mirror of
https://github.com/BeamMP/BeamMP-Server.git
synced 2025-07-01 15:26:59 +00:00
Merge remote-tracking branch 'origin/new-lua-features' into rewrite-lua
This is the first of a few commits to merge the new lua features and the rewrite
This commit is contained in:
commit
1d3958817f
29
.github/ISSUE_TEMPLATE/bug_report.md
vendored
Normal file
29
.github/ISSUE_TEMPLATE/bug_report.md
vendored
Normal file
@ -0,0 +1,29 @@
|
||||
---
|
||||
name: Bug report
|
||||
about: Create a report to help us improve
|
||||
title: "[Bug] Enter issue title here"
|
||||
labels: bug
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
**Fill out general information**
|
||||
OS (windows, linux, ...):
|
||||
BeamMP-Server Version:
|
||||
|
||||
**Describe the bug**
|
||||
A clear and concise description of what the bug is.
|
||||
|
||||
**To Reproduce**
|
||||
Steps to reproduce the behavior:
|
||||
1. Do x ...
|
||||
2. Do y ...
|
||||
|
||||
**Expected behavior**
|
||||
A clear and concise description of what you expected to happen.
|
||||
|
||||
**Logs**
|
||||
Please attach the `Server.log` from the run in which the issue appeared, preferably with Debug turned on in the `ServerConfig.toml`.
|
||||
|
||||
**Additional context**
|
||||
Add any other context about the problem here.
|
20
.github/ISSUE_TEMPLATE/feature_request.md
vendored
Normal file
20
.github/ISSUE_TEMPLATE/feature_request.md
vendored
Normal file
@ -0,0 +1,20 @@
|
||||
---
|
||||
name: Feature request
|
||||
about: Suggest an idea for this project
|
||||
title: "[Feature Request]"
|
||||
labels: enhancement
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
**Is your feature request related to a problem? Please describe.**
|
||||
A clear and concise description of what the problem is. For example: "I'm always frustrated when ...".
|
||||
|
||||
**Describe the solution you'd like**
|
||||
A clear and concise description of what you want to happen. Also supply OS information if relevant, for example "*On Linux*, I would like to be able to...".
|
||||
|
||||
**Describe alternatives you've considered**
|
||||
A clear and concise description of any alternative solutions or features you've considered.
|
||||
|
||||
**Additional context**
|
||||
Add any other context about the feature request here.
|
11
.github/workflows/cmake-linux.yml
vendored
11
.github/workflows/cmake-linux.yml
vendored
@ -12,12 +12,15 @@ jobs:
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'true'
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Install Dependencies
|
||||
env:
|
||||
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
|
||||
run: |
|
||||
echo ${#beammp_sentry_url}
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev
|
||||
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev
|
||||
sudo add-apt-repository ppa:mhier/libboost-latest
|
||||
sudo apt-get install -y libboost1.70-dev libboost1.70
|
||||
|
||||
@ -27,7 +30,9 @@ jobs:
|
||||
- name: Configure CMake
|
||||
shell: bash
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10
|
||||
env:
|
||||
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
|
||||
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10 -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
|
8
.github/workflows/cmake-windows.yml
vendored
8
.github/workflows/cmake-windows.yml
vendored
@ -12,13 +12,13 @@ jobs:
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'true'
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Restore artifacts, or run vcpkg, build and cache artifacts
|
||||
uses: lukka/run-vcpkg@main
|
||||
id: runvcpkg
|
||||
with:
|
||||
vcpkgArguments: 'lua zlib rapidjson boost-beast boost-asio openssl websocketpp'
|
||||
vcpkgArguments: 'lua zlib rapidjson boost-beast boost-asio openssl websocketpp curl'
|
||||
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
|
||||
vcpkgGitCommitId: '8dddc6c899ce6fdbeab38b525a31e7f23cb2d5bb'
|
||||
vcpkgTriplet: 'x64-windows-static'
|
||||
@ -29,7 +29,9 @@ jobs:
|
||||
- name: Configure CMake
|
||||
shell: bash
|
||||
working-directory: ${{github.workspace}}/build-windows
|
||||
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static
|
||||
env:
|
||||
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
|
||||
run: cmake $GITHUB_WORKSPACE -DSENTRY_BACKEND=breakpad -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}/build-windows
|
||||
|
17
.github/workflows/release-build.yml
vendored
17
.github/workflows/release-build.yml
vendored
@ -37,12 +37,12 @@ jobs:
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'true'
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Install Dependencies
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev
|
||||
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev
|
||||
sudo add-apt-repository ppa:mhier/libboost-latest
|
||||
sudo apt-get install -y libboost1.70-dev libboost1.70
|
||||
|
||||
@ -52,14 +52,15 @@ jobs:
|
||||
- name: Configure CMake
|
||||
shell: bash
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10
|
||||
env:
|
||||
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
|
||||
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10 -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
shell: bash
|
||||
run: cmake --build . --config $BUILD_TYPE
|
||||
|
||||
|
||||
- name: Upload Release Asset
|
||||
id: upload-release-asset
|
||||
uses: actions/upload-release-asset@v1
|
||||
@ -78,13 +79,13 @@ jobs:
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'true'
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Restore artifacts, or run vcpkg, build and cache artifacts
|
||||
uses: lukka/run-vcpkg@main
|
||||
id: runvcpkg
|
||||
with:
|
||||
vcpkgArguments: 'lua zlib rapidjson boost-beast boost-asio openssl websocketpp'
|
||||
vcpkgArguments: 'lua zlib rapidjson boost-beast boost-asio openssl websocketpp curl'
|
||||
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
|
||||
vcpkgGitCommitId: '8dddc6c899ce6fdbeab38b525a31e7f23cb2d5bb'
|
||||
vcpkgTriplet: 'x64-windows-static'
|
||||
@ -95,7 +96,9 @@ jobs:
|
||||
- name: Configure CMake
|
||||
shell: bash
|
||||
working-directory: ${{github.workspace}}/build-windows
|
||||
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static
|
||||
env:
|
||||
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
|
||||
run: cmake $GITHUB_WORKSPACE -DSENTRY_BACKEND=breakpad -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}/build-windows
|
||||
|
3
.gitignore
vendored
3
.gitignore
vendored
@ -1,7 +1,10 @@
|
||||
.idea/
|
||||
.sentry-native/
|
||||
*.orig
|
||||
*.toml
|
||||
boost_*
|
||||
Resources
|
||||
run-in-env.sh
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
|
15
.gitmodules
vendored
15
.gitmodules
vendored
@ -1,18 +1,19 @@
|
||||
[submodule "include/commandline"]
|
||||
path = deps/commandline
|
||||
path = include/commandline
|
||||
url = https://github.com/lionkor/commandline
|
||||
[submodule "socket.io-client-cpp"]
|
||||
path = deps/socket.io-client-cpp
|
||||
url = https://github.com/socketio/socket.io-client-cpp
|
||||
[submodule "asio"]
|
||||
path = deps/asio
|
||||
path = asio
|
||||
url = https://github.com/chriskohlhoff/asio
|
||||
[submodule "rapidjson"]
|
||||
path = deps/rapidjson
|
||||
path = rapidjson
|
||||
url = https://github.com/Tencent/rapidjson
|
||||
[submodule "include/toml11"]
|
||||
path = include/toml11
|
||||
url = https://github.com/ToruNiina/toml11
|
||||
[submodule "include/sentry-native"]
|
||||
path = include/sentry-native
|
||||
path = deps/toml11
|
||||
url = https://github.com/ToruNiina/toml11
|
||||
[submodule "deps/sol2"]
|
||||
path = deps/sol2
|
||||
url = https://github.com/ThePhD/sol2
|
||||
url = https://github.com/getsentry/sentry-native
|
@ -1,5 +1,17 @@
|
||||
cmake_minimum_required(VERSION 3.0)
|
||||
project(Server)
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
message(STATUS "You can find build instructions and a list of dependencies in the README at \
|
||||
https://github.com/BeamMP/BeamMP-Server")
|
||||
|
||||
project(BeamMP-Server
|
||||
DESCRIPTION "Server for BeamMP - The Multiplayer Mod for BeamNG.drive"
|
||||
HOMEPAGE_URL https://beammp.com
|
||||
LANGUAGES CXX C)
|
||||
|
||||
include_directories("${PROJECT_SOURCE_DIR}/deps/asio/asio/include")
|
||||
include_directories("${PROJECT_SOURCE_DIR}/deps/rapidjson/include")
|
||||
@ -9,9 +21,23 @@ include_directories("${PROJECT_SOURCE_DIR}/deps/sol2/include")
|
||||
include_directories("${PROJECT_SOURCE_DIR}/deps")
|
||||
|
||||
if (WIN32)
|
||||
# this has to happen before sentry, so that crashpad on windows links with these settings.
|
||||
message(STATUS "MSVC -> forcing use of statically-linked runtime.")
|
||||
STRING(REPLACE "/MD" "/MT" CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
|
||||
STRING(REPLACE "/MDd" "/MTd" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
|
||||
endif()
|
||||
|
||||
include_directories("include/sentry-native/include")
|
||||
set(SENTRY_BUILD_SHARED_LIBS OFF)
|
||||
if (MSVC)
|
||||
set(SENTRY_BUILD_RUNTIMESTATIC ON)
|
||||
endif()
|
||||
set(SENTRY_BACKEND breakpad)
|
||||
add_subdirectory("include/sentry-native")
|
||||
|
||||
message(STATUS "Setting compiler flags")
|
||||
if (WIN32)
|
||||
|
||||
#-DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static
|
||||
set(VcpkgRoot ${_VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET})
|
||||
include_directories(${VcpkgRoot}/include)
|
||||
@ -22,17 +48,33 @@ elseif (UNIX)
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2 -s -fno-builtin")
|
||||
if (SANITIZE)
|
||||
message(STATUS "sanitize is ON")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=undefined,thread")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLanAGS} -fsanitize=undefined,thread")
|
||||
endif (SANITIZE)
|
||||
endif ()
|
||||
|
||||
message(STATUS "Checking for Sentry URL")
|
||||
# this is set by the build system.
|
||||
# IMPORTANT: if you're building from source, just leave this empty
|
||||
if (NOT DEFINED BEAMMP_SECRET_SENTRY_URL)
|
||||
message(WARNING "No sentry URL configured. Sentry logging is disabled for this build. \
|
||||
This is not an error, and if you're building the BeamMP-Server yourself, this is expected and can be ignored.")
|
||||
set(BEAMMP_SECRET_SENTRY_URL "")
|
||||
else()
|
||||
string(LENGTH ${BEAMMP_SECRET_SENTRY_URL} URL_LEN)
|
||||
message(STATUS "Sentry URL is length ${URL_LEN}")
|
||||
endif()
|
||||
|
||||
message(STATUS "Adding local source dependencies")
|
||||
# this has to happen before -DDEBUG since it wont compile properly with -DDEBUG
|
||||
add_subdirectory(deps)
|
||||
|
||||
|
||||
|
||||
set(CMAKE_CXX_STANDARD 17)
|
||||
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG")
|
||||
|
||||
message(STATUS "Looking for Boost")
|
||||
find_package(Boost REQUIRED COMPONENTS system thread)
|
||||
|
||||
add_executable(BeamMP-Server
|
||||
@ -49,24 +91,57 @@ add_executable(BeamMP-Server
|
||||
include/TResourceManager.h src/TResourceManager.cpp
|
||||
include/THeartbeatThread.h src/THeartbeatThread.cpp
|
||||
include/Http.h src/Http.cpp
|
||||
include/TSentry.h src/TSentry.cpp
|
||||
include/TPPSMonitor.h src/TPPSMonitor.cpp
|
||||
include/TNetwork.h src/TNetwork.cpp
|
||||
include/LuaAPI.h src/LuaAPI.cpp)
|
||||
|
||||
target_compile_definitions(BeamMP-Server PRIVATE SECRET_SENTRY_URL="${BEAMMP_SECRET_SENTRY_URL}")
|
||||
include_directories(BeamMP-Server PUBLIC ${Boost_INCLUDE_DIRS} ${CMAKE_CURRENT_SOURCE_DIR}/include)
|
||||
|
||||
target_include_directories(BeamMP-Server PUBLIC
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/include"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/commandline")
|
||||
|
||||
message(STATUS "Looking for Lua")
|
||||
find_package(Lua REQUIRED)
|
||||
include_directories(${LUA_INCLUDE_DIR})
|
||||
target_include_directories(BeamMP-Server PUBLIC
|
||||
${Boost_INCLUDE_DIRS}
|
||||
${LUA_INCLUDE_DIR}
|
||||
${CURL_INCLUDE_DIRS}
|
||||
"include/tomlplusplus"
|
||||
"include/sentry-native/include"
|
||||
"include/curl/include")
|
||||
|
||||
message(STATUS "Looking for SSL")
|
||||
|
||||
find_package(OpenSSL REQUIRED)
|
||||
|
||||
target_link_libraries(BeamMP-Server sol2::sol2 ${LUA_LIBRARIES})
|
||||
message(STATUS "CURL IS ${CURL_LIBRARIES}")
|
||||
|
||||
if (UNIX)
|
||||
target_link_libraries(BeamMP-Server z pthread stdc++fs crypto ${OPENSSL_LIBRARIES} commandline sioclient_tls)
|
||||
target_link_libraries(BeamMP-Server
|
||||
z
|
||||
pthread
|
||||
stdc++fs
|
||||
${LUA_LIBRARIES}
|
||||
crypto
|
||||
${OPENSSL_LIBRARIES}
|
||||
commandline
|
||||
sentry)
|
||||
elseif (WIN32)
|
||||
include(FindLua)
|
||||
message(STATUS "Looking for libz")
|
||||
find_package(ZLIB REQUIRED)
|
||||
message(STATUS "Looking for RapidJSON")
|
||||
find_package(RapidJSON CONFIG REQUIRED)
|
||||
target_include_directories(BeamMP-Server PRIVATE ${RAPIDJSON_INCLUDE_DIRS} ${Boost_INCLUDE_DIRS})
|
||||
target_link_libraries(BeamMP-Server ws2_32 ZLIB::ZLIB ${OPENSSL_LIBRARIES} commandline sioclient_tls)
|
||||
target_link_libraries(BeamMP-Server PRIVATE
|
||||
ws2_32
|
||||
ZLIB::ZLIB
|
||||
${LUA_LIBRARIES}
|
||||
${OPENSSL_LIBRARIES}
|
||||
commandline
|
||||
sentry)
|
||||
endif ()
|
||||
|
65
Changelog.md
Normal file
65
Changelog.md
Normal file
@ -0,0 +1,65 @@
|
||||
# v2.3.0
|
||||
|
||||
- ADDED version check - the server will now let you know when a new release is out
|
||||
- ADDED logging of various errors, crashes and exceptions to the backend
|
||||
- ADDED chat messages are now logged to the server console as [CHAT]
|
||||
- ADDED debug message telling you when the server heartbeats to the backend
|
||||
- REMOVED various [DEBUG] messages which were confusing (such as "breaking client loop")
|
||||
- FIXED various crashes and issues with handling unexpected backend responses
|
||||
- FIXED minor bugs due to code correctness
|
||||
|
||||
# v2.2.0
|
||||
|
||||
- FIXED major security flaw
|
||||
- FIXED minor bugs
|
||||
|
||||
# v2.1.4
|
||||
|
||||
- ADDED debug heartbeat print
|
||||
- ADDED kicking every player before shutdown
|
||||
- FIXED rare bug which led to violent crash
|
||||
- FIXED minor bugs
|
||||
|
||||
# v2.1.3
|
||||
|
||||
- FIXED Lua events not cancelling properly on Linux
|
||||
|
||||
# v2.1.2
|
||||
|
||||
- CHANGED default map to gridmap v2
|
||||
- FIXED version number display
|
||||
|
||||
# v2.1.1
|
||||
# v2.1.0 (pre-v2.1.1)
|
||||
# v2.0.4 (pre-v2.1.0)
|
||||
|
||||
- REMOVED boost as a runtime dependency
|
||||
- FIXED Lua plugins on Linux
|
||||
- FIXED console history on Windows
|
||||
- CHANGED to new config format TOML
|
||||
|
||||
# v2.0.3
|
||||
|
||||
- WORKAROUND for timeout bug / ghost player bug
|
||||
- FIXED 100% CPU spin when stdin is /dev/null.
