Cameron Gutman
6fa83ea330
Add Wayland and EGLFS support to AppImage
2026-05-10 18:46:48 -05:00
Cameron Gutman
c21affd15a
Switch to linuxdeploy for AppImages
2026-05-10 16:56:34 -05:00
dependabot[bot]
7de4e74829
Bump app/SDL_GameControllerDB from 16ac3e5 to 1fc89ca
...
Bumps [app/SDL_GameControllerDB](https://github.com/gabomdq/SDL_GameControllerDB ) from `16ac3e5` to `1fc89ca`.
- [Commits](https://github.com/gabomdq/SDL_GameControllerDB/compare/16ac3e553e23068e26819971f2cc6cd088a7f2f6...1fc89ca5787f4b8279e6c793cf3007657d9bb35c )
---
updated-dependencies:
- dependency-name: app/SDL_GameControllerDB
dependency-version: 1fc89ca5787f4b8279e6c793cf3007657d9bb35c
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com >
2026-05-09 13:21:38 -05:00
Cameron Gutman
9d6218d1ff
Don't capture the cursor by default in windowed mode
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Closes #1872
2026-05-09 13:11:45 -05:00
Cameron Gutman
8cc3b30642
Update Windows, macOS, and AppImage dependencies
2026-05-03 22:36:08 -05:00
Cameron Gutman
d77e2cc913
Update upload-artifact for Node.js 24
2026-05-03 21:06:42 -05:00
Cameron Gutman
453435f916
Switch to downloading prebuilt release artifacts instead of a submodule
2026-05-03 21:04:06 -05:00
Cameron Gutman
f222aa7985
Use aspect ratio preserving scaling for slow GPUs on non-KDE desktops
2026-04-26 23:15:02 -05:00
Cameron Gutman
5faa5fece8
Don't manually override v4l2m2m buffer counts
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This causes POLLERR when decoding from meson-vdec on the Libre
Computer Alta (and likely other Amlogic boards). Our requried buffer
counts were already lower than the default 16/20 configuration that
FFmpeg uses, so overriding them was just a memory usage optimization.
2026-04-20 00:25:21 -05:00
Cameron Gutman
51f86caac3
Fix assert on exit using KMSDRM on AMDGPU
...
AMDGPU disallows commits that would leave a CRTC active without
the primary plane enabled. Instead of disabling the primary plane,
simply restore the original state of the plane to avoid this.
2026-04-19 23:17:28 -05:00
Cameron Gutman
5d813ed3df
Fix clamping of signed range properties
2026-04-19 22:17:37 -05:00
Cameron Gutman
d17575d47c
Fix deadlock in Vulkan renderer using KMSDRM on AMDGPU
2026-04-19 21:16:45 -05:00
Cameron Gutman
0e50a9d457
Only enable D3D11/DXGI debug layer if Graphics Tools are installed
...
Closes #1857
2026-04-13 20:06:24 -05:00
Cameron Gutman
ed029f194f
Propagate CFLAGS/CXXFLAGS/LDFLAGS environment variables to QMake
...
Closes #1602
2026-04-12 15:51:42 -05:00
Cameron Gutman
569153220a
Enable Brazilian Portuguese now that it is fully translated
2026-04-12 15:27:38 -05:00
Cameron Gutman
e0367d05ae
Rerun lupdate and lrelease
2026-04-12 15:21:18 -05:00
Cameron Gutman
53e0c2534d
Merge remote-tracking branch 'origin/weblate'
2026-04-12 15:19:45 -05:00
Cameron Gutman
a766c9cafc
Disable texture sharing on Qualcomm GPUs
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See #1857
2026-04-11 20:14:14 -05:00
Cameron Gutman
c685021f21
Update SDL3, dav1d, FFmpeg, and OpenSSL
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SDL3 -> 3.4.4 (Windows only)
dav1d -> 1.5.3
FFmpeg -> 8.1
OpenSSL -> 3.6.2
Fixes #1394
2026-04-10 20:58:23 -05:00
Cameron Gutman
af03f57e08
Fix Vulkan decoder probing on Nvidia using KMSDRM
2026-04-09 22:11:08 -05:00
Cameron Gutman
1fc1122c65
Consolidate test window creation code
2026-04-09 21:43:35 -05:00
Cameron Gutman
94d47e95fe
Fix non-determinism during Vulkan decoder probing on KMSDRM
2026-04-09 21:37:25 -05:00
Tak-attack
1cffa7b350
Translated using Weblate (Japanese)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ja/
2026-04-09 13:09:49 +02:00
dependabot[bot]
fae1cd3dee
Bump moonlight-common-c/moonlight-common-c from b187204 to 6268780
...
Bumps [moonlight-common-c/moonlight-common-c](https://github.com/moonlight-stream/moonlight-common-c ) from `b187204` to `6268780`.
- [Commits](https://github.com/moonlight-stream/moonlight-common-c/compare/b187204769974b9af9d2a3c3bca83ad40e4f1ac9...62687809b1f7410c3db4be2527503a54ae408d70 )
---
updated-dependencies:
- dependency-name: moonlight-common-c/moonlight-common-c
dependency-version: 62687809b1f7410c3db4be2527503a54ae408d70
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com >
2026-04-08 21:51:17 -05:00
Cameron Gutman
2160f029d2
Bump aqtinstall to a later commit to pick up Qt 6.11 deployment fix
2026-04-08 21:39:37 -05:00
Cameron Gutman
1ec1a3d7ad
Move ifdef guards to fix unused variable warning
2026-04-08 21:26:33 -05:00
Cameron Gutman
eb3d8ad92c
Update Windows and macOS to Qt 6.11.0
2026-04-08 20:54:36 -05:00
Cameron Gutman
07b00a6987
Update to WiX v7
2026-04-08 20:49:46 -05:00
Cameron Gutman
4ec682dc72
Remove errant assert to fix software decoding on Xe
2026-04-06 21:12:00 -05:00
Cameron Gutman
a9a1ea0a0b
Update AppImage dependencies
2026-04-06 20:04:05 -05:00
Cameron Gutman
c8d18f8a8e
Bring back DRM atomic test commit using new DRM master lock
...
The DRM master lock avoids race conditions between Qt taking master
to draw the GUI and the DRM renderer performing a test commit.
2026-04-06 19:25:03 -05:00
Cameron Gutman
9c11dca454
Move DRM master state cleanup into cleanupRenderContext()
2026-04-06 19:24:04 -05:00
Cameron Gutman
9496c25271
Add a lock to synchronize DRM master ownership between Qt and SDL
2026-04-04 14:47:57 -05:00
Cameron Gutman
6ff3309677
Don't warn about KMSDRM atomic on unsupported platforms
2026-04-04 14:24:35 -05:00
Cameron Gutman
e4c211b987
Automatically set SDL_KMSDRM_ATOMIC=0 on older SDL3 versions
...
Fixes #1824
2026-04-04 14:13:21 -05:00
Luís Otávio
cac3bb28d7
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt_BR/
2026-04-03 13:09:51 +00:00
Cameron Gutman
78bc2141f6
Fix getSdlFdEntryIndex() for FD 0
2026-04-02 21:20:33 -05:00
Cameron Gutman
effac744c7
Fix handling close(0) in our DRM master hooks
...
Prior to this fix, we would become out of sync and fail to promote
Qt and SDL FDs to master when required, causing Qt's mouse to
disappear and the SDL video subsystem to fail initialization when
trying to stream.
2026-04-02 21:01:46 -05:00
Cameron Gutman
5676a076fd
Fix overlay plane selection on drivers without zpos properties
2026-04-01 22:37:12 -05:00
Cameron Gutman
b6407492c7
Move refreshDisplay() after test window creation
...
SDL invalidates cached display modes after a window creation, so this avoids paying a second mode enumeration cost when the user enters the settings page.
2026-03-28 22:01:15 -05:00
Cameron Gutman
91ce7a41e5
Cache the result of SDL_GetNumDisplayModes()
...
It's not free when using SDL2-compat.
2026-03-28 21:57:51 -05:00
Cameron Gutman
89c8462e9e
Leave the video subsystem initialized on Windows
...
It significantly reduces settings page load latency.
2026-03-28 20:46:03 -05:00
Cameron Gutman
53a7680a38
Fix incorrect autoselection of SW AV1 over HW H.264 for SDR content
2026-03-28 20:19:11 -05:00
Cameron Gutman
88b4a17fe1
Use AV_CODEC_RECEIVE_FRAME_FLAG_SYNCHRONOUS for decoder probing on FFmpeg 8.1
2026-03-28 16:30:28 -05:00
Cameron Gutman
8326223220
Revert "Use EOS to force decoder test frame output"
...
It causes hangs on defective v4l2m2m decoders, and it's not always
well-supported by out-of-tree decoders either.
This reverts commit 66a30c66f3 .
2026-03-28 16:24:20 -05:00
Cameron Gutman
4aa5ad71c0
Use av_vk_get_optional_device_extensions() on FFmpeg 8.1
2026-03-28 16:17:59 -05:00
Cameron Gutman
e785be03c2
Add support for building with OpenSSL 4.0
2026-03-28 00:56:34 -05:00
தமிழ்நேரம்
db294fe4ae
Translated using Weblate (Tamil)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ta/
2026-03-02 10:09:47 +00:00
Cameron Gutman
2e9fbecfea
Disable SDL3 raw keyboard/mouse hotplug support
2026-02-20 22:40:50 -06:00
Cameron Gutman
7c066485f3
Update SDL, sdl2-compat, and libplacebo for AppImage
2026-02-20 22:19:21 -06:00
Cameron Gutman
11d51e121a
Update libplacebo and SDL3
...
libplacebo -> v7.360.0
SDL3 -> 3.4.2
Fixes #1661
Fixes #1617
2026-02-20 21:57:46 -06:00
Cameron Gutman
09675bf56d
Update moonlight-common-c with vectorized FEC for non-ARMv8/x64 platforms
...
Also remove the workaround for Steam Link since vectorization is enabled by compiler flags now.
2026-02-19 20:09:38 -06:00
Cameron Gutman
8f994dd113
Enable NEON FEC optimizations on Steam Link
2026-02-19 00:54:49 -06:00
Cameron Gutman
e596c2dcdc
Update moonlight-common-c with SIMD acceleration for FEC
2026-02-19 00:38:52 -06:00
Cameron Gutman
209511b2dc
Revert Pinyin IME workaround which is ineffective on SDL3
...
The underlying SDL bug is now fixed upstream for SDL 3.4.2.
2026-02-16 15:00:30 -06:00
Cameron Gutman
efa67fec1e
Disable VBlank virtualization with dynamic refresh rates
2026-02-14 12:39:01 -06:00
Ferrer
be0aeb6cc2
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2026-02-11 13:09:44 +00:00
Cameron Gutman
8d5072533f
Fix polish() loop in the quit dialog
...
Fixes #1816
2026-02-07 22:01:26 -06:00
Cameron Gutman
4c14a24960
Change nightly builds to use the non-portable profile by default
...
Fixes #1790
2026-02-07 17:26:23 -06:00
Cameron Gutman
e3702dbab7
Don't deploy icuuc.dll into the application folder
2026-02-07 16:46:12 -06:00
Cameron Gutman
e4325b8736
Update Windows ARM64 CI to Qt 6.10.2
2026-02-07 16:46:12 -06:00
Cameron Gutman
eb294e63f4
Revert "Temporarily revert Windows ARM64 to Qt 6.10.0"
...
This reverts commit 6313129603 .
2026-02-07 16:46:12 -06:00
Cameron Gutman
9d597a666b
Use aqtinstall version compatible with Qt 6.10.1+ ARM64
2026-02-07 16:46:12 -06:00
Jakub Sygnowski and Cameron Gutman
33e0b08699
Add Docker section to README ( #1791 )
...
* Add Docker section to README
Added information on moonlight-packaging to building section of README.
Co-authored-by: Cameron Gutman <aicommander@gmail.com >
2026-02-06 23:59:28 -06:00
Cameron Gutman
31898bbab4
Update moonlight-common-c to fix BSDs
2026-02-06 23:26:41 -06:00
Cameron Gutman
34c9e01a96
Exclude Windows and macOS systems from the slow GPU heuristic
...
It's targeted at SBCs, which don't run Windows or macOS.
2026-02-06 22:37:33 -06:00
Cameron Gutman
ddc6675dc8
Fix macOS and Steam Link build
2026-02-06 22:27:57 -06:00
Cameron Gutman
f0626e8cae
Exit immediately on repeated SIGINT/SIGTERM without progress
2026-02-05 23:55:02 -06:00
Cameron Gutman
6f4ced5ed6
Assume GPUs on non-x86 platforms are slow by default
...
This can be overriden with GL_IS_SLOW=0 at runtime
for systems with a fast GPU, though it doesn't make
much difference either way for non-KMSDRM cases.
For slower GPUs, this enables important scaling and
rendering optimizations that can substantially
improve performance (especially on fillrate-limited
GPUs common in SBCs).
2026-02-05 23:17:23 -06:00
Cameron Gutman
0a2b134d49
Disable the DRM master hooks when EGLFS isn't used
2026-02-05 22:36:31 -06:00
Cameron Gutman
f6a9e7694a
Update moonlight-common-c
2026-02-05 22:33:51 -06:00
Cameron Gutman
8795fb54f4
Fix double-free in Vulkan renderer when an overlay is disabled
...
Also a drive-by fix to avoid pl_tex copying
2026-02-04 23:05:01 -06:00
Cameron Gutman
092eb1b117
Enable SDL3 fast parameter checks
2026-02-04 22:42:58 -06:00
Cameron Gutman
179857f17d
Remove more unused Qt 6 styles
2026-01-31 17:12:29 -06:00
Cameron Gutman
d878447413
Fix Windows ARM64 builds on x64 on Qt 6.10.1+
2026-01-31 17:11:56 -06:00
Cameron Gutman
60fd840d7a
Remove _USE_MATH_DEFINES workaround for SDL2
2026-01-31 13:51:59 -06:00
Cameron Gutman
5020fc6f48
Do not reset the renderer on SDL_RENDER_TARGETS_RESET
...
We only need to do this on a SDL_RENDER_DEVICE_RESET where we lose the whole device.
This also reverts a56efe5 since this change is not needed when handling the reset events properly.
2026-01-31 13:00:23 -06:00
Cameron Gutman
a2122e17c6
Explicitly request linear sampling in StretchRect()
2026-01-31 12:48:03 -06:00
Cameron Gutman
6bb7c8bf2a
Fix blurriness of DXVA2 overlay
...
Also make a drive-by fix for D3DTSS_COLOROP since we don't use vertex colors.
2026-01-31 12:44:50 -06:00
Cameron Gutman
2dda65078f
Remove D3D9Ex focus loss hint workaround
...
SDL3 doesn't suffer this bug and keeping the default SDL3 auto behavior (minimize iff in exclusive mode) is a better UX.
2026-01-30 21:07:01 -06:00
Cameron Gutman
2914ff678d
Update OpenSSL and libplacebo for Windows and macOS
...
OpenSSL -> 3.6.1
libplacebo -> 9bffcaf
2026-01-30 20:54:01 -06:00
Cameron Gutman
a56efe5c36
Fix infinite renderer resets on SDL3 using direct3d renderer
2026-01-30 20:39:53 -06:00
Cameron Gutman
b7a05d73b9
Update SDLRenderer capabilities to match SDL3 behavior
2026-01-30 20:38:53 -06:00
Cameron Gutman
6d5b9e4706
Remove Windows dark mode hack since SDL3 supports it natively
2026-01-30 19:57:11 -06:00
Cameron Gutman
9813932c1b
Switch to SDL3+SDL2-compat
2026-01-30 19:44:29 -06:00
Cameron Gutman
d4d4ab5b06
Only use the libssl.so linking hack for AppImages
2026-01-27 22:22:29 -06:00
Cameron Gutman
402ac59390
Fix forcing X11 SDL video driver on XWayland when not built with Wayland
2026-01-27 22:22:29 -06:00
Cameron Gutman
c33c49e6fa
Update libplacebo and drop old Gamescope workaround
2026-01-27 22:22:29 -06:00
Cameron Gutman
e1bbf8144e
Switch AppImage to SDL3+SDL2-compat
2026-01-27 22:22:20 -06:00
Cameron Gutman
f4712718cb
Allow focus to move up to the toolbar from the PC/app grid
2026-01-27 00:24:29 -06:00
Cameron Gutman
d040bd24d1
Add keyboard/gamepad focus navigation to dialog buttons
2026-01-27 00:13:47 -06:00
Cameron Gutman
6d40c61850
Only set initial MenuItem focus if not activating via mouse
...
Having an initially highlighted item when using mouse navigation
doesn't adhere to UX norms and also can lead to a janky feeling
when the focus flip-flops from the item under the user's cursor
to the first item as the Menu opens.
2026-01-26 23:46:57 -06:00
Cameron Gutman
b4a5d21f97
Fix focusing after closing a dialog
2026-01-26 23:20:38 -06:00
Cameron Gutman
792f762c15
Standardize on QString::toUtf8()
2026-01-26 21:49:08 -06:00
Cameron Gutman
8c9c799f81
Fix Clazy non-pod-global-static warnings
2026-01-26 21:49:08 -06:00
Cameron Gutman
4eaf037c75
Fix Clazy readlock-detaching warning
2026-01-26 21:49:08 -06:00
Cameron Gutman
b732b58807
Fix Clazy returning-data-from-temporary warnings
2026-01-26 21:49:08 -06:00
Cameron Gutman
d484ec3ac8
Fix Clazy range-loop-detach warnings
2026-01-26 21:49:08 -06:00
Cameron Gutman
f5f06ae44e
Remove handling for Windows versions that are no longer supported
2026-01-26 20:04:15 -06:00
Cameron Gutman
d2fa488979
Move heavy SystemProperties loads to an opt-in model
...
This avoids heavyweight operations when we're not actually running config checks.
2026-01-26 19:46:49 -06:00
Cameron Gutman
cd9aceb62c
Disable D3D11VA texture sharing on known broken GPUs
2026-01-26 19:37:43 -06:00
Cameron Gutman
d5b7ef0c58
Don't pump events in SdlGamepadKeyNavigation
...
This can cause reentrancy issues by invoking Qt-based event
processing while in the context of SDL (via libdecor's GTK loop).
Fixes #1802
2026-01-26 18:19:55 -06:00
Cameron Gutman
e4be57db5d
Remove superfluous Session checks in prepareToRender()
...
prepareToRender() is only called with a live Session.
2026-01-26 18:17:14 -06:00
Artyom Rybakov
1b0c657864
Translated using Weblate (Russian)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2026-01-26 06:53:01 +01:00
Cameron Gutman
64fea80ac9
Create the SystemProperties test window on the main thread
2026-01-25 17:10:04 -06:00
therealmate
990804fe6b
Translated using Weblate (Hungarian)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/hu/
2026-01-25 21:50:51 +01:00
Cameron Gutman
05ef938e2c
Add support for LTR ACK control messages
2026-01-20 21:54:14 -06:00
Cameron Gutman
1e825c85e5
Optimize render to decode fence usage to reduce pipeline bubbles
2026-01-19 18:38:38 -06:00
Cameron Gutman
a0a4c1ea83
Use decoder texture binding by default when using separate devices
...
This significantly improves performance on Ryzen 3300U and should generally perform equal or better everywhere.
This decoder->SRV path has been prone to driver bugs, so we may need to adjust this logic if driver issues crop up.
2026-01-19 16:46:50 -06:00
Cameron Gutman
b5e7dec378
Fix D2R fence initial value
...
Fixes synchronization of the first decoded frame
2026-01-19 16:10:02 -06:00
Cameron Gutman
adbd19e6fa
Remove the previous frame rendered fence
...
- Waiting on this fence prior to rendering introduces pipeline bubbles which can impact rendering performance on low-end GPUs
- Pacer simply waiting to release the previous frame until after the current frame is rendered already means any decoder stall should be very short
2026-01-19 16:01:50 -06:00
Cameron Gutman
02a86167da
Disable separate decoder devices for non-Intel FL11.0 GPUs
2026-01-19 15:08:14 -06:00
Cameron Gutman
a739c1cef8
Fix D3D11 fence sharing without monitored fence support
2026-01-19 14:53:23 -06:00
Cameron Gutman
f6e08f8a43
Use separate render and decode D3D11Devices
...
See #1424
2026-01-19 14:25:08 -06:00
Cameron Gutman
218ffc2d55
Set explicit scaling mode for all SDL textures
2026-01-17 02:34:54 -06:00
Cameron Gutman
0f49dca4c0
Use GL_NEAREST when possible without degrading quality
2026-01-17 02:23:28 -06:00
Cameron Gutman
30274f3ae8
Don't keep the dummy renderer alive for EGLRenderer's lifetime
...
At best, it doesn't do anything other than some queue some viewport
changes via SDL_RendererEventWatch(). At worst, it can race with
the render thread and cause trouble.
2026-01-17 01:06:41 -06:00
Jhony Minetto Araújo
c696ae7a7e
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 28.2% (71 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt_BR/
2026-01-16 09:01:47 +00:00
Cameron Gutman
66a30c66f3
Use EOS to force decoder test frame output
2026-01-16 01:08:51 -06:00
Cameron Gutman
198a208b44
Clamp property values when restoring them
2026-01-14 23:26:46 -06:00
Jan Astrup
21ce23e377
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 99.6% (250 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nb_NO/
2026-01-14 10:39:52 +01:00
Jhony Minetto Araújo
cd4ae1c0ed
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 27.4% (69 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt_BR/
2026-01-14 10:39:51 +01:00
Cameron Gutman
d865c77975
Crop the incoming frames if they deviate slightly from the expected size
...
Fixes #1466
2026-01-11 20:58:48 -06:00
Cameron Gutman
cd13910e6c
Add support for YUV 4:4:4 in DXVA2
...
We get it basically for free now that we let FFmpeg handle the heavy lifting.
2026-01-11 20:55:46 -06:00
Cameron Gutman
b8e9262b1b
Replace deprecated DXVA2 initialization with standard hwaccel init
...
- Avoids requiring a hardcoded number of frames (and creating surfaces ourselves)
- Removes a ton of unnecessary code that's duplicated in FFmpeg
- Supports dynamic frame sizes, formats, and color conversion
- Supports frame cropping in FFmpeg
2026-01-11 17:46:13 -06:00
Cameron Gutman
c14ebb1ad7
Adjust buffer count for hwaccel and v4l2m2m decoders
...
- For hwaccel decoders, don't depend on FFmpeg's 4 working surfaces.
The decoders might need one or more of them internally.
- For V4L2M2M decoders, adjust the buffer counts to match our needs
and requirements regarding Pacer-held frames.
2026-01-11 14:18:22 -06:00
Cameron Gutman
d3957b3cbb
Fix race condition where a separate test decoder could ingest a real frame
2026-01-11 13:41:12 -06:00
Cameron Gutman
a8e8efb17b
Don't blend the source surface when blitting
2026-01-11 12:35:55 -06:00
Cameron Gutman
75adc22d05
Blit the new overlay in one shot if it entirely covers the old one
2026-01-11 12:28:22 -06:00
Cameron Gutman
2549efc8b3
Fix pthread_attr leak
2026-01-11 01:47:11 -06:00
Cameron Gutman
6f8e517ce1
Remove unused field
2026-01-11 01:46:17 -06:00
Cameron Gutman
09f8e7117b
Fix incorrect src pixel offset in overlay composition
...
Currently harmless because no overlay has a non-zero X coordinate.
2026-01-11 01:40:32 -06:00
Cameron Gutman
88719cc8bf
Use FB_DAMAGE_CLIPS instead of drmModeDirtyFB()
2026-01-11 01:15:28 -06:00
Cameron Gutman
3ea62c0800
Call drmModeDirtyFB() for the modified composition regions
2026-01-10 23:53:07 -06:00
Cameron Gutman
7643cc929e
Implement DRM overlay composition
...
This allows overlays to work on drivers that only have one usable
overlay plane and when we are using the primary plane (which often
must be exactly CRTC-sized) to overlay on top of a video underlay.
2026-01-10 23:40:12 -06:00
Cameron Gutman
a58d3cfe39
Fix D3D11 copy path
2026-01-10 19:11:25 -06:00
Cameron Gutman
b41c4022ea
Ensure there are enough hwframes for Pacer
2026-01-10 18:13:49 -06:00
Cameron Gutman
788675ad59
Handle window size and display changes in D3D11Renderer
2026-01-10 17:48:28 -06:00
Cameron Gutman
be9f465008
Remove manual hwframes creation in D3D11VARenderer
...
This way we aren't always allocating the worst-case possible number of frames
2026-01-10 16:36:35 -06:00
Cameron Gutman
8b6ad55c9b
Enable DXGI_CREATE_FACTORY_DEBUG for debug builds
2026-01-10 16:01:03 -06:00
Cameron Gutman
92b68a40d1
Use a D3D11Fence to force sync between video and 3D engines when binding output textures
2026-01-10 14:52:27 -06:00
Cameron Gutman
a931161923
Reset client caps before rendering in case SDL changed them
2026-01-08 22:03:44 -06:00
Cameron Gutman
37b9b6ed9e
Don't run configuration checks for CLI launches
2026-01-08 19:10:50 -06:00
Cameron Gutman
fad197fdce
Move heavy SystemProperties initialization operations off the main thread
...
This dramatically improves startup performance on slow devices.
2026-01-08 19:09:54 -06:00
Cameron Gutman
cda65ab58d
Use a D3D11Fence to wait to start the next frame until the previous frame is finished
2026-01-07 19:04:15 -06:00
Cameron Gutman
9ffe5218d5
Hoist the logic to keep an AVFrame reference up to Pacer
2026-01-07 17:50:43 -06:00
Cameron Gutman
ed98f256e8
Fix typo
2026-01-06 02:14:45 -06:00
Cameron Gutman
8aec35a650
Allow primary planes to be overlays for video underlays
2026-01-06 02:12:32 -06:00
Cameron Gutman
a3237b741c
Support underlay planes by turning off unused active planes
2026-01-06 01:59:34 -06:00
Cameron Gutman
377409f313
Fix oversized DRM dumb buffer for 4:2:0 uploads
2026-01-06 00:49:49 -06:00
Cameron Gutman
80ddd5ba13
Fix software upload for DRM renderer with non-720p resolutions
...
The buffer allocated for the 720p test frame was left around
and we would attempt to reuse it even if the stream had frames
of a different size.
2026-01-06 00:35:36 -06:00
Cameron Gutman
4a547eb05e
Add fourcc_mod_is_vendor() definition for older headers
2026-01-05 23:00:31 -06:00
Cameron Gutman
1c6ed8f390
Remove atomic test-only commit
...
This is currently race-prone because nothing is synchronizing
between other Qt and SDL uses of DRM master, so it can cause
false negatives if we can't retake master ourselves.
2026-01-05 21:50:31 -06:00
Cameron Gutman
0a58af4fa1
Allow plane selection overrides using environment variables
2026-01-05 21:27:52 -06:00
Cameron Gutman
50a094c917
Fix percentage math
2026-01-05 21:01:23 -06:00
Cameron Gutman
d14cf984f4
Print flip stats after the DrmRenderer is destroyed
2026-01-05 20:52:53 -06:00
Cameron Gutman
13d9d79fe3
Implement support for adjusting zpos to make planes visible
2026-01-05 20:39:12 -06:00
Cameron Gutman
70d4f24455
Fix pending frame leak on destruction
2026-01-05 19:15:58 -06:00
Cameron Gutman
705cd3ddc4
Allow rendering to a cursor plane via opt-in
...
This is required for some Rockchip devices running vendor kernels.
2026-01-05 19:08:22 -06:00
Cameron Gutman
ea5b062da3
Set VRR, BPC, and content type properties
2026-01-05 18:58:21 -06:00
Cameron Gutman
e6f41f5574
Improve DRM renderer plane compatibility testing
...
For atomic drivers, use a test-only commit to fully exercise the
path that we will be using when rendering.
For legacy drivers, mask the variable portion of Broadcom modifiers
before matching with IN_FORMATS.
2026-01-05 18:20:39 -06:00
Cameron Gutman
9af6222039
Update moonlight-common-c to fix leak
2026-01-05 00:24:16 -06:00
Cameron Gutman
476414ea71
Fix a rare race where an overlay surface can leak
2026-01-04 22:29:12 -06:00
Cameron Gutman
83d770cdba
Prefer BT2020_YCC to allow chroma subsampling
2026-01-04 22:16:52 -06:00
Cameron Gutman
25e2d39e26
Fix copy-paste mistake in 8726c1
2026-01-04 21:52:12 -06:00
Cameron Gutman
bd32370b6d
Fix libdrm return value vs errno confusion
...
libdrm is inconsistent between returning -1 with an errno set
and just returning -errno as the return value. Figuring out which
behavior a given libdrm function has require reading the source :/
2026-01-04 21:50:40 -06:00
Cameron Gutman
8726c1c7d0
Bring back atomic async page flip support
...
Now that we're referencing the AVFrame to keep the buffers from
being reused during scanout, this should hopefully work better.
2026-01-04 19:34:13 -06:00
Cameron Gutman
34881599f5
Reference the AVFrame while the backing DMA-BUFs are used for scanout
...
This prevents tearing and other artifacts caused by the decoder
writing to a DMA-BUF that is currently being displayed.
2026-01-04 18:47:00 -06:00
Cameron Gutman
de0fb72424
av_buffer_create() copies the pointer not the data
2026-01-04 18:24:20 -06:00
Cameron Gutman
46c76534bc
Use AVBufferRefs to keep EGLImages and DRM FDs around for the lifetime of the frame
2026-01-04 18:06:24 -06:00
Cameron Gutman
67cba9e397
Add branding colors to appstream metadata
2026-01-04 00:38:54 -06:00
Cameron Gutman
2ab72375c6
Fix additional appstream metadata linter warnings
2026-01-04 00:16:20 -06:00
Sabri Ünal
d3118bd677
metadata: Tidy up
...
- Drop categories that are already provided by the desktop file
- Group important information together
- Add vcs-browser URL to point to the source code repository
2026-01-03 23:56:03 -06:00
Cameron Gutman
b8c3658c42
Skip modifier check if the frame doesn't have any modifiers
2026-01-03 02:53:44 -06:00
Cameron Gutman
d3fb52c5a0
Check modifiers support in IN_FORMATS property
...
As it turns out, there *are* in fact hardware vendors dumb enough
to ship V4L2 decoders that output buffers which are unsupported by
any plane on their display hardware. By checking modifiers, we can
still fall back to GLES on GL_IS_SLOW=1 builds in this case.
2026-01-03 02:43:15 -06:00
Cameron Gutman
7924a5b6a7
Reduce mDNS log spam from hosts with many addresses
2026-01-03 01:14:50 -06:00
Cameron Gutman
2972022ced
Remove async and non-blocking page flip support
...
It doesn't work well in practice for a few major reasons:
- It can result in the decoder writing on DMA-BUFs being used by the display
- It can generate page flip events that collide with Qt/SDL
- It can stall the decoder if the DMA-BUF has a fence on it from the display driver
2026-01-03 00:41:14 -06:00
Cameron Gutman
c0846155c3
Fix page flipping bugs
2026-01-02 20:01:54 -06:00
Cameron Gutman
ac6dadffc6
Use page flip events to correctly synchronize with async flips
2026-01-02 19:47:43 -06:00
Cameron Gutman
745ac34b15
Improve page flipping and modifier handling in DrmRenderer
2026-01-02 18:44:18 -06:00
Cameron Gutman
5f89636ed7
Improve robustness of DRM property value handling
2026-01-02 02:06:11 -06:00
Cameron Gutman
46d58e55a3
Add macro for printing FourCC values
2026-01-02 01:46:20 -06:00
Cameron Gutman
be460970a8
Remove use of DMA_BUF_IOCTL_SYNC
...
It's only necessary on "real" DMA-BUFs, not dumb buffers.
2026-01-02 01:30:03 -06:00
Cameron Gutman
d50ba06321
Implement DRM atomic renderer with overlay support
...
Fixes #1733
2026-01-02 01:24:35 -06:00
Cameron Gutman
b108684edc
Handle missing bitstream restrictions element in H.264 SPS fixup
...
NVENC on the 591.59 driver seems to not include the bitstream
restrictions element, which renders our attempt to set the
max_dec_frame_buffering value ineffective. Handle this by
providing inserting default bitstream restrictions if one
is not present.
2025-12-30 17:12:37 -06:00
Cameron Gutman
b6d10a34c8
Update blocking swap buffer opt-out comment
2025-12-30 15:43:31 -06:00
Cameron Gutman
232ff0b3c6
Revert "Remove opt-out of blocking swap buffers logic for KMSDRM"
...
This significantly hurts performance on slower GPUs by preventing
the pipelining required when frametimes exceed the video frame
interval.
This reverts commit c26e437f40 .
2025-12-30 15:39:47 -06:00
Cameron Gutman
c5960c3e15
Always use display scaling with the KMSDRM video driver
2025-12-30 15:39:32 -06:00
Cameron Gutman
b48cbd76f5
Fix implicit fallthrough warning
2025-12-30 15:32:15 -06:00
Cameron Gutman
ceef792f04
Use display scaling to improve performance on slow GPUs
...
This dramatically improves performance for lower resolution
streams on slow GPUs when using the GL and Vulkan renderers.
2025-12-30 15:00:47 -06:00
Cameron Gutman
f3f1d56e8d
Fix EGLFS detection when a compositor is running on wayland-0 in another VT
2025-12-30 00:04:55 -06:00
Cameron Gutman
39e24e9c8c
Add qt6-wayland to list of required Debian packages
2025-12-29 22:57:35 -06:00
Cameron Gutman
c26e437f40
Remove opt-out of blocking swap buffers logic for KMSDRM
...
We don't set SDL_HINT_VIDEO_DOUBLE_BUFFER since b1c77ff .
2025-12-29 16:51:03 -06:00
Cameron Gutman
e89f63b8fb
Skip unnecessary glClear() on X11
2025-12-29 16:50:15 -06:00
bkpiaskun
cf8251b9e6
Translated using Weblate (Polish)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pl/
2025-12-29 19:00:21 +01:00
Oğuz Ersen
d6c9beffc1
Translated using Weblate (Turkish)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/tr/
2025-12-29 19:00:20 +01:00
Cameron Gutman
93dc6d6b60
Convert Metal shaders to FP16
2025-12-29 01:45:49 -06:00
Cameron Gutman
8ee82421b3
Remove non-compliant float suffix in NV12 fragment shader
...
The 'f' suffix isn't supported until ESSL 3.0.
2025-12-28 22:58:21 -06:00
Cameron Gutman
31c65e0863
Optimize EGLRenderer overlay texture swizzle
2025-12-28 22:57:59 -06:00
Cameron Gutman
3e5aa9b127
Simplify EGLImageFactory and remove caching logic for now
...
The platforms that would most benefit (embedded V4L2 decoders)
either don't use frame pooling or don't synchronize with
modified DMA-BUFs unless eglCreateImage() is called each time.
2025-12-28 17:54:31 -06:00
Cameron Gutman
085480e9f4
Add EGLImage caching to improve performance
2025-12-28 17:08:45 -06:00
Cameron Gutman
c3ce0918b3
Optimize blending in DXVA2 and D3D11VA renderers
2025-12-28 13:53:13 -06:00
Cameron Gutman
c5b7a9c679
Optimize EGLRenderer with overlay VAOs and reduced GL_BLEND usage
2025-12-28 13:14:16 -06:00
Cameron Gutman
f1451a0db3
Fix UB due to missing shader attribute location binding
...
Mesa drivers seem to generally bind attributes in order, but the
proprietary PowerVR driver (pvr) doesn't and renders incorrectly
as a result.
2025-12-27 23:56:17 -06:00
Cameron Gutman
8a5f34fb01
Remove logic to force the OpenGL ES library to load
...
This isn't necessary now that we turn on EGL everywhere,
and it breaks OpenGL ES 2.0 support too.
2025-12-27 23:11:53 -06:00
Cameron Gutman
d1f43ca258
Use ESSL 1.0 for EGLRenderer shaders
...
We still ostensibly support GLES 2.0 GPUs.
2025-12-27 22:56:20 -06:00
Cameron Gutman
249c29b74c
Allow GL_IS_SLOW and VULKAN_IS_SLOW to be overridden at runtime
2025-12-27 21:40:32 -06:00
Cameron Gutman
1cf207de07
Allow overriding FFmpeg AVOptions via environment variable
2025-12-27 21:07:04 -06:00
Cameron Gutman
4f08d52754
Enable DRM_PRIME frames for the TH1520
2025-12-27 15:40:59 -06:00
Cameron Gutman
41ad3c0938
Add environment variable override helper function
...
This allows FORCE_QT_GLES and SEPARATE_TEST_DECODER to override both true and false.
2025-12-27 15:33:39 -06:00
Cameron Gutman
21fb2832e1
Fix CLI exit after unexpected stream termination
...
Fixes #939
2025-12-27 13:33:46 -06:00
dependabot[bot]
f0bb1031d8
Bump app/SDL_GameControllerDB from e40b891 to 16ac3e5
...
Bumps [app/SDL_GameControllerDB](https://github.com/gabomdq/SDL_GameControllerDB ) from `e40b891` to `16ac3e5`.
- [Commits](https://github.com/gabomdq/SDL_GameControllerDB/compare/e40b8910f859cd988124def50dcdb63b2f2ff48b...16ac3e553e23068e26819971f2cc6cd088a7f2f6 )
---
updated-dependencies:
- dependency-name: app/SDL_GameControllerDB
dependency-version: 16ac3e553e23068e26819971f2cc6cd088a7f2f6
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com >
2025-12-23 11:38:47 -06:00
Cameron Gutman
b80d2a00c0
Fix SIGTERM unexpectedly quitting the host app
2025-12-23 01:09:21 -06:00
Cameron Gutman
85ea28287e
Add workaround for AV1 reinit bug and quiet some debug output
2025-12-23 00:59:19 -06:00
Cameron Gutman
a6f8901a18
Reuse the test decoder to improve startup performance
2025-12-23 00:32:36 -06:00
Cameron Gutman
d501a627f0
Test all renderers before use
...
Every renderer except SDL had opted-in for testing due to various
quirks discovered over the years, so just do away with this option
and test all renderers.
2025-12-22 23:58:26 -06:00
Cameron Gutman
526d815930
Don't fall back to the generic hwaccel for DRM_PRIME formats
2025-12-22 15:06:20 -06:00
Cameron Gutman
b448e5bbd7
Update AppImage dependencies
2025-12-22 10:54:50 -06:00
Cameron Gutman
741e360024
Fix GLES compatibility check on VF2 pvr driver
2025-12-21 22:15:29 -06:00
Cameron Gutman
7edbede95d
Force Qt to use GLES if desktop GL is not available
...
Some platforms like the VisionFive 2 don't have working desktop GL,
so they must use GLES to be able to render at all. Qt doesn't try
to fall back if it fails to find a compatible EGL config, so we must
do so ourselves.
2025-12-21 21:13:22 -06:00
Cameron Gutman
7f54662160
Autoselect AV1 over H.264 on RK3588
2025-12-21 14:59:08 -06:00
Cameron Gutman
f66285ddba
Fix spurious HEVC software decode warning if AV1 is forced without HEVC hardware decoding
2025-12-21 14:36:22 -06:00
detiam
bf250a4edb
Translated using Weblate (Chinese (Simplified Han script))
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2025-12-21 19:00:22 +00:00
Cameron Gutman
bdfadb1cdc
Let the streaming session handle exiting on SIGTERM
2025-12-14 19:11:13 -06:00
Cameron Gutman
63a381a882
Fix macOS build
2025-12-14 19:07:50 -06:00
Cameron Gutman
4a591069ac
Add custom signal handlers to arbitrate between Qt and SDL
...
Fixes #1496
2025-12-14 18:57:26 -06:00
Cameron Gutman
c71b513bc4
Pump the Qt event loop before creating the SDL window
2025-12-14 18:09:20 -06:00
Cameron Gutman
700655c051
Remove the fixed delay for starting the connection
...
The StreamSegue already handles delaying to allow the warnings to be visible.
2025-12-14 17:57:20 -06:00
Cameron Gutman
3425fec33d
Use EGL+GLES workaround for Nvidia X11
...
We can avoid disabling EGL entirely by forcing Qt to use GLES,
which is not impacted by the black window issue. This lets us
simplify back to EGL everywhere.
2025-12-14 16:21:32 -06:00
Cameron Gutman
de844f2a0c
Deprioritize the Nvidia VAAPI driver if Vulkan or CUDA are available
2025-12-11 20:13:14 -06:00
Cameron Gutman
54163e30d0
Disable EGL on Nvidia XWayland environments too
...
It renders a black window, just like native X11.
2025-12-11 20:13:14 -06:00
Cameron Gutman
bd6a1d9a9b
Replace NVDEC with Vulkan Video in Flatpak metadata
...
NVDEC has been disabled by default since e6e91ca8
2025-12-10 21:54:07 -06:00
Cameron Gutman
b25801ff7d
Update VCRedist
2025-12-10 21:47:31 -06:00
Cameron Gutman
bc5e9917cd
Fix PS script for compatibility with KB5074596
2025-12-10 21:46:44 -06:00
Cameron Gutman
d8eb817ed9
Rerun lupdate and lrelease
2025-12-09 00:47:21 -06:00
Cameron Gutman
c1e5b0bf66
Merge remote-tracking branch 'origin/weblate'
2025-12-09 00:45:35 -06:00
Cameron Gutman
26f96a20a9
Fix implicit fall-through warnings
2025-12-07 18:58:25 -06:00
Cameron Gutman
dbcc6a9089
Improve initialization performance when using Vulkan Video decoding
2025-12-07 17:57:22 -06:00
Cameron Gutman
9c6d2bab19
Use EGL_VENDOR instead of NV-CONTROL for Nvidia detection
...
The latter will still match on a hybrid system when the iGPU's EGL
implementation is in use. This scenario works properly with EGL
rendering in Qt and SDL, so we want to allow that.
2025-12-06 11:20:03 -06:00
Cameron Gutman
c92dc2495e
Don't use vaPutSurface() if there are no valid subpicture formats
2025-12-05 23:52:41 -06:00
Cameron Gutman
1c24aada0a
Never use X11 EGL on Nvidia proprietary drivers
...
Fixes #1751
2025-12-05 23:10:31 -06:00
Cameron Gutman
58f9b2a83b
Use opaque black in ClearRenderTargetView()
...
Intel's old Gen9 performance guide says it's a little faster.
2025-12-01 22:39:28 -06:00
Cameron Gutman
5feb331c46
Improve QT_QPA_EGLFS_KMS_CONFIG temporary file handling
...
- Close it before handing it to the QPA plugin to read
- Put the temporary file in TMPDIR instead of the current directory
2025-12-01 00:36:59 -06:00
Cameron Gutman
9d5f25f828
Don't use separate threads for querying SDL video info
...
This is no longer necessary now that we force Qt and SDL to use EGL.
2025-11-30 23:18:38 -06:00
Cameron Gutman
d3c23b55dc
Disable the VAAPI RFI latency workaround by default
...
I can no longer reproduce this issue on the same system running
Ubuntu 24.04 with the core22-based edge channel snap anymore.
2025-11-30 22:23:09 -06:00
Cameron Gutman
80b7a69cd2
Revert "Use the default Qt render loop"
...
This seems to cause 10+ second hangs at the StreamSegue spinner
when using the Qt5-based Snap on Ubuntu 24.04's Wayland session.
It's unclear if this is still an issue on Qt 6, but let's be
conservative and just revert it for now.
This reverts commit f57257cbfd .
2025-11-30 22:00:33 -06:00
dependabot[bot]
296387345d
Bump moonlight-common-c/moonlight-common-c from 2d984f4 to b126e48
...
Bumps [moonlight-common-c/moonlight-common-c](https://github.com/moonlight-stream/moonlight-common-c ) from `2d984f4` to `b126e48`.
- [Commits](https://github.com/moonlight-stream/moonlight-common-c/compare/2d984f4b0dfab5ea2cff0f262abe1a056946a7c1...b126e481a195fdc7152d211def17190e3434bcce )
---
updated-dependencies:
- dependency-name: moonlight-common-c/moonlight-common-c
dependency-version: b126e481a195fdc7152d211def17190e3434bcce
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com >
2025-11-26 21:06:38 -06:00
Cameron Gutman
42bf87753f
Remove the installer check for MpsSvc
...
The firewall custom action has ignored failures since a6e549471c , so this pre-check is no longer necessary.
Fixes #1736
2025-11-26 21:06:06 -06:00
Cameron Gutman
d262e5d1f6
Recompile D3D11 shaders for Shader Model 5.0
...
We already require FL 11.0+ GPUs anyway, so compiling them for an older shader model didn't provide any benefit.
2025-11-24 19:02:20 -06:00
Cameron Gutman
f0821d9543
Use D3D11_COPY_DISCARD when updating our video texture
...
This ensures the driver knows it doesn't have to synchronize with the previous texture data.
2025-11-24 18:49:19 -06:00
Cameron Gutman
4164a222ae
Consolidate D3D11 constant buffers now that all shaders need a CSC constant buffer
2025-11-24 18:47:14 -06:00
Cameron Gutman
245cd7f1a8
Don't trim the alignment padding with CopySubresourceRegion()
...
The shader already handles trimming for the bound output texture case.
2025-11-24 01:44:51 -06:00
Cameron Gutman
62816a6b2a
Prioritize AV1 over H.264 if HEVC is unavailable on Windows
...
Some Windows PCs are shipping with HEVC disabled in firmware, even though they support AV1.
2025-11-24 00:06:40 -06:00
Cameron Gutman
f5ef201905
Create a separate X11 Display object for libva
...
Sharing these directly is fraught with concurrency issues that
require extreme care on both sides to avoid spurious X11 errors,
hangs, and other nasty stuff. We can't necessarily depend on SDL,
libva, or the underlying VA drivers to do the right thing here.
Using a new Display (as FFmpeg does for VAAPI and VDPAU) avoids
all these problems.
2025-11-23 13:26:46 -06:00
Cameron Gutman
01288be937
Use the same X display name for VDPAU that SDL is using
2025-11-23 13:20:36 -06:00
Cameron Gutman
f57257cbfd
Use the default Qt render loop
...
Since we stopped pumping the event loop manually and switched to EGL
on X11, the default threaded render loop seems to work fine now.
2025-11-22 20:12:46 -06:00
Cameron Gutman
d40999ce06
Don't reset Qt's OpenGL state
...
We're using a different EGL context for SDL, so it's unnecessary.
2025-11-22 19:47:52 -06:00
Cameron Gutman
cb6d770b92
Restore the tooltip timeout-based hiding
...
The fade-out animation doesn't run on Linux when the window is
hidden, so the tooltips will reappear and fade on the app grid
which is ugly.
2025-11-22 19:35:23 -06:00
Cameron Gutman
4d6196c3d3
Use EGL for all X11 GL context creation in Qt and SDL
...
Using a mix of GLX and EGL can cause interoperability issues when
our EGLRenderer tries to bind an EGL context while Qt already has
a GLX context bound on the same thread. This was the source of a
number of confusing EGLRenderer failures over the years.
2025-11-22 18:51:32 -06:00
Cameron Gutman
54283ce0a1
Rework session initialization to return to the Qt event loop while connecting
...
We also display multiple launch warnings at the same time
2025-11-22 17:09:16 -06:00
Cameron Gutman
6313129603
Temporarily revert Windows ARM64 to Qt 6.10.0
...
aqtinstall needs a fix to handle Qt 6.10.1's new host/target qmake split.
2025-11-20 00:55:24 -06:00
Cameron Gutman
84d7a22638
Update CI builds to Qt 6.10.1
2025-11-20 00:22:22 -06:00
Cameron Gutman
f0aff0b0fb
Update VCRedist for VS 2026
2025-11-20 00:02:05 -06:00
Cameron Gutman
be358e9503
Update common-c with rewritten gamepad batching logic
2025-11-15 13:35:23 -06:00
Cameron Gutman
379d5ca376
Fix some compiler warnings
2025-11-15 13:34:11 -06:00
Cameron Gutman
8ed7144751
Disable bitrate reporting until FEC accuracy issues are resolved
2025-11-15 12:22:51 -06:00
Andy Grundman
66b96e75af
Convert all time-based stats to be microsecond-based, improving accuracy of very fast events. Add bitrate average/peak.
2025-11-15 12:17:59 -06:00
Cameron Gutman
1160f40655
Recombine the YUV420 shader source
...
We don't build shaders with hardcoded CSC constants anymore.
2025-11-08 11:40:06 -06:00
dependabot[bot]
d5abf568c6
Bump moonlight-common-c/moonlight-common-c from e95feaf to 5f22801
...
Bumps [moonlight-common-c/moonlight-common-c](https://github.com/moonlight-stream/moonlight-common-c ) from `e95feaf` to `5f22801`.
- [Commits](https://github.com/moonlight-stream/moonlight-common-c/compare/e95feaf4951b8dc774671a5d6a1c31d76d78e3ac...5f2280183cb62cba1052894d76e64e5f4153377d )
---
updated-dependencies:
- dependency-name: moonlight-common-c/moonlight-common-c
dependency-version: 5f2280183cb62cba1052894d76e64e5f4153377d
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com >
2025-11-06 20:53:50 -06:00
Cameron Gutman
8324f61db0
Reduce per-frame GL calls in EGLRenderer
...
Uniforms are attached to the program object, so they don't need to
be set each time we swap between the YUV shader and the overlay
shader.
Since 0 overlays is by far the most common case and > 1 is highly
unlikely, move the glViewport() call into renderOverlay() to let
us skip it in the common case (and be no worse than today in the
2nd most common case of 1 overlay).
2025-11-06 17:52:30 -06:00
Cameron Gutman
9106f2c420
Disable the depth and stencil buffers
...
We don't have any need for either in our renderers.
2025-11-06 17:44:01 -06:00
Cameron Gutman
a2670dd568
Use hasFrameFormatChanged() in DRMRenderer
2025-11-06 00:04:08 -06:00
Cameron Gutman
c54e6e4459
Use hasFrameFormatChanged() in VDPAU
2025-11-05 23:58:51 -06:00
Cameron Gutman
dd6f1c5873
Use hasFrameFormatChanged() in SDLRenderer
2025-11-05 23:51:51 -06:00
Cameron Gutman
7fab5007a8
Switch Metal to the shared functions for CSC matrix generation and chroma co-siting
2025-11-05 23:22:15 -06:00
Cameron Gutman
7f7cc89e61
Switch EGLRenderer to the shared functions for CSC matrix generation and chroma co-siting
2025-11-05 22:27:31 -06:00
Cameron Gutman
7116efd8de
Switch D3D11VA to the shared functions for CSC matrix generation and chroma co-siting
2025-11-05 22:26:27 -06:00
Cameron Gutman
229f5e4cea
Add functions for color matrix generation and chroma co-siting in the renderer interface
2025-11-05 21:59:13 -06:00
ns6089
af37002a60
Select correct color matrix for 10-bit SDR
2025-11-05 00:13:25 -06:00
Cameron Gutman
181dba5864
Use correct chroma co-siting offsets in Metal
2025-11-04 23:51:39 -06:00
ns6089
fd314db27e
Use correct chroma co-siting offsets in D3D11
...
Introduced in f67272b153
2025-11-04 23:50:27 -06:00
Cameron Gutman
f67272b153
Handle chroma co-siting in the D3D11 shaders
2025-11-01 22:42:51 -05:00
Cameron Gutman
9b3050514b
Handle chroma co-siting in the Metal shaders
2025-11-01 21:57:13 -05:00
Cameron Gutman
2c12ad297f
Fix accuracy issues in YUV to RGB conversion of 10-bit content in Metal
...
