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https://github.com/BeamMP/BeamMP-Server.git
synced 2025-07-02 15:55:30 +00:00
Lua: Add GetPluginName, GetPluginPath
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@ -37,12 +37,13 @@ public:
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~TLuaFile();
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void SetStopThread(bool StopThread) { mStopThread = StopThread; }
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TLuaEngine& Engine() { return mEngine; }
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[[nodiscard]] std::string GetPluginName() const;
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[[nodiscard]] std::string GetFileName() const;
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[[nodiscard]] const lua_State* GetState() const;
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[[nodiscard]] bool GetStopThread() const { return mStopThread; }
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[[nodiscard]] const TLuaEngine& Engine() const { return mEngine; }
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[[nodiscard]] std::string GetRegistered(const std::string& Event) const;
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std::string GetPluginPath() const;
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std::string GetPluginName() const;
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std::string GetFileName() const;
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const lua_State* GetState() const;
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bool GetStopThread() const { return mStopThread; }
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const TLuaEngine& Engine() const { return mEngine; }
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std::string GetRegistered(const std::string& Event) const;
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private:
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TLuaEngine& mEngine;
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@ -922,6 +922,31 @@ int lua_HttpsPOST(lua_State* L) {
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return 2;
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}
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int lua_GetPluginName(lua_State* L) {
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auto MaybeFile = Engine().GetScript(L);
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if (MaybeFile) {
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lua_pushstring(L, MaybeFile.value().get().GetPluginName().c_str());
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return 1;
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} else {
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warn("no plugin associated with this state");
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return 0;
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}
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}
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int lua_GetPluginPath(lua_State* L) {
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auto MaybeFile = Engine().GetScript(L);
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if (MaybeFile) {
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lua_pushstring(L, MaybeFile.value().get().GetPluginPath().c_str());
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return 1;
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} else {
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warn("no plugin associated with this state");
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return 0;
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}
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}
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int lua_Dump(lua_State* L) {
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}
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void TLuaFile::Load() {
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Assert(mLuaState);
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luaL_openlibs(mLuaState);
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@ -965,11 +990,14 @@ void TLuaFile::Load() {
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LuaTable::InsertFunction(mLuaState, "HttpsGET", lua_HttpsGET);
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LuaTable::InsertFunction(mLuaState, "HttpsPOST", lua_HttpsPOST);
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LuaTable::InsertFunction(mLuaState, "GetServerVersion", lua_GetServerVersion);
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LuaTable::InsertFunction(mLuaState, "GetPluginName", lua_GetPluginName);
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LuaTable::InsertFunction(mLuaState, "GetPluginPath", lua_GetPluginPath);
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LuaTable::End(mLuaState, "MP");
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lua_register(mLuaState, "print", lua_Print);
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lua_register(mLuaState, "printRaw", lua_PrintRaw);
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lua_register(mLuaState, "dump", lua_Dump);
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lua_register(mLuaState, "exit", lua_ServerExit);
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if (!mConsole)
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Reload();
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@ -1032,6 +1060,13 @@ TLuaFile::~TLuaFile() {
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lua_close(mLuaState);
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}
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std::string TLuaFile::GetPluginPath() const {
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auto path = fs::path(Application::Settings.Resource);
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path /= "Server";
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path /= mPluginName;
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return path.string();
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}
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void SendError(TLuaEngine& Engine, lua_State* L, const std::string& msg) {
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Assert(L);
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auto MaybeS = Engine.GetScript(L);
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