|
||||
|
||||
# v2.0.2
|
||||
|
||||
- ADDED fully new commandline
|
||||
- ADDED new backend
|
||||
- ADDED automated build system
|
||||
- ADDED lua GetPlayerIdentifiers
|
||||
- ADDED lots of debug info
|
||||
- ADDED better POSTing and GETing
|
||||
- ADDED a license
|
||||
- FIXED ghost players in player list issue
|
||||
- FIXED ghost vehicle after joining issue
|
||||
- FIXED missing vehicle after joining issue
|
||||
- FIXED a lot of desync issues
|
||||
- FIXED some memory leaks
|
||||
- FIXED various crashes
|
||||
- FIXED various data-races
|
||||
- FIXED some linux-specific crashes
|
||||
- FIXED some linux-specific issues
|
||||
- FIXED bug which caused kicking to be logged as leaving
|
||||
- FIXED various internal developer quality-of-life things
|
23
README.md
23
README.md
@ -11,7 +11,7 @@ The server is the point throug which all clients communicate. You can write lua
|
||||
These values are guesstimated and are subject to change with each release.
|
||||
|
||||
* RAM: 50+ MiB usable (not counting OS overhead)
|
||||
* CPU: Any Hz, preferably multicore
|
||||
* CPU: >1GHz, preferably multicore
|
||||
* OS: Windows, Linux (theoretically any POSIX)
|
||||
* GPU: None
|
||||
* HDD: 10 MiB + Mods/Plugins
|
||||
@ -61,6 +61,7 @@ These package names are in the debian / ubuntu style. Feel free to PR your own g
|
||||
- `make`
|
||||
- `cmake`
|
||||
- `g++`
|
||||
- `libcurl4-openssl-dev` or similar (search for `libcurl` and look for one with `-dev`)
|
||||
|
||||
Must support ISO C++17. If your distro's `g++` doesn't support C++17, chances are that it has a `g++-8` or `g++-10` package that does. If this is the case. you just need to run CMake with `-DCMAKE_CXX_COMPILER=g++-10` (replace `g++-10` with your compiler's name).
|
||||
- `liblua5.3-dev`
|
||||
@ -72,6 +73,13 @@ These package names are in the debian / ubuntu style. Feel free to PR your own g
|
||||
- `libopenssl-dev` or `libssl-dev`
|
||||
|
||||
**If** you're building it from source, you'll need `libboost1.70-all-dev` or `libboost1.71-all-dev` or higher as well.
|
||||
If you can't find this version of boost (only 1.6x, for example), you can either update to a newer version of your distro, build boost yourself, or use an unstable rolling release (like Debian `sid` aka `unstable`).
|
||||
|
||||
In the end you should end up with a command something like this:
|
||||
|
||||
```sh
|
||||
sudo apt install git make cmake g++-10 liblua5.3 libz-dev rapidjson-dev libopenssl-dev libboost1.71-all-dev
|
||||
```
|
||||
|
||||
In the end you should end up with a command something like this:
|
||||
|
||||
@ -81,14 +89,15 @@ sudo apt install git make cmake g++-10 liblua5.3 libz-dev rapidjson-dev libopens
|
||||
|
||||
### How to build
|
||||
|
||||
On windows. use git-bash for these commands. On linux, these should work in your shell.
|
||||
On windows, use git-bash for these commands. On Linux, these should work in your shell.
|
||||
|
||||
1. Make sure you have all [prerequisites](#prerequisites) installed
|
||||
2. Clone the repository in a location of your choice with `git clone --recursive https://github.com/BeamMP/BeamMP-Server`. Now change into the cloned directory by running `cd BeamMP-Server`.
|
||||
3. Checkout the branch of the release you want to compile (`master` is often unstable), for example `git checkout tags/v1.20` for version 1.20. You can find the latest version [here](https://github.com/BeamMP/BeamMP-Server/tags).
|
||||
4. Run `cmake .` (with `.`)
|
||||
5. Run `make`
|
||||
6. You will now have a `BeamMP-Server` file in your directory, which is executable with `./BeamMP-Server` (`.\BeamMP-Server.exe` for windows). Follow the (windows or linux, doesnt matter) instructions on the [wiki](https://wiki.beammp.com/en/home/Server_Mod) for further setup after installation (which we just did), such as port-forwarding and getting a key to actually run the server.
|
||||
2. Clone the repository in a location of your choice with `git clone --recurse-submodules https://github.com/BeamMP/BeamMP-Server`.
|
||||
3. Ensure that all submodules are initialized by running `git submodule update --init --recursive`. Then change into the cloned directory by running `cd BeamMP-Server`.
|
||||
4. Checkout the branch of the release you want to compile (`master` is often unstable), for example `git checkout tags/v1.20` for version 1.20. You can find the latest version [here](https://github.com/BeamMP/BeamMP-Server/tags).
|
||||
5. Run `cmake .` (with `.`)
|
||||
6. Run `make`
|
||||
7. You will now have a `BeamMP-Server` file in your directory, which is executable with `./BeamMP-Server` (`.\BeamMP-Server.exe` for windows). Follow the (windows or linux, doesnt matter) instructions on the [wiki](https://wiki.beammp.com/en/home/Server_Mod) for further setup after installation (which we just did), such as port-forwarding and getting a key to actually run the server.
|
||||
|
||||
*tip: to run the server in the background, simply (in bash, zsh, etc) run:* `nohup ./BeamMP-Server &`*.*
|
||||
|
||||
|
1
deps/asio
vendored
1
deps/asio
vendored
@ -1 +0,0 @@
|
||||
Subproject commit 230c0d2ae035c5ce1292233fcab03cea0d341264
|
1
deps/commandline
vendored
1
deps/commandline
vendored
@ -1 +0,0 @@
|
||||
Subproject commit c34703df11ca00b7c4b04478bc566bd9744ac858
|
1
deps/rapidjson
vendored
1
deps/rapidjson
vendored
@ -1 +0,0 @@
|
||||
Subproject commit 13dfc96c9c2b104be7b0b09a9f6e06871ed3e81d
|
1
deps/socket.io-client-cpp
vendored
1
deps/socket.io-client-cpp
vendored
@ -1 +0,0 @@
|
||||
Subproject commit b196fa7537cd3f7bed626ead873a7b71d1293c0d
|
@ -13,6 +13,11 @@
|
||||
|
||||
class TServer;
|
||||
|
||||
#ifdef WIN32
|
||||
// for socklen_t
|
||||
#include <WS2tcpip.h>
|
||||
#endif // WIN32
|
||||
|
||||
struct TConnection final {
|
||||
SOCKET Socket;
|
||||
struct sockaddr SockAddr;
|
||||
|
@ -1,5 +1,9 @@
|
||||
#pragma once
|
||||
|
||||
#include "TSentry.h"
|
||||
extern TSentry Sentry;
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <cstring>
|
||||
#include <deque>
|
||||
@ -17,6 +21,7 @@ struct Version {
|
||||
uint8_t minor;
|
||||
uint8_t patch;
|
||||
Version(uint8_t major, uint8_t minor, uint8_t patch);
|
||||
Version(const std::array<uint8_t, 3>& v);
|
||||
std::string AsString();
|
||||
};
|
||||
|
||||
@ -67,13 +72,18 @@ public:
|
||||
static const Version& ServerVersion() { return mVersion; }
|
||||
static std::string ClientVersionString() { return "2.0"; }
|
||||
static std::string PPS() { return mPPS; }
|
||||
static void SetPPS(std::string NewPPS) { mPPS = NewPPS; }
|
||||
static void SetPPS(const std::string& NewPPS) { mPPS = NewPPS; }
|
||||
|
||||
static inline TSettings Settings {};
|
||||
|
||||
static std::string GetBackendUrlForAuth() { return "auth.beammp.com"; }
|
||||
static std::string GetBackendHostname() { return "backend.beammp.com"; }
|
||||
static std::string GetBackup1Hostname() { return "backup1.beammp.com"; }
|
||||
static std::string GetBackup2Hostname() { return "backup2.beammp.com"; }
|
||||
static std::string GetBackendUrlForSocketIO() { return "https://backend.beammp.com"; }
|
||||
static void CheckForUpdates();
|
||||
static std::array<uint8_t, 3> VersionStrToInts(const std::string& str);
|
||||
static bool IsOutdated(const Version& Current, const Version& Newest);
|
||||
|
||||
private:
|
||||
static inline std::string mPPS;
|
||||
@ -81,11 +91,11 @@ private:
|
||||
static inline std::mutex mShutdownHandlersMutex {};
|
||||
static inline std::deque<TShutdownHandler> mShutdownHandlers {};
|
||||
|
||||
static inline Version mVersion { 2, 3, 0 };
|
||||
static inline Version mVersion { 2, 4, 0 };
|
||||
};
|
||||
|
||||
std::string ThreadName();
|
||||
void RegisterThread(const std::string str);
|
||||
std::string ThreadName(bool DebugModeOverride = false);
|
||||
void RegisterThread(const std::string& str);
|
||||
#define RegisterThreadAuto() RegisterThread(__func__)
|
||||
|
||||
#define KB 1024
|
||||
@ -124,8 +134,11 @@ void RegisterThread(const std::string str);
|
||||
|
||||
#define beammp_warn(x) Application::Console().Write(_this_location + std::string("[WARN] ") + (x))
|
||||
#define beammp_info(x) Application::Console().Write(_this_location + std::string("[INFO] ") + (x))
|
||||
#define beammp_error(x) Application::Console().Write(_this_location + std::string("[ERROR] ") + (x))
|
||||
#define beammp_lua_error(x) Application::Console().Write(_this_location + std::string("[LUA ERROR] ") + (x))
|
||||
#define error(x) \
|
||||
do { \
|
||||
Application::Console().Write(_this_location + std::string("[ERROR] ") + (x)); \
|
||||
Sentry.AddErrorBreadcrumb((x), _file_basename, _line); \
|
||||
} while (false)
|
||||
#define luaprint(x) Application::Console().Write(_this_location + std::string("[LUA] ") + (x))
|
||||
#define beammp_debug(x) \
|
||||
do { \
|
||||
@ -136,6 +149,19 @@ void RegisterThread(const std::string str);
|
||||
// for those times when you just need to ignore something :^)
|
||||
// explicity disables a [[nodiscard]] warning
|
||||
#define beammp_ignore(x) (void)x
|
||||
// trace() is a debug-build debug()
|
||||
#if defined(DEBUG)
|
||||
#define trace(x) \
|
||||
do { \
|
||||
if (Application::Settings.DebugModeEnabled) { \
|
||||
Application::Console().Write(_this_location + std::string("[TRACE] ") + (x)); \
|
||||
} \
|
||||
} while (false)
|
||||
#else
|
||||
#define trace(x)
|
||||
#endif // defined(DEBUG)
|
||||
|
||||
void LogChatMessage(const std::string& name, int id, const std::string& msg);
|
||||
|
||||
#define Biggest 30000
|
||||
std::string Comp(std::string Data);
|
||||
|
@ -13,9 +13,9 @@ using DWORD = unsigned long;
|
||||
using PDWORD = unsigned long*;
|
||||
using LPDWORD = unsigned long*;
|
||||
char _getch();
|
||||
inline void CloseSocketProper(int socket) {
|
||||
shutdown(socket, SHUT_RDWR);
|
||||
close(socket);
|
||||
inline void CloseSocketProper(int TheSocket) {
|
||||
shutdown(TheSocket, SHUT_RDWR);
|
||||
close(TheSocket);
|
||||
}
|
||||
#endif // unix
|
||||
|
||||
@ -24,10 +24,10 @@ inline void CloseSocketProper(int socket) {
|
||||
#ifdef WIN32
|
||||
#include <conio.h>
|
||||
#include <winsock2.h>
|
||||
#include <ws2tcpip.h>
|
||||
inline void CloseSocketProper(SOCKET socket) {
|
||||
shutdown(socket, SD_BOTH);
|
||||
closesocket(socket);
|
||||
inline void CloseSocketProper(SOCKET TheSocket) {
|
||||
shutdown(TheSocket, 2); // 2 == SD_BOTH
|
||||
closesocket(TheSocket);
|
||||
|
||||
}
|
||||
#endif // WIN32
|
||||
|
||||
@ -35,4 +35,4 @@ inline void CloseSocketProper(SOCKET socket) {
|
||||
|
||||
#if !defined(WIN32) && !defined(__unix)
|
||||
#error "OS not supported"
|
||||
#endif
|
||||
#endif
|
@ -40,7 +40,7 @@ static const char* const ANSI_WHITE_BOLD = "\u001b[37;1m";
|
||||
static const char* const ANSI_BOLD = "\u001b[1m";
|
||||
static const char* const ANSI_UNDERLINE = "\u001b[4m";
|
||||
|
||||
#if DEBUG
|
||||
#ifdef DEBUG
|
||||
#include <iostream>
|
||||
inline void _assert([[maybe_unused]] const char* file, [[maybe_unused]] const char* function, [[maybe_unused]] unsigned line,
|
||||
[[maybe_unused]] const char* condition_string, [[maybe_unused]] bool result) {
|
||||
@ -60,9 +60,14 @@ inline void _assert([[maybe_unused]] const char* file, [[maybe_unused]] const ch
|
||||
#else
|
||||
// In release build, these macros turn into NOPs. The compiler will optimize these out.