See #1667 for details.
2025-11-01 19:19:19 -05:00
Cameron Gutman
50223dbdb8
Fix accuracy issues in YUV to RGB conversion of 10-bit content in D3D11VA
...
See #1667 for details.
2025-11-01 18:45:02 -05:00
dependabot[bot]
beadf7819b
Bump app/SDL_GameControllerDB from 38fc811 to e40b891
...
Bumps [app/SDL_GameControllerDB](https://github.com/gabomdq/SDL_GameControllerDB ) from `38fc811` to `e40b891`.
- [Commits](https://github.com/gabomdq/SDL_GameControllerDB/compare/38fc811c715365e963a6942092cae147eddddc90...e40b8910f859cd988124def50dcdb63b2f2ff48b )
---
updated-dependencies:
- dependency-name: app/SDL_GameControllerDB
dependency-version: e40b8910f859cd988124def50dcdb63b2f2ff48b
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com >
2025-10-27 22:11:10 -05:00
ReenigneArcher
7d829ac0c4
ci: refactor workflows to use reusable workflow calls
...
Updated build workflows to use workflow_call triggers and accept ci_version as input, removing inline CI version generation. Upgraded all actions to v5 and added a new build.yml workflow to orchestrate builds for AppImage, Steam Link, and Windows/macOS using reusable workflows. This improves maintainability and consistency across CI jobs.
2025-10-27 21:54:59 -05:00
arrhteeime
2f6e7608f8
Translated using Weblate (Russian)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2025-10-27 17:02:42 +00:00
Cameron Gutman
5244313b30
Improve archiving of Windows CI builds
2025-10-26 22:17:21 -05:00
Cameron Gutman
c13e6b08c1
Remove unused AppVeyor CI files
2025-10-26 21:55:58 -05:00
Cameron Gutman
151f5dd678
Switch to GitHub Actions for AppImage builds
2025-10-26 21:15:41 -05:00
Cameron Gutman
a34d40e3ee
Switch to GitHub Actions for Steam Link builds
2025-10-26 16:06:09 -05:00
Cameron Gutman
68aa04926e
Switch to GitHub Actions for Windows and macOS builds
2025-10-26 15:09:57 -05:00
Cameron Gutman
7d544c1ce4
Move audio capabilities out of the renderer classes
...
Since the removal of libsoundio, all renderers support arbitrary audio duration, so we can avoid having to start an audio session just to query capabilities.
2025-10-25 19:17:38 -05:00
Cameron Gutman
ac7696ea8f
Rebuild FFmpeg for macOS and OpenSSL for Windows
...
- Fixes unexpected Homebrew library dependency in macOS FFmpeg build
- Adds CFG and EHCont mitigations in Windows OpenSSL build
- Remove unused Windows avformat binaries
https://github.com/cgutman/moonlight-deps/commit/d3a3222573f1deefa175ade600702f17f56192fa
2025-10-25 18:13:13 -05:00
Daniel Nylander
e79bf664dd
Translated using Weblate (Swedish)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/sv/
2025-10-25 17:02:42 +02:00
Cameron Gutman
4d303cebee
Consolidate all writes to the log stream in LoggerTask
...
This avoids some thread-safety issues when switching log modes or reaching the log size limit.
2025-10-25 00:33:02 -05:00
Cameron Gutman
bd6235efba
Use async logging while streaming only
...
The benefits of reliable output outweigh performance concerns during non-streaming activities.
2025-10-25 00:18:34 -05:00
Cameron Gutman
b1232e0ed4
Fix memory corruption due to concurrent QString operations
2025-10-24 23:38:07 -05:00
Cameron Gutman
c35f7086a0
Block the Bandicam Vulkan layer from loading into Moonlight
...
It installs a buggy vkDestroySwapchainKHR() hook that causes Moonlight to crash deterministically on startup.
Fixes #1425
2025-10-24 23:17:03 -05:00
Cameron Gutman
c7bc76325f
Revert macOS audio buffer size workaround
...
This causes excessive glitching and needs to be fixed by Apple (if it hasn't already in the 2 years since the report).
2025-10-23 21:42:44 -05:00
Cameron Gutman
ccaca68570
Don't use CAMetalDisplayLink on Intel Macs
...
When in Direct mode, skipping a frame will cause the display to flash black on Tahoe.
2025-10-23 21:16:53 -05:00
Cameron Gutman
57db20016a
Rewrite frame pacing mechanism for VTMetalRenderer
...
This should hopefully improve performance and avoid performance issues on Tahoe.
2025-10-23 19:43:10 -05:00
Cameron Gutman
bdb6d02dac
Add (currently harmless) missing break
2025-10-22 23:21:07 -05:00
Cameron Gutman
9bcc6291be
Auto-lock the cursor in single display borderless windowed scenarios
2025-10-22 23:13:03 -05:00
Brad Smith
4ec549650d
Add fast AES detection for FreeBSD/OpenBSD on ARM/AArch64 using elf_aux_info()
2025-10-22 18:40:20 -05:00
Cameron Gutman
14027f3c74
Limit the IME workaround to Windows only
2025-10-20 23:37:31 -05:00
Qian23333
fb9a164111
feat: disable text input when window gains focus
2025-10-20 23:33:10 -05:00
Cameron Gutman
200cab9d17
Attach EDR metadata to Metal layer
...
This improves the accuracy of HDR streaming and enables HDR->SDR tonemapping.
2025-10-20 22:28:27 -05:00
Brad Smith
c52a57f0ec
build: Fix building on *BSD/riscv64
2025-10-20 21:21:00 -05:00
Cameron Gutman
b4dc7ca7cb
Build AppImage with Qt 6
2025-10-20 20:51:51 -05:00
Cameron Gutman
00c1dd0d0d
Fix missing svg module in AppImage
2025-10-20 01:01:25 -05:00
therealmate
ecfc24c5d4
Translated using Weblate (Hungarian)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/hu/
2025-10-20 06:50:44 +02:00
Cameron Gutman
e6e91ca88b
Disable CUDA by default in favor of Vulkan and VDPAU
...
All of our official releases (Flatpak and AppImage) already do this, so this just makes it official.
This can be overridden by running qmake with CONFIG+=enable-cuda.
2025-10-19 21:24:29 -05:00
Cameron Gutman
260a0e0ae2
Use Ubuntu Jammy base OS for AppImage
2025-10-19 21:11:34 -05:00
Cameron Gutman
3f8f4744c5
Reduce CPU usage from background PC polling
2025-10-19 20:50:29 -05:00
Cameron Gutman
4bbd02fb2d
Reduce the priority of background polling threads
2025-10-19 17:31:33 -05:00
Cameron Gutman
c5ca672865
Don't set pix_fmt for hwaccel decoders
...
This works around a bug in the AV1 Vulkan decoding code in FFmpeg
that causes it to incorrectly skip hwaccel init.
Fixes #1511
2025-10-19 16:16:06 -05:00
Cameron Gutman
4688f3650c
Handle IPv6 literals without URL escaping too
...
Fixes #1547
2025-10-19 13:31:27 -05:00
celeresx and Cameron Gutman
2550f416f4
Clarify Steam Link hardware limitations in README ( fixes #1558 ) ( #1612 )
...
Co-authored-by: Cameron Gutman <aicommander@gmail.com >
2025-10-19 12:58:16 -05:00
Cameron Gutman
579ad25a01
Add CONFIG+=disable-masterhooks QMake option
...
This allows disabling the DRM master hooks for environments where
getting DRM master is impossible (such as sandboxes like Flatpak),
but leave the DRM renderer itself enabled for usecases like V4L2
which require the DRM renderer to export DMA-BUFs to EGL.
2025-10-12 23:03:53 -05:00
Cameron Gutman
1144dbccb3
Don't call dlsym() in our DRM master hooks
...
Not only is it faster to cache the function pointers, calling
dlsym() inside open()/close() can lead to deadlocks when using
Vulkan Video decoding on top of the Nvidia driver.
2025-10-12 22:49:29 -05:00
Cameron Gutman
ff81f74391
Enable D3D12VA hwaccels in FFmpeg
2025-10-12 15:56:10 -05:00
Cameron Gutman
c0d38ee78f
Switch the decoder lock to a mutex
...
It can be held for non-trivial amounts of time.
2025-10-12 15:47:09 -05:00
Cameron Gutman
c9cb64f90b
Fix StreamSegue BusyIndicator running after streaming
...
See #1695
2025-10-11 15:50:45 -05:00
Eval EXEC
93e597a93f
Stop hidden BusyIndicators from burning CPU
2025-10-11 15:34:55 -05:00
Cameron Gutman
82b33c033a
Update and rebuild all prebuilt libraries
2025-10-11 14:41:03 -05:00
Cameron Gutman
be266d3349
Disable toolbar icon scaling
...
Closes #1192
2025-10-11 12:55:54 -05:00
Cameron Gutman
c618a0b5df
Use native QML icon support
2025-10-11 12:52:37 -05:00
Cameron Gutman
a20d429bc1
Remove usage of deprecated Metal API
2025-10-11 11:41:28 -05:00
Cameron Gutman
2b3e0803de
Increase Qt requirement to 5.12 and remove pre-5.12 workarounds
2025-10-11 11:03:33 -05:00
Cameron Gutman
4189903233
Remove libsoundio audio backend
...
SDL has been the default audio backend for years now, and libsoundio has
not been well-maintained upstream.
2025-10-11 10:35:31 -05:00
Любомир Василев
1a0dd56bb9
Translated using Weblate (Bulgarian)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/bg/
2025-10-11 16:07:31 +02:00
Philip Goto
3aa3bfa403
Translated using Weblate (Dutch)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2025-10-11 16:07:30 +02:00
sanhoe
aa9a716bd5
Translated using Weblate (Korean)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2025-10-11 16:07:28 +02:00
Jorys Paulin
6fd2b73e6b
Translated using Weblate (French)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2025-10-11 16:07:25 +02:00
Cameron Gutman
06b5c4631f
Fix warning for unnecessary .desktop suffix passed to setDesktopFileName()
2025-10-11 00:36:54 -05:00
Cameron Gutman
997c4aa0ae
Fix unchecked return value warnings using QIODevice::Open()
2025-10-11 00:24:02 -05:00
dependabot[bot]
f4343c5f29
Bump app/SDL_GameControllerDB from 7979e7b to 38fc811
...
Bumps [app/SDL_GameControllerDB](https://github.com/gabomdq/SDL_GameControllerDB ) from `7979e7b` to `38fc811`.
- [Commits](https://github.com/gabomdq/SDL_GameControllerDB/compare/7979e7b29261c11ebce2deabc41ed081b6691398...38fc811c715365e963a6942092cae147eddddc90 )
---
updated-dependencies:
- dependency-name: app/SDL_GameControllerDB
dependency-version: 38fc811c715365e963a6942092cae147eddddc90
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com >
2025-10-11 00:13:38 -05:00
Cameron Gutman
3cdea6b039
Update VC redistributable in installer bundle
2025-10-11 00:12:19 -05:00
Cameron Gutman
ac2e10c712
Update to WiX v6.0.2
2025-10-11 00:11:09 -05:00
Simon Pawlowski
61fa45ad21
Fixed translation ( #1669 )
...
MBps is used for megabytes, even in German. Mbps is the correct translation.
2025-10-10 00:49:25 -05:00
Cameron Gutman
f362e76127
Sync AppImage dependency versions with moonlight-deps
2025-10-10 00:45:58 -05:00
Cameron Gutman
749c69fc76
Build Windows against Qt 6.9 in CI
2025-10-10 00:41:48 -05:00
Cameron Gutman
5dca30def1
Rerun lupdate and lrelease
2025-10-10 00:35:37 -05:00
Cameron Gutman
502783a86b
Merge remote-tracking branch 'origin/weblate'
2025-10-10 00:33:55 -05:00
Cameron Gutman
45989fdd6e
Fix incorrect toolbar color on Qt 6.9+
...
Fixes #1685
2025-10-09 20:47:58 -05:00
Cameron Gutman
490aa5082f
Don't use SDL locking functions in our open()/close() hooks
...
Other shared library constructors can invoke open()/close() before
SDL2-compat's constructor runs to load SDL3 and populate the SDL3
function table. This causes SDL_AtomicLock()/SDL_AtomicUnlock()
to jump to 0.
See #1707
2025-10-09 20:03:19 -05:00
Taylor Lineman
ae1c65805c
Enable Game Mode on Apple Platforms ( #1709 )
2025-10-09 18:10:44 -05:00
Cameron Gutman
9cb4105aec
Fix incorrect getToggleOptionValue behavior
2025-08-31 15:15:24 -05:00
armin-25689
1fd545ae1f
build: fix no <linux/dma-buf.h> for BSDs
2025-08-31 15:05:03 -05:00
Daniel Nylander
3194cb09d8
Translated using Weblate (Swedish)
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/sv/
2025-08-31 08:05:47 +02:00
Cameron Gutman
f9bb45579b
Enable CFG, EHCont, and CET for Windows builds
2025-08-24 20:42:37 -05:00
grgergo
f7b2edc8e3
Translated using Weblate (Hungarian)
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/hu/
2025-08-13 20:02:11 +02:00
veldenb
c9a3946d80
Translated using Weblate (Dutch)
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2025-07-29 01:43:50 +02:00
Laszlo Racz
0c8354336b
Fix: Improve stream window resizing logic
2025-07-27 14:23:12 -05:00
Cameron Gutman
1bf86f52d3
Deregister logging callbacks before destroying the logger
2025-07-04 15:56:11 -05:00
dependabot[bot]
504d42865d
Bump app/SDL_GameControllerDB from e5a5fa2 to 7979e7b
...
Bumps [app/SDL_GameControllerDB](https://github.com/gabomdq/SDL_GameControllerDB ) from `e5a5fa2` to `7979e7b`.
- [Commits](https://github.com/gabomdq/SDL_GameControllerDB/compare/e5a5fa2ac6e645d72c619ea99520a3a4586ee005...7979e7b29261c11ebce2deabc41ed081b6691398 )
---
updated-dependencies:
- dependency-name: app/SDL_GameControllerDB
dependency-version: 7979e7b29261c11ebce2deabc41ed081b6691398
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com >
2025-07-04 15:05:05 -05:00
Odizinne
65c04fd560
Added option to disable pre launch warning and delay
2025-07-04 15:04:10 -05:00
Cameron Gutman
11dc244857
Create dependabot.yml for submodule updates
2025-07-04 14:46:44 -05:00
FrogTheFrog
b9cab4cac5
fix outdated app list printing via cli
2025-07-04 14:32:47 -05:00
6690
65647a32f4
Translated using Weblate (Chinese (Traditional Han script))
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2025-06-26 22:59:02 +02:00
therealmate
777502b495
Translated using Weblate (Hungarian)
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/hu/
2025-06-24 07:01:47 +00:00
தமிழ்நேரம்
ce4309694f
Translated using Weblate (Tamil)
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ta/
2025-06-23 05:16:19 +02:00
therealmate
ccc64a5629
Translated using Weblate (Hungarian)
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/hu/
2025-06-23 05:16:19 +02:00
Batıkan Ökten
25f6c020b6
Translated using Weblate (Turkish)
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/tr/
2025-06-03 01:23:26 +02:00
caviaz
6a95742a92
Translated using Weblate (Dutch)
...
Currently translated at 84.4% (211 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2025-05-27 09:01:44 +02:00
FrogTheFrog
1dbdcb5279
Prevent double printing app list via cli
2025-05-07 18:27:00 -05:00
GOGOsu
9ce0537587
Translated using Weblate (Chinese (Simplified Han script))
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2025-05-07 11:01:44 +02:00
arrhteeime
76d03f015d
Translated using Weblate (Russian)
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2025-05-02 15:02:58 +02:00
aga_90
edbc24fa3e
Translated using Weblate (Hungarian)
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/hu/
2025-05-01 01:09:49 +02:00
Nicolas Xavier Herrera Medina
d4fd50b973
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2025-04-25 10:12:30 +02:00
sanhoe
d5ab795b36
Translated using Weblate (Korean)
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2025-04-20 10:06:37 +02:00
Jorys Paulin
c5fc5220f3
Translated using Weblate (French)
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2025-04-18 13:00:11 +02:00
Alex
28dea31533
Translated using Weblate (German)
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2025-04-16 02:21:21 +02:00
Любомир Василев
8ce6a9585f
Translated using Weblate (Bulgarian)
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/bg/
2025-04-08 05:36:27 +02:00
Cameron Gutman
47452371db
Rerun lupdate and lrelease
2025-04-05 20:29:24 -05:00
Cameron Gutman
4001b05fca
Add new languages
2025-04-05 20:29:09 -05:00
Cameron Gutman
75e917622e
Merge remote-tracking branch 'origin/weblate'
2025-04-05 20:15:30 -05:00
Cameron Gutman
75359bb1c4
Fix tooltip layout with Qt 6.9
2025-04-05 00:27:50 -05:00
Cameron Gutman
c93f7e7385
Output CLI error/info messages to the console on Windows
...
Fixes #1554
2025-04-04 22:23:17 -05:00
Cameron Gutman
48bcd725c9
Use static QRegularExpressions as recommended by Clazy
2025-04-04 22:13:45 -05:00
MoreOrLessSoftware
e807a52cfa
Add bitrate auto-adjustment toggle and reset button
...
This change adds a 'Use Default' button next to the bitrate slider that resets the bitrate to the default value for the current resolution/FPS. It also implements an autoAdjustBitrate setting that controls whether the bitrate is automatically updated when resolution/FPS/YUV444 settings change.
- When the user manually adjusts the bitrate slider, autoAdjustBitrate is set to false
- When the user clicks the 'Use Default' button, autoAdjustBitrate is set to true
- Bitrate is only updated automatically when settings change if autoAdjustBitrate is true
2025-04-02 22:02:09 -05:00
James Poje
9c9bfd8428
Add quit-app-and-exit shortcut Ctrl+Alt+Shift+E
...
Add a shortcut to quit the current app and exit Moonlight entirely.
2025-04-02 21:55:38 -05:00
Jorys Paulin
29b1304337
feat: hide hw acceleration warning when using forced software decoding
2025-04-02 21:46:11 -05:00
Jorys Paulin
cc0b574bb1
feat: add message when host doesn't show any apps
2025-04-02 21:45:23 -05:00
Cameron Gutman
7a769172a1
Fix null window on Qt 6.9
2025-04-02 21:14:22 -05:00
ABeltramo
d9c7a245ef
DualSense adaptive trigger support ( #1561 )
2025-04-01 21:45:25 -05:00
Serdar Sağlam
469a5c78f1
Translated using Weblate (Turkish)
...
Currently translated at 100.0% (248 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/tr/
2025-03-27 04:15:37 +01:00
rinsuki
fabb4fdadc
Fix INTERNATIONAL keys wouldn't work properly
...
since those keys aren't exist in US keyboard, we shouldn't treat (and convert) as a US keyboard keycodes (on Sunshine).
2025-02-19 22:18:34 -06:00
rinsuki
9491884cb4
Add some key definitions to support Japanese Keyboard Layout
...
Tested environment:
Moonlight on macOS 15.3 w/ MacBook Pro Internal Keyboard
Sunshine 2025.122.141614 w/ Windows 11 24H2
2025-02-19 22:18:34 -06:00
Cameron Gutman
bf51577787
Fix macOS build
2025-02-18 19:52:33 -06:00
Cameron Gutman
4c5bcee8dc
Give up immediately if the backend fails to initialize
2025-02-18 19:46:29 -06:00
Cameron Gutman
fd70865026
Avoid retrying renderer init if we know the error was not transient
2025-02-18 19:02:12 -06:00
Cameron Gutman
351aaa6759
Add an enum type for each renderer
2025-02-18 18:58:04 -06:00
Philip Goto
59bc625cc7
Translated using Weblate (Dutch)
...
Currently translated at 84.6% (210 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2025-02-15 23:14:56 +01:00
GOGOsu
b2f765e8ef
Translated using Weblate (Chinese (Simplified Han script))
...
Currently translated at 100.0% (248 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2025-02-11 07:01:57 +01:00
Kolja
bdd9a3a994
Add Network and RemoteAccess categories
2025-02-07 20:21:56 -06:00
Philip Goto
2ecafabcab
Translated using Weblate (Dutch)
...
Currently translated at 83.4% (207 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2025-02-05 14:01:58 +00:00
Cameron Gutman
dd2a99a96b
Prepare for SDL3 support
2025-01-25 16:20:20 -06:00
தமிழ்நேரம்
9ff2ac0974
Translated using Weblate (Tamil)
...
Currently translated at 100.0% (248 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ta/
2025-01-19 10:34:48 +01:00
தமிழ்நேரம்
5760d08c33
Added translation using Weblate (Tamil)
2025-01-18 14:02:22 +01:00
Cameron Gutman
edd7a134d8
Fix MSVC binary path in CI for Qt 6.8
2025-01-13 20:11:06 -06:00
Cameron Gutman
ffa87c5f01
Update Windows AppVeyor builds to Qt 6.8
2025-01-13 19:48:47 -06:00
ZerOriSama
ff7e61c6d9
Translated using Weblate (Chinese (Simplified Han script))
...
Currently translated at 100.0% (248 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2025-01-06 00:01:23 +00:00
Любомир Василев
6ad96fba42
Translated using Weblate (Bulgarian)
...
Currently translated at 100.0% (248 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/bg/
2024-12-30 13:18:25 +01:00
Любомир Василев
85856114b2
Translated using Weblate (Bulgarian)
...
Currently translated at 97.9% (243 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/bg/
2024-12-23 10:43:01 +01:00
Любомир Василев
7decfae792
Translated using Weblate (Bulgarian)
...
Currently translated at 87.5% (217 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/bg/
2024-12-22 09:00:43 +00:00
Любомир Василев
b6008b15dc
Translated using Weblate (Bulgarian)
...
Currently translated at 53.6% (133 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/bg/
2024-12-21 09:00:36 +01:00
Любомир Василев
260ec3d80d
Translated using Weblate (Bulgarian)
...
Currently translated at 38.7% (96 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/bg/
2024-12-20 08:25:55 +01:00
Любомир Василев
7ec2e50334
Translated using Weblate (Bulgarian)
...
Currently translated at 13.7% (34 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/bg/
2024-12-15 14:06:34 +01:00
Любомир Василев
e532b9167a
Added translation using Weblate (Bulgarian)
2024-12-14 13:07:53 +01:00
Moritz Schirmer
52d5890372
Translated using Weblate (German)
...
Currently translated at 97.1% (241 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2024-12-06 06:59:09 +01:00
Dark Space
f34d11994f
Translated using Weblate (Italian)
...
Currently translated at 100.0% (248 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2024-11-23 13:00:19 +01:00
Rouvr
359c92340d
Translated using Weblate (Czech)
...
Currently translated at 86.6% (215 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/cs/
2024-11-13 20:00:25 +01:00
Cameron Gutman
15e337fff8
Only call SDL_NumJoysticks() once per loop
...
It does non-trivial work when using sdl2-compat.
2024-11-12 23:52:31 -06:00
Cameron Gutman
707dd3cb83
Checkout libs submodule for Steam Link too
2024-11-08 21:32:32 -06:00
Cameron Gutman
98f6a09991
Use a Ne10-optimized libopus build for Steam Link
...
Steam Link is an incredibly CPU-constrained platform, so it needs
all the help it can get to avoid audio underruns.
2024-11-08 21:26:45 -06:00
Jorys Paulin
f1d0e97681
Translated using Weblate (French)
...
Currently translated at 100.0% (248 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2024-11-03 12:00:23 +01:00
Cameron Gutman
103f988dbf
Move logging into a separate thread
2024-10-20 21:52:15 -05:00
Cameron Gutman
2257cb0cef
Update Windows, macOS, and AppImage libraries
...
SDL -> 86fd4ed
FFmpeg -> 7.1 (87ccf995c)
dav1d -> 1.5.0
2024-10-20 13:46:05 -05:00
Cameron Gutman
b6a3369243
Rework window focus tracking for gamepad navigation
2024-10-18 21:20:56 -05:00
Cameron Gutman
4af9623727
Replace C++ VLAs with std::vector
2024-10-15 22:41:21 -05:00
Cameron Gutman
515db03fe5
Add missing stdbool.h include
2024-10-15 22:38:06 -05:00
Matthias Küch
e44d097683
Add stderr log for Steam Link
2024-10-12 00:14:51 -05:00
Jorys Paulin
208d048358
Translated using Weblate (French)
...
Currently translated at 100.0% (248 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2024-10-08 14:15:38 +02:00
Cameron Gutman
9936085aee
Fix incorrect selection if pix_fmt is overridden before ffGetFormat()
...
The DRM renderer does this for the out-of-tree v4l2m2m patches to ensure
we get NV12 buffers, but it ends up clobbering our own preference for
DRM_PRIME frames in the process.
2024-10-03 20:28:51 -05:00
Cameron Gutman
3279d9c3f6
Fix QML component versioning error on Qt 5
2024-10-03 00:15:53 -05:00
phlostically
e571d5833c
Translated using Weblate (Esperanto)
...
Currently translated at 9.2% (23 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/eo/
2024-10-02 23:16:22 +02:00
Cameron Gutman
3531fe0a4f
Fix typo in version check for new Vulkan queue API
2024-10-02 00:37:22 -05:00
phlostically
286676e5c1
Added translation using Weblate (Esperanto)
2024-10-01 22:36:26 +02:00
Cameron Gutman
6ce02616f0
Use new Vulkan queue API in FFmpeg 7.1
2024-09-29 23:04:23 -05:00
Cameron Gutman
13880353d8
Use new avcodec_get_supported_config() API in FFmpeg 7.1
2024-09-29 22:23:37 -05:00
Cameron Gutman
ec69dad8d7
Fix import incorrectly removed by 2a63ad5
2024-09-28 00:09:21 -05:00
Cameron Gutman
72ae324d71
Fix unused parameter warnings
2024-09-28 00:08:35 -05:00
Cameron Gutman
901cbd255c
Disable Vulkan debug layers by default
...
The vast majority of Vulkan code running in Moonlight
is part of FFmpeg or libplacebo, so the debug layers
really just slow things down without finding any bugs
in our code.
Additionally, there are some overzealous checks firing
constantly on libplacebo and FFmpeg with certain Vulkan
drivers that we can't do anything about.
2024-09-28 00:05:17 -05:00
Cameron Gutman
2a63ad53d7
Don't poll gamepad input when the GUI is not focused/visible
2024-09-26 19:24:29 -05:00
Cameron Gutman
9b3d4c1ad7
Free the old CRTC connectors array
2024-09-23 22:25:51 -05:00
Cameron Gutman
054e334066
Allow Qt to borrow DRM master from SDL to update the UI
2024-09-23 22:15:31 -05:00
Cameron Gutman
6d023c2dfa
Defer launch warnings until after launch validation
...
We need to destroy the SDL window before we can be sure that Qt
can draw to the screen if we used KMSDRM.
2024-09-23 21:48:43 -05:00
Cameron Gutman
0e2d5bf441
Fix EGLFS state restoration after Vulkan rendering
2024-09-23 21:32:09 -05:00
Cameron Gutman
023b6b2772
Fix DRM FD leak with Vulkan windows
2024-09-21 21:41:43 -05:00
Cameron Gutman
6f39d120cb
Unify handling of DRM devices between DRM and VAAPI
...
SDL may not be able to give us a DRM FD for Vulkan windows.
2024-09-21 20:46:11 -05:00
Cameron Gutman
9cf305865b
Add support for managing multiple SDL DRM FDs
...
This is required for Vulkan+KMSDRM rendering.
2024-09-21 20:41:43 -05:00
Patrick Sletvold
6d47287b60
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 99.1% (246 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nb_NO/
2024-09-21 11:40:45 +00:00
Cameron Gutman
6b11f43302
Don't set the output rect until after modesetting
...
It's possible that modesetting will also change the resolution
not just the refresh rate. This can happen in cases where the
CRTC is currently set to 4K 30 Hz and we choose 1080p 60 Hz as
a better mode match for displaying a 1080p 60 FPS stream.
2024-09-19 22:43:34 -05:00
Tomonobu Terakubo
60fb6881b2
Translated using Weblate (Japanese)
...
Currently translated at 100.0% (248 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ja/
2024-09-20 01:40:49 +02:00
Артём Журин
b79c116bd9
Translated using Weblate (Russian)
...
Currently translated at 100.0% (248 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2024-09-20 01:40:48 +02:00
Patrick Sletvold
895d0a6bf3
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 71.3% (177 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nb_NO/
2024-09-20 01:40:48 +02:00
Cameron Gutman
5a1ef55767
Update README.md
...
Add note about YUV 4:4:4 and update build requirements
2024-09-18 22:16:33 -05:00
Matt Tannahill
76deafbd7b
Fix build for Xcode < 14
2024-09-18 22:12:04 -05:00
Tomonobu Terakubo
ae2693a860
Translated using Weblate (Japanese)
...
Currently translated at 95.9% (238 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ja/
2024-09-18 13:40:50 +00:00
Артём Журин
0783b28ba6
Translated using Weblate (Russian)
...
Currently translated at 100.0% (248 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2024-09-18 13:40:50 +00:00
Cameron Gutman
f786e94c7b
Fix excessive latency with Vulkan video decoding on Nvidia
...
For yet unknown reasons, high frame queue delay leads to massive decode latency.
2024-09-16 21:59:17 -05:00
Cameron Gutman
1caee721e8
Prepare for v6.1.0
2024-09-16 18:36:50 -05:00
Cameron Gutman
accd30176f
Rerun lupdate and lrelease
2024-09-15 23:45:27 -05:00
Cameron Gutman
7721fa6d7c
Merge remote-tracking branch 'origin/weblate'
2024-09-15 23:44:31 -05:00
Cameron Gutman
8e295aab00
Update dependencies for AppImage
...
SDL -> 1b26b5440
2024-09-15 23:35:26 -05:00
Cameron Gutman
4838a75c58
Suppress spammy libplacebo messages
...
Streaming 10-bit content on Nvidia GPUs spams the log with the following for every rendered frame:
Masking `blit_src` from wrapped texture because the corresponding format 'rx10' does not support PL_FMT_CAP_BLITTABLE
Masking `blit_src` from wrapped texture because the corresponding format 'rxgx10' does not support PL_FMT_CAP_BLITTABLE
2024-09-15 22:01:39 -05:00
Cameron Gutman
c5ec8c0fdb
Add libplacebo prefix to log messages
2024-09-15 21:58:19 -05:00
Cameron Gutman
b266f61ba6
Disable direct rendering of YUV444 using vaPutSurface()
...
It doesn't work as of libva 2.21 + iHD 24.2.5 despite the fact that
the VAEntrypointVideoProc advertises VA_RT_FORMAT_YUV444.
2024-09-15 21:03:00 -05:00
Cameron Gutman
d1dffdc34c
Prefer optimal 8-bit hardware codec if 10-bit codec is not available
2024-09-15 16:47:30 -05:00
Cameron Gutman
268f8db26b
Never negotiate 10-bit profiles without a 10-bit renderer
2024-09-15 15:53:45 -05:00
Cameron Gutman
de28eda266
Don't enable HDR checkbox if no HDR renderers work
2024-09-15 15:09:11 -05:00
Cameron Gutman
3e9e497203
Fix viewing apps and CLI streaming with Qt 5.11 and earlier
...
Arrow function expressions are not supported in QML until Qt 5.12.
Fixes #1350
Closes #1391
2024-09-15 14:39:34 -05:00
Cameron Gutman
96fb6ee5e9
Share SDL's EGL display with EGLRenderer
...
Fixes #1396
2024-09-12 22:37:25 -05:00
Cameron Gutman
02853e74ba
Reduce the bitrate to YUV420 defaults if YUV444 was selected but not negotiated
...
If the user has selected a custom bitrate, we will leave it alone.
2024-09-12 21:52:27 -05:00
Cameron Gutman
46910cf774
Remove black background workaround now that SDL is fixed
2024-09-12 21:38:30 -05:00
Cameron Gutman
b1c77ff80e
Disable SDL double buffering
...
It was broken in SDL until recently and now that it works again, it causes stuttering.
2024-09-12 21:34:22 -05:00
Cameron Gutman
92ee4a3046
Don't use the bind path for UMA GPUs
...
It turns out to be very marginally slower on RDNA2 iGPUs.
2024-09-12 21:32:36 -05:00
Cameron Gutman
6ec0c79899
Revert "Remove FL 11.0 restriction for D3D11VA"
...
Even with a fix for the Intel IVB rendering issue, there are still problems on
other older cards that make it not really worth it to enable D3D11VA.
The big benefit of D3D11VA is independent flip in windowed mode using
overlays and that isn't supported on those old cards anyway.
This reverts commit 7074463d0f .
2024-09-12 21:29:40 -05:00
Артём Журин
1c281ee3fc
Translated using Weblate (Russian)
...
Currently translated at 100.0% (248 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2024-09-11 11:09:10 +02:00
Jorys Paulin
e2b7cbfe62
Translated using Weblate (French)
...
Currently translated at 100.0% (248 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2024-09-07 21:09:17 +02:00
Cameron Gutman
67e89d9e16
Add workaround for incorrect color range in AMF AV1 encoding output
2024-09-04 23:13:48 -05:00
gallegonovato
bbf6d9722a
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (248 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2024-09-04 11:09:36 +00:00
Cameron Gutman
34549864ad
Update libraries
...
SDL2 -> 10b4a79
OpenSSL -> 3.3.2
Should address #1081 with upstream SDL fix
2024-09-03 23:18:12 -05:00
gallegonovato
1303a700e0
Translated using Weblate (Spanish)
...
Currently translated at 96.7% (240 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2024-09-03 11:09:25 +02:00
Cameron Gutman
25132a1f7b
Enable decoder texture binding for all FL11.1 iGPUs
...
Since those GPUs don't benefit from the fence hack, restrict that to Intel only.
2024-08-31 00:36:25 -05:00
Cameron Gutman
7074463d0f
Remove FL 11.0 restriction for D3D11VA
2024-08-30 23:03:36 -05:00
Cameron Gutman
99311403fa
Move dummy fence into renderVideo()
...
The workaround only seems to work with a new fence each time.
2024-08-30 22:42:53 -05:00
Cameron Gutman
8b50eea485
Wait on a dummy fence before using textures shared with the decoder
2024-08-30 22:22:30 -05:00
Cameron Gutman
302dca6c0c
Update OpenSSL libraries for macOS with fixed library path
2024-08-30 16:32:31 -05:00
Cameron Gutman
f756be87ff
Fix YUV444 hardware decoding on Windows systems without an Intel GPU present
2024-08-30 16:31:58 -05:00
Cameron Gutman
9d99ecbca6
Add note about installing the Graphics Tools optional feature
2024-08-30 16:23:31 -05:00
Arda Anıl
1475bdfbba
Translated using Weblate (Turkish)
...
Currently translated at 100.0% (248 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/tr/
2024-08-30 21:09:24 +00:00
Cameron Gutman
69a3406d4a
Fix broken PDBs for libplacebo.dll
2024-08-30 00:08:02 -05:00
Cameron Gutman
7e17d82ee5
Add a NSLocalNetworkUsageDescription for Sequoia
2024-08-29 23:31:55 -05:00
Cameron Gutman
153db55519
Replace OpenSSL static libs with dylibs to enable Qt OpenSSL TLS plugin
...
SecureTransport is deprecated, stuck on TLS 1.2, and seems prone to
random breakage in OS updates (see #1355 ).
2024-08-29 23:28:08 -05:00
Cameron Gutman
4290a54ffa
Log the chosen Metal device
2024-08-29 23:20:52 -05:00
Cameron Gutman
a6e549471c
Ignore failures when registering firewall exceptions
...
There appear to be bugs in the WiX firewall extension that causes errors on
install/upgrade in some scenarios (seemingly where existing fw exceptions for
Moonlight exist as in #1309 ).
Since a firewall exception really only provides minimal benefits for us in the
default configuration of Windows Firewall (outgoing: allow, incoming: deny) due
to WFP's stateful treatment of solicited unicast/multicast UDP traffic, let's
allow it to silently fail and not abort the whole installation.
2024-08-29 02:14:04 -05:00
Cameron Gutman
04edfdc4ca
Update to WiX 5.0.1
2024-08-29 01:50:53 -05:00
Cameron Gutman
db30faf602
Enable Turkish language now that it's nearly completely translated
2024-08-29 01:40:13 -05:00
Cameron Gutman
cdb610f121
Rerun lupdate and lrelease
2024-08-29 01:39:09 -05:00
Cameron Gutman
e404722e7c
Add Estonian translation
2024-08-29 01:37:09 -05:00
Cameron Gutman
1840c47751
Merge remote-tracking branch 'origin/weblate'
2024-08-29 01:24:36 -05:00
c0dE
3bd571bc90
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 26.6% (64 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt_BR/
2024-08-29 08:24:04 +02:00
G.Nakai
224153e230
Translated using Weblate (Japanese)
...
Currently translated at 94.1% (226 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ja/
2024-08-29 08:24:04 +02:00
Cameron Gutman
ef12850867
Remove unnecessary Windows dependencies
2024-08-29 01:22:41 -05:00
Cameron Gutman
caf322d934
Provide valid default preferred formats for YUV444
2024-08-29 01:03:39 -05:00
Cameron Gutman
9043e8f663
Remove hard limits for bitrate and FPS command-line options
2024-08-25 16:18:55 -05:00
Cameron Gutman
76fd502262
Reintroduce support for FFmpeg 4
...
Some SBCs still depend on patched FFmpeg 4.x builds for hardware acceleration.
2024-08-24 16:50:27 -05:00
Cameron Gutman
9186feca80
Slightly simplify Metal shader
2024-08-22 01:18:39 -05:00
Cameron Gutman
df814fef4a
Implement support for HDR with software decoding on macOS
2024-08-22 00:05:26 -05:00
Cameron Gutman
d2b3bc962f
Probe for a HDR-compatible software renderer
2024-08-20 23:03:41 -05:00
Cameron Gutman
876375f7e9
Add additional codec negotiation improvements
...
- Fix picking incompatible YUV444 codec if software decoding was forced
- Prefer AV1 over HEVC when using HDR with software decoding
- Display software decoding warning when using an HDR codec without hardware decoding
2024-08-20 23:03:09 -05:00
Cameron Gutman
e662e93a53
Prioritize AV1 over HEVC for HDR with software decoding
...
dav1d is much faster than FFmpeg's HEVC decoder
2024-08-20 01:30:33 -05:00
Cameron Gutman
7c6954b5f6
Add HDR support with software decoding using libplacebo
...
Not supported on macOS yet.
2024-08-20 01:28:00 -05:00
Cameron Gutman
416003248b
Enable Vulkan renderer on Windows ARM64 builds
2024-08-20 00:43:03 -05:00
Cameron Gutman
6d6cd6fc35
Improve codec autoselection logic
...
- Deprioritize codecs that don't have hardware decoding rather than rejecting them outright
- Allow AV1 to be negotiated with autoselection if no other codec is available
- Take into account YUV444 preference when picking an optimal codec
- Arrange codec preference in ascending order of computational complexity when hardware decoding is unavailable
2024-08-19 23:41:42 -05:00
Cameron Gutman
17448c02b0
Move host settings to the other column to balance column length
2024-08-19 21:44:52 -05:00
Cameron Gutman
f3a75e8e76
Add experimental option to unlock bitrate to 500 Mbps
...
Fixes #1375
Fixes #1343
Closes #1377
2024-08-19 21:43:00 -05:00
Cameron Gutman
7da085480c
Switch to a vanilla 7.0 branch with the Nvidia video decoding fix cherry-picked
...
moonlight_7_0_2 has out-of-tree V4L2 patches that fail to build with the old libdrm headers in Focal.
2024-08-19 21:03:23 -05:00
Cameron Gutman
bed3a6ecd8
Print the friendly name of the unsupported AVPixelFormat in SDLRenderer
2024-08-19 20:58:45 -05:00
Cameron Gutman
e01c42153c
Allow software decoding if YUV444 is selected rather than falling back to YUV420
2024-08-19 20:58:16 -05:00
Cameron Gutman
9df65cb814
Allow selection of AV1 or HEVC for software decoding when HDR or YUV444 are enabled
...
These advanced features often/always are only supported with AV1 or HEVC.
2024-08-19 20:57:11 -05:00
Cameron Gutman
fddb4881fb
Use our FFmpeg fork for the AppImage to fix Nvidia Vulkan decoding crash
...
Hopefully the required patch will be picked to release/7.0 soon
2024-08-19 19:42:21 -05:00
Cameron Gutman
5765c254cd
Add software fallback for YUV444 using libswscale
2024-08-19 19:20:17 -05:00
Cameron Gutman
ea724a05a6
Fix compilation with older FFmpeg versions
2024-08-19 01:03:03 -05:00
Cameron Gutman
369f614b59
Rewrite format handling in DRM renderer
2024-08-19 00:57:07 -05:00
Cameron Gutman
8606b2c95e
Add support for VUYX and XV30LE for YUV 4:4:4
2024-08-18 23:45:26 -05:00
Cameron Gutman
fafddddfe0
Fix size and pitch calculation for dumb buffer uploads
2024-08-18 23:08:20 -05:00
Cameron Gutman
1bb16be183
Allow DrmRenderer to act as a non-DRM hwaccel backend
...
This case basically works like a degenerate case of a DRM hwaccel
without DRM master where we just provide EGL export functionality
except that we don't even need a DRM FD in this case.
There are patches floating around the FFmpeg list for this:
https://patchwork.ffmpeg.org/project/ffmpeg/list/?series=12604
2024-08-17 17:04:30 -05:00
Cameron Gutman
8e2aa87c4f
Avoid using D3D11VA on very old Intel GPUs
...
Fixes #1348
Fixes #1381
2024-08-16 00:32:46 -05:00
ns6089
2aea070d93
Fix resetting bitrate when YUV444 is enabled
2024-08-15 22:56:46 -05:00
Mohammad
37ace0060e
Update README.md
...
Changing package name qtbase6-dev to qt6-base-dev.
2024-08-15 22:56:30 -05:00
Cameron Gutman
28b4272123
Update Windows FFmpeg to 7.0.2 with patches
...
- Vulkan video decoding crash fix for Nvidia GPUs
- D3D11VA support for HEVC 4:4:4 on Intel GPUs
2024-08-15 22:55:37 -05:00
Cameron Gutman
19660174b7
Check that the new keypair is usable before persisting it
2024-08-15 22:50:49 -05:00
Ettore Atalan
2beaf10ea5
Translated using Weblate (German)
...
Currently translated at 99.5% (239 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2024-08-15 07:09:13 +00:00
Cameron Gutman
665352ec95
Remove support for Intel's vendor-specific HEVC RExt profiles
...
These aren't supported upstream (and probably never will be) and recent
Intel drivers for Tiger Lake and later support the Microsoft standard
HEVC RExt profiles now.
2024-08-13 00:50:32 -05:00
Cameron Gutman
ab791cf4c8
Add support for the official DXVA HEVC Rext GUIDs defined in the Win11 24H2 SDK
2024-08-02 21:22:43 -05:00
Cameron Gutman
ef7dff32aa
Don't use Vulkan Video on Intel GPUs on Windows
...
Intel's Windows drivers are either totally broken or just don't play nicely with FFmpeg currently.
2024-08-02 21:16:52 -05:00
Cameron Gutman
9227ebfec9
Fix compiler warnings introduced by ComPtr refactoring
2024-08-02 21:15:18 -05:00
Cameron Gutman
f138827cdf
Add handling for AV1 High profile in D3D11VA/DXVA2
...
This doesn't seem to be supported by FFmpeg or any actual hardware yet
2024-07-30 23:21:49 -05:00
Cameron Gutman
e25919e0f9
Use for each loop to destroy objects in arrays
...
Also fixes incorrect release of m_VideoPixelShaders objects
2024-07-30 22:58:59 -05:00
Cameron Gutman
99749d4730
Use ComPtr for lifetime management in DXVA2
2024-07-30 22:41:29 -05:00
Cameron Gutman
9e811f54f1
Use ComPtr for lifetime management in D3D11VA
2024-07-30 22:29:38 -05:00
Cameron Gutman
0bb0d27d64
Implement YUV 4:4:4 decoding with D3D11VA on Intel GPUs
2024-07-30 21:12:11 -05:00
Arda Anıl
ede5ab8671
Translated using Weblate (Turkish)
...
Currently translated at 100.0% (240 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/tr/
2024-07-28 10:09:17 +00:00
Cameron Gutman
6c6f808365
Tweak the YUV444 tooltip text
2024-07-26 01:24:27 -05:00
Cameron Gutman
dd9569913b
Remove hardcoded block for YUV444 on non-Vulkan renderers
2024-07-26 01:20:48 -05:00
Cameron Gutman
778eb07c5f
Reject YUV444 rendering using D3D11VA until it properly supported
2024-07-26 01:19:26 -05:00
Cameron Gutman
e2ffeae3f6
Add YUV444 support to VT Metal renderer
2024-07-26 00:39:13 -05:00
Cameron Gutman
eb6d16fdcf
Remove guards for older macOS and SDK versions
2024-07-26 00:38:54 -05:00
Cameron Gutman
e548697a36
Move VT decoding support detection into a single base class
2024-07-26 00:35:32 -05:00
Cameron Gutman
c707dab70a
Plumb YUV444 logic into additional renderers
2024-07-25 06:36:40 -05:00
ns6089
da0244c538
Support YUV 4:4:4 formats
2024-07-24 20:54:13 -05:00
Cameron Gutman
ff332d45f8
Fix false compiler warnings about missing return from non-void function
2024-07-24 20:45:52 -05:00
Cameron Gutman
9e92c07cb7
Use VK_NULL_HANDLE instead of nullptr to initialize VkSurfaceKHR field
...
Fixes #1367
2024-07-24 20:38:36 -05:00
Cameron Gutman
7f009a4b8e
Switch to 32-bit floating point audio
...
Excluding Steam Link due to CPU and API limitations
2024-07-17 20:37:50 -05:00
Cameron Gutman
8ac378f467
Enable libplacebo Vulkan renderer on x64 Windows builds
2024-07-16 19:12:37 -05:00
Cameron Gutman
82ec773119
Add Vulkan headers v1.3.290 for Windows
2024-07-16 19:06:43 -05:00
Cameron Gutman
3580286807
Update prebuilt libraries
...
SDL2 -> 3b7eafe
dav1d -> 1.4.3
openssl -> 3.3.1
libplacebo -> 7.349.0
libva -> 2.22.0
2024-07-13 17:27:03 -05:00
Cameron Gutman
e226091c19
Require macOS 11 or later
2024-07-13 17:26:27 -05:00
Cameron Gutman
074b4520e5
List both Qt 5 and Qt 6 packages for Linux builds
2024-07-13 16:19:00 -05:00
Cameron Gutman
de30eeaa66
Fix CI build errors
2024-07-13 13:53:43 -05:00
Cameron Gutman
fe9282e7d9
Update Windows to Qt 6.7 and remove 32-bit support
2024-07-13 13:23:14 -05:00
Cameron Gutman
45ccd1a811
Add plane selection workaround for Spacemit driver bug
...
Expose plane bug workaround logic through new envvars:
- DRM_MIN_PLANE_ZPOS
- DRM_ALLOW_PRIMARY_PLANE
2024-07-12 19:37:56 -05:00
Cameron Gutman
52583f5c71
Consolidate decoder checks to reduce code duplication
2024-07-12 19:02:20 -05:00
Cameron Gutman
952ebcd0d2
Prefer zero-copy formats for non-hwaccel hardware decoders
...
SpacemiT K1's BSP has a version of FFmpeg that contains both
v4l2m2m and their own *_stcodec decoders. Not only is their
V4L2 driver for their mvx decoder seemingly totally broken
(output buffers are all zeros), but it doesn't have any of
the DRM_PRIME support work that is maintained out of tree.
The result is we use a broken copyback decoder instead of
a (mostly) working zero-copy decoder because we didn't
include any logic to rank non-hwaccel decoders by pixfmt
like we have with device type for hwaccel decoders.
2024-07-12 18:45:46 -05:00
Cameron Gutman
d5a198b764
YUV420P10 is also compatible with PlVkRenderer
2024-07-06 17:24:46 -05:00
Cameron Gutman
b5b2731d5f
Add support for rendering software decoded frames with Vulkan
2024-07-06 16:49:35 -05:00
Cameron Gutman
d085722911
Don't attempt to use mismatched 8-bit formats with 10-bit codecs
...
In addition to silently truncating the samples, this also tickles
some nasty bugs in the VF2's out-of-tree OMX decoder.
2024-07-06 02:27:46 -05:00
Cameron Gutman
2e29ef8d74
Simplify codec selection and prioritization logic
2024-07-06 00:50:32 -05:00
Cameron Gutman
34fa7167b1
Force AV_CODEC_CAP_HARDWARE set for OMX decoders
...
There are at least 2 out-of-tree OMX decoder implementations
that both lack AV_CODEC_CAP_HARDWARE, so they trick us into
thinking that neither of them is hardware accelerated.
Fixes false decoder warnings when linked against the patched
FFmpeg builds shipping on VisionFive 2 and LicheePi 4A SBCs.
2024-07-05 23:04:10 -05:00
Cameron Gutman
27b173b76b
Add a GenericHwAccelRenderer for unknown hwaccels
...
This will get us limited hardware acceleration even for hwaccels
that we don't know about yet.
2024-07-05 22:49:52 -05:00
Cameron Gutman
d73df12367
Don't precompile QML files with disable-prebuilts
...
This binds us against the exact compile-time version of Qt with no
forwards or backwards compatibility, so it must not be used when we
could load Qt libraries from a location outside of our app bundle.
2024-07-04 15:45:48 -05:00
Kofaone
725e51f9b3
Translated using Weblate (Estonian)
...
Currently translated at 10.8% (26 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/et/
2024-07-03 16:09:29 +00:00
Kofaone
0c6689a5b4
Added translation using Weblate (Estonian)
2024-07-02 18:05:23 +02:00
Артём Журин
32115c639e
Translated using Weblate (Russian)
...
Currently translated at 100.0% (240 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2024-07-01 11:09:14 +02:00
Cameron Gutman
17a2548480
Fix changelog typo
2024-06-29 19:56:31 -05:00
Cameron Gutman
753deb915f
Prepare for v6.0.1
2024-06-29 19:55:10 -05:00
Cameron Gutman
7d6f4135d5
Show Hungarian in the language list
...
The translation is nearly complete now (89%)
2024-06-29 17:19:35 -05:00
Cameron Gutman
622ec843ff
Add Lithuanian and rerun lupdate/lrelease
2024-06-29 17:17:45 -05:00
Cameron Gutman
5c18bf1608
Merge remote-tracking branch 'origin/weblate'
2024-06-29 17:07:02 -05:00
Cameron Gutman
d184730a82
Switch over to the new code signing certificate
2024-06-29 17:02:33 -05:00
Cameron Gutman
335ed0e8e6
Only sample directly from the video decoder output texture on Intel GPUs
...
This technique seems to actually make performance worse on some AMD GPUs (RX 480)
and causes rendering errors on others (HD 5570). These might be AMD-specific bugs
but let's not risk a behavior change for AMD/NVIDIA where nobody was having perf
issues with the old copy method anyway.
2024-06-29 14:44:08 -05:00
Cameron Gutman
0abb9fd7c2
Revert "Avoid using D3D11VA on older AMD TeraScale GPUs"
...
This reverts commit 93408386ae .
