mirror of
https://github.com/moonlight-stream/moonlight-qt.git
synced 2025-07-01 15:26:09 +00:00
Add frame pacing toggle
This commit is contained in:
parent
c054536fab
commit
cfabaf334e
@ -287,6 +287,7 @@ void StreamCommandLineParser::parse(const QStringList &args, StreamingPreference
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parser.addToggleOption("mouse-acceleration", "mouse acceleration");
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parser.addToggleOption("game-optimization", "game optimizations");
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parser.addToggleOption("audio-on-host", "audio on host PC");
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parser.addToggleOption("frame-pacing", "frame pacing");
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parser.addChoiceOption("video-codec", "video codec", m_VideoCodecMap.keys());
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parser.addChoiceOption("video-decoder", "video decoder", m_VideoDecoderMap.keys());
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@ -372,6 +373,9 @@ void StreamCommandLineParser::parse(const QStringList &args, StreamingPreference
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// Resolve --audio-on-host and --no-audio-on-host options
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preferences->playAudioOnHost = parser.getToggleOptionValue("audio-on-host", preferences->playAudioOnHost);
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// Resolve --frame-pacing and --no-frame-pacing options
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preferences->framePacing = parser.getToggleOptionValue("frame-pacing", preferences->framePacing);
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// Resolve --video-codec option
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if (parser.isSet("video-codec")) {
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preferences->videoCodecConfig = mapValue(m_VideoCodecMap, parser.getChoiceOptionValue("video-codec"));
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@ -383,7 +383,7 @@ Flickable {
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CheckBox {
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id: vsyncCheck
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hoverEnabled: true
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text: "Enable V-Sync"
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text: "V-Sync"
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font.pointSize: 12
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checked: prefs.enableVsync
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onCheckedChanged: {
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@ -395,6 +395,22 @@ Flickable {
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ToolTip.visible: hovered
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ToolTip.text: "Disabling V-Sync allows sub-frame rendering latency, but it can display visible tearing"
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}
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CheckBox {
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id: framePacingCheck
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hoverEnabled: true
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text: "Frame pacing"
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font.pointSize: 12
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enabled: prefs.enableVsync
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checked: prefs.enableVsync && prefs.framePacing
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onCheckedChanged: {
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prefs.framePacing = checked
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}
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ToolTip.delay: 1000
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ToolTip.timeout: 5000
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ToolTip.visible: hovered
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ToolTip.text: "Frame pacing reduces micro-stutter by delaying frames that come in too early"
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}
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}
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}
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@ -23,6 +23,7 @@
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#define SER_QUITAPPAFTER "quitAppAfter"
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#define SER_MOUSEACCELERATION "mouseacceleration"
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#define SER_STARTWINDOWED "startwindowed"
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#define SER_FRAMEPACING "framepacing"
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StreamingPreferences::StreamingPreferences(QObject *parent)
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: QObject(parent)
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@ -47,6 +48,7 @@ void StreamingPreferences::reload()
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quitAppAfter = settings.value(SER_QUITAPPAFTER, false).toBool();
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mouseAcceleration = settings.value(SER_MOUSEACCELERATION, false).toBool();
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startWindowed = settings.value(SER_STARTWINDOWED, false).toBool();
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framePacing = settings.value(SER_FRAMEPACING, false).toBool();
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audioConfig = static_cast<AudioConfig>(settings.value(SER_AUDIOCFG,
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static_cast<int>(AudioConfig::AC_STEREO)).toInt());
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videoCodecConfig = static_cast<VideoCodecConfig>(settings.value(SER_VIDEOCFG,
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@ -76,6 +78,7 @@ void StreamingPreferences::save()
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settings.setValue(SER_QUITAPPAFTER, quitAppAfter);
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settings.setValue(SER_MOUSEACCELERATION, mouseAcceleration);
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settings.setValue(SER_STARTWINDOWED, startWindowed);
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settings.setValue(SER_FRAMEPACING, framePacing);
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settings.setValue(SER_AUDIOCFG, static_cast<int>(audioConfig));
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settings.setValue(SER_VIDEOCFG, static_cast<int>(videoCodecConfig));
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settings.setValue(SER_VIDEODEC, static_cast<int>(videoDecoderSelection));
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@ -76,6 +76,7 @@ public:
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Q_PROPERTY(bool quitAppAfter MEMBER quitAppAfter NOTIFY quitAppAfterChanged)
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Q_PROPERTY(bool mouseAcceleration MEMBER mouseAcceleration NOTIFY mouseAccelerationChanged)
