Cameron Gutman
b100e674dd
HACK: Wait longer before rendering a frame
2026-07-12 22:45:07 -05:00
Cameron Gutman
c0c4d60565
Update AppImage libva to 2.24.1
2026-07-08 23:58:15 -05:00
Cameron Gutman
8b18d58aa0
Add workaround for interoperability issue with out-of-tree FFmpeg zero-copy v4l2m2m patches and libplacebo
...
Fixes #1786
2026-07-08 23:40:08 -05:00
dependabot[bot]
5e1ac6df87
Bump moonlight-common-c/moonlight-common-c from 1f76427 to 2ea4775
...
Bumps [moonlight-common-c/moonlight-common-c](https://github.com/moonlight-stream/moonlight-common-c ) from `1f76427` to `2ea4775`.
- [Commits](https://github.com/moonlight-stream/moonlight-common-c/compare/1f764276e848ae2ec7815ef90d1c1748272e074a...2ea47752c3051d72a64bcca190024e8b354fa1ef )
---
updated-dependencies:
- dependency-name: moonlight-common-c/moonlight-common-c
dependency-version: 2ea47752c3051d72a64bcca190024e8b354fa1ef
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com >
2026-07-05 16:52:09 -04:00
Cameron Gutman
0c8970364c
Switch to upstream nanors with native SIMD and GFNI runtime dispatching
2026-07-05 00:14:34 -04:00
Cameron Gutman
1516464f82
Modernize ASAN flags for MSVC
2026-07-04 15:37:21 -04:00
Cameron Gutman
fd34a1fd28
Disable the text outline when line wrapping is required
2026-07-01 23:43:40 -05:00
Cameron Gutman
9067db8915
Switch to UTF-8 for overlay text rendering
2026-07-01 23:24:31 -05:00
Mira and Cameron Gutman
177f845183
Add outline to stream overlay text ( #1887 )
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Co-authored-by: Cameron Gutman <aicommander@gmail.com >
2026-07-01 23:03:45 -05:00
Cameron Gutman
c9b03f80f8
Partially revert "Use GL_NEAREST when possible without degrading quality"
...
The changes to GL_NEAREST for overlay textures and disabling alpha blending in SDL renderer are left intact.
This reverts commit 0f49dca4c0 .
2026-07-01 21:56:54 -05:00
Cameron Gutman
a27589fe35
Update SDL to 3.4.12
2026-07-01 21:47:49 -05:00
Cameron Gutman
561d824814
Move HDR toggle into the Basic Settings panel
2026-07-01 21:41:05 -05:00
Cameron Gutman
b2d77f48f8
Rerun lrelease
2026-06-28 17:00:34 -05:00
Cameron Gutman
872731ceeb
Fix a few more incorrect translation strings
2026-06-28 16:59:41 -05:00
Cameron Gutman
6cad296138
Remove all vanished translations
2026-06-28 16:52:52 -05:00
Cameron Gutman
444c6ccf06
Remove the experimental tag from HDR, AV1, and YUV 4:4:4
2026-06-28 16:51:58 -05:00
Cameron Gutman
d35532b03e
Rerun lupdate
2026-06-28 16:51:34 -05:00
Cameron Gutman
1e0110b0f4
Fix broken translation format strings
2026-06-28 16:41:05 -05:00
Cameron Gutman
e5353d9758
Remove some translations that contained typos or incorrect grammar
2026-06-28 16:37:32 -05:00
Cameron Gutman
f7c660129b
Merge remote-tracking branch 'origin/weblate'
2026-06-28 16:26:37 -05:00
Cameron Gutman
cdacb3d28d
Loosen applist XML validation to accept empty app names
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This matches the behavior of the Android and iOS clients.
Fixes #1921
2026-06-28 12:18:42 -05:00
Cameron Gutman
5034a324b4
Fix manual address being clobbered when using the CLI
...
Fixes #1920
2026-06-28 11:48:09 -05:00
Cameron Gutman
e223bf9a1b
Use libplacebo renderer on macOS
2026-06-25 22:30:03 -05:00
Cameron Gutman
6e231778a2
Fix blocking during rendering rather than in waitToRender() on MoltenVK
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MoltenVK does a lazy fetch of the drawable only when it's being modified, so waitToRender() is completely ineffective as is. Rendering a small empty overlay in waitToRender() forces the next drawable wait to happen in waitToRender(), before we pick the current frame to render. This removes one display refresh period of latency when using V-sync.
2026-06-25 20:01:29 -05:00
Cameron Gutman
d997a0d0c8
Dynamically adjust libplacebo swapchain depth on macOS
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Direct-to-display mode on some Macs (M4 Mac Mini) can retain our drawables, which cuts the frame rate in half if we're in double-buffered mode.
We don't want to use triple-buffered mode all the time because it increases latency when used if not required, so detect delayed presentation and enable it on the fly if needed.
2026-06-23 21:09:20 -05:00
Cameron Gutman
06bd8a730b
Force sRGB Vulkan swapchain on macOS to fix washed out colors
2026-06-23 19:19:56 -05:00
Cameron Gutman
faa39875b6
Remove outdated comment
2026-06-21 15:19:44 -05:00
Cameron Gutman
170801ba9f
Send the real client UID for non-GFE hosts
...
This allows non-GFE hosts to perform their own custom session
management while allowing all clients to share the same session
with GFE.
2026-06-21 15:18:12 -05:00
Cameron Gutman
1be234e96a
Load the UID during initialization to avoid races loading it later
2026-06-21 15:14:58 -05:00
Cameron Gutman
50364fd522
Don't set VK lock/unlock queue functions past libavutil 62
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They are scheduled for removal at that ABI bump.
2026-06-21 14:01:47 -05:00
Cameron Gutman
bea5355c66
Fix unused parameter warning on Windows and Linux
2026-06-21 14:01:47 -05:00
Damglador
c6820d8f5d
Translated using Weblate (Ukrainian)
...
Currently translated at 86.8% (218 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/uk/
2026-06-21 03:01:18 +02:00
Damglador
f58ae9cf56
Translated using Weblate (Ukrainian)
...
Currently translated at 54.1% (136 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/uk/
2026-06-19 17:01:18 +00:00
Cameron Gutman
ca7d61f528
Prefer libplacebo on macOS when available
2026-06-14 19:27:01 -05:00
Cameron Gutman
2b5388e941
Fix non-EGL frontend renderers when compiled without EGL support
2026-06-14 19:16:16 -05:00
Cameron Gutman
a9ad048252
Fix HDR rendering in libplacebo on macOS
2026-06-14 18:58:22 -05:00
Cameron Gutman
51cc5a8537
Remove libplacebo workaround for FFmpeg compiled without Vulkan support
2026-06-14 18:57:46 -05:00
Cameron Gutman
8c6b422040
Implement libplacebo on MoltenVK
2026-06-14 15:45:38 -05:00
Cameron Gutman
ec75f0d8de
Refactor libplacebo renderer to handle non-Vulkan hwcontexts
2026-06-14 12:20:54 -05:00
Cameron Gutman
f2a512d3aa
Update libplacebo, sdl2-compat, OpenSSL, and SDL3
2026-06-12 00:13:18 -05:00
ssantos
6ccd91d942
Translated using Weblate (Portuguese)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt/
2026-06-09 19:01:17 +02:00
Cameron Gutman
02004bac3f
Allow toggling through combo box options using left/right on gamepads/keyboards
2026-06-07 15:14:29 -05:00
kynoptic
7c93aaf659
Force Tab focus to reach all controls on macOS
...
macOS defaults keyboard navigation to text fields and lists only, so Tab
(and the gamepad navigation that synthesizes it) can't move focus between
controls on the settings page. Other platforms already default to this.
2026-06-07 14:22:42 -05:00
Cameron Gutman
534ce02756
Track keyboard grab state internally rather than using SDL
...
Versions of sdl2-compat prior to 2.32.64 (and native SDL3) won't
set the grab flag if grabbing the keyboard fails, even though the
compositor still may be exclusively passing system keys to us via
some external configuration by the user. This causes the super key
to not be sent to the host, because we think the client OS will
consume it and don't want to duplicate the input.
Fixes #1900
2026-06-06 16:11:37 -05:00
Cameron Gutman
19d77704ba
Update SDL and libplacebo
2026-06-02 02:03:10 -05:00
Cameron Gutman
a2ef7a4a0c
Enable LTO for FFmpeg
2026-05-27 23:21:56 -05:00
Cameron Gutman
dc6c0d3315
Update prebuilts
2026-05-27 02:24:43 -05:00
Cameron Gutman
cd5853c6ca
Update Windows and macOS prebuilt dependencies
...
- Enable LTO/LTCG
- Update SDL3
2026-05-26 22:55:32 -05:00
Cameron Gutman
e6da6fa11f
Enable LTO for AppImage builds
2026-05-26 21:55:58 -05:00
Cameron Gutman
81f20cdb66
Move LTCG/LTO enablement into the build scripts
2026-05-26 21:46:58 -05:00
Cameron Gutman
adfc972371
Enable LTCG/LTO for release builds
2026-05-26 01:23:09 -05:00
Cameron Gutman
53a14eda1c
Update MSVC redistributable in installer bundle
2026-05-26 00:49:48 -05:00
Cameron Gutman
2eb6715be5
Disable WM-dependent hotkeys on LinuxFB too
2026-05-24 15:23:19 -05:00
Cameron Gutman
29294553bb
Add Ctrl+Alt+Shift+K combo to toggle system key grab
...
Fixes #1637
2026-05-24 15:13:23 -05:00
Cameron Gutman
97240cd5f2
Add workaround for libplacebo crash with Raspbian FFmpeg
...
Fixes #1409
2026-05-24 14:43:02 -05:00
Cameron Gutman
8cc001768c
Use UTF-16 literals for XML processing on Qt 6
2026-05-23 21:56:40 -05:00
Cameron Gutman
d94b92e247
Use SDL_utf8strlcpy() to avoid MSVC secure CRT warnings
2026-05-23 19:50:32 -05:00
Cameron Gutman
d9eca42311
Remove redundant QString construction
2026-05-23 19:28:28 -05:00
Cameron Gutman
63c48be6d4
Improve handling of malformed XML responses
2026-05-23 19:16:14 -05:00
Cameron Gutman
459dcd7b2c
Fix incorrect error print
2026-05-16 16:10:47 -05:00
Cameron Gutman
b33a252739
Fix incorrect apply() return value for legacy DRM clients
2026-05-16 16:09:57 -05:00
Cameron Gutman
1eb76bbdb0
Deep copy the BIO's backing memory for the QSslKey
...
This doesn't appear to be a problem in practice, but the docs don't say
that Qt couldn't retain this QByteArray for later, which would result in
a UAF with the current code.
2026-05-16 16:08:02 -05:00
Cameron Gutman
bba2faa602
Fix broken horizontal scroll inversion
2026-05-16 15:45:13 -05:00
Cameron Gutman
87c3179f77
Fix incorrect failure check
2026-05-15 23:23:36 -05:00
Cameron Gutman
073f892bb1
Update Windows and macOS prebuilt dependencies
...
- Reverted to SDL 3.4.x to fix GCMouse issues
Fixes #1882
2026-05-15 19:16:33 -05:00
Cameron Gutman
815db2b0d7
Enable Segment Heap for improved performance and memory usage
2026-05-15 18:37:52 -05:00
Cameron Gutman
a8a66bfc3d
Enable Per Monitor v2 DPI awareness
...
Qt 6 has supported this forever, but our manifest forced PMv1.
2026-05-15 18:13:46 -05:00
Cameron Gutman
8fe279c91b
Add support for controllers with dual touchpads
2026-05-14 22:14:50 -05:00
Cameron Gutman
dedb0c0327
Disable text input before creating windows
2026-05-14 21:45:22 -05:00
Cameron Gutman
9cbba106ad
Use the Metal renderer by default on all Macs
...
Whatever dGPU/eGPU rendering issues existed at the time I wrote that check seem to no longer happen on my RX 480 eGPU test setup running Ventura (our oldest supported OS).
It seems safe enough to enable now, especially since 7d6ce0b4c should catch broken systems and transparently fall back to AVSampleBufferDisplayLayer.
Fixes #1885
2026-05-14 00:45:57 -05:00
Cameron Gutman
7d6ce0b4cc
Implement testRenderFrame() for the VTMetal renderer
...
This can be used to (hopefully) detect cases where importing the decoded frames onto the target GPU fails.
See #1885
2026-05-14 00:34:32 -05:00
Cameron Gutman
92fb7f3b71
Use the (hopefully faster) ARM64 Tahoe runner
2026-05-13 23:49:32 -05:00
Cameron Gutman
b0ac3713f2
Update macOS CI runner to Tahoe
2026-05-13 23:33:30 -05:00
Cameron Gutman
96a211be11
Update Windows and macOS CI builds to Qt 6.11.1
2026-05-13 23:31:14 -05:00
Cameron Gutman
4cf498b09d
Use queued audio duration instead of queued frame count to constrain latency
...
This avoids latency explosion when we negotiate 10 ms instead of 5 ms audio packets.
2026-05-10 21:53:09 -05:00
Cameron Gutman
c21affd15a
Switch to linuxdeploy for AppImages
2026-05-10 16:56:34 -05:00
dependabot[bot]
7de4e74829
Bump app/SDL_GameControllerDB from 16ac3e5 to 1fc89ca
...
Bumps [app/SDL_GameControllerDB](https://github.com/gabomdq/SDL_GameControllerDB ) from `16ac3e5` to `1fc89ca`.
- [Commits](https://github.com/gabomdq/SDL_GameControllerDB/compare/16ac3e553e23068e26819971f2cc6cd088a7f2f6...1fc89ca5787f4b8279e6c793cf3007657d9bb35c )
---
updated-dependencies:
- dependency-name: app/SDL_GameControllerDB
dependency-version: 1fc89ca5787f4b8279e6c793cf3007657d9bb35c
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com >
2026-05-09 13:21:38 -05:00
Cameron Gutman
9d6218d1ff
Don't capture the cursor by default in windowed mode
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Closes #1872
2026-05-09 13:11:45 -05:00
Cameron Gutman
8cc3b30642
Update Windows, macOS, and AppImage dependencies
2026-05-03 22:36:08 -05:00
Cameron Gutman
d77e2cc913
Update upload-artifact for Node.js 24
2026-05-03 21:06:42 -05:00
Cameron Gutman
453435f916
Switch to downloading prebuilt release artifacts instead of a submodule
2026-05-03 21:04:06 -05:00
Cameron Gutman
f222aa7985
Use aspect ratio preserving scaling for slow GPUs on non-KDE desktops
2026-04-26 23:15:02 -05:00
Cameron Gutman
5faa5fece8
Don't manually override v4l2m2m buffer counts
...
This causes POLLERR when decoding from meson-vdec on the Libre
Computer Alta (and likely other Amlogic boards). Our requried buffer
counts were already lower than the default 16/20 configuration that
FFmpeg uses, so overriding them was just a memory usage optimization.
2026-04-20 00:25:21 -05:00
Cameron Gutman
51f86caac3
Fix assert on exit using KMSDRM on AMDGPU
...
AMDGPU disallows commits that would leave a CRTC active without
the primary plane enabled. Instead of disabling the primary plane,
simply restore the original state of the plane to avoid this.
2026-04-19 23:17:28 -05:00
Cameron Gutman
5d813ed3df
Fix clamping of signed range properties
2026-04-19 22:17:37 -05:00
Cameron Gutman
d17575d47c
Fix deadlock in Vulkan renderer using KMSDRM on AMDGPU
2026-04-19 21:16:45 -05:00
Cameron Gutman
0e50a9d457
Only enable D3D11/DXGI debug layer if Graphics Tools are installed
...
Closes #1857
2026-04-13 20:06:24 -05:00
Cameron Gutman
ed029f194f
Propagate CFLAGS/CXXFLAGS/LDFLAGS environment variables to QMake
...
Closes #1602
2026-04-12 15:51:42 -05:00
Cameron Gutman
569153220a
Enable Brazilian Portuguese now that it is fully translated
2026-04-12 15:27:38 -05:00
Cameron Gutman
e0367d05ae
Rerun lupdate and lrelease
2026-04-12 15:21:18 -05:00
Cameron Gutman
53e0c2534d
Merge remote-tracking branch 'origin/weblate'
2026-04-12 15:19:45 -05:00
Cameron Gutman
a766c9cafc
Disable texture sharing on Qualcomm GPUs
...
See #1857
2026-04-11 20:14:14 -05:00
Cameron Gutman
c685021f21
Update SDL3, dav1d, FFmpeg, and OpenSSL
...
SDL3 -> 3.4.4 (Windows only)
dav1d -> 1.5.3
FFmpeg -> 8.1
OpenSSL -> 3.6.2
Fixes #1394
2026-04-10 20:58:23 -05:00
Cameron Gutman
af03f57e08
Fix Vulkan decoder probing on Nvidia using KMSDRM
2026-04-09 22:11:08 -05:00
Cameron Gutman
1fc1122c65
Consolidate test window creation code
2026-04-09 21:43:35 -05:00
Cameron Gutman
94d47e95fe
Fix non-determinism during Vulkan decoder probing on KMSDRM
2026-04-09 21:37:25 -05:00
Tak-attack
1cffa7b350
Translated using Weblate (Japanese)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ja/
2026-04-09 13:09:49 +02:00
dependabot[bot]
fae1cd3dee
Bump moonlight-common-c/moonlight-common-c from b187204 to 6268780
...
Bumps [moonlight-common-c/moonlight-common-c](https://github.com/moonlight-stream/moonlight-common-c ) from `b187204` to `6268780`.
- [Commits](https://github.com/moonlight-stream/moonlight-common-c/compare/b187204769974b9af9d2a3c3bca83ad40e4f1ac9...62687809b1f7410c3db4be2527503a54ae408d70 )
---
updated-dependencies:
- dependency-name: moonlight-common-c/moonlight-common-c
dependency-version: 62687809b1f7410c3db4be2527503a54ae408d70
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com >
2026-04-08 21:51:17 -05:00
Cameron Gutman
2160f029d2
Bump aqtinstall to a later commit to pick up Qt 6.11 deployment fix
2026-04-08 21:39:37 -05:00
Cameron Gutman
1ec1a3d7ad
Move ifdef guards to fix unused variable warning
2026-04-08 21:26:33 -05:00
Cameron Gutman
eb3d8ad92c
Update Windows and macOS to Qt 6.11.0
2026-04-08 20:54:36 -05:00
Cameron Gutman
07b00a6987
Update to WiX v7
2026-04-08 20:49:46 -05:00
Cameron Gutman
4ec682dc72
Remove errant assert to fix software decoding on Xe
2026-04-06 21:12:00 -05:00
Cameron Gutman
a9a1ea0a0b
Update AppImage dependencies
2026-04-06 20:04:05 -05:00
Cameron Gutman
c8d18f8a8e
Bring back DRM atomic test commit using new DRM master lock
...
The DRM master lock avoids race conditions between Qt taking master
to draw the GUI and the DRM renderer performing a test commit.
2026-04-06 19:25:03 -05:00
Cameron Gutman
9c11dca454
Move DRM master state cleanup into cleanupRenderContext()
2026-04-06 19:24:04 -05:00
Cameron Gutman
9496c25271
Add a lock to synchronize DRM master ownership between Qt and SDL
2026-04-04 14:47:57 -05:00
Cameron Gutman
6ff3309677
Don't warn about KMSDRM atomic on unsupported platforms
2026-04-04 14:24:35 -05:00
Cameron Gutman
e4c211b987
Automatically set SDL_KMSDRM_ATOMIC=0 on older SDL3 versions
...
Fixes #1824
2026-04-04 14:13:21 -05:00
Luís Otávio
cac3bb28d7
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt_BR/
2026-04-03 13:09:51 +00:00
Cameron Gutman
78bc2141f6
Fix getSdlFdEntryIndex() for FD 0
2026-04-02 21:20:33 -05:00
Cameron Gutman
effac744c7
Fix handling close(0) in our DRM master hooks
...
Prior to this fix, we would become out of sync and fail to promote
Qt and SDL FDs to master when required, causing Qt's mouse to
disappear and the SDL video subsystem to fail initialization when
trying to stream.
2026-04-02 21:01:46 -05:00
Cameron Gutman
5676a076fd
Fix overlay plane selection on drivers without zpos properties
2026-04-01 22:37:12 -05:00
Cameron Gutman
b6407492c7
Move refreshDisplay() after test window creation
...
SDL invalidates cached display modes after a window creation, so this avoids paying a second mode enumeration cost when the user enters the settings page.
2026-03-28 22:01:15 -05:00
Cameron Gutman
91ce7a41e5
Cache the result of SDL_GetNumDisplayModes()
...
It's not free when using SDL2-compat.
2026-03-28 21:57:51 -05:00
Cameron Gutman
89c8462e9e
Leave the video subsystem initialized on Windows
...
It significantly reduces settings page load latency.
2026-03-28 20:46:03 -05:00
Cameron Gutman
53a7680a38
Fix incorrect autoselection of SW AV1 over HW H.264 for SDR content
2026-03-28 20:19:11 -05:00
Cameron Gutman
88b4a17fe1
Use AV_CODEC_RECEIVE_FRAME_FLAG_SYNCHRONOUS for decoder probing on FFmpeg 8.1
2026-03-28 16:30:28 -05:00
Cameron Gutman
8326223220
Revert "Use EOS to force decoder test frame output"
...
It causes hangs on defective v4l2m2m decoders, and it's not always
well-supported by out-of-tree decoders either.
This reverts commit 66a30c66f3 .
2026-03-28 16:24:20 -05:00
Cameron Gutman
4aa5ad71c0
Use av_vk_get_optional_device_extensions() on FFmpeg 8.1
2026-03-28 16:17:59 -05:00
Cameron Gutman
e785be03c2
Add support for building with OpenSSL 4.0
2026-03-28 00:56:34 -05:00
தமிழ்நேரம்
db294fe4ae
Translated using Weblate (Tamil)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ta/
2026-03-02 10:09:47 +00:00
Cameron Gutman
2e9fbecfea
Disable SDL3 raw keyboard/mouse hotplug support
2026-02-20 22:40:50 -06:00
Cameron Gutman
7c066485f3
Update SDL, sdl2-compat, and libplacebo for AppImage
2026-02-20 22:19:21 -06:00
Cameron Gutman
11d51e121a
Update libplacebo and SDL3
...
libplacebo -> v7.360.0
SDL3 -> 3.4.2
Fixes #1661
Fixes #1617
2026-02-20 21:57:46 -06:00
Cameron Gutman
09675bf56d
Update moonlight-common-c with vectorized FEC for non-ARMv8/x64 platforms
...
Also remove the workaround for Steam Link since vectorization is enabled by compiler flags now.
2026-02-19 20:09:38 -06:00
Cameron Gutman
8f994dd113
Enable NEON FEC optimizations on Steam Link
2026-02-19 00:54:49 -06:00
Cameron Gutman
e596c2dcdc
Update moonlight-common-c with SIMD acceleration for FEC
2026-02-19 00:38:52 -06:00
Cameron Gutman
209511b2dc
Revert Pinyin IME workaround which is ineffective on SDL3
...
The underlying SDL bug is now fixed upstream for SDL 3.4.2.
2026-02-16 15:00:30 -06:00
Cameron Gutman
efa67fec1e
Disable VBlank virtualization with dynamic refresh rates
2026-02-14 12:39:01 -06:00
Ferrer
be0aeb6cc2
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2026-02-11 13:09:44 +00:00
Cameron Gutman
8d5072533f
Fix polish() loop in the quit dialog
...
Fixes #1816
2026-02-07 22:01:26 -06:00
Cameron Gutman
4c14a24960
Change nightly builds to use the non-portable profile by default
...
Fixes #1790
2026-02-07 17:26:23 -06:00
Cameron Gutman
e3702dbab7
Don't deploy icuuc.dll into the application folder
2026-02-07 16:46:12 -06:00
Cameron Gutman
e4325b8736
Update Windows ARM64 CI to Qt 6.10.2
2026-02-07 16:46:12 -06:00
Cameron Gutman
eb294e63f4
Revert "Temporarily revert Windows ARM64 to Qt 6.10.0"
...
This reverts commit 6313129603 .
2026-02-07 16:46:12 -06:00
Cameron Gutman
9d597a666b
Use aqtinstall version compatible with Qt 6.10.1+ ARM64
2026-02-07 16:46:12 -06:00
Jakub Sygnowski and Cameron Gutman
33e0b08699
Add Docker section to README ( #1791 )
...
* Add Docker section to README
Added information on moonlight-packaging to building section of README.
Co-authored-by: Cameron Gutman <aicommander@gmail.com >
2026-02-06 23:59:28 -06:00
Cameron Gutman
31898bbab4
Update moonlight-common-c to fix BSDs
2026-02-06 23:26:41 -06:00
Cameron Gutman
34c9e01a96
Exclude Windows and macOS systems from the slow GPU heuristic
...
It's targeted at SBCs, which don't run Windows or macOS.
2026-02-06 22:37:33 -06:00
Cameron Gutman
ddc6675dc8
Fix macOS and Steam Link build
2026-02-06 22:27:57 -06:00
Cameron Gutman
f0626e8cae
Exit immediately on repeated SIGINT/SIGTERM without progress
2026-02-05 23:55:02 -06:00
Cameron Gutman
6f4ced5ed6
Assume GPUs on non-x86 platforms are slow by default
...
This can be overriden with GL_IS_SLOW=0 at runtime
for systems with a fast GPU, though it doesn't make
much difference either way for non-KMSDRM cases.
For slower GPUs, this enables important scaling and
rendering optimizations that can substantially
improve performance (especially on fillrate-limited
GPUs common in SBCs).
2026-02-05 23:17:23 -06:00
Cameron Gutman
0a2b134d49
Disable the DRM master hooks when EGLFS isn't used
2026-02-05 22:36:31 -06:00
Cameron Gutman
f6a9e7694a
Update moonlight-common-c
2026-02-05 22:33:51 -06:00
Cameron Gutman
8795fb54f4
Fix double-free in Vulkan renderer when an overlay is disabled
...
Also a drive-by fix to avoid pl_tex copying
2026-02-04 23:05:01 -06:00
Cameron Gutman
092eb1b117
Enable SDL3 fast parameter checks
2026-02-04 22:42:58 -06:00
Cameron Gutman
179857f17d
Remove more unused Qt 6 styles
2026-01-31 17:12:29 -06:00
Cameron Gutman
d878447413
Fix Windows ARM64 builds on x64 on Qt 6.10.1+
2026-01-31 17:11:56 -06:00
Cameron Gutman
60fd840d7a
Remove _USE_MATH_DEFINES workaround for SDL2
2026-01-31 13:51:59 -06:00
Cameron Gutman
5020fc6f48
Do not reset the renderer on SDL_RENDER_TARGETS_RESET
...
We only need to do this on a SDL_RENDER_DEVICE_RESET where we lose the whole device.
This also reverts a56efe5 since this change is not needed when handling the reset events properly.
2026-01-31 13:00:23 -06:00
Cameron Gutman
a2122e17c6
Explicitly request linear sampling in StretchRect()
2026-01-31 12:48:03 -06:00
Cameron Gutman
6bb7c8bf2a
Fix blurriness of DXVA2 overlay
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Also make a drive-by fix for D3DTSS_COLOROP since we don't use vertex colors.
2026-01-31 12:44:50 -06:00
Cameron Gutman
2dda65078f
Remove D3D9Ex focus loss hint workaround
...
SDL3 doesn't suffer this bug and keeping the default SDL3 auto behavior (minimize iff in exclusive mode) is a better UX.
2026-01-30 21:07:01 -06:00
Cameron Gutman
2914ff678d
Update OpenSSL and libplacebo for Windows and macOS
...
OpenSSL -> 3.6.1
libplacebo -> 9bffcaf
2026-01-30 20:54:01 -06:00
Cameron Gutman
a56efe5c36
Fix infinite renderer resets on SDL3 using direct3d renderer
2026-01-30 20:39:53 -06:00
Cameron Gutman
b7a05d73b9
Update SDLRenderer capabilities to match SDL3 behavior
2026-01-30 20:38:53 -06:00
Cameron Gutman
6d5b9e4706
Remove Windows dark mode hack since SDL3 supports it natively
2026-01-30 19:57:11 -06:00
Cameron Gutman
9813932c1b
Switch to SDL3+SDL2-compat
2026-01-30 19:44:29 -06:00
Cameron Gutman
d4d4ab5b06
Only use the libssl.so linking hack for AppImages
2026-01-27 22:22:29 -06:00
Cameron Gutman
402ac59390
Fix forcing X11 SDL video driver on XWayland when not built with Wayland
2026-01-27 22:22:29 -06:00
Cameron Gutman
c33c49e6fa
Update libplacebo and drop old Gamescope workaround
2026-01-27 22:22:29 -06:00
Cameron Gutman
e1bbf8144e
Switch AppImage to SDL3+SDL2-compat
2026-01-27 22:22:20 -06:00
Cameron Gutman
f4712718cb
Allow focus to move up to the toolbar from the PC/app grid
2026-01-27 00:24:29 -06:00
Cameron Gutman
d040bd24d1
Add keyboard/gamepad focus navigation to dialog buttons
2026-01-27 00:13:47 -06:00
Cameron Gutman
6d40c61850
Only set initial MenuItem focus if not activating via mouse
...
Having an initially highlighted item when using mouse navigation
doesn't adhere to UX norms and also can lead to a janky feeling
when the focus flip-flops from the item under the user's cursor
to the first item as the Menu opens.
2026-01-26 23:46:57 -06:00
Cameron Gutman
b4a5d21f97
Fix focusing after closing a dialog
2026-01-26 23:20:38 -06:00
Cameron Gutman
792f762c15
Standardize on QString::toUtf8()
2026-01-26 21:49:08 -06:00
Cameron Gutman
8c9c799f81
Fix Clazy non-pod-global-static warnings
2026-01-26 21:49:08 -06:00
Cameron Gutman
4eaf037c75
Fix Clazy readlock-detaching warning
2026-01-26 21:49:08 -06:00
Cameron Gutman
b732b58807
Fix Clazy returning-data-from-temporary warnings
2026-01-26 21:49:08 -06:00
Cameron Gutman
d484ec3ac8
Fix Clazy range-loop-detach warnings
2026-01-26 21:49:08 -06:00
Cameron Gutman
f5f06ae44e
Remove handling for Windows versions that are no longer supported
2026-01-26 20:04:15 -06:00
Cameron Gutman
d2fa488979
Move heavy SystemProperties loads to an opt-in model
...
This avoids heavyweight operations when we're not actually running config checks.
2026-01-26 19:46:49 -06:00
Cameron Gutman
cd9aceb62c
Disable D3D11VA texture sharing on known broken GPUs
2026-01-26 19:37:43 -06:00
Cameron Gutman
d5b7ef0c58
Don't pump events in SdlGamepadKeyNavigation
...
This can cause reentrancy issues by invoking Qt-based event
processing while in the context of SDL (via libdecor's GTK loop).
Fixes #1802
2026-01-26 18:19:55 -06:00
Cameron Gutman
e4be57db5d
Remove superfluous Session checks in prepareToRender()
...
prepareToRender() is only called with a live Session.
2026-01-26 18:17:14 -06:00
Artyom Rybakov
1b0c657864
Translated using Weblate (Russian)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2026-01-26 06:53:01 +01:00
Cameron Gutman
64fea80ac9
Create the SystemProperties test window on the main thread
2026-01-25 17:10:04 -06:00
therealmate
990804fe6b
Translated using Weblate (Hungarian)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/hu/
2026-01-25 21:50:51 +01:00
Cameron Gutman
05ef938e2c
Add support for LTR ACK control messages
2026-01-20 21:54:14 -06:00
Cameron Gutman
1e825c85e5
Optimize render to decode fence usage to reduce pipeline bubbles
2026-01-19 18:38:38 -06:00
Cameron Gutman
a0a4c1ea83
Use decoder texture binding by default when using separate devices
...
This significantly improves performance on Ryzen 3300U and should generally perform equal or better everywhere.
This decoder->SRV path has been prone to driver bugs, so we may need to adjust this logic if driver issues crop up.
2026-01-19 16:46:50 -06:00
Cameron Gutman
b5e7dec378
Fix D2R fence initial value
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Fixes synchronization of the first decoded frame
2026-01-19 16:10:02 -06:00
Cameron Gutman
adbd19e6fa
Remove the previous frame rendered fence
...
- Waiting on this fence prior to rendering introduces pipeline bubbles which can impact rendering performance on low-end GPUs
- Pacer simply waiting to release the previous frame until after the current frame is rendered already means any decoder stall should be very short
2026-01-19 16:01:50 -06:00
Cameron Gutman
02a86167da
Disable separate decoder devices for non-Intel FL11.0 GPUs
2026-01-19 15:08:14 -06:00
Cameron Gutman
a739c1cef8
Fix D3D11 fence sharing without monitored fence support
2026-01-19 14:53:23 -06:00
Cameron Gutman
f6e08f8a43
Use separate render and decode D3D11Devices
...
See #1424
2026-01-19 14:25:08 -06:00
Cameron Gutman
218ffc2d55
Set explicit scaling mode for all SDL textures
2026-01-17 02:34:54 -06:00
Cameron Gutman
0f49dca4c0
Use GL_NEAREST when possible without degrading quality
2026-01-17 02:23:28 -06:00
Cameron Gutman
30274f3ae8
Don't keep the dummy renderer alive for EGLRenderer's lifetime
...
At best, it doesn't do anything other than some queue some viewport
changes via SDL_RendererEventWatch(). At worst, it can race with
the render thread and cause trouble.
2026-01-17 01:06:41 -06:00
Jhony Minetto Araújo
c696ae7a7e
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 28.2% (71 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt_BR/
2026-01-16 09:01:47 +00:00
Cameron Gutman
66a30c66f3
Use EOS to force decoder test frame output
2026-01-16 01:08:51 -06:00
Cameron Gutman
198a208b44
Clamp property values when restoring them
2026-01-14 23:26:46 -06:00
Jan Astrup
21ce23e377
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 99.6% (250 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nb_NO/
2026-01-14 10:39:52 +01:00
Jhony Minetto Araújo
cd4ae1c0ed
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 27.4% (69 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt_BR/
2026-01-14 10:39:51 +01:00
Cameron Gutman
d865c77975
Crop the incoming frames if they deviate slightly from the expected size
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Fixes #1466
2026-01-11 20:58:48 -06:00
Cameron Gutman
cd13910e6c
Add support for YUV 4:4:4 in DXVA2
...
We get it basically for free now that we let FFmpeg handle the heavy lifting.
2026-01-11 20:55:46 -06:00
Cameron Gutman
b8e9262b1b
Replace deprecated DXVA2 initialization with standard hwaccel init
...
