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https://github.com/BeamMP/BeamMP-Server.git
synced 2025-08-17 00:36:55 +00:00
change TriggerClientEvent to take object, not string, and add TriggerClientEventJson
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parent
0466ae55a4
commit
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@ -12,7 +12,8 @@ namespace MP {
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std::string GetOSName();
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std::tuple<int, int, int> GetServerVersion();
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bool TriggerClientEvent(int PlayerID, const std::string& EventName, const std::string& Data);
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bool TriggerClientEvent(int PlayerID, const std::string& EventName, const sol::object& Data);
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bool TriggerClientEventJson(int PlayerID, const std::string& EventName, const sol::table& Data);
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inline size_t GetPlayerCount() { return Engine->Server().ClientCount(); }
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void DropPlayer(int ID, std::optional<std::string> MaybeReason);
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void SendChatMessage(int ID, const std::string& Message);
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@ -102,18 +102,18 @@ void LuaAPI::Print(sol::variadic_args Args) {
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luaprint(ToPrint);
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}
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bool LuaAPI::MP::TriggerClientEvent(int PlayerID, const std::string& EventName, const std::string& Data) {
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static inline bool InternalTriggerClientEvent(int PlayerID, const std::string& EventName, const std::string& Data) {
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std::string Packet = "E:" + EventName + ":" + Data;
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if (PlayerID == -1)
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Engine->Network().SendToAll(nullptr, Packet, true, true);
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LuaAPI::MP::Engine->Network().SendToAll(nullptr, Packet, true, true);
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else {
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auto MaybeClient = GetClient(Engine->Server(), PlayerID);
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auto MaybeClient = GetClient(LuaAPI::MP::Engine->Server(), PlayerID);
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if (!MaybeClient || MaybeClient.value().expired()) {
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beammp_lua_error("TriggerClientEvent invalid Player ID");
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return false;
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}
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auto c = MaybeClient.value().lock();
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if (!Engine->Network().Respond(*c, Packet, true)) {
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if (!LuaAPI::MP::Engine->Network().Respond(*c, Packet, true)) {
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beammp_lua_error("Respond failed");
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return false;
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}
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@ -121,6 +121,11 @@ bool LuaAPI::MP::TriggerClientEvent(int PlayerID, const std::string& EventName,
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return true;
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}
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bool LuaAPI::MP::TriggerClientEvent(int PlayerID, const std::string& EventName, const sol::object& DataObj) {
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std::string Data = DataObj.as<std::string>();
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return InternalTriggerClientEvent(PlayerID, EventName, Data);
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}
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void LuaAPI::MP::DropPlayer(int ID, std::optional<std::string> MaybeReason) {
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auto MaybeClient = GetClient(Engine->Server(), ID);
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if (!MaybeClient || MaybeClient.value().expired()) {
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@ -492,3 +497,7 @@ std::string LuaAPI::MP::JsonUnflatten(const std::string& json) {
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}
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return nlohmann::json::parse(json).unflatten().dump(-1);
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}
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bool LuaAPI::MP::TriggerClientEventJson(int PlayerID, const std::string& EventName, const sol::table& Data) {
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return InternalTriggerClientEvent(PlayerID, EventName, JsonEncode(Data));
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}
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@ -548,7 +548,7 @@ TConsole::TConsole() {
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std::this_thread::yield(); // TODO: Add a timeout
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}
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if (Future->Error) {
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beammp_lua_error(Future->ErrorMessage);
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beammp_lua_error("error in " + mStateId + ": " + Future->ErrorMessage);
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}
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}
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} else {
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@ -385,7 +385,7 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerLocalEvent(const std::string&
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Result.add(FnRet);
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} else {
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sol::error Err = FnRet;
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beammp_lua_error(Err.what());
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beammp_lua_error(std::string("TriggerLocalEvent: ") + Err.what());
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}
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}
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}
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@ -637,6 +637,7 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, std::atomi
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return Lua_TriggerLocalEvent(EventName, EventArgs);
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});
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MPTable.set_function("TriggerClientEvent", &LuaAPI::MP::TriggerClientEvent);
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MPTable.set_function("TriggerClientEventJson", &LuaAPI::MP::TriggerClientEventJson);
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MPTable.set_function("GetPlayerCount", &LuaAPI::MP::GetPlayerCount);
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MPTable.set_function("IsPlayerConnected", &LuaAPI::MP::IsPlayerConnected);
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MPTable.set_function("GetPlayerIDByName", [&](const std::string& Name) -> int {
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