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Don't scale bitrate linearly with frame rate beyond 60 FPS
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@@ -298,9 +298,9 @@ void StreamingPreferences::save()
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int StreamingPreferences::getDefaultBitrate(int width, int height, int fps)
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{
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// Don't scale bitrate further beyond 90 FPS. It's definitely not a linear
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// Don't scale bitrate linearly beyond 60 FPS. It's definitely not a linear
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// bitrate increase for frame rate once we get to values that high.
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float frameRateFactor = qMin(90, fps) / 30.f;
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float frameRateFactor = (fps <= 60 ? fps : (sqrt(fps / 60.f) * 60.f)) / 30.f;
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// This table prefers 16:10 resolutions because they are
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// only slightly more pixels than the 16:9 equivalents, so
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