2024-06-29 14:12:03 -05:00
Cameron Gutman
1a1ce05959
Revert "Use a Texture2DArray in HLSL to match the SRVs"
...
This reverts commit d389f9a6e9 .
2024-06-29 14:07:41 -05:00
Cameron Gutman
93408386ae
Avoid using D3D11VA on older AMD TeraScale GPUs
2024-06-28 20:24:47 -05:00
Cameron Gutman
415b512c75
Require FL 11.0 for the D3D11VA renderer
...
We would probably be okay with 10.0 (SM4), but let's not risk
encountering GPU driver bugs like we do on old AMD cards.
2024-06-28 19:56:00 -05:00
Cameron Gutman
d389f9a6e9
Use a Texture2DArray in HLSL to match the SRVs
2024-06-27 19:46:27 -05:00
kiictus
ba01558bc5
Translated using Weblate (Lithuanian)
...
Currently translated at 38.3% (92 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/lt/
2024-06-27 21:10:56 +02:00
Cameron Gutman
dff02eab7d
Fix DrmRenderer build
2024-06-25 23:29:37 -05:00
Cameron Gutman
ecfcedad58
Fix window resizing on Windows with software decoding
2024-06-25 23:21:08 -05:00
Cameron Gutman
e76780e105
Add a new prepareToRender() callback for renders to perform their initial window clears
...
This consolidates all the clearing that was strewn across the codebase.
2024-06-25 23:12:18 -05:00
Cameron Gutman
1d1fa0577b
Don't flush window events after the KMSDRM modeset operation
...
We will flush the initial window shown event that we require to start decoding.
2024-06-25 22:28:23 -05:00
Cameron Gutman
a9d7c8e495
Move forced KMSDRM modesetting operation into Session init code
...
Performing this each time DrmRenderer is initialized leads to long
delays when choosing a decoder on embedded platforms, particularly
those like TH1520/JH7110 which lack accelerated GL drivers.
2024-06-25 21:57:02 -05:00
Cameron Gutman
ffdf683597
Output log messages to an attached debugger
2024-06-24 19:24:06 -05:00
Cameron Gutman
ac0e1098b9
Take COLOR_ENCODING values into account when choosing a colorspace
...
Replace the generic starfive hack with proper logic to examine the
supported enum values to select a colorspace. This fixes incorrect
colors with vs-drm on the TH1520.
2024-06-23 19:33:37 -05:00
Cameron Gutman
35695642d5
Use the first available plane that meets the zpos requirement
...
Planes seem to be listed in descending order of capabilities
with later planes sometimes lacking scaling capabilities, which
is the case with vs-drm on the TH1520.
2024-06-23 19:03:35 -05:00
Cameron Gutman
e458682a23
Refactor plane property loop to avoid leak
2024-06-23 18:13:20 -05:00
Cameron Gutman
fbe5e6f01f
Build Windows ARM64 with Qt 6.7 in CI
2024-06-23 17:58:22 -05:00
Cameron Gutman
52756e7f45
Update AppImage dependencies
...
dav1d -> 1.4.3
SDL2 -> ab5740bd
2024-06-23 17:57:42 -05:00
Cameron Gutman
0f57abf6f8
Don't select an overlay plane with a lower zpos than the primary plane
2024-06-23 17:55:27 -05:00
Cameron Gutman
94943d2865
Clamp chroma texcoords to avoid sampling alignment padding
...
This resolves #885 without the massive perf hit on lower end Intel GPUs.
2024-06-22 16:19:26 -05:00
Cameron Gutman
c3bd7edc4e
Revert "Use a separate texture for rendering to avoid blending in the alignment padding"
...
This kills performance on some Intel iGPUs (particularly Atom chips like N100),
so let's remove the copy and solve this issue a different way instead.
This reverts commit a6fccf93d1 .
2024-06-22 12:35:00 -05:00
Cameron Gutman
b6bb96223d
Revert "Remove manual hwframe ctx setup for D3D11VA"
...
We need this back to avoid the copy that's tanking performance on Intel iGPUs.
This reverts commit 2cef09471b .
2024-06-22 12:34:10 -05:00
kiictus
f07f3c843a
Translated using Weblate (Lithuanian)
...
Currently translated at 17.0% (41 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/lt/
2024-06-22 12:09:13 +02:00
kiictus
7712a2dce4
Added translation using Weblate (Lithuanian)
2024-06-21 12:05:30 +02:00
Артём Журин
d86e13a3a7
Translated using Weblate (Russian)
...
Currently translated at 100.0% (240 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2024-06-20 08:07:54 +02:00
Cameron Gutman
3aaa09bb7d
Disable CUDA/NVDEC in AppImage builds
...
These are only really useful for Wayland scenarios, but:
- Wayland is explicitly disabled for AppImage due to EGL issues
- VDPAU now works under XWayland with 545 and later drivers
- Moonlight now has a Vulkan Video backend which works with 535 and later drivers
Fixes #1314
2024-06-19 10:29:03 -05:00
Cameron Gutman
377abf2155
Remove verbose flag from tar invocation
2024-06-19 10:25:15 -05:00
Cameron Gutman
d3219ae24a
Don't use VAAPI fallback driver names on libva 2.20+
...
libva 2.20 is good enough at detecting driver names (even under XWayland)
that we don't need to use the fallback name list anymore. This saves time
probing drivers, avoids excessive log output from failed probes, and avoids
tickling bugs in VAAPI drivers that are installed but unused.
2024-06-18 00:31:59 -05:00
Cameron Gutman
bd60b873ec
Add missing check for no Vulkan devices
2024-06-18 00:12:08 -05:00
Jorys Paulin
3abf925810
Translated using Weblate (French)
...
Currently translated at 100.0% (240 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2024-06-17 13:09:16 +00:00
Michael Freund (Ottes)
d5cbcc8199
Translated using Weblate (German)
...
Currently translated at 97.9% (235 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2024-06-14 02:28:52 +02:00
Cameron Gutman
640ac3f9fe
Don't bundle libs into the final app package if disable-prebuilts is set
2024-06-10 22:57:58 -05:00
Cameron Gutman
83811e2a07
Add 'CONFIG+=disable-prebuilts' qmake option
...
When specified, qmake uses pkg-config for libraries on macOS instead of the prebuilts in the libs submodule.
2024-06-10 22:51:45 -05:00
Cameron Gutman
31641f5246
Update readme with new packages and Qt 6 recommendations
2024-06-09 20:54:17 -05:00
Cameron Gutman
d7bc735edc
Allow use of old fullscreen mode on macOS by setting I_WANT_BUGGY_FULLSCREEN=1
2024-06-09 15:46:24 -05:00
Cameron Gutman
b59de38e0b
Revert "Only use SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES=0 for native notched resolution"
...
Users want to control when the notch is and is not included for display scaling.
Fixes #1301
This reverts commit e25d9b0da2 .
2024-06-09 15:42:39 -05:00
Cameron Gutman
17af71fe7a
Allow the Vulkan renderer to accept HDR input even without HDR output capability
...
In addition to resolving issues with mixing HDR and SDR displays and moving
between them while streaming, it also allows streaming HDR content to an SDR
display with tone mapping handled transparently by libplacebo.
2024-06-09 15:00:56 -05:00
Cameron Gutman
a0c77d0ad8
Filter SDL_WINDOWEVENT_SHOWN after initial renderer creation
...
This case exists to handle the initial bringup of the renderer when
the window appears on screen. We can ignore these if we already
created a renderer, to avoid renderer re-creation if a spurious
SDL_WINDOWEVENT_SHOWN event arrives later.
2024-06-09 14:34:34 -05:00
Cameron Gutman
ec7137e693
Flush window events in MMAL and DRM renderers
2024-06-09 14:26:26 -05:00
David King
1b56f28fd4
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 100.0% (240 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2024-06-09 13:09:15 +02:00
Cameron Gutman
486c46781b
Increase computer seeking timeout for 'stream' and 'list' actions
...
The host may take some time to wake up from sleep.
2024-06-08 16:18:06 -05:00
Cameron Gutman
6397031e46
Expand allowed range for --fps option
2024-06-08 00:17:17 -05:00
Cameron Gutman
e7a2d9f44d
Prepare for v6.0.0
2024-06-05 22:42:28 -05:00
Cameron Gutman
ee5d0acc1f
Rerun lupdate and lrelease
2024-06-05 00:28:11 -05:00
Cameron Gutman
6a5a69cabd
Merge remote-tracking branch 'origin/weblate'
2024-06-05 00:26:59 -05:00
weng weng
cd7391f908
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 96.2% (231 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2024-06-04 02:09:15 +00:00
Cameron Gutman
d6d28f1afd
Remove unused libplacebo libraries
2024-06-02 21:52:35 -05:00
Cameron Gutman
5a6620a9ae
Fix missing installer window icon with WiX 5
2024-06-02 21:40:40 -05:00
Cameron Gutman
5a47ddca33
Use EGL on X11 for non-x86 platforms
...
In theory we could do this everywhere, but I'd rather not risk major behavior changes on x86 right before a release.
2024-06-02 14:01:54 -05:00
Cameron Gutman
b58f021fc8
Only set QT_SSL_USE_TEMPORARY_KEYCHAIN on macOS
...
It's useless on other platforms.
2024-06-02 13:58:42 -05:00
Cameron Gutman
12b93337d1
Fix SDL_VIDEODRIVER override when the Qt platform plugin was manually set
2024-06-01 22:43:52 -05:00
Cameron Gutman
807fc6b31c
Opt out of macOS Game Mode due to various OS bugs
...
Fixes #1170
Fixes #1297
2024-06-01 16:36:24 -05:00
Cameron Gutman
959080aa95
Update moonlight-common-c with higher IPv6 MTU
2024-06-01 16:30:45 -05:00
Cameron Gutman
18a772aeba
Update prebuilt libraries
...
opus -> 1.5.2
FFmpeg -> 7.0.1
dav1d -> 1.4.2
2024-06-01 16:30:20 -05:00
Cameron Gutman
9bdd17f1c3
Properly clean libavformat files with clean-libs.sh
2024-06-01 16:25:46 -05:00
sanhoe
3d1967bd1e
Translated using Weblate (Korean)
...
Currently translated at 100.0% (240 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2024-06-01 16:41:32 +02:00
Cameron Gutman
469bd32bde
Update AppImage to FFmpeg 7.0.1 and dav1d 1.4.2
2024-05-31 20:43:03 -05:00
comsyspro
351b4edf0c
Translated using Weblate (German)
...
Currently translated at 95.8% (230 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2024-05-29 09:09:23 +02:00
Cameron Gutman
a0a8b70bc1
Strip session keys and IVs from the logs
...
Logging these isn't a major issue because they change each session and
the privilege level to access the logs is the same as those to access the
private key of Moonlight client itself, but there's also no good reason to
log them either.
2024-05-27 22:02:02 -04:00
Cameron Gutman
e07f069222
Always use the custom logger
...
It was already used everywhere except macOS Debug builds.
2024-05-27 21:40:18 -04:00
Empotik
47ccd1e481
Translated using Weblate (Thai)
...
Currently translated at 57.5% (138 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/th/
2024-05-27 23:09:14 +00:00
Cameron Gutman
96fba43186
Add missing AV1 option in CLI video codec options
...
Fixes #1290
2024-05-27 13:06:49 -04:00
Cameron Gutman
9e7c212c6d
Update moonlight-common-c
2024-05-25 18:32:58 -05:00
Cameron Gutman
e67d83e097
Move declaration under ifdef to eliminate unused variable warning
2024-05-25 17:01:46 -05:00
Cameron Gutman
4474f815af
Only use fallback VDPAU/VAAPI driver paths on AppImages
...
Native packages and Flatpak/Snap packages both have properly set
driver path values embedded in libva.so/libvdpau.so. Let's not go
splunking for drivers in random folders on those systems.
2024-05-25 14:39:09 -05:00
Cameron Gutman
e130a15037
Remove dependency on AV_VAAPI_DRIVER_QUIRK_SURFACE_ATTRIBUTES for VDPAU wrapper identification
...
These quirks may be deprecated and no longer populated in an upcoming FFmpeg version.
2024-05-25 14:24:31 -05:00
Cameron Gutman
845ef147c9
Add new libva driver path values for Fedora 40
2024-05-25 14:22:43 -05:00
Cameron Gutman
fb17c15cfd
Update VCRedist
2024-05-25 11:54:29 -05:00
Marocco2
bb74cedf59
Translated using Weblate (Italian)
...
Currently translated at 100.0% (240 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2024-05-25 15:09:12 +02:00
Mike
9af6906380
Translated using Weblate (Polish)
...
Currently translated at 100.0% (240 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pl/
2024-05-24 08:09:10 +00:00
gallegonovato
c1ae3cceda
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (240 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2024-05-24 08:09:10 +00:00
Loïc Hesling
e1e3bd512f
Translated using Weblate (French)
...
Currently translated at 100.0% (240 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2024-05-24 08:09:09 +00:00
Cameron Gutman
cf3ff32340
Rerun lupdate and lrelease
2024-05-23 00:28:10 -07:00
Cameron Gutman
2c98deeae3
Merge remote-tracking branch 'origin/weblate'
2024-05-23 00:26:16 -07:00
Cameron Gutman
a572681737
Add --hdr and --no-hdr command-line arguments
...
Fixes #1287
2024-05-22 23:28:14 -07:00
Cameron Gutman
e78b389bc0
Fix passing incorrect 'this' pointer to quitRunningApp()
...
This worked before due to Qt behavior that was changed in https://codereview.qt-project.org/c/qt/qtdeclarative/+/450393
to generate a warning in this situation. The old behavior remains the default, but this change avoids a warning in the logs.
2024-05-22 23:11:52 -07:00
Роман
83ec929758
Translated using Weblate (Russian)
...
Currently translated at 83.6% (199 of 238 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2024-05-21 20:02:01 +02:00
Cameron Gutman
9117f6565e
Don't clobber existing std handles when attaching to the parent console
...
Fixes #1270
2024-05-11 23:38:32 -05:00
Cameron Gutman
aa33432c81
Detect whether to log to file based upon whether stderr was redirected
2024-05-11 23:24:36 -05:00
Cameron Gutman
e25d9b0da2
Only use SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES=0 for native notched resolution
...
Full-screen and borderless windowed are now fully indistinguishable on macOS to avoid user confusion.
Fixes #861
2024-05-11 19:58:36 -05:00
Cameron Gutman
0dfa8a7b53
Override fullscreen mode if necessary for native resolutions to work as expected
...
Fixes #1244
2024-05-11 19:55:08 -05:00
Cameron Gutman
85a9f85c54
Add support for listing notch and notchless native resolution options
2024-05-11 19:48:01 -05:00
Cameron Gutman
ed68f920f1
Avoid polluting source tree with NuGet cache files during WiX build
2024-05-11 15:08:30 -05:00
Cameron Gutman
f9a4498f9b
Upgrade to WiX v5.0.0
2024-05-11 15:08:10 -05:00
Cameron Gutman
4d1acf2e30
Don't invoke signal handlers directly
...
This generates a runtime warning on Qt 6.7
2024-05-06 19:16:10 -07:00
Cameron Gutman
db4739b82d
Remove warn_off configuration for moonlight-common-c subproject
...
We can just turn off unused parameter warnings instead of all warnings.
2024-05-05 18:52:21 -05:00
gallegonovato
38bf833708
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (238 of 238 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2024-05-05 07:07:20 +02:00
Cameron Gutman
364093aef8
Prevent a deadlock if the audio device stops consuming data
2024-05-04 21:22:38 -05:00
Cameron Gutman
6d220a9062
Allow audio to recover if no audio devices were present during stream start
2024-05-04 21:13:00 -05:00
Jorys Paulin
abec8b3fe1
Translated using Weblate (French)
...
Currently translated at 100.0% (238 of 238 strings)
Co-authored-by: Jorys Paulin <paulinjorys5@gmail.com >
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
Translation: Moonlight Game Streaming/moonlight-qt
2024-05-02 09:07:13 +02:00
Cameron Gutman
93ed985043
Rerun lupdate and lrelease
2024-04-30 22:53:23 -05:00
Cameron Gutman
23c737cab9
Split details dialog into multiple lines for easier translation
2024-04-30 22:53:23 -05:00
Cameron Gutman
cb850f013a
Add Central Kurdish language (disabled until it's completed)
2024-04-30 22:53:15 -05:00
Cameron Gutman
6bd964a094
Merge remote-tracking branch 'origin/weblate'
2024-04-30 22:27:09 -05:00
Cameron Gutman
419c788ab5
Remove save() call that is no longer necessary since d1ccd19
2024-04-30 21:42:38 -05:00
Jorys Paulin
a412100a11
feat: added show performance overlay preference ( #1209 )
2024-04-30 21:37:52 -05:00
Cameron Gutman
0531666f38
Apply some minor cosmetic improvements to the details dialog
2024-04-30 21:36:59 -05:00
Jorys Paulin
c096238998
Add "View details" to PC list ( #1221 )
...
* feat: add view pc details menu item
* feat: show mac address
* fix: cast mac byte array to string
2024-04-30 21:23:25 -05:00
Hans Gaiser
211fec0ff0
Send WOL packet when seeking a computer.
2024-04-30 21:05:33 -05:00
Dylan Frankcom
58e27875ae
Fix Raised Black Levels on Steam Deck OLED ( #1265 )
...
Add getDecoderColorRange to plvk
2024-04-30 20:31:00 -05:00
Ahmed kurdish
954e6608a1
Added translation using Weblate (Kurdish (Central))
...
Co-authored-by: Ahmed kurdish <nikogaming500@gmail.com >
2024-04-29 21:06:00 +02:00
Cameron Gutman
1cd588f25c
Don't set relative warp mode based on absolute/relative mouse mode
...
This breaks pointer capture on Wayland when we start in absolute mouse
mode (since warp is not supported on Wayland). It's also confusing to
users because it leads to different relative mouse acceleration curves
based on whether you start a stream in relative mode or not.
2024-04-27 17:13:02 -05:00
Cameron Gutman
ebfe035a18
Set SDL_VIDEO_WAYLAND_EMULATE_MOUSE_WARP=0 to resolve pointer lock issue on Wayland
...
SDL will try to lock the mouse cursor on Wayland if it's not visible in order to
support applications that assume they can warp the cursor (which isn't possible on
Wayland). We don't want this behavior because it interferes with seamless mouse
mode when toggling between windowed and fullscreen modes by unexpectedly locking
the mouse cursor.
2024-04-27 16:49:51 -05:00
Yutaro Urata
6f22ed13c1
Translated using Weblate (Japanese)
...
Currently translated at 86.0% (185 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ja/
2024-04-24 21:07:16 +02:00
Cameron Gutman
4aa2b8570c
Autorelease the system default Metal device
2024-04-19 00:29:51 -05:00
Cameron Gutman
fe6562e31c
Allow forcing Metal renderer on or off via VT_FORCE_METAL=1 and VT_FORCE_METAL=0 respectively
2024-04-19 00:27:45 -05:00
Cameron Gutman
654e386263
Only pace presentation if display sync is enabled
2024-04-19 00:17:13 -05:00
Cameron Gutman
76d0eb6b63
Avoid trying VDPAU when Vulkan is preferred
...
The VDPAU renderer causes interoperability issues with Vulkan.
2024-04-18 00:41:24 -05:00
Hans Gaiser
02d867fe09
Log to stderr instead of stdout.
2024-04-17 23:55:38 -05:00
Cameron Gutman
76ff53f09f
Move warning dialog checks into the Window's onCompleted() function
...
The old issue with dialogs appearing behind the main window only impacts the old non-QC2 dialogs,
which we haven't used for several years.
2024-04-14 14:49:35 -05:00
Cameron Gutman
37d92dee16
Revert "Fix hiding the main UI window while streaming on Qt 6.7"
...
The original issue on Qt 6.7 was caused by conflicts with the window state set in main.qml
which was addressed by afbc49e39a .
The remaining issue with Qt 6.7 clobbering window state and position when hiding a window
looks like a legitimate Qt bug.
This reverts commit ebe270bec5 .
2024-04-14 14:08:53 -05:00
Cameron Gutman
afbc49e39a
Apply the main window visibility property only at startup
...
Otherwise it can affect the state of the window when showing again streaming
2024-04-14 13:35:41 -05:00
Cameron Gutman
d1ccd19fcc
Make StreamingPreferences a proper singleton
...
This removes the need for several hacks in SettingsView to force updates and improves performance by not reloading preferences all over the place.
2024-04-14 13:01:30 -05:00
Cameron Gutman
ebe270bec5
Fix hiding the main UI window while streaming on Qt 6.7
2024-04-13 00:05:49 -05:00
Cameron Gutman
784234c857
Fix updating bitrate text upon language change on Qt 6.7
2024-04-13 00:05:11 -05:00
Cameron Gutman
6a85996b4a
Clear the minimized state on the Qt window if the SDL window is not minimized
2024-04-07 00:42:51 -05:00
Cameron Gutman
c6710f93dc
Enable Steam Controller detection on Steam Link
...
Fixes #697
2024-04-06 20:03:54 -05:00
Cameron Gutman
5e46c4ec2b
Update Windows and Mac prebuilt libraries
...
SDL2 -> 1fa6142
FFmpeg -> 7.0
opus -> 1.5.1
dav1d -> 1.4.1
2024-04-06 19:56:38 -05:00
Cameron Gutman
011feab6ce
Add workaround for broken Qt EGLFS card selection logic
2024-04-06 14:35:34 -05:00
Cameron Gutman
f8c5d3c0ce
Update AppImage libraries
...
FFmpeg -> 7.0
SDL2 -> 1fa61429
libplacebo -> 7b294350
2024-04-06 12:44:50 -05:00
Cameron Gutman
74d452bf35
Limit mDNS resolution retry count
2024-04-06 12:40:32 -05:00
Cameron Gutman
fd2ff61a40
Support Vulkan AV1 decoding with FFmpeg 7.0
2024-04-06 12:31:14 -05:00
Cameron Gutman
8a87a09947
Flush stale gamepad events after checking for unmapped gamepads
2024-03-31 14:56:46 -05:00
Cameron Gutman
cf544a8703
Don't reload preferences every time we poll for GUI gamepad input
2024-03-31 14:54:36 -05:00
Cameron Gutman
0e1190a059
Remove Optimus block for modern Nvidia drivers
...
Now that we use D3D11 and don't fall back to D3D9, it should be safe to allow Optimus again.
This will re-enable Optimus for D3D9 on Windows 8.1, but all of the reported problems were on Windows 10 so it will hopefully be a non-issue.
Fixes #1241
2024-03-28 21:06:15 -05:00
Cameron Gutman
f2535f1e6e
Avoid D3D9 fallback on lack of codec support unless a D3D11 FL11.0 GPU wasn't found
...
We'd rather not waste time (and risk crashes) loading the D3D9 driver if the GPU doesn't have the physical decoding hardware at all.
2024-03-26 23:59:18 -05:00
Cameron Gutman
cefa567f95
Demote DXVA2 renderer to second pass of hwaccels
2024-03-26 23:04:54 -05:00
Cameron Gutman
9be782ae8e
Fix some harmless compiler warnings
2024-03-26 21:59:39 -05:00
Cameron Gutman
610e07d4bd
Improve state propagation between Qt and SDL windows
2024-03-26 21:42:13 -05:00
Marcos Del Sol Vives
75eb921a04
Improve VPN heuristics under Windows
...
The NDIS interface type will now be used also for matching, improving the
heuristics for multiple popular VPN implementations.
Fixes #1233
2024-03-26 01:20:53 -05:00
Cameron Gutman
97bd515b11
Remove leftover preferred Metal device logic
2024-03-26 01:16:57 -05:00
Cameron Gutman
a45695a22a
Rework Qt window handling during SDL window creation
...
- Avoids blindly enumeration all top-level windows
- Properly tracks screen changes during the connection process
- Starts stream window minimized if the Qt window was minimized
Fixes #1231
2024-03-24 21:38:54 -05:00
Cameron Gutman
0d67fd1ff0
Batch mouse motion events on the SDL side
2024-03-24 20:35:23 -05:00
Cameron Gutman
a093a0ae59
Restore AVSampleDisplayLayer renderer for dGPU/eGPU systems
...
These sometimes have issues importing decoded frames for Metal rendering.
2024-03-24 17:47:29 -05:00
Cameron Gutman
c9ad8ffa69
Stop using true fullscreen mode on Mac
...
It has numerous issues on modern Macs and seems to get worse every macOS release.
2024-03-24 13:55:43 -05:00
Cameron Gutman
9987914ebb
Update SDL_GameControllerDB
2024-03-20 02:04:01 -05:00
Lukas Senionis
fbfd6fb462
Update 0001-Vulkan-Don-t-try-to-reuse-old-swapchain.patch to compile with latest changes
2024-03-18 21:54:28 -05:00
Cameron Gutman
bec053e3cf
Update AppImage dependencies
2024-03-18 01:44:08 -05:00
Cameron Gutman
d364b24378
Fix broken on-link detection that caused non-VPN WAN connections to use LAN MTU
...
Fixes #1101
2024-03-15 20:04:51 -05:00
Jorys Paulin
8c67586cd0
Translated using Weblate (French)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2024-03-11 20:01:49 +01:00
Cameron Gutman
89a628a0dd
Use 'git apply' instead of 'git am'
2024-03-02 12:18:14 -06:00
Cameron Gutman
4fb9681b7f
Update moonlight-common-c
2024-03-02 11:26:54 -06:00
Cameron Gutman
c13128ca1d
Add libplacebo patch from Chiaki4Deck to resolve AppImage hangs on Steam Deck
2024-03-02 11:25:53 -06:00
Cameron Gutman
ceca83346b
Use FIFO present mode for VSync
2024-03-02 11:19:52 -06:00
Jorys Paulin
fc6c51c75a
fix: add explicit width and height to discord icon
2024-02-18 15:28:47 -06:00
Jorys Paulin
161d91acf8
fix: fix discord icon on qt 5
2024-02-18 15:28:47 -06:00
Cameron Gutman
06ef10a2ad
Update README to clarify requirements for Vulkan video
...
See #1186
2024-02-18 15:23:35 -06:00
Cameron Gutman
7b29b22192
Update dependencies
...
SDL -> df00a7dd4
SDL_ttf -> 2.22.0
FFmpeg -> 3e79074c4 (n6.1)
dav1d -> 1.4.0
libplacebo -> 3ba18d
2024-02-17 16:14:39 -06:00
Cameron Gutman
289a7165b3
Remove dSYM files from macOS app bundle
...
macdeployqt incorrectly copies these if they are installed, which bloats the final DMG significantly.
See https://bugreports.qt.io/browse/QTBUG-56590
2024-02-17 14:19:05 -06:00
Cameron Gutman
62011c37f4
Fix build with SDL 2.0.20 and earlier
...
Fixes #1186
2024-02-17 13:31:53 -06:00
Cameron Gutman
919e44b29b
Fix __builtin_cpu_supports(aes) for GCC 6-9
2024-02-17 13:28:32 -06:00
Cameron Gutman
32be1b158b
Update VCRedist
2024-02-16 23:06:52 -06:00
Cameron Gutman
f635860afd
Update to WiX 4.0.4
2024-02-16 23:05:58 -06:00
Cameron Gutman
3b078f095b
Update AppVeyor image for macOS
2024-02-16 23:01:44 -06:00
Jorys Paulin
72fc7ea31a
feat: update discord icon
2024-02-16 22:36:26 -06:00
Vag Ko
f4edd1e63a
Translated using Weblate (Greek)
...
Currently translated at 79.5% (171 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/el/
2024-02-12 22:02:05 +01:00
Jorys Paulin
6011384afe
Translated using Weblate (French)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2024-02-11 10:01:59 +01:00
Cameron Gutman
896456a8ac
Wait for command buffer completion before returning from renderFrame()
2024-02-11 00:15:32 -06:00
Cameron Gutman
8959ddbeb6
Rewrite overlay support in Metal renderer to avoid additional subviews
...
Subviews cause our Metal layer to fall out of the direct composition path on Intel hardware
2024-02-11 00:15:07 -06:00
Cameron Gutman
767215fce5
Rewrite old frame pacing logic for Metal renderer
2024-02-10 22:49:13 -06:00
Cameron Gutman
3ef05f3a35
Completely switch to D3D11VA over DXVA2 for supported GPUs in all scenarios
...
Fixes #1179
2024-02-09 01:24:03 -06:00
Cameron Gutman
12624bc5c4
Avoid the composited display path for our Metal layer
2024-02-08 18:19:01 -06:00
Cameron Gutman
5bd0dea85d
Enable Metal validation in debug builds
2024-02-08 18:07:43 -06:00
Cameron Gutman
80242f2e90
Fix Metal debug layer validation errors
2024-02-08 18:06:46 -06:00
Cameron Gutman
cf3e328f9d
Add seamless resize support for Metal renderer
2024-02-08 18:05:47 -06:00
Bàn Hải Dương
150002d4d4
Translated using Weblate (Vietnamese)
...
Currently translated at 90.2% (194 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/vi/
2024-02-08 16:01:48 +01:00
Cameron Gutman
b972a22459
Use SDL helpers to create Metal view
2024-02-07 03:26:09 -06:00
Cameron Gutman
db06239018
Rewrite the macOS renderer using CAMetalLayer
...
This allows v-sync to be disabled on macOS and lets us remove a whole bunch of old hacks.
Further optimizations of the new renderer are still needed.
2024-02-07 02:40:35 -06:00
boogie
bdc7d53515
Only give "pixel_format=nv12" option to v4l2m2m or v4l2requests decoders
...
pixel_format is a global option which changes avctx->pix_fmt to the
given format, and overrides the AV_PIX_FMT_DRM_PRIME requirement of a
decoder. So v4l2 out of tree patches has done some exception which is
not perfectly nice, therefore limit this option only if the given
decoder is v4l2 decoder. Otherwise rockchip mpp based ffmpeg decoders
can not work properly
2024-02-06 00:09:34 -06:00
Cameron Gutman
7f83b79c19
Update AppImage dependencies
2024-02-05 23:11:02 -06:00
Cameron Gutman
47b3aff352
Update moonlight-common-c with RTSP encryption
2024-02-05 23:01:25 -06:00
Cameron Gutman
679f237c1b
Update bug report template
2024-02-05 22:16:49 -06:00
Cameron Gutman
3d8de56f25
Add fast AES detection for RISC-V using hwprobe() syscall
2024-01-23 02:28:28 -06:00
Vadym Nekhai
801cebbbc7
Translated using Weblate (Ukrainian)
...
Currently translated at 35.8% (77 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/uk/
2024-01-22 06:01:48 +01:00
Cameron Gutman
66fb0465c4
Update moonlight-common-c with finalized encryption changes
2024-01-19 19:05:59 -06:00
Cameron Gutman
8bbc9b2c57
Fix build with old ARM headers and opt-out of fast AES on RISC-V for now
2024-01-15 17:36:57 -06:00
Cameron Gutman
be7694dd8b
Improve fast AES heuristic for Linux ARM and unknown platforms
2024-01-15 14:16:56 -06:00
Cameron Gutman
ce8b24dfa7
Implement fast AES detection logic for Windows and macOS
2024-01-15 13:40:13 -06:00
Cameron Gutman
75ddac54c5
Update moonlight-common-c with new encryption features
2024-01-15 13:35:39 -06:00
Cameron Gutman
b01a83ff39
Send pen input as pen events on Windows
2024-01-12 23:40:24 -06:00
Cameron Gutman
c3e886fbcc
Use drmIoctl() instead of bare ioctl() to handle EINTR/EAGAIN
2024-01-05 18:33:17 -06:00
Cameron Gutman
e20d56041e
Fix rare race condition in overlay update code
2023-12-31 15:21:18 -06:00
Cameron Gutman
114074bfd8
Don't set HDR metadata on the DXGI swapchain
...
This is no longer recommended by Microsoft due inconsistencies with display support for HDR metadata.
2023-12-31 15:15:06 -06:00
Cameron Gutman
e44e29e7eb
Update moonlight-common-c with X-SS-Connect-Data support
2023-12-29 23:15:41 -06:00
Cameron Gutman
03663d5552
Fix integer promotion issue in gamepad state merging
2023-12-29 16:06:53 -06:00
Cameron Gutman
dce2a857f7
Merge all gamepad state when in single controller mode
2023-12-28 16:28:40 -06:00
Cameron Gutman
61f71a318e
Expose PLVK_DEBUG_EXTRA for enabling extra debug layers
2023-12-27 15:40:01 -06:00
Cameron Gutman
646ce2bf66
Handle occlusion of the Vulkan window without recreating the renderer over and over
2023-12-27 15:36:59 -06:00
Cameron Gutman
2bbae90e2c
Revert "Unconditionally override host-reported minimum luminance value"
...
This reverts commit 770872238d .
2023-12-26 15:46:25 -06:00
Cameron Gutman
bb8e229814
Swap buffers in waitToRender() instead of renderFrame()
2023-12-26 15:45:31 -06:00
Cameron Gutman
9ed8252cc6
Display error codes when the connection is terminated
2023-12-22 14:12:59 -06:00
Cameron Gutman
2cef09471b
Remove manual hwframe ctx setup for D3D11VA
...
It was apparently never necessary, since FFmpeg's default behavior of
avcodec_get_hw_frames_parameters() + av_hwframe_ctx_init() makes a
context that exactly matches the one we constructed manually.
2023-12-22 02:45:11 -06:00
Cameron Gutman
2d15382e31
Fix libplacebo renderer build on Windows
2023-12-21 18:12:19 -06:00
Cameron Gutman
770872238d
Unconditionally override host-reported minimum luminance value
2023-12-18 16:43:17 -06:00
Cameron Gutman
2a05b890d8
Enable transparent resizing and display changes for supported renderers
2023-12-17 21:15:40 -06:00
Cameron Gutman
481f23b6e9
Remove some dependencies on fixed window and frame sizes
2023-12-17 20:39:26 -06:00
Cameron Gutman
4e7107a09e
Use the crop rect from the pl_frame instead of the raw AVFrame dimensions
2023-12-17 19:06:56 -06:00
Cameron Gutman
0223394725
Fix manual codec options when using Vulkan for HDR
...
For now, we can't switch between GL and Vulkan on a single window, so performing decoder
probes with 8-bit formats may activate EGLRenderer which breaks Vulkan on our window.
It also speeds up stream launch validation for HDR cases in general, since we don't
perform unnecessary decoder probes for 8-bit profiles when the user wanted 10-bit.
2023-12-17 18:53:13 -06:00
Cameron Gutman
058739321c
Move vkAcquireNextImageKHR() into waitToRender() so it can overlap with new frame arrival
2023-12-17 16:47:38 -06:00
Cameron Gutman
708bec2937
Rewrite Vulkan device selection logic to handle multi-GPU systems better
2023-12-17 15:46:10 -06:00
Cameron Gutman
c939537c5c
Synchronize swapchain and pl_frame colorspace values
2023-12-16 17:36:02 -06:00
Cameron Gutman
9497657c83
Fix handling of zero minimum HDR luminance
2023-12-16 17:28:35 -06:00
Cameron Gutman
d4050f3a4f
Add HDR metadata to each AVFrame
2023-12-16 17:02:53 -06:00
Cameron Gutman
c74c4ef041
Fix native Vulkan video decoding (non-imported frames)
2023-12-16 16:21:54 -06:00
Cameron Gutman
d75663052d
Fix a few minor Vulkan renderer bugs
2023-12-16 16:18:19 -06:00
Cameron Gutman
8f2db99406
Enable libdrm in AppImage FFmpeg build to support DRM-PRIME to Vulkan hwframe mapping
2023-12-14 17:48:45 -06:00
Cameron Gutman
6a58dbb05e
Disable 10-bit SDR swapchains on Vulkan due to inconsistent dithering behavior
2023-12-14 17:46:06 -06:00
Cameron Gutman
8aeb976128
Require a test frame for Vulkan video decoding
2023-12-14 17:44:58 -06:00
Cameron Gutman
7d51a4b67d
Fix incorrect overlay colors in Vulkan renderer
2023-12-14 17:43:54 -06:00
Cameron Gutman
f7d412e3bf
Fix FFmpeg configure args
2023-12-14 00:21:39 -06:00
Cameron Gutman
4469c7fae3
Build AppImage with libplacebo and Vulkan video support
2023-12-13 18:26:00 -06:00
Cameron Gutman
ee95efc0f1
Improve Vulkan renderer debuggability
2023-12-13 01:08:32 -06:00
Cameron Gutman
3ddc8ad68a
Fix crash if pl_vulkan_create() fails
2023-12-13 01:04:54 -06:00
Cameron Gutman
333d97160e
Add opt-in for Vulkan rendering for SDR content with PREFER_VULKAN=1
2023-12-13 01:03:27 -06:00
Cameron Gutman
aac5ad3fd0
Add a libplacebo-based Vulkan renderer for HDR and Vulkan video decoding support
...
Vulkan H.264/HEVC video decoding isn't supported with Fedora's Mesa binaries due to
patent issues, so only the VAAPI/DRM-PRIME import path was tested locally with ANV.
HDR video is getting tonemapped to my SDR monitor reasonably, so HDR output probably
works with GameScope but I haven't confirmed yet.
See #1117
2023-12-12 23:54:23 -06:00
Cameron Gutman
1ef083c952
Update moonlight-common-c to remove per-codec bitrate adjustments
2023-12-03 22:21:10 -06:00
Cameron Gutman
c63b918bb2
Don't hardcode the server signature length
2023-11-29 21:53:49 -06:00
Jorys Paulin
4dba4ad538
Translated using Weblate (French)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2023-11-04 14:32:16 +01:00
NicolasS
83fcad6bd1
Translated using Weblate (French)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2023-11-03 13:43:42 +01:00
Jorys Paulin
e08178474d
Translated using Weblate (French)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2023-11-03 13:43:42 +01:00
Cameron Gutman
f374e88bac
Update README.md
...
Added new SBC packages and updated build requirements
2023-11-03 00:13:50 -05:00
Cameron Gutman
3cb169ea26
Fix CUDA build without KMSDRM enabled
2023-11-01 22:49:18 -05:00
Cameron Gutman
58f87e39a9
Prepare for v5.0.1
2023-11-01 21:49:03 -05:00
Cameron Gutman
b1c8005d1a
Disable libdrm in AppImage build
2023-11-01 21:44:44 -05:00
Cathy J. Fitzpatrick
f8a2e22a18
Update moonlight-common-c to eb67a2fd (2023-10-26)
2023-11-01 20:31:19 -05:00
Cameron Gutman
7ea118fbae
Fix dark mode on Windows with Qt 6.5+
2023-11-01 20:30:34 -05:00
Cameron Gutman
2149024c35
Rerun lupdate and lrelease
2023-11-01 20:02:40 -05:00
Cameron Gutman
f5d71c8c9a
Merge remote-tracking branch 'origin/weblate'
2023-11-01 20:01:25 -05:00
Cameron Gutman
e108a05895
Bump WiX SDK to 4.0.2
2023-11-01 19:58:29 -05:00
Cameron Gutman
ea8bccd508
Fix typo causing libva-drm only to be enabled if libva-wayland is present
2023-11-01 17:39:24 -05:00
maicolbattistini
bca919c48c
Translated using Weblate (Italian)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2023-10-21 04:13:46 +00:00
Jorys Paulin
511ffe03b5
Translated using Weblate (French)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2023-10-21 04:13:45 +00:00
Cameron Gutman
413993ab6f
Bump release date in appstream
2023-10-18 00:45:10 -05:00
Cameron Gutman
948b9c818a
Add workarounds for some SDL joystick index issues
2023-10-18 00:42:59 -05:00
Cameron Gutman
cf615ea88d
Update SDL2 to fix HIDAPI joystick crash
2023-10-18 00:41:53 -05:00
Cameron Gutman
2d1e16fe50
Update moonlight-common-c
2023-10-16 22:42:46 -05:00
Cameron Gutman
089c3d3ad3
Prepare for v5.0.0
2023-10-16 19:04:40 -05:00
Cameron Gutman
63e3fa6609
Disable ATS
2023-10-16 18:13:13 -05:00
Cameron Gutman
8a7fa7e559
Update moonlight-common-c
2023-10-16 18:06:45 -05:00
Cameron Gutman
989a90a0f7
Rerun lupdate and lrelease
2023-10-15 20:30:46 -05:00
Cameron Gutman
a707720577
Merge remote-tracking branch 'origin/weblate'
2023-10-15 20:28:04 -05:00
Cameron Gutman
eef270de26
Fix HDR with external displays on macOS Sonoma
...
Fixes #1079
2023-10-15 15:30:41 -05:00
Cameron Gutman
0ac765bc32
Revert SDL audio buffer size on macOS to v4.3.1 value
...
Fixes #1071
2023-10-15 13:17:00 -05:00
Cameron Gutman
e76551cb64
Use the PC name alone as the streaming window title on macOS
2023-10-15 13:15:38 -05:00
Cameron Gutman
4fd902a0d3
Update moonlight-common-c
2023-10-15 13:04:31 -05:00
Cameron Gutman
9cba449092
Add config option to allow EGL usage when built with MMAL
2023-10-15 13:03:47 -05:00
Cameron Gutman
905b2ecf9e
Change AV1 bitrate multiplier to match HEVC
2023-10-15 12:51:23 -05:00
Cameron Gutman
53c2c612c9
Add Share+PS combo for clickpad button emulation on PS4/5 controllers
2023-10-14 01:46:50 -05:00
Cameron Gutman
8ffadde9cc
Update SDL2 in AppImage for PulseAudio fix and gamepad sensor support
2023-10-14 00:39:42 -05:00
Jorys Paulin
f569bf633c
Translated using Weblate (French)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2023-10-13 12:01:28 +02:00
Cameron Gutman
6eb5e07007
Fix warnings in 32-bit builds
2023-10-12 19:05:52 -05:00
Cameron Gutman
f07201baa9
Update moonlight-common-c
2023-10-12 18:46:35 -05:00
Cameron Gutman
9120fd01a8
Adjust MMAL and RPi workarounds for Pi 5 and Bookworm support
2023-10-12 18:46:11 -05:00
Cameron Gutman
c14cc70a6a
Also check for V3D compatible IDs
2023-10-08 16:52:54 -05:00
Cameron Gutman
a66f91ae3c
Update moonlight-common-c
2023-10-08 16:29:59 -05:00
Cameron Gutman
7e4fddbe62
Only block EGL rendering on Pi 4 and earlier
...
Hopefully Pi 5 is powerful enough to at least render 1080p 60 FPS.
2023-10-08 16:16:33 -05:00
Cameron Gutman
0ff9f8c55a
Update dav1d to 1.3.0
2023-10-06 00:26:44 -05:00
Cameron Gutman
6f710faa8e
Fix EGL loading in the AppImage
2023-10-05 23:05:07 -05:00
Cameron Gutman
2127e1d90b
Allow h264_v4l2m2m to be used in RPi builds if manually specified
2023-10-05 18:37:14 -05:00
Cameron Gutman
9d73aa6b4a
Fix DrmRenderer not falling back to swframes if DRM PRIME is available
2023-10-05 18:13:52 -05:00
Cameron Gutman
a2f23b7053
Fix automatic VA DRM driver selection with libva 2.20
2023-10-05 18:12:12 -05:00
Cameron Gutman
5974980aff
Use BT.709 in DrmRenderer only on Starfive devices
2023-10-05 18:10:36 -05:00
Cameron Gutman
6fa53691aa
Fix implicit default constructor warning
2023-10-02 17:42:35 -05:00
Cameron Gutman
49e0679864
Synchronize with possible concurrent writers to the NvComputer object
2023-10-01 17:46:27 -05:00
Cameron Gutman
0976bc39b3
Only reserialize hosts if a serializable attribute changed
2023-10-01 17:28:06 -05:00
Cameron Gutman
facd6e4e56
Revert "Batch delayed flushes to improve performance on macOS"
...
This reverts commit aa74e6930b .
2023-10-01 16:33:14 -05:00
Cameron Gutman
d2dc0aa1b1
Don't serialize apps for the host backup
...
This takes a ton of time on macOS and most of the data is just a local cache anyway
2023-10-01 16:13:22 -05:00
Cameron Gutman
aa74e6930b
Batch delayed flushes to improve performance on macOS
2023-10-01 15:26:28 -05:00
Jorys Paulin
b7811bf196
Translated using Weblate (French)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2023-10-01 10:59:44 +00:00
Cameron Gutman
18130fd8de
Use BT.601 for planes that lack COLOR_ENCODING properties
2023-09-29 18:30:39 -05:00
Cameron Gutman
b6d4f97e96
Check that the chosen plane supports the decoded frame pixel format
2023-09-29 17:22:49 -05:00
Cameron Gutman
0dd0112518
Don't export EGLImages for software frames
2023-09-29 17:20:50 -05:00
Cameron Gutman
5711e6064e
Allow reuse of an active plane for devices with only one usable plane per CRTC
2023-09-29 17:19:44 -05:00
Cameron Gutman
517b684f85
Handle EGL driver returning no supported formats or modifiers for DMA-BUF import
2023-09-27 01:31:01 -05:00
Cameron Gutman
39465f6d8a
Override some Material 3 colors to improve contrast
2023-09-27 00:51:51 -05:00
Cameron Gutman
738813cbac
Add fallback definition for EGLuint64KHR
2023-09-26 23:22:25 -05:00
Cameron Gutman
c2778e040a
Build fix for old EGL headers
2023-09-26 23:16:22 -05:00
Cameron Gutman
1efdeeb9dc
Export composed VA surface layers for EGL import if supported
...
Importing composed formats is more efficient and performant because it allows
tiled and/or compressed surfaces to be directly sampled by shaders without
requiring a conversion to a linear planar format first.
2023-09-26 22:58:13 -05:00
Cameron Gutman
b01dfea343
Refactor EGLImage creation into a separate shared class
2023-09-26 21:03:19 -05:00
Cameron Gutman
e143293e91
Update our plist to activate Game Mode on Sonoma
2023-09-26 18:28:14 -05:00
Cameron Gutman
f420dc740a
Set EGL_IMAGE_PRESERVED_KHR=EGL_TRUE on our EGLImages
...
They're mapped read-only and may be saved internally as reference frames,
so they must not be modified by the EGL implementation.
2023-09-26 02:38:46 -05:00
Jen Kung-chih
2e532224b7
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2023-09-24 19:59:50 +00:00
Jorys Paulin
cb8366a7e5
Translated using Weblate (French)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2023-09-24 19:59:49 +00:00
Cameron Gutman
fee54a9d76
Update moonlight-common-c to pick up various fixes
2023-09-23 13:33:54 -04:00
Cameron Gutman
dc556d3c9b
Try to fix Windows build
2023-09-23 13:33:21 -04:00
Cameron Gutman
4fed3802aa
Fix signed vs unsigned comparison warning
2023-09-23 11:15:41 -04:00
Cameron Gutman
f7bb4611e9
Replace uses of strcpy() and sprintf()
2023-09-23 11:15:21 -04:00
Artur Szulc
57791eec62
Translated using Weblate (Polish)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pl/
2023-09-22 20:59:07 +00:00
Cameron Gutman
e1e3d8e710
Update AppImage to libva 2.20.0
2023-09-20 19:29:43 -05:00
Cameron Gutman
654be492a0
Avoid using LFS64 interfaces with Musl
2023-09-18 20:07:56 -05:00
Cameron Gutman
1df0da4d4a
Also use test frame decoding parameters when creating a test renderer
2023-09-14 18:21:53 -05:00
Cameron Gutman
1dd6cdb567
Use the correct width and height of the test frame when performing the test decode
...
Using the stream resolution instead of the test frame resolution was causing all non-720p streams to fail on the VisionFive 2 board with the wave5 driver.
It also likely fixes a similar interoperability issue with the qcom-venus driver that was reported in #1042
2023-09-14 18:16:45 -05:00
Cameron Gutman
edfb3cfdc8
Update OpenSSL to 1.1.1w for Windows and Mac builds
2023-09-12 19:36:48 -05:00
Cameron Gutman
c6a8f44640
Don't set currentIndex to -1 while reinitializing
...
It causes warnings in other code that have property bindings to currentIndex
2023-09-12 19:28:33 -05:00
Cameron Gutman
b7301d4415
Rerun lupdate and lrelease
2023-09-12 19:19:31 -05:00
Cameron Gutman
4d668702b5
Merge remote-tracking branch 'origin/weblate'
2023-09-12 19:18:14 -05:00
Cameron Gutman
f4b0f4d78f
Functionally revert f60e7241
...
Switching to indirect rendering has a high risk of performance and functionality regressions,
so let's just continue using AVSampleBufferDisplayLayer until we have a Metal renderer
since #973 is fixed.
This isn't an actual revert because we want to still keep the indirect override around.
2023-09-12 18:36:53 -05:00
Cameron Gutman
7100262e09
Update build requirements
2023-09-12 18:26:03 -05:00
Cameron Gutman
e516943d53
Guard SDL_ControllerSensorEvent usage by SDL version check
2023-09-12 18:10:06 -05:00
Cameron Gutman
fd41226cdd
Support fully-planar output in DrmRenderer
2023-09-12 18:08:48 -05:00
Cameron Gutman
47b04eee3e
Remove use of deprecated QByteArray::count()
2023-09-12 18:07:44 -05:00
Cameron Gutman
24ee6f96e1
Don't filter SOPS option by active resolutions with Sunshine
2023-09-11 21:25:29 -05:00
Cameron Gutman
6e34c21175
Fix signed integer overflow found by UBSan
2023-09-11 21:23:39 -05:00
Cameron Gutman
64789ea8bc
Destroy the VTRenderer before leaving fullscreen
...
Fixes #973
2023-09-11 21:07:54 -05:00
Cameron Gutman
2ac7176787
Fix a bunch of memory leaks in the VTRenderer
...
It appears the leaked AVSampleBufferDisplayLayer may be causing the hang in #973
2023-09-11 20:49:35 -05:00
Cameron Gutman
b968886594
Round default bitrates to the nearest megabit
2023-09-11 01:18:52 -05:00
Cameron Gutman
2f9c44103b
Automatically scroll the SettingsView to ensure the focused item is visible
...
Also removed old manual scrolling code from SdlGamepadKeyNavigation as it was broken on Qt 6 anyway.
2023-09-11 00:08:20 -05:00
Cameron Gutman
e9ed4940cd
Interpolate between entries in our default bitrate table
2023-09-10 22:34:20 -05:00
Cameron Gutman
85b5845ebb
Switch to Qt 6.5 for Windows ARM64 build
2023-09-10 18:43:51 -05:00
Cameron Gutman
6f4db913aa
Update jom and vswhere
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jom -> 1.1.4
vswhere -> 3.1.7
2023-09-10 16:55:19 -05:00
Cameron Gutman
2d20c711a6
Move Qt ARM64 patching into the install section
2023-09-10 16:50:41 -05:00
Cameron Gutman
2e829bc85f
Fix corecrt_math_defines.h macro redefinition warnings with MSVC Qt 6 builds
2023-09-10 16:48:24 -05:00
Cameron Gutman
acddc3cabd
Fix ARM64 builds in AppVeyor
...
We have to replace some files that were built with incorrect paths
2023-09-10 16:32:42 -05:00
Cameron Gutman
a16647f16c
Always include ARM64 in the installer bundle
2023-09-10 15:16:02 -05:00
Cameron Gutman
3e3f384218
Fix indentation after WiX v4 autoconversion
2023-09-10 15:16:02 -05:00
Cameron Gutman
45a98a391a
Produce Windows ARM64 binaries in CI
2023-09-10 15:15:53 -05:00
Cameron Gutman
c9992201ce
Support building with Qt 6's official ARM64 SDK binaries
2023-09-10 15:06:42 -05:00
Cameron Gutman
80062d262e
Remove manual qmlcachegen invocation for internal Qt QML files
...
