Compare commits

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344 Commits

Author SHA1 Message Date
Cameron Gutman
f10085f552 Update to libopus v1.5.2
ARMv7 now compiled with floating point enabled
2024-07-27 17:09:42 -05:00
Cameron Gutman
eb7f0887bf Enable support for 16KB pages 2024-07-27 16:55:21 -05:00
Cameron Gutman
34a9132d60 Update to NDK r27 2024-07-27 16:44:01 -05:00
Cameron Gutman
24d3fb000a Update AGP and Gradle 2024-07-27 16:43:44 -05:00
ReenigneArcher
b7b6adaff7
feat(activity): allow PC Name and AppName for ShortcutTrampoline (#1387) 2024-07-27 16:23:23 -05:00
Matheus Vargem
85ed72802f
feat: Add Guide menu to on-screen virtual controller (#1265)
* Add `Guide Button` to OSC controller

In order to allow the `Guide Button` to be pressed without a physical gamepad, add the button to the On-screen virtual controller

Co-authored-by: ReenigneArcher <42013603+ReenigneArcher@users.noreply.github.com>
2024-07-27 16:21:17 -05:00
Cameron Gutman
f54f8c83e7 Update to libopus v1.5.1 2024-03-17 22:53:24 -05:00
Cameron Gutman
124bfdf418 Bump all dependencies to latest versions
Most of these were blocked on min API level 21
2024-03-17 17:57:56 -05:00
Cameron Gutman
01507d9995 Enable BTI on ARMv8 2024-03-17 17:56:33 -05:00
Cameron Gutman
070c82bc44 Update to NDK 26c 2024-03-17 17:53:43 -05:00
Cameron Gutman
17df15293f Drop support for Jelly Bean and KitKat
NDK support for these is already gone
2024-03-17 17:43:42 -05:00
komurlu
6551076613
Add Vendor 8BitDo to Xbox360Controller (#1333)
8BitDo Ultimate Bluetooth Controller was not being recognized in XInput mode when using the dongle.
Adding 8BitDo's Vendor ID to SUPPORTED_VENDORS seems to fix it.
2024-02-27 22:49:33 -06:00
Cameron Gutman
1b1b100e63 Version 12.1 2024-02-27 22:45:27 -06:00
Cameron Gutman
e70014bb28 Merge remote-tracking branch 'origin/weblate' 2024-02-21 23:54:35 -06:00
Cameron Gutman
082cc84a71 Remove sustained performance mode
Our CPU usage is so low that it's doubtful we'd ever trigger thermal throttling.
2024-02-17 19:16:35 -06:00
Cameron Gutman
2ba7f0d989 Update to AGP 8.2.2 2024-02-17 18:54:59 -06:00
Cameron Gutman
9a7381b35f Update moonlight-common-c with RTSP encryption 2024-02-17 18:46:55 -06:00
Cameron Gutman
613ecfff44 Add Game Mode configuration 2024-02-17 18:46:28 -06:00
Vag Ko
f638548a02
Translated using Weblate (Greek)
Currently translated at 71.3% (179 of 251 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/el/
2024-02-12 22:02:05 +01:00
Jorys Paulin
224bab68bf
Translated using Weblate (French)
Currently translated at 100.0% (251 of 251 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/fr/
2024-02-10 21:02:03 +01:00
Jorys Paulin
6aca18bd76
Translated using Weblate (French)
Currently translated at 100.0% (251 of 251 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/fr/
2024-02-05 13:01:49 +01:00
Mike
3c58e2fbba
Translated using Weblate (Polish)
Currently translated at 100.0% (251 of 251 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/pl/
2024-01-30 21:01:56 +01:00
bittin1ddc447d824349b2
aaaebde05e
Translated using Weblate (Swedish)
Currently translated at 100.0% (251 of 251 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/sv/
2024-01-24 07:01:52 +01:00
137615
8ff9f70bd7
Translated using Weblate (Chinese (Simplified))
Currently translated at 100.0% (251 of 251 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hans/
2024-01-23 05:01:53 +01:00
Vadym Nekhai
523ca862b9
Translated using Weblate (Ukrainian)
Currently translated at 100.0% (251 of 251 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/uk/
2024-01-21 16:01:49 +01:00
gallegonovato
78b8d1e9f3
Translated using Weblate (Spanish)
Currently translated at 100.0% (251 of 251 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/es/
2024-01-21 16:01:48 +01:00
Anonymous
83c698b36d
Translated using Weblate (Chinese (Simplified))
Currently translated at 96.0% (241 of 251 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hans/
2024-01-20 04:03:09 +01:00
Anonymous
27fe37f221
Translated using Weblate (Romanian)
Currently translated at 60.9% (153 of 251 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/ro/
2024-01-20 04:03:09 +01:00
Anonymous
3722106daf
Translated using Weblate (Dutch)
Currently translated at 70.1% (176 of 251 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/nl/
2024-01-20 04:03:08 +01:00
Cameron Gutman
3ea9ef1ef2 Merge remote-tracking branch 'origin/weblate' 2024-01-19 21:01:22 -06:00
Cameron Gutman
fcd27b48b2 Eat all exceptions from attempting to start ACTION_REQUEST_CHANNEL_BROWSABLE
Fixes #1302
2024-01-19 20:59:56 -06:00
Cameron Gutman
6ff37a17ec Tweak strings for rumble strength options 2024-01-19 20:51:13 -06:00
Cameron Gutman
f2c6e9e32e Update moonlight-common-c with finalized encryption changes 2024-01-19 19:19:00 -06:00
Alek Lefebvre
dbf1b88a3d
Adjust emulated rumble strength (#1288) 2024-01-19 19:12:21 -06:00
joaomacp
3aab9eb13b Analog stick for scrolling in mouse emulation mode 2024-01-15 15:45:00 -06:00
Cameron Gutman
3f9f8f7b3b Opt in for video encryption on platforms with fast AES implementations 2024-01-15 15:05:38 -06:00
Cameron Gutman
f7520ba40c Move encryption enablement logic into JNI code 2024-01-15 14:59:01 -06:00
Cameron Gutman
7b13f12817 Update moonlight-common-c with new encryption support 2024-01-15 14:54:59 -06:00
Jorys Paulin
57e19d75e2
Translated using Weblate (French)
Currently translated at 100.0% (242 of 242 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/fr/
2024-01-09 15:06:17 +00:00
Guillaume Zin
4330a223c6
Handle start+select as home button on Thrustmaster Score A gamepad (#1299) 2023-12-31 14:13:22 -06:00
Cameron Gutman
69387c32ad Display error codes when the connection is terminated 2023-12-30 21:14:22 -06:00
Cameron Gutman
a102ec4ee8 Fix inverted logic 2023-12-30 20:35:00 -06:00
Cameron Gutman
2a094437dd Don't override HDR color format for AV1 2023-12-30 20:33:31 -06:00
Cameron Gutman
4142907376 Don't consume special key combos that we don't handle 2023-12-30 19:50:36 -06:00
Cameron Gutman
e63dc9a93b Suppress bogus UnspecifiedRegisterReceiverFlag warning 2023-12-29 23:55:30 -06:00
Cameron Gutman
1fe19e912e Update moonlight-common-c for X-SS-Connect-Data support 2023-12-29 22:30:56 -06:00
Cameron Gutman
56ad48446e Bump AGP to 8.2.0 2023-12-29 22:29:18 -06:00
Cameron Gutman
a18aa26985 Update moonlight-common-c to remove per-codec bitrate adjustments 2023-12-03 22:20:30 -06:00
Cameron Gutman
5443cc014a Add support for ECDSA server keys 2023-11-29 22:37:12 -06:00
Cameron Gutman
7d77e1c1f2 Don't hardcode signature length 2023-11-29 22:32:00 -06:00
Cameron Gutman
ca82cd9752 Use generic PrivateKey type rather than RSAPrivateKey 2023-11-29 22:20:50 -06:00
bittin1ddc447d824349b2
dbd86bb861
Translated using Weblate (Swedish)
Currently translated at 100.0% (242 of 242 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/sv/
2023-11-25 05:08:16 +00:00
Cameron Gutman
0af56b4981 Remove roundIcon attribute
This should only be used if the round icon is actually different.
2023-11-24 21:02:50 -06:00
Cameron Gutman
f1be5365bb Version 12.0.2 2023-11-01 20:35:57 -05:00
Cameron Gutman
c356862ac1 Avoid unnecessary reinitialization of PS4/PS5 gamepads during stream exit
onInputDeviceChanged() is triggered by starting/stopping pointer capture, so we should
unregister our callbacks before that happens to avoid triggering several gamepad context
reinitializations right as the stream is exiting
2023-10-29 16:45:07 -05:00
Cameron Gutman
fc77322f59 Merge remote-tracking branch 'origin/weblate' 2023-10-29 15:51:59 -05:00
Cameron Gutman
032e944d49 Update moonlight-common-c with multi-homed host fix 2023-10-29 15:34:09 -05:00
Cameron Gutman
0da47da8d8 Move shortcut creation/updates off the main thread for the common cases
These caused quite a few ANRs due to long Binder calls in ShortcutManager.getDynamicShortcuts()
2023-10-26 00:24:44 -05:00
Cameron Gutman
ebfe843299 Don't process incoming input device requests from the host after we've stopped 2023-10-26 00:05:24 -05:00
Cameron Gutman
827d2362b7 Don't create LightsSessions for devices without an RGB LED 2023-10-25 23:53:35 -05:00
Cameron Gutman
4fa1eb4088 Fix max FPS detection on Lollipop and earlier 2023-10-25 23:47:40 -05:00
Cameron Gutman
885b59fd52 Fix NPE when receiving non-view-associated mouse events with absolute mouse mode enabled 2023-10-25 23:13:54 -05:00
Cameron Gutman
ff5d9f72aa Fix ANRs trying to get battery state during controller arrival 2023-10-25 23:13:11 -05:00
Marocco2
030bb91789
Translated using Weblate (Italian)
Currently translated at 100.0% (242 of 242 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/it/
2023-10-22 09:01:23 +00:00
Jorys Paulin
34788b2808
Translated using Weblate (French)
Currently translated at 100.0% (242 of 242 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/fr/
2023-10-19 06:09:40 +02:00
Cameron Gutman
abc4123c52 Version 12.0.1 2023-10-17 22:39:49 -05:00
Cameron Gutman
26f8c0842e Merge remote-tracking branch 'origin/weblate' 2023-10-16 23:57:21 -05:00
Cameron Gutman
d430d83ba8 Add clickpad button emulation combo (Select+L1) 2023-10-16 23:56:56 -05:00
Cameron Gutman
a52f189fb1 Update ShieldControllerExtensions to fix crash in getBatteryPercentage() 2023-10-16 23:55:39 -05:00
Cameron Gutman
dc1045b69e Don't lie to our own clickpad heuristics when overriding the controller type 2023-10-16 23:38:12 -05:00
Cameron Gutman
3a89dbf4ab Update moonlight-common-c 2023-10-16 23:17:08 -05:00
Cameron Gutman
d69b4eca1e Disable gamepad motion sensors by default on Android 12 due to an OS bug 2023-10-16 23:16:55 -05:00
Marocco2
568bba82f0
Translated using Weblate (Italian)
Currently translated at 100.0% (242 of 242 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/it/
2023-10-16 04:19:16 +00:00
Smoukus
b52e6c88ec
Translated using Weblate (German)
Currently translated at 92.5% (224 of 242 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/de/
2023-10-16 04:19:14 +00:00
Cameron Gutman
720595091e Change AV1 bitrate multiplier to match HEVC 2023-10-15 12:49:42 -05:00
Cameron Gutman
fe929c8e58 Fix debug build assert 2023-10-13 23:23:42 -05:00
Cameron Gutman
9ecec1eb3c Add support for H.264/HEVC bitstreams with multiple sets of parameter set NALUs 2023-10-13 23:21:50 -05:00
Cameron Gutman
79532f6f14 Version 12.0 2023-10-13 23:02:46 -05:00
Cameron Gutman
b400ba385e Update moonlight-common-c 2023-10-12 00:33:55 -05:00
Cameron Gutman
9915007f30 Check for a null UsbManager object
Apparently this can happen on some (broken?) devices
2023-10-12 00:22:28 -05:00
Cameron Gutman
0168a55596 Propagate the controller number to the standalone DS4 touchpad device 2023-10-07 23:26:26 -05:00
Cameron Gutman
229eff49fb Consume unhandled gamepad mouse events to prevent duplicate mouse actions 2023-10-07 23:04:36 -05:00
Cameron Gutman
0e3b472f78 Fix DS4 clickpad button on devices that expose the touchpad as a mouse 2023-10-07 22:58:07 -05:00
Cameron Gutman
5f29b30d34 Fix DS4 clickpad button on Nvidia Shield (again) 2023-10-07 22:53:19 -05:00
Cameron Gutman
9480363362 Update fastlane metadata with new features 2023-10-07 21:07:53 -05:00
Cameron Gutman
5dd80edde4 Wait 1 second after input device reconfiguration to enable motion sensors 2023-10-07 21:07:02 -05:00
Cameron Gutman
2243cf2017 Rewrite NsdManagerDiscoveryAgent lifecycle to avoid listener reuse 2023-10-07 20:42:13 -05:00
Cameron Gutman
d7791c8543 Adjust default bitrate logic to match new Qt logic 2023-10-07 19:54:02 -05:00
Cameron Gutman
30822c1ba5 Only check for motion sensors on Sony or Nintendo gamepads on Android 12
This works around a bug in Android 12 that leads to random crashes when input devices change.
2023-10-07 19:07:15 -05:00
Cameron Gutman
d250f4dc60 Move battery updates to a background HandlerThread
They can cause long Binder transactions that lead to ANRs.
2023-10-07 00:49:03 -05:00
Cameron Gutman
bc27492206 Split ControllerHandler teardown into stop() and destroy() functions 2023-10-07 00:35:36 -05:00
Cameron Gutman
2b63203a5b Update moonlight-common-c 2023-10-06 23:12:21 -05:00
Cameron Gutman
dc9a26f57b Update to AGP 8.1.2 2023-10-06 23:11:41 -05:00
Jorys Paulin
6f2d7464ba
Translated using Weblate (French)
Currently translated at 100.0% (242 of 242 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/fr/
2023-09-30 19:01:03 +02:00
Jen Kung-chih
6996c101b4
Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (242 of 242 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2023-09-24 23:00:42 +02:00
Cameron Gutman
99dc773c7a Merge remote-tracking branch 'origin/weblate' 2023-09-23 12:59:56 -04:00
Cameron Gutman
6ec3f9455a Update moonlight-common-c with frame corruption fixes 2023-09-23 12:58:57 -04:00
Cameron Gutman
6589a568e2 Add freeform window metadata for ChromeOS 2023-09-23 02:48:53 -04:00
Cameron Gutman
55da48e28c Remove USB options from settings page if USB host mode is not supported 2023-09-23 02:21:53 -04:00
Cameron Gutman
081cca48fb Implement cursor visibility and quit key shortcuts
Fixes #1255
2023-09-23 02:20:26 -04:00
137615
6b6a93725c
Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (242 of 242 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2023-09-20 12:01:18 +00:00
137615
c280a52d33
Translated using Weblate (Chinese (Simplified))
Currently translated at 100.0% (242 of 242 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hans/
2023-09-20 12:01:17 +00:00
sanhoe
b659439f0b
Translated using Weblate (Korean)
Currently translated at 100.0% (242 of 242 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/ko/
2023-09-20 12:01:16 +00:00
gallegonovato
6453b3c45c
Translated using Weblate (Spanish)
Currently translated at 100.0% (242 of 242 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/es/
2023-09-20 12:01:15 +00:00
Cameron Gutman
978a879c43 Batch async control stream callbacks 2023-09-18 23:25:59 -05:00
Cameron Gutman
833ef3630b Invoke control stream callbacks on a separate thread 2023-09-17 15:00:21 -05:00
Cameron Gutman
024b8c93bc Merge remote-tracking branch 'origin/weblate' 2023-09-16 23:12:05 -05:00
Cameron Gutman
d32c4f86a7 Fix unguarded use of Lollipop API 2023-09-16 22:53:13 -05:00
Cameron Gutman
cafc4450b2 Override controller type when motion sensor emulation is enabled
Without this, the host will still select an Xbox controller even if it can't support motion sensors.
2023-09-16 22:48:38 -05:00
Cameron Gutman
7d69b53958 Tweak preference strings 2023-09-16 22:27:01 -05:00
Cameron Gutman
4d3e883e49 Correct sensors for device orientation 2023-09-16 22:26:11 -05:00
Cameron Gutman
8f9a687872 Add device sensor fallback option
Correction for device orientation is not implemented yet
2023-09-16 20:25:54 -05:00
Cameron Gutman
08d509d831 Use the device vibrator for devices with built-in gamepads 2023-09-16 19:14:22 -05:00
Cameron Gutman
b06dec8449 Fix detection of G Cloud gamepad as an internal controller 2023-09-16 19:09:40 -05:00
Cameron Gutman
28c93b934b Update moonlight-common-c 2023-09-16 16:03:52 -05:00
Cameron Gutman
394a57a26d Disable native touch passthrough for now 2023-09-16 15:59:07 -05:00
bittin1ddc447d824349b2
3856b57a6f
Translated using Weblate (Swedish)
Currently translated at 100.0% (239 of 239 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/sv/
2023-09-08 11:59:27 +02:00
Zan 1456
9a3a076890
Translated using Weblate (Hungarian)
Currently translated at 100.0% (239 of 239 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/hu/
2023-09-08 11:59:26 +02:00
Cameron Gutman
314dfcddcf
Link to Sunshine 2023-09-03 18:05:00 -05:00
Cameron Gutman
1a85bda997 Update to AGP 8.1.1 2023-09-02 23:32:30 -05:00
Cameron Gutman
e8b30d5a88 Set KEY_PRIORITY during low latency option probing 2023-09-02 23:32:16 -05:00
Cameron Gutman
96bd1a7799 Update moonlight-common-c 2023-09-02 22:46:59 -05:00
sanhoe
cb0a1f13bc
Translated using Weblate (Korean)
Currently translated at 100.0% (239 of 239 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/ko/
2023-08-08 04:53:26 +02:00
Cameron Gutman
e92fdeef47 Fix RGB LED capability flag on Android 12 and 13 2023-08-03 23:02:11 -05:00
Cameron Gutman
62bae62386 Fix end of stream toast for AV1 2023-08-03 21:10:06 -05:00
Cameron Gutman
2636d79b86 Fix handling of ACTION_CANCEL for multi-pointer gestures 2023-08-03 02:29:55 -05:00
Cameron Gutman
c9c1ef91fd Fix mishandling ACTION_MOVE events for native pen/touch events 2023-07-27 23:15:26 -05:00
weng weng
ce7bba3e09
Translated using Weblate (Chinese (Simplified))
Currently translated at 100.0% (239 of 239 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hans/
2023-07-26 13:04:56 +02:00
S. MohammadMahdi Zamanian
bfd53f39bd
Added translation using Weblate (Persian) 2023-07-26 09:23:11 +02:00
Cameron Gutman
554fee037c Fix race condition when stopDiscovery() is called during onServiceFound()/onServiceLost() 2023-07-25 18:46:31 -05:00
Cameron Gutman
67b2853ef0 Add contact area and orientation for pen/touch events 2023-07-22 17:18:57 -05:00
Cameron Gutman
0e29e13d03 Use private API to detect clickpads on Android O and earlier 2023-07-22 14:34:27 -05:00
Jen Kung-chih
35f2a238e9
Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (239 of 239 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2023-07-19 18:05:46 +02:00
Jorys Paulin
fcb34ab6ee
Translated using Weblate (French)
Currently translated at 100.0% (239 of 239 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/fr/
2023-07-13 11:51:59 +02:00
Cameron Gutman
3fbf682785 Pass gamepad touch input natively by default
Most devices will have a touchscreen which already provides mouse input
and Steam Input is can provide gamepad touchpad mouse control if desired.
2023-07-12 01:21:35 -05:00
Cameron Gutman
16086a6d3f Send the touchpad button on the gamepad even when using the touchpad for mouse control 2023-07-12 01:16:33 -05:00
Cameron Gutman
18b6aae381 Disable gamepad sensors while in PiP mode 2023-07-12 01:07:14 -05:00
Cameron Gutman
642c353164 Fix handling of onInputDeviceChanged when using sensors and lights
DS4 triggers this path when we release our pointer capture on activity pause
2023-07-12 00:32:28 -05:00
Cameron Gutman
42f64e5e88 Rename videoformat_hevcauto translations to videoformat_auto 2023-07-11 20:18:31 -05:00
Cameron Gutman
6af748b2cc Remove videoformat_hevcauto translations that still reference HEVC 2023-07-11 20:12:10 -05:00
Cameron Gutman
4fe97b69c7 Fix invalid format string 2023-07-11 20:10:52 -05:00
Cameron Gutman
04d46272dd Remove now unused videoformat_hevcnever string 2023-07-11 20:10:38 -05:00
Cameron Gutman
1c0290dc7a Merge remote-tracking branch 'origin/weblate' 2023-07-11 20:05:21 -05:00
Cameron Gutman
38588402e3 Use NsdManager for mDNS discovery on Android 14 2023-07-11 19:58:50 -05:00
Luna Jernberg
dfe3b8888d
Translated using Weblate (Swedish)
Currently translated at 99.5% (238 of 239 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/sv/
2023-07-11 17:49:16 +02:00
ThomasTech
e8f4022f1e
Translated using Weblate (French)
Currently translated at 95.3% (228 of 239 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/fr/
2023-07-11 17:49:15 +02:00
gallegonovato
e37bb32c82
Translated using Weblate (Spanish)
Currently translated at 100.0% (239 of 239 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/es/
2023-07-11 17:49:15 +02:00
Cameron Gutman
1f72c82acb Consolidate AV1 and HEVC options into a single preference 2023-07-09 15:04:26 -05:00
Cameron Gutman
e6876926a4 Add options to control gamepad touchpad and motion and reorganize input settings 2023-07-09 14:46:46 -05:00
Cameron Gutman
2b8a43ab13 Update locale selections to add Hebrew, Swedish, and Indonesian languages 2023-07-09 14:00:14 -05:00
Cameron Gutman
8737466368 Merge branch 'weblate' of github.com:moonlight-stream/moonlight-android 2023-07-09 13:47:07 -05:00
Cameron Gutman
83916fa43e Map the Menu key for keyboards 2023-07-08 23:21:19 -05:00
Cameron Gutman
1fe5a12a45 Update moonlight-common-c 2023-07-08 23:19:33 -05:00
Cameron Gutman
fa7f3115ed Add AV1 autoselection by performance point criteria 2023-07-07 23:09:05 -05:00
Cameron Gutman
4dc6143440 Override the stock DS4 touchpad button mapping for Shield devices
Nvidia's stock mapping treats the clickpad as a second select button.
2023-07-05 23:00:54 -05:00
Cameron Gutman
f1503aa56c Implement battery reporting for Shield controllers 2023-07-05 18:57:01 -05:00
Cameron Gutman
67f344b755 Move serverCodecModeSupport into SERVER_INFORMATION struct 2023-07-02 23:56:34 -05:00
Cameron Gutman
f1bcc217a9 Update to new HDR support option in moonlight-common-c 2023-07-02 23:48:19 -05:00
Cameron Gutman
458460515d Plumb AV1 preference and rework HEVC preference to match 2023-07-02 23:48:13 -05:00
Cameron Gutman
3a78095574 Initial implementation of AV1 2023-07-02 22:49:42 -05:00
Cameron Gutman
d6bbfa1af1 Fix unmapped paddle and share button presses 2023-07-02 20:32:57 -05:00
Cameron Gutman
4e1b778f31 Import some SDL code and use it for controller classification
Imported as of 4aee17b039981f2bb79892f3d3e3e17bd6b66530
2023-07-02 20:20:55 -05:00
Cameron Gutman
5f4496036c Don't use GameManager loading flag
This is meant to affect CPU throttling, which we don't need.
2023-07-02 19:08:58 -05:00
Cameron Gutman
d4079940b4 Implement controller LED and battery state extensions 2023-07-02 19:03:31 -05:00
Cameron Gutman
803ad116fb Pull in latest moonlight-common-c change 2023-06-28 17:28:41 -05:00
Cameron Gutman
27701eda49 Handle paddle buttons on Xbox Elite controllers 2023-06-28 17:28:25 -05:00
Cameron Gutman
71c831b02d Handle 2-direction d-pad key events 2023-06-28 17:22:05 -05:00
Cameron Gutman
0d72a0e009 Implement latest pen/touch protocol updates 2023-06-27 22:21:39 -05:00
Cameron Gutman
69a4502f90 Fix pen/touch coordinates when reported from the background touch view 2023-06-25 00:50:17 -05:00
Cameron Gutman
daaa7f4e63 Fix pen rotation values 2023-06-25 00:26:32 -05:00
Cameron Gutman
d1579e9b0d Support PS4/PS5 touchpad click on older kernels 2023-06-24 23:45:31 -05:00
Cameron Gutman
5890fff240 Add pen and touch events 2023-06-24 23:13:59 -05:00
Cameron Gutman
d6f6307050 Fix units of gyro motion and deduplicate sensor events 2023-06-24 23:12:28 -05:00
Cameron Gutman
6bf9c31860 Pull in updated moonlight-common-c pen/touch APIs 2023-06-24 21:29:44 -05:00
Cameron Gutman
a2e628f3f8 Add controller arrival metadata support 2023-06-24 20:23:43 -05:00
Cameron Gutman
8f5416ff31 Target Android 14 2023-06-24 19:38:34 -05:00
Cameron Gutman
db86f18133 Use new per-activity predictive back support on Android 14
We can't enable it on the Game activity, but we an use it for all other activities.
2023-06-24 19:38:07 -05:00
Cameron Gutman
419e4e656e Use an explicit intent for requesting USB permission 2023-06-24 19:37:12 -05:00
Cameron Gutman
eed4327d26 Add controller touchpad support 2023-06-24 19:09:10 -05:00
Cameron Gutman
5c6eaf2602 Add controller gyro and accelerometer support 2023-06-24 19:06:58 -05:00
Cameron Gutman
71169ed740 Add trigger rumble support 2023-06-24 17:59:10 -05:00
Cameron Gutman
dca8d93aa8 Add Share button mapping for Xbox Series X controller 2023-06-24 16:16:02 -05:00
Cameron Gutman
6cb152f602 Increase gamepad limit to 16 for Sunshine hosts 2023-06-24 16:15:00 -05:00
Cameron Gutman
ddefda3afa Plumb new Sunshine protocol extensions 2023-06-24 15:19:50 -05:00
Cameron Gutman
7f15f45beb Only display the host processing latency if it was present 2023-06-24 15:00:54 -05:00
Timothy Lusk
46f887efec Add host processing latency to performance stats overlay 2023-06-24 14:19:05 -05:00
semjon00
90afecd766 Add option to stream at device native FPS
Useful for phones with overclocked refresh rate
2023-06-24 14:16:49 -05:00
Cameron Gutman
388343c3ee Update to AGP 8.0.2 2023-06-24 14:15:38 -05:00
ns6089
c8df37e89e Compensate for choreographer vsync offset 2023-06-24 13:52:20 -05:00
Clxff H3r4ld0
cc85d5c343
Translated using Weblate (Indonesian)
Currently translated at 79.5% (183 of 230 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/id/
2023-05-27 17:50:51 +02:00
Jorys Paulin
f8437cdb8f
Translated using Weblate (French)
Currently translated at 100.0% (230 of 230 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/fr/
2023-05-21 16:51:09 +02:00
shakedex
c99a210905
Translated using Weblate (Hebrew)
Currently translated at 57.3% (132 of 230 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/he/
2023-04-30 10:50:54 +02:00
Yutaro Urata
e33673c9e9
Translated using Weblate (Japanese)
Currently translated at 51.7% (119 of 230 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/ja/
2023-04-30 10:50:53 +02:00
shakedex
79283e93cb
Translated using Weblate (Hebrew)
Currently translated at 50.4% (116 of 230 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/he/
2023-04-27 01:51:19 +02:00
shakedex
a60e85a3a4
Added translation using Weblate (Hebrew) 2023-04-25 23:56:54 +02:00
Simon Nilsson
80910ed38d
Translated using Weblate (Swedish)
Currently translated at 100.0% (230 of 230 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/sv/
2023-03-31 22:09:41 +02:00
Simon Nilsson
825a338474
Added translation using Weblate (Swedish) 2023-03-29 16:56:54 +02:00
Cameron Gutman
19b6e94824 Add horizontal scrolling in mouse emulation mode 2023-03-04 12:31:31 -06:00
Cameron Gutman
0b581011c5 Version 11.0 2023-02-28 21:31:32 -06:00
Cliff Heraldo
6b7669bb75
Translated using Weblate (Indonesian)
Currently translated at 32.1% (74 of 230 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/id/
2023-02-27 10:37:51 +01:00
Cameron Gutman
67bcc56c6d Remove strict codec recovery timeout
Codec recovery depends on incoming frames, so it cannot be reliably time-constrained
2023-02-26 13:26:01 -06:00
Cameron Gutman
7d8cfa3c6a Remove URL filtering to fix wiki links to outside pages 2023-02-25 20:37:49 -06:00
Cameron Gutman
f659af29da Fix mDNS detection of hosts with the same IP address
This is the case for PCs running GFE and Sunshine side-by-side.
2023-02-25 20:29:51 -06:00
Cameron Gutman
94b202f7b6 Update moonlight-common-c 2023-02-25 13:13:05 -06:00
Cameron Gutman
ca86fdafab Merge remote-tracking branch 'origin/weblate' 2023-02-25 13:01:55 -06:00
Cameron Gutman
370dbb1a10 Send non-ASCII soft keys as UTF-8 2023-02-25 12:49:55 -06:00
luten145
f77543cd9b Added clipboard support
You can paste Android's clipboard contents.
2023-02-25 12:30:58 -06:00
Steffen_LT
7104e0d725 Relative mouse fix on Chromebooks with touchscreens 2023-02-25 12:28:49 -06:00
weng weng
230a67cac0
Translated using Weblate (Chinese (Simplified))
Currently translated at 100.0% (230 of 230 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hans/
2023-02-24 08:36:54 +01:00
Jen Kung-chih
a695f38974
Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (230 of 230 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2023-02-23 07:38:22 +01:00
Cameron Gutman
151c09f098 Merge remote-tracking branch 'origin/weblate' 2023-02-21 22:44:00 -06:00
gallegonovato
8200f5690d
Translated using Weblate (Spanish)
Currently translated at 100.0% (230 of 230 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/es/
2023-02-22 05:43:42 +01:00
Cameron Gutman
77a8cf2704 Remove the touchscreen trackpad option hiding entirely
Fixes #1184
2023-02-21 22:42:35 -06:00
Cameron Gutman
fe424961e1 Update Fastlane metadata 2023-02-21 22:37:24 -06:00
Cameron Gutman
b668cb78ff Update to AGP 7.4.1 2023-02-21 22:36:04 -06:00
bladeoner
48278419b0 Update Gradle to version 7.6 2023-02-21 22:29:32 -06:00
Cameron Gutman
632da03667 Merge remote-tracking branch 'origin/weblate' 2023-02-21 02:15:03 -06:00
Cameron Gutman
d36b73fc1b Fix crash with IPv4-mapped IPv6 addresses 2023-02-20 23:31:53 -06:00
Cameron Gutman
292ed35555 Update moonlight-common-c 2023-02-20 23:24:32 -06:00
Cameron Gutman
02d0ad496f Fix error message being displayed even after successful WoL 2023-02-20 23:01:46 -06:00
Cameron Gutman
eb2fc7af40 Add GameStream EOL notice for GFE PCs 2023-02-20 23:01:08 -06:00
Cameron Gutman
6550deedbb Fix handling of missing addresses 2023-02-20 22:35:27 -06:00
Cameron Gutman
80acd9b9eb Modernize HTTPS launch/resume for Sunshine 2023-02-20 22:04:41 -06:00
Cameron Gutman
b961636f02 Plumb HDR metadata into MediaCodec 2023-02-20 21:42:45 -06:00
Cameron Gutman
f4df0714b5 Implement horizontal scrolling with Sunshine 2023-02-20 19:56:01 -06:00
Cameron Gutman
91dd7b7049 Plumb non-normalized key flag extension for Sunshine 2023-02-20 19:52:52 -06:00
Karim Mreisi
121bef7d2d fix: use address and port for details hash 2023-02-20 13:32:55 -06:00
Karim Mreisi
3a9eabf50b fix: support host names with _
Use a JSON to properly encapsule different computer addresses and their
port, instead of using "_" as separator.

Fix usage of '_' in computer host names / domain names.
2023-02-20 13:32:55 -06:00
bladeoner
c8198b4091 Update bug and feature_request forms 2023-02-20 13:25:03 -06:00
Cameron Gutman
e4538e4a51 Only remove touchscreen-trackpad option on TV devices
Some VR headset devices can make use of this without a proper touchscreen
2023-02-20 13:22:01 -06:00
Cameron Gutman
b47f3ef397 Remove input batching to replace with common-c implementation 2023-02-20 13:19:59 -06:00
Jen Kung-chih
6e096c0ac3
Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (229 of 229 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2023-02-14 07:37:50 +01:00
weng weng
ee3b4686bf
Translated using Weblate (Chinese (Simplified))
Currently translated at 100.0% (229 of 229 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hans/
2023-02-14 07:37:49 +01:00
gallegonovato
759b77eafe
Translated using Weblate (Spanish)
Currently translated at 100.0% (229 of 229 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/es/
2023-02-12 22:38:54 +01:00
Cameron Gutman
de15ec666f Merge remote-tracking branch 'origin/weblate' 2023-02-11 14:27:49 -06:00
Cameron Gutman
3de86f15af Disable HEVC RFI on platforms with older Tegra BSPs
Fixes #1177
2023-02-11 14:26:54 -06:00
Cameron Gutman
1b9dff719c Remove most NVIDIA-specific references in code 2023-02-11 14:25:54 -06:00
Jorys Paulin
abcf4e3d4a
Translated using Weblate (French)
Currently translated at 100.0% (228 of 228 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/fr/
2023-02-09 11:38:54 +01:00
Jen Kung-chih
9823abe686
Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (228 of 228 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2023-01-24 09:51:09 +01:00
LUTEN
723e08f69b
Translated using Weblate (Korean)
Currently translated at 100.0% (228 of 228 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/ko/
2023-01-12 08:49:04 +01:00
ssantos
daf0a0891e
Translated using Weblate (Portuguese)
Currently translated at 100.0% (228 of 228 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/pt/
2023-01-10 19:51:36 +01:00
Jen Kung-chih
49dc68f77f
Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (228 of 228 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2022-12-30 06:51:13 +01:00
gallegonovato
f81a1c36cc
Translated using Weblate (Spanish)
Currently translated at 100.0% (228 of 228 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/es/
2022-12-24 15:51:06 +01:00
Dan
9a11a771dd
Translated using Weblate (Ukrainian)
Currently translated at 100.0% (228 of 228 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/uk/
2022-12-21 01:50:21 +01:00
Translator-3000
b56a4b8b49
Translated using Weblate (Italian)
Currently translated at 100.0% (228 of 228 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/it/
2022-12-19 18:49:33 +01:00
Cameron Gutman
1aa963992b Improve Xbox 360W controller numbering 2022-12-16 00:35:19 -06:00
Cameron Gutman
1b601324d0 Remove automatic detection logic for CONFIG_JOYSTICK_XPAD_LEDS=y
It doesn't work due to Android app sandboxing
2022-12-16 00:20:06 -06:00
Cameron Gutman
1aea723ef0 Rework Xbox360W support to handle multiple controllers 2022-12-15 23:33:48 -06:00
Cameron Gutman
1e828a10b9 Request our desired refresh rate rather than the actual frame rate
This ensures we'll get the highest compatible refresh rate rather than the lowest.
2022-12-15 22:53:25 -06:00
Cameron Gutman
970423f873 Use setFrameRate() instead of preferredDisplayModeId if the modes differ only by refresh rate
This seems to avoid a bug on the Chromecast 4K where it can decide to switch to 4K24 instead of 4K60

Fixes #1151
2022-12-14 23:05:22 -06:00
Cameron Gutman
2d7493fd1e Improve check for kernel support for Xbox360W LED configuration 2022-12-14 21:49:42 -06:00
sivan-koren
fa7eb1c4b1
Set Lights on XBOX360 Wireless Controllers for New Android/Google TVs Through 2023 - Fixes: #1061 (#1157) 2022-12-14 21:29:41 -06:00
SpeedPartner
4916af3697
Translated using Weblate (Chinese (Simplified))
Currently translated at 100.0% (228 of 228 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hans/
2022-12-08 14:47:25 +01:00
Eric
8484bf1cb9
Translated using Weblate (Chinese (Simplified))
Currently translated at 100.0% (228 of 228 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hans/
2022-12-08 14:47:25 +01:00
SpeedPartner
005afb3c73
Translated using Weblate (Chinese (Simplified))
Currently translated at 98.6% (225 of 228 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hans/
2022-12-07 14:04:03 +01:00
Jen Kung-chih
84b0d004b9
Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (228 of 228 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2022-12-07 11:47:26 +01:00
Cameron Gutman
aa41bf8d97 Version 10.11 2022-12-04 13:54:37 -06:00
Cameron Gutman
fba9a125bf Merge remote-tracking branch 'origin/weblate' 2022-12-01 18:40:24 -06:00
jonathanmasseurca
27312bd146
Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (228 of 228 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/pt_BR/
2022-12-02 01:39:46 +01:00
Jen Kung-chih
8f0c267ab8
Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (228 of 228 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2022-12-02 01:39:46 +01:00
Zaraza225
a15d6a6b42
Translated using Weblate (Ukrainian)
Currently translated at 100.0% (228 of 228 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/uk/
2022-12-02 01:39:45 +01:00
jonathanmasseurca
8f9061b250
Translated using Weblate (French)
Currently translated at 100.0% (228 of 228 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/fr/
2022-12-02 01:39:45 +01:00
Cameron Gutman
ec57499e08 Handle escaping and unescaping IPv6 addresses in AddressTuple 2022-12-01 18:26:40 -06:00
Cameron Gutman
381598c5b6 Fix handling of IPv6 literals when adding a PC
Fixes #1152
2022-12-01 18:26:40 -06:00
Cameron Gutman
452d020da5 Merge remote-tracking branch 'origin/weblate' 2022-11-30 21:07:34 -06:00
Eric
b5f875c2e5
Translated using Weblate (Chinese (Simplified))
Currently translated at 99.1% (226 of 228 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hans/
2022-12-01 04:06:55 +01:00
Brandon Goldberg
a31daeda96
Translated using Weblate (Spanish)
Currently translated at 100.0% (228 of 228 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/es/
2022-12-01 04:06:55 +01:00
Cameron Gutman
437f52f53a Tweak full range option text 2022-11-30 00:16:05 -06:00
Cameron Gutman
33f0f7ecf0 Use Ctrl+Alt+Shift+Z as the unbind toggle to match other Moonlight clients 2022-11-29 23:28:13 -06:00
Cameron Gutman
6777e79e70 Fix inverted mouse capture bug 2022-11-29 23:25:39 -06:00
Cameron Gutman
16d1e6181b Update moonlight-common-c 2022-11-29 19:16:33 -06:00
Cameron Gutman
a6c8db6c2c Introduce full range color option 2022-11-29 19:10:19 -06:00
Cameron Gutman
24aa0fecbe Revise HEVC option text 2022-11-29 19:05:30 -06:00
Cameron Gutman
1a776b1990 Add Czech translation to language list
Fixes #1147
2022-11-29 18:42:28 -06:00
Cameron Gutman
27df265c81 Merge remote-tracking branch 'origin/weblate' 2022-11-29 18:37:27 -06:00
Zaraza225
84c0372719
Translated using Weblate (Ukrainian)
Currently translated at 100.0% (226 of 226 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/uk/
2022-11-23 21:47:27 +01:00
Cameron Gutman
3879e57c4c Track network changes to invalidate PC online state appropriately 2022-11-21 23:15:19 -06:00
Cameron Gutman
dcc3dcdaba Only match ports if the PC is online 2022-11-21 23:00:51 -06:00
Loïc Hesling
d166635c7b
Translated using Weblate (French)
Currently translated at 100.0% (226 of 226 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/fr/
2022-11-17 12:47:40 +01:00
Cameron Gutman
33d484b7d1 Remove specific RFI opt-in for Sabrina since it's supported out of the box in Android 12 2022-11-13 19:10:35 -06:00
luten145
26bff28e4d Added MetaKey(WindowKey) Packet
Allows you to use Windows key combinations.

ex) Win+Tab , Win+D
2022-11-13 17:15:22 -06:00
Cameron Gutman
56eddff8d6 Default to Rec 709 on modern devices
Fixes #1138
Closes #1143
2022-11-13 13:47:41 -06:00
Cameron Gutman
37b9133eb6 Correct media performance class check
Media performance class is 12+ even though it has values for 11+
2022-11-13 13:27:43 -06:00
Cameron Gutman
4a64967b1f Ungrab meta key capture when toggling input capture 2022-11-13 13:19:23 -06:00
Translator-3000
23152b1264
Translated using Weblate (Italian)
Currently translated at 100.0% (226 of 226 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/it/
2022-11-13 13:50:24 +01:00
Cameron Gutman
00415aac79 Version 10.10 2022-11-11 12:21:25 -06:00
Cameron Gutman
cbe602655c Pass active HTTPS port if the HTTP port matches the active address 2022-11-09 20:53:06 -06:00
Cameron Gutman
236d8b7030 Extend timeouts for the PC's active address 2022-11-09 20:31:58 -06:00
Cameron Gutman
392e3c7fe3 Increase connection timeouts when the PC is presumed to be online 2022-11-09 20:22:07 -06:00
Cameron Gutman
57f55e6856 Use the current HTTP port as the default if ExternalPort doesn't exist 2022-11-09 19:56:46 -06:00
Cameron Gutman
de54b27013 Plumb HTTPS port into the Game activity to avoid having to look it up again 2022-11-09 19:55:42 -06:00
Dominik Chrástecký
c11338039f
Translated using Weblate (Czech)
Currently translated at 100.0% (226 of 226 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/cs/
2022-11-09 16:47:44 +01:00
Jen Kung-chih
e712669d32
Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (226 of 226 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2022-11-09 16:47:44 +01:00
Brandon Goldberg
3768ae33b7
Translated using Weblate (Spanish)
Currently translated at 100.0% (226 of 226 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/es/
2022-11-09 16:47:43 +01:00
Cameron Gutman
fdc39f0041 Merge remote-tracking branch 'origin/weblate' 2022-11-06 19:04:43 -06:00
Cameron Gutman
7f3b0b03a6 Add C2 equivalents for OMX decoders for futureproofing 2022-11-06 18:17:48 -06:00
Cameron Gutman
4a6a39dd4c Disable HEVC RFI on Fire TV 3 due to decoder hangs 2022-11-06 18:13:19 -06:00
Cameron Gutman
6a8486a076 Fix propagation of external port after guessing 2022-11-06 18:06:18 -06:00
Cameron Gutman
08a8a3043f Update moonlight-common-c with improved high quality audio 2022-11-06 17:37:13 -06:00
Cameron Gutman
7af290b6e1 Implement support for non-default ports with Sunshine
Fixes #1115
2022-11-06 17:36:46 -06:00
Cameron Gutman
a896f9a28f Use the HTTPS port specified in the serverinfo response 2022-11-06 15:44:37 -06:00
Cameron Gutman
ea003483c4 Plumb port numbers from mDNS discovery 2022-11-06 14:41:02 -06:00
Cameron Gutman
5b73317e30 Fix error handling if the server address cannot be resolved 2022-11-06 14:34:31 -06:00
Howard Wu
1af64b9985 Set forceDarkAllowed to false
Some system like MIUI forced inverse color (which cannot be turned off for games with night mode on) causes games without covers to become white, which like the game title color causes unreadability, this change prevents that problem.

ref https://stackoverflow.com/questions/63777438/how-to-avoid-forced-dark-theme-in-my-app-when-devices-can-force-it-at-app-level
2022-11-04 22:01:08 -05:00
Cameron Gutman
af784cf79b Fix typo in boolean logic 2022-11-04 01:22:19 -05:00
Cameron Gutman
a2b2131beb Add support for codec flush recovery 2022-11-04 01:20:00 -05:00
Cameron Gutman
2433ce8d24 Fix crashes on Fire OS 8 2022-11-03 23:17:15 -05:00
Cameron Gutman
8b861750e5 Update moonlight-common-c with improved video and audio packet loss handling 2022-11-03 22:20:39 -05:00
Cameron Gutman
99fcd3c669 Improve LAN/WAN detection for IPv6 and cellular connections 2022-11-03 22:19:48 -05:00
Cameron Gutman
0ddd8df272 Use HEVC by default if the decoder supports FEATURE_LowLatency or the media performance class is 12+ 2022-10-31 01:05:01 -05:00
TacoTheDank
a96e508ffb Use try-with-resources 2022-10-31 00:33:09 -05:00
이정희
1f21d12d2b
Translated using Weblate (Korean)
Currently translated at 100.0% (226 of 226 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/ko/
2022-10-30 15:07:04 +01:00
sanhoe
dd782ac4b2
Translated using Weblate (Korean)
Currently translated at 100.0% (226 of 226 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/ko/
2022-10-29 06:12:57 +02:00
Cameron Gutman
51594e00b8 Revert "Use Rec 2020 colorspace for WCG support even if HDR is off on the host"
Rec 2020 conversion causes colors to be blown out in SDR

This reverts commit 6c85f5f8c37cdcec00c8b7897ec9452d393c9c2a.
2022-10-13 01:18:26 -05:00
Cameron Gutman
6c85f5f8c3 Use Rec 2020 colorspace for WCG support even if HDR is off on the host 2022-10-13 00:52:45 -05:00
Cameron Gutman
d0432de981 Plumb colorspace and color range into MediaCodecDecoderRenderer 2022-10-13 00:51:15 -05:00
Cameron Gutman
2cbc94e51d Allow a pairing attempt even if the PC is busy
Pairing while busy doesn't work with GFE but works with Sunshine
2022-10-12 22:15:41 -05:00
Cameron Gutman
3ea2aa1f74 Enable HEVC RFI on Fire TV and Chromecast devices 2022-10-12 21:50:40 -05:00
Cameron Gutman
1076b516d6 Enable HEVC RFI for decoders that support low latency options 2022-10-12 21:25:48 -05:00
bruh
4e87d25851
Translated using Weblate (Vietnamese)
Currently translated at 93.8% (212 of 226 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/vi/
2022-10-12 18:26:37 +02:00
LedyBacer
dadd3c7292
Translated using Weblate (Russian)
Currently translated at 100.0% (226 of 226 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/ru/
2022-10-12 18:26:37 +02:00
Jen Kung-chih
9f8abe35f9
Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (226 of 226 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2022-10-10 19:59:49 +02:00
Eric
0f869a7414
Translated using Weblate (Chinese (Simplified))
Currently translated at 100.0% (226 of 226 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hans/
2022-10-10 19:59:49 +02:00
Cameron Gutman
aede16c85c Version 10.9 2022-10-07 22:02:56 -05:00
Cameron Gutman
61a82e6394 Merge remote-tracking branch 'origin/weblate' 2022-10-07 21:55:19 -05:00
Sargon-Isa
5a92925d6a
Translated using Weblate (German)
Currently translated at 100.0% (226 of 226 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/de/
2022-10-08 04:54:57 +02:00
Cameron Gutman
fe697c918f Update moonlight-common-c with speculative RFI support 2022-10-07 21:54:00 -05:00
Cameron Gutman
bc57a285ce Fix unescaped character 2022-10-04 20:03:10 -05:00
Cameron Gutman
85d8943b64 Merge remote-tracking branch 'origin/weblate' 2022-10-04 19:56:52 -05:00
Cameron Gutman
aa6c32968b Add a special termination message for ML_ERROR_FRAME_CONVERSION 2022-10-04 19:51:49 -05:00
Cameron Gutman
ad1808fb4e Update moonlight-common-c with further fixes for GFE 3.26 2022-10-04 19:50:49 -05:00
Kamil Szyc
576610e4c3
Translated using Weblate (Polish)
Currently translated at 1.7% (4 of 225 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/pl/
2022-10-04 12:24:06 +02:00
Martin Dimitrov
ace2266f14
Translated using Weblate (Bulgarian)
Currently translated at 59.5% (134 of 225 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/bg/
2022-10-04 12:24:06 +02:00
Alexandru-Marian Buza
41cedfa6ec
Fix requestMetaKeyEvent for Samsung devices with android 10+ (#1134)
Co-authored-by: Alexandru Buza <abuza@iqnox.com>
2022-10-03 22:50:04 -05:00
Cameron Gutman
d46fab33b3 Enable HEVC RFI for Exynos decoders 2022-10-03 22:23:59 -05:00
Cameron Gutman
585dc45595 Enable RFI for HEVC on Qualcomm and Nvidia decoders 2022-10-03 21:33:05 -05:00
Cameron Gutman
c3c9354a00 Update moonlight-common-c to support reliable RFI for HEVC 2022-10-03 21:32:11 -05:00
Cameron Gutman
bdc8d08e65 Switch back to AGP 7.2.2
AGP 7.3.0 produces invalid bytecode for ControllerHandler, causing dex validation errors on Android Jelly Bean and KitKat

Fixes #1132
2022-10-03 21:30:01 -05:00
Cameron Gutman
9c792d3272 Adjust RendererException text to attempt to parse correctly in Google Play App Vitals 2022-10-03 21:28:37 -05:00
Cameron Gutman
23bc4daf9f Refactor input event handling in the Game activity 2022-10-03 21:25:43 -05:00
Kamil Szyc
fd85ca2004
Added translation using Weblate (Polish) 2022-10-03 11:42:50 +02:00
Martin Dimitrov
aadf88add1
Added translation using Weblate (Bulgarian) 2022-10-02 19:24:17 +02:00
sanhoe
f14ce61ee3
Translated using Weblate (Korean)
Currently translated at 100.0% (225 of 225 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/ko/
2022-09-29 12:16:23 +02:00
Cameron Gutman
539daf5789 Don't adjust maxBytesPerPicDenom and maxBitsPerMbDenom on newer devices 2022-09-23 21:27:27 -05:00
139 changed files with 9558 additions and 3076 deletions

View File

@ -1,48 +0,0 @@
---
name: Bug report
about: Follow the troubleshooting guide before reporting a bug
---
**READ ME FIRST!**
If you're here because something basic is not working (like gamepad input, video, or similar), it's probably something specific to your setup, so make sure you've gone through the Troubleshooting Guide first: https://github.com/moonlight-stream/moonlight-docs/wiki/Troubleshooting
If you still have trouble with basic functionality after following the guide, join our Discord server where there are many other volunteers who can help (or direct you back here if it looks like a Moonlight bug after all). https://moonlight-stream.org/discord
**Describe the bug**
A clear and concise description of what the bug is.
**Steps to reproduce**
Any special steps that are required for the bug to appear.
**Screenshots**
If applicable, add screenshots to help explain your problem. If the issue is related to video glitching or poor quality, please include screenshots.
**Affected games**
List the games you've tried that exhibit the issue. To see if the issue is game-specific, try streaming Steam Big Picture with Moonlight and see if the issue persists there.
**Other Moonlight clients**
- Does the issue occur when using Moonlight on PC or iOS?
**Moonlight settings (please complete the following information)**
- Have any settings been adjusted from defaults?
- If so, which settings have been changed?
- Does the problem still occur after reverting settings back to default?
**Gamepad-related issues (please complete if problem is gamepad-related)**
- Do you have any gamepads connected to your host PC directly?
- If gamepad input is not working, does it work if you use Moonlight's on-screen controls?
- Does the problem still remain if you stream the desktop and use https://html5gamepad.com to test your gamepad?
- Instructions for streaming the desktop can be found here: https://github.com/moonlight-stream/moonlight-docs/wiki/Setup-Guide
**Device details (please complete the following information)**
- Android version: [e.g. Android 10]
- Device model: [e.g. Samsung Galaxy S21]
**Server PC details (please complete the following information)**
- OS: [e.g. Windows 10 1809]
- GeForce Experience version: [e.g. 3.16.0.140]
- Nvidia GPU driver: [e.g. 417.35]
- Antivirus and firewall software: [e.g. Windows Defender and Windows Firewall]
**Additional context**
Anything else you think may be relevant to the issue or special about your specific setup.

