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1295 Commits
NodeJS
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new-protocol
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@@ -0,0 +1,5 @@
|
||||
---
|
||||
BasedOnStyle: WebKit
|
||||
BreakBeforeBraces: Attach
|
||||
|
||||
...
|
||||
@@ -0,0 +1,28 @@
|
||||
---
|
||||
name: Bug report
|
||||
about: Create a report to help us improve
|
||||
labels: bug
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
**Fill out general information**
|
||||
OS (windows, linux, ...):
|
||||
BeamMP-Server Version:
|
||||
|
||||
**Describe the bug**
|
||||
A clear and concise description of what the bug is.
|
||||
|
||||
**To Reproduce**
|
||||
Steps to reproduce the behavior:
|
||||
1. Do x ...
|
||||
2. Do y ...
|
||||
|
||||
**Expected behavior**
|
||||
A clear and concise description of what you expected to happen.
|
||||
|
||||
**Logs**
|
||||
Please attach the `Server.log` from the run in which the issue appeared, preferably with Debug turned on in the `ServerConfig.toml`.
|
||||
|
||||
**Additional context**
|
||||
Add any other context about the problem here.
|
||||
@@ -0,0 +1,19 @@
|
||||
---
|
||||
name: Feature request
|
||||
about: Suggest an idea for this project
|
||||
labels: feature
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
**Is your feature request related to a problem? Please describe.**
|
||||
A clear and concise description of what the problem is. For example: "I'm always frustrated when ...".
|
||||
|
||||
**Describe the solution you'd like**
|
||||
A clear and concise description of what you want to happen. Also supply OS information if relevant, for example "*On Linux*, I would like to be able to...".
|
||||
|
||||
**Describe alternatives you've considered**
|
||||
A clear and concise description of any alternative solutions or features you've considered.
|
||||
|
||||
**Additional context**
|
||||
Add any other context about the feature request here.
|
||||
@@ -0,0 +1,152 @@
|
||||
name: Linux
|
||||
|
||||
on: [push]
|
||||
|
||||
|
||||
env:
|
||||
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
|
||||
VCPKG_FORCE_SYSTEM_BINARIES: 1
|
||||
CMAKE_BUILD_TYPE: "Release"
|
||||
DEBIAN_FRONTEND: "noninteractive"
|
||||
|
||||
jobs:
|
||||
x86_64-matrix:
|
||||
runs-on: ubuntu-22.04
|
||||
strategy:
|
||||
matrix:
|
||||
include:
|
||||
- distro: debian
|
||||
version: 11
|
||||
- distro: debian
|
||||
version: 12
|
||||
- distro: ubuntu
|
||||
version: 22.04
|
||||
- distro: ubuntu
|
||||
version: 20.04
|
||||
container:
|
||||
image: ${{ matrix.distro }}:${{ matrix.version }}
|
||||
steps:
|
||||
- name: get-cmake
|
||||
uses: lukka/get-cmake@v3.28.1
|
||||
|
||||
- name: Export GitHub Actions cache environment variables
|
||||
uses: actions/github-script@v6
|
||||
with:
|
||||
script: |
|
||||
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
|
||||
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
|
||||
|
||||
- name: Install git
|
||||
run: |
|
||||
apt-get update -y
|
||||
apt-get install -y git
|
||||
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Git config safe directory
|
||||
shell: bash
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/1.5-git-safe.sh
|
||||
|
||||
- name: Install Dependencies
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/1-install-deps.sh
|
||||
|
||||
- name: Create Build Environment
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/2-configure.sh '-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake'
|
||||
|
||||
- name: Build Server
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/3-build.sh
|
||||
|
||||
- name: Archive server artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: BeamMP-Server.${{ matrix.distro }}.${{ matrix.version }}.x86_64
|
||||
path: ./bin/BeamMP-Server
|
||||
|
||||
- name: Archive server debug info artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: debuginfo.${{ matrix.distro }}.${{ matrix.version }}.x86_64
|
||||
path: ./bin/BeamMP-Server.debug
|
||||
|
||||
- name: Build Tests
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/3-build-tests.sh
|
||||
|
||||
- name: Install Runtime Dependencies
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/4-install-runtime-deps.sh
|
||||
|
||||
- name: Test
|
||||
run: ./bin/BeamMP-Server-tests
|
||||
|
||||
arm64-matrix:
|
||||
runs-on: [Linux, ARM64]
|
||||
env:
|
||||
VCPKG_DEFAULT_TRIPLET: "arm64-linux"
|
||||
strategy:
|
||||
matrix:
|
||||
include:
|
||||
- distro: debian
|
||||
version: 11
|
||||
- distro: debian
|
||||
version: 12
|
||||
- distro: ubuntu
|
||||
version: 22.04
|
||||
- distro: ubuntu
|
||||
version: 20.04
|
||||
container:
|
||||
image: ${{ matrix.distro }}:${{ matrix.version }}
|
||||
steps:
|
||||
- name: get-cmake
|
||||
uses: lukka/get-cmake@v3.28.1
|
||||
|
||||
- name: Export GitHub Actions cache environment variables
|
||||
uses: actions/github-script@v6
|
||||
with:
|
||||
script: |
|
||||
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
|
||||
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
|
||||
|
||||
- name: Install git
|
||||
run: |
|
||||
apt-get update -y
|
||||
apt-get install -y git
|
||||
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Git config safe directory
|
||||
shell: bash
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/1.5-git-safe.sh
|
||||
|
||||
- name: Install Dependencies
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/1-install-deps.sh
|
||||
|
||||
- name: Create Build Environment
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/2-configure.sh '-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake'
|
||||
|
||||
- name: Build Server
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/3-build.sh
|
||||
|
||||
- name: Archive server artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: BeamMP-Server.${{ matrix.distro }}.${{ matrix.version }}.arm64
|
||||
path: ./bin/BeamMP-Server
|
||||
|
||||
- name: Archive server debug info artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: debuginfo.${{ matrix.distro }}.${{ matrix.version }}.arm64
|
||||
path: ./bin/BeamMP-Server.debug
|
||||
|
||||
- name: Build Tests
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/3-build-tests.sh
|
||||
|
||||
- name: Install Runtime Dependencies
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/4-install-runtime-deps.sh
|
||||
|
||||
- name: Test
|
||||
run: ./bin/BeamMP-Server-tests
|
||||
|
||||
@@ -0,0 +1,214 @@
|
||||
name: Release Create & Build
|
||||
on:
|
||||
push:
|
||||
# Sequence of patterns matched against refs/tags
|
||||
tags:
|
||||
- 'v*' # Push events to matching v*, i.e. v1.0, v20.15.10
|
||||
|
||||
env:
|
||||
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
|
||||
CMAKE_BUILD_TYPE: "Release"
|
||||
DEBIAN_FRONTEND: "noninteractive"
|
||||
|
||||
jobs:
|
||||
create-release:
|
||||
runs-on: ubuntu-latest
|
||||
name: Create Release
|
||||
outputs:
|
||||
upload_url: ${{ steps.create_release.outputs.upload_url }}
|
||||
steps:
|
||||
- name: Create Release
|
||||
id: create_release
|
||||
uses: actions/create-release@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
tag_name: ${{ github.ref }}
|
||||
release_name: ${{ github.ref }}
|
||||
draft: false
|
||||
prerelease: true
|
||||
body: |
|
||||
Files included in this release are:
|
||||
- `BeamMP-Server.$DISTRO.$DISTROVERSION.$ARCH` for linux builds, for example `BeamMP-Server.debian.11.x86_64` for the Debian 11 build for x86_64. All require `liblua5.3` to be installed.
|
||||
- `BeamMP-Server.exe` for the Windows build (x86_64). You need to install the [Visual C++ Redistributables](https://aka.ms/vs/17/release/vc_redist.x64.exe) to run this.
|
||||
|
||||
x86_64-matrix:
|
||||
runs-on: ubuntu-22.04
|
||||
needs: create-release
|
||||
strategy:
|
||||
matrix:
|
||||
include:
|
||||
- distro: debian
|
||||
version: 11
|
||||
- distro: debian
|
||||
version: 12
|
||||
- distro: ubuntu
|
||||
version: 22.04
|
||||
- distro: ubuntu
|
||||
version: 20.04
|
||||
container:
|
||||
image: ${{ matrix.distro }}:${{ matrix.version }}
|
||||
steps:
|
||||
- name: get-cmake
|
||||
uses: lukka/get-cmake@v3.28.1
|
||||
|
||||
- name: Export GitHub Actions cache environment variables
|
||||
uses: actions/github-script@v6
|
||||
with:
|
||||
script: |
|
||||
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
|
||||
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
|
||||
|
||||
- name: Install git
|
||||
run: |
|
||||
apt-get update -y
|
||||
apt-get install -y git
|
||||
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Git config safe directory
|
||||
shell: bash
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/1.5-git-safe.sh
|
||||
|
||||
- name: Install Dependencies
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/1-install-deps.sh
|
||||
|
||||
- name: Create Build Environment
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/2-configure.sh '-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake'
|
||||
|
||||
- name: Build Server
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/3-build.sh
|
||||
|
||||
- name: Upload Release Asset
|
||||
id: upload-release-asset
|
||||
uses: actions/upload-release-asset@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
asset_name: BeamMP-Server.${{ matrix.distro }}.${{ matrix.version }}.x86_64
|
||||
upload_url: ${{ needs.create-release.outputs.upload_url }}
|
||||
asset_path: ./bin/BeamMP-Server
|
||||
asset_content_type: application/x-elf
|
||||
|
||||
- name: Upload Debug Info
|
||||
id: upload-debug-info
|
||||
uses: actions/upload-release-asset@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
asset_name: debuginfo.${{ matrix.distro }}.${{ matrix.version }}.x86_64
|
||||
upload_url: ${{ needs.create-release.outputs.upload_url }}
|
||||
asset_path: ./bin/BeamMP-Server.debug
|
||||
asset_content_type: application/x-elf
|
||||
|
||||
arm64-matrix:
|
||||
runs-on: [Linux, ARM64]
|
||||
needs: create-release
|
||||
strategy:
|
||||
matrix:
|
||||
include:
|
||||
- distro: debian
|
||||
version: 11
|
||||
- distro: debian
|
||||
version: 12
|
||||
- distro: ubuntu
|
||||
version: 22.04
|
||||
- distro: ubuntu
|
||||
version: 20.04
|
||||
env:
|
||||
VCPKG_DEFAULT_TRIPLET: "arm64-linux"
|
||||
container:
|
||||
image: ${{ matrix.distro }}:${{ matrix.version }}
|
||||
steps:
|
||||
- name: get-cmake
|
||||
uses: lukka/get-cmake@v3.28.1
|
||||
|
||||
- name: Export GitHub Actions cache environment variables
|
||||
uses: actions/github-script@v6
|
||||
with:
|
||||
script: |
|
||||
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
|
||||
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
|
||||
|
||||
- name: Install git
|
||||
run: |
|
||||
apt-get update -y
|
||||
apt-get install -y git
|
||||
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Git config safe directory
|
||||
shell: bash
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/1.5-git-safe.sh
|
||||
|
||||
- name: Install Dependencies
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/1-install-deps.sh
|
||||
|
||||
- name: Create Build Environment
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/2-configure.sh '-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake'
|
||||
|
||||
- name: Build Server
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/3-build.sh
|
||||
|
||||
- name: Upload Release Asset
|
||||
id: upload-release-asset
|
||||
uses: actions/upload-release-asset@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
asset_name: BeamMP-Server.${{ matrix.distro }}.${{ matrix.version }}.arm64
|
||||
upload_url: ${{ needs.create-release.outputs.upload_url }}
|
||||
asset_path: ./bin/BeamMP-Server
|
||||
asset_content_type: application/x-elf
|
||||
|
||||
- name: Upload Debug Info
|
||||
id: upload-debug-info
|
||||
uses: actions/upload-release-asset@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
asset_name: debuginfo.${{ matrix.distro }}.${{ matrix.version }}.arm64
|
||||
upload_url: ${{ needs.create-release.outputs.upload_url }}
|
||||
asset_path: ./bin/BeamMP-Server.debug
|
||||
asset_content_type: application/x-elf
|
||||
|
||||
upload-release-files-windows:
|
||||
name: Build and upload Windows Release Files
|
||||
runs-on: windows-latest
|
||||
needs: create-release
|
||||
env:
|
||||
VCPKG_DEFAULT_TRIPLET: x64-windows-static
|
||||
steps:
|
||||
- name: Export GitHub Actions cache environment variables
|
||||
uses: actions/github-script@v6
|
||||
with:
|
||||
script: |
|
||||
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
|
||||
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
|
||||
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Create Build Environment
|
||||
shell: bash
|
||||
run: ./scripts/windows/1-configure.sh
|
||||
|
||||
- name: Build Server
|
||||
shell: bash
|
||||
run: bash ./scripts/windows/2-build.sh
|
||||
|
||||
- name: Upload Release Asset
|
||||
id: upload-release-asset
|
||||
uses: actions/upload-release-asset@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
upload_url: ${{ needs.create-release.outputs.upload_url }}
|
||||
asset_path: ./bin/Release/BeamMP-Server.exe
|
||||
asset_name: BeamMP-Server.exe
|
||||
asset_content_type: application/vnd.microsoft.portable-executable
|
||||
@@ -0,0 +1,43 @@
|
||||
name: Windows
|
||||
|
||||
on: [push]
|
||||
|
||||
env:
|
||||
VCPKG_DEFAULT_TRIPLET: x64-windows-static
|
||||
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
|
||||
CMAKE_BUILD_TYPE: "Release"
|
||||
|
||||
jobs:
|
||||
windows-build:
|
||||
runs-on: windows-latest
|
||||
steps:
|
||||
- name: Export GitHub Actions cache environment variables
|
||||
uses: actions/github-script@v6
|
||||
with:
|
||||
script: |
|
||||
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
|
||||
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
|
||||
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Setup vcpkg
|
||||
uses: lukka/run-vcpkg@v11
|
||||
with:
|
||||
runVcpkgInstall: true
|
||||
|
||||
- name: Create Build Environment
|
||||
shell: bash
|
||||
run: ./scripts/windows/1-configure.sh
|
||||
|
||||
- name: Build Server
|
||||
shell: bash
|
||||
run: bash ./scripts/windows/2-build.sh
|
||||
|
||||
- name: Archive server artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: BeamMP-Server-windows
|
||||
path: ./bin/Release/BeamMP-Server.exe
|
||||
|
||||
+35
-1
@@ -1,3 +1,10 @@
|
||||
.idea/
|
||||
.sentry-native/
|
||||
*.orig
|
||||
*.toml
|
||||
boost_*
|
||||
Resources
|
||||
run-in-env.sh
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
@@ -16,6 +23,13 @@
|
||||
# Mono auto generated files
|
||||
mono_crash.*
|
||||
|
||||
#VS Files
|
||||
out/
|
||||
|
||||
#Clion Files
|
||||
cmake-build-debug/
|
||||
cmake-build-release/
|
||||
.idea/
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
@@ -35,7 +49,6 @@ bld/
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# Visual Studio 2017 auto generated files
|
||||
Generated\ Files/
|
||||
|
||||
@@ -445,3 +458,24 @@ out/build/x86-Debug/.cmake/api/v1/reply/target-cmake-main-Debug-540e487569703b71
|
||||
out/build/x86-Debug/.cmake/api/v1/reply/index-2020-01-28T17-35-38-0764.json
|
||||
out/build/x86-Debug/.cmake/api/v1/reply/codemodel-v2-6a61e390ef8eaf17e9f8.json
|
||||
out/build/x86-Debug/Server.cfg
|
||||
*Server.cfg*
|
||||
*.cmake
|
||||
*.make
|
||||
*.xml
|
||||
*.includecache
|
||||
cmake-build-release/include/commandline/Makefile
|
||||
*.lib
|
||||
*.cbp
|
||||
*.marks
|
||||
*.internal
|
||||
*.xml
|
||||
cmake-build-debug/include/commandline/Makefile
|
||||
*.manifest
|
||||
*.rc
|
||||
*.res
|
||||
BeamMP-Server
|
||||
*.patch
|
||||
callgrind.*
|
||||
notes/*
|
||||
compile_commands.json
|
||||
nohup.out
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
[submodule "deps/commandline"]
|
||||
path = deps/commandline
|
||||
url = https://github.com/lionkor/commandline
|
||||
[submodule "vcpkg"]
|
||||
path = vcpkg
|
||||
url = https://github.com/Microsoft/vcpkg.git
|
||||
[submodule "deps/BeamMP-Protocol"]
|
||||
path = deps/BeamMP-Protocol
|
||||
url = https://github.com/BeamMP/BeamMP-Protocol
|
||||
Generated
-2
@@ -1,2 +0,0 @@
|
||||
# Default ignored files
|
||||
/workspace.xml
|
||||
Generated
-2
@@ -1,2 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<module classpath="CMake" type="CPP_MODULE" version="4" />
|
||||
Generated
-7
@@ -1,7 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="CMakeWorkspace" PROJECT_DIR="$PROJECT_DIR$" />
|
||||
<component name="JavaScriptSettings">
|
||||
<option name="languageLevel" value="ES6" />
|
||||
</component>
|
||||
</project>
|
||||
Generated
-8
@@ -1,8 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ProjectModuleManager">
|
||||
<modules>
|
||||
<module fileurl="file://$PROJECT_DIR$/.idea/BeamNG-MP-Server.iml" filepath="$PROJECT_DIR$/.idea/BeamNG-MP-Server.iml" />
|
||||
</modules>
|
||||
</component>
|
||||
</project>
|
||||
Generated
-6
@@ -1,6 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="$PROJECT_DIR$" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
||||
+215
-11
@@ -1,11 +1,215 @@
|
||||
cmake_minimum_required(VERSION 3.15)
|
||||
project(BeamNG-MP-Server)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 14)
|
||||
|
||||
add_executable(cmake-main src/main.cpp src/network.cpp src/logger.cpp src/config.cpp)
|
||||
ADD_LIBRARY(
|
||||
enet STATIC
|
||||
enet.lib
|
||||
)
|
||||
set_target_properties(enet PROPERTIES LINKER_LANGUAGE CXX)
|
||||
cmake_minimum_required(VERSION 3.16 FATAL_ERROR)
|
||||
|
||||
if (WIN32)
|
||||
set(VCPKG_TARGET_TRIPLET x64-windows-static)
|
||||
endif()
|
||||
|
||||
include(cmake/Vcpkg.cmake) # needs to happen before project()
|
||||
|
||||
project(
|
||||
"BeamMP-Server" # replace this
|
||||
VERSION 3.3.0
|
||||
)
|
||||
|
||||
include(cmake/StandardSettings.cmake)
|
||||
include(cmake/StaticAnalyzers.cmake)
|
||||
include(cmake/Git.cmake)
|
||||
|
||||
add_subdirectory(deps/BeamMP-Protocol)
|
||||
|
||||
# below are options which should be changed
|
||||
|
||||
### SETTINGS ###
|
||||
|
||||
# add all headers (.h, .hpp) to this
|
||||
set(PRJ_HEADERS
|
||||
include/ArgsParser.h
|
||||
include/BoostAliases.h
|
||||
include/Common.h
|
||||
include/Compat.h
|
||||
include/Cryptography.h
|
||||
include/CustomAssert.h
|
||||
include/Defer.h
|
||||
include/Environment.h
|
||||
include/Http.h
|
||||
include/IThreaded.h
|
||||
include/Json.h
|
||||
include/LuaAPI.h
|
||||
include/RWMutex.h
|
||||
include/SignalHandling.h
|
||||
include/TConfig.h
|
||||
include/TConsole.h
|
||||
include/THeartbeatThread.h
|
||||
include/TLuaEngine.h
|
||||
include/TLuaPlugin.h
|
||||
include/TPluginMonitor.h
|
||||
include/TScopedTimer.h
|
||||
include/VehicleData.h
|
||||
include/Env.h
|
||||
include/Network.h
|
||||
)
|
||||
# add all source files (.cpp) to this, except the one with main()
|
||||
set(PRJ_SOURCES
|
||||
src/ArgsParser.cpp
|
||||
src/Common.cpp
|
||||
src/Compat.cpp
|
||||
src/Http.cpp
|
||||
src/LuaAPI.cpp
|
||||
src/SignalHandling.cpp
|
||||
src/TConfig.cpp
|
||||
src/TConsole.cpp
|
||||
src/THeartbeatThread.cpp
|
||||
src/TLuaEngine.cpp
|
||||
src/TLuaPlugin.cpp
|
||||
src/TPluginMonitor.cpp
|
||||
src/TScopedTimer.cpp
|
||||
src/VehicleData.cpp
|
||||
src/Env.cpp
|
||||
src/Network.cpp
|
||||
)
|
||||
|
||||
find_package(Lua REQUIRED)
|
||||
|
||||
# set the source file containing main()
|
||||
set(PRJ_MAIN src/main.cpp)
|
||||
# set the source file containing the test's main
|
||||
set(PRJ_TEST_MAIN test/test_main.cpp)
|
||||
# set include paths not part of libraries
|
||||
set(PRJ_INCLUDE_DIRS ${LUA_INCLUDE_DIR})
|
||||
# set compile features (e.g. standard version)
|
||||
set(PRJ_COMPILE_FEATURES cxx_std_20)
|
||||
# set #defines (test enable/disable not included here)
|
||||
set(PRJ_DEFINITIONS CPPHTTPLIB_OPENSSL_SUPPORT)
|
||||
# add all libraries used by the project (WARNING: also set them in vcpkg.json!)
|
||||
set(PRJ_LIBRARIES
|
||||
fmt::fmt
|
||||
doctest::doctest
|
||||
Threads::Threads
|
||||
commandline_static
|
||||
toml11::toml11
|
||||
rapidjson
|
||||
sol2
|
||||
httplib::httplib
|
||||
libzip::zip
|
||||
OpenSSL::SSL OpenSSL::Crypto
|
||||
protocol
|
||||
${LUA_LIBRARIES}
|
||||
zstd::libzstd_static
|
||||
Boost::thread
|
||||
glm::glm
|
||||
)
|
||||
|
||||
# add dependency find_package calls and similar here
|
||||
find_package(fmt CONFIG REQUIRED)
|
||||
find_package(OpenSSL REQUIRED)
|
||||
find_package(doctest CONFIG REQUIRED)
|
||||
find_package(Boost REQUIRED COMPONENTS thread)
|
||||
find_package(httplib CONFIG REQUIRED)
|
||||
find_package(libzip CONFIG REQUIRED)
|
||||
find_package(RapidJSON CONFIG REQUIRED)
|
||||
find_package(sol2 CONFIG REQUIRED)
|
||||
find_package(toml11 CONFIG REQUIRED)
|
||||
find_package(zstd CONFIG REQUIRED)
|
||||
find_package(glm CONFIG REQUIRED)
|
||||
|
||||
include_directories(include)
|
||||
|
||||
# to enable multithreading and the Threads::Threads dependency
|
||||
include(FindThreads)
|
||||
|
||||
### END SETTINGS ###
|
||||
|
||||
# DONT change anything beyond this point unless you've read the cmake bible and
|
||||
# swore on it not to bonk up the ci/cd pipelines with your changes.
|
||||
|
||||
####################
|
||||
|
||||
|
||||
# enables compile_commands.json for clang-related tools (such as the clang LS)
|
||||
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
|
||||
|
||||
# build release builds by default (if not specified otherwise)
|
||||
if(NOT DEFINED CMAKE_BUILD_TYPE)
|
||||
message(NOTICE "No build type specified, defaulting to 'Release'")
|
||||
set(CMAKE_BUILD_TYPE "Release")
|
||||
endif()
|
||||
|
||||
if(UNIX)
|
||||
# this will allow to use same _DEBUG macro available in both Linux as well as Windows - MSCV environment. Easy to put Debug specific code.
|
||||
add_compile_options("$<$<CONFIG:DEBUG>:-D_DEBUG>")
|
||||
endif(UNIX)
|
||||
|
||||
if (WIN32)
|
||||
add_compile_options("-D_WIN32_WINNT=0x0601")
|
||||
endif(WIN32)
|
||||
|
||||
|
||||
include(cmake/CompilerWarnings.cmake)
|
||||
|
||||
# set MT library for msvc - this is required (says documentation)
|
||||
# linux/mac/etc should simply ignore this by default.
|
||||
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
|
||||
|
||||
set(PRJ_DEFINITIONS ${PRJ_DEFINITIONS}
|
||||
PRJ_VERSION_MAJOR=${PROJECT_VERSION_MAJOR}
|
||||
PRJ_VERSION_MINOR=${PROJECT_VERSION_MINOR}
|
||||
PRJ_VERSION_PATCH=${PROJECT_VERSION_PATCH}
|
||||
)
|
||||
|
||||
# build commandline manually for funky windows flags to carry over without a custom toolchain file
|
||||
add_library(commandline_static
|
||||
deps/commandline/src/impls.h
|
||||
deps/commandline/src/windows_impl.cpp
|
||||
deps/commandline/src/linux_impl.cpp
|
||||
deps/commandline/src/backends/InteractiveBackend.cpp
|
||||
deps/commandline/src/backends/InteractiveBackend.h
|
||||
deps/commandline/src/backends/Backend.cpp
|
||||
deps/commandline/src/backends/Backend.h
|
||||
deps/commandline/src/commandline.h
|
||||
deps/commandline/src/commandline.cpp
|
||||
deps/commandline/src/backends/BufferedBackend.cpp
|
||||
deps/commandline/src/backends/BufferedBackend.h
|
||||
)
|
||||
if (WIN32)
|
||||
target_compile_definitions(commandline_static PRIVATE -DPLATFORM_WINDOWS=1)
|
||||
else ()
|
||||
target_compile_definitions(commandline_static PRIVATE -DPLATFORM_LINUX=1)
|
||||
endif ()
|
||||
target_include_directories(commandline_static PUBLIC "deps/commandline/src")
|
||||
target_link_libraries(commandline_static Threads::Threads)
|
||||
# end of commandline custom build
|
||||
|
||||
add_executable(${PROJECT_NAME} ${PRJ_HEADERS} ${PRJ_SOURCES} ${PRJ_MAIN})
|
||||
set_target_properties(${PROJECT_NAME} PROPERTIES
|
||||
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
|
||||
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
|
||||
MACOSX_BUNDLE TRUE
|
||||
WIN32_EXECUTABLE TRUE
|
||||
)
|
||||
target_include_directories(${PROJECT_NAME} PRIVATE ${PRJ_INCLUDE_DIRS})
|
||||
target_link_libraries(${PROJECT_NAME} ${PRJ_LIBRARIES})
|
||||
target_compile_features(${PROJECT_NAME} PRIVATE ${PRJ_COMPILE_FEATURES})
|
||||
target_compile_definitions(${PROJECT_NAME} PRIVATE ${PRJ_DEFINITIONS} ${PRJ_WARNINGS}
|
||||
DOCTEST_CONFIG_DISABLE # disables all test code in the final executable
|
||||
)
|
||||
|
||||
if(MSVC)
|
||||
target_link_options(${PROJECT_NAME} PRIVATE "/SUBSYSTEM:CONSOLE")
|
||||
endif(MSVC)
|
||||
|
||||
# setup all warnings (from cmake/CompilerWarnings.cmake)
|
||||
set_project_warnings(${PROJECT_NAME})
|
||||
|
||||
if(${PROJECT_NAME}_ENABLE_UNIT_TESTING)
|
||||
message(STATUS "Unit tests are enabled and will be built as '${PROJECT_NAME}-tests'")
|
||||
add_executable(${PROJECT_NAME}-tests ${PRJ_HEADERS} ${PRJ_SOURCES} ${PRJ_TEST_MAIN})
|
||||
target_include_directories(${PROJECT_NAME}-tests PRIVATE ${PRJ_INCLUDE_DIRS})
|
||||
target_link_libraries(${PROJECT_NAME}-tests ${PRJ_LIBRARIES})
|
||||
target_compile_features(${PROJECT_NAME}-tests PRIVATE ${PRJ_COMPILE_FEATURES})
|
||||
target_compile_definitions(${PROJECT_NAME}-tests PRIVATE ${PRJ_DEFINITIONS} ${PRJ_WARNINGS})
|
||||
set_project_warnings(${PROJECT_NAME}-tests)
|
||||
if(MSVC)
|
||||
target_link_options(${PROJECT_NAME}-tests PRIVATE "/SUBSYSTEM:CONSOLE")
|
||||
endif(MSVC)
|
||||
endif()
|
||||
|
||||
|
||||
+111
@@ -0,0 +1,111 @@
|
||||
# Contributing to BeamMP-Server
|
||||
|
||||
Unlike other parts of BeamMP, the BeamMP-Server does not have any dependency to the BeamNG.drive game.
|
||||
|
||||
To contribute *C++ code*, you'll need a MacOS, Linux or Windows PC, and intermediate to advanced knowledge of C++.
|
||||
For reference, you should know be reasonably comfortable with the STL, the concept of RAII, templates, and generally know how to read & write post-C++17 code. To contribute anything else, you won't need most of this (though it'd be helpful to have some vocabulary about computers).
|
||||
|
||||
# Ways to Contribute
|
||||
|
||||
## Bug Reports
|
||||
|
||||
If you work with BeamMP-Server, either by simply using it, or even writing plugins for it, and you run into any issues, we definitely want to know about it. Please use [GitHub issues](https://github.com/BeamMP/BeamMP-Server/issues) and select the "Bug" template, read it, and fill it out accordingly.
|
||||
|
||||
## Bug Fixes
|
||||
|
||||
If you are interested in fixing bugs, check out the [GitHub issues](https://github.com/BeamMP/BeamMP-Server/issues). There, you can pick any issue that has nobody assigned to it. For example, some bugs which we definitely need some help with are marked with the "help wanted" tag.
|
||||
|
||||
Once you picked a bug, you need to reproduce it. Start by following the instructions in the bug report, and don't be afraid to ask for more information or clarification on the issue itself.
|
||||
|
||||
Refer to [getting started with the codebase](#getting-started-with-the-codebase) for more information on how to build the server. You can also ask on our [Discord server](https://discord.gg/beammp), or on IRC ([irc.libera.chat](https://web.libera.chat/), join `#beammp`).
|
||||
|
||||
## Features
|
||||
|
||||
If you want to add new features, please make an issue for it first or ask on our [Discord server](https://discord.gg/beammp), or on IRC ([irc.libera.chat](https://web.libera.chat/), join `#beammp`).
|
||||
|
||||
You need to make sure the feature isn't being worked on by someone else, and aligns with the vision we have for the server.
|
||||
|
||||
# Git Guidelines
|
||||
|
||||
**Read this carefully. Failing to follow these rules results in your changes not being accepted**. This applies for outside contributors, members of the BeamMP development team ("BeamMP Developers"), project owners, maintainers, frequent contributors, and literally everyone else. **It applies to everyone**.
|
||||
|
||||
## How to Commit
|
||||
|
||||
Commit messages **MUST** (mandatory):
|
||||
|
||||
- start with a **lower case action verb in present tense**, for example `add`, `fix`, `implement`, `refactor`, `remove`, `rename`. *Counter examples (these are bad): ~~`Fixed`, `fixing`, `added`, `removing`~~*.
|
||||
- not have a first line much longer than 70 characters.
|
||||
- explain briefly the changes made.
|
||||
- reference the issue by number, if there is an issue the commit addresses, like so: `#<number>`. Example: `#123`.
|
||||
|
||||
If any of these are not followed, **your changes will not be accepted.**
|
||||
|
||||
Commit messages **SHOULD** (optional, "nice to have"):
|
||||
|
||||
- only address one "atomic" change.
|
||||
- have an empty second line, and the subsequent lines explaining the changes in more detail (if more detail is available).
|
||||
|
||||
Commits may be squashed (via a Git "interactive rebase") in order to satisfy these rules, but history that is >1h old should not be rewritten if possible. Force pushes are ugly ;)
|
||||
|
||||
## Pulling, Merging
|
||||
|
||||
Do **NOT** pull with merge. This is the default git behavior for `git pull`, but creates ugly and unnecessary commit messages like `"merge origin/master into master"`. Instead, pull with rebase, for example via `git pull -r`. If you get conflicts, resolve them properly.
|
||||
|
||||
The only acceptable merge commits are those which actually merge functionally different branches into each other, for example for merging one feature branch into another.
|
||||
|
||||
## Branches
|
||||
|
||||
### Which branch should I base my work on?
|
||||
|
||||
Each *feature* or *bug-fix* is implemented on a new Git branch, branched off of the branch it should be based on. The `master` branch is usually stable, so we don't do development on it. It is always a safe bet to branch off of `master`, but it may be more work to merge later. Branches to base your work on are usually branches like `rc-v3.3.0`, when the latest public version is `3.2.0`, for example. These can often be found in Pull-Requests on GitHub which are tagged `Release Candidate`.
|
||||
|
||||
## Unit tests & CI/CD
|
||||
|
||||
We use GitHub Actions, which runs our unit-tests. PR's which fail these tests, or even fail any of our actions (which run automatically), will not be merged and require further changes until they compile, link, and all tests pass properly. If you have issues with this, feel free to ask in our [Discord server](https://discord.gg/beammp), or on IRC ([irc.libera.chat](https://web.libera.chat/), join `#beammp`)
|
||||
|
||||
### What should I call by branch?
|
||||
|
||||
Keep branch names **unique**, **descriptive**, and **shorter than 30 characters**. Names must be in present-tense, such as `fix-xyz`, **not** ~~`fixing-xyz`~~.
|
||||
|
||||
We generally use *feature branches*, so we keep one branch per feature or fix.
|
||||
|
||||
For example:
|
||||
- You want to fix issue number #123? You could call the branch `fix-123`.
|
||||
- You want to add a feature described in issue #456? You could call the branch `implement-456`.
|
||||
- You want to add a feature or fix a bug that has no issue? You should probably make an issue for it first! Or, if you're not ready for that yet, you could call it by the feature name or bug description, for example for a bug that makes cars disappear: `fix-disappearing-cars`.
|
||||
|
||||
## Pull Requests, Code Review
|
||||
|
||||
Once you are ready to show what you did, and get feedback on it, you open a Pull-Request on GitHub. Please make sure to pick the right branches, and a descriptive title. Mention any related issues with `#<issue number>`, for example `#123`.
|
||||
|
||||
Make sure to explain what the PR does, what it fixes, and what needs to still be done (if anything).
|
||||
|
||||
A BeamMP-Developer must review your code in detail, and leave a review. If this takes too long, feel free to @ a maintainer/developer, or leave another comment on the PR. It helps to say something like "Ready for review", for example.
|
||||
|
||||
# Getting Started with the Codebase
|
||||
|
||||
1. Look at current Pull-Requests, look at the git branches, or ask in our [Discord server](https://discord.gg/beammp), or on IRC ([irc.libera.chat](https://web.libera.chat/), join `#beammp`), in order to find out which branch you should work on to minimize conflict. See [this section on branches](#branches) for more info.
|
||||
2. Fork the repository (with that branch) on GitHub. GitHub, by default, gives you only the `master` branch when forking, so make sure you fork with other branches enabled when you want to work on a branch that isn't master (it's a checkbox when you fork).
|
||||
3. Clone the fork to your local machine.
|
||||
4. Check out the branch you want to work on (see 1.).
|
||||
5. Run `git submodule update --init --recursive`.
|
||||
6. Make a new branch for your feature or fix from the branch you are on. You can do this via `git checkout -b <branch name>`. See [this section on branches](#branches) for more info on branch naming.
|
||||
7. Install all dependencies. Those are usually listed in the `README.md` in the branch you're in, or, more reliably, in one of the files in `.github/workflows` (if you can read `yaml`).
|
||||
8. Run CMake to configure the project. You can find tutorials on this online. You will want to tell CMake to build with `CMAKE_BUILD_TYPE=Debug`, for example by passing it to CMake via the commandline switch `-DCMAKE_BUILD_TYPE=Debug`. You may also want to turn off sentry by setting `SENTRY_BACKEND=none` (for example via commandline switch `-DSENTRY_BACKEND=none`). An example invocation on Linux with GNU make would be
|
||||
`cmake . -DCMAKE_BUILD_TYPE=Debug -DSENTRY_BACKEND=none` .
|
||||
9. Build the `BeamMP-Server` target to build the BeamMP-Server, or the `BeamMP-Server-tests` target to build the unit-tests (does not include a working server). In the example from 8. (on Linux), you could build with `make BeamMP-Server`, `make -j BeamMP-Server` or `cmake --build . --parallel --target BeamMP-Server` . Or, on Windows, (in Visual Studio), you would just press some big green "run" or "debug" button.
|
||||
10. When making changes, refer to [this section on how to commit properly](#how-to-commit). Not following those guidelines will result in your changes being rejected, so please take a look.
|
||||
11. Make sure to add Unit-tests with `doctest` if you build new stuff. You can find examples all over the latest version of the codebase (search for `TEST_CASE`).
|
||||
|
||||
# Code Guidelines
|
||||
|
||||
## Formatting
|
||||
|
||||
1. Use `clang-format` to format your code before committig. A `.clang-format` file is provided in the root of the repository.
|
||||
2. All identifiers, type names, function names, etc. should be `PascalCase`. Type names may also have the `T` prefix, although this is not enforced (for example `TNetwork`).
|
||||
|
||||
## Modular code
|
||||
|
||||
Write code that is modular and testable. Generally, if you can write a good unit-test for it, it's modular. If you can't, it's not.
|
||||
|
||||
Don't overdo it though - sometimes its okay to just write code, do the job, be done with it. You'll get feedback on this in the code review for your PR.
|
||||
@@ -0,0 +1,2 @@
|
||||
Copyright (c) 2019-present Anonymous275 (@Anonymous-275), Lion Kortlepel (@lionkor). BeamMP-Server code is not in the public domain and is not free software. One must be granted explicit permission by the copyright holder(s) in order to modify or distribute any part of the source or binaries. Special permission to modify the source-code is implicitly granted only for the purpose of upstreaming those changes directly to github.com/BeamMP/BeamMP-Server via a GitHub pull-request.
|
||||
Commercial usage is prohibited, unless explicit permission has been granted prior to usage.
|
||||
@@ -1 +1,92 @@
|
||||
# BeamNG-MP-Server
|
||||
# BeamMP-Server
|
||||
|
||||
[](https://github.com/BeamMP/BeamMP-Server/actions?query=workflow%3A%22CMake+Windows+Build%22)
|
||||
[](https://github.com/BeamMP/BeamMP-Server/actions?query=workflow%3A%22CMake+Linux+Build%22)
|
||||
|
||||
This is the server for the multiplayer mod **[BeamMP](https://beammp.com/)** for the game [BeamNG.drive](https://www.beamng.com/).
|
||||
The server is the point through which all clients communicate. You can write Lua mods for the server, there are detailed instructions on the [BeamMP Wiki](https://wiki.beammp.com).
|
||||
|
||||
**For Linux, you __need__ the runtime dependencies, which are listed below under [Runtime Dependencies](#runtime-dependencies)**
|
||||
|
||||
## Support + Contact
|
||||
|
||||
Feel free to ask any questions via the following channels:
|
||||
|
||||
- **Discord**: [click for invite](https://discord.gg/beammp)
|
||||
- **BeamMP Forum**: [BeamMP Forum Support](https://forum.beammp.com/c/support/33)
|
||||
|
||||
## Minimum Requirements
|
||||
|
||||
These values are guesstimated and are subject to change with each release.