- Avoids requiring a hardcoded number of frames (and creating surfaces ourselves)
- Removes a ton of unnecessary code that's duplicated in FFmpeg
- Supports dynamic frame sizes, formats, and color conversion
- Supports frame cropping in FFmpeg
2026-01-11 17:46:13 -06:00
Cameron Gutman
c14ebb1ad7
Adjust buffer count for hwaccel and v4l2m2m decoders
...
- For hwaccel decoders, don't depend on FFmpeg's 4 working surfaces.
The decoders might need one or more of them internally.
- For V4L2M2M decoders, adjust the buffer counts to match our needs
and requirements regarding Pacer-held frames.
2026-01-11 14:18:22 -06:00
Cameron Gutman
d3957b3cbb
Fix race condition where a separate test decoder could ingest a real frame
2026-01-11 13:41:12 -06:00
Cameron Gutman
a8e8efb17b
Don't blend the source surface when blitting
2026-01-11 12:35:55 -06:00
Cameron Gutman
75adc22d05
Blit the new overlay in one shot if it entirely covers the old one
2026-01-11 12:28:22 -06:00
Cameron Gutman
2549efc8b3
Fix pthread_attr leak
2026-01-11 01:47:11 -06:00
Cameron Gutman
6f8e517ce1
Remove unused field
2026-01-11 01:46:17 -06:00
Cameron Gutman
09f8e7117b
Fix incorrect src pixel offset in overlay composition
...
Currently harmless because no overlay has a non-zero X coordinate.
2026-01-11 01:40:32 -06:00
Cameron Gutman
88719cc8bf
Use FB_DAMAGE_CLIPS instead of drmModeDirtyFB()
2026-01-11 01:15:28 -06:00
Cameron Gutman
3ea62c0800
Call drmModeDirtyFB() for the modified composition regions
2026-01-10 23:53:07 -06:00
Cameron Gutman
7643cc929e
Implement DRM overlay composition
...
This allows overlays to work on drivers that only have one usable
overlay plane and when we are using the primary plane (which often
must be exactly CRTC-sized) to overlay on top of a video underlay.
2026-01-10 23:40:12 -06:00
Cameron Gutman
a58d3cfe39
Fix D3D11 copy path
2026-01-10 19:11:25 -06:00
Cameron Gutman
b41c4022ea
Ensure there are enough hwframes for Pacer
2026-01-10 18:13:49 -06:00
Cameron Gutman
788675ad59
Handle window size and display changes in D3D11Renderer
2026-01-10 17:48:28 -06:00
Cameron Gutman
be9f465008
Remove manual hwframes creation in D3D11VARenderer
...
This way we aren't always allocating the worst-case possible number of frames
2026-01-10 16:36:35 -06:00
Cameron Gutman
8b6ad55c9b
Enable DXGI_CREATE_FACTORY_DEBUG for debug builds
2026-01-10 16:01:03 -06:00
Cameron Gutman
92b68a40d1
Use a D3D11Fence to force sync between video and 3D engines when binding output textures
2026-01-10 14:52:27 -06:00
Cameron Gutman
a931161923
Reset client caps before rendering in case SDL changed them
2026-01-08 22:03:44 -06:00
Cameron Gutman
37b9b6ed9e
Don't run configuration checks for CLI launches
2026-01-08 19:10:50 -06:00
Cameron Gutman
fad197fdce
Move heavy SystemProperties initialization operations off the main thread
...
This dramatically improves startup performance on slow devices.
2026-01-08 19:09:54 -06:00
Cameron Gutman
cda65ab58d
Use a D3D11Fence to wait to start the next frame until the previous frame is finished
2026-01-07 19:04:15 -06:00
Cameron Gutman
9ffe5218d5
Hoist the logic to keep an AVFrame reference up to Pacer
2026-01-07 17:50:43 -06:00
Cameron Gutman
ed98f256e8
Fix typo
2026-01-06 02:14:45 -06:00
Cameron Gutman
8aec35a650
Allow primary planes to be overlays for video underlays
2026-01-06 02:12:32 -06:00
Cameron Gutman
a3237b741c
Support underlay planes by turning off unused active planes
2026-01-06 01:59:34 -06:00
Cameron Gutman
377409f313
Fix oversized DRM dumb buffer for 4:2:0 uploads
2026-01-06 00:49:49 -06:00
Cameron Gutman
80ddd5ba13
Fix software upload for DRM renderer with non-720p resolutions
...
The buffer allocated for the 720p test frame was left around
and we would attempt to reuse it even if the stream had frames
of a different size.
2026-01-06 00:35:36 -06:00
Cameron Gutman
4a547eb05e
Add fourcc_mod_is_vendor() definition for older headers
2026-01-05 23:00:31 -06:00
Cameron Gutman
1c6ed8f390
Remove atomic test-only commit
...
This is currently race-prone because nothing is synchronizing
between other Qt and SDL uses of DRM master, so it can cause
false negatives if we can't retake master ourselves.
2026-01-05 21:50:31 -06:00
Cameron Gutman
0a58af4fa1
Allow plane selection overrides using environment variables
2026-01-05 21:27:52 -06:00
Cameron Gutman
50a094c917
Fix percentage math
2026-01-05 21:01:23 -06:00
Cameron Gutman
d14cf984f4
Print flip stats after the DrmRenderer is destroyed
2026-01-05 20:52:53 -06:00
Cameron Gutman
13d9d79fe3
Implement support for adjusting zpos to make planes visible
2026-01-05 20:39:12 -06:00
Cameron Gutman
70d4f24455
Fix pending frame leak on destruction
2026-01-05 19:15:58 -06:00
Cameron Gutman
705cd3ddc4
Allow rendering to a cursor plane via opt-in
...
This is required for some Rockchip devices running vendor kernels.
2026-01-05 19:08:22 -06:00
Cameron Gutman
ea5b062da3
Set VRR, BPC, and content type properties
2026-01-05 18:58:21 -06:00
Cameron Gutman
e6f41f5574
Improve DRM renderer plane compatibility testing
...
For atomic drivers, use a test-only commit to fully exercise the
path that we will be using when rendering.
For legacy drivers, mask the variable portion of Broadcom modifiers
before matching with IN_FORMATS.
2026-01-05 18:20:39 -06:00
Cameron Gutman
9af6222039
Update moonlight-common-c to fix leak
2026-01-05 00:24:16 -06:00
Cameron Gutman
476414ea71
Fix a rare race where an overlay surface can leak
2026-01-04 22:29:12 -06:00
Cameron Gutman
83d770cdba
Prefer BT2020_YCC to allow chroma subsampling
2026-01-04 22:16:52 -06:00
Cameron Gutman
25e2d39e26
Fix copy-paste mistake in 8726c1
2026-01-04 21:52:12 -06:00
Cameron Gutman
bd32370b6d
Fix libdrm return value vs errno confusion
...
libdrm is inconsistent between returning -1 with an errno set
and just returning -errno as the return value. Figuring out which
behavior a given libdrm function has require reading the source :/
2026-01-04 21:50:40 -06:00
Cameron Gutman
8726c1c7d0
Bring back atomic async page flip support
...
Now that we're referencing the AVFrame to keep the buffers from
being reused during scanout, this should hopefully work better.
2026-01-04 19:34:13 -06:00
Cameron Gutman
34881599f5
Reference the AVFrame while the backing DMA-BUFs are used for scanout
...
This prevents tearing and other artifacts caused by the decoder
writing to a DMA-BUF that is currently being displayed.
2026-01-04 18:47:00 -06:00
Cameron Gutman
de0fb72424
av_buffer_create() copies the pointer not the data
2026-01-04 18:24:20 -06:00
Cameron Gutman
46c76534bc
Use AVBufferRefs to keep EGLImages and DRM FDs around for the lifetime of the frame
2026-01-04 18:06:24 -06:00
Cameron Gutman
67cba9e397
Add branding colors to appstream metadata
2026-01-04 00:38:54 -06:00
Cameron Gutman
2ab72375c6
Fix additional appstream metadata linter warnings
2026-01-04 00:16:20 -06:00
Sabri Ünal
d3118bd677
metadata: Tidy up
...
- Drop categories that are already provided by the desktop file
- Group important information together
- Add vcs-browser URL to point to the source code repository
2026-01-03 23:56:03 -06:00
Cameron Gutman
b8c3658c42
Skip modifier check if the frame doesn't have any modifiers
2026-01-03 02:53:44 -06:00
Cameron Gutman
d3fb52c5a0
Check modifiers support in IN_FORMATS property
...
As it turns out, there *are* in fact hardware vendors dumb enough
to ship V4L2 decoders that output buffers which are unsupported by
any plane on their display hardware. By checking modifiers, we can
still fall back to GLES on GL_IS_SLOW=1 builds in this case.
2026-01-03 02:43:15 -06:00
Cameron Gutman
7924a5b6a7
Reduce mDNS log spam from hosts with many addresses
2026-01-03 01:14:50 -06:00
Cameron Gutman
2972022ced
Remove async and non-blocking page flip support
...
It doesn't work well in practice for a few major reasons:
- It can result in the decoder writing on DMA-BUFs being used by the display
- It can generate page flip events that collide with Qt/SDL
- It can stall the decoder if the DMA-BUF has a fence on it from the display driver
2026-01-03 00:41:14 -06:00
Cameron Gutman
c0846155c3
Fix page flipping bugs
2026-01-02 20:01:54 -06:00
Cameron Gutman
ac6dadffc6
Use page flip events to correctly synchronize with async flips
2026-01-02 19:47:43 -06:00
Cameron Gutman
745ac34b15
Improve page flipping and modifier handling in DrmRenderer
2026-01-02 18:44:18 -06:00
Cameron Gutman
5f89636ed7
Improve robustness of DRM property value handling
2026-01-02 02:06:11 -06:00
Cameron Gutman
46d58e55a3
Add macro for printing FourCC values
2026-01-02 01:46:20 -06:00
Cameron Gutman
be460970a8
Remove use of DMA_BUF_IOCTL_SYNC
...
It's only necessary on "real" DMA-BUFs, not dumb buffers.
2026-01-02 01:30:03 -06:00
Cameron Gutman
d50ba06321
Implement DRM atomic renderer with overlay support
...
Fixes #1733
2026-01-02 01:24:35 -06:00
Cameron Gutman
b108684edc
Handle missing bitstream restrictions element in H.264 SPS fixup
...
NVENC on the 591.59 driver seems to not include the bitstream
restrictions element, which renders our attempt to set the
max_dec_frame_buffering value ineffective. Handle this by
providing inserting default bitstream restrictions if one
is not present.
2025-12-30 17:12:37 -06:00
Cameron Gutman
b6d10a34c8
Update blocking swap buffer opt-out comment
2025-12-30 15:43:31 -06:00
Cameron Gutman
232ff0b3c6
Revert "Remove opt-out of blocking swap buffers logic for KMSDRM"
...
This significantly hurts performance on slower GPUs by preventing
the pipelining required when frametimes exceed the video frame
interval.
This reverts commit c26e437f40 .
2025-12-30 15:39:47 -06:00
Cameron Gutman
c5960c3e15
Always use display scaling with the KMSDRM video driver
2025-12-30 15:39:32 -06:00
Cameron Gutman
b48cbd76f5
Fix implicit fallthrough warning
2025-12-30 15:32:15 -06:00
Cameron Gutman
ceef792f04
Use display scaling to improve performance on slow GPUs
...
This dramatically improves performance for lower resolution
streams on slow GPUs when using the GL and Vulkan renderers.
2025-12-30 15:00:47 -06:00
Cameron Gutman
f3f1d56e8d
Fix EGLFS detection when a compositor is running on wayland-0 in another VT
2025-12-30 00:04:55 -06:00
Cameron Gutman
39e24e9c8c
Add qt6-wayland to list of required Debian packages
2025-12-29 22:57:35 -06:00
Cameron Gutman
c26e437f40
Remove opt-out of blocking swap buffers logic for KMSDRM
...
We don't set SDL_HINT_VIDEO_DOUBLE_BUFFER since b1c77ff .
2025-12-29 16:51:03 -06:00
Cameron Gutman
e89f63b8fb
Skip unnecessary glClear() on X11
2025-12-29 16:50:15 -06:00
bkpiaskun
cf8251b9e6
Translated using Weblate (Polish)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pl/
2025-12-29 19:00:21 +01:00
Oğuz Ersen
d6c9beffc1
Translated using Weblate (Turkish)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/tr/
2025-12-29 19:00:20 +01:00
Cameron Gutman
93dc6d6b60
Convert Metal shaders to FP16
2025-12-29 01:45:49 -06:00
Cameron Gutman
8ee82421b3
Remove non-compliant float suffix in NV12 fragment shader
...
The 'f' suffix isn't supported until ESSL 3.0.
2025-12-28 22:58:21 -06:00
Cameron Gutman
31c65e0863
Optimize EGLRenderer overlay texture swizzle
2025-12-28 22:57:59 -06:00
Cameron Gutman
3e5aa9b127
Simplify EGLImageFactory and remove caching logic for now
...
The platforms that would most benefit (embedded V4L2 decoders)
either don't use frame pooling or don't synchronize with
modified DMA-BUFs unless eglCreateImage() is called each time.
2025-12-28 17:54:31 -06:00
Cameron Gutman
085480e9f4
Add EGLImage caching to improve performance
2025-12-28 17:08:45 -06:00
Cameron Gutman
c3ce0918b3
Optimize blending in DXVA2 and D3D11VA renderers
2025-12-28 13:53:13 -06:00
Cameron Gutman
c5b7a9c679
Optimize EGLRenderer with overlay VAOs and reduced GL_BLEND usage
2025-12-28 13:14:16 -06:00
Cameron Gutman
f1451a0db3
Fix UB due to missing shader attribute location binding
...
Mesa drivers seem to generally bind attributes in order, but the
proprietary PowerVR driver (pvr) doesn't and renders incorrectly
as a result.
2025-12-27 23:56:17 -06:00
Cameron Gutman
8a5f34fb01
Remove logic to force the OpenGL ES library to load
...
This isn't necessary now that we turn on EGL everywhere,
and it breaks OpenGL ES 2.0 support too.
2025-12-27 23:11:53 -06:00
Cameron Gutman
d1f43ca258
Use ESSL 1.0 for EGLRenderer shaders
...
We still ostensibly support GLES 2.0 GPUs.
2025-12-27 22:56:20 -06:00
Cameron Gutman
249c29b74c
Allow GL_IS_SLOW and VULKAN_IS_SLOW to be overridden at runtime
2025-12-27 21:40:32 -06:00
Cameron Gutman
1cf207de07
Allow overriding FFmpeg AVOptions via environment variable
2025-12-27 21:07:04 -06:00
Cameron Gutman
4f08d52754
Enable DRM_PRIME frames for the TH1520
2025-12-27 15:40:59 -06:00
Cameron Gutman
41ad3c0938
Add environment variable override helper function
...
This allows FORCE_QT_GLES and SEPARATE_TEST_DECODER to override both true and false.
2025-12-27 15:33:39 -06:00
Cameron Gutman
21fb2832e1
Fix CLI exit after unexpected stream termination
...
Fixes #939
2025-12-27 13:33:46 -06:00
dependabot[bot]
f0bb1031d8
Bump app/SDL_GameControllerDB from e40b891 to 16ac3e5
...
Bumps [app/SDL_GameControllerDB](https://github.com/gabomdq/SDL_GameControllerDB ) from `e40b891` to `16ac3e5`.
- [Commits](https://github.com/gabomdq/SDL_GameControllerDB/compare/e40b8910f859cd988124def50dcdb63b2f2ff48b...16ac3e553e23068e26819971f2cc6cd088a7f2f6 )
---
updated-dependencies:
- dependency-name: app/SDL_GameControllerDB
dependency-version: 16ac3e553e23068e26819971f2cc6cd088a7f2f6
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com >
2025-12-23 11:38:47 -06:00
Cameron Gutman
b80d2a00c0
Fix SIGTERM unexpectedly quitting the host app
2025-12-23 01:09:21 -06:00
Cameron Gutman
85ea28287e
Add workaround for AV1 reinit bug and quiet some debug output
2025-12-23 00:59:19 -06:00
Cameron Gutman
a6f8901a18
Reuse the test decoder to improve startup performance
2025-12-23 00:32:36 -06:00
Cameron Gutman
d501a627f0
Test all renderers before use
...
Every renderer except SDL had opted-in for testing due to various
quirks discovered over the years, so just do away with this option
and test all renderers.
2025-12-22 23:58:26 -06:00
Cameron Gutman
526d815930
Don't fall back to the generic hwaccel for DRM_PRIME formats
2025-12-22 15:06:20 -06:00
Cameron Gutman
b448e5bbd7
Update AppImage dependencies
2025-12-22 10:54:50 -06:00
Cameron Gutman
741e360024
Fix GLES compatibility check on VF2 pvr driver
2025-12-21 22:15:29 -06:00
Cameron Gutman
7edbede95d
Force Qt to use GLES if desktop GL is not available
...
Some platforms like the VisionFive 2 don't have working desktop GL,
so they must use GLES to be able to render at all. Qt doesn't try
to fall back if it fails to find a compatible EGL config, so we must
do so ourselves.
2025-12-21 21:13:22 -06:00
Cameron Gutman
7f54662160
Autoselect AV1 over H.264 on RK3588
2025-12-21 14:59:08 -06:00
Cameron Gutman
f66285ddba
Fix spurious HEVC software decode warning if AV1 is forced without HEVC hardware decoding
2025-12-21 14:36:22 -06:00
detiam
bf250a4edb
Translated using Weblate (Chinese (Simplified Han script))
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2025-12-21 19:00:22 +00:00
Cameron Gutman
bdfadb1cdc
Let the streaming session handle exiting on SIGTERM
2025-12-14 19:11:13 -06:00
Cameron Gutman
63a381a882
Fix macOS build
2025-12-14 19:07:50 -06:00
Cameron Gutman
4a591069ac
Add custom signal handlers to arbitrate between Qt and SDL
...
Fixes #1496
2025-12-14 18:57:26 -06:00
Cameron Gutman
c71b513bc4
Pump the Qt event loop before creating the SDL window
2025-12-14 18:09:20 -06:00
Cameron Gutman
700655c051
Remove the fixed delay for starting the connection
...
The StreamSegue already handles delaying to allow the warnings to be visible.
2025-12-14 17:57:20 -06:00
Cameron Gutman
3425fec33d
Use EGL+GLES workaround for Nvidia X11
...
We can avoid disabling EGL entirely by forcing Qt to use GLES,
which is not impacted by the black window issue. This lets us
simplify back to EGL everywhere.
2025-12-14 16:21:32 -06:00
Cameron Gutman
de844f2a0c
Deprioritize the Nvidia VAAPI driver if Vulkan or CUDA are available
2025-12-11 20:13:14 -06:00
Cameron Gutman
54163e30d0
Disable EGL on Nvidia XWayland environments too
...
It renders a black window, just like native X11.
2025-12-11 20:13:14 -06:00
Cameron Gutman
bd6a1d9a9b
Replace NVDEC with Vulkan Video in Flatpak metadata
...
NVDEC has been disabled by default since e6e91ca8
2025-12-10 21:54:07 -06:00
Cameron Gutman
b25801ff7d
Update VCRedist
2025-12-10 21:47:31 -06:00
Cameron Gutman
bc5e9917cd
Fix PS script for compatibility with KB5074596
2025-12-10 21:46:44 -06:00
Cameron Gutman
d8eb817ed9
Rerun lupdate and lrelease
2025-12-09 00:47:21 -06:00
Cameron Gutman
c1e5b0bf66
Merge remote-tracking branch 'origin/weblate'
2025-12-09 00:45:35 -06:00
Cameron Gutman
26f96a20a9
Fix implicit fall-through warnings
2025-12-07 18:58:25 -06:00
Cameron Gutman
dbcc6a9089
Improve initialization performance when using Vulkan Video decoding
2025-12-07 17:57:22 -06:00
Cameron Gutman
9c6d2bab19
Use EGL_VENDOR instead of NV-CONTROL for Nvidia detection
...
The latter will still match on a hybrid system when the iGPU's EGL
implementation is in use. This scenario works properly with EGL
rendering in Qt and SDL, so we want to allow that.
2025-12-06 11:20:03 -06:00
Cameron Gutman
c92dc2495e
Don't use vaPutSurface() if there are no valid subpicture formats
2025-12-05 23:52:41 -06:00
Cameron Gutman
1c24aada0a
Never use X11 EGL on Nvidia proprietary drivers
...
Fixes #1751
2025-12-05 23:10:31 -06:00
Cameron Gutman
58f9b2a83b
Use opaque black in ClearRenderTargetView()
...
Intel's old Gen9 performance guide says it's a little faster.
2025-12-01 22:39:28 -06:00
Cameron Gutman
5feb331c46
Improve QT_QPA_EGLFS_KMS_CONFIG temporary file handling
...
- Close it before handing it to the QPA plugin to read
- Put the temporary file in TMPDIR instead of the current directory
2025-12-01 00:36:59 -06:00
Cameron Gutman
9d5f25f828
Don't use separate threads for querying SDL video info
...
This is no longer necessary now that we force Qt and SDL to use EGL.
2025-11-30 23:18:38 -06:00
Cameron Gutman
d3c23b55dc
Disable the VAAPI RFI latency workaround by default
...
I can no longer reproduce this issue on the same system running
Ubuntu 24.04 with the core22-based edge channel snap anymore.
2025-11-30 22:23:09 -06:00
Cameron Gutman
80b7a69cd2
Revert "Use the default Qt render loop"
...
This seems to cause 10+ second hangs at the StreamSegue spinner
when using the Qt5-based Snap on Ubuntu 24.04's Wayland session.
It's unclear if this is still an issue on Qt 6, but let's be
conservative and just revert it for now.
This reverts commit f57257cbfd .
2025-11-30 22:00:33 -06:00
dependabot[bot]
296387345d
Bump moonlight-common-c/moonlight-common-c from 2d984f4 to b126e48
...
Bumps [moonlight-common-c/moonlight-common-c](https://github.com/moonlight-stream/moonlight-common-c ) from `2d984f4` to `b126e48`.
- [Commits](https://github.com/moonlight-stream/moonlight-common-c/compare/2d984f4b0dfab5ea2cff0f262abe1a056946a7c1...b126e481a195fdc7152d211def17190e3434bcce )
---
updated-dependencies:
- dependency-name: moonlight-common-c/moonlight-common-c
dependency-version: b126e481a195fdc7152d211def17190e3434bcce
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com >
2025-11-26 21:06:38 -06:00
Cameron Gutman
42bf87753f
Remove the installer check for MpsSvc
...
The firewall custom action has ignored failures since a6e549471c , so this pre-check is no longer necessary.
Fixes #1736
2025-11-26 21:06:06 -06:00
Cameron Gutman
d262e5d1f6
Recompile D3D11 shaders for Shader Model 5.0
...
We already require FL 11.0+ GPUs anyway, so compiling them for an older shader model didn't provide any benefit.
2025-11-24 19:02:20 -06:00
Cameron Gutman
f0821d9543
Use D3D11_COPY_DISCARD when updating our video texture
...
This ensures the driver knows it doesn't have to synchronize with the previous texture data.
2025-11-24 18:49:19 -06:00
Cameron Gutman
4164a222ae
Consolidate D3D11 constant buffers now that all shaders need a CSC constant buffer
2025-11-24 18:47:14 -06:00
Cameron Gutman
245cd7f1a8
Don't trim the alignment padding with CopySubresourceRegion()
...
The shader already handles trimming for the bound output texture case.
2025-11-24 01:44:51 -06:00
Cameron Gutman
62816a6b2a
Prioritize AV1 over H.264 if HEVC is unavailable on Windows
...
Some Windows PCs are shipping with HEVC disabled in firmware, even though they support AV1.
2025-11-24 00:06:40 -06:00
Cameron Gutman
f5ef201905
Create a separate X11 Display object for libva
...
Sharing these directly is fraught with concurrency issues that
require extreme care on both sides to avoid spurious X11 errors,
hangs, and other nasty stuff. We can't necessarily depend on SDL,
libva, or the underlying VA drivers to do the right thing here.
Using a new Display (as FFmpeg does for VAAPI and VDPAU) avoids
all these problems.
2025-11-23 13:26:46 -06:00
Cameron Gutman
01288be937
Use the same X display name for VDPAU that SDL is using
2025-11-23 13:20:36 -06:00
Cameron Gutman
f57257cbfd
Use the default Qt render loop
...
Since we stopped pumping the event loop manually and switched to EGL
on X11, the default threaded render loop seems to work fine now.
2025-11-22 20:12:46 -06:00
Cameron Gutman
d40999ce06
Don't reset Qt's OpenGL state
...
We're using a different EGL context for SDL, so it's unnecessary.
2025-11-22 19:47:52 -06:00
Cameron Gutman
cb6d770b92
Restore the tooltip timeout-based hiding
...
The fade-out animation doesn't run on Linux when the window is
hidden, so the tooltips will reappear and fade on the app grid
which is ugly.
2025-11-22 19:35:23 -06:00
Cameron Gutman
4d6196c3d3
Use EGL for all X11 GL context creation in Qt and SDL
...
Using a mix of GLX and EGL can cause interoperability issues when
our EGLRenderer tries to bind an EGL context while Qt already has
a GLX context bound on the same thread. This was the source of a
number of confusing EGLRenderer failures over the years.
2025-11-22 18:51:32 -06:00
Cameron Gutman
54283ce0a1
Rework session initialization to return to the Qt event loop while connecting
...
We also display multiple launch warnings at the same time
2025-11-22 17:09:16 -06:00
Cameron Gutman
6313129603
Temporarily revert Windows ARM64 to Qt 6.10.0
...
aqtinstall needs a fix to handle Qt 6.10.1's new host/target qmake split.
2025-11-20 00:55:24 -06:00
Cameron Gutman
84d7a22638
Update CI builds to Qt 6.10.1
2025-11-20 00:22:22 -06:00
Cameron Gutman
f0aff0b0fb
Update VCRedist for VS 2026
2025-11-20 00:02:05 -06:00
Cameron Gutman
be358e9503
Update common-c with rewritten gamepad batching logic
2025-11-15 13:35:23 -06:00
Cameron Gutman
379d5ca376
Fix some compiler warnings
2025-11-15 13:34:11 -06:00
Cameron Gutman
8ed7144751
Disable bitrate reporting until FEC accuracy issues are resolved
2025-11-15 12:22:51 -06:00
Andy Grundman
66b96e75af
Convert all time-based stats to be microsecond-based, improving accuracy of very fast events. Add bitrate average/peak.
2025-11-15 12:17:59 -06:00
Cameron Gutman
1160f40655
Recombine the YUV420 shader source
...
We don't build shaders with hardcoded CSC constants anymore.
2025-11-08 11:40:06 -06:00
dependabot[bot]
d5abf568c6
Bump moonlight-common-c/moonlight-common-c from e95feaf to 5f22801
...
Bumps [moonlight-common-c/moonlight-common-c](https://github.com/moonlight-stream/moonlight-common-c ) from `e95feaf` to `5f22801`.
- [Commits](https://github.com/moonlight-stream/moonlight-common-c/compare/e95feaf4951b8dc774671a5d6a1c31d76d78e3ac...5f2280183cb62cba1052894d76e64e5f4153377d )
---
updated-dependencies:
- dependency-name: moonlight-common-c/moonlight-common-c
dependency-version: 5f2280183cb62cba1052894d76e64e5f4153377d
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com >
2025-11-06 20:53:50 -06:00
Cameron Gutman
8324f61db0
Reduce per-frame GL calls in EGLRenderer
...
Uniforms are attached to the program object, so they don't need to
be set each time we swap between the YUV shader and the overlay
shader.
Since 0 overlays is by far the most common case and > 1 is highly
unlikely, move the glViewport() call into renderOverlay() to let
us skip it in the common case (and be no worse than today in the
2nd most common case of 1 overlay).
2025-11-06 17:52:30 -06:00
Cameron Gutman
9106f2c420
Disable the depth and stencil buffers
...
We don't have any need for either in our renderers.
2025-11-06 17:44:01 -06:00
Cameron Gutman
a2670dd568
Use hasFrameFormatChanged() in DRMRenderer
2025-11-06 00:04:08 -06:00
Cameron Gutman
c54e6e4459
Use hasFrameFormatChanged() in VDPAU
2025-11-05 23:58:51 -06:00
Cameron Gutman
dd6f1c5873
Use hasFrameFormatChanged() in SDLRenderer
2025-11-05 23:51:51 -06:00
Cameron Gutman
7fab5007a8
Switch Metal to the shared functions for CSC matrix generation and chroma co-siting
2025-11-05 23:22:15 -06:00
Cameron Gutman
7f7cc89e61
Switch EGLRenderer to the shared functions for CSC matrix generation and chroma co-siting
2025-11-05 22:27:31 -06:00
Cameron Gutman
7116efd8de
Switch D3D11VA to the shared functions for CSC matrix generation and chroma co-siting
2025-11-05 22:26:27 -06:00
Cameron Gutman
229f5e4cea
Add functions for color matrix generation and chroma co-siting in the renderer interface
2025-11-05 21:59:13 -06:00
ns6089
af37002a60
Select correct color matrix for 10-bit SDR
2025-11-05 00:13:25 -06:00
Cameron Gutman
181dba5864
Use correct chroma co-siting offsets in Metal
2025-11-04 23:51:39 -06:00
ns6089
fd314db27e
Use correct chroma co-siting offsets in D3D11
...
Introduced in f67272b153
2025-11-04 23:50:27 -06:00
Cameron Gutman
f67272b153
Handle chroma co-siting in the D3D11 shaders
2025-11-01 22:42:51 -05:00
Cameron Gutman
9b3050514b
Handle chroma co-siting in the Metal shaders
2025-11-01 21:57:13 -05:00
Cameron Gutman
2c12ad297f
Fix accuracy issues in YUV to RGB conversion of 10-bit content in Metal
...
See #1667 for details.
2025-11-01 19:19:19 -05:00
Cameron Gutman
50223dbdb8
Fix accuracy issues in YUV to RGB conversion of 10-bit content in D3D11VA
...
See #1667 for details.
2025-11-01 18:45:02 -05:00
dependabot[bot]
beadf7819b
Bump app/SDL_GameControllerDB from 38fc811 to e40b891
...
Bumps [app/SDL_GameControllerDB](https://github.com/gabomdq/SDL_GameControllerDB ) from `38fc811` to `e40b891`.
- [Commits](https://github.com/gabomdq/SDL_GameControllerDB/compare/38fc811c715365e963a6942092cae147eddddc90...e40b8910f859cd988124def50dcdb63b2f2ff48b )
---
updated-dependencies:
- dependency-name: app/SDL_GameControllerDB
dependency-version: e40b8910f859cd988124def50dcdb63b2f2ff48b
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com >
2025-10-27 22:11:10 -05:00
ReenigneArcher
7d829ac0c4
ci: refactor workflows to use reusable workflow calls
...
Updated build workflows to use workflow_call triggers and accept ci_version as input, removing inline CI version generation. Upgraded all actions to v5 and added a new build.yml workflow to orchestrate builds for AppImage, Steam Link, and Windows/macOS using reusable workflows. This improves maintainability and consistency across CI jobs.
2025-10-27 21:54:59 -05:00
arrhteeime
2f6e7608f8
Translated using Weblate (Russian)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2025-10-27 17:02:42 +00:00
Cameron Gutman
5244313b30
Improve archiving of Windows CI builds
2025-10-26 22:17:21 -05:00
Cameron Gutman
c13e6b08c1
Remove unused AppVeyor CI files
2025-10-26 21:55:58 -05:00
Cameron Gutman
151f5dd678
Switch to GitHub Actions for AppImage builds
2025-10-26 21:15:41 -05:00
Cameron Gutman
a34d40e3ee
Switch to GitHub Actions for Steam Link builds
2025-10-26 16:06:09 -05:00
Cameron Gutman
68aa04926e
Switch to GitHub Actions for Windows and macOS builds
2025-10-26 15:09:57 -05:00
Cameron Gutman
7d544c1ce4
Move audio capabilities out of the renderer classes
...
Since the removal of libsoundio, all renderers support arbitrary audio duration, so we can avoid having to start an audio session just to query capabilities.
2025-10-25 19:17:38 -05:00
Cameron Gutman
ac7696ea8f
Rebuild FFmpeg for macOS and OpenSSL for Windows
...
- Fixes unexpected Homebrew library dependency in macOS FFmpeg build
- Adds CFG and EHCont mitigations in Windows OpenSSL build
- Remove unused Windows avformat binaries
https://github.com/cgutman/moonlight-deps/commit/d3a3222573f1deefa175ade600702f17f56192fa
2025-10-25 18:13:13 -05:00
Daniel Nylander
e79bf664dd
Translated using Weblate (Swedish)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/sv/
2025-10-25 17:02:42 +02:00
Cameron Gutman
4d303cebee
Consolidate all writes to the log stream in LoggerTask
...
This avoids some thread-safety issues when switching log modes or reaching the log size limit.
2025-10-25 00:33:02 -05:00
Cameron Gutman
bd6235efba
Use async logging while streaming only
...
The benefits of reliable output outweigh performance concerns during non-streaming activities.
2025-10-25 00:18:34 -05:00
Cameron Gutman
b1232e0ed4
Fix memory corruption due to concurrent QString operations
2025-10-24 23:38:07 -05:00
Cameron Gutman
c35f7086a0
Block the Bandicam Vulkan layer from loading into Moonlight
...
It installs a buggy vkDestroySwapchainKHR() hook that causes Moonlight to crash deterministically on startup.
Fixes #1425
2025-10-24 23:17:03 -05:00
Cameron Gutman
c7bc76325f
Revert macOS audio buffer size workaround
...
This causes excessive glitching and needs to be fixed by Apple (if it hasn't already in the 2 years since the report).
2025-10-23 21:42:44 -05:00
Cameron Gutman
ccaca68570
Don't use CAMetalDisplayLink on Intel Macs
...
When in Direct mode, skipping a frame will cause the display to flash black on Tahoe.
2025-10-23 21:16:53 -05:00
Cameron Gutman
57db20016a
Rewrite frame pacing mechanism for VTMetalRenderer
...
This should hopefully improve performance and avoid performance issues on Tahoe.
2025-10-23 19:43:10 -05:00
Cameron Gutman
bdb6d02dac
Add (currently harmless) missing break
2025-10-22 23:21:07 -05:00
Cameron Gutman
9bcc6291be
Auto-lock the cursor in single display borderless windowed scenarios
2025-10-22 23:13:03 -05:00
Brad Smith
4ec549650d
Add fast AES detection for FreeBSD/OpenBSD on ARM/AArch64 using elf_aux_info()
2025-10-22 18:40:20 -05:00
Cameron Gutman
14027f3c74
Limit the IME workaround to Windows only
2025-10-20 23:37:31 -05:00
Qian23333
fb9a164111
feat: disable text input when window gains focus
2025-10-20 23:33:10 -05:00
Cameron Gutman
200cab9d17
Attach EDR metadata to Metal layer
...