176
.github/ISSUE_TEMPLATE/bug_report.yml vendored Normal file
View File

@ -0,0 +1,176 @@
name: Bug report
description: Follow the troubleshooting guide before reporting a bug
title: "[Issue]: "
labels: bug
body:
- type: markdown
attributes:
value: |
Thank you for taking the time to fill out this bug form!
**READ ME FIRST!**
If you're here because something basic is not working (like gamepad input, video, or similar), it's probably something specific to your setup, so make sure you've gone through the Troubleshooting Guide first: https://github.com/moonlight-stream/moonlight-docs/wiki/Troubleshooting
If you still have trouble with basic functionality after following the guide, join our Discord server where there are many other volunteers who can help (or direct you back here if it looks like a Moonlight bug after all). https://moonlight-stream.org/discord
- type: textarea
id: describe-bug
attributes:
label: Describe the bug
description: A clear and concise description of what the bug is.
validations:
required: true
- type: textarea
id: steps-reproduce
attributes:
label: Steps to reproduce
description: Any special steps that are required for the bug to appear.
validations:
required: true
- type: textarea
id: affected-games
attributes:
label: Affected games
description: List the games you've tried that exhibit the issue. To see if the issue is game-specific, try streaming Steam Big Picture with Moonlight and see if the issue persists there.
validations:
required: true
- type: dropdown
id: other-clients
attributes:
label: Other Moonlight clients
description: Does the issue occur when using Moonlight on PC or iOS?
options:
- "PC"
- "iOS"
validations:
required: true
- type: dropdown
id: settings-adjusted
attributes:
label: Moonlight adjusted settings
description: Have any settings been adjusted from defaults?
options:
- "Yes"
- "No"
validations:
required: true
- type: textarea
id: settings-adjusted-settings
attributes:
label: Moonlight adjusted settings (please complete the following information)
description: If the settings have been adjusted, which settings have been changed?
validations:
required: true
- type: dropdown
id: settings-default
attributes:
label: Moonlight default settings
description: Does the problem still occur after reverting settings back to default?
options:
- "Yes"
- "No"
validations:
required: true
- type: dropdown
id: gamepad-connected
attributes:
label: Gamepad-related connection issue
description: Do you have any gamepads connected to your host PC directly?
options:
- "Yes"
- "No"
validations:
required: true
- type: dropdown
id: gamepad-on-screen
attributes:
label: Gamepad-related input issue
description: If gamepad input is not working, does it work if you use Moonlight's on-screen controls?
options:
- "Yes"
- "No"
validations:
required: true
- type: dropdown
id: gamepad-test
attributes:
label: Gamepad-related streaming issue
description: |
Does the problem still remain if you stream the desktop and use https://html5gamepad.com to test your gamepad?
Instructions for streaming the desktop can be found here: https://github.com/moonlight-stream/moonlight-docs/wiki/Setup-Guide
options:
- "Yes"
- "No"
validations:
required: true
- type: input
id: android
attributes:
label: Android version
description: What is the Android version?
placeholder: e.g. Android 10
validations:
required: true
- type: input
id: device
attributes:
label: Device model
description: What is the device model?
placeholder: e.g. Samsung Galaxy S21
validations:
required: true
- type: input
id: server-os
attributes:
label: Server PC OS version
description: What is the PC OS version?
placeholder: e.g. Windows 10 1809
validations:
required: true
- type: input
id: server-geforce
attributes:
label: Server PC GeForce Experience version
description: What is the GeForce Experience version?
placeholder: e.g. 3.16.0.140
validations:
required: true
- type: input
id: server-driver
attributes:
label: Server PC Nvidia GPU driver version
description: What is the Nvidia GPU driver version?
placeholder: e.g. 417.35
validations:
required: true
- type: input
id: server-antivirus
attributes:
label: Server PC antivirus and firewall software
description: Which antivirus and firewall software are installed on the Server PC?
placeholder: e.g. Windows Defender and Windows Firewall
validations:
required: true
- type: textarea
id: screenshots
attributes:
label: Screenshots
description: If applicable, add screenshots to help explain your problem. If the issue is related to video glitching or poor quality, please include screenshots.
validations:
required: false
- type: textarea
id: logs
attributes:
label: Relevant log output
description: |
Please copy and paste any relevant log output. This will be automatically formatted into code, so no need for backticks.
render: Shell
validations:
required: false
- type: textarea
id: additional
attributes:
label: Additional context
description: Anything else you think may be relevant to the issue or special about your specific setup.
validations:
required: false

View File

@ -1,17 +0,0 @@
---
name: Feature request
about: Suggest an idea for this project
---
**Is your feature request related to a problem? Please describe.**
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
**Describe the solution you'd like**
A clear and concise description of what you want to happen.
**Describe alternatives you've considered**
A clear and concise description of any alternative solutions or features you've considered.
**Additional context**
Add any other context or screenshots about the feature request here.

View File

@ -0,0 +1,37 @@
name: Feature request
description: Suggest an idea for this project
title: "[Feature request]: "
labels: enhancement
body:
- type: markdown
attributes:
value: |
Thank you for taking the time to fill out this feature form!
- type: textarea
id: feature
attributes:
label: Is your feature request related to a problem? Please describe.
description: A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
validations:
required: true
- type: textarea
id: solution
attributes:
label: Describe the solution you'd like
description: A clear and concise description of what you want to happen.
validations:
required: true
- type: textarea
id: alternatives
attributes:
label: Describe alternatives you've considered
description: A clear and concise description of any alternative solutions or features you've considered.
validations:
required: true
- type: textarea
id: screenshots
attributes:
label: Screenshots
description: Add any other context or screenshots about the feature request here.
validations:
required: false

View File

@ -3,7 +3,7 @@
[![AppVeyor Build Status](https://ci.appveyor.com/api/projects/status/232a8tadrrn8jv0k/branch/master?svg=true)](https://ci.appveyor.com/project/cgutman/moonlight-android/branch/master)
[![Translation Status](https://hosted.weblate.org/widgets/moonlight/-/moonlight-android/svg-badge.svg)](https://hosted.weblate.org/projects/moonlight/moonlight-android/)
[Moonlight for Android](https://moonlight-stream.org) is an open source client for NVIDIA GameStream, as used by the NVIDIA Shield.
[Moonlight for Android](https://moonlight-stream.org) is an open source client for NVIDIA GameStream and [Sunshine](https://github.com/LizardByte/Sunshine).
Moonlight for Android will allow you to stream your full collection of games from your Windows PC to your Android device,
whether in your own home or over the internet.

View File

@ -1,16 +1,18 @@
apply plugin: 'com.android.application'
android {
ndkVersion "23.2.8568313"
ndkVersion "27.0.12077973"
compileSdk 33
compileSdk 34
namespace 'com.limelight'
defaultConfig {
minSdk 16
targetSdk 33
minSdk 21
targetSdk 34
versionName "10.8.4"
versionCode = 293
versionName "12.1"
versionCode = 314
// Generate native debug symbols to allow Google Play to symbolicate our native crashes
ndk.debugSymbolLevel = 'FULL'
@ -18,6 +20,10 @@ android {
flavorDimensions.add("root")
buildFeatures {
buildConfig = true
}
productFlavors {
root {
// Android O has native mouse capture, so don't show the rooted
@ -48,6 +54,12 @@ android {
}
}
compileOptions {
encoding "UTF-8"
sourceCompatibility JavaVersion.VERSION_11
targetCompatibility JavaVersion.VERSION_11
}
lint {
disable 'MissingTranslation'
lintConfig file('lint.xml')
@ -124,11 +136,10 @@ android {
}
dependencies {
implementation 'org.bouncycastle:bcprov-jdk15on:1.70'
implementation 'org.bouncycastle:bcpkix-jdk15on:1.70'
implementation 'org.jcodec:jcodec:0.2.3'
implementation 'com.squareup.okhttp3:okhttp:3.12.13'
implementation 'com.squareup.okio:okio:1.17.5'
implementation 'org.jmdns:jmdns:3.5.7'
implementation 'com.github.cgutman:ShieldControllerExtensions:1.0'
implementation 'org.bouncycastle:bcprov-jdk18on:1.77'
implementation 'org.bouncycastle:bcpkix-jdk18on:1.77'
implementation 'org.jcodec:jcodec:0.2.5'
implementation 'com.squareup.okhttp3:okhttp:4.12.0'
implementation 'org.jmdns:jmdns:3.5.9'
implementation 'com.github.cgutman:ShieldControllerExtensions:1.0.1'
}

View File

@ -1,16 +1,19 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.limelight">
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.VIBRATE" />
<uses-permission android:name="android.permission.WAKE_LOCK" />
<uses-permission android:name="android.permission.CHANGE_WIFI_MULTICAST_STATE" />
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
<uses-permission android:name="com.android.providers.tv.permission.READ_EPG_DATA"/>
<uses-permission android:name="com.android.providers.tv.permission.WRITE_EPG_DATA"/>
<!-- We don't need a MulticastLock on API level 34+ because we use NsdManager for mDNS -->
<uses-permission
android:name="android.permission.CHANGE_WIFI_MULTICAST_STATE"
android:maxSdkVersion="33" />
<uses-feature
android:name="android.hardware.touchscreen"
android:required="false" />
@ -26,6 +29,12 @@
<uses-feature
android:name="android.software.leanback"
android:required="false" />
<uses-feature
android:name="android.hardware.sensor.accelerometer"
android:required="false" />
<uses-feature
android:name="android.hardware.sensor.gyroscope"
android:required="false" />
<!-- Disable legacy input emulation on ChromeOS -->
<uses-feature
@ -41,7 +50,6 @@
android:banner="@drawable/atv_banner"
android:appCategory="game"
android:icon="@mipmap/ic_launcher"
android:roundIcon="@mipmap/ic_launcher"
android:installLocation="auto"
android:gwpAsanMode="always"
android:localeConfig="@xml/locales_config"
@ -68,6 +76,11 @@
<meta-data
android:name="com.android.graphics.intervention.wm.allowDownscale"
android:value="false"/>
<!-- Game Mode configuration -->
<meta-data
android:name="android.game_mode_config"
android:resource="@xml/game_mode_config" />
<!-- Samsung DeX support requires explicit placement of android:resizeableActivity="true"
in each activity even though it is implied by targeting API 24+ -->
@ -76,7 +89,12 @@
android:name=".PcView"
android:exported="true"
android:resizeableActivity="true"
android:enableOnBackInvokedCallback="true"
android:configChanges="mcc|mnc|touchscreen|keyboard|keyboardHidden|navigation|screenLayout|fontScale|uiMode|orientation|screenSize|smallestScreenSize|layoutDirection">
<meta-data android:name="WindowManagerPreference:FreeformWindowSize" android:value="system-default" />
<meta-data android:name="WindowManagerPreference:FreeformWindowOrientation" android:value="landscape" />
<intent-filter>
<action android:name="android.intent.action.MAIN" />
@ -92,37 +110,37 @@
android:noHistory="true"
android:exported="true"
android:resizeableActivity="true"
android:enableOnBackInvokedCallback="true"
android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|screenLayout|fontScale|uiMode|orientation|screenSize|smallestScreenSize|layoutDirection">
<meta-data
android:name="android.support.PARENT_ACTIVITY"
android:value="com.limelight.PcView" />
<meta-data android:name="WindowManagerPreference:FreeformWindowSize" android:value="system-default" />
<meta-data android:name="WindowManagerPreference:FreeformWindowOrientation" android:value="landscape" />
</activity>
<activity
android:name=".AppView"
android:resizeableActivity="true"
android:enableOnBackInvokedCallback="true"
android:configChanges="mcc|mnc|touchscreen|keyboard|keyboardHidden|navigation|screenLayout|fontScale|uiMode|orientation|screenSize|smallestScreenSize|layoutDirection">
<meta-data
android:name="android.support.PARENT_ACTIVITY"
android:value="com.limelight.PcView" />
<meta-data android:name="WindowManagerPreference:FreeformWindowSize" android:value="system-default" />
<meta-data android:name="WindowManagerPreference:FreeformWindowOrientation" android:value="landscape" />
</activity>
<activity
android:name=".preferences.StreamSettings"
android:resizeableActivity="true"
android:enableOnBackInvokedCallback="true"
android:configChanges="mcc|mnc|touchscreen|keyboard|keyboardHidden|navigation|screenLayout|fontScale|uiMode|orientation|screenSize|smallestScreenSize|layoutDirection"
android:label="Streaming Settings">
<meta-data
android:name="android.support.PARENT_ACTIVITY"
android:value="com.limelight.PcView" />
<meta-data android:name="WindowManagerPreference:FreeformWindowSize" android:value="system-default" />
<meta-data android:name="WindowManagerPreference:FreeformWindowOrientation" android:value="landscape" />
</activity>
<activity
android:name=".preferences.AddComputerManually"
android:resizeableActivity="true"
android:windowSoftInputMode="stateVisible"
android:enableOnBackInvokedCallback="true"
android:configChanges="mcc|mnc|touchscreen|keyboard|keyboardHidden|navigation|screenLayout|fontScale|uiMode|orientation|screenSize|smallestScreenSize|layoutDirection"
android:label="Add Computer Manually">
<meta-data
android:name="android.support.PARENT_ACTIVITY"
android:value="com.limelight.PcView" />
<meta-data android:name="WindowManagerPreference:FreeformWindowSize" android:value="system-default" />
<meta-data android:name="WindowManagerPreference:FreeformWindowOrientation" android:value="landscape" />
</activity>
<activity
android:name=".Game"
@ -130,13 +148,14 @@
android:noHistory="true"
android:supportsPictureInPicture="true"
android:resizeableActivity="true"
android:enableOnBackInvokedCallback="false"
android:launchMode="singleTask"
android:excludeFromRecents="true"
android:theme="@style/StreamTheme"
android:preferMinimalPostProcessing="true">
<meta-data
android:name="android.support.PARENT_ACTIVITY"
android:value="com.limelight.AppView" />
<meta-data android:name="WindowManagerPreference:FreeformWindowSize" android:value="system-default" />
<meta-data android:name="WindowManagerPreference:FreeformWindowOrientation" android:value="landscape" />
<!-- Special metadata for NVIDIA Shield devices to prevent input buffering
and most importantly, opt out of mouse acceleration while streaming -->
@ -161,10 +180,10 @@
<activity
android:name=".HelpActivity"
android:resizeableActivity="true"
android:enableOnBackInvokedCallback="true"
android:configChanges="mcc|mnc|touchscreen|keyboard|keyboardHidden|navigation|screenLayout|fontScale|uiMode|orientation|screenSize|smallestScreenSize|layoutDirection">
<meta-data
android:name="android.support.PARENT_ACTIVITY"
android:value="com.limelight.PcView" />
<meta-data android:name="WindowManagerPreference:FreeformWindowSize" android:value="system-default" />
<meta-data android:name="WindowManagerPreference:FreeformWindowOrientation" android:value="landscape" />
</activity>
</application>

File diff suppressed because it is too large Load Diff

View File

@ -71,12 +71,6 @@ public class HelpActivity extends Activity {
refreshBackDispatchState();
}
@Override
public boolean shouldOverrideUrlLoading(WebView view, String url) {
return !(url.toUpperCase().startsWith("https://github.com/moonlight-stream/moonlight-docs/wiki/".toUpperCase()) ||
url.toUpperCase().startsWith("http://github.com/moonlight-stream/moonlight-docs/wiki/".toUpperCase()));
}
});
webView.loadUrl(getIntent().getData().toString());

View File

@ -118,6 +118,7 @@ public class PcView extends Activity implements AdapterFragmentCallbacks {
private final static int VIEW_DETAILS_ID = 8;
private final static int FULL_APP_LIST_ID = 9;
private final static int TEST_NETWORK_ID = 10;
private final static int GAMESTREAM_EOL_ID = 11;
private void initializeViews() {
setContentView(R.layout.activity_pc_view);
@ -259,6 +260,11 @@ public class PcView extends Activity implements AdapterFragmentCallbacks {
updateComputer(details);
}
});
// Add a launcher shortcut for this PC (off the main thread to prevent ANRs)
if (details.pairState == PairState.PAIRED) {
shortcutHelper.createAppViewShortcutForOnlineHost(details);
}
}
}
});
@ -352,9 +358,13 @@ public class PcView extends Activity implements AdapterFragmentCallbacks {
if (computer.details.state == ComputerDetails.State.OFFLINE ||
computer.details.state == ComputerDetails.State.UNKNOWN) {
menu.add(Menu.NONE, WOL_ID, 1, getResources().getString(R.string.pcview_menu_send_wol));
menu.add(Menu.NONE, GAMESTREAM_EOL_ID, 2, getResources().getString(R.string.pcview_menu_eol));
}
else if (computer.details.pairState != PairState.PAIRED) {
menu.add(Menu.NONE, PAIR_ID, 1, getResources().getString(R.string.pcview_menu_pair_pc));
if (computer.details.nvidiaServer) {
menu.add(Menu.NONE, GAMESTREAM_EOL_ID, 2, getResources().getString(R.string.pcview_menu_eol));
}
}
else {
if (computer.details.runningGameId != 0) {
@ -362,6 +372,10 @@ public class PcView extends Activity implements AdapterFragmentCallbacks {
menu.add(Menu.NONE, QUIT_ID, 2, getResources().getString(R.string.applist_menu_quit));
}
if (computer.details.nvidiaServer) {
menu.add(Menu.NONE, GAMESTREAM_EOL_ID, 3, getResources().getString(R.string.pcview_menu_eol));
}
menu.add(Menu.NONE, FULL_APP_LIST_ID, 4, getResources().getString(R.string.pcview_menu_app_list));
}
@ -383,10 +397,6 @@ public class PcView extends Activity implements AdapterFragmentCallbacks {
Toast.makeText(PcView.this, getResources().getString(R.string.pair_pc_offline), Toast.LENGTH_SHORT).show();
return;
}
if (computer.runningGameId != 0) {
Toast.makeText(PcView.this, getResources().getString(R.string.pair_pc_ingame), Toast.LENGTH_LONG).show();
return;
}
if (managerBinder == null) {
Toast.makeText(PcView.this, getResources().getString(R.string.error_manager_not_running), Toast.LENGTH_LONG).show();
return;
@ -404,8 +414,7 @@ public class PcView extends Activity implements AdapterFragmentCallbacks {
stopComputerUpdates(true);
httpConn = new NvHTTP(ServerHelper.getCurrentAddressFromComputer(computer),
managerBinder.getUniqueId(),
computer.serverCert,
computer.httpsPort, managerBinder.getUniqueId(), computer.serverCert,
PlatformBinding.getCryptoProvider(PcView.this));
if (httpConn.getPairState() == PairState.PAIRED) {
// Don't display any toast, but open the app list
@ -417,16 +426,22 @@ public class PcView extends Activity implements AdapterFragmentCallbacks {
// Spin the dialog off in a thread because it blocks
Dialog.displayDialog(PcView.this, getResources().getString(R.string.pair_pairing_title),
getResources().getString(R.string.pair_pairing_msg)+" "+pinStr, false);
getResources().getString(R.string.pair_pairing_msg)+" "+pinStr+"\n\n"+
getResources().getString(R.string.pair_pairing_help), false);
PairingManager pm = httpConn.getPairingManager();
PairState pairState = pm.pair(httpConn.getServerInfo(), pinStr);
PairState pairState = pm.pair(httpConn.getServerInfo(true), pinStr);
if (pairState == PairState.PIN_WRONG) {
message = getResources().getString(R.string.pair_incorrect_pin);
}
else if (pairState == PairState.FAILED) {
message = getResources().getString(R.string.pair_fail);
if (computer.runningGameId != 0) {
message = getResources().getString(R.string.pair_pc_ingame);
}
else {
message = getResources().getString(R.string.pair_fail);
}
}
else if (pairState == PairState.ALREADY_IN_PROGRESS) {
message = getResources().getString(R.string.pair_already_in_progress);
@ -533,8 +548,7 @@ public class PcView extends Activity implements AdapterFragmentCallbacks {
String message;
try {
httpConn = new NvHTTP(ServerHelper.getCurrentAddressFromComputer(computer),
managerBinder.getUniqueId(),
computer.serverCert,
computer.httpsPort, managerBinder.getUniqueId(), computer.serverCert,
PlatformBinding.getCryptoProvider(PcView.this));
if (httpConn.getPairState() == PairingManager.PairState.PAIRED) {
httpConn.unpair();
@ -657,6 +671,10 @@ public class PcView extends Activity implements AdapterFragmentCallbacks {
ServerHelper.doNetworkTest(PcView.this);
return true;
case GAMESTREAM_EOL_ID:
HelpLauncher.launchGameStreamEolFaq(PcView.this);
return true;
default:
return super.onContextItemSelected(item);
}
@ -707,11 +725,6 @@ public class PcView extends Activity implements AdapterFragmentCallbacks {
}
}
// Add a launcher shortcut for this PC
if (details.pairState == PairState.PAIRED) {
shortcutHelper.createAppViewShortcutForOnlineHost(details);
}
if (existingEntry != null) {
// Replace the information in the existing entry
existingEntry.details = details;

View File

@ -8,19 +8,26 @@ import android.content.ServiceConnection;
import android.os.Bundle;
import android.os.IBinder;
import com.limelight.computers.ComputerDatabaseManager;
import com.limelight.computers.ComputerManagerListener;
import com.limelight.computers.ComputerManagerService;
import com.limelight.nvstream.http.ComputerDetails;
import com.limelight.nvstream.http.NvApp;
import com.limelight.nvstream.http.NvHTTP;
import com.limelight.nvstream.http.PairingManager;
import com.limelight.nvstream.wol.WakeOnLanSender;
import com.limelight.utils.CacheHelper;
import com.limelight.utils.Dialog;
import com.limelight.utils.ServerHelper;
import com.limelight.utils.SpinnerDialog;
import com.limelight.utils.UiHelper;
import org.xmlpull.v1.XmlPullParserException;
import java.io.IOException;
import java.io.StringReader;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
public class ShortcutTrampoline extends Activity {
@ -33,6 +40,7 @@ public class ShortcutTrampoline extends Activity {
private SpinnerDialog blockingLoadSpinner;
private ComputerManagerService.ComputerManagerBinder managerBinder;
private final ServiceConnection serviceConnection = new ServiceConnection() {
public void onServiceConnected(ComponentName className, IBinder binder) {
final ComputerManagerService.ComputerManagerBinder localBinder =
@ -214,9 +222,9 @@ public class ShortcutTrampoline extends Activity {
}
};
protected boolean validateInput(String uuidString, String appIdString) {
// Validate UUID
if (uuidString == null) {
protected boolean validateInput(String uuidString, String appIdString, String nameString) {
// Validate PC UUID/Name
if (uuidString == null && nameString == null) {
Dialog.displayDialog(ShortcutTrampoline.this,
getResources().getString(R.string.conn_error_title),
getResources().getString(R.string.scut_invalid_uuid),
@ -224,14 +232,25 @@ public class ShortcutTrampoline extends Activity {
return false;
}
try {
UUID.fromString(uuidString);
} catch (IllegalArgumentException ex) {
Dialog.displayDialog(ShortcutTrampoline.this,
getResources().getString(R.string.conn_error_title),
getResources().getString(R.string.scut_invalid_uuid),
true);
return false;
if (uuidString != null && !uuidString.isEmpty()) {
try {
UUID.fromString(uuidString);
} catch (IllegalArgumentException ex) {
Dialog.displayDialog(ShortcutTrampoline.this,
getResources().getString(R.string.conn_error_title),
getResources().getString(R.string.scut_invalid_uuid),
true);
return false;
}
} else {
// UUID is null, so fallback to Name
if (nameString == null || nameString.isEmpty()) {
Dialog.displayDialog(ShortcutTrampoline.this,
getResources().getString(R.string.conn_error_title),
getResources().getString(R.string.scut_invalid_uuid),
true);
return false;
}
}
// Validate App ID (if provided)
@ -255,24 +274,93 @@ public class ShortcutTrampoline extends Activity {
super.onCreate(savedInstanceState);
UiHelper.notifyNewRootView(this);
ComputerDatabaseManager dbManager = new ComputerDatabaseManager(this);
ComputerDetails _computer = null;
String appIdString = getIntent().getStringExtra(Game.EXTRA_APP_ID);
// PC arguments, both are optional, but at least one must be provided
uuidString = getIntent().getStringExtra(AppView.UUID_EXTRA);
String nameString = getIntent().getStringExtra(AppView.NAME_EXTRA);
if (validateInput(uuidString, appIdString)) {
if (appIdString != null && !appIdString.isEmpty()) {
app = new NvApp(getIntent().getStringExtra(Game.EXTRA_APP_NAME),
Integer.parseInt(appIdString),
getIntent().getBooleanExtra(Game.EXTRA_APP_HDR, false));
// App arguments, both are optional, but one must be provided in order to start an app
String appIdString = getIntent().getStringExtra(Game.EXTRA_APP_ID);
String appNameString = getIntent().getStringExtra(Game.EXTRA_APP_NAME);
if (!validateInput(uuidString, appIdString, nameString)) {
// Invalid input, so just return
return;
}
if (uuidString == null || uuidString.isEmpty()) {
// Use nameString to find the corresponding UUID
_computer = dbManager.getComputerByName(nameString);
if (_computer == null) {
Dialog.displayDialog(ShortcutTrampoline.this,
getResources().getString(R.string.conn_error_title),
getResources().getString(R.string.scut_pc_not_found),
true);
return;
}
// Bind to the computer manager service
bindService(new Intent(this, ComputerManagerService.class), serviceConnection,
Service.BIND_AUTO_CREATE);
uuidString = _computer.uuid;
blockingLoadSpinner = SpinnerDialog.displayDialog(this, getResources().getString(R.string.conn_establishing_title),
getResources().getString(R.string.applist_connect_msg), true);
// Set the AppView UUID intent, since it wasn't provided
setIntent(new Intent(getIntent()).putExtra(AppView.UUID_EXTRA, uuidString));
}
if (appIdString != null && !appIdString.isEmpty()) {
app = new NvApp(getIntent().getStringExtra(Game.EXTRA_APP_NAME),
Integer.parseInt(appIdString),
getIntent().getBooleanExtra(Game.EXTRA_APP_HDR, false));
}
else if (appNameString != null && !appNameString.isEmpty()) {
// Use appNameString to find the corresponding AppId
try {
int appId = -1;
String rawAppList = CacheHelper.readInputStreamToString(CacheHelper.openCacheFileForInput(getCacheDir(), "applist", uuidString));
if (rawAppList.isEmpty()) {
Dialog.displayDialog(ShortcutTrampoline.this,
getResources().getString(R.string.conn_error_title),
getResources().getString(R.string.scut_invalid_app_id),
true);
return;
}
List<NvApp> applist = NvHTTP.getAppListByReader(new StringReader(rawAppList));
for (NvApp _app : applist) {
if (_app.getAppName().equals(appNameString)) {
appId = _app.getAppId();
break;
}
}
if (appId < 0) {
Dialog.displayDialog(ShortcutTrampoline.this,
getResources().getString(R.string.conn_error_title),
getResources().getString(R.string.scut_invalid_app_id),
true);
return;
}
setIntent(new Intent(getIntent()).putExtra(Game.EXTRA_APP_ID, appId));
app = new NvApp(
appNameString,
appId,
getIntent().getBooleanExtra(Game.EXTRA_APP_HDR, false));
} catch (IOException | XmlPullParserException e) {
Dialog.displayDialog(ShortcutTrampoline.this,
getResources().getString(R.string.conn_error_title),
getResources().getString(R.string.scut_invalid_app_id),
true);
return;
}
}
// Bind to the computer manager service
bindService(new Intent(this, ComputerManagerService.class), serviceConnection,
Service.BIND_AUTO_CREATE);
blockingLoadSpinner = SpinnerDialog.displayDialog(this, getResources().getString(R.string.conn_establishing_title),
getResources().getString(R.string.applist_connect_msg), true);
}
@Override

View File

@ -26,51 +26,41 @@ public class AndroidAudioRenderer implements AudioRenderer {
}
private AudioTrack createAudioTrack(int channelConfig, int sampleRate, int bufferSize, boolean lowLatency) {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.LOLLIPOP) {
return new AudioTrack(AudioManager.STREAM_MUSIC,
sampleRate,
channelConfig,
AudioFormat.ENCODING_PCM_16BIT,
bufferSize,
AudioTrack.MODE_STREAM);
AudioAttributes.Builder attributesBuilder = new AudioAttributes.Builder()
.setUsage(AudioAttributes.USAGE_GAME);
AudioFormat format = new AudioFormat.Builder()
.setEncoding(AudioFormat.ENCODING_PCM_16BIT)
.setSampleRate(sampleRate)
.setChannelMask(channelConfig)
.build();
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.O) {
// Use FLAG_LOW_LATENCY on L through N
if (lowLatency) {
attributesBuilder.setFlags(AudioAttributes.FLAG_LOW_LATENCY);
}
}
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
AudioTrack.Builder trackBuilder = new AudioTrack.Builder()
.setAudioFormat(format)
.setAudioAttributes(attributesBuilder.build())
.setTransferMode(AudioTrack.MODE_STREAM)
.setBufferSizeInBytes(bufferSize);
// Use PERFORMANCE_MODE_LOW_LATENCY on O and later
if (lowLatency) {
trackBuilder.setPerformanceMode(AudioTrack.PERFORMANCE_MODE_LOW_LATENCY);
}
return trackBuilder.build();
}
else {
AudioAttributes.Builder attributesBuilder = new AudioAttributes.Builder()
.setUsage(AudioAttributes.USAGE_GAME);
AudioFormat format = new AudioFormat.Builder()
.setEncoding(AudioFormat.ENCODING_PCM_16BIT)
.setSampleRate(sampleRate)
.setChannelMask(channelConfig)
.build();
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.O) {
// Use FLAG_LOW_LATENCY on L through N
if (lowLatency) {
attributesBuilder.setFlags(AudioAttributes.FLAG_LOW_LATENCY);
}
}
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
AudioTrack.Builder trackBuilder = new AudioTrack.Builder()
.setAudioFormat(format)
.setAudioAttributes(attributesBuilder.build())
.setTransferMode(AudioTrack.MODE_STREAM)
.setBufferSizeInBytes(bufferSize);
// Use PERFORMANCE_MODE_LOW_LATENCY on O and later
if (lowLatency) {
trackBuilder.setPerformanceMode(AudioTrack.PERFORMANCE_MODE_LOW_LATENCY);
}
return trackBuilder.build();
}
else {
return new AudioTrack(attributesBuilder.build(),
format,
bufferSize,
AudioTrack.MODE_STREAM,
AudioManager.AUDIO_SESSION_ID_GENERATE);
}
return new AudioTrack(attributesBuilder.build(),
format,
bufferSize,
AudioTrack.MODE_STREAM,
AudioManager.AUDIO_SESSION_ID_GENERATE);
}
}
@ -91,20 +81,10 @@ public class AndroidAudioRenderer implements AudioRenderer {
channelConfig = AudioFormat.CHANNEL_OUT_5POINT1;
break;
case 8:
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
// AudioFormat.CHANNEL_OUT_7POINT1_SURROUND isn't available until Android 6.0,
// yet the CHANNEL_OUT_SIDE_LEFT and CHANNEL_OUT_SIDE_RIGHT constants were added
// in 5.0, so just hardcode the constant so we can work on Lollipop.
channelConfig = 0x000018fc; // AudioFormat.CHANNEL_OUT_7POINT1_SURROUND
}
else {
// On KitKat and lower, creation of the AudioTrack will fail if we specify
// CHANNEL_OUT_SIDE_LEFT or CHANNEL_OUT_SIDE_RIGHT. That leaves us with
// the old CHANNEL_OUT_7POINT1 which uses left-of-center and right-of-center
// speakers instead of side-left and side-right. This non-standard layout
// is probably not what the user wants, but we don't really have a choice.
channelConfig = AudioFormat.CHANNEL_OUT_7POINT1;
}
// AudioFormat.CHANNEL_OUT_7POINT1_SURROUND isn't available until Android 6.0,
// yet the CHANNEL_OUT_SIDE_LEFT and CHANNEL_OUT_SIDE_RIGHT constants were added
// in 5.0, so just hardcode the constant so we can work on Lollipop.
channelConfig = 0x000018fc; // AudioFormat.CHANNEL_OUT_7POINT1_SURROUND
break;
default:
LimeLog.severe("Decoder returned unhandled channel count");

View File

@ -12,12 +12,12 @@ import java.security.KeyFactory;
import java.security.KeyPair;
import java.security.KeyPairGenerator;
import java.security.NoSuchAlgorithmException;
import java.security.PrivateKey;
import java.security.Provider;
import java.security.SecureRandom;
import java.security.cert.CertificateException;
import java.security.cert.CertificateFactory;
import java.security.cert.X509Certificate;
import java.security.interfaces.RSAPrivateKey;
import java.security.spec.InvalidKeySpecException;
import java.security.spec.PKCS8EncodedKeySpec;
import java.util.Calendar;
@ -48,7 +48,7 @@ public class AndroidCryptoProvider implements LimelightCryptoProvider {
private final File keyFile;
private X509Certificate cert;
private RSAPrivateKey key;
private PrivateKey key;
private byte[] pemCertBytes;
private static final Object globalCryptoLock = new Object();
@ -67,14 +67,12 @@ public class AndroidCryptoProvider implements LimelightCryptoProvider {
return null;
}
try {
FileInputStream fin = new FileInputStream(f);
try (final FileInputStream fin = new FileInputStream(f)) {
byte[] fileData = new byte[(int) f.length()];
if (fin.read(fileData) != f.length()) {
// Failed to read
fileData = null;
}
fin.close();
return fileData;
} catch (IOException e) {
return null;
@ -96,7 +94,7 @@ public class AndroidCryptoProvider implements LimelightCryptoProvider {
cert = (X509Certificate) certFactory.generateCertificate(new ByteArrayInputStream(certBytes));
pemCertBytes = certBytes;
KeyFactory keyFactory = KeyFactory.getInstance("RSA", bcProvider);
key = (RSAPrivateKey) keyFactory.generatePrivate(new PKCS8EncodedKeySpec(keyBytes));
key = keyFactory.generatePrivate(new PKCS8EncodedKeySpec(keyBytes));
} catch (CertificateException e) {
// May happen if the cert is corrupt
LimeLog.warning("Corrupted certificate");
@ -146,7 +144,7 @@ public class AndroidCryptoProvider implements LimelightCryptoProvider {
try {
ContentSigner sigGen = new JcaContentSignerBuilder("SHA256withRSA").setProvider(bcProvider).build(keyPair.getPrivate());
cert = new JcaX509CertificateConverter().setProvider(bcProvider).getCertificate(certBuilder.build(sigGen));
key = (RSAPrivateKey) keyPair.getPrivate();
key = keyPair.getPrivate();
} catch (Exception e) {
throw new RuntimeException(e);
}
@ -160,32 +158,28 @@ public class AndroidCryptoProvider implements LimelightCryptoProvider {
}
private void saveCertKeyPair() {
try {
FileOutputStream certOut = new FileOutputStream(certFile);
FileOutputStream keyOut = new FileOutputStream(keyFile);
try (final FileOutputStream certOut = new FileOutputStream(certFile);
final FileOutputStream keyOut = new FileOutputStream(keyFile)
) {
// Write the certificate in OpenSSL PEM format (important for the server)
StringWriter strWriter = new StringWriter();
JcaPEMWriter pemWriter = new JcaPEMWriter(strWriter);
pemWriter.writeObject(cert);
pemWriter.close();
try (final JcaPEMWriter pemWriter = new JcaPEMWriter(strWriter)) {
pemWriter.writeObject(cert);
}
// Line endings MUST be UNIX for the PC to accept the cert properly
OutputStreamWriter certWriter = new OutputStreamWriter(certOut);
String pemStr = strWriter.getBuffer().toString();
for (int i = 0; i < pemStr.length(); i++) {
char c = pemStr.charAt(i);
if (c != '\r')
certWriter.append(c);
try (final OutputStreamWriter certWriter = new OutputStreamWriter(certOut)) {
String pemStr = strWriter.getBuffer().toString();
for (int i = 0; i < pemStr.length(); i++) {
char c = pemStr.charAt(i);
if (c != '\r')
certWriter.append(c);
}
}
certWriter.close();
// Write the private out in PKCS8 format
keyOut.write(key.getEncoded());
certOut.close();
keyOut.close();
LimeLog.info("Saved generated key pair to disk");
} catch (IOException e) {
// This isn't good because it means we'll have
@ -221,7 +215,7 @@ public class AndroidCryptoProvider implements LimelightCryptoProvider {
}
}
public RSAPrivateKey getClientPrivateKey() {
public PrivateKey getClientPrivateKey() {
// Use a lock here to ensure only one guy will be generating or loading
// the certificate and key at a time
synchronized (globalCryptoLock) {

View File

@ -104,18 +104,20 @@ public class KeyboardTranslator implements InputManager.InputDeviceListener {
}
}
public static boolean needsShift(int keycode) {
switch (keycode)
{
case KeyEvent.KEYCODE_AT:
case KeyEvent.KEYCODE_POUND:
case KeyEvent.KEYCODE_PLUS:
case KeyEvent.KEYCODE_STAR:
return true;
default:
return false;
public boolean hasNormalizedMapping(int keycode, int deviceId) {
if (deviceId >= 0) {
KeyboardMapping mapping = keyboardMappings.get(deviceId);
if (mapping != null) {
// Try to map this device-specific keycode onto a QWERTY layout.
// GFE assumes incoming keycodes are from a QWERTY keyboard.
int qwertyKeyCode = mapping.getQwertyKeyCodeForDeviceKeyCode(keycode);
if (qwertyKeyCode != KeyEvent.KEYCODE_UNKNOWN) {
return true;
}
}
}
return false;
}
/**
@ -230,6 +232,10 @@ public class KeyboardTranslator implements InputManager.InputDeviceListener {
translated = 0x5c;
break;
case KeyEvent.KEYCODE_MENU:
translated = 0x5d;
break;
case KeyEvent.KEYCODE_MINUS:
translated = 0xbd;
break;
@ -343,20 +349,7 @@ public class KeyboardTranslator implements InputManager.InputDeviceListener {
translated = 0x6E;
break;
case KeyEvent.KEYCODE_AT:
translated = 2 + VK_0;
break;
case KeyEvent.KEYCODE_POUND:
translated = 3 + VK_0;
break;
case KeyEvent.KEYCODE_STAR:
translated = 8 + VK_0;
break;
default:
System.out.println("No key for "+keycode);
return 0;
}
}

View File

@ -15,8 +15,8 @@ import android.view.View;
// is unavailable on this system (ex: DeX, ChromeOS)
@TargetApi(Build.VERSION_CODES.O)
public class AndroidNativePointerCaptureProvider extends AndroidPointerIconCaptureProvider implements InputManager.InputDeviceListener {
private InputManager inputManager;
private View targetView;
private final InputManager inputManager;
private final View targetView;
public AndroidNativePointerCaptureProvider(Activity activity, View targetView) {
super(activity, targetView);
@ -44,7 +44,10 @@ public class AndroidNativePointerCaptureProvider extends AndroidPointerIconCaptu
// with SOURCE_TOUCHSCREEN, SOURCE_KEYBOARD, and SOURCE_MOUSE.
// Upon enabling pointer capture, that device will switch to
// SOURCE_KEYBOARD and SOURCE_TOUCHPAD.
if (device.supportsSource(InputDevice.SOURCE_TOUCHSCREEN)) {
// Only skip on non ChromeOS devices cause the ChromeOS pointer else
// gets disabled removing relative mouse capabilities
// on Chromebooks with touchscreens
if (device.supportsSource(InputDevice.SOURCE_TOUCHSCREEN) && !targetView.getContext().getPackageManager().hasSystemFeature("org.chromium.arc.device_management")) {
continue;
}
@ -59,8 +62,19 @@ public class AndroidNativePointerCaptureProvider extends AndroidPointerIconCaptu
}
@Override
public void enableCapture() {
super.enableCapture();
public void showCursor() {
super.showCursor();
// It is important to unregister the listener *before* releasing pointer capture,
// because releasing pointer capture can cause an onInputDeviceChanged() callback
// for devices with a touchpad (like a DS4 controller).
inputManager.unregisterInputDeviceListener(this);
targetView.releasePointerCapture();
}
@Override
public void hideCursor() {
super.hideCursor();
// Listen for device events to enable/disable capture
inputManager.registerInputDeviceListener(this, null);
@ -71,16 +85,12 @@ public class AndroidNativePointerCaptureProvider extends AndroidPointerIconCaptu
}
}
@Override
public void disableCapture() {
super.disableCapture();
inputManager.unregisterInputDeviceListener(this);
targetView.releasePointerCapture();
}
@Override
public void onWindowFocusChanged(boolean focusActive) {
if (!focusActive || !isCapturing) {
// NB: We have to check cursor visibility here because Android pointer capture
// doesn't support capturing the cursor while it's visible. Enabling pointer
// capture implicitly hides the cursor.
if (!focusActive || !isCapturing || isCursorVisible) {
return;
}

View File

@ -4,14 +4,13 @@ import android.annotation.TargetApi;
import android.app.Activity;
import android.content.Context;
import android.os.Build;
import android.view.MotionEvent;
import android.view.PointerIcon;
import android.view.View;
@TargetApi(Build.VERSION_CODES.N)
public class AndroidPointerIconCaptureProvider extends InputCaptureProvider {
private View targetView;
private Context context;
private final View targetView;
private final Context context;
public AndroidPointerIconCaptureProvider(Activity activity, View targetView) {
this.context = activity;
@ -23,14 +22,14 @@ public class AndroidPointerIconCaptureProvider extends InputCaptureProvider {
}
@Override
public void enableCapture() {
super.enableCapture();
public void hideCursor() {
super.hideCursor();
targetView.setPointerIcon(PointerIcon.getSystemIcon(context, PointerIcon.TYPE_NULL));
}
@Override
public void disableCapture() {
super.disableCapture();
public void showCursor() {
super.showCursor();
targetView.setPointerIcon(null);
}
}

View File

@ -4,12 +4,15 @@ import android.view.MotionEvent;
public abstract class InputCaptureProvider {
protected boolean isCapturing;
protected boolean isCursorVisible;
public void enableCapture() {
isCapturing = true;
hideCursor();
}
public void disableCapture() {
isCapturing = false;
showCursor();
}
public void destroy() {}
@ -22,6 +25,14 @@ public abstract class InputCaptureProvider {
return isCapturing;
}
public void showCursor() {
isCursorVisible = true;
}
public void hideCursor() {
isCursorVisible = false;
}
public boolean eventHasRelativeMouseAxes(MotionEvent event) {
return false;
}

View File

@ -22,7 +22,7 @@ public class ShieldCaptureProvider extends InputCaptureProvider {
private static int AXIS_RELATIVE_X;
private static int AXIS_RELATIVE_Y;
private Context context;
private final Context context;
static {
try {
@ -62,14 +62,14 @@ public class ShieldCaptureProvider extends InputCaptureProvider {
}
@Override
public void enableCapture() {
super.enableCapture();
public void hideCursor() {
super.hideCursor();
setCursorVisibility(false);
}
@Override
public void disableCapture() {
super.disableCapture();
public void showCursor() {
super.showCursor();
setCursorVisibility(true);
}

View File

@ -8,10 +8,12 @@ public abstract class AbstractController {
private UsbDriverListener listener;
protected short buttonFlags;
protected int buttonFlags, supportedButtonFlags;
protected float leftTrigger, rightTrigger;
protected float rightStickX, rightStickY;
protected float leftStickX, leftStickY;
protected short capabilities;
protected byte type;
public int getControllerId() {
return deviceId;
@ -25,6 +27,18 @@ public abstract class AbstractController {
return productId;
}
public int getSupportedButtonFlags() {
return supportedButtonFlags;
}
public short getCapabilities() {
return capabilities;
}
public byte getType() {
return type;
}
protected void setButtonFlag(int buttonFlag, int data) {
if (data != 0) {
buttonFlags |= buttonFlag;
@ -51,6 +65,8 @@ public abstract class AbstractController {
public abstract void rumble(short lowFreqMotor, short highFreqMotor);
public abstract void rumbleTriggers(short leftTrigger, short rightTrigger);
protected void notifyDeviceRemoved() {
listener.deviceRemoved(this);
}

View File

@ -8,6 +8,8 @@ import android.hardware.usb.UsbInterface;
import android.os.SystemClock;
import com.limelight.LimeLog;
import com.limelight.nvstream.input.ControllerPacket;
import com.limelight.nvstream.jni.MoonBridge;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
@ -25,6 +27,14 @@ public abstract class AbstractXboxController extends AbstractController {
super(deviceId, listener, device.getVendorId(), device.getProductId());
this.device = device;
this.connection = connection;
this.type = MoonBridge.LI_CTYPE_XBOX;
this.capabilities = MoonBridge.LI_CCAP_ANALOG_TRIGGERS | MoonBridge.LI_CCAP_RUMBLE;
this.buttonFlags =
ControllerPacket.A_FLAG | ControllerPacket.B_FLAG | ControllerPacket.X_FLAG | ControllerPacket.Y_FLAG |
ControllerPacket.UP_FLAG | ControllerPacket.DOWN_FLAG | ControllerPacket.LEFT_FLAG | ControllerPacket.RIGHT_FLAG |
ControllerPacket.LB_FLAG | ControllerPacket.RB_FLAG |
ControllerPacket.LS_CLK_FLAG | ControllerPacket.RS_CLK_FLAG |
ControllerPacket.BACK_FLAG | ControllerPacket.PLAY_FLAG | ControllerPacket.SPECIAL_BUTTON_FLAG;
}
private Thread createInputThread() {

View File

@ -1,7 +1,7 @@
package com.limelight.binding.input.driver;
public interface UsbDriverListener {
void reportControllerState(int controllerId, short buttonFlags,
void reportControllerState(int controllerId, int buttonFlags,
float leftStickX, float leftStickY,
float rightStickX, float rightStickY,
float leftTrigger, float rightTrigger);

View File

@ -1,5 +1,6 @@
package com.limelight.binding.input.driver;
import android.annotation.SuppressLint;
import android.app.PendingIntent;
import android.app.Service;
import android.content.BroadcastReceiver;
@ -20,6 +21,7 @@ import com.limelight.LimeLog;
import com.limelight.R;
import com.limelight.preferences.PreferenceConfiguration;
import java.io.File;
import java.util.ArrayList;
public class UsbDriverService extends Service implements UsbDriverListener {
@ -41,7 +43,8 @@ public class UsbDriverService extends Service implements UsbDriverListener {
private int nextDeviceId;
@Override
public void reportControllerState(int controllerId, short buttonFlags, float leftStickX, float leftStickY, float rightStickX, float rightStickY, float leftTrigger, float rightTrigger) {
public void reportControllerState(int controllerId, int buttonFlags, float leftStickX, float leftStickY,
float rightStickX, float rightStickY, float leftTrigger, float rightTrigger) {
// Call through to the client's listener
if (listener != null) {
listener.reportControllerState(controllerId, buttonFlags, leftStickX, leftStickY, rightStickX, rightStickY, leftTrigger, rightTrigger);
@ -157,7 +160,12 @@ public class UsbDriverService extends Service implements UsbDriverListener {
// just returning a false result or returning 0 enumerated devices,
// they throw an undocumented SecurityException from this call, crashing
// the whole app. :(
usbManager.requestPermission(device, PendingIntent.getBroadcast(UsbDriverService.this, 0, new Intent(ACTION_USB_PERMISSION), intentFlags));
// Use an explicit intent to activate our unexported broadcast receiver, as required on Android 14+
Intent i = new Intent(ACTION_USB_PERMISSION);
i.setPackage(getPackageName());
usbManager.requestPermission(device, PendingIntent.getBroadcast(UsbDriverService.this, 0, i, intentFlags));
} catch (SecurityException e) {
Toast.makeText(this, this.getText(R.string.error_usb_prohibited), Toast.LENGTH_LONG).show();
if (stateListener != null) {
@ -183,6 +191,9 @@ public class UsbDriverService extends Service implements UsbDriverListener {
else if (Xbox360Controller.canClaimDevice(device)) {
controller = new Xbox360Controller(device, connection, nextDeviceId++, this);
}
else if (Xbox360WirelessDongle.canClaimDevice(device)) {
controller = new Xbox360WirelessDongle(device, connection, nextDeviceId++, this);
}
else {
// Unreachable
return;
@ -200,28 +211,22 @@ public class UsbDriverService extends Service implements UsbDriverListener {
}
public static boolean isRecognizedInputDevice(UsbDevice device) {
// On KitKat and later, we can determine if this VID and PID combo
// matches an existing input device and defer to the built-in controller
// support in that case. Prior to KitKat, we'll always return true to be safe.
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
for (int id : InputDevice.getDeviceIds()) {
InputDevice inputDev = InputDevice.getDevice(id);
if (inputDev == null) {
// Device was removed while looping
continue;
}
if (inputDev.getVendorId() == device.getVendorId() &&
inputDev.getProductId() == device.getProductId()) {
return true;
}
// Determine if this VID and PID combo matches an existing input device
// and defer to the built-in controller support in that case.
for (int id : InputDevice.getDeviceIds()) {
InputDevice inputDev = InputDevice.getDevice(id);
if (inputDev == null) {
// Device was removed while looping
continue;
}
return false;
}
else {
return true;
if (inputDev.getVendorId() == device.getVendorId() &&
inputDev.getProductId() == device.getProductId()) {
return true;
}
}
return false;
}
public static boolean kernelSupportsXboxOne() {
@ -248,13 +253,37 @@ public class UsbDriverService extends Service implements UsbDriverListener {
}
}
public static boolean shouldClaimDevice(UsbDevice device, boolean claimAllAvailable) {
return ((!kernelSupportsXboxOne() || !isRecognizedInputDevice(device) || claimAllAvailable) && XboxOneController.canClaimDevice(device)) ||
((!isRecognizedInputDevice(device) || claimAllAvailable) && Xbox360Controller.canClaimDevice(device));
public static boolean kernelSupportsXbox360W() {
// Check if this kernel is 4.2+ to see if the xpad driver sets Xbox 360 wireless LEDs
// https://github.com/torvalds/linux/commit/75b7f05d2798ee3a1cc5bbdd54acd0e318a80396
String kernelVersion = System.getProperty("os.version");
if (kernelVersion != null) {
if (kernelVersion.startsWith("2.") || kernelVersion.startsWith("3.") ||
kernelVersion.startsWith("4.0.") || kernelVersion.startsWith("4.1.")) {
// Even if LED devices are present, the driver won't set the initial LED state.
return false;
}
}
// We know we have a kernel that should set Xbox 360 wireless LEDs, but we still don't
// know if CONFIG_JOYSTICK_XPAD_LEDS was enabled during the kernel build. Unfortunately
// it's not possible to detect this reliably due to Android's app sandboxing. Reading
// /proc/config.gz and enumerating /sys/class/leds are both blocked by SELinux on any
// relatively modern device. We will assume that CONFIG_JOYSTICK_XPAD_LEDS=y on these
// kernels and users can override by using the settings option to claim all devices.
return true;
}
public static boolean shouldClaimDevice(UsbDevice device, boolean claimAllAvailable) {
return ((!kernelSupportsXboxOne() || !isRecognizedInputDevice(device) || claimAllAvailable) && XboxOneController.canClaimDevice(device)) ||
((!isRecognizedInputDevice(device) || claimAllAvailable) && Xbox360Controller.canClaimDevice(device)) ||
// We must not call isRecognizedInputDevice() because wireless controllers don't share the same product ID as the dongle
((!kernelSupportsXbox360W() || claimAllAvailable) && Xbox360WirelessDongle.canClaimDevice(device));
}
@SuppressLint("UnspecifiedRegisterReceiverFlag")
private void start() {
if (started) {
if (started || usbManager == null) {
return;
}

View File

@ -39,6 +39,7 @@ public class Xbox360Controller extends AbstractXboxController {
0x20d6, // PowerA
0x24c6, // PowerA
0x2f24, // GameSir
0x2dc8, // 8BitDo
};
public static boolean canClaimDevice(UsbDevice device) {
@ -156,4 +157,9 @@ public class Xbox360Controller extends AbstractXboxController {
LimeLog.warning("Rumble transfer failed: "+res);
}
}
@Override
public void rumbleTriggers(short leftTrigger, short rightTrigger) {
// Trigger motors not present on Xbox 360 controllers
}
}

View File

@ -0,0 +1,148 @@
package com.limelight.binding.input.driver;
import android.hardware.usb.UsbConstants;
import android.hardware.usb.UsbDevice;
import android.hardware.usb.UsbDeviceConnection;
import android.hardware.usb.UsbEndpoint;
import android.hardware.usb.UsbInterface;
import android.os.Build;
import android.view.InputDevice;
import com.limelight.LimeLog;
import java.nio.ByteBuffer;
public class Xbox360WirelessDongle extends AbstractController {
private UsbDevice device;
private UsbDeviceConnection connection;
private static final int XB360W_IFACE_SUBCLASS = 93;
private static final int XB360W_IFACE_PROTOCOL = 129; // Wireless only
private static final int[] SUPPORTED_VENDORS = {
0x045e, // Microsoft
};
public static boolean canClaimDevice(UsbDevice device) {
for (int supportedVid : SUPPORTED_VENDORS) {
if (device.getVendorId() == supportedVid &&
device.getInterfaceCount() >= 1 &&
device.getInterface(0).getInterfaceClass() == UsbConstants.USB_CLASS_VENDOR_SPEC &&
device.getInterface(0).getInterfaceSubclass() == XB360W_IFACE_SUBCLASS &&
device.getInterface(0).getInterfaceProtocol() == XB360W_IFACE_PROTOCOL) {
return true;
}
}
return false;
}
public Xbox360WirelessDongle(UsbDevice device, UsbDeviceConnection connection, int deviceId, UsbDriverListener listener) {
super(deviceId, listener, device.getVendorId(), device.getProductId());
this.device = device;
this.connection = connection;
}
private void sendLedCommandToEndpoint(UsbEndpoint endpoint, int controllerIndex) {
byte[] commandBuffer = {
0x00,
0x00,
0x08,
(byte) (0x40 + (2 + (controllerIndex % 4))),
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00};
int res = connection.bulkTransfer(endpoint, commandBuffer, commandBuffer.length, 3000);
if (res != commandBuffer.length) {
LimeLog.warning("LED set transfer failed: "+res);
}
}
private void sendLedCommandToInterface(UsbInterface iface, int controllerIndex) {
// Claim this interface to kick xpad off it (temporarily)
if (!connection.claimInterface(iface, true)) {
LimeLog.warning("Failed to claim interface: "+iface.getId());
return;
}
// Find the out endpoint for this interface
for (int i = 0; i < iface.getEndpointCount(); i++) {
UsbEndpoint endpt = iface.getEndpoint(i);
if (endpt.getDirection() == UsbConstants.USB_DIR_OUT) {
// Send the LED command
sendLedCommandToEndpoint(endpt, controllerIndex);
break;
}
}
// Release the interface to allow xpad to take over again
connection.releaseInterface(iface);
}
@Override
public boolean start() {
int controllerIndex = 0;
// On Android, there is a controller number associated with input devices.
// We can use this to approximate the likely controller number. This won't
// be completely accurate because there's no guarantee the order of interfaces
// matches the order that devices were enumerated by xpad, but it's probably
// better than nothing.
for (int id : InputDevice.getDeviceIds()) {
InputDevice inputDev = InputDevice.getDevice(id);
if (inputDev == null) {
// Device was removed while looping
continue;
}
// Newer xpad versions use a special product ID (0x02a1) for controllers
// rather than copying the product ID of the dongle itself.
if (inputDev.getVendorId() == device.getVendorId() &&
(inputDev.getProductId() == device.getProductId() ||
inputDev.getProductId() == 0x02a1) &&
inputDev.getControllerNumber() > 0) {
controllerIndex = inputDev.getControllerNumber() - 1;
break;
}
}
// Send LED commands on the out endpoint of each interface. There is one interface
// corresponding to each possible attached controller.
for (int i = 0; i < device.getInterfaceCount(); i++) {
UsbInterface iface = device.getInterface(i);
// Skip the non-input interfaces
if (iface.getInterfaceClass() != UsbConstants.USB_CLASS_VENDOR_SPEC ||
iface.getInterfaceSubclass() != XB360W_IFACE_SUBCLASS ||
iface.getInterfaceProtocol() != XB360W_IFACE_PROTOCOL) {
continue;
}
sendLedCommandToInterface(iface, controllerIndex++);
}
// "Fail" to give control back to the kernel driver
return false;
}
@Override
public void stop() {
// Nothing to do
}
@Override
public void rumble(short lowFreqMotor, short highFreqMotor) {
// Unreachable.
}
@Override
public void rumbleTriggers(short leftTrigger, short rightTrigger) {
// Unreachable.
}
}