It's not safe to always assume we can always precompile everything.
Instead set QML_CACHE_DIR to ensure the files go to our desired location.
2023-09-10 15:03:53 -05:00
Zan 1456
652f7a7710
Translated using Weblate (Hungarian)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/hu/
2023-09-09 21:55:43 +02:00
gallegonovato
7e7e50ada2
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2023-09-09 21:55:42 +02:00
Cameron Gutman
87eba9bb89
Fix build on Qt 5.13 and earlier
2023-09-09 14:22:47 -05:00
Cameron Gutman
da1fcd49fc
Increase audio buffer size to reduce the chance of underruns
2023-09-09 12:56:05 -05:00
Cameron Gutman
c98289a9e7
Use DMA_BUF_IOCTL_SYNC to synchronize swframe copies
2023-09-09 12:19:40 -05:00
Cameron Gutman
1d0b65f798
Log the active SDL audio driver
2023-09-09 11:46:06 -05:00
Cameron Gutman
3094185cd6
Also skip SDL_RENDERER_PRESENTVSYNC on Wayland
2023-09-09 10:41:33 -05:00
Cameron Gutman
aaff04167b
Only skip SDL_RENDERER_PRESENTVSYNC on Windows
...
macOS can still tear when using the Metal renderer backend.
2023-09-09 08:00:13 -05:00
Cameron Gutman
21bba02e6f
Allow render thread usage with Metal
2023-09-09 07:45:42 -05:00
Cameron Gutman
f60e724167
Default to indirect rendering on Apple Silicon
...
Hopefully the UMA makes the performance impact of reimporting frames negligible
until we can get a proper Metal renderer to replace AVSampleBufferDisplayLayer.
2023-09-09 07:44:11 -05:00
Cameron Gutman
7551e90899
Adjust AV1 surface alignment to match FFmpeg behavior
2023-09-08 23:13:29 -05:00
Cameron Gutman
715429c13c
Print error dialogs and warning toasts to the log
2023-09-08 23:00:00 -05:00
Cameron Gutman
7976189d56
Bump macOS nightlies to Qt 6.4
2023-09-08 19:54:58 -05:00
Cameron Gutman
47d1eff45d
Don't rasterize layers in fullscreen
...
The original artifacting bug didn't manifest in fullscreen anyway.
2023-09-08 19:53:01 -05:00
bittin1ddc447d824349b2
073df32b01
Translated using Weblate (Swedish)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/sv/
2023-09-08 11:59:30 +02:00
Zan 1456
e8ec7efa5c
Translated using Weblate (Hungarian)
...
Currently translated at 33.4% (72 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/hu/
2023-09-08 11:59:29 +02:00
sanhoe
f08cdae2b4
Translated using Weblate (Korean)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2023-09-08 11:59:29 +02:00
weng weng
1389d29d8c
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2023-09-08 11:59:28 +02:00
Jorys Paulin
d4bfde7906
Translated using Weblate (French)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2023-09-08 11:59:28 +02:00
reloxx13
fe73c36958
Translated using Weblate (German)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2023-09-08 11:59:28 +02:00
Cameron Gutman
a97f6d90f4
Fix Linux build break
2023-09-08 02:04:15 -05:00
Cameron Gutman
0735f164a8
Revert back to model reset for updating the computer list
...
It's possible that multiple changes occur in parallel, so we can't rely on receiving them one at a time
even if the callbacks are synchronized. Handling this substantially complicates the logic such that
it's not really worth doing individual insertions and deletions anymore.
This reverts 94d821a4a9 and replaces it with a solution
that is basically the old code except that it properly handles changes to the structure of the list.
2023-09-08 02:02:21 -05:00
Cameron Gutman
9de0c215ba
Don't allow custom frame rates below 10 FPS
2023-09-08 00:59:56 -05:00
Cameron Gutman
56474822f7
Don't scale bitrate linearly with frame rate beyond 60 FPS
2023-09-08 00:59:33 -05:00
Cameron Gutman
98b18d89eb
Fix libva-x11 build in AppImage
2023-09-06 19:25:42 -05:00
Cameron Gutman
78ea79b95a
Quiet new -Wswitch warnings
2023-09-05 22:51:08 -05:00
Cameron Gutman
acbe503c12
Fix NVIDIA VAAPI X11 deprioritization check to actually check for X11
2023-09-05 20:46:43 -05:00
Cameron Gutman
0261c41574
Revert "Prefer nvidia-vaapi-driver over VDPAU for AV1"
...
libvdpau 1.5 has supported this for a while and we'll fall
back to VAAPI if VDPAU doesn't work.
This reverts commit 42960b7bf1 .
2023-09-05 20:39:28 -05:00
Cameron Gutman
c8182dfab3
Use BT.709 for DrmRenderer
2023-09-05 19:28:22 -05:00
Cameron Gutman
2eee9c019f
Force the Material theme since our UI relies on it
2023-09-05 19:25:09 -05:00
Cameron Gutman
9ed40b5d9f
Add chroma siting metadata to EGL exported frames
2023-09-05 18:30:01 -05:00
Cameron Gutman
ebc4c71c72
Fix handling of non-standard hwaccel decoders that also set AV_CODEC_CAP_HARDWARE
2023-09-04 23:40:59 -05:00
Cameron Gutman
dec5a6370e
Fix build with Qt 5
2023-09-03 19:42:19 -05:00
Cameron Gutman
519858b708
Link to Sunshine
2023-09-03 18:04:31 -05:00
Cameron Gutman
8fcc4cf7fe
Update readme and metadata with new features
2023-09-03 18:03:34 -05:00
Cameron Gutman
2f78350696
Change PC offline overlay to match new Play and Stop icons
2023-09-03 17:44:15 -05:00
FrogTheFrog
85d4037a89
Allow to specify gamepad GUIDs to be ignored when streaming
2023-09-03 16:24:05 -05:00
Cameron Gutman
d165bf7498
Sort the host list
2023-09-03 16:20:29 -05:00
Cameron Gutman
94d821a4a9
Process insertions and moves in the ComputerModel without resetting
2023-09-03 16:19:24 -05:00
Cameron Gutman
6a854f7a64
Limit default bitrate to one decimal place
2023-09-02 20:15:18 -05:00
Cameron Gutman
d76675f4b1
Fix handling of frame rates below 30 FPS
2023-09-02 20:05:27 -05:00
Cameron Gutman
4a7e43ccb6
Improve play and quit button visibility
2023-09-02 19:57:08 -05:00
Cameron Gutman
b53333d1ba
Refresh the bitrate text when the language changes
2023-09-02 18:47:42 -05:00
Cameron Gutman
f1f3c8bfb9
Rerun lrelease
2023-09-02 18:42:39 -05:00
Cameron Gutman
e580e7c672
Prune obsolete strings
2023-09-02 18:42:01 -05:00
Cameron Gutman
a62fd96269
Rerun lupdate
2023-09-02 18:41:27 -05:00
Cameron Gutman
a1d592bb87
Fix loss of all paired computers if Moonlight is terminated while writing the computer list
2023-09-02 16:43:25 -05:00
Cameron Gutman
83f5f6cefc
Don't scale default bitrate further beyond 90 FPS
2023-09-02 15:54:12 -05:00
Cameron Gutman
9166e70524
Replace fixed "unsupported FPS" options with fully custom FPS option
...
Fixes #1003
2023-09-02 15:53:30 -05:00
Cameron Gutman
41f8fa95fe
Rerun lupdate and lrelease
2023-08-29 23:46:18 -05:00
Cameron Gutman
b140c21ed9
Merge remote-tracking branch 'origin/weblate'
2023-08-29 23:44:30 -05:00
Cameron Gutman
863712cb6e
Update SDL2 to f032e8c1
2023-08-29 23:43:27 -05:00
Cameron Gutman
43f0aa7f06
Update moonlight-common-c
2023-08-29 23:41:56 -05:00
Cameron Gutman
12535d8142
Fix warning when quitting app after streaming is enabled
2023-08-29 18:19:43 -05:00
Cameron Gutman
8cf6a8bc98
Clean up old log files if more than 10 exist
2023-08-29 18:11:27 -05:00
Cameron Gutman
7073dd26de
Fix race condition that could cause quit segue to never dismiss
...
Fixes #1060
2023-08-29 18:10:16 -05:00
Jorys Paulin
66bfd2fad8
Translated using Weblate (French)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2023-08-22 14:52:37 +02:00
Cameron Gutman
bb444f306a
Update SDL_GameControllerDB
2023-08-21 21:58:12 -05:00
Cameron Gutman
626fba4a8f
Fix DXVA2 chroma subsampling assuming interlaced content
2023-08-19 18:09:07 -05:00
Cameron Gutman
9dc96bda58
Update moonlight-common-c
2023-08-19 18:08:57 -05:00
Cameron Gutman
1a2f1ed620
Enable AV1 RFI on all decoders capable of HEVC RFI
2023-08-13 16:41:48 -05:00
Cameron Gutman
50255dd896
Set Colorspace connector property when streaming HDR
2023-08-09 23:02:43 -05:00
Cameron Gutman
c8b9fda258
Fall back to HEVC if AV1 is forced and unavailable
...
Fixes #1053
2023-08-05 22:56:12 -05:00
sanhoe
bb41732e59
Translated using Weblate (Korean)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2023-08-04 17:06:03 +02:00
ld892012
7d9b984747
Translated using Weblate (French)
...
Currently translated at 96.7% (208 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2023-08-04 17:06:03 +02:00
Cameron Gutman
7404e5fce2
Prefer D3D11VA for FSE V-Sync off
2023-08-03 19:41:35 -05:00
Cameron Gutman
dc5414bd0d
Force immediate destruction of the D3D11 swapchain
...
Possible fix for #959
2023-08-03 19:18:07 -05:00
Cameron Gutman
d147d36867
Fix leaking /dev/dri fds on each vaInitialize() failure
2023-08-01 22:53:22 -05:00
Cameron Gutman
7763ec3c5c
Fix mapping frames on RPi with 64-bit kernel and 32-bit userland
2023-08-01 22:01:34 -05:00
weng weng
c61083ccd9
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2023-07-26 12:06:20 +02:00
Cameron Gutman
841aeccd6b
Don't call QHostInfo::fromName() to "resolve" an IP address literal
...
Fixes #1037
2023-07-26 01:59:00 -05:00
Cameron Gutman
bfcd373eec
Add PC name to streaming window title
...
Fixes #1039
2023-07-23 01:16:24 -05:00
Cameron Gutman
202ef41894
Fix scaling of touch coordinates
2023-07-23 01:13:54 -05:00
Cameron Gutman
f112edc3c3
Disable touch feedback when sending touch natively
2023-07-23 00:17:58 -05:00
Cameron Gutman
05fd7b18b9
Update touch API
2023-07-22 17:23:09 -05:00
ns6089
9764174070
Add host processing latency to ffmpeg stats overlay
2023-07-20 22:30:26 -05:00
Luna Jernberg
6b0370f0bc
Translated using Weblate (Swedish)
...
Currently translated at 96.7% (208 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/sv/
2023-07-19 22:04:39 +02:00
gallegonovato
2e4313e7c3
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2023-07-19 22:04:39 +02:00
Jen Kung-chih
2684d1874a
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2023-07-18 07:04:33 +02:00
Jen Kung-chih
882539a700
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 97.2% (209 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2023-07-18 03:06:10 +02:00
Cameron Gutman
42960b7bf1
Prefer nvidia-vaapi-driver over VDPAU for AV1
2023-07-16 16:54:13 -05:00
Cameron Gutman
333f978186
Add dav1d software AV1 decoder to FFmpeg libraries
2023-07-16 16:41:55 -05:00
Cameron Gutman
e7e9df3261
Populate AV1 bitrate multiplier
2023-07-16 15:54:58 -05:00
Cameron Gutman
24dbc96fe5
Regenerate translations
2023-07-16 15:47:31 -05:00
Cameron Gutman
abc391f32a
Improve AV1 support
2023-07-16 15:38:58 -05:00
Cameron Gutman
a589e8e3de
Merge remote-tracking branch 'origin/weblate'
2023-07-16 12:31:52 -05:00
Fernando Lopes
39fa9a91b8
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 19.6% (41 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt_BR/
2023-07-16 16:02:55 +02:00
Angus Wan
e10d98fb79
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (209 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2023-07-16 16:02:55 +02:00
Cameron Gutman
d17cdbda93
Replace another QSharedPointer::get() call with Qt 5.10 alternative
2023-07-16 00:18:17 -05:00
Cameron Gutman
2252abefbf
Fix build break on Qt 5.10 and earlier
2023-07-16 00:13:09 -05:00
Cameron Gutman
ce60a146dc
Move RPi decoder hacks to correct location for new selection logic
2023-07-15 15:22:02 -05:00
Cameron Gutman
cd4a6f3e17
Rewrite FFmpeg decoder selection logic to dynamically discover compatible decoders
...
This avoids having to maintain a hardcoded list of all known H.264/HEVC/AV1 decoders
and ensures new/unknown decoders will just work automatically (assuming we have
a renderer that can process their output pixel format).
2023-07-15 15:12:58 -05:00
Cameron Gutman
fc5e1ed5d8
Work around broken APT config on AppVeyor Ubuntu2004 image
2023-07-15 01:20:26 -05:00
Cameron Gutman
d70b98075e
Upgrade AppImage to Ubuntu 20.04 base
2023-07-15 00:47:26 -05:00
Cameron Gutman
a4d9952061
Migrate from altool to notarytool for notarization
2023-07-14 21:44:14 -05:00
Cameron Gutman
45e4dfe09c
Don't globally install wix.exe in CI anymore
2023-07-14 20:32:18 -05:00
Cameron Gutman
34ba9063ad
Move installer signing into MSBuild
2023-07-14 20:31:32 -05:00
Cameron Gutman
d5e2d59fe9
Fixes for WiX v4 migration
2023-07-14 20:05:49 -05:00
Cameron Gutman
d39bdb28d6
Update AppImage to libva 2.19
2023-07-14 19:55:44 -05:00
Cameron Gutman
8bf5622d21
Upgrade installer to WiX v4
2023-07-14 19:55:00 -05:00
Maciej Błędkowski
9cafd5e099
Translated using Weblate (Polish)
...
Currently translated at 100.0% (209 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pl/
2023-07-11 17:50:13 +02:00
gallegonovato
d1b3bfd700
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (209 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2023-07-11 17:50:12 +02:00
Cameron Gutman
e60caf06f9
Update libraries
...
OpenSSL -> 1.1.1u
SDL -> 156c7ba
2023-07-09 17:49:04 -05:00
Cameron Gutman
a243c6bb90
Don't build unneeded sources
...
Fixes #1010
2023-07-09 17:23:21 -05:00
Cameron Gutman
10523a7e27
Correct guards around newer SDL functionality
2023-07-09 16:36:41 -05:00
Casey Korver
ea06ec0133
Correct spelling mistakes found with Codespell
2023-07-09 13:21:18 -05:00
jcj83429
e287ebcded
Add support for Applications (context menu) key
...
I'm adding corresponding support in Sunshine
2023-07-08 20:08:02 -05:00
Cameron Gutman
2ee90289a1
Update moonlight-common-c
2023-07-08 19:17:22 -05:00
Cameron Gutman
193df861d1
Update moonlight-common-c
2023-07-05 19:48:25 -05:00
Cameron Gutman
9055496a19
Add AV1 test frames
2023-07-05 19:47:45 -05:00
Cameron Gutman
5424576f73
Ensure serverCodecModeSupport is always non-zero
2023-07-05 19:46:30 -05:00
Cameron Gutman
a81c6a1c5e
Initial work on AV1 support
2023-07-03 00:45:36 -05:00
Cameron Gutman
53a572a4a4
Add controller motion deduplication and fix gyro units
2023-07-02 19:22:00 -05:00
Cameron Gutman
df283d80c6
Implement controller LED and battery protocol extensions
2023-07-02 16:44:41 -05:00
Cameron Gutman
b6d203b6dd
Pull latest protocol extension changes
2023-06-27 22:51:50 -05:00
Cameron Gutman
ef988cc8af
Destroy the QMdnsEngine Server and Cache when not polling
...
These set background timers to refresh state, rebind sockets,
and refresh the cache. This is all stuff that we don't want to
be doing while streaming.
2023-06-21 00:54:11 -05:00
Kung-chih
ba46905243
Update SettingsView.qml
2023-06-20 21:58:10 -05:00
Cameron Gutman
df0c4c8208
Delete the QNetworkAccessManager when we're done with it
...
Apparently having this object around can lead to background
network scans happening that cause WiFi perf degradation.
2023-06-20 21:51:28 -05:00
Cameron Gutman
e5aaa1fc53
Implement controller arrival events using Sunshine protocol extension
2023-06-18 23:34:28 -05:00
James Le Cuirot
8b6df34d8b
Allow forced disabling of features instead of relying on pkg-config
...
So-called "automagic" behaviour is considered unhelpful by
distributions. A user may unintentionally build Moonlight with VDPAU
support simply because they had that library installed, only for the
whole application to break when they uninstall the library later. This
could happen on any distribution, but it should especially be avoided on
source-based distributions, where the user would not expect the package
manager to encounter such issues.
This commit is best viewed without whitespace changes.
2023-06-18 16:43:16 -05:00
Cameron Gutman
7a719aa886
Allow up to 16 gamepads with Sunshine hosts
2023-06-18 16:39:24 -05:00
Cameron Gutman
9af58af5e4
Implement gyro/accel and touchpad input using Sunshine extension
2023-06-18 16:08:32 -05:00
Cameron Gutman
b945c8c2dc
Implement trigger rumble using Sunshine protocol extension
2023-06-18 16:04:49 -05:00
Cameron Gutman
2165f56aee
Implement full multi-touch support using Sunshine protocol extension
2023-06-18 16:02:21 -05:00
Cameron Gutman
e42de9d155
Add extended button support with Sunshine
2023-06-18 16:00:51 -05:00
sanhoe
7fd95b9de2
Translated using Weblate (Korean)
...
Currently translated at 100.0% (209 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2023-05-22 11:50:36 +02:00
Jorys Paulin
a42c85802e
Translated using Weblate (French)
...
Currently translated at 100.0% (209 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2023-05-22 11:50:36 +02:00
shakedex
cb3730100d
Translated using Weblate (Hebrew)
...
Currently translated at 2.8% (6 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/he/
2023-04-29 18:51:13 +02:00
Yutaro Urata
7a04d2ad2c
Translated using Weblate (Japanese)
...
Currently translated at 89.4% (187 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ja/
2023-04-29 18:51:12 +02:00
shakedex
1f93976919
Translated using Weblate (Hebrew)
...
Currently translated at 1.4% (3 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/he/
2023-04-27 20:48:43 +02:00
shakedex
0b7505f109
Added translation using Weblate (Hebrew)
2023-04-26 00:54:28 +02:00
Jen Kung-chih
392ca2d8b7
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (209 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2023-04-14 18:48:56 +02:00
Cameron Gutman
68daa90b7e
Refactor non-hwaccel decoders to use a single list of known codec names
2023-04-02 17:31:31 -05:00
Cameron Gutman
fb39ad896e
Add h264_omx and hevc_omx decoders used by the Vision Five 2
2023-04-02 17:17:25 -05:00
Simon Nilsson
cb199054e3
Translated using Weblate (Swedish)
...
Currently translated at 100.0% (209 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/sv/
2023-04-01 20:38:06 +02:00
Cameron Gutman
7cf77211b0
Update AppImage to libva 2.18.0
2023-03-28 20:06:09 -05:00
Cameron Gutman
a3d1e9a117
Allow negotation of 36 and 48 bit deep color modes
2023-03-27 01:02:50 -05:00
Cameron Gutman
755c7c9895
Set max BPC property when streaming in 10-bit color modes
2023-03-27 00:44:02 -05:00
Cameron Gutman
45b5136233
Update libs for Windows, macOS, and AppImage
...
SDL2_ttf -> 2.20.2
SDL2 -> b57a6a1a
OpenSSL -> 1.1.1t (eec3403 for WinARM64)
opus -> 8cf872a1
FFmpeg -> 6.0 (with DXVA2/D3D11VA AV1 decoders enabled)
2023-03-26 20:49:25 -05:00
Cameron Gutman
f16b5cd337
Expose glslow config option
2023-03-26 20:27:03 -05:00
Cameron Gutman
21cda8141d
Always request AV_PIX_FMT_DRM_PRIME to ensure we get it if available
2023-03-26 19:59:12 -05:00
Cameron Gutman
90f26dfa45
Support direct KMSDRM output for platforms with slow GL implementations
2023-03-26 19:46:22 -05:00
Cameron Gutman
ba507d8046
Move hw->sw frame mapping into a separate class
2023-03-26 14:41:02 -05:00
Cameron Gutman
5639bcc0f5
Default SDL render driver to GLES2 when using EGLFS
...
Fixes #868
2023-03-26 13:43:09 -05:00
Cameron Gutman
4cd030582d
Allow matching primary planes for direct rendering
2023-03-26 13:28:26 -05:00
Jen Kung-chih
7908076b39
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (209 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2023-03-26 10:40:35 +02:00
Cameron Gutman
ca91f9b702
Allow use of the delete key to delete PCs
2023-03-25 16:33:16 -05:00
Jen Kung-chih
0e86af1c9b
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (209 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2023-03-22 09:37:22 +01:00
weng weng
c5ad84e2ee
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 100.0% (209 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2023-03-22 09:37:21 +01:00
gallegonovato
bfb5d6e8fe
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (209 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2023-03-20 18:41:02 +01:00
weng weng
d63b0b5978
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 96.6% (202 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2023-03-20 18:41:02 +01:00
Cameron Gutman
5e6b60bae0
Fix handling of IPv6 literals with port numbers
2023-03-18 14:47:23 -05:00
Cameron Gutman
65b6885c61
Update VCRedist
2023-03-18 14:36:01 -05:00
Cameron Gutman
e8ceaa4085
Update SDL_GameControllerDB
2023-03-18 14:34:13 -05:00
Cameron Gutman
db2b120b68
Remove unused variable
2023-03-18 14:29:45 -05:00
Cameron Gutman
5f315d0093
Rerun lupdate and lrelease
2023-03-18 14:24:29 -05:00
Cameron Gutman
016b212ff7
Merge remote-tracking branch 'origin/weblate'
2023-03-18 14:22:11 -05:00
Cameron Gutman
bccffe09e2
Purge NVIDIA-specific strings
2023-03-18 14:20:51 -05:00
Cameron Gutman
a0365c8e1c
Evaluate D3D9 quirks before calling CreateDeviceEx()
2023-03-17 00:53:47 -05:00
Cameron Gutman
38156c9f7f
Default to D3D11VA on multi-GPU systems
2023-03-13 22:56:28 -05:00
Cameron Gutman
640db09a64
Update moonlight-common-c
2023-03-11 11:45:07 -06:00
Cameron Gutman
5baa8c680a
Add upstreamed NV15 format used by Rockchip devices
2023-03-11 11:44:36 -06:00
Cameron Gutman
e1c4a488ed
Remove mouse throttling code
...
This should be managed inside moonlight-common-c instead.
2023-03-11 11:40:37 -06:00
Cameron Gutman
332d4433c4
Add horizontal scrolling in mouse emulation mode
2023-03-04 12:28:53 -06:00
Karnosio
f5d535b1ef
Translated using Weblate (Ukrainian)
...
Currently translated at 34.1% (71 of 208 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/uk/
2023-02-21 19:36:41 +01:00
Cameron Gutman
35e226273c
Tell the host if we want gamepads to persist after disconnection
2023-02-20 16:52:28 -06:00
Cameron Gutman
90e25e60d6
Add FPS values for all attached displays and support custom FPS values
...
Fixes #926
2023-02-03 00:45:27 -06:00
Cameron Gutman
80659160d3
Consolidate launch and resume and skip FPS hack for Sunshine
2023-02-03 00:36:30 -06:00
Cameron Gutman
5de29928cd
Plumb HDR metadata for VideoToolbox
2023-02-02 19:16:18 -06:00
Cameron Gutman
c65cea0f66
Update AppImage to libva 2.17
2023-01-17 21:45:29 -06:00
Cameron Gutman
b3cfdbb835
Fix DRM renderer build
2023-01-17 21:45:02 -06:00
Cameron Gutman
9c15cceee7
Don't batch mouse motion for Sunshine
2023-01-16 22:01:34 -06:00
Cameron Gutman
8a0142bd0f
Plumb HDR metadata and horizontal scrolling with Sunshine
2023-01-16 21:51:18 -06:00
ssantos
3d6e05d8c0
Translated using Weblate (Portuguese)
...
Currently translated at 94.2% (196 of 208 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt/
2023-01-11 16:51:06 +01:00
Jen Kung-chih
ddf0e6a935
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (208 of 208 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2023-01-02 07:47:19 +01:00
Dan
51852f044e
Translated using Weblate (Ukrainian)
...
Currently translated at 32.6% (68 of 208 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/uk/
2022-12-21 01:50:35 +01:00
Cameron Gutman
17cad6b3ca
Fix a missed ZH_TW rename
...
Fixes #906
2022-12-15 22:48:44 -06:00
Jen Kung-chih
8912869077
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (208 of 208 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2022-12-07 11:48:30 +01:00
Zaraza225
a2697634ba
Translated using Weblate (Ukrainian)
...
Currently translated at 32.6% (68 of 208 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/uk/
2022-12-02 21:48:32 +01:00
Cameron Gutman
1bfb798107
Update SDL_GameControllerDB
2022-11-29 19:22:39 -06:00
Suzuran
cf60568f53
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 100.0% (208 of 208 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2022-11-29 11:47:36 +01:00
Cameron Gutman
ddd18fdaf6
Rerun lupdate and lrelease
2022-11-25 14:18:44 -06:00
Cameron Gutman
b04bb30930
Rename zh_Hant to zh_TW to match Qt's expected name
2022-11-25 14:18:06 -06:00
Cameron Gutman
e41aaf980b
Merge remote-tracking branch 'origin/weblate'
2022-11-25 14:06:13 -06:00
happyharryh
46df6601a1
Update translation for dialog buttons
...
Reference: https://github.com/qt/qttranslations/tree/dev/translations
2022-11-25 14:05:41 -06:00
happyharryh
5eb8b97469
Fix LANG_AUTO for Simplified Chinese
2022-11-25 14:05:41 -06:00
happyharryh
8cd0536fb1
Fix the translation of standard buttons in Dialogs
2022-11-25 14:05:41 -06:00
Zaraza225
99a6789720
Translated using Weblate (Ukrainian)
...
Currently translated at 30.0% (61 of 203 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/uk/
2022-11-24 07:47:40 +01:00
Cameron Gutman
92670cc051
Add support for Qt 6's ARM64 qmake.bat
2022-11-21 21:37:16 -06:00
Cameron Gutman
89cbbfc291
Derive target architecture based on Qt path
2022-11-21 21:30:24 -06:00
Cameron Gutman
31869a7da2
Update to SDL 2.26.0
2022-11-21 20:50:44 -06:00
Cameron Gutman
68c6d6c932
Attempt to fix build with SDL 2.26 on systems with old GL headers
2022-11-21 20:32:10 -06:00
Loïc Hesling
e4e140fa53
Translated using Weblate (French)
...
Currently translated at 97.0% (197 of 203 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-11-17 12:47:09 +01:00
Cameron Gutman
b9709d0825
Fix build without SDL_VIDEO_DRIVER_WAYLAND
2022-11-14 21:11:26 -06:00
Cameron Gutman
324e3dffa0
Update MSVC Redist
2022-11-13 11:41:03 -06:00
Cameron Gutman
dd9de3fcb4
Offset the ports used for WOL if the host is using alternate ports
2022-11-13 11:39:28 -06:00
Cameron Gutman
6710d0561a
Use current HTTP port if ExternalPort is not present
2022-11-13 11:35:47 -06:00
Translator-3000
a30f97db0d
Translated using Weblate (Italian)
...
Currently translated at 100.0% (203 of 203 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-11-13 13:49:04 +01:00
Cameron Gutman
cae666b834
Wake pacing queue waiters when Pacer is being destroyed
2022-11-12 15:55:36 -06:00
Cameron Gutman
5970ca49e9
Don't use swap interval on Wayland
2022-11-12 15:45:54 -06:00
Cameron Gutman
6ae6218043
Refactor Pacer to handle both blocking and non-blocking VsyncSources
2022-11-12 15:08:50 -06:00
Cameron Gutman
8e3e19a7f7
Removed unused NullThreadedVsyncSource
2022-11-12 14:30:38 -06:00
Cameron Gutman
e3d51fd7f7
Implement a Wayland Vsync source using frame callbacks
2022-11-12 13:03:42 -06:00
Brandon Goldberg
95f5c1d104
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (203 of 203 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2022-11-09 16:47:06 +01:00
Jen Kung-chih
02a14069a3
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (203 of 203 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2022-11-05 14:04:04 +01:00
Cameron Gutman
394f28339e
Update v4.3.1 changelog
2022-11-02 20:43:25 -05:00
Cameron Gutman
411998d4e3
Implement detection of local IPv6 addresses
2022-11-02 20:35:41 -05:00
Cameron Gutman
371906445e
Prepare for v4.3.1
2022-11-02 19:44:44 -05:00
Cameron Gutman
34d91e58c0
Rerun lupdate and lrelease
2022-11-02 19:34:47 -05:00
Cameron Gutman
f3f25bec7a
Mark unfinished translation in zh_cn
2022-11-02 19:34:14 -05:00
Cameron Gutman
08d74bea75
Merge remote-tracking branch 'origin/weblate'
2022-11-02 19:30:25 -05:00
Dominik Chrástecký
63f917b317
Translated using Weblate (Czech)
...
Currently translated at 100.0% (203 of 203 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/cs/
2022-11-03 01:28:51 +01:00
Cameron Gutman
448633ec3c
Fix some log messages with extra spaces
2022-11-02 19:25:44 -05:00
Cameron Gutman
09ce3c9ce4
Use CRLF line endings for the log file on Windows
2022-11-02 19:19:00 -05:00
Cameron Gutman
8fcc98102b
Limit log by size rather than line count
2022-11-02 19:18:22 -05:00
Cameron Gutman
e14075b464
Update moonlight-common-c to fix audio FEC OOS bug
2022-11-01 23:47:51 -05:00
Howard Wu
ca89d14ec8
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 99.5% (202 of 203 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2022-11-02 03:03:38 +01:00
Cameron Gutman
3f51998065
Start the streaming window maximized if the GUI was maximized
...
Fixes #889
2022-10-30 11:56:15 -05:00
이정희
6e5b6a1a5c
Translated using Weblate (Korean)
...
Currently translated at 100.0% (203 of 203 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2022-10-30 15:02:46 +01:00
sanhoe
660f6c5bbf
Translated using Weblate (Korean)
...
Currently translated at 100.0% (203 of 203 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2022-10-29 06:02:07 +02:00
Cameron Gutman
5034bd72ed
Bump v4.3.0 release date
2022-10-27 19:44:58 -05:00
Cameron Gutman
5b7c144796
Add workaround for DWM dark mode bug on Win10
2022-10-27 19:26:51 -05:00
Cameron Gutman
e45b6b9b85
Avoid white flash when starting streaming on Windows
2022-10-27 18:18:47 -05:00
Cameron Gutman
245f242fb8
Add support for dark mode on Windows
...
Fixes #886
2022-10-27 18:12:26 -05:00
Cameron Gutman
a6fccf93d1
Use a separate texture for rendering to avoid blending in the alignment padding
...
Fixes #885
2022-10-26 21:48:55 -05:00
Cameron Gutman
3dcab90752
Fix appdata for v4.3.0
2022-10-25 23:50:33 -05:00
Cameron Gutman
30a5f405f5
Enable HEVC RFI for the FFmpeg software decoder
2022-10-25 23:19:19 -05:00
Cameron Gutman
bad1c9628e
Prepare for v4.3.0
2022-10-25 23:11:12 -05:00
Cameron Gutman
1ab7bca43f
Update SDL in AppImage
2022-10-25 22:47:29 -05:00
Cameron Gutman
7d0a53773c
Rerun lupdate and lrelease
2022-10-25 22:45:03 -05:00
Cameron Gutman
789236ee8f
Merge remote-tracking branch 'origin/weblate'
2022-10-25 22:44:21 -05:00
weng weng
21cba0b080
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 100.0% (203 of 203 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2022-10-26 05:43:12 +02:00
Cameron Gutman
31eb0891e5
Update moonlight-common-c for improved audio FEC recovery
2022-10-25 22:42:12 -05:00
Cameron Gutman
a13f8e7937
Ensure delayed flushes complete during shutdown
2022-10-25 02:43:55 -05:00
Cameron Gutman
5bfe56472f
Fix build
2022-10-25 02:08:46 -05:00
Cameron Gutman
16a9ed682e
Use a single flush thread for ComputerManager
...
Some QSettings backends don't like concurrent writes and using a
single thread improves write batching behavior.
2022-10-25 02:07:16 -05:00
Cameron Gutman
59cae610d2
Clarify encoding resolution limit comment
2022-10-25 01:24:57 -05:00
Cameron Gutman
29ac7893d7
Don't enforce the NVENC H.264 resolution limit on Sunshine hosts
...
Closes #882
2022-10-25 01:18:10 -05:00
Cameron Gutman
c8aeca8ace
Add an environment variable opt-out for the gamepad quit combo
...
See #870
2022-10-25 00:27:40 -05:00
Cameron Gutman
3da505c4c6
Minor perf optimization suggested by Clazy
2022-10-25 00:26:03 -05:00
Cameron Gutman
06bc05b708
Rerun lupdate and lrelease
2022-10-25 00:14:22 -05:00
Cameron Gutman
a3dc9593c2
Merge remote-tracking branch 'origin/weblate'
2022-10-25 00:10:40 -05:00
Cameron Gutman
18a271a0ec
Update moonlight-common-c for improved audio FEC recovery
2022-10-25 00:10:29 -05:00
Cameron Gutman
cebd3bf751
Save hosts on a separate thread
...
QSettings on macOS Ventura performs horribly when saving a lot of values
(like several hosts or a host with a large app list). This change considerably
improves UI performance by moving the long operation off the main thread.
2022-10-25 00:07:07 -05:00
Cameron Gutman
cb04925c6e
Optimize locking in ComputerManager to reduce reader contention
2022-10-25 00:07:07 -05:00
Cameron Gutman
b7a340bd00
Improve locking in NvComputer class
2022-10-24 23:53:02 -05:00
Cameron Gutman
2a0f837120
Stop issuing further HTTP requests when quitting
2022-10-24 23:46:57 -05:00
Cameron Gutman
d00bdff495
Update SDL and FFmpeg for AppImage
2022-10-23 16:59:54 -05:00
Cameron Gutman
7e9c977b3d
Update moonlight-common-c
2022-10-23 16:55:52 -05:00
reloxx13
1629151528
Translated using Weblate (German)
...
Currently translated at 100.0% (203 of 203 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2022-10-21 20:05:49 +02:00
reloxx13
24295197bd
Translated using Weblate (German)
...
Currently translated at 98.0% (199 of 203 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2022-10-20 19:02:35 +02:00
Eric
807dd84daa
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 98.5% (200 of 203 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2022-10-18 13:05:01 +02:00
Cameron Gutman
17848c097c
Don't switch between GLX and EGL if EGL worked
2022-10-16 22:57:08 -05:00
Cameron Gutman
563b760d31
Update packages for recent versions of Ubuntu
2022-10-16 22:23:27 -05:00
Cameron Gutman
8465a27a97
Deprioritize VAAPI for Gallium and Nvidia drivers and work around RFI latency bug
2022-10-16 21:51:10 -05:00
Cameron Gutman
255cbd1e7e
Fix building with SDL 2.0.20 or earlier
2022-10-15 15:36:09 -05:00
Cameron Gutman
7717749b72
Reduce max queued frames to avoid exhausting the decoder buffer pool
2022-10-15 14:34:42 -05:00
Cameron Gutman
9e4337babf
Revert "Increase the number of decoder surfaces for DXVA2/D3D11VA"
...
This reverts commit 02c781b8f4 .
2022-10-15 14:32:12 -05:00
Cameron Gutman
6771877a84
Make scaleSourceToDestinationSurface() idempotent
...
Deviation between scaling done during window sizing and renderer
viewport configuration can lead to small errors that create visible
artifacts such as a single pixel pillarbox/letterbox on one side.
2022-10-15 13:12:18 -05:00
Cameron Gutman
a860bd8dd5
Enable HEVC RFI on Tegra
2022-10-14 23:41:09 -05:00
Cameron Gutman
704ce4ff0c
Add environment variable for overriding decoder capabilities
2022-10-14 23:39:49 -05:00
Cameron Gutman
21edcc8113
Add workaround for macOS fullscreen exit bug
2022-10-14 23:01:55 -05:00
Cameron Gutman
125738f13d
Cancel overlay update callbacks before destroying VTRenderer
2022-10-14 22:49:33 -05:00
Cameron Gutman
02c781b8f4
Increase the number of decoder surfaces for DXVA2/D3D11VA
...
We forgot to take into account frames buffered within Moonlight itself
2022-10-14 21:20:35 -05:00
Cameron Gutman
453fe6aea0
Ensure the target window size is always even
2022-10-14 21:09:32 -05:00
Cameron Gutman
e0fb7dfd14
Rework window creation, sizing, and fullscreen transition logic
...
- Fixes window position/size being lost when toggling full-screen
- Fixes initial window size not respecting stream aspect ratio
2022-10-14 20:24:12 -05:00
Cameron Gutman
c4012225c2
Rerun lupdate and lrelease
2022-10-14 19:27:04 -05:00
Cameron Gutman
1750243537
Merge remote-tracking branch 'origin/weblate'
2022-10-14 19:26:38 -05:00
Cameron Gutman
84fc5f3008
Use colorspace helper with VAAPI direct rendering
2022-10-14 19:23:51 -05:00
Cameron Gutman
8a224fbae4
Revert "Fix macOS build"
...
This reverts commit 0928d1fab2 .
2022-10-13 01:19:56 -05:00
Cameron Gutman
e6c4332445
Revert "Use Rec 2020 colorspace for WCG support even if HDR is off on the host"
...
Rec 2020 conversion causes colors to be blown out in SDR
This reverts commit 472e8ee92e .
2022-10-13 01:19:49 -05:00
Cameron Gutman
0928d1fab2
Fix macOS build
2022-10-13 01:11:04 -05:00
Cameron Gutman
40dd588bef
Use 10-bit format mask instead of hardcoding specific formats
2022-10-13 00:17:05 -05:00
Cameron Gutman
472e8ee92e
Use Rec 2020 colorspace for WCG support even if HDR is off on the host
2022-10-13 00:14:10 -05:00
Cameron Gutman
c55af7fff3
Add a decoder/renderer callback to specify the desired color range
2022-10-12 23:59:01 -05:00
Cameron Gutman
7a39daf179
Implement Rec 601 Full Range support in SDLRenderer
2022-10-12 23:52:29 -05:00
Cameron Gutman
8d087ba5b1
Allow localization of pairing error strings
2022-10-12 22:20:15 -05:00
Cameron Gutman
c7a30d8728
Allow a pairing attempt even if the PC is busy
...
Pairing while busy doesn't work with GFE but works with Sunshine
2022-10-12 22:15:58 -05:00
LedyBacer
1f678cafba
Translated using Weblate (Russian)
...
Currently translated at 100.0% (200 of 200 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2022-10-12 10:23:12 +02:00
Jen Kung-chih
579e0bc464
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (200 of 200 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2022-10-10 19:59:11 +02:00
Nikita Epifanov
7f36dc5aad
Translated using Weblate (Russian)
...
Currently translated at 97.0% (194 of 200 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2022-10-10 19:59:11 +02:00
Eric
a7c2026128
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 100.0% (200 of 200 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2022-10-10 19:59:11 +02:00
Sargon-Isa
7b0d67ebbe
Translated using Weblate (German)
...
Currently translated at 100.0% (200 of 200 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2022-10-10 19:59:10 +02:00
Cameron Gutman
63f0910eac
Update AppImage to libva 2.16.0
2022-10-07 22:22:13 -05:00
Cameron Gutman
b16cf9fcc5
Update moonlight-common-c with speculative RFI support
2022-10-07 22:21:16 -05:00
Cameron Gutman
5501d7bc6b
Include opt-out variable in VAAPI avoidance log output
2022-10-05 18:50:53 -05:00
Cameron Gutman
413ef42a34
Enable HEVC RFI for CUDA, VAAPI, and VDPAU decoders
2022-10-05 18:47:43 -05:00
Cameron Gutman
a1694ab951
Use nvidia-vaapi-driver on Wayland systems if available
2022-10-05 18:44:11 -05:00
Cameron Gutman
fbbbd5e0b8
Use new LiRequestIdrFrame() API
2022-10-05 00:53:31 -05:00
Cameron Gutman
f8c7e2ee41
Enable HEVC RFI for VideoToolbox
2022-10-05 00:25:59 -05:00
Cameron Gutman
2a4af0bc2c
Use colorspace helpers for DRM EGL export
2022-10-05 00:20:33 -05:00
Cameron Gutman
d24db13e9d
Update SDL_GameControllerDB
2022-10-05 00:00:39 -05:00
Cameron Gutman
bc68aad67b
Print the frame number if decoding fails
2022-10-04 23:38:54 -05:00
Cameron Gutman
9e8a4cab7b
Enable HEVC RFI for DXVA2 and D3D11VA
2022-10-04 22:56:21 -05:00
Cameron Gutman
3679964cf8
Rerun lupdate and lrelease
2022-10-04 22:06:57 -05:00
Cameron Gutman
225ec1a87f
Merge remote-tracking branch 'origin/weblate'
2022-10-04 22:05:48 -05:00
Cameron Gutman
071c76c06a
Add error text for ML_ERROR_FRAME_CONVERSION
2022-10-04 22:05:18 -05:00
Cameron Gutman
d77a255721
Update moonlight-common-c with GFE 3.26 and HEVC RFI fixes
2022-10-04 22:03:27 -05:00
Cameron Gutman
26ee1aee25
Fix protected content error on GFE 3.22+
2022-10-04 22:02:44 -05:00
Jen Kung-chih
b047395938
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (198 of 198 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2022-09-29 15:16:28 +02:00
Cameron Gutman
483a601867
Display SDR/HDR status in performance overlay
2022-09-28 17:44:22 -05:00
bruh
c4bc2f6adf
Translated using Weblate (Vietnamese)
...
Currently translated at 100.0% (198 of 198 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/vi/
2022-09-25 17:18:44 +02:00
Cameron Gutman
439e8fe33f
Constify frame colorspace helper functions
2022-09-24 18:37:51 -05:00
Cameron Gutman
99885f5b4b
Centralize colorspace and color range handling
2022-09-24 12:28:23 -05:00
Cameron Gutman
78b522ec1d
Fix large frame header size for GFE 3.26
2022-09-22 23:48:41 -05:00
Jorys Paulin
dbfa5a9358
Translated using Weblate (French)
...
Currently translated at 100.0% (198 of 198 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-09-14 15:20:55 +02:00
Howard Wu
3910b3862a
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 100.0% (198 of 198 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2022-09-13 07:18:54 +02:00
Cameron Gutman
3b8e3b7d5c
Prepare for v4.2.1
2022-09-12 00:12:35 -05:00
Cameron Gutman
6129000dde
Rerun lupdate and lrelease
2022-09-12 00:08:31 -05:00
Cameron Gutman
65b274d695
Merge remote-tracking branch 'origin/weblate'
2022-09-12 00:07:42 -05:00
reloxx13
a13dd0076b
Translated using Weblate (German)
...
Currently translated at 100.0% (198 of 198 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2022-09-12 06:41:15 +02:00
Cameron Gutman
cc026c995c
Fix mishandling of IDR frames with a SEI or AUD NAL
...
Fixes #865
2022-09-11 23:36:20 -05:00
Cameron Gutman
81cfacaa3d
Add fallback logic when the host doesn't send valid colorspace data
2022-09-11 23:13:10 -05:00
Cameron Gutman
fabebc05d2
Prepare for v4.2.0
2022-09-10 12:19:04 -05:00
Cameron Gutman
07a97bab03
Rerun lupdate and lrelease
2022-09-10 12:06:22 -05:00
Cameron Gutman
69ac810c82
Merge remote-tracking branch 'origin/weblate'
2022-09-10 12:05:24 -05:00
Daniel Saburi
3f4609dc6e
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 16.1% (32 of 198 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt_BR/
2022-09-09 04:16:43 +02:00
Daniel Saburi
1ddb529d26
Translated using Weblate (Portuguese)
...
Currently translated at 100.0% (198 of 198 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt/
2022-09-09 04:16:42 +02:00
Cameron Gutman
ab6b88073c
Fix build with _FILE_OFFSET_BITS=64
2022-09-05 22:04:24 -05:00
Cameron Gutman
ad3ed97472
Fix handling of 3 byte Annex B start sequences
2022-09-05 17:56:42 -05:00
Cameron Gutman
07e902fe95
Fix build with open() defined to open64()
2022-09-04 23:45:18 -05:00
Cameron Gutman
eb781ce689
Use __FUNCTION__ macro instead of hardcoding
2022-09-03 18:09:01 -05:00
Cameron Gutman
555a65c8ea
Add open64() hook for _FILE_OFFSET_BITS=64
2022-09-03 18:05:03 -05:00
Cameron Gutman
58429f4172
Fix handling of the optional mode argument in our open() hook
2022-09-03 17:52:54 -05:00
sanhoe
e2692a0abd
Translated using Weblate (Korean)
...
Currently translated at 100.0% (198 of 198 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2022-09-03 00:21:34 +02:00
Brandon Goldberg
d218c43edf
Translated using Weblate (Spanish)
...
Currently translated at 97.4% (193 of 198 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2022-09-03 00:21:34 +02:00
Cameron Gutman
fae9813127
Rebuild libraries built with CMake to get working PDBs and better optimizations
...
Additionally, disable WGI to work around an SDL bug
https://github.com/cgutman/moonlight-deps/commit/1810c6fba8b2377791e68d8829ee4c9a796788af
2022-08-28 20:34:44 -05:00
Cameron Gutman
adc56d4ee5
Rerun lupdate and lrelease
2022-08-28 20:22:39 -05:00
Cameron Gutman
f982e33fab
Merge remote-tracking branch 'origin/weblate'
2022-08-28 20:20:53 -05:00
Cameron Gutman
9ab4479fcf
Fix excessive flickering when switching between full-screen and windowed on Windows
2022-08-28 20:10:26 -05:00
Cameron Gutman
3e330b7929
Attach to the parent console to print list output on Win32
2022-08-27 14:54:45 -05:00
Cameron Gutman
ecddada150
Improve verbose log suppression
2022-08-25 23:02:32 -05:00
Cameron Gutman
0c828cbb37
Suppress non-critical log output while running the list command
2022-08-25 22:45:42 -05:00
Cameron Gutman
84a32f8c16
Minor cleanup of new list code
2022-08-25 22:39:04 -05:00
Anselm Busse
4ee36fd405
Avoid GUI display for App listing
2022-08-25 22:18:05 -05:00
Anselm Busse
0802609fd8
Correcting for PR comments
2022-08-25 22:18:05 -05:00
Anselm Busse
de88176995
Add a 'list' option for the CLI
...
This commit addresses Issue #448 by adding a command line option that allows the listing of all the Apps reported by the remote host as a CSV.
2022-08-25 22:18:00 -05:00
Cameron Gutman
aca82f400a
Never use fewer than 480 samples to avoid causing issues on PulseAudio systems
...
Fixes #830
Fixes #858
2022-08-25 21:27:05 -05:00
Brandon Goldberg
54bb6fe527
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2022-08-25 02:17:55 +02:00
Cameron Gutman
c1f663cec1
Add missing files from previous commit
2022-08-24 17:31:22 -05:00
Cameron Gutman
aaf59c2d01
Add CLI pairing support
2022-08-24 00:22:02 -05:00
Cameron Gutman
692942e5be
Move PIN generation into ComputerManager to be shared with CLI pairing
2022-08-24 00:21:25 -05:00
Cameron Gutman
f4acd629a1
Save hosts immediately after pairing concludes to ensure the server cert is persisted
2022-08-24 00:20:22 -05:00
Cameron Gutman
0ff8a44ec3
Allow 10-bit in DXVA2 as a fallback
2022-08-22 00:23:07 -05:00
Cameron Gutman
c6d8f6e618
Allow D3D11VA to be disabled via environment variable
2022-08-22 00:19:46 -05:00
Cameron Gutman
1baa23cc43
Update SDL to 84004d1 for AppImage
2022-08-21 20:58:50 -05:00
Cameron Gutman
3be696e6bb
Update SDL to 84004d1
2022-08-21 20:55:38 -05:00
Cameron Gutman
3cfcb01603
Add simple script to help updating libs
2022-08-21 20:55:25 -05:00
Cameron Gutman
d39a29759c
Don't draw with test-only renderers
2022-08-21 18:38:09 -05:00
Cameron Gutman
bf4332b9e7
Prefer D3D11VA in non-FSE modes for improved performance
2022-08-21 17:50:56 -05:00
Cameron Gutman
feaae7b684
Update moonlight-common-c to improve control stream failure diagnostics
2022-08-21 15:10:49 -05:00
Cameron Gutman
be7852dfc0
Remove desktop resolution in favor of native (unscaled) resolution
...
Seeing 2 "native" resolutions for a single high DPI display is confusing.
If someone wants a lower resolution aspect-ratio match of a display, they
can use a custom resolution.
2022-08-16 01:22:26 -05:00
Cameron Gutman
b0804ce048
Fix native resolution detection on high DPI wayland systems
2022-08-16 00:25:57 -05:00
Cameron Gutman
aa7d5fa924
Don't use swap interval 1 by default on Wayland systems
2022-08-14 13:09:31 -05:00
Sargon-Isa
b4cab12e9d
Translated using Weblate (German)
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2022-08-11 19:15:27 +02:00
Cameron Gutman
133dda2de0
Update SDL_GameControllerDB
2022-08-10 19:35:58 -05:00
Cameron Gutman
ef5605ae39
Update FFmpeg to 5.1
2022-08-10 00:14:53 -05:00
Cameron Gutman
9b29b2702e
Update VCRedist and add a script to update it in the future
2022-08-09 20:09:12 -05:00
Jorys Paulin
abafa270e5
Translated using Weblate (French)
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-08-06 14:19:54 +02:00
Cameron Gutman
15852ccf81
Update dependencies
...
SDL -> 602b7dd0f4
OpenSSL -> 1.1.1q
SDL_ttf -> 2.20.0
2022-08-02 00:38:33 -05:00
Kirill Korolev
a427ecd029
Translated using Weblate (Russian)
...
Currently translated at 98.9% (190 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2022-07-22 18:18:21 +02:00
Wen-haur Chiu
77228dcb2c
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2022-07-21 14:19:41 +02:00
Cameron Gutman
3948cfe495
Update libva to 2.15 in AppImage
2022-07-02 13:05:47 -05:00
Cameron Gutman
36218b54f8
Don't hardcode /dev/dri/card0 and /dev/dri/renderD128
2022-06-30 19:25:33 -05:00
Cameron Gutman
be2f4433db
Avoid hardcoding VIDEO_FORMAT_H265_MAIN10 for HDR/10-bit color
2022-06-26 16:22:05 -05:00
Artur Szulc
dd5d36cf07
Translated using Weblate (Polish)
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pl/
2022-06-20 23:14:50 +02:00
Adam Lantos
685136d98f
Make drmDropMaster() more reliable by checking for DRM master fds.
