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1048 Commits
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feature-dlhttp
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| 1f620f4093 |
@@ -0,0 +1,5 @@
|
||||
---
|
||||
BasedOnStyle: WebKit
|
||||
BreakBeforeBraces: Attach
|
||||
|
||||
...
|
||||
@@ -0,0 +1,29 @@
|
||||
---
|
||||
name: Bug report
|
||||
about: Create a report to help us improve
|
||||
title: "[Bug] Enter issue title here"
|
||||
labels: bug
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
**Fill out general information**
|
||||
OS (windows, linux, ...):
|
||||
BeamMP-Server Version:
|
||||
|
||||
**Describe the bug**
|
||||
A clear and concise description of what the bug is.
|
||||
|
||||
**To Reproduce**
|
||||
Steps to reproduce the behavior:
|
||||
1. Do x ...
|
||||
2. Do y ...
|
||||
|
||||
**Expected behavior**
|
||||
A clear and concise description of what you expected to happen.
|
||||
|
||||
**Logs**
|
||||
Please attach the `Server.log` from the run in which the issue appeared, preferably with Debug turned on in the `ServerConfig.toml`.
|
||||
|
||||
**Additional context**
|
||||
Add any other context about the problem here.
|
||||
@@ -0,0 +1,20 @@
|
||||
---
|
||||
name: Feature request
|
||||
about: Suggest an idea for this project
|
||||
title: "[Feature Request]"
|
||||
labels: enhancement
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
**Is your feature request related to a problem? Please describe.**
|
||||
A clear and concise description of what the problem is. For example: "I'm always frustrated when ...".
|
||||
|
||||
**Describe the solution you'd like**
|
||||
A clear and concise description of what you want to happen. Also supply OS information if relevant, for example "*On Linux*, I would like to be able to...".
|
||||
|
||||
**Describe alternatives you've considered**
|
||||
A clear and concise description of any alternative solutions or features you've considered.
|
||||
|
||||
**Additional context**
|
||||
Add any other context about the feature request here.
|
||||
@@ -0,0 +1,78 @@
|
||||
name: CMake Linux Build
|
||||
|
||||
on: [push]
|
||||
|
||||
env:
|
||||
BUILD_TYPE: Release
|
||||
|
||||
jobs:
|
||||
linux-build:
|
||||
runs-on: ubuntu-20.04
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: "recursive"
|
||||
|
||||
- name: Install Dependencies
|
||||
env:
|
||||
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
|
||||
run: |
|
||||
echo ${#beammp_sentry_url}
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev cmake g++-10
|
||||
|
||||
- name: Create Build Environment
|
||||
run: cmake -E make_directory ${{github.workspace}}/build-linux
|
||||
|
||||
- name: Configure CMake
|
||||
shell: bash
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
env:
|
||||
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
|
||||
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10 -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
|
||||
|
||||
- name: Build Server
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
shell: bash
|
||||
run: cmake --build . --config $BUILD_TYPE -t BeamMP-Server --parallel
|
||||
|
||||
- name: Build Tests
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
shell: bash
|
||||
run: cmake --build . --config $BUILD_TYPE -t BeamMP-Server-tests --parallel
|
||||
|
||||
- name: Archive server artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: BeamMP-Server-linux
|
||||
path: ${{github.workspace}}/build-linux/BeamMP-Server
|
||||
|
||||
- name: Archive test artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: BeamMP-Server-linux-tests
|
||||
path: ${{github.workspace}}/build-linux/BeamMP-Server-tests
|
||||
|
||||
run-tests:
|
||||
needs: linux-build
|
||||
runs-on: ubuntu-20.04
|
||||
|
||||
steps:
|
||||
- uses: actions/download-artifact@master
|
||||
with:
|
||||
name: BeamMP-Server-linux-tests
|
||||
path: ${{github.workspace}}
|
||||
|
||||
- name: Install Runtime Dependencies
|
||||
shell: bash
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y liblua5.3 openssl
|
||||
|
||||
- name: Test
|
||||
working-directory: ${{github.workspace}}
|
||||
shell: bash
|
||||
run: |
|
||||
chmod +x ./BeamMP-Server-tests
|
||||
./BeamMP-Server-tests
|
||||
@@ -0,0 +1,58 @@
|
||||
name: CMake Windows Build
|
||||
|
||||
on: [push]
|
||||
|
||||
env:
|
||||
BUILD_TYPE: Release
|
||||
|
||||
jobs:
|
||||
windows-build:
|
||||
runs-on: windows-latest
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Restore artifacts, or run vcpkg, build and cache artifacts
|
||||
uses: lukka/run-vcpkg@v7
|
||||
id: runvcpkg
|
||||
with:
|
||||
vcpkgArguments: 'lua zlib rapidjson openssl websocketpp curl'
|
||||
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
|
||||
vcpkgGitCommitId: 'a106de33bbee694e3be6243718aa2a549a692832'
|
||||
vcpkgTriplet: 'x64-windows-static'
|
||||
|
||||
- name: Create Build Environment
|
||||
run: cmake -E make_directory ${{github.workspace}}/build-windows
|
||||
|
||||
- name: Configure CMake
|
||||
shell: bash
|
||||
working-directory: ${{github.workspace}}/build-windows
|
||||
env:
|
||||
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
|
||||
run: cmake $GITHUB_WORKSPACE -DSENTRY_BACKEND=breakpad -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}/build-windows
|
||||
shell: bash
|
||||
run: cmake --build . --config $BUILD_TYPE
|
||||
|
||||
- name: Archive artifacts
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: BeamMP-Server.exe
|
||||
path: ${{github.workspace}}/build-windows/Release/BeamMP-Server.exe
|
||||
|
||||
- name: Build debug
|
||||
working-directory: ${{github.workspace}}/build-windows
|
||||
shell: bash
|
||||
run: |
|
||||
cmake --build . --config Debug
|
||||
|
||||
- name: Archive debug artifacts
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: BeamMP-Server-debug.exe
|
||||
path: ${{github.workspace}}/build-windows/Debug/BeamMP-Server.exe
|
||||
|
||||
@@ -0,0 +1,115 @@
|
||||
name: Release Create & Build
|
||||
on:
|
||||
push:
|
||||
# Sequence of patterns matched against refs/tags
|
||||
tags:
|
||||
- 'v*' # Push events to matching v*, i.e. v1.0, v20.15.10
|
||||
|
||||
env:
|
||||
BUILD_TYPE: Release
|
||||
|
||||
jobs:
|
||||
create-release:
|
||||
runs-on: ubuntu-latest
|
||||
name: Create Release
|
||||
outputs:
|
||||
upload_url: ${{ steps.create_release.outputs.upload_url }}
|
||||
steps:
|
||||
- name: Create Release
|
||||
id: create_release
|
||||
uses: actions/create-release@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
tag_name: ${{ github.ref }}
|
||||
release_name: ${{ github.ref }}
|
||||
draft: false
|
||||
prerelease: true
|
||||
body: |
|
||||
Files included in this release:
|
||||
- `BeamMP-Server.exe` is the windows build
|
||||
- `BeamMP-Server-linux` is a ubuntu build, so you need the dependencies listed in README.md to run it. For any other distros please build from source as described in README.md.
|
||||
|
||||
upload-release-files-linux:
|
||||
name: Upload Linux Release Files
|
||||
runs-on: ubuntu-latest
|
||||
needs: create-release
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Install Dependencies
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev
|
||||
|
||||
- name: Create Build Environment
|
||||
run: cmake -E make_directory ${{github.workspace}}/build-linux
|
||||
|
||||
- name: Configure CMake
|
||||
shell: bash
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
env:
|
||||
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
|
||||
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10 -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
shell: bash
|
||||
run: cmake --build . --config $BUILD_TYPE
|
||||
|
||||
- name: Upload Release Asset
|
||||
id: upload-release-asset
|
||||
uses: actions/upload-release-asset@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
upload_url: ${{ needs.create-release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
|
||||
asset_path: ${{github.workspace}}/build-linux/BeamMP-Server
|
||||
asset_name: BeamMP-Server-linux
|
||||
asset_content_type: application/x-elf
|
||||
|
||||
upload-release-files-windows:
|
||||
name: Upload Windows Release Files
|
||||
runs-on: windows-latest
|
||||
needs: create-release
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Restore artifacts, or run vcpkg, build and cache artifacts
|
||||
uses: lukka/run-vcpkg@v7
|
||||
id: runvcpkg
|
||||
with:
|
||||
vcpkgArguments: 'lua zlib rapidjson openssl websocketpp curl'
|
||||
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
|
||||
vcpkgGitCommitId: 'a106de33bbee694e3be6243718aa2a549a692832'
|
||||
vcpkgTriplet: 'x64-windows-static'
|
||||
|
||||
- name: Create Build Environment
|
||||
run: cmake -E make_directory ${{github.workspace}}/build-windows
|
||||
|
||||
- name: Configure CMake
|
||||
shell: bash
|
||||
working-directory: ${{github.workspace}}/build-windows
|
||||
env:
|
||||
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
|
||||
run: cmake $GITHUB_WORKSPACE -DSENTRY_BACKEND=breakpad -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}/build-windows
|
||||
shell: bash
|
||||
run: cmake --build . --config $BUILD_TYPE
|
||||
|
||||
- name: Upload Release Asset
|
||||
id: upload-release-asset
|
||||
uses: actions/upload-release-asset@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
upload_url: ${{ needs.create-release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
|
||||
asset_path: ${{github.workspace}}/build-windows/Release/BeamMP-Server.exe
|
||||
asset_name: BeamMP-Server.exe
|
||||
asset_content_type: application/vnd.microsoft.portable-executable
|
||||
+35
-1
@@ -1,3 +1,10 @@
|
||||
.idea/
|
||||
.sentry-native/
|
||||
*.orig
|
||||
*.toml
|
||||
boost_*
|
||||
Resources
|
||||
run-in-env.sh
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
@@ -16,6 +23,13 @@
|
||||
# Mono auto generated files
|
||||
mono_crash.*
|
||||
|
||||
#VS Files
|
||||
out/
|
||||
|
||||
#Clion Files
|
||||
cmake-build-debug/
|
||||
cmake-build-release/
|
||||
.idea/
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
@@ -35,7 +49,6 @@ bld/
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# Visual Studio 2017 auto generated files
|
||||
Generated\ Files/
|
||||
|
||||
@@ -445,3 +458,24 @@ out/build/x86-Debug/.cmake/api/v1/reply/target-cmake-main-Debug-540e487569703b71
|
||||
out/build/x86-Debug/.cmake/api/v1/reply/index-2020-01-28T17-35-38-0764.json
|
||||
out/build/x86-Debug/.cmake/api/v1/reply/codemodel-v2-6a61e390ef8eaf17e9f8.json
|
||||
out/build/x86-Debug/Server.cfg
|
||||
*Server.cfg*
|
||||
*.cmake
|
||||
*.make
|
||||
*.xml
|
||||
*.includecache
|
||||
cmake-build-release/include/commandline/Makefile
|
||||
*.lib
|
||||
*.cbp
|
||||
*.marks
|
||||
*.internal
|
||||
*.xml
|
||||
cmake-build-debug/include/commandline/Makefile
|
||||
*.manifest
|
||||
*.rc
|
||||
*.res
|
||||
BeamMP-Server
|
||||
*.patch
|
||||
callgrind.*
|
||||
notes/*
|
||||
compile_commands.json
|
||||
nohup.out
|
||||
|
||||
+36
@@ -0,0 +1,36 @@
|
||||
[submodule "deps/commandline"]
|
||||
path = deps/commandline
|
||||
url = https://github.com/lionkor/commandline
|
||||
[submodule "deps/asio"]
|
||||
path = deps/asio
|
||||
url = https://github.com/chriskohlhoff/asio
|
||||
[submodule "deps/rapidjson"]
|
||||
path = deps/rapidjson
|
||||
url = https://github.com/Tencent/rapidjson
|
||||
[submodule "deps/toml11"]
|
||||
path = deps/toml11
|
||||
url = https://github.com/ToruNiina/toml11
|
||||
[submodule "deps/sentry-native"]
|
||||
path = deps/sentry-native
|
||||
url = https://github.com/getsentry/sentry-native
|
||||
[submodule "deps/sol2"]
|
||||
path = deps/sol2
|
||||
url = https://github.com/ThePhD/sol2
|
||||
[submodule "deps/libzip"]
|
||||
path = deps/libzip
|
||||
url = https://github.com/nih-at/libzip
|
||||
[submodule "deps/cpp-httplib"]
|
||||
path = deps/cpp-httplib
|
||||
url = https://github.com/yhirose/cpp-httplib
|
||||
[submodule "deps/json"]
|
||||
path = deps/json
|
||||
url = https://github.com/nlohmann/json
|
||||
[submodule "deps/fmt"]
|
||||
path = deps/fmt
|
||||
url = https://github.com/fmtlib/fmt
|
||||
[submodule "deps/doctest"]
|
||||
path = deps/doctest
|
||||
url = https://github.com/doctest/doctest
|
||||
[submodule "deps/dlhttp"]
|
||||
path = deps/dlhttp
|
||||
url = https://github.com/lionkor/dlhttp
|
||||
Generated
-2
@@ -1,2 +0,0 @@
|
||||
# Default ignored files
|
||||
/workspace.xml
|
||||
Generated
-2
@@ -1,2 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<module classpath="CMake" type="CPP_MODULE" version="4" />
|
||||
Generated
-7
@@ -1,7 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="CMakeWorkspace" PROJECT_DIR="$PROJECT_DIR$" />
|
||||
<component name="JavaScriptSettings">
|
||||
<option name="languageLevel" value="ES6" />
|
||||
</component>
|
||||
</project>
|
||||
Generated
-8
@@ -1,8 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ProjectModuleManager">
|
||||
<modules>
|
||||
<module fileurl="file://$PROJECT_DIR$/.idea/BeamNG-MP-Server.iml" filepath="$PROJECT_DIR$/.idea/BeamNG-MP-Server.iml" />
|
||||
</modules>
|
||||
</component>
|
||||
</project>
|
||||
Generated
-6
@@ -1,6 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="$PROJECT_DIR$" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
||||
+200
-8
@@ -1,11 +1,203 @@
|
||||
cmake_minimum_required(VERSION 3.15)
|
||||
project(BeamNG-MP-Server)
|
||||
# 3.4 is required for imported targets.
|
||||
cmake_minimum_required(VERSION 3.4 FATAL_ERROR)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 14)
|
||||
message(STATUS "You can find build instructions and a list of dependencies in the README at \
|
||||
https://github.com/BeamMP/BeamMP-Server")
|
||||
|
||||
add_executable(cmake-main src/main.cpp src/network.cpp src/logger.cpp src/config.cpp)
|
||||
ADD_LIBRARY(
|
||||
enet STATIC
|
||||
enet.lib
|
||||
project(BeamMP-Server
|
||||
DESCRIPTION "Server for BeamMP - The Multiplayer Mod for BeamNG.drive"
|
||||
HOMEPAGE_URL https://beammp.com
|
||||
LANGUAGES CXX C)
|
||||
|
||||
option(BEAMMP_RUN_GIT "Run git to make sure submodules are updated (leave this on unless you know what you're doing)" ON)
|
||||
|
||||
if (BEAMMP_RUN_GIT)
|
||||
find_package(Git REQUIRED)
|
||||
# Update submodules as needed
|
||||
option(GIT_SUBMODULE "Check submodules during build" ON)
|
||||
if(GIT_SUBMODULE)
|
||||
message(STATUS "Submodule update")
|
||||
execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
RESULT_VARIABLE GIT_SUBMOD_RESULT)
|
||||
if(NOT GIT_SUBMOD_RESULT EQUAL "0")
|
||||
message(FATAL_ERROR "git submodule update --init --recursive failed with ${GIT_SUBMOD_RESULT}, please checkout submodules")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
|
||||
set(HTTPLIB_REQUIRE_OPENSSL ON)
|
||||
set(SENTRY_BUILD_SHARED_LIBS OFF)
|
||||
|
||||
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps/asio/asio/include")
|
||||
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps/rapidjson/include")
|
||||
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps/websocketpp")
|
||||
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps/commandline")
|
||||
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps/sol2/include")
|
||||
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps/cpp-httplib")
|
||||
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps/json/single_include")
|
||||
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps")
|
||||
|
||||
add_compile_definitions(CPPHTTPLIB_OPENSSL_SUPPORT=1)
|
||||
|
||||
# ------------------------ APPLE ---------------------------------
|
||||
if(APPLE)
|
||||
set(LUA_INCLUDE_DIR /usr/local/Cellar/lua@5.3/5.3.6/include/lua5.3)
|
||||
set(LUA_LIBRARIES lua)
|
||||
include_directories(/usr/local/opt/openssl@1.1/include)
|
||||
link_directories(/usr/local/Cellar/lua@5.3/5.3.6/lib)
|
||||
link_directories(/usr/local/opt/openssl@1.1/lib)
|
||||
# ------------------------ WINDOWS ---------------------------------
|
||||
elseif (WIN32)
|
||||
# this has to happen before sentry, so that crashpad on windows links with these settings.
|
||||
message(STATUS "MSVC -> forcing use of statically-linked runtime.")
|
||||
STRING(REPLACE "/MD" "/MT" CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
|
||||
STRING(REPLACE "/MDd" "/MTd" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
|
||||
# ------------------------ LINUX ---------------------------------
|
||||
elseif (UNIX)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Wpedantic")
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -O0 -g")
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2 -fno-builtin")
|
||||
option(SANITIZE "Turns on thread and UB sanitizers" OFF)
|
||||
if (SANITIZE)
|
||||
message(STATUS "sanitize is ON")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=undefined,thread")
|
||||
endif (SANITIZE)
|
||||
endif ()
|
||||
|
||||
include_directories("include/sentry-native/include")
|
||||
set(BUILD_SHARED_LIBS OFF)
|
||||
# ------------------------ SENTRY ---------------------------------
|
||||
message(STATUS "Checking for Sentry URL")
|
||||
# this is set by the build system.
|
||||
# IMPORTANT: if you're building from source, just leave this empty
|
||||
if (NOT DEFINED BEAMMP_SECRET_SENTRY_URL)
|
||||
message(WARNING "No sentry URL configured. Sentry logging is disabled for this build. \
|
||||
This is not an error, and if you're building the BeamMP-Server yourself, this is expected and can be ignored.")
|
||||
set(BEAMMP_SECRET_SENTRY_URL "")
|
||||
set(SENTRY_BACKEND none)
|
||||
else()
|
||||
set(SENTRY_BACKEND breakpad)
|
||||
endif()
|
||||
add_subdirectory("deps/sentry-native")
|
||||
|
||||
# ------------------------ C++ SETUP ---------------------------------
|
||||
set(CMAKE_CXX_STANDARD 17)
|
||||
if (MSVC)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /bigobj")
|
||||
endif ()
|
||||
|
||||
# ------------------------ DEPENDENCIES ------------------------------
|
||||
message(STATUS "Adding local source dependencies")
|
||||
# this has to happen before -DDEBUG since it wont compile properly with -DDEBUG
|
||||
add_subdirectory(deps)
|
||||
|
||||
# ------------------------ VARIABLES ---------------------------------
|
||||
|
||||
include(FindLua)
|
||||
include(FindOpenSSL)
|
||||
include(FindThreads)
|
||||
include(FindZLIB)
|
||||
|
||||
set(BeamMP_Sources
|
||||
include/TConsole.h src/TConsole.cpp
|
||||
include/TServer.h src/TServer.cpp
|
||||
include/Compat.h src/Compat.cpp
|
||||
include/Common.h src/Common.cpp
|
||||
include/Client.h src/Client.cpp
|
||||
include/VehicleData.h src/VehicleData.cpp
|
||||
include/TConfig.h src/TConfig.cpp
|
||||
include/TLuaEngine.h src/TLuaEngine.cpp
|
||||
include/TLuaPlugin.h src/TLuaPlugin.cpp
|
||||
include/TResourceManager.h src/TResourceManager.cpp
|
||||
include/THeartbeatThread.h src/THeartbeatThread.cpp
|
||||
include/Http.h src/Http.cpp
|
||||
include/TSentry.h src/TSentry.cpp
|
||||
include/TPPSMonitor.h src/TPPSMonitor.cpp
|
||||
include/TNetwork.h src/TNetwork.cpp
|
||||
include/LuaAPI.h src/LuaAPI.cpp
|
||||
include/TScopedTimer.h src/TScopedTimer.cpp
|
||||
include/SignalHandling.h src/SignalHandling.cpp
|
||||
include/ArgsParser.h src/ArgsParser.cpp
|
||||
include/TPluginMonitor.h src/TPluginMonitor.cpp
|
||||
include/Environment.h
|
||||
)
|
||||
set_target_properties(enet PROPERTIES LINKER_LANGUAGE CXX)
|
||||
|
||||
set(BeamMP_Includes
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/include"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/commandline"
|
||||
${LUA_INCLUDE_DIR}
|
||||
${CURL_INCLUDE_DIRS}
|
||||
"include/tomlplusplus"
|
||||
"include/sentry-native/include"
|
||||
"include/curl/include"
|
||||
)
|
||||
|
||||
set(BeamMP_Definitions
|
||||
SECRET_SENTRY_URL="${BEAMMP_SECRET_SENTRY_URL}"
|
||||
)
|
||||
|
||||
set(BeamMP_Libraries
|
||||
doctest::doctest
|
||||
OpenSSL::SSL
|
||||
OpenSSL::Crypto
|
||||
sol2::sol2
|
||||
fmt::fmt
|
||||
Threads::Threads
|
||||
ZLIB::ZLIB
|
||||
${LUA_LIBRARIES}
|
||||
commandline
|
||||
sentry
|
||||
dlhttp
|
||||
)
|
||||
|
||||
if (WIN32)
|
||||
set(BeamMP_PlatformLibs wsock32 ws2_32)
|
||||
endif ()
|
||||
|
||||
# ------------------------ BEAMMP SERVER -----------------------------
|
||||
|
||||
add_executable(BeamMP-Server
|
||||
src/main.cpp
|
||||
${BeamMP_Sources}
|
||||
)
|
||||
|
||||
target_compile_definitions(BeamMP-Server PRIVATE
|
||||
${BeamMP_Definitions}
|
||||
DOCTEST_CONFIG_DISABLE
|
||||
)
|
||||
|
||||
target_include_directories(BeamMP-Server PUBLIC
|
||||
${BeamMP_Includes}
|
||||
)
|
||||
|
||||
target_link_libraries(BeamMP-Server
|
||||
${BeamMP_Libraries}
|
||||
${BeamMP_PlatformLibs}
|
||||
)
|
||||
|
||||
# ------------------------ BEAMMP SERVER TESTS -----------------------
|
||||
|
||||
option(BUILD_TESTS "Build BeamMP-Server tests" ON)
|
||||
|
||||
if(BUILD_TESTS)
|
||||
add_executable(BeamMP-Server-tests
|
||||
test/test_main.cpp
|
||||
${BeamMP_Sources}
|
||||
)
|
||||
|
||||
target_compile_definitions(BeamMP-Server-tests PRIVATE
|
||||
${BeamMP_Definitions}
|
||||
)
|
||||
|
||||
target_include_directories(BeamMP-Server-tests PUBLIC
|
||||
${BeamMP_Includes}
|
||||
)
|
||||
|
||||
target_link_libraries(BeamMP-Server-tests
|
||||
${BeamMP_Libraries}
|
||||
${BeamMP_PlatformLibs}
|
||||
)
|
||||
endif()
|
||||
|
||||
|
||||
+139
@@ -0,0 +1,139 @@
|
||||
|
||||
# v3.1.0
|
||||
|
||||
- ADDED Tab autocomplete in console, smart tab autocomplete (understands lua tables and types) in the lua console
|
||||
- ADDED lua debug facilities (type `:help` when attached to lua via `lua`)
|
||||
- ADDED MP.JsonEncode() and MP.JsonDecode(), which turn lua tables into json and vice-versa
|
||||
- ADDED FS.ListFiles and FS.ListDirectories
|
||||
- ADDED onFileChanged event, triggered when a server plugin file changes
|
||||
- FIXED `ip` in MP.GetIdentifiers
|
||||
- FIXED issue with client->server events which contain ':'
|
||||
- FIXED a fatal exception on LuaEngine startup if Resources/Server is a symlink
|
||||
- FIXED onInit not being called on hot-reload
|
||||
- FIXED incorrect timing calculation of Lua EventTimer loop
|
||||
- FIXED bug which caused hot-reload not to report syntax errors
|
||||
- FIXED missing error messages on some event handler calls
|
||||
|
||||
# v3.0.2
|
||||
|
||||
- ADDED Periodic update message if a new server is released
|
||||
- ADDED Config setting for the IP the http server listens on
|
||||
- CHANGED Default MaxPlayers to 8
|
||||
- CHANGED Default http server listen IP to localhost
|
||||
- FIXED `MP.CreateEventTimer` filling up the queue (see <https://wiki.beammp.com/en/Scripting/new-lua-scripting#mpcreateeventtimerevent_name-string-interval_ms-number-strategy-number-since-v302>)
|
||||
- FIXED `MP.TriggerClientEvent` not kicking the client if it failed
|
||||
- FIXED Lua result queue handling not checking all results
|
||||
- FIXED bug which caused ServerConfig.toml to generate incorrectly
|
||||
|
||||
# v3.0.1
|
||||
|
||||
- ADDED Backup URLs to UpdateCheck (will fail less often now)
|
||||
- ADDED console cursor left and right movement (with arrow keys) and working HOME and END key (via github.com/lionkor/commandline)
|
||||
- FIXED infinite snowmen / infinite unicycle spawning bug
|
||||
- FIXED a bug where, when run with --working-directory, the Server.log would still be in the original directory
|
||||
- FIXED a bug which could cause the plugin reload thread to spin at 100% if the reloaded plugin's didn't terminate
|
||||
- FIXED an issue which would cause servers to crash on mod download via SIGPIPE on POSIX
|
||||
- FIXED an issue which would cause servers to crash when checking if a vehicle is a unicycle
|
||||
|
||||
# v3.0.0
|
||||
|
||||
- CHANGED entire plugin Lua implementation (rewrite)
|
||||
- CHANGED moved *almost all* Lua functions into MP.\*
|
||||
- CHANGED console to use a custom language (type `help`, `list`, or `status`!)
|
||||
- CHANGED all files of a Lua plugin to share a Lua state (no more state-per-file)
|
||||
- ADDED many new Lua API functions, which can be found at <https://wiki.beammp.com/en/Scripting/functions>
|
||||
- ADDED Commandline options. Run with `--help` to see all options.
|
||||
- ADDED HTTP(S) Server (OpenAPI spec coming soon!)
|
||||
- ADDED plugin directories to `package.path` and `package.cpath` before `onInit`
|
||||
- ADDED ability to add `PluginConfig.toml` to your plugin folder to change some settings
|
||||
- ADDED ability to share a lua state with other plugins via `StateId` setting in `PluginConfig.toml`
|
||||
- ADDED ability to see name-to-thread-ID association in debug mode
|
||||
- ADDED dumping tables with `print()` (try it with `print(MP)`)
|
||||
- ADDED `MP.GetOSName()`, `MP.CreateTimer()`, `MP.GetLuaMemoryUsage()` and many more (see <https://wiki.beammp.com/en/Scripting/functions>)
|
||||
- ADDED `MP.Settings` table to make usage of `MP.Set()` easier
|
||||
- ADDED `FS.*` table with common filesystem operations (do `print(FS)` to see them!)
|
||||
- FIXED i/o thread spin when stdout is /dev/null on linux
|
||||
- FIXED removed extra whitespace infront of onChatMessage message
|
||||
|
||||
# v2.3.3
|
||||
|
||||
- CHANGED servers to be private by default
|
||||
|
||||
# v2.3.2
|
||||
|
||||
- ADDED Ctrl+C causes a graceful shutdown on windows (did already on linux)
|
||||
- ADDED more meaningful shutdown messages
|
||||
- ADDED even better backend connection error reporting
|
||||
- ADDED `SendErrors` config in `ServerConfig.toml` to opt-out of error reporting
|
||||
- ADDED hard-shutdown if Ctrl+C pressed 3 times
|
||||
- FIXED issue with shells like bash being unusable after server exit
|
||||
|
||||
# v2.3.1
|
||||
|
||||
- CHANGED join/sync timeout to 20 minutes, players wont drop if loading takes >5 mins
|
||||
|
||||
# v2.3.0
|
||||
|
||||
- ADDED version check - the server will now let you know when a new release is out
|
||||
- ADDED logging of various errors, crashes and exceptions to the backend
|
||||
- ADDED chat messages are now logged to the server console as [CHAT]
|
||||
- ADDED debug message telling you when the server heartbeats to the backend
|
||||
- REMOVED various [DEBUG] messages which were confusing (such as "breaking client loop")
|
||||
- FIXED various crashes and issues with handling unexpected backend responses
|
||||
- FIXED minor bugs due to code correctness
|
||||
|
||||
# v2.2.0
|
||||
|
||||
- FIXED major security flaw
|
||||
- FIXED minor bugs
|
||||
|
||||
# v2.1.4
|
||||
|
||||
- ADDED debug heartbeat print
|
||||
- ADDED kicking every player before shutdown
|
||||
- FIXED rare bug which led to violent crash
|
||||
- FIXED minor bugs
|
||||
|
||||
# v2.1.3
|
||||
|
||||
- FIXED Lua events not cancelling properly on Linux
|
||||
|
||||
# v2.1.2
|
||||
|
||||
- CHANGED default map to gridmap v2
|
||||
- FIXED version number display
|
||||
|
||||
# v2.1.1
|
||||
# v2.1.0 (pre-v2.1.1)
|
||||
# v2.0.4 (pre-v2.1.0)
|
||||
|
||||
- REMOVED boost as a runtime dependency
|
||||
- FIXED Lua plugins on Linux
|
||||
- FIXED console history on Windows
|
||||
- CHANGED to new config format TOML
|
||||
|
||||
# v2.0.3
|
||||
|
||||
- WORKAROUND for timeout bug / ghost player bug
|
||||
- FIXED 100% CPU spin when stdin is /dev/null.
|
||||
|
||||
# v2.0.2
|
||||
|
||||
- ADDED fully new commandline
|
||||
- ADDED new backend
|
||||
- ADDED automated build system
|
||||
- ADDED lua GetPlayerIdentifiers
|
||||
- ADDED lots of debug info
|
||||
- ADDED better POSTing and GETing
|
||||
- ADDED a license
|
||||
- FIXED ghost players in player list issue
|
||||
- FIXED ghost vehicle after joining issue
|
||||
- FIXED missing vehicle after joining issue
|
||||
- FIXED a lot of desync issues
|
||||
- FIXED some memory leaks
|
||||
- FIXED various crashes
|
||||
- FIXED various data-races
|
||||
- FIXED some linux-specific crashes
|
||||
- FIXED some linux-specific issues
|
||||
- FIXED bug which caused kicking to be logged as leaving
|
||||
- FIXED various internal developer quality-of-life things
|
||||
@@ -0,0 +1,2 @@
|
||||
Copyright (c) 2019-present Anonymous275 (@Anonymous-275), Lion Kortlepel (@lionkor). BeamMP-Server code is not in the public domain and is not free software. One must be granted explicit permission by the copyright holder(s) in order to modify or distribute any part of the source or binaries. Special permission to modify the source-code is implicitly granted only for the purpose of upstreaming those changes directly to github.com/BeamMP/BeamMP-Server via a GitHub pull-request.
|
||||
Commercial usage is prohibited, unless explicit permission has been granted prior to usage.
|
||||
@@ -1 +1,123 @@
|
||||
# BeamNG-MP-Server
|
||||
# BeamMP-Server
|
||||
|
||||
[](https://github.com/BeamMP/BeamMP-Server/actions?query=workflow%3A%22CMake+Windows+Build%22)
|
||||
[](https://github.com/BeamMP/BeamMP-Server/actions?query=workflow%3A%22CMake+Linux+Build%22)
|
||||
|
||||
This is the server for the multiplayer mod **[BeamMP](https://beammp.com/)** for the game [BeamNG.drive](https://www.beamng.com/).
|
||||
The server is the point throug which all clients communicate. You can write lua mods for the server, detailed instructions on the [BeamMP Wiki](https://wiki.beammp.com).
|
||||
|
||||
**For Linux, you __need__ the runtime dependencies, listed below under "prerequisites".**
|
||||
|
||||
## Support + Contact
|
||||
|
||||
Feel free to ask any questions via the following channels:
|
||||
|
||||
- **IRC**: `#beammp` on [irc.libera.chat](https://web.libera.chat/)
|
||||
- **Discord**: [click for invite](https://discord.gg/beammp)
|
||||
|
||||
## Minimum Requirements
|
||||
|
||||
These values are guesstimated and are subject to change with each release.
|
||||
|
||||
* RAM: 50+ MiB usable (not counting OS overhead)
|
||||
* CPU: >1GHz, preferably multicore
|
||||
* OS: Windows, Linux (theoretically any POSIX)
|
||||
* GPU: None
|
||||
* HDD: 10 MiB + Mods/Plugins
|
||||
* Bandwidth: 5-10 Mb/s upload
|
||||
|
||||
## Contributing
|
||||
|
||||
TLDR; [Issues](https://github.com/BeamMP/BeamMP-Server/issues) with the "help wanted" label or with nobody assigned, any [trello](https://trello.com/b/Kw75j3zZ/beamngdrive-multiplayer) cards in the "To-Do" column.
|
||||
|
||||
To contribute, look at the active [issues](https://github.com/BeamMP/BeamMP-Server/issues) and at the [trello](https://trello.com/b/Kw75j3zZ/beamngdrive-multiplayer). Any issues that have the "help wanted" label or don't have anyone assigned and any trello cards that aren't assigned or in the "In-Progress" section are good tasks to take on. You can either contribute by programming or by testing and adding more info and ideas.
|
||||
|
||||
Fork this repository, make a new branch for your feature, implement your feature or fix, and then create a pull-request here. Even incomplete features and fixes can be pull-requested.
|
||||
|
||||
If you need support with understanding the codebase, please write us in the discord. You'll need to be proficient in modern C++.
|
||||
|
||||
## About Building from Source
|
||||
|
||||
We only allow building unmodified (original) source code for public use. `master` is considered **unstable** and we will not provide technical support if such a build doesn't work, so always build from a tag. You can checkout a tag with `git checkout tags/TAGNAME`, where `TAGNAME` is the tag, for example `v1.20`.
|
||||
|
||||
## Supported Operating Systems
|
||||
|
||||
The code itself supports (latest stable) Linux and Windows. In terms of actual build support, for now we usually only distribute windows binaries and sometimes linux. For any other distro or OS, you just have to find the same libraries listed in the Linux Build [Prerequisites](#prerequisites) further down the page, and it should build fine. We don't currently support any big-endian architectures.
|
||||
|
||||
Recommended compilers: MSVC, GCC, CLANG.
|
||||
|
||||
You can find precompiled binaries under [Releases](https://github.com/BeamMP/BeamMP-Server/releases/).
|
||||
|
||||
## Build Instructions
|
||||
|
||||
**__Do not compile from `master`. Always build from a release tag, i.e. `tags/v2.3.3`!__**
|
||||
|
||||
Currently only linux and windows are supported (generally). See [Releases](https://github.com/BeamMP/BeamMP-Server/releases/) for official binary releases. On systems to which we do not provide binaries (so anything but windows), you are allowed to compile the program and use it. Other restrictions, such as not being allowed to distribute those binaries, still apply (see [copyright notice](#copyright)).
|
||||
|
||||
### Prerequisites
|
||||
|
||||
#### Windows
|
||||
|
||||
Please use the prepackaged binaries in [Releases](https://github.com/BeamMP/BeamMP-Server/releases/).
|
||||
|
||||
Dependencies for **windows** can be installed with `vcpkg`.
|
||||
These are:
|
||||
```
|
||||
lua
|
||||
zlib
|
||||
rapidjson
|
||||
openssl
|
||||
websocketpp
|
||||
curl
|
||||
```
|
||||
|
||||
#### Linux
|
||||
|
||||
These package names are in the debian / ubuntu style. Feel free to PR your own guide for a different distro.
|
||||
|
||||
Runtime dependencies for **linux** are (debian/ubuntu):
|
||||
```
|
||||
libz-dev
|
||||
rapidjson-dev
|
||||
liblua5.3
|
||||
libssl-dev
|
||||
libwebsocketpp-dev
|
||||
libcurl4-openssl-dev
|
||||
```
|
||||
|
||||
Build-time dependencies for **linux** are:
|
||||
```
|
||||
git
|
||||
make
|
||||
cmake
|
||||
g++
|
||||
```
|
||||
|
||||
For other distributions (e.g. Arch) you want to find packages for:
|
||||
- libz
|
||||
- rapidjson
|
||||
- lua5.3
|
||||
- ssl / openssl
|
||||
- websocketpp
|
||||
- curl (with ssl support)
|
||||
- \+ the build time dependencies from above
|
||||
|
||||
### How to build
|
||||
|
||||
On windows, use git-bash for these commands. On Linux, these should work in your shell.
|
||||
|
||||
1. Make sure you have all [prerequisites](#prerequisites) installed
|
||||
2. Clone the repository in a location of your choice with `git clone --recurse-submodules https://github.com/BeamMP/BeamMP-Server`.
|
||||
3. Ensure that all submodules are initialized by running `git submodule update --init --recursive`. Then change into the cloned directory by running `cd BeamMP-Server`.
|
||||
4. Checkout the branch of the release you want to compile (`master` is often unstable), for example `git checkout tags/v3.0.1` for version 3.0.1. You can find the latest version [here](https://github.com/BeamMP/BeamMP-Server/tags).
|
||||
5. Run `cmake . -DCMAKE_BUILD_TYPE=Release` (with `.`)
|
||||
6. Run `make`
|
||||
7. You will now have a `BeamMP-Server` file in your directory, which is executable with `./BeamMP-Server` (`.\BeamMP-Server.exe` for windows). Follow the (windows or linux, doesnt matter) instructions on the [wiki](https://wiki.beammp.com/en/home/Server_Mod) for further setup after installation (which we just did), such as port-forwarding and getting a key to actually run the server.
|
||||
|
||||
*tip: to run the server in the background, simply (in bash, zsh, etc) run:* `nohup ./BeamMP-Server &`*.*
|
||||
|
||||
## Copyright
|
||||
|
||||
Copyright (c) 2019-present Anonymous275 (@Anonymous-275), Lion Kortlepel (@lionkor).
|
||||
BeamMP-Server code is not in the public domain and is not free software. One must be granted explicit permission by the copyright holder(s) in order to modify or distribute any part of the source or binaries. Special permission to modify the source-code is implicitly granted only for the purpose of upstreaming those changes directly to github.com/BeamMP/BeamMP-Server via a GitHub pull-request.
|
||||
Commercial usage is prohibited, unless explicit permission has been granted prior to usage.
|
||||
|
||||
Vendored
+14
@@ -0,0 +1,14 @@
|
||||
include_directories("${PROJECT_SOURCE_DIR}/deps")
|
||||
include_directories("${PROJECT_SOURCE_DIR}/deps/commandline")
|
||||
|
||||
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/commandline")
|
||||
if (NOT TARGET fmt)
|
||||
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/fmt")
|
||||
endif()
|
||||
if (NOT TARGET sol2)
|
||||
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/sol2")
|
||||
endif()
|
||||
if (NOT TARGET doctest)
|
||||
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/doctest")
|
||||
endif()
|
||||
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/dlhttp")
|
||||
+1
Submodule deps/asio added at d038fb3c2f
+1
Submodule deps/commandline added at d6b1c32c8a
+1
Submodule deps/cpp-httplib added at 47044c05a8
+1
Submodule deps/dlhttp added at f507c6c4e6
+1
Submodule deps/doctest added at 7b98851331
+1
Submodule deps/fmt added at ce246aaf74
+1
Submodule deps/json added at ede6667858
+1
Submodule deps/libzip added at 76df02f86b
+1
Submodule deps/rapidjson added at 00dbcf2c6e
+1
Submodule deps/sentry-native added at 90966cc102
+1
Submodule deps/sol2 added at c068aefbed
+1
Submodule deps/toml11 added at 1400dd223f
@@ -0,0 +1,49 @@
|
||||
#pragma once
|
||||
|
||||
#include <initializer_list>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
/*
|
||||
* Allows syntax:
|
||||
* --help : long flags
|
||||
* --path=/home/lion : long assignments
|
||||
*/
|
||||
class ArgsParser {
|
||||
public:
|
||||
enum Flags : int {
|
||||
NONE = 0,
|
||||
REQUIRED = 1, // argument is required
|
||||
HAS_VALUE = 2, // argument must have a value
|
||||
};
|
||||
|
||||
ArgsParser() = default;
|
||||
|
||||
void Parse(const std::vector<std::string_view>& ArgList);
|
||||
// prints errors if any errors occurred, in that case also returns false
|
||||
bool Verify();
|
||||
void RegisterArgument(std::vector<std::string>&& ArgumentNames, int Flags);
|
||||
// pass all possible names for this argument (short, long, etc)
|
||||
bool FoundArgument(const std::vector<std::string>& Names);
|
||||
std::optional<std::string> GetValueOfArgument(const std::vector<std::string>& Names);
|
||||
|
||||
private:
|
||||
void ConsumeLongAssignment(const std::string& Arg);
|
||||
void ConsumeLongFlag(const std::string& Arg);
|
||||
bool IsRegistered(const std::string& Name);
|
||||
|
||||
struct Argument {
|
||||
std::string Name;
|
||||
std::optional<std::string> Value;
|
||||
};
|
||||
|
||||
struct RegisteredArgument {
|
||||
std::vector<std::string> Names;
|
||||
int Flags;
|
||||
};
|
||||
|
||||
std::vector<RegisteredArgument> mRegisteredArguments;
|
||||
std::vector<Argument> mFoundArgs;
|
||||
};
|
||||
@@ -0,0 +1,108 @@
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <queue>
|
||||
#include <string>
|
||||
#include <unordered_set>
|
||||
|
||||
#include "Common.h"
|
||||
#include "Compat.h"
|
||||
#include "VehicleData.h"
|
||||
|
||||
class TServer;
|
||||
|
||||
#ifdef BEAMMP_WINDOWS
|
||||
// for socklen_t
|
||||
#include <WS2tcpip.h>
|
||||
#endif // WINDOWS
|
||||
|
||||
struct TConnection final {
|
||||
SOCKET Socket;
|
||||
struct sockaddr SockAddr;
|
||||
socklen_t SockAddrLen;
|
||||
};
|
||||
|
||||
class TClient final {
|
||||
public:
|
||||
using TSetOfVehicleData = std::vector<TVehicleData>;
|
||||
|
||||
struct TVehicleDataLockPair {
|
||||
TSetOfVehicleData* VehicleData;
|
||||
std::unique_lock<std::mutex> Lock;
|
||||
};
|
||||
|
||||
explicit TClient(TServer& Server);
|
||||
TClient(const TClient&) = delete;
|
||||
TClient& operator=(const TClient&) = delete;
|
||||
|
||||
void AddNewCar(int Ident, const std::string& Data);
|
||||
void SetCarData(int Ident, const std::string& Data);
|
||||
TVehicleDataLockPair GetAllCars();
|
||||
void SetName(const std::string& Name) { mName = Name; }
|
||||
void SetRoles(const std::string& Role) { mRole = Role; }
|
||||
void SetIdentifier(const std::string& key, const std::string& value) { mIdentifiers[key] = value; }
|
||||
std::string GetCarData(int Ident);
|
||||
void SetUDPAddr(sockaddr_in Addr) { mUDPAddress = Addr; }
|
||||
void SetDownSock(SOCKET CSock) { mSocket[1] = CSock; }
|
||||
void SetTCPSock(SOCKET CSock) { mSocket[0] = CSock; }
|
||||
void SetStatus(int Status) { mStatus = Status; }
|
||||
// locks
|
||||
void DeleteCar(int Ident);
|
||||
[[nodiscard]] const std::unordered_map<std::string, std::string>& GetIdentifiers() const { return mIdentifiers; }
|
||||
[[nodiscard]] sockaddr_in GetUDPAddr() const { return mUDPAddress; }
|
||||
[[nodiscard]] SOCKET GetDownSock() const { return mSocket[1]; }
|
||||
[[nodiscard]] SOCKET GetTCPSock() const { return mSocket[0]; }
|
||||
[[nodiscard]] std::string GetRoles() const { return mRole; }
|
||||
[[nodiscard]] std::string GetName() const { return mName; }
|
||||
void SetUnicycleID(int ID) { mUnicycleID = ID; }
|
||||
void SetID(int ID) { mID = ID; }
|
||||
[[nodiscard]] int GetOpenCarID() const;
|
||||
[[nodiscard]] int GetCarCount() const;
|
||||
void ClearCars();
|
||||
[[nodiscard]] int GetStatus() const { return mStatus; }
|
||||
[[nodiscard]] int GetID() const { return mID; }
|
||||
[[nodiscard]] int GetUnicycleID() const { return mUnicycleID; }
|
||||
[[nodiscard]] bool IsConnected() const { return mIsConnected; }
|
||||
[[nodiscard]] bool IsSynced() const { return mIsSynced; }
|
||||
[[nodiscard]] bool IsSyncing() const { return mIsSyncing; }
|
||||
[[nodiscard]] bool IsGuest() const { return mIsGuest; }
|
||||
void SetIsGuest(bool NewIsGuest) { mIsGuest = NewIsGuest; }
|
||||
void SetIsSynced(bool NewIsSynced) { mIsSynced = NewIsSynced; }
|
||||
void SetIsSyncing(bool NewIsSyncing) { mIsSyncing = NewIsSyncing; }
|
||||
void EnqueuePacket(const std::string& Packet);
|
||||
[[nodiscard]] std::queue<std::string>& MissedPacketQueue() { return mPacketsSync; }
|
||||
[[nodiscard]] const std::queue<std::string>& MissedPacketQueue() const { return mPacketsSync; }
|
||||
[[nodiscard]] size_t MissedPacketQueueSize() const { return mPacketsSync.size(); }
|
||||
[[nodiscard]] std::mutex& MissedPacketQueueMutex() const { return mMissedPacketsMutex; }
|
||||
void SetIsConnected(bool NewIsConnected) { mIsConnected = NewIsConnected; }
|
||||
[[nodiscard]] TServer& Server() const;
|
||||
void UpdatePingTime();
|
||||
int SecondsSinceLastPing();
|
||||
|
||||
private:
|
||||
void InsertVehicle(int ID, const std::string& Data);
|
||||
|
||||
TServer& mServer;
|
||||
bool mIsConnected = false;
|
||||
bool mIsSynced = false;
|
||||
bool mIsSyncing = false;
|
||||
mutable std::mutex mMissedPacketsMutex;
|
||||
std::queue<std::string> mPacketsSync;
|
||||
std::unordered_map<std::string, std::string> mIdentifiers;
|
||||
bool mIsGuest = false;
|
||||
mutable std::mutex mVehicleDataMutex;
|
||||
TSetOfVehicleData mVehicleData;
|
||||
std::string mName = "Unknown Client";
|
||||
SOCKET mSocket[2] { SOCKET(0), SOCKET(0) };
|
||||
sockaddr_in mUDPAddress {}; // is this initialization OK? yes it is
|
||||
int mUnicycleID = -1;
|
||||
std::string mRole;
|
||||
std::string mDID;
|
||||
int mStatus = 0;
|
||||
int mID = -1;
|
||||
std::chrono::time_point<std::chrono::high_resolution_clock> mLastPingTime;
|
||||
};
|
||||
|
||||
std::optional<std::weak_ptr<TClient>> GetClient(class TServer& Server, int ID);
|
||||
@@ -0,0 +1,324 @@
|
||||
#pragma once
|
||||
|
||||
#include "TSentry.h"
|
||||
extern TSentry Sentry;
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <cstring>
|
||||
#include <deque>
|
||||
#include <filesystem>
|
||||
#include <fmt/format.h>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <shared_mutex>
|
||||
#include <sstream>
|
||||
#include <zlib.h>
|
||||
|
||||
#include <doctest/doctest.h>
|
||||
#include <filesystem>
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
#include "Compat.h"
|
||||
|
||||
#include "TConsole.h"
|
||||
|
||||
struct Version {
|
||||
uint8_t major;
|
||||
uint8_t minor;
|
||||
uint8_t patch;
|
||||
Version(uint8_t major, uint8_t minor, uint8_t patch);
|
||||
Version(const std::array<uint8_t, 3>& v);
|
||||
std::string AsString();
|
||||
};
|
||||
|
||||
// static class handling application start, shutdown, etc.
|
||||
// yes, static classes, singletons, globals are all pretty
|
||||
// bad idioms. In this case we need a central way to access
|
||||
// stuff like graceful shutdown, global settings (its in the name),
|
||||
// etc.