View File

@ -6,6 +6,7 @@ import android.hardware.usb.UsbDeviceConnection;
import com.limelight.LimeLog;
import com.limelight.nvstream.input.ControllerPacket;
import com.limelight.nvstream.jni.MoonBridge;
import java.nio.ByteBuffer;
import java.util.Arrays;
@ -54,9 +55,14 @@ public class XboxOneController extends AbstractXboxController {
};
private byte seqNum = 0;
private short lowFreqMotor = 0;
private short highFreqMotor = 0;
private short leftTriggerMotor = 0;
private short rightTriggerMotor = 0;
public XboxOneController(UsbDevice device, UsbDeviceConnection connection, int deviceId, UsbDriverListener listener) {
super(device, connection, deviceId, listener);
capabilities |= MoonBridge.LI_CCAP_TRIGGER_RUMBLE;
}
private void processButtons(ByteBuffer buffer) {
@ -176,12 +182,14 @@ public class XboxOneController extends AbstractXboxController {
return true;
}
@Override
public void rumble(short lowFreqMotor, short highFreqMotor) {
private void sendRumblePacket() {
byte[] data = {
0x09, 0x00, seqNum++, 0x09, 0x00,
0x0F, 0x00, 0x00,
(byte)(lowFreqMotor >> 9), (byte)(highFreqMotor >> 9),
0x0F,
(byte)(leftTriggerMotor >> 9),
(byte)(rightTriggerMotor >> 9),
(byte)(lowFreqMotor >> 9),
(byte)(highFreqMotor >> 9),
(byte)0xFF, 0x00, (byte)0xFF
};
int res = connection.bulkTransfer(outEndpt, data, data.length, 100);
@ -190,6 +198,20 @@ public class XboxOneController extends AbstractXboxController {
}
}
@Override
public void rumble(short lowFreqMotor, short highFreqMotor) {
this.lowFreqMotor = lowFreqMotor;
this.highFreqMotor = highFreqMotor;
sendRumblePacket();
}
@Override
public void rumbleTriggers(short leftTrigger, short rightTrigger) {
this.leftTriggerMotor = leftTrigger;
this.rightTriggerMotor = rightTrigger;
sendRumblePacket();
}
private static class InitPacket {
final int vendorId;
final int productId;

View File

@ -9,6 +9,7 @@ public interface EvdevListener {
void mouseMove(int deltaX, int deltaY);
void mouseButtonEvent(int buttonId, boolean down);
void mouseScroll(byte amount);
void mouseVScroll(byte amount);
void mouseHScroll(byte amount);
void keyboardEvent(boolean buttonDown, short keyCode);
}

View File

@ -185,6 +185,10 @@ public class VirtualControllerConfigurationLoader {
private static final int START_BACK_WIDTH = 12;
private static final int START_BACK_HEIGHT = 7;
// Make the Guide Menu be in the center of START and BACK menu
private static final int GUIDE_X = START_X-BACK_X;
private static final int GUIDE_Y = START_BACK_Y;
public static void createDefaultLayout(final VirtualController controller, final Context context) {
DisplayMetrics screen = context.getResources().getDisplayMetrics();
@ -333,6 +337,16 @@ public class VirtualControllerConfigurationLoader {
);
}
if(config.showGuideButton){
controller.addElement(createDigitalButton(VirtualControllerElement.EID_GDB,
ControllerPacket.SPECIAL_BUTTON_FLAG, 0, 1, "GUIDE", -1, controller, context),
screenScale(GUIDE_X, height)+ rightDisplacement,
screenScale(GUIDE_Y, height),
screenScale(START_BACK_WIDTH, height),
screenScale(START_BACK_HEIGHT, height)
);
}
controller.setOpacity(config.oscOpacity);
}

View File

@ -35,6 +35,7 @@ public abstract class VirtualControllerElement extends View {
public static final int EID_RS = 13;
public static final int EID_LSB = 14;
public static final int EID_RSB = 15;
public static final int EID_GDB = 16;
protected VirtualController virtualController;
protected final int elementId;

View File

@ -14,6 +14,7 @@ import android.annotation.SuppressLint;
import android.app.ActivityManager;
import android.content.Context;
import android.content.pm.ConfigurationInfo;
import android.media.MediaCodec;
import android.media.MediaCodecInfo;
import android.media.MediaCodecList;
import android.media.MediaCodecInfo.CodecCapabilities;
@ -31,7 +32,6 @@ public class MediaCodecHelper {
private static final List<String> blacklistedDecoderPrefixes;
private static final List<String> spsFixupBitstreamFixupDecoderPrefixes;
private static final List<String> blacklistedAdaptivePlaybackPrefixes;
private static final List<String> deprioritizedHevcDecoders;
private static final List<String> baselineProfileHackPrefixes;
private static final List<String> directSubmitPrefixes;
private static final List<String> constrainedHighProfilePrefixes;
@ -43,6 +43,7 @@ public class MediaCodecHelper {
private static final List<String> kirinDecoderPrefixes;
private static final List<String> exynosDecoderPrefixes;
private static final List<String> amlogicDecoderPrefixes;
private static final List<String> knownVendorLowLatencyOptions;
public static final boolean SHOULD_BYPASS_SOFTWARE_BLOCK =
Build.HARDWARE.equals("ranchu") || Build.HARDWARE.equals("cheets") || Build.BRAND.equals("Android-x86");
@ -71,7 +72,10 @@ public class MediaCodecHelper {
static {
refFrameInvalidationAvcPrefixes = new LinkedList<>();
refFrameInvalidationHevcPrefixes = new LinkedList<>();
refFrameInvalidationHevcPrefixes.add("omx.exynos");
refFrameInvalidationHevcPrefixes.add("c2.exynos");
// Qualcomm and NVIDIA may be added at runtime
}
@ -173,6 +177,9 @@ public class MediaCodecHelper {
// vendor.low-latency.enable. We will still use HEVC if decoderCanMeetPerformancePointWithHevcAndNotAvc()
// determines it's the only way to meet the performance requirements.
//
// With the Android 12 update, Sabrina now uses HEVC (with RFI) based upon FEATURE_LowLatency
// support, which provides equivalent latency to H.264 now.
//
// FIXME: Should we do this for all Amlogic S905X SoCs?
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P && !Build.DEVICE.equalsIgnoreCase("sabrina")) {
whitelistedHevcDecoders.add("omx.amlogic");
@ -195,14 +202,6 @@ public class MediaCodecHelper {
// during initialization to avoid SoCs with broken HEVC decoders.
}
static {
deprioritizedHevcDecoders = new LinkedList<>();
// These are decoders that work but aren't used by default for various reasons.
// Qualcomm is currently the only decoders in this group.
}
static {
useFourSlicesPrefixes = new LinkedList<>();
@ -215,6 +214,15 @@ public class MediaCodecHelper {
// Old Qualcomm decoders are detected at runtime
}
static {
knownVendorLowLatencyOptions = new LinkedList<>();
knownVendorLowLatencyOptions.add("vendor.qti-ext-dec-low-latency.enable");
knownVendorLowLatencyOptions.add("vendor.hisi-ext-low-latency-video-dec.video-scene-for-low-latency-req");
knownVendorLowLatencyOptions.add("vendor.rtc-ext-dec-low-latency.enable");
knownVendorLowLatencyOptions.add("vendor.low-latency.enable");
}
static {
qualcommDecoderPrefixes = new LinkedList<>();
@ -306,12 +314,33 @@ public class MediaCodecHelper {
// We still have to check Build.MANUFACTURER to catch Amazon Fire tablets.
if (context.getPackageManager().hasSystemFeature("amazon.hardware.fire_tv") ||
Build.MANUFACTURER.equalsIgnoreCase("Amazon")) {
// HEVC and RFI have been confirmed working on Fire TV 2, Fire TV Stick 2, Fire TV 4K Max,
// Fire HD 8 2020, and Fire HD 8 2022 models.
//
// This is probably a good enough sample to conclude that all MediaTek Fire OS devices
// are likely to be okay.
whitelistedHevcDecoders.add("omx.mtk");
refFrameInvalidationHevcPrefixes.add("omx.mtk");
refFrameInvalidationHevcPrefixes.add("c2.mtk");
// This requires setting vdec-lowlatency on the Fire TV 3, otherwise the decoder
// never produces any output frames. See comment above for details on why we only
// do this for Fire TV devices.
whitelistedHevcDecoders.add("omx.amlogic");
// Fire TV 3 seems to produce random artifacts on HEVC streams after packet loss.
// Enabling RFI turns these artifacts into full decoder output hangs, so let's not enable
// that for Fire OS 6 Amlogic devices. We will leave HEVC enabled because that's the only
// way these devices can hit 4K. Hopefully this is just a problem with the BSP used in
// the Fire OS 6 Amlogic devices, so we will leave this enabled for Fire OS 7+.
//
// Apart from a few TV models, the main Amlogic-based Fire TV devices are the Fire TV
// Cubes and Fire TV 3. This check will exclude the Fire TV 3 and Fire TV Cube 1, but
// allow the newer Fire TV Cubes to use HEVC RFI.
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
refFrameInvalidationHevcPrefixes.add("omx.amlogic");
refFrameInvalidationHevcPrefixes.add("c2.amlogic");
}
}
ActivityManager activityManager =
@ -325,19 +354,24 @@ public class MediaCodecHelper {
// Tegra K1 and later can do reference frame invalidation properly
if (configInfo.reqGlEsVersion >= 0x30000) {
LimeLog.info("Added omx.nvidia to AVC reference frame invalidation support list");
LimeLog.info("Added omx.nvidia/c2.nvidia to reference frame invalidation support list");
refFrameInvalidationAvcPrefixes.add("omx.nvidia");
LimeLog.info("Added omx.qcom/c2.qti to AVC reference frame invalidation support list");
refFrameInvalidationAvcPrefixes.add("omx.qcom");
refFrameInvalidationAvcPrefixes.add("c2.qti");
// Prior to M, we were tricking the decoder into using baseline profile, which
// won't support RFI properly.
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
LimeLog.info("Added omx.intel to AVC reference frame invalidation support list");
refFrameInvalidationAvcPrefixes.add("omx.intel");
// Exclude HEVC RFI on Pixel C and Tegra devices prior to Android 11. Misbehaving RFI
// on these devices can cause hundreds of milliseconds of latency, so it's not worth
// using it unless we're absolutely sure that it will not cause increased latency.
if (!Build.DEVICE.equalsIgnoreCase("dragon") && Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
refFrameInvalidationHevcPrefixes.add("omx.nvidia");
}
refFrameInvalidationAvcPrefixes.add("c2.nvidia"); // Unconfirmed
refFrameInvalidationHevcPrefixes.add("c2.nvidia"); // Unconfirmed
LimeLog.info("Added omx.qcom/c2.qti to reference frame invalidation support list");
refFrameInvalidationAvcPrefixes.add("omx.qcom");
refFrameInvalidationHevcPrefixes.add("omx.qcom");
refFrameInvalidationAvcPrefixes.add("c2.qti");
refFrameInvalidationHevcPrefixes.add("c2.qti");
}
// Qualcomm's early HEVC decoders break hard on our HEVC stream. The best check to
@ -349,13 +383,9 @@ public class MediaCodecHelper {
// (see comment on isGLES31SnapdragonRenderer).
//
if (isGLES31SnapdragonRenderer(glRenderer)) {
// We prefer reference frame invalidation support (which is only doable on AVC on
// older Qualcomm chips) vs. enabling HEVC by default. The user can override using the settings
// to force HEVC on. If HDR or mobile data will be used, we'll override this and use
// HEVC anyway.
LimeLog.info("Added omx.qcom/c2.qti to deprioritized HEVC decoders based on GLES 3.1+ support");
deprioritizedHevcDecoders.add("omx.qcom");
deprioritizedHevcDecoders.add("c2.qti");
LimeLog.info("Added omx.qcom/c2.qti to HEVC decoders based on GLES 3.1+ support");
whitelistedHevcDecoders.add("omx.qcom");
whitelistedHevcDecoders.add("c2.qti");
}
else {
blacklistedDecoderPrefixes.add("OMX.qcom.video.decoder.hevc");
@ -375,8 +405,9 @@ public class MediaCodecHelper {
// decoder hangs on the newer GE8100, GE8300, and GE8320 GPUs, so we limit it to the
// Series6XT GPUs where we know it works.
if (glRenderer.contains("GX6")) {
LimeLog.info("Added omx.mtk to RFI list for HEVC");
LimeLog.info("Added omx.mtk/c2.mtk to RFI list for HEVC");
refFrameInvalidationHevcPrefixes.add("omx.mtk");
refFrameInvalidationHevcPrefixes.add("c2.mtk");
}
}
}
@ -417,6 +448,35 @@ public class MediaCodecHelper {
return false;
}
private static boolean decoderSupportsKnownVendorLowLatencyOption(String decoderName) {
// It's only possible to probe vendor parameters on Android 12 and above.
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
MediaCodec testCodec = null;
try {
// Unfortunately we have to create an actual codec instance to get supported options.
testCodec = MediaCodec.createByCodecName(decoderName);
// See if any of the vendor parameters match ones we know about
for (String supportedOption : testCodec.getSupportedVendorParameters()) {
for (String knownLowLatencyOption : knownVendorLowLatencyOptions) {
if (supportedOption.equalsIgnoreCase(knownLowLatencyOption)) {
LimeLog.info(decoderName + " supports known low latency option: " + supportedOption);
return true;
}
}
}
} catch (Exception e) {
// Tolerate buggy codecs
e.printStackTrace();
} finally {
if (testCodec != null) {
testCodec.release();
}
}
}
return false;
}
private static boolean decoderSupportsMaxOperatingRate(String decoderName) {
// Operate at maximum rate to lower latency as much as possible on
// some Qualcomm platforms. We could also set KEY_PRIORITY to 0 (realtime)
@ -469,6 +529,17 @@ public class MediaCodecHelper {
setNewOption = true;
}
if (tryNumber < 3) {
if (MediaCodecHelper.decoderSupportsMaxOperatingRate(decoderInfo.getName())) {
videoFormat.setInteger(MediaFormat.KEY_OPERATING_RATE, Short.MAX_VALUE);
setNewOption = true;
}
else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
videoFormat.setInteger(MediaFormat.KEY_PRIORITY, 0);
setNewOption = true;
}
}
// MediaCodec supports vendor-defined format keys using the "vendor.<extension name>.<parameter name>" syntax.
// These allow access to functionality that is not exposed through documented MediaFormat.KEY_* values.
// https://cs.android.com/android/platform/superproject/+/master:hardware/qcom/sdm845/media/mm-video-v4l2/vidc/common/inc/vidc_vendor_extensions.h;l=67
@ -477,23 +548,25 @@ public class MediaCodecHelper {
// https://cs.android.com/android/_/android/platform/frameworks/av/+/01c10f8cdcd58d1e7025f426a72e6e75ba5d7fc2
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
// Try vendor-specific low latency options
//
// NOTE: Update knownVendorLowLatencyOptions if you modify this code!
if (isDecoderInList(qualcommDecoderPrefixes, decoderInfo.getName())) {
// Examples of Qualcomm's vendor extensions for Snapdragon 845:
// https://cs.android.com/android/platform/superproject/+/master:hardware/qcom/sdm845/media/mm-video-v4l2/vidc/vdec/src/omx_vdec_extensions.hpp
// https://cs.android.com/android/_/android/platform/hardware/qcom/sm8150/media/+/0621ceb1c1b19564999db8293574a0e12952ff6c
//
// We will first try both, then try vendor.qti-ext-dec-low-latency.enable alone if that fails
if (tryNumber < 3) {
if (tryNumber < 4) {
videoFormat.setInteger("vendor.qti-ext-dec-picture-order.enable", 1);
setNewOption = true;
}
if (tryNumber < 4) {
if (tryNumber < 5) {
videoFormat.setInteger("vendor.qti-ext-dec-low-latency.enable", 1);
setNewOption = true;
}
}
else if (isDecoderInList(kirinDecoderPrefixes, decoderInfo.getName())) {
if (tryNumber < 3) {
if (tryNumber < 4) {
// Kirin low latency options
// https://developer.huawei.com/consumer/cn/forum/topic/0202325564295980115
videoFormat.setInteger("vendor.hisi-ext-low-latency-video-dec.video-scene-for-low-latency-req", 1);
@ -502,14 +575,14 @@ public class MediaCodecHelper {
}
}
else if (isDecoderInList(exynosDecoderPrefixes, decoderInfo.getName())) {
if (tryNumber < 3) {
if (tryNumber < 4) {
// Exynos low latency option for H.264 decoder
videoFormat.setInteger("vendor.rtc-ext-dec-low-latency.enable", 1);
setNewOption = true;
}
}
else if (isDecoderInList(amlogicDecoderPrefixes, decoderInfo.getName())) {
if (tryNumber < 3) {
if (tryNumber < 4) {
// Amlogic low latency vendor extension
// https://github.com/codewalkerster/android_vendor_amlogic_common_prebuilt_libstagefrighthw/commit/41fefc4e035c476d58491324a5fe7666bfc2989e
videoFormat.setInteger("vendor.low-latency.enable", 1);
@ -518,55 +591,44 @@ public class MediaCodecHelper {
}
}
// FIXME: We should probably integrate this into the try system
if (MediaCodecHelper.decoderSupportsMaxOperatingRate(decoderInfo.getName())) {
videoFormat.setInteger(MediaFormat.KEY_OPERATING_RATE, Short.MAX_VALUE);
}
return setNewOption;
}
public static boolean decoderSupportsFusedIdrFrame(MediaCodecInfo decoderInfo, String mimeType) {
// If adaptive playback is supported, we can submit new CSD together with a keyframe
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
try {
if (decoderInfo.getCapabilitiesForType(mimeType).
isFeatureSupported(CodecCapabilities.FEATURE_AdaptivePlayback))
{
LimeLog.info("Decoder supports fused IDR frames (FEATURE_AdaptivePlayback)");
return true;
}
} catch (Exception e) {
// Tolerate buggy codecs
e.printStackTrace();
try {
if (decoderInfo.getCapabilitiesForType(mimeType).
isFeatureSupported(CodecCapabilities.FEATURE_AdaptivePlayback)) {
LimeLog.info("Decoder supports fused IDR frames (FEATURE_AdaptivePlayback)");
return true;
}
} catch (Exception e) {
// Tolerate buggy codecs
e.printStackTrace();
}
return false;
}
public static boolean decoderSupportsAdaptivePlayback(MediaCodecInfo decoderInfo, String mimeType) {
// Possibly enable adaptive playback on KitKat and above
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
if (isDecoderInList(blacklistedAdaptivePlaybackPrefixes, decoderInfo.getName())) {
LimeLog.info("Decoder blacklisted for adaptive playback");
return false;
}
try {
if (decoderInfo.getCapabilitiesForType(mimeType).
isFeatureSupported(CodecCapabilities.FEATURE_AdaptivePlayback))
{
// This will make getCapabilities() return that adaptive playback is supported
LimeLog.info("Adaptive playback supported (FEATURE_AdaptivePlayback)");
return true;
}
} catch (Exception e) {
// Tolerate buggy codecs
e.printStackTrace();
}
if (isDecoderInList(blacklistedAdaptivePlaybackPrefixes, decoderInfo.getName())) {
LimeLog.info("Decoder blacklisted for adaptive playback");
return false;
}
try {
if (decoderInfo.getCapabilitiesForType(mimeType).
isFeatureSupported(CodecCapabilities.FEATURE_AdaptivePlayback))
{
// This will make getCapabilities() return that adaptive playback is supported
LimeLog.info("Adaptive playback supported (FEATURE_AdaptivePlayback)");
return true;
}
} catch (Exception e) {
// Tolerate buggy codecs
e.printStackTrace();
}
return false;
}
@ -612,15 +674,77 @@ public class MediaCodecHelper {
return isDecoderInList(refFrameInvalidationAvcPrefixes, decoderName);
}
public static boolean decoderSupportsRefFrameInvalidationHevc(String decoderName) {
return isDecoderInList(refFrameInvalidationHevcPrefixes, decoderName);
public static boolean decoderSupportsRefFrameInvalidationHevc(MediaCodecInfo decoderInfo) {
// HEVC decoders seem to universally support RFI, but it can have huge latency penalties
// for some decoders due to the number of references frames being > 1. Old Amlogic
// decoders are known to have this problem.
//
// If the decoder supports FEATURE_LowLatency or any vendor low latency option,
// we will use that as an indication that it can handle HEVC RFI without excessively
// buffering frames.
if (decoderSupportsAndroidRLowLatency(decoderInfo, "video/hevc") ||
decoderSupportsKnownVendorLowLatencyOption(decoderInfo.getName())) {
LimeLog.info("Enabling HEVC RFI based on low latency option support");
return true;
}
return isDecoderInList(refFrameInvalidationHevcPrefixes, decoderInfo.getName());
}
public static boolean decoderIsWhitelistedForHevc(String decoderName, boolean meteredData, PreferenceConfiguration prefs) {
// Google didn't have official support for HEVC (or more importantly, a CTS test) until
// Lollipop. I've seen some MediaTek devices on 4.4 crash when attempting to use HEVC,
// so I'm restricting HEVC usage to Lollipop and higher.
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.LOLLIPOP) {
public static boolean decoderSupportsRefFrameInvalidationAv1(MediaCodecInfo decoderInfo) {
// We'll use the same heuristics as HEVC for now
if (decoderSupportsAndroidRLowLatency(decoderInfo, "video/av01") ||
decoderSupportsKnownVendorLowLatencyOption(decoderInfo.getName())) {
LimeLog.info("Enabling AV1 RFI based on low latency option support");
return true;
}
return false;
}
public static boolean decoderIsWhitelistedForHevc(MediaCodecInfo decoderInfo) {
//
// Software decoders are terrible and we never want to use them.
// We want to catch decoders like:
// OMX.qcom.video.decoder.hevcswvdec
// OMX.SEC.hevc.sw.dec
//
if (decoderInfo.getName().contains("sw")) {
LimeLog.info("Disallowing HEVC on software decoder: " + decoderInfo.getName());
return false;
}
else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q && (!decoderInfo.isHardwareAccelerated() || decoderInfo.isSoftwareOnly())) {
LimeLog.info("Disallowing HEVC on software decoder: " + decoderInfo.getName());
return false;
}
// If this device is media performance class 12 or higher, we will assume any hardware
// HEVC decoder present is fast and modern enough for streaming.
//
// [5.3/H-1-1] MUST NOT drop more than 2 frames in 10 seconds (i.e less than 0.333 percent frame drop) for a 1080p 60 fps video session under load.
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
LimeLog.info("Media performance class: " + Build.VERSION.MEDIA_PERFORMANCE_CLASS);
if (Build.VERSION.MEDIA_PERFORMANCE_CLASS >= Build.VERSION_CODES.S) {
LimeLog.info("Allowing HEVC based on media performance class");
return true;
}
}
// If the decoder supports FEATURE_LowLatency, we will assume it is fast and modern enough
// to be preferable for streaming over H.264 decoders.
if (decoderSupportsAndroidRLowLatency(decoderInfo, "video/hevc")) {
LimeLog.info("Allowing HEVC based on FEATURE_LowLatency support");
return true;
}
// Otherwise, we use our list of known working HEVC decoders
return isDecoderInList(whitelistedHevcDecoders, decoderInfo.getName());
}
public static boolean isDecoderWhitelistedForAv1(MediaCodecInfo decoderInfo) {
// Google didn't have official support for AV1 (or more importantly, a CTS test) until
// Android 10, so don't use any decoder before then.
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.Q) {
return false;
}
@ -630,43 +754,27 @@ public class MediaCodecHelper {
// OMX.qcom.video.decoder.hevcswvdec
// OMX.SEC.hevc.sw.dec
//
if (decoderName.contains("sw")) {
if (decoderInfo.getName().contains("sw")) {
LimeLog.info("Disallowing AV1 on software decoder: " + decoderInfo.getName());
return false;
}
else if (!decoderInfo.isHardwareAccelerated() || decoderInfo.isSoftwareOnly()) {
LimeLog.info("Disallowing AV1 on software decoder: " + decoderInfo.getName());
return false;
}
// Some devices have HEVC decoders that we prefer not to use
// typically because it can't support reference frame invalidation.
// However, we will use it for HDR and for streaming over mobile networks
// since it works fine otherwise. We will also use it for 4K because RFI
// is currently disabled due to issues with video corruption.
if (isDecoderInList(deprioritizedHevcDecoders, decoderName)) {
if (meteredData || (prefs.width == 3840 && prefs.height == 2160)) {
LimeLog.info("Selected deprioritized decoder");
return true;
}
else {
return false;
}
}
return isDecoderInList(whitelistedHevcDecoders, decoderName);
// TODO: Test some AV1 decoders
return false;
}
@SuppressWarnings("deprecation")
@SuppressLint("NewApi")
private static LinkedList<MediaCodecInfo> getMediaCodecList() {
LinkedList<MediaCodecInfo> infoList = new LinkedList<>();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
MediaCodecList mcl = new MediaCodecList(MediaCodecList.REGULAR_CODECS);
Collections.addAll(infoList, mcl.getCodecInfos());
}
else {
for (int i = 0; i < MediaCodecList.getCodecCount(); i++) {
infoList.add(MediaCodecList.getCodecInfoAt(i));
}
}
MediaCodecList mcl = new MediaCodecList(MediaCodecList.REGULAR_CODECS);
Collections.addAll(infoList, mcl.getCodecInfos());
return infoList;
}
@ -853,8 +961,7 @@ public class MediaCodecHelper {
public static String readCpuinfo() throws Exception {
StringBuilder cpuInfo = new StringBuilder();
BufferedReader br = new BufferedReader(new FileReader(new File("/proc/cpuinfo")));
try {
try (final BufferedReader br = new BufferedReader(new FileReader(new File("/proc/cpuinfo")))) {
for (;;) {
int ch = br.read();
if (ch == -1)
@ -863,8 +970,6 @@ public class MediaCodecHelper {
}
return cpuInfo.toString();
} finally {
br.close();
}
}

View File

@ -11,6 +11,10 @@ class VideoStats {
int totalFramesRendered;
int frameLossEvents;
int framesLost;
char minHostProcessingLatency;
char maxHostProcessingLatency;
int totalHostProcessingLatency;
int framesWithHostProcessingLatency;
long measurementStartTimestamp;
void add(VideoStats other) {
@ -22,6 +26,15 @@ class VideoStats {
this.frameLossEvents += other.frameLossEvents;
this.framesLost += other.framesLost;
if (this.minHostProcessingLatency == 0) {
this.minHostProcessingLatency = other.minHostProcessingLatency;
} else {
this.minHostProcessingLatency = (char) Math.min(this.minHostProcessingLatency, other.minHostProcessingLatency);
}
this.maxHostProcessingLatency = (char) Math.max(this.maxHostProcessingLatency, other.maxHostProcessingLatency);
this.totalHostProcessingLatency += other.totalHostProcessingLatency;
this.framesWithHostProcessingLatency += other.framesWithHostProcessingLatency;
if (this.measurementStartTimestamp == 0) {
this.measurementStartTimestamp = other.measurementStartTimestamp;
}
@ -37,6 +50,10 @@ class VideoStats {
this.totalFramesRendered = other.totalFramesRendered;
this.frameLossEvents = other.frameLossEvents;
this.framesLost = other.framesLost;
this.minHostProcessingLatency = other.minHostProcessingLatency;
this.maxHostProcessingLatency = other.maxHostProcessingLatency;
this.totalHostProcessingLatency = other.totalHostProcessingLatency;
this.framesWithHostProcessingLatency = other.framesWithHostProcessingLatency;
this.measurementStartTimestamp = other.measurementStartTimestamp;
}
@ -48,6 +65,10 @@ class VideoStats {
this.totalFramesRendered = 0;
this.frameLossEvents = 0;
this.framesLost = 0;
this.minHostProcessingLatency = 0;
this.maxHostProcessingLatency = 0;
this.totalHostProcessingLatency = 0;
this.framesWithHostProcessingLatency = 0;
this.measurementStartTimestamp = 0;
}

View File

@ -9,7 +9,9 @@ import java.util.LinkedList;
import java.util.List;
import java.util.Locale;
import com.limelight.LimeLog;
import com.limelight.nvstream.http.ComputerDetails;
import com.limelight.nvstream.http.NvHTTP;
import android.content.ContentValues;
import android.content.Context;
@ -17,17 +19,28 @@ import android.database.Cursor;
import android.database.sqlite.SQLiteDatabase;
import android.database.sqlite.SQLiteException;
import org.json.JSONException;
import org.json.JSONObject;
public class ComputerDatabaseManager {
private static final String COMPUTER_DB_NAME = "computers3.db";
private static final String COMPUTER_DB_NAME = "computers4.db";
private static final String COMPUTER_TABLE_NAME = "Computers";
private static final String COMPUTER_UUID_COLUMN_NAME = "UUID";
private static final String COMPUTER_NAME_COLUMN_NAME = "ComputerName";
private static final String ADDRESSES_COLUMN_NAME = "Addresses";
private interface AddressFields {
String LOCAL = "local";
String REMOTE = "remote";
String MANUAL = "manual";
String IPv6 = "ipv6";
String ADDRESS = "address";
String PORT = "port";
}
private static final String MAC_ADDRESS_COLUMN_NAME = "MacAddress";
private static final String SERVER_CERT_COLUMN_NAME = "ServerCert";
private static final char ADDRESS_DELIMITER = ';';
private SQLiteDatabase computerDb;
public ComputerDatabaseManager(Context c) {
@ -62,24 +75,54 @@ public class ComputerDatabaseManager {
for (ComputerDetails computer : oldComputers) {
updateComputer(computer);
}
oldComputers = LegacyDatabaseReader3.migrateAllComputers(c);
for (ComputerDetails computer : oldComputers) {
updateComputer(computer);
}
}
public void deleteComputer(ComputerDetails details) {
computerDb.delete(COMPUTER_TABLE_NAME, COMPUTER_UUID_COLUMN_NAME+"=?", new String[]{details.uuid});
}
public static JSONObject tupleToJson(ComputerDetails.AddressTuple tuple) throws JSONException {
if (tuple == null) {
return null;
}
JSONObject json = new JSONObject();
json.put(AddressFields.ADDRESS, tuple.address);
json.put(AddressFields.PORT, tuple.port);
return json;
}
public static ComputerDetails.AddressTuple tupleFromJson(JSONObject json, String name) throws JSONException {
if (!json.has(name)) {
return null;
}
JSONObject address = json.getJSONObject(name);
return new ComputerDetails.AddressTuple(
address.getString(AddressFields.ADDRESS), address.getInt(AddressFields.PORT));
}
public boolean updateComputer(ComputerDetails details) {
ContentValues values = new ContentValues();
values.put(COMPUTER_UUID_COLUMN_NAME, details.uuid);
values.put(COMPUTER_NAME_COLUMN_NAME, details.name);
StringBuilder addresses = new StringBuilder();
addresses.append(details.localAddress != null ? details.localAddress : "");
addresses.append(ADDRESS_DELIMITER).append(details.remoteAddress != null ? details.remoteAddress : "");
addresses.append(ADDRESS_DELIMITER).append(details.manualAddress != null ? details.manualAddress : "");
addresses.append(ADDRESS_DELIMITER).append(details.ipv6Address != null ? details.ipv6Address : "");
try {
JSONObject addresses = new JSONObject();
addresses.put(AddressFields.LOCAL, tupleToJson(details.localAddress));
addresses.put(AddressFields.REMOTE, tupleToJson(details.remoteAddress));
addresses.put(AddressFields.MANUAL, tupleToJson(details.manualAddress));
addresses.put(AddressFields.IPv6, tupleToJson(details.ipv6Address));
values.put(ADDRESSES_COLUMN_NAME, addresses.toString());
} catch (JSONException e) {
throw new RuntimeException(e);
}
values.put(ADDRESSES_COLUMN_NAME, addresses.toString());
values.put(MAC_ADDRESS_COLUMN_NAME, details.macAddress);
try {
if (details.serverCert != null) {
@ -95,26 +138,28 @@ public class ComputerDatabaseManager {
return -1 != computerDb.insertWithOnConflict(COMPUTER_TABLE_NAME, null, values, SQLiteDatabase.CONFLICT_REPLACE);
}
private static String readNonEmptyString(String input) {
if (input.isEmpty()) {
return null;
}
return input;
}
private ComputerDetails getComputerFromCursor(Cursor c) {
ComputerDetails details = new ComputerDetails();
details.uuid = c.getString(0);
details.name = c.getString(1);
try {
JSONObject addresses = new JSONObject(c.getString(2));
details.localAddress = tupleFromJson(addresses, AddressFields.LOCAL);
details.remoteAddress = tupleFromJson(addresses, AddressFields.REMOTE);
details.manualAddress = tupleFromJson(addresses, AddressFields.MANUAL);
details.ipv6Address = tupleFromJson(addresses, AddressFields.IPv6);
} catch (JSONException e) {
throw new RuntimeException(e);
}
String[] addresses = c.getString(2).split(""+ADDRESS_DELIMITER, -1);
details.localAddress = readNonEmptyString(addresses[0]);
details.remoteAddress = readNonEmptyString(addresses[1]);
details.manualAddress = readNonEmptyString(addresses[2]);
details.ipv6Address = readNonEmptyString(addresses[3]);
// External port is persisted in the remote address field
if (details.remoteAddress != null) {
details.externalPort = details.remoteAddress.port;
}
else {
details.externalPort = NvHTTP.DEFAULT_HTTP_PORT;
}
details.macAddress = c.getString(3);
@ -136,28 +181,55 @@ public class ComputerDatabaseManager {
}
public List<ComputerDetails> getAllComputers() {
Cursor c = computerDb.rawQuery("SELECT * FROM "+COMPUTER_TABLE_NAME, null);
LinkedList<ComputerDetails> computerList = new LinkedList<>();
while (c.moveToNext()) {
computerList.add(getComputerFromCursor(c));
try (final Cursor c = computerDb.rawQuery("SELECT * FROM "+COMPUTER_TABLE_NAME, null)) {
LinkedList<ComputerDetails> computerList = new LinkedList<>();
while (c.moveToNext()) {
computerList.add(getComputerFromCursor(c));
}
return computerList;
}
c.close();
return computerList;
}
public ComputerDetails getComputerByUUID(String uuid) {
Cursor c = computerDb.query(COMPUTER_TABLE_NAME, null, COMPUTER_UUID_COLUMN_NAME+"=?", new String[]{ uuid }, null, null, null);
if (!c.moveToFirst()) {
// No matching computer
c.close();
return null;
/**
* Get a computer by name
* NOTE: It is perfectly valid for multiple computers to have the same name,
* this function will only return the first one it finds.
* Consider using getComputerByUUID instead.
* @param name The name of the computer
* @see ComputerDatabaseManager#getComputerByUUID(String) for alternative.
* @return The computer details, or null if no computer with that name exists
*/
public ComputerDetails getComputerByName(String name) {
try (final Cursor c = computerDb.query(
COMPUTER_TABLE_NAME, null, COMPUTER_NAME_COLUMN_NAME+"=?",
new String[]{ name }, null, null, null)
) {
if (!c.moveToFirst()) {
// No matching computer
return null;
}
return getComputerFromCursor(c);
}
}
ComputerDetails details = getComputerFromCursor(c);
c.close();
/**
* Get a computer by UUID
* @param uuid The UUID of the computer
* @see ComputerDatabaseManager#getComputerByName(String) for alternative.
* @return The computer details, or null if no computer with that UUID exists
*/
public ComputerDetails getComputerByUUID(String uuid) {
try (final Cursor c = computerDb.query(
COMPUTER_TABLE_NAME, null, COMPUTER_UUID_COLUMN_NAME+"=?",
new String[]{ uuid }, null, null, null)
) {
if (!c.moveToFirst()) {
// No matching computer
return null;
}
return details;
return getComputerFromCursor(c);
}
}
}

View File

@ -64,6 +64,8 @@ public class ComputerManagerService extends Service {
private boolean pollingActive = false;
private final Lock defaultNetworkLock = new ReentrantLock();
private ConnectivityManager.NetworkCallback networkCallback;
private DiscoveryService.DiscoveryBinder discoveryBinder;
private final ServiceConnection discoveryServiceConnection = new ServiceConnection() {
public void onServiceConnected(ComponentName className, IBinder binder) {
@ -139,7 +141,7 @@ public class ComputerManagerService extends Service {
// then use STUN to populate the external address field if
// it's not set already.
if (details.remoteAddress == null) {
InetAddress addr = InetAddress.getByName(details.activeAddress);
InetAddress addr = InetAddress.getByName(details.activeAddress.address);
if (addr.isSiteLocalAddress()) {
populateExternalAddress(details);
}
@ -339,52 +341,53 @@ public class ComputerManagerService extends Service {
// Acquire the default network lock since we could be changing global process state
defaultNetworkLock.lock();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
// On Lollipop or later, we can bind our process to the underlying interface
// to ensure our STUN request goes out on that interface or not at all (which is
// preferable to getting a VPN endpoint address back).
Network[] networks = connMgr.getAllNetworks();
for (Network net : networks) {
NetworkCapabilities netCaps = connMgr.getNetworkCapabilities(net);
if (netCaps != null) {
if (!netCaps.hasTransport(NetworkCapabilities.TRANSPORT_CELLULAR) &&
!netCaps.hasTransport(NetworkCapabilities.TRANSPORT_VPN)) {
// This network looks like an underlying multicast-capable transport,
// so let's guess that it's probably where our mDNS response came from.
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
if (connMgr.bindProcessToNetwork(net)) {
boundToNetwork = true;
break;
}
}
else if (ConnectivityManager.setProcessDefaultNetwork(net)) {
// On Lollipop or later, we can bind our process to the underlying interface
// to ensure our STUN request goes out on that interface or not at all (which is
// preferable to getting a VPN endpoint address back).
Network[] networks = connMgr.getAllNetworks();
for (Network net : networks) {
NetworkCapabilities netCaps = connMgr.getNetworkCapabilities(net);
if (netCaps != null) {
if (!netCaps.hasTransport(NetworkCapabilities.TRANSPORT_CELLULAR) &&
!netCaps.hasTransport(NetworkCapabilities.TRANSPORT_VPN)) {
// This network looks like an underlying multicast-capable transport,
// so let's guess that it's probably where our mDNS response came from.
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
if (connMgr.bindProcessToNetwork(net)) {
boundToNetwork = true;
break;
}
} else if (ConnectivityManager.setProcessDefaultNetwork(net)) {
boundToNetwork = true;
break;
}
}
}
}
}
// Perform the STUN request if we're not on a VPN or if we bound to a network
if (!activeNetworkIsVpn || boundToNetwork) {
details.remoteAddress = NvConnection.findExternalAddressForMdns("stun.moonlight-stream.org", 3478);
}
// Unbind from the network
if (boundToNetwork) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
connMgr.bindProcessToNetwork(null);
// Perform the STUN request if we're not on a VPN or if we bound to a network
if (!activeNetworkIsVpn || boundToNetwork) {
String stunResolvedAddress = NvConnection.findExternalAddressForMdns("stun.moonlight-stream.org", 3478);
if (stunResolvedAddress != null) {
// We don't know for sure what the external port is, so we will have to guess.
// When we contact the PC (if we haven't already), it will update the port.
details.remoteAddress = new ComputerDetails.AddressTuple(stunResolvedAddress, details.guessExternalPort());
}
}
else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
ConnectivityManager.setProcessDefaultNetwork(null);
}
}
// Unlock the network state
if (activeNetworkIsVpn) {
defaultNetworkLock.unlock();
// Unbind from the network
if (boundToNetwork) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
connMgr.bindProcessToNetwork(null);
} else {
ConnectivityManager.setProcessDefaultNetwork(null);
}
}
// Unlock the network state
if (activeNetworkIsVpn) {
defaultNetworkLock.unlock();
}
}
}
@ -396,7 +399,7 @@ public class ComputerManagerService extends Service {
// Populate the computer template with mDNS info
if (computer.getLocalAddress() != null) {
details.localAddress = computer.getLocalAddress().getHostAddress();
details.localAddress = new ComputerDetails.AddressTuple(computer.getLocalAddress().getHostAddress(), computer.getPort());
// Since we're on the same network, we can use STUN to find
// our WAN address, which is also very likely the WAN address
@ -406,7 +409,7 @@ public class ComputerManagerService extends Service {
}
}
if (computer.getIpv6Address() != null) {
details.ipv6Address = computer.getIpv6Address().getHostAddress();
details.ipv6Address = new ComputerDetails.AddressTuple(computer.getIpv6Address().getHostAddress(), computer.getPort());
}
try {
@ -424,11 +427,6 @@ public class ComputerManagerService extends Service {
}
}
@Override
public void notifyComputerRemoved(MdnsComputer computer) {
// Nothing to do here
}
@Override
public void notifyDiscoveryFailure(Exception e) {
LimeLog.severe("mDNS discovery failed");
@ -543,12 +541,21 @@ public class ComputerManagerService extends Service {
}
}
private ComputerDetails tryPollIp(ComputerDetails details, String address) {
private ComputerDetails tryPollIp(ComputerDetails details, ComputerDetails.AddressTuple address) {
try {
NvHTTP http = new NvHTTP(address, idManager.getUniqueId(), details.serverCert,
// If the current address's port number matches the active address's port number, we can also assume
// the HTTPS port will also match. This assumption is currently safe because Sunshine sets all ports
// as offsets from the base HTTP port and doesn't allow custom HttpsPort responses for WAN vs LAN.
boolean portMatchesActiveAddress = details.state == ComputerDetails.State.ONLINE &&
details.activeAddress != null && address.port == details.activeAddress.port;
NvHTTP http = new NvHTTP(address, portMatchesActiveAddress ? details.httpsPort : 0, idManager.getUniqueId(), details.serverCert,
PlatformBinding.getCryptoProvider(ComputerManagerService.this));
ComputerDetails newDetails = http.getComputerDetails();
// If this PC is currently online at this address, extend the timeouts to allow more time for the PC to respond.
boolean isLikelyOnline = details.state == ComputerDetails.State.ONLINE && address.equals(details.activeAddress);
ComputerDetails newDetails = http.getComputerDetails(isLikelyOnline);
// Check if this is the PC we expected
if (newDetails.uuid == null) {
@ -572,14 +579,14 @@ public class ComputerManagerService extends Service {
}
private static class ParallelPollTuple {
public String address;
public ComputerDetails.AddressTuple address;
public ComputerDetails existingDetails;
public boolean complete;
public Thread pollingThread;
public ComputerDetails returnedDetails;
public ParallelPollTuple(String address, ComputerDetails existingDetails) {
public ParallelPollTuple(ComputerDetails.AddressTuple address, ComputerDetails existingDetails) {
this.address = address;
this.existingDetails = existingDetails;
}
@ -591,7 +598,7 @@ public class ComputerManagerService extends Service {
}
}
private void startParallelPollThread(ParallelPollTuple tuple, HashSet<String> uniqueAddresses) {
private void startParallelPollThread(ParallelPollTuple tuple, HashSet<ComputerDetails.AddressTuple> uniqueAddresses) {
// Don't bother starting a polling thread for an address that doesn't exist
// or if the address has already been polled with an earlier tuple
if (tuple.address == null || !uniqueAddresses.add(tuple.address)) {
@ -625,7 +632,7 @@ public class ComputerManagerService extends Service {
// These must be started in order of precedence for the deduplication algorithm
// to result in the correct behavior.
HashSet<String> uniqueAddresses = new HashSet<>();
HashSet<ComputerDetails.AddressTuple> uniqueAddresses = new HashSet<>();
startParallelPollThread(localInfo, uniqueAddresses);
startParallelPollThread(manualInfo, uniqueAddresses);
startParallelPollThread(remoteInfo, uniqueAddresses);
@ -730,10 +737,49 @@ public class ComputerManagerService extends Service {
}
releaseLocalDatabaseReference();
// Monitor for network changes to invalidate our PC state
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
networkCallback = new ConnectivityManager.NetworkCallback() {
@Override
public void onAvailable(Network network) {
LimeLog.info("Resetting PC state for new available network");
synchronized (pollingTuples) {
for (PollingTuple tuple : pollingTuples) {
tuple.computer.state = ComputerDetails.State.UNKNOWN;
if (listener != null) {
listener.notifyComputerUpdated(tuple.computer);
}
}
}
}
@Override
public void onLost(Network network) {
LimeLog.info("Offlining PCs due to network loss");
synchronized (pollingTuples) {
for (PollingTuple tuple : pollingTuples) {
tuple.computer.state = ComputerDetails.State.OFFLINE;
if (listener != null) {
listener.notifyComputerUpdated(tuple.computer);
}
}
}
}
};
ConnectivityManager connMgr = (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE);
connMgr.registerDefaultNetworkCallback(networkCallback);
}
}
@Override
public void onDestroy() {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
ConnectivityManager connMgr = (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE);
connMgr.unregisterNetworkCallback(networkCallback);
}
if (discoveryBinder != null) {
// Unbind from the discovery service
unbindService(discoveryServiceConnection);
@ -821,7 +867,7 @@ public class ComputerManagerService extends Service {
PollingTuple tuple = getPollingTuple(computer);
try {
NvHTTP http = new NvHTTP(ServerHelper.getCurrentAddressFromComputer(computer), idManager.getUniqueId(),
NvHTTP http = new NvHTTP(ServerHelper.getCurrentAddressFromComputer(computer), computer.httpsPort, idManager.getUniqueId(),
computer.serverCert, PlatformBinding.getCryptoProvider(ComputerManagerService.this));
String appList;
@ -849,18 +895,12 @@ public class ComputerManagerService extends Service {
if (!appList.isEmpty() &&
(!list.isEmpty() || emptyAppListResponses >= EMPTY_LIST_THRESHOLD)) {
// Open the cache file
OutputStream cacheOut = null;
try {
cacheOut = CacheHelper.openCacheFileForOutput(getCacheDir(), "applist", computer.uuid);
try (final OutputStream cacheOut = CacheHelper.openCacheFileForOutput(
getCacheDir(), "applist", computer.uuid)
) {
CacheHelper.writeStringToOutputStream(cacheOut, appList);
} catch (IOException e) {
e.printStackTrace();
} finally {
try {
if (cacheOut != null) {
cacheOut.close();
}
} catch (IOException ignored) {}
}
// Reset empty count if it wasn't empty this time

View File

@ -33,12 +33,11 @@ public class IdentityManager {
private static String loadUniqueId(Context c) {
// 2 Hex digits per byte
char[] uid = new char[UID_SIZE_IN_BYTES * 2];
InputStreamReader reader = null;
LimeLog.info("Reading UID from disk");
try {
reader = new InputStreamReader(c.openFileInput(UNIQUE_ID_FILE_NAME));
if (reader.read(uid) != UID_SIZE_IN_BYTES * 2)
{
try (final InputStreamReader reader =
new InputStreamReader(c.openFileInput(UNIQUE_ID_FILE_NAME))
) {
if (reader.read(uid) != UID_SIZE_IN_BYTES * 2) {
LimeLog.severe("UID file data is truncated");
return null;
}
@ -50,12 +49,6 @@ public class IdentityManager {
LimeLog.severe("Error while reading UID file");
e.printStackTrace();
return null;
} finally {
if (reader != null) {
try {
reader.close();
} catch (IOException ignored) {}
}
}
}
@ -64,20 +57,14 @@ public class IdentityManager {
LimeLog.info("Generating new UID");
String uidStr = String.format((Locale)null, "%016x", new Random().nextLong());
OutputStreamWriter writer = null;
try {
writer = new OutputStreamWriter(c.openFileOutput(UNIQUE_ID_FILE_NAME, 0));
try (final OutputStreamWriter writer =
new OutputStreamWriter(c.openFileOutput(UNIQUE_ID_FILE_NAME, 0))
) {
writer.write(uidStr);
LimeLog.info("UID written to disk");
} catch (IOException e) {
LimeLog.severe("Error while writing UID file");
e.printStackTrace();
} finally {
if (writer != null) {
try {
writer.close();
} catch (IOException ignored) {}
}
}
// We can return a UID even if I/O fails

View File

@ -7,6 +7,7 @@ import android.database.sqlite.SQLiteException;
import com.limelight.LimeLog;
import com.limelight.nvstream.http.ComputerDetails;
import com.limelight.nvstream.http.NvHTTP;
import java.net.InetAddress;
import java.net.UnknownHostException;
@ -30,26 +31,26 @@ public class LegacyDatabaseReader {
// too. To disambiguate, we'll need to prefix them with a string
// greater than the allowable IP address length.
try {
details.localAddress = InetAddress.getByAddress(c.getBlob(2)).getHostAddress();
details.localAddress = new ComputerDetails.AddressTuple(InetAddress.getByAddress(c.getBlob(2)).getHostAddress(), NvHTTP.DEFAULT_HTTP_PORT);
LimeLog.warning("DB: Legacy local address for " + details.name);
} catch (UnknownHostException e) {
// This is probably a hostname/address with the prefix string
String stringData = c.getString(2);
if (stringData.startsWith(ADDRESS_PREFIX)) {
details.localAddress = c.getString(2).substring(ADDRESS_PREFIX.length());
details.localAddress = new ComputerDetails.AddressTuple(c.getString(2).substring(ADDRESS_PREFIX.length()), NvHTTP.DEFAULT_HTTP_PORT);
} else {
LimeLog.severe("DB: Corrupted local address for " + details.name);
}
}
try {
details.remoteAddress = InetAddress.getByAddress(c.getBlob(3)).getHostAddress();
details.remoteAddress = new ComputerDetails.AddressTuple(InetAddress.getByAddress(c.getBlob(3)).getHostAddress(), NvHTTP.DEFAULT_HTTP_PORT);
LimeLog.warning("DB: Legacy remote address for " + details.name);
} catch (UnknownHostException e) {
// This is probably a hostname/address with the prefix string
String stringData = c.getString(3);
if (stringData.startsWith(ADDRESS_PREFIX)) {
details.remoteAddress = c.getString(3).substring(ADDRESS_PREFIX.length());
details.remoteAddress = new ComputerDetails.AddressTuple(c.getString(3).substring(ADDRESS_PREFIX.length()), NvHTTP.DEFAULT_HTTP_PORT);
} else {
LimeLog.severe("DB: Corrupted remote address for " + details.name);
}
@ -68,37 +69,34 @@ public class LegacyDatabaseReader {
}
private static List<ComputerDetails> getAllComputers(SQLiteDatabase db) {
Cursor c = db.rawQuery("SELECT * FROM " + COMPUTER_TABLE_NAME, null);
LinkedList<ComputerDetails> computerList = new LinkedList<>();
while (c.moveToNext()) {
ComputerDetails details = getComputerFromCursor(c);
try (final Cursor c = db.rawQuery("SELECT * FROM " + COMPUTER_TABLE_NAME, null)) {
LinkedList<ComputerDetails> computerList = new LinkedList<>();
while (c.moveToNext()) {
ComputerDetails details = getComputerFromCursor(c);
// If a critical field is corrupt or missing, skip the database entry
if (details.uuid == null) {
continue;
// If a critical field is corrupt or missing, skip the database entry
if (details.uuid == null) {
continue;
}
computerList.add(details);
}
computerList.add(details);
return computerList;
}
c.close();
return computerList;
}
public static List<ComputerDetails> migrateAllComputers(Context c) {
SQLiteDatabase computerDb = null;
try {
try (final SQLiteDatabase computerDb = SQLiteDatabase.openDatabase(
c.getDatabasePath(COMPUTER_DB_NAME).getPath(),
null, SQLiteDatabase.OPEN_READONLY)
) {
// Open the existing database
computerDb = SQLiteDatabase.openDatabase(c.getDatabasePath(COMPUTER_DB_NAME).getPath(), null, SQLiteDatabase.OPEN_READONLY);
return getAllComputers(computerDb);
} catch (SQLiteException e) {
return new LinkedList<ComputerDetails>();
} finally {
// Close and delete the old DB
if (computerDb != null) {
computerDb.close();
}
c.deleteDatabase(COMPUTER_DB_NAME);
}
}

View File

@ -6,6 +6,7 @@ import android.database.sqlite.SQLiteDatabase;
import android.database.sqlite.SQLiteException;
import com.limelight.nvstream.http.ComputerDetails;
import com.limelight.nvstream.http.NvHTTP;
import java.io.ByteArrayInputStream;
import java.security.cert.CertificateException;
@ -23,9 +24,9 @@ public class LegacyDatabaseReader2 {
details.uuid = c.getString(0);
details.name = c.getString(1);
details.localAddress = c.getString(2);
details.remoteAddress = c.getString(3);
details.manualAddress = c.getString(4);
details.localAddress = new ComputerDetails.AddressTuple(c.getString(2), NvHTTP.DEFAULT_HTTP_PORT);
details.remoteAddress = new ComputerDetails.AddressTuple(c.getString(3), NvHTTP.DEFAULT_HTTP_PORT);
details.manualAddress = new ComputerDetails.AddressTuple(c.getString(4), NvHTTP.DEFAULT_HTTP_PORT);
details.macAddress = c.getString(5);
// This column wasn't always present in the old schema
@ -49,37 +50,34 @@ public class LegacyDatabaseReader2 {
}
public static List<ComputerDetails> getAllComputers(SQLiteDatabase computerDb) {
Cursor c = computerDb.rawQuery("SELECT * FROM "+COMPUTER_TABLE_NAME, null);
LinkedList<ComputerDetails> computerList = new LinkedList<>();
while (c.moveToNext()) {
ComputerDetails details = getComputerFromCursor(c);
try (final Cursor c = computerDb.rawQuery("SELECT * FROM "+COMPUTER_TABLE_NAME, null)) {
LinkedList<ComputerDetails> computerList = new LinkedList<>();
while (c.moveToNext()) {
ComputerDetails details = getComputerFromCursor(c);
// If a critical field is corrupt or missing, skip the database entry
if (details.uuid == null) {
continue;
// If a critical field is corrupt or missing, skip the database entry
if (details.uuid == null) {
continue;
}
computerList.add(details);
}
computerList.add(details);
return computerList;
}
c.close();
return computerList;
}
public static List<ComputerDetails> migrateAllComputers(Context c) {
SQLiteDatabase computerDb = null;
try {
try (final SQLiteDatabase computerDb = SQLiteDatabase.openDatabase(
c.getDatabasePath(COMPUTER_DB_NAME).getPath(),
null, SQLiteDatabase.OPEN_READONLY)
) {
// Open the existing database
computerDb = SQLiteDatabase.openDatabase(c.getDatabasePath(COMPUTER_DB_NAME).getPath(), null, SQLiteDatabase.OPEN_READONLY);
return getAllComputers(computerDb);
} catch (SQLiteException e) {
return new LinkedList<ComputerDetails>();
} finally {
// Close and delete the old DB
if (computerDb != null) {
computerDb.close();
}
c.deleteDatabase(COMPUTER_DB_NAME);
}
}