This improves the accuracy of HDR streaming and enables HDR->SDR tonemapping.
2025-10-20 22:28:27 -05:00
Brad Smith
c52a57f0ec
build: Fix building on *BSD/riscv64
2025-10-20 21:21:00 -05:00
Cameron Gutman
b4dc7ca7cb
Build AppImage with Qt 6
2025-10-20 20:51:51 -05:00
Cameron Gutman
00c1dd0d0d
Fix missing svg module in AppImage
2025-10-20 01:01:25 -05:00
therealmate
ecfc24c5d4
Translated using Weblate (Hungarian)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/hu/
2025-10-20 06:50:44 +02:00
Cameron Gutman
e6e91ca88b
Disable CUDA by default in favor of Vulkan and VDPAU
...
All of our official releases (Flatpak and AppImage) already do this, so this just makes it official.
This can be overridden by running qmake with CONFIG+=enable-cuda.
2025-10-19 21:24:29 -05:00
Cameron Gutman
260a0e0ae2
Use Ubuntu Jammy base OS for AppImage
2025-10-19 21:11:34 -05:00
Cameron Gutman
3f8f4744c5
Reduce CPU usage from background PC polling
2025-10-19 20:50:29 -05:00
Cameron Gutman
4bbd02fb2d
Reduce the priority of background polling threads
2025-10-19 17:31:33 -05:00
Cameron Gutman
c5ca672865
Don't set pix_fmt for hwaccel decoders
...
This works around a bug in the AV1 Vulkan decoding code in FFmpeg
that causes it to incorrectly skip hwaccel init.
Fixes #1511
2025-10-19 16:16:06 -05:00
Cameron Gutman
4688f3650c
Handle IPv6 literals without URL escaping too
...
Fixes #1547
2025-10-19 13:31:27 -05:00
celeresx and Cameron Gutman
2550f416f4
Clarify Steam Link hardware limitations in README ( fixes #1558 ) ( #1612 )
...
Co-authored-by: Cameron Gutman <aicommander@gmail.com >
2025-10-19 12:58:16 -05:00
Cameron Gutman
579ad25a01
Add CONFIG+=disable-masterhooks QMake option
...
This allows disabling the DRM master hooks for environments where
getting DRM master is impossible (such as sandboxes like Flatpak),
but leave the DRM renderer itself enabled for usecases like V4L2
which require the DRM renderer to export DMA-BUFs to EGL.
2025-10-12 23:03:53 -05:00
Cameron Gutman
1144dbccb3
Don't call dlsym() in our DRM master hooks
...
Not only is it faster to cache the function pointers, calling
dlsym() inside open()/close() can lead to deadlocks when using
Vulkan Video decoding on top of the Nvidia driver.
2025-10-12 22:49:29 -05:00
Cameron Gutman
ff81f74391
Enable D3D12VA hwaccels in FFmpeg
2025-10-12 15:56:10 -05:00
Cameron Gutman
c0d38ee78f
Switch the decoder lock to a mutex
...
It can be held for non-trivial amounts of time.
2025-10-12 15:47:09 -05:00
Cameron Gutman
c9cb64f90b
Fix StreamSegue BusyIndicator running after streaming
...
See #1695
2025-10-11 15:50:45 -05:00
Eval EXEC
93e597a93f
Stop hidden BusyIndicators from burning CPU
2025-10-11 15:34:55 -05:00
Cameron Gutman
82b33c033a
Update and rebuild all prebuilt libraries
2025-10-11 14:41:03 -05:00
Cameron Gutman
be266d3349
Disable toolbar icon scaling
...
Closes #1192
2025-10-11 12:55:54 -05:00
Cameron Gutman
c618a0b5df
Use native QML icon support
2025-10-11 12:52:37 -05:00
Cameron Gutman
a20d429bc1
Remove usage of deprecated Metal API
2025-10-11 11:41:28 -05:00
Cameron Gutman
2b3e0803de
Increase Qt requirement to 5.12 and remove pre-5.12 workarounds
2025-10-11 11:03:33 -05:00
Cameron Gutman
4189903233
Remove libsoundio audio backend
...
SDL has been the default audio backend for years now, and libsoundio has
not been well-maintained upstream.
2025-10-11 10:35:31 -05:00
Любомир Василев
1a0dd56bb9
Translated using Weblate (Bulgarian)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/bg/
2025-10-11 16:07:31 +02:00
Philip Goto
3aa3bfa403
Translated using Weblate (Dutch)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2025-10-11 16:07:30 +02:00
sanhoe
aa9a716bd5
Translated using Weblate (Korean)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2025-10-11 16:07:28 +02:00
Jorys Paulin
6fd2b73e6b
Translated using Weblate (French)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2025-10-11 16:07:25 +02:00
Cameron Gutman
06b5c4631f
Fix warning for unnecessary .desktop suffix passed to setDesktopFileName()
2025-10-11 00:36:54 -05:00
Cameron Gutman
997c4aa0ae
Fix unchecked return value warnings using QIODevice::Open()
2025-10-11 00:24:02 -05:00
dependabot[bot]
f4343c5f29
Bump app/SDL_GameControllerDB from 7979e7b to 38fc811
...
Bumps [app/SDL_GameControllerDB](https://github.com/gabomdq/SDL_GameControllerDB ) from `7979e7b` to `38fc811`.
- [Commits](https://github.com/gabomdq/SDL_GameControllerDB/compare/7979e7b29261c11ebce2deabc41ed081b6691398...38fc811c715365e963a6942092cae147eddddc90 )
---
updated-dependencies:
- dependency-name: app/SDL_GameControllerDB
dependency-version: 38fc811c715365e963a6942092cae147eddddc90
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com >
2025-10-11 00:13:38 -05:00
Cameron Gutman
3cdea6b039
Update VC redistributable in installer bundle
2025-10-11 00:12:19 -05:00
Cameron Gutman
ac2e10c712
Update to WiX v6.0.2
2025-10-11 00:11:09 -05:00
Simon Pawlowski
61fa45ad21
Fixed translation ( #1669 )
...
MBps is used for megabytes, even in German. Mbps is the correct translation.
2025-10-10 00:49:25 -05:00
Cameron Gutman
f362e76127
Sync AppImage dependency versions with moonlight-deps
2025-10-10 00:45:58 -05:00
Cameron Gutman
749c69fc76
Build Windows against Qt 6.9 in CI
2025-10-10 00:41:48 -05:00
Cameron Gutman
5dca30def1
Rerun lupdate and lrelease
2025-10-10 00:35:37 -05:00
Cameron Gutman
502783a86b
Merge remote-tracking branch 'origin/weblate'
2025-10-10 00:33:55 -05:00
Cameron Gutman
45989fdd6e
Fix incorrect toolbar color on Qt 6.9+
...
Fixes #1685
2025-10-09 20:47:58 -05:00
Cameron Gutman
490aa5082f
Don't use SDL locking functions in our open()/close() hooks
...
Other shared library constructors can invoke open()/close() before
SDL2-compat's constructor runs to load SDL3 and populate the SDL3
function table. This causes SDL_AtomicLock()/SDL_AtomicUnlock()
to jump to 0.
See #1707
2025-10-09 20:03:19 -05:00
Taylor Lineman
ae1c65805c
Enable Game Mode on Apple Platforms ( #1709 )
2025-10-09 18:10:44 -05:00
Cameron Gutman
9cb4105aec
Fix incorrect getToggleOptionValue behavior
2025-08-31 15:15:24 -05:00
armin-25689
1fd545ae1f
build: fix no <linux/dma-buf.h> for BSDs
2025-08-31 15:05:03 -05:00
Daniel Nylander
3194cb09d8
Translated using Weblate (Swedish)
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/sv/
2025-08-31 08:05:47 +02:00
Cameron Gutman
f9bb45579b
Enable CFG, EHCont, and CET for Windows builds
2025-08-24 20:42:37 -05:00
grgergo
f7b2edc8e3
Translated using Weblate (Hungarian)
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/hu/
2025-08-13 20:02:11 +02:00
veldenb
c9a3946d80
Translated using Weblate (Dutch)
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2025-07-29 01:43:50 +02:00
Laszlo Racz
0c8354336b
Fix: Improve stream window resizing logic
2025-07-27 14:23:12 -05:00
Cameron Gutman
1bf86f52d3
Deregister logging callbacks before destroying the logger
2025-07-04 15:56:11 -05:00
dependabot[bot]
504d42865d
Bump app/SDL_GameControllerDB from e5a5fa2 to 7979e7b
...
Bumps [app/SDL_GameControllerDB](https://github.com/gabomdq/SDL_GameControllerDB ) from `e5a5fa2` to `7979e7b`.
- [Commits](https://github.com/gabomdq/SDL_GameControllerDB/compare/e5a5fa2ac6e645d72c619ea99520a3a4586ee005...7979e7b29261c11ebce2deabc41ed081b6691398 )
---
updated-dependencies:
- dependency-name: app/SDL_GameControllerDB
dependency-version: 7979e7b29261c11ebce2deabc41ed081b6691398
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com >
2025-07-04 15:05:05 -05:00
Odizinne
65c04fd560
Added option to disable pre launch warning and delay
2025-07-04 15:04:10 -05:00
Cameron Gutman
11dc244857
Create dependabot.yml for submodule updates
2025-07-04 14:46:44 -05:00
FrogTheFrog
b9cab4cac5
fix outdated app list printing via cli
2025-07-04 14:32:47 -05:00
6690
65647a32f4
Translated using Weblate (Chinese (Traditional Han script))
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2025-06-26 22:59:02 +02:00
therealmate
777502b495
Translated using Weblate (Hungarian)
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/hu/
2025-06-24 07:01:47 +00:00
தமிழ்நேரம்
ce4309694f
Translated using Weblate (Tamil)
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ta/
2025-06-23 05:16:19 +02:00
therealmate
ccc64a5629
Translated using Weblate (Hungarian)
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/hu/
2025-06-23 05:16:19 +02:00
Batıkan Ökten
25f6c020b6
Translated using Weblate (Turkish)
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/tr/
2025-06-03 01:23:26 +02:00
caviaz
6a95742a92
Translated using Weblate (Dutch)
...
Currently translated at 84.4% (211 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2025-05-27 09:01:44 +02:00
FrogTheFrog
1dbdcb5279
Prevent double printing app list via cli
2025-05-07 18:27:00 -05:00
GOGOsu
9ce0537587
Translated using Weblate (Chinese (Simplified Han script))
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2025-05-07 11:01:44 +02:00
arrhteeime
76d03f015d
Translated using Weblate (Russian)
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2025-05-02 15:02:58 +02:00
aga_90
edbc24fa3e
Translated using Weblate (Hungarian)
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/hu/
2025-05-01 01:09:49 +02:00
Nicolas Xavier Herrera Medina
d4fd50b973
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2025-04-25 10:12:30 +02:00
sanhoe
d5ab795b36
Translated using Weblate (Korean)
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2025-04-20 10:06:37 +02:00
Jorys Paulin
c5fc5220f3
Translated using Weblate (French)
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2025-04-18 13:00:11 +02:00
Alex
28dea31533
Translated using Weblate (German)
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2025-04-16 02:21:21 +02:00
Любомир Василев
8ce6a9585f
Translated using Weblate (Bulgarian)
...
Currently translated at 100.0% (250 of 250 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/bg/
2025-04-08 05:36:27 +02:00
Cameron Gutman
47452371db
Rerun lupdate and lrelease
2025-04-05 20:29:24 -05:00
Cameron Gutman
4001b05fca
Add new languages
2025-04-05 20:29:09 -05:00
Cameron Gutman
75e917622e
Merge remote-tracking branch 'origin/weblate'
2025-04-05 20:15:30 -05:00
Cameron Gutman
75359bb1c4
Fix tooltip layout with Qt 6.9
2025-04-05 00:27:50 -05:00
Cameron Gutman
c93f7e7385
Output CLI error/info messages to the console on Windows
...
Fixes #1554
2025-04-04 22:23:17 -05:00
Cameron Gutman
48bcd725c9
Use static QRegularExpressions as recommended by Clazy
2025-04-04 22:13:45 -05:00
MoreOrLessSoftware
e807a52cfa
Add bitrate auto-adjustment toggle and reset button
...
This change adds a 'Use Default' button next to the bitrate slider that resets the bitrate to the default value for the current resolution/FPS. It also implements an autoAdjustBitrate setting that controls whether the bitrate is automatically updated when resolution/FPS/YUV444 settings change.
- When the user manually adjusts the bitrate slider, autoAdjustBitrate is set to false
- When the user clicks the 'Use Default' button, autoAdjustBitrate is set to true
- Bitrate is only updated automatically when settings change if autoAdjustBitrate is true
2025-04-02 22:02:09 -05:00
James Poje
9c9bfd8428
Add quit-app-and-exit shortcut Ctrl+Alt+Shift+E
...
Add a shortcut to quit the current app and exit Moonlight entirely.
2025-04-02 21:55:38 -05:00
Jorys Paulin
29b1304337
feat: hide hw acceleration warning when using forced software decoding
2025-04-02 21:46:11 -05:00
Jorys Paulin
cc0b574bb1
feat: add message when host doesn't show any apps
2025-04-02 21:45:23 -05:00
Cameron Gutman
7a769172a1
Fix null window on Qt 6.9
2025-04-02 21:14:22 -05:00
ABeltramo
d9c7a245ef
DualSense adaptive trigger support ( #1561 )
2025-04-01 21:45:25 -05:00
Serdar Sağlam
469a5c78f1
Translated using Weblate (Turkish)
...
Currently translated at 100.0% (248 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/tr/
2025-03-27 04:15:37 +01:00
rinsuki
fabb4fdadc
Fix INTERNATIONAL keys wouldn't work properly
...
since those keys aren't exist in US keyboard, we shouldn't treat (and convert) as a US keyboard keycodes (on Sunshine).
2025-02-19 22:18:34 -06:00
rinsuki
9491884cb4
Add some key definitions to support Japanese Keyboard Layout
...
Tested environment:
Moonlight on macOS 15.3 w/ MacBook Pro Internal Keyboard
Sunshine 2025.122.141614 w/ Windows 11 24H2
2025-02-19 22:18:34 -06:00
Cameron Gutman
bf51577787
Fix macOS build
2025-02-18 19:52:33 -06:00
Cameron Gutman
4c5bcee8dc
Give up immediately if the backend fails to initialize
2025-02-18 19:46:29 -06:00
Cameron Gutman
fd70865026
Avoid retrying renderer init if we know the error was not transient
2025-02-18 19:02:12 -06:00
Cameron Gutman
351aaa6759
Add an enum type for each renderer
2025-02-18 18:58:04 -06:00
Philip Goto
59bc625cc7
Translated using Weblate (Dutch)
...
Currently translated at 84.6% (210 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2025-02-15 23:14:56 +01:00
GOGOsu
b2f765e8ef
Translated using Weblate (Chinese (Simplified Han script))
...
Currently translated at 100.0% (248 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2025-02-11 07:01:57 +01:00
Kolja
bdd9a3a994
Add Network and RemoteAccess categories
2025-02-07 20:21:56 -06:00
Philip Goto
2ecafabcab
Translated using Weblate (Dutch)
...
Currently translated at 83.4% (207 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2025-02-05 14:01:58 +00:00
Cameron Gutman
dd2a99a96b
Prepare for SDL3 support
2025-01-25 16:20:20 -06:00
தமிழ்நேரம்
9ff2ac0974
Translated using Weblate (Tamil)
...
Currently translated at 100.0% (248 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ta/
2025-01-19 10:34:48 +01:00
தமிழ்நேரம்
5760d08c33
Added translation using Weblate (Tamil)
2025-01-18 14:02:22 +01:00
Cameron Gutman
edd7a134d8
Fix MSVC binary path in CI for Qt 6.8
2025-01-13 20:11:06 -06:00
Cameron Gutman
ffa87c5f01
Update Windows AppVeyor builds to Qt 6.8
2025-01-13 19:48:47 -06:00
ZerOriSama
ff7e61c6d9
Translated using Weblate (Chinese (Simplified Han script))
...
Currently translated at 100.0% (248 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2025-01-06 00:01:23 +00:00
Любомир Василев
6ad96fba42
Translated using Weblate (Bulgarian)
...
Currently translated at 100.0% (248 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/bg/
2024-12-30 13:18:25 +01:00
Любомир Василев
85856114b2
Translated using Weblate (Bulgarian)
...
Currently translated at 97.9% (243 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/bg/
2024-12-23 10:43:01 +01:00
Любомир Василев
7decfae792
Translated using Weblate (Bulgarian)
...
Currently translated at 87.5% (217 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/bg/
2024-12-22 09:00:43 +00:00
Любомир Василев
b6008b15dc
Translated using Weblate (Bulgarian)
...
Currently translated at 53.6% (133 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/bg/
2024-12-21 09:00:36 +01:00
Любомир Василев
260ec3d80d
Translated using Weblate (Bulgarian)
...
Currently translated at 38.7% (96 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/bg/
2024-12-20 08:25:55 +01:00
Любомир Василев
7ec2e50334
Translated using Weblate (Bulgarian)
...
Currently translated at 13.7% (34 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/bg/
2024-12-15 14:06:34 +01:00
Любомир Василев
e532b9167a
Added translation using Weblate (Bulgarian)
2024-12-14 13:07:53 +01:00
Moritz Schirmer
52d5890372
Translated using Weblate (German)
...
Currently translated at 97.1% (241 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2024-12-06 06:59:09 +01:00
Dark Space
f34d11994f
Translated using Weblate (Italian)
...
Currently translated at 100.0% (248 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2024-11-23 13:00:19 +01:00
Rouvr
359c92340d
Translated using Weblate (Czech)
...
Currently translated at 86.6% (215 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/cs/
2024-11-13 20:00:25 +01:00
Cameron Gutman
15e337fff8
Only call SDL_NumJoysticks() once per loop
...
It does non-trivial work when using sdl2-compat.
2024-11-12 23:52:31 -06:00
Cameron Gutman
707dd3cb83
Checkout libs submodule for Steam Link too
2024-11-08 21:32:32 -06:00
Cameron Gutman
98f6a09991
Use a Ne10-optimized libopus build for Steam Link
...
Steam Link is an incredibly CPU-constrained platform, so it needs
all the help it can get to avoid audio underruns.
2024-11-08 21:26:45 -06:00
Jorys Paulin
f1d0e97681
Translated using Weblate (French)
...
Currently translated at 100.0% (248 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2024-11-03 12:00:23 +01:00
Cameron Gutman
103f988dbf
Move logging into a separate thread
2024-10-20 21:52:15 -05:00
Cameron Gutman
2257cb0cef
Update Windows, macOS, and AppImage libraries
...
SDL -> 86fd4ed
FFmpeg -> 7.1 (87ccf995c)
dav1d -> 1.5.0
2024-10-20 13:46:05 -05:00
Cameron Gutman
b6a3369243
Rework window focus tracking for gamepad navigation
2024-10-18 21:20:56 -05:00
Cameron Gutman
4af9623727
Replace C++ VLAs with std::vector
2024-10-15 22:41:21 -05:00
Cameron Gutman
515db03fe5
Add missing stdbool.h include
2024-10-15 22:38:06 -05:00
Matthias Küch
e44d097683
Add stderr log for Steam Link
2024-10-12 00:14:51 -05:00
Jorys Paulin
208d048358
Translated using Weblate (French)
...
Currently translated at 100.0% (248 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2024-10-08 14:15:38 +02:00
Cameron Gutman
9936085aee
Fix incorrect selection if pix_fmt is overridden before ffGetFormat()
...
The DRM renderer does this for the out-of-tree v4l2m2m patches to ensure
we get NV12 buffers, but it ends up clobbering our own preference for
DRM_PRIME frames in the process.
2024-10-03 20:28:51 -05:00
Cameron Gutman
3279d9c3f6
Fix QML component versioning error on Qt 5
2024-10-03 00:15:53 -05:00
phlostically
e571d5833c
Translated using Weblate (Esperanto)
...
Currently translated at 9.2% (23 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/eo/
2024-10-02 23:16:22 +02:00
Cameron Gutman
3531fe0a4f
Fix typo in version check for new Vulkan queue API
2024-10-02 00:37:22 -05:00
phlostically
286676e5c1
Added translation using Weblate (Esperanto)
2024-10-01 22:36:26 +02:00
Cameron Gutman
6ce02616f0
Use new Vulkan queue API in FFmpeg 7.1
2024-09-29 23:04:23 -05:00
Cameron Gutman
13880353d8
Use new avcodec_get_supported_config() API in FFmpeg 7.1
2024-09-29 22:23:37 -05:00
Cameron Gutman
ec69dad8d7
Fix import incorrectly removed by 2a63ad5
2024-09-28 00:09:21 -05:00
Cameron Gutman
72ae324d71
Fix unused parameter warnings
2024-09-28 00:08:35 -05:00
Cameron Gutman
901cbd255c
Disable Vulkan debug layers by default
...
The vast majority of Vulkan code running in Moonlight
is part of FFmpeg or libplacebo, so the debug layers
really just slow things down without finding any bugs
in our code.
Additionally, there are some overzealous checks firing
constantly on libplacebo and FFmpeg with certain Vulkan
drivers that we can't do anything about.
2024-09-28 00:05:17 -05:00
Cameron Gutman
2a63ad53d7
Don't poll gamepad input when the GUI is not focused/visible
2024-09-26 19:24:29 -05:00
Cameron Gutman
9b3d4c1ad7
Free the old CRTC connectors array
2024-09-23 22:25:51 -05:00
Cameron Gutman
054e334066
Allow Qt to borrow DRM master from SDL to update the UI
2024-09-23 22:15:31 -05:00
Cameron Gutman
6d023c2dfa
Defer launch warnings until after launch validation
...
We need to destroy the SDL window before we can be sure that Qt
can draw to the screen if we used KMSDRM.
2024-09-23 21:48:43 -05:00
Cameron Gutman
0e2d5bf441
Fix EGLFS state restoration after Vulkan rendering
2024-09-23 21:32:09 -05:00
Cameron Gutman
023b6b2772
Fix DRM FD leak with Vulkan windows
2024-09-21 21:41:43 -05:00
Cameron Gutman
6f39d120cb
Unify handling of DRM devices between DRM and VAAPI
...
SDL may not be able to give us a DRM FD for Vulkan windows.
2024-09-21 20:46:11 -05:00
Cameron Gutman
9cf305865b
Add support for managing multiple SDL DRM FDs
...
This is required for Vulkan+KMSDRM rendering.
2024-09-21 20:41:43 -05:00
Patrick Sletvold
6d47287b60
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 99.1% (246 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nb_NO/
2024-09-21 11:40:45 +00:00
Cameron Gutman
6b11f43302
Don't set the output rect until after modesetting
...
It's possible that modesetting will also change the resolution
not just the refresh rate. This can happen in cases where the
CRTC is currently set to 4K 30 Hz and we choose 1080p 60 Hz as
a better mode match for displaying a 1080p 60 FPS stream.
2024-09-19 22:43:34 -05:00
Tomonobu Terakubo
60fb6881b2
Translated using Weblate (Japanese)
...
Currently translated at 100.0% (248 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ja/
2024-09-20 01:40:49 +02:00
Артём Журин
b79c116bd9
Translated using Weblate (Russian)
...
Currently translated at 100.0% (248 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2024-09-20 01:40:48 +02:00
Patrick Sletvold
895d0a6bf3
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 71.3% (177 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nb_NO/
2024-09-20 01:40:48 +02:00
Cameron Gutman
5a1ef55767
Update README.md
...
Add note about YUV 4:4:4 and update build requirements
2024-09-18 22:16:33 -05:00
Matt Tannahill
76deafbd7b
Fix build for Xcode < 14
2024-09-18 22:12:04 -05:00
Tomonobu Terakubo
ae2693a860
Translated using Weblate (Japanese)
...
Currently translated at 95.9% (238 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ja/
2024-09-18 13:40:50 +00:00
Артём Журин
0783b28ba6
Translated using Weblate (Russian)
...
Currently translated at 100.0% (248 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2024-09-18 13:40:50 +00:00
Cameron Gutman
f786e94c7b
Fix excessive latency with Vulkan video decoding on Nvidia
...
For yet unknown reasons, high frame queue delay leads to massive decode latency.
2024-09-16 21:59:17 -05:00
Cameron Gutman
1caee721e8
Prepare for v6.1.0
2024-09-16 18:36:50 -05:00
Cameron Gutman
accd30176f
Rerun lupdate and lrelease
2024-09-15 23:45:27 -05:00
Cameron Gutman
7721fa6d7c
Merge remote-tracking branch 'origin/weblate'
2024-09-15 23:44:31 -05:00
Cameron Gutman
8e295aab00
Update dependencies for AppImage
...
SDL -> 1b26b5440
2024-09-15 23:35:26 -05:00
Cameron Gutman
4838a75c58
Suppress spammy libplacebo messages
...
Streaming 10-bit content on Nvidia GPUs spams the log with the following for every rendered frame:
Masking `blit_src` from wrapped texture because the corresponding format 'rx10' does not support PL_FMT_CAP_BLITTABLE
Masking `blit_src` from wrapped texture because the corresponding format 'rxgx10' does not support PL_FMT_CAP_BLITTABLE
2024-09-15 22:01:39 -05:00
Cameron Gutman
c5ec8c0fdb
Add libplacebo prefix to log messages
2024-09-15 21:58:19 -05:00
Cameron Gutman
b266f61ba6
Disable direct rendering of YUV444 using vaPutSurface()
...
It doesn't work as of libva 2.21 + iHD 24.2.5 despite the fact that
the VAEntrypointVideoProc advertises VA_RT_FORMAT_YUV444.
2024-09-15 21:03:00 -05:00
Cameron Gutman
d1dffdc34c
Prefer optimal 8-bit hardware codec if 10-bit codec is not available
2024-09-15 16:47:30 -05:00
Cameron Gutman
268f8db26b
Never negotiate 10-bit profiles without a 10-bit renderer
2024-09-15 15:53:45 -05:00
Cameron Gutman
de28eda266
Don't enable HDR checkbox if no HDR renderers work
2024-09-15 15:09:11 -05:00
Cameron Gutman
3e9e497203
Fix viewing apps and CLI streaming with Qt 5.11 and earlier
...
Arrow function expressions are not supported in QML until Qt 5.12.
Fixes #1350
Closes #1391
2024-09-15 14:39:34 -05:00
Cameron Gutman
96fb6ee5e9
Share SDL's EGL display with EGLRenderer
...
Fixes #1396
2024-09-12 22:37:25 -05:00
Cameron Gutman
02853e74ba
Reduce the bitrate to YUV420 defaults if YUV444 was selected but not negotiated
...
If the user has selected a custom bitrate, we will leave it alone.
2024-09-12 21:52:27 -05:00
Cameron Gutman
46910cf774
Remove black background workaround now that SDL is fixed
2024-09-12 21:38:30 -05:00
Cameron Gutman
b1c77ff80e
Disable SDL double buffering
...
It was broken in SDL until recently and now that it works again, it causes stuttering.
2024-09-12 21:34:22 -05:00
Cameron Gutman
92ee4a3046
Don't use the bind path for UMA GPUs
...
It turns out to be very marginally slower on RDNA2 iGPUs.
2024-09-12 21:32:36 -05:00
Cameron Gutman
6ec0c79899
Revert "Remove FL 11.0 restriction for D3D11VA"
...
Even with a fix for the Intel IVB rendering issue, there are still problems on
other older cards that make it not really worth it to enable D3D11VA.
The big benefit of D3D11VA is independent flip in windowed mode using
overlays and that isn't supported on those old cards anyway.
This reverts commit 7074463d0f .
2024-09-12 21:29:40 -05:00
Артём Журин
1c281ee3fc
Translated using Weblate (Russian)
...
Currently translated at 100.0% (248 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2024-09-11 11:09:10 +02:00
Jorys Paulin
e2b7cbfe62
Translated using Weblate (French)
...
Currently translated at 100.0% (248 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2024-09-07 21:09:17 +02:00
Cameron Gutman
67e89d9e16
Add workaround for incorrect color range in AMF AV1 encoding output
2024-09-04 23:13:48 -05:00
gallegonovato
bbf6d9722a
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (248 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2024-09-04 11:09:36 +00:00
Cameron Gutman
34549864ad
Update libraries
...
SDL2 -> 10b4a79
OpenSSL -> 3.3.2
Should address #1081 with upstream SDL fix
2024-09-03 23:18:12 -05:00
gallegonovato
1303a700e0
Translated using Weblate (Spanish)
...
Currently translated at 96.7% (240 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2024-09-03 11:09:25 +02:00
Cameron Gutman
25132a1f7b
Enable decoder texture binding for all FL11.1 iGPUs
...
Since those GPUs don't benefit from the fence hack, restrict that to Intel only.
2024-08-31 00:36:25 -05:00
Cameron Gutman
7074463d0f
Remove FL 11.0 restriction for D3D11VA
2024-08-30 23:03:36 -05:00
Cameron Gutman
99311403fa
Move dummy fence into renderVideo()
...
The workaround only seems to work with a new fence each time.
2024-08-30 22:42:53 -05:00
Cameron Gutman
8b50eea485
Wait on a dummy fence before using textures shared with the decoder
2024-08-30 22:22:30 -05:00
Cameron Gutman
302dca6c0c
Update OpenSSL libraries for macOS with fixed library path
2024-08-30 16:32:31 -05:00
Cameron Gutman
f756be87ff
Fix YUV444 hardware decoding on Windows systems without an Intel GPU present
2024-08-30 16:31:58 -05:00
Cameron Gutman
9d99ecbca6
Add note about installing the Graphics Tools optional feature
2024-08-30 16:23:31 -05:00
Arda Anıl
1475bdfbba
Translated using Weblate (Turkish)
...
Currently translated at 100.0% (248 of 248 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/tr/
2024-08-30 21:09:24 +00:00
Cameron Gutman
69a3406d4a
Fix broken PDBs for libplacebo.dll
2024-08-30 00:08:02 -05:00
Cameron Gutman
7e17d82ee5
Add a NSLocalNetworkUsageDescription for Sequoia
2024-08-29 23:31:55 -05:00
Cameron Gutman
153db55519
Replace OpenSSL static libs with dylibs to enable Qt OpenSSL TLS plugin
...
SecureTransport is deprecated, stuck on TLS 1.2, and seems prone to
random breakage in OS updates (see #1355 ).
2024-08-29 23:28:08 -05:00
Cameron Gutman
4290a54ffa
Log the chosen Metal device
2024-08-29 23:20:52 -05:00
Cameron Gutman
a6e549471c
Ignore failures when registering firewall exceptions
...
There appear to be bugs in the WiX firewall extension that causes errors on
install/upgrade in some scenarios (seemingly where existing fw exceptions for
Moonlight exist as in #1309 ).
Since a firewall exception really only provides minimal benefits for us in the
default configuration of Windows Firewall (outgoing: allow, incoming: deny) due
to WFP's stateful treatment of solicited unicast/multicast UDP traffic, let's
allow it to silently fail and not abort the whole installation.
2024-08-29 02:14:04 -05:00
Cameron Gutman
04edfdc4ca
Update to WiX 5.0.1
2024-08-29 01:50:53 -05:00
Cameron Gutman
db30faf602
Enable Turkish language now that it's nearly completely translated
2024-08-29 01:40:13 -05:00
Cameron Gutman
cdb610f121
Rerun lupdate and lrelease
2024-08-29 01:39:09 -05:00
Cameron Gutman
e404722e7c
Add Estonian translation
2024-08-29 01:37:09 -05:00
Cameron Gutman
1840c47751
Merge remote-tracking branch 'origin/weblate'
2024-08-29 01:24:36 -05:00
c0dE
3bd571bc90
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 26.6% (64 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt_BR/
2024-08-29 08:24:04 +02:00
G.Nakai
224153e230
Translated using Weblate (Japanese)
...
Currently translated at 94.1% (226 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ja/
2024-08-29 08:24:04 +02:00
Cameron Gutman
ef12850867
Remove unnecessary Windows dependencies
2024-08-29 01:22:41 -05:00
Cameron Gutman
caf322d934
Provide valid default preferred formats for YUV444
2024-08-29 01:03:39 -05:00
Cameron Gutman
9043e8f663
Remove hard limits for bitrate and FPS command-line options
2024-08-25 16:18:55 -05:00
Cameron Gutman
76fd502262
Reintroduce support for FFmpeg 4
...
Some SBCs still depend on patched FFmpeg 4.x builds for hardware acceleration.
2024-08-24 16:50:27 -05:00
Cameron Gutman
9186feca80
Slightly simplify Metal shader
2024-08-22 01:18:39 -05:00
Cameron Gutman
df814fef4a
Implement support for HDR with software decoding on macOS
2024-08-22 00:05:26 -05:00
Cameron Gutman
d2b3bc962f
Probe for a HDR-compatible software renderer
2024-08-20 23:03:41 -05:00
Cameron Gutman
876375f7e9
Add additional codec negotiation improvements
...
- Fix picking incompatible YUV444 codec if software decoding was forced
- Prefer AV1 over HEVC when using HDR with software decoding
- Display software decoding warning when using an HDR codec without hardware decoding
2024-08-20 23:03:09 -05:00
Cameron Gutman
e662e93a53
Prioritize AV1 over HEVC for HDR with software decoding
...
dav1d is much faster than FFmpeg's HEVC decoder
2024-08-20 01:30:33 -05:00
Cameron Gutman
7c6954b5f6
Add HDR support with software decoding using libplacebo
...
Not supported on macOS yet.
2024-08-20 01:28:00 -05:00
Cameron Gutman
416003248b
Enable Vulkan renderer on Windows ARM64 builds
2024-08-20 00:43:03 -05:00
Cameron Gutman
6d6cd6fc35
Improve codec autoselection logic
...
- Deprioritize codecs that don't have hardware decoding rather than rejecting them outright
- Allow AV1 to be negotiated with autoselection if no other codec is available
- Take into account YUV444 preference when picking an optimal codec
- Arrange codec preference in ascending order of computational complexity when hardware decoding is unavailable
2024-08-19 23:41:42 -05:00
Cameron Gutman
17448c02b0
Move host settings to the other column to balance column length
2024-08-19 21:44:52 -05:00
Cameron Gutman
f3a75e8e76
Add experimental option to unlock bitrate to 500 Mbps
...