...
This should fix the majority of EACCES permission denied errors
when attempting to drop the DRM master.
2022-06-12 12:29:13 -07:00
Mattia Rombi
852937421e
Translated using Weblate (Italian)
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-06-07 11:15:33 +02:00
Jorys Paulin
a5389b7be5
Translated using Weblate (French)
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-05-31 10:15:58 +02:00
Cameron Gutman
1b96b18bc0
Fix handling of colorspace changes when using CUDA+SDL
2022-05-28 22:55:55 -05:00
Cameron Gutman
e9edad6f8c
Fix surface leak if SDLVideo_CreateOverlay() fails
2022-05-28 22:48:49 -05:00
Cameron Gutman
f8a6012c3a
Improve overlay format handling
2022-05-28 22:48:23 -05:00
Cameron Gutman
e103f6c9b6
Avoid holding the overlay lock during vaPutSurface
2022-05-28 22:28:17 -05:00
Cameron Gutman
9daf7b5a36
Fix modesetting for non-EGL HEVC streams
2022-05-28 21:42:27 -05:00
Mattia Rombi
d6142e1af0
Translated using Weblate (Italian)
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-05-28 12:14:50 +02:00
Jorys Paulin
b0491210ff
Translated using Weblate (French)
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-05-28 12:14:50 +02:00
Mattia Rombi
91d8550290
Translated using Weblate (Italian)
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-05-26 19:36:07 +02:00
sanhoe
dfaaa7d72a
Translated using Weblate (Korean)
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2022-05-26 19:15:29 +02:00
Dominik Chrástecký
5174a4f58a
Translated using Weblate (Czech)
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/cs/
2022-05-25 14:20:23 +02:00
Cameron Gutman
b9c73df488
Draw the black background even for the KMSDRM backend to fix modesetting
2022-05-24 19:41:37 -05:00
Cameron Gutman
f99f1f6441
Disable EGL renderer on RPi due to very poor performance
2022-05-23 23:05:07 -05:00
Cameron Gutman
1ec1f5d3be
Switch to D3D11VA by default on Windows ARM64
...
It performs much better at 4K on Surface Pro X
2022-05-22 22:29:18 -05:00
Cameron Gutman
713db06a05
Prepare for v4.1.0 release
2022-05-22 19:56:32 -05:00
Cameron Gutman
a0adcbd90b
Update SDL_GameControllerDB
2022-05-22 19:08:18 -05:00
Cameron Gutman
b94776421c
Rerun lupdate and lrelease
2022-05-22 19:03:55 -05:00
Thijs Lumeij
79c1043063
Translated using Weblate (Dutch)
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2022-05-23 02:02:14 +02:00
Cameron Gutman
cfabae17c0
Rerun lupdate and lrelease
2022-05-22 19:01:18 -05:00
Cameron Gutman
71a1d25e90
Merge remote-tracking branch 'origin/weblate'
2022-05-22 18:59:38 -05:00
Cameron Gutman
c2d7b835fb
Try moving session.h prior to vaapi.h
2022-05-21 16:58:28 -05:00
Cameron Gutman
f72888ce6f
Attempt to fix build error with older Qt headers
2022-05-21 16:52:04 -05:00
Wen-haur Chiu
30f474d253
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2022-05-21 14:16:30 +02:00
Cameron Gutman
216f274a92
Fix UAF in SLVideo overlay update
2022-05-21 00:30:07 -05:00
Cameron Gutman
5ea79efe4b
Work around broken overlay state restoration in Qt GUI
2022-05-21 00:20:36 -05:00
Cameron Gutman
197c1ba21b
Add support for the status overlay on Steam Link
2022-05-21 00:10:49 -05:00
Cameron Gutman
95c4a24d99
Destroy subpictures before the associated image
2022-05-20 21:46:40 -05:00
Cameron Gutman
f5f23a7c22
Implement overlay support for the VAAPI direct renderer
2022-05-20 21:40:37 -05:00
Cameron Gutman
c469576460
Update SDL and FFmpeg for AppImage
2022-05-20 17:45:35 -05:00
Cameron Gutman
0001bb0e4c
Default to borderless windowed mode on Wayland systems
2022-05-19 19:22:01 -05:00
Cameron Gutman
56f184393f
Allow the cursor lock toggle to work in full-screen mode
...
Fixes #793
2022-05-19 19:14:55 -05:00
Cameron Gutman
85777e85fa
Use newer AppVeyor image for macOS builds
2022-05-18 00:54:21 -05:00
Cameron Gutman
c750ec3cc7
Add workaround for macOS scrolling acceleration
...
See #778
2022-05-18 00:24:58 -05:00
Cameron Gutman
c75b781d3f
Use SDL_WINDOWEVENT_DISPLAY_CHANGED on SDL 2.0.18+
2022-05-17 17:13:07 -05:00
Cameron Gutman
8aa42ff1d9
Reset the EGL renderer when specialization fails
2022-05-17 17:10:40 -05:00
Cameron Gutman
63a5bc5e12
Only force pacing in true full-screen mode to be consistent with DXVA2
2022-05-15 13:38:58 -05:00
Cameron Gutman
e0b7b6dc3d
Fix DXGI_FEATURE_PRESENT_ALLOW_TEARING feature check
2022-05-11 22:48:15 -05:00
Cameron Gutman
3d7ecf98c2
Fix HEVC Main10 support check on macOS GPUFamily1 GPUs
2022-05-11 22:00:34 -05:00
Cameron Gutman
ad5581c620
Use DWM MMCSS for D3D11VA like DXVA2 does
2022-05-09 23:52:13 -05:00
Cameron Gutman
69af991772
Improve DXVA2 performance in borderless windowed on AMD hardware
2022-05-09 22:55:58 -05:00
Cameron Gutman
2bb2745f91
Enhance frame pacing logic for HDR renderers
2022-05-07 16:21:17 -05:00
Cameron Gutman
5f682bb45f
Revert addition of D3DCREATE_NOWINDOWCHANGES
...
This flag breaks Alt+Tab in full-screen exclusive mode
2022-05-07 16:21:04 -05:00
Cameron Gutman
48bcb6b9a6
Rerun lupdate and lrelease
2022-05-07 14:32:34 -05:00
Cameron Gutman
092c0a7392
Integrate Czech and Polish translations
2022-05-07 14:32:07 -05:00
Cameron Gutman
4e8618c512
Merge remote-tracking branch 'origin/weblate'
2022-05-07 14:19:06 -05:00
Cameron Gutman
c51a69c0dc
Update SDL to 8cd908e
2022-05-07 14:18:39 -05:00
Cameron Gutman
2480849f39
Clean up DXGI adapter enumeration code
2022-05-02 19:05:00 -05:00
DankXylese
6bfe40607d
Translated using Weblate (Ukrainian)
...
Currently translated at 27.4% (53 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/uk/
2022-04-28 22:13:27 +02:00
Cameron Gutman
a1c350a537
Fix WARP device leak
2022-04-26 23:29:04 -05:00
Cameron Gutman
f732b1978e
Require a test frame with D3D11VA
2022-04-26 23:04:31 -05:00
Cameron Gutman
d3a542bac4
Try all available GPUs in D3D11VA decoder
2022-04-26 22:49:46 -05:00
Cameron Gutman
b12724db02
Reduce log spam when choosing a resolution
2022-04-24 17:11:10 -05:00
Cameron Gutman
f8f5e8e869
Don't discard all excess frames before rendering
...
This prevents the render queue's pacing logic from working and
interferes with renderers that take a full v-sync period between
their waitToRender() and renderFrame() callbacks.
2022-04-24 17:04:32 -05:00
Cameron Gutman
0733f06103
Fix saving keep awake value
...
Fixes #781
2022-04-24 16:49:36 -05:00
Cameron Gutman
6fdaa6ee8a
Avoid modesetting if the display didn't change
2022-04-24 16:48:21 -05:00
Cameron Gutman
f10b547a49
Partially revert "Rework window management to fix issues restoring window state between windowed and full-screen"
...
This exposes all sorts of issues with full-screen transitions on Windows and macOS:
- Loss of proper window decorations when transitioning from full-screen to windowed on Windows
- Improper sizing when transitioning from true full-screen to windowed on macOS
This reverts commit 38396b2691 .
2022-04-24 16:40:19 -05:00
Cameron Gutman
38396b2691
Rework window management to fix issues restoring window state between windowed and full-screen
2022-04-24 16:22:17 -05:00
Cameron Gutman
220f50ebe4
Revert "Allow renderers to apply size and display changes seamlessly"
...
This reverts commit c989133d27 .
2022-04-24 16:12:12 -05:00
Cameron Gutman
c989133d27
Allow renderers to apply size and display changes seamlessly
2022-04-24 15:42:08 -05:00
Cameron Gutman
6c339551eb
Allow resolution changes on all platforms
...
Take aspect ratio into account when making the choice too.
2022-04-21 23:57:17 -05:00
Cameron Gutman
ef23a80b16
Fix EGL build when using EGL 1.4 or earlier headers
2022-04-21 21:13:39 -05:00
Cameron Gutman
a521093731
Update Visual C++ Runtime installer
2022-04-17 00:04:03 -05:00
Cameron Gutman
747d3eedf1
Cleanup D3D11VA renderer by removing unnecessary codepaths
...
Waitable swapchains seem to be worse than our existing DXVsyncSource for synchronizing with VBlank.
Full-screen exclusive mode isn't beneficial vs Independent Flip on modern Win10/Win11 systems.
2022-04-15 23:26:32 -05:00
Cameron Gutman
fd563726f0
Fix blocking presents in borderless windowed flip modes
2022-04-15 23:21:52 -05:00
Cameron Gutman
62136a1a96
Increase buffer count to prevent starvation on AMD GPUs
2022-04-14 23:21:32 -05:00
Cameron Gutman
cf16c31d38
Improve performance and latency of D3D11VA renderer
2022-04-14 22:46:13 -05:00
Cameron Gutman
0f5d4aa72f
Enhance EGLRenderer's waitForRender() implementation
2022-04-10 20:20:44 -05:00
Cameron Gutman
d8dbe77427
Tiny EGL code cleanup
2022-04-10 19:35:29 -05:00
Cameron Gutman
0e5670d50d
Don't compare StackView items by localized name
...
Fixes #767
2022-04-10 15:42:50 -05:00
Cameron Gutman
22924a1e92
Reload the FPS and window mode comboboxes after changing language
...
Fixes #765
2022-04-10 13:17:42 -05:00
Cameron Gutman
e3a7b54f90
Use EGL fences to reduce video latency
2022-04-08 19:28:22 -05:00
Cameron Gutman
81d5e7f014
Wait for the VDPAU output surface to be idle in waitToRender()
2022-04-07 22:16:52 -05:00
Cameron Gutman
9790c218dc
Wait on the display link callback before rendering to reduce latency
2022-04-07 22:08:43 -05:00
Cameron Gutman
6d3d51553b
Wait on our D3D11 swapchain before rendering to reduce latency
2022-04-07 21:46:48 -05:00
Cameron Gutman
474591c6a5
Use a separate callback to indicate EOS instead of renderFrame()
2022-04-07 21:30:20 -05:00
Cameron Gutman
5de0dc2713
Disable the decoder selection options when HDR is enabled
2022-04-05 20:09:09 -05:00
Cameron Gutman
57a34a7abb
Update README.md
2022-04-05 19:56:20 -05:00
Cameron Gutman
54517bda1b
Switch back to upstream SDL
2022-04-05 00:59:58 -05:00
Cameron Gutman
4291e15b60
Use NDC helpers in D3D11VA renderer
2022-04-05 00:57:14 -05:00
Cameron Gutman
940ae6406b
Add helper functions to perform NDC transformations
2022-04-05 00:50:04 -05:00
Cameron Gutman
6a0cf4bfd3
Fix some #if -> #ifdefs
2022-04-05 00:26:13 -05:00
Cameron Gutman
fee6f75223
Fix VAAPIRenderer build error with neither HAVE_EGL nor HAVE_DRM defined
2022-04-05 00:24:00 -05:00
Cameron Gutman
8c93b2d54c
Fix VAAPIRenderer build error with HAVE_DRM but not HAVE_EGL
2022-04-04 19:40:31 -05:00
Artur Szulc
dbbb1bd8a1
Translated using Weblate (Polish)
...
Currently translated at 100.0% (193 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pl/
2022-04-04 23:12:28 +02:00
Dominik Chrástecký
5c838b2fc5
Translated using Weblate (Czech)
...
Currently translated at 100.0% (193 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/cs/
2022-04-04 23:12:27 +02:00
Jorys Paulin
3a094d4ba8
Translated using Weblate (French)
...
Currently translated at 100.0% (193 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-04-04 23:12:26 +02:00
Artur S
5d11c1ea6a
Added translation using Weblate (Polish)
2022-04-03 20:52:00 +02:00
Dominik Chrástecký
a7e2e15eac
Added translation using Weblate (Czech)
2022-04-03 17:11:26 +02:00
Jorys Paulin
585a0ca1f4
Translated using Weblate (French)
...
Currently translated at 97.4% (188 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-04-03 09:12:06 +02:00
Cameron Gutman
09ed82db65
Fix build with HAVE_MMAL
2022-04-02 16:16:40 -05:00
Cameron Gutman
a56cb0e88a
Don't waste time retrying the same renderer again
2022-04-02 16:14:04 -05:00
Cameron Gutman
9acf5ff0ef
Update workaround to prevent deadlock with h264_mmal
2022-04-02 16:06:39 -05:00
Cameron Gutman
64a7790aed
Patch SDL to work around GLX crash
2022-04-02 15:50:32 -05:00
Cameron Gutman
9a5134ffcf
Use QString not QByteArray for string equality
2022-04-02 15:49:07 -05:00
Cameron Gutman
1d2c4d0843
Prepare for v4.0.0
2022-04-01 19:18:51 -05:00
Cameron Gutman
efad34be62
Set SDL_MOUSE_AUTO_CAPTURE=0 since we manage mouse capture ourselves
2022-03-31 23:54:58 -05:00
Cameron Gutman
52761ade87
Update SDL_ttf to 81f9e9b
2022-03-31 23:30:59 -05:00
Cameron Gutman
e6b816e776
Update SDL in AppImage
2022-03-30 23:31:01 -05:00
Cameron Gutman
6d3bcba5d0
Update SDL, SDL_ttf, and FreeType
...
SDL -> 2c04df8
SDL_ttf -> 80d909 (Windows)
FreeType -> 3f83da (Windows)
2022-03-30 23:27:40 -05:00
Cameron Gutman
2e7ffa606b
Fix missing DLL in ARM64 builds
2022-03-30 22:43:31 -05:00
Cameron Gutman
055cae90b8
Only apply the AMD color range workaround to new drivers
...
Applying it to older drivers introduces the very same issues it's meant to fix
2022-03-30 22:43:08 -05:00
Cameron Gutman
23acf92803
Update SDL_GameControllerDB
2022-03-30 22:07:33 -05:00
Cameron Gutman
91ee7d76eb
Rerun lupdate and lrelease
2022-03-30 22:07:11 -05:00
Cameron Gutman
570888e2b8
Merge remote-tracking branch 'origin/weblate'
2022-03-30 22:06:02 -05:00
sanhoe
282f27f0c8
Translated using Weblate (Korean)
...
Currently translated at 100.0% (193 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2022-03-30 18:10:36 +02:00
Cameron Gutman
98376ade45
Update SDL to cbdb67b
2022-03-29 22:39:09 -05:00
Cameron Gutman
9682968b55
Fix FFmpeg URL for AppImage
2022-03-29 21:34:34 -05:00
Cameron Gutman
877cb5f1b0
Update SDL2, SDL_ttf, and FFmpeg in AppImage build
2022-03-29 21:03:35 -05:00
Cameron Gutman
6972573a6e
Add pointer lock key combo
...
Fixes #737
2022-03-29 18:26:09 -05:00
Cameron Gutman
742f1b1283
Prefer hevc_nvv4l2 over hevc_nvmpi
2022-03-26 22:54:54 -05:00
The Great Wizard Azkali
0b127a2f3b
Add support for h264_nvv4l2 and hevc_nvv4l2 ( #745 )
...
* Add support for h264_nvv4l2
A new implementation of nvv4l2 decoder has been made by @CTCaer and will be released in thr next switchroot (Linux for Nintendo Switch) update. This implementation of ffmpeg can also be used by other Jetson boards. A repository will be soon hosted so Jetson users can install it.
Prior to the new implementation distribution, we add it to the project who currently use nvmpi implementation.
* Add support for hevc_nvv4l2
Following previous PR, add hevc support as well.
2022-03-26 22:02:00 -05:00
Wen-haur Chiu
a6057835a8
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (193 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2022-03-25 18:11:42 +01:00
CorteX
c32794477e
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 100.0% (193 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2022-03-23 06:58:35 +01:00
reloxx13
999ac60bda
Translated using Weblate (German)
...
Currently translated at 100.0% (193 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2022-03-21 09:59:13 +01:00
bruh
bca4b832a8
Translated using Weblate (Vietnamese)
...
Currently translated at 100.0% (193 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/vi/
2022-03-19 22:58:21 +01:00
Cameron Gutman
2fc1dda232
Partially revert e64b15d and b85d5b8
...
These changes cause excessive window recreation using the Flatpak on Nvidia with Wayland
2022-03-19 14:50:38 -05:00
Cameron Gutman
99495cff90
Add logging for cases where color range/encoding cannot be set
2022-03-19 13:12:41 -05:00
Caio Gabriel
795962a4ba
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 7.7% (15 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt_BR/
2022-03-18 22:29:44 +01:00
Caio Gabriel
7bde9f447a
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 7.7% (15 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt_BR/
2022-03-18 20:05:48 +01:00
Cameron Gutman
b45c3e3c7f
Tweak wording on the keep awake option
2022-03-16 21:59:06 -05:00
Cameron Gutman
ce2a01fc59
Allow the screensaver toggle to work even if running on an embedded platform
2022-03-16 21:57:03 -05:00
Cameron Gutman
edeea65c3e
Rerun lupdate and lrelease
2022-03-16 21:51:17 -05:00
Cameron Gutman
6e8ee94b91
Merge remote-tracking branch 'origin/weblate'
2022-03-16 21:49:44 -05:00
Cameron Gutman
97d8274911
Add option to allow PC to sleep while streaming
2022-03-16 21:48:56 -05:00
Cameron Gutman
73d84dc13f
Update SDL and OpenSSL prebuilts
2022-03-15 22:30:55 -05:00
Cameron Gutman
f32501d498
Update moonlight-common-c
2022-03-15 21:22:44 -05:00
Cameron Gutman
9c289c3fe9
Update SDL_GameControllerDB
2022-03-15 21:22:21 -05:00
Cameron Gutman
2a610584ee
Fix handling of line continuations in FFmpeg logs (for real this time)
2022-03-11 19:15:36 -06:00
sanhoe
8e06421567
Translated using Weblate (Korean)
...
Currently translated at 100.0% (191 of 191 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2022-03-10 18:59:01 +01:00
Wen-haur Chiu
57dc3725f5
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (191 of 191 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2022-03-09 15:58:49 +01:00
Cameron Gutman
d6ef8945f5
Replace Deviare In-Proc with Microsoft Detours
2022-03-08 20:58:40 -06:00
Cameron Gutman
e078a8b7b6
Don't recreate the decoder while the window is minimized
...
Fixes #726
2022-03-06 15:21:43 -06:00
Cameron Gutman
a6395b9025
Fix short UI hang when manually stopping the stream after losing connection with the host
2022-03-06 13:11:36 -06:00
Cameron Gutman
6c0983d77c
Reset the audio device if it enters a failed state
...
Fixes #734
2022-03-05 16:50:06 -06:00
Cameron Gutman
4ae39f2bd5
Properly synchronize rumble with gamepad removal
2022-03-05 13:32:38 -06:00
bruh
71fc701809
Translated using Weblate (Vietnamese)
...
Currently translated at 100.0% (191 of 191 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/vi/
2022-03-02 11:57:09 +01:00
Aurora Robb Kristiansen
d418921e4b
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 73.2% (140 of 191 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nb_NO/
2022-02-28 11:55:22 +01:00
Cameron Gutman
4b83b022d3
Remove unnecessary assert
2022-02-25 22:47:20 -06:00
Cameron Gutman
8b13e5b47e
Update AppImage to libva 2.14
2022-02-25 22:46:52 -06:00
Benjamín Bustos
0bfd565bda
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (191 of 191 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2022-02-23 16:56:13 +01:00
Emanuele Conti
2224a558ee
Translated using Weblate (Italian)
...
Currently translated at 100.0% (191 of 191 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-02-22 15:56:43 +01:00
Cameron Gutman
93c02fb43a
Print GPU info in D3D11VA renderer
2022-02-20 22:10:18 -06:00
Cameron Gutman
93ee51cabb
Integrate new languages from Weblate
2022-02-20 14:15:08 -06:00
Cameron Gutman
cd6ba554a4
Merge remote-tracking branch 'origin/weblate'
2022-02-20 13:44:11 -06:00
Cameron Gutman
89aa2be358
Rerun lupdate and lrelease
2022-02-20 13:41:48 -06:00
Cameron Gutman
da261246b9
Change HDR to be a separate option like other clients
2022-02-19 11:21:06 -06:00
Cameron Gutman
4d3e09f4a0
Raise minimum custom resolution to 256x256
2022-02-19 10:47:25 -06:00
Cameron Gutman
9add6b3696
Add DXVA2 quirk for AMD GPUs to fix color range on the latest drivers
2022-02-17 00:35:33 -06:00
Cameron Gutman
ef037e18d0
Add colorspace and color range override options
2022-02-17 00:26:56 -06:00
Cameron Gutman
36db791516
Refactor D3D11 shaders to reduce duplicated code
2022-02-16 19:38:18 -06:00
Emanuele Conti
25d2ea5e94
Translated using Weblate (Italian)
...
Currently translated at 100.0% (189 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-02-16 13:57:22 +01:00
Jorys Paulin
34f2d18f27
Translated using Weblate (French)
...
Currently translated at 100.0% (189 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-02-16 13:57:21 +01:00
Aurora Robb Kristiansen
4935c846aa
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 73.0% (138 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nb_NO/
2022-02-14 01:57:01 +01:00
Cameron Gutman
b1f980c216
Fix handling of line continuations in FFmpeg logs
2022-02-13 16:06:04 -06:00
Cameron Gutman
738f64c903
Use FP32 for position and texcoords
...
We need that extra precision for sampling large textures
2022-02-13 13:41:39 -06:00
Emanuele Conti
7235663447
Translated using Weblate (Italian)
...
Currently translated at 46.0% (87 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-02-11 11:55:30 +01:00
Emanuele Conti
9d78c416f7
Translated using Weblate (Italian)
...
Currently translated at 44.9% (85 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-02-10 10:57:51 +01:00
Cameron Gutman
9a64c026ea
Use optimized pixel shaders for the normal SDR and HDR colorspaces
2022-02-09 20:46:02 -06:00
Cameron Gutman
be2af1d17a
Add environment variables to configure DXVA2 and D3D11VA options
2022-02-08 22:27:27 -06:00
Cameron Gutman
b21131a466
Use FP16 in the D3D11 shaders
2022-02-08 21:43:25 -06:00
Emanuele Conti
41c5126472
Translated using Weblate (Italian)
...
Currently translated at 39.6% (75 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-02-08 18:54:36 +01:00
Cameron Gutman
b96cb1abaf
Remove per-app HDR support check
...
It doesn't seem to make a difference anymore whether it's supported or not.
GFE seems happy to enter HDR mode anyway.
2022-02-07 20:02:19 -06:00
Emanuele Conti
20143606e2
Added translation using Weblate (Italian)
2022-02-07 09:27:18 +01:00
Cameron Gutman
1d79bcc657
Disable waitable swapchains in full-screen mode
2022-02-06 00:28:59 -06:00
Cameron Gutman
e8b4494fc3
Add an extra buffer for DirectFlip
2022-02-05 23:22:07 -06:00
Cameron Gutman
2518208c5c
Don't set fullScreenDesc fields to prevent entering "proxy" full-screen mode
2022-02-05 19:32:05 -06:00
Cameron Gutman
918fea7d4b
Precompute the aspect ratio stretch to avoid having to change viewports twice each frame
2022-02-05 15:44:37 -06:00
Cameron Gutman
4dc07bf63f
Don't render the alignment padding area
2022-02-05 15:23:29 -06:00
Cameron Gutman
04a0aca221
Create SRVs for all textures in the pool during initialization
2022-02-05 14:49:08 -06:00
Cameron Gutman
1942e72474
Only bind the constant buffer once
2022-02-05 14:15:35 -06:00
Cameron Gutman
f256407789
Implement D3D11VA video rendering
2022-02-04 21:51:34 -06:00
Cameron Gutman
67612f607e
WIP: D3D11VA support
...
Overlays work, but drawing the actual video is unimplemented
2022-02-03 19:45:07 -06:00
Wh1t3st4r
7274c42126
Translated using Weblate (Portuguese)
...
Currently translated at 100.0% (189 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt/
2022-02-01 16:52:52 +01:00
Wh1t3st4r
e288402e88
Added translation using Weblate (Portuguese (Brazil))
2022-01-31 16:08:53 +01:00
Cameron Gutman
76bd4a1c7b
Don't set the HDR metadata blob if we don't have one
2022-01-30 22:57:53 -06:00
Cameron Gutman
13dbad6f35
Fix build with old libdrm headers
2022-01-30 22:56:22 -06:00
Cameron Gutman
cf089fdfe9
Add support for HDR with VAAPI using DRM frontend renderer
2022-01-29 18:16:39 -06:00
Cameron Gutman
9755e31fa2
Refactor VAAPI surface export check into separate function
2022-01-29 17:45:36 -06:00
Cameron Gutman
3fcf31d009
Improve robustness of EGL retry logic for 10-bit color
2022-01-29 01:12:38 -06:00
Cameron Gutman
1cbdd0e675
Display the HDR option if the platform has a decoder that supports it
2022-01-29 00:59:04 -06:00
Cameron Gutman
e0fd84d6f5
Fix build with old libdrm headers
2022-01-29 00:28:46 -06:00
Cameron Gutman
443720c3de
Plumb HDR metadata into DRM renderer
2022-01-28 22:40:07 -06:00
Cameron Gutman
254526a213
Plumb HDR mode information to the decoders
2022-01-28 22:10:50 -06:00
Cameron Gutman
ad0afb5fc9
Prefer direct rendering when using HDR
2022-01-27 22:36:49 -06:00
Cameron Gutman
e64b15d2a7
Rework how we deal with window re-creation for EGLRenderer
...
Previously we opted to just lie to SDL and tell it that the current
GL context is actually GLES 3.0 when it wasn't. This meant that
we avoided our window being recreated for GLES usage on Wayland
and KMSDRM, but that meant our 10-bit color change didn't apply
either. I suspect this hackery is what led EGLRenderer to get
stuck in a state where SDL_CreateRenderer() always failed.
Now SDL will recreate our window once to configure a compatible GL
API for our renderer. If that fails, we'll move on to a different
renderer (which may recreate the window again).
2022-01-27 21:49:03 -06:00
Cameron Gutman
cdc3352318
Ensure SDL also uses X11 if Qt is using X11
2022-01-26 19:00:41 -06:00
Cameron Gutman
2416618b34
Don't require 2 bits of alpha for 10-bit color
2022-01-26 18:55:56 -06:00
GeraltOfTrivia
c951d77a52
Translated using Weblate (Greek)
...
Currently translated at 96.2% (182 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/el/
2022-01-25 17:53:11 +01:00
GeraltOfTrivia
759ddc0b4b
Added translation using Weblate (Greek)
2022-01-24 16:49:31 +01:00
Cameron Gutman
a0709bec51
Improve debugging and add missing break
2022-01-23 21:12:32 -06:00
Cameron Gutman
f5bc4e7a24
Add color properties to DRM renderer
2022-01-23 21:03:56 -06:00
Cameron Gutman
b4665b6e5a
Pick a 10-bit DRM overlay for Main10 streaming
2022-01-23 19:19:16 -06:00
Cameron Gutman
b85d5b8822
Enable P010 surface export from VAAPI to EGL
2022-01-23 18:33:30 -06:00
Cameron Gutman
12ad75a6b0
Move hybrid decode detection logic into a central location
2022-01-23 15:41:33 -06:00
Cameron Gutman
af92fe6ad1
Fix Apple silicon CPU check
2022-01-23 13:01:20 -06:00
Cameron Gutman
fcf7ed4faa
Only use the VT rasterization workaround on Apple silicon
2022-01-22 20:25:50 -06:00
Cameron Gutman
a58649fd10
Update Windows and macOS to FFmpeg 5.0
2022-01-22 13:44:05 -06:00
Cameron Gutman
ee5918cf4e
Revert "Add workaround for duplicate size changed events on Wayland"
...
Skipping size changed events can cause EGLRenderer to get stuck in
a state where it can't reset itself properly. This seems to happen
consistently when starting a maximized stream then transitioning
to full-screen.
This reverts commit e1b3f90f8b .
2022-01-22 12:29:44 -06:00
Wh1t3st4r
d7de3301ed
Translated using Weblate (Portuguese)
...
Currently translated at 76.7% (145 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt/
2022-01-22 07:20:29 +01:00
Wh1t3st4r
bd1988c775
Added translation using Weblate (Portuguese)
2022-01-22 00:51:36 +01:00
Faiq Chilmi
474010b31d
Translated using Weblate (Hindi)
...
Currently translated at 18.5% (35 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/hi/
2022-01-21 15:52:46 +01:00
Cameron Gutman
dd941154d6
Fix EGL renderer overlay rendering with SDL_ttf 2.0.18
...
Fixes #721
2022-01-20 18:02:44 -06:00
WoweePaw
cbb53745f6
Translated using Weblate (German)
...
Currently translated at 99.4% (188 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2022-01-20 15:09:46 +01:00
Faiq Chilmi
3dff62e0cf
Added translation using Weblate (Hindi)
2022-01-20 15:09:46 +01:00
Cameron Gutman
719024ec01
Prepare for v3.2.0 release
2022-01-18 18:33:23 -06:00
Cameron Gutman
f0659b4f3c
Fix random crash on stream start with renderers that require test frames
2022-01-18 18:19:28 -06:00
Cameron Gutman
a649f2736f
Rerun lupdate and lrelease
2022-01-18 18:07:17 -06:00
Cameron Gutman
046ccb1dee
Merge remote-tracking branch 'origin/weblate'
2022-01-18 18:05:42 -06:00
Tygo T
d340556c28
Translated using Weblate (Dutch)
...
Currently translated at 100.0% (189 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2022-01-19 01:04:10 +01:00
Wout Rombouts
32250db126
Translated using Weblate (Dutch)
...
Currently translated at 100.0% (189 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2022-01-19 01:04:10 +01:00
Cameron Gutman
cb8c30db2e
Add workaround for keyboard and UTF-8 events interfering with each other
2022-01-17 21:56:39 -06:00
Cameron Gutman
dacd5a9e3d
Discard stale gamepad events when enabling gamepad navigation
2022-01-17 19:49:52 -06:00
Cameron Gutman
859d8b96a7
Don't use duplicate resize workaround on SDL 2.0.21+
2022-01-17 19:25:43 -06:00
Cameron Gutman
02981e3cee
Update SDL to pick up HIDAPI deadzone fix
2022-01-17 19:23:42 -06:00
Cameron Gutman
49892b3ce8
Only use SDL_WaitEventTimeout() on SDL 2.0.18+
2022-01-17 16:59:45 -06:00
Cameron Gutman
b223e7ec36
Update SDL_GameControllerDB
2022-01-17 15:57:36 -06:00
Cameron Gutman
0926337c1d
Rerun lupdate and lrelease
2022-01-17 15:56:39 -06:00
Cameron Gutman
346e72a678
Merge remote-tracking branch 'origin/weblate'
2022-01-17 15:55:12 -06:00
Wout Rombouts
d612e47b62
Translated using Weblate (Dutch)
...
Currently translated at 100.0% (189 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2022-01-17 22:54:04 +01:00
Cameron Gutman
c138cbf994
Fix Windows build
2022-01-17 15:47:36 -06:00
Cameron Gutman
dfe275ab67
Avoid consuming stale data during/after decoder reset
2022-01-17 15:26:00 -06:00
Cameron Gutman
d6cfbdb273
Rewrite FFmpeg decoder to use pull model
...
This allows us to keep asynchronous decoders like MMAL and V4L2M2M fed
while we're waiting for output frames. Behavior for synchronous decoders
should be identical.
Continuing to feed new data while waiting for output frames is crucial for
acceptable performance on 1080p video on the Raspberry Pi using V4L2M2M,
since it allows the decode and copy operations to be pipelined.
2022-01-17 15:06:12 -06:00
Cameron Gutman
8a27fa7bb5
Convert NeedsIdr member into an atomic variable with a getter
2022-01-17 14:30:12 -06:00
Cameron Gutman
b9a6fb1fe5
Add workaround for AVSampleBufferDisplayLayer colorspace and artifacting issues
...
Fixes #493
2022-01-15 14:44:08 -06:00
Cameron Gutman
4b6194e15e
Add chroma location buffer attachment
2022-01-15 12:17:31 -06:00
Cameron Gutman
e1b3f90f8b
Add workaround for duplicate size changed events on Wayland
2022-01-14 23:36:21 -06:00
Wen-haur Chiu
c5cc0b8c59
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (189 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2022-01-13 12:56:43 +01:00
bruh
5c849ec666
Translated using Weblate (Vietnamese)
...
Currently translated at 100.0% (189 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/vi/
2022-01-13 12:56:42 +01:00
Eric
c2a30cbe19
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 100.0% (189 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2022-01-13 12:56:42 +01:00
Cameron Gutman
31eddd8da0
Remove superfluous colorspace check
2022-01-13 01:19:17 -06:00
Cameron Gutman
abf2a14ee6
Handle colorspace changes in SDL renderer
2022-01-13 01:16:09 -06:00
Cameron Gutman
e555874485
Refactor WiX bundle description of VCRedist package
2022-01-12 19:14:59 -06:00
Cameron Gutman
a7aef8f147
Use new WiX 3.14 variable instead of BuildLabEx hack for ARM64 detection
2022-01-12 19:14:44 -06:00
Cameron Gutman
5b8c11f1a9
Update and rebuild all dependencies with Xcode 13 and VS 2022
...
macOS minimum target version is now 10.14 Mojave
Updates:
OpenSSL 1.1.1m
SDL 2.0.20
libopus 12a356
https://github.com/cgutman/moonlight-deps 5cd31601c3362562b52d8124dfc33029506d1744
2022-01-11 20:49:11 -06:00
Cameron Gutman
645040c943
Update AppImage to SDL 2.0.20
2022-01-10 20:03:47 -06:00
Cameron Gutman
fcc5ea348c
Remove old FFmpeg build scripts
...
Superseded by https://github.com/cgutman/moonlight-deps
2022-01-10 19:49:41 -06:00
Héctor
3fbb45448f
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (189 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2022-01-10 20:56:47 +01:00
Cameron Gutman
8a83289709
Switch to VS2022 build image
2022-01-09 21:55:41 -06:00
Cameron Gutman
08175de069
Fix incorrect colorspace in MMAL renderer
2022-01-09 17:04:38 -06:00
Cameron Gutman
808933cd70
Use DT files to get status of FKMS and rpivid
2022-01-09 16:44:20 -06:00
Cameron Gutman
384dd2adab
Prefer a render node in indirect rendering mode
2022-01-08 18:39:12 -06:00
Jorys Paulin
4a37952b41
Translated using Weblate (French)
...
Currently translated at 100.0% (189 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-01-08 09:55:55 +01:00
lyashenko.v
1046d264d8
Fixed not working frame pacing on macOS
2022-01-06 23:23:00 -06:00
Cameron Gutman
bb235ab1ae
Rerun lupdate and lrelease
2022-01-06 23:19:16 -06:00
Cameron Gutman
ef88b83727
Merge remote-tracking branch 'origin/weblate'
2022-01-06 23:15:48 -06:00
Cameron Gutman
5612e9864e
Fix handling of some validation scenarios
...
- HEVC forced with no host or client hw support
- H.264 forced with no client hw support
- Client has hw HEVC only and host only supports H.264
- Client has no hw decode at all
2022-01-06 23:15:19 -06:00
Cameron Gutman
8302187dee
Remove superfluous availability checks
2022-01-06 23:05:18 -06:00
Cameron Gutman
77d07c7c4d
Fix incorrect error message when only HEVC decode is available but HEVC encode is not
2022-01-06 22:08:43 -06:00
Cameron Gutman
b2265080fd
Allow HEVC decoders to satisfy hardware decoding check if H.264 is unavailable
2022-01-06 22:07:31 -06:00
Cameron Gutman
0d70bd9ac0
Add (untested) VAAPI support for CCS planes on Tiger Lake
...
See https://github.com/intel/media-driver/issues/1210
2022-01-05 21:09:08 -06:00
Cameron Gutman
8f63d59b81
Correct comment to avoid confusion
2022-01-04 22:00:46 -06:00
Cameron Gutman
0395c0cc95
Revert "Revert "Don't attempt to use direct rendering without DRM master""
...
The correct fix was 154b5b6ded .
This reverts commit 8219dbef6f .
2022-01-04 21:59:02 -06:00
Cameron Gutman
72065412a3
Don't allow copyback rendering on RPi by default
2022-01-04 20:35:17 -06:00
Jorys Paulin
7af2cdd0ef
Translated using Weblate (French)
...
Currently translated at 100.0% (187 of 187 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-01-03 11:52:50 +01:00
Cameron Gutman
67c801c4e7
Use av_frame_copy_props() to copy metadata
2022-01-02 17:38:58 -06:00
Cameron Gutman
f7c8ad4c5a
Fail render frame test for unsupported pixel formats
2022-01-02 15:03:49 -06:00
Cameron Gutman
61092b34de
Properly handle mismatched pitch between frame and texture
2022-01-02 14:35:14 -06:00
Cameron Gutman
1e9e96fb8c
Small code cleanup for hwframe code
2022-01-02 13:58:37 -06:00
Cameron Gutman
17d1ced07c
Add support for mapping hwframes
2022-01-02 13:41:36 -06:00
Cameron Gutman
a26ced04ff
Add support for negotiating non-default transfer formats for hwframes
2022-01-01 22:15:43 -06:00
Cameron Gutman
154b5b6ded
Fix fallback to SDL read-back for DRM contexts when !HAVE_EGL
2022-01-01 20:44:29 -06:00
Cameron Gutman
8219dbef6f
Revert "Don't attempt to use direct rendering without DRM master"
...
We support indirect rendering via SDL, even if EGL is unavailable.
This reverts commit 6145913068 .
2022-01-01 20:37:04 -06:00
Cameron Gutman
3da724e76a
Fix and enhance the Full KMS check
2021-12-28 17:13:54 -06:00
Cameron Gutman
1616d237ae
Avoid h264_v4l2m2m by default on RPi builds
2021-12-28 16:28:04 -06:00
Nikita Epifanov
3d21facc9f
Translated using Weblate (Russian)
...
Currently translated at 100.0% (187 of 187 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2021-12-24 19:53:18 +01:00
Héctor
fead2a08a3
Translated using Weblate (Spanish)
...
Currently translated at 96.2% (180 of 187 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2021-12-20 18:52:37 +01:00
Cameron Gutman
d8acf24af0
Don't use SdlRenderer with MMAL
2021-12-19 20:58:50 -06:00
Cameron Gutman
97412b3c79
Display warnings about Full KMS mode and HEVC on the Pi 4
2021-12-19 20:33:48 -06:00
Cameron Gutman
6145913068
Don't attempt to use direct rendering without DRM master
2021-12-19 20:32:15 -06:00
Cameron Gutman
e56bb6785f
Change display mode when using KMSDRM backend
2021-12-18 21:07:35 -06:00
Cameron Gutman
6d63d6c54a
Rerun lupdate and lrelease
2021-12-15 20:52:48 -06:00
Cameron Gutman
6e8a103e70
Merge remote-tracking branch 'origin/weblate'
2021-12-15 20:50:15 -06:00
Cameron Gutman
00d3530f64
Don't try VDPAU on XWayland by default
2021-12-15 20:49:12 -06:00
Cameron Gutman
1e6ca18193
Fix error checking in decode test
2021-12-15 17:33:28 -06:00
Cameron Gutman
5a32992497
Try to learn if decoders support retrying avcodec_receive_frame()
2021-12-14 20:41:27 -06:00
李俊緯
79ba00a2f4
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 84.4% (158 of 187 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2021-12-14 11:53:41 +01:00
bruh
fdfaf8ec70
Translated using Weblate (Vietnamese)
...
Currently translated at 100.0% (187 of 187 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/vi/
2021-12-14 11:53:41 +01:00
Héctor
162c58b697
Translated using Weblate (Spanish)
...
Currently translated at 60.9% (114 of 187 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2021-12-14 11:53:41 +01:00
Allan Nordhøy
75959ca692
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 70.5% (132 of 187 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nb_NO/
2021-12-14 11:53:40 +01:00
Eric
06fbcd19c8
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 100.0% (187 of 187 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2021-12-14 11:53:40 +01:00
Cameron Gutman
36e0468a99
Optimize CUDA GL interop and provide fallback
2021-12-13 21:41:00 -06:00
Cameron Gutman
c4d85cf928
Don't show HDR option if we know it's unsupported
2021-12-12 17:43:20 -06:00
Cameron Gutman
daf8495acb
Fix excessive high-res scroll speed on newer GFE versions
2021-12-12 16:50:22 -06:00
Cameron Gutman
9999ded933
Quiet down log spam for asynchronous decoders
2021-12-11 18:37:39 -06:00
Cameron Gutman
80128e8293
Properly support asynchronous decoders that return multiple frames at a time
2021-12-11 18:15:49 -06:00
Cameron Gutman
9579b2c85e
Enable Spanish and Traditional Chinese language options
2021-12-11 14:32:38 -06:00
Cameron Gutman
eb7f184848
Rerun lupdate and lrelease
2021-12-11 14:32:12 -06:00
Cameron Gutman
71b21920e2
Merge remote-tracking branch 'origin/weblate'
2021-12-11 14:24:07 -06:00
Cameron Gutman
91b787a5be
Update SDL and switch to arch-specific headers on Windows
...
SDL -> e2ade2b
2021-12-11 14:06:26 -06:00
Cameron Gutman
11f659aadb
Update Visual C++ Runtime installers
2021-12-11 13:28:48 -06:00
Cameron Gutman
0870dd15a8
Fix improper null termination when stripping clipboard text
2021-12-10 02:04:19 -06:00
Héctor
7cd52041d8
Translated using Weblate (Spanish)
...
Currently translated at 53.2% (99 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2021-12-09 17:52:51 +01:00
Cameron Gutman
f2bcb49478
Update dependencies for AppImage
...
SDL -> 2.0.18
nv-codec-headers -> 8.1.24.13
FFmpeg -> 4.4.1
2021-12-06 23:03:53 -06:00
Cameron Gutman
60a4bda94f
Switch macOS builds to Qt 6
2021-12-06 22:54:55 -06:00
Cameron Gutman
54cfc46500
Fix VDPAU on X11
2021-12-06 20:42:51 -06:00
Cameron Gutman
c09559ade5
Don't try to initialize VDPAU on Wayland
2021-12-06 19:38:28 -06:00
Cameron Gutman
3e9aea1f7a
Optimize CUDA support to avoid roundtrip to CPU memory
2021-12-06 18:23:40 -06:00
Cameron Gutman
f0c292f508
Update SDL_GameControllerDB
2021-12-03 12:52:23 +03:00
Cameron Gutman
1444ba2c35
Use attached Layout attached properties to set tool button size
2021-12-03 12:24:31 +03:00
Cameron Gutman
fac4c85133
Revert "Fix toolbar button size on Qt 6.2"
...
Breaks running with Qt 5.9
This reverts commit 84ea483b4c .
2021-12-03 12:17:25 +03:00
Cameron Gutman
97a09e0571
Send UTF-8 clipboard text directly rather than emulating keystrokes
2021-12-03 11:32:58 +03:00
Cameron Gutman
c7121516c1
Remove workaround for window occlusion issue fixed in SDL 2.0.18
2021-11-29 23:13:50 +03:00
Cameron Gutman
56a5fbf63b
Fix get_buffer2() thread-safety warning with FFmpeg 4.4
2021-11-29 19:45:28 +03:00
Cameron Gutman
80604a752b
Set SDL_HINT_APP_NAME for SDL 2.0.18
2021-11-27 17:28:01 +03:00
Cameron Gutman
3fe6e18609
Use SDL_GameControllerHasRumble() on SDL 2.0.18
2021-11-27 17:06:02 +03:00
Cameron Gutman
47f3f30d83
Add high resolution scrolling support with SDL 2.0.18
2021-11-27 06:59:16 +03:00
Cameron Gutman
085a904970
Fix false warning when building without libva-x11 or libva-wayland
2021-11-25 17:52:54 +03:00
Cameron Gutman
0fa7723f51
Fix build without libva-x11
2021-11-25 17:51:08 +03:00
Cameron Gutman
84ea483b4c
Fix toolbar button size on Qt 6.2
2021-11-25 12:26:29 +03:00
Cameron Gutman
4de3aa96b6
Add YUV colorspace and color range attributes to EGLImage
2021-11-19 01:15:33 -06:00
Cameron Gutman
1193943228
Re-add comment on color_range comparison
2021-11-19 00:56:46 -06:00
Cameron Gutman
2959faca0c
Fix colorspace transitions in EGLRenderer
2021-11-19 00:54:59 -06:00
Cameron Gutman
d0df4fa3a0
Fix handling of HDR colorspace transitions in VT renderer
2021-11-19 00:28:15 -06:00
liyu
0a301dd2f9
enables H265 HDR option and adds PQ transforeFunction to render HDR stream on macOS 10.13+
2021-11-18 23:42:44 -06:00
Cameron Gutman
43e3679297
Revert "Disable the EGL render thread on Wayland"
...
This reverts commit dcc567ebda .
2021-11-15 21:33:28 -06:00
Cameron Gutman
0455063854
Fix driver version check for Intel's updated version schema in 100 and newer drivers
...
Fixes #673
2021-11-13 20:44:10 -06:00
Cameron Gutman
12d90d77c7
Fix unintentionally concatenated strings
2021-11-08 19:47:01 -06:00
Cameron Gutman
61d7749aaf
Update pre-built dependencies
...
SDL -> 7f308ab
OpenSSL -> 1.1.1l
FFmpeg -> 4.4.1
2021-11-04 22:49:30 -05:00
曹恩逢
69fb4a0c37
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 77.9% (145 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2021-11-01 07:34:45 +01:00
Cameron Gutman
d2c9f058f8
Add names to session threads
2021-10-24 16:22:49 -05:00
Cameron Gutman
acaa3afa0f
Rerun lupdate and lrelease
2021-10-06 21:14:21 -05:00
Cameron Gutman
3c58e21cbf
Merge remote-tracking branch 'origin/weblate'
2021-10-06 21:12:14 -05:00
曹恩逢
9d3c5b9bc6
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 76.8% (143 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2021-10-07 04:07:30 +02:00
Eric
ce34358d46
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 100.0% (186 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2021-10-07 04:07:29 +02:00
Cameron Gutman
278bcec238
Integrate new languages
2021-10-06 21:03:02 -05:00
Cameron Gutman
128f458848
Merge remote-tracking branch 'origin/weblate'
2021-10-06 20:15:11 -05:00
Cameron Gutman
7ae2bcd6db
Update AppImage to libva 2.13
2021-10-06 20:13:05 -05:00
Luna Jernberg
130f252f97
Translated using Weblate (Swedish)
...
Currently translated at 31.7% (59 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/sv/
2021-10-06 13:05:00 +02:00
SWZ
d339e05a3b
Added translation using Weblate (Swedish)
2021-10-01 20:57:41 +02:00
Jorys Paulin
933f4813aa
Translated using Weblate (French)
...
Currently translated at 100.0% (186 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2021-09-25 11:38:59 +02:00
BOYI LIN
f14e71c1d6
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 38.1% (71 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2021-08-27 17:33:01 +02:00
Mert
d78dbd7b0f
Translated using Weblate (Turkish)
...
Currently translated at 8.0% (15 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/tr/
2021-08-24 02:37:31 +02:00
Cameron Gutman
71a6ef6eba
Update SDL to 402b86f in AppImage
2021-08-15 15:23:05 -05:00
Cameron Gutman
4873862d16
Use SDL_WaitEventTimeout() on SDL 2.0.16
2021-08-15 15:16:51 -05:00
Cameron Gutman
425efe3d72
Switch to SDL audio backend by default on Windows and macOS
2021-08-15 14:58:29 -05:00
Cameron Gutman
666dc13c01
Use SDL's new support for keyboard grab on macOS
2021-08-15 14:54:26 -05:00
Cameron Gutman
267f9f5759
Update SDL to 402b86f for Windows and macOS
2021-08-15 14:47:10 -05:00
Cameron Gutman
c8d8c00f84
Update Visual C++ Runtime installers
2021-08-15 12:17:09 -05:00
Cameron Gutman
dcc567ebda
Disable the EGL render thread on Wayland
2021-07-31 17:24:18 -05:00
LiuAnnan
a199a3ccc3
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 99.4% (185 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2021-07-30 08:34:39 +02:00
Cameron Gutman
8159e07427
Ensure our GL context is always current
2021-07-28 20:31:22 -05:00
Nikita Epifanov
32d70758c5
Translated using Weblate (Russian)
...
Currently translated at 100.0% (186 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2021-07-23 10:32:32 +02:00
Jorys Paulin
3a9e284f29
Translated using Weblate (French)
...
Currently translated at 100.0% (186 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2021-07-19 17:34:21 +02:00
Cameron Gutman
c658daeac6
Remove unneccessary EVP_get_digestbyname() invocation
...
This causes problems with pre-OpenSSL 1.1.0 clients that don't
call OpenSSL_add_all_algorithms() during initialization. This
is known to affect Steam Link on firmware 815.
2021-07-17 20:32:50 -05:00
Jorys Paulin
f605169b15
Translated using Weblate (French)
...
Currently translated at 100.0% (186 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2021-07-15 15:33:00 +02:00
Cameron Gutman
f82b495bcc
Switch to the new Sectigo certificate
2021-07-14 21:09:48 -05:00
Tygo T
33b44a87c5
Translated using Weblate (Dutch)
...
Currently translated at 100.0% (186 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2021-07-06 14:33:19 +02:00
Gerard Joling
a88d994fcb
Translated using Weblate (Dutch)
...
Currently translated at 100.0% (186 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2021-07-05 13:48:27 +02:00
Gerard Joling
dd9224d9a6
Added translation using Weblate (Dutch)
2021-07-05 10:39:15 +02:00
Cameron Gutman
48728efee0
Add support for dynamic HTTPS port
2021-07-03 00:00:27 -05:00
Cameron Gutman
043c55ae66
Add missing changes to fix build
2021-07-02 23:54:17 -05:00
Cameron Gutman
fa3f822cf1
Rework handling of addresses to allow alternate HTTP ports
2021-07-02 23:34:54 -05:00
Cameron Gutman
5afab126b3
Refactor NvPairingManager, NvComputer, and NvHTTP to reduce passing of addresses
2021-07-02 17:14:48 -05:00
Cameron Gutman
bee8378795
Pass RTSP session URL to moonlight-common-c for dynamic ports
2021-07-02 01:51:08 -05:00
Cameron Gutman
cbd42f4a58
Log launch, resume, and quit responses
2021-07-02 01:18:57 -05:00
Furkan
3333fd7fc8
Added translation using Weblate (Turkish)
2021-07-01 17:52:59 +02:00
DankXylese
142258b4b5
Translated using Weblate (Ukrainian)
...
