Removed debug printing

This commit is contained in:
Anonymous275 2021-03-06 01:28:53 +02:00
parent c076c83edc
commit 3bc8744b63

View File

@ -324,7 +324,6 @@ int lua_GetAllPlayers(lua_State* L) {
int lua_GetCars(lua_State* L) {
int Args = lua_gettop(L);
if (Args > 0 && lua_isnumber(L, 1)) {
info("GetCars Called!");
int ID = int(lua_tonumber(L, 1));
auto MaybeClient = GetClient(Engine().Server(), ID);
if (MaybeClient && !MaybeClient.value().expired()) {
@ -342,14 +341,12 @@ int lua_GetCars(lua_State* L) {
lua_pushstring(L, v.Data().substr(3).c_str());
lua_settable(L, -3);
}
} else
return 0;
} else {
SendError(Engine(), L, ("GetPlayerVehicles not enough arguments"));
return 0;
}
info("GetCars returned 1!");
return 1;
}
int lua_dropPlayer(lua_State* L) {