Fixes #1375
Fixes #1343
Closes #1377
2024-08-19 21:43:00 -05:00
Cameron Gutman
7da085480c
Switch to a vanilla 7.0 branch with the Nvidia video decoding fix cherry-picked
...
moonlight_7_0_2 has out-of-tree V4L2 patches that fail to build with the old libdrm headers in Focal.
2024-08-19 21:03:23 -05:00
Cameron Gutman
bed3a6ecd8
Print the friendly name of the unsupported AVPixelFormat in SDLRenderer
2024-08-19 20:58:45 -05:00
Cameron Gutman
e01c42153c
Allow software decoding if YUV444 is selected rather than falling back to YUV420
2024-08-19 20:58:16 -05:00
Cameron Gutman
9df65cb814
Allow selection of AV1 or HEVC for software decoding when HDR or YUV444 are enabled
...
These advanced features often/always are only supported with AV1 or HEVC.
2024-08-19 20:57:11 -05:00
Cameron Gutman
fddb4881fb
Use our FFmpeg fork for the AppImage to fix Nvidia Vulkan decoding crash
...
Hopefully the required patch will be picked to release/7.0 soon
2024-08-19 19:42:21 -05:00
Cameron Gutman
5765c254cd
Add software fallback for YUV444 using libswscale
2024-08-19 19:20:17 -05:00
Cameron Gutman
ea724a05a6
Fix compilation with older FFmpeg versions
2024-08-19 01:03:03 -05:00
Cameron Gutman
369f614b59
Rewrite format handling in DRM renderer
2024-08-19 00:57:07 -05:00
Cameron Gutman
8606b2c95e
Add support for VUYX and XV30LE for YUV 4:4:4
2024-08-18 23:45:26 -05:00
Cameron Gutman
fafddddfe0
Fix size and pitch calculation for dumb buffer uploads
2024-08-18 23:08:20 -05:00
Cameron Gutman
1bb16be183
Allow DrmRenderer to act as a non-DRM hwaccel backend
...
This case basically works like a degenerate case of a DRM hwaccel
without DRM master where we just provide EGL export functionality
except that we don't even need a DRM FD in this case.
There are patches floating around the FFmpeg list for this:
https://patchwork.ffmpeg.org/project/ffmpeg/list/?series=12604
2024-08-17 17:04:30 -05:00
Cameron Gutman
8e2aa87c4f
Avoid using D3D11VA on very old Intel GPUs
...
Fixes #1348
Fixes #1381
2024-08-16 00:32:46 -05:00
ns6089
2aea070d93
Fix resetting bitrate when YUV444 is enabled
2024-08-15 22:56:46 -05:00
Mohammad
37ace0060e
Update README.md
...
Changing package name qtbase6-dev to qt6-base-dev.
2024-08-15 22:56:30 -05:00
Cameron Gutman
28b4272123
Update Windows FFmpeg to 7.0.2 with patches
...
- Vulkan video decoding crash fix for Nvidia GPUs
- D3D11VA support for HEVC 4:4:4 on Intel GPUs
2024-08-15 22:55:37 -05:00
Cameron Gutman
19660174b7
Check that the new keypair is usable before persisting it
2024-08-15 22:50:49 -05:00
Ettore Atalan
2beaf10ea5
Translated using Weblate (German)
...
Currently translated at 99.5% (239 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2024-08-15 07:09:13 +00:00
Cameron Gutman
665352ec95
Remove support for Intel's vendor-specific HEVC RExt profiles
...
These aren't supported upstream (and probably never will be) and recent
Intel drivers for Tiger Lake and later support the Microsoft standard
HEVC RExt profiles now.
2024-08-13 00:50:32 -05:00
Cameron Gutman
ab791cf4c8
Add support for the official DXVA HEVC Rext GUIDs defined in the Win11 24H2 SDK
2024-08-02 21:22:43 -05:00
Cameron Gutman
ef7dff32aa
Don't use Vulkan Video on Intel GPUs on Windows
...
Intel's Windows drivers are either totally broken or just don't play nicely with FFmpeg currently.
2024-08-02 21:16:52 -05:00
Cameron Gutman
9227ebfec9
Fix compiler warnings introduced by ComPtr refactoring
2024-08-02 21:15:18 -05:00
Cameron Gutman
f138827cdf
Add handling for AV1 High profile in D3D11VA/DXVA2
...
This doesn't seem to be supported by FFmpeg or any actual hardware yet
2024-07-30 23:21:49 -05:00
Cameron Gutman
e25919e0f9
Use for each loop to destroy objects in arrays
...
Also fixes incorrect release of m_VideoPixelShaders objects
2024-07-30 22:58:59 -05:00
Cameron Gutman
99749d4730
Use ComPtr for lifetime management in DXVA2
2024-07-30 22:41:29 -05:00
Cameron Gutman
9e811f54f1
Use ComPtr for lifetime management in D3D11VA
2024-07-30 22:29:38 -05:00
Cameron Gutman
0bb0d27d64
Implement YUV 4:4:4 decoding with D3D11VA on Intel GPUs
2024-07-30 21:12:11 -05:00
Arda Anıl
ede5ab8671
Translated using Weblate (Turkish)
...
Currently translated at 100.0% (240 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/tr/
2024-07-28 10:09:17 +00:00
Cameron Gutman
6c6f808365
Tweak the YUV444 tooltip text
2024-07-26 01:24:27 -05:00
Cameron Gutman
dd9569913b
Remove hardcoded block for YUV444 on non-Vulkan renderers
2024-07-26 01:20:48 -05:00
Cameron Gutman
778eb07c5f
Reject YUV444 rendering using D3D11VA until it properly supported
2024-07-26 01:19:26 -05:00
Cameron Gutman
e2ffeae3f6
Add YUV444 support to VT Metal renderer
2024-07-26 00:39:13 -05:00
Cameron Gutman
eb6d16fdcf
Remove guards for older macOS and SDK versions
2024-07-26 00:38:54 -05:00
Cameron Gutman
e548697a36
Move VT decoding support detection into a single base class
2024-07-26 00:35:32 -05:00
Cameron Gutman
c707dab70a
Plumb YUV444 logic into additional renderers
2024-07-25 06:36:40 -05:00
ns6089
da0244c538
Support YUV 4:4:4 formats
2024-07-24 20:54:13 -05:00
Cameron Gutman
ff332d45f8
Fix false compiler warnings about missing return from non-void function
2024-07-24 20:45:52 -05:00
Cameron Gutman
9e92c07cb7
Use VK_NULL_HANDLE instead of nullptr to initialize VkSurfaceKHR field
...
Fixes #1367
2024-07-24 20:38:36 -05:00
Cameron Gutman
7f009a4b8e
Switch to 32-bit floating point audio
...
Excluding Steam Link due to CPU and API limitations
2024-07-17 20:37:50 -05:00
Cameron Gutman
8ac378f467
Enable libplacebo Vulkan renderer on x64 Windows builds
2024-07-16 19:12:37 -05:00
Cameron Gutman
82ec773119
Add Vulkan headers v1.3.290 for Windows
2024-07-16 19:06:43 -05:00
Cameron Gutman
3580286807
Update prebuilt libraries
...
SDL2 -> 3b7eafe
dav1d -> 1.4.3
openssl -> 3.3.1
libplacebo -> 7.349.0
libva -> 2.22.0
2024-07-13 17:27:03 -05:00
Cameron Gutman
e226091c19
Require macOS 11 or later
2024-07-13 17:26:27 -05:00
Cameron Gutman
074b4520e5
List both Qt 5 and Qt 6 packages for Linux builds
2024-07-13 16:19:00 -05:00
Cameron Gutman
de30eeaa66
Fix CI build errors
2024-07-13 13:53:43 -05:00
Cameron Gutman
fe9282e7d9
Update Windows to Qt 6.7 and remove 32-bit support
2024-07-13 13:23:14 -05:00
Cameron Gutman
45ccd1a811
Add plane selection workaround for Spacemit driver bug
...
Expose plane bug workaround logic through new envvars:
- DRM_MIN_PLANE_ZPOS
- DRM_ALLOW_PRIMARY_PLANE
2024-07-12 19:37:56 -05:00
Cameron Gutman
52583f5c71
Consolidate decoder checks to reduce code duplication
2024-07-12 19:02:20 -05:00
Cameron Gutman
952ebcd0d2
Prefer zero-copy formats for non-hwaccel hardware decoders
...
SpacemiT K1's BSP has a version of FFmpeg that contains both
v4l2m2m and their own *_stcodec decoders. Not only is their
V4L2 driver for their mvx decoder seemingly totally broken
(output buffers are all zeros), but it doesn't have any of
the DRM_PRIME support work that is maintained out of tree.
The result is we use a broken copyback decoder instead of
a (mostly) working zero-copy decoder because we didn't
include any logic to rank non-hwaccel decoders by pixfmt
like we have with device type for hwaccel decoders.
2024-07-12 18:45:46 -05:00
Cameron Gutman
d5a198b764
YUV420P10 is also compatible with PlVkRenderer
2024-07-06 17:24:46 -05:00
Cameron Gutman
b5b2731d5f
Add support for rendering software decoded frames with Vulkan
2024-07-06 16:49:35 -05:00
Cameron Gutman
d085722911
Don't attempt to use mismatched 8-bit formats with 10-bit codecs
...
In addition to silently truncating the samples, this also tickles
some nasty bugs in the VF2's out-of-tree OMX decoder.
2024-07-06 02:27:46 -05:00
Cameron Gutman
2e29ef8d74
Simplify codec selection and prioritization logic
2024-07-06 00:50:32 -05:00
Cameron Gutman
34fa7167b1
Force AV_CODEC_CAP_HARDWARE set for OMX decoders
...
There are at least 2 out-of-tree OMX decoder implementations
that both lack AV_CODEC_CAP_HARDWARE, so they trick us into
thinking that neither of them is hardware accelerated.
Fixes false decoder warnings when linked against the patched
FFmpeg builds shipping on VisionFive 2 and LicheePi 4A SBCs.
2024-07-05 23:04:10 -05:00
Cameron Gutman
27b173b76b
Add a GenericHwAccelRenderer for unknown hwaccels
...
This will get us limited hardware acceleration even for hwaccels
that we don't know about yet.
2024-07-05 22:49:52 -05:00
Cameron Gutman
d73df12367
Don't precompile QML files with disable-prebuilts
...
This binds us against the exact compile-time version of Qt with no
forwards or backwards compatibility, so it must not be used when we
could load Qt libraries from a location outside of our app bundle.
2024-07-04 15:45:48 -05:00
Kofaone
725e51f9b3
Translated using Weblate (Estonian)
...
Currently translated at 10.8% (26 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/et/
2024-07-03 16:09:29 +00:00
Kofaone
0c6689a5b4
Added translation using Weblate (Estonian)
2024-07-02 18:05:23 +02:00
Артём Журин
32115c639e
Translated using Weblate (Russian)
...
Currently translated at 100.0% (240 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2024-07-01 11:09:14 +02:00
Cameron Gutman
17a2548480
Fix changelog typo
2024-06-29 19:56:31 -05:00
Cameron Gutman
753deb915f
Prepare for v6.0.1
2024-06-29 19:55:10 -05:00
Cameron Gutman
7d6f4135d5
Show Hungarian in the language list
...
The translation is nearly complete now (89%)
2024-06-29 17:19:35 -05:00
Cameron Gutman
622ec843ff
Add Lithuanian and rerun lupdate/lrelease
2024-06-29 17:17:45 -05:00
Cameron Gutman
5c18bf1608
Merge remote-tracking branch 'origin/weblate'
2024-06-29 17:07:02 -05:00
Cameron Gutman
d184730a82
Switch over to the new code signing certificate
2024-06-29 17:02:33 -05:00
Cameron Gutman
335ed0e8e6
Only sample directly from the video decoder output texture on Intel GPUs
...
This technique seems to actually make performance worse on some AMD GPUs (RX 480)
and causes rendering errors on others (HD 5570). These might be AMD-specific bugs
but let's not risk a behavior change for AMD/NVIDIA where nobody was having perf
issues with the old copy method anyway.
2024-06-29 14:44:08 -05:00
Cameron Gutman
0abb9fd7c2
Revert "Avoid using D3D11VA on older AMD TeraScale GPUs"
...
This reverts commit 93408386ae .
2024-06-29 14:12:03 -05:00
Cameron Gutman
1a1ce05959
Revert "Use a Texture2DArray in HLSL to match the SRVs"
...
This reverts commit d389f9a6e9 .
2024-06-29 14:07:41 -05:00
Cameron Gutman
93408386ae
Avoid using D3D11VA on older AMD TeraScale GPUs
2024-06-28 20:24:47 -05:00
Cameron Gutman
415b512c75
Require FL 11.0 for the D3D11VA renderer
...
We would probably be okay with 10.0 (SM4), but let's not risk
encountering GPU driver bugs like we do on old AMD cards.
2024-06-28 19:56:00 -05:00
Cameron Gutman
d389f9a6e9
Use a Texture2DArray in HLSL to match the SRVs
2024-06-27 19:46:27 -05:00
kiictus
ba01558bc5
Translated using Weblate (Lithuanian)
...
Currently translated at 38.3% (92 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/lt/
2024-06-27 21:10:56 +02:00
Cameron Gutman
dff02eab7d
Fix DrmRenderer build
2024-06-25 23:29:37 -05:00
Cameron Gutman
ecfcedad58
Fix window resizing on Windows with software decoding
2024-06-25 23:21:08 -05:00
Cameron Gutman
e76780e105
Add a new prepareToRender() callback for renders to perform their initial window clears
...
This consolidates all the clearing that was strewn across the codebase.
2024-06-25 23:12:18 -05:00
Cameron Gutman
1d1fa0577b
Don't flush window events after the KMSDRM modeset operation
...
We will flush the initial window shown event that we require to start decoding.
2024-06-25 22:28:23 -05:00
Cameron Gutman
a9d7c8e495
Move forced KMSDRM modesetting operation into Session init code
...
Performing this each time DrmRenderer is initialized leads to long
delays when choosing a decoder on embedded platforms, particularly
those like TH1520/JH7110 which lack accelerated GL drivers.
2024-06-25 21:57:02 -05:00
Cameron Gutman
ffdf683597
Output log messages to an attached debugger
2024-06-24 19:24:06 -05:00
Cameron Gutman
ac0e1098b9
Take COLOR_ENCODING values into account when choosing a colorspace
...
Replace the generic starfive hack with proper logic to examine the
supported enum values to select a colorspace. This fixes incorrect
colors with vs-drm on the TH1520.
2024-06-23 19:33:37 -05:00
Cameron Gutman
35695642d5
Use the first available plane that meets the zpos requirement
...
Planes seem to be listed in descending order of capabilities
with later planes sometimes lacking scaling capabilities, which
is the case with vs-drm on the TH1520.
2024-06-23 19:03:35 -05:00
Cameron Gutman
e458682a23
Refactor plane property loop to avoid leak
2024-06-23 18:13:20 -05:00
Cameron Gutman
fbe5e6f01f
Build Windows ARM64 with Qt 6.7 in CI
2024-06-23 17:58:22 -05:00
Cameron Gutman
52756e7f45
Update AppImage dependencies
...
dav1d -> 1.4.3
SDL2 -> ab5740bd
2024-06-23 17:57:42 -05:00
Cameron Gutman
0f57abf6f8
Don't select an overlay plane with a lower zpos than the primary plane
2024-06-23 17:55:27 -05:00
Cameron Gutman
94943d2865
Clamp chroma texcoords to avoid sampling alignment padding
...
This resolves #885 without the massive perf hit on lower end Intel GPUs.
2024-06-22 16:19:26 -05:00
Cameron Gutman
c3bd7edc4e
Revert "Use a separate texture for rendering to avoid blending in the alignment padding"
...
This kills performance on some Intel iGPUs (particularly Atom chips like N100),
so let's remove the copy and solve this issue a different way instead.
This reverts commit a6fccf93d1 .
2024-06-22 12:35:00 -05:00
Cameron Gutman
b6bb96223d
Revert "Remove manual hwframe ctx setup for D3D11VA"
...
We need this back to avoid the copy that's tanking performance on Intel iGPUs.
This reverts commit 2cef09471b .
2024-06-22 12:34:10 -05:00
kiictus
f07f3c843a
Translated using Weblate (Lithuanian)
...
Currently translated at 17.0% (41 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/lt/
2024-06-22 12:09:13 +02:00
kiictus
7712a2dce4
Added translation using Weblate (Lithuanian)
2024-06-21 12:05:30 +02:00
Артём Журин
d86e13a3a7
Translated using Weblate (Russian)
...
Currently translated at 100.0% (240 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2024-06-20 08:07:54 +02:00
Cameron Gutman
3aaa09bb7d
Disable CUDA/NVDEC in AppImage builds
...
These are only really useful for Wayland scenarios, but:
- Wayland is explicitly disabled for AppImage due to EGL issues
- VDPAU now works under XWayland with 545 and later drivers
- Moonlight now has a Vulkan Video backend which works with 535 and later drivers
Fixes #1314
2024-06-19 10:29:03 -05:00
Cameron Gutman
377abf2155
Remove verbose flag from tar invocation
2024-06-19 10:25:15 -05:00
Cameron Gutman
d3219ae24a
Don't use VAAPI fallback driver names on libva 2.20+
...
libva 2.20 is good enough at detecting driver names (even under XWayland)
that we don't need to use the fallback name list anymore. This saves time
probing drivers, avoids excessive log output from failed probes, and avoids
tickling bugs in VAAPI drivers that are installed but unused.
2024-06-18 00:31:59 -05:00
Cameron Gutman
bd60b873ec
Add missing check for no Vulkan devices
2024-06-18 00:12:08 -05:00
Jorys Paulin
3abf925810
Translated using Weblate (French)
...
Currently translated at 100.0% (240 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2024-06-17 13:09:16 +00:00
Michael Freund (Ottes)
d5cbcc8199
Translated using Weblate (German)
...
Currently translated at 97.9% (235 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2024-06-14 02:28:52 +02:00
Cameron Gutman
640ac3f9fe
Don't bundle libs into the final app package if disable-prebuilts is set
2024-06-10 22:57:58 -05:00
Cameron Gutman
83811e2a07
Add 'CONFIG+=disable-prebuilts' qmake option
...
When specified, qmake uses pkg-config for libraries on macOS instead of the prebuilts in the libs submodule.
2024-06-10 22:51:45 -05:00
Cameron Gutman
31641f5246
Update readme with new packages and Qt 6 recommendations
2024-06-09 20:54:17 -05:00
Cameron Gutman
d7bc735edc
Allow use of old fullscreen mode on macOS by setting I_WANT_BUGGY_FULLSCREEN=1
2024-06-09 15:46:24 -05:00
Cameron Gutman
b59de38e0b
Revert "Only use SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES=0 for native notched resolution"
...
Users want to control when the notch is and is not included for display scaling.
Fixes #1301
This reverts commit e25d9b0da2 .
2024-06-09 15:42:39 -05:00
Cameron Gutman
17af71fe7a
Allow the Vulkan renderer to accept HDR input even without HDR output capability
...
In addition to resolving issues with mixing HDR and SDR displays and moving
between them while streaming, it also allows streaming HDR content to an SDR
display with tone mapping handled transparently by libplacebo.
2024-06-09 15:00:56 -05:00
Cameron Gutman
a0c77d0ad8
Filter SDL_WINDOWEVENT_SHOWN after initial renderer creation
...
This case exists to handle the initial bringup of the renderer when
the window appears on screen. We can ignore these if we already
created a renderer, to avoid renderer re-creation if a spurious
SDL_WINDOWEVENT_SHOWN event arrives later.
2024-06-09 14:34:34 -05:00
Cameron Gutman
ec7137e693
Flush window events in MMAL and DRM renderers
2024-06-09 14:26:26 -05:00
David King
1b56f28fd4
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 100.0% (240 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2024-06-09 13:09:15 +02:00
Cameron Gutman
486c46781b
Increase computer seeking timeout for 'stream' and 'list' actions
...
The host may take some time to wake up from sleep.
2024-06-08 16:18:06 -05:00
Cameron Gutman
6397031e46
Expand allowed range for --fps option
2024-06-08 00:17:17 -05:00
Cameron Gutman
e7a2d9f44d
Prepare for v6.0.0
2024-06-05 22:42:28 -05:00
Cameron Gutman
ee5d0acc1f
Rerun lupdate and lrelease
2024-06-05 00:28:11 -05:00
Cameron Gutman
6a5a69cabd
Merge remote-tracking branch 'origin/weblate'
2024-06-05 00:26:59 -05:00
weng weng
cd7391f908
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 96.2% (231 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2024-06-04 02:09:15 +00:00
Cameron Gutman
d6d28f1afd
Remove unused libplacebo libraries
2024-06-02 21:52:35 -05:00
Cameron Gutman
5a6620a9ae
Fix missing installer window icon with WiX 5
2024-06-02 21:40:40 -05:00
Cameron Gutman
5a47ddca33
Use EGL on X11 for non-x86 platforms
...
In theory we could do this everywhere, but I'd rather not risk major behavior changes on x86 right before a release.
2024-06-02 14:01:54 -05:00
Cameron Gutman
b58f021fc8
Only set QT_SSL_USE_TEMPORARY_KEYCHAIN on macOS
...
It's useless on other platforms.
2024-06-02 13:58:42 -05:00
Cameron Gutman
12b93337d1
Fix SDL_VIDEODRIVER override when the Qt platform plugin was manually set
2024-06-01 22:43:52 -05:00
Cameron Gutman
807fc6b31c
Opt out of macOS Game Mode due to various OS bugs
...
Fixes #1170
Fixes #1297
2024-06-01 16:36:24 -05:00
Cameron Gutman
959080aa95
Update moonlight-common-c with higher IPv6 MTU
2024-06-01 16:30:45 -05:00
Cameron Gutman
18a772aeba
Update prebuilt libraries
...
opus -> 1.5.2
FFmpeg -> 7.0.1
dav1d -> 1.4.2
2024-06-01 16:30:20 -05:00
Cameron Gutman
9bdd17f1c3
Properly clean libavformat files with clean-libs.sh
2024-06-01 16:25:46 -05:00
sanhoe
3d1967bd1e
Translated using Weblate (Korean)
...
Currently translated at 100.0% (240 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2024-06-01 16:41:32 +02:00
Cameron Gutman
469bd32bde
Update AppImage to FFmpeg 7.0.1 and dav1d 1.4.2
2024-05-31 20:43:03 -05:00
comsyspro
351b4edf0c
Translated using Weblate (German)
...
Currently translated at 95.8% (230 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2024-05-29 09:09:23 +02:00
Cameron Gutman
a0a8b70bc1
Strip session keys and IVs from the logs
...
Logging these isn't a major issue because they change each session and
the privilege level to access the logs is the same as those to access the
private key of Moonlight client itself, but there's also no good reason to
log them either.
2024-05-27 22:02:02 -04:00
Cameron Gutman
e07f069222
Always use the custom logger
...
It was already used everywhere except macOS Debug builds.
2024-05-27 21:40:18 -04:00
Empotik
47ccd1e481
Translated using Weblate (Thai)
...
Currently translated at 57.5% (138 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/th/
2024-05-27 23:09:14 +00:00
Cameron Gutman
96fba43186
Add missing AV1 option in CLI video codec options
...
Fixes #1290
2024-05-27 13:06:49 -04:00
Cameron Gutman
9e7c212c6d
Update moonlight-common-c
2024-05-25 18:32:58 -05:00
Cameron Gutman
e67d83e097
Move declaration under ifdef to eliminate unused variable warning
2024-05-25 17:01:46 -05:00
Cameron Gutman
4474f815af
Only use fallback VDPAU/VAAPI driver paths on AppImages
...
Native packages and Flatpak/Snap packages both have properly set
driver path values embedded in libva.so/libvdpau.so. Let's not go
splunking for drivers in random folders on those systems.
2024-05-25 14:39:09 -05:00
Cameron Gutman
e130a15037
Remove dependency on AV_VAAPI_DRIVER_QUIRK_SURFACE_ATTRIBUTES for VDPAU wrapper identification
...
These quirks may be deprecated and no longer populated in an upcoming FFmpeg version.
2024-05-25 14:24:31 -05:00
Cameron Gutman
845ef147c9
Add new libva driver path values for Fedora 40
2024-05-25 14:22:43 -05:00
Cameron Gutman
fb17c15cfd
Update VCRedist
2024-05-25 11:54:29 -05:00
Marocco2
bb74cedf59
Translated using Weblate (Italian)
...
Currently translated at 100.0% (240 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2024-05-25 15:09:12 +02:00
Mike
9af6906380
Translated using Weblate (Polish)
...
Currently translated at 100.0% (240 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pl/
2024-05-24 08:09:10 +00:00
gallegonovato
c1ae3cceda
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (240 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2024-05-24 08:09:10 +00:00
Loïc Hesling
e1e3bd512f
Translated using Weblate (French)
...
Currently translated at 100.0% (240 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2024-05-24 08:09:09 +00:00
Cameron Gutman
cf3ff32340
Rerun lupdate and lrelease
2024-05-23 00:28:10 -07:00
Cameron Gutman
2c98deeae3
Merge remote-tracking branch 'origin/weblate'
2024-05-23 00:26:16 -07:00
Cameron Gutman
a572681737
Add --hdr and --no-hdr command-line arguments
...
Fixes #1287
2024-05-22 23:28:14 -07:00
Cameron Gutman
e78b389bc0
Fix passing incorrect 'this' pointer to quitRunningApp()
...
This worked before due to Qt behavior that was changed in https://codereview.qt-project.org/c/qt/qtdeclarative/+/450393
to generate a warning in this situation. The old behavior remains the default, but this change avoids a warning in the logs.
2024-05-22 23:11:52 -07:00
Роман
83ec929758
Translated using Weblate (Russian)
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Currently translated at 83.6% (199 of 238 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2024-05-21 20:02:01 +02:00
Cameron Gutman
9117f6565e
Don't clobber existing std handles when attaching to the parent console
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Fixes #1270
2024-05-11 23:38:32 -05:00
Cameron Gutman
aa33432c81
Detect whether to log to file based upon whether stderr was redirected
2024-05-11 23:24:36 -05:00
Cameron Gutman
e25d9b0da2
Only use SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES=0 for native notched resolution
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Full-screen and borderless windowed are now fully indistinguishable on macOS to avoid user confusion.
Fixes #861
2024-05-11 19:58:36 -05:00
Cameron Gutman
0dfa8a7b53
Override fullscreen mode if necessary for native resolutions to work as expected
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Fixes #1244
2024-05-11 19:55:08 -05:00
Cameron Gutman
85a9f85c54
Add support for listing notch and notchless native resolution options
2024-05-11 19:48:01 -05:00
Cameron Gutman
ed68f920f1
Avoid polluting source tree with NuGet cache files during WiX build
2024-05-11 15:08:30 -05:00
Cameron Gutman
f9a4498f9b
Upgrade to WiX v5.0.0
2024-05-11 15:08:10 -05:00
Cameron Gutman
4d1acf2e30
Don't invoke signal handlers directly
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This generates a runtime warning on Qt 6.7
2024-05-06 19:16:10 -07:00
Cameron Gutman
db4739b82d
Remove warn_off configuration for moonlight-common-c subproject
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We can just turn off unused parameter warnings instead of all warnings.
2024-05-05 18:52:21 -05:00
gallegonovato
38bf833708
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (238 of 238 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2024-05-05 07:07:20 +02:00
Cameron Gutman
364093aef8
Prevent a deadlock if the audio device stops consuming data
2024-05-04 21:22:38 -05:00
Cameron Gutman
6d220a9062
Allow audio to recover if no audio devices were present during stream start
2024-05-04 21:13:00 -05:00
Jorys Paulin
abec8b3fe1
Translated using Weblate (French)
...
Currently translated at 100.0% (238 of 238 strings)
Co-authored-by: Jorys Paulin <paulinjorys5@gmail.com >
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
Translation: Moonlight Game Streaming/moonlight-qt
2024-05-02 09:07:13 +02:00
Cameron Gutman
93ed985043
Rerun lupdate and lrelease
2024-04-30 22:53:23 -05:00
Cameron Gutman
23c737cab9
Split details dialog into multiple lines for easier translation
2024-04-30 22:53:23 -05:00
Cameron Gutman
cb850f013a
Add Central Kurdish language (disabled until it's completed)
2024-04-30 22:53:15 -05:00
Cameron Gutman
6bd964a094
Merge remote-tracking branch 'origin/weblate'
2024-04-30 22:27:09 -05:00
Cameron Gutman
419c788ab5
Remove save() call that is no longer necessary since d1ccd19
2024-04-30 21:42:38 -05:00
Jorys Paulin
a412100a11
feat: added show performance overlay preference ( #1209 )
2024-04-30 21:37:52 -05:00
Cameron Gutman
0531666f38
Apply some minor cosmetic improvements to the details dialog
2024-04-30 21:36:59 -05:00
Jorys Paulin
c096238998
Add "View details" to PC list ( #1221 )
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* feat: add view pc details menu item
* feat: show mac address
* fix: cast mac byte array to string
2024-04-30 21:23:25 -05:00
Hans Gaiser
211fec0ff0
Send WOL packet when seeking a computer.
2024-04-30 21:05:33 -05:00
Dylan Frankcom
58e27875ae
Fix Raised Black Levels on Steam Deck OLED ( #1265 )
...
Add getDecoderColorRange to plvk
2024-04-30 20:31:00 -05:00
Ahmed kurdish
954e6608a1
Added translation using Weblate (Kurdish (Central))
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Co-authored-by: Ahmed kurdish <nikogaming500@gmail.com >
2024-04-29 21:06:00 +02:00
Cameron Gutman
1cd588f25c
Don't set relative warp mode based on absolute/relative mouse mode
...
This breaks pointer capture on Wayland when we start in absolute mouse
mode (since warp is not supported on Wayland). It's also confusing to
users because it leads to different relative mouse acceleration curves
based on whether you start a stream in relative mode or not.
2024-04-27 17:13:02 -05:00
Cameron Gutman
ebfe035a18
Set SDL_VIDEO_WAYLAND_EMULATE_MOUSE_WARP=0 to resolve pointer lock issue on Wayland
...
SDL will try to lock the mouse cursor on Wayland if it's not visible in order to
support applications that assume they can warp the cursor (which isn't possible on
Wayland). We don't want this behavior because it interferes with seamless mouse
mode when toggling between windowed and fullscreen modes by unexpectedly locking
the mouse cursor.
2024-04-27 16:49:51 -05:00
Yutaro Urata
6f22ed13c1
Translated using Weblate (Japanese)
...
Currently translated at 86.0% (185 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ja/
2024-04-24 21:07:16 +02:00
Cameron Gutman
4aa2b8570c
Autorelease the system default Metal device
2024-04-19 00:29:51 -05:00
Cameron Gutman
fe6562e31c
Allow forcing Metal renderer on or off via VT_FORCE_METAL=1 and VT_FORCE_METAL=0 respectively
2024-04-19 00:27:45 -05:00
Cameron Gutman
654e386263
Only pace presentation if display sync is enabled
2024-04-19 00:17:13 -05:00
Cameron Gutman
76d0eb6b63
Avoid trying VDPAU when Vulkan is preferred
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The VDPAU renderer causes interoperability issues with Vulkan.
2024-04-18 00:41:24 -05:00
Hans Gaiser
02d867fe09
Log to stderr instead of stdout.
2024-04-17 23:55:38 -05:00
Cameron Gutman
76ff53f09f
Move warning dialog checks into the Window's onCompleted() function
...
The old issue with dialogs appearing behind the main window only impacts the old non-QC2 dialogs,
which we haven't used for several years.
2024-04-14 14:49:35 -05:00
Cameron Gutman
37d92dee16
Revert "Fix hiding the main UI window while streaming on Qt 6.7"
...
The original issue on Qt 6.7 was caused by conflicts with the window state set in main.qml
which was addressed by afbc49e39a .
The remaining issue with Qt 6.7 clobbering window state and position when hiding a window
looks like a legitimate Qt bug.
This reverts commit ebe270bec5 .
2024-04-14 14:08:53 -05:00
Cameron Gutman
afbc49e39a
Apply the main window visibility property only at startup
...
Otherwise it can affect the state of the window when showing again streaming
2024-04-14 13:35:41 -05:00
Cameron Gutman
d1ccd19fcc
Make StreamingPreferences a proper singleton
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This removes the need for several hacks in SettingsView to force updates and improves performance by not reloading preferences all over the place.
2024-04-14 13:01:30 -05:00
Cameron Gutman
ebe270bec5
Fix hiding the main UI window while streaming on Qt 6.7
2024-04-13 00:05:49 -05:00
Cameron Gutman
784234c857
Fix updating bitrate text upon language change on Qt 6.7
2024-04-13 00:05:11 -05:00
Cameron Gutman
6a85996b4a
Clear the minimized state on the Qt window if the SDL window is not minimized
2024-04-07 00:42:51 -05:00
Cameron Gutman
c6710f93dc
Enable Steam Controller detection on Steam Link
...
Fixes #697
2024-04-06 20:03:54 -05:00
Cameron Gutman
5e46c4ec2b
Update Windows and Mac prebuilt libraries
...
SDL2 -> 1fa6142
FFmpeg -> 7.0
opus -> 1.5.1
dav1d -> 1.4.1
2024-04-06 19:56:38 -05:00
Cameron Gutman
011feab6ce
Add workaround for broken Qt EGLFS card selection logic
2024-04-06 14:35:34 -05:00
Cameron Gutman
f8c5d3c0ce
Update AppImage libraries
...
FFmpeg -> 7.0
SDL2 -> 1fa61429
libplacebo -> 7b294350
2024-04-06 12:44:50 -05:00
Cameron Gutman
74d452bf35
Limit mDNS resolution retry count
2024-04-06 12:40:32 -05:00
Cameron Gutman
fd2ff61a40
Support Vulkan AV1 decoding with FFmpeg 7.0
2024-04-06 12:31:14 -05:00
Cameron Gutman
8a87a09947
Flush stale gamepad events after checking for unmapped gamepads
2024-03-31 14:56:46 -05:00
Cameron Gutman
cf544a8703
Don't reload preferences every time we poll for GUI gamepad input
2024-03-31 14:54:36 -05:00
Cameron Gutman
0e1190a059
Remove Optimus block for modern Nvidia drivers
...
Now that we use D3D11 and don't fall back to D3D9, it should be safe to allow Optimus again.
This will re-enable Optimus for D3D9 on Windows 8.1, but all of the reported problems were on Windows 10 so it will hopefully be a non-issue.
Fixes #1241
2024-03-28 21:06:15 -05:00
Cameron Gutman
f2535f1e6e
Avoid D3D9 fallback on lack of codec support unless a D3D11 FL11.0 GPU wasn't found
...
We'd rather not waste time (and risk crashes) loading the D3D9 driver if the GPU doesn't have the physical decoding hardware at all.