View File

@ -0,0 +1,123 @@
package com.limelight.computers;
import android.content.Context;
import android.database.Cursor;
import android.database.sqlite.SQLiteDatabase;
import android.database.sqlite.SQLiteException;
import com.limelight.nvstream.http.ComputerDetails;
import com.limelight.nvstream.http.NvHTTP;
import java.io.ByteArrayInputStream;
import java.security.cert.CertificateException;
import java.security.cert.CertificateFactory;
import java.security.cert.X509Certificate;
import java.util.LinkedList;
import java.util.List;
public class LegacyDatabaseReader3 {
private static final String COMPUTER_DB_NAME = "computers3.db";
private static final String COMPUTER_TABLE_NAME = "Computers";
private static final char ADDRESS_DELIMITER = ';';
private static final char PORT_DELIMITER = '_';
private static String readNonEmptyString(String input) {
if (input.isEmpty()) {
return null;
}
return input;
}
private static ComputerDetails.AddressTuple splitAddressToTuple(String input) {
if (input == null) {
return null;
}
String[] parts = input.split(""+PORT_DELIMITER, -1);
if (parts.length == 1) {
return new ComputerDetails.AddressTuple(parts[0], NvHTTP.DEFAULT_HTTP_PORT);
}
else {
return new ComputerDetails.AddressTuple(parts[0], Integer.parseInt(parts[1]));
}
}
private static String splitTupleToAddress(ComputerDetails.AddressTuple tuple) {
return tuple.address+PORT_DELIMITER+tuple.port;
}
private static ComputerDetails getComputerFromCursor(Cursor c) {
ComputerDetails details = new ComputerDetails();
details.uuid = c.getString(0);
details.name = c.getString(1);
String[] addresses = c.getString(2).split(""+ADDRESS_DELIMITER, -1);
details.localAddress = splitAddressToTuple(readNonEmptyString(addresses[0]));
details.remoteAddress = splitAddressToTuple(readNonEmptyString(addresses[1]));
details.manualAddress = splitAddressToTuple(readNonEmptyString(addresses[2]));
details.ipv6Address = splitAddressToTuple(readNonEmptyString(addresses[3]));
// External port is persisted in the remote address field
if (details.remoteAddress != null) {
details.externalPort = details.remoteAddress.port;
}
else {
details.externalPort = NvHTTP.DEFAULT_HTTP_PORT;
}
details.macAddress = c.getString(3);
try {
byte[] derCertData = c.getBlob(4);
if (derCertData != null) {
details.serverCert = (X509Certificate) CertificateFactory.getInstance("X.509")
.generateCertificate(new ByteArrayInputStream(derCertData));
}
} catch (CertificateException e) {
e.printStackTrace();
}
// This signifies we don't have dynamic state (like pair state)
details.state = ComputerDetails.State.UNKNOWN;
return details;
}
public static List<ComputerDetails> getAllComputers(SQLiteDatabase computerDb) {
try (final Cursor c = computerDb.rawQuery("SELECT * FROM "+COMPUTER_TABLE_NAME, null)) {
LinkedList<ComputerDetails> computerList = new LinkedList<>();
while (c.moveToNext()) {
ComputerDetails details = getComputerFromCursor(c);
// If a critical field is corrupt or missing, skip the database entry
if (details.uuid == null) {
continue;
}
computerList.add(details);
}
return computerList;
}
}
public static List<ComputerDetails> migrateAllComputers(Context c) {
try (final SQLiteDatabase computerDb = SQLiteDatabase.openDatabase(
c.getDatabasePath(COMPUTER_DB_NAME).getPath(),
null, SQLiteDatabase.OPEN_READONLY)
) {
// Open the existing database
return getAllComputers(computerDb);
} catch (SQLiteException e) {
return new LinkedList<ComputerDetails>();
} finally {
// Close and delete the old DB
c.deleteDatabase(COMPUTER_DB_NAME);
}
}
}

View File

@ -3,22 +3,21 @@ package com.limelight.discovery;
import java.util.List;
import com.limelight.nvstream.mdns.MdnsComputer;
import com.limelight.nvstream.mdns.JmDNSDiscoveryAgent;
import com.limelight.nvstream.mdns.MdnsDiscoveryAgent;
import com.limelight.nvstream.mdns.MdnsDiscoveryListener;
import com.limelight.nvstream.mdns.NsdManagerDiscoveryAgent;
import android.app.Service;
import android.content.Context;
import android.content.Intent;
import android.net.wifi.WifiManager;
import android.net.wifi.WifiManager.MulticastLock;
import android.os.Binder;
import android.os.Build;
import android.os.IBinder;
public class DiscoveryService extends Service {
private MdnsDiscoveryAgent discoveryAgent;
private MdnsDiscoveryListener boundListener;
private MulticastLock multicastLock;
public class DiscoveryBinder extends Binder {
public void setListener(MdnsDiscoveryListener listener) {
@ -26,13 +25,11 @@ public class DiscoveryService extends Service {
}
public void startDiscovery(int queryIntervalMs) {
multicastLock.acquire();
discoveryAgent.startDiscovery(queryIntervalMs);
}
public void stopDiscovery() {
discoveryAgent.stopDiscovery();
multicastLock.release();
}
public List<MdnsComputer> getComputerSet() {
@ -42,11 +39,7 @@ public class DiscoveryService extends Service {
@Override
public void onCreate() {
WifiManager wifiMgr = (WifiManager) getApplicationContext().getSystemService(Context.WIFI_SERVICE);
multicastLock = wifiMgr.createMulticastLock("Limelight mDNS");
multicastLock.setReferenceCounted(false);
discoveryAgent = new MdnsDiscoveryAgent(new MdnsDiscoveryListener() {
MdnsDiscoveryListener listener = new MdnsDiscoveryListener() {
@Override
public void notifyComputerAdded(MdnsComputer computer) {
if (boundListener != null) {
@ -54,20 +47,28 @@ public class DiscoveryService extends Service {
}
}
@Override
public void notifyComputerRemoved(MdnsComputer computer) {
if (boundListener != null) {
boundListener.notifyComputerRemoved(computer);
}
}
@Override
public void notifyDiscoveryFailure(Exception e) {
if (boundListener != null) {
boundListener.notifyDiscoveryFailure(e);
}
}
});
};
// Prior to Android 14, NsdManager doesn't provide all the capabilities needed for parity
// with jmDNS (specifically handling multiple addresses for a single service). There are
// also documented reliability bugs early in the Android 4.x series shortly after it was
// introduced. The benefit of using NsdManager over jmDNS is that it works correctly in
// environments where mDNS proxying is required, like ChromeOS, WSA, and the emulator.
//
// As such, we use the jmDNS-based MdnsDiscoveryAgent prior to Android 14 and NsdManager
// on Android 14 and above.
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.UPSIDE_DOWN_CAKE) {
discoveryAgent = new JmDNSDiscoveryAgent(getApplicationContext(), listener);
}
else {
discoveryAgent = new NsdManagerDiscoveryAgent(getApplicationContext(), listener);
}
}
private final DiscoveryBinder binder = new DiscoveryBinder();
@ -81,7 +82,6 @@ public class DiscoveryService extends Service {
public boolean onUnbind(Intent intent) {
// Stop any discovery session
discoveryAgent.stopDiscovery();
multicastLock.release();
// Unbind the listener
boundListener = null;

View File

@ -28,14 +28,8 @@ public class DiskAssetLoader {
public DiskAssetLoader(Context context) {
this.cacheDir = context.getCacheDir();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
this.isLowRamDevice =
((ActivityManager)context.getSystemService(Context.ACTIVITY_SERVICE)).isLowRamDevice();
}
else {
// Use conservative low RAM behavior on very old devices
this.isLowRamDevice = true;
}
this.isLowRamDevice =
((ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE)).isLowRamDevice();
}
public boolean checkCacheExists(CachedAppAssetLoader.LoaderTuple tuple) {
@ -154,21 +148,15 @@ public class DiskAssetLoader {
}
public void populateCacheWithStream(CachedAppAssetLoader.LoaderTuple tuple, InputStream input) {
OutputStream out = null;
boolean success = false;
try {
out = CacheHelper.openCacheFileForOutput(cacheDir, "boxart", tuple.computer.uuid, tuple.app.getAppId() + ".png");
try (final OutputStream out = CacheHelper.openCacheFileForOutput(
cacheDir, "boxart", tuple.computer.uuid, tuple.app.getAppId() + ".png")
) {
CacheHelper.writeInputStreamToOutputStream(input, out, MAX_ASSET_SIZE);
success = true;
} catch (IOException e) {
e.printStackTrace();
} finally {
if (out != null) {
try {
out.close();
} catch (IOException ignored) {}
}
if (!success) {
LimeLog.warning("Unable to populate cache with tuple: "+tuple);
CacheHelper.deleteCacheFile(cacheDir, "boxart", tuple.computer.uuid, tuple.app.getAppId() + ".png");

View File

@ -22,8 +22,9 @@ public class NetworkAssetLoader {
public InputStream getBitmapStream(CachedAppAssetLoader.LoaderTuple tuple) {
InputStream in = null;
try {
NvHTTP http = new NvHTTP(ServerHelper.getCurrentAddressFromComputer(tuple.computer), uniqueId,
tuple.computer.serverCert, PlatformBinding.getCryptoProvider(context));
NvHTTP http = new NvHTTP(ServerHelper.getCurrentAddressFromComputer(tuple.computer),
tuple.computer.httpsPort, uniqueId, tuple.computer.serverCert,
PlatformBinding.getCryptoProvider(context));
in = http.getBoxArt(tuple.app);
} catch (IOException ignored) {}

View File

@ -1,11 +1,15 @@
package com.limelight.nvstream;
import com.limelight.nvstream.http.ComputerDetails;
import java.security.cert.X509Certificate;
import javax.crypto.SecretKey;
public class ConnectionContext {
public String serverAddress;
public ComputerDetails.AddressTuple serverAddress;
public int httpsPort;
public boolean isNvidiaServerSoftware;
public X509Certificate serverCert;
public StreamConfiguration streamConfig;
public NvConnectionListener connListener;
@ -15,6 +19,7 @@ public class ConnectionContext {
// This is the version quad from the appversion tag of /serverinfo
public String serverAppVersion;
public String serverGfeVersion;
public int serverCodecModeSupport;
// This is the sessionUrl0 tag from /resume and /launch
public String rtspSessionUrl;
@ -22,5 +27,8 @@ public class ConnectionContext {
public int negotiatedWidth, negotiatedHeight;
public boolean negotiatedHdr;
public int negotiatedRemoteStreaming;
public int negotiatedPacketSize;
public int videoCapabilities;
}

View File

@ -1,8 +1,20 @@
package com.limelight.nvstream;
import android.app.ActivityManager;
import android.content.Context;
import android.net.ConnectivityManager;
import android.net.IpPrefix;
import android.net.LinkProperties;
import android.net.Network;
import android.net.NetworkCapabilities;
import android.net.NetworkInfo;
import android.net.RouteInfo;
import android.os.Build;
import java.io.IOException;
import java.net.InetAddress;
import java.net.InetSocketAddress;
import java.net.Socket;
import java.nio.ByteBuffer;
import java.security.NoSuchAlgorithmException;
import java.security.SecureRandom;
@ -19,7 +31,8 @@ import org.xmlpull.v1.XmlPullParserException;
import com.limelight.LimeLog;
import com.limelight.nvstream.av.audio.AudioRenderer;
import com.limelight.nvstream.av.video.VideoDecoderRenderer;
import com.limelight.nvstream.http.GfeHttpResponseException;
import com.limelight.nvstream.http.ComputerDetails;
import com.limelight.nvstream.http.HostHttpResponseException;
import com.limelight.nvstream.http.LimelightCryptoProvider;
import com.limelight.nvstream.http.NvApp;
import com.limelight.nvstream.http.NvHTTP;
@ -29,34 +42,28 @@ import com.limelight.nvstream.jni.MoonBridge;
public class NvConnection {
// Context parameters
private String host;
private LimelightCryptoProvider cryptoProvider;
private String uniqueId;
private ConnectionContext context;
private static Semaphore connectionAllowed = new Semaphore(1);
private final boolean isMonkey;
private final boolean batchMouseInput;
private final Context appContext;
private static final int MOUSE_BATCH_PERIOD_MS = 5;
private Timer mouseInputTimer;
private final Object mouseInputLock = new Object();
private short relMouseX, relMouseY, relMouseWidth, relMouseHeight;
private short absMouseX, absMouseY, absMouseWidth, absMouseHeight;
public NvConnection(String host, String uniqueId, StreamConfiguration config, LimelightCryptoProvider cryptoProvider, X509Certificate serverCert, boolean batchMouseInput)
{
this.host = host;
public NvConnection(Context appContext, ComputerDetails.AddressTuple host, int httpsPort, String uniqueId, StreamConfiguration config, LimelightCryptoProvider cryptoProvider, X509Certificate serverCert)
{
this.appContext = appContext;
this.cryptoProvider = cryptoProvider;
this.uniqueId = uniqueId;
this.batchMouseInput = batchMouseInput;
this.context = new ConnectionContext();
this.context.serverAddress = host;
this.context.httpsPort = httpsPort;
this.context.streamConfig = config;
this.context.serverCert = serverCert;
// This is unique per connection
this.context.riKey = generateRiAesKey();
context.riKeyId = generateRiKeyId();
this.context.riKeyId = generateRiKeyId();
this.isMonkey = ActivityManager.isUserAMonkey();
}
@ -80,11 +87,6 @@ public class NvConnection {
}
public void stop() {
// Stop sending additional input
if (mouseInputTimer != null) {
mouseInputTimer.cancel();
}
// Interrupt any pending connection. This is thread-safe.
MoonBridge.interruptConnection();
@ -99,29 +101,129 @@ public class NvConnection {
connectionAllowed.release();
}
private void flushMousePosition() {
synchronized (mouseInputLock) {
if (relMouseX != 0 || relMouseY != 0) {
if (relMouseWidth != 0 || relMouseHeight != 0) {
MoonBridge.sendMouseMoveAsMousePosition(relMouseX, relMouseY, relMouseWidth, relMouseHeight);
}
else {
MoonBridge.sendMouseMove(relMouseX, relMouseY);
}
relMouseX = relMouseY = relMouseWidth = relMouseHeight = 0;
}
if (absMouseX != 0 || absMouseY != 0 || absMouseWidth != 0 || absMouseHeight != 0) {
MoonBridge.sendMousePosition(absMouseX, absMouseY, absMouseWidth, absMouseHeight);
absMouseX = absMouseY = absMouseWidth = absMouseHeight = 0;
private InetAddress resolveServerAddress() throws IOException {
// Try to find an address that works for this host
InetAddress[] addrs = InetAddress.getAllByName(context.serverAddress.address);
for (InetAddress addr : addrs) {
try (Socket s = new Socket()) {
s.setSoLinger(true, 0);
s.connect(new InetSocketAddress(addr, context.serverAddress.port), 1000);
return addr;
} catch (IOException e) {
e.printStackTrace();
}
}
// If we made it here, we didn't manage to find a working address. If DNS returned any
// address, we'll use the first available address and hope for the best.
if (addrs.length > 0) {
return addrs[0];
}
else {
throw new IOException("No addresses found for "+context.serverAddress);
}
}
private int detectServerConnectionType() {
ConnectivityManager connMgr = (ConnectivityManager) appContext.getSystemService(Context.CONNECTIVITY_SERVICE);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
Network activeNetwork = connMgr.getActiveNetwork();
if (activeNetwork != null) {
NetworkCapabilities netCaps = connMgr.getNetworkCapabilities(activeNetwork);
if (netCaps != null) {
if (netCaps.hasTransport(NetworkCapabilities.TRANSPORT_VPN) ||
!netCaps.hasCapability(NetworkCapabilities.NET_CAPABILITY_NOT_VPN)) {
// VPNs are treated as remote connections
return StreamConfiguration.STREAM_CFG_REMOTE;
}
else if (netCaps.hasTransport(NetworkCapabilities.TRANSPORT_CELLULAR)) {
// Cellular is always treated as remote to avoid any possible
// issues with 464XLAT or similar technologies.
return StreamConfiguration.STREAM_CFG_REMOTE;
}
}
// Check if the server address is on-link
LinkProperties linkProperties = connMgr.getLinkProperties(activeNetwork);
if (linkProperties != null) {
InetAddress serverAddress;
try {
serverAddress = resolveServerAddress();
} catch (IOException e) {
e.printStackTrace();
// We can't decide without being able to resolve the server address
return StreamConfiguration.STREAM_CFG_AUTO;
}
// If the address is in the NAT64 prefix, always treat it as remote
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
IpPrefix nat64Prefix = linkProperties.getNat64Prefix();
if (nat64Prefix != null && nat64Prefix.contains(serverAddress)) {
return StreamConfiguration.STREAM_CFG_REMOTE;
}
}
for (RouteInfo route : linkProperties.getRoutes()) {
// Skip non-unicast routes (which are all we get prior to Android 13)
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU && route.getType() != RouteInfo.RTN_UNICAST) {
continue;
}
// Find the first route that matches this address
if (route.matches(serverAddress)) {
// If there's no gateway, this is an on-link destination
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) {
// We want to use hasGateway() because getGateway() doesn't adhere
// to documented behavior of returning null for on-link addresses.
if (!route.hasGateway()) {
return StreamConfiguration.STREAM_CFG_LOCAL;
}
}
else {
// getGateway() is documented to return null for on-link destinations,
// but it actually returns the unspecified address (0.0.0.0 or ::).
InetAddress gateway = route.getGateway();
if (gateway == null || gateway.isAnyLocalAddress()) {
return StreamConfiguration.STREAM_CFG_LOCAL;
}
}
// We _should_ stop after the first matching route, but for some reason
// Android doesn't always report IPv6 routes in descending order of
// specificity and metric. To handle that case, we enumerate all matching
// routes, assuming that an on-link route will always be preferred.
}
}
}
}
}
else {
NetworkInfo activeNetworkInfo = connMgr.getActiveNetworkInfo();
if (activeNetworkInfo != null) {
switch (activeNetworkInfo.getType()) {
case ConnectivityManager.TYPE_VPN:
case ConnectivityManager.TYPE_MOBILE:
case ConnectivityManager.TYPE_MOBILE_DUN:
case ConnectivityManager.TYPE_MOBILE_HIPRI:
case ConnectivityManager.TYPE_MOBILE_MMS:
case ConnectivityManager.TYPE_MOBILE_SUPL:
case ConnectivityManager.TYPE_WIMAX:
// VPNs and cellular connections are always remote connections
return StreamConfiguration.STREAM_CFG_REMOTE;
}
}
}
// If we can't determine the connection type, let moonlight-common-c decide.
return StreamConfiguration.STREAM_CFG_AUTO;
}
private boolean startApp() throws XmlPullParserException, IOException
{
NvHTTP h = new NvHTTP(context.serverAddress, uniqueId, context.serverCert, cryptoProvider);
NvHTTP h = new NvHTTP(context.serverAddress, context.httpsPort, uniqueId, context.serverCert, cryptoProvider);
String serverInfo = h.getServerInfo();
String serverInfo = h.getServerInfo(true);
context.serverAppVersion = h.getServerVersion(serverInfo);
if (context.serverAppVersion == null) {
@ -129,6 +231,9 @@ public class NvConnection {
return false;
}
ComputerDetails details = h.getComputerDetails(serverInfo);
context.isNvidiaServerSoftware = details.nvidiaServer;
// May be missing for older servers
context.serverGfeVersion = h.getGfeVersion(serverInfo);
@ -137,9 +242,11 @@ public class NvConnection {
return false;
}
context.negotiatedHdr = context.streamConfig.getEnableHdr();
if ((h.getServerCodecModeSupport(serverInfo) & 0x200) == 0 && context.negotiatedHdr) {
context.connListener.displayTransientMessage("Your GPU does not support streaming HDR. The stream will be SDR.");
context.serverCodecModeSupport = (int)h.getServerCodecModeSupport(serverInfo);
context.negotiatedHdr = (context.streamConfig.getSupportedVideoFormats() & MoonBridge.VIDEO_FORMAT_MASK_10BIT) != 0;
if ((context.serverCodecModeSupport & 0x20200) == 0 && context.negotiatedHdr) {
context.connListener.displayTransientMessage("Your PC GPU does not support streaming HDR. The stream will be SDR.");
context.negotiatedHdr = false;
}
@ -149,13 +256,13 @@ public class NvConnection {
// Check for a supported stream resolution
if ((context.streamConfig.getWidth() > 4096 || context.streamConfig.getHeight() > 4096) &&
(h.getServerCodecModeSupport(serverInfo) & 0x200) == 0) {
(h.getServerCodecModeSupport(serverInfo) & 0x200) == 0 && context.isNvidiaServerSoftware) {
context.connListener.displayMessage("Your host PC does not support streaming at resolutions above 4K.");
return false;
}
else if ((context.streamConfig.getWidth() > 4096 || context.streamConfig.getHeight() > 4096) &&
!context.streamConfig.getHevcSupported()) {
context.connListener.displayMessage("Your streaming device must support HEVC to stream at resolutions above 4K.");
(context.streamConfig.getSupportedVideoFormats() & ~MoonBridge.VIDEO_FORMAT_MASK_H264) == 0) {
context.connListener.displayMessage("Your streaming device must support HEVC or AV1 to stream at resolutions above 4K.");
return false;
}
else if (context.streamConfig.getHeight() >= 2160 && !h.supports4K(serverInfo)) {
@ -171,6 +278,18 @@ public class NvConnection {
context.negotiatedWidth = context.streamConfig.getWidth();
context.negotiatedHeight = context.streamConfig.getHeight();
}
// We will perform some connection type detection if the caller asked for it
if (context.streamConfig.getRemote() == StreamConfiguration.STREAM_CFG_AUTO) {
context.negotiatedRemoteStreaming = detectServerConnectionType();
context.negotiatedPacketSize =
context.negotiatedRemoteStreaming == StreamConfiguration.STREAM_CFG_REMOTE ?
1024 : context.streamConfig.getMaxPacketSize();
}
else {
context.negotiatedRemoteStreaming = context.streamConfig.getRemote();
context.negotiatedPacketSize = context.streamConfig.getMaxPacketSize();
}
//
// Video stream format will be decided during the RTSP handshake
@ -192,14 +311,14 @@ public class NvConnection {
if (h.getCurrentGame(serverInfo) != 0) {
try {
if (h.getCurrentGame(serverInfo) == app.getAppId()) {
if (!h.resumeApp(context)) {
if (!h.launchApp(context, "resume", app.getAppId(), context.negotiatedHdr)) {
context.connListener.displayMessage("Failed to resume existing session");
return false;
}
} else {
return quitAndLaunch(h, context);
}
} catch (GfeHttpResponseException e) {
} catch (HostHttpResponseException e) {
if (e.getErrorCode() == 470) {
// This is the error you get when you try to resume a session that's not yours.
// Because this is fairly common, we'll display a more detailed message.
@ -232,7 +351,7 @@ public class NvConnection {
context.connListener.displayMessage("Failed to quit previous session! You must quit it manually");
return false;
}
} catch (GfeHttpResponseException e) {
} catch (HostHttpResponseException e) {
if (e.getErrorCode() == 599) {
context.connListener.displayMessage("This session wasn't started by this device," +
" so it cannot be quit. End streaming on the original " +
@ -250,7 +369,7 @@ public class NvConnection {
private boolean launchNotRunningApp(NvHTTP h, ConnectionContext context)
throws IOException, XmlPullParserException {
// Launch the app since it's not running
if (!h.launchApp(context, context.streamConfig.getApp().getAppId(), context.negotiatedHdr)) {
if (!h.launchApp(context, "launch", context.streamConfig.getApp().getAppId(), context.negotiatedHdr)) {
context.connListener.displayMessage("Failed to launch application");
return false;
}
@ -269,7 +388,6 @@ public class NvConnection {
String appName = context.streamConfig.getApp().getAppName();
context.serverAddress = host;
context.connListener.stageStarting(appName);
try {
@ -278,7 +396,7 @@ public class NvConnection {
return;
}
context.connListener.stageComplete(appName);
} catch (GfeHttpResponseException e) {
} catch (HostHttpResponseException e) {
e.printStackTrace();
context.connListener.displayMessage(e.getMessage());
context.connListener.stageFailed(appName, 0, e.getErrorCode());
@ -307,19 +425,19 @@ public class NvConnection {
// we must not invoke that functionality in parallel.
synchronized (MoonBridge.class) {
MoonBridge.setupBridge(videoDecoderRenderer, audioRenderer, connectionListener);
int ret = MoonBridge.startConnection(context.serverAddress,
int ret = MoonBridge.startConnection(context.serverAddress.address,
context.serverAppVersion, context.serverGfeVersion, context.rtspSessionUrl,
context.serverCodecModeSupport,
context.negotiatedWidth, context.negotiatedHeight,
context.streamConfig.getRefreshRate(), context.streamConfig.getBitrate(),
context.streamConfig.getMaxPacketSize(),
context.streamConfig.getRemote(), context.streamConfig.getAudioConfiguration().toInt(),
context.streamConfig.getHevcSupported(),
context.negotiatedHdr,
context.streamConfig.getHevcBitratePercentageMultiplier(),
context.negotiatedPacketSize, context.negotiatedRemoteStreaming,
context.streamConfig.getAudioConfiguration().toInt(),
context.streamConfig.getSupportedVideoFormats(),
context.streamConfig.getClientRefreshRateX100(),
context.streamConfig.getEncryptionFlags(),
context.riKey.getEncoded(), ib.array(),
context.videoCapabilities);
context.videoCapabilities,
context.streamConfig.getColorSpace(),
context.streamConfig.getColorRange());
if (ret != 0) {
// LiStartConnection() failed, so the caller is not expected
// to stop the connection themselves. We need to release their
@ -327,20 +445,6 @@ public class NvConnection {
connectionAllowed.release();
return;
}
if (batchMouseInput) {
// High polling rate mice can cause GeForce Experience's input queue to get backed up,
// causing massive input latency. We counter this by limiting our mouse events to 200 Hz
// which appears to avoid triggering the issue on all known configurations.
mouseInputTimer = new Timer("MouseInput", true);
mouseInputTimer.schedule(new TimerTask() {
@Override
public void run() {
// Flush the mouse position every 5 ms
flushMousePosition();
}
}, MOUSE_BATCH_PERIOD_MS, MOUSE_BATCH_PERIOD_MS);
}
}
}
}).start();
@ -349,65 +453,27 @@ public class NvConnection {
public void sendMouseMove(final short deltaX, final short deltaY)
{
if (!isMonkey) {
synchronized (mouseInputLock) {
relMouseX += deltaX;
relMouseY += deltaY;
// Reset these to ensure we don't send this as a position update
relMouseWidth = 0;
relMouseHeight = 0;
}
if (!batchMouseInput) {
flushMousePosition();
}
MoonBridge.sendMouseMove(deltaX, deltaY);
}
}
public void sendMousePosition(short x, short y, short referenceWidth, short referenceHeight)
{
if (!isMonkey) {
synchronized (mouseInputLock) {
absMouseX = x;
absMouseY = y;
absMouseWidth = referenceWidth;
absMouseHeight = referenceHeight;
}
if (!batchMouseInput) {
flushMousePosition();
}
MoonBridge.sendMousePosition(x, y, referenceWidth, referenceHeight);
}
}
public void sendMouseMoveAsMousePosition(short deltaX, short deltaY, short referenceWidth, short referenceHeight)
{
if (!isMonkey) {
synchronized (mouseInputLock) {
// Only accumulate the delta if the reference size is the same
if (relMouseWidth == referenceWidth && relMouseHeight == referenceHeight) {
relMouseX += deltaX;
relMouseY += deltaY;
}
else {
relMouseX = deltaX;
relMouseY = deltaY;
}
relMouseWidth = referenceWidth;
relMouseHeight = referenceHeight;
}
if (!batchMouseInput) {
flushMousePosition();
}
MoonBridge.sendMouseMoveAsMousePosition(deltaX, deltaY, referenceWidth, referenceHeight);
}
}
public void sendMouseButtonDown(final byte mouseButton)
{
if (!isMonkey) {
flushMousePosition();
MoonBridge.sendMouseButton(MouseButtonPacket.PRESS_EVENT, mouseButton);
}
}
@ -415,13 +481,12 @@ public class NvConnection {
public void sendMouseButtonUp(final byte mouseButton)
{
if (!isMonkey) {
flushMousePosition();
MoonBridge.sendMouseButton(MouseButtonPacket.RELEASE_EVENT, mouseButton);
}
}
public void sendControllerInput(final short controllerNumber,
final short activeGamepadMask, final short buttonFlags,
final short activeGamepadMask, final int buttonFlags,
final byte leftTrigger, final byte rightTrigger,
final short leftStickX, final short leftStickY,
final short rightStickX, final short rightStickY)
@ -431,38 +496,89 @@ public class NvConnection {
leftTrigger, rightTrigger, leftStickX, leftStickY, rightStickX, rightStickY);
}
}
public void sendControllerInput(final short buttonFlags,
final byte leftTrigger, final byte rightTrigger,
final short leftStickX, final short leftStickY,
final short rightStickX, final short rightStickY)
{
public void sendKeyboardInput(final short keyMap, final byte keyDirection, final byte modifier, final byte flags) {
if (!isMonkey) {
MoonBridge.sendControllerInput(buttonFlags, leftTrigger, rightTrigger, leftStickX,
leftStickY, rightStickX, rightStickY);
}
}
public void sendKeyboardInput(final short keyMap, final byte keyDirection, final byte modifier) {
if (!isMonkey) {
MoonBridge.sendKeyboardInput(keyMap, keyDirection, modifier);
MoonBridge.sendKeyboardInput(keyMap, keyDirection, modifier, flags);
}
}
public void sendMouseScroll(final byte scrollClicks) {
if (!isMonkey) {
flushMousePosition();
MoonBridge.sendMouseScroll(scrollClicks);
MoonBridge.sendMouseHighResScroll((short)(scrollClicks * 120)); // WHEEL_DELTA
}
}
public void sendMouseHScroll(final byte scrollClicks) {
if (!isMonkey) {
MoonBridge.sendMouseHighResHScroll((short)(scrollClicks * 120)); // WHEEL_DELTA
}
}
public void sendMouseHighResScroll(final short scrollAmount) {
if (!isMonkey) {
flushMousePosition();
MoonBridge.sendMouseHighResScroll(scrollAmount);
}
}
public void sendMouseHighResHScroll(final short scrollAmount) {
if (!isMonkey) {
MoonBridge.sendMouseHighResHScroll(scrollAmount);
}
}
public int sendTouchEvent(byte eventType, int pointerId, float x, float y, float pressureOrDistance,
float contactAreaMajor, float contactAreaMinor, short rotation) {
if (!isMonkey) {
return MoonBridge.sendTouchEvent(eventType, pointerId, x, y, pressureOrDistance,
contactAreaMajor, contactAreaMinor, rotation);
}
else {
return MoonBridge.LI_ERR_UNSUPPORTED;
}
}
public int sendPenEvent(byte eventType, byte toolType, byte penButtons, float x, float y,
float pressureOrDistance, float contactAreaMajor, float contactAreaMinor,
short rotation, byte tilt) {
if (!isMonkey) {
return MoonBridge.sendPenEvent(eventType, toolType, penButtons, x, y, pressureOrDistance,
contactAreaMajor, contactAreaMinor, rotation, tilt);
}
else {
return MoonBridge.LI_ERR_UNSUPPORTED;
}
}
public int sendControllerArrivalEvent(byte controllerNumber, short activeGamepadMask, byte type,
int supportedButtonFlags, short capabilities) {
return MoonBridge.sendControllerArrivalEvent(controllerNumber, activeGamepadMask, type, supportedButtonFlags, capabilities);
}
public int sendControllerTouchEvent(byte controllerNumber, byte eventType, int pointerId,
float x, float y, float pressure) {
if (!isMonkey) {
return MoonBridge.sendControllerTouchEvent(controllerNumber, eventType, pointerId, x, y, pressure);
}
else {
return MoonBridge.LI_ERR_UNSUPPORTED;
}
}
public int sendControllerMotionEvent(byte controllerNumber, byte motionType,
float x, float y, float z) {
if (!isMonkey) {
return MoonBridge.sendControllerMotionEvent(controllerNumber, motionType, x, y, z);
}
else {
return MoonBridge.LI_ERR_UNSUPPORTED;
}
}
public void sendControllerBatteryEvent(byte controllerNumber, byte batteryState, byte batteryPercentage) {
MoonBridge.sendControllerBatteryEvent(controllerNumber, batteryState, batteryPercentage);
}
public void sendUtf8Text(final String text) {
if (!isMonkey) {
MoonBridge.sendUtf8Text(text);

View File

@ -13,6 +13,11 @@ public interface NvConnectionListener {
void displayTransientMessage(String message);
void rumble(short controllerNumber, short lowFreqMotor, short highFreqMotor);
void rumbleTriggers(short controllerNumber, short leftTrigger, short rightTrigger);
void setHdrMode(boolean enabled);
void setHdrMode(boolean enabled, byte[] hdrMetadata);
void setMotionEventState(short controllerNumber, byte motionType, short reportRateHz);
void setControllerLED(short controllerNumber, byte r, byte g, byte b);
}

View File

@ -22,11 +22,12 @@ public class StreamConfiguration {
private int maxPacketSize;
private int remote;
private MoonBridge.AudioConfiguration audioConfiguration;
private boolean supportsHevc;
private int hevcBitratePercentageMultiplier;
private boolean enableHdr;
private int supportedVideoFormats;
private int attachedGamepadMask;
private int encryptionFlags;
private int colorRange;
private int colorSpace;
private boolean persistGamepadsAfterDisconnect;
public static class Builder {
private StreamConfiguration config = new StreamConfiguration();
@ -82,16 +83,6 @@ public class StreamConfiguration {
return this;
}
public StreamConfiguration.Builder setHevcBitratePercentageMultiplier(int multiplier) {
config.hevcBitratePercentageMultiplier = multiplier;
return this;
}
public StreamConfiguration.Builder setEnableHdr(boolean enableHdr) {
config.enableHdr = enableHdr;
return this;
}
public StreamConfiguration.Builder setAttachedGamepadMask(int attachedGamepadMask) {
config.attachedGamepadMask = attachedGamepadMask;
return this;
@ -107,18 +98,13 @@ public class StreamConfiguration {
return this;
}
public StreamConfiguration.Builder setClientRefreshRateX100(int refreshRateX100) {
config.clientRefreshRateX100 = refreshRateX100;
public StreamConfiguration.Builder setPersistGamepadsAfterDisconnect(boolean value) {
config.persistGamepadsAfterDisconnect = value;
return this;
}
public StreamConfiguration.Builder setAudioEncryption(boolean enable) {
if (enable) {
config.encryptionFlags |= MoonBridge.ENCFLG_AUDIO;
}
else {
config.encryptionFlags &= ~MoonBridge.ENCFLG_AUDIO;
}
public StreamConfiguration.Builder setClientRefreshRateX100(int refreshRateX100) {
config.clientRefreshRateX100 = refreshRateX100;
return this;
}
@ -127,11 +113,21 @@ public class StreamConfiguration {
return this;
}
public StreamConfiguration.Builder setHevcSupported(boolean supportsHevc) {
config.supportsHevc = supportsHevc;
public StreamConfiguration.Builder setSupportedVideoFormats(int supportedVideoFormats) {
config.supportedVideoFormats = supportedVideoFormats;
return this;
}
public StreamConfiguration.Builder setColorRange(int colorRange) {
config.colorRange = colorRange;
return this;
}
public StreamConfiguration.Builder setColorSpace(int colorSpace) {
config.colorSpace = colorSpace;
return this;
}
public StreamConfiguration build() {
return config;
}
@ -150,8 +146,7 @@ public class StreamConfiguration {
this.sops = true;
this.enableAdaptiveResolution = false;
this.audioConfiguration = MoonBridge.AUDIO_CONFIGURATION_STEREO;
this.supportsHevc = false;
this.enableHdr = false;
this.supportedVideoFormats = MoonBridge.VIDEO_FORMAT_H264;
this.attachedGamepadMask = 0;
}
@ -203,27 +198,27 @@ public class StreamConfiguration {
return audioConfiguration;
}
public boolean getHevcSupported() {
return supportsHevc;
}
public int getHevcBitratePercentageMultiplier() {
return hevcBitratePercentageMultiplier;
}
public boolean getEnableHdr() {
return enableHdr;
public int getSupportedVideoFormats() {
return supportedVideoFormats;
}
public int getAttachedGamepadMask() {
return attachedGamepadMask;
}
public boolean getPersistGamepadsAfterDisconnect() {
return persistGamepadsAfterDisconnect;
}
public int getClientRefreshRateX100() {
return clientRefreshRateX100;
}
public int getEncryptionFlags() {
return encryptionFlags;
public int getColorRange() {
return colorRange;
}
public int getColorSpace() {
return colorSpace;
}
}

View File

@ -10,11 +10,12 @@ public abstract class VideoDecoderRenderer {
// This is called once for each frame-start NALU. This means it will be called several times
// for an IDR frame which contains several parameter sets and the I-frame data.
public abstract int submitDecodeUnit(byte[] decodeUnitData, int decodeUnitLength, int decodeUnitType,
int frameNumber, int frameType, long receiveTimeMs, long enqueueTimeMs);
int frameNumber, int frameType, char frameHostProcessingLatency,
long receiveTimeMs, long enqueueTimeMs);
public abstract void cleanup();
public abstract int getCapabilities();
public abstract void setHdrMode(boolean enabled);
public abstract void setHdrMode(boolean enabled, byte[] hdrMetadata);
}

View File

@ -1,6 +1,7 @@
package com.limelight.nvstream.http;
import java.security.cert.X509Certificate;
import java.util.Objects;
public class ComputerDetails {
@ -8,22 +9,73 @@ public class ComputerDetails {
ONLINE, OFFLINE, UNKNOWN
}
public static class AddressTuple {
public String address;
public int port;
public AddressTuple(String address, int port) {
if (address == null) {
throw new IllegalArgumentException("Address cannot be null");
}
if (port <= 0) {
throw new IllegalArgumentException("Invalid port");
}
// If this was an escaped IPv6 address, remove the brackets
if (address.startsWith("[") && address.endsWith("]")) {
address = address.substring(1, address.length() - 1);
}
this.address = address;
this.port = port;
}
@Override
public int hashCode() {
return Objects.hash(address, port);
}
@Override
public boolean equals(Object obj) {
if (!(obj instanceof AddressTuple)) {
return false;
}
AddressTuple that = (AddressTuple) obj;
return address.equals(that.address) && port == that.port;
}
public String toString() {
if (address.contains(":")) {
// IPv6
return "[" + address + "]:" + port;
}
else {
// IPv4 and hostnames
return address + ":" + port;
}
}
}
// Persistent attributes
public String uuid;
public String name;
public String localAddress;
public String remoteAddress;
public String manualAddress;
public String ipv6Address;
public AddressTuple localAddress;
public AddressTuple remoteAddress;
public AddressTuple manualAddress;
public AddressTuple ipv6Address;
public String macAddress;
public X509Certificate serverCert;
// Transient attributes
public State state;
public String activeAddress;
public AddressTuple activeAddress;
public int httpsPort;
public int externalPort;
public PairingManager.PairState pairState;
public int runningGameId;
public String rawAppList;
public boolean nvidiaServer;
public ComputerDetails() {
// Use defaults
@ -35,6 +87,27 @@ public class ComputerDetails {
update(details);
}
public int guessExternalPort() {
if (externalPort != 0) {
return externalPort;
}
else if (remoteAddress != null) {
return remoteAddress.port;
}
else if (activeAddress != null) {
return activeAddress.port;
}
else if (ipv6Address != null) {
return ipv6Address.port;
}
else if (localAddress != null) {
return localAddress.port;
}
else {
return NvHTTP.DEFAULT_HTTP_PORT;
}
}
public void update(ComputerDetails details) {
this.state = details.state;
this.name = details.name;
@ -43,12 +116,18 @@ public class ComputerDetails {
this.activeAddress = details.activeAddress;
}
// We can get IPv4 loopback addresses with GS IPv6 Forwarder
if (details.localAddress != null && !details.localAddress.startsWith("127.")) {
if (details.localAddress != null && !details.localAddress.address.startsWith("127.")) {
this.localAddress = details.localAddress;
}
if (details.remoteAddress != null) {
this.remoteAddress = details.remoteAddress;
}
else if (this.remoteAddress != null && details.externalPort != 0) {
// If we have a remote address already (perhaps via STUN) but our updated details
// don't have a new one (because GFE doesn't send one), propagate the external
// port to the current remote address. We may have tried to guess it previously.
this.remoteAddress.port = details.externalPort;
}
if (details.manualAddress != null) {
this.manualAddress = details.manualAddress;
}
@ -61,8 +140,11 @@ public class ComputerDetails {
if (details.serverCert != null) {
this.serverCert = details.serverCert;
}
this.externalPort = details.externalPort;
this.httpsPort = details.httpsPort;
this.pairState = details.pairState;
this.runningGameId = details.runningGameId;
this.nvidiaServer = details.nvidiaServer;
this.rawAppList = details.rawAppList;
}
@ -80,6 +162,7 @@ public class ComputerDetails {
str.append("MAC Address: ").append(macAddress).append("\n");
str.append("Pair State: ").append(pairState).append("\n");
str.append("Running Game ID: ").append(runningGameId).append("\n");
str.append("HTTPS Port: ").append(httpsPort).append("\n");
return str.toString();
}
}

View File

@ -2,13 +2,13 @@ package com.limelight.nvstream.http;
import java.io.IOException;
public class GfeHttpResponseException extends IOException {
public class HostHttpResponseException extends IOException {
private static final long serialVersionUID = 1543508830807804222L;
private int errorCode;
private String errorMsg;
public GfeHttpResponseException(int errorCode, String errorMsg) {
public HostHttpResponseException(int errorCode, String errorMsg) {
this.errorCode = errorCode;
this.errorMsg = errorMsg;
}
@ -23,6 +23,6 @@ public class GfeHttpResponseException extends IOException {
@Override
public String getMessage() {
return "GeForce Experience returned error: "+errorMsg+" (Error code: "+errorCode+")";
return "Host PC returned error: "+errorMsg+" (Error code: "+errorCode+")";
}
}

View File

@ -1,11 +1,11 @@
package com.limelight.nvstream.http;
import java.security.PrivateKey;
import java.security.cert.X509Certificate;
import java.security.interfaces.RSAPrivateKey;
public interface LimelightCryptoProvider {
X509Certificate getClientCertificate();
RSAPrivateKey getClientPrivateKey();
PrivateKey getClientPrivateKey();
byte[] getPemEncodedClientCertificate();
String encodeBase64String(byte[] data);
}

