mirror of
https://github.com/moonlight-stream/moonlight-qt.git
synced 2026-04-03 06:16:12 +00:00
Add performance overlay for DXVA2 renderer
This commit is contained in:
14
app/app.pro
14
app/app.pro
@@ -37,13 +37,17 @@ DEFINES += QT_DEPRECATED_WARNINGS
|
||||
DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
|
||||
|
||||
win32 {
|
||||
INCLUDEPATH += $$PWD/../libs/windows/include
|
||||
INCLUDEPATH += \
|
||||
$$PWD/../libs/windows/include \
|
||||
$$(DXSDK_DIR)/Include
|
||||
|
||||
contains(QT_ARCH, i386) {
|
||||
LIBS += -L$$PWD/../libs/windows/lib/x86
|
||||
LIBS += -L$$(DXSDK_DIR)/Lib/x86
|
||||
}
|
||||
contains(QT_ARCH, x86_64) {
|
||||
LIBS += -L$$PWD/../libs/windows/lib/x64
|
||||
LIBS += -L$$(DXSDK_DIR)/Lib/x64
|
||||
}
|
||||
|
||||
LIBS += ws2_32.lib winmm.lib dxva2.lib ole32.lib gdi32.lib user32.lib d3d9.lib dwmapi.lib dbghelp.lib
|
||||
@@ -85,7 +89,7 @@ unix:!macx {
|
||||
}
|
||||
}
|
||||
win32 {
|
||||
LIBS += -llibssl -llibcrypto -lSDL2 -lavcodec -lavutil -lopus
|
||||
LIBS += -llibssl -llibcrypto -lSDL2 -lavcodec -lavutil -lopus -ld3dx9
|
||||
CONFIG += ffmpeg soundio
|
||||
}
|
||||
macx {
|
||||
@@ -121,7 +125,8 @@ SOURCES += \
|
||||
backend/autoupdatechecker.cpp \
|
||||
path.cpp \
|
||||
settings/mappingmanager.cpp \
|
||||
gui/sdlgamepadkeynavigation.cpp
|
||||
gui/sdlgamepadkeynavigation.cpp \
|
||||
streaming/video/overlaymanager.cpp
|
||||
|
||||
HEADERS += \
|
||||
utils.h \
|
||||
@@ -147,7 +152,8 @@ HEADERS += \
|
||||
backend/autoupdatechecker.h \
|
||||
path.h \
|
||||
settings/mappingmanager.h \
|
||||
gui/sdlgamepadkeynavigation.h
|
||||
gui/sdlgamepadkeynavigation.h \
|
||||
streaming/video/overlaymanager.h
|
||||
|
||||
# Platform-specific renderers and decoders
|
||||
ffmpeg {
|
||||
|
||||
@@ -142,6 +142,19 @@ void SdlInputHandler::handleKeyEvent(SDL_KeyboardEvent* event)
|
||||
"Detected full-screen toggle combo");
|
||||
Session::s_ActiveSession->toggleFullscreen();
|
||||
|
||||
// Force raise all keys just be safe across this full-screen/windowed
|
||||
// transition just in case key events get lost.
|
||||
raiseAllKeys();
|
||||
return;
|
||||
}
|
||||
else if (event->keysym.sym == SDLK_s) {
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Detected stats toggle combo");
|
||||
|
||||
// Toggle the stats overlay
|
||||
Session::get()->getOverlayManager().setOverlayState(OverlayManager::OverlayDebug,
|
||||
!Session::get()->getOverlayManager().isOverlayEnabled(OverlayManager::OverlayDebug));
|
||||
|
||||
// Force raise all keys just be safe across this full-screen/windowed
|
||||
// transition just in case key events get lost.