2024-03-26 23:59:18 -05:00
Cameron Gutman
cefa567f95
Demote DXVA2 renderer to second pass of hwaccels
2024-03-26 23:04:54 -05:00
Cameron Gutman
9be782ae8e
Fix some harmless compiler warnings
2024-03-26 21:59:39 -05:00
Cameron Gutman
610e07d4bd
Improve state propagation between Qt and SDL windows
2024-03-26 21:42:13 -05:00
Marcos Del Sol Vives
75eb921a04
Improve VPN heuristics under Windows
...
The NDIS interface type will now be used also for matching, improving the
heuristics for multiple popular VPN implementations.
Fixes #1233
2024-03-26 01:20:53 -05:00
Cameron Gutman
97bd515b11
Remove leftover preferred Metal device logic
2024-03-26 01:16:57 -05:00
Cameron Gutman
a45695a22a
Rework Qt window handling during SDL window creation
...
- Avoids blindly enumeration all top-level windows
- Properly tracks screen changes during the connection process
- Starts stream window minimized if the Qt window was minimized
Fixes #1231
2024-03-24 21:38:54 -05:00
Cameron Gutman
0d67fd1ff0
Batch mouse motion events on the SDL side
2024-03-24 20:35:23 -05:00
Cameron Gutman
a093a0ae59
Restore AVSampleDisplayLayer renderer for dGPU/eGPU systems
...
These sometimes have issues importing decoded frames for Metal rendering.
2024-03-24 17:47:29 -05:00
Cameron Gutman
c9ad8ffa69
Stop using true fullscreen mode on Mac
...
It has numerous issues on modern Macs and seems to get worse every macOS release.
2024-03-24 13:55:43 -05:00
Cameron Gutman
9987914ebb
Update SDL_GameControllerDB
2024-03-20 02:04:01 -05:00
Lukas Senionis
fbfd6fb462
Update 0001-Vulkan-Don-t-try-to-reuse-old-swapchain.patch to compile with latest changes
2024-03-18 21:54:28 -05:00
Cameron Gutman
bec053e3cf
Update AppImage dependencies
2024-03-18 01:44:08 -05:00
Cameron Gutman
d364b24378
Fix broken on-link detection that caused non-VPN WAN connections to use LAN MTU
...
Fixes #1101
2024-03-15 20:04:51 -05:00
Jorys Paulin
8c67586cd0
Translated using Weblate (French)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2024-03-11 20:01:49 +01:00
Cameron Gutman
89a628a0dd
Use 'git apply' instead of 'git am'
2024-03-02 12:18:14 -06:00
Cameron Gutman
4fb9681b7f
Update moonlight-common-c
2024-03-02 11:26:54 -06:00
Cameron Gutman
c13128ca1d
Add libplacebo patch from Chiaki4Deck to resolve AppImage hangs on Steam Deck
2024-03-02 11:25:53 -06:00
Cameron Gutman
ceca83346b
Use FIFO present mode for VSync
2024-03-02 11:19:52 -06:00
Jorys Paulin
fc6c51c75a
fix: add explicit width and height to discord icon
2024-02-18 15:28:47 -06:00
Jorys Paulin
161d91acf8
fix: fix discord icon on qt 5
2024-02-18 15:28:47 -06:00
Cameron Gutman
06ef10a2ad
Update README to clarify requirements for Vulkan video
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See #1186
2024-02-18 15:23:35 -06:00
Cameron Gutman
7b29b22192
Update dependencies
...
SDL -> df00a7dd4
SDL_ttf -> 2.22.0
FFmpeg -> 3e79074c4 (n6.1)
dav1d -> 1.4.0
libplacebo -> 3ba18d
2024-02-17 16:14:39 -06:00
Cameron Gutman
289a7165b3
Remove dSYM files from macOS app bundle
...
macdeployqt incorrectly copies these if they are installed, which bloats the final DMG significantly.
See https://bugreports.qt.io/browse/QTBUG-56590
2024-02-17 14:19:05 -06:00
Cameron Gutman
62011c37f4
Fix build with SDL 2.0.20 and earlier
...
Fixes #1186
2024-02-17 13:31:53 -06:00
Cameron Gutman
919e44b29b
Fix __builtin_cpu_supports(aes) for GCC 6-9
2024-02-17 13:28:32 -06:00
Cameron Gutman
32be1b158b
Update VCRedist
2024-02-16 23:06:52 -06:00
Cameron Gutman
f635860afd
Update to WiX 4.0.4
2024-02-16 23:05:58 -06:00
Cameron Gutman
3b078f095b
Update AppVeyor image for macOS
2024-02-16 23:01:44 -06:00
Jorys Paulin
72fc7ea31a
feat: update discord icon
2024-02-16 22:36:26 -06:00
Vag Ko
f4edd1e63a
Translated using Weblate (Greek)
...
Currently translated at 79.5% (171 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/el/
2024-02-12 22:02:05 +01:00
Jorys Paulin
6011384afe
Translated using Weblate (French)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2024-02-11 10:01:59 +01:00
Cameron Gutman
896456a8ac
Wait for command buffer completion before returning from renderFrame()
2024-02-11 00:15:32 -06:00
Cameron Gutman
8959ddbeb6
Rewrite overlay support in Metal renderer to avoid additional subviews
...
Subviews cause our Metal layer to fall out of the direct composition path on Intel hardware
2024-02-11 00:15:07 -06:00
Cameron Gutman
767215fce5
Rewrite old frame pacing logic for Metal renderer
2024-02-10 22:49:13 -06:00
Cameron Gutman
3ef05f3a35
Completely switch to D3D11VA over DXVA2 for supported GPUs in all scenarios
...
Fixes #1179
2024-02-09 01:24:03 -06:00
Cameron Gutman
12624bc5c4
Avoid the composited display path for our Metal layer
2024-02-08 18:19:01 -06:00
Cameron Gutman
5bd0dea85d
Enable Metal validation in debug builds
2024-02-08 18:07:43 -06:00
Cameron Gutman
80242f2e90
Fix Metal debug layer validation errors
2024-02-08 18:06:46 -06:00
Cameron Gutman
cf3e328f9d
Add seamless resize support for Metal renderer
2024-02-08 18:05:47 -06:00
Bàn Hải Dương
150002d4d4
Translated using Weblate (Vietnamese)
...
Currently translated at 90.2% (194 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/vi/
2024-02-08 16:01:48 +01:00
Cameron Gutman
b972a22459
Use SDL helpers to create Metal view
2024-02-07 03:26:09 -06:00
Cameron Gutman
db06239018
Rewrite the macOS renderer using CAMetalLayer
...
This allows v-sync to be disabled on macOS and lets us remove a whole bunch of old hacks.
Further optimizations of the new renderer are still needed.
2024-02-07 02:40:35 -06:00
boogie
bdc7d53515
Only give "pixel_format=nv12" option to v4l2m2m or v4l2requests decoders
...
pixel_format is a global option which changes avctx->pix_fmt to the
given format, and overrides the AV_PIX_FMT_DRM_PRIME requirement of a
decoder. So v4l2 out of tree patches has done some exception which is
not perfectly nice, therefore limit this option only if the given
decoder is v4l2 decoder. Otherwise rockchip mpp based ffmpeg decoders
can not work properly
2024-02-06 00:09:34 -06:00
Cameron Gutman
7f83b79c19
Update AppImage dependencies
2024-02-05 23:11:02 -06:00
Cameron Gutman
47b3aff352
Update moonlight-common-c with RTSP encryption
2024-02-05 23:01:25 -06:00
Cameron Gutman
679f237c1b
Update bug report template
2024-02-05 22:16:49 -06:00
Cameron Gutman
3d8de56f25
Add fast AES detection for RISC-V using hwprobe() syscall
2024-01-23 02:28:28 -06:00
Vadym Nekhai
801cebbbc7
Translated using Weblate (Ukrainian)
...
Currently translated at 35.8% (77 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/uk/
2024-01-22 06:01:48 +01:00
Cameron Gutman
66fb0465c4
Update moonlight-common-c with finalized encryption changes
2024-01-19 19:05:59 -06:00
Cameron Gutman
8bbc9b2c57
Fix build with old ARM headers and opt-out of fast AES on RISC-V for now
2024-01-15 17:36:57 -06:00
Cameron Gutman
be7694dd8b
Improve fast AES heuristic for Linux ARM and unknown platforms
2024-01-15 14:16:56 -06:00
Cameron Gutman
ce8b24dfa7
Implement fast AES detection logic for Windows and macOS
2024-01-15 13:40:13 -06:00
Cameron Gutman
75ddac54c5
Update moonlight-common-c with new encryption features
2024-01-15 13:35:39 -06:00
Cameron Gutman
b01a83ff39
Send pen input as pen events on Windows
2024-01-12 23:40:24 -06:00
Cameron Gutman
c3e886fbcc
Use drmIoctl() instead of bare ioctl() to handle EINTR/EAGAIN
2024-01-05 18:33:17 -06:00
Cameron Gutman
e20d56041e
Fix rare race condition in overlay update code
2023-12-31 15:21:18 -06:00
Cameron Gutman
114074bfd8
Don't set HDR metadata on the DXGI swapchain
...
This is no longer recommended by Microsoft due inconsistencies with display support for HDR metadata.
2023-12-31 15:15:06 -06:00
Cameron Gutman
e44e29e7eb
Update moonlight-common-c with X-SS-Connect-Data support
2023-12-29 23:15:41 -06:00
Cameron Gutman
03663d5552
Fix integer promotion issue in gamepad state merging
2023-12-29 16:06:53 -06:00
Cameron Gutman
dce2a857f7
Merge all gamepad state when in single controller mode
2023-12-28 16:28:40 -06:00
Cameron Gutman
61f71a318e
Expose PLVK_DEBUG_EXTRA for enabling extra debug layers
2023-12-27 15:40:01 -06:00
Cameron Gutman
646ce2bf66
Handle occlusion of the Vulkan window without recreating the renderer over and over
2023-12-27 15:36:59 -06:00
Cameron Gutman
2bbae90e2c
Revert "Unconditionally override host-reported minimum luminance value"
...
This reverts commit 770872238d .
2023-12-26 15:46:25 -06:00
Cameron Gutman
bb8e229814
Swap buffers in waitToRender() instead of renderFrame()
2023-12-26 15:45:31 -06:00
Cameron Gutman
9ed8252cc6
Display error codes when the connection is terminated
2023-12-22 14:12:59 -06:00
Cameron Gutman
2cef09471b
Remove manual hwframe ctx setup for D3D11VA
...
It was apparently never necessary, since FFmpeg's default behavior of
avcodec_get_hw_frames_parameters() + av_hwframe_ctx_init() makes a
context that exactly matches the one we constructed manually.
2023-12-22 02:45:11 -06:00
Cameron Gutman
2d15382e31
Fix libplacebo renderer build on Windows
2023-12-21 18:12:19 -06:00
Cameron Gutman
770872238d
Unconditionally override host-reported minimum luminance value
2023-12-18 16:43:17 -06:00
Cameron Gutman
2a05b890d8
Enable transparent resizing and display changes for supported renderers
2023-12-17 21:15:40 -06:00
Cameron Gutman
481f23b6e9
Remove some dependencies on fixed window and frame sizes
2023-12-17 20:39:26 -06:00
Cameron Gutman
4e7107a09e
Use the crop rect from the pl_frame instead of the raw AVFrame dimensions
2023-12-17 19:06:56 -06:00
Cameron Gutman
0223394725
Fix manual codec options when using Vulkan for HDR
...
For now, we can't switch between GL and Vulkan on a single window, so performing decoder
probes with 8-bit formats may activate EGLRenderer which breaks Vulkan on our window.
It also speeds up stream launch validation for HDR cases in general, since we don't
perform unnecessary decoder probes for 8-bit profiles when the user wanted 10-bit.
2023-12-17 18:53:13 -06:00
Cameron Gutman
058739321c
Move vkAcquireNextImageKHR() into waitToRender() so it can overlap with new frame arrival
2023-12-17 16:47:38 -06:00
Cameron Gutman
708bec2937
Rewrite Vulkan device selection logic to handle multi-GPU systems better
2023-12-17 15:46:10 -06:00
Cameron Gutman
c939537c5c
Synchronize swapchain and pl_frame colorspace values
2023-12-16 17:36:02 -06:00
Cameron Gutman
9497657c83
Fix handling of zero minimum HDR luminance
2023-12-16 17:28:35 -06:00
Cameron Gutman
d4050f3a4f
Add HDR metadata to each AVFrame
2023-12-16 17:02:53 -06:00
Cameron Gutman
c74c4ef041
Fix native Vulkan video decoding (non-imported frames)
2023-12-16 16:21:54 -06:00
Cameron Gutman
d75663052d
Fix a few minor Vulkan renderer bugs
2023-12-16 16:18:19 -06:00
Cameron Gutman
8f2db99406
Enable libdrm in AppImage FFmpeg build to support DRM-PRIME to Vulkan hwframe mapping
2023-12-14 17:48:45 -06:00
Cameron Gutman
6a58dbb05e
Disable 10-bit SDR swapchains on Vulkan due to inconsistent dithering behavior
2023-12-14 17:46:06 -06:00
Cameron Gutman
8aeb976128
Require a test frame for Vulkan video decoding
2023-12-14 17:44:58 -06:00
Cameron Gutman
7d51a4b67d
Fix incorrect overlay colors in Vulkan renderer
2023-12-14 17:43:54 -06:00
Cameron Gutman
f7d412e3bf
Fix FFmpeg configure args
2023-12-14 00:21:39 -06:00
Cameron Gutman
4469c7fae3
Build AppImage with libplacebo and Vulkan video support
2023-12-13 18:26:00 -06:00
Cameron Gutman
ee95efc0f1
Improve Vulkan renderer debuggability
2023-12-13 01:08:32 -06:00
Cameron Gutman
3ddc8ad68a
Fix crash if pl_vulkan_create() fails
2023-12-13 01:04:54 -06:00
Cameron Gutman
333d97160e
Add opt-in for Vulkan rendering for SDR content with PREFER_VULKAN=1
2023-12-13 01:03:27 -06:00
Cameron Gutman
aac5ad3fd0
Add a libplacebo-based Vulkan renderer for HDR and Vulkan video decoding support
...
Vulkan H.264/HEVC video decoding isn't supported with Fedora's Mesa binaries due to
patent issues, so only the VAAPI/DRM-PRIME import path was tested locally with ANV.
HDR video is getting tonemapped to my SDR monitor reasonably, so HDR output probably
works with GameScope but I haven't confirmed yet.
See #1117
2023-12-12 23:54:23 -06:00
Cameron Gutman
1ef083c952
Update moonlight-common-c to remove per-codec bitrate adjustments
2023-12-03 22:21:10 -06:00
Cameron Gutman
c63b918bb2
Don't hardcode the server signature length
2023-11-29 21:53:49 -06:00
Jorys Paulin
4dba4ad538
Translated using Weblate (French)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2023-11-04 14:32:16 +01:00
NicolasS
83fcad6bd1
Translated using Weblate (French)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2023-11-03 13:43:42 +01:00
Jorys Paulin
e08178474d
Translated using Weblate (French)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2023-11-03 13:43:42 +01:00
Cameron Gutman
f374e88bac
Update README.md
...
Added new SBC packages and updated build requirements
2023-11-03 00:13:50 -05:00
Cameron Gutman
3cb169ea26
Fix CUDA build without KMSDRM enabled
2023-11-01 22:49:18 -05:00
Cameron Gutman
58f87e39a9
Prepare for v5.0.1
2023-11-01 21:49:03 -05:00
Cameron Gutman
b1c8005d1a
Disable libdrm in AppImage build
2023-11-01 21:44:44 -05:00
Cathy J. Fitzpatrick
f8a2e22a18
Update moonlight-common-c to eb67a2fd (2023-10-26)
2023-11-01 20:31:19 -05:00
Cameron Gutman
7ea118fbae
Fix dark mode on Windows with Qt 6.5+
2023-11-01 20:30:34 -05:00
Cameron Gutman
2149024c35
Rerun lupdate and lrelease
2023-11-01 20:02:40 -05:00
Cameron Gutman
f5d71c8c9a
Merge remote-tracking branch 'origin/weblate'
2023-11-01 20:01:25 -05:00
Cameron Gutman
e108a05895
Bump WiX SDK to 4.0.2
2023-11-01 19:58:29 -05:00
Cameron Gutman
ea8bccd508
Fix typo causing libva-drm only to be enabled if libva-wayland is present
2023-11-01 17:39:24 -05:00
maicolbattistini
bca919c48c
Translated using Weblate (Italian)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2023-10-21 04:13:46 +00:00
Jorys Paulin
511ffe03b5
Translated using Weblate (French)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2023-10-21 04:13:45 +00:00
Cameron Gutman
413993ab6f
Bump release date in appstream
2023-10-18 00:45:10 -05:00
Cameron Gutman
948b9c818a
Add workarounds for some SDL joystick index issues
2023-10-18 00:42:59 -05:00
Cameron Gutman
cf615ea88d
Update SDL2 to fix HIDAPI joystick crash
2023-10-18 00:41:53 -05:00
Cameron Gutman
2d1e16fe50
Update moonlight-common-c
2023-10-16 22:42:46 -05:00
Cameron Gutman
089c3d3ad3
Prepare for v5.0.0
2023-10-16 19:04:40 -05:00
Cameron Gutman
63e3fa6609
Disable ATS
2023-10-16 18:13:13 -05:00
Cameron Gutman
8a7fa7e559
Update moonlight-common-c
2023-10-16 18:06:45 -05:00
Cameron Gutman
989a90a0f7
Rerun lupdate and lrelease
2023-10-15 20:30:46 -05:00
Cameron Gutman
a707720577
Merge remote-tracking branch 'origin/weblate'
2023-10-15 20:28:04 -05:00
Cameron Gutman
eef270de26
Fix HDR with external displays on macOS Sonoma
...
Fixes #1079
2023-10-15 15:30:41 -05:00
Cameron Gutman
0ac765bc32
Revert SDL audio buffer size on macOS to v4.3.1 value
...
Fixes #1071
2023-10-15 13:17:00 -05:00
Cameron Gutman
e76551cb64
Use the PC name alone as the streaming window title on macOS
2023-10-15 13:15:38 -05:00
Cameron Gutman
4fd902a0d3
Update moonlight-common-c
2023-10-15 13:04:31 -05:00
Cameron Gutman
9cba449092
Add config option to allow EGL usage when built with MMAL
2023-10-15 13:03:47 -05:00
Cameron Gutman
905b2ecf9e
Change AV1 bitrate multiplier to match HEVC
2023-10-15 12:51:23 -05:00
Cameron Gutman
53c2c612c9
Add Share+PS combo for clickpad button emulation on PS4/5 controllers
2023-10-14 01:46:50 -05:00
Cameron Gutman
8ffadde9cc
Update SDL2 in AppImage for PulseAudio fix and gamepad sensor support
2023-10-14 00:39:42 -05:00
Jorys Paulin
f569bf633c
Translated using Weblate (French)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2023-10-13 12:01:28 +02:00
Cameron Gutman
6eb5e07007
Fix warnings in 32-bit builds
2023-10-12 19:05:52 -05:00
Cameron Gutman
f07201baa9
Update moonlight-common-c
2023-10-12 18:46:35 -05:00
Cameron Gutman
9120fd01a8
Adjust MMAL and RPi workarounds for Pi 5 and Bookworm support
2023-10-12 18:46:11 -05:00
Cameron Gutman
c14cc70a6a
Also check for V3D compatible IDs
2023-10-08 16:52:54 -05:00
Cameron Gutman
a66f91ae3c
Update moonlight-common-c
2023-10-08 16:29:59 -05:00
Cameron Gutman
7e4fddbe62
Only block EGL rendering on Pi 4 and earlier
...
Hopefully Pi 5 is powerful enough to at least render 1080p 60 FPS.
2023-10-08 16:16:33 -05:00
Cameron Gutman
0ff9f8c55a
Update dav1d to 1.3.0
2023-10-06 00:26:44 -05:00
Cameron Gutman
6f710faa8e
Fix EGL loading in the AppImage
2023-10-05 23:05:07 -05:00
Cameron Gutman
2127e1d90b
Allow h264_v4l2m2m to be used in RPi builds if manually specified
2023-10-05 18:37:14 -05:00
Cameron Gutman
9d73aa6b4a
Fix DrmRenderer not falling back to swframes if DRM PRIME is available
2023-10-05 18:13:52 -05:00
Cameron Gutman
a2f23b7053
Fix automatic VA DRM driver selection with libva 2.20
2023-10-05 18:12:12 -05:00
Cameron Gutman
5974980aff
Use BT.709 in DrmRenderer only on Starfive devices
2023-10-05 18:10:36 -05:00
Cameron Gutman
6fa53691aa
Fix implicit default constructor warning
2023-10-02 17:42:35 -05:00
Cameron Gutman
49e0679864
Synchronize with possible concurrent writers to the NvComputer object
2023-10-01 17:46:27 -05:00
Cameron Gutman
0976bc39b3
Only reserialize hosts if a serializable attribute changed
2023-10-01 17:28:06 -05:00
Cameron Gutman
facd6e4e56
Revert "Batch delayed flushes to improve performance on macOS"
...
This reverts commit aa74e6930b .
2023-10-01 16:33:14 -05:00
Cameron Gutman
d2dc0aa1b1
Don't serialize apps for the host backup
...
This takes a ton of time on macOS and most of the data is just a local cache anyway
2023-10-01 16:13:22 -05:00
Cameron Gutman
aa74e6930b
Batch delayed flushes to improve performance on macOS
2023-10-01 15:26:28 -05:00
Jorys Paulin
b7811bf196
Translated using Weblate (French)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2023-10-01 10:59:44 +00:00
Cameron Gutman
18130fd8de
Use BT.601 for planes that lack COLOR_ENCODING properties
2023-09-29 18:30:39 -05:00
Cameron Gutman
b6d4f97e96
Check that the chosen plane supports the decoded frame pixel format
2023-09-29 17:22:49 -05:00
Cameron Gutman
0dd0112518
Don't export EGLImages for software frames
2023-09-29 17:20:50 -05:00
Cameron Gutman
5711e6064e
Allow reuse of an active plane for devices with only one usable plane per CRTC
2023-09-29 17:19:44 -05:00
Cameron Gutman
517b684f85
Handle EGL driver returning no supported formats or modifiers for DMA-BUF import
2023-09-27 01:31:01 -05:00
Cameron Gutman
39465f6d8a
Override some Material 3 colors to improve contrast
2023-09-27 00:51:51 -05:00
Cameron Gutman
738813cbac
Add fallback definition for EGLuint64KHR
2023-09-26 23:22:25 -05:00
Cameron Gutman
c2778e040a
Build fix for old EGL headers
2023-09-26 23:16:22 -05:00
Cameron Gutman
1efdeeb9dc
Export composed VA surface layers for EGL import if supported
...
Importing composed formats is more efficient and performant because it allows
tiled and/or compressed surfaces to be directly sampled by shaders without
requiring a conversion to a linear planar format first.
2023-09-26 22:58:13 -05:00
Cameron Gutman
b01dfea343
Refactor EGLImage creation into a separate shared class
2023-09-26 21:03:19 -05:00
Cameron Gutman
e143293e91
Update our plist to activate Game Mode on Sonoma
2023-09-26 18:28:14 -05:00
Cameron Gutman
f420dc740a
Set EGL_IMAGE_PRESERVED_KHR=EGL_TRUE on our EGLImages
...
They're mapped read-only and may be saved internally as reference frames,
so they must not be modified by the EGL implementation.
2023-09-26 02:38:46 -05:00
Jen Kung-chih
2e532224b7
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2023-09-24 19:59:50 +00:00
Jorys Paulin
cb8366a7e5
Translated using Weblate (French)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2023-09-24 19:59:49 +00:00
Cameron Gutman
fee54a9d76
Update moonlight-common-c to pick up various fixes
2023-09-23 13:33:54 -04:00
Cameron Gutman
dc556d3c9b
Try to fix Windows build
2023-09-23 13:33:21 -04:00
Cameron Gutman
4fed3802aa
Fix signed vs unsigned comparison warning
2023-09-23 11:15:41 -04:00
Cameron Gutman
f7bb4611e9
Replace uses of strcpy() and sprintf()
2023-09-23 11:15:21 -04:00
Artur Szulc
57791eec62
Translated using Weblate (Polish)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pl/
2023-09-22 20:59:07 +00:00
Cameron Gutman
e1e3d8e710
Update AppImage to libva 2.20.0
2023-09-20 19:29:43 -05:00
Cameron Gutman
654be492a0
Avoid using LFS64 interfaces with Musl
2023-09-18 20:07:56 -05:00
Cameron Gutman
1df0da4d4a
Also use test frame decoding parameters when creating a test renderer
2023-09-14 18:21:53 -05:00
Cameron Gutman
1dd6cdb567
Use the correct width and height of the test frame when performing the test decode
...
Using the stream resolution instead of the test frame resolution was causing all non-720p streams to fail on the VisionFive 2 board with the wave5 driver.
It also likely fixes a similar interoperability issue with the qcom-venus driver that was reported in #1042
2023-09-14 18:16:45 -05:00
Cameron Gutman
edfb3cfdc8
Update OpenSSL to 1.1.1w for Windows and Mac builds
2023-09-12 19:36:48 -05:00
Cameron Gutman
c6a8f44640
Don't set currentIndex to -1 while reinitializing
...
It causes warnings in other code that have property bindings to currentIndex
2023-09-12 19:28:33 -05:00
Cameron Gutman
b7301d4415
Rerun lupdate and lrelease
2023-09-12 19:19:31 -05:00
Cameron Gutman
4d668702b5
Merge remote-tracking branch 'origin/weblate'
2023-09-12 19:18:14 -05:00
Cameron Gutman
f4b0f4d78f
Functionally revert f60e7241
...
Switching to indirect rendering has a high risk of performance and functionality regressions,
so let's just continue using AVSampleBufferDisplayLayer until we have a Metal renderer
since #973 is fixed.
This isn't an actual revert because we want to still keep the indirect override around.
2023-09-12 18:36:53 -05:00
Cameron Gutman
7100262e09
Update build requirements
2023-09-12 18:26:03 -05:00
Cameron Gutman
e516943d53
Guard SDL_ControllerSensorEvent usage by SDL version check
2023-09-12 18:10:06 -05:00
Cameron Gutman
fd41226cdd
Support fully-planar output in DrmRenderer
2023-09-12 18:08:48 -05:00
Cameron Gutman
47b04eee3e
Remove use of deprecated QByteArray::count()
2023-09-12 18:07:44 -05:00
Cameron Gutman
24ee6f96e1
Don't filter SOPS option by active resolutions with Sunshine
2023-09-11 21:25:29 -05:00
Cameron Gutman
6e34c21175
Fix signed integer overflow found by UBSan
2023-09-11 21:23:39 -05:00
Cameron Gutman
64789ea8bc
Destroy the VTRenderer before leaving fullscreen
...
Fixes #973
2023-09-11 21:07:54 -05:00
Cameron Gutman
2ac7176787
Fix a bunch of memory leaks in the VTRenderer
...
It appears the leaked AVSampleBufferDisplayLayer may be causing the hang in #973
2023-09-11 20:49:35 -05:00
Cameron Gutman
b968886594
Round default bitrates to the nearest megabit
2023-09-11 01:18:52 -05:00
Cameron Gutman
2f9c44103b
Automatically scroll the SettingsView to ensure the focused item is visible
...
Also removed old manual scrolling code from SdlGamepadKeyNavigation as it was broken on Qt 6 anyway.
2023-09-11 00:08:20 -05:00
Cameron Gutman
e9ed4940cd
Interpolate between entries in our default bitrate table
2023-09-10 22:34:20 -05:00
Cameron Gutman
85b5845ebb
Switch to Qt 6.5 for Windows ARM64 build
2023-09-10 18:43:51 -05:00
Cameron Gutman
6f4db913aa
Update jom and vswhere
...
jom -> 1.1.4
vswhere -> 3.1.7
2023-09-10 16:55:19 -05:00
Cameron Gutman
2d20c711a6
Move Qt ARM64 patching into the install section
2023-09-10 16:50:41 -05:00
Cameron Gutman
2e829bc85f
Fix corecrt_math_defines.h macro redefinition warnings with MSVC Qt 6 builds
2023-09-10 16:48:24 -05:00
Cameron Gutman
acddc3cabd
Fix ARM64 builds in AppVeyor
...
We have to replace some files that were built with incorrect paths
2023-09-10 16:32:42 -05:00
Cameron Gutman
a16647f16c
Always include ARM64 in the installer bundle
2023-09-10 15:16:02 -05:00
Cameron Gutman
3e3f384218
Fix indentation after WiX v4 autoconversion
2023-09-10 15:16:02 -05:00
Cameron Gutman
45a98a391a
Produce Windows ARM64 binaries in CI
2023-09-10 15:15:53 -05:00
Cameron Gutman
c9992201ce
Support building with Qt 6's official ARM64 SDK binaries
2023-09-10 15:06:42 -05:00
Cameron Gutman
80062d262e
Remove manual qmlcachegen invocation for internal Qt QML files
...
It's not safe to always assume we can always precompile everything.
Instead set QML_CACHE_DIR to ensure the files go to our desired location.
2023-09-10 15:03:53 -05:00
Zan 1456
652f7a7710
Translated using Weblate (Hungarian)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/hu/
2023-09-09 21:55:43 +02:00
gallegonovato
7e7e50ada2
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2023-09-09 21:55:42 +02:00
Cameron Gutman
87eba9bb89
Fix build on Qt 5.13 and earlier
2023-09-09 14:22:47 -05:00
Cameron Gutman
da1fcd49fc
Increase audio buffer size to reduce the chance of underruns
2023-09-09 12:56:05 -05:00
Cameron Gutman
c98289a9e7
Use DMA_BUF_IOCTL_SYNC to synchronize swframe copies
2023-09-09 12:19:40 -05:00
Cameron Gutman
1d0b65f798
Log the active SDL audio driver
2023-09-09 11:46:06 -05:00
Cameron Gutman
3094185cd6
Also skip SDL_RENDERER_PRESENTVSYNC on Wayland
2023-09-09 10:41:33 -05:00
Cameron Gutman
aaff04167b
Only skip SDL_RENDERER_PRESENTVSYNC on Windows
...
macOS can still tear when using the Metal renderer backend.
2023-09-09 08:00:13 -05:00
Cameron Gutman
21bba02e6f
Allow render thread usage with Metal
2023-09-09 07:45:42 -05:00
Cameron Gutman
f60e724167
Default to indirect rendering on Apple Silicon
...
Hopefully the UMA makes the performance impact of reimporting frames negligible
until we can get a proper Metal renderer to replace AVSampleBufferDisplayLayer.
2023-09-09 07:44:11 -05:00
Cameron Gutman
7551e90899
Adjust AV1 surface alignment to match FFmpeg behavior
2023-09-08 23:13:29 -05:00
Cameron Gutman
715429c13c
Print error dialogs and warning toasts to the log
2023-09-08 23:00:00 -05:00
Cameron Gutman
7976189d56
Bump macOS nightlies to Qt 6.4
2023-09-08 19:54:58 -05:00
Cameron Gutman
47d1eff45d
Don't rasterize layers in fullscreen
...
The original artifacting bug didn't manifest in fullscreen anyway.
2023-09-08 19:53:01 -05:00
bittin1ddc447d824349b2
073df32b01
Translated using Weblate (Swedish)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/sv/
2023-09-08 11:59:30 +02:00
Zan 1456
e8ec7efa5c
Translated using Weblate (Hungarian)
...
Currently translated at 33.4% (72 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/hu/
2023-09-08 11:59:29 +02:00
sanhoe
f08cdae2b4
Translated using Weblate (Korean)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2023-09-08 11:59:29 +02:00
weng weng
1389d29d8c
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2023-09-08 11:59:28 +02:00
Jorys Paulin
d4bfde7906
Translated using Weblate (French)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2023-09-08 11:59:28 +02:00
reloxx13
fe73c36958
Translated using Weblate (German)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2023-09-08 11:59:28 +02:00
Cameron Gutman
a97f6d90f4
Fix Linux build break
2023-09-08 02:04:15 -05:00
Cameron Gutman
0735f164a8
Revert back to model reset for updating the computer list
...
It's possible that multiple changes occur in parallel, so we can't rely on receiving them one at a time
even if the callbacks are synchronized. Handling this substantially complicates the logic such that
it's not really worth doing individual insertions and deletions anymore.
This reverts 94d821a4a9 and replaces it with a solution
that is basically the old code except that it properly handles changes to the structure of the list.
2023-09-08 02:02:21 -05:00
Cameron Gutman
9de0c215ba
Don't allow custom frame rates below 10 FPS
2023-09-08 00:59:56 -05:00
Cameron Gutman
56474822f7
Don't scale bitrate linearly with frame rate beyond 60 FPS
2023-09-08 00:59:33 -05:00
Cameron Gutman
98b18d89eb
Fix libva-x11 build in AppImage
2023-09-06 19:25:42 -05:00
Cameron Gutman
78ea79b95a
Quiet new -Wswitch warnings
2023-09-05 22:51:08 -05:00
Cameron Gutman
acbe503c12
Fix NVIDIA VAAPI X11 deprioritization check to actually check for X11
2023-09-05 20:46:43 -05:00
Cameron Gutman
0261c41574
Revert "Prefer nvidia-vaapi-driver over VDPAU for AV1"
...
libvdpau 1.5 has supported this for a while and we'll fall
back to VAAPI if VDPAU doesn't work.
This reverts commit 42960b7bf1 .
