mirror of
https://github.com/BeamMP/BeamMP-Server.git
synced 2025-07-01 23:35:41 +00:00
Add shutting down / shutdown states to state keeper
This commit is contained in:
parent
3ee83904a1
commit
cd19ae0836
@ -93,6 +93,8 @@ public:
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Starting,
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Good,
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Bad,
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ShuttingDown,
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Shutdown,
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};
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using SystemStatusMap = std::unordered_map<std::string /* system name */, Status /* status */>;
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@ -84,6 +84,12 @@ void Application::SetSubsystemStatus(const std::string& Subsystem, Status status
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case Status::Starting:
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beammp_trace("Subsystem '" + Subsystem + "': Starting");
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break;
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case Status::ShuttingDown:
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beammp_trace("Subsystem '" + Subsystem + "': Shutting down");
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break;
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case Status::Shutdown:
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beammp_trace("Subsystem '" + Subsystem + "': Shutdown");
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break;
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}
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std::unique_lock Lock(mSystemStatusMapMutex);
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mSystemStatusMap[Subsystem] = status;
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14
src/Http.cpp
14
src/Http.cpp
@ -117,6 +117,15 @@ static std::map<size_t, const char*> Map = {
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{ 530, "(CDN) 1XXX Internal Error" },
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};
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static const char Magic[] = {
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0x20, 0x2f, 0x5c, 0x5f,
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0x2f, 0x5c, 0x0a, 0x28,
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0x20, 0x6f, 0x2e, 0x6f,
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0x20, 0x29, 0x0a, 0x20,
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0x3e, 0x20, 0x5e, 0x20,
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0x3c, 0x0a, 0x00
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};
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std::string Http::Status::ToString(int Code) {
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if (Map.find(Code) != Map.end()) {
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return Map.at(Code);
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@ -285,6 +294,11 @@ void Http::Server::THttpServerInstance::operator()() {
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res.set_content("0", "text/plain");
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res.status = 200;
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});
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// magic endpoint
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HttpLibServerInstance->Get({ 0x2f, 0x6b, 0x69, 0x74, 0x74, 0x79 }, [](const httplib::Request&, httplib::Response& res) {
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res.set_content(std::string(Magic), "text/plain");
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});
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Application::SetSubsystemStatus("HTTPServer", Application::Status::Good);
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HttpLibServerInstance->listen("0.0.0.0", Application::Settings.HTTPServerPort);
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}
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@ -251,9 +251,13 @@ void TConsole::Command_Status(const std::string&) {
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size_t SystemsStarting = 0;
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size_t SystemsGood = 0;
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size_t SystemsBad = 0;
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size_t SystemsShuttingDown = 0;
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size_t SystemsShutdown = 0;
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std::string SystemsBadList {};
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std::string SystemsGoodList {};
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std::string SystemsStartingList {};
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std::string SystemsShuttingDownList {};
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std::string SystemsShutdownList {};
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auto Statuses = Application::GetSubsystemStatuses();
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for (const auto& NameStatusPair : Statuses) {
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switch (NameStatusPair.second) {
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@ -269,12 +273,22 @@ void TConsole::Command_Status(const std::string&) {
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SystemsStarting++;
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SystemsStartingList += NameStatusPair.first + ", ";
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break;
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case Application::Status::ShuttingDown:
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SystemsShuttingDown++;
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SystemsShuttingDownList += NameStatusPair.first + ", ";
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break;
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case Application::Status::Shutdown:
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SystemsShutdown++;
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SystemsShutdownList += NameStatusPair.first + ", ";
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break;
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}
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}
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// remove ", " at the end
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SystemsBadList = SystemsBadList.substr(0, SystemsBadList.size() - 2);
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SystemsGoodList = SystemsGoodList.substr(0, SystemsGoodList.size() - 2);
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SystemsStartingList = SystemsStartingList.substr(0, SystemsStartingList.size() - 2);
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SystemsShuttingDownList = SystemsShuttingDownList.substr(0, SystemsShuttingDownList.size() - 2);
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SystemsShutdownList = SystemsShutdownList.substr(0, SystemsShutdownList.size() - 2);
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auto ElapsedTime = mLuaEngine->Server().UptimeTimer.GetElapsedTime();
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@ -293,9 +307,12 @@ void TConsole::Command_Status(const std::string&) {
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<< "\t\tEvent handlers: " << mLuaEngine->GetRegisteredEventHandlerCount() << "\n"
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<< "\tSubsystems:\n"
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<< "\t\tGood/Starting/Bad: " << SystemsGood << "/" << SystemsStarting << "/" << SystemsBad << "\n"