Currently translated at 1.6% (3 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/uk/
2021-06-30 13:32:33 +02:00
DankXylese
01213b58ba
Added translation using Weblate (Ukrainian)
2021-06-29 12:59:43 +02:00
wkopiaspupn
51df7032bb
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 35.4% (66 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2021-06-27 14:32:49 +02:00
wkopiaspupn
c033ce5ecf
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 1.6% (3 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2021-06-26 13:33:38 +02:00
wkopiaspupn
bfaf57cfd0
Added translation using Weblate (Chinese (Traditional))
2021-06-26 13:31:04 +02:00
Cameron Gutman
6c523570e5
Prepare for v3.1.4
2021-06-25 20:39:30 -05:00
Cameron Gutman
047e5bdd81
Update AppImage to libva 2.12
2021-06-24 21:47:01 -05:00
Cameron Gutman
6b1559d397
Update moonlight-common-c to fix audio problems with old GFE and Sunshine versions
2021-06-21 19:26:08 -05:00
WALKTHROUGH RAYMAND LEGENDS
a3167b8152
Translated using Weblate (Hungarian)
...
Currently translated at 2.1% (4 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/hu/
2021-06-15 14:32:39 +02:00
Cameron Gutman
cbeb23f16a
Adjust Steam Link icon size to 116x116
2021-06-13 16:53:03 -05:00
WALKTHROUGH RAYMAND LEGENDS
b4a6512784
Added translation using Weblate (Hungarian)
2021-06-13 21:47:33 +02:00
Cameron Gutman
1af2742013
Update moonlight-common-c to fix spurious exit of fast audio recovery mode on startup
2021-06-13 11:20:28 -05:00
Cameron Gutman
8048938158
Fix Linux build
2021-06-12 16:12:46 -05:00
Cameron Gutman
3689c7f982
Don't enable input capture if the window can't be foregrounded
2021-06-12 13:59:13 -05:00
Cameron Gutman
96c7057fee
Update moonlight-common-c to avoid qwave.dll dependency
2021-06-12 12:21:55 -05:00
Cameron Gutman
df7c4c82a9
Update moonlight-common-c with performance optimizations
2021-06-09 23:23:47 -05:00
Cameron Gutman
18d8db338b
Update moonlight-common-c
2021-06-08 20:19:39 -05:00
Cameron Gutman
9637639e31
Update moonlight-common-c with audio FEC support
2021-06-04 18:46:36 -05:00
Héctor
17abe8f164
Translated using Weblate (Spanish)
...
Currently translated at 35.4% (66 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2021-05-27 21:33:27 +02:00
Cameron Gutman
badaaece04
Update moonlight-common-c
2021-05-25 20:39:53 -05:00
Cameron Gutman
56119eebae
Adapt to constification of AVCodec in FFmpeg master
2021-05-24 23:27:31 -05:00
Cameron Gutman
c17c8e2a2c
Remove receive time from performance overlay
...
It is largely superseded by network latency
2021-05-22 13:59:14 -05:00
Cameron Gutman
e45a60f2ed
Save RTT in VIDEO_STATS so it can be logged on disconnect
2021-05-22 13:57:12 -05:00
Cameron Gutman
ebe9356937
Integrate Thai and Korean translations
2021-05-22 13:44:45 -05:00
Cameron Gutman
0094305299
Merge remote-tracking branch 'origin/weblate'
2021-05-22 13:33:20 -05:00
NicolasS
b27050d3bf
Translated using Weblate (French)
...
Currently translated at 100.0% (186 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2021-05-22 18:32:19 +02:00
Jorys Paulin
d941e596ad
Translated using Weblate (French)
...
Currently translated at 100.0% (186 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2021-05-22 18:32:19 +02:00
sanhoe
ddaec92da5
Translated using Weblate (Korean)
...
Currently translated at 100.0% (186 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2021-05-21 16:14:30 +02:00
sanhoe
1c0a4c92a8
Translated using Weblate (Korean)
...
Currently translated at 100.0% (186 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2021-05-20 21:45:31 +02:00
sanhoe
383c00afbd
Added translation using Weblate (Korean)
2021-05-20 16:32:05 +02:00
Krit789
d3b2bff8ad
Translated using Weblate (Thai)
...
Currently translated at 41.9% (78 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/th/
2021-05-18 00:32:49 +02:00
Cameron Gutman
77aaa6141d
Update moonlight-common-c to avoid excessive ENet retransmissions when RTT variance is 0
2021-05-16 15:40:38 -05:00
Krit789
2bb1af61d0
Added translation using Weblate (Thai)
2021-05-16 21:58:44 +02:00
Cameron Gutman
40b29472b3
Update moonlight-common-c with more accurate RTTs, minRequiredFecPackets, and input queue draining
2021-05-16 14:46:57 -05:00
Cameron Gutman
5d5029de59
Increase limit for the --fps option
2021-05-16 14:45:53 -05:00
Cameron Gutman
cc96e6a222
Rebase AppImage on Ubuntu Bionic and Qt 5.15.2
2021-05-16 12:45:34 -05:00
Cameron Gutman
581c9438ca
Add network latency to stats overlay
2021-05-15 14:40:31 -05:00
Cameron Gutman
54bd427f26
Integrate Japanese and Vietnamese translations
2021-05-13 00:24:00 -05:00
Cameron Gutman
c55d184195
Rerun lupdate-pro and lrelease-pro
2021-05-13 00:13:58 -05:00
Cameron Gutman
b279f94789
Merge remote-tracking branch 'origin/weblate'
2021-05-13 00:06:47 -05:00
bruh
f3a897e99a
Translated using Weblate (Vietnamese)
...
Currently translated at 100.0% (186 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/vi/
2021-05-13 07:04:50 +02:00
bruh
392b1b5904
Added translation using Weblate (Vietnamese)
2021-05-12 07:36:31 +02:00
grtw2116
4daa8066a6
Translated using Weblate (Japanese)
...
Currently translated at 100.0% (186 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ja/
2021-05-10 07:33:45 +02:00
NicolasS
8a89951286
Translated using Weblate (French)
...
Currently translated at 100.0% (186 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2021-05-08 07:28:33 +02:00
grtw2116
c41ed55291
Added translation using Weblate (Japanese)
2021-05-08 07:28:33 +02:00
Cameron Gutman
caba0499d7
Prepare for v3.1.3
2021-05-07 19:07:52 -05:00
Cameron Gutman
13deacfc3b
Fix Spanish translation args
2021-05-07 18:56:08 -05:00
Cameron Gutman
7231085456
Run lupdate-pro and lrelease-pro
2021-05-06 17:26:26 -05:00
Cameron Gutman
663bb4aa10
Merge remote-tracking branch 'origin/weblate'
2021-05-06 17:24:39 -05:00
Cameron Gutman
18721b4542
Improve sanity checking and logging for unsupported GFE versions
2021-05-06 17:18:47 -05:00
NicolasS
19232722e2
Translated using Weblate (French)
...
Currently translated at 100.0% (186 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2021-05-05 22:32:11 +02:00
Cameron Gutman
d2eca68484
Update moonlight-common-c to attempt to fix audio latency issues
2021-05-04 10:22:29 -05:00
Héctor
091167478e
Translated using Weblate (Spanish)
...
Currently translated at 23.6% (44 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2021-05-04 10:32:11 +02:00
Cameron Gutman
547b8abc56
Prepare for v3.1.2 release
2021-05-03 17:38:14 -05:00
Héctor
dbfac45d59
Translated using Weblate (Spanish)
...
Currently translated at 17.7% (33 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2021-05-03 09:32:23 +02:00
Cameron Gutman
086f6de867
Work around broken package repositories in AppVeyor
2021-05-02 14:49:07 -05:00
Cameron Gutman
0f93091848
Update SDL_GameControllerDB
2021-05-02 10:56:50 -05:00
Cameron Gutman
ac19f62ed9
Never display placeholder text for an app collector game
...
Fixes #567
2021-05-02 10:39:25 -05:00
Cameron Gutman
8fcef63890
Don't waste time performing extra decoder initializations for EGL when it's not supported
2021-04-30 20:52:09 -05:00
Cameron Gutman
34cd2c1afa
Run lupdate-pro and lrelease-pro
2021-04-30 20:09:15 -05:00
Cameron Gutman
5d1a19d49c
Merge remote-tracking branch 'origin/weblate'
2021-04-30 20:07:59 -05:00
Cameron Gutman
2fbb320539
Refuse to stream if Moonlight is known incompatible with the host GFE version
2021-04-30 20:05:49 -05:00
Cameron Gutman
b50e5ed7e6
Fix keyboard grab on X11
...
Fixes #584
2021-04-30 18:17:15 -05:00
Cameron Gutman
26c82ca72c
Don't enable vsync on test decoders
2021-04-30 18:12:56 -05:00
Cameron Gutman
f8a8a431a8
Revert warn_off removal
...
There are still a bunch of unused parameter warnings with GCC/Clang
2021-04-29 21:22:59 -05:00
Cameron Gutman
fd27867195
Update moonlight-common-c and remove warn_off config option
2021-04-29 18:05:40 -05:00
Cameron Gutman
5e2a627795
Update moonlight-common-c with RTSP handshake retry logic
2021-04-28 17:38:59 -05:00
Cameron Gutman
e081401c2d
Update moonlight-common-c for multi-FEC support and audio latency fix
2021-04-26 22:51:46 -05:00
Cameron Gutman
e62a268aac
Avoid audio encryption on Steam Link for performance reasons
2021-04-23 19:49:03 -05:00
Cameron Gutman
140a9e5191
Enable audio stream encryption
2021-04-23 18:55:10 -05:00
Cameron Gutman
51b5f8046f
Disable HTTP/2 on host PC connections for GFE 3.22
2021-04-19 18:41:01 -05:00
Cameron Gutman
91b965d1aa
Update moonlight-common-c
2021-04-18 19:34:12 -05:00
Cameron Gutman
f8faccee59
Remove qt5-devel which doesn't exist in Fedora 34
2021-04-17 11:11:37 -05:00
shower
6ac46a36a7
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 100.0% (184 of 184 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2021-04-17 13:27:02 +02:00
Héctor
27572ba4bc
Translated using Weblate (Spanish)
...
Currently translated at 16.3% (30 of 184 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2021-04-15 22:27:01 +02:00
Cameron Gutman
21be832161
Prepare for v3.1.1 release
2021-04-09 21:07:05 -05:00
Cameron Gutman
5769632793
Update moonlight-common-c for initial GFE 3.22 compatibility
2021-04-09 20:18:47 -05:00
Cameron Gutman
9efd959ed8
Merge branch 'weblate'
2021-04-09 20:17:39 -05:00
Cameron Gutman
5c72afe17e
Run lupdate-pro and lrelease-pro
2021-04-04 20:45:57 -05:00
a
dc24319333
Translated using Weblate (Russian)
...
Currently translated at 100.0% (184 of 184 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2021-04-05 03:42:34 +02:00
Jorys Paulin
1acbdf94aa
Translated using Weblate (French)
...
Currently translated at 100.0% (184 of 184 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2021-04-05 03:42:33 +02:00
Cameron Gutman
44229dfe51
Update translations
...
- Add RU and ES to resources.qrc and app.pro
- Rerun lupdate-pro and lrelease-pro
2021-04-04 10:25:06 -05:00
a
13206227d9
Translated using Weblate (Russian)
...
Currently translated at 100.0% (184 of 184 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2021-04-04 17:03:35 +02:00
Cameron Gutman
e3e8a57df6
Update to OpenSSL 1.1.1k and FFmpeg 4.3.2
2021-03-31 20:27:33 -05:00
Cameron Gutman
7afff80984
Update moonlight-common-c to pick up AMF HEVC parsing fix
2021-03-31 20:07:45 -05:00
Cameron Gutman
500522418e
Fix AppImage build
2021-03-28 16:07:20 -05:00
a
5ccac5a5c3
Translated using Weblate (Russian)
...
Currently translated at 45.1% (83 of 184 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2021-03-28 14:29:40 +02:00
Héctor
69822f4401
Translated using Weblate (Spanish)
...
Currently translated at 11.4% (21 of 184 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2021-03-28 14:29:39 +02:00
reloxx13
f290cfbd35
Translated using Weblate (German)
...
Currently translated at 100.0% (184 of 184 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2021-03-28 14:29:39 +02:00
Cameron Gutman
fae30f59ce
Add attribution for Cloudsmith
2021-03-27 12:40:51 -05:00
a
a15f303c0a
Added translation using Weblate (Russian)
2021-03-26 05:05:09 +01:00
Cameron Gutman
5e85038d78
Update AppImage to libva 2.11
2021-03-25 22:17:51 -05:00
Héctor
4e7b35c54e
Added translation using Weblate (Spanish)
2021-03-25 09:04:18 +01:00
Cameron Gutman
48dde310ae
Add Norwegian Bokmål to the build
2021-03-24 20:40:22 -05:00
Cameron Gutman
6b041e7657
Run lrelease-pro
2021-03-24 20:39:52 -05:00
Cameron Gutman
69576ee1e1
Run lupdate-pro
2021-03-24 20:39:39 -05:00
Cameron Gutman
bd3105f62e
Merge remote-tracking branch 'origin/weblate'
2021-03-24 20:28:24 -05:00
Cameron Gutman
02e3f0e71b
Add missing declaration
2021-03-22 23:32:00 -05:00
Cameron Gutman
74bf981f3d
Ensure hwframe read-back works in SDL renderer
2021-03-22 23:15:14 -05:00
Cameron Gutman
32f0678692
Only pass modifiers array if DRM_MODE_FB_MODIFIERS is set
2021-03-22 22:52:06 -05:00
Cameron Gutman
e74753bec1
Allow fallback from EGL to direct on EGLImage export failure
2021-03-22 22:51:29 -05:00
Cameron Gutman
4a8c9ad17f
Add support for 4-plane frames
2021-03-22 00:46:04 -05:00
Cameron Gutman
0c6c882f50
Fix attribute buffer overflow for fully planar YUV formats
2021-03-22 00:14:06 -05:00
Cameron Gutman
579f25c1ba
Add missing EGL_DMA_BUF_PLANE2 definitions
2021-03-22 00:02:03 -05:00
Cameron Gutman
d5eb5c8816
Fix build with EGL 1.4 headers
2021-03-21 23:59:35 -05:00
Cameron Gutman
26d04b5f9c
Render DRM-PRIME frames as opaque images
...
We can't always assume they are NV12. Even if they _are_ NV12,
they may have DRM format modifiers that are incompatible with
simply assuming linear Y and UV buffers (such as tiling).
2021-03-21 23:23:12 -05:00
Cameron Gutman
a0b9684504
Continue refactoring for non-NV12 support in EGLRenderer
2021-03-21 21:43:57 -05:00
Cameron Gutman
402b6d1f0c
Begin refactoring for non-NV12 support in EGLRenderer
2021-03-21 19:20:52 -05:00
Cameron Gutman
e87a5fa354
Pass DRM format modifiers to FB creation
2021-03-21 17:54:10 -05:00
Allan Nordhøy
63574f643e
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 70.1% (129 of 184 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nb_NO/
2021-03-21 10:36:54 +01:00
Cameron Gutman
1d6b1020c3
Translated using Weblate (French)
...
Currently translated at 73.9% (136 of 184 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2021-03-21 06:29:36 +01:00
Allan Nordhøy
96337a3230
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 16.3% (30 of 184 strings)
Translation: moonlight/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nb_NO/
2021-03-21 02:33:56 +01:00
reloxx13
950c59d8b4
Translated using Weblate (German)
...
Currently translated at 100.0% (184 of 184 strings)
Translation: moonlight/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2021-03-21 02:33:56 +01:00
Allan Nordhøy
9cfd095281
Added translation using Weblate (Norwegian Bokmål)
2021-03-21 02:33:56 +01:00
Anonymous
996e049863
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 96.1% (177 of 184 strings)
Translation: moonlight/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2021-03-21 02:33:56 +01:00
Anonymous
6e42817c3e
Translated using Weblate (French)
...
Currently translated at 74.4% (137 of 184 strings)
Translation: moonlight/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2021-03-21 02:33:56 +01:00
Cameron Gutman
7758344a57
Fix Weblate badge
2021-03-20 18:12:04 -05:00
Cameron Gutman
b5df566b6b
Add Weblate links to readme
...
Closes #539
2021-03-20 18:11:15 -05:00
Cameron Gutman
e21fd19a70
Prepare for v3.1.0 release
2021-03-14 11:30:21 -05:00
Cameron Gutman
98672c8e44
Allow remote desktop mouse mode in embedded mode
...
It can be easier to control the mouse on the desktop that way
2021-03-13 16:58:58 -06:00
Cameron Gutman
2e92f0640b
Update SDL_GameControllerDB
2021-03-13 15:50:01 -06:00
Cameron Gutman
d6b314f573
Add option to build for embedded environments
2021-03-13 15:20:58 -06:00
Cameron Gutman
d7a150ffa8
Only enable capture mode list if capture toggle is enabled
2021-03-13 14:59:32 -06:00
Cameron Gutman
955da6be30
Enable Gallium VAAPI driver on VAAPI 1.x
2021-03-13 14:37:13 -06:00
Cameron Gutman
b5f8e6738a
Move LANG_DE to the end of the Language enum
2021-03-09 20:13:55 -06:00
reloxx13
d7fa8c9795
Add german translation ( #536 )
...
* add german translation
* add german to language list
* donttranslate language names. always use the native name.
* add compiled german translation file
* german translation handling
* add german to getSuffixFromLanguage
* update german string and translation
* update all language files with new strings
* typo
* compile
* more typos and fixes for german
2021-03-09 20:10:36 -06:00
Cameron Gutman
acb7a5b3c8
Fix XCB out-of-sequence abort after switching to non-threaded Qt renderer
2021-03-07 16:48:10 -06:00
Cameron Gutman
783a57ef89
Use separate thread for streaming on X11 and Wayland
2021-03-07 12:15:42 -06:00
Cameron Gutman
d33ccce683
Hold a reference to the underlying DMA-BUFs until the next frame
2021-03-07 12:01:25 -06:00
Cameron Gutman
d722bf10b9
Don't use glFinish() with KMSDRM backend
2021-03-07 11:23:31 -06:00
Cameron Gutman
41337475a2
Update SDL_GameControllerDB
2021-03-06 14:29:55 -06:00
Cameron Gutman
f504a069d7
Update VCRedist version for VC 16.9
2021-03-05 17:51:26 -06:00
Cameron Gutman
96f79688dd
Use av_packet_alloc() instead of av_init_packet()
...
sizeof(AVPacket) may be deprecated from ABI in the near future
2021-03-05 17:47:04 -06:00
Cameron Gutman
c330898aeb
Add workaround for AppView breaking after changing language at runtime
2021-03-05 17:44:31 -06:00
Cameron Gutman
94952cf0a4
Update issue template
2021-03-03 01:39:55 -06:00
Cameron Gutman
a3c249abe9
Don't load the app label asynchronously
2021-03-02 19:03:09 -06:00
Cameron Gutman
c26562fab8
Fix Steam Link build
2021-03-02 18:57:16 -06:00
Cameron Gutman
b7cbd99212
Fix tooltip display in app grid
2021-03-02 18:35:50 -06:00
Cameron Gutman
b53ef35a85
Improve loading speed of PC and app grids
2021-03-02 18:32:56 -06:00
Cameron Gutman
1ebb5fefb1
Address Clazy warnings
2021-03-02 18:14:15 -06:00
Cameron Gutman
164b3edd41
Fix viewport size on High DPI Wayland systems
...
Fixes #533
2021-03-01 22:47:14 -06:00
Cameron Gutman
819ea36cca
Hack to fix build on AppVeyor
2021-02-28 16:47:39 -06:00
Cameron Gutman
088c9b9e4e
Stop single-arch binary build before extracting dSYM
2021-02-28 16:02:50 -06:00
Cameron Gutman
ab25a9b8ee
Add Universal binary support to build script
2021-02-28 15:49:59 -06:00
Cameron Gutman
b2aea9f8f0
Revert change to only fire special combos on key up
2021-02-28 15:06:46 -06:00
Cameron Gutman
5399b95936
Fix update checker on macOS with Qt 6.0 builds
2021-02-28 14:33:20 -06:00
Cameron Gutman
1d5c120748
Add support for specifying minimum kernel versions in the update manifest
2021-02-28 14:27:29 -06:00
jmt-gh
6be7301e69
Stats overlay controller combo ( #495 )
...
* Update gamepad.cpp
add gamepad combo to toggle stats overlay
* typo fixes
2021-02-27 17:03:52 -06:00
Maximiliano Bertacchini
fff9f2b17d
Add numpad Enter handlers (Keys.onEnterPressed) ( #516 )
2021-02-27 17:01:22 -06:00
Cameron Gutman
87a7d2e45c
Add setting to only capture system keys in full-screen
2021-02-27 16:47:38 -06:00
Cameron Gutman
58803ef40d
Update SDL to e561ce3 and OpenSSL to 1.1.1j
2021-02-27 13:08:21 -06:00
Cameron Gutman
b27ca993aa
Add support for system key capture in windowed mode on macOS
2021-02-26 21:43:47 -06:00
Cameron Gutman
28ecc6bcbf
Remove old Qt Multimedia audio renderer
2021-02-25 23:23:08 -06:00
Cameron Gutman
30c5e3f237
Fix window icons on Wayland
2021-02-25 23:20:21 -06:00
Cameron Gutman
6a25a3a3d0
Don't require DRM master for SDL KMSDRM backend
2021-02-25 22:27:20 -06:00
Cameron Gutman
9a84c0ae30
Update AppImage to official SDL Git repo
2021-02-25 22:00:35 -06:00
Cameron Gutman
133cc5457d
Use SDL_CaptureMouse() on macOS and Linux too
2021-02-08 18:30:22 -06:00
Cameron Gutman
05e4c5b507
Move clipboard processing to a separate thread to avoid blocking the main thread during pastes
2021-02-07 17:18:35 -06:00
Cameron Gutman
8372717a09
Improve Unicode support for some common characters
2021-02-07 16:00:00 -06:00
Cameron Gutman
5f3f2a96fd
Improve detection of having no clipboard text
2021-02-07 13:53:03 -06:00
Cameron Gutman
b83c6f0c28
Add support for pasting clipboard text
2021-02-07 13:46:38 -06:00
Cameron Gutman
36dc0f3e3c
Use mouse capture for Win32 instead of our global mouse state hack
2021-02-07 12:38:57 -06:00
Cameron Gutman
b4edde6f90
Disable Qt 6 threaded renderer on Windows
...
They switched from non-threaded to threaded by default in Qt 6
2021-02-07 11:21:47 -06:00
Cameron Gutman
395eb5581c
Cache results of WMUtils::isRunningX11() and WMUtils::isRunningWayland()
2021-02-07 11:03:53 -06:00
Cameron Gutman
6dab251055
Don't overwrite window mode settings when switching between WM and non-WM environments
2021-02-07 10:49:29 -06:00
Cameron Gutman
3bd6a6a614
Fullscreen is no longer required for passing system keyboard shortcuts
2021-02-06 20:15:58 -06:00
Cameron Gutman
93d21a0d1d
Fix EGLImage leak when not using a hwaccel backend
2021-02-06 17:59:05 -06:00
Cameron Gutman
2c2a73e320
Fix build and require SDL 2.0.15 to hook
2021-02-06 17:07:21 -06:00
Cameron Gutman
a88a3c9ea3
Allow SDL to render with KMSDRM backend while Qt is also using DRM
2021-02-06 16:32:54 -06:00
Cameron Gutman
e4df70cd56
Use the async connect thread on all platforms
...
It turned out that the cause of the random crashes was the threaded renderer
that we now turn off.
2021-02-06 15:14:15 -06:00
Cameron Gutman
90f7d35150
Always use a non-threaded renderer
...
This ensures we can block Qt's rendering as needed to synchronize with SDL
2021-02-06 14:58:30 -06:00
Cameron Gutman
75b19a60c1
Fix build on macOS and keyboard grab bugs
2021-02-06 11:29:18 -06:00
Cameron Gutman
9fc921f49f
Use SDL's keyboard grab support now that it's been upstreamed
2021-02-05 00:13:20 -06:00
Cameron Gutman
4b9e90ac72
Update SDL for Windows and macOS to Hg 60b9ce4ee73e
...
https://github.com/cgutman/moonlight-deps/commit/ad955430988be24fd379a6152642c7ce4053bc7f
2021-02-04 20:51:33 -06:00
Cameron Gutman
36dd6c83e0
Fix assert failure when using v4l2m2m with EGL
2021-02-04 20:38:18 -06:00
Cameron Gutman
d790313221
Use the existing install of Qt on macOS in CI
2021-02-04 19:39:58 -06:00
Cameron Gutman
c3895f06c0
Fix handling of preferred/compatible pixel formats with EGLRenderer and VAAPI/DRM backends
2021-02-04 19:39:18 -06:00
Cameron Gutman
76e81fa651
Add windowed support for MMAL
2021-02-03 20:57:39 -06:00
Cameron Gutman
d63a1b0eb0
Handle custom hwaccel decoders
2021-02-02 19:45:22 -06:00
Cameron Gutman
4dffac3c78
Ask for NV12 buffers for DRMRenderer
2021-02-02 19:40:06 -06:00
Cameron Gutman
88391b0274
Use the decoder's supported pix_fmts to select a suitable renderer
2021-02-02 19:05:27 -06:00
Cameron Gutman
c3cea0238e
Fix build with old EGL 1.5 headers without EGL_EGL_PROTOTYPES
2021-01-31 21:42:56 -06:00
Cameron Gutman
5bf4266973
Fix build with old Mesa EGL headers
2021-01-31 18:41:53 -06:00
Cameron Gutman
ed57c54d06
Move EGL definitions into renderer.h to try to fix build on Armbian
2021-01-31 17:01:11 -06:00
Cameron Gutman
01936e000e
Fix Steam Link bundle build
2021-01-31 16:27:38 -06:00
Cameron Gutman
80137848dc
Add DMA-BUF export compatibility with EGL 1.4
2021-01-31 16:24:31 -06:00
Cameron Gutman
149575e0c4
Don't retranslate if the language didn't change
2021-01-31 15:28:00 -06:00
Cameron Gutman
6a66b462ce
Allow DRMRenderer to be used for indirect rendering
2021-01-31 15:19:19 -06:00
Cameron Gutman
1e31f6fe77
Fix initialization of DRM backend with X running
2021-01-31 15:03:40 -06:00
Cameron Gutman
f173b3ff09
Attempt to fix AppImage and Steam Link build errors
2021-01-31 14:48:42 -06:00
Cameron Gutman
baffab62ce
Fix uninitialized variable warning
2021-01-31 12:58:19 -06:00
Cameron Gutman
d141cec2a8
Fix mangled macOS libraries after transition to submodule
2021-01-31 12:23:52 -06:00
Cameron Gutman
df87ac3810
Update SDL in AppImage to Hg d75deb75464a
2021-01-31 12:13:20 -06:00
Cameron Gutman
46960ce0a4
Remove side-by-side support for Qt 5.9 on Steam Link
2021-01-31 12:08:15 -06:00
Cameron Gutman
522206b0bc
Use shallow-cloned submodule for prebuilts
2021-01-31 11:50:41 -06:00
Cameron Gutman
24d60dd3ab
Remove prebuilt binaries
2021-01-31 11:40:41 -06:00
Cameron Gutman
dbfdc2fd14
Share DRM FD and GBM device with SDL
...
Depends on https://hg.libsdl.org/SDL/rev/d75deb75464a
2021-01-30 21:11:52 -06:00
Cameron Gutman
a97912e297
Print the error when querying EGL_EXTENSIONS fails
2021-01-30 20:13:20 -06:00
Cameron Gutman
cedba501ee
Query the frontend renderer to determine fullscreen-only limitations
2021-01-30 17:57:34 -06:00
Cameron Gutman
ac947d3bda
Add EGLImage export support to DRMRenderer
2021-01-30 17:52:23 -06:00
Cameron Gutman
243ba371b3
Initialize a DRM hardware context for hwaccel usage
2021-01-30 16:33:58 -06:00
Cameron Gutman
3af24eafbb
Build fixes
2021-01-30 12:53:57 -06:00
Cameron Gutman
69b6022afe
Add language selection option in settings
...
Fixes #501
2021-01-30 12:14:31 -06:00
Cameron Gutman
1cd66419d4
Remember desired cursor hide state
...
Fixes #511
2021-01-30 11:08:01 -06:00
WLong and WLong
5309a02f6d
Add simplified Chinese language ( #506 )
...
* 添加qml_zh_cn.ts
* 更新部分翻译
* 优化部分文字描述
* 优化部分文字描述
* 恢复README.md
Co-authored-by: WLong <a101084@126.com >
2021-01-30 10:10:36 -06:00
Cameron Gutman
541784382a
Add support for AV_HWDEVICE_TYPE_DRM hwaccels
2021-01-30 10:00:01 -06:00
Cameron Gutman
2a7fae2c82
Revert "Add logic to try LibreELEC's out-of-tree stateless V4L2 decoders"
...
v4l2request is a hwaccel not a decoder
This reverts commit ed3a5448b1 .
2021-01-29 20:30:01 -06:00
Cameron Gutman
ed3a5448b1
Add logic to try LibreELEC's out-of-tree stateless V4L2 decoders
2021-01-29 20:19:27 -06:00
Cameron Gutman
2eb4769bbc
Only trigger special key combos when all keys are up
2021-01-24 13:02:42 -06:00
Cameron Gutman
02019000df
Ctrl+Alt+Shift+Down Arrow is a reserved key combo on GNOME, so switch to Ctrl+Alt+Shift+D
2021-01-21 23:05:48 -06:00
Cameron Gutman
6262f51c96
Key capture is supported on Wayland with latest SDL Hg
2021-01-21 21:07:54 -06:00
Cameron Gutman
d38ff5759a
Add Ctrl+Alt+Shift+Down Arrow shortcut to minimize
2021-01-21 19:39:17 -06:00
Cameron Gutman
f6de2e4dd3
Revert "Disable the system keyboard capture option on Wayland"
...
SDL now supports keyboard grab with https://hg.libsdl.org/SDL/rev/b0e13627c656
This reverts commit bc10fd0aba .
2021-01-20 21:43:16 -06:00
Cameron Gutman
3959f447d4
Fix detection of x64 architecture on some machines
2021-01-17 12:58:08 -06:00
Cameron Gutman
14a6a69dc0
Version 3.0.0
2021-01-17 10:33:10 -06:00
Cameron Gutman
3191182009
Update Windows SDL to Hg a5b970d28bfd
2021-01-17 10:17:27 -06:00
Cameron Gutman
e210dc748f
Update macOS SDL to Hg a5b970d28bfd
2021-01-17 10:08:45 -06:00
Cameron Gutman
724dcb557f
Hide irrelevant options on embedded devices
2021-01-15 19:46:27 -06:00
Cameron Gutman
11d274ff07
Fix X11 keyboard grab when starting in windowed mode
2021-01-15 19:32:38 -06:00
Cameron Gutman
ae246b1005
Trim keyboard shortcut setting text slightly
2021-01-15 19:25:28 -06:00
Cameron Gutman
ca0250280a
Update moonlight-common-c submodule
2021-01-14 19:32:32 -06:00
Cameron Gutman
f49d6e15a4
Fix clearing the wrong flag when activating mouse capture
2021-01-14 19:30:30 -06:00
Cameron Gutman
7172cfd889
Properly handle multiple window event flush barriers in flight at once
...
Fixes streaming on macOS Mojave without Metal support
2021-01-14 19:28:21 -06:00
Cameron Gutman
89e9652075
Save preferences on destruction in case the user closes Moonlight directly from the settings page
2021-01-13 19:43:52 -06:00
Cameron Gutman
53098edc85
Print which archs were bundled in the installer after the build completes
2021-01-13 19:36:46 -06:00
Cameron Gutman
e9968fbab3
Add system key capture to the feature list
2021-01-13 19:36:17 -06:00
Cameron Gutman
bc10fd0aba
Disable the system keyboard capture option on Wayland
2021-01-12 20:41:20 -06:00
Cameron Gutman
76b4922bbe
Add toggle for system key capture
2021-01-12 20:05:18 -06:00
Cameron Gutman
8e790c4745
Use real full-screen on macOS when capturing keys
2021-01-12 19:57:01 -06:00
Cameron Gutman
c331b180cb
Fix modifier keys being stuck down after key combos when capturing system keys on Windows
2021-01-12 18:40:00 -06:00
Cameron Gutman
30e3b02867
Start implementation of system key capture
2021-01-11 23:43:32 -06:00
Cameron Gutman
bedea4a093
Rebuild SDL2_ttf.framework as a Universal binary
2021-01-10 14:32:43 -06:00
Cameron Gutman
5372cfba20
Minor fixes to kiosk mode PR
...
- UI_FULLSCREEN_WINDOWED -> UI_MAXIMIZED
- Propagate user configuration from old "start windowed" option
- Use FullScreen when a window manager isn't present
- Set disabled control to FullScreen with no window manager
2021-01-10 10:09:31 -06:00
jmt-gh and jmt-gh
19dac306d1
Add support for Fullscreen UI in Moonlight ( #492 )
...
* initial UI and window decoration removal toggle
* revert default height change
* add fullscreen support to kiosk mode
* add tool tip for kiosk mode
* change to fullscreen rather than kiosk
* update to Fullscreen instead of Full-screen or Full Screen
* update UI text
* convert to display mode picker
* add UI label for picker
* clean up references to startMaximized and fullScreenUIMode
* remove flags property, as fullscreen visiblity handles this already
* use Maximized in selection text
* account for running moonlight without a window manager
* lock display mode from being changed if there is no window manager running
Co-authored-by: jmt-gh <jmt-gh@users.noreply.github.com >
2021-01-10 09:50:12 -06:00
Cameron Gutman
e9a98a3402
Add note about multi-monitor bug to remote desktop tooltip
2021-01-09 18:03:48 -06:00
Cameron Gutman
7020749987
Change mute on minimize to mute on focus loss
...
Minimization doesn't always happen on focus loss in full-screen mode,
so it could lead to unpredictable behavior.
2021-01-09 17:56:23 -06:00
Cameron Gutman
2d62d090df
Use a barrier to ensure we don't flush important window events
2021-01-09 17:51:25 -06:00
Cameron Gutman
e6f59062fa
Update SDL to Hg d7abc11bb69a
...
https://github.com/cgutman/moonlight-deps/commit/20ce1c15eddb0ee9b216b0928844412e3e63e1d6
2021-01-08 21:43:37 -06:00
Cameron Gutman
0d3092d62c
Update SDL to Hg d7abc11bb69a
...
https://github.com/cgutman/moonlight-deps/commit/20ce1c15eddb0ee9b216b0928844412e3e63e1d6
2021-01-08 21:35:07 -06:00
Cameron Gutman
af0921c5b2
Set new hints present in SDL 2.0.15 development builds
2021-01-08 18:14:49 -06:00
Cameron Gutman
137454beff
Use SDL_UpdateNVTexture on SDL 2.0.15+
2021-01-08 18:05:27 -06:00
Cameron Gutman
a0cc93b813
Fix EGL renderer build on SDL 2.0.9 and earlier
2021-01-03 14:24:30 -06:00
Cameron Gutman
ff516f63b4
Set QT_QPA_EGLFS_ALWAYS_SET_MODE=1 by default for RetroPie compatibility
2021-01-03 11:16:59 -06:00
Cameron Gutman
68acb78ae6
Use specific resuming text when reconnecting to a game
2020-12-31 21:33:41 -06:00
Cameron Gutman
949aaaff2a
Add tooltip for hide games option
2020-12-31 21:31:46 -06:00
Cameron Gutman
390544cd9a
Charge time spent in the decode unit queue to the decoder rather than receive time
2020-12-31 16:10:01 -06:00
Cameron Gutman
766a923f86
Reduce size of Windows installers and portable packages
2020-12-31 11:44:59 -06:00
Cameron Gutman
202ce14afa
Update SDL_GameControllerDB
2020-12-30 13:34:01 -06:00
Cameron Gutman
8ff9d8123d
Switch VT renderer pacing logic to be enabled by the frame pacing checkbox
2020-12-29 20:26:56 -06:00
Cameron Gutman
2715367411
Fix default audio output change detection on macOS
2020-12-28 14:37:17 -06:00
Cameron Gutman
44b61d9252
Fix accidental static import of IsWow64Process2() and tweak message text
2020-12-28 13:32:02 -06:00
Cameron Gutman
565bba6e55
Point users to ARM64 version of Moonlight if running the x86 or x64 versions
2020-12-28 12:27:22 -06:00
Cameron Gutman
2ecfb7af64
Improve description of gamepad mouse mode
2020-12-27 15:41:47 -06:00
Cameron Gutman
998d3b2cc1
Fix tooltip line wrapping
2020-12-27 15:34:49 -06:00
Cameron Gutman
c923d643b9
Rebuild FFmpeg 4.3.1 (patched), discord-rpc, Opus, and OpenSSL 1.1.1i as Universal binaries
...
https://github.com/cgutman/moonlight-deps
4c2815b5f2045ef0e8b098ed2fa8c4f9c1f5cd77
Built locally with Xcode 12.3 with ARM64 targets enabled
2020-12-27 00:14:39 -06:00
Cameron Gutman
bc39c721e3
Add a key combo to toggle cursor display in remote desktop mouse mode
2020-12-26 19:47:00 -06:00
Cameron Gutman
5096ff6496
Add options to invert scroll direction and swap gamepad buttons
...
Fixes #463
Fixes #467
2020-12-25 22:21:20 -06:00
Cameron Gutman
a11f623b17
Add option to mute audio on minimize and background gamepad input
...
Fixes #461
2020-12-25 15:32:11 -06:00
Cameron Gutman
f7ffb30bc6
Reorganize settings and improve descriptions
2020-12-25 12:19:22 -06:00
Cameron Gutman
c7ddb54e67
Add support for bundling ARM64 binaries into the installer
...
It is disabled by default because Qt doesn't have official ARM64 builds yet
2020-12-24 17:21:35 -06:00
Cameron Gutman
c4108feb15
Add SDL 2.0.14 hints
2020-12-24 14:31:47 -06:00
Cameron Gutman
47cad71fcd
Add special error text for an early termination
2020-12-24 11:24:01 -06:00
Cameron Gutman
0b56b1685a
Use LiStringifyPortFlags() instead of coding it ourselves
2020-12-23 14:08:20 -06:00
Cameron Gutman
c414e1a168
Display the failing ports when the connection fails
2020-12-23 13:56:15 -06:00
Cameron Gutman
22bebb6bbc
Maxwell 2 doesn't support 8K HEVC encoding
2020-12-22 18:57:45 -06:00
Cameron Gutman
c3f9742bb6
Update to SDL 2.0.14 for Windows
...
Defines:
#undef SDL_JOYSTICK_RAWINPUT
#undef SDL_JOYSTICK_WGI
#define USE_D3D9EX 1
2020-12-21 21:00:55 -06:00
Cameron Gutman
3defccb6e2
Work around poor video scaling quality on Qualcomm GPUs
2020-12-21 21:00:55 -06:00
Cameron Gutman
1197b17509
Update AppImage to SDL 2.0.14
2020-12-21 20:30:21 -06:00
Cameron Gutman
265e28e7c3
Update to SDL 2.0.14 for macOS
...
This is a fat binary with both Intel and ARM64 code.
2020-12-21 20:29:55 -06:00
Cameron Gutman
9c758f1628
Create power-of-2 overlay surfaces for better performance
...
This lets us take the fast copy path in the DXVA2 renderer.
2020-12-20 17:31:02 -06:00
Cameron Gutman
5f4975ca5c
Fix DXVA2 overlay rendering quality issus
2020-12-20 17:30:06 -06:00
Cameron Gutman
e5bcc793e5
Implement overlay support in EGLRenderer
...
Fixes #405
2020-12-19 23:01:41 -06:00
Cameron Gutman
cd5b0e74e3
Draw background in MMAL renderer on X11
...
Fixes #412
2020-12-19 21:25:20 -06:00
Cameron Gutman
3162d2c17d
Fix aspect ratio of MMAL renderer output
2020-12-19 17:48:36 -06:00
Cameron Gutman
6a54fb649c
Fix synchronization issues between render and overlay update threads in DXVA2
2020-12-18 20:23:52 -06:00
Cameron Gutman
8031ed7fe1
Run a GC before and after streaming
2020-12-18 19:54:11 -06:00
Cameron Gutman
dcbf5affda
Fix use-after-free in VDPAU overlay rendering
2020-12-18 19:39:24 -06:00
Cameron Gutman
027c8dcd41
Add overlay support to VDPAU renderer
2020-12-17 18:35:08 -06:00
Cameron Gutman
94b46a2173
Use a vertex buffer for rendering the DXVA2 overlays
2020-12-16 18:16:35 -06:00
Cameron Gutman
b66f7f6c8b
Don't persist the server cert until pairing is successful
...
Fixes #484
2020-12-15 21:24:21 -06:00
Cameron Gutman
355e4a5c67
Handle MSVC mkspecs with version number suffixes
...
ARM64 build uses win32-arm64-msvc2017
2020-12-13 23:58:13 -06:00
Cameron Gutman
1e7cb7f13e
Replace D3DX9 with SDL_ttf for overlay rendering
2020-12-13 23:43:31 -06:00
Cameron Gutman
d58837421f
Refactor SDL overlay drawing into OverlayManager for sharing with other renderers
2020-12-13 15:51:50 -06:00
Cameron Gutman
19d5358b97
Add a PC menu header to show the current PC status
2020-12-13 12:50:56 -06:00
Cameron Gutman
a6551c320d
Finish Windows ARM64 bringup
...
SDL2 for ARM64 is not yet checked-in, but I will do that when SDL 2.0.14 is released.
2020-12-12 16:44:41 -06:00
Cameron Gutman
59a73817c8
Don't use AntiHooking.dll or use D3DX9 on ARM64
2020-12-12 13:59:47 -06:00
Cameron Gutman
1231f3eeb1
Stub out ARM64 build support in build-arch.bat
2020-12-12 13:08:45 -06:00
Cameron Gutman
cd40c1dacd
Update bundled libraries for AppImage
2020-12-12 12:51:00 -06:00
Cameron Gutman
33286a5bde
Add ARM64 VCRedist definitions for later use
2020-12-12 12:43:21 -06:00
Cameron Gutman
b61c35aff9
Rebuild SDL_ttf 2.0.15 for x86, x64, and ARM64 using FreeType 2.10.4
2020-12-10 21:16:16 -06:00
Cameron Gutman
2a3e1ba62e
Rebuild FFmpeg 4.3.1, discord-rpc, Opus, and OpenSSL 1.1.1i for x86, x64, and ARM64
...
https://github.com/cgutman/moonlight-deps
382270e6c9a9c42addce06ef5dc6522b1368b5e2
2020-12-10 21:03:34 -06:00
Cameron Gutman
d95f3277b2
Merge pull request #479 from TotalCaesar659/patch-1
...
Update URLs to HTTPS
2020-12-10 09:06:35 -06:00
TotalCaesar659
e0a2c8cb8a
Update URLs to HTTPS
2020-12-10 16:37:29 +03:00
Cameron Gutman
0aa46a57fe
Update moonlight-common-c submodule
2020-12-07 20:05:25 -06:00
Cameron Gutman
53e3cd143e
Refresh display resolutions when opening the settings page
2020-12-07 19:58:42 -06:00
Cameron Gutman
8381039f97
Remove extra includes
2020-12-06 17:15:30 -06:00
Cameron Gutman
a91c61e5e2
Remove Raspberry Pi PulseAudio avoidance hack
...
Not only is it no longer required (PA works great now), it actually breaks audio with Pi OS's new PA config
2020-12-06 16:58:41 -06:00
Cameron Gutman
f90efd7e38
Fix infinite polish() loop when quitting a game due to removal of the 'overlay' property on Qt 6.0
2020-12-01 20:46:28 -06:00
Cameron Gutman
fab142dd38
Add workaround for problems with Qt 6.0's Metal renderer
2020-12-01 19:13:17 -06:00
Cameron Gutman
125d546cea
Fix installer build warning
2020-11-29 21:22:30 -06:00
Cameron Gutman
179f7ecc23
Fix AppVeyor artifact archival
2020-11-29 21:22:16 -06:00
Cameron Gutman
0fc30a70ca
Build unified Windows installer bundles
2020-11-29 21:13:27 -06:00
Cameron Gutman
f81509a892
Download VCRedist on demand rather than always bundling it in the installer
2020-11-29 20:24:23 -06:00
watchha and watchha
fc4488f17f
French update ( #476 )
...
Co-authored-by: watchha <watchha@users.noreply.github.com >
2020-11-29 11:20:25 -06:00
Cameron Gutman
2748f3d22e
Update build instructions
2020-11-29 11:10:16 -06:00
Cameron Gutman
e0d42cbe9c
Fix index out of bounds when an app is hidden
2020-11-28 17:33:15 -06:00
Cameron Gutman
1780d9417f
Disable app menu options instead of hiding them
2020-11-28 17:32:39 -06:00
Cameron Gutman
5f182b1e62
Remove "View Apps" and change "View Hidden Apps" to "View All Apps"
2020-11-28 17:29:13 -06:00
Cameron Gutman
80cee8367f
Make sure the last modified time for the GCDB is not in the future
2020-11-24 00:18:34 -06:00
Cameron Gutman
7325d5657d
Add custom resolution option
2020-11-24 00:13:39 -06:00
Cameron Gutman
72182c7caa
Add support for selecting an app to launch directly
2020-11-23 21:38:22 -06:00
Cameron Gutman
d7ca3801be
Fix build on Qt 5.14 and earlier
2020-11-23 20:39:50 -06:00
Cameron Gutman
2ef714f87b
Avoid runtime QT_OPENGL warning on Qt 6.0
2020-11-23 18:36:32 -06:00
Cameron Gutman
46940eb15a
Enable HTTP/2 for update checking and mapping updates
2020-11-23 18:35:46 -06:00
Cameron Gutman
3485983553
Delete the cached mappings if they are empty or corrupt
2020-11-23 18:34:53 -06:00
Cameron Gutman
861ebc151a
Only update gamepad mappings if they're newer than what we already have
2020-11-23 18:31:21 -06:00
Cameron Gutman
ae5df938b6
Update macOS icon to match new Big Sur style
2020-11-21 16:37:56 -06:00
Cameron Gutman
e224a7f0c7
Fetch updated gamepad mappings each launch
2020-11-21 14:45:34 -06:00
Cameron Gutman
aa4684077d
Fix inability to open app menu with gamepad
2020-11-21 13:28:04 -06:00
Cameron Gutman
193e196c46
Update searching message
2020-11-21 13:18:17 -06:00
Cameron Gutman
6e7a42065c
Translation updates and refactoring
2020-11-21 13:15:54 -06:00
watchha and watchha
2c987d2912
French translation ( #451 )
...
* french translation
* Update main.cpp
* Update main.cpp
Co-authored-by: watchha <watchha@users.noreply.github.com >
2020-11-21 11:42:16 -06:00
Cameron Gutman
19f5dc12fb
Fix fill color of Discord logo on Qt 5.9
2020-11-21 11:29:55 -06:00
Cameron Gutman
38b59aa1a9
Fix DXVA2 renderer compilation with Qt 6.0
2020-11-21 11:12:40 -06:00
Cameron Gutman
201b59cd4c
Compilation fixes for Qt 6.0 Beta 3
2020-11-07 19:23:23 -06:00
Cameron Gutman
de3afe27c1
Fix LSMinimumSystemVersion to match Qt 5.15
2020-11-01 09:42:03 -06:00
Cameron Gutman
7bee8e73f0
Update moonlight-common-c with QoS fix
2020-10-28 20:39:37 -05:00
Cameron Gutman
17e0fbbaf8
Update moonlight-common-c with MTU test
2020-10-17 21:53:33 -05:00
Cameron Gutman
ec486e89e4
Use char16_t overload of QString::fromUtf16() for Qt 6.0 compatibility
2020-10-16 00:07:58 -05:00
Cameron Gutman
ec3b000264
QTextStream::setCodec() is gone in Qt 6.0, so use the replacement setEncoding() function
2020-10-15 18:57:04 -05:00
Cameron Gutman
90a513dc3d
Improve source compatibility with Qt 6.0
2020-10-15 18:54:12 -05:00
Cameron Gutman
32a74e3416
Update qmdnsengine to build with Qt 6.0
2020-10-14 22:40:25 -05:00
Cameron Gutman
1d90bf9230
Trim spaces from the provided IP address or hostname
2020-10-06 21:39:01 -05:00
Cameron Gutman
81943b12c0
Version 2.2.0
2020-09-09 22:26:12 -07:00
Cameron Gutman
18fa7c2832
Add Discord button in Settings
2020-09-09 21:49:45 -07:00
Cameron Gutman
dd02bf809e
Don't require linking to wlanapi.dll
...
This is not always available on Windows Server
2020-09-08 18:27:01 -07:00
Cameron Gutman
2f3a1a5d79
Work around bug where GLES surface creation repeatedly fails on X11
2020-09-07 23:53:29 -07:00
Cameron Gutman
18654cb011
Work around QSGRenderThread crash on Wayland
2020-09-07 23:07:31 -07:00
Cameron Gutman
5954f80645
Update common-c to avoid TCP tests for single addresses
2020-09-07 10:57:23 -07:00
Cameron Gutman
3e36357315
Remove HDR option because it doesn't currently work
2020-09-06 17:33:40 -07:00
Cameron Gutman
a06a454ade
Ignore ICMP Port Unreachable messages on our UDP sockets
2020-09-06 15:02:11 -07:00
Cameron Gutman
c0fab4b41f
Try TCP 47989 and TCP 48010 as fallbacks if 47984 doesn't work
2020-09-06 11:56:12 -07:00
Cameron Gutman
80b79f3636
Rebuild SDL for macOS
...
changeset 8f1abe5e7d8f
Patches:
https://bugzilla.libsdl.org/show_bug.cgi?id=5276
https://bugzilla.libsdl.org/show_bug.cgi?id=5282
2020-09-05 15:16:19 -07:00
Cameron Gutman
b97ae25f93
Flush mouse position before sending a mouse button event
2020-09-05 14:50:38 -07:00
Cameron Gutman
4722ea6096
Update SDL_GameControllerDB
2020-09-05 14:08:13 -07:00
Cameron Gutman
3e9781033a
Create windows with SDL_WINDOW_METAL on macOS
...
This prevents the window from being recreated when initializing a Metal renderer.
2020-09-05 14:06:58 -07:00
Cameron Gutman
62b296cf85
Rebuild SDL for macOS
...
changeset 8f1abe5e7d8f
Patches:
https://bugzilla.libsdl.org/show_bug.cgi?id=5276
2020-09-05 14:06:58 -07:00
Cameron Gutman
dcbaa52683
Rebuild SDL2 for Windows
...
changeset 8f1abe5e7d8f
Patches:
https://bugzilla.libsdl.org/show_bug.cgi?id=5272
https://bugzilla.libsdl.org/show_bug.cgi?id=5274
https://bugzilla.libsdl.org/show_bug.cgi?id=5276
Defines:
#undef SDL_JOYSTICK_RAWINPUT
#undef SDL_JOYSTICK_WGI
#define USE_D3D9EX 1
2020-09-05 11:28:47 -07:00
Cameron Gutman
1e29f61656
Merge pull request #433 from annk15/master
...