2023-09-05 20:39:28 -05:00
Cameron Gutman
c8182dfab3
Use BT.709 for DrmRenderer
2023-09-05 19:28:22 -05:00
Cameron Gutman
2eee9c019f
Force the Material theme since our UI relies on it
2023-09-05 19:25:09 -05:00
Cameron Gutman
9ed40b5d9f
Add chroma siting metadata to EGL exported frames
2023-09-05 18:30:01 -05:00
Cameron Gutman
ebc4c71c72
Fix handling of non-standard hwaccel decoders that also set AV_CODEC_CAP_HARDWARE
2023-09-04 23:40:59 -05:00
Cameron Gutman
dec5a6370e
Fix build with Qt 5
2023-09-03 19:42:19 -05:00
Cameron Gutman
519858b708
Link to Sunshine
2023-09-03 18:04:31 -05:00
Cameron Gutman
8fcc4cf7fe
Update readme and metadata with new features
2023-09-03 18:03:34 -05:00
Cameron Gutman
2f78350696
Change PC offline overlay to match new Play and Stop icons
2023-09-03 17:44:15 -05:00
FrogTheFrog
85d4037a89
Allow to specify gamepad GUIDs to be ignored when streaming
2023-09-03 16:24:05 -05:00
Cameron Gutman
d165bf7498
Sort the host list
2023-09-03 16:20:29 -05:00
Cameron Gutman
94d821a4a9
Process insertions and moves in the ComputerModel without resetting
2023-09-03 16:19:24 -05:00
Cameron Gutman
6a854f7a64
Limit default bitrate to one decimal place
2023-09-02 20:15:18 -05:00
Cameron Gutman
d76675f4b1
Fix handling of frame rates below 30 FPS
2023-09-02 20:05:27 -05:00
Cameron Gutman
4a7e43ccb6
Improve play and quit button visibility
2023-09-02 19:57:08 -05:00
Cameron Gutman
b53333d1ba
Refresh the bitrate text when the language changes
2023-09-02 18:47:42 -05:00
Cameron Gutman
f1f3c8bfb9
Rerun lrelease
2023-09-02 18:42:39 -05:00
Cameron Gutman
e580e7c672
Prune obsolete strings
2023-09-02 18:42:01 -05:00
Cameron Gutman
a62fd96269
Rerun lupdate
2023-09-02 18:41:27 -05:00
Cameron Gutman
a1d592bb87
Fix loss of all paired computers if Moonlight is terminated while writing the computer list
2023-09-02 16:43:25 -05:00
Cameron Gutman
83f5f6cefc
Don't scale default bitrate further beyond 90 FPS
2023-09-02 15:54:12 -05:00
Cameron Gutman
9166e70524
Replace fixed "unsupported FPS" options with fully custom FPS option
...
Fixes #1003
2023-09-02 15:53:30 -05:00
Cameron Gutman
41f8fa95fe
Rerun lupdate and lrelease
2023-08-29 23:46:18 -05:00
Cameron Gutman
b140c21ed9
Merge remote-tracking branch 'origin/weblate'
2023-08-29 23:44:30 -05:00
Cameron Gutman
863712cb6e
Update SDL2 to f032e8c1
2023-08-29 23:43:27 -05:00
Cameron Gutman
43f0aa7f06
Update moonlight-common-c
2023-08-29 23:41:56 -05:00
Cameron Gutman
12535d8142
Fix warning when quitting app after streaming is enabled
2023-08-29 18:19:43 -05:00
Cameron Gutman
8cf6a8bc98
Clean up old log files if more than 10 exist
2023-08-29 18:11:27 -05:00
Cameron Gutman
7073dd26de
Fix race condition that could cause quit segue to never dismiss
...
Fixes #1060
2023-08-29 18:10:16 -05:00
Jorys Paulin
66bfd2fad8
Translated using Weblate (French)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2023-08-22 14:52:37 +02:00
Cameron Gutman
bb444f306a
Update SDL_GameControllerDB
2023-08-21 21:58:12 -05:00
Cameron Gutman
626fba4a8f
Fix DXVA2 chroma subsampling assuming interlaced content
2023-08-19 18:09:07 -05:00
Cameron Gutman
9dc96bda58
Update moonlight-common-c
2023-08-19 18:08:57 -05:00
Cameron Gutman
1a2f1ed620
Enable AV1 RFI on all decoders capable of HEVC RFI
2023-08-13 16:41:48 -05:00
Cameron Gutman
50255dd896
Set Colorspace connector property when streaming HDR
2023-08-09 23:02:43 -05:00
Cameron Gutman
c8b9fda258
Fall back to HEVC if AV1 is forced and unavailable
...
Fixes #1053
2023-08-05 22:56:12 -05:00
sanhoe
bb41732e59
Translated using Weblate (Korean)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2023-08-04 17:06:03 +02:00
ld892012
7d9b984747
Translated using Weblate (French)
...
Currently translated at 96.7% (208 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2023-08-04 17:06:03 +02:00
Cameron Gutman
7404e5fce2
Prefer D3D11VA for FSE V-Sync off
2023-08-03 19:41:35 -05:00
Cameron Gutman
dc5414bd0d
Force immediate destruction of the D3D11 swapchain
...
Possible fix for #959
2023-08-03 19:18:07 -05:00
Cameron Gutman
d147d36867
Fix leaking /dev/dri fds on each vaInitialize() failure
2023-08-01 22:53:22 -05:00
Cameron Gutman
7763ec3c5c
Fix mapping frames on RPi with 64-bit kernel and 32-bit userland
2023-08-01 22:01:34 -05:00
weng weng
c61083ccd9
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2023-07-26 12:06:20 +02:00
Cameron Gutman
841aeccd6b
Don't call QHostInfo::fromName() to "resolve" an IP address literal
...
Fixes #1037
2023-07-26 01:59:00 -05:00
Cameron Gutman
bfcd373eec
Add PC name to streaming window title
...
Fixes #1039
2023-07-23 01:16:24 -05:00
Cameron Gutman
202ef41894
Fix scaling of touch coordinates
2023-07-23 01:13:54 -05:00
Cameron Gutman
f112edc3c3
Disable touch feedback when sending touch natively
2023-07-23 00:17:58 -05:00
Cameron Gutman
05fd7b18b9
Update touch API
2023-07-22 17:23:09 -05:00
ns6089
9764174070
Add host processing latency to ffmpeg stats overlay
2023-07-20 22:30:26 -05:00
Luna Jernberg
6b0370f0bc
Translated using Weblate (Swedish)
...
Currently translated at 96.7% (208 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/sv/
2023-07-19 22:04:39 +02:00
gallegonovato
2e4313e7c3
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2023-07-19 22:04:39 +02:00
Jen Kung-chih
2684d1874a
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (215 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2023-07-18 07:04:33 +02:00
Jen Kung-chih
882539a700
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 97.2% (209 of 215 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2023-07-18 03:06:10 +02:00
Cameron Gutman
42960b7bf1
Prefer nvidia-vaapi-driver over VDPAU for AV1
2023-07-16 16:54:13 -05:00
Cameron Gutman
333f978186
Add dav1d software AV1 decoder to FFmpeg libraries
2023-07-16 16:41:55 -05:00
Cameron Gutman
e7e9df3261
Populate AV1 bitrate multiplier
2023-07-16 15:54:58 -05:00
Cameron Gutman
24dbc96fe5
Regenerate translations
2023-07-16 15:47:31 -05:00
Cameron Gutman
abc391f32a
Improve AV1 support
2023-07-16 15:38:58 -05:00
Cameron Gutman
a589e8e3de
Merge remote-tracking branch 'origin/weblate'
2023-07-16 12:31:52 -05:00
Fernando Lopes
39fa9a91b8
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 19.6% (41 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt_BR/
2023-07-16 16:02:55 +02:00
Angus Wan
e10d98fb79
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (209 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2023-07-16 16:02:55 +02:00
Cameron Gutman
d17cdbda93
Replace another QSharedPointer::get() call with Qt 5.10 alternative
2023-07-16 00:18:17 -05:00
Cameron Gutman
2252abefbf
Fix build break on Qt 5.10 and earlier
2023-07-16 00:13:09 -05:00
Cameron Gutman
ce60a146dc
Move RPi decoder hacks to correct location for new selection logic
2023-07-15 15:22:02 -05:00
Cameron Gutman
cd4a6f3e17
Rewrite FFmpeg decoder selection logic to dynamically discover compatible decoders
...
This avoids having to maintain a hardcoded list of all known H.264/HEVC/AV1 decoders
and ensures new/unknown decoders will just work automatically (assuming we have
a renderer that can process their output pixel format).
2023-07-15 15:12:58 -05:00
Cameron Gutman
fc5e1ed5d8
Work around broken APT config on AppVeyor Ubuntu2004 image
2023-07-15 01:20:26 -05:00
Cameron Gutman
d70b98075e
Upgrade AppImage to Ubuntu 20.04 base
2023-07-15 00:47:26 -05:00
Cameron Gutman
a4d9952061
Migrate from altool to notarytool for notarization
2023-07-14 21:44:14 -05:00
Cameron Gutman
45e4dfe09c
Don't globally install wix.exe in CI anymore
2023-07-14 20:32:18 -05:00
Cameron Gutman
34ba9063ad
Move installer signing into MSBuild
2023-07-14 20:31:32 -05:00
Cameron Gutman
d5e2d59fe9
Fixes for WiX v4 migration
2023-07-14 20:05:49 -05:00
Cameron Gutman
d39bdb28d6
Update AppImage to libva 2.19
2023-07-14 19:55:44 -05:00
Cameron Gutman
8bf5622d21
Upgrade installer to WiX v4
2023-07-14 19:55:00 -05:00
Maciej Błędkowski
9cafd5e099
Translated using Weblate (Polish)
...
Currently translated at 100.0% (209 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pl/
2023-07-11 17:50:13 +02:00
gallegonovato
d1b3bfd700
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (209 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2023-07-11 17:50:12 +02:00
Cameron Gutman
e60caf06f9
Update libraries
...
OpenSSL -> 1.1.1u
SDL -> 156c7ba
2023-07-09 17:49:04 -05:00
Cameron Gutman
a243c6bb90
Don't build unneeded sources
...
Fixes #1010
2023-07-09 17:23:21 -05:00
Cameron Gutman
10523a7e27
Correct guards around newer SDL functionality
2023-07-09 16:36:41 -05:00
Casey Korver
ea06ec0133
Correct spelling mistakes found with Codespell
2023-07-09 13:21:18 -05:00
jcj83429
e287ebcded
Add support for Applications (context menu) key
...
I'm adding corresponding support in Sunshine
2023-07-08 20:08:02 -05:00
Cameron Gutman
2ee90289a1
Update moonlight-common-c
2023-07-08 19:17:22 -05:00
Cameron Gutman
193df861d1
Update moonlight-common-c
2023-07-05 19:48:25 -05:00
Cameron Gutman
9055496a19
Add AV1 test frames
2023-07-05 19:47:45 -05:00
Cameron Gutman
5424576f73
Ensure serverCodecModeSupport is always non-zero
2023-07-05 19:46:30 -05:00
Cameron Gutman
a81c6a1c5e
Initial work on AV1 support
2023-07-03 00:45:36 -05:00
Cameron Gutman
53a572a4a4
Add controller motion deduplication and fix gyro units
2023-07-02 19:22:00 -05:00
Cameron Gutman
df283d80c6
Implement controller LED and battery protocol extensions
2023-07-02 16:44:41 -05:00
Cameron Gutman
b6d203b6dd
Pull latest protocol extension changes
2023-06-27 22:51:50 -05:00
Cameron Gutman
ef988cc8af
Destroy the QMdnsEngine Server and Cache when not polling
...
These set background timers to refresh state, rebind sockets,
and refresh the cache. This is all stuff that we don't want to
be doing while streaming.
2023-06-21 00:54:11 -05:00
Kung-chih
ba46905243
Update SettingsView.qml
2023-06-20 21:58:10 -05:00
Cameron Gutman
df0c4c8208
Delete the QNetworkAccessManager when we're done with it
...
Apparently having this object around can lead to background
network scans happening that cause WiFi perf degradation.
2023-06-20 21:51:28 -05:00
Cameron Gutman
e5aaa1fc53
Implement controller arrival events using Sunshine protocol extension
2023-06-18 23:34:28 -05:00
James Le Cuirot
8b6df34d8b
Allow forced disabling of features instead of relying on pkg-config
...
So-called "automagic" behaviour is considered unhelpful by
distributions. A user may unintentionally build Moonlight with VDPAU
support simply because they had that library installed, only for the
whole application to break when they uninstall the library later. This
could happen on any distribution, but it should especially be avoided on
source-based distributions, where the user would not expect the package
manager to encounter such issues.
This commit is best viewed without whitespace changes.
2023-06-18 16:43:16 -05:00
Cameron Gutman
7a719aa886
Allow up to 16 gamepads with Sunshine hosts
2023-06-18 16:39:24 -05:00
Cameron Gutman
9af58af5e4
Implement gyro/accel and touchpad input using Sunshine extension
2023-06-18 16:08:32 -05:00
Cameron Gutman
b945c8c2dc
Implement trigger rumble using Sunshine protocol extension
2023-06-18 16:04:49 -05:00
Cameron Gutman
2165f56aee
Implement full multi-touch support using Sunshine protocol extension
2023-06-18 16:02:21 -05:00
Cameron Gutman
e42de9d155
Add extended button support with Sunshine
2023-06-18 16:00:51 -05:00
sanhoe
7fd95b9de2
Translated using Weblate (Korean)
...
Currently translated at 100.0% (209 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2023-05-22 11:50:36 +02:00
Jorys Paulin
a42c85802e
Translated using Weblate (French)
...
Currently translated at 100.0% (209 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2023-05-22 11:50:36 +02:00
shakedex
cb3730100d
Translated using Weblate (Hebrew)
...
Currently translated at 2.8% (6 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/he/
2023-04-29 18:51:13 +02:00
Yutaro Urata
7a04d2ad2c
Translated using Weblate (Japanese)
...
Currently translated at 89.4% (187 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ja/
2023-04-29 18:51:12 +02:00
shakedex
1f93976919
Translated using Weblate (Hebrew)
...
Currently translated at 1.4% (3 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/he/
2023-04-27 20:48:43 +02:00
shakedex
0b7505f109
Added translation using Weblate (Hebrew)
2023-04-26 00:54:28 +02:00
Jen Kung-chih
392ca2d8b7
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (209 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2023-04-14 18:48:56 +02:00
Cameron Gutman
68daa90b7e
Refactor non-hwaccel decoders to use a single list of known codec names
2023-04-02 17:31:31 -05:00
Cameron Gutman
fb39ad896e
Add h264_omx and hevc_omx decoders used by the Vision Five 2
2023-04-02 17:17:25 -05:00
Simon Nilsson
cb199054e3
Translated using Weblate (Swedish)
...
Currently translated at 100.0% (209 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/sv/
2023-04-01 20:38:06 +02:00
Cameron Gutman
7cf77211b0
Update AppImage to libva 2.18.0
2023-03-28 20:06:09 -05:00
Cameron Gutman
a3d1e9a117
Allow negotation of 36 and 48 bit deep color modes
2023-03-27 01:02:50 -05:00
Cameron Gutman
755c7c9895
Set max BPC property when streaming in 10-bit color modes
2023-03-27 00:44:02 -05:00
Cameron Gutman
45b5136233
Update libs for Windows, macOS, and AppImage
...
SDL2_ttf -> 2.20.2
SDL2 -> b57a6a1a
OpenSSL -> 1.1.1t (eec3403 for WinARM64)
opus -> 8cf872a1
FFmpeg -> 6.0 (with DXVA2/D3D11VA AV1 decoders enabled)
2023-03-26 20:49:25 -05:00
Cameron Gutman
f16b5cd337
Expose glslow config option
2023-03-26 20:27:03 -05:00
Cameron Gutman
21cda8141d
Always request AV_PIX_FMT_DRM_PRIME to ensure we get it if available
2023-03-26 19:59:12 -05:00
Cameron Gutman
90f26dfa45
Support direct KMSDRM output for platforms with slow GL implementations
2023-03-26 19:46:22 -05:00
Cameron Gutman
ba507d8046
Move hw->sw frame mapping into a separate class
2023-03-26 14:41:02 -05:00
Cameron Gutman
5639bcc0f5
Default SDL render driver to GLES2 when using EGLFS
...
Fixes #868
2023-03-26 13:43:09 -05:00
Cameron Gutman
4cd030582d
Allow matching primary planes for direct rendering
2023-03-26 13:28:26 -05:00
Jen Kung-chih
7908076b39
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (209 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2023-03-26 10:40:35 +02:00
Cameron Gutman
ca91f9b702
Allow use of the delete key to delete PCs
2023-03-25 16:33:16 -05:00
Jen Kung-chih
0e86af1c9b
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (209 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2023-03-22 09:37:22 +01:00
weng weng
c5ad84e2ee
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 100.0% (209 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2023-03-22 09:37:21 +01:00
gallegonovato
bfb5d6e8fe
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (209 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2023-03-20 18:41:02 +01:00
weng weng
d63b0b5978
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 96.6% (202 of 209 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2023-03-20 18:41:02 +01:00
Cameron Gutman
5e6b60bae0
Fix handling of IPv6 literals with port numbers
2023-03-18 14:47:23 -05:00
Cameron Gutman
65b6885c61
Update VCRedist
2023-03-18 14:36:01 -05:00
Cameron Gutman
e8ceaa4085
Update SDL_GameControllerDB
2023-03-18 14:34:13 -05:00
Cameron Gutman
db2b120b68
Remove unused variable
2023-03-18 14:29:45 -05:00
Cameron Gutman
5f315d0093
Rerun lupdate and lrelease
2023-03-18 14:24:29 -05:00
Cameron Gutman
016b212ff7
Merge remote-tracking branch 'origin/weblate'
2023-03-18 14:22:11 -05:00
Cameron Gutman
bccffe09e2
Purge NVIDIA-specific strings
2023-03-18 14:20:51 -05:00
Cameron Gutman
a0365c8e1c
Evaluate D3D9 quirks before calling CreateDeviceEx()
2023-03-17 00:53:47 -05:00
Cameron Gutman
38156c9f7f
Default to D3D11VA on multi-GPU systems
2023-03-13 22:56:28 -05:00
Cameron Gutman
640db09a64
Update moonlight-common-c
2023-03-11 11:45:07 -06:00
Cameron Gutman
5baa8c680a
Add upstreamed NV15 format used by Rockchip devices
2023-03-11 11:44:36 -06:00
Cameron Gutman
e1c4a488ed
Remove mouse throttling code
...
This should be managed inside moonlight-common-c instead.
2023-03-11 11:40:37 -06:00
Cameron Gutman
332d4433c4
Add horizontal scrolling in mouse emulation mode
2023-03-04 12:28:53 -06:00
Karnosio
f5d535b1ef
Translated using Weblate (Ukrainian)
...
Currently translated at 34.1% (71 of 208 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/uk/
2023-02-21 19:36:41 +01:00
Cameron Gutman
35e226273c
Tell the host if we want gamepads to persist after disconnection
2023-02-20 16:52:28 -06:00
Cameron Gutman
90e25e60d6
Add FPS values for all attached displays and support custom FPS values
...
Fixes #926
2023-02-03 00:45:27 -06:00
Cameron Gutman
80659160d3
Consolidate launch and resume and skip FPS hack for Sunshine
2023-02-03 00:36:30 -06:00
Cameron Gutman
5de29928cd
Plumb HDR metadata for VideoToolbox
2023-02-02 19:16:18 -06:00
Cameron Gutman
c65cea0f66
Update AppImage to libva 2.17
2023-01-17 21:45:29 -06:00
Cameron Gutman
b3cfdbb835
Fix DRM renderer build
2023-01-17 21:45:02 -06:00
Cameron Gutman
9c15cceee7
Don't batch mouse motion for Sunshine
2023-01-16 22:01:34 -06:00
Cameron Gutman
8a0142bd0f
Plumb HDR metadata and horizontal scrolling with Sunshine
2023-01-16 21:51:18 -06:00
ssantos
3d6e05d8c0
Translated using Weblate (Portuguese)
...
Currently translated at 94.2% (196 of 208 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt/
2023-01-11 16:51:06 +01:00
Jen Kung-chih
ddf0e6a935
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (208 of 208 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2023-01-02 07:47:19 +01:00
Dan
51852f044e
Translated using Weblate (Ukrainian)
...
Currently translated at 32.6% (68 of 208 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/uk/
2022-12-21 01:50:35 +01:00
Cameron Gutman
17cad6b3ca
Fix a missed ZH_TW rename
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Fixes #906
2022-12-15 22:48:44 -06:00
Jen Kung-chih
8912869077
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (208 of 208 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2022-12-07 11:48:30 +01:00
Zaraza225
a2697634ba
Translated using Weblate (Ukrainian)
...
Currently translated at 32.6% (68 of 208 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/uk/
2022-12-02 21:48:32 +01:00
Cameron Gutman
1bfb798107
Update SDL_GameControllerDB
2022-11-29 19:22:39 -06:00
Suzuran
cf60568f53
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 100.0% (208 of 208 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2022-11-29 11:47:36 +01:00
Cameron Gutman
ddd18fdaf6
Rerun lupdate and lrelease
2022-11-25 14:18:44 -06:00
Cameron Gutman
b04bb30930
Rename zh_Hant to zh_TW to match Qt's expected name
2022-11-25 14:18:06 -06:00
Cameron Gutman
e41aaf980b
Merge remote-tracking branch 'origin/weblate'
2022-11-25 14:06:13 -06:00
happyharryh
46df6601a1
Update translation for dialog buttons
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Reference: https://github.com/qt/qttranslations/tree/dev/translations
2022-11-25 14:05:41 -06:00
happyharryh
5eb8b97469
Fix LANG_AUTO for Simplified Chinese
2022-11-25 14:05:41 -06:00
happyharryh
8cd0536fb1
Fix the translation of standard buttons in Dialogs
2022-11-25 14:05:41 -06:00
Zaraza225
99a6789720
Translated using Weblate (Ukrainian)
...
Currently translated at 30.0% (61 of 203 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/uk/
2022-11-24 07:47:40 +01:00
Cameron Gutman
92670cc051
Add support for Qt 6's ARM64 qmake.bat
2022-11-21 21:37:16 -06:00
Cameron Gutman
89cbbfc291
Derive target architecture based on Qt path
2022-11-21 21:30:24 -06:00
Cameron Gutman
31869a7da2
Update to SDL 2.26.0
2022-11-21 20:50:44 -06:00
Cameron Gutman
68c6d6c932
Attempt to fix build with SDL 2.26 on systems with old GL headers
2022-11-21 20:32:10 -06:00
Loïc Hesling
e4e140fa53
Translated using Weblate (French)
...
Currently translated at 97.0% (197 of 203 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-11-17 12:47:09 +01:00
Cameron Gutman
b9709d0825
Fix build without SDL_VIDEO_DRIVER_WAYLAND
2022-11-14 21:11:26 -06:00
Cameron Gutman
324e3dffa0
Update MSVC Redist
2022-11-13 11:41:03 -06:00
Cameron Gutman
dd9de3fcb4
Offset the ports used for WOL if the host is using alternate ports
2022-11-13 11:39:28 -06:00
Cameron Gutman
6710d0561a
Use current HTTP port if ExternalPort is not present
2022-11-13 11:35:47 -06:00
Translator-3000
a30f97db0d
Translated using Weblate (Italian)
...
Currently translated at 100.0% (203 of 203 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-11-13 13:49:04 +01:00
Cameron Gutman
cae666b834
Wake pacing queue waiters when Pacer is being destroyed
2022-11-12 15:55:36 -06:00
Cameron Gutman
5970ca49e9
Don't use swap interval on Wayland
2022-11-12 15:45:54 -06:00
Cameron Gutman
6ae6218043
Refactor Pacer to handle both blocking and non-blocking VsyncSources
2022-11-12 15:08:50 -06:00
Cameron Gutman
8e3e19a7f7
Removed unused NullThreadedVsyncSource
2022-11-12 14:30:38 -06:00
Cameron Gutman
e3d51fd7f7
Implement a Wayland Vsync source using frame callbacks
2022-11-12 13:03:42 -06:00
Brandon Goldberg
95f5c1d104
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (203 of 203 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2022-11-09 16:47:06 +01:00
Jen Kung-chih
02a14069a3
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (203 of 203 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2022-11-05 14:04:04 +01:00
Cameron Gutman
394f28339e
Update v4.3.1 changelog
2022-11-02 20:43:25 -05:00
Cameron Gutman
411998d4e3
Implement detection of local IPv6 addresses
2022-11-02 20:35:41 -05:00
Cameron Gutman
371906445e
Prepare for v4.3.1
2022-11-02 19:44:44 -05:00
Cameron Gutman
34d91e58c0
Rerun lupdate and lrelease
2022-11-02 19:34:47 -05:00
Cameron Gutman
f3f25bec7a
Mark unfinished translation in zh_cn
2022-11-02 19:34:14 -05:00
Cameron Gutman
08d74bea75
Merge remote-tracking branch 'origin/weblate'
2022-11-02 19:30:25 -05:00
Dominik Chrástecký
63f917b317
Translated using Weblate (Czech)
...
Currently translated at 100.0% (203 of 203 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/cs/
2022-11-03 01:28:51 +01:00
Cameron Gutman
448633ec3c
Fix some log messages with extra spaces
2022-11-02 19:25:44 -05:00
Cameron Gutman
09ce3c9ce4
Use CRLF line endings for the log file on Windows
2022-11-02 19:19:00 -05:00
Cameron Gutman
8fcc98102b
Limit log by size rather than line count
2022-11-02 19:18:22 -05:00
Cameron Gutman
e14075b464
Update moonlight-common-c to fix audio FEC OOS bug
2022-11-01 23:47:51 -05:00
Howard Wu
ca89d14ec8
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 99.5% (202 of 203 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2022-11-02 03:03:38 +01:00
Cameron Gutman
3f51998065
Start the streaming window maximized if the GUI was maximized
...
Fixes #889
2022-10-30 11:56:15 -05:00
이정희
6e5b6a1a5c
Translated using Weblate (Korean)
...
Currently translated at 100.0% (203 of 203 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2022-10-30 15:02:46 +01:00
sanhoe
660f6c5bbf
Translated using Weblate (Korean)
...
Currently translated at 100.0% (203 of 203 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2022-10-29 06:02:07 +02:00
Cameron Gutman
5034bd72ed
Bump v4.3.0 release date
2022-10-27 19:44:58 -05:00
Cameron Gutman
5b7c144796
Add workaround for DWM dark mode bug on Win10
2022-10-27 19:26:51 -05:00
Cameron Gutman
e45b6b9b85
Avoid white flash when starting streaming on Windows
2022-10-27 18:18:47 -05:00
Cameron Gutman
245f242fb8
Add support for dark mode on Windows
...
Fixes #886
2022-10-27 18:12:26 -05:00
Cameron Gutman
a6fccf93d1
Use a separate texture for rendering to avoid blending in the alignment padding
...
Fixes #885
2022-10-26 21:48:55 -05:00
Cameron Gutman
3dcab90752
Fix appdata for v4.3.0
2022-10-25 23:50:33 -05:00
Cameron Gutman
30a5f405f5
Enable HEVC RFI for the FFmpeg software decoder
2022-10-25 23:19:19 -05:00
Cameron Gutman
bad1c9628e
Prepare for v4.3.0
2022-10-25 23:11:12 -05:00
Cameron Gutman
1ab7bca43f
Update SDL in AppImage
2022-10-25 22:47:29 -05:00
Cameron Gutman
7d0a53773c
Rerun lupdate and lrelease
2022-10-25 22:45:03 -05:00
Cameron Gutman
789236ee8f
Merge remote-tracking branch 'origin/weblate'
2022-10-25 22:44:21 -05:00
weng weng
21cba0b080
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 100.0% (203 of 203 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2022-10-26 05:43:12 +02:00
Cameron Gutman
31eb0891e5
Update moonlight-common-c for improved audio FEC recovery
2022-10-25 22:42:12 -05:00
Cameron Gutman
a13f8e7937
Ensure delayed flushes complete during shutdown
2022-10-25 02:43:55 -05:00
Cameron Gutman
5bfe56472f
Fix build
2022-10-25 02:08:46 -05:00
Cameron Gutman
16a9ed682e
Use a single flush thread for ComputerManager
...
Some QSettings backends don't like concurrent writes and using a
single thread improves write batching behavior.
2022-10-25 02:07:16 -05:00
Cameron Gutman
59cae610d2
Clarify encoding resolution limit comment
2022-10-25 01:24:57 -05:00
Cameron Gutman
29ac7893d7
Don't enforce the NVENC H.264 resolution limit on Sunshine hosts
...
Closes #882
2022-10-25 01:18:10 -05:00
Cameron Gutman
c8aeca8ace
Add an environment variable opt-out for the gamepad quit combo
...
See #870
2022-10-25 00:27:40 -05:00
Cameron Gutman
3da505c4c6
Minor perf optimization suggested by Clazy
2022-10-25 00:26:03 -05:00
Cameron Gutman
06bc05b708
Rerun lupdate and lrelease
2022-10-25 00:14:22 -05:00
Cameron Gutman
a3dc9593c2
Merge remote-tracking branch 'origin/weblate'
2022-10-25 00:10:40 -05:00
Cameron Gutman
18a271a0ec
Update moonlight-common-c for improved audio FEC recovery
2022-10-25 00:10:29 -05:00
Cameron Gutman
cebd3bf751
Save hosts on a separate thread
...
QSettings on macOS Ventura performs horribly when saving a lot of values
(like several hosts or a host with a large app list). This change considerably
improves UI performance by moving the long operation off the main thread.
2022-10-25 00:07:07 -05:00
Cameron Gutman
cb04925c6e
Optimize locking in ComputerManager to reduce reader contention
2022-10-25 00:07:07 -05:00
Cameron Gutman
b7a340bd00
Improve locking in NvComputer class
2022-10-24 23:53:02 -05:00
Cameron Gutman
2a0f837120
Stop issuing further HTTP requests when quitting
2022-10-24 23:46:57 -05:00
Cameron Gutman
d00bdff495
Update SDL and FFmpeg for AppImage
2022-10-23 16:59:54 -05:00
Cameron Gutman
7e9c977b3d
Update moonlight-common-c
2022-10-23 16:55:52 -05:00
reloxx13
1629151528
Translated using Weblate (German)
...
Currently translated at 100.0% (203 of 203 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2022-10-21 20:05:49 +02:00
reloxx13
24295197bd
Translated using Weblate (German)
...
Currently translated at 98.0% (199 of 203 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2022-10-20 19:02:35 +02:00
Eric
807dd84daa
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 98.5% (200 of 203 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2022-10-18 13:05:01 +02:00
Cameron Gutman
17848c097c
Don't switch between GLX and EGL if EGL worked
2022-10-16 22:57:08 -05:00
Cameron Gutman
563b760d31
Update packages for recent versions of Ubuntu
2022-10-16 22:23:27 -05:00
Cameron Gutman
8465a27a97
Deprioritize VAAPI for Gallium and Nvidia drivers and work around RFI latency bug
2022-10-16 21:51:10 -05:00
Cameron Gutman
255cbd1e7e
Fix building with SDL 2.0.20 or earlier
2022-10-15 15:36:09 -05:00
Cameron Gutman
7717749b72
Reduce max queued frames to avoid exhausting the decoder buffer pool
2022-10-15 14:34:42 -05:00
Cameron Gutman
9e4337babf
Revert "Increase the number of decoder surfaces for DXVA2/D3D11VA"
...
This reverts commit 02c781b8f4 .
2022-10-15 14:32:12 -05:00
Cameron Gutman
6771877a84
Make scaleSourceToDestinationSurface() idempotent
...
Deviation between scaling done during window sizing and renderer
viewport configuration can lead to small errors that create visible
artifacts such as a single pixel pillarbox/letterbox on one side.
2022-10-15 13:12:18 -05:00
Cameron Gutman
a860bd8dd5
Enable HEVC RFI on Tegra
2022-10-14 23:41:09 -05:00
Cameron Gutman
704ce4ff0c
Add environment variable for overriding decoder capabilities
2022-10-14 23:39:49 -05:00
Cameron Gutman
21edcc8113
Add workaround for macOS fullscreen exit bug
2022-10-14 23:01:55 -05:00
Cameron Gutman
125738f13d
Cancel overlay update callbacks before destroying VTRenderer
2022-10-14 22:49:33 -05:00
Cameron Gutman
02c781b8f4
Increase the number of decoder surfaces for DXVA2/D3D11VA
...
We forgot to take into account frames buffered within Moonlight itself
2022-10-14 21:20:35 -05:00
Cameron Gutman
453fe6aea0
Ensure the target window size is always even
2022-10-14 21:09:32 -05:00
Cameron Gutman
e0fb7dfd14
Rework window creation, sizing, and fullscreen transition logic
...
- Fixes window position/size being lost when toggling full-screen
- Fixes initial window size not respecting stream aspect ratio
2022-10-14 20:24:12 -05:00
Cameron Gutman
c4012225c2
Rerun lupdate and lrelease
2022-10-14 19:27:04 -05:00
Cameron Gutman
1750243537
Merge remote-tracking branch 'origin/weblate'
2022-10-14 19:26:38 -05:00
Cameron Gutman
84fc5f3008
Use colorspace helper with VAAPI direct rendering
2022-10-14 19:23:51 -05:00
Cameron Gutman
8a224fbae4
Revert "Fix macOS build"
...
This reverts commit 0928d1fab2 .
2022-10-13 01:19:56 -05:00
Cameron Gutman
e6c4332445
Revert "Use Rec 2020 colorspace for WCG support even if HDR is off on the host"
...
Rec 2020 conversion causes colors to be blown out in SDR
This reverts commit 472e8ee92e .
2022-10-13 01:19:49 -05:00
Cameron Gutman
0928d1fab2
Fix macOS build
2022-10-13 01:11:04 -05:00
Cameron Gutman
40dd588bef
Use 10-bit format mask instead of hardcoding specific formats
2022-10-13 00:17:05 -05:00
Cameron Gutman
472e8ee92e
Use Rec 2020 colorspace for WCG support even if HDR is off on the host
2022-10-13 00:14:10 -05:00
Cameron Gutman
c55af7fff3
Add a decoder/renderer callback to specify the desired color range
2022-10-12 23:59:01 -05:00
Cameron Gutman
7a39daf179
Implement Rec 601 Full Range support in SDLRenderer
2022-10-12 23:52:29 -05:00
Cameron Gutman
8d087ba5b1
Allow localization of pairing error strings
2022-10-12 22:20:15 -05:00
Cameron Gutman
c7a30d8728
Allow a pairing attempt even if the PC is busy
...
Pairing while busy doesn't work with GFE but works with Sunshine
2022-10-12 22:15:58 -05:00
LedyBacer
1f678cafba
Translated using Weblate (Russian)
...
Currently translated at 100.0% (200 of 200 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2022-10-12 10:23:12 +02:00
Jen Kung-chih
579e0bc464
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (200 of 200 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2022-10-10 19:59:11 +02:00
Nikita Epifanov
7f36dc5aad
Translated using Weblate (Russian)
...
Currently translated at 97.0% (194 of 200 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2022-10-10 19:59:11 +02:00
Eric
a7c2026128
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 100.0% (200 of 200 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2022-10-10 19:59:11 +02:00
Sargon-Isa
7b0d67ebbe
Translated using Weblate (German)
...