|
||||
class Application final {
|
||||
public:
|
||||
// types
|
||||
struct TSettings {
|
||||
std::string ServerName { "BeamMP Server" };
|
||||
std::string ServerDesc { "BeamMP Default Description" };
|
||||
std::string Resource { "Resources" };
|
||||
std::string MapName { "/levels/gridmap_v2/info.json" };
|
||||
std::string Key {};
|
||||
std::string SSLKeyPath { "./.ssl/HttpServer/key.pem" };
|
||||
std::string SSLCertPath { "./.ssl/HttpServer/cert.pem" };
|
||||
bool HTTPServerEnabled { false };
|
||||
int MaxPlayers { 8 };
|
||||
bool Private { true };
|
||||
int MaxCars { 1 };
|
||||
bool DebugModeEnabled { false };
|
||||
int Port { 30814 };
|
||||
int DownloadThreads { 4 };
|
||||
std::string CustomIP {};
|
||||
bool LogChat { true };
|
||||
bool SendErrors { true };
|
||||
bool SendErrorsMessageEnabled { true };
|
||||
int HTTPServerPort { 8080 };
|
||||
std::string HTTPServerIP { "127.0.0.1" };
|
||||
bool HTTPServerUseSSL { false };
|
||||
bool HideUpdateMessages { false };
|
||||
[[nodiscard]] bool HasCustomIP() const { return !CustomIP.empty(); }
|
||||
};
|
||||
|
||||
using TShutdownHandler = std::function<void()>;
|
||||
|
||||
// methods
|
||||
Application() = delete;
|
||||
|
||||
// 'Handler' is called when GracefullyShutdown is called
|
||||
static void RegisterShutdownHandler(const TShutdownHandler& Handler);
|
||||
// Causes all threads to finish up and exit gracefull gracefully
|
||||
static void GracefullyShutdown();
|
||||
static TConsole& Console() { return *mConsole; }
|
||||
static std::string ServerVersionString();
|
||||
static const Version& ServerVersion() { return mVersion; }
|
||||
static std::string ClientVersionString() { return "2.0"; }
|
||||
static std::string PPS() { return mPPS; }
|
||||
static void SetPPS(const std::string& NewPPS) { mPPS = NewPPS; }
|
||||
|
||||
static TSettings Settings;
|
||||
|
||||
static std::vector<std::string> GetBackendUrlsInOrder() {
|
||||
return {
|
||||
"backend.beammp.com",
|
||||
"backup1.beammp.com",
|
||||
"backup2.beammp.com"
|
||||
};
|
||||
}
|
||||
|
||||
static std::string GetBackendUrlForAuth() { return "auth.beammp.com"; }
|
||||
static std::string GetBackendUrlForSocketIO() { return "https://backend.beammp.com"; }
|
||||
static void CheckForUpdates();
|
||||
static std::array<uint8_t, 3> VersionStrToInts(const std::string& str);
|
||||
static bool IsOutdated(const Version& Current, const Version& Newest);
|
||||
static bool IsShuttingDown();
|
||||
static void SleepSafeSeconds(size_t Seconds);
|
||||
|
||||
static void InitializeConsole() {
|
||||
if (!mConsole) {
|
||||
mConsole = std::make_unique<TConsole>();
|
||||
}
|
||||
}
|
||||
|
||||
enum class Status {
|
||||
Starting,
|
||||
Good,
|
||||
Bad,
|
||||
ShuttingDown,
|
||||
Shutdown,
|
||||
};
|
||||
|
||||
using SystemStatusMap = std::unordered_map<std::string /* system name */, Status /* status */>;
|
||||
|
||||
static const SystemStatusMap& GetSubsystemStatuses() {
|
||||
std::unique_lock Lock(mSystemStatusMapMutex);
|
||||
return mSystemStatusMap;
|
||||
}
|
||||
|
||||
static void SetSubsystemStatus(const std::string& Subsystem, Status status);
|
||||
|
||||
private:
|
||||
static void SetShutdown(bool Val);
|
||||
|
||||
static inline SystemStatusMap mSystemStatusMap {};
|
||||
static inline std::mutex mSystemStatusMapMutex {};
|
||||
static inline std::string mPPS;
|
||||
static inline std::unique_ptr<TConsole> mConsole;
|
||||
static inline std::shared_mutex mShutdownMtx {};
|
||||
static inline bool mShutdown { false };
|
||||
static inline std::mutex mShutdownHandlersMutex {};
|
||||
static inline std::deque<TShutdownHandler> mShutdownHandlers {};
|
||||
|
||||
static inline Version mVersion { 3, 1, 0 };
|
||||
};
|
||||
|
||||
std::string ThreadName(bool DebugModeOverride = false);
|
||||
void RegisterThread(const std::string& str);
|
||||
#define RegisterThreadAuto() RegisterThread(__func__)
|
||||
|
||||
#define KB 1024llu
|
||||
#define MB (KB * 1024llu)
|
||||
#define GB (MB * 1024llu)
|
||||
#define SSU_UNRAW SECRET_SENTRY_URL
|
||||
|
||||
#define _file_basename std::filesystem::path(__FILE__).filename().string()
|
||||
#define _line std::to_string(__LINE__)
|
||||
#define _in_lambda (std::string(__func__) == "operator()")
|
||||
|
||||
// for those times when you just need to ignore something :^)
|
||||
// explicity disables a [[nodiscard]] warning
|
||||
#define beammp_ignore(x) (void)x
|
||||
|
||||
// clang-format off
|
||||
#ifdef DOCTEST_CONFIG_DISABLE
|
||||
|
||||
// we would like the full function signature 'void a::foo() const'
|
||||
// on windows this is __FUNCSIG__, on GCC it's __PRETTY_FUNCTION__,
|
||||
// feel free to add more
|
||||
#if defined(WIN32)
|
||||
#define _function_name std::string(__FUNCSIG__)
|
||||
#elif defined(__unix) || defined(__unix__)
|
||||
#define _function_name std::string(__PRETTY_FUNCTION__)
|
||||
#else
|
||||
#define _function_name std::string(__func__)
|
||||
#endif
|
||||
|
||||
#ifndef NDEBUG
|
||||
#define DEBUG
|
||||
#endif
|
||||
|
||||
#if defined(DEBUG)
|
||||
|
||||
// if this is defined, we will show the full function signature infront of
|
||||
// each info/debug/warn... call instead of the 'filename:line' format.
|
||||
#if defined(BMP_FULL_FUNCTION_NAMES)
|
||||
#define _this_location (ThreadName() + _function_name + " ")
|
||||
#else
|
||||
#define _this_location (ThreadName() + _file_basename + ":" + _line + " ")
|
||||
#endif
|
||||
|
||||
#endif // defined(DEBUG)
|
||||
|
||||
#define beammp_warn(x) Application::Console().Write(_this_location + std::string("[WARN] ") + (x))
|
||||
#define beammp_info(x) Application::Console().Write(_this_location + std::string("[INFO] ") + (x))
|
||||
#define beammp_error(x) \
|
||||
do { \
|
||||
Application::Console().Write(_this_location + std::string("[ERROR] ") + (x)); \
|
||||
Sentry.AddErrorBreadcrumb((x), _file_basename, _line); \
|
||||
} while (false)
|
||||
#define beammp_lua_error(x) \
|
||||
do { \
|
||||
Application::Console().Write(_this_location + std::string("[LUA ERROR] ") + (x)); \
|
||||
} while (false)
|
||||
#define beammp_lua_warn(x) \
|
||||
do { \
|
||||
Application::Console().Write(_this_location + std::string("[LUA WARN] ") + (x)); \
|
||||
} while (false)
|
||||
#define luaprint(x) Application::Console().Write(_this_location + std::string("[LUA] ") + (x))
|
||||
#define beammp_debug(x) \
|
||||
do { \
|
||||
if (Application::Settings.DebugModeEnabled) { \
|
||||
Application::Console().Write(_this_location + std::string("[DEBUG] ") + (x)); \
|
||||
} \
|
||||
} while (false)
|
||||
#define beammp_event(x) \
|
||||
do { \
|
||||
if (Application::Settings.DebugModeEnabled) { \
|
||||
Application::Console().Write(_this_location + std::string("[EVENT] ") + (x)); \
|
||||
} \
|
||||
} while (false)
|
||||
// trace() is a debug-build debug()
|
||||
#if defined(DEBUG)
|
||||
#define beammp_trace(x) \
|
||||
do { \
|
||||
if (Application::Settings.DebugModeEnabled) { \
|
||||
Application::Console().Write(_this_location + std::string("[TRACE] ") + (x)); \
|
||||
} \
|
||||
} while (false)
|
||||
#else
|
||||
#define beammp_trace(x)
|
||||
#endif // defined(DEBUG)
|
||||
|
||||
#define beammp_errorf(...) beammp_error(fmt::format(__VA_ARGS__))
|
||||
#define beammp_infof(...) beammp_info(fmt::format(__VA_ARGS__))
|
||||
#define beammp_debugf(...) beammp_debug(fmt::format(__VA_ARGS__))
|
||||
#define beammp_warnf(...) beammp_warn(fmt::format(__VA_ARGS__))
|
||||
#define beammp_tracef(...) beammp_trace(fmt::format(__VA_ARGS__))
|
||||
#define beammp_lua_errorf(...) beammp_lua_error(fmt::format(__VA_ARGS__))
|
||||
#define beammp_lua_warnf(...) beammp_lua_warn(fmt::format(__VA_ARGS__))
|
||||
|
||||
#else // DOCTEST_CONFIG_DISABLE
|
||||
|
||||
#define beammp_error(x) /* x */
|
||||
#define beammp_lua_error(x) /* x */
|
||||
#define beammp_warn(x) /* x */
|
||||
#define beammp_lua_warn(x) /* x */
|
||||
#define beammp_info(x) /* x */
|
||||
#define beammp_event(x) /* x */
|
||||
#define beammp_debug(x) /* x */
|
||||
#define beammp_trace(x) /* x */
|
||||
#define luaprint(x) /* x */
|
||||
#define beammp_errorf(...) beammp_error(fmt::format(__VA_ARGS__))
|
||||
#define beammp_infof(...) beammp_info(fmt::format(__VA_ARGS__))
|
||||
#define beammp_warnf(...) beammp_warn(fmt::format(__VA_ARGS__))
|
||||
#define beammp_debugf(...) beammp_debug(fmt::format(__VA_ARGS__))
|
||||
#define beammp_tracef(...) beammp_trace(fmt::format(__VA_ARGS__))
|
||||
#define beammp_lua_errorf(...) beammp_lua_error(fmt::format(__VA_ARGS__))
|
||||
#define beammp_lua_warnf(...) beammp_lua_warn(fmt::format(__VA_ARGS__))
|
||||
|
||||
#endif // DOCTEST_CONFIG_DISABLE
|
||||
|
||||
#if defined(DEBUG)
|
||||
#define SU_RAW SSU_UNRAW
|
||||
#else
|
||||
#define SU_RAW RAWIFY(SSU_UNRAW)
|
||||
#define _this_location (ThreadName())
|
||||
#endif
|
||||
|
||||
// clang-format on
|
||||
|
||||
void LogChatMessage(const std::string& name, int id, const std::string& msg);
|
||||
|
||||
#define Biggest 30000
|
||||
|
||||
template <typename T>
|
||||
inline T Comp(const T& Data) {
|
||||
std::array<char, Biggest> C {};
|
||||
// obsolete
|
||||
C.fill(0);
|
||||
z_stream defstream;
|
||||
defstream.zalloc = Z_NULL;
|
||||
defstream.zfree = Z_NULL;
|
||||
defstream.opaque = Z_NULL;
|
||||
defstream.avail_in = (uInt)Data.size();
|
||||
defstream.next_in = (Bytef*)&Data[0];
|
||||
defstream.avail_out = Biggest;
|
||||
defstream.next_out = reinterpret_cast<Bytef*>(C.data());
|
||||
deflateInit(&defstream, Z_BEST_COMPRESSION);
|
||||
deflate(&defstream, Z_SYNC_FLUSH);
|
||||
deflate(&defstream, Z_FINISH);
|
||||
deflateEnd(&defstream);
|
||||
size_t TotalOut = defstream.total_out;
|
||||
T Ret;
|
||||
Ret.resize(TotalOut);
|
||||
std::fill(Ret.begin(), Ret.end(), 0);
|
||||
std::copy_n(C.begin(), TotalOut, Ret.begin());
|
||||
return Ret;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline T DeComp(const T& Compressed) {
|
||||
std::array<char, Biggest> C {};
|
||||
// not needed
|
||||
C.fill(0);
|
||||
z_stream infstream;
|
||||
infstream.zalloc = Z_NULL;
|
||||
infstream.zfree = Z_NULL;
|
||||
infstream.opaque = Z_NULL;
|
||||
infstream.avail_in = Biggest;
|
||||
infstream.next_in = (Bytef*)(&Compressed[0]);
|
||||
infstream.avail_out = Biggest;
|
||||
infstream.next_out = (Bytef*)(C.data());
|
||||
inflateInit(&infstream);
|
||||
inflate(&infstream, Z_SYNC_FLUSH);
|
||||
inflate(&infstream, Z_FINISH);
|
||||
inflateEnd(&infstream);
|
||||
size_t TotalOut = infstream.total_out;
|
||||
T Ret;
|
||||
Ret.resize(TotalOut);
|
||||
std::fill(Ret.begin(), Ret.end(), 0);
|
||||
std::copy_n(C.begin(), TotalOut, Ret.begin());
|
||||
return Ret;
|
||||
}
|
||||
|
||||
std::string GetPlatformAgnosticErrorString();
|
||||
#define S_DSN SU_RAW
|
||||
|
||||
void LogChatMessage(const std::string& name, int id, const std::string& msg);
|
||||
@@ -0,0 +1,58 @@
|
||||
#pragma once
|
||||
|
||||
#include "Environment.h"
|
||||
|
||||
// ======================= UNIX ========================
|
||||
|
||||
#ifdef BEAMMP_LINUX
|
||||
#include <arpa/inet.h>
|
||||
#include <errno.h>
|
||||
#include <sys/socket.h>
|
||||
#include <termios.h>
|
||||
#include <unistd.h>
|
||||
using SOCKET = int;
|
||||
using DWORD = unsigned long;
|
||||
using PDWORD = unsigned long*;
|
||||
using LPDWORD = unsigned long*;
|
||||
char _getch();
|
||||
inline void CloseSocketProper(int TheSocket) {
|
||||
shutdown(TheSocket, SHUT_RDWR);
|
||||
close(TheSocket);
|
||||
}
|
||||
#endif // unix
|
||||
|
||||
// ======================= APPLE ========================
|
||||
|
||||
#ifdef BEAMMP_APPLE
|
||||
#include <arpa/inet.h>
|
||||
#include <errno.h>
|
||||
#include <sys/socket.h>
|
||||
#include <termios.h>
|
||||
#include <unistd.h>
|
||||
using SOCKET = int;
|
||||
using DWORD = unsigned long;
|
||||
using PDWORD = unsigned long*;
|
||||
using LPDWORD = unsigned long*;
|
||||
char _getch();
|
||||
inline void CloseSocketProper(int TheSocket) {
|
||||
shutdown(TheSocket, SHUT_RDWR);
|
||||
close(TheSocket);
|
||||
}
|
||||
#endif // unix
|
||||
|
||||
// ======================= WINDOWS =======================
|
||||
|
||||
#ifdef BEAMMP_WINDOWS
|
||||
#include <conio.h>
|
||||
#include <winsock2.h>
|
||||
inline void CloseSocketProper(SOCKET TheSocket) {
|
||||
shutdown(TheSocket, 2); // 2 == SD_BOTH
|
||||
closesocket(TheSocket);
|
||||
}
|
||||
#endif // WIN32
|
||||
|
||||
#ifdef INVALID_SOCKET
|
||||
static inline constexpr int BEAMMP_INVALID_SOCKET = INVALID_SOCKET;
|
||||
#else
|
||||
static inline constexpr int BEAMMP_INVALID_SOCKET = -1;
|
||||
#endif
|
||||
@@ -0,0 +1,114 @@
|
||||
// Copyright Anonymous275 8/11/2020
|
||||
|
||||
#pragma once
|
||||
#include <array>
|
||||
#include <cstdarg>
|
||||
#include <string>
|
||||
|
||||
namespace Crypto {
|
||||
|
||||
constexpr auto time = __TIME__;
|
||||
constexpr auto seed = static_cast<int>(time[7]) + static_cast<int>(time[6]) * 10 + static_cast<int>(time[4]) * 60 + static_cast<int>(time[3]) * 600 + static_cast<int>(time[1]) * 3600 + static_cast<int>(time[0]) * 36000;
|
||||
|
||||
// 1988, Stephen Park and Keith Miller
|
||||
// "Random Number Generators: Good Ones Are Hard To Find", considered as "minimal standard"
|
||||
// Park-Miller 31 bit pseudo-random number generator, implemented with G. Carta's optimisation:
|
||||
// with 32-bit math and without division
|
||||
|
||||
template <int N>
|
||||
struct RandomGenerator {
|
||||
private:
|
||||
static constexpr unsigned a = 16807; // 7^5
|
||||
static constexpr unsigned m = 2147483647; // 2^31 - 1
|
||||
|
||||
static constexpr unsigned s = RandomGenerator<N - 1>::value;
|
||||
static constexpr unsigned lo = a * (s & 0xFFFFu); // Multiply lower 16 bits by 16807
|
||||
static constexpr unsigned hi = a * (s >> 16u); // Multiply higher 16 bits by 16807
|
||||
static constexpr unsigned lo2 = lo + ((hi & 0x7FFFu) << 16u); // Combine lower 15 bits of hi with lo's upper bits
|
||||
static constexpr unsigned hi2 = hi >> 15u; // Discard lower 15 bits of hi
|
||||
static constexpr unsigned lo3 = lo2 + hi;
|
||||
|
||||
public:
|
||||
static constexpr unsigned max = m;
|
||||
static constexpr unsigned value = lo3 > m ? lo3 - m : lo3;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct RandomGenerator<0> {
|
||||
static constexpr unsigned value = seed;
|
||||
};
|
||||
|
||||
template <int N, int M>
|
||||
struct RandomInt {
|
||||
static constexpr auto value = RandomGenerator<N + 1>::value % M;
|
||||
};
|
||||
|
||||
template <int N>
|
||||
struct RandomChar {
|
||||
static const char value = static_cast<char>(1 + RandomInt<N, 0x7F - 1>::value);
|
||||
};
|
||||
|
||||
template <size_t N, int K, typename Char>
|
||||
struct MangleString {
|
||||
private:
|
||||
const char _key;
|
||||
std::array<Char, N + 1> _encrypted;
|
||||
|
||||
constexpr Char enc(Char c) const {
|
||||
return c ^ _key;
|
||||
}
|
||||
|
||||
Char dec(Char c) const {
|
||||
return c ^ _key;
|
||||
}
|
||||
|
||||
public:
|
||||
template <size_t... Is>
|
||||
constexpr MangleString(const Char* str, std::index_sequence<Is...>)
|
||||
: _key(RandomChar<K>::value)
|
||||
, _encrypted { enc(str[Is])... } { }
|
||||
|
||||
decltype(auto) decrypt() {
|
||||
for (size_t i = 0; i < N; ++i) {
|
||||
_encrypted[i] = dec(_encrypted[i]);
|
||||
}
|
||||
_encrypted[N] = '\0';
|
||||
return _encrypted.data();
|
||||
}
|
||||
};
|
||||
|
||||
static auto w_printf = [](const char* fmt, ...) {
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
vprintf(fmt, args);
|
||||
va_end(args);
|
||||
};
|
||||
|
||||
static auto w_printf_s = [](const char* fmt, ...) {
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
vprintf(fmt, args);
|
||||
va_end(args);
|
||||
};
|
||||
|
||||
static auto w_sprintf_s = [](char* buf, size_t, const char* fmt, ...) {
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
vsprintf(buf, fmt, args);
|
||||
va_end(args);
|
||||
};
|
||||
|
||||
static auto w_sprintf_s_ret = [](char* buf, size_t, const char* fmt, ...) {
|
||||
int ret;
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
ret = vsprintf(buf, fmt, args);
|
||||
va_end(args);
|
||||
return ret;
|
||||
};
|
||||
|
||||
#define XOR_C(s) [] { constexpr Crypto::MangleString< sizeof(s)/sizeof(char) - 1, __COUNTER__, char > expr( s, std::make_index_sequence< sizeof(s)/sizeof(char) - 1>() ); return expr; }().decrypt()
|
||||
#define XOR_W(s) [] { constexpr Crypto::MangleString< sizeof(s)/sizeof(wchar_t) - 1, __COUNTER__, wchar_t > expr( s, std::make_index_sequence< sizeof(s)/sizeof(wchar_t) - 1>() ); return expr; }().decrypt()
|
||||
#define RAWIFY(s) XOR_C(s)
|
||||
|
||||
}
|
||||
@@ -0,0 +1,73 @@
|
||||
// Author: lionkor
|
||||
|
||||
/*
|
||||
* Asserts are to be used anywhere where assumptions about state are made
|
||||
* implicitly. AssertNotReachable is used where code should never go, like in
|
||||
* default switch cases which shouldn't trigger. They make it explicit
|
||||
* that a place cannot normally be reached and make it an error if they do.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <sstream>
|
||||
#include <thread>
|
||||
|
||||
#include "Common.h"
|
||||
|
||||
static const char* const ANSI_RESET = "\u001b[0m";
|
||||
|
||||
static const char* const ANSI_BLACK = "\u001b[30m";
|
||||
static const char* const ANSI_RED = "\u001b[31m";
|
||||
static const char* const ANSI_GREEN = "\u001b[32m";
|
||||
static const char* const ANSI_YELLOW = "\u001b[33m";
|
||||
static const char* const ANSI_BLUE = "\u001b[34m";
|
||||
static const char* const ANSI_MAGENTA = "\u001b[35m";
|
||||
static const char* const ANSI_CYAN = "\u001b[36m";
|
||||
static const char* const ANSI_WHITE = "\u001b[37m";
|
||||
|
||||
static const char* const ANSI_BLACK_BOLD = "\u001b[30;1m";
|
||||
static const char* const ANSI_RED_BOLD = "\u001b[31;1m";
|
||||
static const char* const ANSI_GREEN_BOLD = "\u001b[32;1m";
|
||||
static const char* const ANSI_YELLOW_BOLD = "\u001b[33;1m";
|
||||
static const char* const ANSI_BLUE_BOLD = "\u001b[34;1m";
|
||||
static const char* const ANSI_MAGENTA_BOLD = "\u001b[35;1m";
|
||||
static const char* const ANSI_CYAN_BOLD = "\u001b[36;1m";
|
||||
static const char* const ANSI_WHITE_BOLD = "\u001b[37;1m";
|
||||
|
||||
static const char* const ANSI_BOLD = "\u001b[1m";
|
||||
static const char* const ANSI_UNDERLINE = "\u001b[4m";
|
||||
|
||||
#ifdef DEBUG
|
||||
#include <iostream>
|
||||
inline void _assert([[maybe_unused]] const char* file, [[maybe_unused]] const char* function, [[maybe_unused]] unsigned line,
|
||||
[[maybe_unused]] const char* condition_string, [[maybe_unused]] bool result) {
|
||||
if (!result) {
|
||||
std::cout << std::flush << "(debug build) TID "
|
||||
<< std::this_thread::get_id() << ": ASSERTION FAILED: at "
|
||||
<< file << ":" << line << " \n\t-> in "
|
||||
<< function << ", Line " << line << ": \n\t\t-> "
|
||||
<< "Failed Condition: " << condition_string << std::endl;
|
||||
std::cout << "... terminating ..." << std::endl;
|
||||
abort();
|
||||
}
|
||||
}
|
||||
|
||||
#define beammp_assert(cond) _assert(__FILE__, __func__, __LINE__, #cond, (cond))
|
||||
#define beammp_assert_not_reachable() _assert(__FILE__, __func__, __LINE__, "reached unreachable code", false)
|
||||
#else
|
||||
// In release build, these macros turn into NOPs. The compiler will optimize these out.
|
||||
#define beammp_assert(cond) \
|
||||
do { \
|
||||
bool result = (cond); \
|
||||
if (!result) { \
|
||||
Sentry.LogAssert(#cond, _file_basename, _line, __func__); \
|
||||
} \
|
||||
} while (false)
|
||||
#define beammp_assert_not_reachable() \
|
||||
do { \
|
||||
Sentry.LogAssert("code is unreachable", _file_basename, _line, __func__); \
|
||||
} while (false)
|
||||
#endif // DEBUG
|
||||
@@ -0,0 +1,18 @@
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
|
||||
template <typename FnT>
|
||||
class Defer final {
|
||||
public:
|
||||
Defer(FnT fn)
|
||||
: mFunction([&fn] { (void)fn(); }) { }
|
||||
~Defer() {
|
||||
if (mFunction) {
|
||||
mFunction();
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
std::function<void()> mFunction;
|
||||
};
|
||||
@@ -0,0 +1,17 @@
|
||||
#pragma once
|
||||
|
||||
// one of BEAMMP_{WINDOWS,LINUX,APPLE} will be set at the end of this
|
||||
|
||||
// clang-format off
|
||||
#if !defined(BEAMMP_WINDOWS) && !defined(BEAMMP_UNIX) && !defined(BEAMMP_APPLE)
|
||||
#if defined(_WIN32) || defined(__CYGWIN__)
|
||||
#define BEAMMP_WINDOWS
|
||||
#elif defined(__linux__) || defined(__linux) || defined(linux) || defined(__unix__) || defined(__unix) || defined(unix)
|
||||
#define BEAMMP_LINUX
|
||||
#elif defined(__APPLE__) || defined(__MACH__)
|
||||
#define BEAMMP_APPLE
|
||||
#else
|
||||
#error "This platform is not known. Please define one of the above for your OS."
|
||||
#endif
|
||||
#endif
|
||||
// clang-format on
|
||||
@@ -0,0 +1,40 @@
|
||||
#pragma once
|
||||
|
||||
#include <Common.h>
|
||||
#include <IThreaded.h>
|
||||
#include <filesystem>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
|
||||
#if defined(BEAMMP_LINUX)
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
|
||||
#endif
|
||||
#include <httplib.h>
|
||||
#if defined(BEAMMP_LINUX)
|
||||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
namespace Http {
|
||||
std::string GET(const std::string& host, int port, const std::string& target, unsigned int* status = nullptr);
|
||||
std::string POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status = nullptr, const httplib::Headers& headers = {});
|
||||
namespace Status {
|
||||
std::string ToString(int code);
|
||||
}
|
||||
const std::string ErrorString = "-1";
|
||||
|
||||
namespace Server {
|
||||
class THttpServerInstance {
|
||||
public:
|
||||
THttpServerInstance();
|
||||
|
||||
protected:
|
||||
void operator()();
|
||||
|
||||
private:
|
||||
std::thread mThread;
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
#pragma once
|
||||
|
||||
#include <thread>
|
||||
|
||||
// pure virtual class to be inherited from by classes which intend to be threaded
|
||||
class IThreaded {
|
||||
public:
|
||||
IThreaded()
|
||||
// invokes operator() on this object
|
||||
: mThread() { }
|
||||
~IThreaded() noexcept {
|
||||
if (mThread.joinable()) {
|
||||
mThread.join();
|
||||
}
|
||||
}
|
||||
|
||||
virtual void Start() final {
|
||||
mThread = std::thread([this] { (*this)(); });
|
||||
}
|
||||
virtual void operator()() = 0;
|
||||
|
||||
protected:
|
||||
std::thread mThread;
|
||||
};
|
||||
@@ -0,0 +1,9 @@
|
||||
//
|
||||
// Created by anon on 4/21/21.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include "rapidjson/stringbuffer.h"
|
||||
#include "rapidjson/prettywriter.h"
|
||||
#include "rapidjson/document.h"
|
||||
#include "rapidjson/writer.h"
|
||||
@@ -0,0 +1,48 @@
|
||||
#pragma once
|
||||
|
||||
#include "TLuaEngine.h"
|
||||
#include <tuple>
|
||||
|
||||
namespace LuaAPI {
|
||||
int PanicHandler(lua_State* State);
|
||||
std::string LuaToString(const sol::object Value, size_t Indent = 1, bool QuoteStrings = false);
|
||||
void Print(sol::variadic_args);
|
||||
namespace MP {
|
||||
extern TLuaEngine* Engine;
|
||||
|
||||
std::string GetOSName();
|
||||
std::tuple<int, int, int> GetServerVersion();
|
||||
bool TriggerClientEvent(int PlayerID, const std::string& EventName, const sol::object& Data);
|
||||
bool TriggerClientEventJson(int PlayerID, const std::string& EventName, const sol::table& Data);
|
||||
inline size_t GetPlayerCount() { return Engine->Server().ClientCount(); }
|
||||
void DropPlayer(int ID, std::optional<std::string> MaybeReason);
|
||||
void SendChatMessage(int ID, const std::string& Message);
|
||||
void RemoveVehicle(int PlayerID, int VehicleID);
|
||||
void Set(int ConfigID, sol::object NewValue);
|
||||
bool IsPlayerGuest(int ID);
|
||||
bool IsPlayerConnected(int ID);
|
||||
void Sleep(size_t Ms);
|
||||
void PrintRaw(sol::variadic_args);
|
||||
std::string JsonEncode(const sol::table& object);
|
||||
std::string JsonDiff(const std::string& a, const std::string& b);
|
||||
std::string JsonDiffApply(const std::string& data, const std::string& patch);
|
||||
std::string JsonPrettify(const std::string& json);
|
||||
std::string JsonMinify(const std::string& json);
|
||||
std::string JsonFlatten(const std::string& json);
|
||||
std::string JsonUnflatten(const std::string& json);
|
||||
}
|
||||
|
||||
namespace FS {
|
||||
std::pair<bool, std::string> CreateDirectory(const std::string& Path);
|
||||
std::pair<bool, std::string> Remove(const std::string& Path);
|
||||
std::pair<bool, std::string> Rename(const std::string& Path, const std::string& NewPath);
|
||||
std::pair<bool, std::string> Copy(const std::string& Path, const std::string& NewPath);
|
||||
std::string GetFilename(const std::string& Path);
|
||||
std::string GetExtension(const std::string& Path);
|
||||
std::string GetParentFolder(const std::string& Path);
|
||||
bool Exists(const std::string& Path);
|
||||
bool IsDirectory(const std::string& Path);
|
||||
bool IsFile(const std::string& Path);
|
||||
std::string ConcatPaths(sol::variadic_args Args);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
// Author: lionkor
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* An RWMutex allows multiple simultaneous readlocks but only one writelock at a time,
|
||||
* and write locks and read locks are mutually exclusive.
|
||||
*/
|
||||
|
||||
#include <shared_mutex>
|
||||
#include <mutex>
|
||||
|
||||
// Use ReadLock(m) and WriteLock(m) to lock it.
|
||||
using RWMutex = std::shared_mutex;
|
||||
// Construct with an RWMutex as a non-const reference.
|
||||
// locks the mutex in lock_shared mode (for reading). Locking in a thread that already owns a lock
|
||||
// i.e. locking multiple times successively is UB. Construction may be blocking. Destruction is guaranteed to release the lock.
|
||||
using ReadLock = std::shared_lock<RWMutex>;
|
||||
// Construct with an RWMutex as a non-const reference.
|
||||
// locks the mutex for writing. Construction may be blocking. Destruction is guaranteed to release the lock.
|
||||
using WriteLock = std::unique_lock<RWMutex>;
|
||||
@@ -0,0 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
void SetupSignalHandlers();
|
||||
@@ -0,0 +1,33 @@
|
||||
#pragma once
|
||||
|
||||
#include "Common.h"
|
||||
|
||||
#include <atomic>
|
||||
#include <filesystem>
|
||||
|
||||
#define TOML11_PRESERVE_COMMENTS_BY_DEFAULT
|
||||
#include <toml11/toml.hpp> // header-only version of TOML++
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
class TConfig {
|
||||
public:
|
||||
explicit TConfig(const std::string& ConfigFileName);
|
||||
|
||||
[[nodiscard]] bool Failed() const { return mFailed; }
|
||||
|
||||
void FlushToFile();
|
||||
|
||||
private:
|
||||
void CreateConfigFile();
|
||||
void ParseFromFile(std::string_view name);
|
||||
void PrintDebug();
|
||||
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, std::string& OutValue);
|
||||
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, bool& OutValue);
|
||||
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, int& OutValue);
|
||||
|
||||
void ParseOldFormat();
|
||||
bool IsDefault();
|
||||
bool mFailed { false };
|
||||
std::string mConfigFileName;
|
||||
};
|
||||
@@ -0,0 +1,68 @@
|
||||
#pragma once
|
||||
|
||||
#include "Cryptography.h"
|
||||
#include "commandline.h"
|
||||
#include <atomic>
|
||||
#include <fstream>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include <tuple>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
class TLuaEngine;
|
||||
|
||||
class TConsole {
|
||||
public:
|
||||
TConsole();
|
||||
|
||||
void Write(const std::string& str);
|
||||
void WriteRaw(const std::string& str);
|
||||
void InitializeLuaConsole(TLuaEngine& Engine);
|
||||
void BackupOldLog();
|
||||
void StartLoggingToFile();
|
||||
Commandline& Internal() { return mCommandline; }
|
||||
|
||||
private:
|
||||
void RunAsCommand(const std::string& cmd, bool IgnoreNotACommand = false);
|
||||
void ChangeToLuaConsole(const std::string& LuaStateId);
|
||||
void ChangeToRegularConsole();
|
||||
void HandleLuaInternalCommand(const std::string& cmd);
|
||||
|
||||
void Command_Lua(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Help(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Kick(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_List(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Status(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Settings(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Clear(const std::string&, const std::vector<std::string>& args);
|
||||
|
||||
void Command_Say(const std::string& FullCommand);
|
||||
bool EnsureArgsCount(const std::vector<std::string>& args, size_t n);
|
||||
bool EnsureArgsCount(const std::vector<std::string>& args, size_t min, size_t max);
|
||||
|
||||
static std::tuple<std::string, std::vector<std::string>> ParseCommand(const std::string& cmd);
|
||||
static std::string ConcatArgs(const std::vector<std::string>& args, char space = ' ');
|
||||
|
||||
std::unordered_map<std::string, std::function<void(const std::string&, const std::vector<std::string>&)>> mCommandMap = {
|
||||
{ "lua", [this](const auto& a, const auto& b) { Command_Lua(a, b); } },
|
||||
{ "help", [this](const auto& a, const auto& b) { Command_Help(a, b); } },
|
||||
{ "kick", [this](const auto& a, const auto& b) { Command_Kick(a, b); } },
|
||||
{ "list", [this](const auto& a, const auto& b) { Command_List(a, b); } },
|
||||
{ "status", [this](const auto& a, const auto& b) { Command_Status(a, b); } },
|
||||
{ "settings", [this](const auto& a, const auto& b) { Command_Settings(a, b); } },
|
||||
{ "clear", [this](const auto& a, const auto& b) { Command_Clear(a, b); } },
|
||||
{ "say", [this](const auto&, const auto&) { Command_Say(""); } }, // shouldn't actually be called
|
||||
};
|
||||
|
||||
Commandline mCommandline;
|
||||
std::vector<std::string> mCachedLuaHistory;
|
||||
std::vector<std::string> mCachedRegularHistory;
|
||||
TLuaEngine* mLuaEngine { nullptr };
|
||||
bool mIsLuaConsole { false };
|
||||
bool mFirstTime { true };
|
||||
std::string mStateId;
|
||||
const std::string mDefaultStateId = "BEAMMP_SERVER_CONSOLE";
|
||||
std::ofstream mLogFileStream;
|
||||
std::mutex mLogFileStreamMtx;
|
||||
};
|
||||
@@ -0,0 +1,20 @@
|
||||
#pragma once
|
||||
|
||||
#include "Common.h"
|
||||
#include "IThreaded.h"
|
||||
#include "TResourceManager.h"
|
||||
#include "TServer.h"
|
||||
|
||||
class THeartbeatThread : public IThreaded {
|
||||
public:
|
||||
THeartbeatThread(TResourceManager& ResourceManager, TServer& Server);
|
||||
//~THeartbeatThread();
|
||||
void operator()() override;
|
||||
|
||||
private:
|
||||
std::string GenerateCall();
|
||||
std::string GetPlayers();
|
||||
|
||||
TResourceManager& mResourceManager;
|
||||
TServer& mServer;
|
||||
};
|
||||
@@ -0,0 +1,262 @@
|
||||
#pragma once
|
||||
|
||||
#include "TNetwork.h"
|
||||
#include "TServer.h"
|
||||
#include <any>
|
||||
#include <condition_variable>
|
||||
#include <filesystem>
|
||||
#include <initializer_list>
|
||||
#include <list>
|
||||
#include <lua.hpp>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <queue>
|
||||
#include <random>
|
||||
#include <set>
|
||||
#include <toml11/toml.hpp>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
#define SOL_ALL_SAFETIES_ON 1
|
||||
#include <sol/sol.hpp>
|
||||
|
||||
using TLuaStateId = std::string;
|
||||
namespace fs = std::filesystem;
|
||||
/**
|
||||
* std::variant means, that TLuaArgTypes may be one of the Types listed as template args
|
||||
*/
|
||||
using TLuaArgTypes = std::variant<std::string, int, sol::variadic_args, bool>;
|
||||
static constexpr size_t TLuaArgTypes_String = 0;
|
||||
static constexpr size_t TLuaArgTypes_Int = 1;
|
||||
static constexpr size_t TLuaArgTypes_VariadicArgs = 2;
|
||||
static constexpr size_t TLuaArgTypes_Bool = 3;
|
||||
|
||||
class TLuaPlugin;
|
||||
|
||||
struct TLuaResult {
|
||||
bool Ready;
|
||||
bool Error;
|
||||
std::string ErrorMessage;
|
||||
sol::object Result { sol::lua_nil };
|
||||
TLuaStateId StateId;
|
||||
std::string Function;
|
||||
// TODO: Add condition_variable
|
||||
void WaitUntilReady();
|
||||
};
|
||||
|
||||
struct TLuaPluginConfig {
|
||||
static inline const std::string FileName = "PluginConfig.toml";
|
||||
TLuaStateId StateId;
|
||||
// TODO: Add execute list
|
||||
// TODO: Build a better toml serializer, or some way to do this in an easier way
|
||||
};
|
||||
|
||||
struct TLuaChunk {
|
||||
TLuaChunk(std::shared_ptr<std::string> Content,
|
||||
std::string FileName,
|
||||
std::string PluginPath);
|
||||
std::shared_ptr<std::string> Content;
|
||||
std::string FileName;
|
||||
std::string PluginPath;
|
||||
};
|
||||
|
||||
class TLuaEngine : public std::enable_shared_from_this<TLuaEngine>, IThreaded {
|
||||
public:
|
||||
enum CallStrategy : int {
|
||||
BestEffort,
|
||||
Precise,
|
||||
};
|
||||
|
||||
struct QueuedFunction {
|
||||
std::string FunctionName;
|
||||
std::shared_ptr<TLuaResult> Result;
|
||||
std::vector<TLuaArgTypes> Args;
|
||||
std::string EventName; // optional, may be empty
|
||||
};
|
||||
|
||||
TLuaEngine();
|
||||
~TLuaEngine() noexcept {
|
||||
beammp_debug("Lua Engine terminated");
|
||||
}
|
||||
|
||||
void operator()() override;
|
||||
|
||||
TNetwork& Network() { return *mNetwork; }
|
||||
TServer& Server() { return *mServer; }
|
||||
|
||||
void SetNetwork(TNetwork* Network) { mNetwork = Network; }
|
||||
void SetServer(TServer* Server) { mServer = Server; }
|
||||
|
||||
size_t GetResultsToCheckSize() {
|
||||
std::unique_lock Lock(mResultsToCheckMutex);
|
||||
return mResultsToCheck.size();
|
||||
}
|
||||
|
||||
size_t GetLuaStateCount() {
|
||||
std::unique_lock Lock(mLuaStatesMutex);
|
||||
return mLuaStates.size();
|
||||
}
|
||||
size_t GetTimedEventsCount() {
|
||||
std::unique_lock Lock(mTimedEventsMutex);
|
||||
return mTimedEvents.size();
|
||||
}
|
||||
size_t GetRegisteredEventHandlerCount() {
|
||||
std::unique_lock Lock(mLuaEventsMutex);
|
||||
size_t LuaEventsCount = 0;
|
||||
for (const auto& State : mLuaEvents) {
|
||||
for (const auto& Events : State.second) {
|
||||
LuaEventsCount += Events.second.size();
|
||||
}
|
||||
}
|
||||
return LuaEventsCount - GetLuaStateCount();
|
||||
}
|
||||
|
||||
static void WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results,
|
||||
const std::optional<std::chrono::high_resolution_clock::duration>& Max = std::nullopt);
|
||||
void ReportErrors(const std::vector<std::shared_ptr<TLuaResult>>& Results);
|
||||
bool HasState(TLuaStateId StateId);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(TLuaStateId StateID, const TLuaChunk& Script);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(TLuaStateId StateID, const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args);
|
||||
void EnsureStateExists(TLuaStateId StateId, const std::string& Name, bool DontCallOnInit = false);
|
||||
void RegisterEvent(const std::string& EventName, TLuaStateId StateId, const std::string& FunctionName);
|
||||
/**
|
||||
*
|
||||
* @tparam ArgsT Template Arguments for the event (Metadata) todo: figure out what this means
|
||||
* @param EventName Name of the event
|
||||
* @param IgnoreId
|
||||
* @param Args
|
||||
* @return
|
||||
*/
|
||||
template <typename... ArgsT>
|
||||
[[nodiscard]] std::vector<std::shared_ptr<TLuaResult>> TriggerEvent(const std::string& EventName, TLuaStateId IgnoreId, ArgsT&&... Args) {
|
||||
std::unique_lock Lock(mLuaEventsMutex);
|
||||
beammp_event(EventName);
|
||||
if (mLuaEvents.find(EventName) == mLuaEvents.end()) { // if no event handler is defined for 'EventName', return immediately
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<std::shared_ptr<TLuaResult>> Results;
|
||||
std::vector<TLuaArgTypes> Arguments { TLuaArgTypes { std::forward<ArgsT>(Args) }... };
|
||||
|
||||
for (const auto& Event : mLuaEvents.at(EventName)) {
|
||||
for (const auto& Function : Event.second) {
|
||||
if (Event.first != IgnoreId) {
|
||||
Results.push_back(EnqueueFunctionCall(Event.first, Function, Arguments));
|
||||
}
|
||||
}
|
||||
}
|
||||
return Results; //
|
||||
}
|
||||
template <typename... ArgsT>
|
||||
[[nodiscard]] std::vector<std::shared_ptr<TLuaResult>> TriggerLocalEvent(const TLuaStateId& StateId, const std::string& EventName, ArgsT&&... Args) {
|
||||
std::unique_lock Lock(mLuaEventsMutex);
|
||||
beammp_event(EventName + " in '" + StateId + "'");
|
||||
if (mLuaEvents.find(EventName) == mLuaEvents.end()) { // if no event handler is defined for 'EventName', return immediately
|
||||
return {};
|
||||
}
|
||||
std::vector<std::shared_ptr<TLuaResult>> Results;
|
||||
std::vector<TLuaArgTypes> Arguments { TLuaArgTypes { std::forward<ArgsT>(Args) }... };
|
||||
const auto Handlers = GetEventHandlersForState(EventName, StateId);
|
||||
for (const auto& Handler : Handlers) {
|
||||
Results.push_back(EnqueueFunctionCall(StateId, Handler, Arguments));
|
||||
}
|
||||
return Results;
|
||||
}
|
||||
std::set<std::string> GetEventHandlersForState(const std::string& EventName, TLuaStateId StateId);
|
||||
void CreateEventTimer(const std::string& EventName, TLuaStateId StateId, size_t IntervalMS, CallStrategy Strategy);
|
||||
void CancelEventTimers(const std::string& EventName, TLuaStateId StateId);
|
||||
sol::state_view GetStateForPlugin(const fs::path& PluginPath);
|
||||
TLuaStateId GetStateIDForPlugin(const fs::path& PluginPath);
|
||||
void AddResultToCheck(const std::shared_ptr<TLuaResult>& Result);
|
||||
|
||||
static constexpr const char* BeamMPFnNotFoundError = "BEAMMP_FN_NOT_FOUND";
|
||||
|
||||
std::vector<std::string> GetStateGlobalKeysForState(TLuaStateId StateId);
|
||||
|
||||
// Debugging functions (slow)
|
||||
std::unordered_map<std::string /*event name */, std::vector<std::string> /* handlers */> Debug_GetEventsForState(TLuaStateId StateId);
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> Debug_GetStateExecuteQueueForState(TLuaStateId StateId);
|
||||
std::vector<QueuedFunction> Debug_GetStateFunctionQueueForState(TLuaStateId StateId);
|
||||
std::vector<TLuaResult> Debug_GetResultsToCheckForState(TLuaStateId StateId);
|
||||
|
||||
private:
|
||||
void CollectAndInitPlugins();
|
||||
void InitializePlugin(const fs::path& Folder, const TLuaPluginConfig& Config);
|
||||
void FindAndParseConfig(const fs::path& Folder, TLuaPluginConfig& Config);
|
||||
size_t CalculateMemoryUsage();
|
||||
|
||||
class StateThreadData : IThreaded {
|
||||
public:
|
||||
StateThreadData(const std::string& Name, TLuaStateId StateId, TLuaEngine& Engine);
|
||||
StateThreadData(const StateThreadData&) = delete;
|
||||
~StateThreadData() noexcept { beammp_debug("\"" + mStateId + "\" destroyed"); }
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(const TLuaChunk& Script);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCallFromCustomEvent(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args, const std::string& EventName, CallStrategy Strategy);
|
||||
void RegisterEvent(const std::string& EventName, const std::string& FunctionName);
|
||||
void AddPath(const fs::path& Path); // to be added to path and cpath
|
||||
void operator()() override;
|
||||
sol::state_view State() { return sol::state_view(mState); }
|
||||
|
||||
std::vector<std::string> GetStateGlobalKeys();
|
||||
|
||||
// Debug functions, slow
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> Debug_GetStateExecuteQueue();
|
||||
std::vector<TLuaEngine::QueuedFunction> Debug_GetStateFunctionQueue();
|
||||
|
||||
private:
|
||||
sol::table Lua_TriggerGlobalEvent(const std::string& EventName, sol::variadic_args EventArgs);
|
||||
sol::table Lua_TriggerLocalEvent(const std::string& EventName, sol::variadic_args EventArgs);
|
||||
sol::table Lua_GetPlayerIdentifiers(int ID);
|
||||
sol::table Lua_GetPlayers();
|
||||
std::string Lua_GetPlayerName(int ID);
|
||||
sol::table Lua_GetPlayerVehicles(int ID);
|
||||
sol::table Lua_HttpCreateConnection(const std::string& host, uint16_t port);
|
||||
sol::table Lua_JsonDecode(const std::string& str);
|
||||
int Lua_GetPlayerIDByName(const std::string& Name);
|
||||
sol::table Lua_FS_ListFiles(const std::string& Path);
|
||||
sol::table Lua_FS_ListDirectories(const std::string& Path);
|
||||
|
||||
std::string mName;
|
||||
TLuaStateId mStateId;
|
||||
lua_State* mState;
|
||||
std::thread mThread;
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> mStateExecuteQueue;
|
||||
std::recursive_mutex mStateExecuteQueueMutex;
|
||||
std::vector<QueuedFunction> mStateFunctionQueue;
|
||||
std::mutex mStateFunctionQueueMutex;
|
||||
std::condition_variable mStateFunctionQueueCond;
|
||||
TLuaEngine* mEngine;
|
||||
sol::state_view mStateView { mState };
|
||||
std::queue<fs::path> mPaths;
|
||||
std::recursive_mutex mPathsMutex;
|
||||
std::mt19937 mMersenneTwister;
|
||||
std::uniform_real_distribution<double> mUniformRealDistribution01;
|
||||
};
|
||||
|
||||
struct TimedEvent {
|
||||
std::chrono::high_resolution_clock::duration Duration {};
|
||||
std::chrono::high_resolution_clock::time_point LastCompletion {};
|
||||
std::string EventName;
|
||||
TLuaStateId StateId;
|
||||
CallStrategy Strategy;
|
||||
bool Expired();
|
||||
void Reset();
|
||||
};
|
||||
|
||||
TNetwork* mNetwork;
|
||||
TServer* mServer;
|
||||
const fs::path mResourceServerPath;
|
||||
std::vector<std::shared_ptr<TLuaPlugin>> mLuaPlugins;
|
||||
std::unordered_map<TLuaStateId, std::unique_ptr<StateThreadData>> mLuaStates;
|
||||
std::recursive_mutex mLuaStatesMutex;
|
||||
std::unordered_map<std::string /* event name */, std::unordered_map<TLuaStateId, std::set<std::string>>> mLuaEvents;
|
||||
std::recursive_mutex mLuaEventsMutex;
|
||||
std::vector<TimedEvent> mTimedEvents;
|
||||
std::recursive_mutex mTimedEventsMutex;
|
||||
std::list<std::shared_ptr<TLuaResult>> mResultsToCheck;
|
||||
std::mutex mResultsToCheckMutex;
|
||||
std::condition_variable mResultsToCheckCond;
|
||||
};
|
||||
|
||||
// std::any TriggerLuaEvent(const std::string& Event, bool local, TLuaPlugin* Caller, std::shared_ptr<TLuaArg> arg, bool Wait);
|
||||
@@ -0,0 +1,19 @@
|
||||
#include "TLuaEngine.h"
|
||||
|
||||
class TLuaPlugin {
|
||||
public:
|
||||
TLuaPlugin(TLuaEngine& Engine, const TLuaPluginConfig& Config, const fs::path& MainFolder);
|
||||
TLuaPlugin(const TLuaPlugin&) = delete;
|
||||
TLuaPlugin& operator=(const TLuaPlugin&) = delete;
|
||||
~TLuaPlugin() noexcept = default;
|
||||
|
||||
const TLuaPluginConfig& GetConfig() const { return mConfig; }
|
||||
fs::path GetFolder() const { return mFolder; }
|
||||
|
||||
private:
|
||||
TLuaPluginConfig mConfig;
|
||||
TLuaEngine& mEngine;
|
||||
fs::path mFolder;
|
||||
std::string mPluginName;
|
||||
std::unordered_map<std::string, std::shared_ptr<std::string>> mFileContents;
|
||||
};
|
||||
@@ -0,0 +1,51 @@
|
||||
#pragma once
|
||||
|
||||
#include "Compat.h"
|
||||
#include "TResourceManager.h"
|
||||
#include "TServer.h"
|
||||
|
||||
struct TConnection;
|
||||
|
||||
class TNetwork {
|
||||
public:
|
||||
TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& ResourceManager);
|
||||
|
||||
[[nodiscard]] bool TCPSend(TClient& c, const std::string& Data, bool IsSync = false);
|
||||
[[nodiscard]] bool SendLarge(TClient& c, std::string Data, bool isSync = false);
|
||||
[[nodiscard]] bool Respond(TClient& c, const std::string& MSG, bool Rel, bool isSync = false);
|
||||
std::shared_ptr<TClient> CreateClient(SOCKET TCPSock);
|
||||
std::string TCPRcv(TClient& c);
|
||||
void ClientKick(TClient& c, const std::string& R);
|
||||
[[nodiscard]] bool SyncClient(const std::weak_ptr<TClient>& c);
|
||||
void Identify(const TConnection& client);
|
||||
void Authentication(const TConnection& ClientConnection);
|
||||
[[nodiscard]] bool CheckBytes(TClient& c, int32_t BytesRcv);
|
||||
void SyncResources(TClient& c);
|
||||
[[nodiscard]] bool UDPSend(TClient& Client, std::string Data) const;
|
||||
void SendToAll(TClient* c, const std::string& Data, bool Self, bool Rel);
|
||||
void UpdatePlayer(TClient& Client);
|
||||
|
||||
private:
|
||||
void UDPServerMain();
|
||||
void TCPServerMain();
|
||||
|
||||
TServer& mServer;
|
||||
TPPSMonitor& mPPSMonitor;
|
||||
SOCKET mUDPSock {};
|
||||
TResourceManager& mResourceManager;
|
||||
std::thread mUDPThread;
|
||||
std::thread mTCPThread;
|
||||
|
||||
std::string UDPRcvFromClient(sockaddr_in& client) const;
|
||||
void HandleDownload(SOCKET TCPSock);
|
||||
void OnConnect(const std::weak_ptr<TClient>& c);
|
||||
void TCPClient(const std::weak_ptr<TClient>& c);
|
||||
void Looper(const std::weak_ptr<TClient>& c);
|
||||
int OpenID();
|
||||
void OnDisconnect(const std::weak_ptr<TClient>& ClientPtr, bool kicked);
|
||||
void Parse(TClient& c, const std::string& Packet);
|
||||
void SendFile(TClient& c, const std::string& Name);
|
||||
static bool TCPSendRaw(TClient& C, SOCKET socket, char* Data, int32_t Size);
|
||||
static void SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std::string& Name);
|
||||
static uint8_t* SendSplit(TClient& c, SOCKET Socket, uint8_t* DataPtr, size_t Size);
|
||||
};
|
||||
@@ -0,0 +1,26 @@
|
||||
#pragma once
|
||||
|
||||
#include "Common.h"
|
||||
#include "TServer.h"
|
||||
#include <optional>
|
||||
|
||||
class TNetwork;
|
||||
|
||||
class TPPSMonitor : public IThreaded {
|
||||
public:
|
||||
explicit TPPSMonitor(TServer& Server);
|
||||
|
||||
void operator()() override;
|
||||
|
||||
void SetInternalPPS(int NewPPS) { mInternalPPS = NewPPS; }
|
||||
void IncrementInternalPPS() { ++mInternalPPS; }
|
||||
[[nodiscard]] int InternalPPS() const { return mInternalPPS; }
|
||||
void SetNetwork(TNetwork& Server) { mNetwork = std::ref(Server); }
|
||||
|
||||
private:
|
||||
TNetwork& Network() { return mNetwork->get(); }
|
||||
|
||||
TServer& mServer;
|
||||
std::optional<std::reference_wrapper<TNetwork>> mNetwork { std::nullopt };
|
||||
int mInternalPPS { 0 };
|
||||
};
|
||||
@@ -0,0 +1,22 @@
|
||||
#pragma once
|
||||
|
||||
#include "Common.h"
|
||||
#include "IThreaded.h"
|
||||
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
|
||||
class TLuaEngine;
|
||||
|
||||
class TPluginMonitor : IThreaded, public std::enable_shared_from_this<TPluginMonitor> {
|
||||
public:
|
||||
TPluginMonitor(const fs::path& Path, std::shared_ptr<TLuaEngine> Engine);
|
||||
|
||||
void operator()();
|
||||
|
||||
private:
|
||||
std::shared_ptr<TLuaEngine> mEngine;
|
||||
fs::path mPath;
|
||||
std::unordered_map<std::string, fs::file_time_type> mFileTimes;
|
||||
};
|
||||
@@ -0,0 +1,21 @@
|
||||
#pragma once
|
||||
|
||||
#include "Common.h"
|
||||
|
||||
class TResourceManager {
|
||||
public:
|
||||
TResourceManager();
|
||||
|
||||
[[nodiscard]] size_t MaxModSize() const { return mMaxModSize; }
|
||||
[[nodiscard]] std::string FileList() const { return mFileList; }
|
||||
[[nodiscard]] std::string TrimmedList() const { return mTrimmedList; }
|
||||
[[nodiscard]] std::string FileSizes() const { return mFileSizes; }
|
||||
[[nodiscard]] int ModsLoaded() const { return mModsLoaded; }
|
||||
|
||||
private:
|
||||
size_t mMaxModSize = 0;
|
||||
std::string mFileSizes;
|
||||
std::string mFileList;
|
||||
std::string mTrimmedList;
|
||||
int mModsLoaded = 0;
|
||||
};
|
||||
@@ -0,0 +1,25 @@
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
|
||||
class TScopedTimer {
|
||||
public:
|
||||
TScopedTimer();
|
||||
TScopedTimer(const std::string& Name);
|
||||
TScopedTimer(std::function<void(size_t)> OnDestroy);
|
||||
~TScopedTimer();
|
||||
auto GetElapsedTime() const {
|
||||
auto EndTime = std::chrono::high_resolution_clock::now();
|
||||
auto Delta = EndTime - mStartTime;
|
||||
size_t TimeDelta = Delta / std::chrono::milliseconds(1);
|
||||
return TimeDelta;
|
||||
}
|
||||
|
||||
std::function<void(size_t /* time_ms */)> OnDestroy { nullptr };
|
||||
|
||||
private:
|
||||
std::chrono::high_resolution_clock::time_point mStartTime;
|
||||
std::string Name;
|
||||
};
|
||||
@@ -0,0 +1,38 @@
|
||||
#ifndef SENTRY_H
|
||||
#define SENTRY_H
|
||||
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
enum class SentryLevel {
|
||||
Debug = -1,
|
||||
Info = 0,
|
||||
Warning = 1,
|
||||
Error = 2,
|
||||
Fatal = 3,
|
||||
};
|
||||
|
||||
// singleton, dont make this twice
|
||||
class TSentry final {
|
||||
public:
|
||||
TSentry();
|
||||
~TSentry();
|
||||
|
||||
void PrintWelcome();
|
||||
void SetupUser();
|
||||
void Log(SentryLevel level, const std::string& logger, const std::string& text);
|
||||
void LogError(const std::string& text, const std::string& file, const std::string& line);
|
||||
void SetContext(const std::string& context_name, const std::unordered_map<std::string, std::string>& map);
|
||||
void LogException(const std::exception& e, const std::string& file, const std::string& line);
|
||||
void LogAssert(const std::string& condition_string, const std::string& file, const std::string& line, const std::string& function);
|
||||
void AddErrorBreadcrumb(const std::string& msg, const std::string& file, const std::string& line);
|
||||
// cleared when Logged
|
||||
void SetTransaction(const std::string& id);
|
||||
[[nodiscard]] std::unique_lock<std::mutex> CreateExclusiveContext();
|
||||
|
||||
private:
|
||||
bool mValid { true };
|
||||
std::mutex mMutex;
|
||||
};
|
||||
|
||||
#endif // SENTRY_H
|
||||
@@ -0,0 +1,41 @@
|
||||
#pragma once
|
||||
|
||||
#include "IThreaded.h"
|
||||
#include "RWMutex.h"
|
||||
#include "TScopedTimer.h"
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <unordered_set>
|
||||
|
||||
class TClient;
|
||||
class TNetwork;
|
||||
class TPPSMonitor;
|
||||
|
||||
class TServer final {
|
||||
public:
|
||||
using TClientSet = std::unordered_set<std::shared_ptr<TClient>>;
|
||||
|
||||
TServer(const std::vector<std::string_view>& Arguments);
|
||||
|
||||
void InsertClient(const std::shared_ptr<TClient>& Ptr);
|
||||
std::weak_ptr<TClient> InsertNewClient();
|
||||
void RemoveClient(const std::weak_ptr<TClient>&);
|
||||
// in Fn, return true to continue, return false to break
|
||||
void ForEachClient(const std::function<bool(std::weak_ptr<TClient>)>& Fn);
|
||||
size_t ClientCount() const;
|
||||
|
||||
static void GlobalParser(const std::weak_ptr<TClient>& Client, std::string Packet, TPPSMonitor& PPSMonitor, TNetwork& Network);
|
||||
static void HandleEvent(TClient& c, const std::string& Data);
|
||||
RWMutex& GetClientMutex() const { return mClientsMutex; }
|
||||
|
||||
|
||||
const TScopedTimer UptimeTimer;
|
||||
private:
|
||||
TClientSet mClients;
|
||||
mutable RWMutex mClientsMutex;
|
||||
static void ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Network);
|
||||
static bool ShouldSpawn(TClient& c, const std::string& CarJson, int ID);
|
||||
static bool IsUnicycle(TClient& c, const std::string& CarJson);
|
||||
static void Apply(TClient& c, int VID, const std::string& pckt);
|
||||
};
|
||||
@@ -0,0 +1,35 @@
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
class TVehicleData final {
|
||||
public:
|
||||
TVehicleData(int ID, std::string Data);
|
||||
~TVehicleData();
|
||||
// We cannot delete this, since vector needs to be able to copy when it resizes.
