Add GetPlayerIDByName, kick, say

This commit is contained in:
Lion Kortlepel 2021-11-29 01:14:37 +01:00
parent fc440bea2a
commit 19d67dee95
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GPG Key ID: 4322FF2B4C71259B
4 changed files with 122 additions and 59 deletions

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@ -16,11 +16,17 @@ public:
void InitializeLuaConsole(TLuaEngine& Engine);
void BackupOldLog();
Commandline& Internal() { return mCommandline; }
private:
void RunAsCommand(const std::string& cmd, bool IgnoreNotACommand = false);
void ChangeToLuaConsole(const std::string& LuaStateId);
void ChangeToRegularConsole();
void Command_Lua(const std::string& cmd);
void Command_Help(const std::string& cmd);
void Command_Kick(const std::string& cmd);
void Command_Say(const std::string& cmd);
Commandline mCommandline;
std::vector<std::string> mCachedLuaHistory;
std::vector<std::string> mCachedRegularHistory;

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@ -83,7 +83,7 @@ public:
void SetServer(TServer* Server) { mServer = Server; }
static void WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results);
void ReportErrors(const std::vector<std::shared_ptr<TLuaResult> >& Results);
void ReportErrors(const std::vector<std::shared_ptr<TLuaResult>>& Results);
bool HasState(TLuaStateId StateId);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(TLuaStateId StateID, const TLuaChunk& Script);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(TLuaStateId StateID, const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args);
@ -139,6 +139,7 @@ private:
std::string Lua_GetPlayerName(int ID);
sol::table Lua_GetPlayerVehicles(int ID);
sol::table Lua_HttpCreateConnection(const std::string& host, uint16_t port);
int Lua_GetPlayerIDByName(const std::string& Name);
std::string mName;
std::atomic_bool& mShutdown;
@ -181,4 +182,4 @@ private:
std::recursive_mutex mResultsToCheckMutex;
};
//std::any TriggerLuaEvent(const std::string& Event, bool local, TLuaPlugin* Caller, std::shared_ptr<TLuaArg> arg, bool Wait);
// std::any TriggerLuaEvent(const std::string& Event, bool local, TLuaPlugin* Caller, std::shared_ptr<TLuaArg> arg, bool Wait);

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@ -9,6 +9,10 @@
#include <ctime>
#include <sstream>
static inline bool StringStartsWith(const std::string& What, const std::string& StartsWith) {
return What.size() >= StartsWith.size() && What.substr(0, StartsWith.size()) == StartsWith;
}
static inline std::string TrimString(std::string S) {
S.erase(S.begin(), std::find_if(S.begin(), S.end(), [](unsigned char ch) {
return !std::isspace(ch);
@ -122,6 +126,81 @@ void TConsole::ChangeToRegularConsole() {
}
}
void TConsole::Command_Lua(const std::string& cmd) {
if (cmd.size() > 3) {
auto NewStateId = cmd.substr(4);
beammp_assert(!NewStateId.empty());
if (mLuaEngine->HasState(NewStateId)) {
ChangeToLuaConsole(NewStateId);
} else {
Application::Console().WriteRaw("Lua state '" + NewStateId + "' is not a known state. Didn't switch to Lua.");
}
} else {
ChangeToLuaConsole(mDefaultStateId);
}
}
void TConsole::Command_Help(const std::string&) {
static constexpr const char* sHelpString = R"(
Commands:
help displays this help
exit shuts down the server
lua [state id] switches to lua, optionally into a specific state id's lua
)";
Application::Console().WriteRaw("BeamMP-Server Console: " + std::string(sHelpString));
}
void TConsole::Command_Kick(const std::string& cmd) {
cmd.compare()
}
void TConsole::Command_Say(const std::string& cmd) {
}
void TConsole::RunAsCommand(const std::string& cmd, bool IgnoreNotACommand) {
auto FutureIsNonNil =
[](const std::shared_ptr<TLuaResult>& Future) {
if (!Future->Error) {
auto Type = Future->Result.get_type();
return Type != sol::type::lua_nil && Type != sol::type::none;
}
return false;
};
std::vector<std::shared_ptr<TLuaResult>> NonNilFutures;
{ // Futures scope
auto Futures = mLuaEngine->TriggerEvent("onConsoleInput", "", cmd);
TLuaEngine::WaitForAll(Futures);
size_t Count = 0;
for (auto& Future : Futures) {
if (!Future->Error) {
++Count;
}
}
for (const auto& Future : Futures) {
if (FutureIsNonNil(Future)) {
NonNilFutures.push_back(Future);
}
}
}
if (NonNilFutures.size() == 0 && !IgnoreNotACommand) {
Application::Console().WriteRaw("Error: Unknown command: '" + cmd + "'");
} else {
std::stringstream Reply;
if (NonNilFutures.size() > 1) {
for (size_t i = 0; i < NonNilFutures.size(); ++i) {
Reply << NonNilFutures[i]->StateId << ": \n"
<< LuaAPI::LuaToString(NonNilFutures[i]->Result);
if (i < NonNilFutures.size() - 1) {
Reply << "\n";
}
}
} else {
Reply << LuaAPI::LuaToString(NonNilFutures[0]->Result);
}
Application::Console().WriteRaw(Reply.str());
}
}
TConsole::TConsole() {
mCommandline.enable_history();
mCommandline.set_history_limit(20);
@ -155,60 +234,19 @@ TConsole::TConsole() {
if (cmd == "exit") {
beammp_info("gracefully shutting down");
Application::GracefullyShutdown();
} else if (cmd.size() >= 3 && cmd.substr(0, 3) == "lua") {
if (cmd.size() > 3) {
auto NewStateId = cmd.substr(4);
beammp_assert(!NewStateId.empty());
if (mLuaEngine->HasState(NewStateId)) {
ChangeToLuaConsole(NewStateId);
} else {
Application::Console().WriteRaw("Lua state '" + NewStateId + "' is not a known state. Didn't switch to Lua.");
}
} else {
ChangeToLuaConsole(mDefaultStateId);
}
} else if (StringStartsWith(cmd, "lua")) {
Command_Lua(cmd);
} else if (StringStartsWith(cmd, "help")) {
RunAsCommand(cmd, true);
Command_Help(cmd);
} else if (StringStartsWith(cmd, "kick")) {
RunAsCommand(cmd, true);
Command_Kick(cmd);
} else if (StringStartsWith(cmd, "say")) {
RunAsCommand(cmd, true);
Command_Say(cmd);
} else if (!cmd.empty()) {
auto FutureIsNonNil =
[](const std::shared_ptr<TLuaResult>& Future) {
if (!Future->Error) {
auto Type = Future->Result.get_type();
return Type != sol::type::lua_nil && Type != sol::type::none;
}
return false;
};
std::vector<std::shared_ptr<TLuaResult>> NonNilFutures;
{ // Futures scope
auto Futures = mLuaEngine->TriggerEvent("onConsoleInput", "", cmd);
TLuaEngine::WaitForAll(Futures);
size_t Count = 0;
for (auto& Future : Futures) {
if (!Future->Error) {
++Count;
}
}
for (const auto& Future : Futures) {
if (FutureIsNonNil(Future)) {
NonNilFutures.push_back(Future);
}
}
}
if (NonNilFutures.size() == 0) {
Application::Console().WriteRaw("Error: Unknown command: '" + cmd + "'");
} else {
std::stringstream Reply;
if (NonNilFutures.size() > 1) {
for (size_t i = 0; i < NonNilFutures.size(); ++i) {
Reply << NonNilFutures[i]->StateId << ": \n"
<< LuaAPI::LuaToString(NonNilFutures[i]->Result);
if (i < NonNilFutures.size() - 1) {
Reply << "\n";
}
}
} else {
Reply << LuaAPI::LuaToString(NonNilFutures[0]->Result);
}
Application::Console().WriteRaw(Reply.str());
}
RunAsCommand(cmd);
}
}
}