View File

@ -8,6 +8,7 @@ import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.Reader;
import java.io.StringReader;
import java.net.Inet4Address;
import java.net.InetAddress;
import java.net.Proxy;
import java.net.Socket;
@ -49,6 +50,7 @@ import com.limelight.BuildConfig;
import com.limelight.LimeLog;
import com.limelight.nvstream.ConnectionContext;
import com.limelight.nvstream.http.PairingManager.PairState;
import com.limelight.nvstream.jni.MoonBridge;
import okhttp3.ConnectionPool;
import okhttp3.HttpUrl;
@ -62,19 +64,22 @@ public class NvHTTP {
private String uniqueId;
private PairingManager pm;
public static final int HTTPS_PORT = 47984;
public static final int HTTP_PORT = 47989;
public static final int CONNECTION_TIMEOUT = 3000;
public static final int READ_TIMEOUT = 5000;
private static final int DEFAULT_HTTPS_PORT = 47984;
public static final int DEFAULT_HTTP_PORT = 47989;
public static final int SHORT_CONNECTION_TIMEOUT = 3000;
public static final int LONG_CONNECTION_TIMEOUT = 5000;
public static final int READ_TIMEOUT = 7000;
// Print URL and content to logcat on debug builds
private static boolean verbose = BuildConfig.DEBUG;
private HttpUrl baseUrlHttps;
private HttpUrl baseUrlHttp;
private int httpsPort;
private OkHttpClient httpClient;
private OkHttpClient httpClientWithReadTimeout;
private OkHttpClient httpClientLongConnectTimeout;
private OkHttpClient httpClientLongConnectNoReadTimeout;
private OkHttpClient httpClientShortConnectTimeout;
private X509TrustManager defaultTrustManager;
private X509TrustManager trustManager;
@ -167,20 +172,34 @@ public class NvHTTP {
}
};
httpClient = new OkHttpClient.Builder()
httpClientLongConnectTimeout = new OkHttpClient.Builder()
.connectionPool(new ConnectionPool(0, 1, TimeUnit.MILLISECONDS))
.hostnameVerifier(hv)
.readTimeout(0, TimeUnit.MILLISECONDS)
.connectTimeout(CONNECTION_TIMEOUT, TimeUnit.MILLISECONDS)
.readTimeout(READ_TIMEOUT, TimeUnit.MILLISECONDS)
.connectTimeout(LONG_CONNECTION_TIMEOUT, TimeUnit.MILLISECONDS)
.proxy(Proxy.NO_PROXY)
.build();
httpClientWithReadTimeout = httpClient.newBuilder()
.readTimeout(READ_TIMEOUT, TimeUnit.MILLISECONDS)
httpClientShortConnectTimeout = httpClientLongConnectTimeout.newBuilder()
.connectTimeout(SHORT_CONNECTION_TIMEOUT, TimeUnit.MILLISECONDS)
.build();
httpClientLongConnectNoReadTimeout = httpClientLongConnectTimeout.newBuilder()
.readTimeout(0, TimeUnit.MILLISECONDS)
.build();
}
public HttpUrl getHttpsUrl(boolean likelyOnline) throws IOException {
if (httpsPort == 0) {
// Fetch the HTTPS port if we don't have it already
httpsPort = getHttpsPort(openHttpConnectionToString(likelyOnline ? httpClientLongConnectTimeout : httpClientShortConnectTimeout,
baseUrlHttp, "serverinfo"));
}
return new HttpUrl.Builder().scheme("https").host(baseUrlHttp.host()).port(httpsPort).build();
}
public NvHTTP(String address, String uniqueId, X509Certificate serverCert, LimelightCryptoProvider cryptoProvider) throws IOException {
public NvHTTP(ComputerDetails.AddressTuple address, int httpsPort, String uniqueId, X509Certificate serverCert, LimelightCryptoProvider cryptoProvider) throws IOException {
// Use the same UID for all Moonlight clients so we can quit games
// started by other Moonlight clients.
this.uniqueId = "0123456789ABCDEF";
@ -189,17 +208,25 @@ public class NvHTTP {
initializeHttpState(cryptoProvider);
this.httpsPort = httpsPort;
try {
// If this is an IPv4-mapped IPv6 address, OkHTTP will choke on it if it's
// in IPv6 form, because InetAddress.getByName() will return an Inet4Address
// for what OkHTTP thinks is an IPv6 address. Normalize it into IPv4 form
// to avoid triggering this bug.
String addressString = address.address;
if (addressString.contains(":") && addressString.contains(".")) {
InetAddress addr = InetAddress.getByName(addressString);
if (addr instanceof Inet4Address) {
addressString = ((Inet4Address)addr).getHostAddress();
}
}
this.baseUrlHttp = new HttpUrl.Builder()
.scheme("http")
.host(address)
.port(HTTP_PORT)
.build();
this.baseUrlHttps = new HttpUrl.Builder()
.scheme("https")
.host(address)
.port(HTTPS_PORT)
.host(addressString)
.port(address.port)
.build();
} catch (IllegalArgumentException e) {
// Encapsulate IllegalArgumentException into IOException for callers to handle more easily
@ -253,7 +280,7 @@ public class NvHTTP {
return getXmlString(new StringReader(str), tagname, throwIfMissing);
}
private static void verifyResponseStatus(XmlPullParser xpp) throws GfeHttpResponseException {
private static void verifyResponseStatus(XmlPullParser xpp) throws HostHttpResponseException {
// We use Long.parseLong() because in rare cases GFE can send back a status code of
// 0xFFFFFFFF, which will cause Integer.parseInt() to throw a NumberFormatException due
// to exceeding Integer.MAX_VALUE. We'll get the desired error code of -1 by just casting
@ -267,12 +294,15 @@ public class NvHTTP {
statusCode = 418;
statusMsg = "Missing audio capture device. Reinstall GeForce Experience.";
}
throw new GfeHttpResponseException(statusCode, statusMsg);
throw new HostHttpResponseException(statusCode, statusMsg);
}
}
public String getServerInfo() throws IOException, XmlPullParserException {
public String getServerInfo(boolean likelyOnline) throws IOException, XmlPullParserException {
String resp;
// If we believe the PC is online, give it a little extra time to respond
OkHttpClient client = likelyOnline ? httpClientLongConnectTimeout : httpClientShortConnectTimeout;
//
// TODO: Shield Hub uses HTTP for this and is able to get an accurate PairStatus with HTTP.
@ -284,13 +314,13 @@ public class NvHTTP {
if (serverCert != null) {
try {
try {
resp = openHttpConnectionToString(baseUrlHttps, "serverinfo", true);
resp = openHttpConnectionToString(client, getHttpsUrl(likelyOnline), "serverinfo");
} catch (SSLHandshakeException e) {
// Detect if we failed due to a server cert mismatch
if (e.getCause() instanceof CertificateException) {
// Jump to the GfeHttpResponseException exception handler to retry
// over HTTP which will allow us to pair again to update the cert
throw new GfeHttpResponseException(401, "Server certificate mismatch");
throw new HostHttpResponseException(401, "Server certificate mismatch");
}
else {
throw e;
@ -301,10 +331,10 @@ public class NvHTTP {
// We want this because it will throw us into the HTTP case if the client is unpaired.
getServerVersion(resp);
}
catch (GfeHttpResponseException e) {
catch (HostHttpResponseException e) {
if (e.getErrorCode() == 401) {
// Cert validation error - fall back to HTTP
return openHttpConnectionToString(baseUrlHttp, "serverinfo", true);
return openHttpConnectionToString(client, baseUrlHttp, "serverinfo");
}
// If it's not a cert validation error, throw it
@ -315,14 +345,21 @@ public class NvHTTP {
}
else {
// No pinned cert, so use HTTP
return openHttpConnectionToString(baseUrlHttp , "serverinfo", true);
return openHttpConnectionToString(client, baseUrlHttp, "serverinfo");
}
}
public ComputerDetails getComputerDetails() throws IOException, XmlPullParserException {
private static ComputerDetails.AddressTuple makeTuple(String address, int port) {
if (address == null) {
return null;
}
return new ComputerDetails.AddressTuple(address, port);
}
public ComputerDetails getComputerDetails(String serverInfo) throws IOException, XmlPullParserException {
ComputerDetails details = new ComputerDetails();
String serverInfo = getServerInfo();
details.name = getXmlString(serverInfo, "hostname", false);
if (details.name == null || details.name.isEmpty()) {
details.name = "UNKNOWN";
@ -331,20 +368,32 @@ public class NvHTTP {
// UUID is mandatory to determine which machine is responding
details.uuid = getXmlString(serverInfo, "uniqueid", true);
details.macAddress = getXmlString(serverInfo, "mac", false);
details.localAddress = getXmlString(serverInfo, "LocalIP", false);
details.httpsPort = getHttpsPort(serverInfo);
// This is missing on on recent GFE versions
details.remoteAddress = getXmlString(serverInfo, "ExternalIP", false);
details.macAddress = getXmlString(serverInfo, "mac", false);
// FIXME: Do we want to use the current port?
details.localAddress = makeTuple(getXmlString(serverInfo, "LocalIP", false), baseUrlHttp.port());
// This is missing on on recent GFE versions, but it's present on Sunshine
details.externalPort = getExternalPort(serverInfo);
details.remoteAddress = makeTuple(getXmlString(serverInfo, "ExternalIP", false), details.externalPort);
details.pairState = getPairState(serverInfo);
details.runningGameId = getCurrentGame(serverInfo);
// The MJOLNIR codename was used by GFE but never by any third-party server
details.nvidiaServer = getXmlString(serverInfo, "state", true).contains("MJOLNIR");
// We could reach it so it's online
details.state = ComputerDetails.State.ONLINE;
return details;
}
public ComputerDetails getComputerDetails(boolean likelyOnline) throws IOException, XmlPullParserException {
return getComputerDetails(getServerInfo(likelyOnline));
}
// This hack is Android-specific but we do it on all platforms
// because it doesn't really matter
@ -354,16 +403,7 @@ public class NvHTTP {
try {
SSLContext sc = SSLContext.getInstance("TLS");
sc.init(new KeyManager[] { keyManager }, new TrustManager[] { trustManager }, new SecureRandom());
// TLS 1.2 is not enabled by default prior to Android 5.0, so we'll need a custom
// SSLSocketFactory in order to connect to GFE 3.20.4 which requires TLSv1.2 or later.
// We don't just always use TLSv12SocketFactory because explicitly specifying TLS versions
// prevents later TLS versions from being negotiated even if client and server otherwise
// support them.
return client.newBuilder().sslSocketFactory(
Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP ?
sc.getSocketFactory() : new TLSv12SocketFactory(sc),
trustManager).build();
return client.newBuilder().sslSocketFactory(sc.getSocketFactory(), trustManager).build();
} catch (NoSuchAlgorithmException | KeyManagementException e) {
throw new RuntimeException(e);
}
@ -378,25 +418,18 @@ public class NvHTTP {
.build();
}
private ResponseBody openHttpConnection(HttpUrl baseUrl, String path, boolean enableReadTimeout) throws IOException {
return openHttpConnection(baseUrl, path, null, enableReadTimeout);
private ResponseBody openHttpConnection(OkHttpClient client, HttpUrl baseUrl, String path) throws IOException {
return openHttpConnection(client, baseUrl, path, null);
}
// Read timeout should be enabled for any HTTP query that requires no outside action
// on the GFE server. Examples of queries that DO require outside action are launch, resume, and quit.
// The initial pair query does require outside action (user entering a PIN) but subsequent pairing
// queries do not.
private ResponseBody openHttpConnection(HttpUrl baseUrl, String path, String query, boolean enableReadTimeout) throws IOException {
private ResponseBody openHttpConnection(OkHttpClient client, HttpUrl baseUrl, String path, String query) throws IOException {
HttpUrl completeUrl = getCompleteUrl(baseUrl, path, query);
Request request = new Request.Builder().url(completeUrl).get().build();
Response response;
if (enableReadTimeout) {
response = performAndroidTlsHack(httpClientWithReadTimeout).newCall(request).execute();
}
else {
response = performAndroidTlsHack(httpClient).newCall(request).execute();
}
Response response = performAndroidTlsHack(client).newCall(request).execute();
ResponseBody body = response.body();
@ -413,17 +446,17 @@ public class NvHTTP {
throw new FileNotFoundException(completeUrl.toString());
}
else {
throw new GfeHttpResponseException(response.code(), response.message());
throw new HostHttpResponseException(response.code(), response.message());
}
}
private String openHttpConnectionToString(HttpUrl baseUrl, String path, boolean enableReadTimeout) throws IOException {
return openHttpConnectionToString(baseUrl, path, null, enableReadTimeout);
private String openHttpConnectionToString(OkHttpClient client, HttpUrl baseUrl, String path) throws IOException {
return openHttpConnectionToString(client, baseUrl, path, null);
}
private String openHttpConnectionToString(HttpUrl baseUrl, String path, String query, boolean enableReadTimeout) throws IOException {
private String openHttpConnectionToString(OkHttpClient client, HttpUrl baseUrl, String path, String query) throws IOException {
try {
ResponseBody resp = openHttpConnection(baseUrl, path, query, enableReadTimeout);
ResponseBody resp = openHttpConnection(client, baseUrl, path, query);
String respString = resp.string();
resp.close();
@ -448,7 +481,7 @@ public class NvHTTP {
}
public PairingManager.PairState getPairState() throws IOException, XmlPullParserException {
return getPairState(getServerInfo());
return getPairState(getServerInfo(true));
}
public PairingManager.PairState getPairState(String serverInfo) throws IOException, XmlPullParserException {
@ -527,6 +560,38 @@ public class NvHTTP {
}
}
public int getHttpsPort(String serverInfo) {
try {
return Integer.parseInt(getXmlString(serverInfo, "HttpsPort", true));
} catch (XmlPullParserException e) {
e.printStackTrace();
return DEFAULT_HTTPS_PORT;
} catch (IOException e) {
e.printStackTrace();
return DEFAULT_HTTPS_PORT;
}
}
public int getExternalPort(String serverInfo) {
// This is an extension which is not present in GFE. It is present for Sunshine to be able
// to support dynamic HTTP WAN ports without requiring the user to manually enter the port.
try {
return Integer.parseInt(getXmlString(serverInfo, "ExternalPort", true));
} catch (XmlPullParserException e) {
// Expected on non-Sunshine servers
return baseUrlHttp.port();
} catch (IOException e) {
e.printStackTrace();
return baseUrlHttp.port();
}
}
/**
* Get an app by ID
* @param appId The ID of the app
* @see #getAppByName(String) for alternative.
* @return app details, or null if no app with that ID exists
*/
public NvApp getAppById(int appId) throws IOException, XmlPullParserException {
LinkedList<NvApp> appList = getAppList();
for (NvApp appFromList : appList) {
@ -536,11 +601,16 @@ public class NvHTTP {
}
return null;
}
/* NOTE: Only use this function if you know what you're doing.
* It's totally valid to have two apps named the same thing,
* or even nothing at all! Look apps up by ID if at all possible
* using the above function */
/**
* Get an app by name
* NOTE: It is perfectly valid for multiple apps to have the same name,
* this function will only return the first one it finds.
* Consider using getAppById instead.
* @param appName The name of the app
* @see #getAppById(int) for alternative.
* @return app details, or null if no app with that name exists
*/
public NvApp getAppByName(String appName) throws IOException, XmlPullParserException {
LinkedList<NvApp> appList = getAppList();
for (NvApp appFromList : appList) {
@ -618,40 +688,37 @@ public class NvHTTP {
}
public String getAppListRaw() throws IOException {
return openHttpConnectionToString(baseUrlHttps, "applist", true);
return openHttpConnectionToString(httpClientLongConnectTimeout, getHttpsUrl(true), "applist");
}
public LinkedList<NvApp> getAppList() throws GfeHttpResponseException, IOException, XmlPullParserException {
public LinkedList<NvApp> getAppList() throws HostHttpResponseException, IOException, XmlPullParserException {
if (verbose) {
// Use the raw function so the app list is printed
return getAppListByReader(new StringReader(getAppListRaw()));
}
else {
ResponseBody resp = openHttpConnection(baseUrlHttps, "applist", true);
LinkedList<NvApp> appList = getAppListByReader(new InputStreamReader(resp.byteStream()));
resp.close();
return appList;
try (final ResponseBody resp = openHttpConnection(httpClientLongConnectTimeout, getHttpsUrl(true), "applist")) {
return getAppListByReader(new InputStreamReader(resp.byteStream()));
}
}
}
String executePairingCommand(String additionalArguments, boolean enableReadTimeout) throws GfeHttpResponseException, IOException {
return openHttpConnectionToString(baseUrlHttp, "pair",
"devicename=roth&updateState=1&" + additionalArguments,
enableReadTimeout);
String executePairingCommand(String additionalArguments, boolean enableReadTimeout) throws HostHttpResponseException, IOException {
return openHttpConnectionToString(enableReadTimeout ? httpClientLongConnectTimeout : httpClientLongConnectNoReadTimeout,
baseUrlHttp, "pair", "devicename=roth&updateState=1&" + additionalArguments);
}
String executePairingChallenge() throws GfeHttpResponseException, IOException {
return openHttpConnectionToString(baseUrlHttps, "pair",
"devicename=roth&updateState=1&phrase=pairchallenge",
true);
String executePairingChallenge() throws HostHttpResponseException, IOException {
return openHttpConnectionToString(httpClientLongConnectTimeout, getHttpsUrl(true),
"pair", "devicename=roth&updateState=1&phrase=pairchallenge");
}
public void unpair() throws IOException {
openHttpConnectionToString(baseUrlHttp, "unpair", true);
openHttpConnectionToString(httpClientLongConnectTimeout, baseUrlHttp, "unpair");
}
public InputStream getBoxArt(NvApp app) throws IOException {
ResponseBody resp = openHttpConnection(baseUrlHttps, "appasset", "appid=" + app.getAppId() + "&AssetType=2&AssetIdx=0", true);
ResponseBody resp = openHttpConnection(httpClientLongConnectTimeout, getHttpsUrl(true), "appasset", "appid=" + app.getAppId() + "&AssetType=2&AssetIdx=0");
return resp.byteStream();
}
@ -686,27 +753,30 @@ public class NvHTTP {
return new String(hexChars);
}
public boolean launchApp(ConnectionContext context, int appId, boolean enableHdr) throws IOException, XmlPullParserException {
public boolean launchApp(ConnectionContext context, String verb, int appId, boolean enableHdr) throws IOException, XmlPullParserException {
// Using an FPS value over 60 causes SOPS to default to 720p60,
// so force it to 0 to ensure the correct resolution is set. We
// used to use 60 here but that locked the frame rate to 60 FPS
// on GFE 3.20.3.
int fps = context.streamConfig.getLaunchRefreshRate() > 60 ? 0 : context.streamConfig.getLaunchRefreshRate();
int fps = context.isNvidiaServerSoftware && context.streamConfig.getLaunchRefreshRate() > 60 ?
0 : context.streamConfig.getLaunchRefreshRate();
// Using an unsupported resolution (not 720p, 1080p, or 4K) causes
// GFE to force SOPS to 720p60. This is fine for < 720p resolutions like
// 360p or 480p, but it is not ideal for 1440p and other resolutions.
// When we detect an unsupported resolution, disable SOPS unless it's under 720p.
// FIXME: Detect support resolutions using the serverinfo response, not a hardcoded list
boolean enableSops = context.streamConfig.getSops();
if (context.negotiatedWidth * context.negotiatedHeight > 1280 * 720 &&
context.negotiatedWidth * context.negotiatedHeight != 1920 * 1080 &&
context.negotiatedWidth * context.negotiatedHeight != 3840 * 2160) {
LimeLog.info("Disabling SOPS due to non-standard resolution: "+context.negotiatedWidth+"x"+context.negotiatedHeight);
enableSops = false;
if (context.isNvidiaServerSoftware) {
// Using an unsupported resolution (not 720p, 1080p, or 4K) causes
// GFE to force SOPS to 720p60. This is fine for < 720p resolutions like
// 360p or 480p, but it is not ideal for 1440p and other resolutions.
// When we detect an unsupported resolution, disable SOPS unless it's under 720p.
// FIXME: Detect support resolutions using the serverinfo response, not a hardcoded list
if (context.negotiatedWidth * context.negotiatedHeight > 1280 * 720 &&
context.negotiatedWidth * context.negotiatedHeight != 1920 * 1080 &&
context.negotiatedWidth * context.negotiatedHeight != 3840 * 2160) {
LimeLog.info("Disabling SOPS due to non-standard resolution: "+context.negotiatedWidth+"x"+context.negotiatedHeight);
enableSops = false;
}
}
String xmlStr = openHttpConnectionToString(baseUrlHttps, "launch",
String xmlStr = openHttpConnectionToString(httpClientLongConnectNoReadTimeout, getHttpsUrl(true), verb,
"appid=" + appId +
"&mode=" + context.negotiatedWidth + "x" + context.negotiatedHeight + "x" + fps +
"&additionalStates=1&sops=" + (enableSops ? 1 : 0) +
@ -715,26 +785,12 @@ public class NvHTTP {
(!enableHdr ? "" : "&hdrMode=1&clientHdrCapVersion=0&clientHdrCapSupportedFlagsInUint32=0&clientHdrCapMetaDataId=NV_STATIC_METADATA_TYPE_1&clientHdrCapDisplayData=0x0x0x0x0x0x0x0x0x0x0") +
"&localAudioPlayMode=" + (context.streamConfig.getPlayLocalAudio() ? 1 : 0) +
"&surroundAudioInfo=" + context.streamConfig.getAudioConfiguration().getSurroundAudioInfo() +
(context.streamConfig.getAttachedGamepadMask() != 0 ? "&remoteControllersBitmap=" + context.streamConfig.getAttachedGamepadMask() : "") +
(context.streamConfig.getAttachedGamepadMask() != 0 ? "&gcmap=" + context.streamConfig.getAttachedGamepadMask() : ""),
false);
if (!getXmlString(xmlStr, "gamesession", true).equals("0")) {
// sessionUrl0 will be missing for older GFE versions
context.rtspSessionUrl = getXmlString(xmlStr, "sessionUrl0", false);
return true;
}
else {
return false;
}
}
public boolean resumeApp(ConnectionContext context) throws IOException, XmlPullParserException {
String xmlStr = openHttpConnectionToString(baseUrlHttps, "resume",
"rikey="+bytesToHex(context.riKey.getEncoded()) +
"&rikeyid="+context.riKeyId +
"&surroundAudioInfo=" + context.streamConfig.getAudioConfiguration().getSurroundAudioInfo(),
false);
if (!getXmlString(xmlStr, "resume", true).equals("0")) {
"&remoteControllersBitmap=" + context.streamConfig.getAttachedGamepadMask() +
"&gcmap=" + context.streamConfig.getAttachedGamepadMask() +
"&gcpersist="+(context.streamConfig.getPersistGamepadsAfterDisconnect() ? 1 : 0) +
MoonBridge.getLaunchUrlQueryParameters());
if ((verb.equals("launch") && !getXmlString(xmlStr, "gamesession", true).equals("0") ||
(verb.equals("resume") && !getXmlString(xmlStr, "resume", true).equals("0")))) {
// sessionUrl0 will be missing for older GFE versions
context.rtspSessionUrl = getXmlString(xmlStr, "sessionUrl0", false);
return true;
@ -745,77 +801,19 @@ public class NvHTTP {
}
public boolean quitApp() throws IOException, XmlPullParserException {
String xmlStr = openHttpConnectionToString(baseUrlHttps, "cancel", false);
String xmlStr = openHttpConnectionToString(httpClientLongConnectNoReadTimeout, getHttpsUrl(true), "cancel");
if (getXmlString(xmlStr, "cancel", true).equals("0")) {
return false;
}
// Newer GFE versions will just return success even if quitting fails
// if we're not the original requestor.
if (getCurrentGame(getServerInfo()) != 0) {
if (getCurrentGame(getServerInfo(true)) != 0) {
// Generate a synthetic GfeResponseException letting the caller know
// that they can't kill someone else's stream.
throw new GfeHttpResponseException(599, "");
throw new HostHttpResponseException(599, "");
}
return true;
}
// Based on example code from https://blog.dev-area.net/2015/08/13/android-4-1-enable-tls-1-1-and-tls-1-2/
private static class TLSv12SocketFactory extends SSLSocketFactory {
private SSLSocketFactory internalSSLSocketFactory;
public TLSv12SocketFactory(SSLContext context) {
internalSSLSocketFactory = context.getSocketFactory();
}
@Override
public String[] getDefaultCipherSuites() {
return internalSSLSocketFactory.getDefaultCipherSuites();
}
@Override
public String[] getSupportedCipherSuites() {
return internalSSLSocketFactory.getSupportedCipherSuites();
}
@Override
public Socket createSocket() throws IOException {
return enableTLSv12OnSocket(internalSSLSocketFactory.createSocket());
}
@Override
public Socket createSocket(Socket s, String host, int port, boolean autoClose) throws IOException {
return enableTLSv12OnSocket(internalSSLSocketFactory.createSocket(s, host, port, autoClose));
}
@Override
public Socket createSocket(String host, int port) throws IOException {
return enableTLSv12OnSocket(internalSSLSocketFactory.createSocket(host, port));
}
@Override
public Socket createSocket(String host, int port, InetAddress localHost, int localPort) throws IOException {
return enableTLSv12OnSocket(internalSSLSocketFactory.createSocket(host, port, localHost, localPort));
}
@Override
public Socket createSocket(InetAddress host, int port) throws IOException {
return enableTLSv12OnSocket(internalSSLSocketFactory.createSocket(host, port));
}
@Override
public Socket createSocket(InetAddress address, int port, InetAddress localAddress, int localPort) throws IOException {
return enableTLSv12OnSocket(internalSSLSocketFactory.createSocket(address, port, localAddress, localPort));
}
private Socket enableTLSv12OnSocket(Socket socket) {
if (socket instanceof SSLSocket) {
// TLS 1.2 is not enabled by default prior to Android 5.0. We must enable it
// explicitly to ensure we can communicate with GFE 3.20.4 which blocks TLS 1.0.
((SSLSocket)socket).setEnabledProtocols(new String[] {"TLSv1.2"});
}
return socket;
}
}
}

View File

@ -98,10 +98,21 @@ public class PairingManager {
System.arraycopy(pin.getBytes("UTF-8"), 0, saltedPin, salt.length, pin.length());
return saltedPin;
}
private static Signature getSha256SignatureInstanceForKey(Key key) throws NoSuchAlgorithmException {
switch (key.getAlgorithm()) {
case "RSA":
return Signature.getInstance("SHA256withRSA");
case "EC":
return Signature.getInstance("SHA256withECDSA");
default:
throw new NoSuchAlgorithmException("Unhandled key algorithm: " + key.getAlgorithm());
}
}
private static boolean verifySignature(byte[] data, byte[] signature, Certificate cert) {
try {
Signature sig = Signature.getInstance("SHA256withRSA");
Signature sig = PairingManager.getSha256SignatureInstanceForKey(cert.getPublicKey());
sig.initVerify(cert.getPublicKey());
sig.update(data);
return sig.verify(signature);
@ -113,12 +124,10 @@ public class PairingManager {
private static byte[] signData(byte[] data, PrivateKey key) {
try {
Signature sig = Signature.getInstance("SHA256withRSA");
Signature sig = PairingManager.getSha256SignatureInstanceForKey(key);
sig.initSign(key);
sig.update(data);
byte[] signature = new byte[256];
sig.sign(signature, 0, signature.length);
return signature;
return sig.sign();
} catch (NoSuchAlgorithmException | SignatureException | InvalidKeyException e) {
e.printStackTrace();
throw new RuntimeException(e);
@ -245,7 +254,7 @@ public class PairingManager {
// Get the server's signed secret
byte[] serverSecretResp = hexToBytes(NvHTTP.getXmlString(secretResp, "pairingsecret", true));
byte[] serverSecret = Arrays.copyOfRange(serverSecretResp, 0, 16);
byte[] serverSignature = Arrays.copyOfRange(serverSecretResp, 16, 272);
byte[] serverSignature = Arrays.copyOfRange(serverSecretResp, 16, serverSecretResp.length);
// Ensure the authenticity of the data
if (!verifySignature(serverSecret, serverSignature, serverCert)) {

View File

@ -1,19 +1,27 @@
package com.limelight.nvstream.input;
public class ControllerPacket {
public static final short A_FLAG = 0x1000;
public static final short B_FLAG = 0x2000;
public static final short X_FLAG = 0x4000;
public static final short Y_FLAG = (short)0x8000;
public static final short UP_FLAG = 0x0001;
public static final short DOWN_FLAG = 0x0002;
public static final short LEFT_FLAG = 0x0004;
public static final short RIGHT_FLAG = 0x0008;
public static final short LB_FLAG = 0x0100;
public static final short RB_FLAG = 0x0200;
public static final short PLAY_FLAG = 0x0010;
public static final short BACK_FLAG = 0x0020;
public static final short LS_CLK_FLAG = 0x0040;
public static final short RS_CLK_FLAG = 0x0080;
public static final short SPECIAL_BUTTON_FLAG = 0x0400;
public static final int A_FLAG = 0x1000;
public static final int B_FLAG = 0x2000;
public static final int X_FLAG = 0x4000;
public static final int Y_FLAG = 0x8000;
public static final int UP_FLAG = 0x0001;
public static final int DOWN_FLAG = 0x0002;
public static final int LEFT_FLAG = 0x0004;
public static final int RIGHT_FLAG = 0x0008;
public static final int LB_FLAG = 0x0100;
public static final int RB_FLAG = 0x0200;
public static final int PLAY_FLAG = 0x0010;
public static final int BACK_FLAG = 0x0020;
public static final int LS_CLK_FLAG = 0x0040;
public static final int RS_CLK_FLAG = 0x0080;
public static final int SPECIAL_BUTTON_FLAG = 0x0400;
// Extended buttons (Sunshine only)
public static final int PADDLE1_FLAG = 0x010000;
public static final int PADDLE2_FLAG = 0x020000;
public static final int PADDLE3_FLAG = 0x040000;
public static final int PADDLE4_FLAG = 0x080000;
public static final int TOUCHPAD_FLAG = 0x100000; // Touchpad buttons on Sony controllers
public static final int MISC_FLAG = 0x200000; // Share/Mic/Capture/Mute buttons on various controllers
}

View File

@ -7,4 +7,5 @@ public class KeyboardPacket {
public static final byte MODIFIER_SHIFT = 0x01;
public static final byte MODIFIER_CTRL = 0x02;
public static final byte MODIFIER_ALT = 0x04;
}
public static final byte MODIFIER_META = 0x08;
}

View File

@ -14,13 +14,13 @@ public class MoonBridge {
public static final int VIDEO_FORMAT_H264 = 0x0001;
public static final int VIDEO_FORMAT_H265 = 0x0100;
public static final int VIDEO_FORMAT_H265_MAIN10 = 0x0200;
public static final int VIDEO_FORMAT_AV1_MAIN8 = 0x1000;
public static final int VIDEO_FORMAT_AV1_MAIN10 = 0x2000;
public static final int VIDEO_FORMAT_MASK_H264 = 0x00FF;
public static final int VIDEO_FORMAT_MASK_H265 = 0xFF00;
public static final int ENCFLG_NONE = 0;
public static final int ENCFLG_AUDIO = 1;
public static final int ENCFLG_ALL = 0xFFFFFFFF;
public static final int VIDEO_FORMAT_MASK_H264 = 0x000F;
public static final int VIDEO_FORMAT_MASK_H265 = 0x0F00;
public static final int VIDEO_FORMAT_MASK_AV1 = 0xF000;
public static final int VIDEO_FORMAT_MASK_10BIT = 0x2200;
public static final int BUFFER_TYPE_PICDATA = 0;
public static final int BUFFER_TYPE_SPS = 1;
@ -30,9 +30,17 @@ public class MoonBridge {
public static final int FRAME_TYPE_PFRAME = 0;
public static final int FRAME_TYPE_IDR = 1;
public static final int COLORSPACE_REC_601 = 0;
public static final int COLORSPACE_REC_709 = 1;
public static final int COLORSPACE_REC_2020 = 2;
public static final int COLOR_RANGE_LIMITED = 0;
public static final int COLOR_RANGE_FULL = 1;
public static final int CAPABILITY_DIRECT_SUBMIT = 1;
public static final int CAPABILITY_REFERENCE_FRAME_INVALIDATION_AVC = 2;
public static final int CAPABILITY_REFERENCE_FRAME_INVALIDATION_HEVC = 4;
public static final int CAPABILITY_REFERENCE_FRAME_INVALIDATION_AV1 = 0x40;
public static final int DR_OK = 0;
public static final int DR_NEED_IDR = -1;
@ -45,6 +53,7 @@ public class MoonBridge {
public static final int ML_ERROR_NO_VIDEO_FRAME = -101;
public static final int ML_ERROR_UNEXPECTED_EARLY_TERMINATION = -102;
public static final int ML_ERROR_PROTECTED_CONTENT = -103;
public static final int ML_ERROR_FRAME_CONVERSION = -104;
public static final int ML_PORT_INDEX_TCP_47984 = 0;
public static final int ML_PORT_INDEX_TCP_47989 = 1;
@ -65,6 +74,56 @@ public class MoonBridge {
public static final int ML_TEST_RESULT_INCONCLUSIVE = 0xFFFFFFFF;
public static final byte SS_KBE_FLAG_NON_NORMALIZED = 0x01;
public static final int LI_ERR_UNSUPPORTED = -5501;
public static final byte LI_TOUCH_EVENT_HOVER = 0x00;
public static final byte LI_TOUCH_EVENT_DOWN = 0x01;
public static final byte LI_TOUCH_EVENT_UP = 0x02;
public static final byte LI_TOUCH_EVENT_MOVE = 0x03;
public static final byte LI_TOUCH_EVENT_CANCEL = 0x04;
public static final byte LI_TOUCH_EVENT_BUTTON_ONLY = 0x05;
public static final byte LI_TOUCH_EVENT_HOVER_LEAVE = 0x06;
public static final byte LI_TOUCH_EVENT_CANCEL_ALL = 0x07;
public static final byte LI_TOOL_TYPE_UNKNOWN = 0x00;
public static final byte LI_TOOL_TYPE_PEN = 0x01;
public static final byte LI_TOOL_TYPE_ERASER = 0x02;
public static final byte LI_PEN_BUTTON_PRIMARY = 0x01;
public static final byte LI_PEN_BUTTON_SECONDARY = 0x02;
public static final byte LI_PEN_BUTTON_TERTIARY = 0x04;
public static final byte LI_TILT_UNKNOWN = (byte)0xFF;
public static final short LI_ROT_UNKNOWN = (short)0xFFFF;
public static final byte LI_CTYPE_UNKNOWN = 0x00;
public static final byte LI_CTYPE_XBOX = 0x01;
public static final byte LI_CTYPE_PS = 0x02;
public static final byte LI_CTYPE_NINTENDO = 0x03;
public static final short LI_CCAP_ANALOG_TRIGGERS = 0x01;
public static final short LI_CCAP_RUMBLE = 0x02;
public static final short LI_CCAP_TRIGGER_RUMBLE = 0x04;
public static final short LI_CCAP_TOUCHPAD = 0x08;
public static final short LI_CCAP_ACCEL = 0x10;
public static final short LI_CCAP_GYRO = 0x20;
public static final short LI_CCAP_BATTERY_STATE = 0x40;
public static final short LI_CCAP_RGB_LED = 0x80;
public static final byte LI_MOTION_TYPE_ACCEL = 0x01;
public static final byte LI_MOTION_TYPE_GYRO = 0x02;
public static final byte LI_BATTERY_STATE_UNKNOWN = 0x00;
public static final byte LI_BATTERY_STATE_NOT_PRESENT = 0x01;
public static final byte LI_BATTERY_STATE_DISCHARGING = 0x02;
public static final byte LI_BATTERY_STATE_CHARGING = 0x03;
public static final byte LI_BATTERY_STATE_NOT_CHARGING = 0x04; // Connected to power but not charging
public static final byte LI_BATTERY_STATE_FULL = 0x05;
public static final byte LI_BATTERY_PERCENTAGE_UNKNOWN = (byte)0xFF;
private static AudioRenderer audioRenderer;
private static VideoDecoderRenderer videoRenderer;
private static NvConnectionListener connectionListener;
@ -157,11 +216,11 @@ public class MoonBridge {
}
public static int bridgeDrSubmitDecodeUnit(byte[] decodeUnitData, int decodeUnitLength, int decodeUnitType,
int frameNumber, int frameType,
int frameNumber, int frameType, char frameHostProcessingLatency,
long receiveTimeMs, long enqueueTimeMs) {
if (videoRenderer != null) {
return videoRenderer.submitDecodeUnit(decodeUnitData, decodeUnitLength,
decodeUnitType, frameNumber, frameType, receiveTimeMs, enqueueTimeMs);
decodeUnitType, frameNumber, frameType, frameHostProcessingLatency, receiveTimeMs, enqueueTimeMs);
}
else {
return DR_OK;
@ -243,9 +302,27 @@ public class MoonBridge {
}
}
public static void bridgeClSetHdrMode(boolean enabled) {
public static void bridgeClSetHdrMode(boolean enabled, byte[] hdrMetadata) {
if (connectionListener != null) {
connectionListener.setHdrMode(enabled);
connectionListener.setHdrMode(enabled, hdrMetadata);
}
}
public static void bridgeClRumbleTriggers(short controllerNumber, short leftTrigger, short rightTrigger) {
if (connectionListener != null) {
connectionListener.rumbleTriggers(controllerNumber, leftTrigger, rightTrigger);
}
}
public static void bridgeClSetMotionEventState(short controllerNumber, byte eventType, short sampleRateHz) {
if (connectionListener != null) {
connectionListener.setMotionEventState(controllerNumber, eventType, sampleRateHz);
}
}
public static void bridgeClSetControllerLED(short controllerNumber, byte r, byte g, byte b) {
if (connectionListener != null) {
connectionListener.setControllerLED(controllerNumber, r, g, b);
}
}
@ -262,16 +339,14 @@ public class MoonBridge {
}
public static native int startConnection(String address, String appVersion, String gfeVersion,
String rtspSessionUrl,
String rtspSessionUrl, int serverCodecModeSupport,
int width, int height, int fps,
int bitrate, int packetSize, int streamingRemotely,
int audioConfiguration, boolean supportsHevc,
boolean enableHdr,
int hevcBitratePercentageMultiplier,
int audioConfiguration, int supportedVideoFormats,
int clientRefreshRateX100,
int encryptionFlags,
byte[] riAesKey, byte[] riAesIv,
int videoCapabilities);
int videoCapabilities,
int colorSpace, int colorRange);
public static native void stopConnection();
@ -286,22 +361,32 @@ public class MoonBridge {
public static native void sendMouseButton(byte buttonEvent, byte mouseButton);
public static native void sendMultiControllerInput(short controllerNumber,
short activeGamepadMask, short buttonFlags,
short activeGamepadMask, int buttonFlags,
byte leftTrigger, byte rightTrigger,
short leftStickX, short leftStickY,
short rightStickX, short rightStickY);
public static native void sendControllerInput(short buttonFlags,
byte leftTrigger, byte rightTrigger,
short leftStickX, short leftStickY,
short rightStickX, short rightStickY);
public static native int sendTouchEvent(byte eventType, int pointerId, float x, float y, float pressure,
float contactAreaMajor, float contactAreaMinor, short rotation);
public static native void sendKeyboardInput(short keyMap, byte keyDirection, byte modifier);
public static native int sendPenEvent(byte eventType, byte toolType, byte penButtons, float x, float y,
float pressure, float contactAreaMajor, float contactAreaMinor,
short rotation, byte tilt);
public static native void sendMouseScroll(byte scrollClicks);
public static native int sendControllerArrivalEvent(byte controllerNumber, short activeGamepadMask, byte type, int supportedButtonFlags, short capabilities);
public static native int sendControllerTouchEvent(byte controllerNumber, byte eventType, int pointerId, float x, float y, float pressure);
public static native int sendControllerMotionEvent(byte controllerNumber, byte motionType, float x, float y, float z);
public static native int sendControllerBatteryEvent(byte controllerNumber, byte batteryState, byte batteryPercentage);
public static native void sendKeyboardInput(short keyMap, byte keyDirection, byte modifier, byte flags);
public static native void sendMouseHighResScroll(short scrollAmount);
public static native void sendMouseHighResHScroll(short scrollAmount);
public static native void sendUtf8Text(String text);
public static native String getStageName(int stage);
@ -323,5 +408,13 @@ public class MoonBridge {
// The RTT is in the top 32 bits, and the RTT variance is in the bottom 32 bits
public static native long getEstimatedRttInfo();
public static native String getLaunchUrlQueryParameters();
public static native byte guessControllerType(int vendorId, int productId);
public static native boolean guessControllerHasPaddles(int vendorId, int productId);
public static native boolean guessControllerHasShareButton(int vendorId, int productId);
public static native void init();
}

View File

@ -0,0 +1,269 @@
package com.limelight.nvstream.mdns;
import android.content.Context;
import android.net.wifi.WifiManager;
import java.io.IOException;
import java.io.UnsupportedEncodingException;
import java.net.InetAddress;
import java.net.NetworkInterface;
import java.util.ArrayList;
import java.util.HashSet;
import javax.jmdns.JmmDNS;
import javax.jmdns.NetworkTopologyDiscovery;
import javax.jmdns.ServiceEvent;
import javax.jmdns.ServiceInfo;
import javax.jmdns.ServiceListener;
import javax.jmdns.impl.NetworkTopologyDiscoveryImpl;
import com.limelight.LimeLog;
public class JmDNSDiscoveryAgent extends MdnsDiscoveryAgent implements ServiceListener {
private static final String SERVICE_TYPE = "_nvstream._tcp.local.";
private WifiManager.MulticastLock multicastLock;
private Thread discoveryThread;
private HashSet<String> pendingResolution = new HashSet<>();
// The resolver factory's instance member has a static lifetime which
// means our ref count and listener must be static also.
private static int resolverRefCount = 0;
private static HashSet<ServiceListener> listeners = new HashSet<>();
private static ServiceListener nvstreamListener = new ServiceListener() {
@Override
public void serviceAdded(ServiceEvent event) {
HashSet<ServiceListener> localListeners;
// Copy the listener set into a new set so we can invoke
// the callbacks without holding the listeners monitor the
// whole time.
synchronized (listeners) {
localListeners = new HashSet<ServiceListener>(listeners);
}
for (ServiceListener listener : localListeners) {
listener.serviceAdded(event);
}
}
@Override
public void serviceRemoved(ServiceEvent event) {
HashSet<ServiceListener> localListeners;
// Copy the listener set into a new set so we can invoke
// the callbacks without holding the listeners monitor the
// whole time.
synchronized (listeners) {
localListeners = new HashSet<ServiceListener>(listeners);
}
for (ServiceListener listener : localListeners) {
listener.serviceRemoved(event);
}
}
@Override
public void serviceResolved(ServiceEvent event) {
HashSet<ServiceListener> localListeners;
// Copy the listener set into a new set so we can invoke
// the callbacks without holding the listeners monitor the
// whole time.
synchronized (listeners) {
localListeners = new HashSet<ServiceListener>(listeners);
}
for (ServiceListener listener : localListeners) {
listener.serviceResolved(event);
}
}
};
public static class MyNetworkTopologyDiscovery extends NetworkTopologyDiscoveryImpl {
@Override
public boolean useInetAddress(NetworkInterface networkInterface, InetAddress interfaceAddress) {
// This is an copy of jmDNS's implementation, except we omit the multicast check, since
// it seems at least some devices lie about interfaces not supporting multicast when they really do.
try {
if (!networkInterface.isUp()) {
return false;
}
/*
if (!networkInterface.supportsMulticast()) {
return false;
}
*/
if (networkInterface.isLoopback()) {
return false;
}
return true;
} catch (Exception exception) {
return false;
}
}
}
static {
// Override jmDNS's default topology discovery class with ours
NetworkTopologyDiscovery.Factory.setClassDelegate(new NetworkTopologyDiscovery.Factory.ClassDelegate() {
@Override
public NetworkTopologyDiscovery newNetworkTopologyDiscovery() {
return new MyNetworkTopologyDiscovery();
}
});
}
private static JmmDNS referenceResolver() {
synchronized (JmDNSDiscoveryAgent.class) {
JmmDNS instance = JmmDNS.Factory.getInstance();
if (++resolverRefCount == 1) {
// This will cause the listener to be invoked for known hosts immediately.
// JmDNS only supports one listener per service, so we have to do this here
// with a static listener.
instance.addServiceListener(SERVICE_TYPE, nvstreamListener);
}
return instance;
}
}
private static void dereferenceResolver() {
synchronized (JmDNSDiscoveryAgent.class) {
if (--resolverRefCount == 0) {
try {
JmmDNS.Factory.close();
} catch (IOException e) {}
}
}
}
public JmDNSDiscoveryAgent(Context context, MdnsDiscoveryListener listener) {
super(listener);
// Create the multicast lock required to receive mDNS traffic
WifiManager wifiMgr = (WifiManager) context.getSystemService(Context.WIFI_SERVICE);
multicastLock = wifiMgr.createMulticastLock("Limelight mDNS");
multicastLock.setReferenceCounted(false);
}
private void handleResolvedServiceInfo(ServiceInfo info) {
synchronized (pendingResolution) {
pendingResolution.remove(info.getName());
}
try {
handleServiceInfo(info);
} catch (UnsupportedEncodingException e) {
// Invalid DNS response
LimeLog.info("mDNS: Invalid response for machine: "+info.getName());
return;
}
}
private void handleServiceInfo(ServiceInfo info) throws UnsupportedEncodingException {
reportNewComputer(info.getName(), info.getPort(), info.getInet4Addresses(), info.getInet6Addresses());
}
public void startDiscovery(final int discoveryIntervalMs) {
// Kill any existing discovery before starting a new one
stopDiscovery();
// Acquire the multicast lock to start receiving mDNS traffic
multicastLock.acquire();
// Add our listener to the set
synchronized (listeners) {
listeners.add(JmDNSDiscoveryAgent.this);
}
discoveryThread = new Thread() {
@Override
public void run() {
// This may result in listener callbacks so we must register
// our listener first.
JmmDNS resolver = referenceResolver();
try {
while (!Thread.interrupted()) {
// Start an mDNS request
resolver.requestServiceInfo(SERVICE_TYPE, null, discoveryIntervalMs);
// Run service resolution again for pending machines
ArrayList<String> pendingNames;
synchronized (pendingResolution) {
pendingNames = new ArrayList<String>(pendingResolution);
}
for (String name : pendingNames) {
LimeLog.info("mDNS: Retrying service resolution for machine: "+name);
ServiceInfo[] infos = resolver.getServiceInfos(SERVICE_TYPE, name, 500);
if (infos != null && infos.length != 0) {
LimeLog.info("mDNS: Resolved (retry) with "+infos.length+" service entries");
for (ServiceInfo svcinfo : infos) {
handleResolvedServiceInfo(svcinfo);
}
}
}
// Wait for the next polling interval
try {
Thread.sleep(discoveryIntervalMs);
} catch (InterruptedException e) {
break;
}
}
}
finally {
// Dereference the resolver
dereferenceResolver();
}
}
};
discoveryThread.setName("mDNS Discovery Thread");
discoveryThread.start();
}
public void stopDiscovery() {
// Release the multicast lock to stop receiving mDNS traffic
multicastLock.release();
// Remove our listener from the set
synchronized (listeners) {
listeners.remove(JmDNSDiscoveryAgent.this);
}
// If there's already a running thread, interrupt it
if (discoveryThread != null) {
discoveryThread.interrupt();
discoveryThread = null;
}
}
@Override
public void serviceAdded(ServiceEvent event) {
LimeLog.info("mDNS: Machine appeared: "+event.getInfo().getName());
ServiceInfo info = event.getDNS().getServiceInfo(SERVICE_TYPE, event.getInfo().getName(), 500);
if (info == null) {
// This machine is pending resolution
synchronized (pendingResolution) {
pendingResolution.add(event.getInfo().getName());
}
return;
}
LimeLog.info("mDNS: Resolved (blocking)");
handleResolvedServiceInfo(info);
}
@Override
public void serviceRemoved(ServiceEvent event) {
LimeLog.info("mDNS: Machine disappeared: "+event.getInfo().getName());
}
@Override
public void serviceResolved(ServiceEvent event) {
// We handle this synchronously
}
}

View File

@ -6,12 +6,14 @@ import java.net.InetAddress;
public class MdnsComputer {
private InetAddress localAddr;
private Inet6Address v6Addr;
private int port;
private String name;
public MdnsComputer(String name, InetAddress localAddress, Inet6Address v6Addr) {
public MdnsComputer(String name, InetAddress localAddress, Inet6Address v6Addr, int port) {
this.name = name;
this.localAddr = localAddress;
this.v6Addr = v6Addr;
this.port = port;
}
public String getName() {
@ -26,6 +28,10 @@ public class MdnsComputer {
return v6Addr;
}
public int getPort() {
return port;
}
@Override
public int hashCode() {
return name.hashCode();
@ -36,7 +42,7 @@ public class MdnsComputer {
if (o instanceof MdnsComputer) {
MdnsComputer other = (MdnsComputer)o;
if (!other.name.equals(name)) {
if (!other.name.equals(name) || other.port != port) {
return false;
}

View File

@ -1,166 +1,64 @@
package com.limelight.nvstream.mdns;
import java.io.IOException;
import java.io.UnsupportedEncodingException;
import java.net.Inet4Address;
import java.net.Inet6Address;
import java.net.InetAddress;
import java.net.NetworkInterface;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import javax.jmdns.JmmDNS;
import javax.jmdns.NetworkTopologyDiscovery;
import javax.jmdns.ServiceEvent;
import javax.jmdns.ServiceInfo;
import javax.jmdns.ServiceListener;
import javax.jmdns.impl.NetworkTopologyDiscoveryImpl;
import com.limelight.LimeLog;
public class MdnsDiscoveryAgent implements ServiceListener {
public static final String SERVICE_TYPE = "_nvstream._tcp.local.";
private MdnsDiscoveryListener listener;
private Thread discoveryThread;
private HashMap<InetAddress, MdnsComputer> computers = new HashMap<InetAddress, MdnsComputer>();
private HashSet<String> pendingResolution = new HashSet<String>();
// The resolver factory's instance member has a static lifetime which
// means our ref count and listener must be static also.
private static int resolverRefCount = 0;
private static HashSet<ServiceListener> listeners = new HashSet<ServiceListener>();
private static ServiceListener nvstreamListener = new ServiceListener() {
@Override
public void serviceAdded(ServiceEvent event) {
HashSet<ServiceListener> localListeners;
// Copy the listener set into a new set so we can invoke
// the callbacks without holding the listeners monitor the
// whole time.
synchronized (listeners) {
localListeners = new HashSet<ServiceListener>(listeners);
}
for (ServiceListener listener : localListeners) {
listener.serviceAdded(event);
}
}
import java.net.Inet4Address;
import java.net.Inet6Address;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
@Override
public void serviceRemoved(ServiceEvent event) {
HashSet<ServiceListener> localListeners;
// Copy the listener set into a new set so we can invoke
// the callbacks without holding the listeners monitor the
// whole time.
synchronized (listeners) {
localListeners = new HashSet<ServiceListener>(listeners);
}
for (ServiceListener listener : localListeners) {
listener.serviceRemoved(event);
}
}
public abstract class MdnsDiscoveryAgent {
protected MdnsDiscoveryListener listener;
@Override
public void serviceResolved(ServiceEvent event) {
HashSet<ServiceListener> localListeners;
// Copy the listener set into a new set so we can invoke
// the callbacks without holding the listeners monitor the
// whole time.
synchronized (listeners) {
localListeners = new HashSet<ServiceListener>(listeners);
}
for (ServiceListener listener : localListeners) {
listener.serviceResolved(event);
}
}
};
public static class MyNetworkTopologyDiscovery extends NetworkTopologyDiscoveryImpl {
@Override
public boolean useInetAddress(NetworkInterface networkInterface, InetAddress interfaceAddress) {
// This is an copy of jmDNS's implementation, except we omit the multicast check, since
// it seems at least some devices lie about interfaces not supporting multicast when they really do.
try {
if (!networkInterface.isUp()) {
return false;
}
/*
if (!networkInterface.supportsMulticast()) {
return false;
}
*/
if (networkInterface.isLoopback()) {
return false;
}
return true;
} catch (Exception exception) {
return false;
}
}
};
static {
// Override jmDNS's default topology discovery class with ours
NetworkTopologyDiscovery.Factory.setClassDelegate(new NetworkTopologyDiscovery.Factory.ClassDelegate() {
@Override
public NetworkTopologyDiscovery newNetworkTopologyDiscovery() {
return new MyNetworkTopologyDiscovery();
}
});
}
private static JmmDNS referenceResolver() {
synchronized (MdnsDiscoveryAgent.class) {
JmmDNS instance = JmmDNS.Factory.getInstance();
if (++resolverRefCount == 1) {
// This will cause the listener to be invoked for known hosts immediately.
// JmDNS only supports one listener per service, so we have to do this here
// with a static listener.
instance.addServiceListener(SERVICE_TYPE, nvstreamListener);
}
return instance;
}
}
private static void dereferenceResolver() {
synchronized (MdnsDiscoveryAgent.class) {
if (--resolverRefCount == 0) {
try {
JmmDNS.Factory.close();
} catch (IOException e) {}
}
}
}
protected HashSet<MdnsComputer> computers = new HashSet<>();
public MdnsDiscoveryAgent(MdnsDiscoveryListener listener) {
this.listener = listener;
}
private void handleResolvedServiceInfo(ServiceInfo info) {
synchronized (pendingResolution) {
pendingResolution.remove(info.getName());
public abstract void startDiscovery(final int discoveryIntervalMs);
public abstract void stopDiscovery();
protected void reportNewComputer(String name, int port, Inet4Address[] v4Addrs, Inet6Address[] v6Addrs) {
LimeLog.info("mDNS: "+name+" has "+v4Addrs.length+" IPv4 addresses");
LimeLog.info("mDNS: "+name+" has "+v6Addrs.length+" IPv6 addresses");
Inet6Address v6GlobalAddr = getBestIpv6Address(v6Addrs);
// Add a computer object for each IPv4 address reported by the PC
for (Inet4Address v4Addr : v4Addrs) {
synchronized (computers) {
MdnsComputer computer = new MdnsComputer(name, v4Addr, v6GlobalAddr, port);
if (computers.add(computer)) {
// This was a new entry
listener.notifyComputerAdded(computer);
}
}
}
try {
handleServiceInfo(info);
} catch (UnsupportedEncodingException e) {
// Invalid DNS response
LimeLog.info("mDNS: Invalid response for machine: "+info.getName());
return;
// If there were no IPv4 addresses, use IPv6 for registration
if (v4Addrs.length == 0) {
Inet6Address v6LocalAddr = getLocalAddress(v6Addrs);
if (v6LocalAddr != null || v6GlobalAddr != null) {
MdnsComputer computer = new MdnsComputer(name, v6LocalAddr, v6GlobalAddr, port);
if (computers.add(computer)) {
// This was a new entry
listener.notifyComputerAdded(computer);
}
}
}
}
private Inet6Address getLocalAddress(Inet6Address[] addresses) {
public List<MdnsComputer> getComputerSet() {
synchronized (computers) {
return new ArrayList<>(computers);
}
}
protected static Inet6Address getLocalAddress(Inet6Address[] addresses) {
for (Inet6Address addr : addresses) {
if (addr.isLinkLocalAddress() || addr.isSiteLocalAddress()) {
return addr;
@ -174,7 +72,7 @@ public class MdnsDiscoveryAgent implements ServiceListener {
return null;
}
private Inet6Address getLinkLocalAddress(Inet6Address[] addresses) {
protected static Inet6Address getLinkLocalAddress(Inet6Address[] addresses) {
for (Inet6Address addr : addresses) {
if (addr.isLinkLocalAddress()) {
LimeLog.info("Found link-local address: "+addr.getHostAddress());
@ -185,7 +83,7 @@ public class MdnsDiscoveryAgent implements ServiceListener {
return null;
}
private Inet6Address getBestIpv6Address(Inet6Address[] addresses) {
protected static Inet6Address getBestIpv6Address(Inet6Address[] addresses) {
// First try to find a link local address, so we can match the interface identifier
// with a global address (this will work for SLAAC but not DHCPv6).
Inet6Address linkLocalAddr = getLinkLocalAddress(addresses);
@ -247,162 +145,4 @@ public class MdnsDiscoveryAgent implements ServiceListener {
return null;
}
private void handleServiceInfo(ServiceInfo info) throws UnsupportedEncodingException {
Inet4Address v4Addrs[] = info.getInet4Addresses();
Inet6Address v6Addrs[] = info.getInet6Addresses();
LimeLog.info("mDNS: "+info.getName()+" has "+v4Addrs.length+" IPv4 addresses");
LimeLog.info("mDNS: "+info.getName()+" has "+v6Addrs.length+" IPv6 addresses");
Inet6Address v6GlobalAddr = getBestIpv6Address(v6Addrs);
// Add a computer object for each IPv4 address reported by the PC
for (Inet4Address v4Addr : v4Addrs) {
synchronized (computers) {
MdnsComputer computer = new MdnsComputer(info.getName(), v4Addr, v6GlobalAddr);
if (computers.put(computer.getLocalAddress(), computer) == null) {
// This was a new entry
listener.notifyComputerAdded(computer);
}
}
}
// If there were no IPv4 addresses, use IPv6 for registration
if (v4Addrs.length == 0) {
Inet6Address v6LocalAddr = getLocalAddress(v6Addrs);
if (v6LocalAddr != null || v6GlobalAddr != null) {
MdnsComputer computer = new MdnsComputer(info.getName(), v6LocalAddr, v6GlobalAddr);
if (computers.put(v6LocalAddr != null ?
computer.getLocalAddress() : computer.getIpv6Address(), computer) == null) {
// This was a new entry
listener.notifyComputerAdded(computer);
}
}
}
}
public void startDiscovery(final int discoveryIntervalMs) {
// Kill any existing discovery before starting a new one
stopDiscovery();
// Add our listener to the set
synchronized (listeners) {
listeners.add(MdnsDiscoveryAgent.this);
}
discoveryThread = new Thread() {
@Override
public void run() {
// This may result in listener callbacks so we must register
// our listener first.
JmmDNS resolver = referenceResolver();
try {
while (!Thread.interrupted()) {
// Start an mDNS request
resolver.requestServiceInfo(SERVICE_TYPE, null, discoveryIntervalMs);
// Run service resolution again for pending machines
ArrayList<String> pendingNames;
synchronized (pendingResolution) {
pendingNames = new ArrayList<String>(pendingResolution);
}
for (String name : pendingNames) {
LimeLog.info("mDNS: Retrying service resolution for machine: "+name);
ServiceInfo[] infos = resolver.getServiceInfos(SERVICE_TYPE, name, 500);
if (infos != null && infos.length != 0) {
LimeLog.info("mDNS: Resolved (retry) with "+infos.length+" service entries");
for (ServiceInfo svcinfo : infos) {
handleResolvedServiceInfo(svcinfo);
}
}
}
// Wait for the next polling interval
try {
Thread.sleep(discoveryIntervalMs);
} catch (InterruptedException e) {
break;
}
}
}
finally {
// Dereference the resolver
dereferenceResolver();
}
}
};
discoveryThread.setName("mDNS Discovery Thread");
discoveryThread.start();
}
public void stopDiscovery() {
// Remove our listener from the set
synchronized (listeners) {
listeners.remove(MdnsDiscoveryAgent.this);
}
// If there's already a running thread, interrupt it
if (discoveryThread != null) {
discoveryThread.interrupt();
discoveryThread = null;
}
}
public List<MdnsComputer> getComputerSet() {
synchronized (computers) {
return new ArrayList<MdnsComputer>(computers.values());
}
}
@Override
public void serviceAdded(ServiceEvent event) {
LimeLog.info("mDNS: Machine appeared: "+event.getInfo().getName());
ServiceInfo info = event.getDNS().getServiceInfo(SERVICE_TYPE, event.getInfo().getName(), 500);
if (info == null) {
// This machine is pending resolution
synchronized (pendingResolution) {
pendingResolution.add(event.getInfo().getName());
}
return;
}
LimeLog.info("mDNS: Resolved (blocking)");
handleResolvedServiceInfo(info);
}
@Override
public void serviceRemoved(ServiceEvent event) {
LimeLog.info("mDNS: Machine disappeared: "+event.getInfo().getName());
Inet4Address v4Addrs[] = event.getInfo().getInet4Addresses();
for (Inet4Address addr : v4Addrs) {
synchronized (computers) {
MdnsComputer computer = computers.remove(addr);
if (computer != null) {
listener.notifyComputerRemoved(computer);
break;
}
}
}
Inet6Address v6Addrs[] = event.getInfo().getInet6Addresses();
for (Inet6Address addr : v6Addrs) {
synchronized (computers) {
MdnsComputer computer = computers.remove(addr);
if (computer != null) {
listener.notifyComputerRemoved(computer);
break;
}
}
}
}
@Override
public void serviceResolved(ServiceEvent event) {
// We handle this synchronously
}
}

View File

@ -2,6 +2,5 @@ package com.limelight.nvstream.mdns;
public interface MdnsDiscoveryListener {
void notifyComputerAdded(MdnsComputer computer);
void notifyComputerRemoved(MdnsComputer computer);
void notifyDiscoveryFailure(Exception e);
}

View File

@ -0,0 +1,234 @@
package com.limelight.nvstream.mdns;
import android.annotation.TargetApi;
import android.content.Context;
import android.net.nsd.NsdManager;
import android.net.nsd.NsdServiceInfo;
import android.os.Build;
import com.limelight.LimeLog;
import java.net.Inet4Address;
import java.net.Inet6Address;
import java.net.InetAddress;
import java.util.HashMap;
import java.util.List;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
@TargetApi(Build.VERSION_CODES.UPSIDE_DOWN_CAKE)
public class NsdManagerDiscoveryAgent extends MdnsDiscoveryAgent {
private static final String SERVICE_TYPE = "_nvstream._tcp";
private final NsdManager nsdManager;
private final Object listenerLock = new Object();
private NsdManager.DiscoveryListener pendingListener;
private NsdManager.DiscoveryListener activeListener;
private final HashMap<String, NsdManager.ServiceInfoCallback> serviceCallbacks = new HashMap<>();
private final ThreadPoolExecutor executor = new ThreadPoolExecutor(1, 1, 0, TimeUnit.SECONDS, new LinkedBlockingQueue<>());
private NsdManager.DiscoveryListener createDiscoveryListener() {
return new NsdManager.DiscoveryListener() {
@Override
public void onStartDiscoveryFailed(String serviceType, int errorCode) {
LimeLog.severe("NSD: Service discovery start failed: " + errorCode);
// This listener is no longer pending after this failure
synchronized (listenerLock) {
if (pendingListener != this) {
return;
}
pendingListener = null;
}
listener.notifyDiscoveryFailure(new RuntimeException("onStartDiscoveryFailed(): " + errorCode));
}
@Override
public void onStopDiscoveryFailed(String serviceType, int errorCode) {
LimeLog.severe("NSD: Service discovery stop failed: " + errorCode);
// This listener is no longer active after this failure
synchronized (listenerLock) {
if (activeListener != this) {
return;
}
activeListener = null;
}
}
@Override
public void onDiscoveryStarted(String serviceType) {
LimeLog.info("NSD: Service discovery started");
synchronized (listenerLock) {
if (pendingListener != this) {
// If we registered another discovery listener in the meantime, stop this one
nsdManager.stopServiceDiscovery(this);
return;
}
pendingListener = null;
activeListener = this;
}
}
@Override
public void onDiscoveryStopped(String serviceType) {
LimeLog.info("NSD: Service discovery stopped");
synchronized (listenerLock) {
if (activeListener != this) {
return;
}
activeListener = null;
}
}
@Override
public void onServiceFound(NsdServiceInfo nsdServiceInfo) {
// Protect against racing stopDiscovery() call
synchronized (listenerLock) {
// Ignore callbacks if we're not the active listener
if (activeListener != this) {
return;
}
LimeLog.info("NSD: Machine appeared: " + nsdServiceInfo.getServiceName());
NsdManager.ServiceInfoCallback serviceInfoCallback = new NsdManager.ServiceInfoCallback() {
@Override
public void onServiceInfoCallbackRegistrationFailed(int errorCode) {
LimeLog.severe("NSD: Service info callback registration failed: " + errorCode);
listener.notifyDiscoveryFailure(new RuntimeException("onServiceInfoCallbackRegistrationFailed(): " + errorCode));
}
@Override
public void onServiceUpdated(NsdServiceInfo nsdServiceInfo) {
LimeLog.info("NSD: Machine resolved: " + nsdServiceInfo.getServiceName());
reportNewComputer(nsdServiceInfo.getServiceName(), nsdServiceInfo.getPort(),
getV4Addrs(nsdServiceInfo.getHostAddresses()),
getV6Addrs(nsdServiceInfo.getHostAddresses()));
}
@Override
public void onServiceLost() {
}
@Override
public void onServiceInfoCallbackUnregistered() {
}
};
nsdManager.registerServiceInfoCallback(nsdServiceInfo, executor, serviceInfoCallback);
serviceCallbacks.put(nsdServiceInfo.getServiceName(), serviceInfoCallback);
}
}
@Override
public void onServiceLost(NsdServiceInfo nsdServiceInfo) {
// Protect against racing stopDiscovery() call
synchronized (listenerLock) {
// Ignore callbacks if we're not the active listener
if (activeListener != this) {
return;
}
LimeLog.info("NSD: Machine lost: " + nsdServiceInfo.getServiceName());
NsdManager.ServiceInfoCallback serviceInfoCallback = serviceCallbacks.remove(nsdServiceInfo.getServiceName());
if (serviceInfoCallback != null) {
nsdManager.unregisterServiceInfoCallback(serviceInfoCallback);
}
}
}
};
}
public NsdManagerDiscoveryAgent(Context context, MdnsDiscoveryListener listener) {
super(listener);
this.nsdManager = context.getSystemService(NsdManager.class);
}
@Override
public void startDiscovery(int discoveryIntervalMs) {
synchronized (listenerLock) {
// Register a new service discovery listener if there's not already one starting or running
if (pendingListener == null && activeListener == null) {
pendingListener = createDiscoveryListener();
nsdManager.discoverServices(SERVICE_TYPE, NsdManager.PROTOCOL_DNS_SD, pendingListener);
}
}
}
@Override
public void stopDiscovery() {
// Protect against racing ServiceInfoCallback and DiscoveryListener callbacks
synchronized (listenerLock) {
// Clear any pending listener to ensure the discoverStarted() callback
// will realize it's gone and stop itself.
pendingListener = null;
// Unregister the service discovery listener
if (activeListener != null) {
nsdManager.stopServiceDiscovery(activeListener);
// Even though listener stoppage is asynchronous, the listener is gone as far as
// we're concerned. We null this right now to ensure pending callbacks know it's
// stopped and startDiscovery() can immediately create a new listener. If we left
// it until onDiscoveryStopped() was called, startDiscovery() would get confused
// and assume a listener was already running, even though it's stopping.
activeListener = null;
}
// Unregister all service info callbacks
for (NsdManager.ServiceInfoCallback callback : serviceCallbacks.values()) {
nsdManager.unregisterServiceInfoCallback(callback);
}
serviceCallbacks.clear();
}
}
private static Inet4Address[] getV4Addrs(List<InetAddress> addrs) {
int matchCount = 0;
for (InetAddress addr : addrs) {
if (addr instanceof Inet4Address) {
matchCount++;
}
}
Inet4Address[] matching = new Inet4Address[matchCount];
int i = 0;
for (InetAddress addr : addrs) {
if (addr instanceof Inet4Address) {
matching[i++] = (Inet4Address) addr;
}
}
return matching;
}
private static Inet6Address[] getV6Addrs(List<InetAddress> addrs) {
int matchCount = 0;
for (InetAddress addr : addrs) {
if (addr instanceof Inet6Address) {
matchCount++;
}
}
Inet6Address[] matching = new Inet6Address[matchCount];
int i = 0;
for (InetAddress addr : addrs) {
if (addr instanceof Inet6Address) {
matching[i++] = (Inet6Address) addr;
}
}
return matching;
}
}