|
||||
// Deleting this causes some wacky template errors which are hard to decipher,
|
||||
// and end up making no sense, so let's just leave the copy ctor.
|
||||
// TVehicleData(const TVehicleData&) = delete;
|
||||
|
||||
[[nodiscard]] bool IsInvalid() const { return mID == -1; }
|
||||
[[nodiscard]] int ID() const { return mID; }
|
||||
|
||||
[[nodiscard]] std::string Data() const { return mData; }
|
||||
void SetData(const std::string& Data) { mData = Data; }
|
||||
|
||||
bool operator==(const TVehicleData& v) const { return mID == v.mID; }
|
||||
|
||||
private:
|
||||
int mID { -1 };
|
||||
std::string mData;
|
||||
};
|
||||
|
||||
// TODO: unused now, remove?
|
||||
namespace std {
|
||||
template <>
|
||||
struct hash<TVehicleData> {
|
||||
std::size_t operator()(const TVehicleData& s) const noexcept {
|
||||
return s.ID();
|
||||
}
|
||||
};
|
||||
}
|
||||
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,170 @@
|
||||
#include "ArgsParser.h"
|
||||
#include "Common.h"
|
||||
#include <algorithm>
|
||||
#include <doctest/doctest.h>
|
||||
|
||||
void ArgsParser::Parse(const std::vector<std::string_view>& ArgList) {
|
||||
for (const auto& Arg : ArgList) {
|
||||
if (Arg.size() > 2 && Arg.substr(0, 2) == "--") {
|
||||
// long arg
|
||||
if (Arg.find("=") != Arg.npos) {
|
||||
ConsumeLongAssignment(std::string(Arg));
|
||||
} else {
|
||||
ConsumeLongFlag(std::string(Arg));
|
||||
}
|
||||
} else {
|
||||
beammp_errorf("Error parsing commandline arguments: Supplied argument '{}' is not a valid argument and was ignored.", Arg);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool ArgsParser::Verify() {
|
||||
bool Ok = true;
|
||||
for (const auto& RegisteredArg : mRegisteredArguments) {
|
||||
if (RegisteredArg.Flags & Flags::REQUIRED && !FoundArgument(RegisteredArg.Names)) {
|
||||
beammp_errorf("Error in commandline arguments: Argument '{}' is required but wasn't found.", RegisteredArg.Names.at(0));
|
||||
Ok = false;
|
||||
continue;
|
||||
} else if (FoundArgument(RegisteredArg.Names)) {
|
||||
if (RegisteredArg.Flags & Flags::HAS_VALUE) {
|
||||
if (!GetValueOfArgument(RegisteredArg.Names).has_value()) {
|
||||
beammp_error("Error in commandline arguments: Argument '" + std::string(RegisteredArg.Names.at(0)) + "' expects a value, but no value was given.");
|
||||
Ok = false;
|
||||
}
|
||||
} else if (GetValueOfArgument(RegisteredArg.Names).has_value()) {
|
||||
beammp_error("Error in commandline arguments: Argument '" + std::string(RegisteredArg.Names.at(0)) + "' does not expect a value, but one was given.");
|
||||
Ok = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return Ok;
|
||||
}
|
||||
|
||||
void ArgsParser::RegisterArgument(std::vector<std::string>&& ArgumentNames, int Flags) {
|
||||
mRegisteredArguments.push_back({ ArgumentNames, Flags });
|
||||
}
|
||||
|
||||
bool ArgsParser::FoundArgument(const std::vector<std::string>& Names) {
|
||||
// if any of the found args match any of the names
|
||||
return std::any_of(mFoundArgs.begin(), mFoundArgs.end(),
|
||||
[&Names](const Argument& Arg) -> bool {
|
||||
// if any of the names match this arg's name
|
||||
return std::any_of(Names.begin(), Names.end(), [&Arg](const std::string& Name) -> bool {
|
||||
return Arg.Name == Name;
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
std::optional<std::string> ArgsParser::GetValueOfArgument(const std::vector<std::string>& Names) {
|
||||
// finds an entry which has a name that is any of the names in 'Names'
|
||||
auto Found = std::find_if(mFoundArgs.begin(), mFoundArgs.end(), [&Names](const Argument& Arg) -> bool {
|
||||
return std::any_of(Names.begin(), Names.end(), [&Arg](const std::string_view& Name) -> bool {
|
||||
return Arg.Name == Name;
|
||||
});
|
||||
});
|
||||
if (Found != mFoundArgs.end()) {
|
||||
// found
|
||||
return Found->Value;
|
||||
} else {
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
bool ArgsParser::IsRegistered(const std::string& Name) {
|
||||
return std::any_of(mRegisteredArguments.begin(), mRegisteredArguments.end(), [&Name](const RegisteredArgument& Arg) {
|
||||
auto Iter = std::find(Arg.Names.begin(), Arg.Names.end(), Name);
|
||||
return Iter != Arg.Names.end();
|
||||
});
|
||||
}
|
||||
|
||||
void ArgsParser::ConsumeLongAssignment(const std::string& Arg) {
|
||||
auto Value = Arg.substr(Arg.rfind("=") + 1);
|
||||
auto Name = Arg.substr(2, Arg.rfind("=") - 2);
|
||||
if (!IsRegistered(Name)) {
|
||||
beammp_warn("Argument '" + Name + "' was supplied but isn't a known argument, so it is likely being ignored.");
|
||||
}
|
||||
mFoundArgs.push_back({ Name, Value });
|
||||
}
|
||||
|
||||
void ArgsParser::ConsumeLongFlag(const std::string& Arg) {
|
||||
auto Name = Arg.substr(2, Arg.rfind("=") - 2);
|
||||
mFoundArgs.push_back({ Name, std::nullopt });
|
||||
if (!IsRegistered(Name)) {
|
||||
beammp_warn("Argument '" + Name + "' was supplied but isn't a known argument, so it is likely being ignored.");
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("ArgsParser") {
|
||||
ArgsParser parser;
|
||||
|
||||
SUBCASE("Simple args") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::NONE);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::NONE);
|
||||
parser.Parse({ "--a", "--hello" });
|
||||
CHECK(parser.Verify());
|
||||
CHECK(parser.FoundArgument({ "a" }));
|
||||
CHECK(parser.FoundArgument({ "hello" }));
|
||||
CHECK(parser.FoundArgument({ "a", "hello" }));
|
||||
CHECK(!parser.FoundArgument({ "b" }));
|
||||
CHECK(!parser.FoundArgument({ "goodbye" }));
|
||||
}
|
||||
|
||||
SUBCASE("No args") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::NONE);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::NONE);
|
||||
parser.Parse({});
|
||||
CHECK(parser.Verify());
|
||||
CHECK(!parser.FoundArgument({ "a" }));
|
||||
CHECK(!parser.FoundArgument({ "hello" }));
|
||||
CHECK(!parser.FoundArgument({ "a", "hello" }));
|
||||
CHECK(!parser.FoundArgument({ "b" }));
|
||||
CHECK(!parser.FoundArgument({ "goodbye" }));
|
||||
CHECK(!parser.FoundArgument({ "" }));
|
||||
}
|
||||
|
||||
SUBCASE("Value args") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::HAS_VALUE);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::HAS_VALUE);
|
||||
parser.Parse({ "--a=5", "--hello=world" });
|
||||
CHECK(parser.Verify());
|
||||
REQUIRE(parser.FoundArgument({ "a" }));
|
||||
REQUIRE(parser.FoundArgument({ "hello" }));
|
||||
CHECK(parser.GetValueOfArgument({ "a" }).has_value());
|
||||
CHECK(parser.GetValueOfArgument({ "a" }).value() == "5");
|
||||
CHECK(parser.GetValueOfArgument({ "hello" }).has_value());
|
||||
CHECK(parser.GetValueOfArgument({ "hello" }).value() == "world");
|
||||
}
|
||||
|
||||
SUBCASE("Mixed value & no-value args") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::HAS_VALUE);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::NONE);
|
||||
parser.Parse({ "--a=5", "--hello" });
|
||||
CHECK(parser.Verify());
|
||||
REQUIRE(parser.FoundArgument({ "a" }));
|
||||
REQUIRE(parser.FoundArgument({ "hello" }));
|
||||
CHECK(parser.GetValueOfArgument({ "a" }).has_value());
|
||||
CHECK(parser.GetValueOfArgument({ "a" }).value() == "5");
|
||||
CHECK(!parser.GetValueOfArgument({ "hello" }).has_value());
|
||||
}
|
||||
|
||||
SUBCASE("Required args") {
|
||||
SUBCASE("Two required, two present") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.Parse({ "--a", "--hello" });
|
||||
CHECK(parser.Verify());
|
||||
}
|
||||
SUBCASE("Two required, one present") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.Parse({ "--a" });
|
||||
CHECK(!parser.Verify());
|
||||
}
|
||||
SUBCASE("Two required, none present") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.Parse({ "--b" });
|
||||
CHECK(!parser.Verify());
|
||||
}
|
||||
}
|
||||
}
|
||||
+118
@@ -0,0 +1,118 @@
|
||||
#include "Client.h"
|
||||
|
||||
#include "CustomAssert.h"
|
||||
#include "TServer.h"
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
|
||||
void TClient::DeleteCar(int Ident) {
|
||||
std::unique_lock lock(mVehicleDataMutex);
|
||||
auto iter = std::find_if(mVehicleData.begin(), mVehicleData.end(), [&](auto& elem) {
|
||||
return Ident == elem.ID();
|
||||
});
|
||||
if (iter != mVehicleData.end()) {
|
||||
mVehicleData.erase(iter);
|
||||
} else {
|
||||
beammp_debug("tried to erase a vehicle that doesn't exist (not an error)");
|
||||
}
|
||||
}
|
||||
|
||||
void TClient::ClearCars() {
|
||||
std::unique_lock lock(mVehicleDataMutex);
|
||||
mVehicleData.clear();
|
||||
}
|
||||
|
||||
int TClient::GetOpenCarID() const {
|
||||
int OpenID = 0;
|
||||
bool found;
|
||||
std::unique_lock lock(mVehicleDataMutex);
|
||||
do {
|
||||
found = true;
|
||||
for (auto& v : mVehicleData) {
|
||||
if (v.ID() == OpenID) {
|
||||
OpenID++;
|
||||
found = false;
|
||||
}
|
||||
}
|
||||
} while (!found);
|
||||
return OpenID;
|
||||
}
|
||||
|
||||
void TClient::AddNewCar(int Ident, const std::string& Data) {
|
||||
std::unique_lock lock(mVehicleDataMutex);
|
||||
mVehicleData.emplace_back(Ident, Data);
|
||||
}
|
||||
|
||||
TClient::TVehicleDataLockPair TClient::GetAllCars() {
|
||||
return { &mVehicleData, std::unique_lock(mVehicleDataMutex) };
|
||||
}
|
||||
|
||||
std::string TClient::GetCarData(int Ident) {
|
||||
{ // lock
|
||||
std::unique_lock lock(mVehicleDataMutex);
|
||||
for (auto& v : mVehicleData) {
|
||||
if (v.ID() == Ident) {
|
||||
return v.Data();
|
||||
}
|
||||
}
|
||||
} // unlock
|
||||
DeleteCar(Ident);
|
||||
return "";
|
||||
}
|
||||
|
||||
void TClient::SetCarData(int Ident, const std::string& Data) {
|
||||
{ // lock
|
||||
std::unique_lock lock(mVehicleDataMutex);
|
||||
for (auto& v : mVehicleData) {
|
||||
if (v.ID() == Ident) {
|
||||
v.SetData(Data);
|
||||
return;
|
||||
}
|
||||
}
|
||||
} // unlock
|
||||
DeleteCar(Ident);
|
||||
}
|
||||
|
||||
int TClient::GetCarCount() const {
|
||||
return int(mVehicleData.size());
|
||||
}
|
||||
|
||||
TServer& TClient::Server() const {
|
||||
return mServer;
|
||||
}
|
||||
|
||||
void TClient::EnqueuePacket(const std::string& Packet) {
|
||||
std::unique_lock Lock(mMissedPacketsMutex);
|
||||
mPacketsSync.push(Packet);
|
||||
}
|
||||
|
||||
TClient::TClient(TServer& Server)
|
||||
: mServer(Server)
|
||||
, mLastPingTime(std::chrono::high_resolution_clock::now()) {
|
||||
}
|
||||
|
||||
void TClient::UpdatePingTime() {
|
||||
mLastPingTime = std::chrono::high_resolution_clock::now();
|
||||
}
|
||||
int TClient::SecondsSinceLastPing() {
|
||||
auto seconds = std::chrono::duration_cast<std::chrono::seconds>(
|
||||
std::chrono::high_resolution_clock::now() - mLastPingTime)
|
||||
.count();
|
||||
return int(seconds);
|
||||
}
|
||||
|
||||
std::optional<std::weak_ptr<TClient>> GetClient(TServer& Server, int ID) {
|
||||
std::optional<std::weak_ptr<TClient>> MaybeClient { std::nullopt };
|
||||
Server.ForEachClient([&](std::weak_ptr<TClient> CPtr) -> bool {
|
||||
ReadLock Lock(Server.GetClientMutex());
|
||||
if (!CPtr.expired()) {
|
||||
auto C = CPtr.lock();
|
||||
if (C->GetID() == ID) {
|
||||
MaybeClient = CPtr;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
return MaybeClient;
|
||||
}
|
||||
+351
@@ -0,0 +1,351 @@
|
||||
#include "Common.h"
|
||||
|
||||
#include "TConsole.h"
|
||||
#include <array>
|
||||
#include <charconv>
|
||||
#include <iostream>
|
||||
#include <map>
|
||||
#include <regex>
|
||||
#include <sstream>
|
||||
#include <thread>
|
||||
|
||||
#include "CustomAssert.h"
|
||||
#include "Http.h"
|
||||
|
||||
// global, yes, this is ugly, no, it cant be done another way
|
||||
TSentry Sentry {};
|
||||
|
||||
Application::TSettings Application::Settings = {};
|
||||
|
||||
void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) {
|
||||
std::unique_lock Lock(mShutdownHandlersMutex);
|
||||
if (Handler) {
|
||||
mShutdownHandlers.push_front(Handler);
|
||||
}
|
||||
}
|
||||
|
||||
void Application::GracefullyShutdown() {
|
||||
SetShutdown(true);
|
||||
static bool AlreadyShuttingDown = false;
|
||||
static uint8_t ShutdownAttempts = 0;
|
||||
if (AlreadyShuttingDown) {
|
||||
++ShutdownAttempts;
|
||||
// hard shutdown at 2 additional tries
|
||||
if (ShutdownAttempts == 2) {
|
||||
beammp_info("hard shutdown forced by multiple shutdown requests");
|
||||
std::exit(0);
|
||||
}
|
||||
beammp_info("already shutting down!");
|
||||
return;
|
||||
} else {
|
||||
AlreadyShuttingDown = true;
|
||||
}
|
||||
beammp_trace("waiting for lock release");
|
||||
std::unique_lock Lock(mShutdownHandlersMutex);
|
||||
beammp_info("please wait while all subsystems are shutting down...");
|
||||
for (size_t i = 0; i < mShutdownHandlers.size(); ++i) {
|
||||
beammp_info("Subsystem " + std::to_string(i + 1) + "/" + std::to_string(mShutdownHandlers.size()) + " shutting down");
|
||||
mShutdownHandlers[i]();
|
||||
}
|
||||
// std::exit(-1);
|
||||
}
|
||||
|
||||
std::string Application::ServerVersionString() {
|
||||
return mVersion.AsString();
|
||||
}
|
||||
|
||||
std::array<uint8_t, 3> Application::VersionStrToInts(const std::string& str) {
|
||||
std::array<uint8_t, 3> Version;
|
||||
std::stringstream ss(str);
|
||||
for (uint8_t& i : Version) {
|
||||
std::string Part;
|
||||
std::getline(ss, Part, '.');
|
||||
std::from_chars(&*Part.begin(), &*Part.begin() + Part.size(), i);
|
||||
}
|
||||
return Version;
|
||||
}
|
||||
|
||||
TEST_CASE("Application::VersionStrToInts") {
|
||||
auto v = Application::VersionStrToInts("1.2.3");
|
||||
CHECK(v[0] == 1);
|
||||
CHECK(v[1] == 2);
|
||||
CHECK(v[2] == 3);
|
||||
|
||||
v = Application::VersionStrToInts("10.20.30");
|
||||
CHECK(v[0] == 10);
|
||||
CHECK(v[1] == 20);
|
||||
CHECK(v[2] == 30);
|
||||
|
||||
v = Application::VersionStrToInts("100.200.255");
|
||||
CHECK(v[0] == 100);
|
||||
CHECK(v[1] == 200);
|
||||
CHECK(v[2] == 255);
|
||||
}
|
||||
|
||||
bool Application::IsOutdated(const Version& Current, const Version& Newest) {
|
||||
if (Newest.major > Current.major) {
|
||||
return true;
|
||||
} else if (Newest.major == Current.major && Newest.minor > Current.minor) {
|
||||
return true;
|
||||
} else if (Newest.major == Current.major && Newest.minor == Current.minor && Newest.patch > Current.patch) {
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool Application::IsShuttingDown() {
|
||||
std::shared_lock Lock(mShutdownMtx);
|
||||
return mShutdown;
|
||||
}
|
||||
|
||||
void Application::SleepSafeSeconds(size_t Seconds) {
|
||||
// Sleeps for 500 ms, checks if a shutdown occurred, and so forth
|
||||
for (size_t i = 0; i < Seconds * 2; ++i) {
|
||||
if (Application::IsShuttingDown()) {
|
||||
return;
|
||||
} else {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("Application::IsOutdated (version check)") {
|
||||
SUBCASE("Same version") {
|
||||
CHECK(!Application::IsOutdated({ 1, 2, 3 }, { 1, 2, 3 }));
|
||||
}
|
||||
// we need to use over 1-2 digits to test against lexical comparisons
|
||||
SUBCASE("Patch outdated") {
|
||||
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
|
||||
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
|
||||
for (uint8_t Major = 0; Major < 10; ++Major) {
|
||||
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major), uint8_t(Minor), uint8_t(Patch + 1) }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
SUBCASE("Minor outdated") {
|
||||
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
|
||||
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
|
||||
for (uint8_t Major = 0; Major < 10; ++Major) {
|
||||
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major), uint8_t(Minor + 1), uint8_t(Patch) }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
SUBCASE("Major outdated") {
|
||||
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
|
||||
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
|
||||
for (uint8_t Major = 0; Major < 10; ++Major) {
|
||||
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major + 1), uint8_t(Minor), uint8_t(Patch) }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
SUBCASE("All outdated") {
|
||||
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
|
||||
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
|
||||
for (uint8_t Major = 0; Major < 10; ++Major) {
|
||||
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major + 1), uint8_t(Minor + 1), uint8_t(Patch + 1) }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Application::SetSubsystemStatus(const std::string& Subsystem, Status status) {
|
||||
switch (status) {
|
||||
case Status::Good:
|
||||
beammp_trace("Subsystem '" + Subsystem + "': Good");
|
||||
break;
|
||||
case Status::Bad:
|
||||
beammp_trace("Subsystem '" + Subsystem + "': Bad");
|
||||
break;
|
||||
case Status::Starting:
|
||||
beammp_trace("Subsystem '" + Subsystem + "': Starting");
|
||||
break;
|
||||
case Status::ShuttingDown:
|
||||
beammp_trace("Subsystem '" + Subsystem + "': Shutting down");
|
||||
break;
|
||||
case Status::Shutdown:
|
||||
beammp_trace("Subsystem '" + Subsystem + "': Shutdown");
|
||||
break;
|
||||
}
|
||||
std::unique_lock Lock(mSystemStatusMapMutex);
|
||||
mSystemStatusMap[Subsystem] = status;
|
||||
}
|
||||
|
||||
void Application::SetShutdown(bool Val) {
|
||||
std::unique_lock Lock(mShutdownMtx);
|
||||
mShutdown = Val;
|
||||
}
|
||||
|
||||
TEST_CASE("Application::SetSubsystemStatus") {
|
||||
Application::SetSubsystemStatus("Test", Application::Status::Good);
|
||||
auto Map = Application::GetSubsystemStatuses();
|
||||
CHECK(Map.at("Test") == Application::Status::Good);
|
||||
Application::SetSubsystemStatus("Test", Application::Status::Bad);
|
||||
Map = Application::GetSubsystemStatuses();
|
||||
CHECK(Map.at("Test") == Application::Status::Bad);
|
||||
}
|
||||
|
||||
void Application::CheckForUpdates() {
|
||||
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Starting);
|
||||
static bool FirstTime = true;
|
||||
// checks current version against latest version
|
||||
std::regex VersionRegex { R"(\d+\.\d+\.\d+\n*)" };
|
||||
for (const auto& url : GetBackendUrlsInOrder()) {
|
||||
auto Response = Http::GET(GetBackendUrlsInOrder().at(0), 443, "/v/s");
|
||||
bool Matches = std::regex_match(Response, VersionRegex);
|
||||
if (Matches) {
|
||||
auto MyVersion = ServerVersion();
|
||||
auto RemoteVersion = Version(VersionStrToInts(Response));
|
||||
if (IsOutdated(MyVersion, RemoteVersion)) {
|
||||
std::string RealVersionString = RemoteVersion.AsString();
|
||||
beammp_warn(std::string(ANSI_YELLOW_BOLD) + "NEW VERSION IS OUT! Please update to the new version (v" + RealVersionString + ") of the BeamMP-Server! Download it here: https://beammp.com/! For a guide on how to update, visit: https://wiki.beammp.com/en/home/server-maintenance#updating-the-server" + std::string(ANSI_RESET));
|
||||
} else {
|
||||
if (FirstTime) {
|
||||
beammp_info("Server up-to-date!");
|
||||
}
|
||||
}
|
||||
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Good);
|
||||
break;
|
||||
} else {
|
||||
if (FirstTime) {
|
||||
beammp_debug("Failed to fetch version from: " + url);
|
||||
beammp_trace("got " + Response);
|
||||
auto Lock = Sentry.CreateExclusiveContext();
|
||||
Sentry.SetContext("get-response", { { "response", Response } });
|
||||
Sentry.LogError("failed to get server version", _file_basename, _line);
|
||||
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Bad);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (Application::GetSubsystemStatuses().at("UpdateCheck") == Application::Status::Bad) {
|
||||
if (FirstTime) {
|
||||
beammp_warn("Unable to fetch version info from backend.");
|
||||
}
|
||||
}
|
||||
FirstTime = false;
|
||||
}
|
||||
|
||||
// thread name stuff
|
||||
|
||||
static std::map<std::thread::id, std::string> threadNameMap {};
|
||||
static std::mutex ThreadNameMapMutex {};
|
||||
|
||||
std::string ThreadName(bool DebugModeOverride) {
|
||||
auto Lock = std::unique_lock(ThreadNameMapMutex);
|
||||
if (DebugModeOverride || Application::Settings.DebugModeEnabled) {
|
||||
auto id = std::this_thread::get_id();
|
||||
if (threadNameMap.find(id) != threadNameMap.end()) {
|
||||
// found
|
||||
return threadNameMap.at(id) + " ";
|
||||
}
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
TEST_CASE("ThreadName") {
|
||||
RegisterThread("MyThread");
|
||||
auto OrigDebug = Application::Settings.DebugModeEnabled;
|
||||
|
||||
// ThreadName adds a space at the end, legacy but we need it still
|
||||
SUBCASE("Debug mode enabled") {
|
||||
Application::Settings.DebugModeEnabled = true;
|
||||
CHECK(ThreadName(true) == "MyThread ");
|
||||
CHECK(ThreadName(false) == "MyThread ");
|
||||
}
|
||||
SUBCASE("Debug mode disabled") {
|
||||
Application::Settings.DebugModeEnabled = false;
|
||||
CHECK(ThreadName(true) == "MyThread ");
|
||||
CHECK(ThreadName(false) == "");
|
||||
}
|
||||
// cleanup
|
||||
Application::Settings.DebugModeEnabled = OrigDebug;
|
||||
}
|
||||
|
||||
void RegisterThread(const std::string& str) {
|
||||
std::string ThreadId;
|
||||
#ifdef BEAMMP_WINDOWS
|
||||
ThreadId = std::to_string(GetCurrentThreadId());
|
||||
#elif defined(BEAMMP_APPLE)
|
||||
ThreadId = std::to_string(getpid()); // todo: research if 'getpid()' is a valid, posix compliant alternative to 'gettid()'
|
||||
#elif defined(BEAMMP_LINUX)
|
||||
ThreadId = std::to_string(gettid());
|
||||
#endif
|
||||
if (Application::Settings.DebugModeEnabled) {
|
||||
std::ofstream ThreadFile(".Threads.log", std::ios::app);
|
||||
ThreadFile << ("Thread \"" + str + "\" is TID " + ThreadId) << std::endl;
|
||||
}
|
||||
auto Lock = std::unique_lock(ThreadNameMapMutex);
|
||||
threadNameMap[std::this_thread::get_id()] = str;
|
||||
}
|
||||
|
||||
TEST_CASE("RegisterThread") {
|
||||
RegisterThread("MyThread");
|
||||
CHECK(threadNameMap.at(std::this_thread::get_id()) == "MyThread");
|
||||
}
|
||||
|
||||
Version::Version(uint8_t major, uint8_t minor, uint8_t patch)
|
||||
: major(major)
|
||||
, minor(minor)
|
||||
, patch(patch) { }
|
||||
|
||||
Version::Version(const std::array<uint8_t, 3>& v)
|
||||
: Version(v[0], v[1], v[2]) {
|
||||
}
|
||||
|
||||
std::string Version::AsString() {
|
||||
return fmt::format("{:d}.{:d}.{:d}", major, minor, patch);
|
||||
}
|
||||
|
||||
TEST_CASE("Version::AsString") {
|
||||
CHECK(Version { 0, 0, 0 }.AsString() == "0.0.0");
|
||||
CHECK(Version { 1, 2, 3 }.AsString() == "1.2.3");
|
||||
CHECK(Version { 255, 255, 255 }.AsString() == "255.255.255");
|
||||
}
|
||||
|
||||
void LogChatMessage(const std::string& name, int id, const std::string& msg) {
|
||||
if (Application::Settings.LogChat) {
|
||||
std::stringstream ss;
|
||||
ss << ThreadName();
|
||||
ss << "[CHAT] ";
|
||||
if (id != -1) {
|
||||
ss << "(" << id << ") <" << name << "> ";
|
||||
} else {
|
||||
ss << name << "";
|
||||
}
|
||||
ss << msg;
|
||||
#ifdef DOCTEST_CONFIG_DISABLE
|
||||
Application::Console().Write(ss.str());
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
std::string GetPlatformAgnosticErrorString() {
|
||||
#ifdef BEAMMP_WINDOWS
|
||||
// This will provide us with the error code and an error message, all in one.