|
||||
|
||||
* RAM: 50+ MiB usable (not counting OS overhead)
|
||||
* CPU: >1GHz, preferably multicore
|
||||
* OS: Windows, Linux (theoretically any POSIX)
|
||||
* GPU: None
|
||||
* HDD: 10 MiB + Mods/Plugins
|
||||
* Bandwidth: 5-10 Mb/s upload
|
||||
|
||||
## Contributing
|
||||
|
||||
TLDR; [Issues](https://github.com/BeamMP/BeamMP-Server/issues) with the "help wanted" or "good first issue" label or with nobody assigned.
|
||||
|
||||
To contribute, look at the active [issues](https://github.com/BeamMP/BeamMP-Server/issues). Any issues that have the "help wanted" label or don't have anyone assigned are good tasks to take on. You can either contribute by programming or by testing and adding more info and ideas.
|
||||
|
||||
Fork this repository, make a new branch for your feature, implement your feature or fix, and then create a pull-request here. Even incomplete features and fixes can be pull-requested.
|
||||
|
||||
If you need support with understanding the codebase, please write us in the Discord. You'll need to be proficient in modern C++.
|
||||
|
||||
## About Building from Source
|
||||
|
||||
We only allow building unmodified (original) source code for public use. `master` is considered **unstable** and we will not provide technical support if such a build doesn't work, so always build from a tag. You can checkout a tag with `git checkout tags/TAGNAME`, where `TAGNAME` is the tag, for example `v3.1.0`.
|
||||
|
||||
## Supported Operating Systems
|
||||
|
||||
The code itself supports (latest stable) Linux and Windows. In terms of actual build support, for now we usually only distribute Windows binaries and Linux. For any other distro or OS, you just have to find the same libraries listed in [Runtime Dependencies](#runtime-dependencies) further down the page, and it should build fine.
|
||||
|
||||
Recommended compilers: MSVC, GCC, CLANG.
|
||||
|
||||
You can find precompiled binaries under [Releases](https://github.com/BeamMP/BeamMP-Server/releases/).
|
||||
|
||||
## Build Instructions
|
||||
|
||||
On Linux, you need some dependencies to **build** the server (on Windows, you don't):
|
||||
|
||||
```
|
||||
liblua5.3-dev curl zip unzip tar cmake make git g++
|
||||
```
|
||||
|
||||
You can install these with your distribution's package manager. You will need sudo or need root for ONLY this step.
|
||||
|
||||
The names of each package may change depending on your platform.
|
||||
|
||||
If you are building for ARM (like aarch64), you need to run `export VCPKG_FORCE_SYSTEM_BINARIES=1` before the following commands.
|
||||
|
||||
You can build on **Windows, Linux** or other platforms by following these steps:
|
||||
|
||||
1. Check out the repository with git: `git clone --recursive https://github.com/BeamMP/BeamMP-Server`.
|
||||
2. Go into the directory `cd BeamMP-Server`.
|
||||
3. Run CMake `cmake -S . -B bin -DCMAKE_BUILD_TYPE=Release` - this can take a few minutes and may take a lot of disk space and bandwidth.
|
||||
4. Build via `cmake --build bin --parallel --config Release -t BeamMP-Server`.
|
||||
5. Your executable can be found in `bin/`.
|
||||
|
||||
When you make changes to the code, you only have to run step 4 again.
|
||||
|
||||
### Runtime Dependencies
|
||||
|
||||
These are needed to *run* the server.
|
||||
|
||||
Debian, Ubuntu and friends: `liblua5.3-0`
|
||||
|
||||
Other Linux distros: `liblua` of *some kind*.
|
||||
|
||||
Windows: No libraries.
|
||||
|
||||
## Support
|
||||
The BeamMP project is supported by community donations via our [Patreon](https://www.patreon.com/BeamMP). This brings perks such as Patreon-only channels on our Discord, early access to new updates, and more server keys.
|
||||
|
||||
## Copyright
|
||||
|
||||
Copyright (c) 2019-present Anonymous275 (@Anonymous-275), Lion Kortlepel (@lionkor).
|
||||
BeamMP-Server code is not in the public domain and is not free software. One must be granted explicit permission by the copyright holder(s) in order to modify or distribute any part of the source or binaries. Special permission to modify the source-code is implicitly granted only for the purpose of upstreaming those changes directly to github.com/BeamMP/BeamMP-Server via a GitHub pull-request.
|
||||
Commercial usage is prohibited, unless explicit permission has been granted prior to usage.
|
||||
|
||||
@@ -0,0 +1,114 @@
|
||||
# from here:
|
||||
#
|
||||
# https://github.com/lefticus/cppbestpractices/blob/master/02-Use_the_Tools_Available.md
|
||||
# Courtesy of Jason Turner
|
||||
# License here: https://github.com/cpp-best-practices/cppbestpractices/blob/master/LICENSE
|
||||
#
|
||||
# This version has been modified by the owners of the current respository.
|
||||
# Modifications have mostly been marked with "modified" or similar, though this is not
|
||||
# strictly required.
|
||||
|
||||
function(set_project_warnings project_name)
|
||||
set(MSVC_WARNINGS
|
||||
/W4 # Baseline reasonable warnings
|
||||
/w14242 # 'identifier': conversion from 'type1' to 'type1', possible loss
|
||||
# of data
|
||||
/w14254 # 'operator': conversion from 'type1:field_bits' to
|
||||
# 'type2:field_bits', possible loss of data
|
||||
/w14263 # 'function': member function does not override any base class
|
||||
# virtual member function
|
||||
/w14265 # 'classname': class has virtual functions, but destructor is not
|
||||
# virtual instances of this class may not be destructed correctly
|
||||
/w14287 # 'operator': unsigned/negative constant mismatch
|
||||
/we4289 # nonstandard extension used: 'variable': loop control variable
|
||||
# declared in the for-loop is used outside the for-loop scope
|
||||
/w14296 # 'operator': expression is always 'boolean_value'
|
||||
/w14311 # 'variable': pointer truncation from 'type1' to 'type2'
|
||||
/w14545 # expression before comma evaluates to a function which is missing
|
||||
# an argument list
|
||||
/w14546 # function call before comma missing argument list
|
||||
/w14547 # 'operator': operator before comma has no effect; expected
|
||||
# operator with side-effect
|
||||
/w14549 # 'operator': operator before comma has no effect; did you intend
|
||||
# 'operator'?
|
||||
/w14555 # expression has no effect; expected expression with side- effect
|
||||
/w14619 # pragma warning: there is no warning number 'number'
|
||||
/w14640 # Enable warning on thread un-safe static member initialization
|
||||
/w14826 # Conversion from 'type1' to 'type_2' is sign-extended. This may
|
||||
# cause unexpected runtime behavior.
|
||||
/w14905 # wide string literal cast to 'LPSTR'
|
||||
/w14906 # string literal cast to 'LPWSTR'
|
||||
/w14928 # illegal copy-initialization; more than one user-defined
|
||||
# conversion has been implicitly applied
|
||||
/permissive- # standards conformance mode for MSVC compiler.
|
||||
)
|
||||
|
||||
set(CLANG_WARNINGS
|
||||
-Wall
|
||||
-Wextra # reasonable and standard
|
||||
-Wshadow # warn the user if a variable declaration shadows one from a
|
||||
# parent context
|
||||
-Wnon-virtual-dtor # warn the user if a class with virtual functions has a
|
||||
# non-virtual destructor. This helps catch hard to
|
||||
# track down memory errors
|
||||
-Wold-style-cast # warn for c-style casts
|
||||
-Wcast-align # warn for potential performance problem casts
|
||||
-Wunused # warn on anything being unused
|
||||
-Woverloaded-virtual # warn if you overload (not override) a virtual
|
||||
# function
|
||||
-Wpedantic # warn if non-standard C++ is used
|
||||
-Wconversion # warn on type conversions that may lose data
|
||||
-Wsign-conversion # warn on sign conversions
|
||||
-Wnull-dereference # warn if a null dereference is detected
|
||||
-Wdouble-promotion # warn if float is implicit promoted to double
|
||||
-Wformat=2 # warn on security issues around functions that format output
|
||||
# (ie printf)
|
||||
# modified; added more errors / warnings
|
||||
# some have been set to be errors, but the option _WARNINGS_AS_ERRORS
|
||||
# (see below) should still be used in strict pipelines.
|
||||
-Werror=uninitialized
|
||||
-Werror=float-equal
|
||||
-Werror=write-strings
|
||||
-Werror=strict-aliasing -fstrict-aliasing
|
||||
-Werror=missing-declarations
|
||||
-Werror=ctor-dtor-privacy
|
||||
-Wno-missing-field-initializers
|
||||
-Wswitch-default
|
||||
-Werror=unused-result
|
||||
-Werror=implicit-fallthrough
|
||||
-Werror=return-type
|
||||
-Wmissing-include-dirs
|
||||
)
|
||||
|
||||
if (${PROJECT_NAME}_WARNINGS_AS_ERRORS)
|
||||
set(CLANG_WARNINGS ${CLANG_WARNINGS} -Werror)
|
||||
set(MSVC_WARNINGS ${MSVC_WARNINGS} /WX)
|
||||
endif()
|
||||
|
||||
set(GCC_WARNINGS
|
||||
${CLANG_WARNINGS}
|
||||
-Wmisleading-indentation # warn if indentation implies blocks where blocks
|
||||
# do not exist
|
||||
-Wduplicated-cond # warn if if / else chain has duplicated conditions
|
||||
-Wduplicated-branches # warn if if / else branches have duplicated code
|
||||
-Wlogical-op # warn about logical operations being used where bitwise were
|
||||
# probably wanted
|
||||
# -Wuseless-cast # warn if you perform a cast to the same type (modified: removed)
|
||||
)
|
||||
|
||||
if(MSVC)
|
||||
set(PRJ_WARNINGS ${MSVC_WARNINGS})
|
||||
elseif(CMAKE_CXX_COMPILER_ID MATCHES ".*Clang")
|
||||
set(PRJ_WARNINGS ${CLANG_WARNINGS})
|
||||
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
||||
set(PRJ_WARNINGS ${GCC_WARNINGS})
|
||||
else()
|
||||
message(AUTHOR_WARNING "No compiler warnings set for '${CMAKE_CXX_COMPILER_ID}' compiler.")
|
||||
endif()
|
||||
|
||||
target_compile_options(${project_name} PUBLIC ${PRJ_WARNINGS})
|
||||
|
||||
if(NOT TARGET ${project_name})
|
||||
message(AUTHOR_WARNING "${project_name} is not a target, thus no compiler warning were added.")
|
||||
endif()
|
||||
endfunction()
|
||||
@@ -0,0 +1,21 @@
|
||||
find_package(Git)
|
||||
if(${PROJECT_NAME}_CHECKOUT_GIT_SUBMODULES)
|
||||
if(Git_FOUND)
|
||||
message(STATUS "Git found, submodule update and init")
|
||||
execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
RESULT_VARIABLE GIT_SUBMOD_RESULT)
|
||||
if(NOT GIT_SUBMOD_RESULT EQUAL "0")
|
||||
message(SEND_ERROR "git submodule update --init --recursive failed with ${GIT_SUBMOD_RESULT}, please checkout submodules. This may result in missing dependencies.")
|
||||
endif()
|
||||
else()
|
||||
message(SEND_ERROR "git required for checking out submodules, but not found. Submodules will not be checked out - this may result in missing dependencies.")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(Git_FOUND)
|
||||
|
||||
else()
|
||||
message(STATUS "Git not found - the version will not include a git hash.")
|
||||
set(PRJ_GIT_HASH "unknown")
|
||||
endif()
|
||||
@@ -0,0 +1,44 @@
|
||||
# Modified, original version from https://github.com/filipdutescu/modern-cpp-template (Unlicense)
|
||||
|
||||
option(${PROJECT_NAME}_WARNINGS_AS_ERRORS "Treat compiler warnings as errors." OFF)
|
||||
option(${PROJECT_NAME}_CHECKOUT_GIT_SUBMODULES "If git is found, initialize all submodules." ON)
|
||||
option(${PROJECT_NAME}_ENABLE_UNIT_TESTING "Enable unit tests for the projects (from the `test` subfolder)." ON)
|
||||
option(${PROJECT_NAME}_ENABLE_CLANG_TIDY "Enable static analysis with Clang-Tidy." OFF)
|
||||
option(${PROJECT_NAME}_ENABLE_CPPCHECK "Enable static analysis with Cppcheck." OFF)
|
||||
# TODO Implement code coverage
|
||||
# option(${PROJECT_NAME}_ENABLE_CODE_COVERAGE "Enable code coverage through GCC." OFF)
|
||||
option(${PROJECT_NAME}_ENABLE_DOXYGEN "Enable Doxygen documentation builds of source." OFF)
|
||||
|
||||
# Generate compile_commands.json for clang based tools
|
||||
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
|
||||
|
||||
# Export all symbols when building a shared library
|
||||
if(BUILD_SHARED_LIBS)
|
||||
set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS OFF)
|
||||
set(CMAKE_CXX_VISIBILITY_PRESET hidden)
|
||||
set(CMAKE_VISIBILITY_INLINES_HIDDEN 1)
|
||||
endif()
|
||||
|
||||
option(${PROJECT_NAME}_ENABLE_LTO "Enable Interprocedural Optimization, aka Link Time Optimization (LTO)." OFF)
|
||||
if(${PROJECT_NAME}_ENABLE_LTO)
|
||||
include(CheckIPOSupported)
|
||||
check_ipo_supported(RESULT result OUTPUT output)
|
||||
if(result)
|
||||
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION TRUE)
|
||||
else()
|
||||
message(SEND_ERROR "IPO is not supported: ${output}.")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
option(${PROJECT_NAME}_ENABLE_CCACHE "Enable the usage of Ccache, in order to speed up rebuild times." ON)
|
||||
find_program(CCACHE_FOUND ccache)
|
||||
if(CCACHE_FOUND)
|
||||
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ccache)
|
||||
set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK ccache)
|
||||
endif()
|
||||
|
||||
option(${PROJECT_NAME}_ENABLE_SANITIZER "Enable sanitizer to detect memory errors, undefined behavior, etc. (slows down the executable)." OFF)
|
||||
if(${PROJECT_NAME}_ENABLE_SANITIZER)
|
||||
add_compile_options(-fsanitize=address,undefined)
|
||||
add_link_options(-fsanitize=address,undefined)
|
||||
endif()
|
||||
@@ -0,0 +1,20 @@
|
||||
if(${PROJECT_NAME}_ENABLE_CLANG_TIDY)
|
||||
find_program(CLANGTIDY clang-tidy)
|
||||
if(CLANGTIDY)
|
||||
set(CMAKE_CXX_CLANG_TIDY ${CLANGTIDY} -extra-arg=-Wno-unknown-warning-option)
|
||||
message("Clang-Tidy finished setting up.")
|
||||
else()
|
||||
message(SEND_ERROR "Clang-Tidy requested but executable not found.")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(${PROJECT_NAME}_ENABLE_CPPCHECK)
|
||||
find_program(CPPCHECK cppcheck)
|
||||
if(CPPCHECK)
|
||||
set(CMAKE_CXX_CPPCHECK ${CPPCHECK} --suppress=missingInclude --enable=all
|
||||
--inline-suppr --inconclusive)
|
||||
message("Cppcheck finished setting up.")
|
||||
else()
|
||||
message(SEND_ERROR "Cppcheck requested but executable not found.")
|
||||
endif()
|
||||
endif()
|
||||
@@ -0,0 +1,17 @@
|
||||
if(NOT DEFINED CMAKE_TOOLCHAIN_FILE)
|
||||
if(NOT EXISTS ${CMAKE_SOURCE_DIR}/vcpkg/scripts/buildsystems/vcpkg.cmake)
|
||||
find_package(Git)
|
||||
if(Git_FOUND)
|
||||
execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive vcpkg
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
RESULT_VARIABLE GIT_SUBMOD_RESULT)
|
||||
if(NOT GIT_SUBMOD_RESULT EQUAL "0")
|
||||
message(SEND_ERROR "Checking out vcpkg in source tree failed with ${GIT_SUBMOD_RESULT}.")
|
||||
endif()
|
||||
else()
|
||||
message(FATAL_ERROR "Could not find git or vcpkg.cmake. Please either, install git and re-run cmake (or run `git submodule update --init --recursive`), or install vcpkg and add `-DCMAKE_TOOLCHAIN_FILE=<path-to-vcpkg>/scripts/buildsystems/vcpkg.cmake` to your cmake invocation. Please try again after making those changes.")
|
||||
endif()
|
||||
endif()
|
||||
set(CMAKE_TOOLCHAIN_FILE ${CMAKE_SOURCE_DIR}/vcpkg/scripts/buildsystems/vcpkg.cmake)
|
||||
endif()
|
||||
|
||||
+1
Submodule deps/BeamMP-Protocol added at 8eda5714c0
+1
Submodule deps/commandline added at b2a29733f9
@@ -0,0 +1,49 @@
|
||||
#pragma once
|
||||
|
||||
#include <initializer_list>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
/*
|
||||
* Allows syntax:
|
||||
* --help : long flags
|
||||
* --path=/home/lion : long assignments
|
||||
*/
|
||||
class ArgsParser {
|
||||
public:
|
||||
enum Flags : int {
|
||||
NONE = 0,
|
||||
REQUIRED = 1, // argument is required
|
||||
HAS_VALUE = 2, // argument must have a value
|
||||
};
|
||||
|
||||
ArgsParser() = default;
|
||||
|
||||
void Parse(const std::vector<std::string_view>& ArgList);
|
||||
// prints errors if any errors occurred, in that case also returns false
|
||||
bool Verify();
|
||||
void RegisterArgument(std::vector<std::string>&& ArgumentNames, int Flags);
|
||||
// pass all possible names for this argument (short, long, etc)
|
||||
bool FoundArgument(const std::vector<std::string>& Names);
|
||||
std::optional<std::string> GetValueOfArgument(const std::vector<std::string>& Names);
|
||||
|
||||
private:
|
||||
void ConsumeLongAssignment(const std::string& Arg);
|
||||
void ConsumeLongFlag(const std::string& Arg);
|
||||
bool IsRegistered(const std::string& Name);
|
||||
|
||||
struct Argument {
|
||||
std::string Name;
|
||||
std::optional<std::string> Value;
|
||||
};
|
||||
|
||||
struct RegisteredArgument {
|
||||
std::vector<std::string> Names;
|
||||
int Flags;
|
||||
};
|
||||
|
||||
std::vector<RegisteredArgument> mRegisteredArguments;
|
||||
std::vector<Argument> mFoundArgs;
|
||||
};
|
||||
@@ -0,0 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <boost/asio.hpp>
|
||||
#include <boost/system/error_code.hpp>
|
||||
|
||||
using namespace boost::asio;
|
||||
@@ -0,0 +1,269 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <cstring>
|
||||
#include <deque>
|
||||
#include <filesystem>
|
||||
#include <fmt/format.h>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <shared_mutex>
|
||||
#include <sstream>
|
||||
#include <unordered_map>
|
||||
#include <zlib.h>
|
||||
|
||||
#include <doctest/doctest.h>
|
||||
#include <filesystem>
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
#include "TConsole.h"
|
||||
|
||||
struct Version {
|
||||
uint8_t major;
|
||||
uint8_t minor;
|
||||
uint8_t patch;
|
||||
Version(uint8_t major, uint8_t minor, uint8_t patch);
|
||||
Version(const std::array<uint8_t, 3>& v);
|
||||
std::string AsString();
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
using SparseArray = std::unordered_map<size_t, T>;
|
||||
|
||||
// static class handling application start, shutdown, etc.
|
||||
// yes, static classes, singletons, globals are all pretty
|
||||
// bad idioms. In this case we need a central way to access
|
||||
// stuff like graceful shutdown, global settings (its in the name),
|
||||
// etc.
|
||||
class Application final {
|
||||
public:
|
||||
// types
|
||||
struct TSettings {
|
||||
std::string ServerName { "BeamMP Server" };
|
||||
std::string ServerDesc { "BeamMP Default Description" };
|
||||
std::string ServerTags { "Freeroam" };
|
||||
std::string Resource { "Resources" };
|
||||
std::string MapName { "/levels/gridmap_v2/info.json" };
|
||||
std::string Key {};
|
||||
std::string Password{};
|
||||
std::string SSLKeyPath { "./.ssl/HttpServer/key.pem" };
|
||||
std::string SSLCertPath { "./.ssl/HttpServer/cert.pem" };
|
||||
bool HTTPServerEnabled { false };
|
||||
int MaxPlayers { 8 };
|
||||
bool Private { true };
|
||||
int MaxCars { 1 };
|
||||
bool DebugModeEnabled { false };
|
||||
int Port { 30814 };
|
||||
std::string CustomIP {};
|
||||
bool LogChat { true };
|
||||
bool SendErrors { true };
|
||||
bool SendErrorsMessageEnabled { true };
|
||||
int HTTPServerPort { 8080 };
|
||||
std::string HTTPServerIP { "127.0.0.1" };
|
||||
bool HTTPServerUseSSL { false };
|
||||
bool HideUpdateMessages { false };
|
||||
[[nodiscard]] bool HasCustomIP() const { return !CustomIP.empty(); }
|
||||
};
|
||||
|
||||
using TShutdownHandler = std::function<void()>;
|
||||
|
||||
// methods
|
||||
Application() = delete;
|
||||
|
||||
// 'Handler' is called when GracefullyShutdown is called
|
||||
static void RegisterShutdownHandler(const TShutdownHandler& Handler);
|
||||
// Causes all threads to finish up and exit gracefull gracefully
|
||||
static void GracefullyShutdown();
|
||||
static TConsole& Console() { return mConsole; }
|
||||
static std::string ServerVersionString();
|
||||
static const Version& ServerVersion() { return mVersion; }
|
||||
static uint8_t ClientMajorVersion() { return 2; }
|
||||
static std::string PPS() { return mPPS; }
|
||||
static void SetPPS(const std::string& NewPPS) { mPPS = NewPPS; }
|
||||
|
||||
static TSettings Settings;
|
||||
|
||||
static std::vector<std::string> GetBackendUrlsInOrder() {
|
||||
return {
|
||||
"backend.beammp.com",
|
||||
"backup1.beammp.com",
|
||||
"backup2.beammp.com"
|
||||
};
|
||||
}
|
||||
|
||||
static std::string GetBackendUrlForAuth() { return "auth.beammp.com"; }
|
||||
static std::string GetBackendUrlForSocketIO() { return "https://backend.beammp.com"; }
|
||||
static void CheckForUpdates();
|
||||
static std::array<uint8_t, 3> VersionStrToInts(const std::string& str);
|
||||
static bool IsOutdated(const Version& Current, const Version& Newest);
|
||||
static bool IsShuttingDown();
|
||||
static void SleepSafeSeconds(size_t Seconds);
|
||||
|
||||
static void InitializeConsole() {
|
||||
mConsole.InitializeCommandline();
|
||||
}
|
||||
|
||||
enum class Status {
|
||||
Starting,
|
||||
Good,
|
||||
Bad,
|
||||
ShuttingDown,
|
||||
Shutdown,
|
||||
};
|
||||
|
||||
using SystemStatusMap = std::unordered_map<std::string /* system name */, Status /* status */>;
|
||||
|
||||
static const SystemStatusMap& GetSubsystemStatuses() {
|
||||
std::unique_lock Lock(mSystemStatusMapMutex);
|
||||
return mSystemStatusMap;
|
||||
}
|
||||
|
||||
static void SetSubsystemStatus(const std::string& Subsystem, Status status);
|
||||
|
||||
private:
|
||||
static void SetShutdown(bool Val);
|
||||
|
||||
static inline SystemStatusMap mSystemStatusMap {};
|
||||
static inline std::mutex mSystemStatusMapMutex {};
|
||||
static inline std::string mPPS;
|
||||
static inline TConsole mConsole;
|
||||
static inline std::shared_mutex mShutdownMtx {};
|
||||
static inline bool mShutdown { false };
|
||||
static inline std::mutex mShutdownHandlersMutex {};
|
||||
static inline std::deque<TShutdownHandler> mShutdownHandlers {};
|
||||
|
||||
static inline Version mVersion { 3, 2, 2 };
|
||||
};
|
||||
|
||||
void SplitString(std::string const& str, const char delim, std::vector<std::string>& out);
|
||||
|
||||
std::string ThreadName(bool DebugModeOverride = false);
|
||||
void RegisterThread(const std::string& str);
|
||||
#define RegisterThreadAuto() RegisterThread(__func__)
|
||||
|
||||
#define KB 1024llu
|
||||
#define MB (KB * 1024llu)
|
||||
#define GB (MB * 1024llu)
|
||||
#define SSU_UNRAW SECRET_SENTRY_URL
|
||||
|
||||
#define _file_basename std::filesystem::path(__FILE__).filename().string()
|
||||
#define _line std::to_string(__LINE__)
|
||||
#define _in_lambda (std::string(__func__) == "operator()")
|
||||
|
||||
// for those times when you just need to ignore something :^)
|
||||
// explicity disables a [[nodiscard]] warning
|
||||
#define beammp_ignore(x) (void)x
|
||||
|
||||
// clang-format off
|
||||
#ifdef DOCTEST_CONFIG_DISABLE
|
||||
|
||||
// we would like the full function signature 'void a::foo() const'
|
||||
// on windows this is __FUNCSIG__, on GCC it's __PRETTY_FUNCTION__,
|
||||
// feel free to add more
|
||||
#if defined(WIN32)
|
||||
#define _function_name std::string(__FUNCSIG__)
|
||||
#elif defined(__unix) || defined(__unix__)
|
||||
#define _function_name std::string(__PRETTY_FUNCTION__)
|
||||
#else
|
||||
#define _function_name std::string(__func__)
|
||||
#endif
|
||||
|
||||
#ifndef NDEBUG
|
||||
#define DEBUG
|
||||
#endif
|
||||
|
||||
#if defined(DEBUG)
|
||||
|
||||
// if this is defined, we will show the full function signature infront of
|
||||
// each info/debug/warn... call instead of the 'filename:line' format.
|
||||
#if defined(BMP_FULL_FUNCTION_NAMES)
|
||||
#define _this_location (ThreadName() + _function_name + " ")
|
||||
#else
|
||||
#define _this_location (ThreadName() + _file_basename + ":" + _line + " ")
|
||||
#endif
|
||||
|
||||
#endif // defined(DEBUG)
|
||||
|
||||
#define beammp_warn(x) Application::Console().Write(_this_location + std::string("[WARN] ") + (x))
|
||||
#define beammp_info(x) Application::Console().Write(_this_location + std::string("[INFO] ") + (x))
|
||||
#define beammp_error(x) \
|
||||
do { \
|
||||
Application::Console().Write(_this_location + std::string("[ERROR] ") + (x)); \
|
||||
} while (false)
|
||||
#define beammp_lua_error(x) \
|
||||
do { \
|
||||
Application::Console().Write(_this_location + std::string("[LUA ERROR] ") + (x)); \
|
||||
} while (false)
|
||||
#define beammp_lua_warn(x) \
|
||||
do { \
|
||||
Application::Console().Write(_this_location + std::string("[LUA WARN] ") + (x)); \
|
||||
} while (false)
|
||||
#define luaprint(x) Application::Console().Write(_this_location + std::string("[LUA] ") + (x))
|
||||
#define beammp_debug(x) \
|
||||
do { \
|
||||
if (Application::Settings.DebugModeEnabled) { \
|
||||
Application::Console().Write(_this_location + std::string("[DEBUG] ") + (x)); \
|
||||
} \
|
||||
} while (false)
|
||||
#define beammp_event(x) \
|
||||
do { \
|
||||
if (Application::Settings.DebugModeEnabled) { \
|
||||
Application::Console().Write(_this_location + std::string("[EVENT] ") + (x)); \
|
||||
} \
|
||||
} while (false)
|
||||
// trace() is a debug-build debug()
|
||||
#if defined(DEBUG)
|
||||
#define beammp_trace(x) \
|
||||
do { \
|
||||
if (Application::Settings.DebugModeEnabled) { \
|
||||
Application::Console().Write(_this_location + std::string("[TRACE] ") + (x)); \
|
||||
} \
|
||||
} while (false)
|
||||
#else
|
||||
#define beammp_trace(x)
|
||||
#endif // defined(DEBUG)
|
||||
|
||||
#define beammp_errorf(...) beammp_error(fmt::format(__VA_ARGS__))
|
||||
#define beammp_infof(...) beammp_info(fmt::format(__VA_ARGS__))
|
||||
#define beammp_debugf(...) beammp_debug(fmt::format(__VA_ARGS__))
|
||||
#define beammp_warnf(...) beammp_warn(fmt::format(__VA_ARGS__))
|
||||
#define beammp_tracef(...) beammp_trace(fmt::format(__VA_ARGS__))
|
||||
#define beammp_lua_errorf(...) beammp_lua_error(fmt::format(__VA_ARGS__))
|
||||
#define beammp_lua_warnf(...) beammp_lua_warn(fmt::format(__VA_ARGS__))
|
||||
|
||||
#else // DOCTEST_CONFIG_DISABLE
|
||||
|
||||
#define beammp_error(x) /* x */
|
||||
#define beammp_lua_error(x) /* x */
|
||||
#define beammp_warn(x) /* x */
|
||||
#define beammp_lua_warn(x) /* x */
|
||||
#define beammp_info(x) /* x */
|
||||
#define beammp_event(x) /* x */
|
||||
#define beammp_debug(x) /* x */
|
||||
#define beammp_trace(x) /* x */
|
||||
#define luaprint(x) /* x */
|
||||
#define beammp_errorf(...) beammp_error(fmt::format(__VA_ARGS__))
|
||||
#define beammp_infof(...) beammp_info(fmt::format(__VA_ARGS__))
|
||||
#define beammp_warnf(...) beammp_warn(fmt::format(__VA_ARGS__))
|
||||
#define beammp_debugf(...) beammp_debug(fmt::format(__VA_ARGS__))
|
||||
#define beammp_tracef(...) beammp_trace(fmt::format(__VA_ARGS__))
|
||||
#define beammp_lua_errorf(...) beammp_lua_error(fmt::format(__VA_ARGS__))
|
||||
#define beammp_lua_warnf(...) beammp_lua_warn(fmt::format(__VA_ARGS__))
|
||||
|
||||
#endif // DOCTEST_CONFIG_DISABLE
|
||||
|
||||
#if defined(DEBUG)
|
||||
#define SU_RAW SSU_UNRAW
|
||||
#else
|
||||
#define SU_RAW RAWIFY(SSU_UNRAW)
|
||||
#define _this_location (ThreadName())
|
||||
#endif
|
||||
|
||||
// clang-format on
|
||||
|
||||
void LogChatMessage(const std::string& name, int id, const std::string& msg);
|
||||
|
||||
std::string GetPlatformAgnosticErrorString();
|
||||
#define S_DSN SU_RAW
|
||||
@@ -0,0 +1,27 @@
|
||||
#pragma once
|
||||
|
||||
#include "Environment.h"
|
||||
|
||||
// ======================= UNIX ========================
|
||||
|
||||
#ifdef BEAMMP_LINUX
|
||||
#include <errno.h>
|
||||
#include <termios.h>
|
||||
#include <unistd.h>
|
||||
char _getch();
|
||||
#endif // unix
|
||||
|
||||
// ======================= APPLE ========================
|
||||
|
||||
#ifdef BEAMMP_APPLE
|
||||
#include <errno.h>
|
||||
#include <termios.h>
|
||||
#include <unistd.h>
|
||||
char _getch();
|
||||
#endif // unix
|
||||
|
||||
// ======================= WINDOWS =======================
|
||||
|
||||
#ifdef BEAMMP_WINDOWS
|
||||
#include <conio.h>
|
||||
#endif // WIN32
|
||||
@@ -0,0 +1,114 @@
|
||||
// Copyright Anonymous275 8/11/2020
|
||||
|
||||
#pragma once
|
||||
#include <array>
|
||||
#include <cstdarg>
|
||||
#include <string>
|
||||
|
||||
namespace Crypto {
|
||||
|
||||
constexpr auto time = __TIME__;
|
||||
constexpr auto seed = static_cast<int>(time[7]) + static_cast<int>(time[6]) * 10 + static_cast<int>(time[4]) * 60 + static_cast<int>(time[3]) * 600 + static_cast<int>(time[1]) * 3600 + static_cast<int>(time[0]) * 36000;
|
||||
|
||||
// 1988, Stephen Park and Keith Miller
|
||||
// "Random Number Generators: Good Ones Are Hard To Find", considered as "minimal standard"
|
||||
// Park-Miller 31 bit pseudo-random number generator, implemented with G. Carta's optimisation:
|
||||
// with 32-bit math and without division
|
||||
|
||||
template <int N>
|
||||
struct RandomGenerator {
|
||||
private:
|
||||
static constexpr unsigned a = 16807; // 7^5
|
||||
static constexpr unsigned m = 2147483647; // 2^31 - 1
|
||||
|
||||
static constexpr unsigned s = RandomGenerator<N - 1>::value;
|
||||
static constexpr unsigned lo = a * (s & 0xFFFFu); // Multiply lower 16 bits by 16807
|
||||
static constexpr unsigned hi = a * (s >> 16u); // Multiply higher 16 bits by 16807
|
||||
static constexpr unsigned lo2 = lo + ((hi & 0x7FFFu) << 16u); // Combine lower 15 bits of hi with lo's upper bits
|
||||
static constexpr unsigned hi2 = hi >> 15u; // Discard lower 15 bits of hi
|
||||
static constexpr unsigned lo3 = lo2 + hi;
|
||||
|
||||
public:
|
||||
static constexpr unsigned max = m;
|
||||
static constexpr unsigned value = lo3 > m ? lo3 - m : lo3;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct RandomGenerator<0> {
|
||||
static constexpr unsigned value = seed;
|
||||
};
|
||||
|
||||
template <int N, int M>
|
||||
struct RandomInt {
|
||||
static constexpr auto value = RandomGenerator<N + 1>::value % M;
|
||||
};
|
||||
|
||||
template <int N>
|
||||
struct RandomChar {
|
||||
static const char value = static_cast<char>(1 + RandomInt<N, 0x7F - 1>::value);
|
||||
};
|
||||
|
||||
template <size_t N, int K, typename Char>
|
||||
struct MangleString {
|
||||
private:
|
||||
const char _key;
|
||||
std::array<Char, N + 1> _encrypted;
|
||||
|
||||
constexpr Char enc(Char c) const {
|
||||
return c ^ _key;
|
||||
}
|
||||
|
||||
Char dec(Char c) const {
|
||||
return c ^ _key;
|
||||
}
|
||||
|
||||
public:
|
||||
template <size_t... Is>
|
||||
constexpr MangleString(const Char* str, std::index_sequence<Is...>)
|
||||
: _key(RandomChar<K>::value)
|
||||
, _encrypted { enc(str[Is])... } { }
|
||||
|
||||
decltype(auto) decrypt() {
|
||||
for (size_t i = 0; i < N; ++i) {
|
||||
_encrypted[i] = dec(_encrypted[i]);
|
||||
}
|
||||
_encrypted[N] = '\0';
|
||||
return _encrypted.data();
|
||||
}
|
||||
};
|
||||
|
||||
static auto w_printf = [](const char* fmt, ...) {
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
vprintf(fmt, args);
|
||||
va_end(args);
|
||||
};
|
||||
|
||||
static auto w_printf_s = [](const char* fmt, ...) {
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
vprintf(fmt, args);
|
||||
va_end(args);
|
||||
};
|
||||
|
||||
static auto w_sprintf_s = [](char* buf, size_t, const char* fmt, ...) {
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
vsprintf(buf, fmt, args);
|
||||
va_end(args);
|
||||
};
|
||||
|
||||
static auto w_sprintf_s_ret = [](char* buf, size_t, const char* fmt, ...) {
|
||||
int ret;
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
ret = vsprintf(buf, fmt, args);
|
||||
va_end(args);
|
||||
return ret;
|
||||
};
|
||||
|
||||
#define XOR_C(s) [] { constexpr Crypto::MangleString< sizeof(s)/sizeof(char) - 1, __COUNTER__, char > expr( s, std::make_index_sequence< sizeof(s)/sizeof(char) - 1>() ); return expr; }().decrypt()
|
||||
#define XOR_W(s) [] { constexpr Crypto::MangleString< sizeof(s)/sizeof(wchar_t) - 1, __COUNTER__, wchar_t > expr( s, std::make_index_sequence< sizeof(s)/sizeof(wchar_t) - 1>() ); return expr; }().decrypt()
|
||||
#define RAWIFY(s) XOR_C(s)
|
||||
|
||||
}
|
||||
@@ -0,0 +1,72 @@
|
||||
// Author: lionkor
|
||||
|
||||
/*
|
||||
* Asserts are to be used anywhere where assumptions about state are made
|
||||
* implicitly. AssertNotReachable is used where code should never go, like in
|
||||
* default switch cases which shouldn't trigger. They make it explicit
|
||||
* that a place cannot normally be reached and make it an error if they do.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <sstream>
|
||||
#include <thread>
|
||||
|
||||
#include "Common.h"
|
||||
|
||||
static const char* const ANSI_RESET = "\u001b[0m";
|
||||
|
||||
static const char* const ANSI_BLACK = "\u001b[30m";
|
||||
static const char* const ANSI_RED = "\u001b[31m";
|
||||
static const char* const ANSI_GREEN = "\u001b[32m";
|
||||
static const char* const ANSI_YELLOW = "\u001b[33m";
|
||||
static const char* const ANSI_BLUE = "\u001b[34m";
|
||||
static const char* const ANSI_MAGENTA = "\u001b[35m";
|
||||
static const char* const ANSI_CYAN = "\u001b[36m";
|
||||
static const char* const ANSI_WHITE = "\u001b[37m";
|
||||
|
||||
static const char* const ANSI_BLACK_BOLD = "\u001b[30;1m";
|
||||
static const char* const ANSI_RED_BOLD = "\u001b[31;1m";
|
||||
static const char* const ANSI_GREEN_BOLD = "\u001b[32;1m";
|
||||
static const char* const ANSI_YELLOW_BOLD = "\u001b[33;1m";
|
||||
static const char* const ANSI_BLUE_BOLD = "\u001b[34;1m";
|
||||
static const char* const ANSI_MAGENTA_BOLD = "\u001b[35;1m";
|
||||
static const char* const ANSI_CYAN_BOLD = "\u001b[36;1m";
|
||||
static const char* const ANSI_WHITE_BOLD = "\u001b[37;1m";
|
||||
|
||||
static const char* const ANSI_BOLD = "\u001b[1m";
|
||||
static const char* const ANSI_UNDERLINE = "\u001b[4m";
|
||||
|
||||
#ifdef DEBUG
|
||||
#include <iostream>
|
||||
inline void _assert([[maybe_unused]] const char* file, [[maybe_unused]] const char* function, [[maybe_unused]] unsigned line,
|
||||
[[maybe_unused]] const char* condition_string, [[maybe_unused]] bool result) {
|
||||
if (!result) {
|
||||
std::cout << std::flush << "(debug build) TID "
|
||||
<< std::this_thread::get_id() << ": ASSERTION FAILED: at "
|
||||
<< file << ":" << line << " \n\t-> in "
|
||||
<< function << ", Line " << line << ": \n\t\t-> "
|
||||
<< "Failed Condition: " << condition_string << std::endl;
|
||||
std::cout << "... terminating ..." << std::endl;
|
||||
abort();
|
||||
}
|
||||
}
|
||||
|
||||
#define beammp_assert(cond) _assert(__FILE__, __func__, __LINE__, #cond, (cond))
|
||||
#define beammp_assert_not_reachable() _assert(__FILE__, __func__, __LINE__, "reached unreachable code", false)
|
||||
#else
|
||||
#define beammp_assert(cond) \
|
||||
do { \
|
||||
bool result = (cond); \
|
||||
if (!result) { \
|
||||
beammp_errorf("Assertion failed in '{}:{}': {}.", __func__, _line, #cond); \
|
||||
} \
|
||||
} while (false)
|
||||
#define beammp_assert_not_reachable() \
|
||||
do { \
|
||||
beammp_errorf("Assertion failed in '{}:{}': Unreachable code reached. This may result in a crash or undefined state of the program.", __func__, _line); \
|
||||
} while (false)
|
||||
#endif // DEBUG
|
||||
@@ -0,0 +1,18 @@
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
|
||||
template <typename FnT>
|
||||
class Defer final {
|
||||
public:
|
||||
Defer(FnT fn)
|
||||
: mFunction([&fn] { (void)fn(); }) { }
|
||||
~Defer() {
|
||||
if (mFunction) {
|
||||
mFunction();
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
std::function<void()> mFunction;
|
||||
};
|
||||
@@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
#include <string>
|
||||
namespace Env {
|
||||
|
||||
enum class Key {
|
||||
// provider settings
|
||||
PROVIDER_UPDATE_MESSAGE,
|
||||
};
|
||||
|
||||
std::optional<std::string> Get(Key key);
|
||||
|
||||
std::string_view ToString(Key key);
|
||||
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
#pragma once
|
||||
|
||||
// one of BEAMMP_{WINDOWS,LINUX,APPLE} will be set at the end of this
|
||||
|
||||
// clang-format off
|
||||
#if !defined(BEAMMP_WINDOWS) && !defined(BEAMMP_UNIX) && !defined(BEAMMP_APPLE)
|
||||
#if defined(_WIN32) || defined(__CYGWIN__)
|
||||
#define BEAMMP_WINDOWS
|
||||
#elif defined(__linux__) || defined(__linux) || defined(linux) || defined(__unix__) || defined(__unix) || defined(unix)
|
||||
#define BEAMMP_LINUX
|
||||
#elif defined(__APPLE__) || defined(__MACH__)
|
||||
#define BEAMMP_APPLE
|
||||
#else
|
||||
#error "This platform is not known. Please define one of the above for your OS."