View File

@ -10,38 +10,87 @@ import com.limelight.LimeLog;
import com.limelight.nvstream.http.ComputerDetails;
public class WakeOnLanSender {
private static final int[] PORTS_TO_TRY = new int[] {
// These ports will always be tried as-is.
private static final int[] STATIC_PORTS_TO_TRY = new int[] {
9, // Standard WOL port (privileged port)
47998, 47999, 48000, 48002, 48010, // Ports opened by GFE
47009, // Port opened by Moonlight Internet Hosting Tool for WoL (non-privileged port)
};
// These ports will be offset by the base port number (47989) to support alternate ports.
private static final int[] DYNAMIC_PORTS_TO_TRY = new int[] {
47998, 47999, 48000, 48002, 48010, // Ports opened by GFE
};
private static void sendPacketsForAddress(InetAddress address, int httpPort, DatagramSocket sock, byte[] payload) throws IOException {
IOException lastException = null;
boolean sentWolPacket = false;
// Try the static ports
for (int port : STATIC_PORTS_TO_TRY) {
try {
DatagramPacket dp = new DatagramPacket(payload, payload.length);
dp.setAddress(address);
dp.setPort(port);
sock.send(dp);
sentWolPacket = true;
} catch (IOException e) {
e.printStackTrace();
lastException = e;
}
}
// Try the dynamic ports
for (int port : DYNAMIC_PORTS_TO_TRY) {
try {
DatagramPacket dp = new DatagramPacket(payload, payload.length);
dp.setAddress(address);
dp.setPort((port - 47989) + httpPort);
sock.send(dp);
sentWolPacket = true;
} catch (IOException e) {
e.printStackTrace();
lastException = e;
}
}
if (!sentWolPacket) {
throw lastException;
}
}
public static void sendWolPacket(ComputerDetails computer) throws IOException {
DatagramSocket sock = new DatagramSocket(0);
byte[] payload = createWolPayload(computer);
IOException lastException = null;
boolean sentWolPacket = false;
try {
// Try all resolved remote and local addresses and IPv4 broadcast address.
try (final DatagramSocket sock = new DatagramSocket(0)) {
// Try all resolved remote and local addresses and broadcast addresses.
// The broadcast address is required to avoid stale ARP cache entries
// making the sleeping machine unreachable.
for (String unresolvedAddress : new String[] {
computer.localAddress, computer.remoteAddress, computer.manualAddress, computer.ipv6Address, "255.255.255.255"
for (ComputerDetails.AddressTuple address : new ComputerDetails.AddressTuple[] {
computer.localAddress, computer.remoteAddress,
computer.manualAddress, computer.ipv6Address,
}) {
if (unresolvedAddress == null) {
if (address == null) {
continue;
}
try {
for (InetAddress resolvedAddress : InetAddress.getAllByName(unresolvedAddress)) {
// Try all the ports for each resolved address
for (int port : PORTS_TO_TRY) {
DatagramPacket dp = new DatagramPacket(payload, payload.length);
dp.setAddress(resolvedAddress);
dp.setPort(port);
sock.send(dp);
sendPacketsForAddress(InetAddress.getByName("255.255.255.255"), address.port, sock, payload);
sentWolPacket = true;
} catch (IOException e) {
e.printStackTrace();
lastException = e;
}
try {
for (InetAddress resolvedAddress : InetAddress.getAllByName(address.address)) {
try {
sendPacketsForAddress(resolvedAddress, address.port, sock, payload);
sentWolPacket = true;
} catch (IOException e) {
e.printStackTrace();
lastException = e;
}
}
} catch (IOException e) {
@ -52,8 +101,6 @@ public class WakeOnLanSender {
lastException = e;
}
}
} finally {
sock.close();
}
// Propagate the DNS resolution exception if we didn't
@ -65,18 +112,20 @@ public class WakeOnLanSender {
private static byte[] macStringToBytes(String macAddress) {
byte[] macBytes = new byte[6];
@SuppressWarnings("resource")
Scanner scan = new Scanner(macAddress).useDelimiter(":");
for (int i = 0; i < macBytes.length && scan.hasNext(); i++) {
try {
macBytes[i] = (byte) Integer.parseInt(scan.next(), 16);
} catch (NumberFormatException e) {
LimeLog.warning("Malformed MAC address: "+macAddress+" (index: "+i+")");
break;
try (@SuppressWarnings("resource")
final Scanner scan = new Scanner(macAddress).useDelimiter(":")
) {
for (int i = 0; i < macBytes.length && scan.hasNext(); i++) {
try {
macBytes[i] = (byte) Integer.parseInt(scan.next(), 16);
} catch (NumberFormatException e) {
LimeLog.warning("Malformed MAC address: " + macAddress + " (index: " + i + ")");
break;
}
}
return macBytes;
}
scan.close();
return macBytes;
}
private static byte[] createWolPayload(ComputerDetails computer) {

View File

@ -6,6 +6,8 @@ import java.net.InetAddress;
import java.net.InterfaceAddress;
import java.net.NetworkInterface;
import java.net.SocketException;
import java.net.URI;
import java.net.URISyntaxException;
import java.net.UnknownHostException;
import java.util.Collections;
import java.util.concurrent.LinkedBlockingQueue;
@ -96,8 +98,31 @@ public class AddComputerManually extends Activity {
}
}
private void doAddPc(String host) throws InterruptedException {
private URI parseRawUserInputToUri(String rawUserInput) {
try {
// Try adding a scheme and parsing the remaining input.
// This handles input like 127.0.0.1:47989, [::1], [::1]:47989, and 127.0.0.1.
URI uri = new URI("moonlight://" + rawUserInput);
if (uri.getHost() != null && !uri.getHost().isEmpty()) {
return uri;
}
} catch (URISyntaxException ignored) {}
try {
// Attempt to escape the input as an IPv6 literal.
// This handles input like ::1.
URI uri = new URI("moonlight://[" + rawUserInput + "]");
if (uri.getHost() != null && !uri.getHost().isEmpty()) {
return uri;
}
} catch (URISyntaxException ignored) {}
return null;
}
private void doAddPc(String rawUserInput) throws InterruptedException {
boolean wrongSiteLocal = false;
boolean invalidInput = false;
boolean success;
int portTestResult;
@ -106,8 +131,28 @@ public class AddComputerManually extends Activity {
try {
ComputerDetails details = new ComputerDetails();
details.manualAddress = host;
success = managerBinder.addComputerBlocking(details);
// Check if we parsed a host address successfully
URI uri = parseRawUserInputToUri(rawUserInput);
if (uri != null && uri.getHost() != null && !uri.getHost().isEmpty()) {
String host = uri.getHost();
int port = uri.getPort();
// If a port was not specified, use the default
if (port == -1) {
port = NvHTTP.DEFAULT_HTTP_PORT;
}
details.manualAddress = new ComputerDetails.AddressTuple(host, port);
success = managerBinder.addComputerBlocking(details);
if (!success){
wrongSiteLocal = isWrongSubnetSiteLocalAddress(host);
}
} else {
// Invalid user input
success = false;
invalidInput = true;
}
} catch (InterruptedException e) {
// Propagate the InterruptedException to the caller for proper handling
dialog.dismiss();
@ -117,13 +162,11 @@ public class AddComputerManually extends Activity {
// https://github.com/square/okhttp/blob/okhttp_27/okhttp/src/main/java/com/squareup/okhttp/HttpUrl.java#L705
e.printStackTrace();
success = false;
invalidInput = true;
}
// Keep the SpinnerDialog open while testing connectivity
if (!success){
wrongSiteLocal = isWrongSubnetSiteLocalAddress(host);
}
if (!success && !wrongSiteLocal) {
if (!success && !wrongSiteLocal && !invalidInput) {
// Run the test before dismissing the spinner because it can take a few seconds.
portTestResult = MoonBridge.testClientConnectivity(ServerHelper.CONNECTION_TEST_SERVER, 443,
MoonBridge.ML_PORT_FLAG_TCP_47984 | MoonBridge.ML_PORT_FLAG_TCP_47989);
@ -134,7 +177,10 @@ public class AddComputerManually extends Activity {
dialog.dismiss();
if (wrongSiteLocal) {
if (invalidInput) {
Dialog.displayDialog(this, getResources().getString(R.string.conn_error_title), getResources().getString(R.string.addpc_unknown_host), false);
}
else if (wrongSiteLocal) {
Dialog.displayDialog(this, getResources().getString(R.string.conn_error_title), getResources().getString(R.string.addpc_wrong_sitelocal), false);
}
else if (!success) {

View File

@ -13,7 +13,6 @@ import com.limelight.R;
import static com.limelight.binding.input.virtual_controller.VirtualControllerConfigurationLoader.OSC_PREFERENCE;
public class ConfirmDeleteOscPreference extends DialogPreference {
@TargetApi(Build.VERSION_CODES.LOLLIPOP)
public ConfirmDeleteOscPreference(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) {
super(context, attrs, defStyleAttr, defStyleRes);
}
@ -26,7 +25,6 @@ public class ConfirmDeleteOscPreference extends DialogPreference {
super(context, attrs);
}
@TargetApi(Build.VERSION_CODES.LOLLIPOP)
public ConfirmDeleteOscPreference(Context context) {
super(context);
}

View File

@ -11,12 +11,10 @@ import android.provider.Settings;
import android.util.AttributeSet;
public class LanguagePreference extends ListPreference {
@TargetApi(Build.VERSION_CODES.LOLLIPOP)
public LanguagePreference(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) {
super(context, attrs, defStyleAttr, defStyleRes);
}
@TargetApi(Build.VERSION_CODES.LOLLIPOP)
public LanguagePreference(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}

View File

@ -10,6 +10,19 @@ import android.view.Display;
import com.limelight.nvstream.jni.MoonBridge;
public class PreferenceConfiguration {
public enum FormatOption {
AUTO,
FORCE_AV1,
FORCE_HEVC,
FORCE_H264,
};
public enum AnalogStickForScrolling {
NONE,
RIGHT,
LEFT
}
private static final String LEGACY_RES_FPS_PREF_STRING = "list_resolution_fps";
private static final String LEGACY_ENABLE_51_SURROUND_PREF_STRING = "checkbox_51_surround";
@ -31,16 +44,19 @@ public class PreferenceConfiguration {
private static final String VIDEO_FORMAT_PREF_STRING = "video_format";
private static final String ONSCREEN_CONTROLLER_PREF_STRING = "checkbox_show_onscreen_controls";
private static final String ONLY_L3_R3_PREF_STRING = "checkbox_only_show_L3R3";
private static final String SHOW_GUIDE_BUTTON_PREF_STRING = "checkbox_show_guide_button";
private static final String LEGACY_DISABLE_FRAME_DROP_PREF_STRING = "checkbox_disable_frame_drop";
private static final String ENABLE_HDR_PREF_STRING = "checkbox_enable_hdr";
private static final String ENABLE_PIP_PREF_STRING = "checkbox_enable_pip";
private static final String ENABLE_PERF_OVERLAY_STRING = "checkbox_enable_perf_overlay";
private static final String BIND_ALL_USB_STRING = "checkbox_usb_bind_all";
private static final String MOUSE_EMULATION_STRING = "checkbox_mouse_emulation";
private static final String ANALOG_SCROLLING_PREF_STRING = "analog_scrolling";
private static final String MOUSE_NAV_BUTTONS_STRING = "checkbox_mouse_nav_buttons";
static final String UNLOCK_FPS_STRING = "checkbox_unlock_fps";
private static final String VIBRATE_OSC_PREF_STRING = "checkbox_vibrate_osc";
private static final String VIBRATE_FALLBACK_PREF_STRING = "checkbox_vibrate_fallback";
private static final String VIBRATE_FALLBACK_STRENGTH_PREF_STRING = "seekbar_vibrate_fallback_strength";
private static final String FLIP_FACE_BUTTONS_PREF_STRING = "checkbox_flip_face_buttons";
private static final String TOUCHSCREEN_TRACKPAD_PREF_STRING = "checkbox_touchscreen_trackpad";
private static final String LATENCY_TOAST_PREF_STRING = "checkbox_enable_post_stream_toast";
@ -48,6 +64,10 @@ public class PreferenceConfiguration {
private static final String ABSOLUTE_MOUSE_MODE_PREF_STRING = "checkbox_absolute_mouse_mode";
private static final String ENABLE_AUDIO_FX_PREF_STRING = "checkbox_enable_audiofx";
private static final String REDUCE_REFRESH_RATE_PREF_STRING = "checkbox_reduce_refresh_rate";
private static final String FULL_RANGE_PREF_STRING = "checkbox_full_range";
private static final String GAMEPAD_TOUCHPAD_AS_MOUSE_PREF_STRING = "checkbox_gamepad_touchpad_as_mouse";
private static final String GAMEPAD_MOTION_SENSORS_PREF_STRING = "checkbox_gamepad_motion_sensors";
private static final String GAMEPAD_MOTION_FALLBACK_PREF_STRING = "checkbox_gamepad_motion_fallback";
static final String DEFAULT_RESOLUTION = "1280x720";
static final String DEFAULT_FPS = "60";
@ -61,17 +81,21 @@ public class PreferenceConfiguration {
private static final boolean DEFAULT_MULTI_CONTROLLER = true;
private static final boolean DEFAULT_USB_DRIVER = true;
private static final String DEFAULT_VIDEO_FORMAT = "auto";
private static final boolean ONSCREEN_CONTROLLER_DEFAULT = false;
private static final boolean ONLY_L3_R3_DEFAULT = false;
private static final boolean SHOW_GUIDE_BUTTON_DEFAULT = true;
private static final boolean DEFAULT_ENABLE_HDR = false;
private static final boolean DEFAULT_ENABLE_PIP = false;
private static final boolean DEFAULT_ENABLE_PERF_OVERLAY = false;
private static final boolean DEFAULT_BIND_ALL_USB = false;
private static final boolean DEFAULT_MOUSE_EMULATION = true;
private static final String DEFAULT_ANALOG_STICK_FOR_SCROLLING = "right";
private static final boolean DEFAULT_MOUSE_NAV_BUTTONS = false;
private static final boolean DEFAULT_UNLOCK_FPS = false;
private static final boolean DEFAULT_VIBRATE_OSC = true;
private static final boolean DEFAULT_VIBRATE_FALLBACK = false;
private static final int DEFAULT_VIBRATE_FALLBACK_STRENGTH = 100;
private static final boolean DEFAULT_FLIP_FACE_BUTTONS = false;
private static final boolean DEFAULT_TOUCHSCREEN_TRACKPAD = true;
private static final String DEFAULT_AUDIO_CONFIG = "2"; // Stereo
@ -80,10 +104,10 @@ public class PreferenceConfiguration {
private static final boolean DEFAULT_ABSOLUTE_MOUSE_MODE = false;
private static final boolean DEFAULT_ENABLE_AUDIO_FX = false;
private static final boolean DEFAULT_REDUCE_REFRESH_RATE = false;
public static final int FORCE_H265_ON = -1;
public static final int AUTOSELECT_H265 = 0;
public static final int FORCE_H265_OFF = 1;
private static final boolean DEFAULT_FULL_RANGE = false;
private static final boolean DEFAULT_GAMEPAD_TOUCHPAD_AS_MOUSE = false;
private static final boolean DEFAULT_GAMEPAD_MOTION_SENSORS = true;
private static final boolean DEFAULT_GAMEPAD_MOTION_FALLBACK = false;
public static final int FRAME_PACING_MIN_LATENCY = 0;
public static final int FRAME_PACING_BALANCED = 1;
@ -100,7 +124,7 @@ public class PreferenceConfiguration {
public int width, height, fps;
public int bitrate;
public int videoFormat;
public FormatOption videoFormat;
public int deadzonePercentage;
public int oscOpacity;
public boolean stretchVideo, enableSops, playHostAudio, disableWarnings;
@ -108,22 +132,29 @@ public class PreferenceConfiguration {
public boolean smallIconMode, multiController, usbDriver, flipFaceButtons;
public boolean onscreenController;
public boolean onlyL3R3;
public boolean showGuideButton;
public boolean enableHdr;
public boolean enablePip;
public boolean enablePerfOverlay;
public boolean enableLatencyToast;
public boolean bindAllUsb;
public boolean mouseEmulation;
public AnalogStickForScrolling analogStickForScrolling;
public boolean mouseNavButtons;
public boolean unlockFps;
public boolean vibrateOsc;
public boolean vibrateFallbackToDevice;
public int vibrateFallbackToDeviceStrength;
public boolean touchscreenTrackpad;
public MoonBridge.AudioConfiguration audioConfiguration;
public int framePacing;
public boolean absoluteMouseMode;
public boolean enableAudioFx;
public boolean reduceRefreshRate;
public boolean fullRange;
public boolean gamepadMotionSensors;
public boolean gamepadTouchpadAsMouse;
public boolean gamepadMotionSensorsFallbackToDevice;
public static boolean isNativeResolution(int width, int height) {
// It's not a native resolution if it matches an existing resolution option
@ -230,33 +261,62 @@ public class PreferenceConfiguration {
int height = getHeightFromResolutionString(resString);
int fps = Integer.parseInt(fpsString);
// This table prefers 16:10 resolutions because they are
// only slightly more pixels than the 16:9 equivalents, so
// we don't want to bump those 16:10 resolutions up to the
// next 16:9 slot.
//
// This logic is shamelessly stolen from Moonlight Qt:
// https://github.com/moonlight-stream/moonlight-qt/blob/master/app/settings/streamingpreferences.cpp
if (width * height <= 640 * 360) {
return (int)(1000 * (fps / 30.0));
}
else if (width * height <= 854 * 480) {
return (int)(1500 * (fps / 30.0));
}
// This covers 1280x720 and 1280x800 too
else if (width * height <= 1366 * 768) {
return (int)(5000 * (fps / 30.0));
}
else if (width * height <= 1920 * 1200) {
return (int)(10000 * (fps / 30.0));
}
else if (width * height <= 2560 * 1600) {
return (int)(20000 * (fps / 30.0));
}
else /* if (width * height <= 3840 * 2160) */ {
return (int)(40000 * (fps / 30.0));
// Don't scale bitrate linearly beyond 60 FPS. It's definitely not a linear
// bitrate increase for frame rate once we get to values that high.
double frameRateFactor = (fps <= 60 ? fps : (Math.sqrt(fps / 60.f) * 60.f)) / 30.f;
// TODO: Collect some empirical data to see if these defaults make sense.
// We're just using the values that the Shield used, as we have for years.
int[] pixelVals = {
640 * 360,
854 * 480,
1280 * 720,
1920 * 1080,
2560 * 1440,
3840 * 2160,
-1,
};
int[] factorVals = {
1,
2,
5,
10,
20,
40,
-1
};
// Calculate the resolution factor by linear interpolation of the resolution table
float resolutionFactor;
int pixels = width * height;
for (int i = 0; ; i++) {
if (pixels == pixelVals[i]) {
// We can bail immediately for exact matches
resolutionFactor = factorVals[i];
break;
}
else if (pixels < pixelVals[i]) {
if (i == 0) {
// Never go below the lowest resolution entry
resolutionFactor = factorVals[i];
}
else {
// Interpolate between the entry greater than the chosen resolution (i) and the entry less than the chosen resolution (i-1)
resolutionFactor = ((float)(pixels - pixelVals[i-1]) / (pixelVals[i] - pixelVals[i-1])) * (factorVals[i] - factorVals[i-1]) + factorVals[i-1];
}
break;
}
else if (pixelVals[i] == -1) {
// Never go above the highest resolution entry
resolutionFactor = factorVals[i-1];
break;
}
}
return (int)Math.round(resolutionFactor * frameRateFactor) * 1000;
}
public static boolean getDefaultSmallMode(Context context) {
@ -286,22 +346,25 @@ public class PreferenceConfiguration {
prefs.getString(FPS_PREF_STRING, DEFAULT_FPS));
}
private static int getVideoFormatValue(Context context) {
private static FormatOption getVideoFormatValue(Context context) {
SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(context);
String str = prefs.getString(VIDEO_FORMAT_PREF_STRING, DEFAULT_VIDEO_FORMAT);
if (str.equals("auto")) {
return AUTOSELECT_H265;
return FormatOption.AUTO;
}
else if (str.equals("forceav1")) {
return FormatOption.FORCE_AV1;
}
else if (str.equals("forceh265")) {
return FORCE_H265_ON;
return FormatOption.FORCE_HEVC;
}
else if (str.equals("neverh265")) {
return FORCE_H265_OFF;
return FormatOption.FORCE_H264;
}
else {
// Should never get here
return AUTOSELECT_H265;
return FormatOption.AUTO;
}
}
@ -336,6 +399,21 @@ public class PreferenceConfiguration {
}
}
private static AnalogStickForScrolling getAnalogStickForScrollingValue(Context context) {
SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(context);
String str = prefs.getString(ANALOG_SCROLLING_PREF_STRING, DEFAULT_ANALOG_STICK_FOR_SCROLLING);
if (str.equals("right")) {
return AnalogStickForScrolling.RIGHT;
}
else if (str.equals("left")) {
return AnalogStickForScrolling.LEFT;
}
else {
return AnalogStickForScrolling.NONE;
}
}
public static void resetStreamingSettings(Context context) {
// We consider resolution, FPS, bitrate, HDR, and video format as "streaming settings" here
SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(context);
@ -348,6 +426,7 @@ public class PreferenceConfiguration {
.remove(VIDEO_FORMAT_PREF_STRING)
.remove(ENABLE_HDR_PREF_STRING)
.remove(UNLOCK_FPS_STRING)
.remove(FULL_RANGE_PREF_STRING)
.apply();
}
@ -454,6 +533,15 @@ public class PreferenceConfiguration {
prefs.edit().putBoolean(SMALL_ICONS_PREF_STRING, getDefaultSmallMode(context)).apply();
}
if (!prefs.contains(GAMEPAD_MOTION_SENSORS_PREF_STRING) && Build.VERSION.SDK_INT == Build.VERSION_CODES.S) {
// Android 12 has a nasty bug that causes crashes when the app touches the InputDevice's
// associated InputDeviceSensorManager (just calling getSensorManager() is enough).
// As a workaround, we will override the default value for the gamepad motion sensor
// option to disabled on Android 12 to reduce the impact of this bug.
// https://cs.android.com/android/_/android/platform/frameworks/base/+/8970010a5e9f3dc5c069f56b4147552accfcbbeb
prefs.edit().putBoolean(GAMEPAD_MOTION_SENSORS_PREF_STRING, false).apply();
}
// This must happen after the preferences migration to ensure the preferences are populated
config.bitrate = prefs.getInt(BITRATE_PREF_STRING, prefs.getInt(BITRATE_PREF_OLD_STRING, 0) * 1000);
if (config.bitrate == 0) {
@ -474,6 +562,8 @@ public class PreferenceConfiguration {
config.videoFormat = getVideoFormatValue(context);
config.framePacing = getFramePacingValue(context);
config.analogStickForScrolling = getAnalogStickForScrollingValue(context);
config.deadzonePercentage = prefs.getInt(DEADZONE_PREF_STRING, DEFAULT_DEADZONE);
config.oscOpacity = prefs.getInt(OSC_OPACITY_PREF_STRING, DEFAULT_OPACITY);
@ -490,6 +580,7 @@ public class PreferenceConfiguration {
config.usbDriver = prefs.getBoolean(USB_DRIVER_PREF_SRING, DEFAULT_USB_DRIVER);
config.onscreenController = prefs.getBoolean(ONSCREEN_CONTROLLER_PREF_STRING, ONSCREEN_CONTROLLER_DEFAULT);
config.onlyL3R3 = prefs.getBoolean(ONLY_L3_R3_PREF_STRING, ONLY_L3_R3_DEFAULT);
config.showGuideButton = prefs.getBoolean(SHOW_GUIDE_BUTTON_PREF_STRING, SHOW_GUIDE_BUTTON_DEFAULT);
config.enableHdr = prefs.getBoolean(ENABLE_HDR_PREF_STRING, DEFAULT_ENABLE_HDR) && !isShieldAtvFirmwareWithBrokenHdr();
config.enablePip = prefs.getBoolean(ENABLE_PIP_PREF_STRING, DEFAULT_ENABLE_PIP);
config.enablePerfOverlay = prefs.getBoolean(ENABLE_PERF_OVERLAY_STRING, DEFAULT_ENABLE_PERF_OVERLAY);
@ -499,12 +590,17 @@ public class PreferenceConfiguration {
config.unlockFps = prefs.getBoolean(UNLOCK_FPS_STRING, DEFAULT_UNLOCK_FPS);
config.vibrateOsc = prefs.getBoolean(VIBRATE_OSC_PREF_STRING, DEFAULT_VIBRATE_OSC);
config.vibrateFallbackToDevice = prefs.getBoolean(VIBRATE_FALLBACK_PREF_STRING, DEFAULT_VIBRATE_FALLBACK);
config.vibrateFallbackToDeviceStrength = prefs.getInt(VIBRATE_FALLBACK_STRENGTH_PREF_STRING, DEFAULT_VIBRATE_FALLBACK_STRENGTH);
config.flipFaceButtons = prefs.getBoolean(FLIP_FACE_BUTTONS_PREF_STRING, DEFAULT_FLIP_FACE_BUTTONS);
config.touchscreenTrackpad = prefs.getBoolean(TOUCHSCREEN_TRACKPAD_PREF_STRING, DEFAULT_TOUCHSCREEN_TRACKPAD);
config.enableLatencyToast = prefs.getBoolean(LATENCY_TOAST_PREF_STRING, DEFAULT_LATENCY_TOAST);
config.absoluteMouseMode = prefs.getBoolean(ABSOLUTE_MOUSE_MODE_PREF_STRING, DEFAULT_ABSOLUTE_MOUSE_MODE);
config.enableAudioFx = prefs.getBoolean(ENABLE_AUDIO_FX_PREF_STRING, DEFAULT_ENABLE_AUDIO_FX);
config.reduceRefreshRate = prefs.getBoolean(REDUCE_REFRESH_RATE_PREF_STRING, DEFAULT_REDUCE_REFRESH_RATE);
config.fullRange = prefs.getBoolean(FULL_RANGE_PREF_STRING, DEFAULT_FULL_RANGE);
config.gamepadTouchpadAsMouse = prefs.getBoolean(GAMEPAD_TOUCHPAD_AS_MOUSE_PREF_STRING, DEFAULT_GAMEPAD_TOUCHPAD_AS_MOUSE);
config.gamepadMotionSensors = prefs.getBoolean(GAMEPAD_MOTION_SENSORS_PREF_STRING, DEFAULT_GAMEPAD_MOTION_SENSORS);
config.gamepadMotionSensorsFallbackToDevice = prefs.getBoolean(GAMEPAD_MOTION_FALLBACK_PREF_STRING, DEFAULT_GAMEPAD_MOTION_FALLBACK);
return config;
}

View File

@ -123,6 +123,7 @@ public class StreamSettings extends Activity {
public static class SettingsFragment extends PreferenceFragment {
private int nativeResolutionStartIndex = Integer.MAX_VALUE;
private boolean nativeFramerateShown = false;
private void setValue(String preferenceKey, String value) {
ListPreference pref = (ListPreference) findPreference(preferenceKey);
@ -130,6 +131,18 @@ public class StreamSettings extends Activity {
pref.setValue(value);
}
private void appendPreferenceEntry(ListPreference pref, String newEntryName, String newEntryValue) {
CharSequence[] newEntries = Arrays.copyOf(pref.getEntries(), pref.getEntries().length + 1);
CharSequence[] newValues = Arrays.copyOf(pref.getEntryValues(), pref.getEntryValues().length + 1);
// Add the new option
newEntries[newEntries.length - 1] = newEntryName;
newValues[newValues.length - 1] = newEntryValue;
pref.setEntries(newEntries);
pref.setEntryValues(newValues);
}
private void addNativeResolutionEntry(int nativeWidth, int nativeHeight, boolean insetsRemoved, boolean portrait) {
ListPreference pref = (ListPreference) findPreference(PreferenceConfiguration.RESOLUTION_PREF_STRING);
@ -155,29 +168,18 @@ public class StreamSettings extends Activity {
String newValue = nativeWidth+"x"+nativeHeight;
CharSequence[] values = pref.getEntryValues();
// Check if the native resolution is already present
for (CharSequence value : values) {
for (CharSequence value : pref.getEntryValues()) {
if (newValue.equals(value.toString())) {
// It is present in the default list, so don't add it again
return;
}
}
CharSequence[] newEntries = Arrays.copyOf(pref.getEntries(), pref.getEntries().length + 1);
CharSequence[] newValues = Arrays.copyOf(values, values.length + 1);
// Add the new native option
newEntries[newEntries.length - 1] = newName;
newValues[newValues.length - 1] = newValue;
pref.setEntries(newEntries);
pref.setEntryValues(newValues);
if (newValues.length - 1 < nativeResolutionStartIndex) {
nativeResolutionStartIndex = newValues.length - 1;
if (pref.getEntryValues().length < nativeResolutionStartIndex) {
nativeResolutionStartIndex = pref.getEntryValues().length;
}
appendPreferenceEntry(pref, newName, newValue);
}
private void addNativeResolutionEntries(int nativeWidth, int nativeHeight, boolean insetsRemoved) {
@ -187,6 +189,30 @@ public class StreamSettings extends Activity {
addNativeResolutionEntry(nativeWidth, nativeHeight, insetsRemoved, false);
}
private void addNativeFrameRateEntry(float framerate) {
int frameRateRounded = Math.round(framerate);
if (frameRateRounded == 0) {
return;
}
ListPreference pref = (ListPreference) findPreference(PreferenceConfiguration.FPS_PREF_STRING);
String fpsValue = Integer.toString(frameRateRounded);
String fpsName = getResources().getString(R.string.resolution_prefix_native) +
" (" + fpsValue + " " + getResources().getString(R.string.fps_suffix_fps) + ")";
// Check if the native frame rate is already present
for (CharSequence value : pref.getEntryValues()) {
if (fpsValue.equals(value.toString())) {
// It is present in the default list, so don't add it again
nativeFramerateShown = false;
return;
}
}
appendPreferenceEntry(pref, fpsName, fpsValue);
nativeFramerateShown = true;
}
private void removeValue(String preferenceKey, String value, Runnable onMatched) {
int matchingCount = 0;
@ -252,19 +278,10 @@ public class StreamSettings extends Activity {
PreferenceScreen screen = getPreferenceScreen();
// hide on-screen controls category on non touch screen devices
if (!getActivity().getPackageManager().
hasSystemFeature(PackageManager.FEATURE_TOUCHSCREEN)) {
{
PreferenceCategory category =
(PreferenceCategory) findPreference("category_onscreen_controls");
screen.removePreference(category);
}
{
PreferenceCategory category =
(PreferenceCategory) findPreference("category_input_settings");
category.removePreference(findPreference("checkbox_touchscreen_trackpad"));
}
if (!getActivity().getPackageManager().hasSystemFeature(PackageManager.FEATURE_TOUCHSCREEN)) {
PreferenceCategory category =
(PreferenceCategory) findPreference("category_onscreen_controls");
screen.removePreference(category);
}
// Hide remote desktop mouse mode on pre-Oreo (which doesn't have pointer capture)
@ -276,6 +293,30 @@ public class StreamSettings extends Activity {
category.removePreference(findPreference("checkbox_absolute_mouse_mode"));
}
// Hide gamepad motion sensor option when running on OSes before Android 12.
// Support for motion, LED, battery, and other extensions were introduced in S.
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.S) {
PreferenceCategory category =
(PreferenceCategory) findPreference("category_gamepad_settings");
category.removePreference(findPreference("checkbox_gamepad_motion_sensors"));
}
// Hide gamepad motion sensor fallback option if the device has no gyro or accelerometer
if (!getActivity().getPackageManager().hasSystemFeature(PackageManager.FEATURE_SENSOR_ACCELEROMETER) &&
!getActivity().getPackageManager().hasSystemFeature(PackageManager.FEATURE_SENSOR_GYROSCOPE)) {
PreferenceCategory category =
(PreferenceCategory) findPreference("category_gamepad_settings");
category.removePreference(findPreference("checkbox_gamepad_motion_fallback"));
}
// Hide USB driver options on devices without USB host support
if (!getActivity().getPackageManager().hasSystemFeature(PackageManager.FEATURE_USB_HOST)) {
PreferenceCategory category =
(PreferenceCategory) findPreference("category_gamepad_settings");
category.removePreference(findPreference("checkbox_usb_bind_all"));
category.removePreference(findPreference("checkbox_usb_driver"));
}
// Remove PiP mode on devices pre-Oreo, where the feature is not available (some low RAM devices),
// and on Fire OS where it violates the Amazon App Store guidelines for some reason.
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.O ||
@ -292,26 +333,29 @@ public class StreamSettings extends Activity {
(PreferenceCategory) findPreference("category_help");
screen.removePreference(category);
}*/
PreferenceCategory category_gamepad_settings =
(PreferenceCategory) findPreference("category_gamepad_settings");
// Remove the vibration options if the device can't vibrate
if (!((Vibrator)getActivity().getSystemService(Context.VIBRATOR_SERVICE)).hasVibrator()) {
PreferenceCategory category =
(PreferenceCategory) findPreference("category_input_settings");
category.removePreference(findPreference("checkbox_vibrate_fallback"));
category_gamepad_settings.removePreference(findPreference("checkbox_vibrate_fallback"));
category_gamepad_settings.removePreference(findPreference("seekbar_vibrate_fallback_strength"));
// The entire OSC category may have already been removed by the touchscreen check above
category = (PreferenceCategory) findPreference("category_onscreen_controls");
PreferenceCategory category = (PreferenceCategory) findPreference("category_onscreen_controls");
if (category != null) {
category.removePreference(findPreference("checkbox_vibrate_osc"));
}
}
else if (Build.VERSION.SDK_INT < Build.VERSION_CODES.O ||
!((Vibrator)getActivity().getSystemService(Context.VIBRATOR_SERVICE)).hasAmplitudeControl() ) {
// Remove the vibration strength selector of the device doesn't have amplitude control
category_gamepad_settings.removePreference(findPreference("seekbar_vibrate_fallback_strength"));
}
int maxSupportedFps = 0;
Display display = getActivity().getWindowManager().getDefaultDisplay();
float maxSupportedFps = display.getRefreshRate();
// Hide non-supported resolution/FPS combinations
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
Display display = getActivity().getWindowManager().getDefaultDisplay();
int maxSupportedResW = 0;
// Add a native resolution with any insets included for users that don't want content
@ -379,7 +423,7 @@ public class StreamSettings extends Activity {
}
if (candidate.getRefreshRate() > maxSupportedFps) {
maxSupportedFps = (int)candidate.getRefreshRate();
maxSupportedFps = candidate.getRefreshRate();
}
}
@ -467,30 +511,15 @@ public class StreamSettings extends Activity {
// Never remove 720p
}
}
else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR1) {
// On Android 4.2 and later, we can get the true metrics via the
// getRealMetrics() function (unlike the lies that getWidth() and getHeight()
// tell to us).
else {
// We can get the true metrics via the getRealMetrics() function (unlike the lies
// that getWidth() and getHeight() tell to us).
DisplayMetrics metrics = new DisplayMetrics();
getActivity().getWindowManager().getDefaultDisplay().getRealMetrics(metrics);
display.getRealMetrics(metrics);
int width = Math.max(metrics.widthPixels, metrics.heightPixels);
int height = Math.min(metrics.widthPixels, metrics.heightPixels);
addNativeResolutionEntries(width, height, false);
}
else {
// On Android 4.1, we have to resort to reflection to invoke hidden APIs
// to get the real screen dimensions.
Display display = getActivity().getWindowManager().getDefaultDisplay();
try {
Method getRawHeightFunc = Display.class.getMethod("getRawHeight");
Method getRawWidthFunc = Display.class.getMethod("getRawWidth");
int width = (Integer) getRawWidthFunc.invoke(display);
int height = (Integer) getRawHeightFunc.invoke(display);
addNativeResolutionEntries(Math.max(width, height), Math.min(width, height), false);
} catch (Exception e) {
e.printStackTrace();
}
}
if (!PreferenceConfiguration.readPreferences(this.getActivity()).unlockFps) {
// We give some extra room in case the FPS is rounded down
@ -517,50 +546,31 @@ public class StreamSettings extends Activity {
}
// Never remove 30 FPS or 60 FPS
}
// Android L introduces proper 7.1 surround sound support. Remove the 7.1 option
// for earlier versions of Android to prevent AudioTrack initialization issues.
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.LOLLIPOP) {
LimeLog.info("Excluding 7.1 surround sound option based on OS");
removeValue(PreferenceConfiguration.AUDIO_CONFIG_PREF_STRING, "71", new Runnable() {
@Override
public void run() {
setValue(PreferenceConfiguration.AUDIO_CONFIG_PREF_STRING, "51");
}
});
}
addNativeFrameRateEntry(maxSupportedFps);
// Android L introduces the drop duplicate behavior of releaseOutputBuffer()
// that the unlock FPS option relies on to not massively increase latency.
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.LOLLIPOP) {
LimeLog.info("Excluding unlock FPS toggle based on OS");
PreferenceCategory category =
(PreferenceCategory) findPreference("category_advanced_settings");
category.removePreference(findPreference("checkbox_unlock_fps"));
}
else {
findPreference(PreferenceConfiguration.UNLOCK_FPS_STRING).setOnPreferenceChangeListener(new Preference.OnPreferenceChangeListener() {
@Override
public boolean onPreferenceChange(Preference preference, Object newValue) {
// HACK: We need to let the preference change succeed before reinitializing to ensure
// it's reflected in the new layout.
final Handler h = new Handler();
h.postDelayed(new Runnable() {
@Override
public void run() {
// Ensure the activity is still open when this timeout expires
StreamSettings settingsActivity = (StreamSettings)SettingsFragment.this.getActivity();
if (settingsActivity != null) {
settingsActivity.reloadSettings();
}
findPreference(PreferenceConfiguration.UNLOCK_FPS_STRING).setOnPreferenceChangeListener(new Preference.OnPreferenceChangeListener() {
@Override
public boolean onPreferenceChange(Preference preference, Object newValue) {
// HACK: We need to let the preference change succeed before reinitializing to ensure
// it's reflected in the new layout.
final Handler h = new Handler();
h.postDelayed(new Runnable() {
@Override
public void run() {
// Ensure the activity is still open when this timeout expires
StreamSettings settingsActivity = (StreamSettings) SettingsFragment.this.getActivity();
if (settingsActivity != null) {
settingsActivity.reloadSettings();
}
}, 500);
}
}, 500);
// Allow the original preference change to take place
return true;
}
});
}
// Allow the original preference change to take place
return true;
}
});
// Remove HDR preference for devices below Nougat
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.N) {
@ -570,7 +580,6 @@ public class StreamSettings extends Activity {
category.removePreference(findPreference("checkbox_enable_hdr"));
}
else {
Display display = getActivity().getWindowManager().getDefaultDisplay();
Display.HdrCapabilities hdrCaps = display.getHdrCapabilities();
// We must now ensure our display is compatible with HDR10
@ -580,6 +589,7 @@ public class StreamSettings extends Activity {
for (int hdrType : hdrCaps.getSupportedHdrTypes()) {
if (hdrType == Display.HdrCapabilities.HDR_TYPE_HDR10) {
foundHdr10 = true;
break;
}
}
}
@ -641,6 +651,15 @@ public class StreamSettings extends Activity {
SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(SettingsFragment.this.getActivity());
String valueStr = (String) newValue;
// If this is native frame rate, show the warning dialog
CharSequence[] values = ((ListPreference)preference).getEntryValues();
if (nativeFramerateShown && values[values.length - 1].toString().equals(newValue.toString())) {
Dialog.displayDialog(getActivity(),
getResources().getString(R.string.title_native_fps_dialog),
getResources().getString(R.string.text_native_res_dialog),
false);
}
// Write the new bitrate value
resetBitrateToDefault(prefs, null, valueStr);

View File

@ -21,7 +21,6 @@ public class WebLauncherPreference extends Preference {
initialize(attrs);
}
@TargetApi(Build.VERSION_CODES.LOLLIPOP)
public WebLauncherPreference(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) {
super(context, attrs, defStyleAttr, defStyleRes);
initialize(attrs);

View File

@ -30,6 +30,6 @@ public class AdapterFragment extends Fragment {
@Override
public void onActivityCreated(Bundle savedInstanceState) {
super.onActivityCreated(savedInstanceState);
callbacks.receiveAbsListView((AbsListView) getView().findViewById(R.id.fragmentView));
callbacks.receiveAbsListView(getView().findViewById(R.id.fragmentView));
}
}

View File

@ -30,7 +30,6 @@ public class StreamView extends SurfaceView {
super(context, attrs, defStyleAttr);
}
@TargetApi(21)
public StreamView(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) {
super(context, attrs, defStyleAttr, defStyleRes);
}

View File

@ -44,4 +44,8 @@ public class HelpLauncher {
public static void launchTroubleshooting(Context context) {
launchUrl(context, "https://github.com/moonlight-stream/moonlight-docs/wiki/Troubleshooting");
}
public static void launchGameStreamEolFaq(Context context) {
launchUrl(context, "https://github.com/moonlight-stream/moonlight-docs/wiki/NVIDIA-GameStream-End-Of-Service-Announcement-FAQ");
}
}

View File

@ -20,7 +20,7 @@ public class NetHelper {
}
}
}
else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
else {
NetworkInfo activeNetworkInfo = connMgr.getActiveNetworkInfo();
if (activeNetworkInfo != null) {
return activeNetworkInfo.getType() == ConnectivityManager.TYPE_VPN;

View File

@ -6,13 +6,12 @@ import android.widget.Toast;
import com.limelight.AppView;
import com.limelight.Game;
import com.limelight.PcView;
import com.limelight.R;
import com.limelight.ShortcutTrampoline;
import com.limelight.binding.PlatformBinding;
import com.limelight.computers.ComputerManagerService;
import com.limelight.nvstream.http.ComputerDetails;
import com.limelight.nvstream.http.GfeHttpResponseException;
import com.limelight.nvstream.http.HostHttpResponseException;
import com.limelight.nvstream.http.NvApp;
import com.limelight.nvstream.http.NvHTTP;
import com.limelight.nvstream.jni.MoonBridge;
@ -27,7 +26,7 @@ import java.security.cert.CertificateEncodingException;
public class ServerHelper {
public static final String CONNECTION_TEST_SERVER = "android.conntest.moonlight-stream.org";
public static String getCurrentAddressFromComputer(ComputerDetails computer) throws IOException {
public static ComputerDetails.AddressTuple getCurrentAddressFromComputer(ComputerDetails computer) throws IOException {
if (computer.activeAddress == null) {
throw new IOException("No active address for "+computer.name);
}
@ -56,7 +55,9 @@ public class ServerHelper {
public static Intent createStartIntent(Activity parent, NvApp app, ComputerDetails computer,
ComputerManagerService.ComputerManagerBinder managerBinder) {
Intent intent = new Intent(parent, Game.class);
intent.putExtra(Game.EXTRA_HOST, computer.activeAddress);
intent.putExtra(Game.EXTRA_HOST, computer.activeAddress.address);
intent.putExtra(Game.EXTRA_PORT, computer.activeAddress.port);
intent.putExtra(Game.EXTRA_HTTPS_PORT, computer.httpsPort);
intent.putExtra(Game.EXTRA_APP_NAME, app.getAppName());
intent.putExtra(Game.EXTRA_APP_ID, app.getAppId());
intent.putExtra(Game.EXTRA_APP_HDR, app.isHdrSupported());
@ -126,14 +127,14 @@ public class ServerHelper {
NvHTTP httpConn;
String message;
try {
httpConn = new NvHTTP(ServerHelper.getCurrentAddressFromComputer(computer),
httpConn = new NvHTTP(ServerHelper.getCurrentAddressFromComputer(computer), computer.httpsPort,
managerBinder.getUniqueId(), computer.serverCert, PlatformBinding.getCryptoProvider(parent));
if (httpConn.quitApp()) {
message = parent.getResources().getString(R.string.applist_quit_success) + " " + app.getAppName();
} else {
message = parent.getResources().getString(R.string.applist_quit_fail) + " " + app.getAppName();
}
} catch (GfeHttpResponseException e) {
} catch (HostHttpResponseException e) {
if (e.getErrorCode() == 599) {
message = "This session wasn't started by this device," +
" so it cannot be quit. End streaming on the original " +

View File

@ -2,15 +2,12 @@ package com.limelight.utils;
import android.annotation.TargetApi;
import android.app.Activity;
import android.content.Intent;
import android.content.pm.ShortcutInfo;
import android.content.pm.ShortcutManager;
import android.graphics.Bitmap;
import android.graphics.drawable.Icon;
import android.os.Build;
import com.limelight.AppView;
import com.limelight.ShortcutTrampoline;
import com.limelight.R;
import com.limelight.nvstream.http.ComputerDetails;
import com.limelight.nvstream.http.NvApp;

View File

@ -53,7 +53,11 @@ public class TvChannelHelper {
intent.putExtra(TvContract.EXTRA_CHANNEL_ID, getChannelId(computer.uuid));
try {
context.startActivityForResult(intent, 0);
} catch (ActivityNotFoundException e) {
} catch (Exception ignored) {
// ActivityNotFoundException is the only officially documented
// exception that can result from this call. However some buggy
// devices throw others.
// See https://github.com/moonlight-stream/moonlight-android/issues/1302
}
}
}

View File

@ -29,37 +29,37 @@ public class UiHelper {
private static final int TV_VERTICAL_PADDING_DP = 15;
private static final int TV_HORIZONTAL_PADDING_DP = 15;
private static void setGameModeStatus(Context context, boolean streaming, boolean loading, boolean interruptible) {
private static void setGameModeStatus(Context context, boolean streaming, boolean interruptible) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
GameManager gameManager = context.getSystemService(GameManager.class);
if (streaming) {
gameManager.setGameState(new GameState(loading, interruptible ? GameState.MODE_GAMEPLAY_INTERRUPTIBLE : GameState.MODE_GAMEPLAY_UNINTERRUPTIBLE));
gameManager.setGameState(new GameState(false, interruptible ? GameState.MODE_GAMEPLAY_INTERRUPTIBLE : GameState.MODE_GAMEPLAY_UNINTERRUPTIBLE));
}
else {
gameManager.setGameState(new GameState(loading, GameState.MODE_NONE));
gameManager.setGameState(new GameState(false, GameState.MODE_NONE));
}
}
}
public static void notifyStreamConnecting(Context context) {
setGameModeStatus(context, true, true, true);
setGameModeStatus(context, true, true);
}
public static void notifyStreamConnected(Context context) {
setGameModeStatus(context, true, false, false);
setGameModeStatus(context, true, false);
}
public static void notifyStreamEnteringPiP(Context context) {
setGameModeStatus(context, true, false, true);
setGameModeStatus(context, true, true);
}
public static void notifyStreamExitingPiP(Context context) {
setGameModeStatus(context, true, false, false);
setGameModeStatus(context, true, false);
}
public static void notifyStreamEnded(Context context) {
setGameModeStatus(context, false, false, false);
setGameModeStatus(context, false, false);
}
public static void setLocale(Activity activity)
@ -115,7 +115,7 @@ public class UiHelper {
UiModeManager modeMgr = (UiModeManager) activity.getSystemService(Context.UI_MODE_SERVICE);
// Set GameState.MODE_NONE initially for all activities
setGameModeStatus(activity, false, false, false);
setGameModeStatus(activity, false, false);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
// Allow this non-streaming activity to layout under notches.