|
||||
int err;
|
||||
char msgbuf[256];
|
||||
msgbuf[0] = '\0';
|
||||
|
||||
err = GetLastError();
|
||||
|
||||
FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
nullptr,
|
||||
err,
|
||||
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
msgbuf,
|
||||
sizeof(msgbuf),
|
||||
nullptr);
|
||||
|
||||
if (*msgbuf) {
|
||||
return std::to_string(GetLastError()) + " - " + std::string(msgbuf);
|
||||
} else {
|
||||
return std::to_string(GetLastError());
|
||||
}
|
||||
#elif defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
|
||||
return std::strerror(errno);
|
||||
#endif
|
||||
}
|
||||
@@ -0,0 +1,55 @@
|
||||
#include "Compat.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <doctest/doctest.h>
|
||||
|
||||
#ifndef WIN32
|
||||
|
||||
static struct termios old, current;
|
||||
|
||||
void initTermios(int echo) {
|
||||
tcgetattr(0, &old); /* grab old terminal i/o settings */
|
||||
current = old; /* make new settings same as old settings */
|
||||
current.c_lflag &= ~ICANON; /* disable buffered i/o */
|
||||
if (echo) {
|
||||
current.c_lflag |= ECHO; /* set echo mode */
|
||||
} else {
|
||||
current.c_lflag &= ~ECHO; /* set no echo mode */
|
||||
}
|
||||
tcsetattr(0, TCSANOW, ¤t); /* use these new terminal i/o settings now */
|
||||
}
|
||||
|
||||
void resetTermios(void) {
|
||||
tcsetattr(0, TCSANOW, &old);
|
||||
}
|
||||
|
||||
TEST_CASE("init and reset termios") {
|
||||
if (isatty(STDIN_FILENO)) {
|
||||
struct termios original;
|
||||
tcgetattr(0, &original);
|
||||
SUBCASE("no echo") {
|
||||
initTermios(false);
|
||||
}
|
||||
SUBCASE("yes echo") {
|
||||
initTermios(true);
|
||||
}
|
||||
resetTermios();
|
||||
struct termios current;
|
||||
tcgetattr(0, ¤t);
|
||||
CHECK(std::memcmp(&original, ¤t, sizeof(struct termios)) == 0);
|
||||
}
|
||||
}
|
||||
|
||||
char getch_(int echo) {
|
||||
char ch;
|
||||
initTermios(echo);
|
||||
read(STDIN_FILENO, &ch, 1);
|
||||
resetTermios();
|
||||
return ch;
|
||||
}
|
||||
|
||||
char _getch(void) {
|
||||
return getch_(0);
|
||||
}
|
||||
|
||||
#endif // !WIN32
|
||||
+204
@@ -0,0 +1,204 @@
|
||||
#include "Http.h"
|
||||
|
||||
#include "Client.h"
|
||||
#include "Common.h"
|
||||
#include "CustomAssert.h"
|
||||
#include "LuaAPI.h"
|
||||
#include "httplib.h"
|
||||
|
||||
#include <map>
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <random>
|
||||
#include <stdexcept>
|
||||
|
||||
// TODO: Add sentry error handling back
|
||||
|
||||
using json = nlohmann::json;
|
||||
|
||||
std::string Http::GET(const std::string& host, int port, const std::string& target, unsigned int* status) {
|
||||
httplib::SSLClient client(host, port);
|
||||
client.enable_server_certificate_verification(false);
|
||||
client.set_address_family(AF_INET);
|
||||
auto res = client.Get(target.c_str());
|
||||
if (res) {
|
||||
if (status) {
|
||||
*status = res->status;
|
||||
}
|
||||
return res->body;
|
||||
} else {
|
||||
return Http::ErrorString;
|
||||
}
|
||||
}
|
||||
|
||||
std::string Http::POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status, const httplib::Headers& headers) {
|
||||
httplib::SSLClient client(host, port);
|
||||
client.set_read_timeout(std::chrono::seconds(10));
|
||||
beammp_assert(client.is_valid());
|
||||
client.enable_server_certificate_verification(false);
|
||||
client.set_address_family(AF_INET);
|
||||
auto res = client.Post(target.c_str(), headers, body.c_str(), body.size(), ContentType.c_str());
|
||||
if (res) {
|
||||
if (status) {
|
||||
*status = res->status;
|
||||
}
|
||||
return res->body;
|
||||
} else {
|
||||
beammp_debug("POST failed: " + httplib::to_string(res.error()));
|
||||
return Http::ErrorString;
|
||||
}
|
||||
}
|
||||
|
||||
// RFC 2616, RFC 7231
|
||||
static std::map<size_t, const char*> Map = {
|
||||
{ -1, "Invalid Response Code" },
|
||||
{ 100, "Continue" },
|
||||
{ 101, "Switching Protocols" },
|
||||
{ 102, "Processing" },
|
||||
{ 103, "Early Hints" },
|
||||
{ 200, "OK" },
|
||||
{ 201, "Created" },
|
||||
{ 202, "Accepted" },
|
||||
{ 203, "Non-Authoritative Information" },
|
||||
{ 204, "No Content" },
|
||||
{ 205, "Reset Content" },
|
||||
{ 206, "Partial Content" },
|
||||
{ 207, "Multi-Status" },
|
||||
{ 208, "Already Reported" },
|
||||
{ 226, "IM Used" },
|
||||
{ 300, "Multiple Choices" },
|
||||
{ 301, "Moved Permanently" },
|
||||
{ 302, "Found" },
|
||||
{ 303, "See Other" },
|
||||
{ 304, "Not Modified" },
|
||||
{ 305, "Use Proxy" },
|
||||
{ 306, "(Unused)" },
|
||||
{ 307, "Temporary Redirect" },
|
||||
{ 308, "Permanent Redirect" },
|
||||
{ 400, "Bad Request" },
|
||||
{ 401, "Unauthorized" },
|
||||
{ 402, "Payment Required" },
|
||||
{ 403, "Forbidden" },
|
||||
{ 404, "Not Found" },
|
||||
{ 405, "Method Not Allowed" },
|
||||
{ 406, "Not Acceptable" },
|
||||
{ 407, "Proxy Authentication Required" },
|
||||
{ 408, "Request Timeout" },
|
||||
{ 409, "Conflict" },
|
||||
{ 410, "Gone" },
|
||||
{ 411, "Length Required" },
|
||||
{ 412, "Precondition Failed" },
|
||||
{ 413, "Payload Too Large" },
|
||||
{ 414, "URI Too Long" },
|
||||
{ 415, "Unsupported Media Type" },
|
||||
{ 416, "Range Not Satisfiable" },
|
||||
{ 417, "Expectation Failed" },
|
||||
{ 421, "Misdirected Request" },
|
||||
{ 422, "Unprocessable Entity" },
|
||||
{ 423, "Locked" },
|
||||
{ 424, "Failed Dependency" },
|
||||
{ 425, "Too Early" },
|
||||
{ 426, "Upgrade Required" },
|
||||
{ 428, "Precondition Required" },
|
||||
{ 429, "Too Many Requests" },
|
||||
{ 431, "Request Header Fields Too Large" },
|
||||
{ 451, "Unavailable For Legal Reasons" },
|
||||
{ 500, "Internal Server Error" },
|
||||
{ 501, "Not Implemented" },
|
||||
{ 502, "Bad Gateway" },
|
||||
{ 503, "Service Unavailable" },
|
||||
{ 504, "Gateway Timeout" },
|
||||
{ 505, "HTTP Version Not Supported" },
|
||||
{ 506, "Variant Also Negotiates" },
|
||||
{ 507, "Insufficient Storage" },
|
||||
{ 508, "Loop Detected" },
|
||||
{ 510, "Not Extended" },
|
||||
{ 511, "Network Authentication Required" },
|
||||
// cloudflare status codes
|
||||
{ 520, "(CDN) Web Server Returns An Unknown Error" },
|
||||
{ 521, "(CDN) Web Server Is Down" },
|
||||
{ 522, "(CDN) Connection Timed Out" },
|
||||
{ 523, "(CDN) Origin Is Unreachable" },
|
||||
{ 524, "(CDN) A Timeout Occurred" },
|
||||
{ 525, "(CDN) SSL Handshake Failed" },
|
||||
{ 526, "(CDN) Invalid SSL Certificate" },
|
||||
{ 527, "(CDN) Railgun Listener To Origin Error" },
|
||||
{ 530, "(CDN) 1XXX Internal Error" },
|
||||
};
|
||||
|
||||
static const char Magic[] = {
|
||||
0x20, 0x2f, 0x5c, 0x5f,
|
||||
0x2f, 0x5c, 0x0a, 0x28,
|
||||
0x20, 0x6f, 0x2e, 0x6f,
|
||||
0x20, 0x29, 0x0a, 0x20,
|
||||
0x3e, 0x20, 0x5e, 0x20,
|
||||
0x3c, 0x0a, 0x00
|
||||
};
|
||||
|
||||
std::string Http::Status::ToString(int Code) {
|
||||
if (Map.find(Code) != Map.end()) {
|
||||
return Map.at(Code);
|
||||
} else {
|
||||
return std::to_string(Code);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("Http::Status::ToString") {
|
||||
CHECK(Http::Status::ToString(200) == "OK");
|
||||
CHECK(Http::Status::ToString(696969) == "696969");
|
||||
CHECK(Http::Status::ToString(-1) == "Invalid Response Code");
|
||||
}
|
||||
|
||||
Http::Server::THttpServerInstance::THttpServerInstance() {
|
||||
Application::SetSubsystemStatus("HTTPServer", Application::Status::Starting);
|
||||
mThread = std::thread(&Http::Server::THttpServerInstance::operator(), this);
|
||||
mThread.detach();
|
||||
}
|
||||
|
||||
void Http::Server::THttpServerInstance::operator()() try {
|
||||
beammp_info("HTTP(S) Server started on port " + std::to_string(Application::Settings.HTTPServerPort));
|
||||
std::unique_ptr<httplib::Server> HttpLibServerInstance;
|
||||
HttpLibServerInstance = std::make_unique<httplib::Server>();
|
||||
// todo: make this IP agnostic so people can set their own IP
|
||||
HttpLibServerInstance->Get("/", [](const httplib::Request&, httplib::Response& res) {
|
||||
res.set_content("<!DOCTYPE html><article><h1>Hello World!</h1><section><p>BeamMP Server can now serve HTTP requests!</p></section></article></html>", "text/html");
|
||||
});
|
||||
HttpLibServerInstance->Get("/health", [](const httplib::Request&, httplib::Response& res) {
|
||||
size_t SystemsGood = 0;
|
||||
size_t SystemsBad = 0;
|
||||
auto Statuses = Application::GetSubsystemStatuses();
|
||||
for (const auto& NameStatusPair : Statuses) {
|
||||
switch (NameStatusPair.second) {
|
||||
case Application::Status::Starting:
|
||||
case Application::Status::ShuttingDown:
|
||||
case Application::Status::Shutdown:
|
||||
case Application::Status::Good:
|
||||
SystemsGood++;
|
||||
break;
|
||||
case Application::Status::Bad:
|
||||
SystemsBad++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
res.set_content(
|
||||
json {
|
||||
{ "ok", SystemsBad == 0 },
|
||||
}
|
||||
.dump(),
|
||||
"application/json");
|
||||
res.status = 200;
|
||||
});
|
||||
// magic endpoint
|
||||
HttpLibServerInstance->Get({ 0x2f, 0x6b, 0x69, 0x74, 0x74, 0x79 }, [](const httplib::Request&, httplib::Response& res) {
|
||||
res.set_content(std::string(Magic), "text/plain");
|
||||
});
|
||||
HttpLibServerInstance->set_logger([](const httplib::Request& Req, const httplib::Response& Res) {
|
||||
beammp_debug("Http Server: " + Req.method + " " + Req.target + " -> " + std::to_string(Res.status));
|
||||
});
|
||||
Application::SetSubsystemStatus("HTTPServer", Application::Status::Good);
|
||||
auto ret = HttpLibServerInstance->listen(Application::Settings.HTTPServerIP.c_str(), Application::Settings.HTTPServerPort);
|
||||
if (!ret) {
|
||||
beammp_error("Failed to start http server (failed to listen). Please ensure the http server is configured properly in the ServerConfig.toml, or turn it off if you don't need it.");
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("Failed to start http server. Please ensure the http server is configured properly in the ServerConfig.toml, or turn it off if you don't need it. Error: " + std::string(e.what()));
|
||||
}
|
||||
+650
@@ -0,0 +1,650 @@
|
||||
#include "LuaAPI.h"
|
||||
#include "Client.h"
|
||||
#include "Common.h"
|
||||
#include "TLuaEngine.h"
|
||||
|
||||
#include <nlohmann/json.hpp>
|
||||
|
||||
#define SOL_ALL_SAFETIES_ON 1
|
||||
#include <sol/sol.hpp>
|
||||
|
||||
std::string LuaAPI::LuaToString(const sol::object Value, size_t Indent, bool QuoteStrings) {
|
||||
if (Indent > 80) {
|
||||
return "[[possible recursion, refusing to keep printing]]";
|
||||
}
|
||||
switch (Value.get_type()) {
|
||||
case sol::type::userdata: {
|
||||
std::stringstream ss;
|
||||
ss << "[[userdata: " << Value.as<sol::userdata>().pointer() << "]]";
|
||||
return ss.str();
|
||||
}
|
||||
case sol::type::thread: {
|
||||
std::stringstream ss;
|
||||
ss << "[[thread: " << Value.as<sol::thread>().pointer() << "]] {"
|
||||
<< "\n";
|
||||
for (size_t i = 0; i < Indent; ++i) {
|
||||
ss << "\t";
|
||||
}
|
||||
ss << "status: " << std::to_string(int(Value.as<sol::thread>().status())) << "\n}";
|
||||
return ss.str();
|
||||
}
|
||||
case sol::type::lightuserdata: {
|
||||
std::stringstream ss;
|
||||
ss << "[[lightuserdata: " << Value.as<sol::lightuserdata>().pointer() << "]]";
|
||||
return ss.str();
|
||||
}
|
||||
case sol::type::string:
|
||||
if (QuoteStrings) {
|
||||
return "\"" + Value.as<std::string>() + "\"";
|
||||
} else {
|
||||
return Value.as<std::string>();
|
||||
}
|
||||
case sol::type::number: {
|
||||
std::stringstream ss;
|
||||
ss << Value.as<float>();
|
||||
return ss.str();
|
||||
}
|
||||
case sol::type::lua_nil:
|
||||
case sol::type::none:
|
||||
return "<nil>";
|
||||
case sol::type::boolean:
|
||||
return Value.as<bool>() ? "true" : "false";
|
||||
case sol::type::table: {
|
||||
std::stringstream Result;
|
||||
auto Table = Value.as<sol::table>();
|
||||
Result << "[[table: " << Table.pointer() << "]]: {";
|
||||
if (!Table.empty()) {
|
||||
for (const auto& Entry : Table) {
|
||||
Result << "\n";
|
||||
for (size_t i = 0; i < Indent; ++i) {
|
||||
Result << "\t";
|
||||
}
|
||||
Result << LuaToString(Entry.first, Indent + 1) << ": " << LuaToString(Entry.second, Indent + 1, true) << ",";
|
||||
}
|
||||
Result << "\n";
|
||||
}
|
||||
for (size_t i = 0; i < Indent - 1; ++i) {
|
||||
Result << "\t";
|
||||
}
|
||||
Result << "}";
|
||||
return Result.str();
|
||||
}
|
||||
case sol::type::function: {
|
||||
std::stringstream ss;
|
||||
ss << "[[function: " << Value.as<sol::function>().pointer() << "]]";
|
||||
return ss.str();
|
||||
}
|
||||
default:
|
||||
return "((unprintable type))";
|
||||
}
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::GetOSName() {
|
||||
#if WIN32
|
||||
return "Windows";
|
||||
#elif __linux
|
||||
return "Linux";
|
||||
#else
|
||||
return "Other";
|
||||
#endif
|
||||
}
|
||||
|
||||
std::tuple<int, int, int> LuaAPI::MP::GetServerVersion() {
|
||||
return { Application::ServerVersion().major, Application::ServerVersion().minor, Application::ServerVersion().patch };
|
||||
}
|
||||
|
||||
void LuaAPI::Print(sol::variadic_args Args) {
|
||||
std::string ToPrint = "";
|
||||
for (const auto& Arg : Args) {
|
||||
ToPrint += LuaToString(static_cast<const sol::object>(Arg));
|
||||
ToPrint += "\t";
|
||||
}
|
||||
luaprint(ToPrint);
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::MP::GetServerVersion") {
|
||||
const auto [ma, mi, pa] = LuaAPI::MP::GetServerVersion();
|
||||
const auto real = Application::ServerVersion();
|
||||
CHECK(ma == real.major);
|
||||
CHECK(mi == real.minor);
|
||||
CHECK(pa == real.patch);
|
||||
}
|
||||
|
||||
static inline bool InternalTriggerClientEvent(int PlayerID, const std::string& EventName, const std::string& Data) {
|
||||
std::string Packet = "E:" + EventName + ":" + Data;
|
||||
if (PlayerID == -1)
|
||||
LuaAPI::MP::Engine->Network().SendToAll(nullptr, Packet, true, true);
|
||||
else {
|
||||
auto MaybeClient = GetClient(LuaAPI::MP::Engine->Server(), PlayerID);
|
||||
if (!MaybeClient || MaybeClient.value().expired()) {
|
||||
beammp_lua_error("TriggerClientEvent invalid Player ID");
|
||||
return false;
|
||||
}
|
||||
auto c = MaybeClient.value().lock();
|
||||
if (!LuaAPI::MP::Engine->Network().Respond(*c, Packet, true)) {
|
||||
beammp_lua_error("Respond failed, dropping client " + std::to_string(PlayerID));
|
||||
LuaAPI::MP::Engine->Network().ClientKick(*c, "Disconnected after failing to receive packets");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool LuaAPI::MP::TriggerClientEvent(int PlayerID, const std::string& EventName, const sol::object& DataObj) {
|
||||
std::string Data = DataObj.as<std::string>();
|
||||
return InternalTriggerClientEvent(PlayerID, EventName, Data);
|
||||
}
|
||||
|
||||
void LuaAPI::MP::DropPlayer(int ID, std::optional<std::string> MaybeReason) {
|
||||
auto MaybeClient = GetClient(Engine->Server(), ID);
|
||||
if (!MaybeClient || MaybeClient.value().expired()) {
|
||||
beammp_lua_error("Tried to drop client with id " + std::to_string(ID) + ", who doesn't exist");
|
||||
return;
|
||||
}
|
||||
auto c = MaybeClient.value().lock();
|
||||
LuaAPI::MP::Engine->Network().ClientKick(*c, MaybeReason.value_or("No reason"));
|
||||
}
|
||||
|
||||
void LuaAPI::MP::SendChatMessage(int ID, const std::string& Message) {
|
||||
std::string Packet = "C:Server: " + Message;
|
||||
if (ID == -1) {
|
||||
LogChatMessage("<Server> (to everyone) ", -1, Message);
|
||||
Engine->Network().SendToAll(nullptr, Packet, true, true);
|
||||
} else {
|
||||
auto MaybeClient = GetClient(Engine->Server(), ID);
|
||||
if (MaybeClient && !MaybeClient.value().expired()) {
|
||||
auto c = MaybeClient.value().lock();
|
||||
if (!c->IsSynced())
|
||||
return;
|
||||
LogChatMessage("<Server> (to \"" + c->GetName() + "\")", -1, Message);
|
||||
Engine->Network().Respond(*c, Packet, true);
|
||||
} else {
|
||||
beammp_lua_error("SendChatMessage invalid argument [1] invalid ID");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LuaAPI::MP::RemoveVehicle(int PID, int VID) {
|
||||
auto MaybeClient = GetClient(Engine->Server(), PID);
|
||||
if (!MaybeClient || MaybeClient.value().expired()) {
|
||||
beammp_lua_error("RemoveVehicle invalid Player ID");
|
||||
return;
|
||||
}
|
||||
auto c = MaybeClient.value().lock();
|
||||
if (!c->GetCarData(VID).empty()) {
|
||||
std::string Destroy = "Od:" + std::to_string(PID) + "-" + std::to_string(VID);
|
||||
Engine->Network().SendToAll(nullptr, Destroy, true, true);
|
||||
c->DeleteCar(VID);
|
||||
}
|
||||
}
|
||||
|
||||
void LuaAPI::MP::Set(int ConfigID, sol::object NewValue) {
|
||||
switch (ConfigID) {
|
||||
case 0: // debug
|
||||
if (NewValue.is<bool>()) {
|
||||
Application::Settings.DebugModeEnabled = NewValue.as<bool>();
|
||||
beammp_info(std::string("Set `Debug` to ") + (Application::Settings.DebugModeEnabled ? "true" : "false"));
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected boolean");
|
||||
}
|
||||
break;
|
||||
case 1: // private
|
||||
if (NewValue.is<bool>()) {
|
||||
Application::Settings.Private = NewValue.as<bool>();
|
||||
beammp_info(std::string("Set `Private` to ") + (Application::Settings.Private ? "true" : "false"));
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected boolean");
|
||||
}
|
||||
break;
|
||||
case 2: // max cars
|
||||
if (NewValue.is<int>()) {
|
||||
Application::Settings.MaxCars = NewValue.as<int>();
|
||||
beammp_info(std::string("Set `MaxCars` to ") + std::to_string(Application::Settings.MaxCars));
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected integer");
|
||||
}
|
||||
break;
|
||||
case 3: // max players
|
||||
if (NewValue.is<int>()) {
|
||||
Application::Settings.MaxPlayers = NewValue.as<int>();
|
||||
beammp_info(std::string("Set `MaxPlayers` to ") + std::to_string(Application::Settings.MaxPlayers));
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected integer");
|
||||
}
|
||||
break;
|
||||
case 4: // Map
|
||||
if (NewValue.is<std::string>()) {
|
||||
Application::Settings.MapName = NewValue.as<std::string>();
|
||||
beammp_info(std::string("Set `Map` to ") + Application::Settings.MapName);
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected string");
|
||||
}
|
||||
break;
|
||||
case 5: // Name
|
||||
if (NewValue.is<std::string>()) {
|
||||
Application::Settings.ServerName = NewValue.as<std::string>();
|
||||
beammp_info(std::string("Set `Name` to ") + Application::Settings.ServerName);
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected string");
|
||||
}
|
||||
break;
|
||||
case 6: // Desc
|
||||
if (NewValue.is<std::string>()) {
|
||||
Application::Settings.ServerDesc = NewValue.as<std::string>();
|
||||
beammp_info(std::string("Set `Description` to ") + Application::Settings.ServerDesc);
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected string");
|
||||
}
|
||||
break;
|
||||
default:
|
||||
beammp_warn("Invalid config ID \"" + std::to_string(ConfigID) + "\". Use `MP.Settings.*` enum for this.");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void LuaAPI::MP::Sleep(size_t Ms) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(Ms));
|
||||
}
|
||||
|
||||
bool LuaAPI::MP::IsPlayerConnected(int ID) {
|
||||
auto MaybeClient = GetClient(Engine->Server(), ID);
|
||||
if (MaybeClient && !MaybeClient.value().expired()) {
|
||||
return MaybeClient.value().lock()->IsConnected();
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool LuaAPI::MP::IsPlayerGuest(int ID) {
|
||||
auto MaybeClient = GetClient(Engine->Server(), ID);
|
||||
if (MaybeClient && !MaybeClient.value().expired()) {
|
||||
return MaybeClient.value().lock()->IsGuest();
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void LuaAPI::MP::PrintRaw(sol::variadic_args Args) {
|
||||
std::string ToPrint = "";
|
||||
for (const auto& Arg : Args) {
|
||||
ToPrint += LuaToString(static_cast<const sol::object>(Arg));
|
||||
ToPrint += "\t";
|
||||
}
|
||||
#ifdef DOCTEST_CONFIG_DISABLE
|
||||
Application::Console().WriteRaw(ToPrint);
|
||||
#endif
|
||||
}
|
||||
|
||||
int LuaAPI::PanicHandler(lua_State* State) {
|
||||
beammp_lua_error("PANIC: " + sol::stack::get<std::string>(State, 1));
|
||||
return 0;
|
||||
}
|
||||
|
||||
template <typename FnT, typename... ArgsT>
|
||||
static std::pair<bool, std::string> FSWrapper(FnT Fn, ArgsT&&... Args) {
|
||||
std::error_code errc;
|
||||
std::pair<bool, std::string> Result;
|
||||
Fn(std::forward<ArgsT>(Args)..., errc);
|
||||
Result.first = errc == std::error_code {};
|
||||
if (!Result.first) {
|
||||
Result.second = errc.message();
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::FS::CreateDirectory(const std::string& Path) {
|
||||
std::error_code errc;
|
||||
std::pair<bool, std::string> Result;
|
||||
fs::create_directories(Path, errc);
|
||||
Result.first = errc == std::error_code {};
|
||||
if (!Result.first) {
|
||||
Result.second = errc.message();
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::CreateDirectory") {
|
||||
std::string TestDir = "beammp_test_dir";
|
||||
fs::remove_all(TestDir);
|
||||
SUBCASE("Single level dir") {
|
||||
const auto [Ok, Err] = LuaAPI::FS::CreateDirectory(TestDir);
|
||||
CHECK(Ok);
|
||||
CHECK(Err == "");
|
||||
CHECK(fs::exists(TestDir));
|
||||
}
|
||||
SUBCASE("Multi level dir") {
|
||||
const auto [Ok, Err] = LuaAPI::FS::CreateDirectory(TestDir + "/a/b/c");
|
||||
CHECK(Ok);
|
||||
CHECK(Err == "");
|
||||
CHECK(fs::exists(TestDir + "/a/b/c"));
|
||||
}
|
||||
SUBCASE("Already exists") {
|
||||
const auto [Ok, Err] = LuaAPI::FS::CreateDirectory(TestDir);
|
||||
CHECK(Ok);
|
||||
CHECK(Err == "");
|
||||
CHECK(fs::exists(TestDir));
|
||||
const auto [Ok2, Err2] = LuaAPI::FS::CreateDirectory(TestDir);
|
||||
CHECK(Ok2);
|
||||
CHECK(Err2 == "");
|
||||
}
|
||||
fs::remove_all(TestDir);
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::FS::Remove(const std::string& Path) {
|
||||
std::error_code errc;
|
||||
std::pair<bool, std::string> Result;
|
||||
fs::remove(fs::relative(Path), errc);
|
||||
Result.first = errc == std::error_code {};
|
||||
if (!Result.first) {
|
||||
Result.second = errc.message();
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::Remove") {
|
||||
const std::string TestFileOrDir = "beammp_test_thing";
|
||||
SUBCASE("Remove existing directory") {
|
||||
fs::create_directory(TestFileOrDir);
|
||||
const auto [Ok, Err] = LuaAPI::FS::Remove(TestFileOrDir);
|
||||
CHECK(Ok);
|
||||
CHECK_EQ(Err, "");
|
||||
CHECK(!fs::exists(TestFileOrDir));
|
||||
}
|
||||
SUBCASE("Remove non-existing directory") {
|
||||
fs::remove_all(TestFileOrDir);
|
||||
const auto [Ok, Err] = LuaAPI::FS::Remove(TestFileOrDir);
|
||||
CHECK(Ok);
|
||||
CHECK_EQ(Err, "");
|
||||
CHECK(!fs::exists(TestFileOrDir));
|
||||
}
|
||||
// TODO: add tests for files
|
||||
// TODO: add tests for files and folders without access permissions (failure)
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::FS::Rename(const std::string& Path, const std::string& NewPath) {
|
||||
std::error_code errc;
|
||||
std::pair<bool, std::string> Result;
|
||||
fs::rename(Path, NewPath, errc);
|
||||
Result.first = errc == std::error_code {};
|
||||
if (!Result.first) {
|
||||
Result.second = errc.message();
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::Rename") {
|
||||
const auto TestDir = "beammp_test_dir";
|
||||
const auto OtherTestDir = "beammp_test_dir_2";
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::create_directory(TestDir);
|
||||
const auto [Ok, Err] = LuaAPI::FS::Rename(TestDir, OtherTestDir);
|
||||
CHECK(Ok);
|
||||
CHECK_EQ(Err, "");
|
||||
CHECK(!fs::exists(TestDir));
|
||||
CHECK(fs::exists(OtherTestDir));
|
||||
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::remove_all(TestDir);
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::FS::Copy(const std::string& Path, const std::string& NewPath) {
|
||||
std::error_code errc;
|
||||
std::pair<bool, std::string> Result;
|
||||
fs::copy(Path, NewPath, fs::copy_options::recursive, errc);
|
||||
Result.first = errc == std::error_code {};
|
||||
if (!Result.first) {
|
||||
Result.second = errc.message();
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::Copy") {
|
||||
const auto TestDir = "beammp_test_dir";
|
||||
const auto OtherTestDir = "beammp_test_dir_2";
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::create_directory(TestDir);
|
||||
const auto [Ok, Err] = LuaAPI::FS::Copy(TestDir, OtherTestDir);
|
||||
CHECK(Ok);
|
||||
CHECK_EQ(Err, "");
|
||||
CHECK(fs::exists(TestDir));
|
||||
CHECK(fs::exists(OtherTestDir));
|
||||
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::remove_all(TestDir);
|
||||
}
|
||||
|
||||
bool LuaAPI::FS::Exists(const std::string& Path) {
|
||||
return fs::exists(Path);
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::Exists") {
|
||||
const auto TestDir = "beammp_test_dir";
|
||||
const auto OtherTestDir = "beammp_test_dir_2";
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::create_directory(TestDir);
|
||||
|
||||
CHECK(LuaAPI::FS::Exists(TestDir));
|
||||
CHECK(!LuaAPI::FS::Exists(OtherTestDir));
|
||||
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::remove_all(TestDir);
|
||||
}
|
||||
|
||||
std::string LuaAPI::FS::GetFilename(const std::string& Path) {
|
||||
return fs::path(Path).filename().string();
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::GetFilename") {
|
||||
CHECK(LuaAPI::FS::GetFilename("test.txt") == "test.txt");
|
||||
CHECK(LuaAPI::FS::GetFilename("/test.txt") == "test.txt");
|
||||
CHECK(LuaAPI::FS::GetFilename("place/test.txt") == "test.txt");
|
||||
CHECK(LuaAPI::FS::GetFilename("/some/../place/test.txt") == "test.txt");
|
||||
}
|
||||
|
||||
std::string LuaAPI::FS::GetExtension(const std::string& Path) {
|
||||
return fs::path(Path).extension().string();
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::GetExtension") {
|
||||
CHECK(LuaAPI::FS::GetExtension("test.txt") == ".txt");
|
||||
CHECK(LuaAPI::FS::GetExtension("/test.txt") == ".txt");
|
||||
CHECK(LuaAPI::FS::GetExtension("place/test.txt") == ".txt");
|
||||
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.txt") == ".txt");
|
||||
CHECK(LuaAPI::FS::GetExtension("/some/../place/test") == "");
|
||||
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.a.b.c") == ".c");
|
||||
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.") == ".");
|
||||
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.a.b.") == ".");
|
||||
}
|
||||
|
||||
std::string LuaAPI::FS::GetParentFolder(const std::string& Path) {
|
||||
return fs::path(Path).parent_path().string();
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::GetParentFolder") {
|
||||
CHECK(LuaAPI::FS::GetParentFolder("test.txt") == "");
|
||||
CHECK(LuaAPI::FS::GetParentFolder("/test.txt") == "/");
|
||||
CHECK(LuaAPI::FS::GetParentFolder("place/test.txt") == "place");
|
||||
CHECK(LuaAPI::FS::GetParentFolder("/some/../place/test.txt") == "/some/../place");
|
||||
}
|
||||
|
||||
// TODO: add tests
|
||||
bool LuaAPI::FS::IsDirectory(const std::string& Path) {
|
||||
return fs::is_directory(Path);
|
||||
}
|
||||
|
||||
// TODO: add tests
|
||||
bool LuaAPI::FS::IsFile(const std::string& Path) {
|
||||
return fs::is_regular_file(Path);
|
||||
}
|
||||
|
||||
// TODO: add tests
|
||||
std::string LuaAPI::FS::ConcatPaths(sol::variadic_args Args) {
|
||||
fs::path Path;
|
||||
for (size_t i = 0; i < Args.size(); ++i) {
|
||||
auto Obj = Args[i];
|
||||
if (!Obj.is<std::string>()) {
|
||||
beammp_lua_error("FS.Concat called with non-string argument");
|
||||
return "";
|
||||
}
|
||||
Path += Obj.as<std::string>();
|
||||
if (i < Args.size() - 1 && !Path.empty()) {
|
||||
Path += fs::path::preferred_separator;
|
||||
}
|
||||
}
|
||||
auto Result = Path.lexically_normal().string();
|
||||
return Result;
|
||||
}
|
||||
|
||||
static void JsonEncodeRecursive(nlohmann::json& json, const sol::object& left, const sol::object& right, bool is_array, size_t depth = 0) {
|
||||
if (depth > 100) {
|
||||
beammp_lua_error("json serialize will not go deeper than 100 nested tables, internal references assumed, aborted this path");
|
||||
return;
|
||||
}
|
||||
std::string key;
|
||||
switch (left.get_type()) {
|
||||
case sol::type::lua_nil:
|
||||
case sol::type::none:
|
||||
case sol::type::poly:
|
||||
case sol::type::boolean:
|
||||
case sol::type::lightuserdata:
|
||||
case sol::type::userdata:
|
||||
case sol::type::thread:
|
||||
case sol::type::function:
|
||||
case sol::type::table:
|
||||
beammp_lua_error("JsonEncode: left side of table field is unexpected type");
|
||||
return;
|
||||
case sol::type::string:
|
||||
key = left.as<std::string>();
|
||||
break;
|
||||
case sol::type::number:
|
||||
key = std::to_string(left.as<double>());
|
||||
break;
|
||||
}
|
||||
nlohmann::json value;
|
||||
switch (right.get_type()) {
|
||||
case sol::type::lua_nil:
|
||||
case sol::type::none:
|
||||
return;
|
||||
case sol::type::poly:
|
||||
beammp_lua_warn("unsure what to do with poly type in JsonEncode, ignoring");
|
||||
return;
|
||||
case sol::type::boolean:
|
||||
value = right.as<bool>();
|
||||
break;
|
||||
case sol::type::lightuserdata:
|
||||
beammp_lua_warn("unsure what to do with lightuserdata in JsonEncode, ignoring");
|
||||
return;
|
||||
case sol::type::userdata:
|
||||
beammp_lua_warn("unsure what to do with userdata in JsonEncode, ignoring");
|
||||
return;
|
||||
case sol::type::thread:
|
||||
beammp_lua_warn("unsure what to do with thread in JsonEncode, ignoring");
|
||||
return;
|
||||
case sol::type::string:
|
||||
value = right.as<std::string>();
|
||||
break;
|
||||
case sol::type::number:
|
||||
value = right.as<double>();
|
||||
break;
|
||||
case sol::type::function:
|
||||
beammp_lua_warn("unsure what to do with function in JsonEncode, ignoring");
|
||||
return;
|
||||
case sol::type::table: {
|
||||
bool local_is_array = true;
|
||||
for (const auto& pair : right.as<sol::table>()) {
|
||||
if (pair.first.get_type() != sol::type::number) {
|
||||
local_is_array = false;
|
||||
}
|
||||
}
|
||||
for (const auto& pair : right.as<sol::table>()) {
|
||||
JsonEncodeRecursive(value, pair.first, pair.second, local_is_array, depth + 1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (is_array) {
|
||||
json.push_back(value);
|
||||
} else {
|
||||
json[key] = value;
|
||||
}
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonEncode(const sol::table& object) {
|
||||
nlohmann::json json;
|
||||
// table
|
||||
bool is_array = true;
|
||||
for (const auto& pair : object.as<sol::table>()) {
|
||||
if (pair.first.get_type() != sol::type::number) {
|
||||
is_array = false;
|
||||
}
|
||||
}
|
||||
for (const auto& entry : object) {
|
||||
JsonEncodeRecursive(json, entry.first, entry.second, is_array);
|
||||
}
|
||||
return json.dump();
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonDiff(const std::string& a, const std::string& b) {
|
||||
if (!nlohmann::json::accept(a)) {
|
||||
beammp_lua_error("JsonDiff first argument is not valid json: `" + a + "`");
|
||||
return "";
|
||||
}
|
||||
if (!nlohmann::json::accept(b)) {
|
||||
beammp_lua_error("JsonDiff second argument is not valid json: `" + b + "`");
|
||||
return "";
|
||||
}
|
||||
auto a_json = nlohmann::json::parse(a);
|
||||
auto b_json = nlohmann::json::parse(b);
|
||||
return nlohmann::json::diff(a_json, b_json).dump();
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonDiffApply(const std::string& data, const std::string& patch) {
|
||||
if (!nlohmann::json::accept(data)) {
|
||||
beammp_lua_error("JsonDiffApply first argument is not valid json: `" + data + "`");
|
||||
return "";
|
||||
}
|
||||
if (!nlohmann::json::accept(patch)) {
|
||||
beammp_lua_error("JsonDiffApply second argument is not valid json: `" + patch + "`");
|
||||
return "";
|
||||
}
|
||||
auto a_json = nlohmann::json::parse(data);
|
||||
auto b_json = nlohmann::json::parse(patch);
|
||||
a_json.patch(b_json);
|
||||
return a_json.dump();
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonPrettify(const std::string& json) {
|
||||
if (!nlohmann::json::accept(json)) {
|
||||
beammp_lua_error("JsonPrettify argument is not valid json: `" + json + "`");
|
||||
return "";
|
||||
}
|
||||
return nlohmann::json::parse(json).dump(4);
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonMinify(const std::string& json) {
|
||||
if (!nlohmann::json::accept(json)) {
|
||||
beammp_lua_error("JsonMinify argument is not valid json: `" + json + "`");
|
||||
return "";
|
||||
}
|
||||
return nlohmann::json::parse(json).dump(-1);
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonFlatten(const std::string& json) {
|
||||
if (!nlohmann::json::accept(json)) {
|
||||
beammp_lua_error("JsonFlatten argument is not valid json: `" + json + "`");
|
||||
return "";
|
||||
}
|
||||
return nlohmann::json::parse(json).flatten().dump(-1);
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonUnflatten(const std::string& json) {
|
||||
if (!nlohmann::json::accept(json)) {
|
||||
beammp_lua_error("JsonUnflatten argument is not valid json: `" + json + "`");
|
||||
return "";
|
||||
}
|
||||
return nlohmann::json::parse(json).unflatten().dump(-1);
|
||||
}
|
||||
|
||||
bool LuaAPI::MP::TriggerClientEventJson(int PlayerID, const std::string& EventName, const sol::table& Data) {
|
||||
return InternalTriggerClientEvent(PlayerID, EventName, JsonEncode(Data));
|
||||
}
|
||||
@@ -0,0 +1,62 @@
|
||||
#include "SignalHandling.h"
|
||||
#include "Common.h"
|
||||
|
||||
#if defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
|
||||
#include <csignal>
|
||||
static void UnixSignalHandler(int sig) {
|
||||
switch (sig) {
|
||||
case SIGPIPE:
|
||||
beammp_warn("ignoring SIGPIPE");
|
||||
break;
|
||||
case SIGTERM:
|
||||
beammp_info("gracefully shutting down via SIGTERM");
|
||||
Application::GracefullyShutdown();
|
||||
break;
|
||||
case SIGINT:
|
||||
beammp_info("gracefully shutting down via SIGINT");
|
||||
Application::GracefullyShutdown();
|
||||
break;
|
||||
default:
|
||||
beammp_debug("unhandled signal: " + std::to_string(sig));
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif // UNIX
|
||||
|
||||
#ifdef BEAMMP_WINDOWS
|
||||
#include <windows.h>
|
||||
// return TRUE if handled, FALSE if not
|
||||
BOOL WINAPI Win32CtrlC_Handler(DWORD CtrlType) {
|
||||
switch (CtrlType) {
|
||||
case CTRL_C_EVENT:
|
||||
beammp_info("gracefully shutting down via CTRL+C");
|
||||
Application::GracefullyShutdown();
|
||||
return TRUE;
|
||||
case CTRL_BREAK_EVENT:
|
||||
beammp_info("gracefully shutting down via CTRL+BREAK");
|
||||
Application::GracefullyShutdown();
|
||||
return TRUE;
|
||||
case CTRL_CLOSE_EVENT:
|
||||
beammp_info("gracefully shutting down via close");
|
||||
Application::GracefullyShutdown();
|
||||
return TRUE;
|
||||
}
|
||||
// we dont care for any others like CTRL_LOGOFF_EVENT and CTRL_SHUTDOWN_EVENT
|
||||
return FALSE;
|
||||
}
|
||||
#endif // WINDOWS
|
||||
|
||||
void SetupSignalHandlers() {
|
||||
// signal handlers for unix#include <windows.h>
|
||||
#if defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
|
||||
beammp_trace("registering handlers for signals");
|
||||
signal(SIGPIPE, UnixSignalHandler);
|
||||
signal(SIGTERM, UnixSignalHandler);
|
||||
#ifndef DEBUG
|
||||
signal(SIGINT, UnixSignalHandler);
|
||||
#endif // DEBUG
|
||||
#elif defined(BEAMMP_WINDOWS)
|
||||
beammp_trace("registering handlers for CTRL_*_EVENTs");
|
||||
SetConsoleCtrlHandler(Win32CtrlC_Handler, TRUE);
|
||||
#endif
|
||||
}
|
||||
+301
@@ -0,0 +1,301 @@
|
||||
#include "Common.h"
|
||||
|
||||
#include "TConfig.h"
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <istream>
|
||||
#include <sstream>
|
||||
|
||||
// General
|
||||
static constexpr std::string_view StrDebug = "Debug";
|
||||
static constexpr std::string_view StrPrivate = "Private";
|
||||
static constexpr std::string_view StrPort = "Port";
|
||||
static constexpr std::string_view StrMaxCars = "MaxCars";
|
||||
static constexpr std::string_view StrMaxPlayers = "MaxPlayers";
|
||||
static constexpr std::string_view StrMap = "Map";
|
||||
static constexpr std::string_view StrName = "Name";
|
||||
static constexpr std::string_view StrDescription = "Description";
|
||||
static constexpr std::string_view StrResourceFolder = "ResourceFolder";
|
||||
static constexpr std::string_view StrAuthKey = "AuthKey";
|
||||
static constexpr std::string_view StrLogChat = "LogChat";
|
||||
static constexpr std::string_view StrDownloadThreads = "DownloadThreads";
|
||||
|
||||
// Misc
|
||||
static constexpr std::string_view StrSendErrors = "SendErrors";
|
||||
static constexpr std::string_view StrSendErrorsMessageEnabled = "SendErrorsShowMessage";
|
||||
static constexpr std::string_view StrHideUpdateMessages = "ImScaredOfUpdates";
|
||||
|
||||
// HTTP
|
||||
static constexpr std::string_view StrHTTPServerEnabled = "HTTPServerEnabled";
|
||||
static constexpr std::string_view StrHTTPServerUseSSL = "UseSSL";
|
||||
static constexpr std::string_view StrSSLKeyPath = "SSLKeyPath";
|
||||
static constexpr std::string_view StrSSLCertPath = "SSLCertPath";
|
||||
static constexpr std::string_view StrHTTPServerPort = "HTTPServerPort";
|
||||
static constexpr std::string_view StrHTTPServerIP = "HTTPServerIP";
|
||||
|
||||
TEST_CASE("TConfig::TConfig") {
|
||||
const std::string CfgFile = "beammp_server_testconfig.toml";
|
||||
fs::remove(CfgFile);
|
||||
|
||||
TConfig Cfg(CfgFile);
|
||||
|
||||
CHECK(fs::file_size(CfgFile) != 0);
|
||||
|
||||
std::string buf;
|
||||
{
|
||||
buf.resize(fs::file_size(CfgFile));
|
||||
auto fp = std::fopen(CfgFile.c_str(), "r");
|
||||
std::fread(buf.data(), 1, buf.size(), fp);
|
||||
std::fclose(fp);
|
||||
}
|
||||
INFO("file contents are:", buf);
|
||||
|
||||
const auto table = toml::parse(CfgFile);
|
||||
CHECK(table.at("General").is_table());
|
||||
CHECK(table.at("Misc").is_table());
|
||||
CHECK(table.at("HTTP").is_table());
|
||||
|
||||
fs::remove(CfgFile);
|
||||
}
|
||||
|
||||
TConfig::TConfig(const std::string& ConfigFileName)
|
||||
: mConfigFileName(ConfigFileName) {
|
||||
Application::SetSubsystemStatus("Config", Application::Status::Starting);
|
||||
if (!fs::exists(mConfigFileName) || !fs::is_regular_file(mConfigFileName)) {
|
||||
beammp_info("No config file found! Generating one...");
|
||||
CreateConfigFile();
|
||||
}
|
||||
if (!mFailed) {
|
||||
if (fs::exists("Server.cfg")) {
|
||||
beammp_warn("An old \"Server.cfg\" file still exists. Please note that this is no longer used. Instead, \"" + std::string(mConfigFileName) + "\" is used. You can safely delete the \"Server.cfg\".");
|
||||
}
|
||||
ParseFromFile(mConfigFileName);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename CommentsT>
|
||||
void SetComment(CommentsT& Comments, const std::string& Comment) {
|
||||
Comments.clear();
|
||||
Comments.push_back(Comment);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Writes out the loaded application state into ServerConfig.toml
|
||||
*
|
||||
* This writes out the current state of application settings that are
|
||||
* applied to the server instance (i.e. the current application settings loaded in the server).
|
||||
* If the state of the application settings changes during runtime,
|
||||
* call this function whenever something about the config changes
|
||||
* whether it is in TConfig.cpp or the configuration file.
|
||||
*/
|
||||
void TConfig::FlushToFile() {
|
||||
// auto data = toml::parse<toml::preserve_comments>(mConfigFileName);
|
||||
auto data = toml::value {};
|
||||
data["General"][StrAuthKey.data()] = Application::Settings.Key;
|
||||
SetComment(data["General"][StrAuthKey.data()].comments(), " AuthKey has to be filled out in order to run the server");
|
||||
data["General"][StrLogChat.data()] = Application::Settings.LogChat;
|
||||
SetComment(data["General"][StrLogChat.data()].comments(), " Whether to log chat messages in the console / log");
|
||||
data["General"][StrDebug.data()] = Application::Settings.DebugModeEnabled;
|
||||
data["General"][StrPrivate.data()] = Application::Settings.Private;
|
||||
data["General"][StrPort.data()] = Application::Settings.Port;
|
||||
data["General"][StrName.data()] = Application::Settings.ServerName;
|
||||
data["General"][StrMaxCars.data()] = Application::Settings.MaxCars;
|
||||
data["General"][StrMaxPlayers.data()] = Application::Settings.MaxPlayers;
|
||||
data["General"][StrMap.data()] = Application::Settings.MapName;
|
||||
data["General"][StrDescription.data()] = Application::Settings.ServerDesc;
|
||||
data["General"][StrResourceFolder.data()] = Application::Settings.Resource;
|
||||
data["General"][StrDownloadThreads.data()] = Application::Settings.DownloadThreads;
|
||||
SetComment(data["General"][StrDownloadThreads.data()].comments(), " How many simultaneous downloads may run at the same time");
|
||||
// Misc
|
||||
data["Misc"][StrHideUpdateMessages.data()] = Application::Settings.HideUpdateMessages;
|
||||
SetComment(data["Misc"][StrHideUpdateMessages.data()].comments(), " Hides the periodic update message which notifies you of a new server version. You should really keep this on and always update as soon as possible. For more information visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server. An update message will always appear at startup regardless.");
|
||||
data["Misc"][StrSendErrors.data()] = Application::Settings.SendErrors;
|
||||
SetComment(data["Misc"][StrSendErrors.data()].comments(), " You can turn on/off the SendErrors message you get on startup here");
|
||||
data["Misc"][StrSendErrorsMessageEnabled.data()] = Application::Settings.SendErrorsMessageEnabled;
|
||||
SetComment(data["Misc"][StrSendErrorsMessageEnabled.data()].comments(), " If SendErrors is `true`, the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to `false`");
|
||||
// HTTP
|
||||
data["HTTP"][StrSSLKeyPath.data()] = Application::Settings.SSLKeyPath;
|
||||
data["HTTP"][StrSSLCertPath.data()] = Application::Settings.SSLCertPath;
|
||||
data["HTTP"][StrHTTPServerPort.data()] = Application::Settings.HTTPServerPort;
|
||||
SetComment(data["HTTP"][StrHTTPServerIP.data()].comments(), " Which IP to listen on. Pick 0.0.0.0 for a public-facing server with no specific IP, and 127.0.0.1 or 'localhost' for a local server.");
|
||||
data["HTTP"][StrHTTPServerIP.data()] = Application::Settings.HTTPServerIP;
|
||||
data["HTTP"][StrHTTPServerUseSSL.data()] = Application::Settings.HTTPServerUseSSL;
|
||||
SetComment(data["HTTP"][StrHTTPServerUseSSL.data()].comments(), " Recommended to have enabled for servers which face the internet. With SSL the server will serve https and requires valid key and cert files");
|
||||
data["HTTP"][StrHTTPServerEnabled.data()] = Application::Settings.HTTPServerEnabled;
|
||||
SetComment(data["HTTP"][StrHTTPServerEnabled.data()].comments(), " Enables the internal HTTP server");
|
||||
std::stringstream Ss;
|
||||
Ss << "# This is the BeamMP-Server config file.\n"
|
||||
"# Help & Documentation: `https://wiki.beammp.com/en/home/server-maintenance`\n"
|
||||
"# IMPORTANT: Fill in the AuthKey with the key you got from `https://beammp.com/k/dashboard` on the left under \"Keys\"\n"
|
||||
<< data;
|
||||
auto File = std::fopen(mConfigFileName.c_str(), "w+");
|
||||
if (!File) {
|
||||
beammp_error("Failed to create/write to config file: " + GetPlatformAgnosticErrorString());
|
||||
throw std::runtime_error("Failed to create/write to config file");
|
||||
}
|
||||
auto Str = Ss.str();
|
||||
auto N = std::fwrite(Str.data(), sizeof(char), Str.size(), File);
|
||||
if (N != Str.size()) {
|
||||
beammp_error("Failed to write to config file properly, config file might be misshapen");
|
||||
}
|
||||
std::fclose(File);
|
||||
}
|
||||
|
||||
void TConfig::CreateConfigFile() {
|
||||
// build from old config Server.cfg
|
||||
|
||||
try {
|
||||
if (fs::exists("Server.cfg")) {
|
||||
// parse it (this is weird and bad and should be removed in some future version)
|
||||
ParseOldFormat();
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("an error occurred and was ignored during config transfer: " + std::string(e.what()));
|
||||
}
|
||||
|
||||
FlushToFile();
|
||||
}
|
||||
|
||||
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, std::string& OutValue) {
|
||||
if (Table[Category.c_str()][Key.data()].is_string()) {
|
||||
OutValue = Table[Category.c_str()][Key.data()].as_string();
|
||||
}
|
||||
}
|
||||
|
||||
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, bool& OutValue) {
|
||||
if (Table[Category.c_str()][Key.data()].is_boolean()) {
|
||||
OutValue = Table[Category.c_str()][Key.data()].as_boolean();
|
||||
}
|
||||
}
|
||||
|
||||
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, int& OutValue) {
|
||||
if (Table[Category.c_str()][Key.data()].is_integer()) {
|
||||
OutValue = Table[Category.c_str()][Key.data()].as_integer();
|
||||
}
|
||||
}
|
||||
|
||||
void TConfig::ParseFromFile(std::string_view name) {
|
||||
try {
|
||||
toml::value data = toml::parse<toml::preserve_comments>(name.data());
|
||||
// GENERAL
|
||||
TryReadValue(data, "General", StrDebug, Application::Settings.DebugModeEnabled);
|
||||
TryReadValue(data, "General", StrPrivate, Application::Settings.Private);
|
||||
TryReadValue(data, "General", StrPort, Application::Settings.Port);
|
||||
TryReadValue(data, "General", StrMaxCars, Application::Settings.MaxCars);
|
||||
TryReadValue(data, "General", StrMaxPlayers, Application::Settings.MaxPlayers);
|
||||
TryReadValue(data, "General", StrMap, Application::Settings.MapName);
|
||||
TryReadValue(data, "General", StrName, Application::Settings.ServerName);
|
||||
TryReadValue(data, "General", StrDescription, Application::Settings.ServerDesc);
|
||||
TryReadValue(data, "General", StrResourceFolder, Application::Settings.Resource);
|
||||
TryReadValue(data, "General", StrAuthKey, Application::Settings.Key);
|
||||
TryReadValue(data, "General", StrLogChat, Application::Settings.LogChat);
|
||||
TryReadValue(data, "General", StrDownloadThreads, Application::Settings.DownloadThreads);
|
||||
// Misc
|
||||
TryReadValue(data, "Misc", StrSendErrors, Application::Settings.SendErrors);
|
||||
TryReadValue(data, "Misc", StrHideUpdateMessages, Application::Settings.HideUpdateMessages);
|
||||
TryReadValue(data, "Misc", StrSendErrorsMessageEnabled, Application::Settings.SendErrorsMessageEnabled);
|
||||
// HTTP
|
||||
TryReadValue(data, "HTTP", StrSSLKeyPath, Application::Settings.SSLKeyPath);
|
||||
TryReadValue(data, "HTTP", StrSSLCertPath, Application::Settings.SSLCertPath);
|
||||
TryReadValue(data, "HTTP", StrHTTPServerPort, Application::Settings.HTTPServerPort);
|
||||
TryReadValue(data, "HTTP", StrHTTPServerIP, Application::Settings.HTTPServerIP);
|
||||
TryReadValue(data, "HTTP", StrHTTPServerEnabled, Application::Settings.HTTPServerEnabled);
|
||||
TryReadValue(data, "HTTP", StrHTTPServerUseSSL, Application::Settings.HTTPServerUseSSL);
|
||||
} catch (const std::exception& err) {
|
||||
beammp_error("Error parsing config file value: " + std::string(err.what()));
|
||||
mFailed = true;
|
||||
Application::SetSubsystemStatus("Config", Application::Status::Bad);
|
||||
return;
|
||||
}
|
||||
PrintDebug();
|
||||
|
||||
// Update in any case
|
||||
FlushToFile();
|
||||
// all good so far, let's check if there's a key
|
||||
if (Application::Settings.Key.empty()) {
|
||||
beammp_error("No AuthKey specified in the \"" + std::string(mConfigFileName) + "\" file. Please get an AuthKey, enter it into the config file, and restart this server.");
|
||||
Application::SetSubsystemStatus("Config", Application::Status::Bad);
|
||||
mFailed = true;
|
||||
return;
|
||||
}
|
||||
Application::SetSubsystemStatus("Config", Application::Status::Good);
|
||||
if (Application::Settings.Key.size() != 36) {
|
||||
beammp_warn("AuthKey specified is the wrong length and likely isn't valid.");
|
||||
}
|
||||
}
|
||||
|
||||
void TConfig::PrintDebug() {
|
||||
beammp_debugf("{}: {}", StrDebug, Application::Settings.DebugModeEnabled ? "true" : "false");
|
||||
beammp_debugf("{}: {}", StrPrivate, Application::Settings.Private ? "true" : "false");
|
||||
beammp_debugf("{}: {}", StrPort, Application::Settings.Port);
|
||||
beammp_debugf("{}: {}", StrMaxCars, Application::Settings.MaxCars);
|
||||
beammp_debugf("{}: {}", StrMaxPlayers, Application::Settings.MaxPlayers);
|
||||
beammp_debugf("{}: '{}'", StrMap, Application::Settings.MapName);
|
||||
beammp_debugf("{}: '{}'", StrName, Application::Settings.ServerName);
|
||||
beammp_debugf("{}: '{}'", StrDescription, Application::Settings.ServerDesc);
|
||||
beammp_debugf("{}: {}", StrLogChat, Application::Settings.LogChat ? "true" : "false");
|
||||
beammp_debugf("{}: '{}'", StrResourceFolder, Application::Settings.Resource);
|
||||
beammp_debugf("{}: '{}'", StrSSLKeyPath, Application::Settings.SSLKeyPath);
|
||||
beammp_debugf("{}: '{}'", StrSSLCertPath, Application::Settings.SSLCertPath);
|
||||
beammp_debugf("{}: {}", StrHTTPServerPort, Application::Settings.HTTPServerPort);
|
||||
beammp_debugf("{}: '{}'", StrHTTPServerIP, Application::Settings.HTTPServerIP);
|
||||
beammp_debugf("{}: {}", StrDownloadThreads, Application::Settings.DownloadThreads);
|
||||
if (Application::Settings.DownloadThreads < 1) {
|
||||
beammp_warnf("'{}' of <1 is not allowed, will use 1", StrDownloadThreads);
|
||||
}
|
||||
// special!
|
||||
beammp_debugf("Key Length: {}", Application::Settings.Key.length());
|
||||
}
|
||||
|
||||
void TConfig::ParseOldFormat() {
|
||||
std::ifstream File("Server.cfg");
|
||||
// read all, strip comments
|
||||
std::string Content;
|
||||
for (;;) {
|
||||
std::string Line;
|
||||
std::getline(File, Line);
|
||||
if (!Line.empty() && Line.at(0) != '#') {
|
||||
Line = Line.substr(0, Line.find_first_of('#'));
|
||||
Content += Line + "\n";
|
||||
}
|
||||
if (!File.good()) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
std::stringstream Str(Content);
|
||||
std::string Key, Ignore, Value;
|
||||
for (;;) {
|
||||
Str >> Key >> std::ws >> Ignore >> std::ws;
|
||||
std::getline(Str, Value);
|
||||
if (Str.eof()) {
|
||||
break;
|
||||
}
|
||||
std::stringstream ValueStream(Value);
|
||||
ValueStream >> std::ws; // strip leading whitespace if any
|
||||
Value = ValueStream.str();
|
||||
if (Key == "Debug") {
|
||||
Application::Settings.DebugModeEnabled = Value.find("true") != std::string::npos;
|
||||
} else if (Key == "Private") {
|
||||
Application::Settings.Private = Value.find("true") != std::string::npos;
|
||||
} else if (Key == "Port") {
|
||||
ValueStream >> Application::Settings.Port;
|
||||
} else if (Key == "Cars") {
|
||||
ValueStream >> Application::Settings.MaxCars;
|
||||
} else if (Key == "MaxPlayers") {
|
||||
ValueStream >> Application::Settings.MaxPlayers;
|
||||
} else if (Key == "Map") {
|
||||
Application::Settings.MapName = Value.substr(1, Value.size() - 3);
|
||||
} else if (Key == "Name") {
|
||||
Application::Settings.ServerName = Value.substr(1, Value.size() - 3);
|
||||
} else if (Key == "Desc") {
|
||||
Application::Settings.ServerDesc = Value.substr(1, Value.size() - 3);
|
||||
} else if (Key == "use") {
|
||||
Application::Settings.Resource = Value.substr(1, Value.size() - 3);
|
||||
} else if (Key == "AuthKey") {
|
||||
Application::Settings.Key = Value.substr(1, Value.size() - 3);
|
||||
} else {
|
||||
beammp_warn("unknown key in old auth file (ignored): " + Key);
|
||||
}
|
||||
Str >> std::ws;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,675 @@
|
||||
#include "TConsole.h"
|
||||
#include "Common.h"
|
||||
#include "Compat.h"
|
||||
|
||||
#include "Client.h"
|
||||
#include "CustomAssert.h"
|
||||
#include "LuaAPI.h"
|
||||
#include "TLuaEngine.h"
|
||||
|
||||
#include <ctime>
|
||||
#include <sstream>
|
||||
|
||||
static inline bool StringStartsWith(const std::string& What, const std::string& StartsWith) {
|
||||
return What.size() >= StartsWith.size() && What.substr(0, StartsWith.size()) == StartsWith;
|
||||
}
|
||||
|
||||
TEST_CASE("StringStartsWith") {
|
||||
CHECK(StringStartsWith("Hello, World", "Hello"));
|
||||
CHECK(StringStartsWith("Hello, World", "H"));
|
||||
CHECK(StringStartsWith("Hello, World", ""));
|
||||
CHECK(!StringStartsWith("Hello, World", "ello"));
|
||||
CHECK(!StringStartsWith("Hello, World", "World"));
|
||||
CHECK(StringStartsWith("", ""));
|
||||
CHECK(!StringStartsWith("", "hello"));
|
||||
}
|
||||
|
||||
// Trims leading and trailing spaces, newlines, tabs, etc.
