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https://github.com/BeamMP/BeamMP-Server.git
synced 2025-07-02 07:45:26 +00:00
Minor fixes
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parent
9f0b057c14
commit
fd6234bd21
@ -57,7 +57,7 @@ public:
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static std::string ServerVersion() { return "2.3.0"; }
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static std::string ClientVersion() { return "2.0"; }
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static std::string PPS() { return mPPS; }
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static void SetPPS(std::string NewPPS) { mPPS = NewPPS; }
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static void SetPPS(const std::string& NewPPS) { mPPS = NewPPS; }
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static inline TSettings Settings {};
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@ -78,7 +78,7 @@ private:
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};
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std::string ThreadName(bool DebugModeOverride = false);
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void RegisterThread(const std::string str);
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void RegisterThread(const std::string& str);
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#define RegisterThreadAuto() RegisterThread(__func__)
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#define KB 1024
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@ -141,7 +141,7 @@ std::string ThreadName(bool DebugModeOverride) {
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return "";
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}
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void RegisterThread(const std::string str) {
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void RegisterThread(const std::string& str) {
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auto Lock = std::unique_lock(ThreadNameMapMutex);
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threadNameMap[std::this_thread::get_id()] = str;
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}
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@ -75,7 +75,7 @@ void TLuaEngine::FolderList(const std::string& Path, bool HotSwap) {
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}
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void TLuaEngine::RegisterFiles(const fs::path& Path, bool HotSwap) {
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std::string Name = Path.filename();
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std::string Name = Path.filename().string();
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if (!HotSwap)
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info(("Loading plugin : ") + Name);
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std::vector<fs::path> Entries;
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