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Q_PROPERTY(bool startWindowed MEMBER startWindowed NOTIFY startWindowedChanged)
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Q_PROPERTY(bool framePacing MEMBER framePacing NOTIFY framePacingChanged)
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Q_PROPERTY(AudioConfig audioConfig MEMBER audioConfig NOTIFY audioConfigChanged)
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Q_PROPERTY(VideoCodecConfig videoCodecConfig MEMBER videoCodecConfig NOTIFY videoCodecConfigChanged)
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Q_PROPERTY(VideoDecoderSelection videoDecoderSelection MEMBER videoDecoderSelection NOTIFY videoDecoderSelectionChanged)
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@ -95,6 +96,7 @@ public:
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bool quitAppAfter;
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bool mouseAcceleration;
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bool startWindowed;
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bool framePacing;
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AudioConfig audioConfig;
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VideoCodecConfig videoCodecConfig;
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VideoDecoderSelection videoDecoderSelection;
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@ -116,5 +118,6 @@ signals:
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void videoDecoderSelectionChanged();
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void windowModeChanged();
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void startWindowedChanged();
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void framePacingChanged();
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};
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@ -99,11 +99,11 @@ void Session::clLogMessage(const char* format, ...)
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va_end(ap);
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}
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#define CALL_INITIALIZE(dec) (dec)->initialize(vds, window, videoFormat, width, height, frameRate, enableVsync)
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#define CALL_INITIALIZE(dec) (dec)->initialize(vds, window, videoFormat, width, height, frameRate, enableVsync, enableFramePacing)
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bool Session::chooseDecoder(StreamingPreferences::VideoDecoderSelection vds,
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SDL_Window* window, int videoFormat, int width, int height,
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int frameRate, bool enableVsync, IVideoDecoder*& chosenDecoder)
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int frameRate, bool enableVsync, bool enableFramePacing, IVideoDecoder*& chosenDecoder)
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{
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#ifdef HAVE_SLVIDEO
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chosenDecoder = new SLVideoDecoder();
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@ -217,7 +217,7 @@ bool Session::isHardwareDecodeAvailable(StreamingPreferences::VideoDecoderSelect
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return false;
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}
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if (!chooseDecoder(vds, window, videoFormat, width, height, frameRate, true, decoder)) {
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if (!chooseDecoder(vds, window, videoFormat, width, height, frameRate, true, false, decoder)) {
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SDL_DestroyWindow(window);
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SDL_QuitSubSystem(SDL_INIT_VIDEO);
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return false;
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@ -257,7 +257,7 @@ int Session::getDecoderCapabilities(StreamingPreferences::VideoDecoderSelection
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return false;
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}
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if (!chooseDecoder(vds, window, videoFormat, width, height, frameRate, true, decoder)) {
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if (!chooseDecoder(vds, window, videoFormat, width, height, frameRate, true, false, decoder)) {
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SDL_DestroyWindow(window);
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SDL_QuitSubSystem(SDL_INIT_VIDEO);
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return false;
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@ -1120,6 +1120,7 @@ void Session::exec(int displayOriginX, int displayOriginY)
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m_Window, m_ActiveVideoFormat, m_ActiveVideoWidth,
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m_ActiveVideoHeight, m_ActiveVideoFrameRate,
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enableVsync,
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enableVsync && m_Preferences->framePacing,
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s_ActiveSession->m_VideoDecoder)) {
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SDL_AtomicUnlock(&m_DecoderLock);
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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@ -72,7 +72,8 @@ private:
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static
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bool chooseDecoder(StreamingPreferences::VideoDecoderSelection vds,
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SDL_Window* window, int videoFormat, int width, int height,
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int frameRate, bool enableVsync, IVideoDecoder*& chosenDecoder);
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int frameRate, bool enableVsync, bool enableFramePacing,
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IVideoDecoder*& chosenDecoder);
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static
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void clStageStarting(int stage);
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@ -33,7 +33,8 @@ public:
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int width,
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int height,
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int frameRate,
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bool enableVsync) = 0;
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bool enableVsync,
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bool enableFramePacing) = 0;
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virtual bool isHardwareAccelerated() = 0;
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virtual int getDecoderCapabilities() = 0;
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virtual int submitDecodeUnit(PDECODE_UNIT du) = 0;
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@ -644,9 +644,9 @@ int DXVA2Renderer::getDecoderCapabilities()
