change timeout to 60s instead of 10, might fix the timeout mass kick

This commit is contained in:
Lion Kortlepel 2021-03-30 16:27:25 +02:00
parent 942b7baa74
commit 78fb81004e

View File

@ -41,7 +41,7 @@ void TPPSMonitor::operator()() {
c->UpdatePingTime();
}
// kick on "no ping"
if (c->SecondsSinceLastPing() > 10 && c->IsSynced() && !c->IsSyncing()) {
if (c->SecondsSinceLastPing() > 60 && c->IsSynced() && !c->IsSyncing()) {
debug("client " + std::string("(") + std::to_string(c->GetID()) + ")" + c->GetName() + " timing out: " + std::to_string(c->SecondsSinceLastPing()) + ", pps: " + Application::PPS());
TimedOutClients.push_back(c);
}
@ -49,7 +49,7 @@ void TPPSMonitor::operator()() {
return true;
});
for (auto& ClientToKick : TimedOutClients) {
Network().ClientKick(*ClientToKick, "Timeout (no ping for >10 seconds)");
Network().ClientKick(*ClientToKick, "Timeout (no ping for >60 seconds)");
}
TimedOutClients.clear();
if (C == 0 || mInternalPPS == 0) {