|
||||
#endif
|
||||
#endif
|
||||
// clang-format on
|
||||
@@ -0,0 +1,42 @@
|
||||
#pragma once
|
||||
|
||||
#include <Common.h>
|
||||
#include <IThreaded.h>
|
||||
#include <filesystem>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
|
||||
#if defined(BEAMMP_LINUX)
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
|
||||
#pragma GCC diagnostic ignored "-Wcast-qual"
|
||||
#pragma GCC diagnostic ignored "-Wold-style-cast"
|
||||
#endif
|
||||
#include <httplib.h>
|
||||
#if defined(BEAMMP_LINUX)
|
||||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
namespace Http {
|
||||
std::string GET(const std::string& host, int port, const std::string& target, unsigned int* status = nullptr);
|
||||
std::string POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status = nullptr, const httplib::Headers& headers = {});
|
||||
namespace Status {
|
||||
std::string ToString(int code);
|
||||
}
|
||||
const std::string ErrorString = "-1";
|
||||
|
||||
namespace Server {
|
||||
class THttpServerInstance {
|
||||
public:
|
||||
THttpServerInstance();
|
||||
|
||||
protected:
|
||||
void operator()();
|
||||
|
||||
private:
|
||||
std::thread mThread;
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
#pragma once
|
||||
|
||||
#include <boost/thread/scoped_thread.hpp>
|
||||
#include <thread>
|
||||
|
||||
// pure virtual class to be inherited from by classes which intend to be threaded
|
||||
class IThreaded {
|
||||
public:
|
||||
IThreaded()
|
||||
// invokes operator() on this object
|
||||
: mThread() { }
|
||||
virtual ~IThreaded() noexcept {
|
||||
mThread.interrupt();
|
||||
}
|
||||
|
||||
virtual void Start() final {
|
||||
mThread = boost::scoped_thread<>([this] { (*this)(); });
|
||||
}
|
||||
virtual void operator()() = 0;
|
||||
|
||||
protected:
|
||||
boost::scoped_thread<> mThread {};
|
||||
};
|
||||
@@ -0,0 +1,9 @@
|
||||
//
|
||||
// Created by anon on 4/21/21.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include "rapidjson/stringbuffer.h"
|
||||
#include "rapidjson/prettywriter.h"
|
||||
#include "rapidjson/document.h"
|
||||
#include "rapidjson/writer.h"
|
||||
@@ -0,0 +1,48 @@
|
||||
#pragma once
|
||||
|
||||
#include "TLuaEngine.h"
|
||||
#include <tuple>
|
||||
|
||||
namespace LuaAPI {
|
||||
int PanicHandler(lua_State* State);
|
||||
std::string LuaToString(const sol::object Value, size_t Indent = 1, bool QuoteStrings = false);
|
||||
void Print(sol::variadic_args);
|
||||
namespace MP {
|
||||
extern TLuaEngine* Engine;
|
||||
|
||||
std::string GetOSName();
|
||||
std::tuple<int, int, int> GetServerVersion();
|
||||
std::pair<bool, std::string> TriggerClientEvent(int PlayerID, const std::string& EventName, const sol::object& Data);
|
||||
std::pair<bool, std::string> TriggerClientEventJson(int PlayerID, const std::string& EventName, const sol::table& Data);
|
||||
inline size_t GetPlayerCount() { return Engine->Network()->authenticated_client_count(); }
|
||||
std::pair<bool, std::string> DropPlayer(int ID, std::optional<std::string> MaybeReason);
|
||||
std::pair<bool, std::string> SendChatMessage(int ID, const std::string& Message);
|
||||
std::pair<bool, std::string> RemoveVehicle(int PlayerID, int VehicleID);
|
||||
void Set(int ConfigID, sol::object NewValue);
|
||||
bool IsPlayerGuest(int ID);
|
||||
bool IsPlayerConnected(int ID);
|
||||
void Sleep(size_t Ms);
|
||||
void PrintRaw(sol::variadic_args);
|
||||
std::string JsonEncode(const sol::table& object);
|
||||
std::string JsonDiff(const std::string& a, const std::string& b);
|
||||
std::string JsonDiffApply(const std::string& data, const std::string& patch);
|
||||
std::string JsonPrettify(const std::string& json);
|
||||
std::string JsonMinify(const std::string& json);
|
||||
std::string JsonFlatten(const std::string& json);
|
||||
std::string JsonUnflatten(const std::string& json);
|
||||
}
|
||||
|
||||
namespace FS {
|
||||
std::pair<bool, std::string> CreateDirectory(const std::string& Path);
|
||||
std::pair<bool, std::string> Remove(const std::string& Path);
|
||||
std::pair<bool, std::string> Rename(const std::string& Path, const std::string& NewPath);
|
||||
std::pair<bool, std::string> Copy(const std::string& Path, const std::string& NewPath);
|
||||
std::string GetFilename(const std::string& Path);
|
||||
std::string GetExtension(const std::string& Path);
|
||||
std::string GetParentFolder(const std::string& Path);
|
||||
bool Exists(const std::string& Path);
|
||||
bool IsDirectory(const std::string& Path);
|
||||
bool IsFile(const std::string& Path);
|
||||
std::string ConcatPaths(sol::variadic_args Args);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,250 @@
|
||||
#pragma once
|
||||
|
||||
#include "Common.h"
|
||||
#include "Packet.h"
|
||||
#include "State.h"
|
||||
#include "Sync.h"
|
||||
#include "Transport.h"
|
||||
#include "Util.h"
|
||||
#include <boost/asio.hpp>
|
||||
#include <boost/asio/execution_context.hpp>
|
||||
#include <boost/asio/thread_pool.hpp>
|
||||
#include <boost/thread/scoped_thread.hpp>
|
||||
#include <boost/thread/synchronized_value.hpp>
|
||||
#include <cstdint>
|
||||
#include <filesystem>
|
||||
#include <glm/detail/qualifier.hpp>
|
||||
#include <glm/vec3.hpp>
|
||||
#include <glm/vec4.hpp>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <optional>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
using ClientID = uint32_t;
|
||||
using VehicleID = uint16_t;
|
||||
|
||||
using namespace boost::asio;
|
||||
|
||||
struct Client : std::enable_shared_from_this<Client> {
|
||||
using StrandPtr = std::shared_ptr<boost::asio::strand<ip::tcp::socket::executor_type>>;
|
||||
using Ptr = std::shared_ptr<Client>;
|
||||
|
||||
ClientID id;
|
||||
Sync<bmp::State> state { bmp::State::None };
|
||||
|
||||
Sync<std::string> name;
|
||||
Sync<std::string> role;
|
||||
Sync<bool> is_guest;
|
||||
Sync<std::unordered_map<std::string /* identifier */, std::string /* value */>> identifiers;
|
||||
/// Writes the packet to the TCP stream. Blocks all other writes.
|
||||
void tcp_write(bmp::Packet& packet);
|
||||
/// Writes the specified to the TCP stream without a header or any metadata - use in
|
||||
/// conjunction with something else. Blocks other writes.
|
||||
void tcp_write_file_raw(const std::filesystem::path& path);
|
||||
|
||||
/// Ensures no client is ever created as a non-shared-ptr, so that enable_shared_from_this works.
|
||||
static Client::Ptr make_ptr(ClientID new_id, class Network& network, ip::tcp::socket&& tcp_socket);
|
||||
~Client();
|
||||
|
||||
ip::tcp::socket& tcp_socket() { return m_tcp_socket; }
|
||||
|
||||
void start_tcp();
|
||||
|
||||
/// Used to associate the udp socket with this client.
|
||||
/// This isn't very secure and still allows spoofing of the UDP connection (technically),
|
||||
/// but better than simply using the ID like the old protocol.
|
||||
const uint64_t udp_magic;
|
||||
|
||||
const ip::udp::endpoint& udp_endpoint() const { return m_udp_endpoint; }
|
||||
void set_udp_endpoint(const ip::udp::endpoint& ep) { m_udp_endpoint = ep; }
|
||||
|
||||
private:
|
||||
/// Ctor must be private to ensure all clients are constructed as shared_ptr to enable_shared_from_this.
|
||||
Client(ClientID id, class Network& network, ip::tcp::socket&& tcp_socket);
|
||||
/// Call this when the client seems to have timed out. Will send a ping and set a flag.
|
||||
/// Returns true if try-again, false if the connection was closed.
|
||||
[[nodiscard]] bool handle_timeout();
|
||||
bool m_timed_out { false };
|
||||
|
||||
/// Timeout used for typical tcp reads.
|
||||
boost::posix_time::milliseconds m_read_timeout { 5000 };
|
||||
/// Timeout used for typical tcp writes. Specified in milliseconds per byte.
|
||||
/// For example, 10 mbit/s works out to 1250 B/ms, so a value of 1250 here would
|
||||
/// cause clients with >10 mbit/s download speed to usually not time out.
|
||||
/// This is done because a write is considered completed when all data is written,
|
||||
/// and worst-case this could mean that we're limited by their download speed.
|
||||
/// We're setting it to 50, which will drop clients who are below a download speed + ping
|
||||
/// combination of 0.4 mbit/s.
|
||||
double m_write_byte_timeout { 0.01 };
|
||||
/// Timeout used for mod download tcp writes.
|
||||
/// This is typically orders of magnitude larger
|
||||
/// to allow for slow downloads.
|
||||
boost::posix_time::milliseconds m_download_write_timeout { 60000 };
|
||||
|
||||
std::mutex m_tcp_read_mtx;
|
||||
std::mutex m_tcp_write_mtx;
|
||||
std::mutex m_udp_read_mtx;
|
||||
|
||||
ip::tcp::socket m_tcp_socket;
|
||||
|
||||
boost::scoped_thread<> m_tcp_thread;
|
||||
|
||||
std::vector<uint8_t> m_header { bmp::Header::SERIALIZED_SIZE };
|
||||
bmp::Packet m_packet {};
|
||||
|
||||
ip::udp::endpoint m_udp_endpoint;
|
||||
|
||||
class Network& m_network;
|
||||
|
||||
StrandPtr m_tcp_strand;
|
||||
};
|
||||
|
||||
struct Vehicle {
|
||||
using Ptr = std::shared_ptr<Vehicle>;
|
||||
Sync<ClientID> owner;
|
||||
Sync<std::vector<uint8_t>> data;
|
||||
|
||||
Vehicle(std::span<uint8_t> raw_data)
|
||||
: data(std::vector<uint8_t>(raw_data.begin(), raw_data.end())) {
|
||||
reset_status(data.get());
|
||||
}
|
||||
|
||||
/// Resets all status fields to zero and reads any statuses present in the data into the fields.
|
||||
void reset_status(std::span<const uint8_t> status_data);
|
||||
|
||||
struct Status {
|
||||
glm::vec3 rvel {};
|
||||
glm::vec4 rot {};
|
||||
glm::vec3 vel {};
|
||||
glm::vec3 pos {};
|
||||
float time {};
|
||||
};
|
||||
|
||||
Status get_status();
|
||||
|
||||
void update_status(std::span<const uint8_t> raw_packet);
|
||||
|
||||
const std::vector<uint8_t>& get_raw_status() const { return m_status_data; }
|
||||
|
||||
private:
|
||||
std::recursive_mutex m_mtx;
|
||||
|
||||
/// Holds pos, rvel, vel, etc. raw, updated every time
|
||||
/// such a packet arrives.
|
||||
std::vector<uint8_t> m_status_data;
|
||||
|
||||
/// Parses the status_data on request sets needs_refresh = false.
|
||||
void refresh_cache(std::unique_lock<std::recursive_mutex>& lock);
|
||||
|
||||
bool m_needs_refresh = false;
|
||||
glm::vec3 m_rvel {};
|
||||
glm::vec4 m_rot {};
|
||||
glm::vec3 m_vel {};
|
||||
glm::vec3 m_pos {};
|
||||
float m_time {};
|
||||
};
|
||||
|
||||
class Network {
|
||||
public:
|
||||
Network();
|
||||
~Network();
|
||||
|
||||
friend Client;
|
||||
|
||||
void disconnect(ClientID id, const std::string& msg);
|
||||
|
||||
void send_to(ClientID id, bmp::Packet& packet);
|
||||
|
||||
/// Returns a map of <id, client> containing only clients which are
|
||||
/// fully connected, i.e. who have mods downloaded and everything spawned in.
|
||||
/// If you're unsure which to use, use this one.
|
||||
std::unordered_map<ClientID, Client::Ptr> playing_clients() const;
|
||||
/// Returns a map of <id, client> containing only clients who are authenticated.
|
||||
std::unordered_map<ClientID, Client::Ptr> authenticated_clients() const;
|
||||
/// Returns all clients, including non-authenticated clients. Use only for debugging,
|
||||
/// information, stats, status.
|
||||
std::unordered_map<ClientID, Client::Ptr> all_clients() const;
|
||||
|
||||
std::optional<Client::Ptr> get_client(ClientID id, bmp::State min_state) const;
|
||||
|
||||
std::unordered_map<VehicleID, Vehicle::Ptr> get_vehicles_owned_by(ClientID id);
|
||||
|
||||
std::optional<Vehicle::Ptr> get_vehicle(VehicleID id);
|
||||
|
||||
/// Builds the SessionSetup.PlayersInfo json which contains all player info and all vehicles.
|
||||
nlohmann::json build_players_info();
|
||||
|
||||
size_t authenticated_client_count() const;
|
||||
|
||||
size_t clients_in_state_count(bmp::State state) const;
|
||||
|
||||
size_t guest_count() const;
|
||||
|
||||
size_t vehicle_count() const;
|
||||
|
||||
/// Creates a Playing state packet from uncompressed data.
|
||||
bmp::Packet make_playing_packet(bmp::Purpose purpose, ClientID from_id, VehicleID veh_id, const std::vector<uint8_t>& data);
|
||||
|
||||
/// Sends a <System> or <Server> chat message to all or only one client(s).
|
||||
void send_system_chat_message(const std::string& msg, ClientID to = 0xffffffff);
|
||||
|
||||
/// To be called by accept() async handler once an accept() is completed.
|
||||
void accept();
|
||||
|
||||
/// Gets the async i/o context of the network - can be used to "schedule" tasks on it.
|
||||
boost::asio::thread_pool& context() {
|
||||
return m_threadpool;
|
||||
}
|
||||
|
||||
private:
|
||||
void handle_packet(ClientID id, const bmp::Packet& packet);
|
||||
|
||||
/// Reads a packet from the given UDP socket, returning the client's endpoint as an out-argument.
|
||||
bmp::Packet udp_read(ip::udp::endpoint& out_ep);
|
||||
/// Sends a packet to the specified UDP endpoint via the UDP socket.
|
||||
void udp_write(bmp::Packet& packet, const ip::udp::endpoint& ep);
|
||||
|
||||
void udp_read_main();
|
||||
void tcp_listen_main();
|
||||
|
||||
/// Handles all packets which are allowed during the Identification state.
|
||||
void handle_identification(ClientID id, const bmp::Packet& packet, std::shared_ptr<Client>& client);
|
||||
/// Handles all packets which are allowed during the Authentication state.
|
||||
void handle_authentication(ClientID id, const bmp::Packet& packet, std::shared_ptr<Client>& client);
|
||||
/// Handles all packets which are allowed during the ModDownload state.
|
||||
void handle_mod_download(ClientID id, const bmp::Packet& packet, std::shared_ptr<Client>& client);
|
||||
/// Handles all packets which are allowed during the SessionSetup state.
|
||||
void handle_session_setup(ClientID id, const bmp::Packet& packet, std::shared_ptr<Client>& client);
|
||||
/// Handles all packets which are allowed during the Playing state.
|
||||
void handle_playing(ClientID id, const bmp::Packet& packet, std::shared_ptr<Client>& client);
|
||||
|
||||
/// On failure, throws an exception with the error for the client.
|
||||
static void authenticate_user(const std::string& public_key, std::shared_ptr<Client>& client);
|
||||
|
||||
/// Called by accept() once completed (completion handler).
|
||||
void handle_accept(const boost::system::error_code& ec);
|
||||
|
||||
Sync<std::unordered_map<ClientID, Client::Ptr>> m_clients {};
|
||||
Sync<std::unordered_map<VehicleID, Vehicle::Ptr>> m_vehicles {};
|
||||
Sync<std::unordered_map<uint64_t, ClientID>> m_client_magics {};
|
||||
Sync<std::unordered_map<ip::udp::endpoint, ClientID>> m_udp_endpoints {};
|
||||
|
||||
ClientID new_client_id();
|
||||
VehicleID new_vehicle_id();
|
||||
|
||||
thread_pool m_threadpool { std::thread::hardware_concurrency() };
|
||||
Sync<bool> m_shutdown { false };
|
||||
|
||||
ip::udp::socket m_udp_socket { m_threadpool };
|
||||
|
||||
ip::tcp::socket m_tcp_listener { m_threadpool };
|
||||
ip::tcp::acceptor m_tcp_acceptor { m_threadpool };
|
||||
/// This socket gets accepted into, and is then moved.
|
||||
ip::tcp::socket m_temp_socket { m_threadpool };
|
||||
|
||||
boost::scoped_thread<> m_tcp_listen_thread;
|
||||
boost::scoped_thread<> m_udp_read_thread;
|
||||
};
|
||||
@@ -0,0 +1,20 @@
|
||||
// Author: lionkor
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* An RWMutex allows multiple simultaneous readlocks but only one writelock at a time,
|
||||
* and write locks and read locks are mutually exclusive.
|
||||
*/
|
||||
|
||||
#include <shared_mutex>
|
||||
#include <mutex>
|
||||
|
||||
// Use ReadLock(m) and WriteLock(m) to lock it.
|
||||
using RWMutex = std::shared_mutex;
|
||||
// Construct with an RWMutex as a non-const reference.
|
||||
// locks the mutex in lock_shared mode (for reading). Locking in a thread that already owns a lock
|
||||
// i.e. locking multiple times successively is UB. Construction may be blocking. Destruction is guaranteed to release the lock.
|
||||
using ReadLock = std::shared_lock<RWMutex>;
|
||||
// Construct with an RWMutex as a non-const reference.
|
||||
// locks the mutex for writing. Construction may be blocking. Destruction is guaranteed to release the lock.
|
||||
using WriteLock = std::unique_lock<RWMutex>;
|
||||
@@ -0,0 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
void SetupSignalHandlers();
|
||||
@@ -0,0 +1,10 @@
|
||||
#pragma once
|
||||
|
||||
#include <boost/thread/synchronized_value.hpp>
|
||||
#include <mutex>
|
||||
|
||||
/// This header provides convenience aliases for synchronization primitives.
|
||||
|
||||
template<typename T>
|
||||
using Sync = boost::synchronized_value<T, std::recursive_mutex>;
|
||||
|
||||
@@ -0,0 +1,34 @@
|
||||
#pragma once
|
||||
|
||||
#include "Common.h"
|
||||
|
||||
#include <atomic>
|
||||
#include <filesystem>
|
||||
|
||||
#define TOML11_PRESERVE_COMMENTS_BY_DEFAULT
|
||||
#include <toml.hpp> // header-only version of TOML++
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
class TConfig {
|
||||
public:
|
||||
explicit TConfig(const std::string& ConfigFileName);
|
||||
|
||||
[[nodiscard]] bool Failed() const { return mFailed; }
|
||||
|
||||
void FlushToFile();
|
||||
|
||||
private:
|
||||
void CreateConfigFile();
|
||||
void ParseFromFile(std::string_view name);
|
||||
void PrintDebug();
|
||||
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, std::string& OutValue);
|
||||
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, bool& OutValue);
|
||||
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, int& OutValue);
|
||||
|
||||
void ParseOldFormat();
|
||||
std::string TagsAsPrettyArray() const;
|
||||
bool IsDefault();
|
||||
bool mFailed { false };
|
||||
std::string mConfigFileName;
|
||||
};
|
||||
@@ -0,0 +1,98 @@
|
||||
#pragma once
|
||||
|
||||
#include "Cryptography.h"
|
||||
#include "TScopedTimer.h"
|
||||
#include "commandline.h"
|
||||
#include <atomic>
|
||||
#include <fstream>
|
||||
#include <functional>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <tuple>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
#include <boost/container/deque.hpp>
|
||||
#include <boost/thread/scoped_thread.hpp>
|
||||
#include <boost/thread/synchronized_value.hpp>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <spdlog/details/null_mutex.h>
|
||||
#include <spdlog/sinks/base_sink.h>
|
||||
#include <spdlog/sinks/sink.h>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
|
||||
class TConsole;
|
||||
|
||||
class ConsoleSink : public spdlog::sinks::base_sink<spdlog::details::null_mutex> {
|
||||
public:
|
||||
ConsoleSink(TConsole& console);
|
||||
|
||||
private:
|
||||
void sink_it_(const spdlog::details::log_msg& msg) override;
|
||||
void flush_() override;
|
||||
|
||||
TConsole* m_console;
|
||||
};
|
||||
|
||||
class TLuaEngine;
|
||||
|
||||
class TConsole {
|
||||
public:
|
||||
TConsole();
|
||||
|
||||
// Initializes the commandline app to take over I/O
|
||||
void InitializeCommandline();
|
||||
|
||||
void Write(const std::string& str);
|
||||
void WriteRaw(const std::string& str);
|
||||
void InitializeLuaConsole(TLuaEngine& Engine);
|
||||
void BackupOldLog();
|
||||
void StartLoggingToFile();
|
||||
Commandline& Internal() { return *mCommandline; }
|
||||
|
||||
private:
|
||||
void RunAsCommand(const std::string& cmd, bool IgnoreNotACommand = false);
|
||||
void ChangeToLuaConsole(const std::string& LuaStateId);
|
||||
void ChangeToRegularConsole();
|
||||
void HandleLuaInternalCommand(const std::string& cmd);
|
||||
|
||||
void Command_Lua(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Help(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Kick(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_List(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Status(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Settings(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Clear(const std::string&, const std::vector<std::string>& args);
|
||||
|
||||
void Command_Say(const std::string& FullCommand);
|
||||
bool EnsureArgsCount(const std::vector<std::string>& args, size_t n);
|
||||
bool EnsureArgsCount(const std::vector<std::string>& args, size_t min, size_t max);
|
||||
|
||||
static std::tuple<std::string, std::vector<std::string>> ParseCommand(const std::string& cmd);
|
||||
static std::string ConcatArgs(const std::vector<std::string>& args, char space = ' ');
|
||||
|
||||
std::unordered_map<std::string, std::function<void(const std::string&, const std::vector<std::string>&)>> mCommandMap = {
|
||||
{ "lua", [this](const auto& a, const auto& b) { Command_Lua(a, b); } },
|
||||
{ "help", [this](const auto& a, const auto& b) { Command_Help(a, b); } },
|
||||
{ "kick", [this](const auto& a, const auto& b) { Command_Kick(a, b); } },
|
||||
{ "list", [this](const auto& a, const auto& b) { Command_List(a, b); } },
|
||||
{ "status", [this](const auto& a, const auto& b) { Command_Status(a, b); } },
|
||||
{ "settings", [this](const auto& a, const auto& b) { Command_Settings(a, b); } },
|
||||
{ "clear", [this](const auto& a, const auto& b) { Command_Clear(a, b); } },
|
||||
{ "say", [this](const auto&, const auto&) { Command_Say(""); } }, // shouldn't actually be called
|
||||
};
|
||||
|
||||
std::unique_ptr<Commandline> mCommandline { nullptr };
|
||||
std::vector<std::string> mCachedLuaHistory;
|
||||
std::vector<std::string> mCachedRegularHistory;
|
||||
TLuaEngine* mLuaEngine { nullptr };
|
||||
bool mIsLuaConsole { false };
|
||||
bool mFirstTime { true };
|
||||
std::string mStateId;
|
||||
const std::string mDefaultStateId = "BEAMMP_SERVER_CONSOLE";
|
||||
std::ofstream mLogFileStream;
|
||||
std::mutex mLogFileStreamMtx;
|
||||
TScopedTimer mUptimeTimer{};
|
||||
};
|
||||
@@ -0,0 +1,18 @@
|
||||
#pragma once
|
||||
|
||||
#include "Common.h"
|
||||
#include "IThreaded.h"
|
||||
#include "Network.h"
|
||||
|
||||
class THeartbeatThread : public IThreaded {
|
||||
public:
|
||||
THeartbeatThread(std::shared_ptr<Network> network);
|
||||
//~THeartbeatThread();
|
||||
void operator()() override;
|
||||
|
||||
private:
|
||||
std::string GenerateCall();
|
||||
std::string GetPlayers();
|
||||
|
||||
std::shared_ptr<Network> m_network;
|
||||
};
|
||||
@@ -0,0 +1,281 @@
|
||||
#pragma once
|
||||
|
||||
#include "Common.h"
|
||||
#include "IThreaded.h"
|
||||
#include "Network.h"
|
||||
#include <any>
|
||||
#include <boost/thread/scoped_thread.hpp>
|
||||
#include <condition_variable>
|
||||
#include <filesystem>
|
||||
#include <initializer_list>
|
||||
#include <list>
|
||||
#include <lua.hpp>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <queue>
|
||||
#include <random>
|
||||
#include <set>
|
||||
#include <toml.hpp>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
#define SOL_ALL_SAFETIES_ON 1
|
||||
#include <sol/sol.hpp>
|
||||
|
||||
using TLuaStateId = std::string;
|
||||
namespace fs = std::filesystem;
|
||||
/**
|
||||
* std::variant means, that TLuaArgTypes may be one of the Types listed as template args
|
||||
*/
|
||||
using TLuaArgTypes = std::variant<std::string, int, sol::variadic_args, bool, std::unordered_map<std::string, std::string>>;
|
||||
static constexpr size_t TLuaArgTypes_String = 0;
|
||||
static constexpr size_t TLuaArgTypes_Int = 1;
|
||||
static constexpr size_t TLuaArgTypes_VariadicArgs = 2;
|
||||
static constexpr size_t TLuaArgTypes_Bool = 3;
|
||||
static constexpr size_t TLuaArgTypes_StringStringMap = 4;
|
||||
|
||||
class TLuaPlugin;
|
||||
|
||||
struct TLuaResult {
|
||||
bool Ready;
|
||||
bool Error;
|
||||
std::string ErrorMessage;
|
||||
sol::object Result { sol::lua_nil };
|
||||
TLuaStateId StateId;
|
||||
std::string Function;
|
||||
std::shared_ptr<std::mutex> ReadyMutex {
|
||||
std::make_shared<std::mutex>()
|
||||
};
|
||||
std::shared_ptr<std::condition_variable> ReadyCondition {
|
||||
std::make_shared<std::condition_variable>()
|
||||
};
|
||||
|
||||
void MarkAsReady();
|
||||
void WaitUntilReady();
|
||||
};
|
||||
|
||||
struct TLuaPluginConfig {
|
||||
static inline const std::string FileName = "PluginConfig.toml";
|
||||
TLuaStateId StateId;
|
||||
// TODO: Add execute list
|
||||
// TODO: Build a better toml serializer, or some way to do this in an easier way
|
||||
};
|
||||
|
||||
struct TLuaChunk {
|
||||
TLuaChunk(std::shared_ptr<std::string> Content,
|
||||
std::string FileName,
|
||||
std::string PluginPath);
|
||||
std::shared_ptr<std::string> Content;
|
||||
std::string FileName;
|
||||
std::string PluginPath;
|
||||
};
|
||||
|
||||
class TLuaEngine : public std::enable_shared_from_this<TLuaEngine> {
|
||||
public:
|
||||
enum CallStrategy : int {
|
||||
BestEffort,
|
||||
Precise,
|
||||
};
|
||||
|
||||
struct QueuedFunction {
|
||||
std::string FunctionName;
|
||||
std::shared_ptr<TLuaResult> Result;
|
||||
std::vector<TLuaArgTypes> Args;
|
||||
std::string EventName; // optional, may be empty
|
||||
};
|
||||
|
||||
TLuaEngine();
|
||||
virtual ~TLuaEngine() noexcept {
|
||||
beammp_debug("Lua Engine terminated");
|
||||
}
|
||||
|
||||
void Start();
|
||||
|
||||
std::shared_ptr<::Network> Network() { return mNetwork; }
|
||||
|
||||
void SetNetwork(const std::shared_ptr<::Network>& network) { mNetwork = network; }
|
||||
|
||||
size_t GetResultsToCheckSize() {
|
||||
std::unique_lock Lock(mResultsToCheckMutex);
|
||||
return mResultsToCheck.size();
|
||||
}
|
||||
|
||||
size_t GetLuaStateCount() {
|
||||
std::unique_lock Lock(mLuaStatesMutex);
|
||||
return mLuaStates.size();
|
||||
}
|
||||
std::vector<std::string> GetLuaStateNames() {
|
||||
std::vector<std::string> names {};
|
||||
for (auto const& [stateId, _] : mLuaStates) {
|
||||
names.push_back(stateId);
|
||||
}
|
||||
return names;
|
||||
}
|
||||
size_t GetTimedEventsCount() {
|
||||
std::unique_lock Lock(mTimedEventsMutex);
|
||||
return mTimedEvents.size();
|
||||
}
|
||||
size_t GetRegisteredEventHandlerCount() {
|
||||
std::unique_lock Lock(mLuaEventsMutex);
|
||||
size_t LuaEventsCount = 0;
|
||||
for (const auto& State : mLuaEvents) {
|
||||
for (const auto& Events : State.second) {
|
||||
LuaEventsCount += Events.second.size();
|
||||
}
|
||||
}
|
||||
return LuaEventsCount - GetLuaStateCount();
|
||||
}
|
||||
|
||||
static void WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results,
|
||||
const std::optional<std::chrono::high_resolution_clock::duration>& Max = std::nullopt);
|
||||
void ReportErrors(const std::vector<std::shared_ptr<TLuaResult>>& Results);
|
||||
bool HasState(TLuaStateId StateId);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(TLuaStateId StateID, const TLuaChunk& Script);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(TLuaStateId StateID, const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args);
|
||||
void EnsureStateExists(TLuaStateId StateId, const std::string& Name, bool DontCallOnInit = false);
|
||||
void RegisterEvent(const std::string& EventName, TLuaStateId StateId, const std::string& FunctionName);
|
||||
/**
|
||||
*
|
||||
* @tparam ArgsT Template Arguments for the event (Metadata) todo: figure out what this means
|
||||
* @param EventName Name of the event
|
||||
* @param IgnoreId
|
||||
* @param Args
|
||||
* @return
|
||||
*/
|
||||
template <typename... ArgsT>
|
||||
[[nodiscard]] std::vector<std::shared_ptr<TLuaResult>> TriggerEvent(const std::string& EventName, TLuaStateId IgnoreId, ArgsT&&... Args) {
|
||||
std::unique_lock Lock(mLuaEventsMutex);
|
||||
beammp_event(EventName);
|
||||
if (mLuaEvents.find(EventName) == mLuaEvents.end()) { // if no event handler is defined for 'EventName', return immediately
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<std::shared_ptr<TLuaResult>> Results;
|
||||
std::vector<TLuaArgTypes> Arguments { TLuaArgTypes { std::forward<ArgsT>(Args) }... };
|
||||
|
||||
for (const auto& Event : mLuaEvents.at(EventName)) {
|
||||
for (const auto& Function : Event.second) {
|
||||
if (Event.first != IgnoreId) {
|
||||
Results.push_back(EnqueueFunctionCall(Event.first, Function, Arguments));
|
||||
}
|
||||
}
|
||||
}
|
||||
return Results; //
|
||||
}
|
||||
template <typename... ArgsT>
|
||||
[[nodiscard]] std::vector<std::shared_ptr<TLuaResult>> TriggerLocalEvent(const TLuaStateId& StateId, const std::string& EventName, ArgsT&&... Args) {
|
||||
std::unique_lock Lock(mLuaEventsMutex);
|
||||
beammp_event(EventName + " in '" + StateId + "'");
|
||||
if (mLuaEvents.find(EventName) == mLuaEvents.end()) { // if no event handler is defined for 'EventName', return immediately
|
||||
return {};
|
||||
}
|
||||
std::vector<std::shared_ptr<TLuaResult>> Results;
|
||||
std::vector<TLuaArgTypes> Arguments { TLuaArgTypes { std::forward<ArgsT>(Args) }... };
|
||||
const auto Handlers = GetEventHandlersForState(EventName, StateId);
|
||||
for (const auto& Handler : Handlers) {
|
||||
Results.push_back(EnqueueFunctionCall(StateId, Handler, Arguments));
|
||||
}
|
||||
return Results;
|
||||
}
|
||||
std::set<std::string> GetEventHandlersForState(const std::string& EventName, TLuaStateId StateId);
|
||||
void CreateEventTimer(const std::string& EventName, TLuaStateId StateId, size_t IntervalMS, CallStrategy Strategy);
|
||||
void CancelEventTimers(const std::string& EventName, TLuaStateId StateId);
|
||||
sol::state_view GetStateForPlugin(const fs::path& PluginPath);
|
||||
TLuaStateId GetStateIDForPlugin(const fs::path& PluginPath);
|
||||
void AddResultToCheck(const std::shared_ptr<TLuaResult>& Result);
|
||||
|
||||
static constexpr const char* BeamMPFnNotFoundError = "BEAMMP_FN_NOT_FOUND";
|
||||
|
||||
std::vector<std::string> GetStateGlobalKeysForState(TLuaStateId StateId);
|
||||
std::vector<std::string> GetStateTableKeysForState(TLuaStateId StateId, std::vector<std::string> keys);
|
||||
|
||||
// Debugging functions (slow)
|
||||
std::unordered_map<std::string /*event name */, std::vector<std::string> /* handlers */> Debug_GetEventsForState(TLuaStateId StateId);
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> Debug_GetStateExecuteQueueForState(TLuaStateId StateId);
|
||||
std::vector<QueuedFunction> Debug_GetStateFunctionQueueForState(TLuaStateId StateId);
|
||||
std::vector<TLuaResult> Debug_GetResultsToCheckForState(TLuaStateId StateId);
|
||||
|
||||
private:
|
||||
void CollectAndInitPlugins();
|
||||
void InitializePlugin(const fs::path& Folder, const TLuaPluginConfig& Config);
|
||||
void FindAndParseConfig(const fs::path& Folder, TLuaPluginConfig& Config);
|
||||
size_t CalculateMemoryUsage();
|
||||
|
||||
class StateThreadData {
|
||||
public:
|
||||
StateThreadData(const std::string& Name, TLuaStateId StateId, TLuaEngine& Engine);
|
||||
StateThreadData(const StateThreadData&) = delete;
|
||||
virtual ~StateThreadData() noexcept { beammp_debug("\"" + mStateId + "\" destroyed"); }
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(const TLuaChunk& Script);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCallFromCustomEvent(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args, const std::string& EventName, CallStrategy Strategy);
|
||||
void RegisterEvent(const std::string& EventName, const std::string& FunctionName);
|
||||
void AddPath(const fs::path& Path); // to be added to path and cpath
|
||||
void Start();
|
||||
sol::state_view State() { return sol::state_view(mState); }
|
||||
|
||||
std::vector<std::string> GetStateGlobalKeys();
|
||||
std::vector<std::string> GetStateTableKeys(const std::vector<std::string>& keys);
|
||||
|
||||
// Debug functions, slow
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> Debug_GetStateExecuteQueue();
|
||||
std::vector<TLuaEngine::QueuedFunction> Debug_GetStateFunctionQueue();
|
||||
|
||||
sol::table Lua_JsonDecode(const std::string& str);
|
||||
|
||||
private:
|
||||
sol::table Lua_TriggerGlobalEvent(const std::string& EventName, sol::variadic_args EventArgs);
|
||||
sol::table Lua_TriggerLocalEvent(const std::string& EventName, sol::variadic_args EventArgs);
|
||||
sol::table Lua_GetPlayerIdentifiers(int ID);
|
||||
sol::table Lua_GetPlayers();
|
||||
std::string Lua_GetPlayerName(int ID);
|
||||
sol::table Lua_GetPlayerVehicles(int ID);
|
||||
std::pair<sol::table, std::string> Lua_GetVehicleStatus(int VID);
|
||||
sol::table Lua_HttpCreateConnection(const std::string& host, uint16_t port);
|
||||
int Lua_GetPlayerIDByName(const std::string& Name);
|
||||
sol::table Lua_FS_ListFiles(const std::string& Path);
|
||||
sol::table Lua_FS_ListDirectories(const std::string& Path);
|
||||
|
||||
std::string mName;
|
||||
TLuaStateId mStateId;
|
||||
lua_State* mState;
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> mStateExecuteQueue;
|
||||
std::recursive_mutex mStateExecuteQueueMutex;
|
||||
std::vector<QueuedFunction> mStateFunctionQueue;
|
||||
std::mutex mStateFunctionQueueMutex;
|
||||
std::condition_variable mStateFunctionQueueCond;
|
||||
TLuaEngine* mEngine;
|
||||
sol::state_view mStateView { mState };
|
||||
std::queue<fs::path> mPaths;
|
||||
std::recursive_mutex mPathsMutex;
|
||||
std::mt19937 mMersenneTwister;
|
||||
std::uniform_real_distribution<double> mUniformRealDistribution01;
|
||||
boost::scoped_thread<> mThread;
|
||||
};
|
||||
|
||||
struct TimedEvent {
|
||||
std::chrono::high_resolution_clock::duration Duration {};
|
||||
std::chrono::high_resolution_clock::time_point LastCompletion {};
|
||||
std::string EventName;
|
||||
TLuaStateId StateId;
|
||||
CallStrategy Strategy;
|
||||
bool Expired();
|
||||
void Reset();
|
||||
};
|
||||
|
||||
std::shared_ptr<::Network> mNetwork;
|
||||
const fs::path mResourceServerPath;
|
||||
std::vector<std::shared_ptr<TLuaPlugin>> mLuaPlugins;
|
||||
std::unordered_map<TLuaStateId, std::unique_ptr<StateThreadData>> mLuaStates;
|
||||
std::recursive_mutex mLuaStatesMutex;
|
||||
std::unordered_map<std::string /* event name */, std::unordered_map<TLuaStateId, std::set<std::string>>> mLuaEvents;
|
||||
std::recursive_mutex mLuaEventsMutex;
|
||||
std::vector<TimedEvent> mTimedEvents;
|
||||
std::recursive_mutex mTimedEventsMutex;
|
||||
std::list<std::shared_ptr<TLuaResult>> mResultsToCheck;
|
||||
std::mutex mResultsToCheckMutex;
|
||||
std::condition_variable mResultsToCheckCond;
|
||||
boost::scoped_thread<> mThread;
|
||||
};
|
||||
|
||||
// std::any TriggerLuaEvent(const std::string& Event, bool local, TLuaPlugin* Caller, std::shared_ptr<TLuaArg> arg, bool Wait);
|
||||
@@ -0,0 +1,19 @@
|
||||
#include "TLuaEngine.h"
|
||||
|
||||
class TLuaPlugin {
|
||||
public:
|
||||
TLuaPlugin(TLuaEngine& Engine, const TLuaPluginConfig& Config, const fs::path& MainFolder);
|
||||
TLuaPlugin(const TLuaPlugin&) = delete;
|
||||
TLuaPlugin& operator=(const TLuaPlugin&) = delete;
|
||||
~TLuaPlugin() noexcept = default;
|
||||
|
||||
const TLuaPluginConfig& GetConfig() const { return mConfig; }
|
||||
fs::path GetFolder() const { return mFolder; }
|
||||
|
||||
private:
|
||||
TLuaPluginConfig mConfig;
|
||||
TLuaEngine& mEngine;
|
||||
fs::path mFolder;
|
||||
std::string mPluginName;
|
||||
std::unordered_map<std::string, std::shared_ptr<std::string>> mFileContents;
|
||||
};
|
||||
@@ -0,0 +1,22 @@
|
||||
#pragma once
|
||||
|
||||
#include "Common.h"
|
||||
#include "IThreaded.h"
|
||||
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
|
||||
class TLuaEngine;
|
||||
|
||||
class TPluginMonitor : IThreaded, public std::enable_shared_from_this<TPluginMonitor> {
|
||||
public:
|
||||
TPluginMonitor(const fs::path& Path, std::shared_ptr<TLuaEngine> Engine);
|
||||
|
||||
void operator()();
|
||||
|
||||
private:
|
||||
std::shared_ptr<TLuaEngine> mEngine;
|
||||
fs::path mPath;
|
||||
std::unordered_map<std::string, fs::file_time_type> mFileTimes;
|
||||
};
|
||||
@@ -0,0 +1,25 @@
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
|
||||
class TScopedTimer {
|
||||
public:
|
||||
TScopedTimer();
|
||||
TScopedTimer(const std::string& Name);
|
||||
TScopedTimer(std::function<void(size_t)> OnDestroy);
|
||||
~TScopedTimer();
|
||||
auto GetElapsedTime() const {
|
||||
auto EndTime = std::chrono::high_resolution_clock::now();
|
||||
auto Delta = EndTime - mStartTime;
|
||||
size_t TimeDelta = Delta / std::chrono::milliseconds(1);
|
||||
return TimeDelta;
|
||||
}
|
||||
|
||||
std::function<void(size_t /* time_ms */)> OnDestroy { nullptr };
|
||||
|
||||
private:
|
||||
std::chrono::high_resolution_clock::time_point mStartTime;
|
||||
std::string Name;
|
||||
};
|
||||
@@ -0,0 +1,35 @@
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
class TVehicleData final {
|
||||
public:
|
||||
TVehicleData(int ID, std::string Data);
|
||||
~TVehicleData();
|
||||
// We cannot delete this, since vector needs to be able to copy when it resizes.
