add ip to identifiers, changed value format

This commit is contained in:
Lion Kortlepel 2021-07-03 01:43:29 +02:00
parent 7a3848e640
commit 0acbb70d10
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GPG Key ID: 4322FF2B4C71259B
4 changed files with 37 additions and 26 deletions

View File

@ -12,6 +12,12 @@
class TServer;
struct TConnection final {
SOCKET Socket;
struct sockaddr SockAddr;
socklen_t SockAddrLen;
};
class TClient final {
public:
using TSetOfVehicleData = std::vector<TVehicleData>;
@ -30,7 +36,7 @@ public:
TVehicleDataLockPair GetAllCars();
void SetName(const std::string& Name) { mName = Name; }
void SetRoles(const std::string& Role) { mRole = Role; }
void AddIdentifier(const std::string& ID) { mIdentifiers.insert(ID); };
void SetIdentifier(const std::string& key, const std::string& value) { mIdentifiers[key] = value; }
std::string GetCarData(int Ident);
void SetUDPAddr(sockaddr_in Addr) { mUDPAddress = Addr; }
void SetDownSock(SOCKET CSock) { mSocket[1] = CSock; }
@ -38,7 +44,7 @@ public:
void SetStatus(int Status) { mStatus = Status; }
// locks
void DeleteCar(int Ident);
[[nodiscard]] std::set<std::string> GetIdentifiers() const { return mIdentifiers; }
[[nodiscard]] const std::unordered_map<std::string, std::string>& GetIdentifiers() const { return mIdentifiers; }
[[nodiscard]] sockaddr_in GetUDPAddr() const { return mUDPAddress; }
[[nodiscard]] SOCKET GetDownSock() const { return mSocket[1]; }
[[nodiscard]] SOCKET GetTCPSock() const { return mSocket[0]; }
@ -78,7 +84,7 @@ private:
bool mIsSyncing = false;
mutable std::mutex mMissedPacketsMutex;
std::queue<std::string> mPacketsSync;
std::set<std::string> mIdentifiers;
std::unordered_map<std::string, std::string> mIdentifiers;
bool mIsGuest = false;
std::mutex mVehicleDataMutex;
TSetOfVehicleData mVehicleData;

View File

@ -4,6 +4,8 @@
#include "TResourceManager.h"
#include "TServer.h"
struct TConnection;
class TNetwork {
public:
TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& ResourceManager);
@ -15,8 +17,8 @@ public:
std::string TCPRcv(TClient& c);
void ClientKick(TClient& c, const std::string& R);
[[nodiscard]] bool SyncClient(const std::weak_ptr<TClient>& c);
void Identify(SOCKET TCPSock);
void Authentication(SOCKET TCPSock);
void Identify(const TConnection& client);
void Authentication(const TConnection& ClientConnection);
[[nodiscard]] bool CheckBytes(TClient& c, int32_t BytesRcv);
void SyncResources(TClient& c);
[[nodiscard]] bool UDPSend(TClient& Client, std::string Data) const;

View File

@ -354,12 +354,11 @@ int lua_GetIdentifiers(lua_State* L) {
if (IDs.empty())
return 0;
LuaTable::Begin(L);
for (const std::string& ID : IDs) {
LuaTable::BeginEntry(L, ID.substr(0, ID.find(':')).c_str());
lua_pushstring(L, ID.c_str());
for (const auto& Pair : IDs) {
LuaTable::BeginEntry(L, Pair.first);
lua_pushstring(L, Pair.second.c_str());
LuaTable::EndEntry(L);
}
// LuaTable::End(L, "");
} else
return 0;
} else {

View File

@ -163,7 +163,7 @@ void TNetwork::TCPServerMain() {
#else // unix
// wondering why we need slightly different implementations of this?
// ask ms.
SOCKET client = -1;
TConnection client {};
SOCKET Listener = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
int optval = 1;
setsockopt(Listener, SOL_SOCKET, SO_REUSEPORT, &optval, sizeof(optval));
@ -193,8 +193,9 @@ void TNetwork::TCPServerMain() {
debug("shutdown during TCP wait for accept loop");
break;
}
client = accept(Listener, nullptr, nullptr);
if (client == -1) {
client.SockAddrLen = sizeof(client.SockAddr);
client.Socket = accept(Listener, &client.SockAddr, &client.SockAddrLen);
if (client.Socket == -1) {
warn(("Got an invalid client socket on connect! Skipping..."));
continue;
}
@ -203,11 +204,11 @@ void TNetwork::TCPServerMain() {
} catch (const std::exception& e) {
error(("fatal: ") + std::string(e.what()));
}
} while (client);
} while (client.Socket);
debug("all ok, arrived at " + std::string(__func__) + ":" + std::to_string(__LINE__));
CloseSocketProper(client);
CloseSocketProper(client.Socket);
#endif
}
@ -216,19 +217,19 @@ void TNetwork::TCPServerMain() {
#include "Json.h"
namespace json = rapidjson;
void TNetwork::Identify(SOCKET TCPSock) {
void TNetwork::Identify(const TConnection& client) {
RegisterThreadAuto();
char Code;
if (recv(TCPSock, &Code, 1, 0) != 1) {
CloseSocketProper(TCPSock);
if (recv(client.Socket, &Code, 1, 0) != 1) {
CloseSocketProper(client.Socket);
return;
}
if (Code == 'C') {
Authentication(TCPSock);
Authentication(client);
} else if (Code == 'D') {
HandleDownload(TCPSock);
HandleDownload(client.Socket);
} else {
CloseSocketProper(TCPSock);
CloseSocketProper(client.Socket);
}
}
@ -251,11 +252,12 @@ void TNetwork::HandleDownload(SOCKET TCPSock) {
});
}
void TNetwork::Authentication(SOCKET TCPSock) {
auto Client = CreateClient(TCPSock);
void TNetwork::Authentication(const TConnection& ClientConnection) {
auto Client = CreateClient(ClientConnection.Socket);
Client->SetIdentifier("ip", inet_ntoa(reinterpret_cast<const struct sockaddr_in*>(&ClientConnection.SockAddr)->sin_addr));
std::string Rc;
info("Identifying new client...");
info("Identifying new ClientConnection...");
Rc = TCPRcv(*Client);
@ -304,7 +306,9 @@ void TNetwork::Authentication(SOCKET TCPSock) {
Client->SetRoles(AuthResponse["roles"].GetString());
Client->SetIsGuest(AuthResponse["guest"].GetBool());
for (const auto& ID : AuthResponse["identifiers"].GetArray()) {
Client->AddIdentifier(ID.GetString());
auto Raw = std::string(ID.GetString());
auto SepIndex = Raw.find(':');
Client->SetIdentifier(Raw.substr(0, SepIndex), Raw.substr(SepIndex + 1));
}
} else {
ClientKick(*Client, "Invalid authentication data!");
@ -324,8 +328,8 @@ void TNetwork::Authentication(SOCKET TCPSock) {
}
info("Client Iteration: Name -> " + Cl->GetName() + ", Guest -> " + std::to_string(Cl->IsGuest()) + ", Roles -> " + Cl->GetRoles());
if (Cl->GetName() == Client->GetName() && Cl->IsGuest() == Client->IsGuest()) {
info("New client matched with current iteration");
info("Old client (" + Cl->GetName() + ") kicked: Reconnecting");
info("New ClientConnection matched with current iteration");
info("Old ClientConnection (" + Cl->GetName() + ") kicked: Reconnecting");
CloseSocketProper(Cl->GetTCPSock());
Cl->SetStatus(-2);
return false;