|
||||
static inline std::string TrimString(std::string S) {
|
||||
S.erase(S.begin(), std::find_if(S.begin(), S.end(), [](unsigned char ch) {
|
||||
return !std::isspace(ch);
|
||||
}));
|
||||
S.erase(std::find_if(S.rbegin(), S.rend(), [](unsigned char ch) {
|
||||
return !std::isspace(ch);
|
||||
}).base(),
|
||||
S.end());
|
||||
return S;
|
||||
}
|
||||
|
||||
TEST_CASE("TrimString") {
|
||||
CHECK(TrimString("hel lo") == "hel lo");
|
||||
CHECK(TrimString(" hel lo") == "hel lo");
|
||||
CHECK(TrimString(" hel lo ") == "hel lo");
|
||||
CHECK(TrimString("hel lo ") == "hel lo");
|
||||
CHECK(TrimString(" hel lo") == "hel lo");
|
||||
CHECK(TrimString("hel lo ") == "hel lo");
|
||||
CHECK(TrimString(" hel lo ") == "hel lo");
|
||||
CHECK(TrimString("\t\thel\nlo\n\n") == "hel\nlo");
|
||||
CHECK(TrimString("\n\thel\tlo\n\t") == "hel\tlo");
|
||||
CHECK(TrimString(" ") == "");
|
||||
CHECK(TrimString(" \t\n\r ") == "");
|
||||
CHECK(TrimString("") == "");
|
||||
}
|
||||
|
||||
std::string GetDate() {
|
||||
std::chrono::system_clock::time_point now = std::chrono::system_clock::now();
|
||||
time_t tt = std::chrono::system_clock::to_time_t(now);
|
||||
auto local_tm = std::localtime(&tt);
|
||||
char buf[30];
|
||||
std::string date;
|
||||
if (Application::Settings.DebugModeEnabled) {
|
||||
std::strftime(buf, sizeof(buf), "[%d/%m/%y %T.", local_tm);
|
||||
date += buf;
|
||||
auto seconds = std::chrono::time_point_cast<std::chrono::seconds>(now);
|
||||
auto fraction = now - seconds;
|
||||
size_t ms = std::chrono::duration_cast<std::chrono::milliseconds>(fraction).count();
|
||||
char fracstr[5];
|
||||
std::sprintf(fracstr, "%03lu", ms);
|
||||
date += fracstr;
|
||||
date += "] ";
|
||||
} else {
|
||||
std::strftime(buf, sizeof(buf), "[%d/%m/%y %T] ", local_tm);
|
||||
date += buf;
|
||||
}
|
||||
|
||||
return date;
|
||||
}
|
||||
|
||||
void TConsole::BackupOldLog() {
|
||||
fs::path Path = "Server.log";
|
||||
if (fs::exists(Path)) {
|
||||
auto OldLog = Path.filename().stem().string() + ".old.log";
|
||||
try {
|
||||
fs::rename(Path, OldLog);
|
||||
beammp_debug("renamed old log file to '" + OldLog + "'");
|
||||
} catch (const std::exception& e) {
|
||||
beammp_warn(e.what());
|
||||
}
|
||||
/*
|
||||
int err = 0;
|
||||
zip* z = zip_open("ServerLogs.zip", ZIP_CREATE, &err);
|
||||
if (!z) {
|
||||
std::cerr << GetPlatformAgnosticErrorString() << std::endl;
|
||||
return;
|
||||
}
|
||||
FILE* File = std::fopen(Path.string().c_str(), "r");
|
||||
if (!File) {
|
||||
std::cerr << GetPlatformAgnosticErrorString() << std::endl;
|
||||
return;
|
||||
}
|
||||
std::vector<uint8_t> Buffer;
|
||||
Buffer.resize(fs::file_size(Path));
|
||||
std::fread(Buffer.data(), 1, Buffer.size(), File);
|
||||
std::fclose(File);
|
||||
|
||||
auto s = zip_source_buffer(z, Buffer.data(), Buffer.size(), 0);
|
||||
|
||||
auto TimePoint = fs::last_write_time(Path);
|
||||
auto Secs = TimePoint.time_since_epoch().count();
|
||||
auto MyTimeT = std::time(&Secs);
|
||||
|
||||
std::string NewName = Path.stem().string();
|
||||
NewName += "_";
|
||||
std::string Time;
|
||||
Time.resize(32);
|
||||
size_t n = strftime(Time.data(), Time.size(), "%F_%H.%M.%S", localtime(&MyTimeT));
|
||||
Time.resize(n);
|
||||
NewName += Time;
|
||||
NewName += ".log";
|
||||
|
||||
zip_file_add(z, NewName.c_str(), s, 0);
|
||||
zip_close(z);
|
||||
*/
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::StartLoggingToFile() {
|
||||
mLogFileStream.open("Server.log");
|
||||
Application::Console().Internal().on_write = [this](const std::string& ToWrite) {
|
||||
// TODO: Sanitize by removing all ansi escape codes (vt100)
|
||||
std::unique_lock Lock(mLogFileStreamMtx);
|
||||
mLogFileStream.write(ToWrite.c_str(), ToWrite.size());
|
||||
mLogFileStream.write("\n", 1);
|
||||
mLogFileStream.flush();
|
||||
};
|
||||
}
|
||||
|
||||
void TConsole::ChangeToLuaConsole(const std::string& LuaStateId) {
|
||||
if (!mIsLuaConsole) {
|
||||
if (!mLuaEngine) {
|
||||
beammp_error("Lua engine not initialized yet, please wait and try again");
|
||||
return;
|
||||
}
|
||||
mLuaEngine->EnsureStateExists(mDefaultStateId, "Console");
|
||||
mStateId = LuaStateId;
|
||||
mIsLuaConsole = true;
|
||||
if (mStateId != mDefaultStateId) {
|
||||
Application::Console().WriteRaw("Attached to Lua state '" + mStateId + "'. For help, type `:help`. To detach, type `:detach`");
|
||||
mCommandline.set_prompt("lua @" + LuaStateId + "> ");
|
||||
} else {
|
||||
Application::Console().WriteRaw("Attached to Lua. For help, type `:help`. To detach, type `:detach`");
|
||||
mCommandline.set_prompt("lua> ");
|
||||
}
|
||||
mCachedRegularHistory = mCommandline.history();
|
||||
mCommandline.set_history(mCachedLuaHistory);
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::ChangeToRegularConsole() {
|
||||
if (mIsLuaConsole) {
|
||||
mIsLuaConsole = false;
|
||||
if (mStateId != mDefaultStateId) {
|
||||
Application::Console().WriteRaw("Detached from Lua state '" + mStateId + "'.");
|
||||
} else {
|
||||
Application::Console().WriteRaw("Detached from Lua.");
|
||||
}
|
||||
mCachedLuaHistory = mCommandline.history();
|
||||
mCommandline.set_history(mCachedRegularHistory);
|
||||
mCommandline.set_prompt("> ");
|
||||
mStateId = mDefaultStateId;
|
||||
}
|
||||
}
|
||||
|
||||
bool TConsole::EnsureArgsCount(const std::vector<std::string>& args, size_t n) {
|
||||
if (n == 0 && args.size() != 0) {
|
||||
Application::Console().WriteRaw("This command expects no arguments.");
|
||||
return false;
|
||||
} else if (args.size() != n) {
|
||||
Application::Console().WriteRaw("Expected " + std::to_string(n) + " argument(s), instead got " + std::to_string(args.size()));
|
||||
return false;
|
||||
} else {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
bool TConsole::EnsureArgsCount(const std::vector<std::string>& args, size_t min, size_t max) {
|
||||
if (min == max) {
|
||||
return EnsureArgsCount(args, min);
|
||||
} else {
|
||||
if (args.size() > max) {
|
||||
Application::Console().WriteRaw("Too many arguments. At most " + std::to_string(max) + " arguments expected, got " + std::to_string(args.size()) + " instead.");
|
||||
return false;
|
||||
} else if (args.size() < min) {
|
||||
Application::Console().WriteRaw("Too few arguments. At least " + std::to_string(max) + " arguments expected, got " + std::to_string(args.size()) + " instead.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void TConsole::Command_Lua(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0, 1)) {
|
||||
return;
|
||||
}
|
||||
if (args.size() == 1) {
|
||||
auto NewStateId = args.at(0);
|
||||
beammp_assert(!NewStateId.empty());
|
||||
if (mLuaEngine->HasState(NewStateId)) {
|
||||
ChangeToLuaConsole(NewStateId);
|
||||
} else {
|
||||
Application::Console().WriteRaw("Lua state '" + NewStateId + "' is not a known state. Didn't switch to Lua.");
|
||||
}
|
||||
} else if (args.size() == 0) {
|
||||
ChangeToLuaConsole(mDefaultStateId);
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::Command_Help(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0)) {
|
||||
return;
|
||||
}
|
||||
static constexpr const char* sHelpString = R"(
|
||||
Commands:
|
||||
help displays this help
|
||||
exit shuts down the server
|
||||
kick <name> [reason] kicks specified player with an optional reason
|
||||
list lists all players and info about them
|
||||
say <message> sends the message to all players in chat
|
||||
lua [state id] switches to lua, optionally into a specific state id's lua
|
||||
settings [command] sets or gets settings for the server, run `settings help` for more info
|
||||
status how the server is doing and what it's up to
|
||||
clear clears the console window)";
|
||||
Application::Console().WriteRaw("BeamMP-Server Console: " + std::string(sHelpString));
|
||||
}
|
||||
|
||||
std::string TConsole::ConcatArgs(const std::vector<std::string>& args, char space) {
|
||||
std::string Result;
|
||||
for (const auto& arg : args) {
|
||||
Result += arg + space;
|
||||
}
|
||||
Result = Result.substr(0, Result.size() - 1); // strip trailing space
|
||||
return Result;
|
||||
}
|
||||
|
||||
void TConsole::Command_Clear(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0, size_t(-1))) {
|
||||
return;
|
||||
}
|
||||
mCommandline.write("\x1b[;H\x1b[2J");
|
||||
}
|
||||
|
||||
void TConsole::Command_Kick(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 1, size_t(-1))) {
|
||||
return;
|
||||
}
|
||||
auto Name = args.at(0);
|
||||
std::string Reason = "Kicked by server console";
|
||||
if (args.size() > 1) {
|
||||
Reason = ConcatArgs({ args.begin() + 1, args.end() });
|
||||
}
|
||||
beammp_trace("attempt to kick '" + Name + "' for '" + Reason + "'");
|
||||
bool Kicked = false;
|
||||
auto NameCompare = [](std::string Name1, std::string Name2) -> bool {
|
||||
std::for_each(Name1.begin(), Name1.end(), [](char& c) { c = tolower(c); });
|
||||
std::for_each(Name2.begin(), Name2.end(), [](char& c) { c = tolower(c); });
|
||||
return StringStartsWith(Name1, Name2) || StringStartsWith(Name2, Name1);
|
||||
};
|
||||
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
|
||||
if (!Client.expired()) {
|
||||
auto locked = Client.lock();
|
||||
if (NameCompare(locked->GetName(), Name)) {
|
||||
mLuaEngine->Network().ClientKick(*locked, Reason);
|
||||
Kicked = true;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
if (!Kicked) {
|
||||
Application::Console().WriteRaw("Error: No player with name matching '" + Name + "' was found.");
|
||||
} else {
|
||||
Application::Console().WriteRaw("Kicked player '" + Name + "' for reason: '" + Reason + "'.");
|
||||
}
|
||||
}
|
||||
|
||||
std::tuple<std::string, std::vector<std::string>> TConsole::ParseCommand(const std::string& CommandWithArgs) {
|
||||
// Algorithm designed and implemented by Lion Kortlepel (c) 2022
|
||||
// It correctly splits arguments, including respecting single and double quotes, as well as backticks
|
||||
auto End_i = CommandWithArgs.find_first_of(' ');
|
||||
std::string Command = CommandWithArgs.substr(0, End_i);
|
||||
std::string ArgsStr {};
|
||||
if (End_i != std::string::npos) {
|
||||
ArgsStr = CommandWithArgs.substr(End_i);
|
||||
}
|
||||
std::vector<std::string> Args;
|
||||
char* PrevPtr = ArgsStr.data();
|
||||
char* Ptr = ArgsStr.data();
|
||||
const char* End = ArgsStr.data() + ArgsStr.size();
|
||||
while (Ptr != End) {
|
||||
std::string Arg = "";
|
||||
// advance while space
|
||||
while (Ptr != End && std::isspace(*Ptr))
|
||||
++Ptr;
|
||||
PrevPtr = Ptr;
|
||||
// advance while NOT space, also handle quotes
|
||||
while (Ptr != End && !std::isspace(*Ptr)) {
|
||||
// TODO: backslash escaping quotes
|
||||
for (char Quote : { '"', '\'', '`' }) {
|
||||
if (*Ptr == Quote) {
|
||||
// seek if there's a closing quote
|
||||
// if there is, go there and continue, otherwise ignore
|
||||
char* Seeker = Ptr + 1;
|
||||
while (Seeker != End && *Seeker != Quote)
|
||||
++Seeker;
|
||||
if (Seeker != End) {
|
||||
// found closing quote
|
||||
Ptr = Seeker;
|
||||
}
|
||||
break; // exit for loop
|
||||
}
|
||||
}
|
||||
++Ptr;
|
||||
}
|
||||
Arg = std::string(PrevPtr, Ptr - PrevPtr);
|
||||
// remove quotes if enclosed in quotes
|
||||
for (char Quote : { '"', '\'', '`' }) {
|
||||
if (!Arg.empty() && Arg.at(0) == Quote && Arg.at(Arg.size() - 1) == Quote) {
|
||||
Arg = Arg.substr(1, Arg.size() - 2);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!Arg.empty()) {
|
||||
Args.push_back(Arg);
|
||||
}
|
||||
}
|
||||
return { Command, Args };
|
||||
}
|
||||
|
||||
void TConsole::Command_Settings(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::Command_Say(const std::string& FullCmd) {
|
||||
if (FullCmd.size() > 3) {
|
||||
auto Message = FullCmd.substr(4);
|
||||
LuaAPI::MP::SendChatMessage(-1, Message);
|
||||
if (!Application::Settings.LogChat) {
|
||||
Application::Console().WriteRaw("Chat message sent!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::Command_List(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0)) {
|
||||
return;
|
||||
}
|
||||
if (mLuaEngine->Server().ClientCount() == 0) {
|
||||
Application::Console().WriteRaw("No players online.");
|
||||
} else {
|
||||
std::stringstream ss;
|
||||
ss << std::left << std::setw(25) << "Name" << std::setw(6) << "ID" << std::setw(6) << "Cars" << std::endl;
|
||||
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
|
||||
if (!Client.expired()) {
|
||||
auto locked = Client.lock();
|
||||
ss << std::left << std::setw(25) << locked->GetName()
|
||||
<< std::setw(6) << locked->GetID()
|
||||
<< std::setw(6) << locked->GetCarCount() << "\n";
|
||||
}
|
||||
return true;
|
||||
});
|
||||
auto Str = ss.str();
|
||||
Application::Console().WriteRaw(Str.substr(0, Str.size() - 1));
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::Command_Status(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0)) {
|
||||
return;
|
||||
}
|
||||
std::stringstream Status;
|
||||
|
||||
size_t CarCount = 0;
|
||||
size_t ConnectedCount = 0;
|
||||
size_t GuestCount = 0;
|
||||
size_t SyncedCount = 0;
|
||||
size_t SyncingCount = 0;
|
||||
size_t MissedPacketQueueSum = 0;
|
||||
int LargestSecondsSinceLastPing = 0;
|
||||
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
|
||||
if (!Client.expired()) {
|
||||
auto Locked = Client.lock();
|
||||
CarCount += Locked->GetCarCount();
|
||||
ConnectedCount += Locked->IsConnected() ? 1 : 0;
|
||||
GuestCount += Locked->IsGuest() ? 1 : 0;
|
||||
SyncedCount += Locked->IsSynced() ? 1 : 0;
|
||||
SyncingCount += Locked->IsSyncing() ? 1 : 0;
|
||||
MissedPacketQueueSum += Locked->MissedPacketQueueSize();
|
||||
if (Locked->SecondsSinceLastPing() < LargestSecondsSinceLastPing) {
|
||||
LargestSecondsSinceLastPing = Locked->SecondsSinceLastPing();
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
|
||||
size_t SystemsStarting = 0;
|
||||
size_t SystemsGood = 0;
|
||||
size_t SystemsBad = 0;
|
||||
size_t SystemsShuttingDown = 0;
|
||||
size_t SystemsShutdown = 0;
|
||||
std::string SystemsBadList {};
|
||||
std::string SystemsGoodList {};
|
||||
std::string SystemsStartingList {};
|
||||
std::string SystemsShuttingDownList {};
|
||||
std::string SystemsShutdownList {};
|
||||
auto Statuses = Application::GetSubsystemStatuses();
|
||||
for (const auto& NameStatusPair : Statuses) {
|
||||
switch (NameStatusPair.second) {
|
||||
case Application::Status::Good:
|
||||
SystemsGood++;
|
||||
SystemsGoodList += NameStatusPair.first + ", ";
|
||||
break;
|
||||
case Application::Status::Bad:
|
||||
SystemsBad++;
|
||||
SystemsBadList += NameStatusPair.first + ", ";
|
||||
break;
|
||||
case Application::Status::Starting:
|
||||
SystemsStarting++;
|
||||
SystemsStartingList += NameStatusPair.first + ", ";
|
||||
break;
|
||||
case Application::Status::ShuttingDown:
|
||||
SystemsShuttingDown++;
|
||||
SystemsShuttingDownList += NameStatusPair.first + ", ";
|
||||
break;
|
||||
case Application::Status::Shutdown:
|
||||
SystemsShutdown++;
|
||||
SystemsShutdownList += NameStatusPair.first + ", ";
|
||||
break;
|
||||
}
|
||||
}
|
||||
// remove ", " at the end
|
||||
SystemsBadList = SystemsBadList.substr(0, SystemsBadList.size() - 2);
|
||||
SystemsGoodList = SystemsGoodList.substr(0, SystemsGoodList.size() - 2);
|
||||
SystemsStartingList = SystemsStartingList.substr(0, SystemsStartingList.size() - 2);
|
||||
SystemsShuttingDownList = SystemsShuttingDownList.substr(0, SystemsShuttingDownList.size() - 2);
|
||||
SystemsShutdownList = SystemsShutdownList.substr(0, SystemsShutdownList.size() - 2);
|
||||
|
||||
auto ElapsedTime = mLuaEngine->Server().UptimeTimer.GetElapsedTime();
|
||||
|
||||
Status << "BeamMP-Server Status:\n"
|
||||
<< "\tTotal Players: " << mLuaEngine->Server().ClientCount() << "\n"
|
||||
<< "\tSyncing Players: " << SyncingCount << "\n"
|
||||
<< "\tSynced Players: " << SyncedCount << "\n"
|
||||
<< "\tConnected Players: " << ConnectedCount << "\n"
|
||||
<< "\tGuests: " << GuestCount << "\n"
|
||||
<< "\tCars: " << CarCount << "\n"
|
||||
<< "\tUptime: " << ElapsedTime << "ms (~" << size_t(ElapsedTime / 1000.0 / 60.0 / 60.0) << "h) \n"
|
||||
<< "\tLua:\n"
|
||||
<< "\t\tQueued results to check: " << mLuaEngine->GetResultsToCheckSize() << "\n"
|
||||
<< "\t\tStates: " << mLuaEngine->GetLuaStateCount() << "\n"
|
||||
<< "\t\tEvent timers: " << mLuaEngine->GetTimedEventsCount() << "\n"
|
||||
<< "\t\tEvent handlers: " << mLuaEngine->GetRegisteredEventHandlerCount() << "\n"
|
||||
<< "\tSubsystems:\n"
|
||||
<< "\t\tGood/Starting/Bad: " << SystemsGood << "/" << SystemsStarting << "/" << SystemsBad << "\n"
|
||||
<< "\t\tShutting down/Shut down: " << SystemsShuttingDown << "/" << SystemsShutdown << "\n"
|
||||
<< "\t\tGood: [ " << SystemsGoodList << " ]\n"
|
||||
<< "\t\tStarting: [ " << SystemsStartingList << " ]\n"
|
||||
<< "\t\tBad: [ " << SystemsBadList << " ]\n"
|
||||
<< "\t\tShutting down: [ " << SystemsShuttingDownList << " ]\n"
|
||||
<< "\t\tShut down: [ " << SystemsShutdownList << " ]\n"
|
||||
<< "";
|
||||
|
||||
Application::Console().WriteRaw(Status.str());
|
||||
}
|
||||
|
||||
void TConsole::RunAsCommand(const std::string& cmd, bool IgnoreNotACommand) {
|
||||
auto FutureIsNonNil =
|
||||
[](const std::shared_ptr<TLuaResult>& Future) {
|
||||
if (!Future->Error && Future->Result.valid()) {
|
||||
auto Type = Future->Result.get_type();
|
||||
return Type != sol::type::lua_nil && Type != sol::type::none;
|
||||
}
|
||||
return false;
|
||||
};
|
||||
std::vector<std::shared_ptr<TLuaResult>> NonNilFutures;
|
||||
{ // Futures scope
|
||||
auto Futures = mLuaEngine->TriggerEvent("onConsoleInput", "", cmd);
|
||||
TLuaEngine::WaitForAll(Futures, std::chrono::seconds(5));
|
||||
size_t Count = 0;
|
||||
for (auto& Future : Futures) {
|
||||
if (!Future->Error) {
|
||||
++Count;
|
||||
}
|
||||
}
|
||||
for (const auto& Future : Futures) {
|
||||
if (FutureIsNonNil(Future)) {
|
||||
NonNilFutures.push_back(Future);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (NonNilFutures.size() == 0) {
|
||||
if (!IgnoreNotACommand) {
|
||||
Application::Console().WriteRaw("Error: Unknown command: '" + cmd + "'. Type 'help' to see a list of valid commands.");
|
||||
}
|
||||
} else {
|
||||
std::stringstream Reply;
|
||||
if (NonNilFutures.size() > 1) {
|
||||
for (size_t i = 0; i < NonNilFutures.size(); ++i) {
|
||||
Reply << NonNilFutures[i]->StateId << ": \n"
|
||||
<< LuaAPI::LuaToString(NonNilFutures[i]->Result);
|
||||
if (i < NonNilFutures.size() - 1) {
|
||||
Reply << "\n";
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Reply << LuaAPI::LuaToString(NonNilFutures[0]->Result);
|
||||
}
|
||||
Application::Console().WriteRaw(Reply.str());
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::HandleLuaInternalCommand(const std::string& cmd) {
|
||||
if (cmd == "exit") {
|
||||
ChangeToRegularConsole();
|
||||
} else if (cmd == "queued") {
|
||||
auto QueuedFunctions = LuaAPI::MP::Engine->Debug_GetStateFunctionQueueForState(mStateId);
|
||||
Application::Console().WriteRaw("Pending functions in State '" + mStateId + "'");
|
||||
std::unordered_map<std::string, size_t> FunctionsCount;
|
||||
std::vector<std::string> FunctionsInOrder;
|
||||
while (!QueuedFunctions.empty()) {
|
||||
auto Tuple = QueuedFunctions.front();
|
||||
QueuedFunctions.erase(QueuedFunctions.begin());
|
||||
FunctionsInOrder.push_back(Tuple.FunctionName);
|
||||
FunctionsCount[Tuple.FunctionName] += 1;
|
||||
}
|
||||
std::set<std::string> Uniques;
|
||||
for (const auto& Function : FunctionsInOrder) {
|
||||
if (Uniques.count(Function) == 0) {
|
||||
Uniques.insert(Function);
|
||||
if (FunctionsCount.at(Function) > 1) {
|
||||
Application::Console().WriteRaw(" " + Function + " (" + std::to_string(FunctionsCount.at(Function)) + "x)");
|
||||
} else {
|
||||
Application::Console().WriteRaw(" " + Function);
|
||||
}
|
||||
}
|
||||
}
|
||||
Application::Console().WriteRaw("Executed functions waiting to be checked in State '" + mStateId + "'");
|
||||
for (const auto& Function : LuaAPI::MP::Engine->Debug_GetResultsToCheckForState(mStateId)) {
|
||||
Application::Console().WriteRaw(" '" + Function.Function + "' (Ready? " + (Function.Ready ? "Yes" : "No") + ", Error? " + (Function.Error ? "Yes: '" + Function.ErrorMessage + "'" : "No") + ")");
|
||||
}
|
||||
} else if (cmd == "events") {
|
||||
auto Events = LuaAPI::MP::Engine->Debug_GetEventsForState(mStateId);
|
||||
Application::Console().WriteRaw("Registered Events + Handlers for State '" + mStateId + "'");
|
||||
for (const auto& EventHandlerPair : Events) {
|
||||
Application::Console().WriteRaw(" Event '" + EventHandlerPair.first + "'");
|
||||
for (const auto& Handler : EventHandlerPair.second) {
|
||||
Application::Console().WriteRaw(" " + Handler);
|
||||
}
|
||||
}
|
||||
} else if (cmd == "help") {
|
||||
Application::Console().WriteRaw(R"(BeamMP Lua Debugger
|
||||
All commands must be prefixed with a `:`. Non-prefixed commands are interpreted as Lua.
|
||||
|
||||
Commands
|
||||
:exit detaches (exits) from this Lua console
|
||||
:help displays this help
|
||||
:events shows a list of currently registered events
|
||||
:queued shows a list of all pending and queued functions)");
|
||||
} else {
|
||||
beammp_error("internal command '" + cmd + "' is not known");
|
||||
}
|
||||
}
|
||||
|
||||
TConsole::TConsole() {
|
||||
mCommandline.enable_history();
|
||||
mCommandline.set_history_limit(20);
|
||||
mCommandline.set_prompt("> ");
|
||||
BackupOldLog();
|
||||
mCommandline.on_command = [this](Commandline& c) {
|
||||
try {
|
||||
auto TrimmedCmd = c.get_command();
|
||||
TrimmedCmd = TrimString(TrimmedCmd);
|
||||
auto [cmd, args] = ParseCommand(TrimmedCmd);
|
||||
mCommandline.write(mCommandline.prompt() + TrimmedCmd);
|
||||
if (mIsLuaConsole) {
|
||||
if (!mLuaEngine) {
|
||||
beammp_info("Lua not started yet, please try again in a second");
|
||||
} else if (!cmd.empty() && cmd.at(0) == ':') {
|
||||
HandleLuaInternalCommand(cmd.substr(1));
|
||||
} else {
|
||||
auto Future = mLuaEngine->EnqueueScript(mStateId, { std::make_shared<std::string>(TrimmedCmd), "", "" });
|
||||
while (!Future->Ready) {
|
||||
std::this_thread::yield(); // TODO: Add a timeout
|
||||
}
|
||||
if (Future->Error) {
|
||||
beammp_lua_error("error in " + mStateId + ": " + Future->ErrorMessage);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (!mLuaEngine) {
|
||||
beammp_error("Attempted to run a command before Lua engine started. Please wait and try again.");
|
||||
} else if (cmd == "exit") {
|
||||
beammp_info("gracefully shutting down");
|
||||
Application::GracefullyShutdown();
|
||||
} else if (cmd == "say") {
|
||||
RunAsCommand(TrimmedCmd, true);
|
||||
Command_Say(TrimmedCmd);
|
||||
} else {
|
||||
if (mCommandMap.find(cmd) != mCommandMap.end()) {
|
||||
mCommandMap.at(cmd)(cmd, args);
|
||||
RunAsCommand(TrimmedCmd, true);
|
||||
} else {
|
||||
RunAsCommand(TrimmedCmd);
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("Console died with: " + std::string(e.what()) + ". This could be a fatal error and could cause the server to terminate.");
|
||||
}
|
||||
};
|
||||
mCommandline.on_autocomplete = [this](Commandline&, std::string stub, int) {
|
||||
std::vector<std::string> suggestions;
|
||||
try {
|
||||
auto cmd = TrimString(stub);
|
||||
// beammp_error("yes 1");
|
||||
// beammp_error(stub);
|
||||
if (mIsLuaConsole) { // if lua
|
||||
if (!mLuaEngine) {
|
||||
beammp_info("Lua not started yet, please try again in a second");
|
||||
} else {
|
||||
std::string prefix {};
|
||||
for (size_t i = stub.length(); i > 0; i--) {
|
||||
if (!std::isalnum(stub[i - 1]) && stub[i - 1] != '_') {
|
||||
prefix = stub.substr(0, i);
|
||||
stub = stub.substr(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
auto keys = mLuaEngine->GetStateGlobalKeysForState(mStateId);
|
||||
for (const auto& key : keys) {
|
||||
std::string::size_type n = key.find(stub);
|
||||
if (n == 0) {
|
||||
suggestions.push_back(prefix + key);
|
||||
// beammp_warn(cmd_name);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else { // if not lua
|
||||
for (const auto& [cmd_name, cmd_fn] : mCommandMap) {
|
||||
std::string::size_type n = cmd_name.find(stub);
|
||||
if (n == 0) {
|
||||
suggestions.push_back(cmd_name);
|
||||
// beammp_warn(cmd_name);
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("Console died with: " + std::string(e.what()) + ". This could be a fatal error and could cause the server to terminate.");
|
||||
}
|
||||
return suggestions;
|
||||
};
|
||||
}
|
||||
|
||||
void TConsole::Write(const std::string& str) {
|
||||
auto ToWrite = GetDate() + str;
|
||||
mCommandline.write(ToWrite);
|
||||
}
|
||||
|
||||
void TConsole::WriteRaw(const std::string& str) {
|
||||
mCommandline.write(str);
|
||||
}
|
||||
|
||||
void TConsole::InitializeLuaConsole(TLuaEngine& Engine) {
|
||||
mLuaEngine = &Engine;
|
||||
}
|
||||
@@ -0,0 +1,185 @@
|
||||
#include "THeartbeatThread.h"
|
||||
|
||||
#include "Client.h"
|
||||
#include "Http.h"
|
||||
//#include "SocketIO.h"
|
||||
#include <rapidjson/document.h>
|
||||
#include <rapidjson/rapidjson.h>
|
||||
#include <sstream>
|
||||
|
||||
namespace json = rapidjson;
|
||||
|
||||
void THeartbeatThread::operator()() {
|
||||
RegisterThread("Heartbeat");
|
||||
std::string Body;
|
||||
std::string T;
|
||||
|
||||
// these are "hot-change" related variables
|
||||
static std::string Last;
|
||||
|
||||
static std::chrono::high_resolution_clock::time_point LastNormalUpdateTime = std::chrono::high_resolution_clock::now();
|
||||
bool isAuth = false;
|
||||
size_t UpdateReminderCounter = 0;
|
||||
while (!Application::IsShuttingDown()) {
|
||||
++UpdateReminderCounter;
|
||||
Body = GenerateCall();
|
||||
// a hot-change occurs when a setting has changed, to update the backend of that change.
|
||||
auto Now = std::chrono::high_resolution_clock::now();
|
||||
bool Unchanged = Last == Body;
|
||||
auto TimePassed = (Now - LastNormalUpdateTime);
|
||||
auto Threshold = Unchanged ? 30 : 5;
|
||||
if (TimePassed < std::chrono::seconds(Threshold)) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(100));
|
||||
continue;
|
||||
}
|
||||
beammp_debug("heartbeat (after " + std::to_string(std::chrono::duration_cast<std::chrono::seconds>(TimePassed).count()) + "s)");
|
||||
|
||||
Last = Body;
|
||||
LastNormalUpdateTime = Now;
|
||||
if (!Application::Settings.CustomIP.empty()) {
|
||||
Body += "&ip=" + Application::Settings.CustomIP;
|
||||
}
|
||||
|
||||
Body += "&pps=" + Application::PPS();
|
||||
|
||||
beammp_trace("heartbeat body: '" + Body + "'");
|
||||
|
||||
auto SentryReportError = [&](const std::string& transaction, int status) {
|
||||
auto Lock = Sentry.CreateExclusiveContext();
|
||||
Sentry.SetContext("heartbeat",
|
||||
{ { "response-body", T },
|
||||
{ "request-body", Body } });
|
||||
Sentry.SetTransaction(transaction);
|
||||
beammp_trace("sending log to sentry: " + std::to_string(status) + " for " + transaction);
|
||||
Sentry.Log(SentryLevel::Error, "default", Http::Status::ToString(status) + " (" + std::to_string(status) + ")");
|
||||
};
|
||||
|
||||
auto Target = "/heartbeat";
|
||||
unsigned int ResponseCode = 0;
|
||||
|
||||
json::Document Doc;
|
||||
bool Ok = false;
|
||||
for (const auto& Url : Application::GetBackendUrlsInOrder()) {
|
||||
T = Http::POST(Url, 443, Target, Body, "application/x-www-form-urlencoded", &ResponseCode, { { "api-v", "2" } });
|
||||
beammp_trace(T);
|
||||
Doc.Parse(T.data(), T.size());
|
||||
if (Doc.HasParseError() || !Doc.IsObject()) {
|
||||
if (!Application::Settings.Private) {
|
||||
beammp_error("Backend response failed to parse as valid json");
|
||||
beammp_trace("Response was: `" + T + "`");
|
||||
}
|
||||
Sentry.SetContext("JSON Response", { { "reponse", T } });
|
||||
SentryReportError(Url + Target, ResponseCode);
|
||||
} else if (ResponseCode != 200) {
|
||||
SentryReportError(Url + Target, ResponseCode);
|
||||
} else {
|
||||
// all ok
|
||||
Ok = true;
|
||||
break;
|
||||
}
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
}
|
||||
std::string Status {};
|
||||
std::string Code {};
|
||||
std::string Message {};
|
||||
const auto StatusKey = "status";
|
||||
const auto CodeKey = "code";
|
||||
const auto MessageKey = "msg";
|
||||
|
||||
if (Ok) {
|
||||
if (Doc.HasMember(StatusKey) && Doc[StatusKey].IsString()) {
|
||||
Status = Doc[StatusKey].GetString();
|
||||
} else {
|
||||
Sentry.SetContext("JSON Response", { { StatusKey, "invalid string / missing" } });
|
||||
Ok = false;
|
||||
}
|
||||
if (Doc.HasMember(CodeKey) && Doc[CodeKey].IsString()) {
|
||||
Code = Doc[CodeKey].GetString();
|
||||
} else {
|
||||
Sentry.SetContext("JSON Response", { { CodeKey, "invalid string / missing" } });
|
||||
Ok = false;
|
||||
}
|
||||
if (Doc.HasMember(MessageKey) && Doc[MessageKey].IsString()) {
|
||||
Message = Doc[MessageKey].GetString();
|
||||
} else {
|
||||
Sentry.SetContext("JSON Response", { { MessageKey, "invalid string / missing" } });
|
||||
Ok = false;
|
||||
}
|
||||
if (!Ok) {
|
||||
beammp_error("Missing/invalid json members in backend response");
|
||||
Sentry.LogError("Missing/invalid json members in backend response", __FILE__, std::to_string(__LINE__));
|
||||
}
|
||||
} else {
|
||||
if (!Application::Settings.Private) {
|
||||
beammp_warn("Backend failed to respond to a heartbeat. Your server may temporarily disappear from the server list. This is not an error, and will likely resolve itself soon. Direct connect will still work.");
|
||||
}
|
||||
}
|
||||
|
||||
if (Ok && !isAuth && !Application::Settings.Private) {
|
||||
if (Status == "2000") {
|
||||
beammp_info(("Authenticated! " + Message));
|
||||
isAuth = true;
|
||||
} else if (Status == "200") {
|
||||
beammp_info(("Resumed authenticated session! " + Message));
|
||||
isAuth = true;
|
||||
} else {
|
||||
if (Message.empty()) {
|
||||
Message = "Backend didn't provide a reason.";
|
||||
}
|
||||
beammp_error("Backend REFUSED the auth key. Reason: " + Message);
|
||||
}
|
||||
}
|
||||
if (isAuth || Application::Settings.Private) {
|
||||
Application::SetSubsystemStatus("Heartbeat", Application::Status::Good);
|
||||
}
|
||||
if (!Application::Settings.HideUpdateMessages && UpdateReminderCounter % 5) {
|
||||
Application::CheckForUpdates();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::string THeartbeatThread::GenerateCall() {
|
||||
std::stringstream Ret;
|
||||
|
||||
Ret << "uuid=" << Application::Settings.Key
|
||||
<< "&players=" << mServer.ClientCount()
|
||||
<< "&maxplayers=" << Application::Settings.MaxPlayers
|
||||
<< "&port=" << Application::Settings.Port
|
||||
<< "&map=" << Application::Settings.MapName
|
||||
<< "&private=" << (Application::Settings.Private ? "true" : "false")
|
||||
<< "&version=" << Application::ServerVersionString()
|
||||
<< "&clientversion=" << Application::ClientVersionString()
|
||||
<< "&name=" << Application::Settings.ServerName
|
||||
<< "&modlist=" << mResourceManager.TrimmedList()
|
||||
<< "&modstotalsize=" << mResourceManager.MaxModSize()
|
||||
<< "&modstotal=" << mResourceManager.ModsLoaded()
|
||||
<< "&playerslist=" << GetPlayers()
|
||||
<< "&desc=" << Application::Settings.ServerDesc;
|
||||
return Ret.str();
|
||||
}
|
||||
THeartbeatThread::THeartbeatThread(TResourceManager& ResourceManager, TServer& Server)
|
||||
: mResourceManager(ResourceManager)
|
||||
, mServer(Server) {
|
||||
Application::SetSubsystemStatus("Heartbeat", Application::Status::Starting);
|
||||
Application::RegisterShutdownHandler([&] {
|
||||
Application::SetSubsystemStatus("Heartbeat", Application::Status::ShuttingDown);
|
||||
if (mThread.joinable()) {
|
||||
mThread.join();
|
||||
}
|
||||
Application::SetSubsystemStatus("Heartbeat", Application::Status::Shutdown);
|
||||
});
|
||||
Start();
|
||||
}
|
||||
std::string THeartbeatThread::GetPlayers() {
|
||||
std::string Return;
|
||||
mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
|
||||
ReadLock Lock(mServer.GetClientMutex());
|
||||
if (!ClientPtr.expired()) {
|
||||
Return += ClientPtr.lock()->GetName() + ";";
|
||||
}
|
||||
return true;
|
||||
});
|
||||
return Return;
|
||||
}
|
||||
/*THeartbeatThread::~THeartbeatThread() {
|
||||
}*/
|
||||
@@ -0,0 +1,992 @@
|
||||
#include "TLuaEngine.h"
|
||||
#include "Client.h"
|
||||
#include "CustomAssert.h"
|
||||
#include "Http.h"
|
||||
#include "LuaAPI.h"
|
||||
#include "TLuaPlugin.h"
|
||||
|
||||
#include <chrono>
|
||||
#include <condition_variable>
|
||||
#include <httplib.h>
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <random>
|
||||
#include <thread>
|
||||
#include <tuple>
|
||||
|
||||
TLuaEngine* LuaAPI::MP::Engine;
|
||||
|
||||
TLuaEngine::TLuaEngine()
|
||||
: mResourceServerPath(fs::path(Application::Settings.Resource) / "Server") {
|
||||
Application::SetSubsystemStatus("LuaEngine", Application::Status::Starting);
|
||||
LuaAPI::MP::Engine = this;
|
||||
if (!fs::exists(Application::Settings.Resource)) {
|
||||
fs::create_directory(Application::Settings.Resource);
|
||||
}
|
||||
if (!fs::exists(mResourceServerPath)) {
|
||||
fs::create_directory(mResourceServerPath);
|
||||
}
|
||||
Application::RegisterShutdownHandler([&] {
|
||||
Application::SetSubsystemStatus("LuaEngine", Application::Status::ShuttingDown);
|
||||
if (mThread.joinable()) {
|
||||
mThread.join();
|
||||
}
|
||||
Application::SetSubsystemStatus("LuaEngine", Application::Status::Shutdown);
|
||||
});
|
||||
IThreaded::Start();
|
||||
}
|
||||
|
||||
TEST_CASE("TLuaEngine ctor & dtor") {
|
||||
Application::Settings.Resource = "beammp_server_test_resources";
|
||||
TLuaEngine engine;
|
||||
Application::GracefullyShutdown();
|
||||
}
|
||||
|
||||
void TLuaEngine::operator()() {
|
||||
RegisterThread("LuaEngine");
|
||||
Application::SetSubsystemStatus("LuaEngine", Application::Status::Good);
|
||||
// lua engine main thread
|
||||
CollectAndInitPlugins();
|
||||
// now call all onInit's
|
||||
auto Futures = TriggerEvent("onInit", "");
|
||||
WaitForAll(Futures, std::chrono::seconds(5));
|
||||
for (const auto& Future : Futures) {
|
||||
if (Future->Error && Future->ErrorMessage != BeamMPFnNotFoundError) {
|
||||
beammp_lua_error("Calling \"onInit\" on \"" + Future->StateId + "\" failed: " + Future->ErrorMessage);
|
||||
}
|
||||
}
|
||||
|
||||
auto ResultCheckThread = std::thread([&] {
|
||||
RegisterThread("ResultCheckThread");
|
||||
while (!Application::IsShuttingDown()) {
|
||||
std::unique_lock Lock(mResultsToCheckMutex);
|
||||
if (!mResultsToCheck.empty()) {
|
||||
mResultsToCheck.remove_if([](const std::shared_ptr<TLuaResult>& Ptr) -> bool {
|
||||
if (Ptr->Ready) {
|
||||
if (Ptr->Error) {
|
||||
if (Ptr->ErrorMessage != BeamMPFnNotFoundError) {
|
||||
beammp_lua_error(Ptr->Function + ": " + Ptr->ErrorMessage);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
} else {
|
||||
mResultsToCheckCond.wait_for(Lock, std::chrono::milliseconds(20));
|
||||
}
|
||||
}
|
||||
});
|
||||
// event loop
|
||||
auto Before = std::chrono::high_resolution_clock::now();
|
||||
while (!Application::IsShuttingDown()) {
|
||||
{ // Timed Events Scope
|
||||
std::unique_lock Lock(mTimedEventsMutex);
|
||||
for (auto& Timer : mTimedEvents) {
|
||||
if (Timer.Expired()) {
|
||||
auto LastCompletionBeforeReset = Timer.LastCompletion;
|
||||
Timer.Reset();
|
||||
auto Handlers = GetEventHandlersForState(Timer.EventName, Timer.StateId);
|
||||
std::unique_lock StateLock(mLuaStatesMutex);
|
||||
std::unique_lock Lock2(mResultsToCheckMutex);
|
||||
for (auto& Handler : Handlers) {
|
||||
auto Res = mLuaStates[Timer.StateId]->EnqueueFunctionCallFromCustomEvent(Handler, {}, Timer.EventName, Timer.Strategy);
|
||||
if (Res) {
|
||||
mResultsToCheck.push_back(Res);
|
||||
mResultsToCheckCond.notify_one();
|
||||
} else {
|
||||
// "revert" reset
|
||||
Timer.LastCompletion = LastCompletionBeforeReset;
|
||||
// beammp_trace("Reverted reset of \"" + Timer.EventName + "\" timer");
|
||||
// no need to try to enqueue more handlers for this event (they will all fail)
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (mLuaStates.size() == 0) {
|
||||
beammp_trace("No Lua states, event loop running extremely sparsely");
|
||||
Application::SleepSafeSeconds(10);
|
||||
} else {
|
||||
constexpr double NsFactor = 1000000.0;
|
||||
constexpr double Expected = 10.0; // ms
|
||||
const auto Diff = (std::chrono::high_resolution_clock::now() - Before).count() / NsFactor;
|
||||
if (Diff < Expected) {
|
||||
std::this_thread::sleep_for(std::chrono::nanoseconds(size_t((Expected - Diff) * NsFactor)));
|
||||
} else {
|
||||
beammp_tracef("Event loop cannot keep up! Running {}ms behind", Diff);
|
||||
}
|
||||
}
|
||||
Before = std::chrono::high_resolution_clock::now();
|
||||
}
|
||||
|
||||
if (ResultCheckThread.joinable()) {
|
||||
ResultCheckThread.join();
|
||||
}
|
||||
}
|
||||
|
||||
size_t TLuaEngine::CalculateMemoryUsage() {
|
||||
size_t Usage = 0;
|
||||
std::unique_lock Lock(mLuaStatesMutex);
|
||||
for (auto& State : mLuaStates) {
|
||||
Usage += State.second->State().memory_used();
|
||||
}
|
||||
return Usage;
|
||||
}
|
||||
|
||||
sol::state_view TLuaEngine::GetStateForPlugin(const fs::path& PluginPath) {
|
||||
for (const auto& Plugin : mLuaPlugins) {
|
||||
if (fs::equivalent(Plugin->GetFolder(), PluginPath)) {
|
||||
std::unique_lock Lock(mLuaStatesMutex);
|
||||
return mLuaStates.at(Plugin->GetConfig().StateId)->State();
|
||||
}
|
||||
}
|
||||
beammp_assert_not_reachable();
|
||||
return mLuaStates.begin()->second->State();
|
||||
}
|
||||
|
||||
TLuaStateId TLuaEngine::GetStateIDForPlugin(const fs::path& PluginPath) {
|
||||
for (const auto& Plugin : mLuaPlugins) {
|
||||
if (fs::equivalent(Plugin->GetFolder(), PluginPath)) {
|
||||
std::unique_lock Lock(mLuaStatesMutex);
|
||||
return Plugin->GetConfig().StateId;
|
||||
}
|
||||
}
|
||||
beammp_assert_not_reachable();
|
||||
return "";
|
||||
}
|
||||
|
||||
void TLuaEngine::AddResultToCheck(const std::shared_ptr<TLuaResult>& Result) {
|
||||
std::unique_lock Lock(mResultsToCheckMutex);
|
||||
mResultsToCheck.push_back(Result);
|
||||
mResultsToCheckCond.notify_one();
|
||||
}
|
||||
|
||||
std::unordered_map<std::string /* event name */, std::vector<std::string> /* handlers */> TLuaEngine::Debug_GetEventsForState(TLuaStateId StateId) {
|
||||
std::unordered_map<std::string, std::vector<std::string>> Result;
|
||||
std::unique_lock Lock(mLuaEventsMutex);
|
||||
for (const auto& EventNameToEventMap : mLuaEvents) {
|
||||
for (const auto& IdSetOfHandlersPair : EventNameToEventMap.second) {
|
||||
if (IdSetOfHandlersPair.first == StateId) {
|
||||
for (const auto& Handler : IdSetOfHandlersPair.second) {
|
||||
Result[EventNameToEventMap.first].push_back(Handler);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> TLuaEngine::Debug_GetStateExecuteQueueForState(TLuaStateId StateId) {
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> Result;
|
||||
std::unique_lock Lock(mLuaStatesMutex);
|
||||
Result = mLuaStates.at(StateId)->Debug_GetStateExecuteQueue();
|
||||
return Result;
|
||||
}
|
||||
|
||||
std::vector<TLuaEngine::QueuedFunction> TLuaEngine::Debug_GetStateFunctionQueueForState(TLuaStateId StateId) {
|
||||
std::vector<TLuaEngine::QueuedFunction> Result;
|
||||
std::unique_lock Lock(mLuaStatesMutex);
|
||||
Result = mLuaStates.at(StateId)->Debug_GetStateFunctionQueue();
|
||||
return Result;
|
||||
}
|
||||
|
||||
std::vector<TLuaResult> TLuaEngine::Debug_GetResultsToCheckForState(TLuaStateId StateId) {
|
||||
std::unique_lock Lock(mResultsToCheckMutex);
|
||||
auto ResultsToCheckCopy = mResultsToCheck;
|
||||
Lock.unlock();
|
||||
std::vector<TLuaResult> Result;
|
||||
while (!ResultsToCheckCopy.empty()) {
|
||||
auto ResultToCheck = std::move(ResultsToCheckCopy.front());
|
||||
ResultsToCheckCopy.pop_front();
|
||||
if (ResultToCheck->StateId == StateId) {
|
||||
Result.push_back(*ResultToCheck);
|
||||
}
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
std::vector<std::string> TLuaEngine::GetStateGlobalKeysForState(TLuaStateId StateId) {
|
||||
std::unique_lock Lock(mLuaStatesMutex);
|
||||
auto Result = mLuaStates.at(StateId)->GetStateGlobalKeys();
|
||||
return Result;
|
||||
}
|
||||
|
||||
std::vector<std::string> TLuaEngine::StateThreadData::GetStateGlobalKeys() {
|
||||
auto globals = mStateView.globals();
|
||||
std::vector<std::string> Result;
|
||||
for (const auto& [key, value] : globals) {
|
||||
Result.push_back(key.as<std::string>());
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
void TLuaEngine::WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results, const std::optional<std::chrono::high_resolution_clock::duration>& Max) {
|
||||
for (const auto& Result : Results) {
|
||||
bool Cancelled = false;
|
||||
size_t ms = 0;
|
||||
std::set<std::string> WarnedResults;
|
||||
while (!Result->Ready && !Cancelled) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(10));
|
||||
ms += 10;
|
||||
if (Max.has_value() && std::chrono::milliseconds(ms) > Max.value()) {
|
||||
beammp_trace("'" + Result->Function + "' in '" + Result->StateId + "' did not finish executing in time (took: " + std::to_string(ms) + "ms).");
|
||||
Cancelled = true;
|
||||
} else if (ms > 1000 * 60) {
|
||||
auto ResultId = Result->StateId + "_" + Result->Function;
|
||||
if (WarnedResults.count(ResultId) == 0) {
|
||||
WarnedResults.insert(ResultId);
|
||||
beammp_lua_warn("'" + Result->Function + "' in '" + Result->StateId + "' is taking very long. The event it's handling is too important to discard the result of this handler, but may block this event and possibly the whole lua state.");
|
||||
}
|
||||
}
|
||||
}
|
||||
if (Cancelled) {
|
||||
beammp_lua_warn("'" + Result->Function + "' in '" + Result->StateId + "' failed to execute in time and was not waited for. It may still finish executing at a later time.");
|
||||
LuaAPI::MP::Engine->ReportErrors({ Result });
|
||||
} else if (Result->Error) {
|
||||
if (Result->ErrorMessage != BeamMPFnNotFoundError) {
|
||||
beammp_lua_error(Result->Function + ": " + Result->ErrorMessage);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// run this on the error checking thread
|
||||
void TLuaEngine::ReportErrors(const std::vector<std::shared_ptr<TLuaResult>>& Results) {
|
||||
std::unique_lock Lock2(mResultsToCheckMutex);
|
||||
for (const auto& Result : Results) {
|
||||
mResultsToCheck.push_back(Result);
|
||||
mResultsToCheckCond.notify_one();
|
||||
}
|
||||
}
|
||||
|
||||
bool TLuaEngine::HasState(TLuaStateId StateId) {
|
||||
std::unique_lock Lock(mLuaStatesMutex);
|
||||
return mLuaStates.find(StateId) != mLuaStates.end();
|
||||
}
|
||||
|
||||
std::shared_ptr<TLuaResult> TLuaEngine::EnqueueScript(TLuaStateId StateID, const TLuaChunk& Script) {
|
||||
std::unique_lock Lock(mLuaStatesMutex);
|
||||
return mLuaStates.at(StateID)->EnqueueScript(Script);
|
||||
}
|
||||
|
||||
std::shared_ptr<TLuaResult> TLuaEngine::EnqueueFunctionCall(TLuaStateId StateID, const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args) {
|
||||
std::unique_lock Lock(mLuaStatesMutex);
|
||||
return mLuaStates.at(StateID)->EnqueueFunctionCall(FunctionName, Args);
|
||||
}
|
||||
|
||||
void TLuaEngine::CollectAndInitPlugins() {
|
||||
if (!fs::exists(mResourceServerPath)) {
|
||||
fs::create_directories(mResourceServerPath);
|
||||
}
|
||||
for (const auto& Dir : fs::directory_iterator(mResourceServerPath)) {
|
||||
auto Path = Dir.path();
|
||||
Path = fs::relative(Path);
|
||||
if (!Dir.is_directory()) {
|
||||
beammp_error("\"" + Dir.path().string() + "\" is not a directory, skipping");
|
||||
} else {
|
||||
TLuaPluginConfig Config { Path.stem().string() };
|
||||
FindAndParseConfig(Path, Config);
|
||||
InitializePlugin(Path, Config);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TLuaEngine::InitializePlugin(const fs::path& Folder, const TLuaPluginConfig& Config) {
|
||||
beammp_assert(fs::exists(Folder));
|
||||
beammp_assert(fs::is_directory(Folder));
|
||||
std::unique_lock Lock(mLuaStatesMutex);
|
||||
EnsureStateExists(Config.StateId, Folder.stem().string(), true);
|
||||
mLuaStates[Config.StateId]->AddPath(Folder); // add to cpath + path
|
||||
Lock.unlock();
|
||||
auto Plugin = std::make_shared<TLuaPlugin>(*this, Config, Folder);
|
||||
mLuaPlugins.emplace_back(std::move(Plugin));
|
||||
}
|
||||
|
||||
void TLuaEngine::FindAndParseConfig(const fs::path& Folder, TLuaPluginConfig& Config) {
|
||||
auto ConfigFile = Folder / TLuaPluginConfig::FileName;
|
||||
if (fs::exists(ConfigFile) && fs::is_regular_file(ConfigFile)) {
|
||||
try {
|
||||
auto Data = toml::parse(ConfigFile);
|
||||
if (Data.contains("LuaStateID")) {
|
||||
auto ID = toml::find<std::string>(Data, "LuaStateID");
|
||||
if (!ID.empty()) {
|
||||
beammp_debug("Plugin \"" + Folder.string() + "\" specified it wants LuaStateID \"" + ID + "\"");
|
||||
Config.StateId = ID;
|
||||
} else {
|
||||
beammp_debug("LuaStateID empty, using plugin name");
|
||||
}
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error(Folder.string() + ": " + e.what());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TLuaEngine::EnsureStateExists(TLuaStateId StateId, const std::string& Name, bool DontCallOnInit) {
|
||||
beammp_assert(!StateId.empty());
|
||||
std::unique_lock Lock(mLuaStatesMutex);
|
||||
if (mLuaStates.find(StateId) == mLuaStates.end()) {
|
||||
beammp_debug("Creating lua state for state id \"" + StateId + "\"");
|
||||
auto DataPtr = std::make_unique<StateThreadData>(Name, StateId, *this);
|
||||
mLuaStates[StateId] = std::move(DataPtr);
|
||||
RegisterEvent("onInit", StateId, "onInit");
|
||||
if (!DontCallOnInit) {
|
||||
auto Res = EnqueueFunctionCall(StateId, "onInit", {});
|
||||
Res->WaitUntilReady();
|
||||
if (Res->Error && Res->ErrorMessage != TLuaEngine::BeamMPFnNotFoundError) {
|
||||
beammp_lua_error("Calling \"onInit\" on \"" + StateId + "\" failed: " + Res->ErrorMessage);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TLuaEngine::RegisterEvent(const std::string& EventName, TLuaStateId StateId, const std::string& FunctionName) {
|
||||
std::unique_lock Lock(mLuaEventsMutex);
|
||||
mLuaEvents[EventName][StateId].insert(FunctionName);
|
||||
}
|
||||
|
||||
std::set<std::string> TLuaEngine::GetEventHandlersForState(const std::string& EventName, TLuaStateId StateId) {
|
||||
return mLuaEvents[EventName][StateId];
|
||||
}
|
||||
|
||||
sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string& EventName, sol::variadic_args EventArgs) {
|
||||
auto Return = mEngine->TriggerEvent(EventName, mStateId, EventArgs);
|
||||
auto MyHandlers = mEngine->GetEventHandlersForState(EventName, mStateId);
|
||||
for (const auto& Handler : MyHandlers) {
|
||||
auto Fn = mStateView[Handler];
|
||||
if (Fn.valid()) {
|
||||
auto LuaResult = Fn(EventArgs);
|
||||
auto Result = std::make_shared<TLuaResult>();
|
||||
Result->Ready = true;
|
||||
if (LuaResult.valid()) {
|
||||
Result->Error = false;
|
||||
Result->Result = LuaResult;
|
||||
} else {
|
||||
Result->Error = true;
|
||||
Result->ErrorMessage = "Function result in TriggerGlobalEvent was invalid";
|
||||
}
|
||||
Return.push_back(Result);
|
||||
}
|
||||
}
|
||||
sol::state_view StateView(mState);
|
||||
sol::table AsyncEventReturn = StateView.create_table();
|
||||
AsyncEventReturn["ReturnValueImpl"] = Return;
|
||||
AsyncEventReturn.set_function("IsDone",
|
||||
[&](const sol::table& Self) -> bool {
|
||||
auto Vector = Self.get<std::vector<std::shared_ptr<TLuaResult>>>("ReturnValueImpl");
|
||||
for (const auto& Value : Vector) {
|
||||
if (!Value->Ready) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
AsyncEventReturn.set_function("GetResults",
|
||||
[&](const sol::table& Self) -> sol::table {
|
||||
sol::state_view StateView(mState);
|
||||
sol::table Result = StateView.create_table();
|
||||
auto Vector = Self.get<std::vector<std::shared_ptr<TLuaResult>>>("ReturnValueImpl");
|
||||
for (const auto& Value : Vector) {
|
||||
if (!Value->Ready) {
|
||||
return sol::lua_nil;
|
||||
}
|
||||
Result.add(Value->Result);
|
||||
}
|
||||
return Result;
|
||||
});
|
||||
return AsyncEventReturn;
|
||||
}
|
||||
|
||||
sol::table TLuaEngine::StateThreadData::Lua_TriggerLocalEvent(const std::string& EventName, sol::variadic_args EventArgs) {
|
||||
// TODO: make asynchronous?