|
||||
// Deleting this causes some wacky template errors which are hard to decipher,
|
||||
// and end up making no sense, so let's just leave the copy ctor.
|
||||
// TVehicleData(const TVehicleData&) = delete;
|
||||
|
||||
[[nodiscard]] bool IsInvalid() const { return mID == -1; }
|
||||
[[nodiscard]] int ID() const { return mID; }
|
||||
|
||||
[[nodiscard]] std::string Data() const { return mData; }
|
||||
void SetData(const std::string& Data) { mData = Data; }
|
||||
|
||||
bool operator==(const TVehicleData& v) const { return mID == v.mID; }
|
||||
|
||||
private:
|
||||
int mID { -1 };
|
||||
std::string mData;
|
||||
};
|
||||
|
||||
// TODO: unused now, remove?
|
||||
namespace std {
|
||||
template <>
|
||||
struct hash<TVehicleData> {
|
||||
std::size_t operator()(const TVehicleData& s) const noexcept {
|
||||
return s.ID();
|
||||
}
|
||||
};
|
||||
}
|
||||
Binary file not shown.
Binary file not shown.
Executable
+7
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
apt-get update -y
|
||||
|
||||
apt-get install -y liblua5.3-0 liblua5.3-dev curl zip unzip tar cmake make git g++ ninja-build
|
||||
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
git config --global --add safe.directory $(pwd)
|
||||
git config --global --add safe.directory $(pwd)/vcpkg
|
||||
git config --global --add safe.directory $(pwd)/deps/commandline
|
||||
Executable
+7
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
./vcpkg/bootstrap-vcpkg.sh
|
||||
|
||||
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,--build-id=none -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections" -DBeamMP-Server_ENABLE_LTO=ON
|
||||
Executable
+5
@@ -0,0 +1,5 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake --build bin --parallel -t BeamMP-Server-tests
|
||||
Executable
+10
@@ -0,0 +1,10 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake --build bin --parallel -t BeamMP-Server
|
||||
|
||||
objcopy --only-keep-debug bin/BeamMP-Server bin/BeamMP-Server.debug
|
||||
objcopy --add-gnu-debuglink bin/BeamMP-Server bin/BeamMP-Server.debug
|
||||
|
||||
strip -s bin/BeamMP-Server
|
||||
Executable
+8
@@ -0,0 +1,8 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
apt-get update -y
|
||||
|
||||
apt-get install -y liblua5.3-0 curl
|
||||
|
||||
Executable
+7
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
apt-get update -y
|
||||
|
||||
apt-get install -y liblua5.3-0 liblua5.3-dev curl zip unzip tar cmake make git g++ ninja-build
|
||||
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
git config --global --add safe.directory $(pwd)
|
||||
git config --global --add safe.directory $(pwd)/vcpkg
|
||||
git config --global --add safe.directory $(pwd)/deps/commandline
|
||||
Executable
+7
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
./vcpkg/bootstrap-vcpkg.sh
|
||||
|
||||
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,--build-id=none -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections" -DBeamMP-Server_ENABLE_LTO=ON
|
||||
Executable
+5
@@ -0,0 +1,5 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake --build bin --parallel -t BeamMP-Server-tests
|
||||
Executable
+10
@@ -0,0 +1,10 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake --build bin --parallel -t BeamMP-Server
|
||||
|
||||
objcopy --only-keep-debug bin/BeamMP-Server bin/BeamMP-Server.debug
|
||||
objcopy --add-gnu-debuglink bin/BeamMP-Server bin/BeamMP-Server.debug
|
||||
|
||||
strip -s bin/BeamMP-Server
|
||||
Executable
+8
@@ -0,0 +1,8 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
apt-get update -y
|
||||
|
||||
apt-get install -y liblua5.3-0 curl
|
||||
|
||||
Executable
+7
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
apt-get update -y
|
||||
|
||||
apt-get install -y liblua5.3-0 liblua5.3-dev curl zip unzip tar cmake make git g++ ninja-build
|
||||
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
git config --global --add safe.directory $(pwd)
|
||||
git config --global --add safe.directory $(pwd)/vcpkg
|
||||
git config --global --add safe.directory $(pwd)/deps/commandline
|
||||
Executable
+7
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
./vcpkg/bootstrap-vcpkg.sh
|
||||
|
||||
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,--build-id=none -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections" -DBeamMP-Server_ENABLE_LTO=ON
|
||||
Executable
+5
@@ -0,0 +1,5 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake --build bin --parallel -t BeamMP-Server-tests
|
||||
Executable
+10
@@ -0,0 +1,10 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake --build bin --parallel -t BeamMP-Server
|
||||
|
||||
objcopy --only-keep-debug bin/BeamMP-Server bin/BeamMP-Server.debug
|
||||
objcopy --add-gnu-debuglink bin/BeamMP-Server bin/BeamMP-Server.debug
|
||||
|
||||
strip -s bin/BeamMP-Server
|
||||
+8
@@ -0,0 +1,8 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
apt-get update -y
|
||||
|
||||
apt-get install -y liblua5.3-0 curl
|
||||
|
||||
Executable
+7
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
apt-get update -y
|
||||
|
||||
apt-get install -y liblua5.3-0 liblua5.3-dev curl zip unzip tar cmake make git g++ ninja-build
|
||||
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
git config --global --add safe.directory $(pwd)
|
||||
git config --global --add safe.directory $(pwd)/vcpkg
|
||||
git config --global --add safe.directory $(pwd)/deps/commandline
|
||||
Executable
+7
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
./vcpkg/bootstrap-vcpkg.sh
|
||||
|
||||
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,--build-id=none -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections" -DBeamMP-Server_ENABLE_LTO=ON
|
||||
Executable
+5
@@ -0,0 +1,5 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake --build bin --parallel -t BeamMP-Server-tests
|
||||
Executable
+10
@@ -0,0 +1,10 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake --build bin --parallel -t BeamMP-Server
|
||||
|
||||
objcopy --only-keep-debug bin/BeamMP-Server bin/BeamMP-Server.debug
|
||||
objcopy --add-gnu-debuglink bin/BeamMP-Server bin/BeamMP-Server.debug
|
||||
|
||||
strip -s bin/BeamMP-Server
|
||||
+8
@@ -0,0 +1,8 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
apt-get update -y
|
||||
|
||||
apt-get install -y liblua5.3-0 curl
|
||||
|
||||
Executable
+7
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
./vcpkg/vcpkg add port lua
|
||||
|
||||
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DBeamMP-Server_ENABLE_LTO=ON -DVCPKG_TARGET_TRIPLET=x64-windows-static
|
||||
Executable
+5
@@ -0,0 +1,5 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake --build bin --parallel -t BeamMP-Server-tests
|
||||
Executable
+5
@@ -0,0 +1,5 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake --build bin --parallel -t BeamMP-Server --config Release
|
||||
@@ -0,0 +1,170 @@
|
||||
#include "ArgsParser.h"
|
||||
#include "Common.h"
|
||||
#include <algorithm>
|
||||
#include <doctest/doctest.h>
|
||||
|
||||
void ArgsParser::Parse(const std::vector<std::string_view>& ArgList) {
|
||||
for (const auto& Arg : ArgList) {
|
||||
if (Arg.size() > 2 && Arg.substr(0, 2) == "--") {
|
||||
// long arg
|
||||
if (Arg.find("=") != Arg.npos) {
|
||||
ConsumeLongAssignment(std::string(Arg));
|
||||
} else {
|
||||
ConsumeLongFlag(std::string(Arg));
|
||||
}
|
||||
} else {
|
||||
beammp_errorf("Error parsing commandline arguments: Supplied argument '{}' is not a valid argument and was ignored.", Arg);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool ArgsParser::Verify() {
|
||||
bool Ok = true;
|
||||
for (const auto& RegisteredArg : mRegisteredArguments) {
|
||||
if (RegisteredArg.Flags & Flags::REQUIRED && !FoundArgument(RegisteredArg.Names)) {
|
||||
beammp_errorf("Error in commandline arguments: Argument '{}' is required but wasn't found.", RegisteredArg.Names.at(0));
|
||||
Ok = false;
|
||||
continue;
|
||||
} else if (FoundArgument(RegisteredArg.Names)) {
|
||||
if (RegisteredArg.Flags & Flags::HAS_VALUE) {
|
||||
if (!GetValueOfArgument(RegisteredArg.Names).has_value()) {
|
||||
beammp_error("Error in commandline arguments: Argument '" + std::string(RegisteredArg.Names.at(0)) + "' expects a value, but no value was given.");
|
||||
Ok = false;
|
||||
}
|
||||
} else if (GetValueOfArgument(RegisteredArg.Names).has_value()) {
|
||||
beammp_error("Error in commandline arguments: Argument '" + std::string(RegisteredArg.Names.at(0)) + "' does not expect a value, but one was given.");
|
||||
Ok = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return Ok;
|
||||
}
|
||||
|
||||
void ArgsParser::RegisterArgument(std::vector<std::string>&& ArgumentNames, int Flags) {
|
||||
mRegisteredArguments.push_back({ ArgumentNames, Flags });
|
||||
}
|
||||
|
||||
bool ArgsParser::FoundArgument(const std::vector<std::string>& Names) {
|
||||
// if any of the found args match any of the names
|
||||
return std::any_of(mFoundArgs.begin(), mFoundArgs.end(),
|
||||
[&Names](const Argument& Arg) -> bool {
|
||||
// if any of the names match this arg's name
|
||||
return std::any_of(Names.begin(), Names.end(), [&Arg](const std::string& Name) -> bool {
|
||||
return Arg.Name == Name;
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
std::optional<std::string> ArgsParser::GetValueOfArgument(const std::vector<std::string>& Names) {
|
||||
// finds an entry which has a name that is any of the names in 'Names'
|
||||
auto Found = std::find_if(mFoundArgs.begin(), mFoundArgs.end(), [&Names](const Argument& Arg) -> bool {
|
||||
return std::any_of(Names.begin(), Names.end(), [&Arg](const std::string_view& Name) -> bool {
|
||||
return Arg.Name == Name;
|
||||
});
|
||||
});
|
||||
if (Found != mFoundArgs.end()) {
|
||||
// found
|
||||
return Found->Value;
|
||||
} else {
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
bool ArgsParser::IsRegistered(const std::string& Name) {
|
||||
return std::any_of(mRegisteredArguments.begin(), mRegisteredArguments.end(), [&Name](const RegisteredArgument& Arg) {
|
||||
auto Iter = std::find(Arg.Names.begin(), Arg.Names.end(), Name);
|
||||
return Iter != Arg.Names.end();
|
||||
});
|
||||
}
|
||||
|
||||
void ArgsParser::ConsumeLongAssignment(const std::string& Arg) {
|
||||
auto Value = Arg.substr(Arg.rfind("=") + 1);
|
||||
auto Name = Arg.substr(2, Arg.rfind("=") - 2);
|
||||
if (!IsRegistered(Name)) {
|
||||
beammp_warn("Argument '" + Name + "' was supplied but isn't a known argument, so it is likely being ignored.");
|
||||
}
|
||||
mFoundArgs.push_back({ Name, Value });
|
||||
}
|
||||
|
||||
void ArgsParser::ConsumeLongFlag(const std::string& Arg) {
|
||||
auto Name = Arg.substr(2, Arg.rfind("=") - 2);
|
||||
mFoundArgs.push_back({ Name, std::nullopt });
|
||||
if (!IsRegistered(Name)) {
|
||||
beammp_warn("Argument '" + Name + "' was supplied but isn't a known argument, so it is likely being ignored.");
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("ArgsParser") {
|
||||
ArgsParser parser;
|
||||
|
||||
SUBCASE("Simple args") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::NONE);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::NONE);
|
||||
parser.Parse({ "--a", "--hello" });
|
||||
CHECK(parser.Verify());
|
||||
CHECK(parser.FoundArgument({ "a" }));
|
||||
CHECK(parser.FoundArgument({ "hello" }));
|
||||
CHECK(parser.FoundArgument({ "a", "hello" }));
|
||||
CHECK(!parser.FoundArgument({ "b" }));
|
||||
CHECK(!parser.FoundArgument({ "goodbye" }));
|
||||
}
|
||||
|
||||
SUBCASE("No args") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::NONE);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::NONE);
|
||||
parser.Parse({});
|
||||
CHECK(parser.Verify());
|
||||
CHECK(!parser.FoundArgument({ "a" }));
|
||||
CHECK(!parser.FoundArgument({ "hello" }));
|
||||
CHECK(!parser.FoundArgument({ "a", "hello" }));
|
||||
CHECK(!parser.FoundArgument({ "b" }));
|
||||
CHECK(!parser.FoundArgument({ "goodbye" }));
|
||||
CHECK(!parser.FoundArgument({ "" }));
|
||||
}
|
||||
|
||||
SUBCASE("Value args") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::HAS_VALUE);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::HAS_VALUE);
|
||||
parser.Parse({ "--a=5", "--hello=world" });
|
||||
CHECK(parser.Verify());
|
||||
REQUIRE(parser.FoundArgument({ "a" }));
|
||||
REQUIRE(parser.FoundArgument({ "hello" }));
|
||||
CHECK(parser.GetValueOfArgument({ "a" }).has_value());
|
||||
CHECK(parser.GetValueOfArgument({ "a" }).value() == "5");
|
||||
CHECK(parser.GetValueOfArgument({ "hello" }).has_value());
|
||||
CHECK(parser.GetValueOfArgument({ "hello" }).value() == "world");
|
||||
}
|
||||
|
||||
SUBCASE("Mixed value & no-value args") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::HAS_VALUE);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::NONE);
|
||||
parser.Parse({ "--a=5", "--hello" });
|
||||
CHECK(parser.Verify());
|
||||
REQUIRE(parser.FoundArgument({ "a" }));
|
||||
REQUIRE(parser.FoundArgument({ "hello" }));
|
||||
CHECK(parser.GetValueOfArgument({ "a" }).has_value());
|
||||
CHECK(parser.GetValueOfArgument({ "a" }).value() == "5");
|
||||
CHECK(!parser.GetValueOfArgument({ "hello" }).has_value());
|
||||
}
|
||||
|
||||
SUBCASE("Required args") {
|
||||
SUBCASE("Two required, two present") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.Parse({ "--a", "--hello" });
|
||||
CHECK(parser.Verify());
|
||||
}
|
||||
SUBCASE("Two required, one present") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.Parse({ "--a" });
|
||||
CHECK(!parser.Verify());
|
||||
}
|
||||
SUBCASE("Two required, none present") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.Parse({ "--b" });
|
||||
CHECK(!parser.Verify());
|
||||
}
|
||||
}
|
||||
}
|
||||
+366
@@ -0,0 +1,366 @@
|
||||
#include "Common.h"
|
||||
|
||||
#include "Env.h"
|
||||
#include "TConsole.h"
|
||||
#include <array>
|
||||
#include <charconv>
|
||||
#include <fmt/core.h>
|
||||
#include <iostream>
|
||||
#include <map>
|
||||
#include <regex>
|
||||
#include <sstream>
|
||||
#include <thread>
|
||||
|
||||
#include "Compat.h"
|
||||
#include "CustomAssert.h"
|
||||
#include "Http.h"
|
||||
|
||||
Application::TSettings Application::Settings = {};
|
||||
|
||||
void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) {
|
||||
std::unique_lock Lock(mShutdownHandlersMutex);
|
||||
if (Handler) {
|
||||
mShutdownHandlers.push_front(Handler);
|
||||
}
|
||||
}
|
||||
|
||||
void Application::GracefullyShutdown() {
|
||||
SetShutdown(true);
|
||||
static bool AlreadyShuttingDown = false;
|
||||
static uint8_t ShutdownAttempts = 0;
|
||||
if (AlreadyShuttingDown) {
|
||||
++ShutdownAttempts;
|
||||
// hard shutdown at 2 additional tries
|
||||
if (ShutdownAttempts == 2) {
|
||||
beammp_info("hard shutdown forced by multiple shutdown requests");
|
||||
std::exit(0);
|
||||
}
|
||||
beammp_info("already shutting down!");
|
||||
return;
|
||||
} else {
|
||||
AlreadyShuttingDown = true;
|
||||
}
|
||||
beammp_trace("waiting for lock release");
|
||||
std::unique_lock Lock(mShutdownHandlersMutex);
|
||||
beammp_info("please wait while all subsystems are shutting down...");
|
||||
for (size_t i = 0; i < mShutdownHandlers.size(); ++i) {
|
||||
beammp_info("Subsystem " + std::to_string(i + 1) + "/" + std::to_string(mShutdownHandlers.size()) + " shutting down");
|
||||
mShutdownHandlers[i]();
|
||||
}
|
||||
// std::exit(-1);
|
||||
}
|
||||
|
||||
std::string Application::ServerVersionString() {
|
||||
return mVersion.AsString();
|
||||
}
|
||||
|
||||
std::array<uint8_t, 3> Application::VersionStrToInts(const std::string& str) {
|
||||
std::array<uint8_t, 3> Version;
|
||||
std::stringstream ss(str);
|
||||
for (uint8_t& i : Version) {
|
||||
std::string Part;
|
||||
std::getline(ss, Part, '.');
|
||||
std::from_chars(&*Part.begin(), &*Part.begin() + Part.size(), i);
|
||||
}
|
||||
return Version;
|
||||
}
|
||||
|
||||
TEST_CASE("Application::VersionStrToInts") {
|
||||
auto v = Application::VersionStrToInts("1.2.3");
|
||||
CHECK(v[0] == 1);
|
||||
CHECK(v[1] == 2);
|
||||
CHECK(v[2] == 3);
|
||||
|
||||
v = Application::VersionStrToInts("10.20.30");
|
||||
CHECK(v[0] == 10);
|
||||
CHECK(v[1] == 20);
|
||||
CHECK(v[2] == 30);
|
||||
|
||||
v = Application::VersionStrToInts("100.200.255");
|
||||
CHECK(v[0] == 100);
|
||||
CHECK(v[1] == 200);
|
||||
CHECK(v[2] == 255);
|
||||
}
|
||||
|
||||
bool Application::IsOutdated(const Version& Current, const Version& Newest) {
|
||||
if (Newest.major > Current.major) {
|
||||
return true;
|
||||
} else if (Newest.major == Current.major && Newest.minor > Current.minor) {
|
||||
return true;
|
||||
} else if (Newest.major == Current.major && Newest.minor == Current.minor && Newest.patch > Current.patch) {
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool Application::IsShuttingDown() {
|
||||
std::shared_lock Lock(mShutdownMtx);
|
||||
return mShutdown;
|
||||
}
|
||||
|
||||
void Application::SleepSafeSeconds(size_t Seconds) {
|
||||
// Sleeps for 500 ms, checks if a shutdown occurred, and so forth
|
||||
for (size_t i = 0; i < Seconds * 2; ++i) {
|
||||
if (Application::IsShuttingDown()) {
|
||||
return;
|
||||
} else {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("Application::IsOutdated (version check)") {
|
||||
SUBCASE("Same version") {
|
||||
CHECK(!Application::IsOutdated({ 1, 2, 3 }, { 1, 2, 3 }));
|
||||
}
|
||||
// we need to use over 1-2 digits to test against lexical comparisons
|
||||
SUBCASE("Patch outdated") {
|
||||
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
|
||||
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
|
||||
for (uint8_t Major = 0; Major < 10; ++Major) {
|
||||
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major), uint8_t(Minor), uint8_t(Patch + 1) }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
SUBCASE("Minor outdated") {
|
||||
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
|
||||
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
|
||||
for (uint8_t Major = 0; Major < 10; ++Major) {
|
||||
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major), uint8_t(Minor + 1), uint8_t(Patch) }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
SUBCASE("Major outdated") {
|
||||
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
|
||||
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
|
||||
for (uint8_t Major = 0; Major < 10; ++Major) {
|
||||
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major + 1), uint8_t(Minor), uint8_t(Patch) }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
SUBCASE("All outdated") {
|
||||
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
|
||||
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
|
||||
for (uint8_t Major = 0; Major < 10; ++Major) {
|
||||
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major + 1), uint8_t(Minor + 1), uint8_t(Patch + 1) }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Application::SetSubsystemStatus(const std::string& Subsystem, Status status) {
|
||||
switch (status) {
|
||||
case Status::Good:
|
||||
beammp_trace("Subsystem '" + Subsystem + "': Good");
|
||||
break;
|
||||
case Status::Bad:
|
||||
beammp_trace("Subsystem '" + Subsystem + "': Bad");
|
||||
break;
|
||||
case Status::Starting:
|
||||
beammp_trace("Subsystem '" + Subsystem + "': Starting");
|
||||
break;
|
||||
case Status::ShuttingDown:
|
||||
beammp_trace("Subsystem '" + Subsystem + "': Shutting down");
|
||||
break;
|
||||
case Status::Shutdown:
|
||||
beammp_trace("Subsystem '" + Subsystem + "': Shutdown");
|
||||
break;
|
||||
default:
|
||||
beammp_assert_not_reachable();
|
||||
}
|
||||
std::unique_lock Lock(mSystemStatusMapMutex);
|
||||
mSystemStatusMap[Subsystem] = status;
|
||||
}
|
||||
|
||||
void Application::SetShutdown(bool Val) {
|
||||
std::unique_lock Lock(mShutdownMtx);
|
||||
mShutdown = Val;
|
||||
}
|
||||
|
||||
TEST_CASE("Application::SetSubsystemStatus") {
|
||||
Application::SetSubsystemStatus("Test", Application::Status::Good);
|
||||
auto Map = Application::GetSubsystemStatuses();
|
||||
CHECK(Map.at("Test") == Application::Status::Good);
|
||||
Application::SetSubsystemStatus("Test", Application::Status::Bad);
|
||||
Map = Application::GetSubsystemStatuses();
|
||||
CHECK(Map.at("Test") == Application::Status::Bad);
|
||||
}
|
||||
|
||||
void Application::CheckForUpdates() {
|
||||
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Starting);
|
||||
static bool FirstTime = true;
|
||||
// checks current version against latest version
|
||||
std::regex VersionRegex { R"(\d+\.\d+\.\d+\n*)" };
|
||||
for (const auto& url : GetBackendUrlsInOrder()) {
|
||||
auto Response = Http::GET(url, 443, "/v/s");
|
||||
bool Matches = std::regex_match(Response, VersionRegex);
|
||||
if (Matches) {
|
||||
auto MyVersion = ServerVersion();
|
||||
auto RemoteVersion = Version(VersionStrToInts(Response));
|
||||
if (IsOutdated(MyVersion, RemoteVersion)) {
|
||||
std::string RealVersionString = std::string("v") + RemoteVersion.AsString();
|
||||
const std::string DefaultUpdateMsg = "NEW VERSION IS OUT! Please update to the new version ({}) of the BeamMP-Server! Download it here: https://beammp.com/! For a guide on how to update, visit: https://wiki.beammp.com/en/home/server-maintenance#updating-the-server";
|
||||
auto UpdateMsg = Env::Get(Env::Key::PROVIDER_UPDATE_MESSAGE).value_or(DefaultUpdateMsg);
|
||||
UpdateMsg = fmt::vformat(std::string_view(UpdateMsg), fmt::make_format_args(RealVersionString));
|
||||
beammp_warnf("{}{}{}", ANSI_YELLOW_BOLD, UpdateMsg, ANSI_RESET);
|
||||
} else {
|
||||
if (FirstTime) {
|
||||
beammp_info("Server up-to-date!");
|
||||
}
|
||||
}
|
||||
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Good);
|
||||
break;
|
||||
} else {
|
||||
if (FirstTime) {
|
||||
beammp_debug("Failed to fetch version from: " + url);
|
||||
beammp_trace("got " + Response);
|
||||
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Bad);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (Application::GetSubsystemStatuses().at("UpdateCheck") == Application::Status::Bad) {
|
||||
if (FirstTime) {
|
||||
beammp_warn("Unable to fetch version info from backend.");
|
||||
}
|
||||
}
|
||||
FirstTime = false;
|
||||
}
|
||||
|
||||
// thread name stuff
|
||||
|
||||
static std::map<std::thread::id, std::string> threadNameMap {};
|
||||
static std::mutex ThreadNameMapMutex {};
|
||||
|
||||
std::string ThreadName(bool DebugModeOverride) {
|
||||
auto Lock = std::unique_lock(ThreadNameMapMutex);
|
||||
if (DebugModeOverride || Application::Settings.DebugModeEnabled) {
|
||||
auto id = std::this_thread::get_id();
|
||||
if (threadNameMap.find(id) != threadNameMap.end()) {
|
||||
// found
|
||||
return threadNameMap.at(id) + " ";
|
||||
}
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
TEST_CASE("ThreadName") {
|
||||
RegisterThread("MyThread");
|
||||
auto OrigDebug = Application::Settings.DebugModeEnabled;
|
||||
|
||||
// ThreadName adds a space at the end, legacy but we need it still
|
||||
SUBCASE("Debug mode enabled") {
|
||||
Application::Settings.DebugModeEnabled = true;
|
||||
CHECK(ThreadName(true) == "MyThread ");
|
||||
CHECK(ThreadName(false) == "MyThread ");
|
||||
}
|
||||
SUBCASE("Debug mode disabled") {
|
||||
Application::Settings.DebugModeEnabled = false;
|
||||
CHECK(ThreadName(true) == "MyThread ");
|
||||
CHECK(ThreadName(false) == "");
|
||||
}
|
||||
// cleanup
|
||||
Application::Settings.DebugModeEnabled = OrigDebug;
|
||||
}
|
||||
|
||||
void RegisterThread(const std::string& str) {
|
||||
std::string ThreadId;
|
||||
#ifdef BEAMMP_WINDOWS
|
||||
ThreadId = std::to_string(GetCurrentThreadId());
|
||||
#elif defined(BEAMMP_APPLE)
|
||||
ThreadId = std::to_string(getpid()); // todo: research if 'getpid()' is a valid, posix compliant alternative to 'gettid()'
|
||||
#elif defined(BEAMMP_LINUX)
|
||||
ThreadId = std::to_string(gettid());
|
||||
#endif
|
||||
if (Application::Settings.DebugModeEnabled) {
|
||||
std::ofstream ThreadFile(".Threads.log", std::ios::app);
|
||||
ThreadFile << ("Thread \"" + str + "\" is TID " + ThreadId) << std::endl;
|
||||
}
|
||||
auto Lock = std::unique_lock(ThreadNameMapMutex);
|
||||
threadNameMap[std::this_thread::get_id()] = str;
|
||||
}
|
||||
|
||||
TEST_CASE("RegisterThread") {
|
||||
RegisterThread("MyThread");
|
||||
CHECK(threadNameMap.at(std::this_thread::get_id()) == "MyThread");
|
||||
}
|
||||
|
||||
Version::Version(uint8_t major, uint8_t minor, uint8_t patch)
|
||||
: major(major)
|
||||
, minor(minor)
|
||||
, patch(patch) { }
|
||||
|
||||
Version::Version(const std::array<uint8_t, 3>& v)
|
||||
: Version(v[0], v[1], v[2]) {
|
||||
}
|
||||
|
||||
std::string Version::AsString() {
|
||||
return fmt::format("{:d}.{:d}.{:d}", major, minor, patch);
|
||||
}
|
||||
|
||||
TEST_CASE("Version::AsString") {
|
||||
CHECK(Version { 0, 0, 0 }.AsString() == "0.0.0");
|
||||
CHECK(Version { 1, 2, 3 }.AsString() == "1.2.3");
|
||||
CHECK(Version { 255, 255, 255 }.AsString() == "255.255.255");
|
||||
}
|
||||
|
||||
void LogChatMessage(const std::string& name, int id, const std::string& msg) {
|
||||
if (Application::Settings.LogChat) {
|
||||
std::stringstream ss;
|
||||
ss << ThreadName();
|
||||
ss << "[CHAT] ";
|
||||
if (id != -1) {
|
||||
ss << "(" << id << ") <" << name << "> ";
|
||||
} else {
|
||||
ss << name << "";
|
||||
}
|
||||
ss << msg;
|
||||
#ifdef DOCTEST_CONFIG_DISABLE
|
||||
Application::Console().Write(ss.str());
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
std::string GetPlatformAgnosticErrorString() {
|
||||
#ifdef BEAMMP_WINDOWS
|
||||
// This will provide us with the error code and an error message, all in one.
