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Lua: Simple CreateEventTimer improvements
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4bf89706b4
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@ -21,7 +21,7 @@
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- ADDED `MP.HttpsPOST(host,port,target,body,content_type) -> status,body`: Does a synchronous HTTPS POST request
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- ADDED `MP.GetStateMemoryUsage() -> number`: Current memory usage of the current state in bytes
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- ADDED `MP.GetLuaMemoryUsage() -> number`: Current memory usage of all states combined, in bytes
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- ADDED `MP.CreateTimedEvent(event,interval_ms)`: Replacement for `CreateThread` - calls the event in the given interval
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- ADDED `MP.CreateEventTimer(event,interval_ms)`: Replacement for `CreateThread` - calls the event in the given interval
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# v2.3.3
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@ -90,7 +90,7 @@ public:
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return Results;
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}
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std::set<std::string> GetEventHandlersForState(const std::string& EventName, TLuaStateId StateId);
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void CreateTimedEvent(const std::string& EventName, TLuaStateId StateId, size_t IntervalMS);
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void CreateEventTimer(const std::string& EventName, TLuaStateId StateId, size_t IntervalMS);
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static constexpr const char* BeamMPFnNotFoundError = "BEAMMP_FN_NOT_FOUND";
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@ -137,7 +137,7 @@ private:
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struct TimedEvent {
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const std::chrono::high_resolution_clock::duration Duration {};
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std::chrono::high_resolution_clock::time_point LastCompletion { };
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std::chrono::high_resolution_clock::time_point LastCompletion {};
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std::string EventName;
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TLuaStateId StateId;
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bool Expired();
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@ -6,7 +6,9 @@
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#include "TLuaPlugin.h"
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#include <chrono>
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#include <condition_variable>
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#include <random>
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#include <thread>
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#include <tuple>
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TLuaEngine* LuaAPI::MP::Engine;
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@ -42,22 +44,57 @@ void TLuaEngine::operator()() {
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beammp_lua_error("Calling \"onInit\" on \"" + Future->StateId + "\" failed: " + Future->ErrorMessage);
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}
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}
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std::queue<std::pair<std::string, TLuaStateId>> ToTrigger;
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std::mutex ToTriggerMutex;
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std::condition_variable ToTriggerCond;
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auto TriggerThread = [&] {
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while (!mShutdown) {
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std::unique_lock Lock(ToTriggerMutex);
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ToTriggerCond.wait_for(Lock, std::chrono::milliseconds(10), [&ToTrigger] { return !ToTrigger.empty(); });
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auto Timer = ToTrigger.front();
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ToTrigger.pop();
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auto Handlers = GetEventHandlersForState(Timer.first, Timer.second);
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for (auto& Handler : Handlers) {
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beammp_ignore(mLuaStates[Timer.second]->EnqueueFunctionCall(Handler, {}));
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}
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}
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};
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std::vector<std::thread> Threads;
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Threads.resize(1);
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for (auto& Elem : Threads) {
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Elem = std::thread(TriggerThread);
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}
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// event loop
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auto Before = std::chrono::high_resolution_clock::now();
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while (!mShutdown) {
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auto Before = std::chrono::high_resolution_clock::now();
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std::unique_lock Lock(mTimedEventsMutex);
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for (auto& Timer : mTimedEvents) {
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if (Timer.Expired()) {
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if (Timer.EventName != "Asd") {
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beammp_debug("\"" + Timer.EventName + "\" expired");
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}
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Timer.Reset();
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std::unique_lock Lock2(mLuaStatesMutex);
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beammp_ignore(mLuaStates[Timer.StateId]->EnqueueFunctionCall("TriggerLocalEvent", { Timer.EventName }));
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{
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std::unique_lock Lock2(ToTriggerMutex);
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ToTrigger.emplace(Timer.EventName, Timer.StateId);
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}
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ToTriggerCond.notify_one();
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}
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}
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// sleep for the remaining time to get to 1ms (our atom duration)
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if (std::chrono::high_resolution_clock::duration Diff;
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(Diff = Before - std::chrono::high_resolution_clock::now())
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(Diff = std::chrono::high_resolution_clock::now() - Before)
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< std::chrono::milliseconds(1)) {
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std::this_thread::sleep_for(Diff);
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// std::this_thread::sleep_for(Diff);
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} else {
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beammp_debug("Event loop cannot keep up! Currently using " + std::to_string(Threads.size()) + " threads, adding one");
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Threads.push_back(std::thread(TriggerThread));
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}
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Before = std::chrono::high_resolution_clock::now();
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}
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for (auto& Elem : Threads) {
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if (Elem.joinable()) {
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Elem.join();
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}
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}
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}
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@ -357,8 +394,8 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, std::atomi
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});
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MPTable.set_function("Sleep", &LuaAPI::MP::Sleep);
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MPTable.set_function("PrintRaw", &LuaAPI::MP::PrintRaw);
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MPTable.set_function("CreateTimedEvent", [&](const std::string& EventName, size_t IntervalMS) {
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mEngine->CreateTimedEvent(EventName, mStateId, IntervalMS);
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MPTable.set_function("CreateEventTimer", [&](const std::string& EventName, size_t IntervalMS) {
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mEngine->CreateEventTimer(EventName, mStateId, IntervalMS);
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});
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MPTable.set_function("Set", &LuaAPI::MP::Set);
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MPTable.set_function("HttpsGET", [&](const std::string& Host, int Port, const std::string& Target) -> std::tuple<int, std::string> {
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@ -510,11 +547,11 @@ void TLuaEngine::StateThreadData::operator()() {
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}
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}
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}
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
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std::this_thread::sleep_for(std::chrono::microseconds(500));
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}
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}
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void TLuaEngine::CreateTimedEvent(const std::string& EventName, TLuaStateId StateId, size_t IntervalMS) {
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void TLuaEngine::CreateEventTimer(const std::string& EventName, TLuaStateId StateId, size_t IntervalMS) {
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std::unique_lock Lock(mTimedEventsMutex);
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TimedEvent Event {
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std::chrono::high_resolution_clock::duration { std::chrono::milliseconds(IntervalMS) },
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@ -523,6 +560,7 @@ void TLuaEngine::CreateTimedEvent(const std::string& EventName, TLuaStateId Stat
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StateId
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};
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mTimedEvents.push_back(std::move(Event));
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beammp_debug("created event timer for \"" + EventName + "\" on \"" + StateId + " with " + std::to_string(IntervalMS) + "ms interval");
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}
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void TLuaEngine::StateThreadData::AddPath(const fs::path& Path) {
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@ -544,7 +582,7 @@ TLuaChunk::TLuaChunk(std::shared_ptr<std::string> Content, std::string FileName,
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bool TLuaEngine::TimedEvent::Expired() {
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auto Waited = (std::chrono::high_resolution_clock::now() - LastCompletion);
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return Waited < Duration;
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return Waited >= Duration;
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}
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void TLuaEngine::TimedEvent::Reset() {
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