|
||||
sol::table Result = mStateView.create_table();
|
||||
for (const auto& Handler : mEngine->GetEventHandlersForState(EventName, mStateId)) {
|
||||
auto Fn = mStateView[Handler];
|
||||
if (Fn.valid() && Fn.get_type() == sol::type::function) {
|
||||
auto FnRet = Fn(EventArgs);
|
||||
if (FnRet.valid()) {
|
||||
Result.add(FnRet);
|
||||
} else {
|
||||
sol::error Err = FnRet;
|
||||
beammp_lua_error(std::string("TriggerLocalEvent: ") + Err.what());
|
||||
}
|
||||
}
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
sol::table TLuaEngine::StateThreadData::Lua_GetPlayerIdentifiers(int ID) {
|
||||
auto MaybeClient = GetClient(mEngine->Server(), ID);
|
||||
if (MaybeClient && !MaybeClient.value().expired()) {
|
||||
auto IDs = MaybeClient.value().lock()->GetIdentifiers();
|
||||
if (IDs.empty()) {
|
||||
return sol::lua_nil;
|
||||
}
|
||||
sol::table Result = mStateView.create_table();
|
||||
for (const auto& Pair : IDs) {
|
||||
Result[Pair.first] = Pair.second;
|
||||
}
|
||||
return Result;
|
||||
} else {
|
||||
return sol::lua_nil;
|
||||
}
|
||||
}
|
||||
|
||||
sol::table TLuaEngine::StateThreadData::Lua_GetPlayers() {
|
||||
sol::table Result = mStateView.create_table();
|
||||
mEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
|
||||
if (!Client.expired()) {
|
||||
auto locked = Client.lock();
|
||||
Result[locked->GetID()] = locked->GetName();
|
||||
}
|
||||
return true;
|
||||
});
|
||||
return Result;
|
||||
}
|
||||
|
||||
int TLuaEngine::StateThreadData::Lua_GetPlayerIDByName(const std::string& Name) {
|
||||
int Id = -1;
|
||||
mEngine->mServer->ForEachClient([&Id, &Name](std::weak_ptr<TClient> Client) -> bool {
|
||||
if (!Client.expired()) {
|
||||
auto locked = Client.lock();
|
||||
if (locked->GetName() == Name) {
|
||||
Id = locked->GetID();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
return Id;
|
||||
}
|
||||
|
||||
sol::table TLuaEngine::StateThreadData::Lua_FS_ListFiles(const std::string& Path) {
|
||||
if (!std::filesystem::exists(Path)) {
|
||||
return sol::lua_nil;
|
||||
}
|
||||
auto table = mStateView.create_table();
|
||||
for (const auto& entry : std::filesystem::directory_iterator(Path)) {
|
||||
if (entry.is_regular_file() || entry.is_symlink()) {
|
||||
table[table.size() + 1] = entry.path().lexically_relative(Path).string();
|
||||
}
|
||||
}
|
||||
return table;
|
||||
}
|
||||
|
||||
sol::table TLuaEngine::StateThreadData::Lua_FS_ListDirectories(const std::string& Path) {
|
||||
if (!std::filesystem::exists(Path)) {
|
||||
return sol::lua_nil;
|
||||
}
|
||||
auto table = mStateView.create_table();
|
||||
for (const auto& entry : std::filesystem::directory_iterator(Path)) {
|
||||
if (entry.is_directory()) {
|
||||
table[table.size() + 1] = entry.path().lexically_relative(Path).string();
|
||||
}
|
||||
}
|
||||
return table;
|
||||
}
|
||||
|
||||
std::string TLuaEngine::StateThreadData::Lua_GetPlayerName(int ID) {
|
||||
auto MaybeClient = GetClient(mEngine->Server(), ID);
|
||||
if (MaybeClient && !MaybeClient.value().expired()) {
|
||||
return MaybeClient.value().lock()->GetName();
|
||||
} else {
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
||||
sol::table TLuaEngine::StateThreadData::Lua_GetPlayerVehicles(int ID) {
|
||||
auto MaybeClient = GetClient(mEngine->Server(), ID);
|
||||
if (MaybeClient && !MaybeClient.value().expired()) {
|
||||
auto Client = MaybeClient.value().lock();
|
||||
TClient::TSetOfVehicleData VehicleData;
|
||||
{ // Vehicle Data Lock Scope
|
||||
auto LockedData = Client->GetAllCars();
|
||||
VehicleData = *LockedData.VehicleData;
|
||||
} // End Vehicle Data Lock Scope
|
||||
if (VehicleData.empty()) {
|
||||
return sol::lua_nil;
|
||||
}
|
||||
sol::state_view StateView(mState);
|
||||
sol::table Result = StateView.create_table();
|
||||
for (const auto& v : VehicleData) {
|
||||
Result[v.ID()] = v.Data().substr(3);
|
||||
}
|
||||
return Result;
|
||||
} else
|
||||
return sol::lua_nil;
|
||||
}
|
||||
|
||||
sol::table TLuaEngine::StateThreadData::Lua_HttpCreateConnection(const std::string& host, uint16_t port) {
|
||||
auto table = mStateView.create_table();
|
||||
constexpr const char* InternalClient = "__InternalClient";
|
||||
table["host"] = host;
|
||||
table["port"] = port;
|
||||
auto client = std::make_shared<httplib::Client>(host, port);
|
||||
table[InternalClient] = client;
|
||||
table.set_function("Get", [&InternalClient](const sol::table& table, const std::string& path, const sol::table& headers) {
|
||||
httplib::Headers GetHeaders;
|
||||
for (const auto& pair : headers) {
|
||||
if (pair.first.is<std::string>() && pair.second.is<std::string>()) {
|
||||
GetHeaders.insert(std::pair(pair.first.as<std::string>(), pair.second.as<std::string>()));
|
||||
} else {
|
||||
beammp_lua_error("Http:Get: Expected string-string pairs for headers, got something else, ignoring that header");
|
||||
}
|
||||
}
|
||||
auto client = table[InternalClient].get<std::shared_ptr<httplib::Client>>();
|
||||
client->Get(path.c_str(), GetHeaders);
|
||||
});
|
||||
return table;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
static void AddToTable(sol::table& table, const std::string& left, const T& value) {
|
||||
if (left.empty()) {
|
||||
table[table.size() + 1] = value;
|
||||
} else {
|
||||
table[left] = value;
|
||||
}
|
||||
}
|
||||
|
||||
static void JsonDecodeRecursive(sol::state_view& StateView, sol::table& table, const std::string& left, const nlohmann::json& right) {
|
||||
switch (right.type()) {
|
||||
case nlohmann::detail::value_t::null:
|
||||
return;
|
||||
case nlohmann::detail::value_t::object: {
|
||||
auto value = table.create();
|
||||
value.clear();
|
||||
for (const auto& entry : right.items()) {
|
||||
JsonDecodeRecursive(StateView, value, entry.key(), entry.value());
|
||||
}
|
||||
AddToTable(table, left, value);
|
||||
break;
|
||||
}
|
||||
case nlohmann::detail::value_t::array: {
|
||||
auto value = table.create();
|
||||
value.clear();
|
||||
for (const auto& entry : right.items()) {
|
||||
JsonDecodeRecursive(StateView, value, "", entry.value());
|
||||
}
|
||||
AddToTable(table, left, value);
|
||||
break;
|
||||
}
|
||||
case nlohmann::detail::value_t::string:
|
||||
AddToTable(table, left, right.get<std::string>());
|
||||
break;
|
||||
case nlohmann::detail::value_t::boolean:
|
||||
AddToTable(table, left, right.get<bool>());
|
||||
break;
|
||||
case nlohmann::detail::value_t::number_integer:
|
||||
AddToTable(table, left, right.get<int64_t>());
|
||||
break;
|
||||
case nlohmann::detail::value_t::number_unsigned:
|
||||
AddToTable(table, left, right.get<uint64_t>());
|
||||
break;
|
||||
case nlohmann::detail::value_t::number_float:
|
||||
AddToTable(table, left, right.get<double>());
|
||||
break;
|
||||
case nlohmann::detail::value_t::binary:
|
||||
beammp_lua_error("JsonDecode can't handle binary blob in json, ignoring");
|
||||
return;
|
||||
case nlohmann::detail::value_t::discarded:
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
sol::table TLuaEngine::StateThreadData::Lua_JsonDecode(const std::string& str) {
|
||||
sol::state_view StateView(mState);
|
||||
auto table = StateView.create_table();
|
||||
if (!nlohmann::json::accept(str)) {
|
||||
beammp_lua_error("string given to JsonDecode is not valid json: `" + str + "`");
|
||||
return sol::lua_nil;
|
||||
}
|
||||
nlohmann::json json = nlohmann::json::parse(str);
|
||||
if (json.is_object()) {
|
||||
for (const auto& entry : json.items()) {
|
||||
JsonDecodeRecursive(StateView, table, entry.key(), entry.value());
|
||||
}
|
||||
} else if (json.is_array()) {
|
||||
for (const auto& entry : json) {
|
||||
JsonDecodeRecursive(StateView, table, "", entry);
|
||||
}
|
||||
} else {
|
||||
beammp_lua_error("JsonDecode expected array or object json, instead got " + std::string(json.type_name()));
|
||||
return sol::lua_nil;
|
||||
}
|
||||
return table;
|
||||
}
|
||||
|
||||
TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, TLuaStateId StateId, TLuaEngine& Engine)
|
||||
: mName(Name)
|
||||
, mStateId(StateId)
|
||||
, mState(luaL_newstate())
|
||||
, mEngine(&Engine) {
|
||||
if (!mState) {
|
||||
beammp_error("failed to create lua state for \"" + StateId + "\"");
|
||||
return;
|
||||
}
|
||||
luaL_openlibs(mState);
|
||||
sol::state_view StateView(mState);
|
||||
lua_atpanic(mState, LuaAPI::PanicHandler);
|
||||
// StateView.globals()["package"].get()
|
||||
StateView.set_function("print", &LuaAPI::Print);
|
||||
StateView.set_function("printRaw", &LuaAPI::MP::PrintRaw);
|
||||
StateView.set_function("exit", &Application::GracefullyShutdown);
|
||||
|
||||
auto MPTable = StateView.create_named_table("MP");
|
||||
MPTable.set_function("CreateTimer", [&]() -> sol::table {
|
||||
sol::state_view StateView(mState);
|
||||
sol::table Result = StateView.create_table();
|
||||
Result["__StartTime"] = std::chrono::high_resolution_clock::now();
|
||||
Result.set_function("GetCurrent", [&](const sol::table& Table) -> float {
|
||||
auto End = std::chrono::high_resolution_clock::now();
|
||||
auto Start = Table.get<std::chrono::high_resolution_clock::time_point>("__StartTime");
|
||||
return std::chrono::duration_cast<std::chrono::microseconds>(End - Start).count() / 1000000.0f;
|
||||
});
|
||||
Result.set_function("Start", [&](sol::table Table) {
|
||||
Table["__StartTime"] = std::chrono::high_resolution_clock::now();
|
||||
});
|
||||
return Result;
|
||||
});
|
||||
MPTable.set_function("GetOSName", &LuaAPI::MP::GetOSName);
|
||||
MPTable.set_function("GetServerVersion", &LuaAPI::MP::GetServerVersion);
|
||||
MPTable.set_function("RegisterEvent", [this](const std::string& EventName, const std::string& FunctionName) {
|
||||
RegisterEvent(EventName, FunctionName);
|
||||
});
|
||||
MPTable.set_function("TriggerGlobalEvent", [&](const std::string& EventName, sol::variadic_args EventArgs) -> sol::table {
|
||||
return Lua_TriggerGlobalEvent(EventName, EventArgs);
|
||||
});
|
||||
MPTable.set_function("TriggerLocalEvent", [&](const std::string& EventName, sol::variadic_args EventArgs) -> sol::table {
|
||||
return Lua_TriggerLocalEvent(EventName, EventArgs);
|
||||
});
|
||||
MPTable.set_function("TriggerClientEvent", &LuaAPI::MP::TriggerClientEvent);
|
||||
MPTable.set_function("TriggerClientEventJson", &LuaAPI::MP::TriggerClientEventJson);
|
||||
MPTable.set_function("GetPlayerCount", &LuaAPI::MP::GetPlayerCount);
|
||||
MPTable.set_function("IsPlayerConnected", &LuaAPI::MP::IsPlayerConnected);
|
||||
MPTable.set_function("GetPlayerIDByName", [&](const std::string& Name) -> int {
|
||||
return Lua_GetPlayerIDByName(Name);
|
||||
});
|
||||
MPTable.set_function("GetPlayerName", [&](int ID) -> std::string {
|
||||
return Lua_GetPlayerName(ID);
|
||||
});
|
||||
MPTable.set_function("RemoveVehicle", &LuaAPI::MP::RemoveVehicle);
|
||||
MPTable.set_function("GetPlayerVehicles", [&](int ID) -> sol::table {
|
||||
return Lua_GetPlayerVehicles(ID);
|
||||
});
|
||||
MPTable.set_function("SendChatMessage", &LuaAPI::MP::SendChatMessage);
|
||||
MPTable.set_function("GetPlayers", [&]() -> sol::table {
|
||||
return Lua_GetPlayers();
|
||||
});
|
||||
MPTable.set_function("IsPlayerGuest", &LuaAPI::MP::IsPlayerGuest);
|
||||
MPTable.set_function("DropPlayer", &LuaAPI::MP::DropPlayer);
|
||||
MPTable.set_function("GetStateMemoryUsage", [&]() -> size_t {
|
||||
return mStateView.memory_used();
|
||||
});
|
||||
MPTable.set_function("GetLuaMemoryUsage", [&]() -> size_t {
|
||||
return mEngine->CalculateMemoryUsage();
|
||||
});
|
||||
MPTable.set_function("GetPlayerIdentifiers", [&](int ID) -> sol::table {
|
||||
return Lua_GetPlayerIdentifiers(ID);
|
||||
});
|
||||
MPTable.set_function("Sleep", &LuaAPI::MP::Sleep);
|
||||
// const std::string& EventName, size_t IntervalMS, int strategy
|
||||
MPTable.set_function("CreateEventTimer", [&](sol::variadic_args Args) {
|
||||
if (Args.size() < 2 || Args.size() > 3) {
|
||||
beammp_lua_error("CreateEventTimer expects 2 or 3 arguments.");
|
||||
}
|
||||
if (Args.get_type(0) != sol::type::string) {
|
||||
beammp_lua_error("CreateEventTimer expects 1st argument to be a string");
|
||||
}
|
||||
if (Args.get_type(1) != sol::type::number) {
|
||||
beammp_lua_error("CreateEventTimer expects 2nd argument to be a number");
|
||||
}
|
||||
if (Args.size() == 3 && Args.get_type(2) != sol::type::number) {
|
||||
beammp_lua_error("CreateEventTimer expects 3rd argument to be a number (MP.CallStrategy)");
|
||||
}
|
||||
auto EventName = Args.get<std::string>(0);
|
||||
auto IntervalMS = Args.get<size_t>(1);
|
||||
CallStrategy Strategy = Args.size() > 2 ? Args.get<CallStrategy>(2) : CallStrategy::BestEffort;
|
||||
if (IntervalMS < 25) {
|
||||
beammp_warn("Timer for \"" + EventName + "\" on \"" + mStateId + "\" is set to trigger at <25ms, which is likely too fast and won't cancel properly.");
|
||||
}
|
||||
mEngine->CreateEventTimer(EventName, mStateId, IntervalMS, Strategy);
|
||||
});
|
||||
MPTable.set_function("CancelEventTimer", [&](const std::string& EventName) {
|
||||
mEngine->CancelEventTimers(EventName, mStateId);
|
||||
});
|
||||
MPTable.set_function("Set", &LuaAPI::MP::Set);
|
||||
|
||||
auto UtilTable = StateView.create_named_table("Util");
|
||||
UtilTable.set_function("JsonEncode", &LuaAPI::MP::JsonEncode);
|
||||
UtilTable.set_function("JsonDecode", [this](const std::string& str) {
|
||||
return Lua_JsonDecode(str);
|
||||
});
|
||||
UtilTable.set_function("JsonDiff", &LuaAPI::MP::JsonDiff);
|
||||
UtilTable.set_function("JsonFlatten", &LuaAPI::MP::JsonFlatten);
|
||||
UtilTable.set_function("JsonUnflatten", &LuaAPI::MP::JsonUnflatten);
|
||||
UtilTable.set_function("JsonPrettify", &LuaAPI::MP::JsonPrettify);
|
||||
UtilTable.set_function("JsonMinify", &LuaAPI::MP::JsonMinify);
|
||||
UtilTable.set_function("Random", [this] {
|
||||
return mUniformRealDistribution01(mMersenneTwister);
|
||||
});
|
||||
UtilTable.set_function("RandomRange", [this](double min, double max) -> double {
|
||||
return std::uniform_real_distribution(min, max)(mMersenneTwister);
|
||||
});
|
||||
UtilTable.set_function("RandomIntRange", [this](int64_t min, int64_t max) -> int64_t {
|
||||
return std::uniform_int_distribution(min, max)(mMersenneTwister);
|
||||
});
|
||||
|
||||
auto HttpTable = StateView.create_named_table("Http");
|
||||
HttpTable.set_function("CreateConnection", [this](const std::string& host, uint16_t port) {
|
||||
return Lua_HttpCreateConnection(host, port);
|
||||
});
|
||||
|
||||
MPTable.create_named("Settings",
|
||||
"Debug", 0,
|
||||
"Private", 1,
|
||||
"MaxCars", 2,
|
||||
"MaxPlayers", 3,
|
||||
"Map", 4,
|
||||
"Name", 5,
|
||||
"Description", 6);
|
||||
|
||||
MPTable.create_named("CallStrategy",
|
||||
"BestEffort", CallStrategy::BestEffort,
|
||||
"Precise", CallStrategy::Precise);
|
||||
|
||||
auto FSTable = StateView.create_named_table("FS");
|
||||
FSTable.set_function("CreateDirectory", &LuaAPI::FS::CreateDirectory);
|
||||
FSTable.set_function("Exists", &LuaAPI::FS::Exists);
|
||||
FSTable.set_function("Remove", &LuaAPI::FS::Remove);
|
||||
FSTable.set_function("Rename", &LuaAPI::FS::Rename);
|
||||
FSTable.set_function("Copy", &LuaAPI::FS::Copy);
|
||||
FSTable.set_function("GetFilename", &LuaAPI::FS::GetFilename);
|
||||
FSTable.set_function("GetExtension", &LuaAPI::FS::GetExtension);
|
||||
FSTable.set_function("GetParentFolder", &LuaAPI::FS::GetParentFolder);
|
||||
FSTable.set_function("IsDirectory", &LuaAPI::FS::IsDirectory);
|
||||
FSTable.set_function("IsFile", &LuaAPI::FS::IsFile);
|
||||
FSTable.set_function("ConcatPaths", &LuaAPI::FS::ConcatPaths);
|
||||
FSTable.set_function("ListFiles", [this](const std::string& Path) {
|
||||
return Lua_FS_ListFiles(Path);
|
||||
});
|
||||
FSTable.set_function("ListDirectories", [this](const std::string& Path) {
|
||||
return Lua_FS_ListDirectories(Path);
|
||||
});
|
||||
Start();
|
||||
}
|
||||
|
||||
std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueScript(const TLuaChunk& Script) {
|
||||
std::unique_lock Lock(mStateExecuteQueueMutex);
|
||||
auto Result = std::make_shared<TLuaResult>();
|
||||
mStateExecuteQueue.push({ Script, Result });
|
||||
return Result;
|
||||
}
|
||||
|
||||
std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueFunctionCallFromCustomEvent(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args, const std::string& EventName, CallStrategy Strategy) {
|
||||
// TODO: Document all this
|
||||
decltype(mStateFunctionQueue)::iterator Iter = mStateFunctionQueue.end();
|
||||
if (Strategy == CallStrategy::BestEffort) {
|
||||
Iter = std::find_if(mStateFunctionQueue.begin(), mStateFunctionQueue.end(),
|
||||
[&EventName](const QueuedFunction& Element) {
|
||||
return Element.EventName == EventName;
|
||||
});
|
||||
}
|
||||
if (Iter == mStateFunctionQueue.end()) {
|
||||
auto Result = std::make_shared<TLuaResult>();
|
||||
Result->StateId = mStateId;
|
||||
Result->Function = FunctionName;
|
||||
std::unique_lock Lock(mStateFunctionQueueMutex);
|
||||
mStateFunctionQueue.push_back({ FunctionName, Result, Args, EventName });
|
||||
mStateFunctionQueueCond.notify_all();
|
||||
return Result;
|
||||
} else {
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args) {
|
||||
auto Result = std::make_shared<TLuaResult>();
|
||||
Result->StateId = mStateId;
|
||||
Result->Function = FunctionName;
|
||||
std::unique_lock Lock(mStateFunctionQueueMutex);
|
||||
mStateFunctionQueue.push_back({ FunctionName, Result, Args, "" });
|
||||
mStateFunctionQueueCond.notify_all();
|
||||
return Result;
|
||||
}
|
||||
|
||||
void TLuaEngine::StateThreadData::RegisterEvent(const std::string& EventName, const std::string& FunctionName) {
|
||||
mEngine->RegisterEvent(EventName, mStateId, FunctionName);
|
||||
}
|
||||
|
||||
void TLuaEngine::StateThreadData::operator()() {
|
||||
RegisterThread("Lua:" + mStateId);
|
||||
while (!Application::IsShuttingDown()) {
|
||||
{ // StateExecuteQueue Scope
|
||||
std::unique_lock Lock(mStateExecuteQueueMutex);
|
||||
if (!mStateExecuteQueue.empty()) {
|
||||
auto S = mStateExecuteQueue.front();
|
||||
mStateExecuteQueue.pop();
|
||||
Lock.unlock();
|
||||
|
||||
{ // Paths Scope
|
||||
std::unique_lock Lock(mPathsMutex);
|
||||
if (!mPaths.empty()) {
|
||||
std::stringstream PathAdditions;
|
||||
std::stringstream CPathAdditions;
|
||||
while (!mPaths.empty()) {
|
||||
auto Path = mPaths.front();
|
||||
mPaths.pop();
|
||||
PathAdditions << ";" << (Path / "?.lua").string();
|
||||
PathAdditions << ";" << (Path / "lua/?.lua").string();
|
||||
#if WIN32
|
||||
CPathAdditions << ";" << (Path / "?.dll").string();
|
||||
CPathAdditions << ";" << (Path / "lib/?.dll").string();
|
||||
#else // unix
|
||||
CPathAdditions << ";" << (Path / "?.so").string();
|
||||
CPathAdditions << ";" << (Path / "lib/?.so").string();
|
||||
#endif
|
||||
}
|
||||
sol::state_view StateView(mState);
|
||||
auto PackageTable = StateView.globals().get<sol::table>("package");
|
||||
PackageTable["path"] = PackageTable.get<std::string>("path") + PathAdditions.str();
|
||||
PackageTable["cpath"] = PackageTable.get<std::string>("cpath") + CPathAdditions.str();
|
||||
StateView.globals()["package"] = PackageTable;
|
||||
}
|
||||
}
|
||||
sol::state_view StateView(mState);
|
||||
auto Res = StateView.safe_script(*S.first.Content, sol::script_pass_on_error, S.first.FileName);
|
||||
S.second->Ready = true;
|
||||
if (Res.valid()) {
|
||||
S.second->Error = false;
|
||||
S.second->Result = std::move(Res);
|
||||
} else {
|
||||
S.second->Error = true;
|
||||
sol::error Err = Res;
|
||||
S.second->ErrorMessage = Err.what();
|
||||
}
|
||||
}
|
||||
}
|
||||
{ // StateFunctionQueue Scope
|
||||
std::unique_lock Lock(mStateFunctionQueueMutex);
|
||||
auto NotExpired = mStateFunctionQueueCond.wait_for(Lock,
|
||||
std::chrono::milliseconds(500),
|
||||
[&]() -> bool { return !mStateFunctionQueue.empty(); });
|
||||
if (NotExpired) {
|
||||
auto TheQueuedFunction = std::move(mStateFunctionQueue.front());
|
||||
mStateFunctionQueue.erase(mStateFunctionQueue.begin());
|
||||
Lock.unlock();
|
||||
auto& FnName = TheQueuedFunction.FunctionName;
|
||||
auto& Result = TheQueuedFunction.Result;
|
||||
auto Args = TheQueuedFunction.Args;
|
||||
// TODO: Use TheQueuedFunction.EventName for errors, warnings, etc
|
||||
Result->StateId = mStateId;
|
||||
sol::state_view StateView(mState);
|
||||
auto Fn = StateView[FnName];
|
||||
if (Fn.valid() && Fn.get_type() == sol::type::function) {
|
||||
std::vector<sol::object> LuaArgs;
|
||||
for (const auto& Arg : Args) {
|
||||
if (Arg.valueless_by_exception()) {
|
||||
continue;
|
||||
}
|
||||
switch (Arg.index()) {
|
||||
case TLuaArgTypes_String:
|
||||
LuaArgs.push_back(sol::make_object(StateView, std::get<std::string>(Arg)));
|
||||
break;
|
||||
case TLuaArgTypes_Int:
|
||||
LuaArgs.push_back(sol::make_object(StateView, std::get<int>(Arg)));
|
||||
break;
|
||||
case TLuaArgTypes_VariadicArgs:
|
||||
LuaArgs.push_back(sol::make_object(StateView, std::get<sol::variadic_args>(Arg)));
|
||||
break;
|
||||
case TLuaArgTypes_Bool:
|
||||
LuaArgs.push_back(sol::make_object(StateView, std::get<bool>(Arg)));
|
||||
break;
|
||||
default:
|
||||
beammp_error("Unknown argument type, passed as nil");
|
||||
break;
|
||||
}
|
||||
}
|
||||
auto Res = Fn(sol::as_args(LuaArgs));
|
||||
if (Res.valid()) {
|
||||
Result->Error = false;
|
||||
Result->Result = std::move(Res);
|
||||
} else {
|
||||
Result->Error = true;
|
||||
sol::error Err = Res;
|
||||
Result->ErrorMessage = Err.what();
|
||||
}
|
||||
Result->Ready = true;
|
||||
} else {
|
||||
Result->Error = true;
|
||||
Result->ErrorMessage = BeamMPFnNotFoundError; // special error kind that we can ignore later
|
||||
Result->Ready = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> TLuaEngine::StateThreadData::Debug_GetStateExecuteQueue() {
|
||||
std::unique_lock Lock(mStateExecuteQueueMutex);
|
||||
return mStateExecuteQueue;
|
||||
}
|
||||
|
||||
std::vector<TLuaEngine::QueuedFunction> TLuaEngine::StateThreadData::Debug_GetStateFunctionQueue() {
|
||||
std::unique_lock Lock(mStateFunctionQueueMutex);
|
||||
return mStateFunctionQueue;
|
||||
}
|
||||
|
||||
void TLuaEngine::CreateEventTimer(const std::string& EventName, TLuaStateId StateId, size_t IntervalMS, CallStrategy Strategy) {
|
||||
std::unique_lock Lock(mTimedEventsMutex);
|
||||
TimedEvent Event {
|
||||
std::chrono::high_resolution_clock::duration { std::chrono::milliseconds(IntervalMS) },
|
||||
std::chrono::high_resolution_clock::now(),
|
||||
EventName,
|
||||
StateId,
|
||||
Strategy
|
||||
};
|
||||
mTimedEvents.push_back(std::move(Event));
|
||||
beammp_trace("created event timer for \"" + EventName + "\" on \"" + StateId + "\" with " + std::to_string(IntervalMS) + "ms interval");
|
||||
}
|
||||
|
||||
void TLuaEngine::CancelEventTimers(const std::string& EventName, TLuaStateId StateId) {
|
||||
std::unique_lock Lock(mTimedEventsMutex);
|
||||
beammp_trace("cancelling event timer for \"" + EventName + "\" on \"" + StateId + "\"");
|
||||
for (;;) {
|
||||
auto Iter = std::find_if(mTimedEvents.begin(), mTimedEvents.end(), [&](const TimedEvent& Event) -> bool {
|
||||
return Event.EventName == EventName && Event.StateId == StateId;
|
||||
});
|
||||
if (Iter != mTimedEvents.end()) {
|
||||
mTimedEvents.erase(Iter);
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TLuaEngine::StateThreadData::AddPath(const fs::path& Path) {
|
||||
std::unique_lock Lock(mPathsMutex);
|
||||
mPaths.push(Path);
|
||||
}
|
||||
|
||||
void TLuaResult::WaitUntilReady() {
|
||||
while (!Ready) {
|
||||
std::this_thread::yield();
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(10));
|
||||
}
|
||||
}
|
||||
|
||||
TLuaChunk::TLuaChunk(std::shared_ptr<std::string> Content, std::string FileName, std::string PluginPath)
|
||||
: Content(Content)
|
||||
, FileName(FileName)
|
||||
, PluginPath(PluginPath) {
|
||||
}
|
||||
|
||||
bool TLuaEngine::TimedEvent::Expired() {
|
||||
auto Waited = (std::chrono::high_resolution_clock::now() - LastCompletion);
|
||||
return Waited >= Duration;
|
||||
}
|
||||
|
||||
void TLuaEngine::TimedEvent::Reset() {
|
||||
LastCompletion = std::chrono::high_resolution_clock::now();
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
#include "TLuaPlugin.h"
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
#include <random>
|
||||
#include <utility>
|
||||
|
||||
TLuaPlugin::TLuaPlugin(TLuaEngine& Engine, const TLuaPluginConfig& Config, const fs::path& MainFolder)
|
||||
: mConfig(Config)
|
||||
, mEngine(Engine)
|
||||
, mFolder(MainFolder)
|
||||
, mPluginName(MainFolder.stem().string())
|
||||
, mFileContents(0) {
|
||||
beammp_debug("Lua plugin \"" + mPluginName + "\" starting in \"" + mFolder.string() + "\"");
|
||||
std::vector<fs::path> Entries;
|
||||
for (const auto& Entry : fs::directory_iterator(mFolder)) {
|
||||
if (Entry.is_regular_file() && Entry.path().extension() == ".lua") {
|
||||
Entries.push_back(Entry);
|
||||
}
|
||||
}
|
||||
// sort alphabetically (not needed if config is used to determine call order)
|
||||
// TODO: Use config to figure out what to run in which order
|
||||
std::sort(Entries.begin(), Entries.end(), [](const fs::path& first, const fs::path& second) {
|
||||
auto firstStr = first.string();
|
||||
auto secondStr = second.string();
|
||||
std::transform(firstStr.begin(), firstStr.end(), firstStr.begin(), ::tolower);
|
||||
std::transform(secondStr.begin(), secondStr.end(), secondStr.begin(), ::tolower);
|
||||
return firstStr < secondStr;
|
||||
});
|
||||
std::vector<std::pair<fs::path, std::shared_ptr<TLuaResult>>> ResultsToCheck;
|
||||
for (const auto& Entry : Entries) {
|
||||
// read in entire file
|
||||
try {
|
||||
std::ifstream FileStream(Entry.string(), std::ios::in | std::ios::binary);
|
||||
auto Size = std::filesystem::file_size(Entry);
|
||||
auto Contents = std::make_shared<std::string>();
|
||||
Contents->resize(Size);
|
||||
FileStream.read(Contents->data(), Contents->size());
|
||||
mFileContents[fs::relative(Entry).string()] = Contents;
|
||||
// Execute first time
|
||||
auto Result = mEngine.EnqueueScript(mConfig.StateId, TLuaChunk(Contents, Entry.string(), MainFolder.string()));
|
||||
ResultsToCheck.emplace_back(Entry.string(), std::move(Result));
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("Error loading file \"" + Entry.string() + "\": " + e.what());
|
||||
}
|
||||
}
|
||||
for (auto& Result : ResultsToCheck) {
|
||||
Result.second->WaitUntilReady();
|
||||
if (Result.second->Error) {
|
||||
beammp_lua_error("Failed: \"" + Result.first.string() + "\": " + Result.second->ErrorMessage);
|
||||
}
|
||||
}
|
||||
}
|
||||
+1066
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,69 @@
|
||||
#include "TPPSMonitor.h"
|
||||
#include "Client.h"
|
||||
#include "TNetwork.h"
|
||||
|
||||
TPPSMonitor::TPPSMonitor(TServer& Server)
|
||||
: mServer(Server) {
|
||||
Application::SetSubsystemStatus("PPSMonitor", Application::Status::Starting);
|
||||
Application::SetPPS("-");
|
||||
Application::RegisterShutdownHandler([&] {
|
||||
Application::SetSubsystemStatus("PPSMonitor", Application::Status::ShuttingDown);
|
||||
if (mThread.joinable()) {
|
||||
beammp_debug("shutting down PPSMonitor");
|
||||
mThread.join();
|
||||
beammp_debug("shut down PPSMonitor");
|
||||
}
|
||||
Application::SetSubsystemStatus("PPSMonitor", Application::Status::Shutdown);
|
||||
});
|
||||
Start();
|
||||
}
|
||||
void TPPSMonitor::operator()() {
|
||||
RegisterThread("PPSMonitor");
|
||||
while (!mNetwork) {
|
||||
// hard(-ish) spin
|
||||
std::this_thread::yield();
|
||||
}
|
||||
beammp_debug("PPSMonitor starting");
|
||||
Application::SetSubsystemStatus("PPSMonitor", Application::Status::Good);
|
||||
std::vector<std::shared_ptr<TClient>> TimedOutClients;
|
||||
while (!Application::IsShuttingDown()) {
|
||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||
int C = 0, V = 0;
|
||||
if (mServer.ClientCount() == 0) {
|
||||
Application::SetPPS("-");
|
||||
continue;
|
||||
}
|
||||
mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
|
||||
std::shared_ptr<TClient> c;
|
||||
{
|
||||
ReadLock Lock(mServer.GetClientMutex());
|
||||
if (!ClientPtr.expired()) {
|
||||
c = ClientPtr.lock();
|
||||
} else
|
||||
return true;
|
||||
}
|
||||
if (c->GetCarCount() > 0) {
|
||||
C++;
|
||||
V += c->GetCarCount();
|
||||
}
|
||||
// kick on "no ping"
|
||||
if (c->SecondsSinceLastPing() > (20 * 60)) {
|
||||
beammp_debug("client " + std::string("(") + std::to_string(c->GetID()) + ")" + c->GetName() + " timing out: " + std::to_string(c->SecondsSinceLastPing()) + ", pps: " + Application::PPS());
|
||||
TimedOutClients.push_back(c);
|
||||
}
|
||||
|
||||
return true;
|
||||
});
|
||||
for (auto& ClientToKick : TimedOutClients) {
|
||||
Network().ClientKick(*ClientToKick, "Timeout (no ping for way too long)");
|
||||
}
|
||||
TimedOutClients.clear();
|
||||
if (C == 0 || mInternalPPS == 0) {
|
||||
Application::SetPPS("-");
|
||||
} else {
|
||||
int R = (mInternalPPS / C) / V;
|
||||
Application::SetPPS(std::to_string(R));
|
||||
}
|
||||
mInternalPPS = 0;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,75 @@
|
||||
#include "TPluginMonitor.h"
|
||||
|
||||
#include "TLuaEngine.h"
|
||||
|
||||
TPluginMonitor::TPluginMonitor(const fs::path& Path, std::shared_ptr<TLuaEngine> Engine)
|
||||
: mEngine(Engine)
|
||||
, mPath(Path) {
|
||||
Application::SetSubsystemStatus("PluginMonitor", Application::Status::Starting);
|
||||
if (!fs::exists(mPath)) {
|
||||
fs::create_directories(mPath);
|
||||
}
|
||||
for (const auto& Entry : fs::recursive_directory_iterator(mPath)) {
|
||||
// TODO: trigger an event when a subfolder file changes
|
||||
if (Entry.is_regular_file()) {
|
||||
mFileTimes[Entry.path().string()] = fs::last_write_time(Entry.path());
|
||||
}
|
||||
}
|
||||
|
||||
Application::RegisterShutdownHandler([this] {
|
||||
if (mThread.joinable()) {
|
||||
mThread.join();
|
||||
}
|
||||
});
|
||||
|
||||
Start();
|
||||
}
|
||||
|
||||
void TPluginMonitor::operator()() {
|
||||
RegisterThread("PluginMonitor");
|
||||
beammp_info("PluginMonitor started");
|
||||
Application::SetSubsystemStatus("PluginMonitor", Application::Status::Good);
|
||||
while (!Application::IsShuttingDown()) {
|
||||
std::vector<std::string> ToRemove;
|
||||
for (const auto& Pair : mFileTimes) {
|
||||
try {
|
||||
auto CurrentTime = fs::last_write_time(Pair.first);
|
||||
if (CurrentTime > Pair.second) {
|
||||
mFileTimes[Pair.first] = CurrentTime;
|
||||
// grandparent of the path should be Resources/Server
|
||||
if (fs::equivalent(fs::path(Pair.first).parent_path().parent_path(), mPath)) {
|
||||
beammp_infof("File \"{}\" changed, reloading", Pair.first);
|
||||
// is in root folder, so reload
|
||||
std::ifstream FileStream(Pair.first, std::ios::in | std::ios::binary);
|
||||
auto Size = std::filesystem::file_size(Pair.first);
|
||||
auto Contents = std::make_shared<std::string>();
|
||||
Contents->resize(Size);
|
||||
FileStream.read(Contents->data(), Contents->size());
|
||||
TLuaChunk Chunk(Contents, Pair.first, fs::path(Pair.first).parent_path().string());
|
||||
auto StateID = mEngine->GetStateIDForPlugin(fs::path(Pair.first).parent_path());
|
||||
auto Res = mEngine->EnqueueScript(StateID, Chunk);
|
||||
Res->WaitUntilReady();
|
||||
if (Res->Error) {
|
||||
beammp_lua_errorf("Error while hot-reloading \"{}\": {}", Pair.first, Res->ErrorMessage);
|
||||
} else {
|
||||
mEngine->ReportErrors(mEngine->TriggerLocalEvent(StateID, "onInit"));
|
||||
mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
|
||||
}
|
||||
} else {
|
||||
// is in subfolder, dont reload, just trigger an event
|
||||
beammp_debugf("File \"{}\" changed, not reloading because it's in a subdirectory. Triggering 'onFileChanged' event instead", Pair.first);
|
||||
mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
|
||||
}
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
ToRemove.push_back(Pair.first);
|
||||
}
|
||||
}
|
||||
Application::SleepSafeSeconds(3);
|
||||
for (const auto& File : ToRemove) {
|
||||
mFileTimes.erase(File);
|
||||
beammp_warnf("File \"{}\" couldn't be accessed, so it was removed from plugin hot reload monitor (probably got deleted)", File);
|
||||
}
|
||||
}
|
||||
Application::SetSubsystemStatus("PluginMonitor", Application::Status::Shutdown);
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
#include "TResourceManager.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <filesystem>
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
TResourceManager::TResourceManager() {
|
||||
Application::SetSubsystemStatus("ResourceManager", Application::Status::Starting);
|
||||
std::string Path = Application::Settings.Resource + "/Client";
|
||||
if (!fs::exists(Path))
|
||||
fs::create_directories(Path);
|
||||
for (const auto& entry : fs::directory_iterator(Path)) {
|
||||
std::string File(entry.path().string());
|
||||
if (auto pos = File.find(".zip"); pos != std::string::npos) {
|
||||
if (File.length() - pos == 4) {
|
||||
std::replace(File.begin(), File.end(), '\\', '/');
|
||||
mFileList += File + ';';
|
||||
if (auto i = File.find_last_of('/'); i != std::string::npos) {
|
||||
++i;
|
||||
File = File.substr(i, pos - i);
|
||||
}
|
||||
mTrimmedList += "/" + fs::path(File).filename().string() + ';';
|
||||
mFileSizes += std::to_string(size_t(fs::file_size(entry.path()))) + ';';
|
||||
mMaxModSize += size_t(fs::file_size(entry.path()));
|
||||
mModsLoaded++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (mModsLoaded) {
|
||||
beammp_info("Loaded " + std::to_string(mModsLoaded) + " Mods");
|
||||
}
|
||||
|
||||
Application::SetSubsystemStatus("ResourceManager", Application::Status::Good);
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
#include "TScopedTimer.h"
|
||||
#include "Common.h"
|
||||
|
||||
TScopedTimer::TScopedTimer()
|
||||
: mStartTime(std::chrono::high_resolution_clock::now()) {
|
||||
}
|
||||
|
||||
TScopedTimer::TScopedTimer(const std::string& mName)
|
||||
: mStartTime(std::chrono::high_resolution_clock::now())
|
||||
, Name(mName) {
|
||||
}
|
||||
|
||||
TScopedTimer::TScopedTimer(std::function<void(size_t)> OnDestroy)
|
||||
: OnDestroy(OnDestroy)
|
||||
, mStartTime(std::chrono::high_resolution_clock::now()) {
|
||||
}
|
||||
|
||||
TScopedTimer::~TScopedTimer() {
|
||||
auto EndTime = std::chrono::high_resolution_clock::now();
|
||||
auto Delta = EndTime - mStartTime;
|
||||
size_t TimeDelta = Delta / std::chrono::milliseconds(1);
|
||||
if (OnDestroy) {
|
||||
OnDestroy(TimeDelta);
|
||||
} else {
|
||||
beammp_info("Scoped timer: \"" + Name + "\" took " + std::to_string(TimeDelta) + "ms ");
|
||||
}
|
||||
}
|
||||
+138
@@ -0,0 +1,138 @@
|
||||
#include "TSentry.h"
|
||||
#include "Common.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <sentry.h>
|
||||
#include <sstream>
|
||||
|
||||
TSentry::TSentry() {
|
||||
if (std::strlen(S_DSN) == 0) {
|
||||
mValid = false;
|
||||
} else {
|
||||
mValid = true;
|
||||
sentry_options_t* options = sentry_options_new();
|
||||
sentry_options_set_dsn(options, S_DSN);
|
||||
auto ReleaseString = "BeamMP-Server@" + Application::ServerVersionString();
|
||||
sentry_options_set_symbolize_stacktraces(options, true);
|
||||
sentry_options_set_release(options, ReleaseString.c_str());
|
||||
sentry_options_set_max_breadcrumbs(options, 10);
|
||||
sentry_init(options);
|
||||
}
|
||||
}
|
||||
|
||||
TSentry::~TSentry() {
|
||||
if (mValid) {
|
||||
sentry_close();
|
||||
}
|
||||
}
|
||||
|
||||
void TSentry::PrintWelcome() {
|
||||
if (mValid) {
|
||||
if (!Application::Settings.SendErrors) {
|
||||
mValid = false;
|
||||
if (Application::Settings.SendErrorsMessageEnabled) {
|
||||
beammp_info("Opted out of error reporting (SendErrors), Sentry disabled.");
|
||||
} else {
|
||||
beammp_info("Sentry disabled");
|
||||
}
|
||||
} else {
|
||||
if (Application::Settings.SendErrorsMessageEnabled) {
|
||||
beammp_info("Sentry started! Reporting errors automatically. This sends data to the developers in case of errors and crashes. You can learn more, turn this message off or opt-out of this in the ServerConfig.toml.");
|
||||
} else {
|
||||
beammp_info("Sentry started");
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (Application::Settings.SendErrorsMessageEnabled) {
|
||||
beammp_info("Sentry disabled in unofficial build. Automatic error reporting disabled.");
|
||||
} else {
|
||||
beammp_info("Sentry disabled in unofficial build");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TSentry::SetupUser() {
|
||||
if (!mValid) {
|
||||
return;
|
||||
}
|
||||
Application::SetSubsystemStatus("Sentry", Application::Status::Good);
|
||||
sentry_value_t user = sentry_value_new_object();
|
||||
if (Application::Settings.Key.size() == 36) {
|
||||
sentry_value_set_by_key(user, "id", sentry_value_new_string(Application::Settings.Key.c_str()));
|
||||
} else {
|
||||
sentry_value_set_by_key(user, "id", sentry_value_new_string("unauthenticated"));
|
||||
}
|
||||
sentry_set_user(user);
|
||||
}
|
||||
|
||||
void TSentry::Log(SentryLevel level, const std::string& logger, const std::string& text) {
|
||||
if (!mValid) {
|
||||
return;
|
||||
}
|
||||
SetContext("threads", { { "thread-name", ThreadName(true) } });
|
||||
auto Msg = sentry_value_new_message_event(sentry_level_t(level), logger.c_str(), text.c_str());
|
||||
sentry_capture_event(Msg);
|
||||
sentry_set_transaction(nullptr);
|
||||
}
|
||||
|
||||
void TSentry::LogError(const std::string& text, const std::string& file, const std::string& line) {
|
||||
if (!mValid) {
|
||||
return;
|
||||
}
|
||||
SetTransaction(file + ":" + line);
|
||||
Log(SentryLevel::Error, "default", file + ": " + text);
|
||||
}
|
||||
|
||||