|
||||
int err;
|
||||
char msgbuf[256];
|
||||
msgbuf[0] = '\0';
|
||||
|
||||
err = GetLastError();
|
||||
|
||||
FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
nullptr,
|
||||
err,
|
||||
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
msgbuf,
|
||||
sizeof(msgbuf),
|
||||
nullptr);
|
||||
|
||||
if (*msgbuf) {
|
||||
return std::to_string(GetLastError()) + " - " + std::string(msgbuf);
|
||||
} else {
|
||||
return std::to_string(GetLastError());
|
||||
}
|
||||
#elif defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
|
||||
return std::strerror(errno);
|
||||
#else
|
||||
return "(no human-readable errors on this platform)";
|
||||
#endif
|
||||
}
|
||||
|
||||
// TODO: add unit tests to SplitString
|
||||
void SplitString(const std::string& str, const char delim, std::vector<std::string>& out) {
|
||||
size_t start;
|
||||
size_t end = 0;
|
||||
|
||||
while ((start = str.find_first_not_of(delim, end)) != std::string::npos) {
|
||||
end = str.find(delim, start);
|
||||
out.push_back(str.substr(start, end - start));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,64 @@
|
||||
#include "Compat.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <doctest/doctest.h>
|
||||
|
||||
#ifndef WIN32
|
||||
|
||||
static struct termios old, current;
|
||||
|
||||
static void initTermios(int echo) {
|
||||
tcgetattr(0, &old); /* grab old terminal i/o settings */
|
||||
current = old; /* make new settings same as old settings */
|
||||
current.c_lflag &= ~ICANON; /* disable buffered i/o */
|
||||
if (echo) {
|
||||
current.c_lflag |= ECHO; /* set echo mode */
|
||||
} else {
|
||||
current.c_lflag &= ~ECHO; /* set no echo mode */
|
||||
}
|
||||
tcsetattr(0, TCSANOW, ¤t); /* use these new terminal i/o settings now */
|
||||
}
|
||||
|
||||
static void resetTermios(void) {
|
||||
tcsetattr(0, TCSANOW, &old);
|
||||
}
|
||||
|
||||
TEST_CASE("init and reset termios") {
|
||||
if (isatty(STDIN_FILENO)) {
|
||||
struct termios original;
|
||||
tcgetattr(0, &original);
|
||||
SUBCASE("no echo") {
|
||||
initTermios(false);
|
||||
}
|
||||
SUBCASE("yes echo") {
|
||||
initTermios(true);
|
||||
}
|
||||
resetTermios();
|
||||
struct termios current;
|
||||
tcgetattr(0, ¤t);
|
||||
CHECK_EQ(std::memcmp(¤t.c_cc, &original.c_cc, sizeof(current.c_cc)), 0);
|
||||
CHECK_EQ(current.c_cflag, original.c_cflag);
|
||||
CHECK_EQ(current.c_iflag, original.c_iflag);
|
||||
CHECK_EQ(current.c_ispeed, original.c_ispeed);
|
||||
CHECK_EQ(current.c_lflag, original.c_lflag);
|
||||
CHECK_EQ(current.c_line, original.c_line);
|
||||
CHECK_EQ(current.c_oflag, original.c_oflag);
|
||||
CHECK_EQ(current.c_ospeed, original.c_ospeed);
|
||||
}
|
||||
}
|
||||
|
||||
static char getch_(int echo) {
|
||||
char ch;
|
||||
initTermios(echo);
|
||||
if (read(STDIN_FILENO, &ch, 1) < 0) {
|
||||
// ignore, not much we can do
|
||||
}
|
||||
resetTermios();
|
||||
return ch;
|
||||
}
|
||||
|
||||
char _getch(void) {
|
||||
return getch_(0);
|
||||
}
|
||||
|
||||
#endif // !WIN32
|
||||
+20
@@ -0,0 +1,20 @@
|
||||
#include "Env.h"
|
||||
#include <optional>
|
||||
|
||||
std::optional<std::string> Env::Get(Env::Key key) {
|
||||
auto StrKey = ToString(key);
|
||||
auto Value = std::getenv(StrKey.data());
|
||||
if (!Value || std::string_view(Value).empty()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
return Value;
|
||||
}
|
||||
|
||||
std::string_view Env::ToString(Env::Key key) {
|
||||
switch (key) {
|
||||
case Key::PROVIDER_UPDATE_MESSAGE:
|
||||
return "BEAMMP_PROVIDER_UPDATE_MESSAGE";
|
||||
break;
|
||||
}
|
||||
return "";
|
||||
}
|
||||
+204
@@ -0,0 +1,204 @@
|
||||
#include "Http.h"
|
||||
|
||||
#include "Common.h"
|
||||
#include "CustomAssert.h"
|
||||
#include "LuaAPI.h"
|
||||
|
||||
#include <map>
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <random>
|
||||
#include <stdexcept>
|
||||
|
||||
// TODO: Add sentry error handling back
|
||||
|
||||
using json = nlohmann::json;
|
||||
|
||||
std::string Http::GET(const std::string& host, int port, const std::string& target, unsigned int* status) {
|
||||
static thread_local httplib::SSLClient client(host, port);
|
||||
client.enable_server_certificate_verification(false);
|
||||
client.set_address_family(AF_INET);
|
||||
auto res = client.Get(target.c_str());
|
||||
if (res) {
|
||||
if (status) {
|
||||
*status = res->status;
|
||||
}
|
||||
return res->body;
|
||||
} else {
|
||||
return Http::ErrorString;
|
||||
}
|
||||
}
|
||||
|
||||
std::string Http::POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status, const httplib::Headers& headers) {
|
||||
static thread_local httplib::SSLClient client(host, port);
|
||||
client.set_read_timeout(std::chrono::seconds(10));
|
||||
beammp_assert(client.is_valid());
|
||||
client.enable_server_certificate_verification(false);
|
||||
client.set_address_family(AF_INET);
|
||||
auto res = client.Post(target.c_str(), headers, body.c_str(), body.size(), ContentType.c_str());
|
||||
if (res) {
|
||||
if (status) {
|
||||
*status = res->status;
|
||||
}
|
||||
return res->body;
|
||||
} else {
|
||||
beammp_debug("POST failed: " + httplib::to_string(res.error()));
|
||||
return Http::ErrorString;
|
||||
}
|
||||
}
|
||||
|
||||
// RFC 2616, RFC 7231
|
||||
static std::map<size_t, const char*> Map = {
|
||||
{ -1, "Invalid Response Code" },
|
||||
{ 100, "Continue" },
|
||||
{ 101, "Switching Protocols" },
|
||||
{ 102, "Processing" },
|
||||
{ 103, "Early Hints" },
|
||||
{ 200, "OK" },
|
||||
{ 201, "Created" },
|
||||
{ 202, "Accepted" },
|
||||
{ 203, "Non-Authoritative Information" },
|
||||
{ 204, "No Content" },
|
||||
{ 205, "Reset Content" },
|
||||
{ 206, "Partial Content" },
|
||||
{ 207, "Multi-Status" },
|
||||
{ 208, "Already Reported" },
|
||||
{ 226, "IM Used" },
|
||||
{ 300, "Multiple Choices" },
|
||||
{ 301, "Moved Permanently" },
|
||||
{ 302, "Found" },
|
||||
{ 303, "See Other" },
|
||||
{ 304, "Not Modified" },
|
||||
{ 305, "Use Proxy" },
|
||||
{ 306, "(Unused)" },
|
||||
{ 307, "Temporary Redirect" },
|
||||
{ 308, "Permanent Redirect" },
|
||||
{ 400, "Bad Request" },
|
||||
{ 401, "Unauthorized" },
|
||||
{ 402, "Payment Required" },
|
||||
{ 403, "Forbidden" },
|
||||
{ 404, "Not Found" },
|
||||
{ 405, "Method Not Allowed" },
|
||||
{ 406, "Not Acceptable" },
|
||||
{ 407, "Proxy Authentication Required" },
|
||||
{ 408, "Request Timeout" },
|
||||
{ 409, "Conflict" },
|
||||
{ 410, "Gone" },
|
||||
{ 411, "Length Required" },
|
||||
{ 412, "Precondition Failed" },
|
||||
{ 413, "Payload Too Large" },
|
||||
{ 414, "URI Too Long" },
|
||||
{ 415, "Unsupported Media Type" },
|
||||
{ 416, "Range Not Satisfiable" },
|
||||
{ 417, "Expectation Failed" },
|
||||
{ 421, "Misdirected Request" },
|
||||
{ 422, "Unprocessable Entity" },
|
||||
{ 423, "Locked" },
|
||||
{ 424, "Failed Dependency" },
|
||||
{ 425, "Too Early" },
|
||||
{ 426, "Upgrade Required" },
|
||||
{ 428, "Precondition Required" },
|
||||
{ 429, "Too Many Requests" },
|
||||
{ 431, "Request Header Fields Too Large" },
|
||||
{ 451, "Unavailable For Legal Reasons" },
|
||||
{ 500, "Internal Server Error" },
|
||||
{ 501, "Not Implemented" },
|
||||
{ 502, "Bad Gateway" },
|
||||
{ 503, "Service Unavailable" },
|
||||
{ 504, "Gateway Timeout" },
|
||||
{ 505, "HTTP Version Not Supported" },
|
||||
{ 506, "Variant Also Negotiates" },
|
||||
{ 507, "Insufficient Storage" },
|
||||
{ 508, "Loop Detected" },
|
||||
{ 510, "Not Extended" },
|
||||
{ 511, "Network Authentication Required" },
|
||||
// cloudflare status codes
|
||||
{ 520, "(CDN) Web Server Returns An Unknown Error" },
|
||||
{ 521, "(CDN) Web Server Is Down" },
|
||||
{ 522, "(CDN) Connection Timed Out" },
|
||||
{ 523, "(CDN) Origin Is Unreachable" },
|
||||
{ 524, "(CDN) A Timeout Occurred" },
|
||||
{ 525, "(CDN) SSL Handshake Failed" },
|
||||
{ 526, "(CDN) Invalid SSL Certificate" },
|
||||
{ 527, "(CDN) Railgun Listener To Origin Error" },
|
||||
{ 530, "(CDN) 1XXX Internal Error" },
|
||||
};
|
||||
|
||||
static const char Magic[] = {
|
||||
0x20, 0x2f, 0x5c, 0x5f,
|
||||
0x2f, 0x5c, 0x0a, 0x28,
|
||||
0x20, 0x6f, 0x2e, 0x6f,
|
||||
0x20, 0x29, 0x0a, 0x20,
|
||||
0x3e, 0x20, 0x5e, 0x20,
|
||||
0x3c, 0x0a, 0x00
|
||||
};
|
||||
|
||||
std::string Http::Status::ToString(int Code) {
|
||||
if (Map.find(Code) != Map.end()) {
|
||||
return Map.at(Code);
|
||||
} else {
|
||||
return std::to_string(Code);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("Http::Status::ToString") {
|
||||
CHECK(Http::Status::ToString(200) == "OK");
|
||||
CHECK(Http::Status::ToString(696969) == "696969");
|
||||
CHECK(Http::Status::ToString(-1) == "Invalid Response Code");
|
||||
}
|
||||
|
||||
Http::Server::THttpServerInstance::THttpServerInstance() {
|
||||
Application::SetSubsystemStatus("HTTPServer", Application::Status::Starting);
|
||||
mThread = std::thread(&Http::Server::THttpServerInstance::operator(), this);
|
||||
mThread.detach();
|
||||
}
|
||||
|
||||
void Http::Server::THttpServerInstance::operator()() try {
|
||||
beammp_info("HTTP(S) Server started on port " + std::to_string(Application::Settings.HTTPServerPort));
|
||||
std::unique_ptr<httplib::Server> HttpLibServerInstance;
|
||||
HttpLibServerInstance = std::make_unique<httplib::Server>();
|
||||
// todo: make this IP agnostic so people can set their own IP
|
||||
HttpLibServerInstance->Get("/", [](const httplib::Request&, httplib::Response& res) {
|
||||
res.set_content("<!DOCTYPE html><article><h1>Hello World!</h1><section><p>BeamMP Server can now serve HTTP requests!</p></section></article></html>", "text/html");
|
||||
});
|
||||
HttpLibServerInstance->Get("/health", [](const httplib::Request&, httplib::Response& res) {
|
||||
size_t SystemsGood = 0;
|
||||
size_t SystemsBad = 0;
|
||||
auto Statuses = Application::GetSubsystemStatuses();
|
||||
for (const auto& NameStatusPair : Statuses) {
|
||||
switch (NameStatusPair.second) {
|
||||
case Application::Status::Starting:
|
||||
case Application::Status::ShuttingDown:
|
||||
case Application::Status::Shutdown:
|
||||
case Application::Status::Good:
|
||||
SystemsGood++;
|
||||
break;
|
||||
case Application::Status::Bad:
|
||||
SystemsBad++;
|
||||
break;
|
||||
default:
|
||||
beammp_assert_not_reachable();
|
||||
}
|
||||
}
|
||||
res.set_content(
|
||||
nlohmann::json {
|
||||
{ "ok", SystemsBad == 0 },
|
||||
}
|
||||
.dump(),
|
||||
"application/json");
|
||||
res.status = 200;
|
||||
});
|
||||
// magic endpoint
|
||||
HttpLibServerInstance->Get({ 0x2f, 0x6b, 0x69, 0x74, 0x74, 0x79 }, [](const httplib::Request&, httplib::Response& res) {
|
||||
res.set_content(std::string(Magic), "text/plain");
|
||||
});
|
||||
HttpLibServerInstance->set_logger([](const httplib::Request& Req, const httplib::Response& Res) {
|
||||
beammp_debug("Http Server: " + Req.method + " " + Req.target + " -> " + std::to_string(Res.status));
|
||||
});
|
||||
Application::SetSubsystemStatus("HTTPServer", Application::Status::Good);
|
||||
auto ret = HttpLibServerInstance->listen(Application::Settings.HTTPServerIP.c_str(), Application::Settings.HTTPServerPort);
|
||||
if (!ret) {
|
||||
beammp_error("Failed to start http server (failed to listen). Please ensure the http server is configured properly in the ServerConfig.toml, or turn it off if you don't need it.");
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("Failed to start http server. Please ensure the http server is configured properly in the ServerConfig.toml, or turn it off if you don't need it. Error: " + std::string(e.what()));
|
||||
}
|
||||
+696
@@ -0,0 +1,696 @@
|
||||
#include "LuaAPI.h"
|
||||
#include "Common.h"
|
||||
#include "CustomAssert.h"
|
||||
#include "TLuaEngine.h"
|
||||
|
||||
#include <nlohmann/json.hpp>
|
||||
|
||||
#define SOL_ALL_SAFETIES_ON 1
|
||||
#include <sol/sol.hpp>
|
||||
|
||||
std::string LuaAPI::LuaToString(const sol::object Value, size_t Indent, bool QuoteStrings) {
|
||||
if (Indent > 80) {
|
||||
return "[[possible recursion, refusing to keep printing]]";
|
||||
}
|
||||
switch (Value.get_type()) {
|
||||
case sol::type::userdata: {
|
||||
std::stringstream ss;
|
||||
ss << "[[userdata: " << Value.as<sol::userdata>().pointer() << "]]";
|
||||
return ss.str();
|
||||
}
|
||||
case sol::type::thread: {
|
||||
std::stringstream ss;
|
||||
ss << "[[thread: " << Value.as<sol::thread>().pointer() << "]] {"
|
||||
<< "\n";
|
||||
for (size_t i = 0; i < Indent; ++i) {
|
||||
ss << "\t";
|
||||
}
|
||||
ss << "status: " << std::to_string(int(Value.as<sol::thread>().status())) << "\n}";
|
||||
return ss.str();
|
||||
}
|
||||
case sol::type::lightuserdata: {
|
||||
std::stringstream ss;
|
||||
ss << "[[lightuserdata: " << Value.as<sol::lightuserdata>().pointer() << "]]";
|
||||
return ss.str();
|
||||
}
|
||||
case sol::type::string:
|
||||
if (QuoteStrings) {
|
||||
return "\"" + Value.as<std::string>() + "\"";
|
||||
} else {
|
||||
return Value.as<std::string>();
|
||||
}
|
||||
case sol::type::number: {
|
||||
std::stringstream ss;
|
||||
ss << Value.as<float>();
|
||||
return ss.str();
|
||||
}
|
||||
case sol::type::lua_nil:
|
||||
case sol::type::none:
|
||||
return "<nil>";
|
||||
case sol::type::boolean:
|
||||
return Value.as<bool>() ? "true" : "false";
|
||||
case sol::type::table: {
|
||||
std::stringstream Result;
|
||||
auto Table = Value.as<sol::table>();
|
||||
Result << "[[table: " << Table.pointer() << "]]: {";
|
||||
if (!Table.empty()) {
|
||||
for (const auto& Entry : Table) {
|
||||
Result << "\n";
|
||||
for (size_t i = 0; i < Indent; ++i) {
|
||||
Result << "\t";
|
||||
}
|
||||
Result << LuaToString(Entry.first, Indent + 1) << ": " << LuaToString(Entry.second, Indent + 1, true) << ",";
|
||||
}
|
||||
Result << "\n";
|
||||
}
|
||||
for (size_t i = 0; i < Indent - 1; ++i) {
|
||||
Result << "\t";
|
||||
}
|
||||
Result << "}";
|
||||
return Result.str();
|
||||
}
|
||||
case sol::type::function: {
|
||||
std::stringstream ss;
|
||||
ss << "[[function: " << Value.as<sol::function>().pointer() << "]]";
|
||||
return ss.str();
|
||||
}
|
||||
case sol::type::poly:
|
||||
return "<poly>";
|
||||
default:
|
||||
return "<unprintable type>";
|
||||
}
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::GetOSName() {
|
||||
#if WIN32
|
||||
return "Windows";
|
||||
#elif __linux
|
||||
return "Linux";
|
||||
#else
|
||||
return "Other";
|
||||
#endif
|
||||
}
|
||||
|
||||
std::tuple<int, int, int> LuaAPI::MP::GetServerVersion() {
|
||||
return { Application::ServerVersion().major, Application::ServerVersion().minor, Application::ServerVersion().patch };
|
||||
}
|
||||
|
||||
void LuaAPI::Print(sol::variadic_args Args) {
|
||||
std::string ToPrint = "";
|
||||
for (const auto& Arg : Args) {
|
||||
ToPrint += LuaToString(static_cast<const sol::object>(Arg));
|
||||
ToPrint += "\t";
|
||||
}
|
||||
luaprint(ToPrint);
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::MP::GetServerVersion") {
|
||||
const auto [ma, mi, pa] = LuaAPI::MP::GetServerVersion();
|
||||
const auto real = Application::ServerVersion();
|
||||
CHECK(ma == real.major);
|
||||
CHECK(mi == real.minor);
|
||||
CHECK(pa == real.patch);
|
||||
}
|
||||
|
||||
static inline std::pair<bool, std::string> InternalTriggerClientEvent(int PlayerID, const std::string& EventName, const std::string& Data) {
|
||||
throw std::runtime_error(fmt::format("NOT IMPLEMENTED: {}", __func__));
|
||||
/*
|
||||
std::string Packet = "E:" + EventName + ":" + Data;
|
||||
if (PlayerID == -1) {
|
||||
LuaAPI::MP::Engine->Network().SendToAll(nullptr, StringToVector(Packet), true, true);
|
||||
return { true, "" };
|
||||
} else {
|
||||
auto MaybeClient = GetClient(LuaAPI::MP::Engine->Server(), PlayerID);
|
||||
if (!MaybeClient) {
|
||||
beammp_lua_errorf("TriggerClientEvent invalid Player ID '{}'", PlayerID);
|
||||
return { false, "Invalid Player ID" };
|
||||
}
|
||||
auto c = MaybeClient.value();
|
||||
if (!LuaAPI::MP::Engine->Network().Respond(*c, StringToVector(Packet), true)) {
|
||||
beammp_lua_errorf("Respond failed, dropping client {}", PlayerID);
|
||||
LuaAPI::MP::Engine->Network().Disconnect(*c);
|
||||
return { false, "Respond failed, dropping client" };
|
||||
}
|
||||
return { true, "" };
|
||||
}*/
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::MP::TriggerClientEvent(int PlayerID, const std::string& EventName, const sol::object& DataObj) {
|
||||
std::string Data = DataObj.as<std::string>();
|
||||
return InternalTriggerClientEvent(PlayerID, EventName, Data);
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::MP::DropPlayer(int ID, std::optional<std::string> MaybeReason) {
|
||||
throw std::runtime_error(fmt::format("NOT IMPLEMENTED: {}", __func__));
|
||||
/*
|
||||
auto MaybeClient = GetClient(Engine->Server(), ID);
|
||||
if (!MaybeClient) {
|
||||
beammp_lua_errorf("Tried to drop client with id {}, who doesn't exist", ID);
|
||||
return { false, "Player does not exist" };
|
||||
}
|
||||
auto c = MaybeClient.value();
|
||||
LuaAPI::MP::Engine->Network().ClientKick(*c, MaybeReason.value_or("No reason"));
|
||||
return { true, "" };
|
||||
*/
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::MP::SendChatMessage(int ID, const std::string& Message) {
|
||||
throw std::runtime_error(fmt::format("NOT IMPLEMENTED: {}", __func__));
|
||||
/*
|
||||
std::pair<bool, std::string> Result;
|
||||
std::string Packet = "C:Server: " + Message;
|
||||
if (ID == -1) {
|
||||
LogChatMessage("<Server> (to everyone) ", -1, Message);
|
||||
Engine->Network().SendToAll(nullptr, StringToVector(Packet), true, true);
|
||||
Result.first = true;
|
||||
} else {
|
||||
auto MaybeClient = GetClient(Engine->Server(), ID);
|
||||
if (MaybeClient) {
|
||||
auto c = MaybeClient.value();
|
||||
if (!c->IsSynced) {
|
||||
Result.first = false;
|
||||
Result.second = "Player still syncing data";
|
||||
return Result;
|
||||
}
|
||||
LogChatMessage("<Server> (to \"" + c->Name.get() + "\")", -1, Message);
|
||||
if (!Engine->Network().Respond(*c, StringToVector(Packet), true)) {
|
||||
beammp_errorf("Failed to send chat message back to sender (id {}) - did the sender disconnect?", ID);
|
||||
beammp_infof("Disconnecting client {} for failure to receive a chat message (TCP disconnect)", c->Name.get());
|
||||
Engine->Network().Disconnect(c);
|
||||
}
|
||||
Result.first = true;
|
||||
} else {
|
||||
beammp_lua_error("SendChatMessage invalid argument [1] invalid ID");
|
||||
Result.first = false;
|
||||
Result.second = "Invalid Player ID";
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
return Result;
|
||||
*/
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::MP::RemoveVehicle(int PID, int VID) {
|
||||
throw std::runtime_error(fmt::format("NOT IMPLEMENTED: {}", __func__));
|
||||
/*
|
||||
std::pair<bool, std::string> Result;
|
||||
auto MaybeClient = GetClient(Engine->Server(), PID);
|
||||
if (!MaybeClient) {
|
||||
beammp_lua_error("RemoveVehicle invalid Player ID");
|
||||
Result.first = false;
|
||||
Result.second = "Invalid Player ID";
|
||||
return Result;
|
||||
}
|
||||
auto c = MaybeClient.value();
|
||||
if (!c->GetCarData(VID).empty()) {
|
||||
std::string Destroy = "Od:" + std::to_string(PID) + "-" + std::to_string(VID);
|
||||
Engine->Network().SendToAll(nullptr, StringToVector(Destroy), true, true);
|
||||
c->DeleteCar(VID);
|
||||
Result.first = true;
|
||||
} else {
|
||||
Result.first = false;
|
||||
Result.second = "Vehicle does not exist";
|
||||
}
|
||||
return Result;
|
||||
*/
|
||||
}
|
||||
|
||||
void LuaAPI::MP::Set(int ConfigID, sol::object NewValue) {
|
||||
switch (ConfigID) {
|
||||
case 0: // debug
|
||||
if (NewValue.is<bool>()) {
|
||||
Application::Settings.DebugModeEnabled = NewValue.as<bool>();
|
||||
beammp_info(std::string("Set `Debug` to ") + (Application::Settings.DebugModeEnabled ? "true" : "false"));
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected boolean");
|
||||
}
|
||||
break;
|
||||
case 1: // private
|
||||
if (NewValue.is<bool>()) {
|
||||
Application::Settings.Private = NewValue.as<bool>();
|
||||
beammp_info(std::string("Set `Private` to ") + (Application::Settings.Private ? "true" : "false"));
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected boolean");
|
||||
}
|
||||
break;
|
||||
case 2: // max cars
|
||||
if (NewValue.is<int>()) {
|
||||
Application::Settings.MaxCars = NewValue.as<int>();
|
||||
beammp_info(std::string("Set `MaxCars` to ") + std::to_string(Application::Settings.MaxCars));
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected integer");
|
||||
}
|
||||
break;
|
||||
case 3: // max players
|
||||
if (NewValue.is<int>()) {
|
||||
Application::Settings.MaxPlayers = NewValue.as<int>();
|
||||
beammp_info(std::string("Set `MaxPlayers` to ") + std::to_string(Application::Settings.MaxPlayers));
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected integer");
|
||||
}
|
||||
break;
|
||||
case 4: // Map
|
||||
if (NewValue.is<std::string>()) {
|
||||
Application::Settings.MapName = NewValue.as<std::string>();
|
||||
beammp_info(std::string("Set `Map` to ") + Application::Settings.MapName);
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected string");
|
||||
}
|
||||
break;
|
||||
case 5: // Name
|
||||
if (NewValue.is<std::string>()) {
|
||||
Application::Settings.ServerName = NewValue.as<std::string>();
|
||||
beammp_info(std::string("Set `Name` to ") + Application::Settings.ServerName);
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected string");
|
||||
}
|
||||
break;
|
||||
case 6: // Desc
|
||||
if (NewValue.is<std::string>()) {
|
||||
Application::Settings.ServerDesc = NewValue.as<std::string>();
|
||||
beammp_info(std::string("Set `Description` to ") + Application::Settings.ServerDesc);
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected string");
|
||||
}
|
||||
break;
|
||||
default:
|
||||
beammp_warn("Invalid config ID \"" + std::to_string(ConfigID) + "\". Use `MP.Settings.*` enum for this.");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void LuaAPI::MP::Sleep(size_t Ms) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(Ms));
|
||||
}
|
||||
|
||||
bool LuaAPI::MP::IsPlayerConnected(int ID) {
|
||||
throw std::runtime_error(fmt::format("NOT IMPLEMENTED: {}", __func__));
|
||||
/*
|
||||
auto MaybeClient = GetClient(Engine->Server(), ID);
|
||||
if (MaybeClient) {
|
||||
return MaybeClient.value()->IsConnected.get();
|
||||
} else {
|
||||
return false;
|
||||
}*/
|
||||
}
|
||||
|
||||
bool LuaAPI::MP::IsPlayerGuest(int ID) {
|
||||
throw std::runtime_error(fmt::format("NOT IMPLEMENTED: {}", __func__));
|
||||
/*
|
||||
auto MaybeClient = GetClient(Engine->Server(), ID);
|
||||
if (MaybeClient) {
|
||||
return MaybeClient.value()->IsGuest.get();
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
void LuaAPI::MP::PrintRaw(sol::variadic_args Args) {
|
||||
std::string ToPrint = "";
|
||||
for (const auto& Arg : Args) {
|
||||
ToPrint += LuaToString(static_cast<const sol::object>(Arg));
|
||||
ToPrint += "\t";
|
||||
}
|
||||
#ifdef DOCTEST_CONFIG_DISABLE
|
||||
Application::Console().WriteRaw(ToPrint);
|
||||
#endif
|
||||
}
|
||||
|
||||
int LuaAPI::PanicHandler(lua_State* State) {
|
||||
beammp_lua_error("PANIC: " + sol::stack::get<std::string>(State, 1));
|
||||
return 0;
|
||||
}
|
||||
|
||||
template <typename FnT, typename... ArgsT>
|
||||
static std::pair<bool, std::string> FSWrapper(FnT Fn, ArgsT&&... Args) {
|
||||
std::error_code errc;
|
||||
std::pair<bool, std::string> Result;
|
||||
Fn(std::forward<ArgsT>(Args)..., errc);
|
||||
Result.first = errc == std::error_code {};
|
||||
if (!Result.first) {
|
||||
Result.second = errc.message();
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::FS::CreateDirectory(const std::string& Path) {
|
||||
std::error_code errc;
|
||||
std::pair<bool, std::string> Result;
|
||||
fs::create_directories(Path, errc);
|
||||
Result.first = errc == std::error_code {};
|
||||
if (!Result.first) {
|
||||
Result.second = errc.message();
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::CreateDirectory") {
|
||||
std::string TestDir = "beammp_test_dir";
|
||||
fs::remove_all(TestDir);
|
||||
SUBCASE("Single level dir") {
|
||||
const auto [Ok, Err] = LuaAPI::FS::CreateDirectory(TestDir);
|
||||
CHECK(Ok);
|
||||
CHECK(Err == "");
|
||||
CHECK(fs::exists(TestDir));
|
||||
}
|
||||
SUBCASE("Multi level dir") {
|
||||
const auto [Ok, Err] = LuaAPI::FS::CreateDirectory(TestDir + "/a/b/c");
|
||||
CHECK(Ok);
|
||||
CHECK(Err == "");
|
||||
CHECK(fs::exists(TestDir + "/a/b/c"));
|
||||
}
|
||||
SUBCASE("Already exists") {
|
||||
const auto [Ok, Err] = LuaAPI::FS::CreateDirectory(TestDir);
|
||||
CHECK(Ok);
|
||||
CHECK(Err == "");
|
||||
CHECK(fs::exists(TestDir));
|
||||
const auto [Ok2, Err2] = LuaAPI::FS::CreateDirectory(TestDir);
|
||||
CHECK(Ok2);
|
||||
CHECK(Err2 == "");
|
||||
}
|
||||
fs::remove_all(TestDir);
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::FS::Remove(const std::string& Path) {
|
||||
std::error_code errc;
|
||||
std::pair<bool, std::string> Result;
|
||||
fs::remove(fs::relative(Path), errc);
|
||||
Result.first = errc == std::error_code {};
|
||||
if (!Result.first) {
|
||||
Result.second = errc.message();
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::Remove") {
|
||||
const std::string TestFileOrDir = "beammp_test_thing";
|
||||
SUBCASE("Remove existing directory") {
|
||||
fs::create_directory(TestFileOrDir);
|
||||
const auto [Ok, Err] = LuaAPI::FS::Remove(TestFileOrDir);
|
||||
CHECK(Ok);
|
||||
CHECK_EQ(Err, "");
|
||||
CHECK(!fs::exists(TestFileOrDir));
|
||||
}
|
||||
SUBCASE("Remove non-existing directory") {
|
||||
fs::remove_all(TestFileOrDir);
|
||||
const auto [Ok, Err] = LuaAPI::FS::Remove(TestFileOrDir);
|
||||
CHECK(Ok);
|
||||
CHECK_EQ(Err, "");
|
||||
CHECK(!fs::exists(TestFileOrDir));
|
||||
}
|
||||
// TODO: add tests for files
|
||||
// TODO: add tests for files and folders without access permissions (failure)
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::FS::Rename(const std::string& Path, const std::string& NewPath) {
|
||||
std::error_code errc;
|
||||
std::pair<bool, std::string> Result;
|
||||
fs::rename(Path, NewPath, errc);
|
||||
Result.first = errc == std::error_code {};
|
||||
if (!Result.first) {
|
||||
Result.second = errc.message();
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::Rename") {
|
||||
const auto TestDir = "beammp_test_dir";
|
||||
const auto OtherTestDir = "beammp_test_dir_2";
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::create_directory(TestDir);
|
||||
const auto [Ok, Err] = LuaAPI::FS::Rename(TestDir, OtherTestDir);
|
||||
CHECK(Ok);
|
||||
CHECK_EQ(Err, "");
|
||||
CHECK(!fs::exists(TestDir));
|
||||
CHECK(fs::exists(OtherTestDir));
|
||||
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::remove_all(TestDir);
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::FS::Copy(const std::string& Path, const std::string& NewPath) {
|
||||
std::error_code errc;
|
||||
std::pair<bool, std::string> Result;
|
||||
fs::copy(Path, NewPath, fs::copy_options::recursive, errc);
|
||||
Result.first = errc == std::error_code {};
|
||||
if (!Result.first) {
|
||||
Result.second = errc.message();
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::Copy") {
|
||||
const auto TestDir = "beammp_test_dir";
|
||||
const auto OtherTestDir = "beammp_test_dir_2";
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::create_directory(TestDir);
|
||||
const auto [Ok, Err] = LuaAPI::FS::Copy(TestDir, OtherTestDir);
|
||||
CHECK(Ok);
|
||||
CHECK_EQ(Err, "");
|
||||
CHECK(fs::exists(TestDir));
|
||||
CHECK(fs::exists(OtherTestDir));
|
||||
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::remove_all(TestDir);
|
||||
}
|
||||
|
||||
bool LuaAPI::FS::Exists(const std::string& Path) {
|
||||
return fs::exists(Path);
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::Exists") {
|
||||
const auto TestDir = "beammp_test_dir";
|
||||
const auto OtherTestDir = "beammp_test_dir_2";
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::create_directory(TestDir);
|
||||
|
||||
CHECK(LuaAPI::FS::Exists(TestDir));
|
||||
CHECK(!LuaAPI::FS::Exists(OtherTestDir));
|
||||
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::remove_all(TestDir);
|
||||
}
|
||||
|
||||
std::string LuaAPI::FS::GetFilename(const std::string& Path) {
|
||||
return fs::path(Path).filename().string();
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::GetFilename") {
|
||||
CHECK(LuaAPI::FS::GetFilename("test.txt") == "test.txt");
|
||||
CHECK(LuaAPI::FS::GetFilename("/test.txt") == "test.txt");
|
||||
CHECK(LuaAPI::FS::GetFilename("place/test.txt") == "test.txt");
|
||||
CHECK(LuaAPI::FS::GetFilename("/some/../place/test.txt") == "test.txt");
|
||||
}
|
||||
|
||||
std::string LuaAPI::FS::GetExtension(const std::string& Path) {
|
||||
return fs::path(Path).extension().string();
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::GetExtension") {
|
||||
CHECK(LuaAPI::FS::GetExtension("test.txt") == ".txt");
|
||||
CHECK(LuaAPI::FS::GetExtension("/test.txt") == ".txt");
|
||||
CHECK(LuaAPI::FS::GetExtension("place/test.txt") == ".txt");
|
||||
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.txt") == ".txt");
|
||||
CHECK(LuaAPI::FS::GetExtension("/some/../place/test") == "");
|
||||
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.a.b.c") == ".c");
|
||||
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.") == ".");
|
||||
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.a.b.") == ".");
|
||||
}
|
||||
|
||||
std::string LuaAPI::FS::GetParentFolder(const std::string& Path) {
|
||||
return fs::path(Path).parent_path().string();
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::GetParentFolder") {
|
||||
CHECK(LuaAPI::FS::GetParentFolder("test.txt") == "");
|
||||
CHECK(LuaAPI::FS::GetParentFolder("/test.txt") == "/");
|
||||
CHECK(LuaAPI::FS::GetParentFolder("place/test.txt") == "place");
|
||||
CHECK(LuaAPI::FS::GetParentFolder("/some/../place/test.txt") == "/some/../place");
|
||||
}
|
||||
|
||||
// TODO: add tests
|
||||
bool LuaAPI::FS::IsDirectory(const std::string& Path) {
|
||||
return fs::is_directory(Path);
|
||||
}
|
||||
|
||||
// TODO: add tests
|
||||
bool LuaAPI::FS::IsFile(const std::string& Path) {
|
||||
return fs::is_regular_file(Path);
|
||||
}
|
||||
|
||||
// TODO: add tests
|
||||
std::string LuaAPI::FS::ConcatPaths(sol::variadic_args Args) {
|
||||
fs::path Path;
|
||||
for (size_t i = 0; i < Args.size(); ++i) {
|
||||
auto Obj = Args[i];
|
||||
if (!Obj.is<std::string>()) {
|
||||
beammp_lua_error("FS.Concat called with non-string argument");
|
||||
return "";
|
||||
}
|
||||
Path += Obj.as<std::string>();
|
||||
if (i < Args.size() - 1 && !Path.empty()) {
|
||||
Path += fs::path::preferred_separator;
|
||||
}
|
||||
}
|
||||
auto Result = Path.lexically_normal().string();
|
||||
return Result;
|
||||
}
|
||||
|
||||
static void JsonEncodeRecursive(nlohmann::json& json, const sol::object& left, const sol::object& right, bool is_array, size_t depth = 0) {
|
||||
if (depth > 100) {
|
||||
beammp_lua_error("json serialize will not go deeper than 100 nested tables, internal references assumed, aborted this path");
|
||||
return;
|
||||
}
|
||||
std::string key {};
|
||||
switch (left.get_type()) {
|
||||
case sol::type::lua_nil:
|
||||
case sol::type::none:
|
||||
case sol::type::poly:
|
||||
case sol::type::boolean:
|
||||
case sol::type::lightuserdata:
|
||||
case sol::type::userdata:
|
||||
case sol::type::thread:
|
||||
case sol::type::function:
|
||||
case sol::type::table:
|
||||
beammp_lua_error("JsonEncode: left side of table field is unexpected type");
|
||||
return;
|
||||
case sol::type::string:
|
||||
key = left.as<std::string>();
|
||||
break;
|
||||
case sol::type::number:
|
||||
key = std::to_string(left.as<double>());
|
||||
break;
|
||||
default:
|
||||
beammp_assert_not_reachable();
|
||||
}
|
||||
nlohmann::json value;
|
||||
switch (right.get_type()) {
|
||||
case sol::type::lua_nil:
|
||||
case sol::type::none:
|
||||
return;
|
||||
case sol::type::poly:
|
||||
beammp_lua_warn("unsure what to do with poly type in JsonEncode, ignoring");
|
||||
return;
|
||||
case sol::type::boolean:
|
||||
value = right.as<bool>();
|
||||
break;
|
||||
case sol::type::lightuserdata:
|
||||
beammp_lua_warn("unsure what to do with lightuserdata in JsonEncode, ignoring");
|
||||
return;
|
||||
case sol::type::userdata:
|
||||
beammp_lua_warn("unsure what to do with userdata in JsonEncode, ignoring");
|
||||
return;
|
||||
case sol::type::thread:
|
||||
beammp_lua_warn("unsure what to do with thread in JsonEncode, ignoring");
|
||||
return;
|
||||
case sol::type::string:
|
||||
value = right.as<std::string>();
|
||||
break;
|
||||
case sol::type::number:
|
||||
value = right.as<double>();
|
||||
break;
|
||||
case sol::type::function:
|
||||
beammp_lua_warn("unsure what to do with function in JsonEncode, ignoring");
|
||||
return;
|
||||
case sol::type::table: {
|
||||
bool local_is_array = true;
|
||||
for (const auto& pair : right.as<sol::table>()) {
|
||||
if (pair.first.get_type() != sol::type::number) {
|
||||
local_is_array = false;
|
||||
}
|
||||
}
|
||||
for (const auto& pair : right.as<sol::table>()) {
|
||||
JsonEncodeRecursive(value, pair.first, pair.second, local_is_array, depth + 1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
beammp_assert_not_reachable();
|
||||
}
|
||||
if (is_array) {
|
||||
json.push_back(value);
|
||||
} else {
|
||||
json[key] = value;
|
||||
}
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonEncode(const sol::table& object) {
|
||||
nlohmann::json json;
|
||||
// table
|
||||
bool is_array = true;
|
||||
for (const auto& pair : object.as<sol::table>()) {
|
||||
if (pair.first.get_type() != sol::type::number) {
|
||||
is_array = false;
|
||||
}
|
||||
}
|
||||
for (const auto& entry : object) {
|
||||
JsonEncodeRecursive(json, entry.first, entry.second, is_array);
|
||||
}
|
||||
return json.dump();
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonDiff(const std::string& a, const std::string& b) {
|
||||
if (!nlohmann::json::accept(a)) {
|
||||
beammp_lua_error("JsonDiff first argument is not valid json: `" + a + "`");
|
||||
return "";
|
||||
}
|
||||
if (!nlohmann::json::accept(b)) {
|
||||
beammp_lua_error("JsonDiff second argument is not valid json: `" + b + "`");
|
||||
return "";
|
||||
}
|
||||
auto a_json = nlohmann::json::parse(a);
|
||||
auto b_json = nlohmann::json::parse(b);
|
||||
return nlohmann::json::diff(a_json, b_json).dump();
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonDiffApply(const std::string& data, const std::string& patch) {
|
||||
if (!nlohmann::json::accept(data)) {
|
||||
beammp_lua_error("JsonDiffApply first argument is not valid json: `" + data + "`");
|
||||
return "";
|
||||
}
|
||||
if (!nlohmann::json::accept(patch)) {
|
||||
beammp_lua_error("JsonDiffApply second argument is not valid json: `" + patch + "`");
|
||||
return "";
|
||||
}
|
||||
auto a_json = nlohmann::json::parse(data);
|
||||
auto b_json = nlohmann::json::parse(patch);
|
||||
a_json.patch(b_json);
|
||||
return a_json.dump();
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonPrettify(const std::string& json) {
|
||||
if (!nlohmann::json::accept(json)) {
|
||||
beammp_lua_error("JsonPrettify argument is not valid json: `" + json + "`");
|
||||
return "";
|
||||
}
|
||||
return nlohmann::json::parse(json).dump(4);
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonMinify(const std::string& json) {
|
||||
if (!nlohmann::json::accept(json)) {
|
||||
beammp_lua_error("JsonMinify argument is not valid json: `" + json + "`");
|
||||
return "";
|
||||
}
|
||||
return nlohmann::json::parse(json).dump(-1);
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonFlatten(const std::string& json) {
|
||||
if (!nlohmann::json::accept(json)) {
|
||||
beammp_lua_error("JsonFlatten argument is not valid json: `" + json + "`");
|
||||
return "";
|
||||
}
|
||||
return nlohmann::json::parse(json).flatten().dump(-1);
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonUnflatten(const std::string& json) {
|
||||
if (!nlohmann::json::accept(json)) {
|
||||
beammp_lua_error("JsonUnflatten argument is not valid json: `" + json + "`");
|
||||
return "";
|
||||
}
|
||||
return nlohmann::json::parse(json).unflatten().dump(-1);
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::MP::TriggerClientEventJson(int PlayerID, const std::string& EventName, const sol::table& Data) {
|
||||
return InternalTriggerClientEvent(PlayerID, EventName, JsonEncode(Data));
|
||||
}
|
||||
+1251
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,62 @@
|
||||
#include "SignalHandling.h"
|
||||
#include "Common.h"
|
||||
|
||||
#if defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
|
||||
#include <csignal>
|
||||
static void UnixSignalHandler(int sig) {
|
||||
switch (sig) {
|
||||
case SIGPIPE:
|
||||
beammp_warn("ignoring SIGPIPE");
|
||||
break;
|
||||
case SIGTERM:
|
||||
beammp_info("gracefully shutting down via SIGTERM");
|
||||
Application::GracefullyShutdown();
|
||||
break;
|
||||
case SIGINT:
|
||||
beammp_info("gracefully shutting down via SIGINT");
|
||||
Application::GracefullyShutdown();
|
||||
break;
|
||||
default:
|
||||
beammp_debug("unhandled signal: " + std::to_string(sig));
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif // UNIX
|
||||
|
||||
#ifdef BEAMMP_WINDOWS
|
||||
#include <windows.h>
|
||||
// return TRUE if handled, FALSE if not
|
||||
BOOL WINAPI Win32CtrlC_Handler(DWORD CtrlType) {
|
||||
switch (CtrlType) {
|
||||
case CTRL_C_EVENT:
|
||||
beammp_info("gracefully shutting down via CTRL+C");
|
||||
Application::GracefullyShutdown();
|
||||
return TRUE;
|
||||
case CTRL_BREAK_EVENT:
|
||||
beammp_info("gracefully shutting down via CTRL+BREAK");
|
||||
Application::GracefullyShutdown();
|
||||
return TRUE;
|
||||
case CTRL_CLOSE_EVENT:
|
||||
beammp_info("gracefully shutting down via close");
|
||||
Application::GracefullyShutdown();
|
||||
return TRUE;
|
||||
}
|
||||
// we dont care for any others like CTRL_LOGOFF_EVENT and CTRL_SHUTDOWN_EVENT
|
||||
return FALSE;
|
||||
}
|
||||
#endif // WINDOWS
|
||||
|
||||
void SetupSignalHandlers() {
|
||||
// signal handlers for unix#include <windows.h>
|
||||
#if defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
|
||||
beammp_trace("registering handlers for signals");
|
||||
signal(SIGPIPE, UnixSignalHandler);
|
||||
signal(SIGTERM, UnixSignalHandler);
|
||||
#ifndef DEBUG
|
||||
signal(SIGINT, UnixSignalHandler);
|
||||
#endif // DEBUG
|
||||
#elif defined(BEAMMP_WINDOWS)
|
||||
beammp_trace("registering handlers for CTRL_*_EVENTs");
|
||||
SetConsoleCtrlHandler(Win32CtrlC_Handler, TRUE);
|
||||
#endif
|
||||
}
|
||||
+318
@@ -0,0 +1,318 @@
|
||||
#include "Common.h"
|
||||
|
||||
#include "TConfig.h"
|
||||
#include <cstdlib>
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <istream>
|
||||
#include <sstream>
|
||||
|
||||
// General
|
||||
static constexpr std::string_view StrDebug = "Debug";
|
||||
static constexpr std::string_view EnvStrDebug = "BEAMMP_DEBUG";
|
||||
static constexpr std::string_view StrPrivate = "Private";
|
||||
static constexpr std::string_view EnvStrPrivate = "BEAMMP_PRIVATE";
|
||||
static constexpr std::string_view StrPort = "Port";
|
||||
static constexpr std::string_view EnvStrPort = "BEAMMP_PORT";
|
||||
static constexpr std::string_view StrMaxCars = "MaxCars";
|
||||
static constexpr std::string_view EnvStrMaxCars = "BEAMMP_MAX_CARS";
|
||||
static constexpr std::string_view StrMaxPlayers = "MaxPlayers";
|
||||
static constexpr std::string_view EnvStrMaxPlayers = "BEAMMP_MAX_PLAYERS";
|
||||
static constexpr std::string_view StrMap = "Map";
|
||||
static constexpr std::string_view EnvStrMap = "BEAMMP_MAP";
|
||||
static constexpr std::string_view StrName = "Name";
|
||||
static constexpr std::string_view EnvStrName = "BEAMMP_NAME";
|
||||
static constexpr std::string_view StrDescription = "Description";
|
||||
static constexpr std::string_view EnvStrDescription = "BEAMMP_DESCRIPTION";
|
||||
static constexpr std::string_view StrTags = "Tags";
|
||||
static constexpr std::string_view EnvStrTags = "BEAMMP_TAGS";
|
||||
static constexpr std::string_view StrResourceFolder = "ResourceFolder";
|
||||
static constexpr std::string_view EnvStrResourceFolder = "BEAMMP_RESOURCE_FOLDER";
|
||||
static constexpr std::string_view StrAuthKey = "AuthKey";
|
||||
static constexpr std::string_view EnvStrAuthKey = "BEAMMP_AUTH_KEY";
|
||||
static constexpr std::string_view StrLogChat = "LogChat";
|
||||
static constexpr std::string_view EnvStrLogChat = "BEAMMP_LOG_CHAT";
|
||||
static constexpr std::string_view StrPassword = "Password";
|
||||
|
||||
// Misc
|
||||
static constexpr std::string_view StrSendErrors = "SendErrors";
|
||||
static constexpr std::string_view StrSendErrorsMessageEnabled = "SendErrorsShowMessage";
|
||||
static constexpr std::string_view StrHideUpdateMessages = "ImScaredOfUpdates";
|
||||
|
||||
TEST_CASE("TConfig::TConfig") {
|
||||
const std::string CfgFile = "beammp_server_testconfig.toml";
|
||||
fs::remove(CfgFile);
|
||||
|
||||
TConfig Cfg(CfgFile);
|
||||
|
||||
CHECK(fs::file_size(CfgFile) != 0);
|
||||
|
||||
std::string buf;
|
||||
{
|
||||
buf.resize(fs::file_size(CfgFile));
|
||||
auto fp = std::fopen(CfgFile.c_str(), "r");
|
||||
auto res = std::fread(buf.data(), 1, buf.size(), fp);
|
||||
if (res != buf.size()) {
|
||||
// IGNORE?
