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https://github.com/moonlight-stream/moonlight-qt.git
synced 2025-07-01 15:26:09 +00:00
Build dual binary bundles for Steam Link
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parent
b2113ff95b
commit
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@ -5,9 +5,19 @@
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# pairing data will be lost each reboot.
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HOME=/usr/local/moonlight
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# For a seamless transition across the Qt 5.9 -> Qt 5.14 boundary,
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# we bundle binaries built with both Qt 5.9 and Qt 5.14 and pick
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# the correct one at runtime.
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if [ -d "/usr/local/Qt-5.14.1" ]; then
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BIN="moonlight"
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else
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BIN="moonlight59"
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fi
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# Renice PE_Single_CPU which seems to host A/V stuff
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renice -10 -p $(pidof PE_Single_CPU)
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# Renice Moonlight itself to avoid preemption by background tasks
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# Write output to a logfile in /tmp
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exec nice -n -10 ./bin/moonlight > /tmp/moonlight.log
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echo Launching $BIN
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exec nice -n -10 ./bin/$BIN > /tmp/moonlight.log
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@ -1,4 +1,6 @@
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BUILD_CONFIG="release"
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QT_59_COMMIT="9181b082be53c64daa83f36c7093a783fd07b464"
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QT_514_COMMIT="609d4aaccb503298e7fa9cef45e0ddc4c4afd63c"
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fail()
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{
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@ -26,21 +28,56 @@ mkdir $BUILD_FOLDER
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mkdir $DEPLOY_FOLDER
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mkdir $INSTALLER_FOLDER
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echo Initializing Steam Link SDK
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source $STEAMLINK_SDK_PATH/setenv.sh || fail "SL SDK initialization failed!"
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echo Configuring the project
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pushd $BUILD_FOLDER
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qmake $SOURCE_ROOT/moonlight-qt.pro || fail "Qmake failed!"
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echo Switching to Qt 5.9 SDK
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pushd $STEAMLINK_SDK_PATH
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git fetch origin --unshallow
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git clean -f -d -x
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git reset --hard
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git checkout $QT_59_COMMIT || fail "Unable to checkout $QT_59_COMMIT"
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popd
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echo Compiling Moonlight in $BUILD_CONFIG configuration
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echo Initializing Steam Link SDK for Qt 5.9
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source $STEAMLINK_SDK_PATH/setenv.sh || fail "SL SDK initialization failed!"
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echo Configuring the project for Qt 5.9
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pushd $BUILD_FOLDER
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qmake $SOURCE_ROOT/moonlight-qt.pro QMAKE_CFLAGS_ISYSTEM= || fail "Qmake failed!"
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popd
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echo Compiling Moonlight for Qt 5.9 in $BUILD_CONFIG configuration
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pushd $BUILD_FOLDER
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make -j$(nproc) $(echo "$BUILD_CONFIG" | tr '[:upper:]' '[:lower:]') || fail "Make failed!"
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popd
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echo Staging Moonlight for Qt 5.9
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mkdir -p $DEPLOY_FOLDER/steamlink/apps/moonlight/bin
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cp $BUILD_FOLDER/app/moonlight $DEPLOY_FOLDER/steamlink/apps/moonlight/bin/moonlight59 || fail "Binary copy failed!"
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echo Cleaning build directory
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rm -rf $BUILD_FOLDER
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mkdir $BUILD_FOLDER
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echo Switching to Qt 5.14 SDK
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pushd $STEAMLINK_SDK_PATH
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git clean -f -d -x
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git reset --hard
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git checkout $QT_514_COMMIT || fail "Unable to checkout $QT_514_COMMIT"
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popd
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echo Initializing Steam Link SDK for Qt 5.14
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source $STEAMLINK_SDK_PATH/setenv.sh || fail "SL SDK initialization failed!"
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echo Configuring the project for Qt 5.14
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pushd $BUILD_FOLDER
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qmake $SOURCE_ROOT/moonlight-qt.pro QMAKE_CFLAGS_ISYSTEM= || fail "Qmake failed!"
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popd
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echo Compiling Moonlight for Qt 5.14 in $BUILD_CONFIG configuration
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pushd $BUILD_FOLDER
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make -j$(nproc) $(echo "$BUILD_CONFIG" | tr '[:upper:]' '[:lower:]') || fail "Make failed!"
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popd
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echo Creating app bundle
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mkdir -p $DEPLOY_FOLDER/steamlink/apps/moonlight/bin
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cp $BUILD_FOLDER/app/moonlight $DEPLOY_FOLDER/steamlink/apps/moonlight/bin/ || fail "Binary copy failed!"
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cp $SOURCE_ROOT/app/deploy/steamlink/* $DEPLOY_FOLDER/steamlink/apps/moonlight/ || fail "Metadata copy failed!"
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pushd $DEPLOY_FOLDER
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