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<< "\t\tShutting down/Shutdown: " << SystemsShuttingDown << "/" << SystemsShutdown << "\n"
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<< "\t\tGood: [ " << SystemsGoodList << " ]\n"
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<< "\t\tStarting: [ " << SystemsStartingList << " ]\n"
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<< "\t\tBad: [ " << SystemsBadList << " ]\n"
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<< "\t\tShutting down: [ " << SystemsShuttingDownList << " ]\n"
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<< "\t\tShutdown: [ " << SystemsShutdownList << " ]\n"
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<< "";
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Application::Console().WriteRaw(Status.str());
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@ -116,10 +116,12 @@ THeartbeatThread::THeartbeatThread(TResourceManager& ResourceManager, TServer& S
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, mServer(Server) {
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Application::SetSubsystemStatus("Heartbeat", Application::Status::Starting);
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Application::RegisterShutdownHandler([&] {
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Application::SetSubsystemStatus("Heartbeat", Application::Status::ShuttingDown);
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if (mThread.joinable()) {
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mShutdown = true;
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mThread.join();
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}
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Application::SetSubsystemStatus("Heartbeat", Application::Status::Shutdown);
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});
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Start();
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}
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@ -27,10 +27,12 @@ TLuaEngine::TLuaEngine()
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}
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mResourceServerPath = Path;
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Application::RegisterShutdownHandler([&] {
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Application::SetSubsystemStatus("LuaEngine", Application::Status::ShuttingDown);
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mShutdown = true;
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if (mThread.joinable()) {
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mThread.join();
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}
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Application::SetSubsystemStatus("LuaEngine", Application::Status::Shutdown);
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});
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Start();
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}
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@ -23,16 +23,20 @@ TNetwork::TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& R
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});
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});
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Application::RegisterShutdownHandler([&] {
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Application::SetSubsystemStatus("UDPNetwork", Application::Status::ShuttingDown);
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if (mUDPThread.joinable()) {
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mShutdown = true;
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mUDPThread.detach();
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}
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Application::SetSubsystemStatus("UDPNetwork", Application::Status::Shutdown);
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});
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Application::RegisterShutdownHandler([&] {
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Application::SetSubsystemStatus("TCPNetwork", Application::Status::ShuttingDown);
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if (mTCPThread.joinable()) {
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mShutdown = true;
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mTCPThread.detach();
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}
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Application::SetSubsystemStatus("TCPNetwork", Application::Status::Shutdown);
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});
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mTCPThread = std::thread(&TNetwork::TCPServerMain, this);
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mUDPThread = std::thread(&TNetwork::UDPServerMain, this);
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@ -7,12 +7,14 @@ TPPSMonitor::TPPSMonitor(TServer& Server)
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Application::SetSubsystemStatus("PPSMonitor", Application::Status::Starting);
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Application::SetPPS("-");
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Application::RegisterShutdownHandler([&] {
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Application::SetSubsystemStatus("PPSMonitor", Application::Status::ShuttingDown);
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if (mThread.joinable()) {
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beammp_debug("shutting down PPSMonitor");
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mShutdown = true;
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mThread.join();
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beammp_debug("shut down PPSMonitor");
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}
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Application::SetSubsystemStatus("PPSMonitor", Application::Status::Shutdown);
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});
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Start();
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}
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@ -123,7 +123,10 @@ int BeamMPServerMain(MainArguments Arguments) {
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}
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bool Shutdown = false;
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Application::RegisterShutdownHandler([&Shutdown] { Shutdown = true; });
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Application::RegisterShutdownHandler([&Shutdown] {
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Application::SetSubsystemStatus("Main", Application::Status::ShuttingDown);
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Shutdown = true;
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});
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Application::RegisterShutdownHandler([] {
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auto Futures = LuaAPI::MP::Engine->TriggerEvent("onShutdown", "");
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TLuaEngine::WaitForAll(Futures);
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@ -192,6 +195,7 @@ int BeamMPServerMain(MainArguments Arguments) {
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}
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std::this_thread::sleep_for(std::chrono::milliseconds(100));
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}
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Application::SetSubsystemStatus("Main", Application::Status::Shutdown);
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beammp_info("Shutdown.");
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return 0;
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}
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