Lua: Fix more compile errors for windows

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Lion Kortlepel 2021-09-17 02:30:20 +02:00
parent 1880536276
commit 62fd369625
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@ -38,10 +38,10 @@ TLuaPlugin::TLuaPlugin(TLuaEngine& Engine, const TLuaPluginConfig& Config, const
auto NRead = std::fread(Contents->data(), 1, Contents->size(), File);
if (NRead == Contents->size()) {
beammp_debug("Successfully read \"" + Entry.string() + "\" (" + std::to_string(NRead) + " Bytes)");
mFileContents[fs::relative(Entry)] = Contents;
mFileContents[fs::relative(Entry).string()] = Contents;
// Execute first time
auto Result = mEngine.EnqueueScript(mConfig.StateId, Contents);
ResultsToCheck.emplace_back(Entry, std::move(Result));
ResultsToCheck.emplace_back(Entry.string(), std::move(Result));
} else {
beammp_error("Error while reading script file \"" + Entry.string() + "\". Did the file change while reading?");
}