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MMAL is always full-screen
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@@ -89,7 +89,7 @@ bool MmalRenderer::initialize(PDECODER_PARAMETERS params)
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dr.alpha = 255;
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dr.set |= MMAL_DISPLAY_SET_FULLSCREEN;
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dr.fullscreen = (SDL_GetWindowFlags(params->window) & SDL_WINDOW_FULLSCREEN) != 0;
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dr.fullscreen = true;
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{
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SDL_Rect src, dst;
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