|
||||
raiseAllKeys();
|
||||
|
||||
@@ -4,11 +4,11 @@
|
||||
|
||||
#include <Limelight.h>
|
||||
#include <opus_multistream.h>
|
||||
#include "backend/computermanager.h"
|
||||
#include "settings/streamingpreferences.h"
|
||||
#include "input.h"
|
||||
#include "video/decoder.h"
|
||||
#include "audio/renderers/renderer.h"
|
||||
#include "video/overlaymanager.h"
|
||||
|
||||
class Session : public QObject
|
||||
{
|
||||
@@ -32,6 +32,16 @@ public:
|
||||
int getDecoderCapabilities(StreamingPreferences::VideoDecoderSelection vds,
|
||||
int videoFormat, int width, int height, int frameRate);
|
||||
|
||||
static Session* get()
|
||||
{
|
||||
return s_ActiveSession;
|
||||
}
|
||||
|
||||
OverlayManager& getOverlayManager()
|
||||
{
|
||||
return m_OverlayManager;
|
||||
}
|
||||
|
||||
signals:
|
||||
void stageStarting(QString stage);
|
||||
|
||||
@@ -134,6 +144,8 @@ private:
|
||||
OPUS_MULTISTREAM_CONFIGURATION m_AudioConfig;
|
||||
int m_AudioSampleCount;
|
||||
|
||||
OverlayManager m_OverlayManager;
|
||||
|
||||
static AUDIO_RENDERER_CALLBACKS k_AudioCallbacks;
|
||||
static CONNECTION_LISTENER_CALLBACKS k_ConnCallbacks;
|
||||
static Session* s_ActiveSession;
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
#include "dxva2.h"
|
||||
#include "../ffmpeg.h"
|
||||
#include <streaming/streamutils.h>
|
||||
#include <streaming/session.h>
|
||||
|
||||
#include <SDL_syswm.h>
|
||||
|
||||
@@ -25,7 +26,8 @@ DXVA2Renderer::DXVA2Renderer() :
|
||||
m_RenderTarget(nullptr),
|
||||
m_ProcService(nullptr),
|
||||
m_Processor(nullptr),
|
||||
m_FrameIndex(0)
|
||||
m_FrameIndex(0),
|
||||
m_OverlayFont(nullptr)
|
||||
{
|
||||
RtlZeroMemory(m_DecSurfaces, sizeof(m_DecSurfaces));
|
||||
RtlZeroMemory(&m_DXVAContext, sizeof(m_DXVAContext));
|
||||
@@ -44,6 +46,7 @@ DXVA2Renderer::~DXVA2Renderer()
|
||||
SAFE_COM_RELEASE(m_RenderTarget);
|
||||
SAFE_COM_RELEASE(m_ProcService);
|
||||
SAFE_COM_RELEASE(m_Processor);
|
||||
SAFE_COM_RELEASE(m_OverlayFont);
|
||||
|
||||
for (int i = 0; i < ARRAYSIZE(m_DecSurfaces); i++) {
|
||||
SAFE_COM_RELEASE(m_DecSurfaces[i]);
|
||||
@@ -318,6 +321,32 @@ bool DXVA2Renderer::initializeRenderer()
|
||||
return true;
|
||||
}
|
||||
|
||||
bool DXVA2Renderer::initializeOverlay()
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
hr = D3DXCreateFontA(m_Device,
|
||||
20,
|
||||
0,
|
||||
FW_HEAVY,
|
||||
1,
|
||||
false,
|
||||
ANSI_CHARSET,
|
||||
OUT_DEFAULT_PRECIS,
|
||||
DEFAULT_QUALITY,
|
||||
DEFAULT_PITCH | FF_DONTCARE,
|
||||
"",
|
||||
&m_OverlayFont);
|
||||
if (FAILED(hr)) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"D3DXCreateFontA() failed: %x",
|
||||
hr);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool DXVA2Renderer::isDecoderBlacklisted()
|
||||
{
|
||||
IDirect3D9* d3d9;
|
||||
@@ -622,6 +651,9 @@ bool DXVA2Renderer::initialize(SDL_Window* window, int videoFormat, int width, i
|
||||
return false;
|
||||
}
|
||||
|
||||
// It's okay if this fails
|
||||
initializeOverlay();
|
||||
|
||||
// For some reason, using Direct3D9Ex breaks this with multi-monitor setups.