void TSentry::SetContext(const std::string& context_name, const std::unordered_map<std::string, std::string>& map) {
|
||||
if (!mValid) {
|
||||
return;
|
||||
}
|
||||
auto ctx = sentry_value_new_object();
|
||||
for (const auto& pair : map) {
|
||||
std::string key = pair.first;
|
||||
if (key == "type") {
|
||||
// `type` is reserved
|
||||
key = "_type";
|
||||
}
|
||||
sentry_value_set_by_key(ctx, key.c_str(), sentry_value_new_string(pair.second.c_str()));
|
||||
}
|
||||
sentry_set_context(context_name.c_str(), ctx);
|
||||
}
|
||||
|
||||
void TSentry::LogException(const std::exception& e, const std::string& file, const std::string& line) {
|
||||
if (!mValid) {
|
||||
return;
|
||||
}
|
||||
SetTransaction(file + ":" + line);
|
||||
Log(SentryLevel::Fatal, "exceptions", std::string(e.what()) + " @ " + file + ":" + line);
|
||||
}
|
||||
|
||||
void TSentry::LogAssert(const std::string& condition_string, const std::string& file, const std::string& line, const std::string& function) {
|
||||
if (!mValid) {
|
||||
return;
|
||||
}
|
||||
SetTransaction(file + ":" + line + ":" + function);
|
||||
std::stringstream ss;
|
||||
ss << "\"" << condition_string << "\" failed @ " << file << ":" << line;
|
||||
Log(SentryLevel::Fatal, "asserts", ss.str());
|
||||
}
|
||||
|
||||
void TSentry::AddErrorBreadcrumb(const std::string& msg, const std::string& file, const std::string& line) {
|
||||
if (!mValid) {
|
||||
return;
|
||||
}
|
||||
auto crumb = sentry_value_new_breadcrumb("default", (msg + " @ " + file + ":" + line).c_str());
|
||||
sentry_value_set_by_key(crumb, "level", sentry_value_new_string("error"));
|
||||
sentry_add_breadcrumb(crumb);
|
||||
}
|
||||
|
||||
void TSentry::SetTransaction(const std::string& id) {
|
||||
if (!mValid) {
|
||||
return;
|
||||
}
|
||||
sentry_set_transaction(id.c_str());
|
||||
}
|
||||
|
||||
std::unique_lock<std::mutex> TSentry::CreateExclusiveContext() {
|
||||
return std::unique_lock<std::mutex>(mMutex);
|
||||
}
|
||||
+367
@@ -0,0 +1,367 @@
|
||||
#include "TServer.h"
|
||||
#include "Client.h"
|
||||
#include "Common.h"
|
||||
#include "TNetwork.h"
|
||||
#include "TPPSMonitor.h"
|
||||
#include <TLuaPlugin.h>
|
||||
#include <any>
|
||||
#include <sstream>
|
||||
|
||||
#include <nlohmann/json.hpp>
|
||||
|
||||
#include "LuaAPI.h"
|
||||
|
||||
#undef GetObject // Fixes Windows
|
||||
|
||||
#include "Json.h"
|
||||
|
||||
TServer::TServer(const std::vector<std::string_view>& Arguments) {
|
||||
beammp_info("BeamMP Server v" + Application::ServerVersionString());
|
||||
Application::SetSubsystemStatus("Server", Application::Status::Starting);
|
||||
if (Arguments.size() > 1) {
|
||||
Application::Settings.CustomIP = Arguments[0];
|
||||
size_t n = std::count(Application::Settings.CustomIP.begin(), Application::Settings.CustomIP.end(), '.');
|
||||
auto p = Application::Settings.CustomIP.find_first_not_of(".0123456789");
|
||||
if (p != std::string::npos || n != 3 || Application::Settings.CustomIP.substr(0, 3) == "127") {
|
||||
Application::Settings.CustomIP.clear();
|
||||
beammp_warn("IP Specified is invalid! Ignoring");
|
||||
} else {
|
||||
beammp_info("server started with custom IP");
|
||||
}
|
||||
}
|
||||
Application::SetSubsystemStatus("Server", Application::Status::Good);
|
||||
}
|
||||
|
||||
void TServer::RemoveClient(const std::weak_ptr<TClient>& WeakClientPtr) {
|
||||
if (!WeakClientPtr.expired()) {
|
||||
TClient& Client = *WeakClientPtr.lock();
|
||||
beammp_debug("removing client " + Client.GetName() + " (" + std::to_string(ClientCount()) + ")");
|
||||
Client.ClearCars();
|
||||
WriteLock Lock(mClientsMutex);
|
||||
mClients.erase(WeakClientPtr.lock());
|
||||
}
|
||||
}
|
||||
|
||||
std::weak_ptr<TClient> TServer::InsertNewClient() {
|
||||
beammp_debug("inserting new client (" + std::to_string(ClientCount()) + ")");
|
||||
WriteLock Lock(mClientsMutex);
|
||||
auto [Iter, Replaced] = mClients.insert(std::make_shared<TClient>(*this));
|
||||
return *Iter;
|
||||
}
|
||||
|
||||
void TServer::ForEachClient(const std::function<bool(std::weak_ptr<TClient>)>& Fn) {
|
||||
decltype(mClients) Clients;
|
||||
{
|
||||
ReadLock lock(mClientsMutex);
|
||||
Clients = mClients;
|
||||
}
|
||||
for (auto& Client : Clients) {
|
||||
if (!Fn(Client)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
size_t TServer::ClientCount() const {
|
||||
ReadLock Lock(mClientsMutex);
|
||||
return mClients.size();
|
||||
}
|
||||
|
||||
void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Packet, TPPSMonitor& PPSMonitor, TNetwork& Network) {
|
||||
if (Packet.find("Zp") != std::string::npos && Packet.size() > 500) {
|
||||
// abort();
|
||||
}
|
||||
if (Packet.substr(0, 4) == "ABG:") {
|
||||
Packet = DeComp(Packet.substr(4));
|
||||
}
|
||||
if (Packet.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (Client.expired()) {
|
||||
return;
|
||||
}
|
||||
auto LockedClient = Client.lock();
|
||||
|
||||
std::any Res;
|
||||
char Code = Packet.at(0);
|
||||
|
||||
// V to Z
|
||||
if (Code <= 90 && Code >= 86) {
|
||||
PPSMonitor.IncrementInternalPPS();
|
||||
Network.SendToAll(LockedClient.get(), Packet, false, false);
|
||||
return;
|
||||
}
|
||||
switch (Code) {
|
||||
case 'H': // initial connection
|
||||
beammp_trace(std::string("got 'H' packet: '") + Packet + "' (" + std::to_string(Packet.size()) + ")");
|
||||
if (!Network.SyncClient(Client)) {
|
||||
// TODO handle
|
||||
}
|
||||
return;
|
||||
case 'p':
|
||||
if (!Network.Respond(*LockedClient, ("p"), false)) {
|
||||
// failed to send
|
||||
if (LockedClient->GetStatus() > -1) {
|
||||
LockedClient->SetStatus(-1);
|
||||
}
|
||||
} else {
|
||||
Network.UpdatePlayer(*LockedClient);
|
||||
}
|
||||
return;
|
||||
case 'O':
|
||||
if (Packet.length() > 1000) {
|
||||
beammp_debug(("Received data from: ") + LockedClient->GetName() + (" Size: ") + std::to_string(Packet.length()));
|
||||
}
|
||||
ParseVehicle(*LockedClient, Packet, Network);
|
||||
return;
|
||||
case 'J':
|
||||
beammp_trace(std::string(("got 'J' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
Network.SendToAll(LockedClient.get(), Packet, false, true);
|
||||
return;
|
||||
case 'C': {
|
||||
beammp_trace(std::string(("got 'C' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
if (Packet.length() < 4 || Packet.find(':', 3) == std::string::npos)
|
||||
break;
|
||||
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onChatMessage", "", LockedClient->GetID(), LockedClient->GetName(), Packet.substr(Packet.find(':', 3) + 2));
|
||||
TLuaEngine::WaitForAll(Futures);
|
||||
LogChatMessage(LockedClient->GetName(), LockedClient->GetID(), Packet.substr(Packet.find(':', 3) + 1));
|
||||
if (std::any_of(Futures.begin(), Futures.end(),
|
||||
[](const std::shared_ptr<TLuaResult>& Elem) {
|
||||
return !Elem->Error
|
||||
&& Elem->Result.is<int>()
|
||||
&& bool(Elem->Result.as<int>());
|
||||
})) {
|
||||
break;
|
||||
}
|
||||
Network.SendToAll(nullptr, Packet, true, true);
|
||||
return;
|
||||
}
|
||||
case 'E':
|
||||
beammp_trace(std::string(("got 'E' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
HandleEvent(*LockedClient, Packet);
|
||||
return;
|
||||
case 'N':
|
||||
beammp_trace("got 'N' packet (" + std::to_string(Packet.size()) + ")");
|
||||
Network.SendToAll(LockedClient.get(), Packet, false, true);
|
||||
return;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void TServer::HandleEvent(TClient& c, const std::string& RawData) {
|
||||
// E:Name:Data
|
||||
// Data is allowed to have ':'
|
||||
auto NameDataSep = RawData.find(':', 2);
|
||||
if (NameDataSep == std::string::npos) {
|
||||
beammp_warn("received event in invalid format (missing ':'), got: '" + RawData + "'");
|
||||
}
|
||||
std::string Name = RawData.substr(2, NameDataSep - 2);
|
||||
std::string Data = RawData.substr(NameDataSep + 1);
|
||||
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent(Name, "", c.GetID(), Data));
|
||||
}
|
||||
|
||||
bool TServer::IsUnicycle(TClient& c, const std::string& CarJson) {
|
||||
try {
|
||||
auto Car = nlohmann::json::parse(CarJson);
|
||||
const std::string jbm = "jbm";
|
||||
if (Car.contains(jbm) && Car[jbm].is_string() && Car[jbm] == "unicycle") {
|
||||
return true;
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("Failed to parse vehicle data as json for client " + std::to_string(c.GetID()) + ": '" + CarJson + "'");
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool TServer::ShouldSpawn(TClient& c, const std::string& CarJson, int ID) {
|
||||
if (IsUnicycle(c, CarJson) && c.GetUnicycleID() < 0) {
|
||||
c.SetUnicycleID(ID);
|
||||
return true;
|
||||
} else {
|
||||
return c.GetCarCount() < Application::Settings.MaxCars;
|
||||
}
|
||||
}
|
||||
|
||||
void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Network) {
|
||||
if (Pckt.length() < 4)
|
||||
return;
|
||||
std::string Packet = Pckt;
|
||||
char Code = Packet.at(1);
|
||||
int PID = -1;
|
||||
int VID = -1, Pos;
|
||||
std::string Data = Packet.substr(3), pid, vid;
|
||||
switch (Code) { // Spawned Destroyed Switched/Moved NotFound Reset
|
||||
case 's':
|
||||
beammp_trace(std::string(("got 'Os' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
if (Data.at(0) == '0') {
|
||||
int CarID = c.GetOpenCarID();
|
||||
beammp_debug(c.GetName() + (" created a car with ID ") + std::to_string(CarID));
|
||||
|
||||
std::string CarJson = Packet.substr(5);
|
||||
Packet = "Os:" + c.GetRoles() + ":" + c.GetName() + ":" + std::to_string(c.GetID()) + "-" + std::to_string(CarID) + ":" + CarJson;
|
||||
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onVehicleSpawn", "", c.GetID(), CarID, Packet.substr(3));
|
||||
TLuaEngine::WaitForAll(Futures);
|
||||
bool ShouldntSpawn = std::any_of(Futures.begin(), Futures.end(),
|
||||
[](const std::shared_ptr<TLuaResult>& Result) {
|
||||
return !Result->Error && Result->Result.is<int>() && Result->Result.as<int>() != 0;
|
||||
});
|
||||
|
||||
if (ShouldSpawn(c, CarJson, CarID) && !ShouldntSpawn) {
|
||||
c.AddNewCar(CarID, Packet);
|
||||
Network.SendToAll(nullptr, Packet, true, true);
|
||||
} else {
|
||||
if (!Network.Respond(c, Packet, true)) {
|
||||
// TODO: handle
|
||||
}
|
||||
std::string Destroy = "Od:" + std::to_string(c.GetID()) + "-" + std::to_string(CarID);
|
||||
if (!Network.Respond(c, Destroy, true)) {
|
||||
// TODO: handle
|
||||
}
|
||||
beammp_debug(c.GetName() + (" (force : car limit/lua) removed ID ") + std::to_string(CarID));
|
||||
}
|
||||
}
|
||||
return;
|
||||
case 'c':
|
||||
beammp_trace(std::string(("got 'Oc' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
pid = Data.substr(0, Data.find('-'));
|
||||
vid = Data.substr(Data.find('-') + 1, Data.find(':', 1) - Data.find('-') - 1);
|
||||
if (pid.find_first_not_of("0123456789") == std::string::npos && vid.find_first_not_of("0123456789") == std::string::npos) {
|
||||
PID = stoi(pid);
|
||||
VID = stoi(vid);
|
||||
}
|
||||
if (PID != -1 && VID != -1 && PID == c.GetID()) {
|
||||
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onVehicleEdited", "", c.GetID(), VID, Packet.substr(3));
|
||||
TLuaEngine::WaitForAll(Futures);
|
||||
bool ShouldntAllow = std::any_of(Futures.begin(), Futures.end(),
|
||||
[](const std::shared_ptr<TLuaResult>& Result) {
|
||||
return !Result->Error && Result->Result.is<int>() && Result->Result.as<int>() != 0;
|
||||
});
|
||||
|
||||
auto FoundPos = Packet.find('{');
|
||||
FoundPos = FoundPos == std::string::npos ? 0 : FoundPos; // attempt at sanitizing this
|
||||
if ((c.GetUnicycleID() != VID || IsUnicycle(c, Packet.substr(FoundPos)))
|
||||
&& !ShouldntAllow) {
|
||||
Network.SendToAll(&c, Packet, false, true);
|
||||
Apply(c, VID, Packet);
|
||||
} else {
|
||||
if (c.GetUnicycleID() == VID) {
|
||||
c.SetUnicycleID(-1);
|
||||
}
|
||||
std::string Destroy = "Od:" + std::to_string(c.GetID()) + "-" + std::to_string(VID);
|
||||
if (!Network.Respond(c, Destroy, true)) {
|
||||
// TODO: handle
|
||||
}
|
||||
c.DeleteCar(VID);
|
||||
}
|
||||
}
|
||||
return;
|
||||
case 'd':
|
||||
beammp_trace(std::string(("got 'Od' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
pid = Data.substr(0, Data.find('-'));
|
||||
vid = Data.substr(Data.find('-') + 1);
|
||||
if (pid.find_first_not_of("0123456789") == std::string::npos && vid.find_first_not_of("0123456789") == std::string::npos) {
|
||||
PID = stoi(pid);
|
||||
VID = stoi(vid);
|
||||
}
|
||||
if (PID != -1 && VID != -1 && PID == c.GetID()) {
|
||||
if (c.GetUnicycleID() == VID) {
|
||||
c.SetUnicycleID(-1);
|
||||
}
|
||||
Network.SendToAll(nullptr, Packet, true, true);
|
||||
// TODO: should this trigger on all vehicle deletions?
|
||||
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleDeleted", "", c.GetID(), VID));
|
||||
c.DeleteCar(VID);
|
||||
beammp_debug(c.GetName() + (" deleted car with ID ") + std::to_string(VID));
|
||||
}
|
||||
return;
|
||||
case 'r':
|
||||
beammp_trace(std::string(("got 'Or' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
Pos = int(Data.find('-'));
|
||||
pid = Data.substr(0, Pos++);
|
||||
vid = Data.substr(Pos, Data.find(':') - Pos);
|
||||
|
||||
if (pid.find_first_not_of("0123456789") == std::string::npos && vid.find_first_not_of("0123456789") == std::string::npos) {
|
||||
PID = stoi(pid);
|
||||
VID = stoi(vid);
|
||||
}
|
||||
|
||||
if (PID != -1 && VID != -1 && PID == c.GetID()) {
|
||||
Data = Data.substr(Data.find('{'));
|
||||
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleReset", "", c.GetID(), VID, Data));
|
||||
Network.SendToAll(&c, Packet, false, true);
|
||||
}
|
||||
return;
|
||||
case 't':
|
||||
beammp_trace(std::string(("got 'Ot' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
Network.SendToAll(&c, Packet, false, true);
|
||||
return;
|
||||
case 'm':
|
||||
Network.SendToAll(&c, Packet, true, true);
|
||||
return;
|
||||
default:
|
||||
beammp_trace(std::string(("possibly not implemented: '") + Packet + ("' (") + std::to_string(Packet.size()) + (")")));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void TServer::Apply(TClient& c, int VID, const std::string& pckt) {
|
||||
auto FoundPos = pckt.find('{');
|
||||
if (FoundPos == std::string::npos) {
|
||||
beammp_error("Malformed packet received, no '{' found");
|
||||
return;
|
||||
}
|
||||
std::string Packet = pckt.substr(FoundPos);
|
||||
std::string VD = c.GetCarData(VID);
|
||||
if (VD.empty()) {
|
||||
beammp_error("Tried to apply change to vehicle that does not exist");
|
||||
auto Lock = Sentry.CreateExclusiveContext();
|
||||
Sentry.SetContext("vehicle-change",
|
||||
{ { "packet", Packet },
|
||||
{ "vehicle-id", std::to_string(VID) },
|
||||
{ "client-car-count", std::to_string(c.GetCarCount()) } });
|
||||
Sentry.LogError("attempt to apply change to nonexistent vehicle", _file_basename, _line);
|
||||
return;
|
||||
}
|
||||
std::string Header = VD.substr(0, VD.find('{'));
|
||||
|
||||
FoundPos = VD.find('{');
|
||||
if (FoundPos == std::string::npos) {
|
||||
auto Lock = Sentry.CreateExclusiveContext();
|
||||
Sentry.SetContext("vehicle-change-packet",
|
||||
{ { "packet", VD } });
|
||||
Sentry.LogError("malformed packet", _file_basename, _line);
|
||||
return;
|
||||
}
|
||||
VD = VD.substr(FoundPos);
|
||||
rapidjson::Document Veh, Pack;
|
||||
Veh.Parse(VD.c_str());
|
||||
if (Veh.HasParseError()) {
|
||||
beammp_error("Could not get vehicle config!");
|
||||
return;
|
||||
}
|
||||
Pack.Parse(Packet.c_str());
|
||||
if (Pack.HasParseError() || Pack.IsNull()) {
|
||||
beammp_error("Could not get active vehicle config!");
|
||||
return;
|
||||
}
|
||||
|
||||
for (auto& M : Pack.GetObject()) {
|
||||
if (Veh[M.name].IsNull()) {
|
||||
Veh.AddMember(M.name, M.value, Veh.GetAllocator());
|
||||
} else {
|
||||
Veh[M.name] = Pack[M.name];
|
||||
}
|
||||
}
|
||||
rapidjson::StringBuffer Buffer;
|
||||
rapidjson::Writer<rapidjson::StringBuffer> writer(Buffer);
|
||||
Veh.Accept(writer);
|
||||
c.SetCarData(VID, Header + Buffer.GetString());
|
||||
}
|
||||
|
||||
void TServer::InsertClient(const std::shared_ptr<TClient>& NewClient) {
|
||||
beammp_debug("inserting client (" + std::to_string(ClientCount()) + ")");
|
||||
WriteLock Lock(mClientsMutex); // TODO why is there 30+ threads locked here
|
||||
(void)mClients.insert(NewClient);
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
#include "VehicleData.h"
|
||||
|
||||
#include "Common.h"
|
||||
#include <utility>
|
||||
|
||||
TVehicleData::TVehicleData(int ID, std::string Data)
|
||||
: mID(ID)
|
||||
, mData(std::move(Data)) {
|
||||
beammp_trace("vehicle " + std::to_string(mID) + " constructed");
|
||||
}
|
||||
|
||||
TVehicleData::~TVehicleData() {
|
||||
beammp_trace("vehicle " + std::to_string(mID) + " destroyed");
|
||||
}
|
||||
-119
@@ -1,119 +0,0 @@
|
||||
//
|
||||
// Created by Anonymous275 on 1/28/2020.
|
||||
//
|
||||
|
||||
#include "main.h"
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <string>
|
||||
#include "logger.h"
|
||||
using namespace std; //nameSpace STD
|
||||
void GenerateConfig();
|
||||
string RemoveComments(string Line);
|
||||
string convertToString(char* a, int size);
|
||||
void SetValues(string Line, int Index);
|
||||
void SetMainValues(bool D,int P,string Name,string serverName);
|
||||
bool D;
|
||||
int P;
|
||||
string M;
|
||||
string S;
|
||||
|
||||
|
||||
//Generates or Reads Config
|
||||
void ParseConfig(){
|
||||
ifstream InFileStream;
|
||||
InFileStream.open("Server.cfg");
|
||||
if(InFileStream.good()){ //Checks if Config Exists
|
||||
info("Config Found Updating Values");
|
||||
string line;
|
||||
int index = 1;
|
||||
while (getline(InFileStream, line)) {
|
||||
if(line.rfind('#', 0) != 0){ //Checks if it starts as Comment
|
||||
string CleanLine = RemoveComments(line); //Cleans it from the Comments
|
||||
SetValues(CleanLine,index); //sets the values
|
||||
index++;
|
||||
}
|
||||
}
|
||||
SetMainValues(D,P,M,S); //gives the values to Main
|
||||
}else{
|
||||
info("Config Not Found Generating A new One");
|
||||
GenerateConfig();
|
||||
}
|
||||
InFileStream.close();
|
||||
}
|
||||
|
||||
|
||||
|
||||
void SetValues(string Line, int Index) {
|
||||
int i = 0, state = 0;
|
||||
char Data[50] = "";
|
||||
bool Switch = false;
|
||||
if (Index > 2) { Switch = true; }
|
||||
for (char &c : Line) {
|
||||
if (Switch) {
|
||||
if (c == '\"') { state++; }
|
||||
if (state > 0 && state < 2) {
|
||||
Data[i] = c;
|
||||
i++;
|
||||
}
|
||||
} else {
|
||||
if (c == ' ') { state++; }
|
||||
if (state > 1) {
|
||||
Data[i] = c;
|
||||
i++;
|
||||
}
|
||||
}
|
||||
}
|
||||
for (int C = 1; C <= i; C++){
|
||||
Data[C-1] = Data[C];
|
||||
}
|
||||
string::size_type sz;
|
||||
bool Boolean = (convertToString(Data,i-1).find("true") != string::npos);//searches for "true"
|
||||
switch (Index){
|
||||
case 1 :
|
||||
if(Boolean){D = true;}else{D = false;}//checks and sets the Debug Value
|
||||
break;
|
||||
case 2 : P = stoi(Data, &sz);//sets the Port
|
||||
break;
|
||||
case 3 : M = Data; //Map
|
||||
break;
|
||||
case 4 : S = Data; //Name
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
//generates default Config
|
||||
void GenerateConfig(){
|
||||
ofstream FileStream;
|
||||
FileStream.open ("Server.cfg");
|
||||
FileStream << "# This is the BeamNG-MP Server Configuration File\n"
|
||||
"Debug = false # true or false to enable debug console output\n"
|
||||
"Port = 30813 # Port to run the server on\n"
|
||||
"Map = \"levels/gridmap/level.json\"\n"
|
||||
"Name = \"BeamNG-MP FTW\"";
|
||||
FileStream.close();
|
||||
}
|
||||
|
||||
|
||||
string RemoveComments(string Line){
|
||||
int i = 0;
|
||||
char Data[50] = "";
|
||||
for(char& c : Line) {
|
||||
if(c == '#'){break;} //when it finds the # it will stop
|
||||
Data[i] = c;
|
||||
i++;
|
||||
}
|
||||
return convertToString(Data,i); //Converts it from a char array to string and returns it
|
||||
}
|
||||
|
||||
//Converts a char array or pointer to string
|
||||
string convertToString(char* a, int size)
|
||||
{
|
||||
int i;
|
||||
string s = "";
|
||||
for (i = 0; i < size; i++) {
|
||||
s = s + a[i];
|
||||
}
|
||||
return s;
|
||||
}
|
||||
@@ -1,27 +0,0 @@
|
||||
/**
|
||||
@file callbacks.h
|
||||
@brief ENet callbacks
|
||||
*/
|
||||
#ifndef __ENET_CALLBACKS_H__
|
||||
#define __ENET_CALLBACKS_H__
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
typedef struct _ENetCallbacks
|
||||
{
|
||||
void * (ENET_CALLBACK * malloc) (size_t size);
|
||||
void (ENET_CALLBACK * free) (void * memory);
|
||||
void (ENET_CALLBACK * no_memory) (void);
|
||||
} ENetCallbacks;
|
||||
|
||||
/** @defgroup callbacks ENet internal callbacks
|
||||
@{
|
||||
@ingroup private
|
||||
*/
|
||||
extern void * enet_malloc (size_t);
|
||||
extern void enet_free (void *);
|
||||
|
||||
/** @} */
|
||||
|
||||
#endif /* __ENET_CALLBACKS_H__ */
|
||||
|
||||
-607
@@ -1,607 +0,0 @@
|
||||
/**
|
||||
@file enet.h
|
||||
@brief ENet public header file
|
||||
*/
|
||||
#ifndef __ENET_ENET_H__
|
||||
#define __ENET_ENET_H__
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "enet/win32.h"
|
||||
#else
|
||||
#include "enet/unix.h"
|
||||
#endif
|
||||
|
||||
#include "enet/types.h"
|
||||
#include "enet/protocol.h"
|
||||
#include "enet/list.h"
|
||||
#include "enet/callbacks.h"
|
||||
|
||||
#define ENET_VERSION_MAJOR 1
|
||||
#define ENET_VERSION_MINOR 3
|
||||
#define ENET_VERSION_PATCH 14
|
||||
#define ENET_VERSION_CREATE(major, minor, patch) (((major)<<16) | ((minor)<<8) | (patch))
|
||||
#define ENET_VERSION_GET_MAJOR(version) (((version)>>16)&0xFF)
|
||||
#define ENET_VERSION_GET_MINOR(version) (((version)>>8)&0xFF)
|
||||
#define ENET_VERSION_GET_PATCH(version) ((version)&0xFF)
|
||||
#define ENET_VERSION ENET_VERSION_CREATE(ENET_VERSION_MAJOR, ENET_VERSION_MINOR, ENET_VERSION_PATCH)
|
||||
|
||||
typedef enet_uint32 ENetVersion;
|
||||
|
||||
struct _ENetHost;
|
||||
struct _ENetEvent;
|
||||
struct _ENetPacket;
|
||||
|
||||
typedef enum _ENetSocketType
|
||||
{
|
||||
ENET_SOCKET_TYPE_STREAM = 1,
|
||||
ENET_SOCKET_TYPE_DATAGRAM = 2
|
||||
} ENetSocketType;
|
||||
|
||||
typedef enum _ENetSocketWait
|
||||
{
|
||||
ENET_SOCKET_WAIT_NONE = 0,
|
||||
ENET_SOCKET_WAIT_SEND = (1 << 0),
|
||||
ENET_SOCKET_WAIT_RECEIVE = (1 << 1),
|
||||
ENET_SOCKET_WAIT_INTERRUPT = (1 << 2)
|
||||
} ENetSocketWait;
|
||||
|
||||
typedef enum _ENetSocketOption
|
||||
{
|
||||
ENET_SOCKOPT_NONBLOCK = 1,
|
||||
ENET_SOCKOPT_BROADCAST = 2,
|
||||
ENET_SOCKOPT_RCVBUF = 3,
|
||||
ENET_SOCKOPT_SNDBUF = 4,
|
||||
ENET_SOCKOPT_REUSEADDR = 5,
|
||||
ENET_SOCKOPT_RCVTIMEO = 6,
|
||||
ENET_SOCKOPT_SNDTIMEO = 7,
|
||||
ENET_SOCKOPT_ERROR = 8,
|
||||
ENET_SOCKOPT_NODELAY = 9
|
||||
} ENetSocketOption;
|
||||
|
||||
typedef enum _ENetSocketShutdown
|
||||
{
|
||||
ENET_SOCKET_SHUTDOWN_READ = 0,
|
||||
ENET_SOCKET_SHUTDOWN_WRITE = 1,
|
||||
ENET_SOCKET_SHUTDOWN_READ_WRITE = 2
|
||||
} ENetSocketShutdown;
|
||||
|
||||
#define ENET_HOST_ANY 0
|
||||
#define ENET_HOST_BROADCAST 0xFFFFFFFFU
|
||||
#define ENET_PORT_ANY 0
|
||||
|
||||
/**
|
||||
* Portable internet address structure.
|
||||
*
|
||||
* The host must be specified in network byte-order, and the port must be in host
|
||||
* byte-order. The constant ENET_HOST_ANY may be used to specify the default
|
||||
* server host. The constant ENET_HOST_BROADCAST may be used to specify the
|
||||
* broadcast address (255.255.255.255). This makes sense for enet_host_connect,
|
||||
* but not for enet_host_create. Once a server responds to a broadcast, the
|
||||
* address is updated from ENET_HOST_BROADCAST to the server's actual IP address.
|
||||
*/
|
||||
typedef struct _ENetAddress
|
||||
{
|
||||
enet_uint32 host;
|
||||
enet_uint16 port;
|
||||
} ENetAddress;
|
||||
|
||||
/**
|
||||
* Packet flag bit constants.
|
||||
*
|
||||
* The host must be specified in network byte-order, and the port must be in
|
||||
* host byte-order. The constant ENET_HOST_ANY may be used to specify the
|
||||
* default server host.
|
||||
|
||||
@sa ENetPacket
|
||||
*/
|
||||
typedef enum _ENetPacketFlag
|
||||
{
|
||||
/** packet must be received by the target peer and resend attempts should be
|
||||
* made until the packet is delivered */
|
||||
ENET_PACKET_FLAG_RELIABLE = (1 << 0),
|
||||
/** packet will not be sequenced with other packets
|
||||
* not supported for reliable packets
|
||||
*/
|
||||
ENET_PACKET_FLAG_UNSEQUENCED = (1 << 1),
|
||||
/** packet will not allocate data, and user must supply it instead */
|
||||
ENET_PACKET_FLAG_NO_ALLOCATE = (1 << 2),
|
||||
/** packet will be fragmented using unreliable (instead of reliable) sends
|
||||
* if it exceeds the MTU */
|
||||
ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT = (1 << 3),
|
||||
|
||||
/** whether the packet has been sent from all queues it has been entered into */
|
||||
ENET_PACKET_FLAG_SENT = (1<<8)
|
||||
} ENetPacketFlag;
|
||||
|
||||
typedef void (ENET_CALLBACK * ENetPacketFreeCallback) (struct _ENetPacket *);
|
||||
|
||||
/**
|
||||
* ENet packet structure.
|
||||
*
|
||||
* An ENet data packet that may be sent to or received from a peer. The shown
|
||||
* fields should only be read and never modified. The data field contains the
|
||||
* allocated data for the packet. The dataLength fields specifies the length
|
||||
* of the allocated data. The flags field is either 0 (specifying no flags),
|
||||
* or a bitwise-or of any combination of the following flags:
|
||||
*
|
||||
* ENET_PACKET_FLAG_RELIABLE - packet must be received by the target peer
|
||||
* and resend attempts should be made until the packet is delivered
|
||||
*
|
||||
* ENET_PACKET_FLAG_UNSEQUENCED - packet will not be sequenced with other packets
|
||||
* (not supported for reliable packets)
|
||||
*
|
||||
* ENET_PACKET_FLAG_NO_ALLOCATE - packet will not allocate data, and user must supply it instead
|
||||
*
|
||||
* ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT - packet will be fragmented using unreliable
|
||||
* (instead of reliable) sends if it exceeds the MTU
|
||||
*
|
||||
* ENET_PACKET_FLAG_SENT - whether the packet has been sent from all queues it has been entered into
|
||||
@sa ENetPacketFlag
|
||||
*/
|
||||
typedef struct _ENetPacket
|
||||
{
|
||||
size_t referenceCount; /**< internal use only */
|
||||
enet_uint32 flags; /**< bitwise-or of ENetPacketFlag constants */
|
||||
enet_uint8 * data; /**< allocated data for packet */
|
||||
size_t dataLength; /**< length of data */
|
||||
ENetPacketFreeCallback freeCallback; /**< function to be called when the packet is no longer in use */
|
||||
void * userData; /**< application private data, may be freely modified */
|
||||
} ENetPacket;
|
||||
|
||||
typedef struct _ENetAcknowledgement
|
||||
{
|
||||
ENetListNode acknowledgementList;
|
||||
enet_uint32 sentTime;
|
||||
ENetProtocol command;
|
||||
} ENetAcknowledgement;
|
||||
|
||||
typedef struct _ENetOutgoingCommand
|
||||
{
|
||||
ENetListNode outgoingCommandList;
|
||||
enet_uint16 reliableSequenceNumber;
|
||||
enet_uint16 unreliableSequenceNumber;
|
||||
enet_uint32 sentTime;
|
||||
enet_uint32 roundTripTimeout;
|
||||
enet_uint32 roundTripTimeoutLimit;
|
||||
enet_uint32 fragmentOffset;
|
||||
enet_uint16 fragmentLength;
|
||||
enet_uint16 sendAttempts;
|
||||
ENetProtocol command;
|
||||
ENetPacket * packet;
|
||||
} ENetOutgoingCommand;
|
||||
|
||||
typedef struct _ENetIncomingCommand
|
||||
{
|
||||
ENetListNode incomingCommandList;
|
||||
enet_uint16 reliableSequenceNumber;
|
||||
enet_uint16 unreliableSequenceNumber;
|
||||
ENetProtocol command;
|
||||
enet_uint32 fragmentCount;
|
||||
enet_uint32 fragmentsRemaining;
|
||||
enet_uint32 * fragments;
|
||||
ENetPacket * packet;
|
||||
} ENetIncomingCommand;
|
||||
|
||||
typedef enum _ENetPeerState
|
||||
{
|
||||
ENET_PEER_STATE_DISCONNECTED = 0,
|
||||
ENET_PEER_STATE_CONNECTING = 1,
|
||||
ENET_PEER_STATE_ACKNOWLEDGING_CONNECT = 2,
|
||||
ENET_PEER_STATE_CONNECTION_PENDING = 3,
|
||||
ENET_PEER_STATE_CONNECTION_SUCCEEDED = 4,
|
||||
ENET_PEER_STATE_CONNECTED = 5,
|
||||
ENET_PEER_STATE_DISCONNECT_LATER = 6,
|
||||
ENET_PEER_STATE_DISCONNECTING = 7,
|
||||
ENET_PEER_STATE_ACKNOWLEDGING_DISCONNECT = 8,
|
||||
ENET_PEER_STATE_ZOMBIE = 9
|
||||
} ENetPeerState;
|
||||
|
||||
#ifndef ENET_BUFFER_MAXIMUM
|
||||
#define ENET_BUFFER_MAXIMUM (1 + 2 * ENET_PROTOCOL_MAXIMUM_PACKET_COMMANDS)
|
||||
#endif
|
||||
|
||||
enum
|
||||
{
|
||||
ENET_HOST_RECEIVE_BUFFER_SIZE = 256 * 1024,
|
||||
ENET_HOST_SEND_BUFFER_SIZE = 256 * 1024,
|
||||
ENET_HOST_BANDWIDTH_THROTTLE_INTERVAL = 1000,
|
||||
ENET_HOST_DEFAULT_MTU = 1400,
|
||||
ENET_HOST_DEFAULT_MAXIMUM_PACKET_SIZE = 32 * 1024 * 1024,
|
||||
ENET_HOST_DEFAULT_MAXIMUM_WAITING_DATA = 32 * 1024 * 1024,
|
||||
|
||||
ENET_PEER_DEFAULT_ROUND_TRIP_TIME = 500,
|
||||
ENET_PEER_DEFAULT_PACKET_THROTTLE = 32,
|
||||
ENET_PEER_PACKET_THROTTLE_SCALE = 32,
|
||||
ENET_PEER_PACKET_THROTTLE_COUNTER = 7,
|
||||
ENET_PEER_PACKET_THROTTLE_ACCELERATION = 2,
|
||||
ENET_PEER_PACKET_THROTTLE_DECELERATION = 2,
|
||||
ENET_PEER_PACKET_THROTTLE_INTERVAL = 5000,
|
||||
ENET_PEER_PACKET_LOSS_SCALE = (1 << 16),
|
||||
ENET_PEER_PACKET_LOSS_INTERVAL = 10000,
|
||||
ENET_PEER_WINDOW_SIZE_SCALE = 64 * 1024,
|
||||
ENET_PEER_TIMEOUT_LIMIT = 32,
|
||||
ENET_PEER_TIMEOUT_MINIMUM = 5000,
|
||||
ENET_PEER_TIMEOUT_MAXIMUM = 30000,
|
||||
ENET_PEER_PING_INTERVAL = 500,
|
||||
ENET_PEER_UNSEQUENCED_WINDOWS = 64,
|
||||
ENET_PEER_UNSEQUENCED_WINDOW_SIZE = 1024,
|
||||
ENET_PEER_FREE_UNSEQUENCED_WINDOWS = 32,
|
||||
ENET_PEER_RELIABLE_WINDOWS = 16,
|
||||
ENET_PEER_RELIABLE_WINDOW_SIZE = 0x1000,
|
||||
ENET_PEER_FREE_RELIABLE_WINDOWS = 8
|
||||
};
|
||||
|
||||
typedef struct _ENetChannel
|
||||
{
|
||||
enet_uint16 outgoingReliableSequenceNumber;
|
||||
enet_uint16 outgoingUnreliableSequenceNumber;
|
||||
enet_uint16 usedReliableWindows;
|
||||
enet_uint16 reliableWindows [ENET_PEER_RELIABLE_WINDOWS];
|
||||
enet_uint16 incomingReliableSequenceNumber;
|
||||
enet_uint16 incomingUnreliableSequenceNumber;
|
||||
ENetList incomingReliableCommands;
|
||||
ENetList incomingUnreliableCommands;
|
||||
} ENetChannel;
|
||||
|
||||
/**
|
||||
* An ENet peer which data packets may be sent or received from.
|
||||
*
|
||||
* No fields should be modified unless otherwise specified.
|
||||
*/
|
||||
typedef struct _ENetPeer
|
||||
{
|
||||
ENetListNode dispatchList;
|
||||
struct _ENetHost * host;
|
||||
enet_uint16 outgoingPeerID;
|
||||
enet_uint16 incomingPeerID;
|
||||
enet_uint32 connectID;
|
||||
enet_uint8 outgoingSessionID;
|
||||
enet_uint8 incomingSessionID;
|
||||
ENetAddress address; /**< Internet address of the peer */
|
||||
void * data; /**< Application private data, may be freely modified */
|
||||
ENetPeerState state;
|
||||
ENetChannel * channels;
|
||||
size_t channelCount; /**< Number of channels allocated for communication with peer */
|
||||
enet_uint32 incomingBandwidth; /**< Downstream bandwidth of the client in bytes/second */
|
||||
enet_uint32 outgoingBandwidth; /**< Upstream bandwidth of the client in bytes/second */
|
||||
enet_uint32 incomingBandwidthThrottleEpoch;
|
||||
enet_uint32 outgoingBandwidthThrottleEpoch;
|
||||
enet_uint32 incomingDataTotal;
|
||||
enet_uint32 outgoingDataTotal;
|
||||
enet_uint32 lastSendTime;
|
||||
enet_uint32 lastReceiveTime;
|
||||
enet_uint32 nextTimeout;
|
||||
enet_uint32 earliestTimeout;
|
||||
enet_uint32 packetLossEpoch;
|
||||
enet_uint32 packetsSent;
|
||||
enet_uint32 packetsLost;
|
||||
enet_uint32 packetLoss; /**< mean packet loss of reliable packets as a ratio with respect to the constant ENET_PEER_PACKET_LOSS_SCALE */
|
||||
enet_uint32 packetLossVariance;
|
||||
enet_uint32 packetThrottle;
|
||||
enet_uint32 packetThrottleLimit;
|
||||
enet_uint32 packetThrottleCounter;
|
||||
enet_uint32 packetThrottleEpoch;
|
||||
enet_uint32 packetThrottleAcceleration;
|
||||
enet_uint32 packetThrottleDeceleration;
|
||||
enet_uint32 packetThrottleInterval;
|
||||
enet_uint32 pingInterval;
|
||||
enet_uint32 timeoutLimit;
|
||||
enet_uint32 timeoutMinimum;
|
||||
enet_uint32 timeoutMaximum;
|
||||
enet_uint32 lastRoundTripTime;
|
||||
enet_uint32 lowestRoundTripTime;
|
||||
enet_uint32 lastRoundTripTimeVariance;
|
||||
enet_uint32 highestRoundTripTimeVariance;
|
||||
enet_uint32 roundTripTime; /**< mean round trip time (RTT), in milliseconds, between sending a reliable packet and receiving its acknowledgement */
|
||||
enet_uint32 roundTripTimeVariance;
|
||||
enet_uint32 mtu;
|
||||
enet_uint32 windowSize;
|
||||
enet_uint32 reliableDataInTransit;
|
||||
enet_uint16 outgoingReliableSequenceNumber;
|
||||
ENetList acknowledgements;
|
||||
ENetList sentReliableCommands;
|
||||
ENetList sentUnreliableCommands;
|
||||
ENetList outgoingReliableCommands;
|
||||
ENetList outgoingUnreliableCommands;
|
||||
ENetList dispatchedCommands;
|
||||
int needsDispatch;
|
||||
enet_uint16 incomingUnsequencedGroup;
|
||||
enet_uint16 outgoingUnsequencedGroup;
|
||||
enet_uint32 unsequencedWindow [ENET_PEER_UNSEQUENCED_WINDOW_SIZE / 32];
|
||||
enet_uint32 eventData;
|
||||
size_t totalWaitingData;
|
||||
} ENetPeer;
|
||||
|
||||
/** An ENet packet compressor for compressing UDP packets before socket sends or receives.
|
||||
*/
|
||||
typedef struct _ENetCompressor
|
||||
{
|
||||
/** Context data for the compressor. Must be non-NULL. */
|
||||
void * context;
|
||||
/** Compresses from inBuffers[0:inBufferCount-1], containing inLimit bytes, to outData, outputting at most outLimit bytes. Should return 0 on failure. */
|
||||
size_t (ENET_CALLBACK * compress) (void * context, const ENetBuffer * inBuffers, size_t inBufferCount, size_t inLimit, enet_uint8 * outData, size_t outLimit);
|
||||
/** Decompresses from inData, containing inLimit bytes, to outData, outputting at most outLimit bytes. Should return 0 on failure. */
|
||||
size_t (ENET_CALLBACK * decompress) (void * context, const enet_uint8 * inData, size_t inLimit, enet_uint8 * outData, size_t outLimit);
|
||||
/** Destroys the context when compression is disabled or the host is destroyed. May be NULL. */
|
||||
void (ENET_CALLBACK * destroy) (void * context);
|
||||
} ENetCompressor;
|
||||
|
||||
/** Callback that computes the checksum of the data held in buffers[0:bufferCount-1] */
|
||||
typedef enet_uint32 (ENET_CALLBACK * ENetChecksumCallback) (const ENetBuffer * buffers, size_t bufferCount);
|
||||
|
||||
/** Callback for intercepting received raw UDP packets. Should return 1 to intercept, 0 to ignore, or -1 to propagate an error. */
|
||||
typedef int (ENET_CALLBACK * ENetInterceptCallback) (struct _ENetHost * host, struct _ENetEvent * event);
|
||||
|
||||
/** An ENet host for communicating with peers.
|
||||
*
|
||||
* No fields should be modified unless otherwise stated.
|
||||
|
||||
@sa enet_host_create()
|
||||
@sa enet_host_destroy()
|
||||
@sa enet_host_connect()
|
||||
@sa enet_host_service()
|
||||
@sa enet_host_flush()
|
||||
@sa enet_host_broadcast()
|
||||
@sa enet_host_compress()
|
||||
@sa enet_host_compress_with_range_coder()
|
||||
@sa enet_host_channel_limit()
|
||||
@sa enet_host_bandwidth_limit()
|
||||
@sa enet_host_bandwidth_throttle()
|
||||
*/
|
||||
typedef struct _ENetHost
|
||||
{
|
||||
ENetSocket socket;
|
||||
ENetAddress address; /**< Internet address of the host */
|
||||
enet_uint32 incomingBandwidth; /**< downstream bandwidth of the host */
|
||||
enet_uint32 outgoingBandwidth; /**< upstream bandwidth of the host */
|
||||
enet_uint32 bandwidthThrottleEpoch;
|
||||
enet_uint32 mtu;
|
||||
enet_uint32 randomSeed;
|
||||
int recalculateBandwidthLimits;
|
||||
ENetPeer * peers; /**< array of peers allocated for this host */
|
||||
size_t peerCount; /**< number of peers allocated for this host */
|
||||
size_t channelLimit; /**< maximum number of channels allowed for connected peers */
|
||||
enet_uint32 serviceTime;
|
||||
ENetList dispatchQueue;
|
||||
int continueSending;
|
||||
size_t packetSize;
|
||||
enet_uint16 headerFlags;
|
||||
ENetProtocol commands [ENET_PROTOCOL_MAXIMUM_PACKET_COMMANDS];
|
||||
size_t commandCount;
|
||||
ENetBuffer buffers [ENET_BUFFER_MAXIMUM];
|
||||
size_t bufferCount;
|
||||
ENetChecksumCallback checksum; /**< callback the user can set to enable packet checksums for this host */
|
||||
ENetCompressor compressor;
|
||||
enet_uint8 packetData [2][ENET_PROTOCOL_MAXIMUM_MTU];
|
||||
ENetAddress receivedAddress;
|
||||
enet_uint8 * receivedData;
|
||||
size_t receivedDataLength;
|
||||
enet_uint32 totalSentData; /**< total data sent, user should reset to 0 as needed to prevent overflow */
|
||||
enet_uint32 totalSentPackets; /**< total UDP packets sent, user should reset to 0 as needed to prevent overflow */
|
||||
enet_uint32 totalReceivedData; /**< total data received, user should reset to 0 as needed to prevent overflow */
|
||||
enet_uint32 totalReceivedPackets; /**< total UDP packets received, user should reset to 0 as needed to prevent overflow */
|
||||
ENetInterceptCallback intercept; /**< callback the user can set to intercept received raw UDP packets */
|
||||
size_t connectedPeers;
|
||||
size_t bandwidthLimitedPeers;
|
||||
size_t duplicatePeers; /**< optional number of allowed peers from duplicate IPs, defaults to ENET_PROTOCOL_MAXIMUM_PEER_ID */
|
||||
size_t maximumPacketSize; /**< the maximum allowable packet size that may be sent or received on a peer */
|
||||
size_t maximumWaitingData; /**< the maximum aggregate amount of buffer space a peer may use waiting for packets to be delivered */
|
||||
} ENetHost;
|
||||
|
||||
/**
|
||||
* An ENet event type, as specified in @ref ENetEvent.
|
||||
*/
|
||||
typedef enum _ENetEventType
|
||||
{
|
||||
/** no event occurred within the specified time limit */
|
||||
ENET_EVENT_TYPE_NONE = 0,
|
||||
|
||||
/** a connection request initiated by enet_host_connect has completed.