|
||||
#define beammp_assert(x) \
|
||||
do { \
|
||||
do { \
|
||||
bool result = (cond); \
|
||||
if (!result) { \
|
||||
Sentry.LogAssert(#cond, _file_basename, _line, __func__); \
|
||||
} \
|
||||
} while (false)
|
||||
#define beammp_assert_not_reachable() \
|
||||
do { \
|
||||
do { \
|
||||
Sentry.LogAssert("code is unreachable", _file_basename, _line, __func__); \
|
||||
} while (false)
|
||||
#endif // DEBUG
|
||||
|
18
include/Defer.h
Normal file
18
include/Defer.h
Normal file
@ -0,0 +1,18 @@
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
|
||||
template <typename FnT>
|
||||
class Defer final {
|
||||
public:
|
||||
Defer(FnT fn)
|
||||
: mFunction([&fn] { (void)fn(); }) { }
|
||||
~Defer() {
|
||||
if (mFunction) {
|
||||
mFunction();
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
std::function<void()> mFunction;
|
||||
};
|
@ -6,5 +6,8 @@
|
||||
namespace Http {
|
||||
std::string GET(const std::string& host, int port, const std::string& target, unsigned int* status = nullptr);
|
||||
std::string POST(const std::string& host, int port, const std::string& target, const std::unordered_map<std::string, std::string>& fields, const std::string& body, const std::string& ContentType, unsigned int* status = nullptr);
|
||||
static inline const char* ErrorString = "!BeamMPHttpsError!";
|
||||
namespace Status {
|
||||
std::string ToString(int code);
|
||||
}
|
||||
const std::string ErrorString = "-1";
|
||||
}
|
||||
|
@ -1,69 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <deque>
|
||||
#include <mutex>
|
||||
#include <sio_client.h>
|
||||
#include <thread>
|
||||
#include <memory>
|
||||
|
||||
/*
|
||||
* We send relevant server events over socket.io to the backend.
|
||||
*
|
||||
* We send all events to `backend.beammp.com`, to the room `/key`
|
||||
* where `key` is the currently active auth-key.
|
||||
*/
|
||||
|
||||
enum class SocketIOEvent {
|
||||
ConsoleOut,
|
||||
CPUUsage,
|
||||
MemoryUsage,
|
||||
NetworkUsage,
|
||||
PlayerList,
|
||||
};
|
||||
|
||||
enum class SocketIORoom {
|
||||
None,
|
||||
Stats,
|
||||
Player,
|
||||
Info,
|
||||
Console,
|
||||
};
|
||||
|
||||
class SocketIO final {
|
||||
private:
|
||||
struct Event;
|
||||
|
||||
public:
|
||||
enum class EventType {
|
||||
};
|
||||
|
||||
// Singleton pattern
|
||||
static SocketIO& Get();
|
||||
|
||||
void Emit(SocketIOEvent Event, const std::string& Data);
|
||||
|
||||
~SocketIO();
|
||||
|
||||
void SetAuthenticated(bool auth) { mAuthenticated = auth; }
|
||||
|
||||
private:
|
||||
SocketIO() noexcept;
|
||||
|
||||
void ThreadMain();
|
||||
|
||||
struct Event {
|
||||
std::string Name;
|
||||
std::string Data;
|
||||
};
|
||||
|
||||
bool mAuthenticated { false };
|
||||
sio::client mClient;
|
||||
std::thread mThread;
|
||||
std::atomic_bool mCloseThread { false };
|
||||
std::mutex mQueueMutex;
|
||||
std::deque<Event> mQueue;
|
||||
|
||||
friend std::unique_ptr<SocketIO> std::make_unique<SocketIO>();
|
||||
};
|
||||
|
38
include/TSentry.h
Normal file
38
include/TSentry.h
Normal file
@ -0,0 +1,38 @@
|
||||
#ifndef SENTRY_H
|
||||
#define SENTRY_H
|
||||
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
enum class SentryLevel {
|
||||
Debug = -1,
|
||||
Info = 0,
|
||||
Warning = 1,
|
||||
Error = 2,
|
||||
Fatal = 3,
|
||||
};
|
||||
|
||||
// singleton, dont make this twice
|
||||
class TSentry final {
|
||||
public:
|
||||
TSentry();
|
||||
~TSentry();
|
||||
|
||||
void PrintWelcome();
|
||||
void SetupUser();
|
||||
void Log(SentryLevel level, const std::string& logger, const std::string& text);
|
||||
void LogError(const std::string& text, const std::string& file, const std::string& line);
|
||||
void SetContext(const std::string& context_name, const std::unordered_map<std::string, std::string>& map);
|
||||
void LogException(const std::exception& e, const std::string& file, const std::string& line);
|
||||
void LogAssert(const std::string& condition_string, const std::string& file, const std::string& line, const std::string& function);
|
||||
void AddErrorBreadcrumb(const std::string& msg, const std::string& file, const std::string& line);
|
||||
// cleared when Logged
|
||||
void SetTransaction(const std::string& id);
|
||||
[[nodiscard]] std::unique_lock<std::mutex> CreateExclusiveContext();
|
||||
|
||||
private:
|
||||
bool mValid { true };
|
||||
std::mutex mMutex;
|
||||
};
|
||||
|
||||
#endif // SENTRY_H
|
1
include/sentry-native
Submodule
1
include/sentry-native
Submodule
@ -0,0 +1 @@
|
||||
Subproject commit 521860373df1cc02607546c3474d78b42042b459
|
1
include/toml11
Submodule
1
include/toml11
Submodule
@ -0,0 +1 @@
|
||||
Subproject commit 647381020ef04b5d41d540ec489eba45e82d90a7
|
@ -94,7 +94,6 @@ TClient::TClient(TServer& Server)
|
||||
|
||||
void TClient::UpdatePingTime() {
|
||||
mLastPingTime = std::chrono::high_resolution_clock::now();
|
||||
//debug(GetName() + ": " + std::string("ping time updated!: ") + ((SecondsSinceLastPing() == 0) ? "OK" : "ERR"));
|
||||
}
|
||||
int TClient::SecondsSinceLastPing() {
|
||||
auto seconds = std::chrono::duration_cast<std::chrono::seconds>(
|
||||
|
@ -2,11 +2,17 @@
|
||||
|
||||
#include "TConsole.h"
|
||||
#include <array>
|
||||
#include <charconv>
|
||||
#include <iostream>
|
||||
#include <map>
|
||||
#include <regex>
|
||||
#include <sstream>
|
||||
#include <thread>
|
||||
#include <zlib.h>
|
||||
|
||||
#include "CustomAssert.h"
|
||||
#include "Http.h"
|
||||
|
||||
std::unique_ptr<TConsole> Application::mConsole = std::make_unique<TConsole>();
|
||||
|
||||
void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) {
|
||||
@ -17,7 +23,7 @@ void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) {
|
||||
}
|
||||
|
||||
void Application::GracefullyShutdown() {
|
||||
beammp_info("please wait while all subsystems are shutting down...");
|
||||
info("please wait while all subsystems are shutting down...");
|
||||
std::unique_lock Lock(mShutdownHandlersMutex);
|
||||
for (auto& Handler : mShutdownHandlers) {
|
||||
Handler();
|
||||
@ -28,6 +34,53 @@ std::string Application::ServerVersionString() {
|
||||
return mVersion.AsString();
|
||||
}
|
||||
|
||||
std::array<uint8_t, 3> Application::VersionStrToInts(const std::string& str) {
|
||||
std::array<uint8_t, 3> Version;
|
||||
std::stringstream ss(str);
|
||||
for (uint8_t& i : Version) {
|
||||
std::string Part;
|
||||
std::getline(ss, Part, '.');
|
||||
std::from_chars(&*Part.begin(), &*Part.begin() + Part.size(), i);
|
||||
}
|
||||
return Version;
|
||||
}
|
||||
|
||||
// FIXME: This should be used by operator< on Version
|
||||
bool Application::IsOutdated(const Version& Current, const Version& Newest) {
|
||||
if (Newest.major > Current.major) {
|
||||
return true;
|
||||
} else if (Newest.major == Current.major && Newest.minor > Current.minor) {
|
||||
return true;
|
||||
} else if (Newest.major == Current.major && Newest.minor == Current.minor && Newest.patch > Current.patch) {
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void Application::CheckForUpdates() {
|
||||
// checks current version against latest version
|
||||
std::regex VersionRegex { R"(\d+\.\d+\.\d+\n*)" };
|
||||
auto Response = Http::GET(GetBackendHostname(), 443, "/v/s");
|
||||
bool Matches = std::regex_match(Response, VersionRegex);
|
||||
if (Matches) {
|
||||
auto MyVersion = ServerVersion();
|
||||
auto RemoteVersion = Version(VersionStrToInts(Response));
|
||||
if (IsOutdated(MyVersion, RemoteVersion)) {
|
||||
std::string RealVersionString = RemoteVersion.AsString();
|
||||
warn(std::string(ANSI_YELLOW_BOLD) + "NEW VERSION OUT! There's a new version (v" + RealVersionString + ") of the BeamMP-Server available! For info on how to update your server, visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server." + std::string(ANSI_RESET));
|
||||
} else {
|
||||
info("Server up-to-date!");
|
||||
}
|
||||
} else {
|
||||
warn("Unable to fetch version from backend.");
|
||||
trace("got " + Response);
|
||||
auto Lock = Sentry.CreateExclusiveContext();
|
||||
Sentry.SetContext("get-response", { { "response", Response } });
|
||||
Sentry.LogError("failed to get server version", _file_basename, _line);
|
||||
}
|
||||
}
|
||||
|
||||
std::string Comp(std::string Data) {
|
||||
std::array<char, Biggest> C {};
|
||||
// obsolete
|
||||
@ -74,10 +127,12 @@ std::string DeComp(std::string Compressed) {
|
||||
|
||||
// thread name stuff
|
||||
|
||||
std::map<std::thread::id, std::string> threadNameMap;
|
||||
static std::map<std::thread::id, std::string> threadNameMap {};
|
||||
static std::mutex ThreadNameMapMutex {};
|
||||
|
||||
std::string ThreadName() {
|
||||
if (Application::Settings.DebugModeEnabled) {
|
||||
std::string ThreadName(bool DebugModeOverride) {
|
||||
auto Lock = std::unique_lock(ThreadNameMapMutex);
|
||||
if (DebugModeOverride || Application::Settings.DebugModeEnabled) {
|
||||
auto id = std::this_thread::get_id();
|
||||
if (threadNameMap.find(id) != threadNameMap.end()) {
|
||||
// found
|
||||
@ -87,7 +142,8 @@ std::string ThreadName() {
|
||||
return "";
|
||||
}
|
||||
|
||||
void RegisterThread(const std::string str) {
|
||||
void RegisterThread(const std::string& str) {
|
||||
auto Lock = std::unique_lock(ThreadNameMapMutex);
|
||||
threadNameMap[std::this_thread::get_id()] = str;
|
||||
}
|
||||
|
||||
@ -96,12 +152,27 @@ Version::Version(uint8_t major, uint8_t minor, uint8_t patch)
|
||||
, minor(minor)
|
||||
, patch(patch) { }
|
||||
|
||||
Version::Version(const std::array<uint8_t, 3>& v)
|
||||
: Version(v[0], v[1], v[2]) {
|
||||
}
|
||||
|
||||
std::string Version::AsString() {
|
||||
std::stringstream ss {};
|
||||
ss << int(major) << "." << int(minor) << "." << int(patch);
|
||||
return ss.str();
|
||||
}
|
||||
|
||||
void LogChatMessage(const std::string& name, int id, const std::string& msg) {
|
||||
std::stringstream ss;
|
||||
ss << "[CHAT] ";
|
||||
if (id != -1) {
|
||||
ss << "(" << id << ") <" << name << ">";
|
||||
} else {
|
||||
ss << name << "";
|
||||
}
|
||||
ss << msg;
|
||||
}
|
||||
|
||||
std::string GetPlatformAgnosticErrorString() {
|
||||
#ifdef WIN32
|
||||
// This will provide us with the error code and an error message, all in one.