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@ -184,7 +184,7 @@ void TLuaEngine::CollectAndInitPlugins() {
if (!Dir.is_directory()) {
beammp_error("\"" + Dir.path().string() + "\" is not a directory, skipping");
} else {
TLuaPluginConfig Config { Path.string() };
TLuaPluginConfig Config { Path.stem().string() };
FindAndParseConfig(Path, Config);
InitializePlugin(Path, Config);
}
@ -213,7 +213,7 @@ void TLuaEngine::FindAndParseConfig(const fs::path& Folder, TLuaPluginConfig& Co
beammp_debug("Plugin \"" + Folder.string() + "\" specified it wants LuaStateID \"" + ID + "\"");
Config.StateId = ID;
} else {
beammp_debug("LuaStateID empty, using randomized state ID");
beammp_debug("LuaStateID empty, using plugin name");
}
}
} catch (const std::exception& e) {
@ -345,6 +345,21 @@ sol::table TLuaEngine::StateThreadData::Lua_GetPlayers() {
return Result;
}
int TLuaEngine::StateThreadData::Lua_GetPlayerIDByName(const std::string& Name) {
int Id = -1;
mEngine->mServer->ForEachClient([&Id, &Name](std::weak_ptr<TClient> Client) -> bool {
if (!Client.expired()) {
auto locked = Client.lock();
if (locked->GetName() == Name) {
Id = locked->GetID();
return false;
}
}
return true;
});
return Id;
}
std::string TLuaEngine::StateThreadData::Lua_GetPlayerName(int ID) {
auto MaybeClient = GetClient(mEngine->Server(), ID);
if (MaybeClient && !MaybeClient.value().expired()) {
@ -445,6 +460,9 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, std::atomi
MPTable.set_function("TriggerClientEvent", &LuaAPI::MP::TriggerClientEvent);
MPTable.set_function("GetPlayerCount", &LuaAPI::MP::GetPlayerCount);
MPTable.set_function("IsPlayerConnected", &LuaAPI::MP::IsPlayerConnected);
MPTable.set_function("GetPlayerIDByName", [&](const std::string& Name) -> std::string {
return Lua_GetPlayerIDByName(Name);
});
MPTable.set_function("GetPlayerName", [&](int ID) -> std::string {
return Lua_GetPlayerName(ID);
});