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return 0;
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}
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IFFmpegRenderer::VSyncConstraint DXVA2Renderer::getVsyncConstraint()
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IFFmpegRenderer::FramePacingConstraint DXVA2Renderer::getFramePacingConstraint()
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{
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return VSYNC_ANY;
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return PACING_ANY;
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}
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void DXVA2Renderer::renderFrameAtVsync(AVFrame *frame)
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@ -25,7 +25,7 @@ public:
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virtual void renderFrameAtVsync(AVFrame* frame);
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virtual bool needsTestFrame();
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virtual int getDecoderCapabilities();
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virtual VSyncConstraint getVsyncConstraint();
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virtual FramePacingConstraint getFramePacingConstraint();
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private:
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bool initializeDecoder();
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@ -124,15 +124,14 @@ RenderNextFrame:
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av_frame_free(&frame);
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}
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bool Pacer::initialize(SDL_Window* window, int maxVideoFps, bool enableVsync)
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bool Pacer::initialize(SDL_Window* window, int maxVideoFps, bool enablePacing)
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{
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m_MaxVideoFps = maxVideoFps;
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m_EnableVsync = enableVsync;
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m_DisplayFps = StreamUtils::getDisplayRefreshRate(window);
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if (m_EnableVsync) {
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if (enablePacing) {
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
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"Frame pacing in tear-free mode: target %d Hz with %d FPS stream",
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"Frame pacing active: target %d Hz with %d FPS stream",
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m_DisplayFps, m_MaxVideoFps);
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#if defined(Q_OS_DARWIN)
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@ -150,7 +149,7 @@ bool Pacer::initialize(SDL_Window* window, int maxVideoFps, bool enableVsync)
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}
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else {
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
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"Minimal latency tearing mode: target %d Hz with %d FPS stream",
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"Frame pacing disabled: target %d Hz with %d FPS stream",
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m_DisplayFps, m_MaxVideoFps);
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}
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@ -20,7 +20,7 @@ public:
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void submitFrame(AVFrame* frame);
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bool initialize(SDL_Window* window, int maxVideoFps, bool enableVsync);
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bool initialize(SDL_Window* window, int maxVideoFps, bool enablePacing);
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void vsyncCallback(int timeUntilNextVsyncMillis);
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@ -35,6 +35,5 @@ private:
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IFFmpegRenderer* m_VsyncRenderer;
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int m_MaxVideoFps;
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int m_DisplayFps;
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bool m_EnableVsync;
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PVIDEO_STATS m_VideoStats;
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};
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@ -8,10 +8,10 @@ extern "C" {
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class IFFmpegRenderer {
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public:
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enum VSyncConstraint {
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VSYNC_FORCE_OFF,
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VSYNC_FORCE_ON,
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VSYNC_ANY
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enum FramePacingConstraint {
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PACING_FORCE_OFF,
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PACING_FORCE_ON,
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PACING_ANY
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};
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virtual ~IFFmpegRenderer() {}
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@ -25,7 +25,7 @@ public:
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virtual void renderFrameAtVsync(AVFrame* frame) = 0;
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virtual bool needsTestFrame() = 0;
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virtual int getDecoderCapabilities() = 0;
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virtual VSyncConstraint getVsyncConstraint() = 0;
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virtual FramePacingConstraint getFramePacingConstraint() = 0;
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};
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class SdlRenderer : public IFFmpegRenderer {
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@ -42,7 +42,7 @@ public:
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virtual void renderFrameAtVsync(AVFrame* frame);
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virtual bool needsTestFrame();
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virtual int getDecoderCapabilities();
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virtual VSyncConstraint getVsyncConstraint();
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virtual FramePacingConstraint getFramePacingConstraint();
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private:
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SDL_Renderer* m_Renderer;
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@ -43,9 +43,9 @@ int SdlRenderer::getDecoderCapabilities()
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return CAPABILITY_REFERENCE_FRAME_INVALIDATION_AVC;
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}