|
||||
@ -128,15 +199,3 @@ std::string GetPlatformAgnosticErrorString() {
|
||||
return std::strerror(errno);
|
||||
#endif
|
||||
}
|
||||
|
||||
void LogChatMessage(const std::string& name, int id, const std::string& msg) {
|
||||
std::stringstream ss;
|
||||
ss << "[CHAT] ";
|
||||
if (id != -1) {
|
||||
ss << "(" << id << ") <" << name << ">";
|
||||
} else {
|
||||
ss << name << "";
|
||||
}
|
||||
ss << msg;
|
||||
Application::Console().Write(ss.str());
|
||||
}
|
||||
|
196
src/Http.cpp
196
src/Http.cpp
@ -1,12 +1,13 @@
|
||||
#include "Http.h"
|
||||
|
||||
#include "Common.h"
|
||||
#undef beammp_error
|
||||
#undef error
|
||||
|
||||
#include <boost/asio/connect.hpp>
|
||||
#include <boost/asio/ip/tcp.hpp>
|
||||
#include <boost/beast.hpp>
|
||||
#include <boost/beast/ssl.hpp>
|
||||
#include <map>
|
||||
|
||||
namespace beast = boost::beast; // from <boost/beast.hpp>
|
||||
namespace http = beast::http; // from <boost/beast/http.hpp>
|
||||
@ -14,85 +15,7 @@ namespace net = boost::asio; // from <boost/asio.hpp>
|
||||
namespace ssl = net::ssl; // from <boost/asio/ssl.hpp>
|
||||
using tcp = net::ip::tcp; // from <boost/asio/ip/tcp.hpp>
|
||||
|
||||
std::string Http::GET(const std::string& host, int port, const std::string& target, unsigned int* status) {
|
||||
try {
|
||||
// Check command line arguments.
|
||||
int version = 11;
|
||||
|
||||
// The io_context is required for all I/O
|
||||
net::io_context ioc;
|
||||
|
||||
// The SSL context is required, and holds certificates
|
||||
ssl::context ctx(ssl::context::tlsv12_client);
|
||||
|
||||
// This holds the root certificate used for verification
|
||||
// we don't do / have this
|
||||
// load_root_certificates(ctx);
|
||||
|
||||
// Verify the remote server's certificate
|
||||
ctx.set_verify_mode(ssl::verify_none);
|
||||
|
||||
// These objects perform our I/O
|
||||
tcp::resolver resolver(ioc);
|
||||
beast::ssl_stream<beast::tcp_stream> stream(ioc, ctx);
|
||||
|
||||
// Set SNI Hostname (many hosts need this to handshake successfully)
|
||||
if (!SSL_set_tlsext_host_name(stream.native_handle(), host.c_str())) {
|
||||
beast::error_code ec { static_cast<int>(::ERR_get_error()), net::error::get_ssl_category() };
|
||||
throw beast::system_error { ec };
|
||||
}
|
||||
|
||||
// Look up the domain name
|
||||
auto const results = resolver.resolve(host.c_str(), std::to_string(port));
|
||||
|
||||
// Make the connection on the IP address we get from a lookup
|
||||
beast::get_lowest_layer(stream).connect(results);
|
||||
|
||||
// Perform the SSL handshake
|
||||
stream.handshake(ssl::stream_base::client);
|
||||
|
||||
// Set up an HTTP GET request message
|
||||
http::request<http::string_body> req { http::verb::get, target, version };
|
||||
req.set(http::field::host, host);
|
||||
req.set(http::field::user_agent, BOOST_BEAST_VERSION_STRING);
|
||||
|
||||
// Send the HTTP request to the remote host
|
||||
http::write(stream, req);
|
||||
|
||||
// This buffer is used for reading and must be persisted
|
||||
beast::flat_buffer buffer;
|
||||
|
||||
// Declare a container to hold the response
|
||||
http::response<http::string_body> res;
|
||||
|
||||
// Receive the HTTP response
|
||||
http::read(stream, buffer, res);
|
||||
|
||||
// Gracefully close the stream
|
||||
beast::error_code ec;
|
||||
stream.shutdown(ec);
|
||||
if (ec == net::error::eof) {
|
||||
// Rationale:
|
||||
// http://stackoverflow.com/questions/25587403/boost-asio-ssl-async-shutdown-always-finishes-with-an-error
|
||||
ec = {};
|
||||
}
|
||||
|
||||
if (status) {
|
||||
*status = res.base().result_int();
|
||||
}
|
||||
|
||||
if (ec)
|
||||
throw beast::system_error { ec };
|
||||
|
||||
// If we get here then the connection is closed gracefully
|
||||
return std::string(res.body());
|
||||
} catch (std::exception const& e) {
|
||||
Application::Console().Write(__func__ + std::string(": ") + e.what());
|
||||
return ErrorString;
|
||||
}
|
||||
}
|
||||
|
||||
std::string Http::POST(const std::string& host, int port, const std::string& target, const std::unordered_map<std::string, std::string>& fields, const std::string& body, const std::string& ContentType, unsigned int* status) {
|
||||
std::string GenericRequest(http::verb verb, const std::string& host, int port, const std::string& target, const std::unordered_map<std::string, std::string>& fields, const std::string& body, const std::string& ContentType, unsigned int* status) {
|
||||
try {
|
||||
net::io_context io;
|
||||
|
||||
@ -125,17 +48,18 @@ std::string Http::POST(const std::string& host, int port, const std::string& tar
|
||||
//debug("IPv6 connect failed, trying IPv4");
|
||||
bool ok = try_connect_with_protocol(tcp::v4());
|
||||
if (!ok) {
|
||||
//error("failed to resolve or connect in POST " + host + target);
|
||||
Application::Console().Write("[ERROR] failed to resolve or connect in POST " + host + target);
|
||||
return "-1";
|
||||
}
|
||||
//}
|
||||
stream.handshake(ssl::stream_base::client);
|
||||
http::request<http::string_body> req { http::verb::post, target, 11 /* http 1.1 */ };
|
||||
http::request<http::string_body> req { verb, target, 11 /* http 1.1 */ };
|
||||
|
||||
req.set(http::field::host, host);
|
||||
if (!body.empty()) {
|
||||
req.set(http::field::content_type, ContentType); // "application/json"
|
||||
// "application/x-www-form-urlencoded"
|
||||
|
||||
req.set(http::field::content_length, std::to_string(body.size()));
|
||||
req.body() = body;
|
||||
// info("body is " + body + " (" + req.body() + ")");
|
||||
@ -146,6 +70,16 @@ std::string Http::POST(const std::string& host, int port, const std::string& tar
|
||||
req.set(pair.first, pair.second);
|
||||
}
|
||||
|
||||
std::unordered_map<std::string, std::string> request_data;
|
||||
for (const auto& header : req.base()) {
|
||||
// need to do explicit casts to convert string_view to string
|
||||
// since string_view may not be null-terminated (and in fact isn't, here)
|
||||
std::string KeyString(header.name_string());
|
||||
std::string ValueString(header.value());
|
||||
request_data[KeyString] = ValueString;
|
||||
}
|
||||
Sentry.SetContext("https-post-request-data", request_data);
|
||||
|
||||
std::stringstream oss;
|
||||
oss << req;
|
||||
|
||||
@ -159,6 +93,20 @@ std::string Http::POST(const std::string& host, int port, const std::string& tar
|
||||
|
||||
http::read(stream, buffer, response);
|
||||
|
||||
std::unordered_map<std::string, std::string> response_data;
|
||||
response_data["reponse-code"] = std::to_string(response.result_int());
|
||||
if (status) {
|
||||
*status = response.result_int();
|
||||
}
|
||||
for (const auto& header : response.base()) {
|
||||
// need to do explicit casts to convert string_view to string
|
||||
// since string_view may not be null-terminated (and in fact isn't, here)
|
||||
std::string KeyString(header.name_string());
|
||||
std::string ValueString(header.value());
|
||||
response_data[KeyString] = ValueString;
|
||||
}
|
||||
Sentry.SetContext("https-post-response-data", response_data);
|
||||
|
||||
if (status) {
|
||||
*status = response.base().result_int();
|
||||
}
|
||||
@ -179,6 +127,88 @@ std::string Http::POST(const std::string& host, int port, const std::string& tar
|
||||
|
||||
} catch (const std::exception& e) {
|
||||
Application::Console().Write(__func__ + std::string(": ") + e.what());
|
||||
return ErrorString;
|
||||
return Http::ErrorString;
|
||||
}
|
||||
}
|
||||
|
||||
std::string Http::GET(const std::string& host, int port, const std::string& target, unsigned int* status) {
|
||||
return GenericRequest(http::verb::get, host, port, target, {}, {}, {}, status);
|
||||
}
|
||||
|
||||
std::string Http::POST(const std::string& host, int port, const std::string& target, const std::unordered_map<std::string, std::string>& fields, const std::string& body, const std::string& ContentType, unsigned int* status) {
|
||||
return GenericRequest(http::verb::post, host, port, target, fields, body, ContentType, status);
|
||||
}
|
||||
|
||||
// RFC 2616, RFC 7231
|
||||
static std::map<size_t, const char*> Map = {
|
||||
{ 100, "Continue" },
|
||||
{ 101, "Switching Protocols" },
|
||||
{ 102, "Processing" },
|
||||
{ 103, "Early Hints" },
|
||||
{ 200, "OK" },
|
||||
{ 201, "Created" },
|
||||
{ 202, "Accepted" },
|
||||
{ 203, "Non-Authoritative Information" },
|
||||
{ 204, "No Content" },
|
||||
{ 205, "Reset Content" },
|
||||
{ 206, "Partial Content" },
|
||||
{ 207, "Multi-Status" },
|
||||
{ 208, "Already Reported" },
|
||||
{ 226, "IM Used" },
|
||||
{ 300, "Multiple Choices" },
|
||||
{ 301, "Moved Permanently" },
|
||||
{ 302, "Found" },
|
||||
{ 303, "See Other" },
|
||||
{ 304, "Not Modified" },
|
||||
{ 305, "Use Proxy" },
|
||||
{ 306, "(Unused)" },
|
||||
{ 307, "Temporary Redirect" },
|
||||
{ 308, "Permanent Redirect" },
|
||||
{ 400, "Bad Request" },
|
||||
{ 401, "Unauthorized" },
|
||||
{ 402, "Payment Required" },
|
||||
{ 403, "Forbidden" },
|
||||
{ 404, "Not Found" },
|
||||
{ 405, "Method Not Allowed" },
|
||||
{ 406, "Not Acceptable" },
|
||||
{ 407, "Proxy Authentication Required" },
|
||||
{ 408, "Request Timeout" },
|
||||
{ 409, "Conflict" },
|
||||
{ 410, "Gone" },
|
||||
{ 411, "Length Required" },
|
||||
{ 412, "Precondition Failed" },
|
||||
{ 413, "Payload Too Large" },
|
||||
{ 414, "URI Too Long" },
|
||||
{ 415, "Unsupported Media Type" },
|
||||
{ 416, "Range Not Satisfiable" },
|
||||
{ 417, "Expectation Failed" },
|
||||
{ 421, "Misdirected Request" },
|
||||
{ 422, "Unprocessable Entity" },
|
||||
{ 423, "Locked" },
|
||||
{ 424, "Failed Dependency" },
|
||||
{ 425, "Too Early" },
|
||||
{ 426, "Upgrade Required" },
|
||||
{ 428, "Precondition Required" },
|
||||
{ 429, "Too Many Requests" },
|
||||
{ 431, "Request Header Fields Too Large" },
|
||||
{ 451, "Unavailable For Legal Reasons" },
|
||||
{ 500, "Internal Server Error" },
|
||||
{ 501, "Not Implemented" },
|
||||
{ 502, "Bad Gateway" },
|
||||
{ 503, "Service Unavailable" },
|
||||
{ 504, "Gateway Timeout" },
|
||||
{ 505, "HTTP Version Not Supported" },
|
||||
{ 506, "Variant Also Negotiates" },
|
||||
{ 507, "Insufficient Storage" },
|
||||
{ 508, "Loop Detected" },
|
||||
{ 510, "Not Extended" },
|
||||
{ 511, "Network Authentication Required" },
|
||||
};
|
||||
|
||||
std::string Http::Status::ToString(int code) {
|
||||
if (Map.find(code) != Map.end()) {
|
||||
return Map.at(code);
|
||||
} else {
|
||||
return "Unassigned";
|
||||
}
|
||||
}
|
||||
|
@ -1,98 +0,0 @@
|
||||
#include "SocketIO.h"
|
||||
#include "Common.h"
|
||||
#include <iostream>
|
||||
|
||||
|
||||
//TODO Default disabled with config option
|
||||
static std::unique_ptr<SocketIO> SocketIOInstance = std::make_unique<SocketIO>();
|
||||
|
||||
SocketIO& SocketIO::Get() {
|
||||
return *SocketIOInstance;
|
||||
}
|
||||
|
||||
SocketIO::SocketIO() noexcept
|
||||
: mThread([this] { ThreadMain(); }) {
|
||||
|
||||
mClient.socket()->on("network", [&](sio::event&e) {
|
||||
if(e.get_message()->get_string() == "Welcome"){
|
||||
info("SocketIO Authenticated!");
|
||||
mAuthenticated = true;
|
||||
}
|
||||
});
|
||||
|
||||
mClient.socket()->on("welcome", [&](sio::event&) {
|
||||
info("Got welcome from backend! Authenticating SocketIO...");
|
||||
mClient.socket()->emit("onInitConnection", Application::Settings.Key);