|
||||
// When focus is lost, the window is minimized then immediately restored without
|
||||
// input focus. This glitches out the renderer and a bunch of other stuff.
|
||||
@@ -785,7 +817,27 @@ void DXVA2Renderer::renderFrameAtVsync(AVFrame *frame)
|
||||
|
||||
bltParams.Alpha = DXVA2_Fixed32OpaqueAlpha();
|
||||
|
||||
m_Device->Clear(0, nullptr, D3DCLEAR_TARGET, D3DCOLOR_ARGB(255, 0, 0, 0), 0.0f, 0);
|
||||
hr = m_Device->Clear(0, nullptr, D3DCLEAR_TARGET, D3DCOLOR_ARGB(255, 0, 0, 0), 0.0f, 0);
|
||||
if (FAILED(hr)) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Clear() failed: %x",
|
||||
hr);
|
||||
SDL_Event event;
|
||||
event.type = SDL_RENDER_TARGETS_RESET;
|
||||
SDL_PushEvent(&event);
|
||||
return;
|
||||
}
|
||||
|
||||
hr = m_Device->BeginScene();
|
||||
if (FAILED(hr)) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"BeginScene() failed: %x",
|
||||
hr);
|
||||
SDL_Event event;
|
||||
event.type = SDL_RENDER_TARGETS_RESET;
|
||||
SDL_PushEvent(&event);
|
||||
return;
|
||||
}
|
||||
|
||||
hr = m_Processor->VideoProcessBlt(m_RenderTarget, &bltParams, &sample, 1, nullptr);
|
||||
if (FAILED(hr)) {
|
||||
@@ -798,6 +850,28 @@ void DXVA2Renderer::renderFrameAtVsync(AVFrame *frame)
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_OverlayFont != nullptr) {
|
||||
if (Session::get()->getOverlayManager().isOverlayEnabled(OverlayManager::OverlayDebug)) {
|
||||
m_OverlayFont->DrawTextA(nullptr,
|
||||
Session::get()->getOverlayManager().getOverlayText(OverlayManager::OverlayDebug),
|
||||
-1,
|
||||
&sample.DstRect,
|
||||
DT_LEFT | DT_NOCLIP,
|
||||
D3DCOLOR_ARGB(255, 255, 255, 255));
|
||||
}
|
||||
}
|
||||
|
||||
hr = m_Device->EndScene();
|
||||
if (FAILED(hr)) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"EndScene() failed: %x",
|
||||
hr);
|
||||
SDL_Event event;
|
||||
event.type = SDL_RENDER_TARGETS_RESET;
|
||||
SDL_PushEvent(&event);
|
||||
return;
|
||||
}
|
||||
|
||||
hr = m_Device->PresentEx(nullptr, nullptr, nullptr, nullptr, 0);
|
||||
if (FAILED(hr)) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
#include "pacer/pacer.h"
|
||||
|
||||
#include <d3d9.h>
|
||||
#include <d3dx9.h>
|
||||
#include <dxva2api.h>
|
||||
|
||||
extern "C" {
|
||||
@@ -31,6 +32,7 @@ private:
|
||||
bool initializeDecoder();
|
||||
bool initializeRenderer();
|
||||
bool initializeDevice(SDL_Window* window, bool enableVsync);
|
||||
bool initializeOverlay();
|
||||
bool isDecoderBlacklisted();
|
||||
|
||||
static
|
||||
@@ -67,4 +69,5 @@ private:
|
||||
DXVA2_ValueRange m_SaturationRange;
|
||||
DXVA2_VideoDesc m_Desc;
|
||||
REFERENCE_TIME m_FrameIndex;
|
||||
LPD3DXFONT m_OverlayFont;
|
||||
};
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
#include <Limelight.h>
|
||||
#include "ffmpeg.h"
|
||||
#include "streaming/streamutils.h"
|
||||
#include "streaming/session.h"
|
||||
|
||||
#include <h264_stream.h>
|
||||
|
||||
#ifdef Q_OS_WIN32
|
||||