|
||||
}
|
||||
std::fclose(fp);
|
||||
}
|
||||
INFO("file contents are:", buf);
|
||||
|
||||
const auto table = toml::parse(CfgFile);
|
||||
CHECK(table.at("General").is_table());
|
||||
CHECK(table.at("Misc").is_table());
|
||||
|
||||
fs::remove(CfgFile);
|
||||
}
|
||||
|
||||
TConfig::TConfig(const std::string& ConfigFileName)
|
||||
: mConfigFileName(ConfigFileName) {
|
||||
Application::SetSubsystemStatus("Config", Application::Status::Starting);
|
||||
if (!fs::exists(mConfigFileName) || !fs::is_regular_file(mConfigFileName)) {
|
||||
beammp_info("No config file found! Generating one...");
|
||||
CreateConfigFile();
|
||||
}
|
||||
if (!mFailed) {
|
||||
if (fs::exists("Server.cfg")) {
|
||||
beammp_warn("An old \"Server.cfg\" file still exists. Please note that this is no longer used. Instead, \"" + std::string(mConfigFileName) + "\" is used. You can safely delete the \"Server.cfg\".");
|
||||
}
|
||||
ParseFromFile(mConfigFileName);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename CommentsT>
|
||||
void SetComment(CommentsT& Comments, const std::string& Comment) {
|
||||
Comments.clear();
|
||||
Comments.push_back(Comment);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Writes out the loaded application state into ServerConfig.toml
|
||||
*
|
||||
* This writes out the current state of application settings that are
|
||||
* applied to the server instance (i.e. the current application settings loaded in the server).
|
||||
* If the state of the application settings changes during runtime,
|
||||
* call this function whenever something about the config changes
|
||||
* whether it is in TConfig.cpp or the configuration file.
|
||||
*/
|
||||
void TConfig::FlushToFile() {
|
||||
// auto data = toml::parse<toml::preserve_comments>(mConfigFileName);
|
||||
auto data = toml::value {};
|
||||
data["General"][StrAuthKey.data()] = Application::Settings.Key;
|
||||
SetComment(data["General"][StrAuthKey.data()].comments(), " AuthKey has to be filled out in order to run the server");
|
||||
data["General"][StrLogChat.data()] = Application::Settings.LogChat;
|
||||
SetComment(data["General"][StrLogChat.data()].comments(), " Whether to log chat messages in the console / log");
|
||||
data["General"][StrDebug.data()] = Application::Settings.DebugModeEnabled;
|
||||
data["General"][StrPrivate.data()] = Application::Settings.Private;
|
||||
data["General"][StrPort.data()] = Application::Settings.Port;
|
||||
data["General"][StrName.data()] = Application::Settings.ServerName;
|
||||
SetComment(data["General"][StrTags.data()].comments(), " Add custom identifying tags to your server to make it easier to find. Format should be TagA,TagB,TagC. Note the comma seperation.");
|
||||
data["General"][StrTags.data()] = Application::Settings.ServerTags;
|
||||
data["General"][StrMaxCars.data()] = Application::Settings.MaxCars;
|
||||
data["General"][StrMaxPlayers.data()] = Application::Settings.MaxPlayers;
|
||||
data["General"][StrMap.data()] = Application::Settings.MapName;
|
||||
data["General"][StrDescription.data()] = Application::Settings.ServerDesc;
|
||||
data["General"][StrResourceFolder.data()] = Application::Settings.Resource;
|
||||
// data["General"][StrPassword.data()] = Application::Settings.Password;
|
||||
// SetComment(data["General"][StrPassword.data()].comments(), " Sets a password on this server, which restricts people from joining. To join, a player must enter this exact password. Leave empty ("") to disable the password.");
|
||||
// Misc
|
||||
data["Misc"][StrHideUpdateMessages.data()] = Application::Settings.HideUpdateMessages;
|
||||
SetComment(data["Misc"][StrHideUpdateMessages.data()].comments(), " Hides the periodic update message which notifies you of a new server version. You should really keep this on and always update as soon as possible. For more information visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server. An update message will always appear at startup regardless.");
|
||||
data["Misc"][StrSendErrors.data()] = Application::Settings.SendErrors;
|
||||
SetComment(data["Misc"][StrSendErrors.data()].comments(), " If SendErrors is `true`, the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to `false`");
|
||||
data["Misc"][StrSendErrorsMessageEnabled.data()] = Application::Settings.SendErrorsMessageEnabled;
|
||||
SetComment(data["Misc"][StrSendErrorsMessageEnabled.data()].comments(), " You can turn on/off the SendErrors message you get on startup here");
|
||||
std::stringstream Ss;
|
||||
Ss << "# This is the BeamMP-Server config file.\n"
|
||||
"# Help & Documentation: `https://wiki.beammp.com/en/home/server-maintenance`\n"
|
||||
"# IMPORTANT: Fill in the AuthKey with the key you got from `https://keymaster.beammp.com/` on the left under \"Keys\"\n"
|
||||
<< data;
|
||||
auto File = std::fopen(mConfigFileName.c_str(), "w+");
|
||||
if (!File) {
|
||||
beammp_error("Failed to create/write to config file: " + GetPlatformAgnosticErrorString());
|
||||
throw std::runtime_error("Failed to create/write to config file");
|
||||
}
|
||||
auto Str = Ss.str();
|
||||
auto N = std::fwrite(Str.data(), sizeof(char), Str.size(), File);
|
||||
if (N != Str.size()) {
|
||||
beammp_error("Failed to write to config file properly, config file might be misshapen");
|
||||
}
|
||||
std::fclose(File);
|
||||
}
|
||||
|
||||
void TConfig::CreateConfigFile() {
|
||||
// build from old config Server.cfg
|
||||
|
||||
try {
|
||||
if (fs::exists("Server.cfg")) {
|
||||
// parse it (this is weird and bad and should be removed in some future version)
|
||||
ParseOldFormat();
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("an error occurred and was ignored during config transfer: " + std::string(e.what()));
|
||||
}
|
||||
|
||||
FlushToFile();
|
||||
}
|
||||
|
||||
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, std::string& OutValue) {
|
||||
if (!Env.empty()) {
|
||||
if (const char* envp = std::getenv(Env.data()); envp != nullptr && std::strcmp(envp, "") != 0) {
|
||||
OutValue = std::string(envp);
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (Table[Category.c_str()][Key.data()].is_string()) {
|
||||
OutValue = Table[Category.c_str()][Key.data()].as_string();
|
||||
}
|
||||
}
|
||||
|
||||
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, bool& OutValue) {
|
||||
if (!Env.empty()) {
|
||||
if (const char* envp = std::getenv(Env.data()); envp != nullptr && std::strcmp(envp, "") != 0) {
|
||||
auto Str = std::string(envp);
|
||||
OutValue = Str == "1" || Str == "true";
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (Table[Category.c_str()][Key.data()].is_boolean()) {
|
||||
OutValue = Table[Category.c_str()][Key.data()].as_boolean();
|
||||
}
|
||||
}
|
||||
|
||||
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, int& OutValue) {
|
||||
if (!Env.empty()) {
|
||||
if (const char* envp = std::getenv(Env.data()); envp != nullptr && std::strcmp(envp, "") != 0) {
|
||||
OutValue = int(std::strtol(envp, nullptr, 10));
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (Table[Category.c_str()][Key.data()].is_integer()) {
|
||||
OutValue = int(Table[Category.c_str()][Key.data()].as_integer());
|
||||
}
|
||||
}
|
||||
|
||||
void TConfig::ParseFromFile(std::string_view name) {
|
||||
try {
|
||||
toml::value data = toml::parse<toml::preserve_comments>(name.data());
|
||||
// GENERAL
|
||||
TryReadValue(data, "General", StrDebug, EnvStrDebug, Application::Settings.DebugModeEnabled);
|
||||
TryReadValue(data, "General", StrPrivate, EnvStrPrivate, Application::Settings.Private);
|
||||
TryReadValue(data, "General", StrPort, EnvStrPort, Application::Settings.Port);
|
||||
TryReadValue(data, "General", StrMaxCars, EnvStrMaxCars, Application::Settings.MaxCars);
|
||||
TryReadValue(data, "General", StrMaxPlayers, EnvStrMaxPlayers, Application::Settings.MaxPlayers);
|
||||
TryReadValue(data, "General", StrMap, EnvStrMap, Application::Settings.MapName);
|
||||
TryReadValue(data, "General", StrName, EnvStrName, Application::Settings.ServerName);
|
||||
TryReadValue(data, "General", StrDescription, EnvStrDescription, Application::Settings.ServerDesc);
|
||||
TryReadValue(data, "General", StrTags, EnvStrTags, Application::Settings.ServerTags);
|
||||
TryReadValue(data, "General", StrResourceFolder, EnvStrResourceFolder, Application::Settings.Resource);
|
||||
TryReadValue(data, "General", StrAuthKey, EnvStrAuthKey, Application::Settings.Key);
|
||||
TryReadValue(data, "General", StrLogChat, EnvStrLogChat, Application::Settings.LogChat);
|
||||
TryReadValue(data, "General", StrPassword, "", Application::Settings.Password);
|
||||
// Misc
|
||||
TryReadValue(data, "Misc", StrSendErrors, "", Application::Settings.SendErrors);
|
||||
TryReadValue(data, "Misc", StrHideUpdateMessages, "", Application::Settings.HideUpdateMessages);
|
||||
TryReadValue(data, "Misc", StrSendErrorsMessageEnabled, "", Application::Settings.SendErrorsMessageEnabled);
|
||||
} catch (const std::exception& err) {
|
||||
beammp_error("Error parsing config file value: " + std::string(err.what()));
|
||||
mFailed = true;
|
||||
Application::SetSubsystemStatus("Config", Application::Status::Bad);
|
||||
return;
|
||||
}
|
||||
PrintDebug();
|
||||
|
||||
// Update in any case
|
||||
FlushToFile();
|
||||
// all good so far, let's check if there's a key
|
||||
if (Application::Settings.Key.empty()) {
|
||||
beammp_error("No AuthKey specified in the \"" + std::string(mConfigFileName) + "\" file. Please get an AuthKey, enter it into the config file, and restart this server.");
|
||||
Application::SetSubsystemStatus("Config", Application::Status::Bad);
|
||||
mFailed = true;
|
||||
return;
|
||||
}
|
||||
Application::SetSubsystemStatus("Config", Application::Status::Good);
|
||||
if (Application::Settings.Key.size() != 36) {
|
||||
beammp_warn("AuthKey specified is the wrong length and likely isn't valid.");
|
||||
}
|
||||
}
|
||||
|
||||
void TConfig::PrintDebug() {
|
||||
beammp_debug(std::string(StrDebug) + ": " + std::string(Application::Settings.DebugModeEnabled ? "true" : "false"));
|
||||
beammp_debug(std::string(StrPrivate) + ": " + std::string(Application::Settings.Private ? "true" : "false"));
|
||||
beammp_debug(std::string(StrPort) + ": " + std::to_string(Application::Settings.Port));
|
||||
beammp_debug(std::string(StrMaxCars) + ": " + std::to_string(Application::Settings.MaxCars));
|
||||
beammp_debug(std::string(StrMaxPlayers) + ": " + std::to_string(Application::Settings.MaxPlayers));
|
||||
beammp_debug(std::string(StrMap) + ": \"" + Application::Settings.MapName + "\"");
|
||||
beammp_debug(std::string(StrName) + ": \"" + Application::Settings.ServerName + "\"");
|
||||
beammp_debug(std::string(StrDescription) + ": \"" + Application::Settings.ServerDesc + "\"");
|
||||
beammp_debug(std::string(StrTags) + ": " + TagsAsPrettyArray());
|
||||
beammp_debug(std::string(StrLogChat) + ": \"" + (Application::Settings.LogChat ? "true" : "false") + "\"");
|
||||
beammp_debug(std::string(StrResourceFolder) + ": \"" + Application::Settings.Resource + "\"");
|
||||
// special!
|
||||
beammp_debug("Key Length: " + std::to_string(Application::Settings.Key.length()) + "");
|
||||
beammp_debug("Password Protected: " + std::string(Application::Settings.Password.empty() ? "false" : "true"));
|
||||
}
|
||||
|
||||
void TConfig::ParseOldFormat() {
|
||||
std::ifstream File("Server.cfg");
|
||||
// read all, strip comments
|
||||
std::string Content;
|
||||
for (;;) {
|
||||
std::string Line;
|
||||
std::getline(File, Line);
|
||||
if (!Line.empty() && Line.at(0) != '#') {
|
||||
Line = Line.substr(0, Line.find_first_of('#'));
|
||||
Content += Line + "\n";
|
||||
}
|
||||
if (!File.good()) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
std::stringstream Str(Content);
|
||||
std::string Key, Ignore, Value;
|
||||
for (;;) {
|
||||
Str >> Key >> std::ws >> Ignore >> std::ws;
|
||||
std::getline(Str, Value);
|
||||
if (Str.eof()) {
|
||||
break;
|
||||
}
|
||||
std::stringstream ValueStream(Value);
|
||||
ValueStream >> std::ws; // strip leading whitespace if any
|
||||
Value = ValueStream.str();
|
||||
if (Key == "Debug") {
|
||||
Application::Settings.DebugModeEnabled = Value.find("true") != std::string::npos;
|
||||
} else if (Key == "Private") {
|
||||
Application::Settings.Private = Value.find("true") != std::string::npos;
|
||||
} else if (Key == "Port") {
|
||||
ValueStream >> Application::Settings.Port;
|
||||
} else if (Key == "Cars") {
|
||||
ValueStream >> Application::Settings.MaxCars;
|
||||
} else if (Key == "MaxPlayers") {
|
||||
ValueStream >> Application::Settings.MaxPlayers;
|
||||
} else if (Key == "Map") {
|
||||
Application::Settings.MapName = Value.substr(1, Value.size() - 3);
|
||||
} else if (Key == "Name") {
|
||||
Application::Settings.ServerName = Value.substr(1, Value.size() - 3);
|
||||
} else if (Key == "Desc") {
|
||||
Application::Settings.ServerDesc = Value.substr(1, Value.size() - 3);
|
||||
} else if (Key == "use") {
|
||||
Application::Settings.Resource = Value.substr(1, Value.size() - 3);
|
||||
} else if (Key == "AuthKey") {
|
||||
Application::Settings.Key = Value.substr(1, Value.size() - 3);
|
||||
} else {
|
||||
beammp_warn("unknown key in old auth file (ignored): " + Key);
|
||||
}
|
||||
Str >> std::ws;
|
||||
}
|
||||
}
|
||||
std::string TConfig::TagsAsPrettyArray() const {
|
||||
std::vector<std::string> TagsArray = {};
|
||||
SplitString(Application::Settings.ServerTags, ',', TagsArray);
|
||||
std::string Pretty = {};
|
||||
for (size_t i = 0; i < TagsArray.size() - 1; ++i) {
|
||||
Pretty += '\"' + TagsArray[i] + "\", ";
|
||||
}
|
||||
Pretty += '\"' + TagsArray.at(TagsArray.size() - 1) + "\"";
|
||||
return Pretty;
|
||||
}
|
||||
@@ -0,0 +1,699 @@
|
||||
#include "TConsole.h"
|
||||
#include "Common.h"
|
||||
#include "Compat.h"
|
||||
|
||||
#include "CustomAssert.h"
|
||||
#include "LuaAPI.h"
|
||||
#include "TLuaEngine.h"
|
||||
|
||||
#include <ctime>
|
||||
#include <mutex>
|
||||
#include <sstream>
|
||||
|
||||
static inline bool StringStartsWith(const std::string& What, const std::string& StartsWith) {
|
||||
return What.size() >= StartsWith.size() && What.substr(0, StartsWith.size()) == StartsWith;
|
||||
}
|
||||
|
||||
TEST_CASE("StringStartsWith") {
|
||||
CHECK(StringStartsWith("Hello, World", "Hello"));
|
||||
CHECK(StringStartsWith("Hello, World", "H"));
|
||||
CHECK(StringStartsWith("Hello, World", ""));
|
||||
CHECK(!StringStartsWith("Hello, World", "ello"));
|
||||
CHECK(!StringStartsWith("Hello, World", "World"));
|
||||
CHECK(StringStartsWith("", ""));
|
||||
CHECK(!StringStartsWith("", "hello"));
|
||||
}
|
||||
|
||||
// Trims leading and trailing spaces, newlines, tabs, etc.
|
||||
static inline std::string TrimString(std::string S) {
|
||||
S.erase(S.begin(), std::find_if(S.begin(), S.end(), [](unsigned char ch) {
|
||||
return !std::isspace(ch);
|
||||
}));
|
||||
S.erase(std::find_if(S.rbegin(), S.rend(), [](unsigned char ch) {
|
||||
return !std::isspace(ch);
|
||||
}).base(),
|
||||
S.end());
|
||||
return S;
|
||||
}
|
||||
|
||||
TEST_CASE("TrimString") {
|
||||
CHECK(TrimString("hel lo") == "hel lo");
|
||||
CHECK(TrimString(" hel lo") == "hel lo");
|
||||
CHECK(TrimString(" hel lo ") == "hel lo");
|
||||
CHECK(TrimString("hel lo ") == "hel lo");
|
||||
CHECK(TrimString(" hel lo") == "hel lo");
|
||||
CHECK(TrimString("hel lo ") == "hel lo");
|
||||
CHECK(TrimString(" hel lo ") == "hel lo");
|
||||
CHECK(TrimString("\t\thel\nlo\n\n") == "hel\nlo");
|
||||
CHECK(TrimString("\n\thel\tlo\n\t") == "hel\tlo");
|
||||
CHECK(TrimString(" ") == "");
|
||||
CHECK(TrimString(" \t\n\r ") == "");
|
||||
CHECK(TrimString("") == "");
|
||||
}
|
||||
|
||||
static std::string GetDate() {
|
||||
std::chrono::system_clock::time_point now = std::chrono::system_clock::now();
|
||||
time_t tt = std::chrono::system_clock::to_time_t(now);
|
||||
auto local_tm = std::localtime(&tt);
|
||||
char buf[30];
|
||||
std::string date;
|
||||
if (Application::Settings.DebugModeEnabled) {
|
||||
std::strftime(buf, sizeof(buf), "[%d/%m/%y %T.", local_tm);
|
||||
date += buf;
|
||||
auto seconds = std::chrono::time_point_cast<std::chrono::seconds>(now);
|
||||
auto fraction = now - seconds;
|
||||
size_t ms = std::chrono::duration_cast<std::chrono::milliseconds>(fraction).count();
|
||||
char fracstr[5];
|
||||
std::sprintf(fracstr, "%03lu", ms);
|
||||
date += fracstr;
|
||||
date += "] ";
|
||||
} else {
|
||||
std::strftime(buf, sizeof(buf), "[%d/%m/%y %T] ", local_tm);
|
||||
date += buf;
|
||||
}
|
||||
|
||||
return date;
|
||||
}
|
||||
|
||||
void TConsole::BackupOldLog() {
|
||||
fs::path Path = "Server.log";
|
||||
if (fs::exists(Path)) {
|
||||
auto OldLog = Path.filename().stem().string() + ".old.log";
|
||||
try {
|
||||
fs::rename(Path, OldLog);
|
||||
beammp_debug("renamed old log file to '" + OldLog + "'");
|
||||
} catch (const std::exception& e) {
|
||||
beammp_warn(e.what());
|
||||
}
|
||||
/*
|
||||
int err = 0;
|
||||
zip* z = zip_open("ServerLogs.zip", ZIP_CREATE, &err);
|
||||
if (!z) {
|
||||
std::cerr << GetPlatformAgnosticErrorString() << std::endl;
|
||||
return;
|
||||
}
|
||||
FILE* File = std::fopen(Path.string().c_str(), "r");
|
||||
if (!File) {
|
||||
std::cerr << GetPlatformAgnosticErrorString() << std::endl;
|
||||
return;
|
||||
}
|
||||
std::vector<uint8_t> Buffer;
|
||||
Buffer.resize(fs::file_size(Path));
|
||||
std::fread(Buffer.data(), 1, Buffer.size(), File);
|
||||
std::fclose(File);
|
||||
|
||||
auto s = zip_source_buffer(z, Buffer.data(), Buffer.size(), 0);
|
||||
|
||||
auto TimePoint = fs::last_write_time(Path);
|
||||
auto Secs = TimePoint.time_since_epoch().count();
|
||||
auto MyTimeT = std::time(&Secs);
|
||||
|
||||
std::string NewName = Path.stem().string();
|
||||
NewName += "_";
|
||||
std::string Time;
|
||||
Time.resize(32);
|
||||
size_t n = strftime(Time.data(), Time.size(), "%F_%H.%M.%S", localtime(&MyTimeT));
|
||||
Time.resize(n);
|
||||
NewName += Time;
|
||||
NewName += ".log";
|
||||
|
||||
zip_file_add(z, NewName.c_str(), s, 0);
|
||||
zip_close(z);
|
||||
*/
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::StartLoggingToFile() {
|
||||
mLogFileStream.open("Server.log");
|
||||
Application::Console().Internal().on_write = [this](const std::string& ToWrite) {
|
||||
// TODO: Sanitize by removing all ansi escape codes (vt100)
|
||||
std::unique_lock Lock(mLogFileStreamMtx);
|
||||
mLogFileStream.write(ToWrite.c_str(), ToWrite.size());
|
||||
mLogFileStream.write("\n", 1);
|
||||
mLogFileStream.flush();
|
||||
};
|
||||
}
|
||||
|
||||
void TConsole::ChangeToLuaConsole(const std::string& LuaStateId) {
|
||||
if (!mIsLuaConsole) {
|
||||
if (!mLuaEngine) {
|
||||
beammp_error("Lua engine not initialized yet, please wait and try again");
|
||||
return;
|
||||
}
|
||||
mLuaEngine->EnsureStateExists(mDefaultStateId, "Console");
|
||||
mStateId = LuaStateId;
|
||||
mIsLuaConsole = true;
|
||||
if (mStateId != mDefaultStateId) {
|
||||
Application::Console().WriteRaw("Attached to Lua state '" + mStateId + "'. For help, type `:help`. To detach, type `:exit`");
|
||||
mCommandline->set_prompt("lua @" + LuaStateId + "> ");
|
||||
} else {
|
||||
Application::Console().WriteRaw("Attached to Lua. For help, type `:help`. To detach, type `:exit`");
|
||||
mCommandline->set_prompt("lua> ");
|
||||
}
|
||||
mCachedRegularHistory = mCommandline->history();
|
||||
mCommandline->set_history(mCachedLuaHistory);
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::ChangeToRegularConsole() {
|
||||
if (mIsLuaConsole) {
|
||||
mIsLuaConsole = false;
|
||||
if (mStateId != mDefaultStateId) {
|
||||
Application::Console().WriteRaw("Detached from Lua state '" + mStateId + "'.");
|
||||
} else {
|
||||
Application::Console().WriteRaw("Detached from Lua.");
|
||||
}
|
||||
mCachedLuaHistory = mCommandline->history();
|
||||
mCommandline->set_history(mCachedRegularHistory);
|
||||
mCommandline->set_prompt("> ");
|
||||
mStateId = mDefaultStateId;
|
||||
}
|
||||
}
|
||||
|
||||
bool TConsole::EnsureArgsCount(const std::vector<std::string>& args, size_t n) {
|
||||
if (n == 0 && args.size() != 0) {
|
||||
Application::Console().WriteRaw("This command expects no arguments.");
|
||||
return false;
|
||||
} else if (args.size() != n) {
|
||||
Application::Console().WriteRaw("Expected " + std::to_string(n) + " argument(s), instead got " + std::to_string(args.size()));
|
||||
return false;
|
||||
} else {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
bool TConsole::EnsureArgsCount(const std::vector<std::string>& args, size_t min, size_t max) {
|
||||
if (min == max) {
|
||||
return EnsureArgsCount(args, min);
|
||||
} else {
|
||||
if (args.size() > max) {
|
||||
Application::Console().WriteRaw("Too many arguments. At most " + std::to_string(max) + " argument(s) expected, got " + std::to_string(args.size()) + " instead.");
|
||||
return false;
|
||||
} else if (args.size() < min) {
|
||||
Application::Console().WriteRaw("Too few arguments. At least " + std::to_string(min) + " argument(s) expected, got " + std::to_string(args.size()) + " instead.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void TConsole::Command_Lua(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0, 1)) {
|
||||
return;
|
||||
}
|
||||
if (args.size() == 1) {
|
||||
auto NewStateId = args.at(0);
|
||||
beammp_assert(!NewStateId.empty());
|
||||
if (mLuaEngine->HasState(NewStateId)) {
|
||||
ChangeToLuaConsole(NewStateId);
|
||||
} else {
|
||||
Application::Console().WriteRaw("Lua state '" + NewStateId + "' is not a known state. Didn't switch to Lua.");
|
||||
}
|
||||
} else if (args.size() == 0) {
|
||||
ChangeToLuaConsole(mDefaultStateId);
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::Command_Help(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0)) {
|
||||
return;
|
||||
}
|
||||
static constexpr const char* sHelpString = R"(
|
||||
Commands:
|
||||
help displays this help
|
||||
exit shuts down the server
|
||||
kick <name> [reason] kicks specified player with an optional reason
|
||||
list lists all players and info about them
|
||||
say <message> sends the message to all players in chat
|
||||
lua [state id] switches to lua, optionally into a specific state id's lua
|
||||
settings [command] sets or gets settings for the server, run `settings help` for more info
|
||||
status how the server is doing and what it's up to
|
||||
clear clears the console window)";
|
||||
Application::Console().WriteRaw("BeamMP-Server Console: " + std::string(sHelpString));
|
||||
}
|
||||
|
||||
std::string TConsole::ConcatArgs(const std::vector<std::string>& args, char space) {
|
||||
std::string Result;
|
||||
for (const auto& arg : args) {
|
||||
Result += arg + space;
|
||||
}
|
||||
Result = Result.substr(0, Result.size() - 1); // strip trailing space
|
||||
return Result;
|
||||
}
|
||||
|
||||
void TConsole::Command_Clear(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0, size_t(-1))) {
|
||||
return;
|
||||
}
|
||||
mCommandline->write("\x1b[;H\x1b[2J");
|
||||
}
|
||||
|
||||
void TConsole::Command_Kick(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 1, size_t(-1))) {
|
||||
return;
|
||||
}
|
||||
auto Name = args.at(0);
|
||||
std::string Reason = "Kicked by server console";
|
||||
if (args.size() > 1) {
|
||||
Reason = ConcatArgs({ args.begin() + 1, args.end() });
|
||||
}
|
||||
beammp_trace("attempt to kick '" + Name + "' for '" + Reason + "'");
|
||||
bool Kicked = false;
|
||||
// TODO: this sucks, tolower is locale-dependent.
|
||||
auto NameCompare = [](std::string Name1, std::string Name2) -> bool {
|
||||
std::for_each(Name1.begin(), Name1.end(), [](char& c) { c = char(std::tolower(char(c))); });
|
||||
std::for_each(Name2.begin(), Name2.end(), [](char& c) { c = char(std::tolower(char(c))); });
|
||||
return StringStartsWith(Name1, Name2) || StringStartsWith(Name2, Name1);
|
||||
};
|
||||
throw std::runtime_error(fmt::format("NOT IMPLEMENTED: {}", __func__));
|
||||
/*mLuaEngine->Server().ForEachClient([&](const std::shared_ptr<TClient>& Client) -> bool {
|
||||
if (NameCompare(Client->Name.get(), Name)) {
|
||||
mLuaEngine->Network().ClientKick(*Client, Reason);
|
||||
Kicked = true;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
});*/
|
||||
if (!Kicked) {
|
||||
Application::Console().WriteRaw("Error: No player with name matching '" + Name + "' was found.");
|
||||
} else {
|
||||
Application::Console().WriteRaw("Kicked player '" + Name + "' for reason: '" + Reason + "'.");
|
||||
}
|
||||
}
|
||||
|
||||
std::tuple<std::string, std::vector<std::string>> TConsole::ParseCommand(const std::string& CommandWithArgs) {
|
||||
// Algorithm designed and implemented by Lion Kortlepel (c) 2022
|
||||
// It correctly splits arguments, including respecting single and double quotes, as well as backticks
|
||||
auto End_i = CommandWithArgs.find_first_of(' ');
|
||||
std::string Command = CommandWithArgs.substr(0, End_i);
|
||||
std::string ArgsStr {};
|
||||
if (End_i != std::string::npos) {
|
||||
ArgsStr = CommandWithArgs.substr(End_i);
|
||||
}
|
||||
std::vector<std::string> Args;
|
||||
char* PrevPtr = ArgsStr.data();
|
||||
char* Ptr = ArgsStr.data();
|
||||
const char* End = ArgsStr.data() + ArgsStr.size();
|
||||
while (Ptr != End) {
|
||||
std::string Arg = "";
|
||||
// advance while space
|
||||
while (Ptr != End && std::isspace(*Ptr))
|
||||
++Ptr;
|
||||
PrevPtr = Ptr;
|
||||
// advance while NOT space, also handle quotes
|
||||
while (Ptr != End && !std::isspace(*Ptr)) {
|
||||
// TODO: backslash escaping quotes
|
||||
for (char Quote : { '"', '\'', '`' }) {
|
||||
if (*Ptr == Quote) {
|
||||
// seek if there's a closing quote
|
||||
// if there is, go there and continue, otherwise ignore
|
||||
char* Seeker = Ptr + 1;
|
||||
while (Seeker != End && *Seeker != Quote)
|
||||
++Seeker;
|
||||
if (Seeker != End) {
|
||||
// found closing quote
|
||||
Ptr = Seeker;
|
||||
}
|
||||
break; // exit for loop
|
||||
}
|
||||
}
|
||||
++Ptr;
|
||||
}
|
||||
// this is required, otherwise we get negative int to unsigned cast in the next operations
|
||||
beammp_assert(PrevPtr <= Ptr);
|
||||
Arg = std::string(PrevPtr, std::string::size_type(Ptr - PrevPtr));
|
||||
// remove quotes if enclosed in quotes
|
||||
for (char Quote : { '"', '\'', '`' }) {
|
||||
if (!Arg.empty() && Arg.at(0) == Quote && Arg.at(Arg.size() - 1) == Quote) {
|
||||
Arg = Arg.substr(1, Arg.size() - 2);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!Arg.empty()) {
|
||||
Args.push_back(Arg);
|
||||
}
|
||||
}
|
||||
return { Command, Args };
|
||||
}
|
||||
|
||||
void TConsole::Command_Settings(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 1, 2)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::Command_Say(const std::string& FullCmd) {
|
||||
if (FullCmd.size() > 3) {
|
||||
auto Message = FullCmd.substr(4);
|
||||
LuaAPI::MP::SendChatMessage(-1, Message);
|
||||
if (!Application::Settings.LogChat) {
|
||||
Application::Console().WriteRaw("Chat message sent!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::Command_List(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0)) {
|
||||
return;
|
||||
}
|
||||
// Implement once running
|
||||
throw std::runtime_error(fmt::format("NOT IMPLEMENTED: {}", __func__));
|
||||
/*
|
||||
if (mLuaEngine->Server().ClientCount() == 0) {
|
||||
Application::Console().WriteRaw("No players online.");
|
||||
} else {
|
||||
std::stringstream ss;
|
||||
ss << std::left << std::setw(25) << "Name" << std::setw(6) << "ID" << std::setw(6) << "Cars" << std::endl;
|
||||
mLuaEngine->Server().ForEachClient([&](const std::shared_ptr<TClient>& Client) -> bool {
|
||||
ss << std::left << std::setw(25) << Client->Name.get()
|
||||
<< std::setw(6) << Client->ID.get()
|
||||
<< std::setw(6) << Client->GetCarCount() << "\n";
|
||||
return true;
|
||||
});
|
||||
auto Str = ss.str();
|
||||
Application::Console().WriteRaw(Str.substr(0, Str.size() - 1));
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
void TConsole::Command_Status(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0)) {
|
||||
return;
|
||||
}
|
||||
std::stringstream Status;
|
||||
|
||||
size_t SystemsStarting = 0;
|
||||
size_t SystemsGood = 0;
|
||||
size_t SystemsBad = 0;
|
||||
size_t SystemsShuttingDown = 0;
|
||||
size_t SystemsShutdown = 0;
|
||||
std::string SystemsBadList {};
|
||||
std::string SystemsGoodList {};
|
||||
std::string SystemsStartingList {};
|
||||
std::string SystemsShuttingDownList {};
|
||||
std::string SystemsShutdownList {};
|
||||
auto Statuses = Application::GetSubsystemStatuses();
|
||||
for (const auto& NameStatusPair : Statuses) {
|
||||
switch (NameStatusPair.second) {
|
||||
case Application::Status::Good:
|
||||
SystemsGood++;
|
||||
SystemsGoodList += NameStatusPair.first + ", ";
|
||||
break;
|
||||
case Application::Status::Bad:
|
||||
SystemsBad++;
|
||||
SystemsBadList += NameStatusPair.first + ", ";
|
||||
break;
|
||||
case Application::Status::Starting:
|
||||
SystemsStarting++;
|
||||
SystemsStartingList += NameStatusPair.first + ", ";
|
||||
break;
|
||||
case Application::Status::ShuttingDown:
|
||||
SystemsShuttingDown++;
|
||||
SystemsShuttingDownList += NameStatusPair.first + ", ";
|
||||
break;
|
||||
case Application::Status::Shutdown:
|
||||
SystemsShutdown++;
|
||||
SystemsShutdownList += NameStatusPair.first + ", ";
|
||||
break;
|
||||
default:
|
||||
beammp_assert_not_reachable();
|
||||
}
|
||||
}
|
||||
// remove ", " at the end
|
||||
SystemsBadList = SystemsBadList.substr(0, SystemsBadList.size() - 2);
|
||||
SystemsGoodList = SystemsGoodList.substr(0, SystemsGoodList.size() - 2);
|
||||
SystemsStartingList = SystemsStartingList.substr(0, SystemsStartingList.size() - 2);
|
||||
SystemsShuttingDownList = SystemsShuttingDownList.substr(0, SystemsShuttingDownList.size() - 2);
|
||||
SystemsShutdownList = SystemsShutdownList.substr(0, SystemsShutdownList.size() - 2);
|
||||
|
||||
auto ElapsedTime = mUptimeTimer.GetElapsedTime();
|
||||
|
||||
auto network = mLuaEngine->Network();
|
||||
auto clients = network->all_clients();
|
||||
|
||||
Status << "BeamMP-Server Status:\n"
|
||||
<< "\tTotal Players: " << clients.size() << "\n"
|
||||
<< "\tPlayers identifying: " << network->clients_in_state_count(bmp::State::Identification) << "\n"
|
||||
<< "\tPlayers authenticating: " << network->clients_in_state_count(bmp::State::Authentication) << "\n"
|
||||
<< "\tPlayers downloading mods: " << network->clients_in_state_count(bmp::State::ModDownload) << "\n"
|
||||
<< "\tPlayers spawning in: " << network->clients_in_state_count(bmp::State::SessionSetup) << "\n"
|
||||
<< "\tPlayers playing: " << network->clients_in_state_count(bmp::State::Playing) << "\n"
|
||||
<< "\tPlayers leaving: " << network->clients_in_state_count(bmp::State::Leaving) << "\n"
|
||||
<< "\tGuests: " << network->guest_count() << "\n"
|
||||
<< "\tVehicles: " << network->vehicle_count() << "\n"
|
||||
<< "\tUptime: " << ElapsedTime << "ms (~" << size_t(double(ElapsedTime) / 1000.0 / 60.0 / 60.0) << "h) \n"
|
||||
<< "\tLua:\n"
|
||||
<< "\t\tQueued results to check: " << mLuaEngine->GetResultsToCheckSize() << "\n"
|
||||
<< "\t\tStates: " << mLuaEngine->GetLuaStateCount() << "\n"
|
||||
<< "\t\tEvent timers: " << mLuaEngine->GetTimedEventsCount() << "\n"
|
||||
<< "\t\tEvent handlers: " << mLuaEngine->GetRegisteredEventHandlerCount() << "\n"
|
||||
<< "\tSubsystems:\n"
|
||||
<< "\t\tGood/Starting/Bad: " << SystemsGood << "/" << SystemsStarting << "/" << SystemsBad << "\n"
|
||||
<< "\t\tShutting down/Shut down: " << SystemsShuttingDown << "/" << SystemsShutdown << "\n"
|
||||
<< "\t\tGood: [ " << SystemsGoodList << " ]\n"
|
||||
<< "\t\tStarting: [ " << SystemsStartingList << " ]\n"
|
||||
<< "\t\tBad: [ " << SystemsBadList << " ]\n"
|
||||
<< "\t\tShutting down: [ " << SystemsShuttingDownList << " ]\n"
|
||||
<< "\t\tShut down: [ " << SystemsShutdownList << " ]\n"
|
||||
<< "";
|
||||
|
||||
Application::Console().WriteRaw(Status.str());
|
||||
}
|
||||
|
||||
void TConsole::RunAsCommand(const std::string& cmd, bool IgnoreNotACommand) {
|
||||
auto FutureIsNonNil =
|
||||
[](const std::shared_ptr<TLuaResult>& Future) {
|
||||
if (!Future->Error && Future->Result.valid()) {
|
||||
auto Type = Future->Result.get_type();
|
||||
return Type != sol::type::lua_nil && Type != sol::type::none;
|
||||
}
|
||||
return false;
|
||||
};
|
||||
std::vector<std::shared_ptr<TLuaResult>> NonNilFutures;
|
||||
{ // Futures scope
|
||||
auto Futures = mLuaEngine->TriggerEvent("onConsoleInput", "", cmd);
|
||||
TLuaEngine::WaitForAll(Futures, std::chrono::seconds(5));
|
||||
size_t Count = 0;
|
||||
for (auto& Future : Futures) {
|
||||
if (!Future->Error) {
|
||||
++Count;
|
||||
}
|
||||
}
|
||||
for (const auto& Future : Futures) {
|
||||
if (FutureIsNonNil(Future)) {
|
||||
NonNilFutures.push_back(Future);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (NonNilFutures.size() == 0) {
|
||||
if (!IgnoreNotACommand) {
|
||||
Application::Console().WriteRaw("Error: Unknown command: '" + cmd + "'. Type 'help' to see a list of valid commands.");
|
||||
}
|
||||
} else {
|
||||
std::stringstream Reply;
|
||||
if (NonNilFutures.size() > 1) {
|
||||
for (size_t i = 0; i < NonNilFutures.size(); ++i) {
|
||||
Reply << NonNilFutures[i]->StateId << ": \n"
|
||||
<< LuaAPI::LuaToString(NonNilFutures[i]->Result);
|
||||
if (i < NonNilFutures.size() - 1) {
|
||||
Reply << "\n";
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Reply << LuaAPI::LuaToString(NonNilFutures[0]->Result);
|
||||
}
|
||||
Application::Console().WriteRaw(Reply.str());
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::HandleLuaInternalCommand(const std::string& cmd) {
|
||||
if (cmd == "exit") {
|
||||
ChangeToRegularConsole();
|
||||
} else if (cmd == "queued") {
|
||||
auto QueuedFunctions = LuaAPI::MP::Engine->Debug_GetStateFunctionQueueForState(mStateId);
|
||||
Application::Console().WriteRaw("Pending functions in State '" + mStateId + "'");
|
||||
std::unordered_map<std::string, size_t> FunctionsCount;
|
||||
std::vector<std::string> FunctionsInOrder;
|
||||
while (!QueuedFunctions.empty()) {
|
||||
auto Tuple = QueuedFunctions.front();
|
||||
QueuedFunctions.erase(QueuedFunctions.begin());
|
||||
FunctionsInOrder.push_back(Tuple.FunctionName);
|
||||
FunctionsCount[Tuple.FunctionName] += 1;
|
||||
}
|
||||
std::set<std::string> Uniques;
|
||||
for (const auto& Function : FunctionsInOrder) {
|
||||
if (Uniques.count(Function) == 0) {
|
||||
Uniques.insert(Function);
|
||||
if (FunctionsCount.at(Function) > 1) {
|
||||
Application::Console().WriteRaw(" " + Function + " (" + std::to_string(FunctionsCount.at(Function)) + "x)");
|
||||
} else {
|
||||
Application::Console().WriteRaw(" " + Function);
|
||||
}
|
||||
}
|
||||
}
|
||||
Application::Console().WriteRaw("Executed functions waiting to be checked in State '" + mStateId + "'");
|
||||
for (const auto& Function : LuaAPI::MP::Engine->Debug_GetResultsToCheckForState(mStateId)) {
|
||||
Application::Console().WriteRaw(" '" + Function.Function + "' (Ready? " + (Function.Ready ? "Yes" : "No") + ", Error? " + (Function.Error ? "Yes: '" + Function.ErrorMessage + "'" : "No") + ")");
|
||||
}
|
||||
} else if (cmd == "events") {
|
||||
auto Events = LuaAPI::MP::Engine->Debug_GetEventsForState(mStateId);
|
||||
Application::Console().WriteRaw("Registered Events + Handlers for State '" + mStateId + "'");
|
||||
for (const auto& EventHandlerPair : Events) {
|
||||
Application::Console().WriteRaw(" Event '" + EventHandlerPair.first + "'");
|
||||
for (const auto& Handler : EventHandlerPair.second) {
|
||||
Application::Console().WriteRaw(" " + Handler);
|
||||
}
|
||||
}
|
||||
} else if (cmd == "help") {
|
||||
Application::Console().WriteRaw(R"(BeamMP Lua Debugger
|
||||
All commands must be prefixed with a `:`. Non-prefixed commands are interpreted as Lua.