|
||||
});
|
||||
|
||||
mClient.set_logs_quiet();
|
||||
mClient.set_reconnect_delay(10000);
|
||||
mClient.connect(Application::GetBackendUrlForSocketIO());
|
||||
}
|
||||
|
||||
SocketIO::~SocketIO() {
|
||||
mCloseThread.store(true);
|
||||
mThread.join();
|
||||
}
|
||||
|
||||
|
||||
static constexpr auto EventNameFromEnum(SocketIOEvent Event) {
|
||||
switch (Event) {
|
||||
case SocketIOEvent::CPUUsage:
|
||||
return "cpu usage";
|
||||
case SocketIOEvent::MemoryUsage:
|
||||
return "memory usage";
|
||||
case SocketIOEvent::ConsoleOut:
|
||||
return "console out";
|
||||
case SocketIOEvent::NetworkUsage:
|
||||
return "network usage";
|
||||
case SocketIOEvent::PlayerList:
|
||||
return "player list";
|
||||
default:
|
||||
error("unreachable code reached (developer error)");
|
||||
abort();
|
||||
}
|
||||
}
|
||||
|
||||
void SocketIO::Emit(SocketIOEvent Event, const std::string& Data) {
|
||||
if (!mAuthenticated) {
|
||||
debug("trying to emit a socket.io event when not yet authenticated");
|
||||
return;
|
||||
}
|
||||
std::string EventName = EventNameFromEnum(Event);
|
||||
debug("emitting event \"" + EventName + "\" with data: \"" + Data);
|
||||
std::unique_lock Lock(mQueueMutex);
|
||||
mQueue.push_back({EventName, Data });
|
||||
debug("queue now has " + std::to_string(mQueue.size()) + " events");
|
||||
}
|
||||
|
||||
void SocketIO::ThreadMain() {
|
||||
while (!mCloseThread.load()) {
|
||||
bool empty;
|
||||
{ // queue lock scope
|
||||
std::unique_lock Lock(mQueueMutex);
|
||||
empty = mQueue.empty();
|
||||
} // end queue lock scope
|
||||
if (empty || !mClient.opened()) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(100));
|
||||
continue;
|
||||
} else {
|
||||
Event TheEvent;
|
||||
{ // queue lock scope
|
||||
std::unique_lock Lock(mQueueMutex);
|
||||
TheEvent = mQueue.front();
|
||||
mQueue.pop_front();
|
||||
} // end queue lock scope
|
||||
debug("sending \"" + TheEvent.Name + "\" event");
|
||||
mClient.socket()->emit(TheEvent.Name, TheEvent.Data);
|
||||
debug("sent \"" + TheEvent.Name + "\" event");
|
||||
}
|
||||
}
|
||||
// using std::cout as this happens during static destruction and the logger might be dead already
|
||||
std::cout << "closing " + std::string(__func__) << std::endl;
|
||||
|
||||
mClient.sync_close();
|
||||
mClient.clear_con_listeners();
|
||||
|
||||
std::cout << "closed" << std::endl;
|
||||
}
|
@ -26,7 +26,7 @@ void THeartbeatThread::operator()() {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(100));
|
||||
continue;
|
||||
}
|
||||
beammp_debug("heartbeat (after " + std::to_string(std::chrono::duration_cast<std::chrono::seconds>(TimePassed).count()) + "s)");
|
||||
debug("heartbeat (after " + std::to_string(std::chrono::duration_cast<std::chrono::seconds>(TimePassed).count()) + "s)");
|
||||
|
||||
Last = Body;
|
||||
LastNormalUpdateTime = Now;
|
||||
@ -35,26 +35,48 @@ void THeartbeatThread::operator()() {
|
||||
|
||||
Body += "&pps=" + Application::PPS();
|
||||
|
||||
T = Http::POST(Application::GetBackendHostname(), 443, "/heartbeat", {}, Body, "application/x-www-form-urlencoded");
|
||||
auto SentryReportError = [&](const std::string& transaction, int status) {
|
||||
if (status < 0) {
|
||||
status = 0;
|
||||
}
|
||||
|
||||
if (T.substr(0, 2) != "20") {
|
||||
//Backend system refused server startup!
|
||||
auto Lock = Sentry.CreateExclusiveContext();
|
||||
Sentry.SetContext("heartbeat",
|
||||
{ { "response-body", T },
|
||||
{ "request-body", Body } });
|
||||
Sentry.SetTransaction(transaction);
|
||||
trace("sending log to sentry: " + std::to_string(status) + " for " + transaction);
|
||||
Sentry.Log(SentryLevel::Error, "default", Http::Status::ToString(status) + " (" + std::to_string(status) + ")");
|
||||
};
|
||||
|
||||
auto Target = "/heartbeat";
|
||||
unsigned int ResponseCode = 0;
|
||||
T = Http::POST(Application::GetBackendHostname(), 443, Target, {}, Body, "application/x-www-form-urlencoded", &ResponseCode);
|
||||
|
||||
if (T.substr(0, 2) != "20" || ResponseCode != 200) {
|
||||
trace("got " + T + " from backend");
|
||||
SentryReportError(Application::GetBackendHostname() + Target, ResponseCode);
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
T = Http::POST(Application::GetBackendHostname(), 443, "/heartbeat", {}, Body, "application/x-www-form-urlencoded");
|
||||
// TODO backup2 + HTTP flag (no TSL)
|
||||
if (T.substr(0, 2) != "20") {
|
||||
beammp_warn("Backend system refused server! Server might not show in the public list");
|
||||
beammp_debug("server returned \"" + T + "\"");
|
||||
isAuth = false;
|
||||
T = Http::POST(Application::GetBackup1Hostname(), 443, Target, {}, Body, "application/x-www-form-urlencoded", &ResponseCode);
|
||||
if (T.substr(0, 2) != "20" || ResponseCode != 200) {
|
||||
SentryReportError(Application::GetBackup1Hostname() + Target, ResponseCode);
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
T = Http::POST(Application::GetBackup2Hostname(), 443, Target, {}, Body, "application/x-www-form-urlencoded", &ResponseCode);
|
||||
if (T.substr(0, 2) != "20" || ResponseCode != 200) {
|
||||
warn("Backend system refused server! Server will not show in the public server list.");
|
||||
|
||||
isAuth = false;
|
||||
SentryReportError(Application::GetBackup2Hostname() + Target, ResponseCode);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!isAuth) {
|
||||
if (T == "2000") {
|
||||
beammp_info(("Authenticated!"));
|
||||
info(("Authenticated!"));
|
||||
isAuth = true;
|
||||
} else if (T == "200") {
|
||||
beammp_info(("Resumed authenticated session!"));
|
||||
info(("Resumed authenticated session!"));
|
||||
isAuth = true;
|
||||
}
|
||||
}
|
||||
@ -62,6 +84,7 @@ void THeartbeatThread::operator()() {
|
||||
//SocketIO::Get().SetAuthenticated(isAuth);
|
||||
}
|
||||
}
|
||||
|
||||
std::string THeartbeatThread::GenerateCall() {
|
||||
std::stringstream Ret;
|
||||
|
||||
@ -86,10 +109,10 @@ THeartbeatThread::THeartbeatThread(TResourceManager& ResourceManager, TServer& S
|
||||
, mServer(Server) {
|
||||
Application::RegisterShutdownHandler([&] {
|
||||
if (mThread.joinable()) {
|
||||
beammp_debug("shutting down Heartbeat");
|
||||
debug("shutting down Heartbeat");
|
||||
mShutdown = true;
|
||||
mThread.join();
|
||||
beammp_debug("shut down Heartbeat");
|
||||
debug("shut down Heartbeat");
|
||||
}
|
||||
});
|
||||
Start();
|
||||
|
195
src/TNetwork.cpp
195
src/TNetwork.cpp
@ -2,18 +2,15 @@
|
||||
#include "Client.h"
|
||||
#include <CustomAssert.h>
|
||||
#include <Http.h>
|
||||
#include <TLuaPlugin.h>
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
|
||||
#include "LuaAPI.h"
|
||||
|
||||
TNetwork::TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& ResourceManager)
|
||||
: mServer(Server)
|
||||
, mPPSMonitor(PPSMonitor)
|
||||
, mResourceManager(ResourceManager) {
|
||||
Application::RegisterShutdownHandler([&] {
|
||||
beammp_debug("Kicking all players due to shutdown");
|
||||
debug("Kicking all players due to shutdown");
|
||||
Server.ForEachClient([&](std::weak_ptr<TClient> client) -> bool {
|
||||
if (!client.expired()) {
|
||||
ClientKick(*client.lock(), "Server shutdown");
|
||||
@ -23,18 +20,18 @@ TNetwork::TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& R
|
||||
});
|
||||
Application::RegisterShutdownHandler([&] {
|
||||
if (mUDPThread.joinable()) {
|
||||
beammp_debug("shutting down TCPServer");
|
||||
debug("shutting down TCPServer");
|
||||
mShutdown = true;
|
||||
mUDPThread.detach();
|
||||
beammp_debug("shut down TCPServer");
|
||||
debug("shut down TCPServer");
|
||||
}
|
||||
});
|
||||
Application::RegisterShutdownHandler([&] {
|
||||
if (mTCPThread.joinable()) {
|
||||
beammp_debug("shutting down TCPServer");
|
||||
debug("shutting down TCPServer");
|
||||
mShutdown = true;
|
||||
mTCPThread.detach();
|
||||
beammp_debug("shut down TCPServer");
|
||||
debug("shut down TCPServer");
|
||||
}
|
||||
});
|
||||
mTCPThread = std::thread(&TNetwork::TCPServerMain, this);
|
||||
@ -46,7 +43,7 @@ void TNetwork::UDPServerMain() {
|
||||
#ifdef WIN32
|
||||
WSADATA data;
|
||||
if (WSAStartup(514, &data)) {
|
||||
beammp_error(("Can't start Winsock!"));
|
||||
error(("Can't start Winsock!"));
|
||||
//return;
|
||||
}
|
||||
#endif // WIN32
|
||||
@ -59,13 +56,13 @@ void TNetwork::UDPServerMain() {
|
||||
|
||||
// Try and bind the socket to the IP and port
|
||||
if (bind(mUDPSock, (sockaddr*)&serverAddr, sizeof(serverAddr)) != 0) {
|
||||
beammp_error("bind() failed: " + GetPlatformAgnosticErrorString());
|
||||
error("bind() failed: " + GetPlatformAgnosticErrorString());
|
||||
std::this_thread::sleep_for(std::chrono::seconds(5));
|
||||
exit(-1);
|
||||
//return;
|
||||
}
|
||||
|
||||
beammp_info(("Vehicle data network online on port ") + std::to_string(Application::Settings.Port) + (" with a Max of ")
|
||||
info(("Vehicle data network online on port ") + std::to_string(Application::Settings.Port) + (" with a Max of ")
|
||||
+ std::to_string(Application::Settings.MaxPlayers) + (" Clients"));
|
||||
while (!mShutdown) {
|
||||
try {
|
||||
@ -97,7 +94,7 @@ void TNetwork::UDPServerMain() {
|
||||
return true;
|
||||
});
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error(("fatal: ") + std::string(e.what()));
|
||||
error(("fatal: ") + std::string(e.what()));
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -107,7 +104,7 @@ void TNetwork::TCPServerMain() {
|
||||
#ifdef WIN32
|
||||
WSADATA wsaData;
|
||||
if (WSAStartup(514, &wsaData)) {
|
||||
beammp_error("Can't start Winsock!");
|
||||
error("Can't start Winsock!");
|
||||
return;
|
||||
}
|
||||
#endif // WIN32
|
||||
@ -115,54 +112,55 @@ void TNetwork::TCPServerMain() {
|
||||
SOCKET Listener = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
|
||||
int optval = 1;
|
||||
#ifdef WIN32
|
||||
setsockopt(Listener, SOL_SOCKET, SO_REUSEADDR, reinterpret_cast<const char*>(&optval), sizeof(optval));
|
||||
const char* optval_ptr = reinterpret_cast<const char*>(&optval);
|
||||
#else
|
||||
setsockopt(Listener, SOL_SOCKET, SO_REUSEADDR, reinterpret_cast<void*>(&optval), sizeof(optval));
|
||||
void* optval_ptr = reinterpret_cast<void*>(&optval);
|
||||
#endif
|
||||
setsockopt(Listener, SOL_SOCKET, SO_REUSEADDR, optval_ptr, sizeof(optval));
|
||||
// TODO: check optval or return value idk
|
||||
sockaddr_in addr {};
|
||||
addr.sin_addr.s_addr = INADDR_ANY;
|
||||
addr.sin_family = AF_INET;
|
||||
addr.sin_port = htons(uint16_t(Application::Settings.Port));
|
||||
if (bind(Listener, (sockaddr*)&addr, sizeof(addr)) != 0) {
|
||||
beammp_error("bind() failed: " + GetPlatformAgnosticErrorString());
|
||||
error("bind() failed: " + GetPlatformAgnosticErrorString());
|
||||
std::this_thread::sleep_for(std::chrono::seconds(5));
|
||||
exit(-1);
|
||||
}
|
||||
if (Listener == -1) {
|
||||
beammp_error("Invalid listening socket");
|
||||
error("Invalid listening socket");
|
||||
return;
|
||||
}
|
||||
if (listen(Listener, SOMAXCONN)) {
|
||||
beammp_error("listen() failed: " + GetPlatformAgnosticErrorString());
|
||||
error("listen() failed: " + GetPlatformAgnosticErrorString());
|
||||
// FIXME leak Listener
|
||||
return;
|
||||
}
|
||||
beammp_info(("Vehicle event network online"));
|
||||
info(("Vehicle event network online"));
|
||||
do {
|