View File

@ -1,4 +1,7 @@
# Application.mk for Moonlight
# Our minimum version is Android 4.1
APP_PLATFORM := android-16
# Our minimum version is Android 5.0
APP_PLATFORM := android-21
# We support 16KB pages
APP_SUPPORT_FLEXIBLE_PAGE_SIZES := true

View File

@ -40,6 +40,7 @@ LOCAL_SRC_FILES := moonlight-common-c/src/AudioStream.c \
moonlight-common-c/enet/win32.c \
simplejni.c \
callbacks.c \
minisdl.c \
LOCAL_C_INCLUDES := $(LOCAL_PATH)/moonlight-common-c/enet/include \
@ -54,7 +55,11 @@ endif
LOCAL_LDLIBS := -llog
LOCAL_STATIC_LIBRARIES := libopus libssl libcrypto
LOCAL_STATIC_LIBRARIES := libopus libssl libcrypto cpufeatures
LOCAL_LDFLAGS += -Wl,--exclude-libs,ALL
LOCAL_BRANCH_PROTECTION := standard
include $(BUILD_SHARED_LIBRARY)
$(call import-module,android/cpufeatures)

View File

@ -0,0 +1 @@
Static libraries were built from https://github.com/cgutman/moonlight-mobile-deps using AppVeyor CI

View File

@ -8,6 +8,8 @@
#include <opus_multistream.h>
#include <android/log.h>
#include <cpu-features.h>
static OpusMSDecoder* Decoder;
static OPUS_MULTISTREAM_CONFIGURATION OpusConfig;
@ -33,6 +35,9 @@ static jmethodID BridgeClConnectionTerminatedMethod;
static jmethodID BridgeClRumbleMethod;
static jmethodID BridgeClConnectionStatusUpdateMethod;
static jmethodID BridgeClSetHdrModeMethod;
static jmethodID BridgeClRumbleTriggersMethod;
static jmethodID BridgeClSetMotionEventStateMethod;
static jmethodID BridgeClSetControllerLEDMethod;
static jbyteArray DecodedFrameBuffer;
static jshortArray DecodedAudioBuffer;
@ -80,7 +85,7 @@ Java_com_limelight_nvstream_jni_MoonBridge_init(JNIEnv *env, jclass clazz) {
BridgeDrStartMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeDrStart", "()V");
BridgeDrStopMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeDrStop", "()V");
BridgeDrCleanupMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeDrCleanup", "()V");
BridgeDrSubmitDecodeUnitMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeDrSubmitDecodeUnit", "([BIIIIJJ)I");
BridgeDrSubmitDecodeUnitMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeDrSubmitDecodeUnit", "([BIIIICJJ)I");
BridgeArInitMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeArInit", "(III)I");
BridgeArStartMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeArStart", "()V");
BridgeArStopMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeArStop", "()V");
@ -93,7 +98,10 @@ Java_com_limelight_nvstream_jni_MoonBridge_init(JNIEnv *env, jclass clazz) {
BridgeClConnectionTerminatedMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeClConnectionTerminated", "(I)V");
BridgeClRumbleMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeClRumble", "(SSS)V");
BridgeClConnectionStatusUpdateMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeClConnectionStatusUpdate", "(I)V");
BridgeClSetHdrModeMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeClSetHdrMode", "(Z)V");
BridgeClSetHdrModeMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeClSetHdrMode", "(Z[B)V");
BridgeClRumbleTriggersMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeClRumbleTriggers", "(SSS)V");
BridgeClSetMotionEventStateMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeClSetMotionEventState", "(SBS)V");
BridgeClSetControllerLEDMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeClSetControllerLED", "(SBBB)V");
}
int BridgeDrSetup(int videoFormat, int width, int height, int redrawRate, void* context, int drFlags) {
@ -159,7 +167,7 @@ int BridgeDrSubmitDecodeUnit(PDECODE_UNIT decodeUnit) {
ret = (*env)->CallStaticIntMethod(env, GlobalBridgeClass, BridgeDrSubmitDecodeUnitMethod,
DecodedFrameBuffer, currentEntry->length, currentEntry->bufferType,
decodeUnit->frameNumber, decodeUnit->frameType,
decodeUnit->frameNumber, decodeUnit->frameType, (jchar)decodeUnit->frameHostProcessingLatency,
(jlong)decodeUnit->receiveTimeMs, (jlong)decodeUnit->enqueueTimeMs);
if ((*env)->ExceptionCheck(env)) {
// We will crash here
@ -180,7 +188,7 @@ int BridgeDrSubmitDecodeUnit(PDECODE_UNIT decodeUnit) {
ret = (*env)->CallStaticIntMethod(env, GlobalBridgeClass, BridgeDrSubmitDecodeUnitMethod,
DecodedFrameBuffer, offset, BUFFER_TYPE_PICDATA,
decodeUnit->frameNumber, decodeUnit->frameType,
decodeUnit->frameNumber, decodeUnit->frameType, (jchar)decodeUnit->frameHostProcessingLatency,
(jlong)decodeUnit->receiveTimeMs, (jlong)decodeUnit->enqueueTimeMs);
if ((*env)->ExceptionCheck(env)) {
// We will crash here
@ -331,7 +339,50 @@ void BridgeClConnectionStatusUpdate(int connectionStatus) {
void BridgeClSetHdrMode(bool enabled) {
JNIEnv* env = GetThreadEnv();
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClSetHdrModeMethod, enabled);
jbyteArray hdrMetadataByteArray = NULL;
SS_HDR_METADATA hdrMetadata;
// Check if HDR metadata was provided
if (enabled && LiGetHdrMetadata(&hdrMetadata)) {
hdrMetadataByteArray = (*env)->NewByteArray(env, sizeof(SS_HDR_METADATA));
(*env)->SetByteArrayRegion(env, hdrMetadataByteArray, 0, sizeof(SS_HDR_METADATA), (jbyte*)&hdrMetadata);
}
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClSetHdrModeMethod, enabled, hdrMetadataByteArray);
if ((*env)->ExceptionCheck(env)) {
// We will crash here
(*JVM)->DetachCurrentThread(JVM);
}
}
void BridgeClRumbleTriggers(unsigned short controllerNumber, unsigned short leftTrigger, unsigned short rightTrigger) {
JNIEnv* env = GetThreadEnv();
// The seemingly redundant short casts are required in order to convert the unsigned short to a signed short.
// If we leave it as an unsigned short, CheckJNI will fail when the value exceeds 32767. The cast itself is
// fine because the Java code treats the value as unsigned even though it's stored in a signed type.
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClRumbleTriggersMethod, controllerNumber, (short)leftTrigger, (short)rightTrigger);
if ((*env)->ExceptionCheck(env)) {
// We will crash here
(*JVM)->DetachCurrentThread(JVM);
}
}
void BridgeClSetMotionEventState(uint16_t controllerNumber, uint8_t motionType, uint16_t reportRateHz) {
JNIEnv* env = GetThreadEnv();
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClSetMotionEventStateMethod, controllerNumber, motionType, reportRateHz);
if ((*env)->ExceptionCheck(env)) {
// We will crash here
(*JVM)->DetachCurrentThread(JVM);
}
}
void BridgeClSetControllerLED(uint16_t controllerNumber, uint8_t r, uint8_t g, uint8_t b) {
JNIEnv* env = GetThreadEnv();
// These jbyte casts are necessary to satisfy CheckJNI
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClSetControllerLEDMethod, controllerNumber, (jbyte)r, (jbyte)g, (jbyte)b);
if ((*env)->ExceptionCheck(env)) {
// We will crash here
(*JVM)->DetachCurrentThread(JVM);
@ -372,26 +423,51 @@ static CONNECTION_LISTENER_CALLBACKS BridgeConnListenerCallbacks = {
.rumble = BridgeClRumble,
.connectionStatusUpdate = BridgeClConnectionStatusUpdate,
.setHdrMode = BridgeClSetHdrMode,
.rumbleTriggers = BridgeClRumbleTriggers,
.setMotionEventState = BridgeClSetMotionEventState,
.setControllerLED = BridgeClSetControllerLED,
};
static bool
hasFastAes() {
if (android_getCpuCount() <= 2) {
return false;
}
switch (android_getCpuFamily()) {
case ANDROID_CPU_FAMILY_ARM:
return !!(android_getCpuFeatures() & ANDROID_CPU_ARM_FEATURE_AES);
case ANDROID_CPU_FAMILY_ARM64:
return !!(android_getCpuFeatures() & ANDROID_CPU_ARM64_FEATURE_AES);
case ANDROID_CPU_FAMILY_X86:
case ANDROID_CPU_FAMILY_X86_64:
return !!(android_getCpuFeatures() & ANDROID_CPU_X86_FEATURE_AES_NI);
case ANDROID_CPU_FAMILY_MIPS:
case ANDROID_CPU_FAMILY_MIPS64:
return false;
default:
// Assume new architectures will all have crypto acceleration (RISC-V will)
return true;
}
}
JNIEXPORT jint JNICALL
Java_com_limelight_nvstream_jni_MoonBridge_startConnection(JNIEnv *env, jclass clazz,
jstring address, jstring appVersion, jstring gfeVersion,
jstring rtspSessionUrl,
jstring rtspSessionUrl, jint serverCodecModeSupport,
jint width, jint height, jint fps,
jint bitrate, jint packetSize, jint streamingRemotely,
jint audioConfiguration, jboolean supportsHevc,
jboolean enableHdr,
jint hevcBitratePercentageMultiplier,
jint audioConfiguration, jint supportedVideoFormats,
jint clientRefreshRateX100,
jint encryptionFlags,
jbyteArray riAesKey, jbyteArray riAesIv,
jint videoCapabilities) {
jint videoCapabilities,
jint colorSpace, jint colorRange) {
SERVER_INFORMATION serverInfo = {
.address = (*env)->GetStringUTFChars(env, address, 0),
.serverInfoAppVersion = (*env)->GetStringUTFChars(env, appVersion, 0),
.serverInfoGfeVersion = gfeVersion ? (*env)->GetStringUTFChars(env, gfeVersion, 0) : NULL,
.rtspSessionUrl = rtspSessionUrl ? (*env)->GetStringUTFChars(env, rtspSessionUrl, 0) : NULL,
.serverCodecModeSupport = serverCodecModeSupport,
};
STREAM_CONFIGURATION streamConfig = {
.width = width,
@ -401,11 +477,11 @@ Java_com_limelight_nvstream_jni_MoonBridge_startConnection(JNIEnv *env, jclass c
.packetSize = packetSize,
.streamingRemotely = streamingRemotely,
.audioConfiguration = audioConfiguration,
.supportsHevc = supportsHevc,
.enableHdr = enableHdr,
.hevcBitratePercentageMultiplier = hevcBitratePercentageMultiplier,
.supportedVideoFormats = supportedVideoFormats,
.clientRefreshRateX100 = clientRefreshRateX100,
.encryptionFlags = encryptionFlags,
.encryptionFlags = ENCFLG_AUDIO,
.colorSpace = colorSpace,
.colorRange = colorRange
};
jbyte* riAesKeyBuf = (*env)->GetByteArrayElements(env, riAesKey, NULL);
@ -418,6 +494,11 @@ Java_com_limelight_nvstream_jni_MoonBridge_startConnection(JNIEnv *env, jclass c
BridgeVideoRendererCallbacks.capabilities = videoCapabilities;
// Enable all encryption features if the platform has fast AES support
if (hasFastAes()) {
streamConfig.encryptionFlags = ENCFLG_ALL;
}
int ret = LiStartConnection(&serverInfo,
&streamConfig,
&BridgeConnListenerCallbacks,

View File

@ -0,0 +1,592 @@
/*
Copyright (C) Valve Corporation
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#define MAKE_CONTROLLER_ID( nVID, nPID ) (unsigned int)( (unsigned int)nVID << 16 | (unsigned int)nPID )
static const ControllerDescription_t arrControllers[] = {
{ MAKE_CONTROLLER_ID( 0x0079, 0x181a ), k_eControllerType_PS3Controller, NULL }, // Venom Arcade Stick
{ MAKE_CONTROLLER_ID( 0x0079, 0x1844 ), k_eControllerType_PS3Controller, NULL }, // From SDL
{ MAKE_CONTROLLER_ID( 0x044f, 0xb315 ), k_eControllerType_PS3Controller, NULL }, // Firestorm Dual Analog 3
{ MAKE_CONTROLLER_ID( 0x044f, 0xd007 ), k_eControllerType_PS3Controller, NULL }, // Thrustmaster wireless 3-1
//{ MAKE_CONTROLLER_ID( 0x046d, 0xc24f ), k_eControllerType_PS3Controller, NULL }, // Logitech G29 (PS3)
{ MAKE_CONTROLLER_ID( 0x054c, 0x0268 ), k_eControllerType_PS3Controller, NULL }, // Sony PS3 Controller
{ MAKE_CONTROLLER_ID( 0x056e, 0x200f ), k_eControllerType_PS3Controller, NULL }, // From SDL
{ MAKE_CONTROLLER_ID( 0x056e, 0x2013 ), k_eControllerType_PS3Controller, NULL }, // JC-U4113SBK
{ MAKE_CONTROLLER_ID( 0x05b8, 0x1004 ), k_eControllerType_PS3Controller, NULL }, // From SDL
{ MAKE_CONTROLLER_ID( 0x05b8, 0x1006 ), k_eControllerType_PS3Controller, NULL }, // JC-U3412SBK
{ MAKE_CONTROLLER_ID( 0x06a3, 0xf622 ), k_eControllerType_PS3Controller, NULL }, // Cyborg V3
{ MAKE_CONTROLLER_ID( 0x0738, 0x3180 ), k_eControllerType_PS3Controller, NULL }, // Mad Catz Alpha PS3 mode
{ MAKE_CONTROLLER_ID( 0x0738, 0x3250 ), k_eControllerType_PS3Controller, NULL }, // madcats fightpad pro ps3
{ MAKE_CONTROLLER_ID( 0x0738, 0x3481 ), k_eControllerType_PS3Controller, NULL }, // Mad Catz FightStick TE 2+ PS3
{ MAKE_CONTROLLER_ID( 0x0738, 0x8180 ), k_eControllerType_PS3Controller, NULL }, // Mad Catz Alpha PS4 mode (no touchpad on device)
{ MAKE_CONTROLLER_ID( 0x0738, 0x8838 ), k_eControllerType_PS3Controller, NULL }, // Madcatz Fightstick Pro
{ MAKE_CONTROLLER_ID( 0x0810, 0x0001 ), k_eControllerType_PS3Controller, NULL }, // actually ps2 - maybe break out later
{ MAKE_CONTROLLER_ID( 0x0810, 0x0003 ), k_eControllerType_PS3Controller, NULL }, // actually ps2 - maybe break out later
{ MAKE_CONTROLLER_ID( 0x0925, 0x0005 ), k_eControllerType_PS3Controller, NULL }, // Sony PS3 Controller
{ MAKE_CONTROLLER_ID( 0x0925, 0x8866 ), k_eControllerType_PS3Controller, NULL }, // PS2 maybe break out later
{ MAKE_CONTROLLER_ID( 0x0925, 0x8888 ), k_eControllerType_PS3Controller, NULL }, // Actually ps2 -maybe break out later Lakeview Research WiseGroup Ltd, MP-8866 Dual Joypad
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0109 ), k_eControllerType_PS3Controller, NULL }, // PDP Versus Fighting Pad
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x011e ), k_eControllerType_PS3Controller, NULL }, // Rock Candy PS4
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0128 ), k_eControllerType_PS3Controller, NULL }, // Rock Candy PS3
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0214 ), k_eControllerType_PS3Controller, NULL }, // afterglow ps3
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x1314 ), k_eControllerType_PS3Controller, NULL }, // PDP Afterglow Wireless PS3 controller
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x6302 ), k_eControllerType_PS3Controller, NULL }, // From SDL
{ MAKE_CONTROLLER_ID( 0x0e8f, 0x0008 ), k_eControllerType_PS3Controller, NULL }, // Green Asia
{ MAKE_CONTROLLER_ID( 0x0e8f, 0x3075 ), k_eControllerType_PS3Controller, NULL }, // SpeedLink Strike FX
{ MAKE_CONTROLLER_ID( 0x0e8f, 0x310d ), k_eControllerType_PS3Controller, NULL }, // From SDL
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x0009 ), k_eControllerType_PS3Controller, NULL }, // HORI BDA GP1
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x004d ), k_eControllerType_PS3Controller, NULL }, // Horipad 3
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x005f ), k_eControllerType_PS3Controller, NULL }, // HORI Fighting Commander 4 PS3
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x006a ), k_eControllerType_PS3Controller, NULL }, // Real Arcade Pro 4
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x006e ), k_eControllerType_PS3Controller, NULL }, // HORI horipad4 ps3
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x0085 ), k_eControllerType_PS3Controller, NULL }, // HORI Fighting Commander PS3
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x0086 ), k_eControllerType_PS3Controller, NULL }, // HORI Fighting Commander PC (Uses the Xbox 360 protocol, but has PS3 buttons)
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x0088 ), k_eControllerType_PS3Controller, NULL }, // HORI Fighting Stick mini 4
{ MAKE_CONTROLLER_ID( 0x0f30, 0x1100 ), k_eControllerType_PS3Controller, NULL }, // Qanba Q1 fight stick
{ MAKE_CONTROLLER_ID( 0x11ff, 0x3331 ), k_eControllerType_PS3Controller, NULL }, // SRXJ-PH2400
{ MAKE_CONTROLLER_ID( 0x1345, 0x1000 ), k_eControllerType_PS3Controller, NULL }, // PS2 ACME GA-D5
{ MAKE_CONTROLLER_ID( 0x1345, 0x6005 ), k_eControllerType_PS3Controller, NULL }, // ps2 maybe break out later
{ MAKE_CONTROLLER_ID( 0x146b, 0x5500 ), k_eControllerType_PS3Controller, NULL }, // From SDL
{ MAKE_CONTROLLER_ID( 0x1a34, 0x0836 ), k_eControllerType_PS3Controller, NULL }, // Afterglow PS3
{ MAKE_CONTROLLER_ID( 0x20bc, 0x5500 ), k_eControllerType_PS3Controller, NULL }, // ShanWan PS3
{ MAKE_CONTROLLER_ID( 0x20d6, 0x576d ), k_eControllerType_PS3Controller, NULL }, // Power A PS3
{ MAKE_CONTROLLER_ID( 0x20d6, 0xca6d ), k_eControllerType_PS3Controller, NULL }, // From SDL
{ MAKE_CONTROLLER_ID( 0x2563, 0x0523 ), k_eControllerType_PS3Controller, NULL }, // Digiflip GP006
{ MAKE_CONTROLLER_ID( 0x2563, 0x0575 ), k_eControllerType_PS3Controller, NULL }, // From SDL
{ MAKE_CONTROLLER_ID( 0x25f0, 0x83c3 ), k_eControllerType_PS3Controller, NULL }, // gioteck vx2
{ MAKE_CONTROLLER_ID( 0x25f0, 0xc121 ), k_eControllerType_PS3Controller, NULL }, //
{ MAKE_CONTROLLER_ID( 0x2c22, 0x2003 ), k_eControllerType_PS3Controller, NULL }, // Qanba Drone
{ MAKE_CONTROLLER_ID( 0x2c22, 0x2302 ), k_eControllerType_PS3Controller, NULL }, // Qanba Obsidian
{ MAKE_CONTROLLER_ID( 0x2c22, 0x2502 ), k_eControllerType_PS3Controller, NULL }, // Qanba Dragon
{ MAKE_CONTROLLER_ID( 0x8380, 0x0003 ), k_eControllerType_PS3Controller, NULL }, // BTP 2163
{ MAKE_CONTROLLER_ID( 0x8888, 0x0308 ), k_eControllerType_PS3Controller, NULL }, // Sony PS3 Controller
{ MAKE_CONTROLLER_ID( 0x0079, 0x181b ), k_eControllerType_PS4Controller, NULL }, // Venom Arcade Stick - XXX:this may not work and may need to be called a ps3 controller
//{ MAKE_CONTROLLER_ID( 0x046d, 0xc260 ), k_eControllerType_PS4Controller, NULL }, // Logitech G29 (PS4)
{ MAKE_CONTROLLER_ID( 0x044f, 0xd00e ), k_eControllerType_PS4Controller, NULL }, // Thrustmaster Eswap Pro - No gyro and lightbar doesn't change color. Works otherwise
{ MAKE_CONTROLLER_ID( 0x054c, 0x05c4 ), k_eControllerType_PS4Controller, NULL }, // Sony PS4 Controller
{ MAKE_CONTROLLER_ID( 0x054c, 0x05c5 ), k_eControllerType_PS4Controller, NULL }, // STRIKEPAD PS4 Grip Add-on
{ MAKE_CONTROLLER_ID( 0x054c, 0x09cc ), k_eControllerType_PS4Controller, NULL }, // Sony PS4 Slim Controller
{ MAKE_CONTROLLER_ID( 0x054c, 0x0ba0 ), k_eControllerType_PS4Controller, NULL }, // Sony PS4 Controller (Wireless dongle)
{ MAKE_CONTROLLER_ID( 0x0738, 0x8250 ), k_eControllerType_PS4Controller, NULL }, // Mad Catz FightPad Pro PS4
{ MAKE_CONTROLLER_ID( 0x0738, 0x8384 ), k_eControllerType_PS4Controller, NULL }, // Mad Catz FightStick TE S+ PS4
{ MAKE_CONTROLLER_ID( 0x0738, 0x8480 ), k_eControllerType_PS4Controller, NULL }, // Mad Catz FightStick TE 2 PS4
{ MAKE_CONTROLLER_ID( 0x0738, 0x8481 ), k_eControllerType_PS4Controller, NULL }, // Mad Catz FightStick TE 2+ PS4
{ MAKE_CONTROLLER_ID( 0x0c12, 0x0e10 ), k_eControllerType_PS4Controller, NULL }, // Armor Armor 3 Pad PS4
{ MAKE_CONTROLLER_ID( 0x0c12, 0x0e13 ), k_eControllerType_PS4Controller, NULL }, // ZEROPLUS P4 Wired Gamepad
{ MAKE_CONTROLLER_ID( 0x0c12, 0x0e15 ), k_eControllerType_PS4Controller, NULL }, // Game:Pad 4
{ MAKE_CONTROLLER_ID( 0x0c12, 0x0e20 ), k_eControllerType_PS4Controller, NULL }, // Brook Mars Controller - needs FW update to show up as Ps4 controller on PC. Has Gyro but touchpad is a single button.
{ MAKE_CONTROLLER_ID( 0x0c12, 0x0ef6 ), k_eControllerType_PS4Controller, NULL }, // Hitbox Arcade Stick
{ MAKE_CONTROLLER_ID( 0x0c12, 0x1cf6 ), k_eControllerType_PS4Controller, NULL }, // EMIO PS4 Elite Controller
{ MAKE_CONTROLLER_ID( 0x0c12, 0x1e10 ), k_eControllerType_PS4Controller, NULL }, // P4 Wired Gamepad generic knock off - lightbar but not trackpad or gyro
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0203 ), k_eControllerType_PS4Controller, NULL }, // Victrix Pro FS (PS4 peripheral but no trackpad/lightbar)
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0207 ), k_eControllerType_PS4Controller, NULL }, // Victrix Pro FS V2 w/ Touchpad for PS4
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x0055 ), k_eControllerType_PS4Controller, NULL }, // HORIPAD 4 FPS
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x005e ), k_eControllerType_PS4Controller, NULL }, // HORI Fighting Commander 4 PS4
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x0066 ), k_eControllerType_PS4Controller, NULL }, // HORIPAD 4 FPS Plus
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x0084 ), k_eControllerType_PS4Controller, NULL }, // HORI Fighting Commander PS4
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x0087 ), k_eControllerType_PS4Controller, NULL }, // HORI Fighting Stick mini 4
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x008a ), k_eControllerType_PS4Controller, NULL }, // HORI Real Arcade Pro 4
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x009c ), k_eControllerType_PS4Controller, NULL }, // HORI TAC PRO mousething
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x00a0 ), k_eControllerType_PS4Controller, NULL }, // HORI TAC4 mousething
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x00ed ), k_eControllerType_XInputPS4Controller, NULL }, // Hori Fighting Stick mini 4 kai - becomes an Xbox 360 controller on PC
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x00ee ), k_eControllerType_PS4Controller, NULL }, // Hori mini wired https://www.playstation.com/en-us/explore/accessories/gaming-controllers/mini-wired-gamepad/
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x011c ), k_eControllerType_PS4Controller, NULL }, // Hori Fighting Stick α
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x0123 ), k_eControllerType_PS4Controller, NULL }, // HORI Wireless Controller Light (Japan only) - only over bt- over usb is xbox and pid 0x0124
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x0162 ), k_eControllerType_PS4Controller, NULL }, // HORI Fighting Commander OCTA
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x0164 ), k_eControllerType_XInputPS4Controller, NULL }, // HORI Fighting Commander OCTA
{ MAKE_CONTROLLER_ID( 0x11c0, 0x4001 ), k_eControllerType_PS4Controller, NULL }, // "PS4 Fun Controller" added from user log
{ MAKE_CONTROLLER_ID( 0x146b, 0x0603 ), k_eControllerType_XInputPS4Controller, NULL }, // Nacon PS4 Compact Controller
{ MAKE_CONTROLLER_ID( 0x146b, 0x0604 ), k_eControllerType_XInputPS4Controller, NULL }, // NACON Daija Arcade Stick
{ MAKE_CONTROLLER_ID( 0x146b, 0x0605 ), k_eControllerType_XInputPS4Controller, NULL }, // NACON PS4 controller in Xbox mode - might also be other bigben brand xbox controllers
{ MAKE_CONTROLLER_ID( 0x146b, 0x0606 ), k_eControllerType_XInputPS4Controller, NULL }, // NACON Unknown Controller
{ MAKE_CONTROLLER_ID( 0x146b, 0x0609 ), k_eControllerType_XInputPS4Controller, NULL }, // NACON Wireless Controller for PS4
{ MAKE_CONTROLLER_ID( 0x146b, 0x0d01 ), k_eControllerType_PS4Controller, NULL }, // Nacon Revolution Pro Controller - has gyro
{ MAKE_CONTROLLER_ID( 0x146b, 0x0d02 ), k_eControllerType_PS4Controller, NULL }, // Nacon Revolution Pro Controller v2 - has gyro
{ MAKE_CONTROLLER_ID( 0x146b, 0x0d06 ), k_eControllerType_PS4Controller, NULL }, // NACON Asymetrical Controller Wireless Dongle -- show up as ps4 until you connect controller to it then it reboots into Xbox controller with different vvid/pid
{ MAKE_CONTROLLER_ID( 0x146b, 0x0d08 ), k_eControllerType_PS4Controller, NULL }, // NACON Revolution Unlimited Wireless Dongle
{ MAKE_CONTROLLER_ID( 0x146b, 0x0d09 ), k_eControllerType_PS4Controller, NULL }, // NACON Daija Fight Stick - touchpad but no gyro/rumble
{ MAKE_CONTROLLER_ID( 0x146b, 0x0d10 ), k_eControllerType_PS4Controller, NULL }, // NACON Revolution Infinite - has gyro
{ MAKE_CONTROLLER_ID( 0x146b, 0x0d10 ), k_eControllerType_PS4Controller, NULL }, // NACON Revolution Unlimited
{ MAKE_CONTROLLER_ID( 0x146b, 0x0d13 ), k_eControllerType_PS4Controller, NULL }, // NACON Revolution Pro Controller 3
{ MAKE_CONTROLLER_ID( 0x146b, 0x1103 ), k_eControllerType_PS4Controller, NULL }, // NACON Asymetrical Controller -- on windows this doesn't enumerate
{ MAKE_CONTROLLER_ID( 0x1532, 0X0401 ), k_eControllerType_PS4Controller, NULL }, // Razer Panthera PS4 Controller
{ MAKE_CONTROLLER_ID( 0x1532, 0x1000 ), k_eControllerType_PS4Controller, NULL }, // Razer Raiju PS4 Controller
{ MAKE_CONTROLLER_ID( 0x1532, 0x1004 ), k_eControllerType_PS4Controller, NULL }, // Razer Raiju 2 Ultimate USB
{ MAKE_CONTROLLER_ID( 0x1532, 0x1007 ), k_eControllerType_PS4Controller, NULL }, // Razer Raiju 2 Tournament edition USB
{ MAKE_CONTROLLER_ID( 0x1532, 0x1008 ), k_eControllerType_PS4Controller, NULL }, // Razer Panthera Evo Fightstick
{ MAKE_CONTROLLER_ID( 0x1532, 0x1009 ), k_eControllerType_PS4Controller, NULL }, // Razer Raiju 2 Ultimate BT
{ MAKE_CONTROLLER_ID( 0x1532, 0x100A ), k_eControllerType_PS4Controller, NULL }, // Razer Raiju 2 Tournament edition BT
{ MAKE_CONTROLLER_ID( 0x1532, 0x1100 ), k_eControllerType_PS4Controller, NULL }, // Razer RAION Fightpad - Trackpad, no gyro, lightbar hardcoded to green
{ MAKE_CONTROLLER_ID( 0x20d6, 0x792a ), k_eControllerType_PS4Controller, NULL }, // PowerA Fusion Fight Pad
{ MAKE_CONTROLLER_ID( 0x2c22, 0x2000 ), k_eControllerType_PS4Controller, NULL }, // Qanba Drone
{ MAKE_CONTROLLER_ID( 0x2c22, 0x2300 ), k_eControllerType_PS4Controller, NULL }, // Qanba Obsidian
{ MAKE_CONTROLLER_ID( 0x2c22, 0x2303 ), k_eControllerType_XInputPS4Controller, NULL }, // Qanba Obsidian Arcade Joystick
{ MAKE_CONTROLLER_ID( 0x2c22, 0x2500 ), k_eControllerType_PS4Controller, NULL }, // Qanba Dragon
{ MAKE_CONTROLLER_ID( 0x2c22, 0x2503 ), k_eControllerType_XInputPS4Controller, NULL }, // Qanba Dragon Arcade Joystick
{ MAKE_CONTROLLER_ID( 0x7545, 0x0104 ), k_eControllerType_PS4Controller, NULL }, // Armor 3 or Level Up Cobra - At least one variant has gyro
{ MAKE_CONTROLLER_ID (0x9886, 0x0024 ), k_eControllerType_XInputPS4Controller, NULL }, // Astro C40 in Xbox 360 mode
{ MAKE_CONTROLLER_ID( 0x9886, 0x0025 ), k_eControllerType_PS4Controller, NULL }, // Astro C40
// Removing the Giotek because there were a bunch of help tickets from users w/ issues including from non-PS4 controller users. This VID/PID is probably used in different FW's
// { MAKE_CONTROLLER_ID( 0x7545, 0x1122 ), k_eControllerType_PS4Controller, NULL }, // Giotek VX4 - trackpad/gyro don't work. Had to not filter on interface info. Light bar is flaky, but works.
{ MAKE_CONTROLLER_ID( 0x054c, 0x0ce6 ), k_eControllerType_PS5Controller, NULL }, // Sony DualSense Controller
{ MAKE_CONTROLLER_ID( 0x054c, 0x0df2 ), k_eControllerType_PS5Controller, NULL }, // Sony DualSense Edge Controller
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x0163 ), k_eControllerType_PS5Controller, NULL }, // HORI Fighting Commander OCTA
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x0184 ), k_eControllerType_PS5Controller, NULL }, // Hori Fighting Stick α
{ MAKE_CONTROLLER_ID( 0x1532, 0x100b ), k_eControllerType_PS5Controller, NULL }, // Razer Wolverine V2 Pro (Wired)
{ MAKE_CONTROLLER_ID( 0x1532, 0x100c ), k_eControllerType_PS5Controller, NULL }, // Razer Wolverine V2 Pro (Wireless)
{ MAKE_CONTROLLER_ID( 0x358a, 0x0104 ), k_eControllerType_PS5Controller, NULL }, // Backbone One PlayStation Edition for iOS
{ MAKE_CONTROLLER_ID( 0x0079, 0x0006 ), k_eControllerType_UnknownNonSteamController, NULL }, // DragonRise Generic USB PCB, sometimes configured as a PC Twin Shock Controller - looks like a DS3 but the face buttons are 1-4 instead of symbols
{ MAKE_CONTROLLER_ID( 0x0079, 0x18d4 ), k_eControllerType_XBox360Controller, NULL }, // GPD Win 2 X-Box Controller
{ MAKE_CONTROLLER_ID( 0x03eb, 0xff02 ), k_eControllerType_XBox360Controller, NULL }, // Wooting Two
{ MAKE_CONTROLLER_ID( 0x044f, 0xb326 ), k_eControllerType_XBox360Controller, NULL }, // Thrustmaster Gamepad GP XID
{ MAKE_CONTROLLER_ID( 0x045e, 0x028e ), k_eControllerType_XBox360Controller, "Xbox 360 Controller" }, // Microsoft X-Box 360 pad
{ MAKE_CONTROLLER_ID( 0x045e, 0x028f ), k_eControllerType_XBox360Controller, "Xbox 360 Controller" }, // Microsoft X-Box 360 pad v2
{ MAKE_CONTROLLER_ID( 0x045e, 0x0291 ), k_eControllerType_XBox360Controller, "Xbox 360 Wireless Controller" }, // Xbox 360 Wireless Receiver (XBOX)
{ MAKE_CONTROLLER_ID( 0x045e, 0x02a0 ), k_eControllerType_XBox360Controller, NULL }, // Microsoft X-Box 360 Big Button IR
{ MAKE_CONTROLLER_ID( 0x045e, 0x02a1 ), k_eControllerType_XBox360Controller, NULL }, // Microsoft X-Box 360 Wireless Controller with XUSB driver on Windows
{ MAKE_CONTROLLER_ID( 0x045e, 0x02a9 ), k_eControllerType_XBox360Controller, "Xbox 360 Wireless Controller" }, // Xbox 360 Wireless Receiver (third party knockoff)
{ MAKE_CONTROLLER_ID( 0x045e, 0x0719 ), k_eControllerType_XBox360Controller, "Xbox 360 Wireless Controller" }, // Xbox 360 Wireless Receiver
{ MAKE_CONTROLLER_ID( 0x046d, 0xc21d ), k_eControllerType_XBox360Controller, NULL }, // Logitech Gamepad F310
{ MAKE_CONTROLLER_ID( 0x046d, 0xc21e ), k_eControllerType_XBox360Controller, NULL }, // Logitech Gamepad F510
{ MAKE_CONTROLLER_ID( 0x046d, 0xc21f ), k_eControllerType_XBox360Controller, NULL }, // Logitech Gamepad F710
{ MAKE_CONTROLLER_ID( 0x046d, 0xc242 ), k_eControllerType_XBox360Controller, NULL }, // Logitech Chillstream Controller
{ MAKE_CONTROLLER_ID( 0x056e, 0x2004 ), k_eControllerType_XBox360Controller, NULL }, // Elecom JC-U3613M
// This isn't actually an Xbox 360 controller, it just looks like one
// { MAKE_CONTROLLER_ID( 0x06a3, 0xf51a ), k_eControllerType_XBox360Controller, NULL }, // Saitek P3600
{ MAKE_CONTROLLER_ID( 0x0738, 0x4716 ), k_eControllerType_XBox360Controller, NULL }, // Mad Catz Wired Xbox 360 Controller
{ MAKE_CONTROLLER_ID( 0x0738, 0x4718 ), k_eControllerType_XBox360Controller, NULL }, // Mad Catz Street Fighter IV FightStick SE
{ MAKE_CONTROLLER_ID( 0x0738, 0x4726 ), k_eControllerType_XBox360Controller, NULL }, // Mad Catz Xbox 360 Controller
{ MAKE_CONTROLLER_ID( 0x0738, 0x4728 ), k_eControllerType_XBox360Controller, NULL }, // Mad Catz Street Fighter IV FightPad
{ MAKE_CONTROLLER_ID( 0x0738, 0x4736 ), k_eControllerType_XBox360Controller, NULL }, // Mad Catz MicroCon Gamepad
{ MAKE_CONTROLLER_ID( 0x0738, 0x4738 ), k_eControllerType_XBox360Controller, NULL }, // Mad Catz Wired Xbox 360 Controller (SFIV)
{ MAKE_CONTROLLER_ID( 0x0738, 0x4740 ), k_eControllerType_XBox360Controller, NULL }, // Mad Catz Beat Pad
{ MAKE_CONTROLLER_ID( 0x0738, 0xb726 ), k_eControllerType_XBox360Controller, NULL }, // Mad Catz Xbox controller - MW2
{ MAKE_CONTROLLER_ID( 0x0738, 0xbeef ), k_eControllerType_XBox360Controller, NULL }, // Mad Catz JOYTECH NEO SE Advanced GamePad
{ MAKE_CONTROLLER_ID( 0x0738, 0xcb02 ), k_eControllerType_XBox360Controller, NULL }, // Saitek Cyborg Rumble Pad - PC/Xbox 360
{ MAKE_CONTROLLER_ID( 0x0738, 0xcb03 ), k_eControllerType_XBox360Controller, NULL }, // Saitek P3200 Rumble Pad - PC/Xbox 360
{ MAKE_CONTROLLER_ID( 0x0738, 0xf738 ), k_eControllerType_XBox360Controller, NULL }, // Super SFIV FightStick TE S
{ MAKE_CONTROLLER_ID( 0x0955, 0x7210 ), k_eControllerType_XBox360Controller, NULL }, // Nvidia Shield local controller
{ MAKE_CONTROLLER_ID( 0x0955, 0xb400 ), k_eControllerType_XBox360Controller, NULL }, // NVIDIA Shield streaming controller
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0105 ), k_eControllerType_XBox360Controller, NULL }, // HSM3 Xbox360 dancepad
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0113 ), k_eControllerType_XBox360Controller, "PDP Xbox 360 Afterglow" }, // PDP Afterglow Gamepad for Xbox 360
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x011f ), k_eControllerType_XBox360Controller, "PDP Xbox 360 Rock Candy" }, // PDP Rock Candy Gamepad for Xbox 360
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0125 ), k_eControllerType_XBox360Controller, "PDP INJUSTICE FightStick" }, // PDP INJUSTICE FightStick for Xbox 360
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0127 ), k_eControllerType_XBox360Controller, "PDP INJUSTICE FightPad" }, // PDP INJUSTICE FightPad for Xbox 360
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0131 ), k_eControllerType_XBox360Controller, "PDP EA Soccer Controller" }, // PDP EA Soccer Gamepad
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0133 ), k_eControllerType_XBox360Controller, "PDP Battlefield 4 Controller" }, // PDP Battlefield 4 Gamepad
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0143 ), k_eControllerType_XBox360Controller, "PDP MK X Fight Stick" }, // PDP MK X Fight Stick for Xbox 360
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0147 ), k_eControllerType_XBox360Controller, "PDP Xbox 360 Marvel Controller" }, // PDP Marvel Controller for Xbox 360
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0201 ), k_eControllerType_XBox360Controller, "PDP Xbox 360 Controller" }, // PDP Gamepad for Xbox 360
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0213 ), k_eControllerType_XBox360Controller, "PDP Xbox 360 Afterglow" }, // PDP Afterglow Gamepad for Xbox 360
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x021f ), k_eControllerType_XBox360Controller, "PDP Xbox 360 Rock Candy" }, // PDP Rock Candy Gamepad for Xbox 360
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0301 ), k_eControllerType_XBox360Controller, "PDP Xbox 360 Controller" }, // PDP Gamepad for Xbox 360
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0313 ), k_eControllerType_XBox360Controller, "PDP Xbox 360 Afterglow" }, // PDP Afterglow Gamepad for Xbox 360
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0314 ), k_eControllerType_XBox360Controller, "PDP Xbox 360 Afterglow" }, // PDP Afterglow Gamepad for Xbox 360
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0401 ), k_eControllerType_XBox360Controller, "PDP Xbox 360 Controller" }, // PDP Gamepad for Xbox 360
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0413 ), k_eControllerType_XBox360Controller, NULL }, // PDP Afterglow AX.1 (unlisted)
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0501 ), k_eControllerType_XBox360Controller, NULL }, // PDP Xbox 360 Controller (unlisted)
{ MAKE_CONTROLLER_ID( 0x0e6f, 0xf900 ), k_eControllerType_XBox360Controller, NULL }, // PDP Afterglow AX.1 (unlisted)
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x000a ), k_eControllerType_XBox360Controller, NULL }, // Hori Co. DOA4 FightStick
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x000c ), k_eControllerType_XBox360Controller, NULL }, // Hori PadEX Turbo
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x000d ), k_eControllerType_XBox360Controller, NULL }, // Hori Fighting Stick EX2
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x0016 ), k_eControllerType_XBox360Controller, NULL }, // Hori Real Arcade Pro.EX
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x001b ), k_eControllerType_XBox360Controller, NULL }, // Hori Real Arcade Pro VX
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x008c ), k_eControllerType_XBox360Controller, NULL }, // Hori Real Arcade Pro 4
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x00db ), k_eControllerType_XBox360Controller, "HORI Slime Controller" }, // Hori Dragon Quest Slime Controller
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x011e ), k_eControllerType_XBox360Controller, NULL }, // Hori Fighting Stick α
{ MAKE_CONTROLLER_ID( 0x1038, 0x1430 ), k_eControllerType_XBox360Controller, "SteelSeries Stratus Duo" }, // SteelSeries Stratus Duo
{ MAKE_CONTROLLER_ID( 0x1038, 0x1431 ), k_eControllerType_XBox360Controller, "SteelSeries Stratus Duo" }, // SteelSeries Stratus Duo
{ MAKE_CONTROLLER_ID( 0x1038, 0xb360 ), k_eControllerType_XBox360Controller, NULL }, // SteelSeries Nimbus/Stratus XL
{ MAKE_CONTROLLER_ID( 0x11c9, 0x55f0 ), k_eControllerType_XBox360Controller, NULL }, // Nacon GC-100XF
{ MAKE_CONTROLLER_ID( 0x12ab, 0x0004 ), k_eControllerType_XBox360Controller, NULL }, // Honey Bee Xbox360 dancepad
{ MAKE_CONTROLLER_ID( 0x12ab, 0x0301 ), k_eControllerType_XBox360Controller, NULL }, // PDP AFTERGLOW AX.1
{ MAKE_CONTROLLER_ID( 0x12ab, 0x0303 ), k_eControllerType_XBox360Controller, NULL }, // Mortal Kombat Klassic FightStick
{ MAKE_CONTROLLER_ID( 0x1430, 0x02a0 ), k_eControllerType_XBox360Controller, NULL }, // RedOctane Controller Adapter
{ MAKE_CONTROLLER_ID( 0x1430, 0x4748 ), k_eControllerType_XBox360Controller, NULL }, // RedOctane Guitar Hero X-plorer
{ MAKE_CONTROLLER_ID( 0x1430, 0xf801 ), k_eControllerType_XBox360Controller, NULL }, // RedOctane Controller
{ MAKE_CONTROLLER_ID( 0x146b, 0x0601 ), k_eControllerType_XBox360Controller, NULL }, // BigBen Interactive XBOX 360 Controller
// { MAKE_CONTROLLER_ID( 0x1532, 0x0037 ), k_eControllerType_XBox360Controller, NULL }, // Razer Sabertooth
{ MAKE_CONTROLLER_ID( 0x15e4, 0x3f00 ), k_eControllerType_XBox360Controller, NULL }, // Power A Mini Pro Elite
{ MAKE_CONTROLLER_ID( 0x15e4, 0x3f0a ), k_eControllerType_XBox360Controller, NULL }, // Xbox Airflo wired controller
{ MAKE_CONTROLLER_ID( 0x15e4, 0x3f10 ), k_eControllerType_XBox360Controller, NULL }, // Batarang Xbox 360 controller
{ MAKE_CONTROLLER_ID( 0x162e, 0xbeef ), k_eControllerType_XBox360Controller, NULL }, // Joytech Neo-Se Take2
{ MAKE_CONTROLLER_ID( 0x1689, 0xfd00 ), k_eControllerType_XBox360Controller, NULL }, // Razer Onza Tournament Edition
{ MAKE_CONTROLLER_ID( 0x1689, 0xfd01 ), k_eControllerType_XBox360Controller, NULL }, // Razer Onza Classic Edition
{ MAKE_CONTROLLER_ID( 0x1689, 0xfe00 ), k_eControllerType_XBox360Controller, NULL }, // Razer Sabertooth
{ MAKE_CONTROLLER_ID( 0x1949, 0x041a ), k_eControllerType_XBox360Controller, "Amazon Luna Controller" }, // Amazon Luna Controller
{ MAKE_CONTROLLER_ID( 0x1bad, 0x0002 ), k_eControllerType_XBox360Controller, NULL }, // Harmonix Rock Band Guitar
{ MAKE_CONTROLLER_ID( 0x1bad, 0x0003 ), k_eControllerType_XBox360Controller, NULL }, // Harmonix Rock Band Drumkit
{ MAKE_CONTROLLER_ID( 0x1bad, 0xf016 ), k_eControllerType_XBox360Controller, NULL }, // Mad Catz Xbox 360 Controller
{ MAKE_CONTROLLER_ID( 0x1bad, 0xf018 ), k_eControllerType_XBox360Controller, NULL }, // Mad Catz Street Fighter IV SE Fighting Stick
{ MAKE_CONTROLLER_ID( 0x1bad, 0xf019 ), k_eControllerType_XBox360Controller, NULL }, // Mad Catz Brawlstick for Xbox 360
{ MAKE_CONTROLLER_ID( 0x1bad, 0xf021 ), k_eControllerType_XBox360Controller, NULL }, // Mad Cats Ghost Recon FS GamePad
{ MAKE_CONTROLLER_ID( 0x1bad, 0xf023 ), k_eControllerType_XBox360Controller, NULL }, // MLG Pro Circuit Controller (Xbox)
{ MAKE_CONTROLLER_ID( 0x1bad, 0xf025 ), k_eControllerType_XBox360Controller, NULL }, // Mad Catz Call Of Duty
{ MAKE_CONTROLLER_ID( 0x1bad, 0xf027 ), k_eControllerType_XBox360Controller, NULL }, // Mad Catz FPS Pro
{ MAKE_CONTROLLER_ID( 0x1bad, 0xf028 ), k_eControllerType_XBox360Controller, NULL }, // Street Fighter IV FightPad
{ MAKE_CONTROLLER_ID( 0x1bad, 0xf02e ), k_eControllerType_XBox360Controller, NULL }, // Mad Catz Fightpad
{ MAKE_CONTROLLER_ID( 0x1bad, 0xf036 ), k_eControllerType_XBox360Controller, NULL }, // Mad Catz MicroCon GamePad Pro
{ MAKE_CONTROLLER_ID( 0x1bad, 0xf038 ), k_eControllerType_XBox360Controller, NULL }, // Street Fighter IV FightStick TE
{ MAKE_CONTROLLER_ID( 0x1bad, 0xf039 ), k_eControllerType_XBox360Controller, NULL }, // Mad Catz MvC2 TE
{ MAKE_CONTROLLER_ID( 0x1bad, 0xf03a ), k_eControllerType_XBox360Controller, NULL }, // Mad Catz SFxT Fightstick Pro
{ MAKE_CONTROLLER_ID( 0x1bad, 0xf03d ), k_eControllerType_XBox360Controller, NULL }, // Street Fighter IV Arcade Stick TE - Chun Li
{ MAKE_CONTROLLER_ID( 0x1bad, 0xf03e ), k_eControllerType_XBox360Controller, NULL }, // Mad Catz MLG FightStick TE
{ MAKE_CONTROLLER_ID( 0x1bad, 0xf03f ), k_eControllerType_XBox360Controller, NULL }, // Mad Catz FightStick SoulCaliber
{ MAKE_CONTROLLER_ID( 0x1bad, 0xf042 ), k_eControllerType_XBox360Controller, NULL }, // Mad Catz FightStick TES+
{ MAKE_CONTROLLER_ID( 0x1bad, 0xf080 ), k_eControllerType_XBox360Controller, NULL }, // Mad Catz FightStick TE2
{ MAKE_CONTROLLER_ID( 0x1bad, 0xf501 ), k_eControllerType_XBox360Controller, NULL }, // HoriPad EX2 Turbo
{ MAKE_CONTROLLER_ID( 0x1bad, 0xf502 ), k_eControllerType_XBox360Controller, NULL }, // Hori Real Arcade Pro.VX SA
{ MAKE_CONTROLLER_ID( 0x1bad, 0xf503 ), k_eControllerType_XBox360Controller, NULL }, // Hori Fighting Stick VX
{ MAKE_CONTROLLER_ID( 0x1bad, 0xf504 ), k_eControllerType_XBox360Controller, NULL }, // Hori Real Arcade Pro. EX
{ MAKE_CONTROLLER_ID( 0x1bad, 0xf505 ), k_eControllerType_XBox360Controller, NULL }, // Hori Fighting Stick EX2B
{ MAKE_CONTROLLER_ID( 0x1bad, 0xf506 ), k_eControllerType_XBox360Controller, NULL }, // Hori Real Arcade Pro.EX Premium VLX
{ MAKE_CONTROLLER_ID( 0x1bad, 0xf900 ), k_eControllerType_XBox360Controller, NULL }, // Harmonix Xbox 360 Controller
{ MAKE_CONTROLLER_ID( 0x1bad, 0xf901 ), k_eControllerType_XBox360Controller, NULL }, // Gamestop Xbox 360 Controller
{ MAKE_CONTROLLER_ID( 0x1bad, 0xf902 ), k_eControllerType_XBox360Controller, NULL }, // Mad Catz Gamepad2
{ MAKE_CONTROLLER_ID( 0x1bad, 0xf903 ), k_eControllerType_XBox360Controller, NULL }, // Tron Xbox 360 controller
{ MAKE_CONTROLLER_ID( 0x1bad, 0xf904 ), k_eControllerType_XBox360Controller, NULL }, // PDP Versus Fighting Pad
{ MAKE_CONTROLLER_ID( 0x1bad, 0xf906 ), k_eControllerType_XBox360Controller, NULL }, // MortalKombat FightStick
{ MAKE_CONTROLLER_ID( 0x1bad, 0xfa01 ), k_eControllerType_XBox360Controller, NULL }, // MadCatz GamePad
{ MAKE_CONTROLLER_ID( 0x1bad, 0xfd00 ), k_eControllerType_XBox360Controller, NULL }, // Razer Onza TE
{ MAKE_CONTROLLER_ID( 0x1bad, 0xfd01 ), k_eControllerType_XBox360Controller, NULL }, // Razer Onza
{ MAKE_CONTROLLER_ID( 0x24c6, 0x5000 ), k_eControllerType_XBox360Controller, NULL }, // Razer Atrox Arcade Stick
{ MAKE_CONTROLLER_ID( 0x24c6, 0x5300 ), k_eControllerType_XBox360Controller, NULL }, // PowerA MINI PROEX Controller
{ MAKE_CONTROLLER_ID( 0x24c6, 0x5303 ), k_eControllerType_XBox360Controller, NULL }, // Xbox Airflo wired controller
{ MAKE_CONTROLLER_ID( 0x24c6, 0x530a ), k_eControllerType_XBox360Controller, NULL }, // Xbox 360 Pro EX Controller
{ MAKE_CONTROLLER_ID( 0x24c6, 0x531a ), k_eControllerType_XBox360Controller, NULL }, // PowerA Pro Ex
{ MAKE_CONTROLLER_ID( 0x24c6, 0x5397 ), k_eControllerType_XBox360Controller, NULL }, // FUS1ON Tournament Controller
{ MAKE_CONTROLLER_ID( 0x24c6, 0x5500 ), k_eControllerType_XBox360Controller, NULL }, // Hori XBOX 360 EX 2 with Turbo
{ MAKE_CONTROLLER_ID( 0x24c6, 0x5501 ), k_eControllerType_XBox360Controller, NULL }, // Hori Real Arcade Pro VX-SA
{ MAKE_CONTROLLER_ID( 0x24c6, 0x5502 ), k_eControllerType_XBox360Controller, NULL }, // Hori Fighting Stick VX Alt
{ MAKE_CONTROLLER_ID( 0x24c6, 0x5503 ), k_eControllerType_XBox360Controller, NULL }, // Hori Fighting Edge
{ MAKE_CONTROLLER_ID( 0x24c6, 0x5506 ), k_eControllerType_XBox360Controller, NULL }, // Hori SOULCALIBUR V Stick
{ MAKE_CONTROLLER_ID( 0x24c6, 0x550d ), k_eControllerType_XBox360Controller, NULL }, // Hori GEM Xbox controller
{ MAKE_CONTROLLER_ID( 0x24c6, 0x550e ), k_eControllerType_XBox360Controller, NULL }, // Hori Real Arcade Pro V Kai 360
{ MAKE_CONTROLLER_ID( 0x24c6, 0x5508 ), k_eControllerType_XBox360Controller, NULL }, // Hori PAD A
{ MAKE_CONTROLLER_ID( 0x24c6, 0x5510 ), k_eControllerType_XBox360Controller, NULL }, // Hori Fighting Commander ONE
{ MAKE_CONTROLLER_ID( 0x24c6, 0x5b00 ), k_eControllerType_XBox360Controller, NULL }, // ThrustMaster Ferrari Italia 458 Racing Wheel
{ MAKE_CONTROLLER_ID( 0x24c6, 0x5b02 ), k_eControllerType_XBox360Controller, NULL }, // Thrustmaster, Inc. GPX Controller
{ MAKE_CONTROLLER_ID( 0x24c6, 0x5b03 ), k_eControllerType_XBox360Controller, NULL }, // Thrustmaster Ferrari 458 Racing Wheel
{ MAKE_CONTROLLER_ID( 0x24c6, 0x5d04 ), k_eControllerType_XBox360Controller, NULL }, // Razer Sabertooth
{ MAKE_CONTROLLER_ID( 0x24c6, 0xfafa ), k_eControllerType_XBox360Controller, NULL }, // Aplay Controller
{ MAKE_CONTROLLER_ID( 0x24c6, 0xfafb ), k_eControllerType_XBox360Controller, NULL }, // Aplay Controller
{ MAKE_CONTROLLER_ID( 0x24c6, 0xfafc ), k_eControllerType_XBox360Controller, NULL }, // Afterglow Gamepad 1
{ MAKE_CONTROLLER_ID( 0x24c6, 0xfafd ), k_eControllerType_XBox360Controller, NULL }, // Afterglow Gamepad 3
{ MAKE_CONTROLLER_ID( 0x24c6, 0xfafe ), k_eControllerType_XBox360Controller, NULL }, // Rock Candy Gamepad for Xbox 360
{ MAKE_CONTROLLER_ID( 0x044f, 0xd012 ), k_eControllerType_XBoxOneController, NULL }, // ThrustMaster eSwap PRO Controller Xbox
{ MAKE_CONTROLLER_ID( 0x045e, 0x02d1 ), k_eControllerType_XBoxOneController, "Xbox One Controller" }, // Microsoft X-Box One pad
{ MAKE_CONTROLLER_ID( 0x045e, 0x02dd ), k_eControllerType_XBoxOneController, "Xbox One Controller" }, // Microsoft X-Box One pad (Firmware 2015)
{ MAKE_CONTROLLER_ID( 0x045e, 0x02e0 ), k_eControllerType_XBoxOneController, "Xbox One S Controller" }, // Microsoft X-Box One S pad (Bluetooth)
{ MAKE_CONTROLLER_ID( 0x045e, 0x02e3 ), k_eControllerType_XBoxOneController, "Xbox One Elite Controller" }, // Microsoft X-Box One Elite pad
{ MAKE_CONTROLLER_ID( 0x045e, 0x02ea ), k_eControllerType_XBoxOneController, "Xbox One S Controller" }, // Microsoft X-Box One S pad
{ MAKE_CONTROLLER_ID( 0x045e, 0x02fd ), k_eControllerType_XBoxOneController, "Xbox One S Controller" }, // Microsoft X-Box One S pad (Bluetooth)
{ MAKE_CONTROLLER_ID( 0x045e, 0x02ff ), k_eControllerType_XBoxOneController, NULL }, // Microsoft X-Box One controller with XBOXGIP driver on Windows
{ MAKE_CONTROLLER_ID( 0x045e, 0x0b00 ), k_eControllerType_XBoxOneController, "Xbox One Elite 2 Controller" }, // Microsoft X-Box One Elite Series 2 pad
// { MAKE_CONTROLLER_ID( 0x045e, 0x0b02 ), k_eControllerType_XBoxOneController, "Xbox One Elite 2 Controller" }, // The virtual keyboard generated by XboxGip drivers for Xbox One Controllers (see https://github.com/libsdl-org/SDL/pull/5121 for details)
{ MAKE_CONTROLLER_ID( 0x045e, 0x0b05 ), k_eControllerType_XBoxOneController, "Xbox One Elite 2 Controller" }, // Microsoft X-Box One Elite Series 2 pad (Bluetooth)
{ MAKE_CONTROLLER_ID( 0x045e, 0x0b0a ), k_eControllerType_XBoxOneController, "Xbox Adaptive Controller" }, // Microsoft X-Box Adaptive pad
{ MAKE_CONTROLLER_ID( 0x045e, 0x0b0c ), k_eControllerType_XBoxOneController, "Xbox Adaptive Controller" }, // Microsoft X-Box Adaptive pad (Bluetooth)
{ MAKE_CONTROLLER_ID( 0x045e, 0x0b12 ), k_eControllerType_XBoxOneController, "Xbox Series X Controller" }, // Microsoft X-Box Series X pad
{ MAKE_CONTROLLER_ID( 0x045e, 0x0b13 ), k_eControllerType_XBoxOneController, "Xbox Series X Controller" }, // Microsoft X-Box Series X pad (BLE)
{ MAKE_CONTROLLER_ID( 0x045e, 0x0b20 ), k_eControllerType_XBoxOneController, "Xbox One S Controller" }, // Microsoft X-Box One S pad (BLE)
{ MAKE_CONTROLLER_ID( 0x045e, 0x0b21 ), k_eControllerType_XBoxOneController, "Xbox Adaptive Controller" }, // Microsoft X-Box Adaptive pad (BLE)
{ MAKE_CONTROLLER_ID( 0x045e, 0x0b22 ), k_eControllerType_XBoxOneController, "Xbox One Elite 2 Controller" }, // Microsoft X-Box One Elite Series 2 pad (BLE)
{ MAKE_CONTROLLER_ID( 0x0738, 0x4a01 ), k_eControllerType_XBoxOneController, NULL }, // Mad Catz FightStick TE 2
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0139 ), k_eControllerType_XBoxOneController, "PDP Xbox One Afterglow" }, // PDP Afterglow Wired Controller for Xbox One
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x013B ), k_eControllerType_XBoxOneController, "PDP Xbox One Face-Off Controller" }, // PDP Face-Off Gamepad for Xbox One
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x013a ), k_eControllerType_XBoxOneController, NULL }, // PDP Xbox One Controller (unlisted)
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0145 ), k_eControllerType_XBoxOneController, "PDP MK X Fight Pad" }, // PDP MK X Fight Pad for Xbox One
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0146 ), k_eControllerType_XBoxOneController, "PDP Xbox One Rock Candy" }, // PDP Rock Candy Wired Controller for Xbox One
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x015b ), k_eControllerType_XBoxOneController, "PDP Fallout 4 Vault Boy Controller" }, // PDP Fallout 4 Vault Boy Wired Controller for Xbox One
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x015c ), k_eControllerType_XBoxOneController, "PDP Xbox One @Play Controller" }, // PDP @Play Wired Controller for Xbox One
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x015d ), k_eControllerType_XBoxOneController, "PDP Mirror's Edge Controller" }, // PDP Mirror's Edge Wired Controller for Xbox One
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x015f ), k_eControllerType_XBoxOneController, "PDP Metallic Controller" }, // PDP Metallic Wired Controller for Xbox One
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0160 ), k_eControllerType_XBoxOneController, "PDP NFL Face-Off Controller" }, // PDP NFL Official Face-Off Wired Controller for Xbox One
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0161 ), k_eControllerType_XBoxOneController, "PDP Xbox One Camo" }, // PDP Camo Wired Controller for Xbox One
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0162 ), k_eControllerType_XBoxOneController, "PDP Xbox One Controller" }, // PDP Wired Controller for Xbox One
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0163 ), k_eControllerType_XBoxOneController, "PDP Deliverer of Truth" }, // PDP Legendary Collection: Deliverer of Truth
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0164 ), k_eControllerType_XBoxOneController, "PDP Battlefield 1 Controller" }, // PDP Battlefield 1 Official Wired Controller for Xbox One
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0165 ), k_eControllerType_XBoxOneController, "PDP Titanfall 2 Controller" }, // PDP Titanfall 2 Official Wired Controller for Xbox One
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0166 ), k_eControllerType_XBoxOneController, "PDP Mass Effect: Andromeda Controller" }, // PDP Mass Effect: Andromeda Official Wired Controller for Xbox One
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0167 ), k_eControllerType_XBoxOneController, "PDP Halo Wars 2 Face-Off Controller" }, // PDP Halo Wars 2 Official Face-Off Wired Controller for Xbox One
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0205 ), k_eControllerType_XBoxOneController, "PDP Victrix Pro Fight Stick" }, // PDP Victrix Pro Fight Stick
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0206 ), k_eControllerType_XBoxOneController, "PDP Mortal Kombat Controller" }, // PDP Mortal Kombat 25 Anniversary Edition Stick (Xbox One)
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0246 ), k_eControllerType_XBoxOneController, "PDP Xbox One Rock Candy" }, // PDP Rock Candy Wired Controller for Xbox One
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0261 ), k_eControllerType_XBoxOneController, "PDP Xbox One Camo" }, // PDP Camo Wired Controller
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0262 ), k_eControllerType_XBoxOneController, "PDP Xbox One Controller" }, // PDP Wired Controller
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02a0 ), k_eControllerType_XBoxOneController, "PDP Xbox One Midnight Blue" }, // PDP Wired Controller for Xbox One - Midnight Blue
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02a1 ), k_eControllerType_XBoxOneController, "PDP Xbox One Verdant Green" }, // PDP Wired Controller for Xbox One - Verdant Green
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02a2 ), k_eControllerType_XBoxOneController, "PDP Xbox One Crimson Red" }, // PDP Wired Controller for Xbox One - Crimson Red
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02a3 ), k_eControllerType_XBoxOneController, "PDP Xbox One Arctic White" }, // PDP Wired Controller for Xbox One - Arctic White
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02a4 ), k_eControllerType_XBoxOneController, "PDP Xbox One Phantom Black" }, // PDP Wired Controller for Xbox One - Stealth Series | Phantom Black
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02a5 ), k_eControllerType_XBoxOneController, "PDP Xbox One Ghost White" }, // PDP Wired Controller for Xbox One - Stealth Series | Ghost White
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02a6 ), k_eControllerType_XBoxOneController, "PDP Xbox One Revenant Blue" }, // PDP Wired Controller for Xbox One - Stealth Series | Revenant Blue
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02a7 ), k_eControllerType_XBoxOneController, "PDP Xbox One Raven Black" }, // PDP Wired Controller for Xbox One - Raven Black
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02a8 ), k_eControllerType_XBoxOneController, "PDP Xbox One Arctic White" }, // PDP Wired Controller for Xbox One - Arctic White
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02a9 ), k_eControllerType_XBoxOneController, "PDP Xbox One Midnight Blue" }, // PDP Wired Controller for Xbox One - Midnight Blue
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02aa ), k_eControllerType_XBoxOneController, "PDP Xbox One Verdant Green" }, // PDP Wired Controller for Xbox One - Verdant Green
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02ab ), k_eControllerType_XBoxOneController, "PDP Xbox One Crimson Red" }, // PDP Wired Controller for Xbox One - Crimson Red
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02ac ), k_eControllerType_XBoxOneController, "PDP Xbox One Ember Orange" }, // PDP Wired Controller for Xbox One - Ember Orange
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02ad ), k_eControllerType_XBoxOneController, "PDP Xbox One Phantom Black" }, // PDP Wired Controller for Xbox One - Stealth Series | Phantom Black
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02ae ), k_eControllerType_XBoxOneController, "PDP Xbox One Ghost White" }, // PDP Wired Controller for Xbox One - Stealth Series | Ghost White
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02af ), k_eControllerType_XBoxOneController, "PDP Xbox One Revenant Blue" }, // PDP Wired Controller for Xbox One - Stealth Series | Revenant Blue
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02b0 ), k_eControllerType_XBoxOneController, "PDP Xbox One Raven Black" }, // PDP Wired Controller for Xbox One - Raven Black
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02b1 ), k_eControllerType_XBoxOneController, "PDP Xbox One Arctic White" }, // PDP Wired Controller for Xbox One - Arctic White
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02b3 ), k_eControllerType_XBoxOneController, "PDP Xbox One Afterglow" }, // PDP Afterglow Prismatic Wired Controller
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02b5 ), k_eControllerType_XBoxOneController, "PDP Xbox One GAMEware Controller" }, // PDP GAMEware Wired Controller Xbox One
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02b6 ), k_eControllerType_XBoxOneController, NULL }, // PDP One-Handed Joystick Adaptive Controller
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02bd ), k_eControllerType_XBoxOneController, "PDP Xbox One Royal Purple" }, // PDP Wired Controller for Xbox One - Royal Purple
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02be ), k_eControllerType_XBoxOneController, "PDP Xbox One Raven Black" }, // PDP Deluxe Wired Controller for Xbox One - Raven Black
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02bf ), k_eControllerType_XBoxOneController, "PDP Xbox One Midnight Blue" }, // PDP Deluxe Wired Controller for Xbox One - Midnight Blue
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02c0 ), k_eControllerType_XBoxOneController, "PDP Xbox One Phantom Black" }, // PDP Deluxe Wired Controller for Xbox One - Stealth Series | Phantom Black
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02c1 ), k_eControllerType_XBoxOneController, "PDP Xbox One Ghost White" }, // PDP Deluxe Wired Controller for Xbox One - Stealth Series | Ghost White
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02c2 ), k_eControllerType_XBoxOneController, "PDP Xbox One Revenant Blue" }, // PDP Deluxe Wired Controller for Xbox One - Stealth Series | Revenant Blue
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02c3 ), k_eControllerType_XBoxOneController, "PDP Xbox One Verdant Green" }, // PDP Deluxe Wired Controller for Xbox One - Verdant Green
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02c4 ), k_eControllerType_XBoxOneController, "PDP Xbox One Ember Orange" }, // PDP Deluxe Wired Controller for Xbox One - Ember Orange
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02c5 ), k_eControllerType_XBoxOneController, "PDP Xbox One Royal Purple" }, // PDP Deluxe Wired Controller for Xbox One - Royal Purple
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02c6 ), k_eControllerType_XBoxOneController, "PDP Xbox One Crimson Red" }, // PDP Deluxe Wired Controller for Xbox One - Crimson Red
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02c7 ), k_eControllerType_XBoxOneController, "PDP Xbox One Arctic White" }, // PDP Deluxe Wired Controller for Xbox One - Arctic White
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02c8 ), k_eControllerType_XBoxOneController, "PDP Kingdom Hearts Controller" }, // PDP Kingdom Hearts Wired Controller
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02c9 ), k_eControllerType_XBoxOneController, "PDP Xbox One Phantasm Red" }, // PDP Deluxe Wired Controller for Xbox One - Stealth Series | Phantasm Red
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02ca ), k_eControllerType_XBoxOneController, "PDP Xbox One Specter Violet" }, // PDP Deluxe Wired Controller for Xbox One - Stealth Series | Specter Violet
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02cb ), k_eControllerType_XBoxOneController, "PDP Xbox One Specter Violet" }, // PDP Wired Controller for Xbox One - Stealth Series | Specter Violet
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02cd ), k_eControllerType_XBoxOneController, "PDP Xbox One Blu-merang" }, // PDP Rock Candy Wired Controller for Xbox One - Blu-merang
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02ce ), k_eControllerType_XBoxOneController, "PDP Xbox One Cranblast" }, // PDP Rock Candy Wired Controller for Xbox One - Cranblast
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02cf ), k_eControllerType_XBoxOneController, "PDP Xbox One Aqualime" }, // PDP Rock Candy Wired Controller for Xbox One - Aqualime
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02d5 ), k_eControllerType_XBoxOneController, "PDP Xbox One Red Camo" }, // PDP Wired Controller for Xbox One - Red Camo
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0346 ), k_eControllerType_XBoxOneController, "PDP Xbox One RC Gamepad" }, // PDP RC Gamepad for Xbox One
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0446 ), k_eControllerType_XBoxOneController, "PDP Xbox One RC Gamepad" }, // PDP RC Gamepad for Xbox One
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02da ), k_eControllerType_XBoxOneController, "PDP Xbox Series X Afterglow" }, // PDP Xbox Series X Afterglow
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02d6 ), k_eControllerType_XBoxOneController, "Victrix Gambit Tournament Controller" }, // Victrix Gambit Tournament Controller
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x02d9 ), k_eControllerType_XBoxOneController, "PDP Xbox Series X Midnight Blue" }, // PDP Xbox Series X Midnight Blue
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x0063 ), k_eControllerType_XBoxOneController, NULL }, // Hori Real Arcade Pro Hayabusa (USA) Xbox One
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x0067 ), k_eControllerType_XBoxOneController, NULL }, // HORIPAD ONE
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x0078 ), k_eControllerType_XBoxOneController, NULL }, // Hori Real Arcade Pro V Kai Xbox One
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x00c5 ), k_eControllerType_XBoxOneController, NULL }, // HORI Fighting Commander
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x0150 ), k_eControllerType_XBoxOneController, NULL }, // HORI Fighting Commander OCTA for Xbox Series X
{ MAKE_CONTROLLER_ID( 0x10f5, 0x7009 ), k_eControllerType_XBoxOneController, NULL }, // Turtle Beach Recon Controller
{ MAKE_CONTROLLER_ID( 0x10f5, 0x7013 ), k_eControllerType_XBoxOneController, NULL }, // Turtle Beach REACT-R
{ MAKE_CONTROLLER_ID( 0x1532, 0x0a00 ), k_eControllerType_XBoxOneController, NULL }, // Razer Atrox Arcade Stick
{ MAKE_CONTROLLER_ID( 0x1532, 0x0a03 ), k_eControllerType_XBoxOneController, NULL }, // Razer Wildcat
{ MAKE_CONTROLLER_ID( 0x1532, 0x0a14 ), k_eControllerType_XBoxOneController, NULL }, // Razer Wolverine Ultimate
{ MAKE_CONTROLLER_ID( 0x1532, 0x0a15 ), k_eControllerType_XBoxOneController, NULL }, // Razer Wolverine Tournament Edition
{ MAKE_CONTROLLER_ID( 0x20d6, 0x2001 ), k_eControllerType_XBoxOneController, "PowerA Xbox Series X Controller" }, // PowerA Xbox Series X EnWired Controller - Black Inline
{ MAKE_CONTROLLER_ID( 0x20d6, 0x2002 ), k_eControllerType_XBoxOneController, "PowerA Xbox Series X Controller" }, // PowerA Xbox Series X EnWired Controller Gray/White Inline
{ MAKE_CONTROLLER_ID( 0x20d6, 0x2003 ), k_eControllerType_XBoxOneController, "PowerA Xbox Series X Controller" }, // PowerA Xbox Series X EnWired Controller Green Inline
{ MAKE_CONTROLLER_ID( 0x20d6, 0x2004 ), k_eControllerType_XBoxOneController, "PowerA Xbox Series X Controller" }, // PowerA Xbox Series X EnWired Controller Pink inline
{ MAKE_CONTROLLER_ID( 0x20d6, 0x2005 ), k_eControllerType_XBoxOneController, "PowerA Xbox Series X Controller" }, // PowerA Xbox Series X Wired Controller Core - Black
{ MAKE_CONTROLLER_ID( 0x20d6, 0x2006 ), k_eControllerType_XBoxOneController, "PowerA Xbox Series X Controller" }, // PowerA Xbox Series X Wired Controller Core - White
{ MAKE_CONTROLLER_ID( 0x20d6, 0x2009 ), k_eControllerType_XBoxOneController, "PowerA Xbox Series X Controller" }, // PowerA Xbox Series X EnWired Controller Red inline
{ MAKE_CONTROLLER_ID( 0x20d6, 0x200a ), k_eControllerType_XBoxOneController, "PowerA Xbox Series X Controller" }, // PowerA Xbox Series X EnWired Controller Blue inline
{ MAKE_CONTROLLER_ID( 0x20d6, 0x200b ), k_eControllerType_XBoxOneController, "PowerA Xbox Series X Controller" }, // PowerA Xbox Series X EnWired Controller Camo Metallic Red
{ MAKE_CONTROLLER_ID( 0x20d6, 0x200c ), k_eControllerType_XBoxOneController, "PowerA Xbox Series X Controller" }, // PowerA Xbox Series X EnWired Controller Camo Metallic Blue
{ MAKE_CONTROLLER_ID( 0x20d6, 0x200d ), k_eControllerType_XBoxOneController, "PowerA Xbox Series X Controller" }, // PowerA Xbox Series X EnWired Controller Seafoam Fade
{ MAKE_CONTROLLER_ID( 0x20d6, 0x200e ), k_eControllerType_XBoxOneController, "PowerA Xbox Series X Controller" }, // PowerA Xbox Series X EnWired Controller Midnight Blue
{ MAKE_CONTROLLER_ID( 0x20d6, 0x200f ), k_eControllerType_XBoxOneController, "PowerA Xbox Series X Controller" }, // PowerA Xbox Series X EnWired Soldier Green
{ MAKE_CONTROLLER_ID( 0x20d6, 0x2011 ), k_eControllerType_XBoxOneController, "PowerA Xbox Series X Controller" }, // PowerA Xbox Series X EnWired - Metallic Ice
{ MAKE_CONTROLLER_ID( 0x20d6, 0x2012 ), k_eControllerType_XBoxOneController, "PowerA Xbox Series X Controller" }, // PowerA Xbox Series X Cuphead EnWired Controller - Mugman
{ MAKE_CONTROLLER_ID( 0x20d6, 0x2015 ), k_eControllerType_XBoxOneController, "PowerA Xbox Series X Controller" }, // PowerA Xbox Series X EnWired Controller - Blue Hint
{ MAKE_CONTROLLER_ID( 0x20d6, 0x2016 ), k_eControllerType_XBoxOneController, "PowerA Xbox Series X Controller" }, // PowerA Xbox Series X EnWired Controller - Green Hint
{ MAKE_CONTROLLER_ID( 0x20d6, 0x2017 ), k_eControllerType_XBoxOneController, "PowerA Xbox Series X Controller" }, // PowerA Xbox Series X EnWired Cntroller - Arctic Camo
{ MAKE_CONTROLLER_ID( 0x20d6, 0x2018 ), k_eControllerType_XBoxOneController, "PowerA Xbox Series X Controller" }, // PowerA Xbox Series X EnWired Controller Arc Lightning
{ MAKE_CONTROLLER_ID( 0x20d6, 0x2019 ), k_eControllerType_XBoxOneController, "PowerA Xbox Series X Controller" }, // PowerA Xbox Series X EnWired Controller Royal Purple
{ MAKE_CONTROLLER_ID( 0x20d6, 0x201a ), k_eControllerType_XBoxOneController, "PowerA Xbox Series X Controller" }, // PowerA Xbox Series X EnWired Controller Nebula
{ MAKE_CONTROLLER_ID( 0x20d6, 0x4001 ), k_eControllerType_XBoxOneController, "PowerA Fusion Pro 2 Controller" }, // PowerA Fusion Pro 2 Wired Controller (Xbox Series X style)
{ MAKE_CONTROLLER_ID( 0x20d6, 0x4002 ), k_eControllerType_XBoxOneController, "PowerA Spectra Infinity Controller" }, // PowerA Spectra Infinity Wired Controller (Xbox Series X style)
{ MAKE_CONTROLLER_ID( 0x20d6, 0x890b ), k_eControllerType_XBoxOneController, NULL }, // PowerA MOGA XP-Ultra Controller (Xbox Series X style)
{ MAKE_CONTROLLER_ID( 0x24c6, 0x541a ), k_eControllerType_XBoxOneController, NULL }, // PowerA Xbox One Mini Wired Controller
{ MAKE_CONTROLLER_ID( 0x24c6, 0x542a ), k_eControllerType_XBoxOneController, NULL }, // Xbox ONE spectra
{ MAKE_CONTROLLER_ID( 0x24c6, 0x543a ), k_eControllerType_XBoxOneController, "PowerA Xbox One Controller" }, // PowerA Xbox ONE liquid metal controller
{ MAKE_CONTROLLER_ID( 0x24c6, 0x551a ), k_eControllerType_XBoxOneController, NULL }, // PowerA FUSION Pro Controller
{ MAKE_CONTROLLER_ID( 0x24c6, 0x561a ), k_eControllerType_XBoxOneController, NULL }, // PowerA FUSION Controller
{ MAKE_CONTROLLER_ID( 0x24c6, 0x581a ), k_eControllerType_XBoxOneController, NULL }, // BDA XB1 Classic Controller
{ MAKE_CONTROLLER_ID( 0x24c6, 0x591a ), k_eControllerType_XBoxOneController, NULL }, // PowerA FUSION Pro Controller
{ MAKE_CONTROLLER_ID( 0x24c6, 0x592a ), k_eControllerType_XBoxOneController, NULL }, // BDA XB1 Spectra Pro
{ MAKE_CONTROLLER_ID( 0x24c6, 0x791a ), k_eControllerType_XBoxOneController, NULL }, // PowerA Fusion Fight Pad
{ MAKE_CONTROLLER_ID( 0x2dc8, 0x2002 ), k_eControllerType_XBoxOneController, NULL }, // 8BitDo Ultimate Wired Controller for Xbox
{ MAKE_CONTROLLER_ID( 0x2e24, 0x0652 ), k_eControllerType_XBoxOneController, NULL }, // Hyperkin Duke
{ MAKE_CONTROLLER_ID( 0x2e24, 0x1618 ), k_eControllerType_XBoxOneController, NULL }, // Hyperkin Duke
{ MAKE_CONTROLLER_ID( 0x2e24, 0x1688 ), k_eControllerType_XBoxOneController, NULL }, // Hyperkin X91
{ MAKE_CONTROLLER_ID( 0x146b, 0x0611 ), k_eControllerType_XBoxOneController, NULL }, // Xbox Controller Mode for NACON Revolution 3
// These have been added via Minidump for unrecognized Xinput controller assert
{ MAKE_CONTROLLER_ID( 0x0000, 0x0000 ), k_eControllerType_XBox360Controller, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x045e, 0x02a2 ), k_eControllerType_XBox360Controller, NULL }, // Unknown Controller - Microsoft VID
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x1414 ), k_eControllerType_XBox360Controller, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0159 ), k_eControllerType_XBox360Controller, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x24c6, 0xfaff ), k_eControllerType_XBox360Controller, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x006d ), k_eControllerType_XBox360Controller, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x00a4 ), k_eControllerType_XBox360Controller, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x0079, 0x1832 ), k_eControllerType_XBox360Controller, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x0079, 0x187f ), k_eControllerType_XBox360Controller, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x0079, 0x1883 ), k_eControllerType_XBox360Controller, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x03eb, 0xff01 ), k_eControllerType_XBox360Controller, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x0c12, 0x0ef8 ), k_eControllerType_XBox360Controller, NULL }, // Homemade fightstick based on brook pcb (with XInput driver??)
{ MAKE_CONTROLLER_ID( 0x046d, 0x1000 ), k_eControllerType_XBox360Controller, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x1345, 0x6006 ), k_eControllerType_XBox360Controller, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x056e, 0x2012 ), k_eControllerType_XBox360Controller, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x146b, 0x0602 ), k_eControllerType_XBox360Controller, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x00ae ), k_eControllerType_XBox360Controller, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x046d, 0x0401 ), k_eControllerType_XBox360Controller, NULL }, // logitech xinput
{ MAKE_CONTROLLER_ID( 0x046d, 0x0301 ), k_eControllerType_XBox360Controller, NULL }, // logitech xinput
{ MAKE_CONTROLLER_ID( 0x046d, 0xcaa3 ), k_eControllerType_XBox360Controller, NULL }, // logitech xinput
{ MAKE_CONTROLLER_ID( 0x046d, 0xc261 ), k_eControllerType_XBox360Controller, NULL }, // logitech xinput
{ MAKE_CONTROLLER_ID( 0x046d, 0x0291 ), k_eControllerType_XBox360Controller, NULL }, // logitech xinput
{ MAKE_CONTROLLER_ID( 0x0079, 0x18d3 ), k_eControllerType_XBox360Controller, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x00b1 ), k_eControllerType_XBox360Controller, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x0001, 0x0001 ), k_eControllerType_XBox360Controller, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x0079, 0x188e ), k_eControllerType_XBox360Controller, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x0079, 0x187c ), k_eControllerType_XBox360Controller, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x0079, 0x189c ), k_eControllerType_XBox360Controller, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x0079, 0x1874 ), k_eControllerType_XBox360Controller, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x2f24, 0x0050 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x2f24, 0x2e ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x2f24, 0x91 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x1430, 0x719 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0xf0d, 0xed ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0xf0d, 0xc0 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0xe6f, 0x152 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0xe6f, 0x2a7 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x46d, 0x1007 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0xe6f, 0x2b8 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0xe6f, 0x2a8 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x79, 0x18a1 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
/* Added from Minidumps 10-9-19 */
{ MAKE_CONTROLLER_ID( 0x0, 0x6686 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x11ff, 0x511 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x12ab, 0x304 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x1430, 0x291 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x1430, 0x2a9 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x1430, 0x70b ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x1bad, 0x28e ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x1bad, 0x2a0 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x1bad, 0x5500 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x20ab, 0x55ef ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x24c6, 0x5509 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x2516, 0x69 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x25b1, 0x360 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x2c22, 0x2203 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x2f24, 0x11 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x2f24, 0x53 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x2f24, 0xb7 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x46d, 0x0 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x46d, 0x1004 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x46d, 0x1008 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x46d, 0xf301 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x738, 0x2a0 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x738, 0x7263 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x738, 0xb738 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x738, 0xcb29 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x738, 0xf401 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x79, 0x18c2 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x79, 0x18c8 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x79, 0x18cf ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0xc12, 0xe17 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0xc12, 0xe1c ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0xc12, 0xe22 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0xc12, 0xe30 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0xd2d2, 0xd2d2 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0xd62, 0x9a1a ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0xd62, 0x9a1b ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0xe00, 0xe00 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0xe6f, 0x12a ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0xe6f, 0x2a1 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0xe6f, 0x2a2 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0xe6f, 0x2a5 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0xe6f, 0x2b2 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0xe6f, 0x2bd ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0xe6f, 0x2bf ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0xe6f, 0x2c0 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0xe6f, 0x2c6 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0xf0d, 0x97 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0xf0d, 0xba ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0xf0d, 0xd8 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0xfff, 0x2a1 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x45e, 0x867 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
// Added 12-17-2020
{ MAKE_CONTROLLER_ID( 0x16d0, 0xf3f ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x2f24, 0x8f ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0xe6f, 0xf501 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
//{ MAKE_CONTROLLER_ID( 0x1949, 0x0402 ), /*android*/, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x05ac, 0x0001 ), k_eControllerType_AppleController, NULL }, // MFI Extended Gamepad (generic entry for iOS/tvOS)
{ MAKE_CONTROLLER_ID( 0x05ac, 0x0002 ), k_eControllerType_AppleController, NULL }, // MFI Standard Gamepad (generic entry for iOS/tvOS)
{ MAKE_CONTROLLER_ID( 0x057e, 0x2006 ), k_eControllerType_SwitchJoyConLeft, NULL }, // Nintendo Switch Joy-Con (Left)
{ MAKE_CONTROLLER_ID( 0x057e, 0x2007 ), k_eControllerType_SwitchJoyConRight, NULL }, // Nintendo Switch Joy-Con (Right)
{ MAKE_CONTROLLER_ID( 0x057e, 0x2008 ), k_eControllerType_SwitchJoyConPair, NULL }, // Nintendo Switch Joy-Con (Left+Right Combined)
// This same controller ID is spoofed by many 3rd-party Switch controllers.
// The ones we currently know of are:
// * Any 8bitdo controller with Switch support
// * ORTZ Gaming Wireless Pro Controller
// * ZhiXu Gamepad Wireless
// * Sunwaytek Wireless Motion Controller for Nintendo Switch
{ MAKE_CONTROLLER_ID( 0x057e, 0x2009 ), k_eControllerType_SwitchProController, NULL }, // Nintendo Switch Pro Controller
//{ MAKE_CONTROLLER_ID( 0x057e, 0x2017 ), k_eControllerType_SwitchProController, NULL }, // Nintendo Online SNES Controller
//{ MAKE_CONTROLLER_ID( 0x057e, 0x2019 ), k_eControllerType_SwitchProController, NULL }, // Nintendo Online N64 Controller
//{ MAKE_CONTROLLER_ID( 0x057e, 0x201e ), k_eControllerType_SwitchProController, NULL }, // Nintendo Online SEGA Genesis Controller
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x00c1 ), k_eControllerType_SwitchInputOnlyController, NULL }, // HORIPAD for Nintendo Switch
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x0092 ), k_eControllerType_SwitchInputOnlyController, NULL }, // HORI Pokken Tournament DX Pro Pad
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x00f6 ), k_eControllerType_SwitchProController, NULL }, // HORI Wireless Switch Pad
// The HORIPAD S, which comes in multiple styles:
// - NSW-108, classic GameCube controller
// - NSW-244, Fighting Commander arcade pad
// - NSW-278, Hori Pad Mini gamepad
// - NSW-326, HORIPAD FPS for Nintendo Switch
//
// The first two, at least, shouldn't have their buttons remapped, and since we
// can't tell which model we're actually using, we won't do any button remapping
// for any of them.
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x00dc ), k_eControllerType_XInputSwitchController, NULL }, // HORIPAD S - Looks like a Switch controller but uses the Xbox 360 controller protocol
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0180 ), k_eControllerType_SwitchInputOnlyController, NULL }, // PDP Faceoff Wired Pro Controller for Nintendo Switch
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0181 ), k_eControllerType_SwitchInputOnlyController, NULL }, // PDP Faceoff Deluxe Wired Pro Controller for Nintendo Switch
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0184 ), k_eControllerType_SwitchInputOnlyController, NULL }, // PDP Faceoff Wired Deluxe+ Audio Controller
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0185 ), k_eControllerType_SwitchInputOnlyController, NULL }, // PDP Wired Fight Pad Pro for Nintendo Switch
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0186 ), k_eControllerType_SwitchProController, NULL }, // PDP Afterglow Wireless Switch Controller - working gyro. USB is for charging only. Many later "Wireless" line devices w/ gyro also use this vid/pid
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0187 ), k_eControllerType_SwitchInputOnlyController, NULL }, // PDP Rockcandy Wired Controller
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0188 ), k_eControllerType_SwitchInputOnlyController, NULL }, // PDP Afterglow Wired Deluxe+ Audio Controller
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x00aa ), k_eControllerType_SwitchInputOnlyController, NULL }, // HORI Real Arcade Pro V Hayabusa in Switch Mode
{ MAKE_CONTROLLER_ID( 0x20d6, 0xa711 ), k_eControllerType_SwitchInputOnlyController, NULL }, // PowerA Wired Controller Plus/PowerA Wired Controller Nintendo GameCube Style
{ MAKE_CONTROLLER_ID( 0x20d6, 0xa712 ), k_eControllerType_SwitchInputOnlyController, NULL }, // PowerA Nintendo Switch Fusion Fight Pad
{ MAKE_CONTROLLER_ID( 0x20d6, 0xa713 ), k_eControllerType_SwitchInputOnlyController, NULL }, // PowerA Super Mario Controller
{ MAKE_CONTROLLER_ID( 0x20d6, 0xa714 ), k_eControllerType_SwitchInputOnlyController, NULL }, // PowerA Nintendo Switch Spectra Controller
{ MAKE_CONTROLLER_ID( 0x20d6, 0xa715 ), k_eControllerType_SwitchInputOnlyController, NULL }, // Power A Fusion Wireless Arcade Stick (USB Mode) Over BT is shows up as 057e 2009
{ MAKE_CONTROLLER_ID( 0x20d6, 0xa716 ), k_eControllerType_SwitchInputOnlyController, NULL }, // PowerA Nintendo Switch Fusion Pro Controller - USB requires toggling switch on back of device
// Valve products
{ MAKE_CONTROLLER_ID( 0x0000, 0x11fb ), k_eControllerType_MobileTouch, NULL }, // Streaming mobile touch virtual controls
{ MAKE_CONTROLLER_ID( 0x28de, 0x1101 ), k_eControllerType_SteamController, NULL }, // Valve Legacy Steam Controller (CHELL)
{ MAKE_CONTROLLER_ID( 0x28de, 0x1102 ), k_eControllerType_SteamController, NULL }, // Valve wired Steam Controller (D0G)
{ MAKE_CONTROLLER_ID( 0x28de, 0x1105 ), k_eControllerType_SteamController, NULL }, // Valve Bluetooth Steam Controller (D0G)
{ MAKE_CONTROLLER_ID( 0x28de, 0x1106 ), k_eControllerType_SteamController, NULL }, // Valve Bluetooth Steam Controller (D0G)
{ MAKE_CONTROLLER_ID( 0x28de, 0x1142 ), k_eControllerType_SteamController, NULL }, // Valve wireless Steam Controller
{ MAKE_CONTROLLER_ID( 0x28de, 0x1201 ), k_eControllerType_SteamControllerV2, NULL }, // Valve wired Steam Controller (HEADCRAB)
{ MAKE_CONTROLLER_ID( 0x28de, 0x1202 ), k_eControllerType_SteamControllerV2, NULL }, // Valve Bluetooth Steam Controller (HEADCRAB)
};