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IFFmpegRenderer::VSyncConstraint SdlRenderer::getVsyncConstraint()
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IFFmpegRenderer::FramePacingConstraint SdlRenderer::getFramePacingConstraint()
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{
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return VSYNC_ANY;
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return PACING_ANY;
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}
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bool SdlRenderer::initialize(SDL_Window* window,
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@ -177,9 +177,9 @@ VAAPIRenderer::getDecoderCapabilities()
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return 0;
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}
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IFFmpegRenderer::VSyncConstraint VAAPIRenderer::getVsyncConstraint()
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IFFmpegRenderer::FramePacingConstraint VAAPIRenderer::getFramePacingConstraint()
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{
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return VSYNC_ANY;
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return PACING_ANY;
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}
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void
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@ -40,7 +40,7 @@ public:
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virtual void renderFrameAtVsync(AVFrame* frame);
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virtual bool needsTestFrame();
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virtual int getDecoderCapabilities();
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virtual VSyncConstraint getVsyncConstraint();
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virtual FramePacingConstraint getFramePacingConstraint();
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private:
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int m_WindowSystem;
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@ -246,9 +246,9 @@ int VDPAURenderer::getDecoderCapabilities()
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return 0;
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}
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IFFmpegRenderer::VSyncConstraint VDPAURenderer::getVsyncConstraint()
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IFFmpegRenderer::FramePacingConstraint VDPAURenderer::getFramePacingConstraint()
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{
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return VSYNC_ANY;
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return PACING_ANY;
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}
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void VDPAURenderer::renderFrameAtVsync(AVFrame* frame)
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@ -23,7 +23,7 @@ public:
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virtual void renderFrameAtVsync(AVFrame* frame);
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virtual bool needsTestFrame();
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virtual int getDecoderCapabilities();
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virtual VSyncConstraint getVsyncConstraint();
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virtual FramePacingConstraint getFramePacingConstraint();
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private:
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uint32_t m_VideoWidth, m_VideoHeight;
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@ -211,12 +211,12 @@ public:
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return 0;
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}
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virtual IFFmpegRenderer::VSyncConstraint getVsyncConstraint() override
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virtual IFFmpegRenderer::FramePacingConstraint getFramePacingConstraint() override
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{
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// This renderer is inherently tied to V-sync due how we're
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// rendering with AVSampleBufferDisplay layer. Running without
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// the V-Sync source leads to massive stuttering.
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return VSYNC_FORCE_ON;
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return PACING_FORCE_ON;
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}
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private:
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@ -131,27 +131,27 @@ void FFmpegVideoDecoder::reset()
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bool FFmpegVideoDecoder::completeInitialization(AVCodec* decoder, SDL_Window* window,
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int videoFormat, int width, int height,
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int maxFps, bool enableVsync, bool testOnly)
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int maxFps, bool enableFramePacing, bool testOnly)
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{
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auto vsyncConstraint = m_Renderer->getVsyncConstraint();
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if (vsyncConstraint == IFFmpegRenderer::VSYNC_FORCE_OFF && enableVsync) {
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auto vsyncConstraint = m_Renderer->getFramePacingConstraint();
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if (vsyncConstraint == IFFmpegRenderer::PACING_FORCE_OFF && enableFramePacing) {
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
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"V-sync is forcefully disabled by the active renderer");
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enableVsync = false;
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"Frame pacing is forcefully disabled by the active renderer");
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enableFramePacing = false;
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}
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else if (vsyncConstraint == IFFmpegRenderer::VSYNC_FORCE_ON && !enableVsync) {
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else if (vsyncConstraint == IFFmpegRenderer::PACING_FORCE_ON && !enableFramePacing) {
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// FIXME: This duplicates logic in Session.cpp
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int displayHz = StreamUtils::getDisplayRefreshRate(window);
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if (displayHz + 5 >= maxFps) {
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
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"V-sync is forcefully enabled by the active renderer");
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enableVsync = true;