@@ -276,54 +278,51 @@ void FFmpegVideoDecoder::addVideoStats(VIDEO_STATS& src, VIDEO_STATS& dst)
|
||||
dst.renderedFps = (float)dst.renderedFrames / ((float)(now - dst.measurementStartTimestamp) / 1000);
|
||||
}
|
||||
|
||||
void FFmpegVideoDecoder::stringifyVideoStats(VIDEO_STATS& stats, char* output)
|
||||
{
|
||||
int offset = 0;
|
||||
|
||||
// Start with an empty string
|
||||
output[offset] = 0;
|
||||
|
||||
if (stats.receivedFps > 0) {
|
||||
offset += sprintf(&output[offset],
|
||||
"Incoming frame rate from host PC: %.2f FPS\n"
|
||||
"Decoding frame rate: %.2f FPS\n"
|
||||
"Rendering frame rate: %.2f FPS\n",
|
||||
stats.receivedFps,
|
||||
stats.decodedFps,
|
||||
stats.renderedFps);
|
||||
}
|
||||
|
||||
if (stats.renderedFrames != 0) {
|
||||
offset += sprintf(&output[offset],
|
||||
"Average reassembly time: %.2f ms\n"
|
||||
"Average decode time: %.2f ms\n"
|
||||
"Average frame pacing delay: %.2f ms\n"
|
||||
"Average render time: %.2f ms\n"
|
||||
"Frames dropped by your network connection: %.2f%%\n"
|
||||
"Frames dropped by frame pacing: %.2f%%",
|
||||
(float)stats.totalReassemblyTime / stats.decodedFrames,
|
||||
(float)stats.totalDecodeTime / stats.decodedFrames,
|
||||
(float)stats.totalPacerTime / stats.renderedFrames,
|
||||
(float)stats.totalRenderTime / stats.renderedFrames,
|
||||
(float)stats.networkDroppedFrames / stats.decodedFrames,
|
||||
(float)stats.pacerDroppedFrames / stats.decodedFrames);
|
||||
}
|
||||
}
|
||||
|
||||
void FFmpegVideoDecoder::logVideoStats(VIDEO_STATS& stats, const char* title)
|
||||
{
|
||||
if (stats.renderedFps > 0 || stats.renderedFrames != 0) {
|
||||
char videoStatsStr[512];
|
||||
stringifyVideoStats(stats, videoStatsStr);
|
||||
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"%s", title);
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"----------------------------------------------------------");
|
||||
}
|
||||
|
||||
if (stats.renderedFps > 0) {
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Incoming frame rate from network: %.2f FPS",
|
||||
stats.receivedFps);
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Decoding frame rate: %.2f FPS",
|
||||
stats.decodedFps);
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Rendering frame rate: %.2f FPS",
|
||||
stats.renderedFps);
|
||||
}
|
||||
if (stats.renderedFrames != 0) {
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Total frames received: %u",
|
||||
stats.receivedFrames);
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Total frames decoded: %u",
|
||||
stats.decodedFrames);
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Total frames rendered: %u",
|
||||
stats.renderedFrames);
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Average reassembly time: %.2f ms",
|
||||
(float)stats.totalReassemblyTime / stats.decodedFrames);
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Average decode time: %.2f ms",
|
||||
(float)stats.totalDecodeTime / stats.decodedFrames);