||||
try {
|
||||
if (mShutdown) {
|
||||
beammp_debug("shutdown during TCP wait for accept loop");
|
||||
debug("shutdown during TCP wait for accept loop");
|
||||
break;
|
||||
}
|
||||
client.SockAddrLen = sizeof(client.SockAddr);
|
||||
client.Socket = accept(Listener, &client.SockAddr, &client.SockAddrLen);
|
||||
if (client.Socket == -1) {
|
||||
beammp_warn(("Got an invalid client socket on connect! Skipping..."));
|
||||
warn(("Got an invalid client socket on connect! Skipping..."));
|
||||
continue;
|
||||
}
|
||||
std::thread ID(&TNetwork::Identify, this, client);
|
||||
ID.detach(); // TODO: Add to a queue and attempt to join periodically
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error(("fatal: ") + std::string(e.what()));
|
||||
error(("fatal: ") + std::string(e.what()));
|
||||
}
|
||||
} while (client.Socket);
|
||||
|
||||
beammp_debug("all ok, arrived at " + std::string(__func__) + ":" + std::to_string(__LINE__));
|
||||
debug("all ok, arrived at " + std::string(__func__) + ":" + std::to_string(__LINE__));
|
||||
|
||||
CloseSocketProper(client.Socket);
|
||||
#ifdef WIN32
|
||||
CloseSocketProper(client.Socket);
|
||||
CloseSocketProper(client);
|
||||
WSACleanup();
|
||||
#endif // WIN32
|
||||
}
|
||||
@ -215,7 +213,7 @@ void TNetwork::Authentication(const TConnection& ClientConnection) {
|
||||
Client->SetIdentifier("ip", str);
|
||||
|
||||
std::string Rc;
|
||||
beammp_info("Identifying new ClientConnection...");
|
||||
info("Identifying new ClientConnection...");
|
||||
|
||||
Rc = TCPRcv(*Client);
|
||||
|
||||
@ -240,8 +238,12 @@ void TNetwork::Authentication(const TConnection& ClientConnection) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto RequestString = R"({"key":")" + Rc + "\"}";
|
||||
|
||||
auto Target = "/pkToUser";
|
||||
unsigned int ResponseCode = 0;
|
||||
if (!Rc.empty()) {
|
||||
Rc = Http::POST(Application::GetBackendUrlForAuth(), 443, "/pkToUser", {}, R"({"key":")" + Rc + "\"}", "application/json");
|
||||
Rc = Http::POST(Application::GetBackendUrlForAuth(), 443, Target, {}, RequestString, "application/json", &ResponseCode);
|
||||
}
|
||||
|
||||
json::Document AuthResponse;
|
||||
@ -252,8 +254,23 @@ void TNetwork::Authentication(const TConnection& ClientConnection) {
|
||||
}
|
||||
|
||||
if (!AuthResponse.IsObject()) {
|
||||
ClientKick(*Client, "Backend returned invalid auth response format.");
|
||||
beammp_error("Backend returned invalid auth response format. This should never happen.");
|
||||
if (Rc == "0") {
|
||||
auto Lock = Sentry.CreateExclusiveContext();
|
||||
Sentry.SetContext("auth",
|
||||
{ { "response-body", Rc },
|
||||
{ "key", RequestString } });
|
||||
Sentry.SetTransaction(Application::GetBackendUrlForAuth() + Target);
|
||||
Sentry.Log(SentryLevel::Info, "default", "backend returned 0 instead of json (" + std::to_string(ResponseCode) + ")");
|
||||
} else { // Rc != "0"
|
||||
ClientKick(*Client, "Backend returned invalid auth response format.");
|
||||
error("Backend returned invalid auth response format. This should never happen.");
|
||||
auto Lock = Sentry.CreateExclusiveContext();
|
||||
Sentry.SetContext("auth",
|
||||
{ { "response-body", Rc },
|
||||
{ "key", RequestString } });
|
||||
Sentry.SetTransaction(Application::GetBackendUrlForAuth() + Target);
|
||||
Sentry.Log(SentryLevel::Error, "default", "unexpected backend response (" + std::to_string(ResponseCode) + ")");
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
@ -273,8 +290,7 @@ void TNetwork::Authentication(const TConnection& ClientConnection) {
|
||||
return;
|
||||
}
|
||||
|
||||
beammp_debug("Name -> " + Client->GetName() + ", Guest -> " + std::to_string(Client->IsGuest()) + ", Roles -> " + Client->GetRoles());
|
||||
beammp_debug("There are " + std::to_string(mServer.ClientCount()) + " known clients");
|
||||
debug("Name -> " + Client->GetName() + ", Guest -> " + std::to_string(Client->IsGuest()) + ", Roles -> " + Client->GetRoles());
|
||||
mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
|
||||
std::shared_ptr<TClient> Cl;
|
||||
{
|
||||
@ -284,10 +300,7 @@ void TNetwork::Authentication(const TConnection& ClientConnection) {
|
||||
} else
|
||||
return true;
|
||||
}
|
||||
beammp_info("Client Iteration: Name -> " + Cl->GetName() + ", Guest -> " + std::to_string(Cl->IsGuest()) + ", Roles -> " + Cl->GetRoles());
|
||||
if (Cl->GetName() == Client->GetName() && Cl->IsGuest() == Client->IsGuest()) {
|
||||
beammp_info("New ClientConnection matched with current iteration");
|
||||
beammp_info("Old ClientConnection (" + Cl->GetName() + ") kicked: Reconnecting");
|
||||
CloseSocketProper(Cl->GetTCPSock());
|
||||
Cl->SetStatus(-2);
|
||||
return false;
|
||||
@ -295,32 +308,19 @@ void TNetwork::Authentication(const TConnection& ClientConnection) {
|
||||
|
||||
return true;
|
||||
});
|
||||
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onPlayerAuth", Client->GetName(), Client->GetRoles(), Client->IsGuest());
|
||||
TLuaEngine::WaitForAll(Futures);
|
||||
bool NotAllowed = std::any_of(Futures.begin(), Futures.end(),
|
||||
[](const std::shared_ptr<TLuaResult>& Result) {
|
||||
return !Result->Error && Result->Result.is<int>() && bool(Result->Result.as<int>());
|
||||
});
|
||||
std::string Reason;
|
||||
bool NotAllowedWithReason = std::any_of(Futures.begin(), Futures.end(),
|
||||
[&Reason](const std::shared_ptr<TLuaResult>& Result) -> bool {
|
||||
if (!Result->Error && Result->Result.is<std::string>()) {
|
||||
Reason = Result->Result.as<std::string>();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
|
||||
if (NotAllowed) {
|
||||
auto arg = std::make_unique<TLuaArg>(TLuaArg { { Client->GetName(), Client->GetRoles(), Client->IsGuest() } });
|
||||
std::any Res = TriggerLuaEvent("onPlayerAuth", false, nullptr, std::move(arg), true);
|
||||
if (Res.type() == typeid(int) && std::any_cast<int>(Res)) {
|
||||
ClientKick(*Client, "you are not allowed on the server!");
|
||||
return;
|
||||
} else if (NotAllowedWithReason) {
|
||||
ClientKick(*Client, Reason);
|
||||
} else if (Res.type() == typeid(std::string)) {
|
||||
ClientKick(*Client, std::any_cast<std::string>(Res));
|
||||
return;
|
||||
}
|
||||
|
||||
if (mServer.ClientCount() < size_t(Application::Settings.MaxPlayers)) {
|
||||
beammp_info("Identification success");
|
||||
info("Identification success");
|
||||
mServer.InsertClient(Client);
|
||||
TCPClient(Client);
|
||||
} else
|
||||
@ -359,12 +359,12 @@ bool TNetwork::TCPSend(TClient& c, const std::string& Data, bool IsSync) {
|
||||
int32_t Temp = send(c.GetTCPSock(), &Send[Sent], Size - Sent, MSG_NOSIGNAL);
|
||||
#endif //WIN32
|
||||
if (Temp == 0) {
|
||||
beammp_debug("send() == 0: " + GetPlatformAgnosticErrorString());
|
||||
debug("send() == 0: " + GetPlatformAgnosticErrorString());
|
||||
if (c.GetStatus() > -1)
|
||||
c.SetStatus(-1);
|
||||
return false;
|
||||
} else if (Temp < 0) {
|
||||
beammp_debug("send() < 0: " + GetPlatformAgnosticErrorString()); //TODO fix it was spamming yet everyone stayed on the server
|
||||
debug("send() < 0: " + GetPlatformAgnosticErrorString()); //TODO fix it was spamming yet everyone stayed on the server
|
||||
if (c.GetStatus() > -1)
|
||||
c.SetStatus(-1);
|
||||
CloseSocketProper(c.GetTCPSock());
|
||||
@ -378,15 +378,14 @@ bool TNetwork::TCPSend(TClient& c, const std::string& Data, bool IsSync) {
|
||||
|
||||
bool TNetwork::CheckBytes(TClient& c, int32_t BytesRcv) {
|
||||
if (BytesRcv == 0) {
|
||||
beammp_debug("(TCP) Connection closing...");
|
||||
trace("(TCP) Connection closing...");
|
||||
if (c.GetStatus() > -1)
|
||||
c.SetStatus(-1);
|
||||
return false;
|
||||
} else if (BytesRcv < 0) {
|
||||
beammp_debug("(TCP) recv() failed: " + GetPlatformAgnosticErrorString());
|
||||
debug("(TCP) recv() failed: " + GetPlatformAgnosticErrorString());
|
||||
if (c.GetStatus() > -1)
|
||||
c.SetStatus(-1);
|
||||
beammp_info(("Closing socket in CheckBytes, BytesRcv < 0"));
|
||||
CloseSocketProper(c.GetTCPSock());
|
||||
return false;
|
||||
}
|
||||
@ -402,63 +401,40 @@ std::string TNetwork::TCPRcv(TClient& c) {
|
||||
do {
|
||||
Temp = recv(c.GetTCPSock(), &Data[BytesRcv], 4 - BytesRcv, 0);
|
||||
if (!CheckBytes(c, Temp)) {
|
||||
#ifdef DEBUG
|
||||
beammp_error(std::string(__func__) + (": failed on CheckBytes in while(BytesRcv < 4)"));
|
||||
#endif // DEBUG
|
||||
return "";
|
||||
}
|
||||
BytesRcv += Temp;
|
||||
} while (size_t(BytesRcv) < sizeof(Header));
|
||||
memcpy(&Header, &Data[0], sizeof(Header));
|
||||
|
||||
#ifdef DEBUG
|
||||
//debug(std::string(__func__) + (": expecting ") + std::to_string(Header) + (" bytes."));
|
||||
#endif // DEBUG
|
||||
if (!CheckBytes(c, BytesRcv)) {
|
||||
#ifdef DEBUG
|
||||
beammp_error(std::string(__func__) + (": failed on CheckBytes"));
|
||||
#endif // DEBUG
|
||||
return "";
|
||||
}
|
||||
if (Header < 100 * MB) {
|
||||
Data.resize(Header);
|
||||
} else {
|
||||
ClientKick(c, "Header size limit exceeded");
|
||||
beammp_warn("Client " + c.GetName() + " (" + std::to_string(c.GetID()) + ") sent header of >100MB - assuming malicious intent and disconnecting the client.");
|
||||
warn("Client " + c.GetName() + " (" + std::to_string(c.GetID()) + ") sent header of >100MB - assuming malicious intent and disconnecting the client.");
|
||||
return "";
|
||||
}
|
||||
BytesRcv = 0;
|
||||
do {
|
||||
Temp = recv(c.GetTCPSock(), &Data[BytesRcv], Header - BytesRcv, 0);
|
||||
if (!CheckBytes(c, Temp)) {
|
||||
#ifdef DEBUG
|
||||
beammp_error(std::string(__func__) + (": failed on CheckBytes in while(BytesRcv < Header)"));
|
||||
#endif // DEBUG
|
||||
|
||||
return "";
|
||||
}
|
||||
#ifdef DEBUG
|
||||
//debug(std::string(__func__) + (": Temp: ") + std::to_string(Temp) + (", BytesRcv: ") + std::to_string(BytesRcv));
|
||||
#endif // DEBUG
|
||||
BytesRcv += Temp;
|
||||
} while (BytesRcv < Header);
|
||||
#ifdef DEBUG
|
||||
//debug(std::string(__func__) + (": finished recv with Temp: ") + std::to_string(Temp) + (", BytesRcv: ") + std::to_string(BytesRcv));
|
||||
#endif // DEBUG
|
||||
std::string Ret(Data.data(), Header);
|
||||
|
||||
if (Ret.substr(0, 4) == "ABG:") {
|
||||
Ret = DeComp(Ret.substr(4));
|
||||
}
|
||||
#ifdef DEBUG
|
||||
//debug("Parsing from " + c->GetName() + " -> " +std::to_string(Ret.size()));
|
||||
#endif
|
||||
|
||||
return Ret;
|
||||
}
|
||||
|
||||
void TNetwork::ClientKick(TClient& c, const std::string& R) {
|
||||
beammp_info("Client kicked: " + R);
|
||||
info("Client kicked: " + R);
|
||||
if (!TCPSend(c, "E" + R)) {
|
||||
// TODO handle
|
||||
}
|
||||
@ -474,7 +450,7 @@ void TNetwork::Looper(const std::weak_ptr<TClient>& c) {
|
||||
while (!c.expired()) {
|
||||
auto Client = c.lock();
|
||||
if (Client->GetStatus() < 0) {
|
||||
beammp_debug("client status < 0, breaking client loop");
|
||||
debug("client status < 0, breaking client loop");
|
||||
break;
|
||||
}
|
||||
if (!Client->IsSyncing() && Client->IsSynced() && Client->MissedPacketQueueSize() != 0) {
|
||||
@ -524,13 +500,13 @@ void TNetwork::TCPClient(const std::weak_ptr<TClient>& c) {
|
||||
break;
|
||||
auto Client = c.lock();
|
||||
if (Client->GetStatus() < 0) {
|
||||
beammp_debug("client status < 0, breaking client loop");
|
||||
debug("client status < 0, breaking client loop");
|
||||
break;
|
||||
}
|
||||
|
||||
auto res = TCPRcv(*Client);