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"Frame pacing is forcefully enabled by the active renderer");
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enableFramePacing = true;
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}
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}
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m_StreamFps = maxFps;
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m_Pacer = new Pacer(m_Renderer, &m_ActiveWndVideoStats);
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if (!m_Pacer->initialize(window, maxFps, enableVsync)) {
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if (!m_Pacer->initialize(window, maxFps, enableFramePacing)) {
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return false;
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}
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@ -363,7 +363,8 @@ bool FFmpegVideoDecoder::initialize(
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int width,
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int height,
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int maxFps,
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bool enableVsync)
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bool enableVsync,
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bool enableFramePacing)
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{
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AVCodec* decoder;
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@ -399,7 +400,7 @@ bool FFmpegVideoDecoder::initialize(
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m_Renderer = new SdlRenderer();
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if (vds != StreamingPreferences::VDS_FORCE_HARDWARE &&
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m_Renderer->initialize(window, videoFormat, width, height, maxFps, enableVsync) &&
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completeInitialization(decoder, window, videoFormat, width, height, maxFps, enableVsync, false)) {
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completeInitialization(decoder, window, videoFormat, width, height, maxFps, enableFramePacing, false)) {
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return true;
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}
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else {
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@ -416,13 +417,13 @@ bool FFmpegVideoDecoder::initialize(
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m_HwDecodeCfg = config;
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// Initialize the hardware codec and submit a test frame if the renderer needs it
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if (m_Renderer->initialize(window, videoFormat, width, height, maxFps, enableVsync) &&
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completeInitialization(decoder, window, videoFormat, width, height, maxFps, enableVsync, m_Renderer->needsTestFrame())) {
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completeInitialization(decoder, window, videoFormat, width, height, maxFps, enableFramePacing, m_Renderer->needsTestFrame())) {
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if (m_Renderer->needsTestFrame()) {
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// The test worked, so now let's initialize it for real
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reset();
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if ((m_Renderer = createAcceleratedRenderer(config)) != nullptr &&
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m_Renderer->initialize(window, videoFormat, width, height, maxFps, enableVsync) &&
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completeInitialization(decoder, window, videoFormat, width, height, maxFps, enableVsync, false)) {
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completeInitialization(decoder, window, videoFormat, width, height, maxFps, enableFramePacing, false)) {
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return true;
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}
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else {
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@ -493,7 +494,7 @@ int FFmpegVideoDecoder::submitDecodeUnit(PDECODE_UNIT du)
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// Flip stats windows roughly every second
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if (m_ActiveWndVideoStats.receivedFrames == m_StreamFps) {
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#if 0
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#if 1
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VIDEO_STATS lastTwoWndStats = {};
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addVideoStats(m_LastWndVideoStats, lastTwoWndStats);
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addVideoStats(m_ActiveWndVideoStats, lastTwoWndStats);
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@ -18,7 +18,8 @@ public:
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int width,
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int height,
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int maxFps,
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bool enableVsync) override;
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bool enableVsync,
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bool enableFramePacing) override;
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virtual bool isHardwareAccelerated() override;
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virtual int getDecoderCapabilities() override;
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virtual int submitDecodeUnit(PDECODE_UNIT du) override;
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@ -30,7 +31,7 @@ public:
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private:
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bool completeInitialization(AVCodec* decoder, SDL_Window* window,
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int videoFormat, int width, int height,
|
||||
int maxFps, bool enableVsync, bool testOnly);
|
||||
int maxFps, bool enableFramePacing, bool testOnly);
|
||||
|
||||
void logVideoStats(VIDEO_STATS& stats, const char* title);
|
||||
|
||||
|
@ -34,7 +34,7 @@ SLVideoDecoder::getDecoderCapabilities()
|
||||
bool
|
||||
SLVideoDecoder::initialize(StreamingPreferences::VideoDecoderSelection vds,
|
||||
SDL_Window*,
|
||||
int videoFormat, int, int, int frameRate, bool)
|
||||
int videoFormat, int, int, int frameRate, bool, bool)
|
||||
{
|
||||
// SLVideo only supports hardware decoding
|
||||
if (vds == StreamingPreferences::VDS_FORCE_SOFTWARE) {
|
||||
|
@ -15,7 +15,8 @@ public:
|
||||
int width,
|
||||
int height,
|
||||
int frameRate,
|
||||
bool enableVsync);
|
||||
bool enableVsync,
|
||||
bool enableFramePacing);
|
||||
virtual bool isHardwareAccelerated();
|
||||
virtual int getDecoderCapabilities();
|
||||
virtual int submitDecodeUnit(PDECODE_UNIT du);
|
||||
|
Loading…
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Reference in New Issue
Block a user