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Average frame pacing delay: %.2f ms",
|
||||
(float)stats.totalPacerTime / stats.renderedFrames);
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Average render time: %.2f ms",
|
||||
(float)stats.totalRenderTime / stats.renderedFrames);
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Frames lost during network transmission: %.2f%%",
|
||||
(float)stats.networkDroppedFrames / stats.decodedFrames);
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Frames dropped by frame pacing: %.2f%%",
|
||||
(float)stats.pacerDroppedFrames / stats.decodedFrames);
|
||||
"----------------------------------------------------------\n%s",
|
||||
videoStatsStr);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -492,16 +491,26 @@ int FFmpegVideoDecoder::submitDecodeUnit(PDECODE_UNIT du)
|
||||
PLENTRY entry = du->bufferList;
|
||||
int err;
|
||||
|
||||
// Flip stats windows roughly every second
|
||||
if (m_ActiveWndVideoStats.receivedFrames == m_StreamFps) {
|
||||
#if 0
|
||||
VIDEO_STATS lastTwoWndStats = {};
|
||||
addVideoStats(m_LastWndVideoStats, lastTwoWndStats);
|
||||
addVideoStats(m_ActiveWndVideoStats, lastTwoWndStats);
|
||||
if (!m_LastFrameNumber) {
|
||||
m_ActiveWndVideoStats.measurementStartTimestamp = SDL_GetTicks();
|
||||
m_LastFrameNumber = du->frameNumber;
|
||||
}
|
||||
else {
|
||||
// Any frame number greater than m_LastFrameNumber + 1 represents a dropped frame
|
||||
m_ActiveWndVideoStats.networkDroppedFrames += du->frameNumber - (m_LastFrameNumber + 1);
|
||||
m_LastFrameNumber = du->frameNumber;
|
||||
}
|
||||
|
||||
// Print stats from the last 2 windows
|
||||
logVideoStats(lastTwoWndStats, "Periodic video stats");
|
||||
#endif
|
||||
// Flip stats windows roughly every second
|
||||
if (SDL_TICKS_PASSED(SDL_GetTicks(), m_ActiveWndVideoStats.measurementStartTimestamp + 1000)) {
|
||||
// Update overlay stats if it's enabled
|
||||
if (Session::get()->getOverlayManager().isOverlayEnabled(OverlayManager::OverlayDebug)) {
|
||||
VIDEO_STATS lastTwoWndStats = {};
|
||||
addVideoStats(m_LastWndVideoStats, lastTwoWndStats);
|
||||
addVideoStats(m_ActiveWndVideoStats, lastTwoWndStats);
|
||||
|
||||
stringifyVideoStats(lastTwoWndStats, Session::get()->getOverlayManager().getOverlayText(OverlayManager::OverlayDebug));
|
||||
}
|
||||
|
||||
// Accumulate these values into the global stats
|
||||
addVideoStats(m_ActiveWndVideoStats, m_GlobalVideoStats);
|
||||
@@ -514,16 +523,6 @@ int FFmpegVideoDecoder::submitDecodeUnit(PDECODE_UNIT du)
|
||||
|
||||
m_ActiveWndVideoStats.receivedFrames++;
|
||||
|
||||
if (!m_LastFrameNumber) {
|
||||
m_ActiveWndVideoStats.measurementStartTimestamp = SDL_GetTicks();
|
||||
m_LastFrameNumber = du->frameNumber;
|
||||
}
|
||||
else {
|
||||
// Any frame number greater than m_LastFrameNumber + 1 represents a dropped frame
|
||||
m_ActiveWndVideoStats.networkDroppedFrames += du->frameNumber - (m_LastFrameNumber + 1);