Added option to switch primary and secondary mouse buttons
2020-09-05 10:40:00 -07:00
Anton
89319dc7aa
Added option to swap left and right mouse buttons
...
Changed the use of SDL buttons to Moonlight buttons definitions
2020-09-05 08:32:00 +02:00
Cameron Gutman
5755afc4ea
Fix app window not hiding when streaming starts
2020-09-04 22:38:54 -07:00
Cameron Gutman
d00c434ccc
Don't try STUN for manually added PCs over VPNs
2020-09-02 22:56:59 -07:00
Cameron Gutman
4ada59ba48
Populate the external IP address when a PC is added manually using an RFC 1918 IPv4 address
2020-08-30 19:03:55 -07:00
Cameron Gutman
14ccc38f4c
Fix certain CLI options not overriding GUI preferences. Fixes #435
2020-08-30 01:38:26 -07:00
Cameron Gutman
a8be299bbd
Fix compile warnings in moonlight-common-c
2020-08-29 21:37:34 -07:00
Cameron Gutman
2e87f5ff85
Add warning if no key frames can be received in 10 seconds
2020-08-29 21:02:22 -07:00
Cameron Gutman
829ebba622
Fix STUN socket errors being clobbered by closeSocket()
2020-08-29 13:45:20 -07:00
Cameron Gutman
81019fa2a8
Initialize gamepad navigation when streaming from the terminal
2020-08-29 12:59:27 -07:00
Cameron Gutman
1bc3675548
Update AppImage to libva 2.8.0
2020-08-23 16:08:43 -07:00
Cameron Gutman
678ec979c9
Update ASan flags for x64 support in MSVC 16.7
...
https://devblogs.microsoft.com/cppblog/asan-for-windows-x64-and-debug-build-support/
2020-08-22 17:36:16 -07:00
Cameron Gutman
d1a48ae641
Update SDL_GameControllerDB
2020-08-22 14:39:05 -07:00
Cameron Gutman
eded86bc10
Allow game controllers to be ignored during streaming only
...
STREAM_GAMECONTROLLER_IGNORE_DEVICES and STREAM_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT environment variables provide the same functionality as SDL_GAMECONTROLLER_IGNORE_DEVICES and SDL_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT, with the difference being SDL_* variables take effect at all times (UI and streaming) while STREAM_* variables take place only while streaming.
Fixes #425
2020-08-22 12:02:26 -07:00
Cameron Gutman
5a7a49d1d5
Display resolution and codec in OSD
2020-08-20 20:52:05 -07:00
Cameron Gutman
d3de8049bf
QTBUG-80947 is fixed for real in Qt 5.15.1
2020-08-19 21:47:45 -07:00
Cameron Gutman
d09dd90a73
Fix hardcoded tick unit duration which is incorrect on Apple silicon
2020-08-12 18:07:10 -07:00
Cameron Gutman
78203eb9be
Enable media streaming mode for 802.11 WLAN interfaces on Windows
2020-08-11 22:14:26 -07:00
Cameron Gutman
31c7d4e36f
Don't hide the games immediately
2020-08-11 18:46:06 -07:00
Cameron Gutman
d3949806f5
Move connection establishment to a separate thread to keep the UI responsive
2020-08-10 22:21:54 -07:00
Cameron Gutman
28ff15c99e
Update common-c to prevent server-side log spam
2020-08-09 17:57:12 -07:00
Cameron Gutman
bd2c74fe90
Remove UDP 7 and add UDP 47009 for WoL
2020-08-09 14:49:33 -07:00
Cameron Gutman
fb6995db94
Add network test option to PC context menu
2020-08-08 20:25:26 -07:00
Cameron Gutman
8c2c4d3282
Reorder PC context menu to place destructive actions at the bottom
2020-08-08 18:32:36 -07:00
Cameron Gutman
b81392b818
Add an option to disable the automatic connection testing
2020-08-08 18:29:36 -07:00
Cameron Gutman
ad08440023
Test for blocked ports when adding a PC fails
2020-08-08 18:11:25 -07:00
Cameron Gutman
ec17623400
Test for blocked ports when a stream fails
2020-08-08 17:59:26 -07:00
Cameron Gutman
288eca7849
Display a friendly error when the Windows Firewall service is disabled
2020-08-08 17:18:25 -07:00
Cameron Gutman
b5f202150e
Update Windows AppVeyor builds to Qt 5.15
2020-08-02 23:08:12 -07:00
Cameron Gutman
539bf0cb30
Add support for hiding games
...
Fixes #255
2020-08-01 21:06:01 -07:00
Cameron Gutman
9385d62c89
Enable poll() in ENet for Linux/BSD
2020-07-27 00:04:25 -07:00
Cameron Gutman
897f916552
Update common-c with client connectivity test and select() replacement
2020-07-26 21:05:11 -07:00
Cameron Gutman
914cf6753e
Update AppImage to FFmpeg 4.3.1
2020-07-14 20:53:52 -07:00
Cameron Gutman
392208057e
Update moonlight-common-c to fix FEC validation assert on GFE 3.20.4
2020-07-14 20:52:49 -07:00
Cameron Gutman
8d2cbf806d
Improve message for broken Intel drivers to indicate that users should update their driver
2020-07-12 15:26:38 -07:00
Cameron Gutman
ab5025efbf
Ignore mouse events outside the video region
2020-07-12 15:06:36 -07:00
Cameron Gutman
912e51d863
Synchronize the client and host cursor when starting absolute mode capture
2020-07-12 15:03:08 -07:00
Cameron Gutman
d1c4ca5eae
Use uniform_int_distribution for generating PINs
2020-07-12 13:19:26 -07:00
Cameron Gutman
16bb4a148e
Only use libsoundio on Windows or macOS
2020-07-08 18:57:27 -05:00
Cameron Gutman
d7071cb67f
Improve verbiage around quit app and optimize game settings options
2020-06-23 22:17:40 -07:00
Cameron Gutman
a13fb3d7c5
Update AppImage to FFmpeg 4.3
2020-06-20 17:03:52 -07:00
Cameron Gutman
85558904a4
Update SDL_GameControllerDB
2020-06-20 17:02:30 -07:00
Cameron Gutman
88ed72fdc1
Use regular VSync when enabled because adaptive VSync still tears
2020-06-20 14:44:21 -07:00
Cameron Gutman
586a93d7aa
Use the new EGL renderer for VAAPI by default
2020-06-13 20:21:54 -07:00
Cameron Gutman
a446699c6c
Update moonlight-common-c to fix QoS-related connection issues
2020-06-12 22:00:24 -07:00
Cameron Gutman
f1c459fd6c
Fix leak of renderer when we fail to create a GL context
2020-06-08 20:39:12 -07:00
Cameron Gutman
752f0a988b
Fix crash during key generation introduced by dcba5762c7
2020-06-08 20:16:42 -07:00
Cameron Gutman
719b266691
Fix build with OpenSSL versions prior to 1.1.0
2020-06-07 16:58:47 -07:00
Cameron Gutman
dcba5762c7
Avoid using functions deprecated in OpenSSL 3.0
2020-06-07 16:26:19 -07:00
Cameron Gutman
0757717bea
Address const-correctness issues in NvPairingManager
2020-06-07 15:15:33 -07:00
Cameron Gutman
a9f762aa96
Fix macOS AppVeyor build
2020-06-07 14:14:06 -07:00
Cameron Gutman
db45f46d9e
Update AppImage to FFmpeg 4.2.3
2020-06-07 12:17:43 -07:00
Cameron Gutman
f00653964e
Batch absolute mouse motion like we do for relative motion
2020-05-31 13:34:50 -07:00
Cameron Gutman
e0154f9314
Rebuild SDL for macOS
...
changeset a564e72e3b2d
Patches:
https://bugzilla-attachments.libsdl.org/attachment.cgi?id=4322 for bug #5111
https://bugzilla-attachments.libsdl.org/attachment.cgi?id=4356 for bug #5158
2020-05-31 12:01:50 -07:00
Cameron Gutman
4408a3a354
Delete cached box art when the host is deleted
2020-05-29 21:44:38 -07:00
Cameron Gutman
5abf5a157d
Update metadata for Quadro streaming
2020-05-27 20:05:24 -07:00
Cameron Gutman
d55d5f60a5
Update common-c
2020-05-26 18:22:39 -07:00
Cameron Gutman
feacf2c359
Include stdexcept for std::runtime_error
2020-05-26 17:44:18 -07:00
Cameron Gutman
72ea1601e9
Use a better workaround for the GFE 3.20.3 high FPS bug
2020-05-25 18:57:42 -07:00
Cameron Gutman
02cfd8d978
Revert "Disable SOPS for streams over 60 FPS for GFE 3.20.3"
...
This reverts commit d6b5c5f63e .
2020-05-25 18:46:34 -07:00
Cameron Gutman
728377cba3
Set AV_PKT_FLAG_KEY for key frames
2020-05-25 18:31:19 -07:00
Cameron Gutman
f2283b56b9
Version 2.1.0
2020-05-16 23:45:09 -07:00
Cameron Gutman
b515f2a599
Update SDL_GameControllerDB
2020-05-16 22:45:29 -07:00
Cameron Gutman
4354b49496
Fix CLI video decoder options being reversed
2020-05-16 17:44:04 -07:00
Cameron Gutman
994312c212
Force GL to block after the current frame instead during the next frame
2020-05-16 16:25:13 -07:00
Cameron Gutman
5f25e0d4e2
Add limited support for frame pacing to EGLRenderer
2020-05-16 15:59:10 -07:00
Cameron Gutman
4bbe571f5f
Fix build without FFmpeg and with older EGL 1.5 headers
2020-05-16 13:25:10 -07:00
Cameron Gutman
c58d21375c
EGL 1.4 doesn't have EGLAttrib either
2020-05-16 12:20:52 -07:00
Cameron Gutman
ed128c558f
Add support for EGLRenderer on EGL 1.4
2020-05-16 12:13:00 -07:00
Cameron Gutman
828932d95c
Fix EGL detection on RPi
2020-05-16 11:10:45 -07:00
Cameron Gutman
42ced309d3
Restore the original GL attributes after EGLRenderer is destroyed
2020-05-15 20:22:11 -07:00
Cameron Gutman
1fcd306879
Fix EGLRenderer when SDL isn't built with X11 or Wayland backends
2020-05-15 20:01:22 -07:00
Cameron Gutman
26c9ad7f06
Use eglGetProcAddress() for all GLES 2.0 extensions
2020-05-15 19:39:41 -07:00
Cameron Gutman
4b7b01ce0a
Fix EGL build
2020-05-15 17:54:45 -07:00
Cameron Gutman
6632154906
Remove some unnecessary headers and definitions
2020-05-15 16:59:29 -07:00
Cameron Gutman
ca67c7ef43
Provide a main function for the compile test
2020-05-15 16:57:09 -07:00
Cameron Gutman
c4039a929c
Use a compile test for EGL support
2020-05-15 16:46:03 -07:00
Cameron Gutman
a1b74e1220
Fix vaExportSurfaceHandle() detection with i965 VAAPI driver
2020-05-14 20:56:24 -07:00
Cameron Gutman
01f6188824
Add VAAPI_FORCE_DIRECT and VAAPI_FORCE_INDIRECT env vars to control rendering technique
2020-05-13 19:45:30 -07:00
Cameron Gutman
283f31a734
Test if vaExportSurfaceHandle() works before claiming EGL export is supported
2020-05-13 19:39:45 -07:00
Cameron Gutman
b800ce9ebe
Allow use of VA drivers without VAEntrypointVideoProc
2020-05-13 19:31:25 -07:00
Cameron Gutman
eb9d54465c
Don't use EGLRenderer if not built with SDL 2.0.10+
2020-05-13 19:19:11 -07:00
Cameron Gutman
eb9e1f81d4
Enable the EGLRenderer to use the render thread
2020-05-13 19:09:20 -07:00
Cameron Gutman
ddfbd70b55
Remove Wayland performance warning message
2020-05-13 18:56:18 -07:00
Cameron Gutman
51e9ab83ad
Send a null AVFrame to indicate end of stream to allow renderers to do render thread cleanup
2020-05-13 18:55:21 -07:00
Cameron Gutman
5ed7e03b2e
Merge pull request #365 from xdbob/wayland_for_upstream
...
Introduce a new FFMPEG frontend renderer: EGLRenderer
2020-05-13 18:39:18 -07:00
Cameron Gutman
0cb8d5b12f
Add the older dList DLLs for the 390 drivers to the blacklist
...
Fixes #386
2020-05-13 04:25:53 -07:00
Cameron Gutman
b4548c1af2
Flush all window events after SDL_CreateRenderer()
2020-05-12 18:41:36 -07:00
Antoine Damhet
0a396f3112
Introduce a new FFMPEG frontend renderer: EGLRenderer
...
Right now this renderer works on X11 & Wayland with VAAPI as a backend.
Some rendering latency benchmarks on my `i7-10510U` (with
`intel-media-driver` 20.1.1 which cause a *huge* regression with the
SDL_Renderer):
| | X11 | Wayland |
| Before | 6.78ms | 22.50ms |
| EGLRenderer | 0.76ms | 00.77ms |
Signed-off-by: Antoine Damhet <antoine.damhet@lse.epita.fr >
2020-05-12 11:11:35 +02:00
Cameron Gutman
2aa18dc88f
Add a bit of extra padding on the right for the scrollbar
2020-05-10 13:02:10 -07:00
Cameron Gutman
8d89983eeb
Parent ScrollBars to their Flingables, not the StackView
...
This ensures they disappear when navigating to a new page
2020-05-10 12:53:27 -07:00
Cameron Gutman
573c470965
Ensure the title label doesn't get drawn over when the window is small
2020-05-10 12:38:56 -07:00
Cameron Gutman
daa0c751e2
Fix settings layout spacing and centering
2020-05-10 12:30:15 -07:00
Cameron Gutman
e1babefc80
Center toolbar text
2020-05-10 11:48:24 -07:00
Cameron Gutman
ce99b0e162
Improve settings page behavior when the window is too small
2020-05-10 11:12:37 -07:00
Cameron Gutman
4c3a23b1bd
Resize toolbar text
2020-05-09 23:02:09 -07:00
Cameron Gutman
12016af326
Display version number in toolbar on the settings page
...
Fixes #341
2020-05-09 22:20:39 -07:00
Cameron Gutman
fc9871b075
Delay mouse capture until after SDL_RecreateWindow() has been called
2020-05-09 19:48:13 -07:00
Cameron Gutman
3cb3c1c6d8
Revert "Use the physical desktop size in pixels rather than the native resolution on macOS"
...
Let's wait until functionality is confirmed on a 5K iMac before doing this.
This reverts commit 8fe3474589 .
2020-05-09 16:52:18 -07:00
Cameron Gutman
8fe3474589
Use the physical desktop size in pixels rather than the native resolution on macOS
...
It seems like some Macs (5K iMacs at least) don't have kDisplayModeNativeFlag set
2020-05-09 16:34:48 -07:00
Cameron Gutman
dc3c565ec0
Move serialization and deserialization into NvApp class
2020-05-07 19:54:36 -07:00
Cameron Gutman
350c7d7081
Persist the IsAppCollectorGame attribute
2020-05-07 19:37:10 -07:00
Cameron Gutman
0428bc8fe3
Generate synthetic mouse button up if the mouse has left the window and the button is raised
2020-05-07 19:26:02 -07:00
Cameron Gutman
514a8575a2
Use the viewport size for computing the overlay position
2020-05-07 18:56:53 -07:00
Cameron Gutman
fc11377552
Fix build on Qt 5.11 and earlier
2020-05-07 17:13:16 -07:00
Cameron Gutman
fbaa70a2ae
Enable the right stick to scroll the settings page. Fixes #220
2020-05-06 22:38:52 -07:00
Cameron Gutman
f30c11ddf4
Properly fix SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH on macOS VTRenderer
2020-05-06 22:20:21 -07:00
Cameron Gutman
51c4ecc879
Revert "Partially unrevert 05e82c24 for macOS which still needs it"
...
This reverts commit 080421f2fb .
2020-05-06 21:41:57 -07:00
Cameron Gutman
080421f2fb
Partially unrevert 05e82c24 for macOS which still needs it
2020-05-06 21:18:23 -07:00
Cameron Gutman
8cc61ca8b8
Use SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH to get click events on focus gain
2020-05-06 20:43:41 -07:00
Cameron Gutman
400754c5b3
Revert "Pass through focus-gain clicks to the host in absolute mouse mode"
...
This reverts commit 05e82c24f8 .
2020-05-06 20:04:07 -07:00
Cameron Gutman
05e82c24f8
Pass through focus-gain clicks to the host in absolute mouse mode
2020-05-06 18:58:43 -07:00
Cameron Gutman
97c15c7876
Ensure the Info.plist is included for builds in the IDE
...
It is required for SDL_WINDOW_ALLOW_HIGHDPI to work
2020-05-04 20:25:19 -07:00
Cameron Gutman
36e7cc8e89
Use a smaller MaximumUncompressedMediaSize for unofficial builds to speed up compression a bit
2020-05-04 18:32:38 -07:00
Cameron Gutman
ad2ce4de53
Update moonlight-common-c
2020-05-04 18:29:55 -07:00
Cameron Gutman
2a28f7c4d2
Use jom to parallelize command-line builds on Windows
2020-05-04 18:06:32 -07:00
Cameron Gutman
0cdbe080a6
Don't archive installers on Windows AppVeyor build
...
They interact poorly with installed official versions.
2020-05-04 17:51:57 -07:00
Cameron Gutman
96fe1a7da1
Revert "Allow side-by-side installation of nightly and release builds"
...
This reverts commit 33e814122e .
2020-05-04 17:51:57 -07:00
Cameron Gutman
4f73af2920
Revert "Fix AppVeyor build archiving"
...
This reverts commit 402e8c1897 .
2020-05-04 17:51:57 -07:00
Cameron Gutman
7ca4e49bf5
Compile in parallel on macOS
2020-05-04 17:49:24 -07:00
Cameron Gutman
dfa63297fc
Fix incorrectly scaled output from the SDL renderer on macOS
2020-05-04 17:48:32 -07:00
Cameron Gutman
402e8c1897
Fix AppVeyor build archiving
2020-05-02 20:59:22 -07:00
Cameron Gutman
33e814122e
Allow side-by-side installation of nightly and release builds
2020-05-02 17:56:55 -07:00
Cameron Gutman
f28a4df5ee
Restore the full QTBUG-80947 hack as it appears to still be required sometimes
2020-05-02 10:14:54 -07:00
Cameron Gutman
417aa2815c
Add a friendly error message when no video traffic is received
2020-05-01 21:28:48 -07:00
Cameron Gutman
2fdabe37aa
Raise the window before capturing in relative mode
2020-05-01 18:44:22 -07:00
Cameron Gutman
d8270dfb6a
Capture mouse by default on debug builds too
2020-05-01 18:43:54 -07:00
Cameron Gutman
b75f662c41
Add the ability to rename PCs
2020-05-01 18:34:15 -07:00
Cameron Gutman
0d9d0845f5
Add --touchscreen-trackpad options
2020-04-30 21:10:53 -07:00
Cameron Gutman
5d66a1f298
Fix absolute mouse mode help text
2020-04-30 21:05:53 -07:00
Cameron Gutman
9bf52eb63a
Improve relative touch deadzone behavior
2020-04-30 21:04:51 -07:00
Cameron Gutman
0c9d72a9a1
Restore the option for relative touch mode
2020-04-30 20:55:15 -07:00
Cameron Gutman
c2c2bd2df6
Split input.cpp into smaller files
2020-04-30 20:22:43 -07:00
Cameron Gutman
78fc594d84
Move input code into a subfolder
2020-04-30 20:09:36 -07:00
Cameron Gutman
53b1e7c573
Update moonlight-common-c
2020-04-29 20:22:02 -07:00
Cameron Gutman
c14404a7c1
Restore the QTBUG-80947 hack for support for direct connections without a router
2020-04-29 20:20:17 -07:00
Cameron Gutman
96e6750f9c
Don't confine the cursor to the full-screen window when not capturing input
2020-04-28 20:37:00 -07:00
Cameron Gutman
dbafd05a4e
Store a pointer to the window inside the input handler
2020-04-28 20:24:27 -07:00
Cameron Gutman
d7fd578cc3
Don't set MODIFIER_META when meta key is disabled
2020-04-28 20:06:30 -07:00
Cameron Gutman
0e8572e1db
Version 2.0.0
2020-04-28 02:08:10 -07:00
Cameron Gutman
98a997bd8e
Update AppImage to Qt 5.14.2
2020-04-27 17:09:52 -07:00
Cameron Gutman
6fbc95cc41
Update readme with links for new platforms
2020-04-26 21:31:29 -07:00
Cameron Gutman
1852f74e8b
Add missing return statement
2020-04-26 20:42:01 -07:00
Cameron Gutman
55e3e16860
Try radeonsi if other VAAPI drivers fail
2020-04-26 20:18:46 -07:00
Cameron Gutman
7cf2a55b43
Allow radeonsi to direct render on XWayland
2020-04-26 20:13:00 -07:00
Cameron Gutman
c41cbbd2da
Allow the radeonsi VAAPI driver on XWayland
2020-04-26 20:06:53 -07:00
Cameron Gutman
7283bb046b
Disable initial mouse capture on XWayland
2020-04-26 19:33:25 -07:00
Cameron Gutman
dd2df6cbcf
Default to starting in a non-maximized window
2020-04-26 17:57:28 -07:00
Cameron Gutman
01f1cac811
Update readme and metadata
2020-04-26 16:12:10 -07:00
Cameron Gutman
aaa112c3f3
Don't use VAAPI drivers that lack VPP support
...
intel-media-va-driver (free) is one example of such a driver which
is apparently missing the shaders to perform colorspace conversion.
2020-04-26 15:38:05 -07:00
Cameron Gutman
dc0fa9c64d
Update AppImage's libva to 2.7.1 for compatibility with VA-API 1.7 drivers
2020-04-26 11:38:31 -07:00
Cameron Gutman
f749b38aa2
Warn when starting a game with remote desktop mouse mode enabled
2020-04-25 23:50:12 -07:00
Cameron Gutman
43d79673e1
Rebuild SDL2 for Windows
...
changeset: 13787:a564e72e3b2d
2020-04-25 21:04:44 -07:00
Cameron Gutman
fc841f572c
Rebuild SDL2 for macOS
...
changeset: 13787:a564e72e3b2d
with https://bugzilla-attachments.libsdl.org/attachment.cgi?id=4322 for bug #5111
2020-04-25 19:53:00 -07:00
Cameron Gutman
df9f117a08
Update SDL_GameControllerDB
2020-04-25 19:02:24 -07:00
Cameron Gutman
bedc46a1be
Rebuild SDL2 for macOS
...
changeset: 13787:a564e72e3b2d
2020-04-25 16:56:25 -07:00
Cameron Gutman
a7c6095be5
Add special error text for the -1 launch error code
2020-04-25 16:05:39 -07:00
Cameron Gutman
f2d5cf785e
Don't cancel mouse capture on focus loss in absolute mode
2020-04-25 15:42:13 -07:00
Cameron Gutman
f926ad9b5e
Fix inverted capture-by-default setting
2020-04-25 15:41:45 -07:00
Cameron Gutman
68acf969f2
Move focus handling into the input code
2020-04-25 15:37:33 -07:00
Cameron Gutman
65d53e800b
Confine the cursor to the window in full-screen exclusive mode
2020-04-25 13:15:14 -07:00
Cameron Gutman
e44d8ac7e9
Only enable the absolute mouse checkbox if the platform has a window manager
2020-04-25 13:04:22 -07:00
Cameron Gutman
d1823dd6e1
Capture the mouse by default always on release builds and in absolute mode for debug builds
2020-04-25 13:01:15 -07:00
Cameron Gutman
80bfd3b8e9
Change raw input checkbox to adjust absolute vs relative mouse mode
2020-04-25 13:00:39 -07:00
Cameron Gutman
07128cc7fe
Allow keyboard input when the mouse is not captured
2020-04-24 21:35:38 -07:00
Cameron Gutman
0892f0b0bb
Don't capture the cursor on a touch event
2020-04-24 21:26:59 -07:00
Cameron Gutman
8cf7f3ac08
Fix absolute mouse positioning on SDL renderer
2020-04-24 19:37:15 -07:00
Cameron Gutman
ab2bb51879
Clamp mouse motion to the video region rather than dropping it
2020-04-24 17:35:35 -07:00
Cameron Gutman
8cb98b5365
Rewrite touchscreen support for direct input
2020-04-23 21:34:03 -07:00
Cameron Gutman
782c5f8a34
Fix parsing rare GFE status code of 0xFFFFFFFF
2020-04-23 18:34:14 -07:00
Cameron Gutman
d6b5c5f63e
Disable SOPS for streams over 60 FPS for GFE 3.20.3
2020-04-12 11:39:25 -07:00
Cameron Gutman
ef6dfa6d91
Add basic support for absolute mouse input
2020-04-11 21:28:11 -07:00
Cameron Gutman
3840ee8ee7
Add MSVC ASan support
2020-04-10 17:21:17 -07:00
Cameron Gutman
f47e40fa2a
Blacklist more broken A-Volute DLLs
2020-04-10 17:20:21 -07:00
Cameron Gutman
49a4a61876
Enable QoS for ENet on Windows and fix disconnect delay on GFE 3.20.3
2020-04-09 18:02:49 -07:00
Khalid Jebbari
669c1a6f0d
Add comment that describe kb shortcut of overlay ( #358 )
2020-04-06 18:31:02 -07:00
Cameron Gutman
15342190fa
Make audio debug logs more readable
2020-04-04 12:53:03 -07:00
Cameron Gutman
c98ef6e8a9
Display a friendly error when trying to stream over 4K with H.264
2020-04-04 12:47:44 -07:00
Cameron Gutman
d36d5936da
Don't include resolutions over 8K in settings list
2020-04-04 12:46:42 -07:00
Cameron Gutman
70de75ae3d
Use EF instead of CS7 for DSCP on ENet traffic
2020-04-04 10:59:03 -07:00
Cameron Gutman
ea62e33e51
Add 7.1 surround sound support to libsoundio audio renderer
2020-04-04 09:49:10 -07:00
Cameron Gutman
524e92c81a
Add 7.1 surround sound support to SLAudio
2020-04-03 19:04:11 -07:00
Cameron Gutman
d5a26b1d70
Enable auto-update for AppImages
2020-04-03 17:03:12 -07:00
Cameron Gutman
cd7649a666
Add 7.1 surround sound support for SDL audio output
2020-04-03 00:12:52 -07:00
Cameron Gutman
847cc0a38a
Migrate to the new audio configuration macros
2020-03-31 21:36:16 -07:00
Cameron Gutman
3588eb9bf8
Reduce retransmission delay on packet loss and enable QoS marking on ENet traffic
2020-03-29 15:49:52 -07:00
Cameron Gutman
296e22d3ca
Remove the Wayland post-cleanup hack
...
It seems to do more harm than good on Fedora 32, causing deadlocks
when the stream is closed. The original bug it was trying to avoid
seems to have already been fixed.
2020-03-28 00:46:04 -07:00
Cameron Gutman
923e590da1
Delay the spinner on the stream segue to prevent animation glitching on Windows
2020-03-27 23:32:46 -07:00
Cameron Gutman
e56329d05a
Don't render with vaPutSurface() on XWayland
2020-03-27 19:11:03 -07:00
Cameron Gutman
2452e80e57
Add VDPAU driver path fallbacks for AppImage
2020-03-26 19:06:24 -07:00
Cameron Gutman
b9019831a9
Fix failure to try the default VAAPI driver with the modified LIBVA_DRIVERS_PATH
2020-03-26 18:25:52 -07:00
Cameron Gutman
b3b49b440e
Add VAAPI driver path fallbacks for AppImage
2020-03-24 00:09:03 -07:00
Cameron Gutman
cbedf0f74f
Bundle a newer libva, FFmpeg, and Qt Wayland plugin into the AppImage
2020-03-23 23:57:38 -07:00
Cameron Gutman
6c980eba68
Fix build on Qt 5.15 Beta 2
...
Reverts most of 10dae7482c
2020-03-23 18:30:56 -07:00
Cameron Gutman
e9f766904e
Build AppImages on AppVeyor
2020-03-23 01:04:08 -07:00
Cameron Gutman
62d76c006d
Move all builds to AppVeyor
2020-03-22 21:26:07 -07:00
Cameron Gutman
615b78a612
Update SDL_GameControllerDB to d222918bd6f786a35f9c42fd87921ca29493b785
2020-03-22 18:41:21 -07:00
Cameron Gutman
aaf0340d6c
Use 10 ms audio samples on low bandwidth connections
2020-03-21 01:04:41 -07:00
Cameron Gutman
93ea437760
Key repeat is handled server-side, so don't send repeat events
2020-03-20 23:56:44 -07:00
Cameron Gutman
fe6a1244ed
Fix a couple compiler warnings
2020-03-18 22:46:32 -07:00
Cameron Gutman
953858b0e7
Add workaround for Steam Link graphics bug. Fixes #254
2020-03-18 22:26:15 -07:00
Cameron Gutman
f3da46833f
Revert "Temporarily switch to gamecontrollerdb to fix build after DMCA takedown of SDL_GameControllerDB"
...
The DMCA takedown has been disputed and the repo is back up.
This reverts commit 6314676b9c .
2020-03-18 19:48:26 -07:00
Cameron Gutman
ba2488b6e2
Try the iHD VA driver as a fallback to fix Comet Lake and later
2020-03-18 18:39:43 -07:00
Cameron Gutman
4e7e0d67e5
Add a workaround for Mesa Iris returning the wrong VA driver
2020-03-17 17:34:35 -07:00
Cameron Gutman
faa16b207c
Implement a more reliable mouse capture workaround for GNOME+Wayland
2020-03-14 00:33:53 -07:00
Cameron Gutman
2d9f62761c
Don't pass through the super key to the host
2020-03-13 18:11:31 -07:00
Cameron Gutman
60689f531d
Update to SDL 2.0.12 with USE_D3D9EX
2020-03-11 21:27:45 -07:00
Cameron Gutman
3f97692311
Update macOS to SDL 2.0.12
2020-03-11 17:51:46 -07:00
Cameron Gutman
81221336f4
Rec 601 seems to be a bit more accurate on macOS
2020-03-10 23:21:00 -07:00
Cameron Gutman
ecfc758ce4
Attach colorspace data to CVPixelBuffer. Fixes #323
2020-03-10 22:21:09 -07:00
Cameron Gutman
2cb3a132c6
Fix false positives in SDL_GameControllerRumble() support detection
2020-03-07 17:00:38 -08:00
Cameron Gutman
519473e498
Enable rumble on Bluetooth PS4 controllers
2020-03-07 16:46:41 -08:00
Cameron Gutman
9b271d918a
Use SDL_GameControllerSetPlayerIndex() to indicate player index
2020-03-03 20:15:35 -08:00
Cameron Gutman
5b4d874851
Avoid sending excessively large mDNS queries on networks with lots of mDNS traffic
2020-03-02 02:52:02 -08:00
Cameron Gutman
9dc1dbc002
Update qmdnsengine to address mDNS traffic amplification
2020-03-02 02:33:50 -08:00
Cameron Gutman
7ee323f0d5
Fix deprecation warning on macOS
2020-02-29 15:54:10 -08:00
Cameron Gutman
4bb6f711b9
Avoid using the QTBUG-80947 workaround on Qt 5.14.2 and later
2020-02-27 18:03:28 -08:00
Cameron Gutman
816cec8f5c
Remove deprecated listener callbacks
2020-02-25 00:31:05 -08:00
Cameron Gutman
2394dfe88a
Change errorCode to an int type
2020-02-24 23:03:34 -08:00
Cameron Gutman
dfc0d2303b
Fix incorrect #endif location
2020-02-24 20:55:07 -08:00
Cameron Gutman
598a48ec50
Remove the Wayland mouse capture hack that is not necessary on SDL 2.0.11
2020-02-24 20:33:33 -08:00
Cameron Gutman
9f41e98e3f
Remove RPi hacks that are not necessary on SDL 2.0.11
2020-02-24 19:55:22 -08:00
Cameron Gutman
489891ff3c
Fix build on Windows and macOS with Qt 5.13 and earlier
2020-02-24 18:17:23 -08:00
Cameron Gutman
a44ed0b047
Allow initial destination position to be used as an offset with scaleSourceToDestinationSurface()
2020-02-24 18:01:30 -08:00
Cameron Gutman
1aaa97b91d
Override SDL 2.0.12 default of mapping buttons to labels rather than position
2020-02-24 17:44:56 -08:00
Cameron Gutman
13d68e789f
Fix Clazy warnings
2020-02-24 17:44:21 -08:00
Cameron Gutman
10dae7482c
Fix build with Qt 5.15
2020-02-24 17:39:24 -08:00
Cameron Gutman
979de190dc
Cap resolution options at 1080p on Steam Link and Raspberry Pi due to hardware limitations
2020-02-23 00:43:43 -08:00
Cameron Gutman
46bcbda972
MMAL is always full-screen
2020-02-23 00:25:01 -08:00
Cameron Gutman
43bdc353fb
Fix 720p streaming on MMAL
2020-02-23 00:22:44 -08:00
Cameron Gutman
6314676b9c
Temporarily switch to gamecontrollerdb to fix build after DMCA takedown of SDL_GameControllerDB
2020-02-22 19:20:52 -08:00
Cameron Gutman
9f77f3d968
Don't leave 0 byte files if saving the box art image failed and deal with those that may already exist. Fixes #346
2020-02-20 19:06:19 -08:00
Cameron Gutman
f4733dbbe8
Fix unused parameter warning on Linux
2020-02-20 14:13:03 -08:00
Cameron Gutman
61fc0e4893
Don't allow Flickables to be dragged beyond bounds
2020-02-20 13:38:01 -08:00
Cameron Gutman
652ad86cad
Update SDL_GameControllerDB to cc4b7f603698914fad9a172a5e47bfece93a45f6
2020-02-20 13:29:36 -08:00
Cameron Gutman
60f308bd76
Build dual binary bundles for Steam Link
2020-02-12 18:20:15 -08:00
Cameron Gutman
b2113ff95b
Raspberry Pi's full KMS driver is broken with MMAL, so just advise fake KMS
2020-02-09 12:52:11 -08:00
Cameron Gutman
b8188a46a9
Display a friendly warning when running without a KMS driver
2020-02-09 12:40:07 -08:00
Cameron Gutman
e790b0761e
Add another RPi hack to fix mouse capture in full-screen in LXDE
2020-02-09 12:00:30 -08:00
Cameron Gutman
fa3317f6cd
Enable double buffering on SDL backends that support it
2020-02-09 11:54:09 -08:00
Cameron Gutman
b080f7a81c
Don't display browser links in non-GUI environment
2020-02-09 11:41:44 -08:00
Cameron Gutman
57a1c5eb76
Disable the window mode options for always full-screen renderers
2020-02-09 11:35:05 -08:00
Cameron Gutman
5b7e2521cc
Ignore unbind and full-screen key combos on EGLFS
2020-02-09 10:20:41 -08:00
Cameron Gutman
fced653c1c
Add a hack to avoid PulseAudio on RPi
2020-02-08 23:35:42 -08:00
Cameron Gutman
9253e6ac5e
Fix GLES library not being found on RPi when running from console
2020-02-08 22:34:07 -08:00
Cameron Gutman
aff2ed22b9
Use EGLFS platform plugin if X and Wayland aren't detected
2020-02-08 21:37:17 -08:00
Cameron Gutman
5520a52379
Force full-screen mode on EGLFS
2020-02-08 21:31:04 -08:00
Cameron Gutman
505050e936
Fix high DPI check in 0437835b
2020-02-08 18:47:59 -08:00
Cameron Gutman
0437835bde
Avoid enabling High DPI mode on EGLFS to fix font rendering
2020-02-08 18:11:33 -08:00
Cameron Gutman
77386f8dfc
Reduce buffering for MMAL to avoid requiring 128 MB VRAM split
2020-02-08 17:56:30 -08:00
Cameron Gutman
529fdf0341
Add decoder options dictionary to prepareDecoderContext()
2020-02-08 17:47:26 -08:00
Cameron Gutman
fa74700ad9
Fix build with new Steam Link SDK
2020-02-05 17:24:05 -08:00
Cameron Gutman
caca491943
Add build script to generate AppImage
2020-02-01 15:46:53 -08:00
Cameron Gutman
4794f44a6d
Charge decoders for time spent holding on to frames
2020-01-26 20:15:11 -08:00
Cameron Gutman
f0119b1231
Add support for the out-of-tree Jetson FFmpeg NVMPI decoders
...
https://github.com/jocover/jetson-ffmpeg
2020-01-26 19:16:03 -08:00
Cameron Gutman
4c579aa826
Provide another frame if avcodec_receive_frame() returns EAGAIN
2020-01-26 15:36:22 -08:00
Cameron Gutman
b9463b3c0e
Allow NV12 and NV21 to be selected for non-hwaccel decoders using the SDL renderer
2020-01-26 15:02:29 -08:00
Cameron Gutman
cede6ce8a9
Add H264_DECODER_HINT and HEVC_DECODER_HINT envvars to specify a decoder manually
2020-01-26 14:40:48 -08:00
Cameron Gutman
956e6e3638
Avoid slicing for hardware decoders that use SDL as the renderer
2020-01-26 14:13:42 -08:00
Cameron Gutman
b282c7d815
Fix parsing CLI flags that accept values when passed before 'action' argument
2020-01-26 13:32:24 -08:00
Cameron Gutman
5b6142e2d9
Always create IdentityManager on the main thread
2020-01-25 19:34:37 -08:00
Cameron Gutman
58313ad8fc
Allow default mouse polling interval to be overridden by setting MOUSE_POLLING_INTERVAL
2020-01-21 19:15:17 -08:00
Cameron Gutman
7aff148e9f
Add --packet-size command-line option
2020-01-21 19:10:10 -08:00
Cameron Gutman
ee5c61fb74
Centralize Discord invite links
2020-01-18 10:53:05 -08:00
Cameron Gutman
91be6c8028
Only hide Qt's mouse cursor on EGLFS
2020-01-15 18:23:02 -08:00
Cameron Gutman
2e0bd2ec28
Invoke avcodec_receive_frame() during decoder testing
2020-01-15 18:09:59 -08:00
Cameron Gutman
a0151fbc04
Fix memory leak if 10-bit color is not supported
2020-01-15 17:56:11 -08:00
Cameron Gutman
d853782fea
Add support for the Meta/Super/Windows key on macOS and Linux
2020-01-15 17:54:57 -08:00
Cameron Gutman
c6638a7154
Add support for 10-bit output in full-screen with DXVA2
2020-01-14 17:12:55 -08:00
Cameron Gutman
4abebe3aec
Hide the Qt cursor when streaming
2020-01-11 02:06:08 -08:00
Cameron Gutman
5aed8f928a
Add V4L2M2M support using SDL renderer
...
Note: This requires FFmpeg master to work, since it depends on:
https://github.com/FFmpeg/FFmpeg/commit/d61cf1b1ebc2477749d7d7825a072400ed24af9
2020-01-10 20:52:16 -08:00
Cameron Gutman
afe6cfc383
Update build dependencies in README
2020-01-05 23:32:48 -08:00
Cameron Gutman
174983ce1e
Update Windows builds to FFmpeg 4.2.1 with D3D11VA+DXVA2 enabled
2020-01-01 01:09:33 -06:00
Cameron Gutman
1313c7b3bf
Enable HDR as an experimental option
2019-12-30 18:05:43 -06:00
Cameron Gutman
bee622bcad
Improve speed of initial PC status poll
2019-12-30 17:51:23 -06:00
Cameron Gutman
8cefdeae49
Update macOS builds to FFmpeg 4.2.1
2019-12-30 02:10:26 -06:00
Cameron Gutman
7cf70b9607
Clear Add PC textbox when closing the dialog
2019-12-29 20:13:45 -06:00
Cameron Gutman
add4b582b5
Update issue template configuration
2019-12-28 21:02:14 -06:00
Cameron Gutman
b419d21940
Only use the QTBUG-80947 hack on Qt 5.14
2019-12-21 13:54:09 -08:00
Cameron Gutman
227ff4e13a
Version 1.2.1 (hotfix for Windows and macOS)
2019-12-21 13:01:44 -08:00
Cameron Gutman
8e6e70683e
Add workaround for QTBUG-80947
2019-12-21 12:58:45 -08:00
Cameron Gutman
626f0aec6a
Rebuild SDL 2.0.10 for macOS with https://bugzilla.libsdl.org/show_bug.cgi?id=4888 patch
2019-12-21 12:49:40 -08:00
Cameron Gutman
973d174a30
Version 1.2.0 (take 2)
2019-12-17 18:25:37 -08:00
Cameron Gutman
9f35690b95
Update DMG signing to support disambiguating identity shortnames
2019-12-17 18:10:39 -08:00
Cameron Gutman
d961f2bc13
Switch to QElapsedTimer since QTime is deprecated for our usecase in Qt 5.14
2019-12-16 23:16:31 -08:00
Cameron Gutman
10e8277044
Version 1.2.0
2019-12-16 22:51:11 -08:00
Cameron Gutman
b4c40d9b18
Update SDL_GameControllerDB submodule
2019-12-16 22:38:58 -08:00
Cameron Gutman
e1603f0808
Explicitly use Rec 601 for VDPAU
2019-12-16 18:02:28 -08:00
Cameron Gutman
d4c2350d63
Fix DXVA2 rendering with the wrong colorspace on AMD GPUs
2019-12-15 13:29:19 -08:00
Cameron Gutman
5e5470ae12
Specify video transfer matrix for SLVideo
2019-12-15 11:27:47 -08:00
Cameron Gutman
6230a99360
Fix colorspace conversion with SDL as frontend renderer
2019-12-14 17:17:29 -08:00
Cameron Gutman
801adb6af7
Add colorspace support to VAAPI renderer
2019-12-14 16:58:04 -08:00
Cameron Gutman
8b9b96f422
Only enable slicing when CPU decoding
2019-12-14 15:34:48 -08:00
Cameron Gutman
160684f23e
Allow decoders to choose a desired colorspace
2019-12-14 15:25:56 -08:00
Cameron Gutman
88930a9de4
Optimize decoder capability checking
2019-12-14 15:20:44 -08:00
Cameron Gutman
af6b8c9b88
Update common-c with colorspace configuration support
2019-12-14 14:40:02 -08:00
Cameron Gutman
bf52d3189d
Switch to Bionic build image on Travis CI
2019-12-14 13:25:57 -08:00
Cameron Gutman
5d872e8b5b
Add auto update check to Steam Link
2019-12-13 20:21:35 -08:00
Cameron Gutman
4832d8007b
Print joystick haptic capabilities to log
2019-12-13 18:43:35 -08:00
Cameron Gutman
879e084383
Enable Qt 5.14's new fractional DPI scaling
2019-12-12 20:36:23 -08:00
Cameron Gutman
1ae16bb657
Add source archival script
2019-12-09 18:27:51 -08:00
Cameron Gutman
2177bc68db
Add git-archive-all.sh script from https://github.com/meitar/git-archive-all.sh
2019-12-09 18:27:51 -08:00
Cameron Gutman
c8b887fe32
Use the new SDL_GameControllerRumble() API on SDL 2.0.9 to fix rumble on HIDAPI gamepads
2019-12-07 16:17:01 -08:00
Cameron Gutman
7205242f38
Improve VPN detection on Windows
2019-12-07 16:00:03 -08:00
Cameron Gutman
be33b5b387
Update default window mode on macOS after upgrading
2019-12-07 13:27:47 -08:00
Cameron Gutman
66a123f4b9
Store binaries on the symbol server too
2019-12-03 19:14:19 -08:00
Cameron Gutman
76a4ee22b3
Update SDL_GameControllerDB submodule
2019-12-03 19:02:29 -08:00
Cameron Gutman
3a6bf4d20b
Disable arbitrary audio duration for libsoundio until further testing is done
2019-12-03 19:00:43 -08:00
Cameron Gutman
09cf105cdc
Block RTSS hooks due to user reported crashes
2019-12-03 18:31:18 -08:00
Cameron Gutman
ce02e086a3
Add missing return when no interface address matches
2019-12-02 17:27:57 -08:00
Cameron Gutman
e8d4313454
Fix build on Qt 5.10 and earlier
2019-12-02 17:18:29 -08:00
Cameron Gutman
49046f88cf
Ignore unknown MTUs
2019-12-01 22:10:07 -08:00
Cameron Gutman
5e2f32e3eb
Force remote streaming mode if connecting through a VPN
2019-12-01 21:50:36 -08:00
Cameron Gutman
b4a1393bf6
Update common-c with PMTUD and low bitrate audio fixes
2019-12-01 19:45:15 -08:00
Cameron Gutman
0ccee9d806
Support arbitrary audio duration in libsoundio renderer
2019-12-01 19:43:22 -08:00
Cameron Gutman
5700272dc4
Improve low bandwidth audio performance for SDL and SLAudio and fix RTSP issues with broken PMTUD
2019-11-30 22:24:28 -06:00
Cameron Gutman
7e5a3925b3
Fix typo in channel mapping
2019-11-17 14:35:37 -08:00
Cameron Gutman
1febe32e73
Fix 5.1 channel mapping on Steam Link
2019-11-17 12:22:57 -08:00
Cameron Gutman
6059c982cf
Fix auto-comment line breaks
2019-11-16 11:58:07 -08:00
Cameron Gutman
de7b973239
Plumb presentation time from server into AVFrame.pts field
2019-11-11 18:03:47 -08:00
Cameron Gutman
741113a607
Add configuration for auto-comment bot
2019-11-09 15:04:28 -08:00
Cameron Gutman
c20daa8867
Add compatibility checks for HEVC Main10 in VT backend
2019-11-05 18:36:43 -08:00
Cameron Gutman
5e57a7d5c0
Prevent SDL renderer from trying to render 10-bit output
2019-11-05 17:29:21 -08:00
Cameron Gutman
7c8d27700e
Add 10-bit output support to VDPAU renderer
2019-11-05 17:09:44 -08:00
Cameron Gutman
f8621be5ee
Add an HEVC Main10 test frame
2019-11-05 17:08:25 -08:00
Cameron Gutman
8ed87e10b4
Change PC icon to be consistent with iOS and Android
2019-11-05 17:06:57 -08:00
Cameron Gutman
ca26fa2dd0
Add basic HEVC Main10 support in DXVA2 renderer
2019-11-04 22:57:12 -08:00
Cameron Gutman
1669095fb1
Prevent double-clicks from triggering pairing twice. Fixes #286
2019-11-04 19:30:38 -08:00
Cameron Gutman
13eed48877
Update moonlight-common-c submodule
2019-11-02 21:49:00 -07:00
Cameron Gutman
07494e6eff
Fix Linux build
2019-10-12 19:44:59 -07:00
Cameron Gutman
41b1d72825
Update moonlight-common-c submodule
2019-10-12 19:22:19 -07:00
Cameron Gutman
4d2965e74f
Always install the VC redistributable
2019-09-30 00:11:37 -07:00
Cameron Gutman
12526bfca4
Version 1.1.1
2019-09-29 22:11:39 -07:00
Cameron Gutman
3e2c344140
Display the Moonlight icon in Discord Rich Presence info
2019-09-29 22:06:12 -07:00
Cameron Gutman
33730dd584
Display the update tooltip on launch if an update is available
2019-09-29 21:32:24 -07:00
Cameron Gutman
1cb03b1882
Add padding to app labels
2019-09-29 21:26:07 -07:00
Cameron Gutman
2f0a6db414
Add hacks for SDL+Mutter interaction bugs
2019-09-29 21:05:31 -07:00
Cameron Gutman
a42328d971
Use VSWhere to locate Visual Studio and redistributables
2019-09-29 15:01:53 -07:00
Cameron Gutman
96ff51d598
Use SDL audio for platforms that libsoundio doesn't support
2019-09-22 12:03:53 -07:00
Cameron Gutman
7c3d3af681
Fix control stream connection error on multi-homed hosts
2019-09-14 14:08:38 -07:00
Cameron Gutman
6942bca5a7
Link to download page from download badge
2019-08-25 23:24:34 -07:00
Cameron Gutman
9eac9a190e
Add Downloads badge
2019-08-25 23:20:55 -07:00
Cameron Gutman
40e4fbd9a6
Update common-c for parallel STUN requests
2019-08-20 19:05:54 -07:00
Cameron Gutman
7b6996ed80
Add a little help to the build scripts
2019-08-13 18:07:42 -07:00
Cameron Gutman
ef2827a9d8
Update common-c for STUN fallback
2019-08-07 23:14:07 -07:00
Cameron Gutman
dbf98ce3a6
Require keyframes even for software H.264 decoding
2019-08-07 22:38:31 -07:00
Cameron Gutman
ee7cb5123d
Add NVDEC to list of supported video acceleration APIs
2019-08-05 18:31:38 -07:00
Cameron Gutman
77e1d6ab8a
Version 1.1
2019-08-05 18:28:26 -07:00
Cameron Gutman
1640bed7a5
Improve reliability of mDNS discovery
2019-08-04 18:04:33 -07:00
Cameron Gutman
c6fd5cbbce
Update common-c to fix high quality surround sound over the Internet
2019-08-04 15:15:51 -07:00
Cameron Gutman
5288041da5
Prevent us from consuming more than 4 samples per write callback to bound latency
2019-08-03 12:47:44 -07:00
Cameron Gutman
a848fb1dd1
Add Steam Link to Travis CI
2019-08-02 21:31:07 -07:00
Cameron Gutman
172945434c
Build the full DMG on Travis CI
2019-08-02 20:52:23 -07:00
Cameron Gutman
a0967e0281
Fix building a dmg with no code signing identities
2019-08-02 20:40:20 -07:00
Cameron Gutman
deab717c73
Remove AppVeyor OpenSSL hack
2019-08-02 20:21:10 -07:00
Cameron Gutman
5db5a088ea
Fix NVDEC artifacts if the renderer is delayed for a bit
2019-08-01 20:25:58 -07:00
Cameron Gutman
5e106d2f19
Only store the local address from mDNS if it actually worked
2019-07-31 22:16:11 -07:00
Cameron Gutman
940da6bc73
Fix discovery of IPv6-only hosts
2019-07-31 22:07:20 -07:00
Cameron Gutman
d110bff253
Update qmdnsengine to improve reliability of mDNS on multi-homed systems
2019-07-31 22:03:27 -07:00
Cameron Gutman
4caa329c36
Update Windows to SDL 2.0.10 with USE_D3D9EX
2019-07-28 12:01:12 -07:00
Cameron Gutman
7c7d279337
Update SDL_GameControllerDB to dca1a629d9e094baa17fff8ba1642cabc6125eed
2019-07-26 16:43:20 -04:00
Cameron Gutman
831e6ee76d
Update moonlight-common-c to fix termination error code on GFE 3.19.0.107
2019-07-26 16:43:20 -04:00
Cameron Gutman
b01842ad02
Update macOS to SDL 2.0.10
2019-07-26 16:43:20 -04:00
Cameron Gutman
7acf91883a
Rework audio renderer selection to fall back and treat ML_AUDIO as a hard selection
2019-07-26 12:50:45 -04:00
Cameron Gutman
897f6fdd3e
Improve handling of IPv6-only cases
2019-07-15 01:07:31 -07:00
Cameron Gutman
6f9c3fbc38
Add support for zero configuration IPv6 streaming
2019-07-14 17:56:57 -07:00
Cameron Gutman
bcbd1a5b4b
Fix subsystem print in VAAPI
2019-07-07 15:41:26 -07:00
Cameron Gutman
6468efd7e4
Add VAAPI DRM support
2019-07-07 15:32:38 -07:00
Cameron Gutman
66863789c7
Update common-c for compatibility with legacy servers
2019-07-05 22:52:42 -07:00
Cameron Gutman
b30058fc29
Fix pairing to Gen 3-5 servers
2019-07-05 21:04:04 -07:00
Cameron Gutman
a41cd0b070
Generate SHA-256 client certificates instead of SHA-1
2019-07-05 20:57:21 -07:00
Cameron Gutman
ea8b905f02
Missed a call to SDL_SetRelativeMouseMode
2019-07-02 22:39:09 -07:00
Cameron Gutman
16b301236b
Add a mouse capture fallback if SDL_SetRelativeMouseMode() fails
2019-07-02 22:17:38 -07:00
Cameron Gutman
22162dda83
Fix runtime SDL version report
2019-06-30 18:48:11 -07:00
Cameron Gutman
024af89be3
Add an option to disable the gamepad mouse button toggle
2019-06-29 18:24:59 -07:00
Cameron Gutman
e1a697658e
Add Discord Rich Presence for macOS
2019-06-29 17:55:21 -07:00
Cameron Gutman
0a5051f959
Add Discord Rich Presence integration for Windows
2019-06-29 17:40:30 -07:00
Cameron Gutman
82b6b60b31
Take advantage of SDL 2.0.10 bugfixes and new APIs. Fixes #133
2019-06-29 16:08:04 -07:00
Cameron Gutman
06b3c3636a
Print compile-time and run-time SDL versions
2019-06-29 15:43:45 -07:00
Cameron Gutman
e5712a9474
Move dylibs into the Frameworks folder in the app bundle
2019-06-29 15:39:20 -07:00
Cameron Gutman
6ff845c53b
Use borderless windowed mode as the default on macOS. Fixes #246
2019-06-29 14:58:27 -07:00
Cameron Gutman
1c225ed04d
Use CUDA acceleration if other hwaccels are unavailable
2019-06-26 21:54:29 -07:00
Cameron Gutman
612b738968
Use the preferred sw_format when reading frames back
2019-06-26 21:25:41 -07:00
Cameron Gutman
87356ef594
Add CUDA acceleration support
2019-06-26 21:02:33 -07:00
Cameron Gutman
20a4dfa6d6
Update bug report template
2019-06-25 21:41:02 -07:00
Cameron Gutman
524cc97f51
Use borderless windowed mode when toggling to full-screen from an initially windowed stream. Fixes #248
2019-06-23 13:29:57 -07:00
Cameron Gutman
fc849fb51a
Switch back to SDL for audio on Linux. Fixes #245
2019-06-23 13:16:00 -07:00
Cameron Gutman
c88651939a
Re-add latency bounding on the SDL audio renderer
2019-06-23 13:14:55 -07:00
Cameron Gutman
01254f67f0
Allow audio renderers to specify capabilities
2019-06-23 12:49:37 -07:00
Cameron Gutman
212ed33b21
Block Optimus from using the dGPU due to driver bugs. Fixes #240 . Fixes #235
2019-06-22 19:49:05 -07:00
Cameron Gutman
bd3f8aef21
Remove OpenSSL 1.0.2 for Qt 5.12.4/5.13
2019-06-18 19:54:35 -07:00
Cameron Gutman
3785acea29
Update to OpenSSL 1.1.1c in preparation for Qt 5.12.4/5.13
2019-06-16 15:20:04 -07:00
Cameron Gutman
866e2f1762
Version 1.0.1
2019-05-27 09:31:01 -07:00
Cameron Gutman
0a705d6752
Fix video on GFE 3.19
2019-05-27 02:24:55 -07:00
Cameron Gutman
4f74fd5354
Fix uninitialized variables and a race condition with CVDisplayLinkStart()
2019-05-21 09:09:16 -07:00
Cameron Gutman
3df9a5d01c
Version 1.0.0
2019-05-21 00:14:12 -07:00
Cameron Gutman
2682829bd3
Fix Steam Link audio latency cap
2019-05-20 23:57:27 -07:00
Cameron Gutman
30cfa2607d
Hide mouse cursor after streaming on Steam Link
2019-05-19 17:43:46 -07:00
Cameron Gutman
4467c2e6ad
Update SDL_GameControllerDB
2019-05-19 13:46:05 -07:00
Cameron Gutman
2c0e8a0ddf
Send WoL packet to 48002 and 48010 to workaround ISP blocking of 7 and 9
2019-05-19 13:36:05 -07:00
Cameron Gutman
4c17f32a2e
Fix extra non-working gamepad appearing to the host
2019-05-19 13:24:06 -07:00
Cameron Gutman
674220087f
Finish mouse emulation support with overlay and bugfixes
2019-05-19 13:10:42 -07:00
Cameron Gutman
fc8d5d5799
Add gamepad mouse emulation support
2019-05-19 12:17:23 -07:00
Cameron Gutman
4e4f04c174
Focus on first item when a gamepad is connected
2019-05-19 11:08:23 -07:00
Cameron Gutman
65c21f3392
Improve gamepad navigation on settings page
2019-05-19 10:16:54 -07:00
Cameron Gutman
97fb30cdf1
Fix a few bugs in CVDisplayLink integration in VTRenderer
2019-05-19 09:52:59 -07:00
Cameron Gutman
c975279589
Only enable exception-based thread naming on debug builds
2019-05-13 17:54:03 -07:00
Cameron Gutman
b3ee7a635f
Cap queued audio at 40 ms on Steam Link
2019-05-11 19:09:59 -07:00
Cameron Gutman
c2b12868bb
Move DisplayLinkVsyncSource back into VTRenderer to reduce latency
2019-05-11 18:33:12 -07:00
Cameron Gutman
bdbb03e16f
Request 20 ms audio frames on Steam Link to reduce CPU overhead
2019-05-04 15:46:11 -07:00
Cameron Gutman
53138d7c16
Name threads for easier debugging
2019-05-03 21:18:58 -07:00
Cameron Gutman
18d1d35104
Use QByteArray::reserve() rather than reallocating each time we must resize
2019-05-02 22:54:18 -07:00
Cameron Gutman
99d9de35de
Add NV21 pixel format support to SDL renderer
2019-05-02 22:51:28 -07:00
Cameron Gutman
e6a48481a5
Restore the bulk submission optimization for Steam Link
2019-05-01 22:31:52 -07:00
Cameron Gutman
21f2b1224a
Decode directly into the audio renderer's buffer to avoid a copy
2019-05-01 21:27:41 -07:00
Cameron Gutman
187f47a353
Update common-c to fix receive time corruption
2019-04-30 23:23:02 -07:00
Cameron Gutman
cb75b3d6d2
Version 0.10.1
2019-04-28 19:27:30 -07:00
Cameron Gutman
27708b9ecb
Disable HIDAPI for Xbox gamepads on macOS
2019-04-28 18:45:56 -07:00
Cameron Gutman
5443165fce
Update macOS to SDL 2.0.9 with https://bugzilla.libsdl.org/show_bug.cgi?id=4614 patch
2019-04-28 18:28:06 -07:00
Cameron Gutman
dfb006d264
More Steam Link performance optimizations
2019-04-28 15:57:57 -07:00
Cameron Gutman
4f00f62674
Batch controller axis events for reduced CPU usage on Steam Link
2019-04-28 15:16:04 -07:00
Cameron Gutman
cec527ffd5
Update common-c with performance optimizations and audio bandwidth reduction
2019-04-28 13:17:22 -07:00
Cameron Gutman
4f2fe5c988
Reduce polling rate on SL due to CPU performance limitations
2019-04-28 13:04:58 -07:00
Cameron Gutman
2bf552f801
Batch audio frames on Steam Link to save CPU cycles
2019-04-28 12:55:04 -07:00
Cameron Gutman
477fa8fedf
Add logging callbacks for SLAudio and SLVideo
2019-04-28 11:01:54 -07:00
Cameron Gutman
f1c7c5f02c
Don't emit boxArtLoadComplete on box art load failure to prevent an infinite loop
2019-04-27 18:48:06 -07:00
Cameron Gutman
4e936193c7
Request a test frame for MMAL decoder
2019-04-24 21:31:52 -07:00
Cameron Gutman
f9895c22b6
Update SDL_GameControllerDB to cbebd79740bc1360978bdf6d9d4d13d189e420a3
2019-04-24 20:27:23 -07:00
Cameron Gutman
6e46537112
Fix highlights for toolbar buttons to be more visible
2019-04-24 20:22:39 -07:00
Cameron Gutman
92b3918b26
Correct the path used by forfiles commands
2019-04-23 23:25:10 -07:00
Cameron Gutman
34c615a5fd
Only include pre-compiled QML files in the installer and portable zips
2019-04-23 22:28:28 -07:00
Cameron Gutman
fa29260e09
Work around Qt 5.12 dialog crash on disconnect
2019-04-23 19:40:21 -07:00
cgutman1
a05816b495
Pre-generate QML cache for our QtQuick dependences. Fixes #217
2019-04-22 21:04:21 -07:00
Cameron Gutman
9c5d847dae
Autodetect a Wayland environment and configure SDL correctly. Fixes #211
2019-04-21 18:31:11 -07:00
Cameron Gutman
082e330f9d
Partially revert fa4c0e82bd because we'll need Qt initialized first to detect Wayland
2019-04-21 17:43:38 -07:00
Cameron Gutman
8878c4a136
Use VAAPI decoder for AMD on Wayland
2019-04-21 15:33:21 -07:00
Cameron Gutman
00926bac81
Fix build warning in SDL renderer
2019-04-21 11:09:11 -07:00
Cameron Gutman
67b0907e52
Add globaldefs.pri for setting qmake values in each project
2019-04-21 11:08:33 -07:00
Cameron Gutman
dba479774b
Add DRM renderer for Rockchip devices
2019-04-21 05:22:37 +00:00
Cameron Gutman
5c8a1e632b
Add support for rendering NV12 hwframes with SDL
2019-04-19 22:16:06 -07:00
Cameron Gutman
d65e29111f
Fix some codec selection bugs
2019-04-19 20:57:21 -07:00
Cameron Gutman
ed170b8092
Prevent the computer name from overflowing the PC grid item
2019-04-18 21:03:37 -07:00
Cameron Gutman
ac36fef968
Fix incorrect placeholder status after loading box art causing app label to be absent
2019-04-18 20:58:40 -07:00
Cameron Gutman
10f6b73cad
Revert "Avoid using ANGLE on debug builds due to assert issues on Qt 5.12.2"
...