|
||||
if (res == "") {
|
||||
beammp_debug("TCPRcv error, break client loop");
|
||||
debug("TCPRcv error, break client loop");
|
||||
break;
|
||||
}
|
||||
TServer::GlobalParser(c, res, mPPSMonitor, *this);
|
||||
@ -542,7 +518,7 @@ void TNetwork::TCPClient(const std::weak_ptr<TClient>& c) {
|
||||
auto Client = c.lock();
|
||||
OnDisconnect(c, Client->GetStatus() == -2);
|
||||
} else {
|
||||
beammp_warn("client expired in TCPClient, should never happen");
|
||||
warn("client expired in TCPClient, should never happen");
|
||||
}
|
||||
}
|
||||
|
||||
@ -562,10 +538,10 @@ void TNetwork::UpdatePlayer(TClient& Client) {
|
||||
}
|
||||
|
||||
void TNetwork::OnDisconnect(const std::weak_ptr<TClient>& ClientPtr, bool kicked) {
|
||||
beammp_assert(!ClientPtr.expired());
|
||||
Assert(!ClientPtr.expired());
|
||||
auto LockedClientPtr = ClientPtr.lock();
|
||||
TClient& c = *LockedClientPtr;
|
||||
beammp_info(c.GetName() + (" Connection Terminated"));
|
||||
info(c.GetName() + (" Connection Terminated"));
|
||||
std::string Packet;
|
||||
TClient::TSetOfVehicleData VehicleData;
|
||||
{ // Vehicle Data Lock Scope
|
||||
@ -582,8 +558,7 @@ void TNetwork::OnDisconnect(const std::weak_ptr<TClient>& ClientPtr, bool kicked
|
||||
Packet = ("L") + c.GetName() + (" left the server!");
|
||||
SendToAll(&c, Packet, false, true);
|
||||
Packet.clear();
|
||||
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onPlayerDisconnect", c.GetID());
|
||||
beammp_ignore(Futures);
|
||||
TriggerLuaEvent(("onPlayerDisconnect"), false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { c.GetID() } }), false);
|
||||
if (c.GetTCPSock())
|
||||
CloseSocketProper(c.GetTCPSock());
|
||||
if (c.GetDownSock())
|
||||
@ -612,18 +587,18 @@ int TNetwork::OpenID() {
|
||||
}
|
||||
|
||||
void TNetwork::OnConnect(const std::weak_ptr<TClient>& c) {
|
||||
beammp_assert(!c.expired());
|
||||
beammp_info("Client connected");
|
||||
Assert(!c.expired());
|
||||
info("Client connected");
|
||||
auto LockedClient = c.lock();
|
||||
LockedClient->SetID(OpenID());
|
||||
beammp_info("Assigned ID " + std::to_string(LockedClient->GetID()) + " to " + LockedClient->GetName());
|
||||
beammp_ignore(LuaAPI::MP::Engine->TriggerEvent("onPlayerConnecting", LockedClient->GetID()));
|
||||
info("Assigned ID " + std::to_string(LockedClient->GetID()) + " to " + LockedClient->GetName());
|
||||
TriggerLuaEvent("onPlayerConnecting", false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { LockedClient->GetID() } }), false);
|
||||
SyncResources(*LockedClient);
|
||||
if (LockedClient->GetStatus() < 0)
|
||||
return;
|
||||
(void)Respond(*LockedClient, "M" + Application::Settings.MapName, true); //Send the Map on connect
|
||||
beammp_info(LockedClient->GetName() + " : Connected");
|
||||
beammp_ignore(LuaAPI::MP::Engine->TriggerEvent("onPlayerJoining", LockedClient->GetID()));
|
||||
info(LockedClient->GetName() + " : Connected");
|
||||
TriggerLuaEvent("onPlayerJoining", false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { LockedClient->GetID() } }), false);
|
||||
}
|
||||
|
||||
void TNetwork::SyncResources(TClient& c) {
|
||||
@ -642,7 +617,7 @@ void TNetwork::SyncResources(TClient& c) {
|
||||
}
|
||||
#ifndef DEBUG
|
||||
} catch (std::exception& e) {
|
||||
beammp_error("Exception! : " + std::string(e.what()));
|
||||
error("Exception! : " + std::string(e.what()));
|
||||
c.SetStatus(-1);
|
||||
}
|
||||
#endif
|
||||
@ -660,7 +635,7 @@ void TNetwork::Parse(TClient& c, const std::string& Packet) {
|
||||
return;
|
||||
case 'S':
|
||||
if (SubCode == 'R') {
|
||||
beammp_debug("Sending Mod Info");
|
||||
debug("Sending Mod Info");
|
||||
std::string ToSend = mResourceManager.FileList() + mResourceManager.FileSizes();
|
||||
if (ToSend.empty())
|
||||
ToSend = "-";
|
||||
@ -675,13 +650,13 @@ void TNetwork::Parse(TClient& c, const std::string& Packet) {
|
||||
}
|
||||
|
||||
void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) {
|
||||
beammp_info(c.GetName() + " requesting : " + UnsafeName.substr(UnsafeName.find_last_of('/')));
|
||||
info(c.GetName() + " requesting : " + UnsafeName.substr(UnsafeName.find_last_of('/')));
|
||||
|
||||
if (!fs::path(UnsafeName).has_filename()) {
|
||||
if (!TCPSend(c, "CO")) {
|
||||
// TODO: handle
|
||||
}
|
||||
beammp_warn("File " + UnsafeName + " is not a file!");
|
||||
warn("File " + UnsafeName + " is not a file!");
|
||||
return;
|
||||
}
|
||||
auto FileName = fs::path(UnsafeName).filename().string();
|
||||
@ -691,7 +666,7 @@ void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) {
|
||||
if (!TCPSend(c, "CO")) {
|
||||
// TODO: handle
|
||||
}
|
||||
beammp_warn("File " + UnsafeName + " could not be accessed!");
|
||||
warn("File " + UnsafeName + " could not be accessed!");
|
||||
return;
|
||||
}
|
||||
|
||||
@ -707,7 +682,7 @@ void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) {
|
||||
}
|
||||
|
||||
if (c.GetDownSock() < 1) {
|
||||
beammp_error("Client doesn't have a download socket!");
|
||||
error("Client doesn't have a download socket!");
|
||||
if (c.GetStatus() > -1)
|
||||
c.SetStatus(-1);
|
||||
return;
|
||||
@ -744,7 +719,7 @@ void TNetwork::SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std
|
||||
TCPSock = c.GetDownSock();
|
||||
else
|
||||
TCPSock = c.GetTCPSock();
|
||||
beammp_info("Split load Socket " + std::to_string(TCPSock));
|
||||
info("Split load Socket " + std::to_string(TCPSock));
|
||||
while (c.GetStatus() > -1 && Sent < Size) {
|
||||
size_t Diff = Size - Sent;
|
||||
if (Diff > Split) {
|
||||
@ -776,7 +751,7 @@ bool TNetwork::TCPSendRaw(TClient& C, SOCKET socket, char* Data, int32_t Size) {
|
||||
do {
|
||||
intmax_t Temp = send(socket, &Data[Sent], int(Size - Sent), 0);
|
||||
if (Temp < 1) {
|
||||
beammp_info("Socket Closed! " + std::to_string(socket));
|
||||
info("Socket Closed! " + std::to_string(socket));
|
||||
CloseSocketProper(socket);
|
||||
return false;
|
||||
}
|
||||
@ -822,7 +797,7 @@ bool TNetwork::SyncClient(const std::weak_ptr<TClient>& c) {
|
||||
// ignore error
|
||||
(void)SendToAll(LockedClient.get(), ("JWelcome ") + LockedClient->GetName() + "!", false, true);
|
||||
|
||||
beammp_ignore(LuaAPI::MP::Engine->TriggerEvent("onPlayerJoin", LockedClient->GetID()));
|
||||
TriggerLuaEvent(("onPlayerJoin"), false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { LockedClient->GetID() } }), false);
|
||||
LockedClient->SetIsSyncing(true);
|
||||
bool Return = false;
|
||||
bool res = true;
|
||||
@ -858,13 +833,13 @@ bool TNetwork::SyncClient(const std::weak_ptr<TClient>& c) {
|
||||
return res;
|
||||
}
|
||||
LockedClient->SetIsSynced(true);
|
||||
beammp_info(LockedClient->GetName() + (" is now synced!"));
|
||||
info(LockedClient->GetName() + (" is now synced!"));
|
||||
return true;
|
||||
}
|
||||
|
||||
void TNetwork::SendToAll(TClient* c, const std::string& Data, bool Self, bool Rel) {
|
||||
if (!Self)
|
||||
beammp_assert(c);
|
||||
Assert(c);
|
||||
char C = Data.at(0);
|
||||
bool ret = true;
|
||||
mServer.ForEachClient([&](std::weak_ptr<TClient> ClientPtr) -> bool {
|
||||
@ -928,12 +903,12 @@ bool TNetwork::UDPSend(TClient& Client, std::string Data) const {
|
||||
|
||||
sendOk = sendto(mUDPSock, Data.c_str(), len, 0, (sockaddr*)&Addr, int(AddrSize));
|
||||
if (sendOk == -1) {
|
||||
beammp_debug("(UDP) sendto() failed: " + GetPlatformAgnosticErrorString());
|
||||
debug("(UDP) sendto() failed: " + GetPlatformAgnosticErrorString());
|
||||
if (Client.GetStatus() > -1)
|
||||
Client.SetStatus(-1);
|
||||
return false;
|
||||
} else if (sendOk == 0) {
|
||||
beammp_debug(("(UDP) sendto() returned 0"));
|
||||
debug(("(UDP) sendto() returned 0"));
|
||||
if (Client.GetStatus() > -1)
|
||||
Client.SetStatus(-1);
|
||||
return false;
|
||||
@ -951,7 +926,7 @@ std::string TNetwork::UDPRcvFromClient(sockaddr_in& client) const {
|
||||
#endif // WIN32
|
||||
|
||||
if (Rcv == -1) {
|
||||
beammp_error("(UDP) Error receiving from client! recvfrom() failed: " + GetPlatformAgnosticErrorString());
|
||||
error("(UDP) Error receiving from client! recvfrom() failed: " + GetPlatformAgnosticErrorString());
|
||||
return "";
|
||||
}
|
||||
return std::string(Ret.begin(), Ret.begin() + Rcv);
|
||||
|
@ -44,7 +44,7 @@ void TPPSMonitor::operator()() {
|
||||
V += c->GetCarCount();
|
||||
}
|
||||
// kick on "no ping"
|
||||
if (c->SecondsSinceLastPing() > (5 * 60)) {
|
||||
if (c->SecondsSinceLastPing() > (20 * 60)) {
|
||||
beammp_debug("client " + std::string("(") + std::to_string(c->GetID()) + ")" + c->GetName() + " timing out: " + std::to_string(c->SecondsSinceLastPing()) + ", pps: " + Application::PPS());
|
||||
TimedOutClients.push_back(c);
|
||||
}
|
||||
@ -52,7 +52,7 @@ void TPPSMonitor::operator()() {
|
||||
return true;
|
||||
});
|
||||
for (auto& ClientToKick : TimedOutClients) {
|
||||
Network().ClientKick(*ClientToKick, "Timeout (no ping for >5 min)");
|
||||
Network().ClientKick(*ClientToKick, "Timeout (no ping for way too long)");
|
||||
}
|
||||
TimedOutClients.clear();
|
||||
if (C == 0 || mInternalPPS == 0) {
|
||||
|
125
src/TSentry.cpp
Normal file
125
src/TSentry.cpp
Normal file
@ -0,0 +1,125 @@
|
||||
#include "TSentry.h"
|
||||
#include "Common.h"
|
||||
|
||||
#include <sentry.h>
|
||||
#include <sstream>
|
||||
|
||||
// compile-time length of a string/array
|
||||
template <size_t N>
|
||||
constexpr size_t ConstexprLength(char const (&)[N]) {
|
||||
return N - 1;
|
||||
}
|
||||
|
||||
TSentry::TSentry() {
|
||||
if constexpr (ConstexprLength(SECRET_SENTRY_URL) == 0) {
|
||||
mValid = false;
|
||||
} else {
|
||||
mValid = true;
|
||||
sentry_options_t* options = sentry_options_new();
|
||||
sentry_options_set_dsn(options, SECRET_SENTRY_URL);
|
||||
auto ReleaseString = "BeamMP-Server@" + Application::ServerVersionString();
|
||||
sentry_options_set_symbolize_stacktraces(options, true);
|
||||
sentry_options_set_release(options, ReleaseString.c_str());
|
||||
sentry_options_set_max_breadcrumbs(options, 10);
|
||||
sentry_init(options);
|
||||
}
|
||||
}
|
||||
|
||||
TSentry::~TSentry() {
|
||||
if (mValid) {
|
||||
sentry_close();
|
||||
}
|
||||
}
|
||||
|
||||
void TSentry::PrintWelcome() {
|
||||
if (mValid) {
|
||||
info("Sentry started");
|
||||
} else {
|
||||
info("Sentry disabled in unofficial build");
|
||||
}
|
||||
}
|
||||
|
||||
void TSentry::SetupUser() {
|
||||
if (!mValid) {
|
||||
return;
|
||||
}
|
||||
sentry_value_t user = sentry_value_new_object();
|
||||
if (Application::Settings.Key.size() == 36) {
|
||||
sentry_value_set_by_key(user, "id", sentry_value_new_string(Application::Settings.Key.c_str()));
|
||||
} else {
|
||||
sentry_value_set_by_key(user, "id", sentry_value_new_string("unauthenticated"));
|
||||
}
|
||||
sentry_set_user(user);
|
||||
}
|
||||
|
||||
void TSentry::Log(SentryLevel level, const std::string& logger, const std::string& text) {
|
||||
if (!mValid) {
|
||||
return;
|
||||
}
|
||||
SetContext("threads", { { "thread-name", ThreadName(true) } });
|
||||
auto Msg = sentry_value_new_message_event(sentry_level_t(level), logger.c_str(), text.c_str());
|
||||
sentry_capture_event(Msg);
|
||||
sentry_remove_transaction();
|
||||
}
|
||||
|
||||
void TSentry::LogError(const std::string& text, const std::string& file, const std::string& line) {
|
||||