|
||||
m_LastFrameNumber = du->frameNumber;
|
||||
}
|
||||
|
||||
int requiredBufferSize = du->fullLength;
|
||||
if (du->frameType == FRAME_TYPE_IDR) {
|
||||
// Add some extra space in case we need to do an SPS fixup
|
||||
|
||||
@@ -33,6 +33,8 @@ private:
|
||||
int videoFormat, int width, int height,
|
||||
int maxFps, bool enableFramePacing, bool testOnly);
|
||||
|
||||
void stringifyVideoStats(VIDEO_STATS& stats, char* output);
|
||||
|
||||
void logVideoStats(VIDEO_STATS& stats, const char* title);
|
||||
|
||||
void addVideoStats(VIDEO_STATS& src, VIDEO_STATS& dst);
|
||||
@@ -58,6 +60,7 @@ private:
|
||||
VIDEO_STATS m_ActiveWndVideoStats;
|
||||
VIDEO_STATS m_LastWndVideoStats;
|
||||
VIDEO_STATS m_GlobalVideoStats;
|
||||
|
||||
int m_LastFrameNumber;
|
||||
int m_StreamFps;
|
||||
bool m_NeedsSpsFixup;
|
||||
|
||||
25
app/streaming/video/overlaymanager.cpp
Normal file
25
app/streaming/video/overlaymanager.cpp
Normal file
@@ -0,0 +1,25 @@
|
||||
#include "overlaymanager.h"
|
||||
|
||||
OverlayManager::OverlayManager()
|
||||
{
|
||||
memset(m_Overlays, 0, sizeof(m_Overlays));
|
||||
}
|
||||
|
||||
bool OverlayManager::isOverlayEnabled(OverlayManager::OverlayType type)
|
||||
{
|
||||
return m_Overlays[type].enabled;
|
||||
}
|
||||
|
||||
char* OverlayManager::getOverlayText(OverlayType type)
|
||||
{
|
||||
return m_Overlays[type].text;
|
||||
}
|
||||
|
||||
void OverlayManager::setOverlayState(OverlayManager::OverlayType type, bool enabled)
|
||||
{
|
||||
m_Overlays[type].enabled = enabled;
|
||||
if (!enabled) {
|
||||
// Set the text to empty string on disable
|
||||
m_Overlays[type].text[0] = 0;
|
||||
}
|
||||
}
|
||||
26
app/streaming/video/overlaymanager.h
Normal file
26
app/streaming/video/overlaymanager.h
Normal file
@@ -0,0 +1,26 @@
|
||||
#pragma once
|
||||
|
||||
#include <QString>
|
||||
|
||||
class OverlayManager
|
||||
{
|
||||
public:
|
||||
enum OverlayType {
|
||||
OverlayDebug,
|
||||
OverlayMinorNotification,
|
||||
OverlayMajorNotification,
|
||||
OverlayMax
|
||||
};
|
||||
|
||||
OverlayManager();
|
||||
|
||||
bool isOverlayEnabled(OverlayType type);
|
||||
char* getOverlayText(OverlayType type);
|
||||
void setOverlayState(OverlayType type, bool enabled);
|
||||
|
||||
struct {
|
||||
bool enabled;
|
||||
int updateSeq;
|
||||
char text[512];
|
||||
} m_Overlays[OverlayMax];
|
||||
};
|
||||
@@ -115,6 +115,10 @@ echo Copying AntiHooking.dll
|
||||
copy %BUILD_FOLDER%\AntiHooking\%BUILD_CONFIG%\AntiHooking.dll %DEPLOY_FOLDER%
|
||||
if !ERRORLEVEL! NEQ 0 goto Error
|
||||
|
||||
echo Copying d3dx9_43.dll from DirectX SDK
|
||||
expand "%DXSDK_DIR%\Redist\Jun2010_d3dx9_43_%ARCH%.cab" -F:d3dx9_43.dll %DEPLOY_FOLDER%
|
||||
if !ERRORLEVEL! NEQ 0 goto Error
|
||||
|
||||
echo Copying GC mapping list
|
||||
copy %SOURCE_ROOT%\app\SDL_GameControllerDB\gamecontrollerdb.txt %DEPLOY_FOLDER%
|
||||
if !ERRORLEVEL! NEQ 0 goto Error
|
||||
|
||||
Reference in New Issue
Block a user