|
||||
* The peer field contains the peer which successfully connected.
|
||||
*/
|
||||
ENET_EVENT_TYPE_CONNECT = 1,
|
||||
|
||||
/** a peer has disconnected. This event is generated on a successful
|
||||
* completion of a disconnect initiated by enet_peer_disconnect, if
|
||||
* a peer has timed out, or if a connection request intialized by
|
||||
* enet_host_connect has timed out. The peer field contains the peer
|
||||
* which disconnected. The data field contains user supplied data
|
||||
* describing the disconnection, or 0, if none is available.
|
||||
*/
|
||||
ENET_EVENT_TYPE_DISCONNECT = 2,
|
||||
|
||||
/** a packet has been received from a peer. The peer field specifies the
|
||||
* peer which sent the packet. The channelID field specifies the channel
|
||||
* number upon which the packet was received. The packet field contains
|
||||
* the packet that was received; this packet must be destroyed with
|
||||
* enet_packet_destroy after use.
|
||||
*/
|
||||
ENET_EVENT_TYPE_RECEIVE = 3
|
||||
} ENetEventType;
|
||||
|
||||
/**
|
||||
* An ENet event as returned by enet_host_service().
|
||||
|
||||
@sa enet_host_service
|
||||
*/
|
||||
typedef struct _ENetEvent
|
||||
{
|
||||
ENetEventType type; /**< type of the event */
|
||||
ENetPeer * peer; /**< peer that generated a connect, disconnect or receive event */
|
||||
enet_uint8 channelID; /**< channel on the peer that generated the event, if appropriate */
|
||||
enet_uint32 data; /**< data associated with the event, if appropriate */
|
||||
ENetPacket * packet; /**< packet associated with the event, if appropriate */
|
||||
} ENetEvent;
|
||||
|
||||
/** @defgroup global ENet global functions
|
||||
@{
|
||||
*/
|
||||
|
||||
/**
|
||||
Initializes ENet globally. Must be called prior to using any functions in
|
||||
ENet.
|
||||
@returns 0 on success, < 0 on failure
|
||||
*/
|
||||
ENET_API int enet_initialize (void);
|
||||
|
||||
/**
|
||||
Initializes ENet globally and supplies user-overridden callbacks. Must be called prior to using any functions in ENet. Do not use enet_initialize() if you use this variant. Make sure the ENetCallbacks structure is zeroed out so that any additional callbacks added in future versions will be properly ignored.
|
||||
|
||||
@param version the constant ENET_VERSION should be supplied so ENet knows which version of ENetCallbacks struct to use
|
||||
@param inits user-overridden callbacks where any NULL callbacks will use ENet's defaults
|
||||
@returns 0 on success, < 0 on failure
|
||||
*/
|
||||
ENET_API int enet_initialize_with_callbacks (ENetVersion version, const ENetCallbacks * inits);
|
||||
|
||||
/**
|
||||
Shuts down ENet globally. Should be called when a program that has
|
||||
initialized ENet exits.
|
||||
*/
|
||||
ENET_API void enet_deinitialize (void);
|
||||
|
||||
/**
|
||||
Gives the linked version of the ENet library.
|
||||
@returns the version number
|
||||
*/
|
||||
ENET_API ENetVersion enet_linked_version (void);
|
||||
|
||||
/** @} */
|
||||
|
||||
/** @defgroup private ENet private implementation functions */
|
||||
|
||||
/**
|
||||
Returns the wall-time in milliseconds. Its initial value is unspecified
|
||||
unless otherwise set.
|
||||
*/
|
||||
ENET_API enet_uint32 enet_time_get (void);
|
||||
/**
|
||||
Sets the current wall-time in milliseconds.
|
||||
*/
|
||||
ENET_API void enet_time_set (enet_uint32);
|
||||
|
||||
/** @defgroup socket ENet socket functions
|
||||
@{
|
||||
*/
|
||||
ENET_API ENetSocket enet_socket_create (ENetSocketType);
|
||||
ENET_API int enet_socket_bind (ENetSocket, const ENetAddress *);
|
||||
ENET_API int enet_socket_get_address (ENetSocket, ENetAddress *);
|
||||
ENET_API int enet_socket_listen (ENetSocket, int);
|
||||
ENET_API ENetSocket enet_socket_accept (ENetSocket, ENetAddress *);
|
||||
ENET_API int enet_socket_connect (ENetSocket, const ENetAddress *);
|
||||
ENET_API int enet_socket_send (ENetSocket, const ENetAddress *, const ENetBuffer *, size_t);
|
||||
ENET_API int enet_socket_receive (ENetSocket, ENetAddress *, ENetBuffer *, size_t);
|
||||
ENET_API int enet_socket_wait (ENetSocket, enet_uint32 *, enet_uint32);
|
||||
ENET_API int enet_socket_set_option (ENetSocket, ENetSocketOption, int);
|
||||
ENET_API int enet_socket_get_option (ENetSocket, ENetSocketOption, int *);
|
||||
ENET_API int enet_socket_shutdown (ENetSocket, ENetSocketShutdown);
|
||||
ENET_API void enet_socket_destroy (ENetSocket);
|
||||
ENET_API int enet_socketset_select (ENetSocket, ENetSocketSet *, ENetSocketSet *, enet_uint32);
|
||||
|
||||
/** @} */
|
||||
|
||||
/** @defgroup Address ENet address functions
|
||||
@{
|
||||
*/
|
||||
|
||||
/** Attempts to parse the printable form of the IP address in the parameter hostName
|
||||
and sets the host field in the address parameter if successful.
|
||||
@param address destination to store the parsed IP address
|
||||
@param hostName IP address to parse
|
||||
@retval 0 on success
|
||||
@retval < 0 on failure
|
||||
@returns the address of the given hostName in address on success
|
||||
*/
|
||||
ENET_API int enet_address_set_host_ip (ENetAddress * address, const char * hostName);
|
||||
|
||||
/** Attempts to resolve the host named by the parameter hostName and sets
|
||||
the host field in the address parameter if successful.
|
||||
@param address destination to store resolved address
|
||||
@param hostName host name to lookup
|
||||
@retval 0 on success
|
||||
@retval < 0 on failure
|
||||
@returns the address of the given hostName in address on success
|
||||
*/
|
||||
ENET_API int enet_address_set_host (ENetAddress * address, const char * hostName);
|
||||
|
||||
/** Gives the printable form of the IP address specified in the address parameter.
|
||||
@param address address printed
|
||||
@param hostName destination for name, must not be NULL
|
||||
@param nameLength maximum length of hostName.
|
||||
@returns the null-terminated name of the host in hostName on success
|
||||
@retval 0 on success
|
||||
@retval < 0 on failure
|
||||
*/
|
||||
ENET_API int enet_address_get_host_ip (const ENetAddress * address, char * hostName, size_t nameLength);
|
||||
|
||||
/** Attempts to do a reverse lookup of the host field in the address parameter.
|
||||
@param address address used for reverse lookup
|
||||
@param hostName destination for name, must not be NULL
|
||||
@param nameLength maximum length of hostName.
|
||||
@returns the null-terminated name of the host in hostName on success
|
||||
@retval 0 on success
|
||||
@retval < 0 on failure
|
||||
*/
|
||||
ENET_API int enet_address_get_host (const ENetAddress * address, char * hostName, size_t nameLength);
|
||||
|
||||
/** @} */
|
||||
|
||||
ENET_API ENetPacket * enet_packet_create (const void *, size_t, enet_uint32);
|
||||
ENET_API void enet_packet_destroy (ENetPacket *);
|
||||
ENET_API int enet_packet_resize (ENetPacket *, size_t);
|
||||
ENET_API enet_uint32 enet_crc32 (const ENetBuffer *, size_t);
|
||||
|
||||
ENET_API ENetHost * enet_host_create (const ENetAddress *, size_t, size_t, enet_uint32, enet_uint32);
|
||||
ENET_API void enet_host_destroy (ENetHost *);
|
||||
ENET_API ENetPeer * enet_host_connect (ENetHost *, const ENetAddress *, size_t, enet_uint32);
|
||||
ENET_API int enet_host_check_events (ENetHost *, ENetEvent *);
|
||||
ENET_API int enet_host_service (ENetHost *, ENetEvent *, enet_uint32);
|
||||
ENET_API void enet_host_flush (ENetHost *);
|
||||
ENET_API void enet_host_broadcast (ENetHost *, enet_uint8, ENetPacket *);
|
||||
ENET_API void enet_host_compress (ENetHost *, const ENetCompressor *);
|
||||
ENET_API int enet_host_compress_with_range_coder (ENetHost * host);
|
||||
ENET_API void enet_host_channel_limit (ENetHost *, size_t);
|
||||
ENET_API void enet_host_bandwidth_limit (ENetHost *, enet_uint32, enet_uint32);
|
||||
extern void enet_host_bandwidth_throttle (ENetHost *);
|
||||
extern enet_uint32 enet_host_random_seed (void);
|
||||
|
||||
ENET_API int enet_peer_send (ENetPeer *, enet_uint8, ENetPacket *);
|
||||
ENET_API ENetPacket * enet_peer_receive (ENetPeer *, enet_uint8 * channelID);
|
||||
ENET_API void enet_peer_ping (ENetPeer *);
|
||||
ENET_API void enet_peer_ping_interval (ENetPeer *, enet_uint32);
|
||||
ENET_API void enet_peer_timeout (ENetPeer *, enet_uint32, enet_uint32, enet_uint32);
|
||||
ENET_API void enet_peer_reset (ENetPeer *);
|
||||
ENET_API void enet_peer_disconnect (ENetPeer *, enet_uint32);
|
||||
ENET_API void enet_peer_disconnect_now (ENetPeer *, enet_uint32);
|
||||
ENET_API void enet_peer_disconnect_later (ENetPeer *, enet_uint32);
|
||||
ENET_API void enet_peer_throttle_configure (ENetPeer *, enet_uint32, enet_uint32, enet_uint32);
|
||||
extern int enet_peer_throttle (ENetPeer *, enet_uint32);
|
||||
extern void enet_peer_reset_queues (ENetPeer *);
|
||||
extern void enet_peer_setup_outgoing_command (ENetPeer *, ENetOutgoingCommand *);
|
||||
extern ENetOutgoingCommand * enet_peer_queue_outgoing_command (ENetPeer *, const ENetProtocol *, ENetPacket *, enet_uint32, enet_uint16);
|
||||
extern ENetIncomingCommand * enet_peer_queue_incoming_command (ENetPeer *, const ENetProtocol *, const void *, size_t, enet_uint32, enet_uint32);
|
||||
extern ENetAcknowledgement * enet_peer_queue_acknowledgement (ENetPeer *, const ENetProtocol *, enet_uint16);
|
||||
extern void enet_peer_dispatch_incoming_unreliable_commands (ENetPeer *, ENetChannel *);
|
||||
extern void enet_peer_dispatch_incoming_reliable_commands (ENetPeer *, ENetChannel *);
|
||||
extern void enet_peer_on_connect (ENetPeer *);
|
||||
extern void enet_peer_on_disconnect (ENetPeer *);
|
||||
|
||||
ENET_API void * enet_range_coder_create (void);
|
||||
ENET_API void enet_range_coder_destroy (void *);
|
||||
ENET_API size_t enet_range_coder_compress (void *, const ENetBuffer *, size_t, size_t, enet_uint8 *, size_t);
|
||||
ENET_API size_t enet_range_coder_decompress (void *, const enet_uint8 *, size_t, enet_uint8 *, size_t);
|
||||
|
||||
extern size_t enet_protocol_command_size (enet_uint8);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __ENET_ENET_H__ */
|
||||
|
||||
@@ -1,43 +0,0 @@
|
||||
/**
|
||||
@file list.h
|
||||
@brief ENet list management
|
||||
*/
|
||||
#ifndef __ENET_LIST_H__
|
||||
#define __ENET_LIST_H__
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
typedef struct _ENetListNode
|
||||
{
|
||||
struct _ENetListNode * next;
|
||||
struct _ENetListNode * previous;
|
||||
} ENetListNode;
|
||||
|
||||
typedef ENetListNode * ENetListIterator;
|
||||
|
||||
typedef struct _ENetList
|
||||
{
|
||||
ENetListNode sentinel;
|
||||
} ENetList;
|
||||
|
||||
extern void enet_list_clear (ENetList *);
|
||||
|
||||
extern ENetListIterator enet_list_insert (ENetListIterator, void *);
|
||||
extern void * enet_list_remove (ENetListIterator);
|
||||
extern ENetListIterator enet_list_move (ENetListIterator, void *, void *);
|
||||
|
||||
extern size_t enet_list_size (ENetList *);
|
||||
|
||||
#define enet_list_begin(list) ((list) -> sentinel.next)
|
||||
#define enet_list_end(list) (& (list) -> sentinel)
|
||||
|
||||
#define enet_list_empty(list) (enet_list_begin (list) == enet_list_end (list))
|
||||
|
||||
#define enet_list_next(iterator) ((iterator) -> next)
|
||||
#define enet_list_previous(iterator) ((iterator) -> previous)
|
||||
|
||||
#define enet_list_front(list) ((void *) (list) -> sentinel.next)
|
||||
#define enet_list_back(list) ((void *) (list) -> sentinel.previous)
|
||||
|
||||
#endif /* __ENET_LIST_H__ */
|
||||
|
||||
@@ -1,198 +0,0 @@
|
||||
/**
|
||||
@file protocol.h
|
||||
@brief ENet protocol
|
||||
*/
|
||||
#ifndef __ENET_PROTOCOL_H__
|
||||
#define __ENET_PROTOCOL_H__
|
||||
|
||||
#include "enet/types.h"
|
||||
|
||||
enum
|
||||
{
|
||||
ENET_PROTOCOL_MINIMUM_MTU = 576,
|
||||
ENET_PROTOCOL_MAXIMUM_MTU = 4096,
|
||||
ENET_PROTOCOL_MAXIMUM_PACKET_COMMANDS = 32,
|
||||
ENET_PROTOCOL_MINIMUM_WINDOW_SIZE = 4096,
|
||||
ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE = 65536,
|
||||
ENET_PROTOCOL_MINIMUM_CHANNEL_COUNT = 1,
|
||||
ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT = 255,
|
||||
ENET_PROTOCOL_MAXIMUM_PEER_ID = 0xFFF,
|
||||
ENET_PROTOCOL_MAXIMUM_FRAGMENT_COUNT = 1024 * 1024
|
||||
};
|
||||
|
||||
typedef enum _ENetProtocolCommand
|
||||
{
|
||||
ENET_PROTOCOL_COMMAND_NONE = 0,
|
||||
ENET_PROTOCOL_COMMAND_ACKNOWLEDGE = 1,
|
||||
ENET_PROTOCOL_COMMAND_CONNECT = 2,
|
||||
ENET_PROTOCOL_COMMAND_VERIFY_CONNECT = 3,
|
||||
ENET_PROTOCOL_COMMAND_DISCONNECT = 4,
|
||||
ENET_PROTOCOL_COMMAND_PING = 5,
|
||||
ENET_PROTOCOL_COMMAND_SEND_RELIABLE = 6,
|
||||
ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE = 7,
|
||||
ENET_PROTOCOL_COMMAND_SEND_FRAGMENT = 8,
|
||||
ENET_PROTOCOL_COMMAND_SEND_UNSEQUENCED = 9,
|
||||
ENET_PROTOCOL_COMMAND_BANDWIDTH_LIMIT = 10,
|
||||
ENET_PROTOCOL_COMMAND_THROTTLE_CONFIGURE = 11,
|
||||
ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE_FRAGMENT = 12,
|
||||
ENET_PROTOCOL_COMMAND_COUNT = 13,
|
||||
|
||||
ENET_PROTOCOL_COMMAND_MASK = 0x0F
|
||||
} ENetProtocolCommand;
|
||||
|
||||
typedef enum _ENetProtocolFlag
|
||||
{
|
||||
ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE = (1 << 7),
|
||||
ENET_PROTOCOL_COMMAND_FLAG_UNSEQUENCED = (1 << 6),
|
||||
|
||||
ENET_PROTOCOL_HEADER_FLAG_COMPRESSED = (1 << 14),
|
||||
ENET_PROTOCOL_HEADER_FLAG_SENT_TIME = (1 << 15),
|
||||
ENET_PROTOCOL_HEADER_FLAG_MASK = ENET_PROTOCOL_HEADER_FLAG_COMPRESSED | ENET_PROTOCOL_HEADER_FLAG_SENT_TIME,
|
||||
|
||||
ENET_PROTOCOL_HEADER_SESSION_MASK = (3 << 12),
|
||||
ENET_PROTOCOL_HEADER_SESSION_SHIFT = 12
|
||||
} ENetProtocolFlag;
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma pack(push, 1)
|
||||
#define ENET_PACKED
|
||||
#elif defined(__GNUC__) || defined(__clang__)
|
||||
#define ENET_PACKED __attribute__ ((packed))
|
||||
#else
|
||||
#define ENET_PACKED
|
||||
#endif
|
||||
|
||||
typedef struct _ENetProtocolHeader
|
||||
{
|
||||
enet_uint16 peerID;
|
||||
enet_uint16 sentTime;
|
||||
} ENET_PACKED ENetProtocolHeader;
|
||||
|
||||
typedef struct _ENetProtocolCommandHeader
|
||||
{
|
||||
enet_uint8 command;
|
||||
enet_uint8 channelID;
|
||||
enet_uint16 reliableSequenceNumber;
|
||||
} ENET_PACKED ENetProtocolCommandHeader;
|
||||
|
||||
typedef struct _ENetProtocolAcknowledge
|
||||
{
|
||||
ENetProtocolCommandHeader header;
|
||||
enet_uint16 receivedReliableSequenceNumber;
|
||||
enet_uint16 receivedSentTime;
|
||||
} ENET_PACKED ENetProtocolAcknowledge;
|
||||
|
||||
typedef struct _ENetProtocolConnect
|
||||
{
|
||||
ENetProtocolCommandHeader header;
|
||||
enet_uint16 outgoingPeerID;
|
||||
enet_uint8 incomingSessionID;
|
||||
enet_uint8 outgoingSessionID;
|
||||
enet_uint32 mtu;
|
||||
enet_uint32 windowSize;
|
||||
enet_uint32 channelCount;
|
||||
enet_uint32 incomingBandwidth;
|
||||
enet_uint32 outgoingBandwidth;
|
||||
enet_uint32 packetThrottleInterval;
|
||||
enet_uint32 packetThrottleAcceleration;
|
||||
enet_uint32 packetThrottleDeceleration;
|
||||
enet_uint32 connectID;
|
||||
enet_uint32 data;
|
||||
} ENET_PACKED ENetProtocolConnect;
|
||||
|
||||
typedef struct _ENetProtocolVerifyConnect
|
||||
{
|
||||
ENetProtocolCommandHeader header;
|
||||
enet_uint16 outgoingPeerID;
|
||||
enet_uint8 incomingSessionID;
|
||||
enet_uint8 outgoingSessionID;
|
||||
enet_uint32 mtu;
|
||||
enet_uint32 windowSize;
|
||||
enet_uint32 channelCount;
|
||||
enet_uint32 incomingBandwidth;
|
||||
enet_uint32 outgoingBandwidth;
|
||||
enet_uint32 packetThrottleInterval;
|
||||
enet_uint32 packetThrottleAcceleration;
|
||||
enet_uint32 packetThrottleDeceleration;
|
||||
enet_uint32 connectID;
|
||||
} ENET_PACKED ENetProtocolVerifyConnect;
|
||||
|
||||
typedef struct _ENetProtocolBandwidthLimit
|
||||
{
|
||||
ENetProtocolCommandHeader header;
|
||||
enet_uint32 incomingBandwidth;
|
||||
enet_uint32 outgoingBandwidth;
|
||||
} ENET_PACKED ENetProtocolBandwidthLimit;
|
||||
|
||||
typedef struct _ENetProtocolThrottleConfigure
|
||||
{
|
||||
ENetProtocolCommandHeader header;
|
||||
enet_uint32 packetThrottleInterval;
|
||||
enet_uint32 packetThrottleAcceleration;
|
||||
enet_uint32 packetThrottleDeceleration;
|
||||
} ENET_PACKED ENetProtocolThrottleConfigure;
|
||||
|
||||
typedef struct _ENetProtocolDisconnect
|
||||
{
|
||||
ENetProtocolCommandHeader header;
|
||||
enet_uint32 data;
|
||||
} ENET_PACKED ENetProtocolDisconnect;
|
||||
|
||||
typedef struct _ENetProtocolPing
|
||||
{
|
||||
ENetProtocolCommandHeader header;
|
||||
} ENET_PACKED ENetProtocolPing;
|
||||
|
||||
typedef struct _ENetProtocolSendReliable
|
||||
{
|
||||
ENetProtocolCommandHeader header;
|
||||
enet_uint16 dataLength;
|
||||
} ENET_PACKED ENetProtocolSendReliable;
|
||||
|
||||
typedef struct _ENetProtocolSendUnreliable
|
||||
{
|
||||
ENetProtocolCommandHeader header;
|
||||
enet_uint16 unreliableSequenceNumber;
|
||||
enet_uint16 dataLength;
|
||||
} ENET_PACKED ENetProtocolSendUnreliable;
|
||||
|
||||
typedef struct _ENetProtocolSendUnsequenced
|
||||
{
|
||||
ENetProtocolCommandHeader header;
|
||||
enet_uint16 unsequencedGroup;
|
||||
enet_uint16 dataLength;
|
||||
} ENET_PACKED ENetProtocolSendUnsequenced;
|
||||
|
||||
typedef struct _ENetProtocolSendFragment
|
||||
{
|
||||
ENetProtocolCommandHeader header;
|
||||
enet_uint16 startSequenceNumber;
|
||||
enet_uint16 dataLength;
|
||||
enet_uint32 fragmentCount;
|
||||
enet_uint32 fragmentNumber;
|
||||
enet_uint32 totalLength;
|
||||
enet_uint32 fragmentOffset;
|
||||
} ENET_PACKED ENetProtocolSendFragment;
|
||||
|
||||
typedef union _ENetProtocol
|
||||
{
|
||||
ENetProtocolCommandHeader header;
|
||||
ENetProtocolAcknowledge acknowledge;
|
||||
ENetProtocolConnect connect;
|
||||
ENetProtocolVerifyConnect verifyConnect;
|
||||
ENetProtocolDisconnect disconnect;
|
||||
ENetProtocolPing ping;
|
||||
ENetProtocolSendReliable sendReliable;
|
||||
ENetProtocolSendUnreliable sendUnreliable;
|
||||
ENetProtocolSendUnsequenced sendUnsequenced;
|
||||
ENetProtocolSendFragment sendFragment;
|
||||
ENetProtocolBandwidthLimit bandwidthLimit;
|
||||
ENetProtocolThrottleConfigure throttleConfigure;
|
||||
} ENET_PACKED ENetProtocol;
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma pack(pop)
|
||||
#endif
|
||||
|
||||
#endif /* __ENET_PROTOCOL_H__ */
|
||||
|
||||
@@ -1,18 +0,0 @@
|
||||
/**
|
||||
@file time.h
|
||||
@brief ENet time constants and macros
|
||||
*/
|
||||
#ifndef __ENET_TIME_H__
|
||||
#define __ENET_TIME_H__
|
||||
|
||||
#define ENET_TIME_OVERFLOW 86400000
|
||||
|
||||
#define ENET_TIME_LESS(a, b) ((a) - (b) >= ENET_TIME_OVERFLOW)
|
||||
#define ENET_TIME_GREATER(a, b) ((b) - (a) >= ENET_TIME_OVERFLOW)
|
||||
#define ENET_TIME_LESS_EQUAL(a, b) (! ENET_TIME_GREATER (a, b))
|
||||
#define ENET_TIME_GREATER_EQUAL(a, b) (! ENET_TIME_LESS (a, b))
|
||||
|
||||
#define ENET_TIME_DIFFERENCE(a, b) ((a) - (b) >= ENET_TIME_OVERFLOW ? (b) - (a) : (a) - (b))
|
||||
|
||||
#endif /* __ENET_TIME_H__ */
|
||||
|
||||
@@ -1,13 +0,0 @@
|
||||
/**
|
||||
@file types.h
|
||||
@brief type definitions for ENet
|
||||
*/
|
||||
#ifndef __ENET_TYPES_H__
|
||||
#define __ENET_TYPES_H__
|
||||
|
||||
typedef unsigned char enet_uint8; /**< unsigned 8-bit type */
|
||||
typedef unsigned short enet_uint16; /**< unsigned 16-bit type */
|
||||
typedef unsigned int enet_uint32; /**< unsigned 32-bit type */
|
||||
|
||||
#endif /* __ENET_TYPES_H__ */
|
||||
|
||||
@@ -1,48 +0,0 @@
|
||||
/**
|
||||
@file unix.h
|
||||
@brief ENet Unix header
|
||||
*/
|
||||
#ifndef __ENET_UNIX_H__
|
||||
#define __ENET_UNIX_H__
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <sys/time.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
#include <arpa/inet.h>
|
||||
#include <netinet/in.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#ifdef MSG_MAXIOVLEN
|
||||
#define ENET_BUFFER_MAXIMUM MSG_MAXIOVLEN
|
||||
#endif
|
||||
|
||||
typedef int ENetSocket;
|
||||
|
||||
#define ENET_SOCKET_NULL -1
|
||||
|
||||
#define ENET_HOST_TO_NET_16(value) (htons (value)) /**< macro that converts host to net byte-order of a 16-bit value */
|
||||
#define ENET_HOST_TO_NET_32(value) (htonl (value)) /**< macro that converts host to net byte-order of a 32-bit value */
|
||||
|
||||
#define ENET_NET_TO_HOST_16(value) (ntohs (value)) /**< macro that converts net to host byte-order of a 16-bit value */
|
||||
#define ENET_NET_TO_HOST_32(value) (ntohl (value)) /**< macro that converts net to host byte-order of a 32-bit value */
|
||||
|
||||
typedef struct
|
||||
{
|
||||
void * data;
|
||||
size_t dataLength;
|
||||
} ENetBuffer;
|
||||
|
||||
#define ENET_CALLBACK
|
||||
|
||||
#define ENET_API extern
|
||||
|
||||
typedef fd_set ENetSocketSet;
|
||||
|
||||
#define ENET_SOCKETSET_EMPTY(sockset) FD_ZERO (& (sockset))
|
||||
#define ENET_SOCKETSET_ADD(sockset, socket) FD_SET (socket, & (sockset))
|
||||
#define ENET_SOCKETSET_REMOVE(sockset, socket) FD_CLR (socket, & (sockset))
|
||||
#define ENET_SOCKETSET_CHECK(sockset, socket) FD_ISSET (socket, & (sockset))
|
||||
|
||||
#endif /* __ENET_UNIX_H__ */
|
||||
|
||||
@@ -1,12 +0,0 @@
|
||||
/**
|
||||
@file utility.h
|
||||
@brief ENet utility header
|
||||
*/
|
||||
#ifndef __ENET_UTILITY_H__
|
||||
#define __ENET_UTILITY_H__
|
||||
|
||||
#define ENET_MAX(x, y) ((x) > (y) ? (x) : (y))
|
||||
#define ENET_MIN(x, y) ((x) < (y) ? (x) : (y))
|
||||
|
||||
#endif /* __ENET_UTILITY_H__ */
|
||||
|
||||
@@ -1,57 +0,0 @@
|
||||
/**
|
||||
@file win32.h
|
||||
@brief ENet Win32 header
|
||||
*/
|
||||
#ifndef __ENET_WIN32_H__
|
||||
#define __ENET_WIN32_H__
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#ifdef ENET_BUILDING_LIB
|
||||
#pragma warning (disable: 4267) // size_t to int conversion
|
||||
#pragma warning (disable: 4244) // 64bit to 32bit int
|
||||
#pragma warning (disable: 4018) // signed/unsigned mismatch
|
||||
#pragma warning (disable: 4146) // unary minus operator applied to unsigned type
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <winsock2.h>
|
||||
|
||||
typedef SOCKET ENetSocket;
|
||||
|
||||
#define ENET_SOCKET_NULL INVALID_SOCKET
|
||||
|
||||
#define ENET_HOST_TO_NET_16(value) (htons (value))
|
||||
#define ENET_HOST_TO_NET_32(value) (htonl (value))
|
||||
|
||||
#define ENET_NET_TO_HOST_16(value) (ntohs (value))
|
||||
#define ENET_NET_TO_HOST_32(value) (ntohl (value))
|
||||
|
||||
typedef struct
|
||||
{
|
||||
size_t dataLength;
|
||||
void * data;
|
||||
} ENetBuffer;
|
||||
|
||||
#define ENET_CALLBACK __cdecl
|
||||
|
||||
#ifdef ENET_DLL
|
||||
#ifdef ENET_BUILDING_LIB
|
||||
#define ENET_API __declspec( dllexport )
|
||||
#else
|
||||
#define ENET_API __declspec( dllimport )
|
||||
#endif /* ENET_BUILDING_LIB */
|
||||
#else /* !ENET_DLL */
|
||||
#define ENET_API extern
|
||||
#endif /* ENET_DLL */
|
||||
|
||||
typedef fd_set ENetSocketSet;
|
||||
|
||||
#define ENET_SOCKETSET_EMPTY(sockset) FD_ZERO (& (sockset))
|
||||
#define ENET_SOCKETSET_ADD(sockset, socket) FD_SET (socket, & (sockset))
|
||||
#define ENET_SOCKETSET_REMOVE(sockset, socket) FD_CLR (socket, & (sockset))
|
||||
#define ENET_SOCKETSET_CHECK(sockset, socket) FD_ISSET (socket, & (sockset))
|
||||
|
||||
#endif /* __ENET_WIN32_H__ */
|
||||
|
||||
|
||||
@@ -1,94 +0,0 @@
|
||||
//
|
||||
// Created by jojos38 on 28.01.2020.
|
||||
//
|
||||
|
||||
|
||||
#include "logger.h"
|
||||
using namespace std;
|
||||
|
||||
int loggerlevel;
|
||||
|
||||
void setLoggerLevel(char level_string[]) {
|
||||
if (!strcmp(level_string, "ALL"))
|
||||
loggerlevel = 0;
|
||||
|
||||
if (!strcmp(level_string, "DEBUG"))
|
||||
loggerlevel = 1;
|
||||
|
||||
if (!strcmp(level_string, "INFO"))
|
||||
loggerlevel = 2;
|
||||
|
||||
if (!strcmp(level_string, "WARN"))
|
||||
loggerlevel = 3;
|
||||
|
||||
if (!strcmp(level_string, "ERROR"))
|
||||
loggerlevel = 4;
|
||||
|
||||
if (!strcmp(level_string, "OFF"))
|
||||
loggerlevel = 5;
|
||||
}
|
||||
|
||||
stringstream getDate() {
|
||||
// current date/time based on current system
|
||||
time_t now = time(0);
|
||||
tm* ltm = localtime(&now);
|
||||
|
||||
int month = 1 + ltm->tm_mon;
|
||||
int day = ltm->tm_mday;
|
||||
int hours = 1 + ltm->tm_hour;
|
||||
int minutes = 1 + ltm->tm_min;
|
||||
int seconds = 1 + ltm->tm_sec;
|
||||
|
||||
string month_string;
|
||||
if (month < 10) month_string = "0" + to_string(month);
|
||||
else month_string = to_string(month);
|
||||
|
||||
string day_string;
|
||||
if (day < 10) day_string = "0" + to_string(day);
|
||||
else day_string = to_string(day);
|
||||
|
||||
string hours_string;
|
||||
if (hours < 10) hours_string = "0" + to_string(hours);
|
||||
else hours_string = to_string(hours);
|
||||
|
||||
string minutes_string;
|
||||
if (minutes < 10) minutes_string = "0" + to_string(minutes);
|
||||
else minutes_string = to_string(minutes);
|
||||
|
||||
string seconds_string;
|
||||
if (seconds < 10) seconds_string = "0" + to_string(seconds);
|
||||
else seconds_string = to_string(seconds);
|
||||
|
||||
std::stringstream date;
|
||||
date
|
||||
<< "["
|
||||
<< day_string << "/"
|
||||
<< month_string << "/"
|
||||
<< 1900 + ltm->tm_year << " "
|
||||
<< hours_string << ":"
|
||||
<< minutes_string << ":"
|
||||
<< seconds_string
|
||||
<< "] ";
|
||||
return date;
|
||||
}
|
||||
|
||||
/*
|
||||
void info(char obj[]) {
|
||||
if (level <= 2)
|
||||
cout << getDate().str() << "\u001b[36m" << "[INFO]" << "\u001b[0m" << " " << obj << endl;
|
||||
}
|
||||
|
||||
void error(char obj[]) {
|
||||
if (level <= 4)
|
||||
cout << getDate().str() << "\x1B[31m" << "[ERRO]" << "\u001b[0m" << " " << obj << endl;
|
||||
}
|
||||
|
||||
void warn(char obj[]) {
|
||||
if (level <= 3)
|
||||
cout << getDate().str() << "\u001b[33m" << "[WARN]" << "\u001b[0m" << " " << obj << endl;
|
||||
}
|
||||
|
||||
void debug(char obj[]) {
|
||||
if (level <= 1)
|
||||
cout << getDate().str() << "\u001b[35m" << "[DBUG]" << "\u001b[0m" << " " << obj << endl;
|
||||
}*/
|
||||
@@ -1,41 +0,0 @@
|
||||
//
|
||||
// Created by jojos38 on 28.01.2020.
|
||||
//
|
||||
|
||||
#ifndef LOGGER_H
|
||||
#define LOGGER_H
|
||||
|
||||
#include <iostream>
|
||||
#include <ctime>
|
||||
#include <sstream>
|
||||
#include <string.h>
|
||||
using namespace std;
|
||||
|
||||
extern int loggerlevel;
|
||||
stringstream getDate();
|
||||
void setLoggerLevel(char level_string[]);
|
||||
|
||||
template<typename T>
|
||||
void info(const T& toPrint) {
|
||||
if (loggerlevel <= 2)
|
||||
cout << getDate().str() << "[INFO] " << toPrint << endl;
|
||||
}
|
||||
template<typename T>
|
||||
void error(const T& toPrint) {
|
||||
if (loggerlevel <= 4)
|
||||
cout << getDate().str() "[ERRO] " << toPrint << endl;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void warn(const T& toPrint) {
|
||||
if (loggerlevel <= 3)
|
||||
cout << getDate().str() << "[WARN] " << toPrint << endl;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void debug(const T& toPrint) {
|
||||
if (loggerlevel <= 1)
|
||||
cout << getDate().str() << "[DBUG] " << toPrint << endl;
|
||||
}
|
||||
|
||||
#endif // LOGGER_H
|
||||
+198
-35
@@ -1,46 +1,209 @@
|
||||
//
|
||||
// Created by Anonymous275 on 28.01.2020.
|
||||
//
|
||||
#include "TSentry.h"
|
||||
|
||||
#include "ArgsParser.h"
|
||||
#include "Common.h"
|
||||
#include "CustomAssert.h"
|
||||
#include "Http.h"
|
||||
#include "LuaAPI.h"
|
||||
#include "SignalHandling.h"
|
||||
#include "TConfig.h"
|
||||
#include "THeartbeatThread.h"
|
||||
#include "TLuaEngine.h"
|
||||
#include "TNetwork.h"
|
||||
#include "TPPSMonitor.h"
|
||||
#include "TPluginMonitor.h"
|
||||
#include "TResourceManager.h"
|
||||
#include "TScopedTimer.h"
|
||||
#include "TServer.h"
|
||||
|
||||
#include "main.h"
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include "enet/enet.h"
|
||||
#include "network.h"
|
||||
#include "logger.h"
|
||||
#include <thread>
|
||||
|
||||
using namespace std; //nameSpace STD
|
||||
static const std::string sCommandlineArguments = R"(
|
||||
USAGE:
|
||||
BeamMP-Server [arguments]
|
||||
|
||||
void DebugData();
|
||||
void ParseConfig();
|
||||
ARGUMENTS:
|
||||
--help
|
||||
Displays this help and exits.
|
||||
--config=/path/to/ServerConfig.toml
|
||||
Absolute or relative path to the
|
||||
Server Config file, including the
|
||||
filename. For paths and filenames with
|
||||
spaces, put quotes around the path.
|
||||
--working-directory=/path/to/folder
|
||||
Sets the working directory of the Server.
|
||||
All paths are considered relative to this,
|
||||
including the path given in --config.
|
||||
--version
|
||||
Prints version info and exits.
|
||||
|
||||
bool Debug = false;
|
||||
int Port = 30813;
|
||||
string MapName = "levels/gridmap/level.json";
|
||||
string ServerName = "BeamNG-MP FTW";
|
||||
EXAMPLES:
|
||||
BeamMP-Server --config=../MyWestCoastServerConfig.toml
|
||||
Runs the BeamMP-Server and uses the server config file
|
||||
which is one directory above it and is named
|
||||
'MyWestCoastServerConfig.toml'.
|
||||
)";
|
||||
|
||||
//Entry
|
||||
int main() {
|
||||
ParseConfig();
|
||||
if(Debug){ //checks if debug is on
|
||||
DebugData(); //Prints Debug Data
|
||||
struct MainArguments {
|
||||
int argc {};
|
||||
char** argv {};
|
||||
std::vector<std::string_view> List;
|
||||
std::string InvokedAs;
|
||||
};
|
||||
|
||||
int BeamMPServerMain(MainArguments Arguments);
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
MainArguments Args { argc, argv, {}, argv[0] };
|
||||
Args.List.reserve(argc);
|
||||
for (int i = 1; i < argc; ++i) {
|
||||
Args.List.push_back(argv[i]);
|
||||
}
|
||||
setLoggerLevel("ALL");
|
||||
startRUDP("localhost", 30814);
|
||||
int MainRet = 0;
|
||||
try {
|
||||
MainRet = BeamMPServerMain(std::move(Args));
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("A fatal exception has occurred and the server is forcefully shutting down.");
|
||||
beammp_error(e.what());
|
||||
Sentry.LogException(e, _file_basename, _line);
|
||||
MainRet = -1;
|
||||
}
|
||||
std::exit(MainRet);
|
||||
}
|
||||
|
||||
int BeamMPServerMain(MainArguments Arguments) {
|
||||
setlocale(LC_ALL, "C");
|
||||
Application::InitializeConsole();
|
||||
ArgsParser Parser;
|
||||
Parser.RegisterArgument({ "help" }, ArgsParser::NONE);
|
||||
Parser.RegisterArgument({ "version" }, ArgsParser::NONE);
|
||||
Parser.RegisterArgument({ "config" }, ArgsParser::HAS_VALUE);
|
||||
Parser.RegisterArgument({ "working-directory" }, ArgsParser::HAS_VALUE);
|
||||
Parser.Parse(Arguments.List);
|
||||
if (!Parser.Verify()) {
|
||||
return 1;
|
||||
}
|
||||
if (Parser.FoundArgument({ "help" })) {
|
||||
Application::Console().Internal().set_prompt("");
|
||||
Application::Console().WriteRaw(sCommandlineArguments);
|
||||
return 0;
|
||||
}
|
||||
if (Parser.FoundArgument({ "version" })) {
|
||||
Application::Console().Internal().set_prompt("");
|
||||
Application::Console().WriteRaw("BeamMP-Server v" + Application::ServerVersionString());
|
||||
return 0;
|
||||
}
|
||||
|
||||
void DebugData(){
|
||||
cout << "Debug : true" << "\n";
|
||||
cout << "Port : " << Port << "\n";
|
||||
cout << "MapName : " << MapName << "\n";
|
||||
cout << "ServerName : " << ServerName << "\n";
|
||||
std::string ConfigPath = "ServerConfig.toml";
|
||||
if (Parser.FoundArgument({ "config" })) {
|
||||
auto MaybeConfigPath = Parser.GetValueOfArgument({ "config" });
|
||||
if (MaybeConfigPath.has_value()) {
|
||||
ConfigPath = MaybeConfigPath.value();
|
||||
beammp_info("Custom config requested via commandline arguments: '" + ConfigPath + "'");
|
||||
}
|
||||
}
|
||||
if (Parser.FoundArgument({ "working-directory" })) {
|
||||
auto MaybeWorkingDirectory = Parser.GetValueOfArgument({ "working-directory" });
|
||||
if (MaybeWorkingDirectory.has_value()) {
|
||||
beammp_info("Custom working directory requested via commandline arguments: '" + MaybeWorkingDirectory.value() + "'");
|
||||
try {
|
||||
fs::current_path(fs::path(MaybeWorkingDirectory.value()));
|
||||
} catch (const std::exception& e) {
|
||||
beammp_errorf("Could not set working directory to '{}': {}", MaybeWorkingDirectory.value(), e.what());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Application::SetSubsystemStatus("Main", Application::Status::Starting);
|
||||
|
||||
Application::Console().StartLoggingToFile();
|
||||
|
||||
SetupSignalHandlers();
|
||||
|
||||
bool Shutdown = false;
|
||||
Application::RegisterShutdownHandler([&Shutdown] {
|
||||
beammp_info("If this takes too long, you can press Ctrl+C repeatedly to force a shutdown.");
|
||||
Application::SetSubsystemStatus("Main", Application::Status::ShuttingDown);
|
||||
Shutdown = true;
|
||||
});
|
||||
Application::RegisterShutdownHandler([] {
|
||||
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onShutdown", "");
|
||||
TLuaEngine::WaitForAll(Futures, std::chrono::seconds(5));
|
||||
});
|
||||
|
||||
TServer Server(Arguments.List);
|
||||
TConfig Config(ConfigPath);
|
||||
auto LuaEngine = std::make_shared<TLuaEngine>();
|
||||
LuaEngine->SetServer(&Server);
|
||||
Application::Console().InitializeLuaConsole(*LuaEngine);
|
||||
|
||||
if (Config.Failed()) {
|
||||
beammp_info("Closing in 10 seconds");
|
||||
// loop to make it possible to ctrl+c instead
|
||||
for (size_t i = 0; i < 20; ++i) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
RegisterThread("Main");
|
||||
|
||||
beammp_trace("Running in debug mode on a debug build");
|
||||
Sentry.SetupUser();
|
||||
Sentry.PrintWelcome();
|
||||
TResourceManager ResourceManager;
|
||||
TPPSMonitor PPSMonitor(Server);
|
||||
THeartbeatThread Heartbeat(ResourceManager, Server);
|
||||
TNetwork Network(Server, PPSMonitor, ResourceManager);
|
||||
LuaEngine->SetNetwork(&Network);
|
||||
PPSMonitor.SetNetwork(Network);
|
||||
Application::CheckForUpdates();
|
||||
|
||||
TPluginMonitor PluginMonitor(fs::path(Application::Settings.Resource) / "Server", LuaEngine);
|
||||
|
||||
if (Application::Settings.HTTPServerEnabled) {
|
||||
Http::Server::THttpServerInstance HttpServerInstance {};
|
||||
}
|
||||
|
||||
Application::SetSubsystemStatus("Main", Application::Status::Good);
|
||||
RegisterThread("Main(Waiting)");
|
||||
|
||||
std::set<std::string> IgnoreSubsystems {
|
||||
"UpdateCheck" // Ignore as not to confuse users (non-vital system)
|
||||
};
|
||||
|
||||
bool FullyStarted = false;
|
||||
while (!Shutdown) {
|
||||
if (!FullyStarted) {
|
||||
FullyStarted = true;
|
||||
bool WithErrors = false;
|
||||
std::string SystemsBadList {};
|
||||
auto Statuses = Application::GetSubsystemStatuses();
|
||||
for (const auto& NameStatusPair : Statuses) {
|
||||
if (IgnoreSubsystems.count(NameStatusPair.first) > 0) {
|
||||
continue; // ignore
|
||||
}
|
||||
if (NameStatusPair.second == Application::Status::Starting) {
|
||||
FullyStarted = false;
|
||||
} else if (NameStatusPair.second == Application::Status::Bad) {
|
||||
SystemsBadList += NameStatusPair.first + ", ";
|
||||
WithErrors = true;
|
||||
}
|
||||
}
|
||||
// remove ", "
|
||||
SystemsBadList = SystemsBadList.substr(0, SystemsBadList.size() - 2);
|
||||
if (FullyStarted) {
|
||||
if (!WithErrors) {
|
||||
beammp_info("ALL SYSTEMS STARTED SUCCESSFULLY, EVERYTHING IS OKAY");
|
||||
} else {
|
||||
beammp_error("STARTUP NOT SUCCESSFUL, SYSTEMS " + SystemsBadList + " HAD ERRORS. THIS MAY OR MAY NOT CAUSE ISSUES.");
|
||||
}
|
||||
}
|
||||
}
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(100));
|
||||
}
|
||||
Application::SetSubsystemStatus("Main", Application::Status::Shutdown);
|
||||
beammp_info("Shutdown.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
void SetMainValues(bool D, int P,string Name,string serverName){
|
||||
Debug = D;
|
||||
Port = P;
|
||||
MapName = Name;
|
||||
ServerName = serverName;
|
||||
}
|
||||
|
||||
|
||||
-12
@@ -1,12 +0,0 @@
|
||||
//
|
||||
// Created by Антон on 28.01.2020.
|
||||
//
|
||||
|
||||
#ifndef BEAMNG_MP_SERVER_MAIN_H
|
||||
#define BEAMNG_MP_SERVER_MAIN_H
|
||||
|
||||
class main {
|
||||
|
||||
};
|
||||
|
||||
#endif //BEAMNG_MP_SERVER_MAIN_H
|
||||
@@ -1,68 +0,0 @@
|
||||
//
|
||||
// Created by jojos38 on 28.01.2020.
|
||||
//
|
||||
|
||||
#include <iostream>
|
||||
#include "network.h"
|
||||
#include "logger.h"
|
||||
using namespace std;
|
||||
#define EXIT_SUCCESS /*implementation defined*/
|
||||
#define EXIT_FAILURE /*implementation defined*/
|
||||
|
||||
void listen();
|
||||
|
||||
ENetAddress address;
|
||||
ENetHost* server;
|
||||
ENetEvent event;
|
||||
|
||||
void startRUDP(char host[], int port) {
|
||||
// ---------- Initializing ENet ---------- //
|
||||
if (enet_initialize() != 0) {
|
||||
fprintf(stderr, "An error occurred while initializing ENet.\n");
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
atexit(enet_deinitialize);
|
||||
info("ENet initialized");
|
||||
|
||||
// ---------- Starting server ---------- //
|
||||
enet_address_set_host(&address, host); // Set host
|
||||
address.port = port; // Set port
|
||||
server = enet_host_create(
|
||||
&address /* the address to bind the server host to */,
|
||||
32 /* allow up to 32 clients and/or outgoing connections */,
|
||||
2 /* allow up to 2 channels to be used, 0 and 1 */,
|
||||
0 /* assume any amount of incoming bandwidth */,
|
||||
0 /* assume any amount of outgoing bandwidth */);
|
||||
if (server == NULL) {
|
||||
fprintf(stderr, "An error occurred while trying to create an ENet server host.\n");
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
info("Server started");
|
||||
listen();
|
||||
}
|
||||
|
||||
void listen() {
|
||||
info("Listening for packets...");
|
||||
while (true) {
|
||||
switch (event.type) {
|
||||
case ENET_EVENT_TYPE_CONNECT:
|
||||
printf("A new client connected from %x:%u.\n", event.peer->address.host, event.peer->address.port);
|
||||
/* Store any relevant client information here. */
|
||||
event.peer->data = "Client information";
|
||||
break;
|
||||
case ENET_EVENT_TYPE_RECEIVE:
|
||||
printf("A packet of length %u containing %s was received from %s on channel %u.\n",
|
||||
event.packet->dataLength,
|
||||
event.packet->data,
|
||||
event.peer->data,
|
||||
event.channelID);
|
||||
/* Clean up the packet now that we're done using it. */
|
||||
enet_packet_destroy(event.packet);
|
||||
break;
|
||||
case ENET_EVENT_TYPE_DISCONNECT:
|
||||
printf("%s disconnected.\n", event.peer->data);
|
||||
/* Reset the peer's client information. */
|
||||
event.peer->data = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,15 +0,0 @@
|
||||
//
|
||||
// Created by jojos38 on 28.01.2020.
|
||||
//
|
||||
|
||||
#ifndef NETWORK_H
|
||||
#define NETWORK_H
|
||||
|
||||
#include "enet/enet.h"
|
||||
#pragma comment(lib,"ws2_32.lib")
|
||||
#pragma comment(lib,"winmm.lib")
|
||||
#pragma comment(lib,"enet.lib")
|
||||
|
||||
void startRUDP(char host[], int port);
|
||||
|
||||
#endif // NETWORK_H
|
||||
@@ -0,0 +1,22 @@
|
||||
#define DOCTEST_CONFIG_IMPLEMENT
|
||||
#include <doctest/doctest.h>
|
||||
|
||||
#include <Common.h>
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
doctest::Context context;
|
||||
|
||||
// Application::InitializeConsole();
|
||||
|
||||
context.applyCommandLine(argc, argv);
|
||||
|
||||
int res = context.run(); // run
|
||||
|
||||
if (context.shouldExit()) // important - query flags (and --exit) rely on the user doing this
|
||||
return res; // propagate the result of the tests
|
||||
|
||||
int client_stuff_return_code = 0;
|
||||
// your program - if the testing framework is integrated in your production code
|
||||
|
||||
return res + client_stuff_return_code; // the result from doctest is propagated here as well
|
||||
}
|
||||
Reference in New Issue
Block a user