if (!mValid) {
|
||||
return;
|
||||
}
|
||||
SetTransaction(file + ":" + line);
|
||||
Log(SentryLevel::Error, "default", file + ": " + text);
|
||||
}
|
||||
|
||||
void TSentry::SetContext(const std::string& context_name, const std::unordered_map<std::string, std::string>& map) {
|
||||
if (!mValid) {
|
||||
return;
|
||||
}
|
||||
auto ctx = sentry_value_new_object();
|
||||
for (const auto& pair : map) {
|
||||
std::string key = pair.first;
|
||||
if (key == "type") {
|
||||
// `type` is reserved
|
||||
key = "_type";
|
||||
}
|
||||
sentry_value_set_by_key(ctx, key.c_str(), sentry_value_new_string(pair.second.c_str()));
|
||||
}
|
||||
sentry_set_context(context_name.c_str(), ctx);
|
||||
}
|
||||
|
||||
void TSentry::LogException(const std::exception& e, const std::string& file, const std::string& line) {
|
||||
if (!mValid) {
|
||||
return;
|
||||
}
|
||||
SetTransaction(file + ":" + line);
|
||||
Log(SentryLevel::Fatal, "exceptions", std::string(e.what()) + " @ " + file + ":" + line);
|
||||
}
|
||||
|
||||
void TSentry::LogAssert(const std::string& condition_string, const std::string& file, const std::string& line, const std::string& function) {
|
||||
if (!mValid) {
|
||||
return;
|
||||
}
|
||||
SetTransaction(file + ":" + line + ":" + function);
|
||||
std::stringstream ss;
|
||||
ss << "\"" << condition_string << "\" failed @ " << file << ":" << line;
|
||||
Log(SentryLevel::Fatal, "asserts", ss.str());
|
||||
}
|
||||
|
||||
void TSentry::AddErrorBreadcrumb(const std::string& msg, const std::string& file, const std::string& line) {
|
||||
if (!mValid) {
|
||||
return;
|
||||
}
|
||||
auto crumb = sentry_value_new_breadcrumb("default", (msg + " @ " + file + ":" + line).c_str());
|
||||
sentry_value_set_by_key(crumb, "level", sentry_value_new_string("error"));
|
||||
sentry_add_breadcrumb(crumb);
|
||||
}
|
||||
|
||||
void TSentry::SetTransaction(const std::string& id) {
|
||||
if (!mValid) {
|
||||
return;
|
||||
}
|
||||
sentry_set_transaction(id.c_str());
|
||||
}
|
||||
|
||||
std::unique_lock<std::mutex> TSentry::CreateExclusiveContext() {
|
||||
return std::unique_lock<std::mutex>(mMutex);
|
||||
}
|
@ -9,7 +9,7 @@
|
||||
|
||||
#include "LuaAPI.h"
|
||||
|
||||
#undef GetObject //Fixes Windows
|
||||
#undef GetObject // Fixes Windows
|
||||
|
||||
#include "Json.h"
|
||||
|
||||
@ -92,9 +92,8 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
|
||||
}
|
||||
switch (Code) {
|
||||
case 'H': // initial connection
|
||||
#ifdef DEBUG
|
||||
trace(std::string("got 'H' packet: '") + Packet + "' (" + std::to_string(Packet.size()) + ")");
|
||||
beammp_debug(std::string("got 'H' packet: '") + Packet + "' (" + std::to_string(Packet.size()) + ")");
|
||||
#endif
|
||||
if (!Network.SyncClient(Client)) {
|
||||
// TODO handle
|
||||
}
|
||||
@ -116,19 +115,18 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
|
||||
ParseVehicle(*LockedClient, Packet, Network);
|
||||
return;
|
||||
case 'J':
|
||||
#ifdef DEBUG
|
||||
trace(std::string(("got 'J' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
beammp_debug(std::string(("got 'J' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
#endif
|
||||
Network.SendToAll(LockedClient.get(), Packet, false, true);
|
||||
return;
|
||||
case 'C': {
|
||||
#ifdef DEBUG
|
||||
trace(std::string(("got 'C' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
beammp_debug(std::string(("got 'C' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
#endif
|
||||
if (Packet.length() < 4 || Packet.find(':', 3) == std::string::npos)
|
||||
break;
|
||||
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onChatMessage", LockedClient->GetID(), LockedClient->GetName(), Packet.substr(Packet.find(':', 3) + 1));
|
||||
TLuaEngine::WaitForAll(Futures);
|
||||
LogChatMessage(LockedClient->GetName(), LockedClient->GetID(), Packet.substr(Packet.find(':', 3) + 1)); // FIXME: this needs to be adjusted once lua is merged
|
||||
if (std::any_of(Futures.begin(), Futures.end(),
|
||||
[](const std::shared_ptr<TLuaResult>& Elem) {
|
||||
return !Elem->Error
|
||||
@ -141,14 +139,14 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
|
||||
return;
|
||||
}
|
||||
case 'E':
|
||||
#ifdef DEBUG
|
||||
trace(std::string(("got 'E' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
beammp_debug(std::string(("got 'E' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
#endif
|
||||
HandleEvent(*LockedClient, Packet);
|
||||
return;
|
||||
case 'N':
|
||||
beammp_debug("got 'N' packet (" + std::to_string(Packet.size()) + ")");
|
||||
trace("got 'N' packet (" + std::to_string(Packet.size()) + ")");
|
||||
Network.SendToAll(LockedClient.get(), Packet, false, true);
|
||||
return;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
@ -208,9 +206,7 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
std::string Data = Packet.substr(3), pid, vid;
|
||||
switch (Code) { //Spawned Destroyed Switched/Moved NotFound Reset
|
||||
case 's':
|
||||
#ifdef DEBUG
|
||||
beammp_debug(std::string(("got 'Os' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
#endif
|
||||
trace(std::string(("got 'Os' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
if (Data.at(0) == '0') {
|
||||
int CarID = c.GetOpenCarID();
|
||||
beammp_debug(c.GetName() + (" created a car with ID ") + std::to_string(CarID));
|
||||
@ -240,9 +236,7 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
}
|
||||
return;
|
||||
case 'c':
|
||||
#ifdef DEBUG
|
||||
beammp_debug(std::string(("got 'Oc' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
#endif
|
||||
trace(std::string(("got 'Oc' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
pid = Data.substr(0, Data.find('-'));
|
||||
vid = Data.substr(Data.find('-') + 1, Data.find(':', 1) - Data.find('-') - 1);
|
||||
if (pid.find_first_not_of("0123456789") == std::string::npos && vid.find_first_not_of("0123456789") == std::string::npos) {
|
||||
@ -276,9 +270,7 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
}
|
||||
return;
|
||||
case 'd':
|
||||
#ifdef DEBUG
|
||||
beammp_debug(std::string(("got 'Od' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
#endif
|
||||
trace(std::string(("got 'Od' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
pid = Data.substr(0, Data.find('-'));
|
||||
vid = Data.substr(Data.find('-') + 1);
|
||||
if (pid.find_first_not_of("0123456789") == std::string::npos && vid.find_first_not_of("0123456789") == std::string::npos) {
|
||||
@ -296,9 +288,7 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
}
|
||||
return;
|
||||
case 'r':
|
||||
#ifdef DEBUG
|
||||
beammp_debug(std::string(("got 'Or' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
#endif
|
||||
trace(std::string(("got 'Or' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
Pos = int(Data.find('-'));
|
||||
pid = Data.substr(0, Pos++);
|
||||
vid = Data.substr(Pos, Data.find(':') - Pos);
|
||||
@ -315,15 +305,11 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
}
|
||||
return;
|
||||
case 't':
|
||||
#ifdef DEBUG
|
||||
beammp_debug(std::string(("got 'Ot' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
#endif
|
||||
trace(std::string(("got 'Ot' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
Network.SendToAll(&c, Packet, false, true);
|
||||
return;
|
||||
default:
|
||||
#ifdef DEBUG
|
||||
beammp_warn(std::string(("possibly not implemented: '") + Packet + ("' (") + std::to_string(Packet.size()) + (")")));
|
||||
#endif // DEBUG
|
||||
trace(std::string(("possibly not implemented: '") + Packet + ("' (") + std::to_string(Packet.size()) + (")")));
|
||||
return;
|
||||
}
|
||||
}
|
||||
@ -338,13 +324,22 @@ void TServer::Apply(TClient& c, int VID, const std::string& pckt) {
|
||||
std::string VD = c.GetCarData(VID);
|
||||
if (VD.empty()) {
|
||||
beammp_error("Tried to apply change to vehicle that does not exist");
|
||||
auto Lock = Sentry.CreateExclusiveContext();
|
||||
Sentry.SetContext("vehicle-change",
|
||||
{ { "packet", Packet },
|
||||
{ "vehicle-id", std::to_string(VID) },
|
||||
{ "client-car-count", std::to_string(c.GetCarCount()) } });
|
||||
Sentry.LogError("attempt to apply change to nonexistent vehicle", _file_basename, _line);
|
||||
return;
|
||||
}
|
||||
std::string Header = VD.substr(0, VD.find('{'));
|
||||
|
||||
FoundPos = VD.find('{');
|
||||
if (FoundPos == std::string::npos) {
|
||||
beammp_error("Malformed packet received, no '{' found");
|
||||
auto Lock = Sentry.CreateExclusiveContext();
|
||||
Sentry.SetContext("vehicle-change-packet",
|
||||
{ { "packet", VD } });
|
||||
Sentry.LogError("malformed packet", _file_basename, _line);
|
||||
return;
|
||||
}
|
||||
VD = VD.substr(FoundPos);
|
||||
|
@ -1,18 +1,14 @@
|
||||
#include "VehicleData.h"
|
||||
|
||||
#include <utility>
|
||||
#include "Common.h"
|
||||
#include <utility>
|
||||
|
||||
TVehicleData::TVehicleData(int ID, std::string Data)
|
||||
: mID(ID)
|
||||
, mData(std::move(Data)) {
|
||||
#ifdef DEBUG
|
||||
beammp_debug("vehicle " + std::to_string(mID) + " constructed");
|
||||
#endif
|
||||
trace("vehicle " + std::to_string(mID) + " constructed");
|
||||
}
|
||||
|
||||
TVehicleData::~TVehicleData() {
|
||||
#ifdef DEBUG
|
||||
beammp_debug("vehicle " + std::to_string(mID) + " destroyed");
|
||||
#endif
|
||||
trace("vehicle " + std::to_string(mID) + " destroyed");
|
||||
}
|
||||
|
26
src/main.cpp
26
src/main.cpp
@ -1,4 +1,7 @@
|
||||
#include "TSentry.h"
|
||||
|
||||
#include "Common.h"
|
||||
#include "CustomAssert.h"
|
||||
#include "Http.h"
|
||||
#include "LuaAPI.h"
|
||||
#include "TConfig.h"
|
||||
@ -8,6 +11,7 @@
|
||||
#include "TPPSMonitor.h"
|
||||
#include "TResourceManager.h"
|
||||
#include "TServer.h"
|
||||
|
||||
#include <thread>
|
||||
|
||||
#ifdef __unix
|
||||
@ -33,18 +37,21 @@ void UnixSignalHandler(int sig) {
|
||||
}
|
||||
#endif // __unix
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
// this is provided by the build system, leave empty for source builds
|
||||
// global, yes, this is ugly, no, it cant be done another way
|
||||
TSentry Sentry {};
|
||||
|
||||
#include <iostream>
|
||||
|
||||
int main(int argc, char** argv) try {
|
||||
#ifdef __unix
|
||||
#if DEBUG
|
||||
beammp_info("registering handlers for SIGINT, SIGTERM, SIGPIPE");
|
||||
#endif // DEBUG
|
||||
trace("registering handlers for SIGINT, SIGTERM, SIGPIPE");
|
||||
signal(SIGPIPE, UnixSignalHandler);
|
||||
signal(SIGTERM, UnixSignalHandler);
|
||||
#ifndef DEBUG
|
||||
signal(SIGINT, UnixSignalHandler);
|
||||
#endif // DEBUG
|
||||
#endif // __unix
|
||||
|
||||
setlocale(LC_ALL, "C");
|
||||
|
||||
bool Shutdown = false;
|
||||
@ -66,6 +73,12 @@ int main(int argc, char** argv) {
|
||||
}
|
||||
|
||||
RegisterThread("Main");
|
||||
|
||||
trace("Running in debug mode on a debug build");
|
||||
|
||||
Sentry.SetupUser();
|
||||
Sentry.PrintWelcome();
|
||||
Application::CheckForUpdates();
|
||||
TResourceManager ResourceManager;
|
||||
TPPSMonitor PPSMonitor(Server);
|
||||
THeartbeatThread Heartbeat(ResourceManager, Server);
|
||||
@ -78,4 +91,7 @@ int main(int argc, char** argv) {
|
||||
while (!Shutdown) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(100));
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
error(e.what());
|
||||
Sentry.LogException(e, _file_basename, _line);
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user