Currently translated at 100.0% (200 of 200 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2022-10-10 19:59:10 +02:00
Cameron Gutman
63f0910eac
Update AppImage to libva 2.16.0
2022-10-07 22:22:13 -05:00
Cameron Gutman
b16cf9fcc5
Update moonlight-common-c with speculative RFI support
2022-10-07 22:21:16 -05:00
Cameron Gutman
5501d7bc6b
Include opt-out variable in VAAPI avoidance log output
2022-10-05 18:50:53 -05:00
Cameron Gutman
413ef42a34
Enable HEVC RFI for CUDA, VAAPI, and VDPAU decoders
2022-10-05 18:47:43 -05:00
Cameron Gutman
a1694ab951
Use nvidia-vaapi-driver on Wayland systems if available
2022-10-05 18:44:11 -05:00
Cameron Gutman
fbbbd5e0b8
Use new LiRequestIdrFrame() API
2022-10-05 00:53:31 -05:00
Cameron Gutman
f8c7e2ee41
Enable HEVC RFI for VideoToolbox
2022-10-05 00:25:59 -05:00
Cameron Gutman
2a4af0bc2c
Use colorspace helpers for DRM EGL export
2022-10-05 00:20:33 -05:00
Cameron Gutman
d24db13e9d
Update SDL_GameControllerDB
2022-10-05 00:00:39 -05:00
Cameron Gutman
bc68aad67b
Print the frame number if decoding fails
2022-10-04 23:38:54 -05:00
Cameron Gutman
9e8a4cab7b
Enable HEVC RFI for DXVA2 and D3D11VA
2022-10-04 22:56:21 -05:00
Cameron Gutman
3679964cf8
Rerun lupdate and lrelease
2022-10-04 22:06:57 -05:00
Cameron Gutman
225ec1a87f
Merge remote-tracking branch 'origin/weblate'
2022-10-04 22:05:48 -05:00
Cameron Gutman
071c76c06a
Add error text for ML_ERROR_FRAME_CONVERSION
2022-10-04 22:05:18 -05:00
Cameron Gutman
d77a255721
Update moonlight-common-c with GFE 3.26 and HEVC RFI fixes
2022-10-04 22:03:27 -05:00
Cameron Gutman
26ee1aee25
Fix protected content error on GFE 3.22+
2022-10-04 22:02:44 -05:00
Jen Kung-chih
b047395938
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (198 of 198 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2022-09-29 15:16:28 +02:00
Cameron Gutman
483a601867
Display SDR/HDR status in performance overlay
2022-09-28 17:44:22 -05:00
bruh
c4bc2f6adf
Translated using Weblate (Vietnamese)
...
Currently translated at 100.0% (198 of 198 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/vi/
2022-09-25 17:18:44 +02:00
Cameron Gutman
439e8fe33f
Constify frame colorspace helper functions
2022-09-24 18:37:51 -05:00
Cameron Gutman
99885f5b4b
Centralize colorspace and color range handling
2022-09-24 12:28:23 -05:00
Cameron Gutman
78b522ec1d
Fix large frame header size for GFE 3.26
2022-09-22 23:48:41 -05:00
Jorys Paulin
dbfa5a9358
Translated using Weblate (French)
...
Currently translated at 100.0% (198 of 198 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-09-14 15:20:55 +02:00
Howard Wu
3910b3862a
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 100.0% (198 of 198 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2022-09-13 07:18:54 +02:00
Cameron Gutman
3b8e3b7d5c
Prepare for v4.2.1
2022-09-12 00:12:35 -05:00
Cameron Gutman
6129000dde
Rerun lupdate and lrelease
2022-09-12 00:08:31 -05:00
Cameron Gutman
65b274d695
Merge remote-tracking branch 'origin/weblate'
2022-09-12 00:07:42 -05:00
reloxx13
a13dd0076b
Translated using Weblate (German)
...
Currently translated at 100.0% (198 of 198 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2022-09-12 06:41:15 +02:00
Cameron Gutman
cc026c995c
Fix mishandling of IDR frames with a SEI or AUD NAL
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Fixes #865
2022-09-11 23:36:20 -05:00
Cameron Gutman
81cfacaa3d
Add fallback logic when the host doesn't send valid colorspace data
2022-09-11 23:13:10 -05:00
Cameron Gutman
fabebc05d2
Prepare for v4.2.0
2022-09-10 12:19:04 -05:00
Cameron Gutman
07a97bab03
Rerun lupdate and lrelease
2022-09-10 12:06:22 -05:00
Cameron Gutman
69ac810c82
Merge remote-tracking branch 'origin/weblate'
2022-09-10 12:05:24 -05:00
Daniel Saburi
3f4609dc6e
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 16.1% (32 of 198 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt_BR/
2022-09-09 04:16:43 +02:00
Daniel Saburi
1ddb529d26
Translated using Weblate (Portuguese)
...
Currently translated at 100.0% (198 of 198 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt/
2022-09-09 04:16:42 +02:00
Cameron Gutman
ab6b88073c
Fix build with _FILE_OFFSET_BITS=64
2022-09-05 22:04:24 -05:00
Cameron Gutman
ad3ed97472
Fix handling of 3 byte Annex B start sequences
2022-09-05 17:56:42 -05:00
Cameron Gutman
07e902fe95
Fix build with open() defined to open64()
2022-09-04 23:45:18 -05:00
Cameron Gutman
eb781ce689
Use __FUNCTION__ macro instead of hardcoding
2022-09-03 18:09:01 -05:00
Cameron Gutman
555a65c8ea
Add open64() hook for _FILE_OFFSET_BITS=64
2022-09-03 18:05:03 -05:00
Cameron Gutman
58429f4172
Fix handling of the optional mode argument in our open() hook
2022-09-03 17:52:54 -05:00
sanhoe
e2692a0abd
Translated using Weblate (Korean)
...
Currently translated at 100.0% (198 of 198 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2022-09-03 00:21:34 +02:00
Brandon Goldberg
d218c43edf
Translated using Weblate (Spanish)
...
Currently translated at 97.4% (193 of 198 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2022-09-03 00:21:34 +02:00
Cameron Gutman
fae9813127
Rebuild libraries built with CMake to get working PDBs and better optimizations
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Additionally, disable WGI to work around an SDL bug
https://github.com/cgutman/moonlight-deps/commit/1810c6fba8b2377791e68d8829ee4c9a796788af
2022-08-28 20:34:44 -05:00
Cameron Gutman
adc56d4ee5
Rerun lupdate and lrelease
2022-08-28 20:22:39 -05:00
Cameron Gutman
f982e33fab
Merge remote-tracking branch 'origin/weblate'
2022-08-28 20:20:53 -05:00
Cameron Gutman
9ab4479fcf
Fix excessive flickering when switching between full-screen and windowed on Windows
2022-08-28 20:10:26 -05:00
Cameron Gutman
3e330b7929
Attach to the parent console to print list output on Win32
2022-08-27 14:54:45 -05:00
Cameron Gutman
ecddada150
Improve verbose log suppression
2022-08-25 23:02:32 -05:00
Cameron Gutman
0c828cbb37
Suppress non-critical log output while running the list command
2022-08-25 22:45:42 -05:00
Cameron Gutman
84a32f8c16
Minor cleanup of new list code
2022-08-25 22:39:04 -05:00
Anselm Busse
4ee36fd405
Avoid GUI display for App listing
2022-08-25 22:18:05 -05:00
Anselm Busse
0802609fd8
Correcting for PR comments
2022-08-25 22:18:05 -05:00
Anselm Busse
de88176995
Add a 'list' option for the CLI
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This commit addresses Issue #448 by adding a command line option that allows the listing of all the Apps reported by the remote host as a CSV.
2022-08-25 22:18:00 -05:00
Cameron Gutman
aca82f400a
Never use fewer than 480 samples to avoid causing issues on PulseAudio systems
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Fixes #830
Fixes #858
2022-08-25 21:27:05 -05:00
Brandon Goldberg
54bb6fe527
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2022-08-25 02:17:55 +02:00
Cameron Gutman
c1f663cec1
Add missing files from previous commit
2022-08-24 17:31:22 -05:00
Cameron Gutman
aaf59c2d01
Add CLI pairing support
2022-08-24 00:22:02 -05:00
Cameron Gutman
692942e5be
Move PIN generation into ComputerManager to be shared with CLI pairing
2022-08-24 00:21:25 -05:00
Cameron Gutman
f4acd629a1
Save hosts immediately after pairing concludes to ensure the server cert is persisted
2022-08-24 00:20:22 -05:00
Cameron Gutman
0ff8a44ec3
Allow 10-bit in DXVA2 as a fallback
2022-08-22 00:23:07 -05:00
Cameron Gutman
c6d8f6e618
Allow D3D11VA to be disabled via environment variable
2022-08-22 00:19:46 -05:00
Cameron Gutman
1baa23cc43
Update SDL to 84004d1 for AppImage
2022-08-21 20:58:50 -05:00
Cameron Gutman
3be696e6bb
Update SDL to 84004d1
2022-08-21 20:55:38 -05:00
Cameron Gutman
3cfcb01603
Add simple script to help updating libs
2022-08-21 20:55:25 -05:00
Cameron Gutman
d39a29759c
Don't draw with test-only renderers
2022-08-21 18:38:09 -05:00
Cameron Gutman
bf4332b9e7
Prefer D3D11VA in non-FSE modes for improved performance
2022-08-21 17:50:56 -05:00
Cameron Gutman
feaae7b684
Update moonlight-common-c to improve control stream failure diagnostics
2022-08-21 15:10:49 -05:00
Cameron Gutman
be7852dfc0
Remove desktop resolution in favor of native (unscaled) resolution
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Seeing 2 "native" resolutions for a single high DPI display is confusing.
If someone wants a lower resolution aspect-ratio match of a display, they
can use a custom resolution.
2022-08-16 01:22:26 -05:00
Cameron Gutman
b0804ce048
Fix native resolution detection on high DPI wayland systems
2022-08-16 00:25:57 -05:00
Cameron Gutman
aa7d5fa924
Don't use swap interval 1 by default on Wayland systems
2022-08-14 13:09:31 -05:00
Sargon-Isa
b4cab12e9d
Translated using Weblate (German)
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2022-08-11 19:15:27 +02:00
Cameron Gutman
133dda2de0
Update SDL_GameControllerDB
2022-08-10 19:35:58 -05:00
Cameron Gutman
ef5605ae39
Update FFmpeg to 5.1
2022-08-10 00:14:53 -05:00
Cameron Gutman
9b29b2702e
Update VCRedist and add a script to update it in the future
2022-08-09 20:09:12 -05:00
Jorys Paulin
abafa270e5
Translated using Weblate (French)
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-08-06 14:19:54 +02:00
Cameron Gutman
15852ccf81
Update dependencies
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SDL -> 602b7dd0f4
OpenSSL -> 1.1.1q
SDL_ttf -> 2.20.0
2022-08-02 00:38:33 -05:00
Kirill Korolev
a427ecd029
Translated using Weblate (Russian)
...
Currently translated at 98.9% (190 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2022-07-22 18:18:21 +02:00
Wen-haur Chiu
77228dcb2c
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2022-07-21 14:19:41 +02:00
Cameron Gutman
3948cfe495
Update libva to 2.15 in AppImage
2022-07-02 13:05:47 -05:00
Cameron Gutman
36218b54f8
Don't hardcode /dev/dri/card0 and /dev/dri/renderD128
2022-06-30 19:25:33 -05:00
Cameron Gutman
be2f4433db
Avoid hardcoding VIDEO_FORMAT_H265_MAIN10 for HDR/10-bit color
2022-06-26 16:22:05 -05:00
Artur Szulc
dd5d36cf07
Translated using Weblate (Polish)
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pl/
2022-06-20 23:14:50 +02:00
Adam Lantos
685136d98f
Make drmDropMaster() more reliable by checking for DRM master fds.
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This should fix the majority of EACCES permission denied errors
when attempting to drop the DRM master.
2022-06-12 12:29:13 -07:00
Mattia Rombi
852937421e
Translated using Weblate (Italian)
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-06-07 11:15:33 +02:00
Jorys Paulin
a5389b7be5
Translated using Weblate (French)
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-05-31 10:15:58 +02:00
Cameron Gutman
1b96b18bc0
Fix handling of colorspace changes when using CUDA+SDL
2022-05-28 22:55:55 -05:00
Cameron Gutman
e9edad6f8c
Fix surface leak if SDLVideo_CreateOverlay() fails
2022-05-28 22:48:49 -05:00
Cameron Gutman
f8a6012c3a
Improve overlay format handling
2022-05-28 22:48:23 -05:00
Cameron Gutman
e103f6c9b6
Avoid holding the overlay lock during vaPutSurface
2022-05-28 22:28:17 -05:00
Cameron Gutman
9daf7b5a36
Fix modesetting for non-EGL HEVC streams
2022-05-28 21:42:27 -05:00
Mattia Rombi
d6142e1af0
Translated using Weblate (Italian)
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-05-28 12:14:50 +02:00
Jorys Paulin
b0491210ff
Translated using Weblate (French)
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-05-28 12:14:50 +02:00
Mattia Rombi
91d8550290
Translated using Weblate (Italian)
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-05-26 19:36:07 +02:00
sanhoe
dfaaa7d72a
Translated using Weblate (Korean)
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2022-05-26 19:15:29 +02:00
Dominik Chrástecký
5174a4f58a
Translated using Weblate (Czech)
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/cs/
2022-05-25 14:20:23 +02:00
Cameron Gutman
b9c73df488
Draw the black background even for the KMSDRM backend to fix modesetting
2022-05-24 19:41:37 -05:00
Cameron Gutman
f99f1f6441
Disable EGL renderer on RPi due to very poor performance
2022-05-23 23:05:07 -05:00
Cameron Gutman
1ec1f5d3be
Switch to D3D11VA by default on Windows ARM64
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It performs much better at 4K on Surface Pro X
2022-05-22 22:29:18 -05:00
Cameron Gutman
713db06a05
Prepare for v4.1.0 release
2022-05-22 19:56:32 -05:00
Cameron Gutman
a0adcbd90b
Update SDL_GameControllerDB
2022-05-22 19:08:18 -05:00
Cameron Gutman
b94776421c
Rerun lupdate and lrelease
2022-05-22 19:03:55 -05:00
Thijs Lumeij
79c1043063
Translated using Weblate (Dutch)
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2022-05-23 02:02:14 +02:00
Cameron Gutman
cfabae17c0
Rerun lupdate and lrelease
2022-05-22 19:01:18 -05:00
Cameron Gutman
71a1d25e90
Merge remote-tracking branch 'origin/weblate'
2022-05-22 18:59:38 -05:00
Cameron Gutman
c2d7b835fb
Try moving session.h prior to vaapi.h
2022-05-21 16:58:28 -05:00
Cameron Gutman
f72888ce6f
Attempt to fix build error with older Qt headers
2022-05-21 16:52:04 -05:00
Wen-haur Chiu
30f474d253
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2022-05-21 14:16:30 +02:00
Cameron Gutman
216f274a92
Fix UAF in SLVideo overlay update
2022-05-21 00:30:07 -05:00
Cameron Gutman
5ea79efe4b
Work around broken overlay state restoration in Qt GUI
2022-05-21 00:20:36 -05:00
Cameron Gutman
197c1ba21b
Add support for the status overlay on Steam Link
2022-05-21 00:10:49 -05:00
Cameron Gutman
95c4a24d99
Destroy subpictures before the associated image
2022-05-20 21:46:40 -05:00
Cameron Gutman
f5f23a7c22
Implement overlay support for the VAAPI direct renderer
2022-05-20 21:40:37 -05:00
Cameron Gutman
c469576460
Update SDL and FFmpeg for AppImage
2022-05-20 17:45:35 -05:00
Cameron Gutman
0001bb0e4c
Default to borderless windowed mode on Wayland systems
2022-05-19 19:22:01 -05:00
Cameron Gutman
56f184393f
Allow the cursor lock toggle to work in full-screen mode
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Fixes #793
2022-05-19 19:14:55 -05:00
Cameron Gutman
85777e85fa
Use newer AppVeyor image for macOS builds
2022-05-18 00:54:21 -05:00
Cameron Gutman
c750ec3cc7
Add workaround for macOS scrolling acceleration
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See #778
2022-05-18 00:24:58 -05:00
Cameron Gutman
c75b781d3f
Use SDL_WINDOWEVENT_DISPLAY_CHANGED on SDL 2.0.18+
2022-05-17 17:13:07 -05:00
Cameron Gutman
8aa42ff1d9
Reset the EGL renderer when specialization fails
2022-05-17 17:10:40 -05:00
Cameron Gutman
63a5bc5e12
Only force pacing in true full-screen mode to be consistent with DXVA2
2022-05-15 13:38:58 -05:00
Cameron Gutman
e0b7b6dc3d
Fix DXGI_FEATURE_PRESENT_ALLOW_TEARING feature check
2022-05-11 22:48:15 -05:00
Cameron Gutman
3d7ecf98c2
Fix HEVC Main10 support check on macOS GPUFamily1 GPUs
2022-05-11 22:00:34 -05:00
Cameron Gutman
ad5581c620
Use DWM MMCSS for D3D11VA like DXVA2 does
2022-05-09 23:52:13 -05:00
Cameron Gutman
69af991772
Improve DXVA2 performance in borderless windowed on AMD hardware
2022-05-09 22:55:58 -05:00
Cameron Gutman
2bb2745f91
Enhance frame pacing logic for HDR renderers
2022-05-07 16:21:17 -05:00
Cameron Gutman
5f682bb45f
Revert addition of D3DCREATE_NOWINDOWCHANGES
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This flag breaks Alt+Tab in full-screen exclusive mode
2022-05-07 16:21:04 -05:00
Cameron Gutman
48bcb6b9a6
Rerun lupdate and lrelease
2022-05-07 14:32:34 -05:00
Cameron Gutman
092c0a7392
Integrate Czech and Polish translations
2022-05-07 14:32:07 -05:00
Cameron Gutman
4e8618c512
Merge remote-tracking branch 'origin/weblate'
2022-05-07 14:19:06 -05:00
Cameron Gutman
c51a69c0dc
Update SDL to 8cd908e
2022-05-07 14:18:39 -05:00
Cameron Gutman
2480849f39
Clean up DXGI adapter enumeration code
2022-05-02 19:05:00 -05:00
DankXylese
6bfe40607d
Translated using Weblate (Ukrainian)
...
Currently translated at 27.4% (53 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/uk/
2022-04-28 22:13:27 +02:00
Cameron Gutman
a1c350a537
Fix WARP device leak
2022-04-26 23:29:04 -05:00
Cameron Gutman
f732b1978e
Require a test frame with D3D11VA
2022-04-26 23:04:31 -05:00
Cameron Gutman
d3a542bac4
Try all available GPUs in D3D11VA decoder
2022-04-26 22:49:46 -05:00
Cameron Gutman
b12724db02
Reduce log spam when choosing a resolution
2022-04-24 17:11:10 -05:00
Cameron Gutman
f8f5e8e869
Don't discard all excess frames before rendering
...
This prevents the render queue's pacing logic from working and
interferes with renderers that take a full v-sync period between
their waitToRender() and renderFrame() callbacks.
2022-04-24 17:04:32 -05:00
Cameron Gutman
0733f06103
Fix saving keep awake value
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Fixes #781
2022-04-24 16:49:36 -05:00
Cameron Gutman
6fdaa6ee8a
Avoid modesetting if the display didn't change
2022-04-24 16:48:21 -05:00
Cameron Gutman
f10b547a49
Partially revert "Rework window management to fix issues restoring window state between windowed and full-screen"
...
This exposes all sorts of issues with full-screen transitions on Windows and macOS:
- Loss of proper window decorations when transitioning from full-screen to windowed on Windows
- Improper sizing when transitioning from true full-screen to windowed on macOS
This reverts commit 38396b2691 .
2022-04-24 16:40:19 -05:00
Cameron Gutman
38396b2691
Rework window management to fix issues restoring window state between windowed and full-screen
2022-04-24 16:22:17 -05:00
Cameron Gutman
220f50ebe4
Revert "Allow renderers to apply size and display changes seamlessly"
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This reverts commit c989133d27 .
2022-04-24 16:12:12 -05:00
Cameron Gutman
c989133d27
Allow renderers to apply size and display changes seamlessly
2022-04-24 15:42:08 -05:00
Cameron Gutman
6c339551eb
Allow resolution changes on all platforms
...
Take aspect ratio into account when making the choice too.
2022-04-21 23:57:17 -05:00
Cameron Gutman
ef23a80b16
Fix EGL build when using EGL 1.4 or earlier headers
2022-04-21 21:13:39 -05:00
Cameron Gutman
a521093731
Update Visual C++ Runtime installer
2022-04-17 00:04:03 -05:00
Cameron Gutman
747d3eedf1
Cleanup D3D11VA renderer by removing unnecessary codepaths
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Waitable swapchains seem to be worse than our existing DXVsyncSource for synchronizing with VBlank.
Full-screen exclusive mode isn't beneficial vs Independent Flip on modern Win10/Win11 systems.
2022-04-15 23:26:32 -05:00
Cameron Gutman
fd563726f0
Fix blocking presents in borderless windowed flip modes
2022-04-15 23:21:52 -05:00
Cameron Gutman
62136a1a96
Increase buffer count to prevent starvation on AMD GPUs
2022-04-14 23:21:32 -05:00
Cameron Gutman
cf16c31d38
Improve performance and latency of D3D11VA renderer
2022-04-14 22:46:13 -05:00
Cameron Gutman
0f5d4aa72f
Enhance EGLRenderer's waitForRender() implementation
2022-04-10 20:20:44 -05:00
Cameron Gutman
d8dbe77427
Tiny EGL code cleanup
2022-04-10 19:35:29 -05:00
Cameron Gutman
0e5670d50d
Don't compare StackView items by localized name
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Fixes #767
2022-04-10 15:42:50 -05:00
Cameron Gutman
22924a1e92
Reload the FPS and window mode comboboxes after changing language
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Fixes #765
2022-04-10 13:17:42 -05:00
Cameron Gutman
e3a7b54f90
Use EGL fences to reduce video latency
2022-04-08 19:28:22 -05:00
Cameron Gutman
81d5e7f014
Wait for the VDPAU output surface to be idle in waitToRender()
2022-04-07 22:16:52 -05:00
Cameron Gutman
9790c218dc
Wait on the display link callback before rendering to reduce latency
2022-04-07 22:08:43 -05:00
Cameron Gutman
6d3d51553b
Wait on our D3D11 swapchain before rendering to reduce latency
2022-04-07 21:46:48 -05:00
Cameron Gutman
474591c6a5
Use a separate callback to indicate EOS instead of renderFrame()
2022-04-07 21:30:20 -05:00
Cameron Gutman
5de0dc2713
Disable the decoder selection options when HDR is enabled
2022-04-05 20:09:09 -05:00
Cameron Gutman
57a34a7abb
Update README.md
2022-04-05 19:56:20 -05:00
Cameron Gutman
54517bda1b
Switch back to upstream SDL
2022-04-05 00:59:58 -05:00
Cameron Gutman
4291e15b60
Use NDC helpers in D3D11VA renderer
2022-04-05 00:57:14 -05:00
Cameron Gutman
940ae6406b
Add helper functions to perform NDC transformations
2022-04-05 00:50:04 -05:00
Cameron Gutman
6a0cf4bfd3
Fix some #if -> #ifdefs
2022-04-05 00:26:13 -05:00
Cameron Gutman
fee6f75223
Fix VAAPIRenderer build error with neither HAVE_EGL nor HAVE_DRM defined
2022-04-05 00:24:00 -05:00
Cameron Gutman
8c93b2d54c
Fix VAAPIRenderer build error with HAVE_DRM but not HAVE_EGL
2022-04-04 19:40:31 -05:00
Artur Szulc
dbbb1bd8a1
Translated using Weblate (Polish)
...
Currently translated at 100.0% (193 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pl/
2022-04-04 23:12:28 +02:00
Dominik Chrástecký
5c838b2fc5
Translated using Weblate (Czech)
...
Currently translated at 100.0% (193 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/cs/
2022-04-04 23:12:27 +02:00
Jorys Paulin
3a094d4ba8
Translated using Weblate (French)
...
Currently translated at 100.0% (193 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-04-04 23:12:26 +02:00
Artur S
5d11c1ea6a
Added translation using Weblate (Polish)
2022-04-03 20:52:00 +02:00
Dominik Chrástecký
a7e2e15eac
Added translation using Weblate (Czech)
2022-04-03 17:11:26 +02:00
Jorys Paulin
585a0ca1f4
Translated using Weblate (French)
...
Currently translated at 97.4% (188 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-04-03 09:12:06 +02:00
Cameron Gutman
09ed82db65
Fix build with HAVE_MMAL
2022-04-02 16:16:40 -05:00
Cameron Gutman
a56cb0e88a
Don't waste time retrying the same renderer again
2022-04-02 16:14:04 -05:00
Cameron Gutman
9acf5ff0ef
Update workaround to prevent deadlock with h264_mmal
2022-04-02 16:06:39 -05:00
Cameron Gutman
64a7790aed
Patch SDL to work around GLX crash
2022-04-02 15:50:32 -05:00
Cameron Gutman
9a5134ffcf
Use QString not QByteArray for string equality
2022-04-02 15:49:07 -05:00
Cameron Gutman
1d2c4d0843
Prepare for v4.0.0
2022-04-01 19:18:51 -05:00
Cameron Gutman
efad34be62
Set SDL_MOUSE_AUTO_CAPTURE=0 since we manage mouse capture ourselves
2022-03-31 23:54:58 -05:00
Cameron Gutman
52761ade87
Update SDL_ttf to 81f9e9b
2022-03-31 23:30:59 -05:00
Cameron Gutman
e6b816e776
Update SDL in AppImage
2022-03-30 23:31:01 -05:00
Cameron Gutman
6d3bcba5d0
Update SDL, SDL_ttf, and FreeType
...
SDL -> 2c04df8
SDL_ttf -> 80d909 (Windows)
FreeType -> 3f83da (Windows)
2022-03-30 23:27:40 -05:00
Cameron Gutman
2e7ffa606b
Fix missing DLL in ARM64 builds
2022-03-30 22:43:31 -05:00
Cameron Gutman
055cae90b8
Only apply the AMD color range workaround to new drivers
...
Applying it to older drivers introduces the very same issues it's meant to fix
2022-03-30 22:43:08 -05:00
Cameron Gutman
23acf92803
Update SDL_GameControllerDB
2022-03-30 22:07:33 -05:00
Cameron Gutman
91ee7d76eb
Rerun lupdate and lrelease
2022-03-30 22:07:11 -05:00
Cameron Gutman
570888e2b8
Merge remote-tracking branch 'origin/weblate'
2022-03-30 22:06:02 -05:00
sanhoe
282f27f0c8
Translated using Weblate (Korean)
...
Currently translated at 100.0% (193 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2022-03-30 18:10:36 +02:00
Cameron Gutman
98376ade45
Update SDL to cbdb67b
2022-03-29 22:39:09 -05:00
Cameron Gutman
9682968b55
Fix FFmpeg URL for AppImage
2022-03-29 21:34:34 -05:00
Cameron Gutman
877cb5f1b0
Update SDL2, SDL_ttf, and FFmpeg in AppImage build
2022-03-29 21:03:35 -05:00
Cameron Gutman
6972573a6e
Add pointer lock key combo
...
Fixes #737
2022-03-29 18:26:09 -05:00
Cameron Gutman
742f1b1283
Prefer hevc_nvv4l2 over hevc_nvmpi
2022-03-26 22:54:54 -05:00
The Great Wizard Azkali
0b127a2f3b
Add support for h264_nvv4l2 and hevc_nvv4l2 ( #745 )
...
* Add support for h264_nvv4l2
A new implementation of nvv4l2 decoder has been made by @CTCaer and will be released in thr next switchroot (Linux for Nintendo Switch) update. This implementation of ffmpeg can also be used by other Jetson boards. A repository will be soon hosted so Jetson users can install it.
Prior to the new implementation distribution, we add it to the project who currently use nvmpi implementation.
* Add support for hevc_nvv4l2
Following previous PR, add hevc support as well.
2022-03-26 22:02:00 -05:00
Wen-haur Chiu
a6057835a8
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (193 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2022-03-25 18:11:42 +01:00
CorteX
c32794477e
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 100.0% (193 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2022-03-23 06:58:35 +01:00
reloxx13
999ac60bda
Translated using Weblate (German)
...
Currently translated at 100.0% (193 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2022-03-21 09:59:13 +01:00
bruh
bca4b832a8
Translated using Weblate (Vietnamese)
...
Currently translated at 100.0% (193 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/vi/
2022-03-19 22:58:21 +01:00
Cameron Gutman
2fc1dda232
Partially revert e64b15d and b85d5b8
...
These changes cause excessive window recreation using the Flatpak on Nvidia with Wayland
2022-03-19 14:50:38 -05:00
Cameron Gutman
99495cff90
Add logging for cases where color range/encoding cannot be set
2022-03-19 13:12:41 -05:00
Caio Gabriel
795962a4ba
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 7.7% (15 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt_BR/
2022-03-18 22:29:44 +01:00
Caio Gabriel
7bde9f447a
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 7.7% (15 of 193 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt_BR/
2022-03-18 20:05:48 +01:00
Cameron Gutman
b45c3e3c7f
Tweak wording on the keep awake option
2022-03-16 21:59:06 -05:00
Cameron Gutman
ce2a01fc59
Allow the screensaver toggle to work even if running on an embedded platform
2022-03-16 21:57:03 -05:00
Cameron Gutman
edeea65c3e
Rerun lupdate and lrelease
2022-03-16 21:51:17 -05:00
Cameron Gutman
6e8ee94b91
Merge remote-tracking branch 'origin/weblate'
2022-03-16 21:49:44 -05:00
Cameron Gutman
97d8274911
Add option to allow PC to sleep while streaming
2022-03-16 21:48:56 -05:00
Cameron Gutman
73d84dc13f
Update SDL and OpenSSL prebuilts
2022-03-15 22:30:55 -05:00
Cameron Gutman
f32501d498
Update moonlight-common-c
2022-03-15 21:22:44 -05:00
Cameron Gutman
9c289c3fe9
Update SDL_GameControllerDB
2022-03-15 21:22:21 -05:00
Cameron Gutman
2a610584ee
Fix handling of line continuations in FFmpeg logs (for real this time)
2022-03-11 19:15:36 -06:00
sanhoe
8e06421567
Translated using Weblate (Korean)
...
Currently translated at 100.0% (191 of 191 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2022-03-10 18:59:01 +01:00
Wen-haur Chiu
57dc3725f5
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (191 of 191 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2022-03-09 15:58:49 +01:00
Cameron Gutman
d6ef8945f5
Replace Deviare In-Proc with Microsoft Detours
2022-03-08 20:58:40 -06:00
Cameron Gutman
e078a8b7b6
Don't recreate the decoder while the window is minimized
...
Fixes #726
2022-03-06 15:21:43 -06:00
Cameron Gutman
a6395b9025
Fix short UI hang when manually stopping the stream after losing connection with the host
2022-03-06 13:11:36 -06:00
Cameron Gutman
6c0983d77c
Reset the audio device if it enters a failed state
...
Fixes #734
2022-03-05 16:50:06 -06:00
Cameron Gutman
4ae39f2bd5
Properly synchronize rumble with gamepad removal
2022-03-05 13:32:38 -06:00
bruh
71fc701809
Translated using Weblate (Vietnamese)
...
Currently translated at 100.0% (191 of 191 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/vi/
2022-03-02 11:57:09 +01:00
Aurora Robb Kristiansen
d418921e4b
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 73.2% (140 of 191 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nb_NO/
2022-02-28 11:55:22 +01:00
Cameron Gutman
4b83b022d3
Remove unnecessary assert
2022-02-25 22:47:20 -06:00
Cameron Gutman
8b13e5b47e
Update AppImage to libva 2.14
2022-02-25 22:46:52 -06:00
Benjamín Bustos
0bfd565bda
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (191 of 191 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2022-02-23 16:56:13 +01:00
Emanuele Conti
2224a558ee
Translated using Weblate (Italian)
...
Currently translated at 100.0% (191 of 191 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-02-22 15:56:43 +01:00
Cameron Gutman
93c02fb43a
Print GPU info in D3D11VA renderer
2022-02-20 22:10:18 -06:00
Cameron Gutman
93ee51cabb
Integrate new languages from Weblate
2022-02-20 14:15:08 -06:00
Cameron Gutman
cd6ba554a4
Merge remote-tracking branch 'origin/weblate'
2022-02-20 13:44:11 -06:00
Cameron Gutman
89aa2be358
Rerun lupdate and lrelease
2022-02-20 13:41:48 -06:00
Cameron Gutman
da261246b9
Change HDR to be a separate option like other clients
2022-02-19 11:21:06 -06:00
Cameron Gutman
4d3e09f4a0
Raise minimum custom resolution to 256x256
2022-02-19 10:47:25 -06:00
Cameron Gutman
9add6b3696
Add DXVA2 quirk for AMD GPUs to fix color range on the latest drivers
2022-02-17 00:35:33 -06:00
Cameron Gutman
ef037e18d0
Add colorspace and color range override options
2022-02-17 00:26:56 -06:00
Cameron Gutman
36db791516
Refactor D3D11 shaders to reduce duplicated code
2022-02-16 19:38:18 -06:00
Emanuele Conti
25d2ea5e94
Translated using Weblate (Italian)
...
Currently translated at 100.0% (189 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-02-16 13:57:22 +01:00
Jorys Paulin
34f2d18f27
Translated using Weblate (French)
...
Currently translated at 100.0% (189 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-02-16 13:57:21 +01:00
Aurora Robb Kristiansen
4935c846aa
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 73.0% (138 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nb_NO/
2022-02-14 01:57:01 +01:00
Cameron Gutman
b1f980c216
Fix handling of line continuations in FFmpeg logs
2022-02-13 16:06:04 -06:00
Cameron Gutman
738f64c903
Use FP32 for position and texcoords
...
We need that extra precision for sampling large textures
2022-02-13 13:41:39 -06:00
Emanuele Conti
7235663447
Translated using Weblate (Italian)
...
Currently translated at 46.0% (87 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-02-11 11:55:30 +01:00
Emanuele Conti
9d78c416f7
Translated using Weblate (Italian)
...
Currently translated at 44.9% (85 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-02-10 10:57:51 +01:00
Cameron Gutman
9a64c026ea
Use optimized pixel shaders for the normal SDR and HDR colorspaces
2022-02-09 20:46:02 -06:00
Cameron Gutman
be2af1d17a
Add environment variables to configure DXVA2 and D3D11VA options
2022-02-08 22:27:27 -06:00
Cameron Gutman
b21131a466
Use FP16 in the D3D11 shaders
2022-02-08 21:43:25 -06:00
Emanuele Conti
41c5126472
Translated using Weblate (Italian)
...
Currently translated at 39.6% (75 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-02-08 18:54:36 +01:00
Cameron Gutman
b96cb1abaf
Remove per-app HDR support check
...
It doesn't seem to make a difference anymore whether it's supported or not.