|
||||
|
||||
Commands
|
||||
:exit detaches (exits) from this Lua console
|
||||
:help displays this help
|
||||
:events shows a list of currently registered events
|
||||
:queued shows a list of all pending and queued functions)");
|
||||
} else {
|
||||
beammp_error("internal command '" + cmd + "' is not known");
|
||||
}
|
||||
}
|
||||
|
||||
TConsole::TConsole() {
|
||||
}
|
||||
|
||||
void TConsole::InitializeCommandline() {
|
||||
mCommandline = std::make_unique<Commandline>();
|
||||
mCommandline->enable_history();
|
||||
mCommandline->set_history_limit(20);
|
||||
mCommandline->set_prompt("> ");
|
||||
BackupOldLog();
|
||||
mCommandline->on_command = [this](Commandline& c) {
|
||||
try {
|
||||
auto TrimmedCmd = c.get_command();
|
||||
TrimmedCmd = TrimString(TrimmedCmd);
|
||||
auto [cmd, args] = ParseCommand(TrimmedCmd);
|
||||
mCommandline->write(mCommandline->prompt() + TrimmedCmd);
|
||||
if (mIsLuaConsole) {
|
||||
if (!mLuaEngine) {
|
||||
beammp_info("Lua not started yet, please try again in a second");
|
||||
} else if (!cmd.empty() && cmd.at(0) == ':') {
|
||||
HandleLuaInternalCommand(cmd.substr(1));
|
||||
} else {
|
||||
auto Future = mLuaEngine->EnqueueScript(mStateId, { std::make_shared<std::string>(TrimmedCmd), "", "" });
|
||||
Future->WaitUntilReady();
|
||||
if (Future->Error) {
|
||||
beammp_lua_error("error in " + mStateId + ": " + Future->ErrorMessage);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (!mLuaEngine) {
|
||||
beammp_error("Attempted to run a command before Lua engine started. Please wait and try again.");
|
||||
} else if (cmd == "exit") {
|
||||
beammp_info("gracefully shutting down");
|
||||
Application::GracefullyShutdown();
|
||||
} else if (cmd == "say") {
|
||||
RunAsCommand(TrimmedCmd, true);
|
||||
Command_Say(TrimmedCmd);
|
||||
} else {
|
||||
if (mCommandMap.find(cmd) != mCommandMap.end()) {
|
||||
mCommandMap.at(cmd)(cmd, args);
|
||||
RunAsCommand(TrimmedCmd, true);
|
||||
} else {
|
||||
RunAsCommand(TrimmedCmd);
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("Console died with: " + std::string(e.what()) + ". This could be a fatal error and could cause the server to terminate.");
|
||||
}
|
||||
};
|
||||
mCommandline->on_autocomplete = [this](Commandline&, std::string stub, int) {
|
||||
std::vector<std::string> suggestions;
|
||||
try {
|
||||
if (mIsLuaConsole) { // if lua
|
||||
if (!mLuaEngine) {
|
||||
beammp_info("Lua not started yet, please try again in a second");
|
||||
} else {
|
||||
std::string prefix {}; // stores non-table part of input
|
||||
for (size_t i = stub.length(); i > 0; i--) { // separate table from input
|
||||
if (!std::isalnum(stub[i - 1]) && stub[i - 1] != '_' && stub[i - 1] != '.') {
|
||||
prefix = stub.substr(0, i);
|
||||
stub = stub.substr(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// turn string into vector of keys
|
||||
std::vector<std::string> tablekeys;
|
||||
|
||||
SplitString(stub, '.', tablekeys);
|
||||
|
||||
// remove last key if incomplete
|
||||
if (stub.rfind('.') != stub.size() - 1 && !tablekeys.empty()) {
|
||||
tablekeys.pop_back();
|
||||
}
|
||||
|
||||
auto keys = mLuaEngine->GetStateTableKeysForState(mStateId, tablekeys);
|
||||
|
||||
for (const auto& key : keys) { // go through each bottom-level key
|
||||
auto last_dot = stub.rfind('.');
|
||||
std::string last_atom;
|
||||
if (last_dot != std::string::npos) {
|
||||
last_atom = stub.substr(last_dot + 1);
|
||||
}
|
||||
std::string before_last_atom = stub.substr(0, last_dot + 1); // get last confirmed key
|
||||
auto last = stub.substr(stub.rfind('.') + 1);
|
||||
std::string::size_type n = key.find(last);
|
||||
if (n == 0) {
|
||||
suggestions.push_back(prefix + before_last_atom + key);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else { // if not lua
|
||||
if (stub.find("lua") == 0) { // starts with "lua" means we should suggest state names
|
||||
std::string after_prefix = TrimString(stub.substr(3));
|
||||
auto stateNames = mLuaEngine->GetLuaStateNames();
|
||||
|
||||
for (const auto& name : stateNames) {
|
||||
if (name.find(after_prefix) == 0) {
|
||||
suggestions.push_back("lua " + name);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (const auto& [cmd_name, cmd_fn] : mCommandMap) {
|
||||
if (cmd_name.find(stub) == 0) {
|
||||
suggestions.push_back(cmd_name);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("Console died with: " + std::string(e.what()) + ". This could be a fatal error and could cause the server to terminate.");
|
||||
}
|
||||
std::sort(suggestions.begin(), suggestions.end());
|
||||
return suggestions;
|
||||
};
|
||||
}
|
||||
|
||||
void TConsole::Write(const std::string& str) {
|
||||
auto ToWrite = GetDate() + str;
|
||||
// allows writing to stdout without an initialized console
|
||||
if (mCommandline) {
|
||||
mCommandline->write(ToWrite);
|
||||
} else {
|
||||
std::cout << ToWrite << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::WriteRaw(const std::string& str) {
|
||||
// allows writing to stdout without an initialized console
|
||||
if (mCommandline) {
|
||||
mCommandline->write(str);
|
||||
} else {
|
||||
std::cout << str << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::InitializeLuaConsole(TLuaEngine& Engine) {
|
||||
mLuaEngine = &Engine;
|
||||
}
|
||||
@@ -0,0 +1,159 @@
|
||||
#include "THeartbeatThread.h"
|
||||
|
||||
#include "Http.h"
|
||||
// #include "SocketIO.h"
|
||||
#include <rapidjson/document.h>
|
||||
#include <rapidjson/rapidjson.h>
|
||||
#include <sstream>
|
||||
|
||||
namespace json = rapidjson;
|
||||
|
||||
void THeartbeatThread::operator()() {
|
||||
RegisterThread("Heartbeat");
|
||||
std::string Body;
|
||||
std::string T;
|
||||
|
||||
// these are "hot-change" related variables
|
||||
static std::string Last;
|
||||
|
||||
static std::chrono::high_resolution_clock::time_point LastNormalUpdateTime = std::chrono::high_resolution_clock::now();
|
||||
bool isAuth = false;
|
||||
size_t UpdateReminderCounter = 0;
|
||||
while (!Application::IsShuttingDown()) {
|
||||
++UpdateReminderCounter;
|
||||
Body = GenerateCall();
|
||||
// a hot-change occurs when a setting has changed, to update the backend of that change.
|
||||
auto Now = std::chrono::high_resolution_clock::now();
|
||||
bool Unchanged = Last == Body;
|
||||
auto TimePassed = (Now - LastNormalUpdateTime);
|
||||
auto Threshold = Unchanged ? 30 : 5;
|
||||
if (TimePassed < std::chrono::seconds(Threshold)) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(100));
|
||||
continue;
|
||||
}
|
||||
beammp_debug("heartbeat (after " + std::to_string(std::chrono::duration_cast<std::chrono::seconds>(TimePassed).count()) + "s)");
|
||||
|
||||
Last = Body;
|
||||
LastNormalUpdateTime = Now;
|
||||
if (!Application::Settings.CustomIP.empty()) {
|
||||
Body += "&ip=" + Application::Settings.CustomIP;
|
||||
}
|
||||
|
||||
auto Target = "/heartbeat";
|
||||
unsigned int ResponseCode = 0;
|
||||
|
||||
json::Document Doc;
|
||||
bool Ok = false;
|
||||
for (const auto& Url : Application::GetBackendUrlsInOrder()) {
|
||||
T = Http::POST(Url, 443, Target, Body, "application/x-www-form-urlencoded", &ResponseCode, { { "api-v", "2" } });
|
||||
Doc.Parse(T.data(), T.size());
|
||||
if (Doc.HasParseError() || !Doc.IsObject()) {
|
||||
if (!Application::Settings.Private) {
|
||||
beammp_trace("Backend response failed to parse as valid json");
|
||||
beammp_trace("Response was: `" + T + "`");
|
||||
}
|
||||
} else if (ResponseCode != 200) {
|
||||
beammp_errorf("Response code from the heartbeat: {}", ResponseCode);
|
||||
} else {
|
||||
// all ok
|
||||
Ok = true;
|
||||
break;
|
||||
}
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
}
|
||||
std::string Status {};
|
||||
std::string Code {};
|
||||
std::string Message {};
|
||||
const auto StatusKey = "status";
|
||||
const auto CodeKey = "code";
|
||||
const auto MessageKey = "msg";
|
||||
|
||||
if (Ok) {
|
||||
if (Doc.HasMember(StatusKey) && Doc[StatusKey].IsString()) {
|
||||
Status = Doc[StatusKey].GetString();
|
||||
} else {
|
||||
Ok = false;
|
||||
}
|
||||
if (Doc.HasMember(CodeKey) && Doc[CodeKey].IsString()) {
|
||||
Code = Doc[CodeKey].GetString();
|
||||
} else {
|
||||
Ok = false;
|
||||
}
|
||||
if (Doc.HasMember(MessageKey) && Doc[MessageKey].IsString()) {
|
||||
Message = Doc[MessageKey].GetString();
|
||||
} else {
|
||||
Ok = false;
|
||||
}
|
||||
if (!Ok) {
|
||||
beammp_error("Missing/invalid json members in backend response");
|
||||
}
|
||||
} else {
|
||||
if (!Application::Settings.Private) {
|
||||
beammp_warn("Backend failed to respond to a heartbeat. Your server may temporarily disappear from the server list. This is not an error, and will likely resolve itself soon. Direct connect will still work.");
|
||||
}
|
||||
}
|
||||
|
||||
if (Ok && !isAuth && !Application::Settings.Private) {
|
||||
if (Status == "2000") {
|
||||
beammp_info(("Authenticated! " + Message));
|
||||
isAuth = true;
|
||||
} else if (Status == "200") {
|
||||
beammp_info(("Resumed authenticated session! " + Message));
|
||||
isAuth = true;
|
||||
} else {
|
||||
if (Message.empty()) {
|
||||
Message = "Backend didn't provide a reason.";
|
||||
}
|
||||
beammp_error("Backend REFUSED the auth key. Reason: " + Message);
|
||||
}
|
||||
}
|
||||
if (isAuth || Application::Settings.Private) {
|
||||
Application::SetSubsystemStatus("Heartbeat", Application::Status::Good);
|
||||
}
|
||||
if (!Application::Settings.HideUpdateMessages && UpdateReminderCounter % 5) {
|
||||
Application::CheckForUpdates();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::string THeartbeatThread::GenerateCall() {
|
||||
std::stringstream Ret;
|
||||
|
||||
Ret << "uuid=" << Application::Settings.Key
|
||||
<< "&players=" << m_network->authenticated_client_count()
|
||||
<< "&maxplayers=" << Application::Settings.MaxPlayers
|
||||
<< "&port=" << Application::Settings.Port
|
||||
<< "&map=" << Application::Settings.MapName
|
||||
<< "&private=" << (Application::Settings.Private ? "true" : "false")
|
||||
<< "&version=" << Application::ServerVersionString()
|
||||
<< "&clientversion=" << std::to_string(Application::ClientMajorVersion()) + ".0" // FIXME: Wtf.
|
||||
<< "&name=" << Application::Settings.ServerName
|
||||
<< "&tags=" << Application::Settings.ServerTags
|
||||
<< "&modlist=" << "-"//mResourceManager.TrimmedList()
|
||||
<< "&modstotalsize=" << 0 //mResourceManager.MaxModSize()
|
||||
<< "&modstotal=" << 0 // mResourceManager.ModsLoaded()
|
||||
<< "&playerslist=" << GetPlayers()
|
||||
<< "&desc=" << Application::Settings.ServerDesc
|
||||
<< "&pass=" << (Application::Settings.Password.empty() ? "false" : "true");
|
||||
return Ret.str();
|
||||
}
|
||||
THeartbeatThread::THeartbeatThread(std::shared_ptr<Network> network)
|
||||
: m_network(std::move(network)) {
|
||||
Application::SetSubsystemStatus("Heartbeat", Application::Status::Starting);
|
||||
Application::RegisterShutdownHandler([&] {
|
||||
Application::SetSubsystemStatus("Heartbeat", Application::Status::ShuttingDown);
|
||||
if (mThread.joinable()) {
|
||||
mThread.join();
|
||||
}
|
||||
Application::SetSubsystemStatus("Heartbeat", Application::Status::Shutdown);
|
||||
});
|
||||
Start();
|
||||
}
|
||||
std::string THeartbeatThread::GetPlayers() {
|
||||
std::string players;
|
||||
for (const auto& [id, client] : m_network->authenticated_clients()) {
|
||||
players += client->name.get() + ";";
|
||||
}
|
||||
return players;
|
||||
}
|
||||
|
||||
+1085
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,52 @@
|
||||
#include "TLuaPlugin.h"
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
#include <random>
|
||||
#include <utility>
|
||||
|
||||
TLuaPlugin::TLuaPlugin(TLuaEngine& Engine, const TLuaPluginConfig& Config, const fs::path& MainFolder)
|
||||
: mConfig(Config)
|
||||
, mEngine(Engine)
|
||||
, mFolder(MainFolder)
|
||||
, mPluginName(MainFolder.stem().string())
|
||||
, mFileContents(0) {
|
||||
beammp_debug("Lua plugin \"" + mPluginName + "\" starting in \"" + mFolder.string() + "\"");
|
||||
std::vector<fs::path> Entries;
|
||||
for (const auto& Entry : fs::directory_iterator(mFolder)) {
|
||||
if (Entry.is_regular_file() && Entry.path().extension() == ".lua") {
|
||||
Entries.push_back(Entry);
|
||||
}
|
||||
}
|
||||
// sort alphabetically (not needed if config is used to determine call order)
|
||||
// TODO: Use config to figure out what to run in which order
|
||||
std::sort(Entries.begin(), Entries.end(), [](const fs::path& first, const fs::path& second) {
|
||||
auto firstStr = first.string();
|
||||
auto secondStr = second.string();
|
||||
std::transform(firstStr.begin(), firstStr.end(), firstStr.begin(), ::tolower);
|
||||
std::transform(secondStr.begin(), secondStr.end(), secondStr.begin(), ::tolower);
|
||||
return firstStr < secondStr;
|
||||
});
|
||||
std::vector<std::pair<fs::path, std::shared_ptr<TLuaResult>>> ResultsToCheck;
|
||||
for (const auto& Entry : Entries) {
|
||||
// read in entire file
|
||||
try {
|
||||
std::ifstream FileStream(Entry.string(), std::ios::in | std::ios::binary);
|
||||
auto Size = std::filesystem::file_size(Entry);
|
||||
auto Contents = std::make_shared<std::string>();
|
||||
Contents->resize(Size);
|
||||
FileStream.read(Contents->data(), Contents->size());
|
||||
mFileContents[fs::relative(Entry).string()] = Contents;
|
||||
// Execute first time
|
||||
auto Result = mEngine.EnqueueScript(mConfig.StateId, TLuaChunk(Contents, Entry.string(), MainFolder.string()));
|
||||
ResultsToCheck.emplace_back(Entry.string(), std::move(Result));
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("Error loading file \"" + Entry.string() + "\": " + e.what());
|
||||
}
|
||||
}
|
||||
for (auto& Result : ResultsToCheck) {
|
||||
Result.second->WaitUntilReady();
|
||||
if (Result.second->Error) {
|
||||
beammp_lua_error("Failed: \"" + Result.first.string() + "\": " + Result.second->ErrorMessage);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,76 @@
|
||||
#include "TPluginMonitor.h"
|
||||
|
||||
#include "TLuaEngine.h"
|
||||
#include <filesystem>
|
||||
|
||||
TPluginMonitor::TPluginMonitor(const fs::path& Path, std::shared_ptr<TLuaEngine> Engine)
|
||||
: mEngine(Engine)
|
||||
, mPath(Path) {
|
||||
Application::SetSubsystemStatus("PluginMonitor", Application::Status::Starting);
|
||||
if (!fs::exists(mPath)) {
|
||||
fs::create_directories(mPath);
|
||||
}
|
||||
for (const auto& Entry : fs::recursive_directory_iterator(mPath, fs::directory_options::follow_directory_symlink)) {
|
||||
// TODO: trigger an event when a subfolder file changes
|
||||
if (Entry.is_regular_file()) {
|
||||
mFileTimes[Entry.path().string()] = fs::last_write_time(Entry.path());
|
||||
}
|
||||
}
|
||||
|
||||
Application::RegisterShutdownHandler([this] {
|
||||
if (mThread.joinable()) {
|
||||
mThread.join();
|
||||
}
|
||||
});
|
||||
|
||||
Start();
|
||||
}
|
||||
|
||||
void TPluginMonitor::operator()() {
|
||||
RegisterThread("PluginMonitor");
|
||||
beammp_info("PluginMonitor started");
|
||||
Application::SetSubsystemStatus("PluginMonitor", Application::Status::Good);
|
||||
while (!Application::IsShuttingDown()) {
|
||||
std::vector<std::string> ToRemove;
|
||||
for (const auto& Pair : mFileTimes) {
|
||||
try {
|
||||
auto CurrentTime = fs::last_write_time(Pair.first);
|
||||
if (CurrentTime > Pair.second) {
|
||||
mFileTimes[Pair.first] = CurrentTime;
|
||||
// grandparent of the path should be Resources/Server
|
||||
if (fs::equivalent(fs::path(Pair.first).parent_path().parent_path(), mPath)) {
|
||||
beammp_infof("File \"{}\" changed, reloading", Pair.first);
|
||||
// is in root folder, so reload
|
||||
std::ifstream FileStream(Pair.first, std::ios::in | std::ios::binary);
|
||||
auto Size = std::filesystem::file_size(Pair.first);
|
||||
auto Contents = std::make_shared<std::string>();
|
||||
Contents->resize(Size);
|
||||
FileStream.read(Contents->data(), Contents->size());
|
||||
TLuaChunk Chunk(Contents, Pair.first, fs::path(Pair.first).parent_path().string());
|
||||
auto StateID = mEngine->GetStateIDForPlugin(fs::path(Pair.first).parent_path());
|
||||
auto Res = mEngine->EnqueueScript(StateID, Chunk);
|
||||
Res->WaitUntilReady();
|
||||
if (Res->Error) {
|
||||
beammp_lua_errorf("Error while hot-reloading \"{}\": {}", Pair.first, Res->ErrorMessage);
|
||||
} else {
|
||||
mEngine->ReportErrors(mEngine->TriggerLocalEvent(StateID, "onInit"));
|
||||
mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
|
||||
}
|
||||
} else {
|
||||
// is in subfolder, dont reload, just trigger an event
|
||||
beammp_debugf("File \"{}\" changed, not reloading because it's in a subdirectory. Triggering 'onFileChanged' event instead", Pair.first);
|
||||
mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
|
||||
}
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
ToRemove.push_back(Pair.first);
|
||||
}
|
||||
}
|
||||
Application::SleepSafeSeconds(3);
|
||||
for (const auto& File : ToRemove) {
|
||||
mFileTimes.erase(File);
|
||||
beammp_warnf("File \"{}\" couldn't be accessed, so it was removed from plugin hot reload monitor (probably got deleted)", File);
|
||||
}
|
||||
}
|
||||
Application::SetSubsystemStatus("PluginMonitor", Application::Status::Shutdown);
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
#include "TScopedTimer.h"
|
||||
#include "Common.h"
|
||||
|
||||
TScopedTimer::TScopedTimer()
|
||||
: mStartTime(std::chrono::high_resolution_clock::now()) {
|
||||
}
|
||||
|
||||
TScopedTimer::TScopedTimer(const std::string& mName)
|
||||
: mStartTime(std::chrono::high_resolution_clock::now())
|
||||
, Name(mName) {
|
||||
}
|
||||
|
||||
TScopedTimer::TScopedTimer(std::function<void(size_t)> OnDestroy)
|
||||
: OnDestroy(OnDestroy)
|
||||
, mStartTime(std::chrono::high_resolution_clock::now()) {
|
||||
}
|
||||
|
||||
TScopedTimer::~TScopedTimer() {
|
||||
auto EndTime = std::chrono::high_resolution_clock::now();
|
||||
auto Delta = EndTime - mStartTime;
|
||||
size_t TimeDelta = Delta / std::chrono::milliseconds(1);
|
||||
if (OnDestroy) {
|
||||
OnDestroy(TimeDelta);
|
||||
} else {
|
||||
beammp_info("Scoped timer: \"" + Name + "\" took " + std::to_string(TimeDelta) + "ms ");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
#include "VehicleData.h"
|
||||
|
||||
#include "Common.h"
|
||||
#include <utility>
|
||||
|
||||
TVehicleData::TVehicleData(int ID, std::string Data)
|
||||
: mID(ID)
|
||||
, mData(std::move(Data)) {
|
||||
beammp_trace("vehicle " + std::to_string(mID) + " constructed");
|
||||
}
|
||||
|
||||
TVehicleData::~TVehicleData() {
|
||||
beammp_trace("vehicle " + std::to_string(mID) + " destroyed");
|
||||
}
|
||||
-119
@@ -1,119 +0,0 @@
|
||||
//
|
||||
// Created by Anonymous275 on 1/28/2020.
|
||||
//
|
||||
|
||||
#include "main.h"
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <string>
|
||||
#include "logger.h"
|
||||
using namespace std; //nameSpace STD
|
||||
void GenerateConfig();
|
||||
string RemoveComments(string Line);
|
||||
string convertToString(char* a, int size);
|
||||
void SetValues(string Line, int Index);
|
||||
void SetMainValues(bool D,int P,string Name,string serverName);
|
||||
bool D;
|
||||
int P;
|
||||
string M;
|
||||
string S;
|
||||
|
||||
|
||||
//Generates or Reads Config
|
||||
void ParseConfig(){
|
||||
ifstream InFileStream;
|
||||
InFileStream.open("Server.cfg");
|
||||
if(InFileStream.good()){ //Checks if Config Exists
|
||||
info("Config Found Updating Values");
|
||||
string line;
|
||||
int index = 1;
|
||||
while (getline(InFileStream, line)) {
|
||||
if(line.rfind('#', 0) != 0){ //Checks if it starts as Comment
|
||||
string CleanLine = RemoveComments(line); //Cleans it from the Comments
|
||||
SetValues(CleanLine,index); //sets the values
|
||||
index++;
|
||||
}
|
||||
}
|
||||
SetMainValues(D,P,M,S); //gives the values to Main
|
||||
}else{
|
||||
info("Config Not Found Generating A new One");
|
||||
GenerateConfig();
|
||||
}
|
||||
InFileStream.close();
|
||||
}
|
||||
|
||||
|
||||
|
||||
void SetValues(string Line, int Index) {
|
||||
int i = 0, state = 0;
|
||||
char Data[50] = "";
|
||||
bool Switch = false;
|
||||
if (Index > 2) { Switch = true; }
|
||||
for (char &c : Line) {
|
||||
if (Switch) {
|
||||
if (c == '\"') { state++; }
|
||||
if (state > 0 && state < 2) {
|
||||
Data[i] = c;
|
||||
i++;
|
||||
}
|
||||
} else {
|
||||
if (c == ' ') { state++; }
|
||||
if (state > 1) {
|
||||
Data[i] = c;
|
||||
i++;
|
||||
}
|
||||
}
|
||||
}
|
||||
for (int C = 1; C <= i; C++){
|
||||
Data[C-1] = Data[C];
|
||||
}
|
||||
string::size_type sz;
|
||||
bool Boolean = (convertToString(Data,i-1).find("true") != string::npos);//searches for "true"
|
||||
switch (Index){
|
||||
case 1 :
|
||||
if(Boolean){D = true;}else{D = false;}//checks and sets the Debug Value
|
||||
break;
|
||||
case 2 : P = stoi(Data, &sz);//sets the Port
|
||||
break;
|
||||
case 3 : M = Data; //Map
|
||||
break;
|
||||
case 4 : S = Data; //Name
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
//generates default Config
|
||||
void GenerateConfig(){
|
||||
ofstream FileStream;
|
||||
FileStream.open ("Server.cfg");
|
||||
FileStream << "# This is the BeamNG-MP Server Configuration File\n"
|
||||
"Debug = false # true or false to enable debug console output\n"
|
||||
"Port = 30813 # Port to run the server on\n"
|
||||
"Map = \"levels/gridmap/level.json\"\n"
|
||||
"Name = \"BeamNG-MP FTW\"";
|
||||
FileStream.close();
|
||||
}
|
||||
|
||||
|
||||
string RemoveComments(string Line){
|
||||
int i = 0;
|
||||
char Data[50] = "";
|
||||
for(char& c : Line) {
|
||||
if(c == '#'){break;} //when it finds the # it will stop
|
||||
Data[i] = c;
|
||||
i++;
|
||||
}
|
||||
return convertToString(Data,i); //Converts it from a char array to string and returns it
|
||||
}
|
||||
|
||||
//Converts a char array or pointer to string
|
||||
string convertToString(char* a, int size)
|
||||
{
|
||||
int i;
|
||||
string s = "";
|
||||
for (i = 0; i < size; i++) {
|
||||
s = s + a[i];
|
||||
}
|
||||
return s;
|
||||
}
|
||||
@@ -1,27 +0,0 @@
|
||||
/**
|
||||
@file callbacks.h
|
||||
@brief ENet callbacks
|
||||
*/
|
||||
#ifndef __ENET_CALLBACKS_H__
|
||||
#define __ENET_CALLBACKS_H__
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
typedef struct _ENetCallbacks
|
||||
{
|
||||
void * (ENET_CALLBACK * malloc) (size_t size);
|
||||
void (ENET_CALLBACK * free) (void * memory);
|
||||
void (ENET_CALLBACK * no_memory) (void);
|
||||
} ENetCallbacks;
|
||||
|
||||
/** @defgroup callbacks ENet internal callbacks
|
||||
@{
|
||||
@ingroup private
|
||||
*/
|
||||
extern void * enet_malloc (size_t);
|
||||
extern void enet_free (void *);
|
||||
|
||||
/** @} */
|
||||
|
||||
#endif /* __ENET_CALLBACKS_H__ */
|
||||
|
||||
-607
@@ -1,607 +0,0 @@
|
||||
/**
|
||||
@file enet.h
|
||||
@brief ENet public header file
|
||||
*/
|
||||
#ifndef __ENET_ENET_H__
|
||||
#define __ENET_ENET_H__
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "enet/win32.h"
|
||||
#else
|
||||
#include "enet/unix.h"
|
||||
#endif
|
||||
|
||||
#include "enet/types.h"
|
||||
#include "enet/protocol.h"
|
||||
#include "enet/list.h"
|
||||
#include "enet/callbacks.h"
|
||||
|
||||
#define ENET_VERSION_MAJOR 1
|
||||
#define ENET_VERSION_MINOR 3
|
||||
#define ENET_VERSION_PATCH 14
|
||||
#define ENET_VERSION_CREATE(major, minor, patch) (((major)<<16) | ((minor)<<8) | (patch))
|
||||
#define ENET_VERSION_GET_MAJOR(version) (((version)>>16)&0xFF)
|
||||
#define ENET_VERSION_GET_MINOR(version) (((version)>>8)&0xFF)
|
||||
#define ENET_VERSION_GET_PATCH(version) ((version)&0xFF)
|
||||
#define ENET_VERSION ENET_VERSION_CREATE(ENET_VERSION_MAJOR, ENET_VERSION_MINOR, ENET_VERSION_PATCH)
|
||||
|
||||
typedef enet_uint32 ENetVersion;
|
||||
|
||||
struct _ENetHost;
|
||||
struct _ENetEvent;
|
||||
struct _ENetPacket;
|
||||
|
||||
typedef enum _ENetSocketType
|
||||
{
|
||||
ENET_SOCKET_TYPE_STREAM = 1,
|
||||
ENET_SOCKET_TYPE_DATAGRAM = 2
|
||||
} ENetSocketType;
|
||||
|
||||
typedef enum _ENetSocketWait
|
||||
{
|
||||
ENET_SOCKET_WAIT_NONE = 0,
|
||||
ENET_SOCKET_WAIT_SEND = (1 << 0),
|
||||
ENET_SOCKET_WAIT_RECEIVE = (1 << 1),
|
||||
ENET_SOCKET_WAIT_INTERRUPT = (1 << 2)
|
||||
} ENetSocketWait;
|
||||
|
||||
typedef enum _ENetSocketOption
|
||||
{
|
||||
ENET_SOCKOPT_NONBLOCK = 1,
|
||||
ENET_SOCKOPT_BROADCAST = 2,
|
||||
ENET_SOCKOPT_RCVBUF = 3,
|
||||
ENET_SOCKOPT_SNDBUF = 4,
|
||||
ENET_SOCKOPT_REUSEADDR = 5,
|
||||
ENET_SOCKOPT_RCVTIMEO = 6,
|
||||
ENET_SOCKOPT_SNDTIMEO = 7,
|
||||
ENET_SOCKOPT_ERROR = 8,
|
||||
ENET_SOCKOPT_NODELAY = 9
|
||||
} ENetSocketOption;
|
||||
|
||||
typedef enum _ENetSocketShutdown
|
||||
{
|
||||
ENET_SOCKET_SHUTDOWN_READ = 0,
|
||||
ENET_SOCKET_SHUTDOWN_WRITE = 1,
|
||||
ENET_SOCKET_SHUTDOWN_READ_WRITE = 2
|
||||
} ENetSocketShutdown;
|
||||
|
||||
#define ENET_HOST_ANY 0
|
||||
#define ENET_HOST_BROADCAST 0xFFFFFFFFU
|
||||
#define ENET_PORT_ANY 0
|
||||
|
||||
/**
|
||||
* Portable internet address structure.
|
||||
*
|
||||
* The host must be specified in network byte-order, and the port must be in host
|
||||
* byte-order. The constant ENET_HOST_ANY may be used to specify the default
|
||||
* server host. The constant ENET_HOST_BROADCAST may be used to specify the
|
||||
* broadcast address (255.255.255.255). This makes sense for enet_host_connect,
|
||||
* but not for enet_host_create. Once a server responds to a broadcast, the
|
||||
* address is updated from ENET_HOST_BROADCAST to the server's actual IP address.
|
||||
*/
|
||||
typedef struct _ENetAddress
|
||||
{
|
||||
enet_uint32 host;
|
||||
enet_uint16 port;
|
||||
} ENetAddress;
|
||||
|
||||
/**
|
||||
* Packet flag bit constants.
|
||||
*
|
||||
* The host must be specified in network byte-order, and the port must be in
|
||||
* host byte-order. The constant ENET_HOST_ANY may be used to specify the
|
||||
* default server host.
|
||||
|
||||
@sa ENetPacket
|
||||
*/
|
||||
typedef enum _ENetPacketFlag
|
||||
{
|
||||
/** packet must be received by the target peer and resend attempts should be
|
||||
* made until the packet is delivered */
|
||||
ENET_PACKET_FLAG_RELIABLE = (1 << 0),
|
||||
/** packet will not be sequenced with other packets
|
||||
* not supported for reliable packets
|
||||
*/
|
||||
ENET_PACKET_FLAG_UNSEQUENCED = (1 << 1),
|
||||
/** packet will not allocate data, and user must supply it instead */
|
||||
ENET_PACKET_FLAG_NO_ALLOCATE = (1 << 2),
|
||||
/** packet will be fragmented using unreliable (instead of reliable) sends
|
||||
* if it exceeds the MTU */
|
||||
ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT = (1 << 3),
|
||||
|
||||
/** whether the packet has been sent from all queues it has been entered into */
|
||||
ENET_PACKET_FLAG_SENT = (1<<8)
|
||||
} ENetPacketFlag;
|
||||
|
||||
typedef void (ENET_CALLBACK * ENetPacketFreeCallback) (struct _ENetPacket *);
|
||||
|
||||
/**
|
||||
* ENet packet structure.