Qt 5.12.3 fixes the bug. https://bugreports.qt.io/browse/QTBUG-74467
This reverts commit 26bdc3e1d5 .
2019-04-18 20:57:39 -07:00
Cameron Gutman
13d933fc07
Until Qt 5.13, VS 2019 is not supported
2019-04-18 20:08:27 -07:00
Cameron Gutman
3ba98e86f2
Remove QC1 style variable since QC1 dialogs are no longer used
2019-04-18 20:04:24 -07:00
Cameron Gutman
1dfca525cf
Refactor renderer initialization to reduce duplication and inconsistency
2019-04-18 20:02:14 -07:00
Cameron Gutman
e51ad1a68a
Fix use-after-free due to stale m_FrontendRenderer pointer. Fixes #214
2019-04-18 19:26:13 -07:00
Cameron Gutman
9c76700f74
Add MMAL renderer for Raspberry Pi
2019-04-16 01:20:21 -07:00
Cameron Gutman
773b1af6f1
Minor refactoring in preparation for non-hwaccel decoder support
2019-04-15 21:56:01 -07:00
Cameron Gutman
b8b633a6cc
Use SDL to render on Wayland for VAAPI
2019-04-12 22:54:21 -07:00
Cameron Gutman
ada2270bd1
Reduce code duplication in renderers
2019-04-12 22:12:53 -07:00
Cameron Gutman
25e5175c54
Refactor parameter passing to decoders and split backend/decode-only and frontend renderers
2019-04-11 22:27:20 -07:00
Cameron Gutman
9dcd770df2
Fix alloc-dealloc mismatch
2019-04-09 21:51:39 -07:00
Cameron Gutman
00a1948b73
Treat AV_CODEC_CAP_HARDWARE codecs as hardware accelerated too
2019-04-09 21:50:22 -07:00
Cameron Gutman
859a5a5e0c
Allow a renderer to opt-out of the render thread and use that for SDL on OGL
2019-04-09 21:46:14 -07:00
Cameron Gutman
6783cf57da
TTF_OpenFontRW retains the SDL_RWops on success, so we must keep the font data around to back it
2019-04-09 21:26:47 -07:00
Cameron Gutman
a8dc5ac14a
Add App Notarization and Hardened Runtime for macOS builds
2019-04-09 18:30:25 -07:00
Cameron Gutman
6182553d79
Version 0.10.0
2019-04-07 13:21:02 -07:00
Cameron Gutman
905a0cdac1
Make GFE-reported errors more clear
2019-04-07 12:21:05 -07:00
Cameron Gutman
f20ddcf26d
Fix long delay in LiStopConnection() that can cause a hang on quit
2019-04-06 15:28:48 -07:00
Cameron Gutman
fe26098c2b
Fix quitting via Command-Q on macOS
2019-04-06 15:22:14 -07:00
Cameron Gutman
2354a0a640
Fix unresponsive GUI on quit if a polling operation is in progress
2019-04-06 13:11:36 -07:00
Cameron Gutman
7c3f09c70c
Update poor connection behavior
2019-04-06 12:25:35 -07:00
Cameron Gutman
caf5350fe6
Update SDL_GameControllerDB to e411d95fcda34c19270c2d12335fc47512a87dec
2019-04-06 12:06:52 -07:00
Cameron Gutman
84084835ce
Refactor and fix the GridView centering code to avoid flipping between states
2019-04-06 11:48:58 -07:00
Cameron Gutman
7f38a67ede
Fix brown-paper-bag bug in 948910bfa2
2019-04-03 21:13:12 -07:00
Cameron Gutman
54383b84ec
Fix random deadlocks on window resize with the software decoder due to processing window messages off the render thread
2019-04-03 20:44:50 -07:00
Cameron Gutman
948910bfa2
Don't open the app context menu for mouse clicks
2019-04-03 20:27:00 -07:00
Cameron Gutman
ce5dac07d3
Ensure the anchor hack stays in sync with changing margins prior to Qt 5.12
2019-04-01 22:12:49 -07:00
Cameron Gutman
d4b0057423
Minor tweak to the label layout of running apps
2019-04-01 20:55:11 -07:00
Cameron Gutman
de8b12f594
Fix grid view margins and scroll bar positioning on Qt 5.9
2019-04-01 20:40:52 -07:00
Cameron Gutman
69e31a0a37
Redesign the app view UI to feature larger game artwork and less text
2019-04-01 19:49:33 -07:00
Cameron Gutman
c383cd39f4
Fix text wrapping with giant error messages
2019-04-01 18:31:13 -07:00
Cameron Gutman
e88d2f0ab2
Add files and scripts to build for Steam Link
2019-03-31 23:26:17 -07:00
Cameron Gutman
32535578a0
Use newlines for the help text separator on the unmapped gamepad dialog
2019-03-31 20:10:56 -07:00
Cameron Gutman
2e9af8fef0
Fix focus and rejection of Yes/No dialogs on SL
2019-03-31 19:40:30 -07:00
Cameron Gutman
0aa87aacc6
Fix focus issues after dismissal of consecutive dialogs (like Add PC -> Add PC error)
2019-03-31 19:32:17 -07:00
Cameron Gutman
bc38c302ed
Cap the maximum width of the error dialogs
2019-03-31 19:05:38 -07:00
Cameron Gutman
c724902508
Clean up code for new QC2 dialogs and remove some unused imports
2019-03-31 17:44:19 -07:00
Cameron Gutman
73604020d7
Rewrite dialog code to use Quick Controls 2
2019-03-31 17:24:25 -07:00
Cameron Gutman
060a00b9c7
Consolidate help handling into ErrorMessageDialog
2019-03-31 15:16:48 -07:00
Cameron Gutman
2cd32bf25a
Move the cursor into the lower right corner on SL
2019-03-31 13:58:27 -07:00
Cameron Gutman
81ad1a18fa
Fix error dialog focus issues after dismissal on Steam Link
2019-03-31 13:57:57 -07:00
Cameron Gutman
1d94903eef
Add a hack to ensure the layout anchors work properly on Qt 5.11 and earlier
2019-03-30 12:28:18 -07:00
Cameron Gutman
2d7dcb495c
Remove CAPABILITY_DIRECT_SUBMIT for the video decoder because it can block for significant time periods when D3D9 is reconfiguring display settings (and holding the D3D global lock)
...
This can cause false reports of packet loss.
2019-03-29 23:38:23 -07:00
Cameron Gutman
bc580c9aaa
Ensure SdlGamepadKeyNavigation is only re-enabled after the sessionFinished() callback to avoid conflicts with SdlInputHandler
2019-03-29 23:20:43 -07:00
Cameron Gutman
f8e2740532
Add placeholder text when no PCs are present
2019-03-27 18:13:20 -07:00
Cameron Gutman
a079ecd20b
Improve transitions and eliminate conflicting anchor warnings
2019-03-27 01:28:46 -07:00
Cameron Gutman
89c8725766
Improve Add PC dialog readability on Windows
2019-03-27 00:39:25 -07:00
Cameron Gutman
da7d532564
Move Add PC button to toolbar
2019-03-26 21:31:51 -07:00
Cameron Gutman
4752d4966d
Improve Add PC dialog to have a proper text field
2019-03-26 21:12:53 -07:00
Cameron Gutman
50f47f1ed5
Fix handling of screen saver after fa4c0e82bd and reset background events hint for UI after streaming
2019-03-26 21:11:24 -07:00
Cameron Gutman
26bdc3e1d5
Avoid using ANGLE on debug builds due to assert issues on Qt 5.12.2
2019-03-24 19:23:02 -07:00
Cameron Gutman
764360c0f3
Avoid doing non-trivial work in onCheckedChanged on settings page load
2019-03-24 19:15:35 -07:00
Cameron Gutman
08482577eb
Fix connection termination dialog regression from 03c0be0720
2019-03-24 15:19:38 -07:00
Cameron Gutman
cabbba2448
Move status update overlay to bottom left for SDL
2019-03-23 21:14:21 -07:00
Cameron Gutman
c48ed7bb0d
Fix undefined variable usage after 2703efedef
2019-03-23 20:25:19 -07:00
Cameron Gutman
fa4c0e82bd
Only initialize the video subsystem once per launch
2019-03-23 17:46:42 -07:00
Cameron Gutman
c0bf8b9c25
Remove redundant initializtion of SDL video
2019-03-23 14:26:08 -07:00
Cameron Gutman
d2cff86c97
Refactor SdlGamepadKeyNavigation to avoid multiple reinitializations of SDL
2019-03-23 14:15:55 -07:00
Cameron Gutman
03c0be0720
Only display help options on platforms with web browsers
2019-03-23 13:51:34 -07:00
Cameron Gutman
a3361363e4
Remove duplicate data files on Linux
2019-03-23 12:20:01 -07:00
Cameron Gutman
40e142c5c7
Add force feedback to feature list
2019-03-23 12:14:43 -07:00
Cameron Gutman
2703efedef
Improve performance of looking up static system properties
2019-03-23 12:05:08 -07:00
Cameron Gutman
c313f1a20b
Embed our data files inside the binary with QRC
2019-03-23 10:45:44 -07:00
Cameron Gutman
b7116657d9
Add SLAudio renderer for Steam Link
2019-03-22 23:08:10 -07:00
Cameron Gutman
2bf3f1b94b
Refactor Steam Link support files
2019-03-22 22:51:08 -07:00
Cameron Gutman
b78a7971d9
Fix the launch warning toasts on Qt 5.9
2019-03-22 21:30:06 -07:00
Cameron Gutman
5079bc4976
Fix SDL video initialization on Steam Link
2019-03-22 21:11:17 -07:00
Cameron Gutman
555032c15c
Add fallback font hack for Steam Link
2019-03-22 20:53:02 -07:00
Cameron Gutman
bcff327565
Use QRC URLs for the initialView value to fix loading from the QRC blob
2019-03-22 19:21:04 -07:00
Cameron Gutman
e95ff989b1
Allow DXVA2 renderer blacklists to be bypassed
2019-03-21 20:44:30 -07:00
Cameron Gutman
018e8999e2
Add connection status overlay for the VT renderer
2019-03-18 20:56:53 -07:00
Cameron Gutman
f624a1817e
Add preference and tweak connection warning
2019-03-18 20:21:52 -07:00
Cameron Gutman
202a643e5a
Fix size of the status update overlay on DXVA2
2019-03-17 15:12:25 -07:00
Cameron Gutman
c75b9c9221
Add connection status overlay for DXVA2 and SDL
2019-03-17 15:08:21 -07:00
Cameron Gutman
9a6f5ba1a8
Improve speed of process termination on exit
2019-03-17 12:23:13 -07:00
Cameron Gutman
052194714a
Adjust thread priorities based on recent refactoring
2019-03-17 00:45:31 -07:00
Cameron Gutman
5ccb4a8b7f
Improve busy PC error text
2019-03-17 00:33:52 -07:00
Cameron Gutman
7c3cec0451
Add EZFRD32.dll and EZFRD64.dll to blacklist based on crash reports
2019-03-17 00:23:32 -07:00
Cameron Gutman
b79d3b31b3
Disable minimize on focus loss by default
2019-03-17 00:20:47 -07:00
Cameron Gutman
bf5d43d0cf
Use SDL_HINT_OVERRIDE for critical hints
2019-03-17 00:18:15 -07:00
Cameron Gutman
f2ac570949
Rebuild SDL2 (5dc13016cf) with USE_D3D9EX
2019-03-16 23:52:40 -07:00
Cameron Gutman
37636ef1eb
Allow other SSL errors as long as the cert is correct
2019-03-16 19:01:55 -07:00
Cameron Gutman
c540bec824
Remove logging hack now that Qt 5.12.2 fixes the bug
2019-03-16 16:59:49 -07:00
Cameron Gutman
9288cfa684
Basic support for building as UWP app
2019-03-13 01:02:04 -07:00
Cameron Gutman
b1de8b703b
Update bug report template for Snap package
2019-03-06 21:32:51 -08:00
Cameron Gutman
ccd0777ce9
Use a Loader to be able to use StackView.onActivated to trigger stream start
2019-03-02 20:55:50 -08:00
Cameron Gutman
49b67b3e18
Adjust QGnomePlatform hack to avoid disabling desktop settings awareness. Fixes #185
2019-03-02 19:50:05 -08:00
Cameron Gutman
bc97168dc7
Update moonlight-common-c
2019-03-02 14:14:54 -08:00
Cameron Gutman
0ec04df334
Hide hint text when the connection completes
2019-03-02 14:13:32 -08:00
Cameron Gutman
26d7946b4a
Fix toolbar hiding in quit segue
2019-03-02 14:13:14 -08:00
Cameron Gutman
292cc579cf
Partially revert 8037fb76fc to fix mouse polling issues on Windows
2019-03-02 14:11:30 -08:00
Cameron Gutman
8492482e55
Add a script to create a zip of Qt PDBs
2019-02-26 19:10:17 -08:00
Cameron Gutman
ac8183feee
Fix selection loss when going back caused by previous commit
2019-02-22 22:44:09 -08:00
Cameron Gutman
8037fb76fc
Use StackView activation callbacks to perform init and cleanup since visibility callbacks aren't guaranteed to run in any order
2019-02-22 22:14:06 -08:00
Cameron Gutman
754a14941b
Update Windows build to OpenSSL 1.1.0k to fix App Verifier TLS warning
2019-02-22 21:14:40 -08:00
Konstantin Budnikov
e32bc1a0a3
SDL_HapticRumblePlay rumble for gamepad without SDL_HAPTIC_LEFTRIGHT support ( #181 )
2019-02-20 19:22:38 -08:00
Cameron Gutman
e5a8b49c93
Limit the number of queued frames in Pacer to prevent excessive memory consumption if the renderer gets blocked for a while
2019-02-18 12:13:45 -08:00
Cameron Gutman
b6872456cd
Version 0.9.1
2019-02-17 13:13:57 -08:00
Cameron Gutman
2a12b018da
Fix special key combos on non-QWERTY latin keyboards
2019-02-17 13:07:54 -08:00
Cameron Gutman
f64486c88f
Version 0.9.0
2019-02-17 00:18:42 -08:00
Cameron Gutman
80a40ac5f9
Increase frame drop threshold
2019-02-16 23:13:35 -08:00
Cameron Gutman
a1956350b1
Rename pacing drop to jitter drop to be less confusing for users
2019-02-16 23:04:25 -08:00
Cameron Gutman
2c09875556
Fix input handler cleanup on startup failure
2019-02-16 01:39:31 -08:00
Cameron Gutman
561eed4cbd
Use 2 concurrent jobs on Travis CI
2019-02-16 00:59:00 -08:00
Cameron Gutman
a8f72df7f8
Fix in-tree builds
2019-02-16 00:42:09 -08:00
Cameron Gutman
ab4127f940
Use presence of a frame after rendering rather than render time for frame dropping
2019-02-15 22:44:52 -08:00
Cameron Gutman
f03d12b677
Use a separate render thread even with a V-Sync source
2019-02-15 22:09:50 -08:00
Cameron Gutman
81c6202582
Rename renderFrameAtVsync() to renderFrame() in preparation for further refactoring
2019-02-15 21:07:02 -08:00
Cameron Gutman
6cab2bec61
Don't trust VT to tell us whether decode is supported
2019-02-15 19:10:21 -08:00
Cameron Gutman
94ffda653c
Update SDL_GameControllerDB to add new mappings
2019-02-15 19:00:30 -08:00
Cameron Gutman
c2268b45f6
Merge pull request #177 from konst2/master
...
Fix hotkeys for non-latin keyboard layouts
2019-02-15 18:57:24 -08:00
Cameron Gutman
38b8a59fe5
Adjust overlay color for more contrast
2019-02-15 18:53:40 -08:00
Cameron Gutman
640e3213ee
Copy the required data files into place for building in the IDE
2019-02-15 18:47:42 -08:00
Cameron Gutman
b1799009b3
Use the Path class to lookup ModeSeven.ttf
2019-02-15 18:13:36 -08:00
Cameron Gutman
f8e693a060
Drop samples to account for lost time reinitializing audio. Fixes #176
2019-02-14 22:32:54 -08:00
Cameron Gutman
aba806bc32
Implement debug overlay for VideoToolbox renderer
2019-02-13 20:55:52 -08:00
Cameron Gutman
b1fb3f2391
Set FFmpeg log level at debug until first frame is rendered
2019-02-13 18:34:59 -08:00
konst2
041e901c61
Fix hotkeys for non-latin keyboard layouts
2019-02-13 19:56:44 +03:00
Cameron Gutman
bb72134992
Attempt to fix Travis CI Linux build
2019-02-12 23:25:23 -08:00
Cameron Gutman
f83853c2fb
OverlayManager now manages font size for the overlays
2019-02-12 22:36:56 -08:00
Cameron Gutman
d5f7b20be3
Update common-c with sign extension fix
2019-02-12 22:24:47 -08:00
Cameron Gutman
b878d64460
Check rumble controller number is within the supported range
2019-02-12 22:05:55 -08:00
Cameron Gutman
5397e8ae1a
Don't use SDL_GameControllerGetPlayerIndex() because the indexes may be non-contiguous (and wrong) on XInput
2019-02-12 22:04:05 -08:00
Cameron Gutman
46bd8ad83d
Add debug overlay for SDL renderer
2019-02-12 21:55:15 -08:00
Cameron Gutman
4dac57cf8c
Add SDL2_ttf dependency for Linux
2019-02-12 21:38:51 -08:00
Cameron Gutman
95cb026446
Add SDL2_ttf for macOS
2019-02-12 21:32:11 -08:00
Cameron Gutman
76ea714257
Add SDL2_ttf for Windows
2019-02-12 21:18:55 -08:00
Cameron Gutman
5788fa7204
Make OverlayManager own the overlay color setting
2019-02-12 20:39:10 -08:00
Cameron Gutman
d077c6450f
Split SdlRenderer from renderer.h
2019-02-12 19:58:36 -08:00
Cameron Gutman
4499ed3878
Work around dialog rendering issue with QGnomePlatform. Fixes #161
2019-02-12 19:45:14 -08:00
Cameron Gutman
feb5e3bc78
Fix SDL_WasInit asserts firing due to lifetime management issues with SdlInputHandler
2019-02-12 19:30:02 -08:00
Cameron Gutman
23f1060756
Polish the resume/quit buttons
2019-02-12 19:07:48 -08:00
Cameron Gutman
6ed512e762
Provide a renderer callback when the overlay data changes
2019-02-12 18:43:38 -08:00
Cameron Gutman
947970e07b
Shortcut decoder initialization when only using it for capability testing
2019-02-12 18:42:53 -08:00
Cameron Gutman
df567b405a
Minor bugfixes to haptics
2019-02-11 21:55:56 -08:00
MINICOM\mrb11
7b0596d9df
Add controller rumble support.
2019-02-11 21:39:55 -08:00
Cameron Gutman
4b7200ae69
Don't display the connection terminated dialog for intended disconnects
2019-02-10 02:19:37 -08:00
Cameron Gutman
710648f3f4
Fix QuitSegue -> StreamSegue transition to be direct via replacement and disallow toolbar interactions
2019-02-09 21:15:17 -08:00
Cameron Gutman
d2002b6a62
Fix SOPS issues causing 720p60 settings on non-standard resolutions and FPS values
2019-02-09 20:37:11 -08:00
Cameron Gutman
8de42b3199
Fix gamepad menu focus and dismissal issues
2019-02-09 19:59:01 -08:00
Cameron Gutman
48e78d2cd3
Don't allow focus on invisible menu items
2019-02-09 19:21:43 -08:00
Cameron Gutman
1fd099db70
Log when StretchRect() fails
2019-02-09 18:47:57 -08:00
Cameron Gutman
2986a40c5a
Fix some gamepads working for UI navigation but not in game
2019-01-29 22:01:05 -08:00
Cameron Gutman
8bb6d4d0d9
Fix VDPAU scaling on AMD cards. Fixes #171
2019-01-29 20:52:41 -08:00
Cameron Gutman
00f08578ee
Update common-c to fix IDR issue on GFE 3.17
2019-01-29 20:18:03 -08:00
Cameron Gutman
6a514c7f51
Update readme to point to Snap package
2019-01-29 18:30:56 -08:00
Cameron Gutman
21aad643f3
Use 32 pixel alignment for HEVC to fix Intel green line issue
2019-01-28 21:26:27 -08:00
Cameron Gutman
8687448966
Use StretchRect() on Intel GPUs or if VideoProcessBlt() fails
2019-01-28 19:18:43 -08:00
Cameron Gutman
6fcc8b721b
Add a button for quitting the running app
2019-01-26 23:57:02 -08:00
Cameron Gutman
b4bbd58c77
Add long press action on PC view for touchscreens
2019-01-26 23:11:09 -08:00
Cameron Gutman
1a45b8f07a
Fix dialog box styles
2019-01-26 21:45:32 -08:00
Cameron Gutman
4471a858db
Fix miscounted pacer dropped frames in non-pacing mode
2019-01-22 21:21:29 -08:00
Cameron Gutman
22e712af5a
Add v-sync text to stats overlay
2019-01-22 20:55:58 -08:00
Cameron Gutman
9799b82d53
Improve long render time logic
2019-01-22 20:55:35 -08:00
Cameron Gutman
78915e0b99
Use a separate render thread when not using frame pacing
2019-01-22 20:31:31 -08:00
Cameron Gutman
c9cc65aae7
Fix appstream metadata release date for v0.8.1
2019-01-22 19:07:14 -08:00
Cameron Gutman
a4edd9d202
Submit frame directly from the decoder thread to avoid interference from the main thread
2019-01-21 20:27:37 -08:00
Cameron Gutman
7747624c80
Revert "Wake up main thread immediately after new frame is pushed"
...
This reverts commit aab7191a44 .
2019-01-21 20:10:13 -08:00
Cameron Gutman
aab7191a44
Wake up main thread immediately after new frame is pushed
2019-01-21 18:57:14 -08:00
Cameron Gutman
1f972b1828
Require several consecutive long render times to drop a frame
2019-01-21 17:58:42 -08:00
Cameron Gutman
58b77cf589
Fix inaccurate pacer drop and network drop percentages and add total FPS stat
2019-01-21 17:43:15 -08:00
Cameron Gutman
c064f87889
Drop a frame if the rendering time exceeds the v-sync period
2019-01-20 19:59:29 -08:00
Cameron Gutman
d6b4c8e7da
Avoid blocking decoding operations during Present calls
2019-01-20 14:08:53 -08:00
Cameron Gutman
49f0b45fa8
Update build requirements for Windows
2019-01-20 11:58:30 -08:00
Cameron Gutman
b19c4bfc5d
Add performance overlay for DXVA2 renderer
2019-01-19 23:05:56 -08:00
Cameron Gutman
e944c819d9
Add prefix for NvLogLevel enum values
2019-01-19 21:32:35 -08:00
Cameron Gutman
75f631599c
Ensure all polling threads are dead before destroying hosts, even ones that have been detached by stopPollingAsync()
2019-01-19 19:18:50 -08:00
Cameron Gutman
e0bebeae25
Allow theme overrides via environment variables
2019-01-19 17:06:35 -08:00
Cameron Gutman
32e7ddf272
Version 0.8.1
2019-01-08 00:48:49 -08:00
Cameron Gutman
7091e0324e
Update macOS builds to FFmpeg 4.1
2019-01-07 21:43:18 -08:00
Cameron Gutman
8f8532921c
Update FFmpeg build script for Mac to avoid manual steps
2019-01-07 21:39:59 -08:00
Cameron Gutman
e9936992ec
Update Windows builds to FFmpeg 4.1
2019-01-07 21:08:08 -08:00
Cameron Gutman
6375055b3e
Set scripts executable
2019-01-07 20:34:56 -08:00
Cameron Gutman
88b1ea296c
Remove video bitrate tooltip since audio is accounted for during remote streaming
2019-01-06 15:41:00 -08:00
Cameron Gutman
2a13a869f3
Don't allow the scroll wheel to move the bitrate slider
2019-01-06 15:39:54 -08:00
Cameron Gutman
89c342bb6f
Introduce more granular HTTP timeouts
2019-01-06 14:35:33 -08:00
Cameron Gutman
067f5e33aa
Increase audio buffer on Linux to 25 ms. Fixes #147 . Fixes #157 .
2019-01-06 13:49:20 -08:00
Cameron Gutman
33695f1c6b
Update common-c to reduce audio latency
2019-01-06 13:29:06 -08:00
Cameron Gutman
52ef84873e
Remove excess latency control logic from SDL renderer, since it doesn't appear to work very well anyway
2019-01-06 13:28:43 -08:00
Cameron Gutman
c21ba5c808
Allow the audio renderer to be overriden by the ML_AUDIO environment variable
2019-01-06 13:28:05 -08:00
Cameron Gutman
6cf408f12b
Update macOS build steps
2019-01-05 19:23:01 -08:00
Cameron Gutman
8bdc2d285d
Rename macOS build output to match final release name
2019-01-05 19:06:00 -08:00
Cameron Gutman
a66fbcd6be
Use version.txt for Info.plist too
2019-01-05 18:53:17 -08:00
Cameron Gutman
93402a62fc
Archive symbol ZIP to ML_SYMBOL_ARCHIVE folder
2019-01-05 18:20:53 -08:00
Cameron Gutman
2a56fb6c70
Add config.test generated files to gitignore
2019-01-05 18:10:20 -08:00
Cameron Gutman
8276c031e9
Name the Windows output binaries to match their final names on GitHub
2019-01-05 18:09:52 -08:00
Cameron Gutman
102e5f6de9
Move the version string into version.txt
2019-01-05 18:08:34 -08:00
Cameron Gutman
1f7bdbfbcb
Fail signed release builds if unstaged changes exist
2019-01-05 17:25:40 -08:00
Cameron Gutman
f2fdd048c7
Use stun.moonlight-stream.org for STUN
2019-01-04 20:16:27 -08:00
Cameron Gutman
5a2cfc15a6
Ensure WoL works properly on multi-homed hosts. Fixes #135
2019-01-04 20:05:31 -08:00
Cameron Gutman
11c7131875
Replace forgotten clamp to frameCountMax removed by e75dce2543
2019-01-03 18:49:18 -08:00
Cameron Gutman
34aacc90d7
Include version string in update tooltip
2019-01-03 18:00:54 -08:00
Cameron Gutman
e75dce2543
Remove one-sample-per-callback write logic to fix crackling at 44.1 KHz. Fixes #152
2019-01-03 17:23:29 -08:00
Cameron Gutman
e2774309fb
Fix context menus on Qt 5.9
2019-01-02 19:49:06 -08:00
Cameron Gutman
dfefdc93c5
Update macOS icns
2019-01-01 19:33:08 -08:00
Cameron Gutman
d46ea28bba
Merge pull request #151 from Jorys-Paulin/feature/icon-tweaks
...
Updated Moonlight icon
2019-01-01 19:32:21 -08:00
Cameron Gutman
d35c5bcaba
Print socket errors when sending WoL packets
2019-01-01 19:20:09 -08:00
Cameron Gutman
2b14856d7f
Update common-c for strict remote bitrate logic
2019-01-01 19:03:52 -08:00
Jorys Paulin
3316fdb80e
Updated Moonlight icon
2018-12-26 13:29:49 +01:00
Cameron Gutman
c5d70c48c9
Fix QMap usage where insertion on read of missing value was not intended
2018-12-26 00:59:30 -08:00
Cameron Gutman
82230ef2f5
Version 0.8.0
2018-12-25 22:29:27 -08:00
Cameron Gutman
dcfd3d3e48
Add a debug print for V-sync
2018-12-25 22:19:23 -08:00
Cameron Gutman
cb1e2ac32e
Avoid filling our client logs with QNetworkReplyHttpImplPrivate warnings
2018-12-25 21:54:20 -08:00
Cameron Gutman
ec2c15946a
Update audio buffering parameters based on local testing
2018-12-25 21:45:15 -08:00
Cameron Gutman
8be73142f8
Fix cert pinning on macOS
2018-12-25 21:15:59 -08:00
Cameron Gutman
d1640e3bb8
Audio latency tweaks and fix for PulseAudio with A2DP
2018-12-25 17:54:18 -08:00
Cameron Gutman
8612e6726d
Remove accidentally enabled debug prints
2018-12-25 14:05:55 -08:00
Cameron Gutman
3b4694e9f8
Add libraries required by libsoundio
2018-12-25 14:05:35 -08:00
Cameron Gutman
14cb2e1999
Remove latency drop logic and replace by single frame writes
2018-12-25 14:05:17 -08:00
Cameron Gutman
cfabaf334e
Add frame pacing toggle
2018-12-25 12:57:00 -08:00
Cameron Gutman
c054536fab
Count Pacer delay in frame stats
2018-12-25 12:09:45 -08:00
Cameron Gutman
35aac18b4e
Improve bitrate slider label and add tooltip
2018-12-25 11:48:34 -08:00
Cameron Gutman
de3928cb4d
Reduce FPs on the unmapped gamepad dialog
2018-12-25 11:41:48 -08:00
Cameron Gutman
9bf612b800
Update common-c with bitrate fix
2018-12-24 20:10:37 -08:00
Cameron Gutman
d9a8d67e3d
Use a shared UID for all Moonlight clients
2018-12-22 21:04:44 -08:00
Cameron Gutman
99b0a56a6a
Add additional cert pinning assert
2018-12-22 20:05:45 -08:00
Cameron Gutman
61d7aa0400
Require cert pinning for HTTPS
2018-12-22 19:55:28 -08:00
Cameron Gutman
1e98594972
Handle server cert change by pairing again
2018-12-21 19:17:32 -08:00
Cameron Gutman
c6383f042c
Pin server cert to host during pairing
2018-12-21 18:08:07 -08:00
Cameron Gutman
b4d8e0e551
Update bug_report.md
2018-12-19 23:11:15 +04:00
Cameron Gutman
d696536486
Version 0.7.0
2018-12-05 22:49:42 -08:00
Cameron Gutman
b46a3cf759
Show stream error dialog when launching from the CLI
2018-12-05 22:22:30 -08:00
Cameron Gutman
8a5e3cdb76
Fix returning to app page when start fails
2018-12-05 22:17:26 -08:00
Cameron Gutman
4fb39226ef
Fix 'moonlight -v' output on Linux
2018-12-05 22:01:22 -08:00
Cameron Gutman
c40174034c
Don't kill the app on the host when the session terminates unexpectedly
2018-12-05 20:17:00 -08:00
Cameron Gutman
5029c855f0
Simplify app quitting implementation a bit
2018-12-05 19:49:06 -08:00
Cameron Gutman
2eee839eaa
Update moonlight-common-c
2018-12-05 18:47:56 -08:00
Cameron Gutman
f42c7fec1e
Update SDL GC DB
2018-12-05 18:47:44 -08:00
Janne Hakonen
0ab07303c9
Add quit cli command and app quit option after stream session. Fixes #92 ( #138 )
...
* Add quit cli command and app quit option after stream session. Fixes #92
* Code review fixes.
2018-12-05 18:45:28 -08:00
Cameron Gutman
ad47990a87
Make update icon more obnoxious so people actually update
2018-12-05 18:40:21 -08:00
Cameron Gutman
1968461ce9
Allow HTTP redirects when checking for updates
2018-12-03 23:29:49 -08:00
Cameron Gutman
8aa3b5d3da
Switch to new hostname
2018-12-03 21:48:49 -08:00
Cameron Gutman
23e77eefb0
Rename multi-controller checkbox to be more descriptive
2018-11-29 20:10:47 -08:00
Cameron Gutman
094443cf26
Rename start in windowed mode option to be more accurate
2018-11-28 21:46:14 -08:00
Cameron Gutman
b97758ef46
Switch to libsoundio on Linux now that PA works reliably after d1fe752028
2018-11-28 00:13:04 -08:00
Cameron Gutman
d1fe752028
Fix busy looping in libsoundio audio renderer when no audio is playing
2018-11-27 23:43:31 -08:00
Cameron Gutman
b26df787cd
Update to upstream libsoundio
2018-11-27 23:26:15 -08:00
Cameron Gutman
4c5b254730
Add larger downloads section
2018-11-23 02:09:54 -08:00
Cameron Gutman
9a153b7170
Remove unneccessary hardcoded text color for better style support
2018-11-22 02:35:25 -08:00
Cameron Gutman
065a6caee5
Use automatic remote streaming detection
2018-11-21 20:55:25 -08:00
Cameron Gutman
9c7df02941
Avoid duplicate framework copy now that it's handle in the project file
2018-11-20 22:43:10 -08:00
Cameron Gutman
c63c5100e2
Version 0.6.4
2018-11-20 22:23:03 -08:00
Cameron Gutman
bf05088d70
Remove checks that rely on display modes because they can be inaccurate on machines when the monitor is off
2018-11-20 22:02:43 -08:00
Cameron Gutman
e7bb146f92
Allow streaming to match the refresh rate in unsupported mode
2018-11-20 21:47:08 -08:00
Cameron Gutman
688c4a90d9
Use the raw display bounds not the usable display bounds for full-screen calculations
2018-11-18 23:10:30 -08:00
Cameron Gutman
165ad96be1
Fix stack overflow if SDL gamepad initialization fails
2018-11-18 22:04:44 -08:00
Cameron Gutman
115ced7ab4
Only precompile QML files on release builds
2018-11-18 22:04:11 -08:00
Cameron Gutman
ef15b5641a
Fix accidental dependency on system SDL2.framework when building in the IDE
2018-11-18 21:23:46 -08:00
Cameron Gutman
be50464619
Revert "Update SDL2.framework to 2.0.9"
...
This reverts commit 7254224347 .
2018-11-18 16:04:52 -08:00
Cameron Gutman
d847b71c86
Fix host virtual gamepads being reconnected during stream startup and causing issues with multiple controllers. Fixes #108
2018-11-18 12:05:17 -08:00
Cameron Gutman
dfcc1ff899
Also print gamepad mapping on gamepad attach
2018-11-17 17:23:20 -08:00
Cameron Gutman
65562937f3
Print gamepad GUID string in logs
2018-11-17 17:10:52 -08:00
Cameron Gutman
7b5dc33a21
Version 0.6.3
2018-11-16 01:17:57 -08:00
Cameron Gutman
f64c13b9ec
Ujpdate common-c with NAT64 fixes
2018-11-16 00:40:42 -08:00
Cameron Gutman
25f70e570e
Add timer-based input batching for GFE 3.16
2018-11-15 20:52:07 -08:00
Cameron Gutman
b27b64c25c
Initialize the SDL timer subsystem
2018-11-15 20:45:32 -08:00
Cameron Gutman
bfc64c926a
Reorganize settings page now that vertical scrolling works
2018-11-15 16:41:02 -08:00
Cameron Gutman
88ad983aa4
Update common-c for GFE 3.16
2018-11-15 13:11:01 -08:00
Cameron Gutman
a95d2e76f5
Fix settings page scrolling. Fixes #106
2018-11-13 18:03:53 -08:00
Cameron Gutman
037886ba5b
Add tooltips and update help text
2018-11-04 14:36:12 -08:00
Cameron Gutman
011edfe2a0
Disable any usage of proxy servers
2018-11-04 14:15:53 -08:00
Cameron Gutman
1a5a6773ce
Add option to determine if Moonlight launches in full-screen. Fixes #103
2018-11-04 13:57:33 -08:00
Cameron Gutman
dda22fd387
Rename mouse acceleration toggle to raw mouse input
2018-11-04 13:31:28 -08:00
Cameron Gutman
7254224347
Update SDL2.framework to 2.0.9
2018-11-03 14:18:17 -07:00
Cameron Gutman
789e52af57
Use SDL_GameControllerGetPlayerIndex() as a hint for picking player indexes
2018-11-03 13:04:34 -07:00
Cameron Gutman
b2fcd6c084
Update Windows SDL headers to 2.0.9
2018-11-03 13:01:35 -07:00
Cameron Gutman
76e5794203
Remove SetThreadExecutionState() call now that SDL_DisableScreenSaver() works on Windows
2018-11-03 12:44:14 -07:00
Cameron Gutman
a81332dd23
Update SDL2 for Windows to MSVC build of 5dc13016cf34b2c503a7599fabdd4f62d1811fdb
2018-11-03 12:25:38 -07:00
Cameron Gutman
e1fab22d98
Fix accidental removal of decoder deletion in previous commit
2018-10-31 18:49:37 -07:00
Cameron Gutman
cb5e58d465
Fix use-after-free caught by debug build of SDL2
2018-10-31 18:20:39 -07:00
Cameron Gutman
eaeb9ec6f7
Version 0.6.2
2018-10-28 19:57:38 -07:00
Cameron Gutman
88bb17fca8
Change Manufacturer string to "Moonlight Game Streaming Project"
2018-10-28 18:11:07 -07:00
Cameron Gutman
f672b8534f
Change quit tip based on whether gamepads are attached
2018-10-28 17:59:07 -07:00
Cameron Gutman
839c0a45a0
Avoid polling server status while streaming
2018-10-28 17:53:49 -07:00
Cameron Gutman
974e44ba4c
Update common-c for more unique STUN error codes
2018-10-28 17:20:34 -07:00
Cameron Gutman
9461ebec2d
Log an error if STUN fails
2018-10-26 20:54:17 -07:00
Cameron Gutman
48d8a53cd6
Resolve WAN address using STUN if the PC is discovered over mDNS
2018-10-26 20:44:51 -07:00
Cameron Gutman
2a8dfd63da
Update common-c to include STUN code
2018-10-26 20:22:38 -07:00
Cameron Gutman
49ac431792
Fix calling convention of LoadLibrary hooks which caused x86 builds to crash
2018-10-15 07:41:50 -07:00
Cameron Gutman
8a7c463c52
Version 0.6.1
2018-10-14 23:08:58 -07:00
Cameron Gutman
eab77fba7a
Fix inability to play audio on sound cards set to 192 KHz sample rate
2018-10-14 22:52:24 -07:00
Cameron Gutman
61d90a5a88
Also display a tooltip when the item is highlighted by gamepad/keyboard
2018-10-14 22:23:08 -07:00
Cameron Gutman
ef99f02bc7
Display the tooltip over the text itself and only if it's truncated
2018-10-14 21:39:37 -07:00
Cameron Gutman
9166a604d6
Rename NktHookLib.pdb back to its original name to avoid a link-time warning
2018-10-14 21:14:32 -07:00
Cameron Gutman
d5a1189053
Avoid VAAPI on AMD drivers due to a bad memory leak
2018-10-14 20:37:13 -07:00
Cameron Gutman
cb52a53922
Remove accidentally committed debugging code
2018-10-14 12:59:13 -07:00
Cameron Gutman
1aff2ff0c3
Fix CoreAudio failure to open device when it contains certain UTF-8 characters. Fixes #104
2018-10-14 11:33:13 -07:00
Cameron Gutman
fd63aad3b8
Only avoid HEVC on GFE 3.10 and lower on macOS
2018-10-14 11:28:52 -07:00
Cameron Gutman
9a807a0685
Prevent asserts from being compiled into moonlight-common-c and soundio in release builds
2018-10-14 11:26:29 -07:00
Cameron Gutman
40fc9fa26f
Fix Qt 5.9 incompatibility in AutoResizingComboBox. Fixes #107
2018-10-13 20:16:18 -07:00
Cameron Gutman
cf0d29d452
Add AntiHooking helper DLL to prevent NahimicOSD.dll from loading into Moonlight and causing us to hang in full-screen mode. Fixes #102
2018-10-13 19:35:21 -07:00
Cameron Gutman
e411c207ae
Implement quitting Moonlight via gamepad or keyboard. Fixes #100
2018-10-13 00:41:22 -07:00
Cameron Gutman
5df2704ccc
Compile h264bitstream as GNU99 on GCC
2018-10-12 21:45:41 -07:00
Cameron Gutman
36f468a599
Fix window icon disappearing when toggling out of full-screen mode on Windows
2018-10-12 20:34:58 -07:00
Cameron Gutman
dfae69834a
Fix misleading debug print
2018-10-12 20:02:54 -07:00
Cameron Gutman
e53b32fa57
Stop polling machines after 5 minutes of inactivity to conserve power
2018-10-12 19:58:29 -07:00
Cameron Gutman
969afac696
Add tool tips to app grid
2018-10-12 19:41:20 -07:00
Cameron Gutman
50d4f267ba
Fix font setting in TextMetrics. Fixes #99
2018-10-12 19:19:33 -07:00
Cameron Gutman
33b9caaca9
Compile libsoundio as GNU99 on GCC
2018-10-12 18:02:12 -07:00
Cameron Gutman
4f84843b00
Fixup H.264 SPS for VideoToolbox compatibility. Fixes #98
2018-10-12 17:59:53 -07:00
Cameron Gutman
44f415f94d
Sign all deployed binaries in one signtool invocation
2018-10-11 18:45:29 -07:00