GFE seems happy to enter HDR mode anyway.
2022-02-07 20:02:19 -06:00
Emanuele Conti
20143606e2
Added translation using Weblate (Italian)
2022-02-07 09:27:18 +01:00
Cameron Gutman
1d79bcc657
Disable waitable swapchains in full-screen mode
2022-02-06 00:28:59 -06:00
Cameron Gutman
e8b4494fc3
Add an extra buffer for DirectFlip
2022-02-05 23:22:07 -06:00
Cameron Gutman
2518208c5c
Don't set fullScreenDesc fields to prevent entering "proxy" full-screen mode
2022-02-05 19:32:05 -06:00
Cameron Gutman
918fea7d4b
Precompute the aspect ratio stretch to avoid having to change viewports twice each frame
2022-02-05 15:44:37 -06:00
Cameron Gutman
4dc07bf63f
Don't render the alignment padding area
2022-02-05 15:23:29 -06:00
Cameron Gutman
04a0aca221
Create SRVs for all textures in the pool during initialization
2022-02-05 14:49:08 -06:00
Cameron Gutman
1942e72474
Only bind the constant buffer once
2022-02-05 14:15:35 -06:00
Cameron Gutman
f256407789
Implement D3D11VA video rendering
2022-02-04 21:51:34 -06:00
Cameron Gutman
67612f607e
WIP: D3D11VA support
...
Overlays work, but drawing the actual video is unimplemented
2022-02-03 19:45:07 -06:00
Wh1t3st4r
7274c42126
Translated using Weblate (Portuguese)
...
Currently translated at 100.0% (189 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt/
2022-02-01 16:52:52 +01:00
Wh1t3st4r
e288402e88
Added translation using Weblate (Portuguese (Brazil))
2022-01-31 16:08:53 +01:00
Cameron Gutman
76bd4a1c7b
Don't set the HDR metadata blob if we don't have one
2022-01-30 22:57:53 -06:00
Cameron Gutman
13dbad6f35
Fix build with old libdrm headers
2022-01-30 22:56:22 -06:00
Cameron Gutman
cf089fdfe9
Add support for HDR with VAAPI using DRM frontend renderer
2022-01-29 18:16:39 -06:00
Cameron Gutman
9755e31fa2
Refactor VAAPI surface export check into separate function
2022-01-29 17:45:36 -06:00
Cameron Gutman
3fcf31d009
Improve robustness of EGL retry logic for 10-bit color
2022-01-29 01:12:38 -06:00
Cameron Gutman
1cbdd0e675
Display the HDR option if the platform has a decoder that supports it
2022-01-29 00:59:04 -06:00
Cameron Gutman
e0fd84d6f5
Fix build with old libdrm headers
2022-01-29 00:28:46 -06:00
Cameron Gutman
443720c3de
Plumb HDR metadata into DRM renderer
2022-01-28 22:40:07 -06:00
Cameron Gutman
254526a213
Plumb HDR mode information to the decoders
2022-01-28 22:10:50 -06:00
Cameron Gutman
ad0afb5fc9
Prefer direct rendering when using HDR
2022-01-27 22:36:49 -06:00
Cameron Gutman
e64b15d2a7
Rework how we deal with window re-creation for EGLRenderer
...
Previously we opted to just lie to SDL and tell it that the current
GL context is actually GLES 3.0 when it wasn't. This meant that
we avoided our window being recreated for GLES usage on Wayland
and KMSDRM, but that meant our 10-bit color change didn't apply
either. I suspect this hackery is what led EGLRenderer to get
stuck in a state where SDL_CreateRenderer() always failed.
Now SDL will recreate our window once to configure a compatible GL
API for our renderer. If that fails, we'll move on to a different
renderer (which may recreate the window again).
2022-01-27 21:49:03 -06:00
Cameron Gutman
cdc3352318
Ensure SDL also uses X11 if Qt is using X11
2022-01-26 19:00:41 -06:00
Cameron Gutman
2416618b34
Don't require 2 bits of alpha for 10-bit color
2022-01-26 18:55:56 -06:00
GeraltOfTrivia
c951d77a52
Translated using Weblate (Greek)
...
Currently translated at 96.2% (182 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/el/
2022-01-25 17:53:11 +01:00
GeraltOfTrivia
759ddc0b4b
Added translation using Weblate (Greek)
2022-01-24 16:49:31 +01:00
Cameron Gutman
a0709bec51
Improve debugging and add missing break
2022-01-23 21:12:32 -06:00
Cameron Gutman
f5bc4e7a24
Add color properties to DRM renderer
2022-01-23 21:03:56 -06:00
Cameron Gutman
b4665b6e5a
Pick a 10-bit DRM overlay for Main10 streaming
2022-01-23 19:19:16 -06:00
Cameron Gutman
b85d5b8822
Enable P010 surface export from VAAPI to EGL
2022-01-23 18:33:30 -06:00
Cameron Gutman
12ad75a6b0
Move hybrid decode detection logic into a central location
2022-01-23 15:41:33 -06:00
Cameron Gutman
af92fe6ad1
Fix Apple silicon CPU check
2022-01-23 13:01:20 -06:00
Cameron Gutman
fcf7ed4faa
Only use the VT rasterization workaround on Apple silicon
2022-01-22 20:25:50 -06:00
Cameron Gutman
a58649fd10
Update Windows and macOS to FFmpeg 5.0
2022-01-22 13:44:05 -06:00
Cameron Gutman
ee5918cf4e
Revert "Add workaround for duplicate size changed events on Wayland"
...
Skipping size changed events can cause EGLRenderer to get stuck in
a state where it can't reset itself properly. This seems to happen
consistently when starting a maximized stream then transitioning
to full-screen.
This reverts commit e1b3f90f8b .
2022-01-22 12:29:44 -06:00
Wh1t3st4r
d7de3301ed
Translated using Weblate (Portuguese)
...
Currently translated at 76.7% (145 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt/
2022-01-22 07:20:29 +01:00
Wh1t3st4r
bd1988c775
Added translation using Weblate (Portuguese)
2022-01-22 00:51:36 +01:00
Faiq Chilmi
474010b31d
Translated using Weblate (Hindi)
...
Currently translated at 18.5% (35 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/hi/
2022-01-21 15:52:46 +01:00
Cameron Gutman
dd941154d6
Fix EGL renderer overlay rendering with SDL_ttf 2.0.18
...
Fixes #721
2022-01-20 18:02:44 -06:00
WoweePaw
cbb53745f6
Translated using Weblate (German)
...
Currently translated at 99.4% (188 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2022-01-20 15:09:46 +01:00
Faiq Chilmi
3dff62e0cf
Added translation using Weblate (Hindi)
2022-01-20 15:09:46 +01:00
Cameron Gutman
719024ec01
Prepare for v3.2.0 release
2022-01-18 18:33:23 -06:00
Cameron Gutman
f0659b4f3c
Fix random crash on stream start with renderers that require test frames
2022-01-18 18:19:28 -06:00
Cameron Gutman
a649f2736f
Rerun lupdate and lrelease
2022-01-18 18:07:17 -06:00
Cameron Gutman
046ccb1dee
Merge remote-tracking branch 'origin/weblate'
2022-01-18 18:05:42 -06:00
Tygo T
d340556c28
Translated using Weblate (Dutch)
...
Currently translated at 100.0% (189 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2022-01-19 01:04:10 +01:00
Wout Rombouts
32250db126
Translated using Weblate (Dutch)
...
Currently translated at 100.0% (189 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2022-01-19 01:04:10 +01:00
Cameron Gutman
cb8c30db2e
Add workaround for keyboard and UTF-8 events interfering with each other
2022-01-17 21:56:39 -06:00
Cameron Gutman
dacd5a9e3d
Discard stale gamepad events when enabling gamepad navigation
2022-01-17 19:49:52 -06:00
Cameron Gutman
859d8b96a7
Don't use duplicate resize workaround on SDL 2.0.21+
2022-01-17 19:25:43 -06:00
Cameron Gutman
02981e3cee
Update SDL to pick up HIDAPI deadzone fix
2022-01-17 19:23:42 -06:00
Cameron Gutman
49892b3ce8
Only use SDL_WaitEventTimeout() on SDL 2.0.18+
2022-01-17 16:59:45 -06:00
Cameron Gutman
b223e7ec36
Update SDL_GameControllerDB
2022-01-17 15:57:36 -06:00
Cameron Gutman
0926337c1d
Rerun lupdate and lrelease
2022-01-17 15:56:39 -06:00
Cameron Gutman
346e72a678
Merge remote-tracking branch 'origin/weblate'
2022-01-17 15:55:12 -06:00
Wout Rombouts
d612e47b62
Translated using Weblate (Dutch)
...
Currently translated at 100.0% (189 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2022-01-17 22:54:04 +01:00
Cameron Gutman
c138cbf994
Fix Windows build
2022-01-17 15:47:36 -06:00
Cameron Gutman
dfe275ab67
Avoid consuming stale data during/after decoder reset
2022-01-17 15:26:00 -06:00
Cameron Gutman
d6cfbdb273
Rewrite FFmpeg decoder to use pull model
...
This allows us to keep asynchronous decoders like MMAL and V4L2M2M fed
while we're waiting for output frames. Behavior for synchronous decoders
should be identical.
Continuing to feed new data while waiting for output frames is crucial for
acceptable performance on 1080p video on the Raspberry Pi using V4L2M2M,
since it allows the decode and copy operations to be pipelined.
2022-01-17 15:06:12 -06:00
Cameron Gutman
8a27fa7bb5
Convert NeedsIdr member into an atomic variable with a getter
2022-01-17 14:30:12 -06:00
Cameron Gutman
b9a6fb1fe5
Add workaround for AVSampleBufferDisplayLayer colorspace and artifacting issues
...
Fixes #493
2022-01-15 14:44:08 -06:00
Cameron Gutman
4b6194e15e
Add chroma location buffer attachment
2022-01-15 12:17:31 -06:00
Cameron Gutman
e1b3f90f8b
Add workaround for duplicate size changed events on Wayland
2022-01-14 23:36:21 -06:00
Wen-haur Chiu
c5cc0b8c59
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 100.0% (189 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2022-01-13 12:56:43 +01:00
bruh
5c849ec666
Translated using Weblate (Vietnamese)
...
Currently translated at 100.0% (189 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/vi/
2022-01-13 12:56:42 +01:00
Eric
c2a30cbe19
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 100.0% (189 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2022-01-13 12:56:42 +01:00
Cameron Gutman
31eddd8da0
Remove superfluous colorspace check
2022-01-13 01:19:17 -06:00
Cameron Gutman
abf2a14ee6
Handle colorspace changes in SDL renderer
2022-01-13 01:16:09 -06:00
Cameron Gutman
e555874485
Refactor WiX bundle description of VCRedist package
2022-01-12 19:14:59 -06:00
Cameron Gutman
a7aef8f147
Use new WiX 3.14 variable instead of BuildLabEx hack for ARM64 detection
2022-01-12 19:14:44 -06:00
Cameron Gutman
5b8c11f1a9
Update and rebuild all dependencies with Xcode 13 and VS 2022
...
macOS minimum target version is now 10.14 Mojave
Updates:
OpenSSL 1.1.1m
SDL 2.0.20
libopus 12a356
https://github.com/cgutman/moonlight-deps 5cd31601c3362562b52d8124dfc33029506d1744
2022-01-11 20:49:11 -06:00
Cameron Gutman
645040c943
Update AppImage to SDL 2.0.20
2022-01-10 20:03:47 -06:00
Cameron Gutman
fcc5ea348c
Remove old FFmpeg build scripts
...
Superseded by https://github.com/cgutman/moonlight-deps
2022-01-10 19:49:41 -06:00
Héctor
3fbb45448f
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (189 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2022-01-10 20:56:47 +01:00
Cameron Gutman
8a83289709
Switch to VS2022 build image
2022-01-09 21:55:41 -06:00
Cameron Gutman
08175de069
Fix incorrect colorspace in MMAL renderer
2022-01-09 17:04:38 -06:00
Cameron Gutman
808933cd70
Use DT files to get status of FKMS and rpivid
2022-01-09 16:44:20 -06:00
Cameron Gutman
384dd2adab
Prefer a render node in indirect rendering mode
2022-01-08 18:39:12 -06:00
Jorys Paulin
4a37952b41
Translated using Weblate (French)
...
Currently translated at 100.0% (189 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-01-08 09:55:55 +01:00
lyashenko.v
1046d264d8
Fixed not working frame pacing on macOS
2022-01-06 23:23:00 -06:00
Cameron Gutman
bb235ab1ae
Rerun lupdate and lrelease
2022-01-06 23:19:16 -06:00
Cameron Gutman
ef88b83727
Merge remote-tracking branch 'origin/weblate'
2022-01-06 23:15:48 -06:00
Cameron Gutman
5612e9864e
Fix handling of some validation scenarios
...
- HEVC forced with no host or client hw support
- H.264 forced with no client hw support
- Client has hw HEVC only and host only supports H.264
- Client has no hw decode at all
2022-01-06 23:15:19 -06:00
Cameron Gutman
8302187dee
Remove superfluous availability checks
2022-01-06 23:05:18 -06:00
Cameron Gutman
77d07c7c4d
Fix incorrect error message when only HEVC decode is available but HEVC encode is not
2022-01-06 22:08:43 -06:00
Cameron Gutman
b2265080fd
Allow HEVC decoders to satisfy hardware decoding check if H.264 is unavailable
2022-01-06 22:07:31 -06:00
Cameron Gutman
0d70bd9ac0
Add (untested) VAAPI support for CCS planes on Tiger Lake
...
See https://github.com/intel/media-driver/issues/1210
2022-01-05 21:09:08 -06:00
Cameron Gutman
8f63d59b81
Correct comment to avoid confusion
2022-01-04 22:00:46 -06:00
Cameron Gutman
0395c0cc95
Revert "Revert "Don't attempt to use direct rendering without DRM master""
...
The correct fix was 154b5b6ded .
This reverts commit 8219dbef6f .
2022-01-04 21:59:02 -06:00
Cameron Gutman
72065412a3
Don't allow copyback rendering on RPi by default
2022-01-04 20:35:17 -06:00
Jorys Paulin
7af2cdd0ef
Translated using Weblate (French)
...
Currently translated at 100.0% (187 of 187 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-01-03 11:52:50 +01:00
Cameron Gutman
67c801c4e7
Use av_frame_copy_props() to copy metadata
2022-01-02 17:38:58 -06:00
Cameron Gutman
f7c8ad4c5a
Fail render frame test for unsupported pixel formats
2022-01-02 15:03:49 -06:00
Cameron Gutman
61092b34de
Properly handle mismatched pitch between frame and texture
2022-01-02 14:35:14 -06:00
Cameron Gutman
1e9e96fb8c
Small code cleanup for hwframe code
2022-01-02 13:58:37 -06:00
Cameron Gutman
17d1ced07c
Add support for mapping hwframes
2022-01-02 13:41:36 -06:00
Cameron Gutman
a26ced04ff
Add support for negotiating non-default transfer formats for hwframes
2022-01-01 22:15:43 -06:00
Cameron Gutman
154b5b6ded
Fix fallback to SDL read-back for DRM contexts when !HAVE_EGL
2022-01-01 20:44:29 -06:00
Cameron Gutman
8219dbef6f
Revert "Don't attempt to use direct rendering without DRM master"
...
We support indirect rendering via SDL, even if EGL is unavailable.
This reverts commit 6145913068 .
2022-01-01 20:37:04 -06:00
Cameron Gutman
3da724e76a
Fix and enhance the Full KMS check
2021-12-28 17:13:54 -06:00
Cameron Gutman
1616d237ae
Avoid h264_v4l2m2m by default on RPi builds
2021-12-28 16:28:04 -06:00
Nikita Epifanov
3d21facc9f
Translated using Weblate (Russian)
...
Currently translated at 100.0% (187 of 187 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2021-12-24 19:53:18 +01:00
Héctor
fead2a08a3
Translated using Weblate (Spanish)
...
Currently translated at 96.2% (180 of 187 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2021-12-20 18:52:37 +01:00
Cameron Gutman
d8acf24af0
Don't use SdlRenderer with MMAL
2021-12-19 20:58:50 -06:00
Cameron Gutman
97412b3c79
Display warnings about Full KMS mode and HEVC on the Pi 4
2021-12-19 20:33:48 -06:00
Cameron Gutman
6145913068
Don't attempt to use direct rendering without DRM master
2021-12-19 20:32:15 -06:00
Cameron Gutman
e56bb6785f
Change display mode when using KMSDRM backend
2021-12-18 21:07:35 -06:00
Cameron Gutman
6d63d6c54a
Rerun lupdate and lrelease
2021-12-15 20:52:48 -06:00
Cameron Gutman
6e8a103e70
Merge remote-tracking branch 'origin/weblate'
2021-12-15 20:50:15 -06:00
Cameron Gutman
00d3530f64
Don't try VDPAU on XWayland by default
2021-12-15 20:49:12 -06:00
Cameron Gutman
1e6ca18193
Fix error checking in decode test
2021-12-15 17:33:28 -06:00
Cameron Gutman
5a32992497
Try to learn if decoders support retrying avcodec_receive_frame()
2021-12-14 20:41:27 -06:00
李俊緯
79ba00a2f4
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 84.4% (158 of 187 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2021-12-14 11:53:41 +01:00
bruh
fdfaf8ec70
Translated using Weblate (Vietnamese)
...
Currently translated at 100.0% (187 of 187 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/vi/
2021-12-14 11:53:41 +01:00
Héctor
162c58b697
Translated using Weblate (Spanish)
...
Currently translated at 60.9% (114 of 187 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2021-12-14 11:53:41 +01:00
Allan Nordhøy
75959ca692
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 70.5% (132 of 187 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nb_NO/
2021-12-14 11:53:40 +01:00
Eric
06fbcd19c8
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 100.0% (187 of 187 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2021-12-14 11:53:40 +01:00
Cameron Gutman
36e0468a99
Optimize CUDA GL interop and provide fallback
2021-12-13 21:41:00 -06:00
Cameron Gutman
c4d85cf928
Don't show HDR option if we know it's unsupported
2021-12-12 17:43:20 -06:00
Cameron Gutman
daf8495acb
Fix excessive high-res scroll speed on newer GFE versions
2021-12-12 16:50:22 -06:00
Cameron Gutman
9999ded933
Quiet down log spam for asynchronous decoders
2021-12-11 18:37:39 -06:00
Cameron Gutman
80128e8293
Properly support asynchronous decoders that return multiple frames at a time
2021-12-11 18:15:49 -06:00
Cameron Gutman
9579b2c85e
Enable Spanish and Traditional Chinese language options
2021-12-11 14:32:38 -06:00
Cameron Gutman
eb7f184848
Rerun lupdate and lrelease
2021-12-11 14:32:12 -06:00
Cameron Gutman
71b21920e2
Merge remote-tracking branch 'origin/weblate'
2021-12-11 14:24:07 -06:00
Cameron Gutman
91b787a5be
Update SDL and switch to arch-specific headers on Windows
...
SDL -> e2ade2b
2021-12-11 14:06:26 -06:00
Cameron Gutman
11f659aadb
Update Visual C++ Runtime installers
2021-12-11 13:28:48 -06:00
Cameron Gutman
0870dd15a8
Fix improper null termination when stripping clipboard text
2021-12-10 02:04:19 -06:00
Héctor
7cd52041d8
Translated using Weblate (Spanish)
...
Currently translated at 53.2% (99 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2021-12-09 17:52:51 +01:00
Cameron Gutman
f2bcb49478
Update dependencies for AppImage
...
SDL -> 2.0.18
nv-codec-headers -> 8.1.24.13
FFmpeg -> 4.4.1
2021-12-06 23:03:53 -06:00
Cameron Gutman
60a4bda94f
Switch macOS builds to Qt 6
2021-12-06 22:54:55 -06:00
Cameron Gutman
54cfc46500
Fix VDPAU on X11
2021-12-06 20:42:51 -06:00
Cameron Gutman
c09559ade5
Don't try to initialize VDPAU on Wayland
2021-12-06 19:38:28 -06:00
Cameron Gutman
3e9aea1f7a
Optimize CUDA support to avoid roundtrip to CPU memory
2021-12-06 18:23:40 -06:00
Cameron Gutman
f0c292f508
Update SDL_GameControllerDB
2021-12-03 12:52:23 +03:00
Cameron Gutman
1444ba2c35
Use attached Layout attached properties to set tool button size
2021-12-03 12:24:31 +03:00
Cameron Gutman
fac4c85133
Revert "Fix toolbar button size on Qt 6.2"
...
Breaks running with Qt 5.9
This reverts commit 84ea483b4c .
2021-12-03 12:17:25 +03:00
Cameron Gutman
97a09e0571
Send UTF-8 clipboard text directly rather than emulating keystrokes
2021-12-03 11:32:58 +03:00
Cameron Gutman
c7121516c1
Remove workaround for window occlusion issue fixed in SDL 2.0.18
2021-11-29 23:13:50 +03:00
Cameron Gutman
56a5fbf63b
Fix get_buffer2() thread-safety warning with FFmpeg 4.4
2021-11-29 19:45:28 +03:00
Cameron Gutman
80604a752b
Set SDL_HINT_APP_NAME for SDL 2.0.18
2021-11-27 17:28:01 +03:00
Cameron Gutman
3fe6e18609
Use SDL_GameControllerHasRumble() on SDL 2.0.18
2021-11-27 17:06:02 +03:00
Cameron Gutman
47f3f30d83
Add high resolution scrolling support with SDL 2.0.18
2021-11-27 06:59:16 +03:00
Cameron Gutman
085a904970
Fix false warning when building without libva-x11 or libva-wayland
2021-11-25 17:52:54 +03:00
Cameron Gutman
0fa7723f51
Fix build without libva-x11
2021-11-25 17:51:08 +03:00
Cameron Gutman
84ea483b4c
Fix toolbar button size on Qt 6.2
2021-11-25 12:26:29 +03:00
Cameron Gutman
4de3aa96b6
Add YUV colorspace and color range attributes to EGLImage
2021-11-19 01:15:33 -06:00
Cameron Gutman
1193943228
Re-add comment on color_range comparison
2021-11-19 00:56:46 -06:00
Cameron Gutman
2959faca0c
Fix colorspace transitions in EGLRenderer
2021-11-19 00:54:59 -06:00
Cameron Gutman
d0df4fa3a0
Fix handling of HDR colorspace transitions in VT renderer
2021-11-19 00:28:15 -06:00
liyu
0a301dd2f9
enables H265 HDR option and adds PQ transforeFunction to render HDR stream on macOS 10.13+
2021-11-18 23:42:44 -06:00
Cameron Gutman
43e3679297
Revert "Disable the EGL render thread on Wayland"
...
This reverts commit dcc567ebda .
2021-11-15 21:33:28 -06:00
Cameron Gutman
0455063854
Fix driver version check for Intel's updated version schema in 100 and newer drivers
...
Fixes #673
2021-11-13 20:44:10 -06:00
Cameron Gutman
12d90d77c7
Fix unintentionally concatenated strings
2021-11-08 19:47:01 -06:00
Cameron Gutman
61d7749aaf
Update pre-built dependencies
...
SDL -> 7f308ab
OpenSSL -> 1.1.1l
FFmpeg -> 4.4.1
2021-11-04 22:49:30 -05:00
曹恩逢
69fb4a0c37
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 77.9% (145 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2021-11-01 07:34:45 +01:00
Cameron Gutman
d2c9f058f8
Add names to session threads
2021-10-24 16:22:49 -05:00
Cameron Gutman
acaa3afa0f
Rerun lupdate and lrelease
2021-10-06 21:14:21 -05:00
Cameron Gutman
3c58e21cbf
Merge remote-tracking branch 'origin/weblate'
2021-10-06 21:12:14 -05:00
曹恩逢
9d3c5b9bc6
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 76.8% (143 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2021-10-07 04:07:30 +02:00
Eric
ce34358d46
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 100.0% (186 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2021-10-07 04:07:29 +02:00
Cameron Gutman
278bcec238
Integrate new languages
2021-10-06 21:03:02 -05:00
Cameron Gutman
128f458848
Merge remote-tracking branch 'origin/weblate'
2021-10-06 20:15:11 -05:00
Cameron Gutman
7ae2bcd6db
Update AppImage to libva 2.13
2021-10-06 20:13:05 -05:00
Luna Jernberg
130f252f97
Translated using Weblate (Swedish)
...
Currently translated at 31.7% (59 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/sv/
2021-10-06 13:05:00 +02:00
SWZ
d339e05a3b
Added translation using Weblate (Swedish)
2021-10-01 20:57:41 +02:00
Jorys Paulin
933f4813aa
Translated using Weblate (French)
...
Currently translated at 100.0% (186 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2021-09-25 11:38:59 +02:00
BOYI LIN
f14e71c1d6
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 38.1% (71 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2021-08-27 17:33:01 +02:00
Mert
d78dbd7b0f
Translated using Weblate (Turkish)
...
Currently translated at 8.0% (15 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/tr/
2021-08-24 02:37:31 +02:00
Cameron Gutman
71a6ef6eba
Update SDL to 402b86f in AppImage
2021-08-15 15:23:05 -05:00
Cameron Gutman
4873862d16
Use SDL_WaitEventTimeout() on SDL 2.0.16
2021-08-15 15:16:51 -05:00
Cameron Gutman
425efe3d72
Switch to SDL audio backend by default on Windows and macOS
2021-08-15 14:58:29 -05:00
Cameron Gutman
666dc13c01
Use SDL's new support for keyboard grab on macOS
2021-08-15 14:54:26 -05:00
Cameron Gutman
267f9f5759
Update SDL to 402b86f for Windows and macOS
2021-08-15 14:47:10 -05:00
Cameron Gutman
c8d8c00f84
Update Visual C++ Runtime installers
2021-08-15 12:17:09 -05:00
Cameron Gutman
dcc567ebda
Disable the EGL render thread on Wayland
2021-07-31 17:24:18 -05:00
LiuAnnan
a199a3ccc3
Translated using Weblate (Chinese (Simplified))
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Currently translated at 99.4% (185 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2021-07-30 08:34:39 +02:00
Cameron Gutman
8159e07427
Ensure our GL context is always current
2021-07-28 20:31:22 -05:00
Nikita Epifanov
32d70758c5
Translated using Weblate (Russian)
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Currently translated at 100.0% (186 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2021-07-23 10:32:32 +02:00
Jorys Paulin
3a9e284f29
Translated using Weblate (French)
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Currently translated at 100.0% (186 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2021-07-19 17:34:21 +02:00
Cameron Gutman
c658daeac6
Remove unneccessary EVP_get_digestbyname() invocation
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This causes problems with pre-OpenSSL 1.1.0 clients that don't
call OpenSSL_add_all_algorithms() during initialization. This
is known to affect Steam Link on firmware 815.
2021-07-17 20:32:50 -05:00
Jorys Paulin
f605169b15
Translated using Weblate (French)
...
Currently translated at 100.0% (186 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2021-07-15 15:33:00 +02:00
Cameron Gutman
f82b495bcc
Switch to the new Sectigo certificate
2021-07-14 21:09:48 -05:00
Tygo T
33b44a87c5
Translated using Weblate (Dutch)
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Currently translated at 100.0% (186 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2021-07-06 14:33:19 +02:00
Gerard Joling
a88d994fcb
Translated using Weblate (Dutch)
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Currently translated at 100.0% (186 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2021-07-05 13:48:27 +02:00
Gerard Joling
dd9224d9a6
Added translation using Weblate (Dutch)
2021-07-05 10:39:15 +02:00
Cameron Gutman
48728efee0
Add support for dynamic HTTPS port
2021-07-03 00:00:27 -05:00
Cameron Gutman
043c55ae66
Add missing changes to fix build
2021-07-02 23:54:17 -05:00
Cameron Gutman
fa3f822cf1
Rework handling of addresses to allow alternate HTTP ports
2021-07-02 23:34:54 -05:00
Cameron Gutman
5afab126b3
Refactor NvPairingManager, NvComputer, and NvHTTP to reduce passing of addresses
2021-07-02 17:14:48 -05:00
Cameron Gutman
bee8378795
Pass RTSP session URL to moonlight-common-c for dynamic ports
2021-07-02 01:51:08 -05:00
Cameron Gutman
cbd42f4a58
Log launch, resume, and quit responses
2021-07-02 01:18:57 -05:00
Furkan
3333fd7fc8
Added translation using Weblate (Turkish)
2021-07-01 17:52:59 +02:00
DankXylese
142258b4b5
Translated using Weblate (Ukrainian)
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Currently translated at 1.6% (3 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/uk/
2021-06-30 13:32:33 +02:00
DankXylese
01213b58ba
Added translation using Weblate (Ukrainian)
2021-06-29 12:59:43 +02:00
wkopiaspupn
51df7032bb
Translated using Weblate (Chinese (Traditional))
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Currently translated at 35.4% (66 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2021-06-27 14:32:49 +02:00
wkopiaspupn
c033ce5ecf
Translated using Weblate (Chinese (Traditional))
...
Currently translated at 1.6% (3 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2021-06-26 13:33:38 +02:00
wkopiaspupn
bfaf57cfd0
Added translation using Weblate (Chinese (Traditional))
2021-06-26 13:31:04 +02:00
Cameron Gutman
6c523570e5
Prepare for v3.1.4
2021-06-25 20:39:30 -05:00
Cameron Gutman
047e5bdd81
Update AppImage to libva 2.12
2021-06-24 21:47:01 -05:00
Cameron Gutman
6b1559d397
Update moonlight-common-c to fix audio problems with old GFE and Sunshine versions
2021-06-21 19:26:08 -05:00
WALKTHROUGH RAYMAND LEGENDS
a3167b8152
Translated using Weblate (Hungarian)
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Currently translated at 2.1% (4 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/hu/
2021-06-15 14:32:39 +02:00
Cameron Gutman
cbeb23f16a
Adjust Steam Link icon size to 116x116
2021-06-13 16:53:03 -05:00
WALKTHROUGH RAYMAND LEGENDS
b4a6512784
Added translation using Weblate (Hungarian)
2021-06-13 21:47:33 +02:00
Cameron Gutman
1af2742013
Update moonlight-common-c to fix spurious exit of fast audio recovery mode on startup
2021-06-13 11:20:28 -05:00
Cameron Gutman
8048938158
Fix Linux build
2021-06-12 16:12:46 -05:00
Cameron Gutman
3689c7f982
Don't enable input capture if the window can't be foregrounded
2021-06-12 13:59:13 -05:00
Cameron Gutman
96c7057fee
Update moonlight-common-c to avoid qwave.dll dependency
2021-06-12 12:21:55 -05:00
Cameron Gutman
df7c4c82a9
Update moonlight-common-c with performance optimizations
2021-06-09 23:23:47 -05:00
Cameron Gutman
18d8db338b
Update moonlight-common-c
2021-06-08 20:19:39 -05:00
Cameron Gutman
9637639e31
Update moonlight-common-c with audio FEC support
2021-06-04 18:46:36 -05:00
Héctor
17abe8f164
Translated using Weblate (Spanish)
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Currently translated at 35.4% (66 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2021-05-27 21:33:27 +02:00
Cameron Gutman
badaaece04
Update moonlight-common-c
2021-05-25 20:39:53 -05:00
Cameron Gutman
56119eebae
Adapt to constification of AVCodec in FFmpeg master
2021-05-24 23:27:31 -05:00
Cameron Gutman
c17c8e2a2c
Remove receive time from performance overlay
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It is largely superseded by network latency
2021-05-22 13:59:14 -05:00
Cameron Gutman
e45a60f2ed
Save RTT in VIDEO_STATS so it can be logged on disconnect
2021-05-22 13:57:12 -05:00
Cameron Gutman
ebe9356937
Integrate Thai and Korean translations
2021-05-22 13:44:45 -05:00
Cameron Gutman
0094305299
Merge remote-tracking branch 'origin/weblate'
2021-05-22 13:33:20 -05:00
NicolasS
b27050d3bf
Translated using Weblate (French)
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Currently translated at 100.0% (186 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2021-05-22 18:32:19 +02:00
Jorys Paulin
d941e596ad
Translated using Weblate (French)
...
Currently translated at 100.0% (186 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2021-05-22 18:32:19 +02:00
sanhoe
ddaec92da5
Translated using Weblate (Korean)
...
Currently translated at 100.0% (186 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2021-05-21 16:14:30 +02:00
sanhoe
1c0a4c92a8
Translated using Weblate (Korean)
...
Currently translated at 100.0% (186 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2021-05-20 21:45:31 +02:00
sanhoe
383c00afbd
Added translation using Weblate (Korean)
2021-05-20 16:32:05 +02:00
Krit789
d3b2bff8ad
Translated using Weblate (Thai)
...
Currently translated at 41.9% (78 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/th/
2021-05-18 00:32:49 +02:00
Cameron Gutman
77aaa6141d
Update moonlight-common-c to avoid excessive ENet retransmissions when RTT variance is 0
2021-05-16 15:40:38 -05:00
Krit789
2bb1af61d0
Added translation using Weblate (Thai)
2021-05-16 21:58:44 +02:00
Cameron Gutman
40b29472b3
Update moonlight-common-c with more accurate RTTs, minRequiredFecPackets, and input queue draining
2021-05-16 14:46:57 -05:00
Cameron Gutman
5d5029de59
Increase limit for the --fps option
2021-05-16 14:45:53 -05:00
Cameron Gutman
cc96e6a222
Rebase AppImage on Ubuntu Bionic and Qt 5.15.2
2021-05-16 12:45:34 -05:00
Cameron Gutman
581c9438ca
Add network latency to stats overlay
2021-05-15 14:40:31 -05:00
Cameron Gutman
54bd427f26
Integrate Japanese and Vietnamese translations
2021-05-13 00:24:00 -05:00
Cameron Gutman
c55d184195
Rerun lupdate-pro and lrelease-pro
2021-05-13 00:13:58 -05:00
Cameron Gutman
b279f94789
Merge remote-tracking branch 'origin/weblate'
2021-05-13 00:06:47 -05:00
bruh
f3a897e99a
Translated using Weblate (Vietnamese)
...
Currently translated at 100.0% (186 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/vi/
2021-05-13 07:04:50 +02:00
bruh
392b1b5904
Added translation using Weblate (Vietnamese)
2021-05-12 07:36:31 +02:00
grtw2116
4daa8066a6
Translated using Weblate (Japanese)
...
Currently translated at 100.0% (186 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ja/
2021-05-10 07:33:45 +02:00
NicolasS
8a89951286
Translated using Weblate (French)
...
Currently translated at 100.0% (186 of 186 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2021-05-08 07:28:33 +02:00
grtw2116
c41ed55291
Added translation using Weblate (Japanese)
2021-05-08 07:28:33 +02:00