|
||||
*
|
||||
* An ENet data packet that may be sent to or received from a peer. The shown
|
||||
* fields should only be read and never modified. The data field contains the
|
||||
* allocated data for the packet. The dataLength fields specifies the length
|
||||
* of the allocated data. The flags field is either 0 (specifying no flags),
|
||||
* or a bitwise-or of any combination of the following flags:
|
||||
*
|
||||
* ENET_PACKET_FLAG_RELIABLE - packet must be received by the target peer
|
||||
* and resend attempts should be made until the packet is delivered
|
||||
*
|
||||
* ENET_PACKET_FLAG_UNSEQUENCED - packet will not be sequenced with other packets
|
||||
* (not supported for reliable packets)
|
||||
*
|
||||
* ENET_PACKET_FLAG_NO_ALLOCATE - packet will not allocate data, and user must supply it instead
|
||||
*
|
||||
* ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT - packet will be fragmented using unreliable
|
||||
* (instead of reliable) sends if it exceeds the MTU
|
||||
*
|
||||
* ENET_PACKET_FLAG_SENT - whether the packet has been sent from all queues it has been entered into
|
||||
@sa ENetPacketFlag
|
||||
*/
|
||||
typedef struct _ENetPacket
|
||||
{
|
||||
size_t referenceCount; /**< internal use only */
|
||||
enet_uint32 flags; /**< bitwise-or of ENetPacketFlag constants */
|
||||
enet_uint8 * data; /**< allocated data for packet */
|
||||
size_t dataLength; /**< length of data */
|
||||
ENetPacketFreeCallback freeCallback; /**< function to be called when the packet is no longer in use */
|
||||
void * userData; /**< application private data, may be freely modified */
|
||||
} ENetPacket;
|
||||
|
||||
typedef struct _ENetAcknowledgement
|
||||
{
|
||||
ENetListNode acknowledgementList;
|
||||
enet_uint32 sentTime;
|
||||
ENetProtocol command;
|
||||
} ENetAcknowledgement;
|
||||
|
||||
typedef struct _ENetOutgoingCommand
|
||||
{
|
||||
ENetListNode outgoingCommandList;
|
||||
enet_uint16 reliableSequenceNumber;
|
||||
enet_uint16 unreliableSequenceNumber;
|
||||
enet_uint32 sentTime;
|
||||
enet_uint32 roundTripTimeout;
|
||||
enet_uint32 roundTripTimeoutLimit;
|
||||
enet_uint32 fragmentOffset;
|
||||
enet_uint16 fragmentLength;
|
||||
enet_uint16 sendAttempts;
|
||||
ENetProtocol command;
|
||||
ENetPacket * packet;
|
||||
} ENetOutgoingCommand;
|
||||
|
||||
typedef struct _ENetIncomingCommand
|
||||
{
|
||||
ENetListNode incomingCommandList;
|
||||
enet_uint16 reliableSequenceNumber;
|
||||
enet_uint16 unreliableSequenceNumber;
|
||||
ENetProtocol command;
|
||||
enet_uint32 fragmentCount;
|
||||
enet_uint32 fragmentsRemaining;
|
||||
enet_uint32 * fragments;
|
||||
ENetPacket * packet;
|
||||
} ENetIncomingCommand;
|
||||
|
||||
typedef enum _ENetPeerState
|
||||
{
|
||||
ENET_PEER_STATE_DISCONNECTED = 0,
|
||||
ENET_PEER_STATE_CONNECTING = 1,
|
||||
ENET_PEER_STATE_ACKNOWLEDGING_CONNECT = 2,
|
||||
ENET_PEER_STATE_CONNECTION_PENDING = 3,
|
||||
ENET_PEER_STATE_CONNECTION_SUCCEEDED = 4,
|
||||
ENET_PEER_STATE_CONNECTED = 5,
|
||||
ENET_PEER_STATE_DISCONNECT_LATER = 6,
|
||||
ENET_PEER_STATE_DISCONNECTING = 7,
|
||||
ENET_PEER_STATE_ACKNOWLEDGING_DISCONNECT = 8,
|
||||
ENET_PEER_STATE_ZOMBIE = 9
|
||||
} ENetPeerState;
|
||||
|
||||
#ifndef ENET_BUFFER_MAXIMUM
|
||||
#define ENET_BUFFER_MAXIMUM (1 + 2 * ENET_PROTOCOL_MAXIMUM_PACKET_COMMANDS)
|
||||
#endif
|
||||
|
||||
enum
|
||||
{
|
||||
ENET_HOST_RECEIVE_BUFFER_SIZE = 256 * 1024,
|
||||
ENET_HOST_SEND_BUFFER_SIZE = 256 * 1024,
|
||||
ENET_HOST_BANDWIDTH_THROTTLE_INTERVAL = 1000,
|
||||
ENET_HOST_DEFAULT_MTU = 1400,
|
||||
ENET_HOST_DEFAULT_MAXIMUM_PACKET_SIZE = 32 * 1024 * 1024,
|
||||
ENET_HOST_DEFAULT_MAXIMUM_WAITING_DATA = 32 * 1024 * 1024,
|
||||
|
||||
ENET_PEER_DEFAULT_ROUND_TRIP_TIME = 500,
|
||||
ENET_PEER_DEFAULT_PACKET_THROTTLE = 32,
|
||||
ENET_PEER_PACKET_THROTTLE_SCALE = 32,
|
||||
ENET_PEER_PACKET_THROTTLE_COUNTER = 7,
|
||||
ENET_PEER_PACKET_THROTTLE_ACCELERATION = 2,
|
||||
ENET_PEER_PACKET_THROTTLE_DECELERATION = 2,
|
||||
ENET_PEER_PACKET_THROTTLE_INTERVAL = 5000,
|
||||
ENET_PEER_PACKET_LOSS_SCALE = (1 << 16),
|
||||
ENET_PEER_PACKET_LOSS_INTERVAL = 10000,
|
||||
ENET_PEER_WINDOW_SIZE_SCALE = 64 * 1024,
|
||||
ENET_PEER_TIMEOUT_LIMIT = 32,
|
||||
ENET_PEER_TIMEOUT_MINIMUM = 5000,
|
||||
ENET_PEER_TIMEOUT_MAXIMUM = 30000,
|
||||
ENET_PEER_PING_INTERVAL = 500,
|
||||
ENET_PEER_UNSEQUENCED_WINDOWS = 64,
|
||||
ENET_PEER_UNSEQUENCED_WINDOW_SIZE = 1024,
|
||||
ENET_PEER_FREE_UNSEQUENCED_WINDOWS = 32,
|
||||
ENET_PEER_RELIABLE_WINDOWS = 16,
|
||||
ENET_PEER_RELIABLE_WINDOW_SIZE = 0x1000,
|
||||
ENET_PEER_FREE_RELIABLE_WINDOWS = 8
|
||||
};
|
||||
|
||||
typedef struct _ENetChannel
|
||||
{
|
||||
enet_uint16 outgoingReliableSequenceNumber;
|
||||
enet_uint16 outgoingUnreliableSequenceNumber;
|
||||
enet_uint16 usedReliableWindows;
|
||||
enet_uint16 reliableWindows [ENET_PEER_RELIABLE_WINDOWS];
|
||||
enet_uint16 incomingReliableSequenceNumber;
|
||||
enet_uint16 incomingUnreliableSequenceNumber;
|
||||
ENetList incomingReliableCommands;
|
||||
ENetList incomingUnreliableCommands;
|
||||
} ENetChannel;
|
||||
|
||||
/**
|
||||
* An ENet peer which data packets may be sent or received from.
|
||||
*
|
||||
* No fields should be modified unless otherwise specified.
|
||||
*/
|
||||
typedef struct _ENetPeer
|
||||
{
|
||||
ENetListNode dispatchList;
|
||||
struct _ENetHost * host;
|
||||
enet_uint16 outgoingPeerID;
|
||||
enet_uint16 incomingPeerID;
|
||||
enet_uint32 connectID;
|
||||
enet_uint8 outgoingSessionID;
|
||||
enet_uint8 incomingSessionID;
|
||||
ENetAddress address; /**< Internet address of the peer */
|
||||
void * data; /**< Application private data, may be freely modified */
|
||||
ENetPeerState state;
|
||||
ENetChannel * channels;
|
||||
size_t channelCount; /**< Number of channels allocated for communication with peer */
|
||||
enet_uint32 incomingBandwidth; /**< Downstream bandwidth of the client in bytes/second */
|
||||
enet_uint32 outgoingBandwidth; /**< Upstream bandwidth of the client in bytes/second */
|
||||
enet_uint32 incomingBandwidthThrottleEpoch;
|
||||
enet_uint32 outgoingBandwidthThrottleEpoch;
|
||||
enet_uint32 incomingDataTotal;
|
||||
enet_uint32 outgoingDataTotal;
|
||||
enet_uint32 lastSendTime;
|
||||
enet_uint32 lastReceiveTime;
|
||||
enet_uint32 nextTimeout;
|
||||
enet_uint32 earliestTimeout;
|
||||
enet_uint32 packetLossEpoch;
|
||||
enet_uint32 packetsSent;
|
||||
enet_uint32 packetsLost;
|
||||
enet_uint32 packetLoss; /**< mean packet loss of reliable packets as a ratio with respect to the constant ENET_PEER_PACKET_LOSS_SCALE */
|
||||
enet_uint32 packetLossVariance;
|
||||
enet_uint32 packetThrottle;
|
||||
enet_uint32 packetThrottleLimit;
|
||||
enet_uint32 packetThrottleCounter;
|
||||
enet_uint32 packetThrottleEpoch;
|
||||
enet_uint32 packetThrottleAcceleration;
|
||||
enet_uint32 packetThrottleDeceleration;
|
||||
enet_uint32 packetThrottleInterval;
|
||||
enet_uint32 pingInterval;
|
||||
enet_uint32 timeoutLimit;
|
||||
enet_uint32 timeoutMinimum;
|
||||
enet_uint32 timeoutMaximum;
|
||||
enet_uint32 lastRoundTripTime;
|
||||
enet_uint32 lowestRoundTripTime;
|
||||
enet_uint32 lastRoundTripTimeVariance;
|
||||
enet_uint32 highestRoundTripTimeVariance;
|
||||
enet_uint32 roundTripTime; /**< mean round trip time (RTT), in milliseconds, between sending a reliable packet and receiving its acknowledgement */
|
||||
enet_uint32 roundTripTimeVariance;
|
||||
enet_uint32 mtu;
|
||||
enet_uint32 windowSize;
|
||||
enet_uint32 reliableDataInTransit;
|
||||
enet_uint16 outgoingReliableSequenceNumber;
|
||||
ENetList acknowledgements;
|
||||
ENetList sentReliableCommands;
|
||||
ENetList sentUnreliableCommands;
|
||||
ENetList outgoingReliableCommands;
|
||||
ENetList outgoingUnreliableCommands;
|
||||
ENetList dispatchedCommands;
|
||||
int needsDispatch;
|
||||
enet_uint16 incomingUnsequencedGroup;
|
||||
enet_uint16 outgoingUnsequencedGroup;
|
||||
enet_uint32 unsequencedWindow [ENET_PEER_UNSEQUENCED_WINDOW_SIZE / 32];
|
||||
enet_uint32 eventData;
|
||||
size_t totalWaitingData;
|
||||
} ENetPeer;
|
||||
|
||||
/** An ENet packet compressor for compressing UDP packets before socket sends or receives.
|
||||
*/
|
||||
typedef struct _ENetCompressor
|
||||
{
|
||||
/** Context data for the compressor. Must be non-NULL. */
|
||||
void * context;
|
||||
/** Compresses from inBuffers[0:inBufferCount-1], containing inLimit bytes, to outData, outputting at most outLimit bytes. Should return 0 on failure. */
|
||||
size_t (ENET_CALLBACK * compress) (void * context, const ENetBuffer * inBuffers, size_t inBufferCount, size_t inLimit, enet_uint8 * outData, size_t outLimit);
|
||||
/** Decompresses from inData, containing inLimit bytes, to outData, outputting at most outLimit bytes. Should return 0 on failure. */
|
||||
size_t (ENET_CALLBACK * decompress) (void * context, const enet_uint8 * inData, size_t inLimit, enet_uint8 * outData, size_t outLimit);
|
||||
/** Destroys the context when compression is disabled or the host is destroyed. May be NULL. */
|
||||
void (ENET_CALLBACK * destroy) (void * context);
|
||||
} ENetCompressor;
|
||||
|
||||
/** Callback that computes the checksum of the data held in buffers[0:bufferCount-1] */
|
||||
typedef enet_uint32 (ENET_CALLBACK * ENetChecksumCallback) (const ENetBuffer * buffers, size_t bufferCount);
|
||||
|
||||
/** Callback for intercepting received raw UDP packets. Should return 1 to intercept, 0 to ignore, or -1 to propagate an error. */
|
||||
typedef int (ENET_CALLBACK * ENetInterceptCallback) (struct _ENetHost * host, struct _ENetEvent * event);
|
||||
|
||||
/** An ENet host for communicating with peers.
|
||||
*
|
||||
* No fields should be modified unless otherwise stated.
|
||||
|
||||
@sa enet_host_create()
|
||||
@sa enet_host_destroy()
|
||||
@sa enet_host_connect()
|
||||
@sa enet_host_service()
|
||||
@sa enet_host_flush()
|
||||
@sa enet_host_broadcast()
|
||||
@sa enet_host_compress()
|
||||
@sa enet_host_compress_with_range_coder()
|
||||
@sa enet_host_channel_limit()
|
||||
@sa enet_host_bandwidth_limit()
|
||||
@sa enet_host_bandwidth_throttle()
|
||||
*/
|
||||
typedef struct _ENetHost
|
||||
{
|
||||
ENetSocket socket;
|
||||
ENetAddress address; /**< Internet address of the host */
|
||||
enet_uint32 incomingBandwidth; /**< downstream bandwidth of the host */
|
||||
enet_uint32 outgoingBandwidth; /**< upstream bandwidth of the host */
|
||||
enet_uint32 bandwidthThrottleEpoch;
|
||||
enet_uint32 mtu;
|
||||
enet_uint32 randomSeed;
|
||||
int recalculateBandwidthLimits;
|
||||
ENetPeer * peers; /**< array of peers allocated for this host */
|
||||
size_t peerCount; /**< number of peers allocated for this host */
|
||||
size_t channelLimit; /**< maximum number of channels allowed for connected peers */
|
||||
enet_uint32 serviceTime;
|
||||
ENetList dispatchQueue;
|
||||
int continueSending;
|
||||
size_t packetSize;
|
||||
enet_uint16 headerFlags;
|
||||
ENetProtocol commands [ENET_PROTOCOL_MAXIMUM_PACKET_COMMANDS];
|
||||
size_t commandCount;
|
||||
ENetBuffer buffers [ENET_BUFFER_MAXIMUM];
|
||||
size_t bufferCount;
|
||||
ENetChecksumCallback checksum; /**< callback the user can set to enable packet checksums for this host */
|
||||
ENetCompressor compressor;
|
||||
enet_uint8 packetData [2][ENET_PROTOCOL_MAXIMUM_MTU];
|
||||
ENetAddress receivedAddress;
|
||||
enet_uint8 * receivedData;
|
||||
size_t receivedDataLength;
|
||||
enet_uint32 totalSentData; /**< total data sent, user should reset to 0 as needed to prevent overflow */
|
||||
enet_uint32 totalSentPackets; /**< total UDP packets sent, user should reset to 0 as needed to prevent overflow */
|
||||
enet_uint32 totalReceivedData; /**< total data received, user should reset to 0 as needed to prevent overflow */
|
||||
enet_uint32 totalReceivedPackets; /**< total UDP packets received, user should reset to 0 as needed to prevent overflow */
|
||||
ENetInterceptCallback intercept; /**< callback the user can set to intercept received raw UDP packets */
|
||||
size_t connectedPeers;
|
||||
size_t bandwidthLimitedPeers;
|
||||
size_t duplicatePeers; /**< optional number of allowed peers from duplicate IPs, defaults to ENET_PROTOCOL_MAXIMUM_PEER_ID */
|
||||
size_t maximumPacketSize; /**< the maximum allowable packet size that may be sent or received on a peer */
|
||||
size_t maximumWaitingData; /**< the maximum aggregate amount of buffer space a peer may use waiting for packets to be delivered */
|
||||
} ENetHost;
|
||||
|
||||
/**
|
||||
* An ENet event type, as specified in @ref ENetEvent.
|
||||
*/
|
||||
typedef enum _ENetEventType
|
||||
{
|
||||
/** no event occurred within the specified time limit */
|
||||
ENET_EVENT_TYPE_NONE = 0,
|
||||
|
||||
/** a connection request initiated by enet_host_connect has completed.
|
||||
* The peer field contains the peer which successfully connected.
|
||||
*/
|
||||
ENET_EVENT_TYPE_CONNECT = 1,
|
||||
|
||||
/** a peer has disconnected. This event is generated on a successful
|
||||
* completion of a disconnect initiated by enet_peer_disconnect, if
|
||||
* a peer has timed out, or if a connection request intialized by
|
||||
* enet_host_connect has timed out. The peer field contains the peer
|
||||
* which disconnected. The data field contains user supplied data
|
||||
* describing the disconnection, or 0, if none is available.
|
||||
*/
|
||||
ENET_EVENT_TYPE_DISCONNECT = 2,
|
||||
|
||||
/** a packet has been received from a peer. The peer field specifies the
|
||||
* peer which sent the packet. The channelID field specifies the channel
|
||||
* number upon which the packet was received. The packet field contains
|
||||
* the packet that was received; this packet must be destroyed with
|
||||
* enet_packet_destroy after use.
|
||||
*/
|
||||
ENET_EVENT_TYPE_RECEIVE = 3
|
||||
} ENetEventType;
|
||||
|
||||
/**
|
||||
* An ENet event as returned by enet_host_service().
|
||||
|
||||
@sa enet_host_service
|
||||
*/
|
||||
typedef struct _ENetEvent
|
||||
{
|
||||
ENetEventType type; /**< type of the event */
|
||||
ENetPeer * peer; /**< peer that generated a connect, disconnect or receive event */
|
||||
enet_uint8 channelID; /**< channel on the peer that generated the event, if appropriate */
|
||||
enet_uint32 data; /**< data associated with the event, if appropriate */
|
||||
ENetPacket * packet; /**< packet associated with the event, if appropriate */
|
||||
} ENetEvent;
|
||||
|
||||
/** @defgroup global ENet global functions
|
||||
@{
|
||||
*/
|
||||
|
||||
/**
|
||||
Initializes ENet globally. Must be called prior to using any functions in
|
||||
ENet.
|
||||
@returns 0 on success, < 0 on failure
|
||||
*/
|
||||
ENET_API int enet_initialize (void);
|
||||
|
||||
/**
|
||||
Initializes ENet globally and supplies user-overridden callbacks. Must be called prior to using any functions in ENet. Do not use enet_initialize() if you use this variant. Make sure the ENetCallbacks structure is zeroed out so that any additional callbacks added in future versions will be properly ignored.
|
||||
|
||||
@param version the constant ENET_VERSION should be supplied so ENet knows which version of ENetCallbacks struct to use
|
||||
@param inits user-overridden callbacks where any NULL callbacks will use ENet's defaults
|
||||
@returns 0 on success, < 0 on failure
|
||||
*/
|
||||
ENET_API int enet_initialize_with_callbacks (ENetVersion version, const ENetCallbacks * inits);
|
||||
|
||||
/**
|
||||
Shuts down ENet globally. Should be called when a program that has
|
||||
initialized ENet exits.
|
||||
*/
|
||||
ENET_API void enet_deinitialize (void);
|
||||
|
||||
/**
|
||||
Gives the linked version of the ENet library.
|
||||
@returns the version number
|
||||
*/
|
||||
ENET_API ENetVersion enet_linked_version (void);
|
||||
|
||||
/** @} */
|
||||
|
||||
/** @defgroup private ENet private implementation functions */
|
||||
|
||||
/**
|
||||
Returns the wall-time in milliseconds. Its initial value is unspecified
|
||||
unless otherwise set.
|
||||
*/
|
||||
ENET_API enet_uint32 enet_time_get (void);
|
||||
/**
|
||||
Sets the current wall-time in milliseconds.
|
||||
*/
|
||||
ENET_API void enet_time_set (enet_uint32);
|
||||
|
||||
/** @defgroup socket ENet socket functions
|
||||
@{
|
||||
*/
|
||||
ENET_API ENetSocket enet_socket_create (ENetSocketType);
|
||||
ENET_API int enet_socket_bind (ENetSocket, const ENetAddress *);
|
||||
ENET_API int enet_socket_get_address (ENetSocket, ENetAddress *);
|
||||
ENET_API int enet_socket_listen (ENetSocket, int);
|
||||
ENET_API ENetSocket enet_socket_accept (ENetSocket, ENetAddress *);
|
||||
ENET_API int enet_socket_connect (ENetSocket, const ENetAddress *);
|
||||
ENET_API int enet_socket_send (ENetSocket, const ENetAddress *, const ENetBuffer *, size_t);
|
||||
ENET_API int enet_socket_receive (ENetSocket, ENetAddress *, ENetBuffer *, size_t);
|
||||
ENET_API int enet_socket_wait (ENetSocket, enet_uint32 *, enet_uint32);
|
||||
ENET_API int enet_socket_set_option (ENetSocket, ENetSocketOption, int);
|
||||
ENET_API int enet_socket_get_option (ENetSocket, ENetSocketOption, int *);
|
||||
ENET_API int enet_socket_shutdown (ENetSocket, ENetSocketShutdown);
|
||||
ENET_API void enet_socket_destroy (ENetSocket);
|
||||
ENET_API int enet_socketset_select (ENetSocket, ENetSocketSet *, ENetSocketSet *, enet_uint32);
|
||||
|
||||
/** @} */
|
||||
|
||||
/** @defgroup Address ENet address functions
|
||||
@{
|
||||
*/
|
||||
|
||||
/** Attempts to parse the printable form of the IP address in the parameter hostName
|
||||
and sets the host field in the address parameter if successful.
|
||||
@param address destination to store the parsed IP address
|
||||
@param hostName IP address to parse
|
||||
@retval 0 on success
|
||||
@retval < 0 on failure
|
||||
@returns the address of the given hostName in address on success
|
||||
*/
|
||||
ENET_API int enet_address_set_host_ip (ENetAddress * address, const char * hostName);
|
||||
|
||||
/** Attempts to resolve the host named by the parameter hostName and sets
|
||||
the host field in the address parameter if successful.
|
||||
@param address destination to store resolved address
|
||||
@param hostName host name to lookup
|
||||
@retval 0 on success
|
||||
@retval < 0 on failure
|
||||
@returns the address of the given hostName in address on success
|
||||
*/
|
||||
ENET_API int enet_address_set_host (ENetAddress * address, const char * hostName);
|
||||
|
||||
/** Gives the printable form of the IP address specified in the address parameter.
|
||||
@param address address printed
|
||||
@param hostName destination for name, must not be NULL
|
||||
@param nameLength maximum length of hostName.
|
||||
@returns the null-terminated name of the host in hostName on success
|
||||
@retval 0 on success
|
||||
@retval < 0 on failure
|
||||
*/
|
||||
ENET_API int enet_address_get_host_ip (const ENetAddress * address, char * hostName, size_t nameLength);
|
||||
|
||||
/** Attempts to do a reverse lookup of the host field in the address parameter.
|
||||
@param address address used for reverse lookup
|
||||
@param hostName destination for name, must not be NULL
|
||||
@param nameLength maximum length of hostName.
|
||||
@returns the null-terminated name of the host in hostName on success
|
||||
@retval 0 on success
|
||||
@retval < 0 on failure
|
||||
*/
|
||||
ENET_API int enet_address_get_host (const ENetAddress * address, char * hostName, size_t nameLength);
|
||||
|
||||
/** @} */
|
||||
|
||||
ENET_API ENetPacket * enet_packet_create (const void *, size_t, enet_uint32);
|
||||
ENET_API void enet_packet_destroy (ENetPacket *);
|
||||
ENET_API int enet_packet_resize (ENetPacket *, size_t);
|
||||
ENET_API enet_uint32 enet_crc32 (const ENetBuffer *, size_t);
|
||||
|
||||
ENET_API ENetHost * enet_host_create (const ENetAddress *, size_t, size_t, enet_uint32, enet_uint32);
|
||||
ENET_API void enet_host_destroy (ENetHost *);
|
||||
ENET_API ENetPeer * enet_host_connect (ENetHost *, const ENetAddress *, size_t, enet_uint32);
|
||||
ENET_API int enet_host_check_events (ENetHost *, ENetEvent *);
|
||||
ENET_API int enet_host_service (ENetHost *, ENetEvent *, enet_uint32);
|
||||
ENET_API void enet_host_flush (ENetHost *);
|
||||
ENET_API void enet_host_broadcast (ENetHost *, enet_uint8, ENetPacket *);
|
||||
ENET_API void enet_host_compress (ENetHost *, const ENetCompressor *);
|
||||
ENET_API int enet_host_compress_with_range_coder (ENetHost * host);
|
||||
ENET_API void enet_host_channel_limit (ENetHost *, size_t);
|
||||
ENET_API void enet_host_bandwidth_limit (ENetHost *, enet_uint32, enet_uint32);
|
||||
extern void enet_host_bandwidth_throttle (ENetHost *);
|
||||
extern enet_uint32 enet_host_random_seed (void);
|
||||
|
||||
ENET_API int enet_peer_send (ENetPeer *, enet_uint8, ENetPacket *);
|
||||
ENET_API ENetPacket * enet_peer_receive (ENetPeer *, enet_uint8 * channelID);
|
||||
ENET_API void enet_peer_ping (ENetPeer *);
|
||||
ENET_API void enet_peer_ping_interval (ENetPeer *, enet_uint32);
|
||||
ENET_API void enet_peer_timeout (ENetPeer *, enet_uint32, enet_uint32, enet_uint32);
|
||||
ENET_API void enet_peer_reset (ENetPeer *);
|
||||
ENET_API void enet_peer_disconnect (ENetPeer *, enet_uint32);
|
||||
ENET_API void enet_peer_disconnect_now (ENetPeer *, enet_uint32);
|
||||
ENET_API void enet_peer_disconnect_later (ENetPeer *, enet_uint32);
|
||||
ENET_API void enet_peer_throttle_configure (ENetPeer *, enet_uint32, enet_uint32, enet_uint32);
|
||||
extern int enet_peer_throttle (ENetPeer *, enet_uint32);
|
||||
extern void enet_peer_reset_queues (ENetPeer *);
|
||||
extern void enet_peer_setup_outgoing_command (ENetPeer *, ENetOutgoingCommand *);
|
||||
extern ENetOutgoingCommand * enet_peer_queue_outgoing_command (ENetPeer *, const ENetProtocol *, ENetPacket *, enet_uint32, enet_uint16);
|
||||
extern ENetIncomingCommand * enet_peer_queue_incoming_command (ENetPeer *, const ENetProtocol *, const void *, size_t, enet_uint32, enet_uint32);
|
||||
extern ENetAcknowledgement * enet_peer_queue_acknowledgement (ENetPeer *, const ENetProtocol *, enet_uint16);
|
||||
extern void enet_peer_dispatch_incoming_unreliable_commands (ENetPeer *, ENetChannel *);
|
||||
extern void enet_peer_dispatch_incoming_reliable_commands (ENetPeer *, ENetChannel *);
|
||||
extern void enet_peer_on_connect (ENetPeer *);
|
||||
extern void enet_peer_on_disconnect (ENetPeer *);
|
||||
|
||||
ENET_API void * enet_range_coder_create (void);
|
||||
ENET_API void enet_range_coder_destroy (void *);
|
||||
ENET_API size_t enet_range_coder_compress (void *, const ENetBuffer *, size_t, size_t, enet_uint8 *, size_t);
|
||||
ENET_API size_t enet_range_coder_decompress (void *, const enet_uint8 *, size_t, enet_uint8 *, size_t);
|
||||
|
||||
extern size_t enet_protocol_command_size (enet_uint8);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __ENET_ENET_H__ */
|
||||
|
||||
@@ -1,43 +0,0 @@
|
||||
/**
|
||||
@file list.h
|
||||
@brief ENet list management
|
||||
*/
|
||||
#ifndef __ENET_LIST_H__
|
||||
#define __ENET_LIST_H__
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
typedef struct _ENetListNode
|
||||
{
|
||||
struct _ENetListNode * next;
|
||||
struct _ENetListNode * previous;
|
||||
} ENetListNode;
|
||||
|
||||
typedef ENetListNode * ENetListIterator;
|
||||
|
||||
typedef struct _ENetList
|
||||
{
|
||||
ENetListNode sentinel;
|
||||
} ENetList;
|
||||
|
||||
extern void enet_list_clear (ENetList *);
|
||||
|
||||
extern ENetListIterator enet_list_insert (ENetListIterator, void *);
|
||||
extern void * enet_list_remove (ENetListIterator);
|
||||
extern ENetListIterator enet_list_move (ENetListIterator, void *, void *);
|
||||
|
||||
extern size_t enet_list_size (ENetList *);
|
||||
|
||||
#define enet_list_begin(list) ((list) -> sentinel.next)
|
||||
#define enet_list_end(list) (& (list) -> sentinel)
|
||||
|
||||
#define enet_list_empty(list) (enet_list_begin (list) == enet_list_end (list))
|
||||
|
||||
#define enet_list_next(iterator) ((iterator) -> next)
|
||||
#define enet_list_previous(iterator) ((iterator) -> previous)
|
||||
|
||||
#define enet_list_front(list) ((void *) (list) -> sentinel.next)
|
||||
#define enet_list_back(list) ((void *) (list) -> sentinel.previous)
|
||||
|
||||
#endif /* __ENET_LIST_H__ */
|
||||
|
||||
@@ -1,198 +0,0 @@
|
||||
/**
|
||||
@file protocol.h
|
||||
@brief ENet protocol
|
||||
*/
|
||||
#ifndef __ENET_PROTOCOL_H__
|
||||
#define __ENET_PROTOCOL_H__
|
||||
|
||||
#include "enet/types.h"
|
||||
|
||||
enum
|
||||
{
|
||||
ENET_PROTOCOL_MINIMUM_MTU = 576,
|
||||
ENET_PROTOCOL_MAXIMUM_MTU = 4096,
|
||||
ENET_PROTOCOL_MAXIMUM_PACKET_COMMANDS = 32,
|
||||
ENET_PROTOCOL_MINIMUM_WINDOW_SIZE = 4096,
|
||||
ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE = 65536,
|
||||
ENET_PROTOCOL_MINIMUM_CHANNEL_COUNT = 1,
|
||||
ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT = 255,
|
||||
ENET_PROTOCOL_MAXIMUM_PEER_ID = 0xFFF,
|
||||
ENET_PROTOCOL_MAXIMUM_FRAGMENT_COUNT = 1024 * 1024
|
||||
};
|
||||
|
||||
typedef enum _ENetProtocolCommand
|
||||
{
|
||||
ENET_PROTOCOL_COMMAND_NONE = 0,
|
||||
ENET_PROTOCOL_COMMAND_ACKNOWLEDGE = 1,
|
||||
ENET_PROTOCOL_COMMAND_CONNECT = 2,
|
||||
ENET_PROTOCOL_COMMAND_VERIFY_CONNECT = 3,
|
||||
ENET_PROTOCOL_COMMAND_DISCONNECT = 4,
|
||||
ENET_PROTOCOL_COMMAND_PING = 5,
|
||||
ENET_PROTOCOL_COMMAND_SEND_RELIABLE = 6,
|
||||
ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE = 7,
|
||||
ENET_PROTOCOL_COMMAND_SEND_FRAGMENT = 8,
|
||||
ENET_PROTOCOL_COMMAND_SEND_UNSEQUENCED = 9,
|
||||
ENET_PROTOCOL_COMMAND_BANDWIDTH_LIMIT = 10,
|
||||
ENET_PROTOCOL_COMMAND_THROTTLE_CONFIGURE = 11,
|
||||
ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE_FRAGMENT = 12,
|
||||
ENET_PROTOCOL_COMMAND_COUNT = 13,
|
||||
|
||||
ENET_PROTOCOL_COMMAND_MASK = 0x0F
|
||||
} ENetProtocolCommand;
|
||||
|
||||
typedef enum _ENetProtocolFlag
|
||||
{
|
||||
ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE = (1 << 7),
|
||||
ENET_PROTOCOL_COMMAND_FLAG_UNSEQUENCED = (1 << 6),
|
||||
|
||||
ENET_PROTOCOL_HEADER_FLAG_COMPRESSED = (1 << 14),
|
||||
ENET_PROTOCOL_HEADER_FLAG_SENT_TIME = (1 << 15),
|
||||
ENET_PROTOCOL_HEADER_FLAG_MASK = ENET_PROTOCOL_HEADER_FLAG_COMPRESSED | ENET_PROTOCOL_HEADER_FLAG_SENT_TIME,
|
||||
|
||||
ENET_PROTOCOL_HEADER_SESSION_MASK = (3 << 12),
|
||||
ENET_PROTOCOL_HEADER_SESSION_SHIFT = 12
|
||||
} ENetProtocolFlag;
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma pack(push, 1)
|
||||
#define ENET_PACKED
|
||||
#elif defined(__GNUC__) || defined(__clang__)
|
||||
#define ENET_PACKED __attribute__ ((packed))
|
||||
#else
|
||||
#define ENET_PACKED
|
||||
#endif
|
||||
|
||||
typedef struct _ENetProtocolHeader
|
||||
{
|
||||
enet_uint16 peerID;
|
||||
enet_uint16 sentTime;
|
||||
} ENET_PACKED ENetProtocolHeader;
|
||||
|
||||
typedef struct _ENetProtocolCommandHeader
|
||||
{
|
||||
enet_uint8 command;
|
||||
enet_uint8 channelID;
|
||||
enet_uint16 reliableSequenceNumber;
|
||||
} ENET_PACKED ENetProtocolCommandHeader;
|
||||
|
||||
typedef struct _ENetProtocolAcknowledge
|
||||
{
|
||||
ENetProtocolCommandHeader header;
|
||||
enet_uint16 receivedReliableSequenceNumber;
|
||||
enet_uint16 receivedSentTime;
|
||||
} ENET_PACKED ENetProtocolAcknowledge;
|
||||
|
||||
typedef struct _ENetProtocolConnect
|
||||
{
|
||||
ENetProtocolCommandHeader header;
|
||||
enet_uint16 outgoingPeerID;
|
||||
enet_uint8 incomingSessionID;
|
||||
enet_uint8 outgoingSessionID;
|
||||
enet_uint32 mtu;
|
||||
enet_uint32 windowSize;
|
||||
enet_uint32 channelCount;
|
||||
enet_uint32 incomingBandwidth;
|
||||
enet_uint32 outgoingBandwidth;
|
||||
enet_uint32 packetThrottleInterval;
|
||||
enet_uint32 packetThrottleAcceleration;
|
||||
enet_uint32 packetThrottleDeceleration;
|
||||
enet_uint32 connectID;
|
||||
enet_uint32 data;
|
||||
} ENET_PACKED ENetProtocolConnect;
|
||||
|
||||
typedef struct _ENetProtocolVerifyConnect
|
||||
{
|
||||
ENetProtocolCommandHeader header;
|
||||
enet_uint16 outgoingPeerID;
|
||||
enet_uint8 incomingSessionID;
|
||||
enet_uint8 outgoingSessionID;
|
||||
enet_uint32 mtu;
|
||||
enet_uint32 windowSize;
|
||||
enet_uint32 channelCount;
|
||||
enet_uint32 incomingBandwidth;
|
||||
enet_uint32 outgoingBandwidth;
|
||||
enet_uint32 packetThrottleInterval;
|
||||
enet_uint32 packetThrottleAcceleration;
|
||||
enet_uint32 packetThrottleDeceleration;
|
||||
enet_uint32 connectID;
|
||||
} ENET_PACKED ENetProtocolVerifyConnect;
|
||||
|
||||
typedef struct _ENetProtocolBandwidthLimit
|
||||
{
|
||||
ENetProtocolCommandHeader header;
|
||||
enet_uint32 incomingBandwidth;
|
||||
enet_uint32 outgoingBandwidth;
|
||||
} ENET_PACKED ENetProtocolBandwidthLimit;
|
||||
|
||||
typedef struct _ENetProtocolThrottleConfigure
|
||||
{
|
||||
ENetProtocolCommandHeader header;
|
||||
enet_uint32 packetThrottleInterval;
|
||||
enet_uint32 packetThrottleAcceleration;
|
||||
enet_uint32 packetThrottleDeceleration;
|
||||
} ENET_PACKED ENetProtocolThrottleConfigure;
|
||||
|
||||
typedef struct _ENetProtocolDisconnect
|
||||
{
|
||||
ENetProtocolCommandHeader header;
|
||||
enet_uint32 data;
|
||||
} ENET_PACKED ENetProtocolDisconnect;
|
||||
|
||||
typedef struct _ENetProtocolPing
|
||||
{
|
||||
ENetProtocolCommandHeader header;
|
||||
} ENET_PACKED ENetProtocolPing;
|
||||
|
||||
typedef struct _ENetProtocolSendReliable
|
||||
{
|
||||
ENetProtocolCommandHeader header;
|
||||
enet_uint16 dataLength;
|
||||
} ENET_PACKED ENetProtocolSendReliable;
|
||||
|
||||
typedef struct _ENetProtocolSendUnreliable
|
||||
{
|
||||
ENetProtocolCommandHeader header;
|
||||
enet_uint16 unreliableSequenceNumber;
|
||||
enet_uint16 dataLength;
|
||||
} ENET_PACKED ENetProtocolSendUnreliable;
|
||||
|
||||
typedef struct _ENetProtocolSendUnsequenced
|
||||
{
|
||||
ENetProtocolCommandHeader header;
|
||||
enet_uint16 unsequencedGroup;
|
||||
enet_uint16 dataLength;
|
||||
} ENET_PACKED ENetProtocolSendUnsequenced;
|
||||
|
||||
typedef struct _ENetProtocolSendFragment
|
||||
{
|
||||
ENetProtocolCommandHeader header;
|
||||
enet_uint16 startSequenceNumber;
|
||||
enet_uint16 dataLength;
|
||||
enet_uint32 fragmentCount;
|
||||
enet_uint32 fragmentNumber;
|
||||
enet_uint32 totalLength;
|
||||
enet_uint32 fragmentOffset;
|
||||
} ENET_PACKED ENetProtocolSendFragment;
|
||||
|
||||
typedef union _ENetProtocol
|
||||
{
|
||||
ENetProtocolCommandHeader header;
|
||||
ENetProtocolAcknowledge acknowledge;
|
||||
ENetProtocolConnect connect;
|
||||
ENetProtocolVerifyConnect verifyConnect;
|
||||
ENetProtocolDisconnect disconnect;
|
||||
ENetProtocolPing ping;
|
||||
ENetProtocolSendReliable sendReliable;
|
||||
ENetProtocolSendUnreliable sendUnreliable;
|
||||
ENetProtocolSendUnsequenced sendUnsequenced;
|
||||
ENetProtocolSendFragment sendFragment;
|
||||
ENetProtocolBandwidthLimit bandwidthLimit;
|
||||
ENetProtocolThrottleConfigure throttleConfigure;
|
||||
} ENET_PACKED ENetProtocol;
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma pack(pop)
|
||||
#endif
|
||||
|
||||
#endif /* __ENET_PROTOCOL_H__ */
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user