View File

@ -0,0 +1,77 @@
/*
Copyright (C) Valve Corporation
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef CONTROLLER_TYPE_H
#define CONTROLLER_TYPE_H
#ifdef _WIN32
#pragma once
#endif
//-----------------------------------------------------------------------------
// Purpose: Steam Controller models
// WARNING: DO NOT RENUMBER EXISTING VALUES - STORED IN A DATABASE
//-----------------------------------------------------------------------------
typedef enum
{
k_eControllerType_None = -1,
k_eControllerType_Unknown = 0,
// Steam Controllers
k_eControllerType_UnknownSteamController = 1,
k_eControllerType_SteamController = 2,
k_eControllerType_SteamControllerV2 = 3,
// Other Controllers
k_eControllerType_UnknownNonSteamController = 30,
k_eControllerType_XBox360Controller = 31,
k_eControllerType_XBoxOneController = 32,
k_eControllerType_PS3Controller = 33,
k_eControllerType_PS4Controller = 34,
k_eControllerType_WiiController = 35,
k_eControllerType_AppleController = 36,
k_eControllerType_AndroidController = 37,
k_eControllerType_SwitchProController = 38,
k_eControllerType_SwitchJoyConLeft = 39,
k_eControllerType_SwitchJoyConRight = 40,
k_eControllerType_SwitchJoyConPair = 41,
k_eControllerType_SwitchInputOnlyController = 42,
k_eControllerType_MobileTouch = 43,
k_eControllerType_XInputSwitchController = 44, // Client-side only, used to mark Nintendo Switch style controllers as using XInput instead of the Nintendo Switch protocol
k_eControllerType_PS5Controller = 45,
k_eControllerType_XInputPS4Controller = 46, // Client-side only, used to mark DualShock 4 style controllers using XInput instead of the DualShock 4 controller protocol
k_eControllerType_LastController, // Don't add game controllers below this enumeration - this enumeration can change value
// Keyboards and Mice
k_eControllertype_GenericKeyboard = 400,
k_eControllertype_GenericMouse = 800,
} EControllerType;
typedef struct
{
unsigned int m_unDeviceID;
EControllerType m_eControllerType;
const char *m_pszName;
} ControllerDescription_t;
extern EControllerType GuessControllerType( int nVID, int nPID );
extern const char *GuessControllerName( int nVID, int nPID );
#endif // CONTROLLER_TYPE_H

View File

@ -1,100 +0,0 @@
ANDROID_API_TARGET=21
PARALLEL_JOBS=$(nproc)
rm -r ./android
mkdir android
function build_one
{
PREFIX=$(pwd)/android/$CPU
SYSROOT=$NDK/platforms/android-$ANDROID_API_TARGET/arch-$SYSROOT_CPU
TOOLCHAIN_PATH=$NDK/toolchains/$TOOLCHAIN_DIR/prebuilt/linux-x86_64
export PATH=$PATH:$TOOLCHAIN_PATH/bin
./configure \
--build=x86_64-unknown-linux-gnu \
--host=$TOOLCHAIN_BIN_PREFIX \
--target=$TOOLCHAIN_BIN_PREFIX \
CFLAGS="--sysroot=$SYSROOT -O2 $ADDI_CFLAGS" \
$ADDI_CONFIGURE_FLAGS
make clean
make -j$PARALLEL_JOBS
mkdir android/$CPU
cp .libs/libopus.a android/$CPU
}
function build_mips
{
CPU=mips
SYSROOT_CPU=mips
TOOLCHAIN_BIN_PREFIX=mipsel-linux-android
TOOLCHAIN_DIR=mipsel-linux-android-4.9
ADDI_CFLAGS="-mips32 -mhard-float -EL -mno-dsp"
ADDI_CONFIGURE_FLAGS="--enable-fixed-point" # fixed point
build_one
}
function build_mips64
{
CPU=mips64
SYSROOT_CPU=mips64
TOOLCHAIN_BIN_PREFIX=mips64el-linux-android
TOOLCHAIN_DIR=mips64el-linux-android-4.9
ADDI_CFLAGS="-mips64r6"
ADDI_CONFIGURE_FLAGS="--enable-fixed-point" # fixed point
build_one
}
function build_x86
{
CPU=x86
SYSROOT_CPU=x86
TOOLCHAIN_BIN_PREFIX=i686-linux-android
TOOLCHAIN_DIR=x86-4.9
ADDI_CFLAGS="-march=i686 -mtune=atom -mstackrealign -msse -msse2 -msse3 -mssse3 -mfpmath=sse -m32"
ADDI_CONFIGURE_FLAGS="" # floating point for SSE optimizations
build_one
}
function build_x86_64
{
CPU=x86_64
SYSROOT_CPU=x86_64
TOOLCHAIN_BIN_PREFIX=x86_64-linux-android
TOOLCHAIN_DIR=x86_64-4.9
ADDI_CFLAGS="-msse -msse2 -msse3 -mssse3 -msse4 -msse4.1 -msse4.2 -mpopcnt -m64"
ADDI_CONFIGURE_FLAGS="" # floating point for SSE optimizations
build_one
}
function build_armv7
{
CPU=arm
SYSROOT_CPU=arm
TOOLCHAIN_BIN_PREFIX=arm-linux-androideabi
TOOLCHAIN_DIR=arm-linux-androideabi-4.9
ADDI_CFLAGS="-marm -mfpu=vfpv3-d16"
ADDI_LDFLAGS=""
ADDI_CONFIGURE_FLAGS="--enable-fixed-point" # fixed point for NEON, EDSP, Media
build_one
}
# ARMv8 doesn't currently have assembly in the opus project. We still use fixed point
# anyway in the hopes that it will be more performant even without assembly.
function build_armv8
{
CPU=aarch64
SYSROOT_CPU=arm64
TOOLCHAIN_BIN_PREFIX=aarch64-linux-android
TOOLCHAIN_DIR=aarch64-linux-android-4.9
ADDI_CFLAGS=""
ADDI_LDFLAGS=""
ADDI_CONFIGURE_FLAGS="--enable-fixed-point"
build_one
}
build_mips
build_mips64
build_x86
build_x86_64
build_armv7
build_armv8

View File

@ -103,7 +103,7 @@ extern "C" {
* @endcode
*
* where opus_encoder_get_size() returns the required size for the encoder state. Note that
* future versions of this code may change the size, so no assuptions should be made about it.
* future versions of this code may change the size, so no assumptions should be made about it.
*
* The encoder state is always continuous in memory and only a shallow copy is sufficient
* to copy it (e.g. memcpy())
@ -198,7 +198,7 @@ OPUS_EXPORT OPUS_WARN_UNUSED_RESULT int opus_encoder_get_size(int channels);
* This must be one of 8000, 12000, 16000,
* 24000, or 48000.
* @param [in] channels <tt>int</tt>: Number of channels (1 or 2) in input signal
* @param [in] application <tt>int</tt>: Coding mode (@ref OPUS_APPLICATION_VOIP/@ref OPUS_APPLICATION_AUDIO/@ref OPUS_APPLICATION_RESTRICTED_LOWDELAY)
* @param [in] application <tt>int</tt>: Coding mode (one of @ref OPUS_APPLICATION_VOIP, @ref OPUS_APPLICATION_AUDIO, or @ref OPUS_APPLICATION_RESTRICTED_LOWDELAY)
* @param [out] error <tt>int*</tt>: @ref opus_errorcodes
* @note Regardless of the sampling rate and number channels selected, the Opus encoder
* can switch to a lower audio bandwidth or number of channels if the bitrate
@ -222,7 +222,7 @@ OPUS_EXPORT OPUS_WARN_UNUSED_RESULT OpusEncoder *opus_encoder_create(
* This must be one of 8000, 12000, 16000,
* 24000, or 48000.
* @param [in] channels <tt>int</tt>: Number of channels (1 or 2) in input signal
* @param [in] application <tt>int</tt>: Coding mode (OPUS_APPLICATION_VOIP/OPUS_APPLICATION_AUDIO/OPUS_APPLICATION_RESTRICTED_LOWDELAY)
* @param [in] application <tt>int</tt>: Coding mode (one of OPUS_APPLICATION_VOIP, OPUS_APPLICATION_AUDIO, or OPUS_APPLICATION_RESTRICTED_LOWDELAY)
* @retval #OPUS_OK Success or @ref opus_errorcodes
*/
OPUS_EXPORT int opus_encoder_init(
@ -357,7 +357,7 @@ OPUS_EXPORT int opus_encoder_ctl(OpusEncoder *st, int request, ...) OPUS_ARG_NON
* error = opus_decoder_init(dec, Fs, channels);
* @endcode
* where opus_decoder_get_size() returns the required size for the decoder state. Note that
* future versions of this code may change the size, so no assuptions should be made about it.
* future versions of this code may change the size, so no assumptions should be made about it.
*
* The decoder state is always continuous in memory and only a shallow copy is sufficient
* to copy it (e.g. memcpy())
@ -398,6 +398,21 @@ OPUS_EXPORT int opus_encoder_ctl(OpusEncoder *st, int request, ...) OPUS_ARG_NON
*/
typedef struct OpusDecoder OpusDecoder;
/** Opus DRED decoder.
* This contains the complete state of an Opus DRED decoder.
* It is position independent and can be freely copied.
* @see opus_dred_decoder_create,opus_dred_decoder_init
*/
typedef struct OpusDREDDecoder OpusDREDDecoder;
/** Opus DRED state.
* This contains the complete state of an Opus DRED packet.
* It is position independent and can be freely copied.
* @see opus_dred_create,opus_dred_init
*/
typedef struct OpusDRED OpusDRED;
/** Gets the size of an <code>OpusDecoder</code> structure.
* @param [in] channels <tt>int</tt>: Number of channels.
* This must be 1 or 2.
@ -511,6 +526,101 @@ OPUS_EXPORT int opus_decoder_ctl(OpusDecoder *st, int request, ...) OPUS_ARG_NON
*/
OPUS_EXPORT void opus_decoder_destroy(OpusDecoder *st);
/** Gets the size of an <code>OpusDREDDecoder</code> structure.
* @returns The size in bytes.
*/
OPUS_EXPORT int opus_dred_decoder_get_size(void);
/** Allocates and initializes an OpusDREDDecoder state.
* @param [out] error <tt>int*</tt>: #OPUS_OK Success or @ref opus_errorcodes
*/
OPUS_EXPORT OpusDREDDecoder *opus_dred_decoder_create(int *error);
/** Initializes an <code>OpusDREDDecoder</code> state.
* @param[in] dec <tt>OpusDREDDecoder*</tt>: State to be initialized.
*/
OPUS_EXPORT int opus_dred_decoder_init(OpusDREDDecoder *dec);
/** Frees an <code>OpusDREDDecoder</code> allocated by opus_dred_decoder_create().
* @param[in] dec <tt>OpusDREDDecoder*</tt>: State to be freed.
*/
OPUS_EXPORT void opus_dred_decoder_destroy(OpusDREDDecoder *dec);
/** Perform a CTL function on an Opus DRED decoder.
*
* Generally the request and subsequent arguments are generated
* by a convenience macro.
* @param dred_dec <tt>OpusDREDDecoder*</tt>: DRED Decoder state.
* @param request This and all remaining parameters should be replaced by one
* of the convenience macros in @ref opus_genericctls or
* @ref opus_decoderctls.
* @see opus_genericctls
* @see opus_decoderctls
*/
OPUS_EXPORT int opus_dred_decoder_ctl(OpusDREDDecoder *dred_dec, int request, ...);
/** Gets the size of an <code>OpusDRED</code> structure.
* @returns The size in bytes.
*/
OPUS_EXPORT int opus_dred_get_size(void);
/** Allocates and initializes a DRED state.
* @param [out] error <tt>int*</tt>: #OPUS_OK Success or @ref opus_errorcodes
*/
OPUS_EXPORT OpusDRED *opus_dred_alloc(int *error);
/** Frees an <code>OpusDRED</code> allocated by opus_dred_create().
* @param[in] dec <tt>OpusDRED*</tt>: State to be freed.
*/
OPUS_EXPORT void opus_dred_free(OpusDRED *dec);
/** Decode an Opus DRED packet.
* @param [in] dred_dec <tt>OpusDRED*</tt>: DRED Decoder state
* @param [in] dred <tt>OpusDRED*</tt>: DRED state
* @param [in] data <tt>char*</tt>: Input payload
* @param [in] len <tt>opus_int32</tt>: Number of bytes in payload
* @param [in] max_dred_samples <tt>opus_int32</tt>: Maximum number of DRED samples that may be needed (if available in the packet).
* @param [in] sampling_rate <tt>opus_int32</tt>: Sampling rate used for max_dred_samples argument. Needs not match the actual sampling rate of the decoder.
* @param [out] dred_end <tt>opus_int32*</tt>: Number of non-encoded (silence) samples between the DRED timestamp and the last DRED sample.
* @param [in] defer_processing <tt>int</tt>: Flag (0 or 1). If set to one, the CPU-intensive part of the DRED decoding is deferred until opus_dred_process() is called.
* @returns Offset (positive) of the first decoded DRED samples, zero if no DRED is present, or @ref opus_errorcodes
*/
OPUS_EXPORT int opus_dred_parse(OpusDREDDecoder *dred_dec, OpusDRED *dred, const unsigned char *data, opus_int32 len, opus_int32 max_dred_samples, opus_int32 sampling_rate, int *dred_end, int defer_processing) OPUS_ARG_NONNULL(1);
/** Finish decoding an Opus DRED packet. The function only needs to be called if opus_dred_parse() was called with defer_processing=1.
* The source and destination will often be the same DRED state.
* @param [in] dred_dec <tt>OpusDRED*</tt>: DRED Decoder state
* @param [in] src <tt>OpusDRED*</tt>: Source DRED state to start the processing from.
* @param [out] dst <tt>OpusDRED*</tt>: Destination DRED state to store the updated state after processing.
* @returns @ref opus_errorcodes
*/
OPUS_EXPORT int opus_dred_process(OpusDREDDecoder *dred_dec, const OpusDRED *src, OpusDRED *dst);
/** Decode audio from an Opus DRED packet with floating point output.
* @param [in] st <tt>OpusDecoder*</tt>: Decoder state
* @param [in] dred <tt>OpusDRED*</tt>: DRED state
* @param [in] dred_offset <tt>opus_int32</tt>: position of the redundancy to decode (in samples before the beginning of the real audio data in the packet).
* @param [out] pcm <tt>opus_int16*</tt>: Output signal (interleaved if 2 channels). length
* is frame_size*channels*sizeof(opus_int16)
* @param [in] frame_size Number of samples per channel to decode in \a pcm.
* frame_size <b>must</b> be a multiple of 2.5 ms.
* @returns Number of decoded samples or @ref opus_errorcodes
*/
OPUS_EXPORT int opus_decoder_dred_decode(OpusDecoder *st, const OpusDRED *dred, opus_int32 dred_offset, opus_int16 *pcm, opus_int32 frame_size);
/** Decode audio from an Opus DRED packet with floating point output.
* @param [in] st <tt>OpusDecoder*</tt>: Decoder state
* @param [in] dred <tt>OpusDRED*</tt>: DRED state
* @param [in] dred_offset <tt>opus_int32</tt>: position of the redundancy to decode (in samples before the beginning of the real audio data in the packet).
* @param [out] pcm <tt>float*</tt>: Output signal (interleaved if 2 channels). length
* is frame_size*channels*sizeof(float)
* @param [in] frame_size Number of samples per channel to decode in \a pcm.
* frame_size <b>must</b> be a multiple of 2.5 ms.
* @returns Number of decoded samples or @ref opus_errorcodes
*/
OPUS_EXPORT int opus_decoder_dred_decode_float(OpusDecoder *st, const OpusDRED *dred, opus_int32 dred_offset, float *pcm, opus_int32 frame_size);
/** Parse an opus packet into one or more frames.
* Opus_decode will perform this operation internally so most applications do
* not need to use this function.
@ -583,6 +693,14 @@ OPUS_EXPORT OPUS_WARN_UNUSED_RESULT int opus_packet_get_nb_frames(const unsigned
*/
OPUS_EXPORT OPUS_WARN_UNUSED_RESULT int opus_packet_get_nb_samples(const unsigned char packet[], opus_int32 len, opus_int32 Fs) OPUS_ARG_NONNULL(1);
/** Checks whether an Opus packet has LBRR.
* @param [in] packet <tt>char*</tt>: Opus packet
* @param [in] len <tt>opus_int32</tt>: Length of packet
* @returns 1 is LBRR is present, 0 otherwise
* @retval OPUS_INVALID_PACKET The compressed data passed is corrupted or of an unsupported type
*/
OPUS_EXPORT OPUS_WARN_UNUSED_RESULT int opus_packet_has_lbrr(const unsigned char packet[], opus_int32 len);
/** Gets the number of samples of an Opus packet.
* @param [in] dec <tt>OpusDecoder*</tt>: Decoder state
* @param [in] packet <tt>char*</tt>: Opus packet

View File

@ -1,342 +0,0 @@
/* Copyright (c) 2007-2008 CSIRO
Copyright (c) 2007-2009 Xiph.Org Foundation
Copyright (c) 2008-2012 Gregory Maxwell
Written by Jean-Marc Valin and Gregory Maxwell */
/*
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
- Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/**
@file opus_custom.h
@brief Opus-Custom reference implementation API
*/
#ifndef OPUS_CUSTOM_H
#define OPUS_CUSTOM_H
#include "opus_defines.h"
#ifdef __cplusplus
extern "C" {
#endif
#ifdef CUSTOM_MODES
# define OPUS_CUSTOM_EXPORT OPUS_EXPORT
# define OPUS_CUSTOM_EXPORT_STATIC OPUS_EXPORT
#else
# define OPUS_CUSTOM_EXPORT
# ifdef OPUS_BUILD
# define OPUS_CUSTOM_EXPORT_STATIC static OPUS_INLINE
# else
# define OPUS_CUSTOM_EXPORT_STATIC
# endif
#endif
/** @defgroup opus_custom Opus Custom
* @{
* Opus Custom is an optional part of the Opus specification and
* reference implementation which uses a distinct API from the regular
* API and supports frame sizes that are not normally supported.\ Use
* of Opus Custom is discouraged for all but very special applications
* for which a frame size different from 2.5, 5, 10, or 20 ms is needed
* (for either complexity or latency reasons) and where interoperability
* is less important.
*
* In addition to the interoperability limitations the use of Opus custom
* disables a substantial chunk of the codec and generally lowers the
* quality available at a given bitrate. Normally when an application needs
* a different frame size from the codec it should buffer to match the
* sizes but this adds a small amount of delay which may be important
* in some very low latency applications. Some transports (especially
* constant rate RF transports) may also work best with frames of
* particular durations.
*
* Libopus only supports custom modes if they are enabled at compile time.
*
* The Opus Custom API is similar to the regular API but the
* @ref opus_encoder_create and @ref opus_decoder_create calls take
* an additional mode parameter which is a structure produced by
* a call to @ref opus_custom_mode_create. Both the encoder and decoder
* must create a mode using the same sample rate (fs) and frame size
* (frame size) so these parameters must either be signaled out of band
* or fixed in a particular implementation.
*
* Similar to regular Opus the custom modes support on the fly frame size
* switching, but the sizes available depend on the particular frame size in
* use. For some initial frame sizes on a single on the fly size is available.
*/
/** Contains the state of an encoder. One encoder state is needed
for each stream. It is initialized once at the beginning of the
stream. Do *not* re-initialize the state for every frame.
@brief Encoder state
*/
typedef struct OpusCustomEncoder OpusCustomEncoder;
/** State of the decoder. One decoder state is needed for each stream.
It is initialized once at the beginning of the stream. Do *not*
re-initialize the state for every frame.
@brief Decoder state
*/
typedef struct OpusCustomDecoder OpusCustomDecoder;
/** The mode contains all the information necessary to create an
encoder. Both the encoder and decoder need to be initialized
with exactly the same mode, otherwise the output will be
corrupted.
@brief Mode configuration
*/
typedef struct OpusCustomMode OpusCustomMode;
/** Creates a new mode struct. This will be passed to an encoder or
* decoder. The mode MUST NOT BE DESTROYED until the encoders and
* decoders that use it are destroyed as well.
* @param [in] Fs <tt>int</tt>: Sampling rate (8000 to 96000 Hz)
* @param [in] frame_size <tt>int</tt>: Number of samples (per channel) to encode in each
* packet (64 - 1024, prime factorization must contain zero or more 2s, 3s, or 5s and no other primes)
* @param [out] error <tt>int*</tt>: Returned error code (if NULL, no error will be returned)
* @return A newly created mode
*/
OPUS_CUSTOM_EXPORT OPUS_WARN_UNUSED_RESULT OpusCustomMode *opus_custom_mode_create(opus_int32 Fs, int frame_size, int *error);
/** Destroys a mode struct. Only call this after all encoders and
* decoders using this mode are destroyed as well.
* @param [in] mode <tt>OpusCustomMode*</tt>: Mode to be freed.
*/
OPUS_CUSTOM_EXPORT void opus_custom_mode_destroy(OpusCustomMode *mode);
#if !defined(OPUS_BUILD) || defined(CELT_ENCODER_C)
/* Encoder */
/** Gets the size of an OpusCustomEncoder structure.
* @param [in] mode <tt>OpusCustomMode *</tt>: Mode configuration
* @param [in] channels <tt>int</tt>: Number of channels
* @returns size
*/
OPUS_CUSTOM_EXPORT_STATIC OPUS_WARN_UNUSED_RESULT int opus_custom_encoder_get_size(
const OpusCustomMode *mode,
int channels
) OPUS_ARG_NONNULL(1);
# ifdef CUSTOM_MODES
/** Initializes a previously allocated encoder state
* The memory pointed to by st must be the size returned by opus_custom_encoder_get_size.
* This is intended for applications which use their own allocator instead of malloc.
* @see opus_custom_encoder_create(),opus_custom_encoder_get_size()
* To reset a previously initialized state use the OPUS_RESET_STATE CTL.
* @param [in] st <tt>OpusCustomEncoder*</tt>: Encoder state
* @param [in] mode <tt>OpusCustomMode *</tt>: Contains all the information about the characteristics of
* the stream (must be the same characteristics as used for the
* decoder)
* @param [in] channels <tt>int</tt>: Number of channels
* @return OPUS_OK Success or @ref opus_errorcodes
*/
OPUS_CUSTOM_EXPORT int opus_custom_encoder_init(
OpusCustomEncoder *st,
const OpusCustomMode *mode,
int channels
) OPUS_ARG_NONNULL(1) OPUS_ARG_NONNULL(2);
# endif
#endif
/** Creates a new encoder state. Each stream needs its own encoder
* state (can't be shared across simultaneous streams).
* @param [in] mode <tt>OpusCustomMode*</tt>: Contains all the information about the characteristics of
* the stream (must be the same characteristics as used for the
* decoder)
* @param [in] channels <tt>int</tt>: Number of channels
* @param [out] error <tt>int*</tt>: Returns an error code
* @return Newly created encoder state.
*/
OPUS_CUSTOM_EXPORT OPUS_WARN_UNUSED_RESULT OpusCustomEncoder *opus_custom_encoder_create(
const OpusCustomMode *mode,
int channels,
int *error
) OPUS_ARG_NONNULL(1);
/** Destroys a an encoder state.
* @param[in] st <tt>OpusCustomEncoder*</tt>: State to be freed.
*/
OPUS_CUSTOM_EXPORT void opus_custom_encoder_destroy(OpusCustomEncoder *st);
/** Encodes a frame of audio.
* @param [in] st <tt>OpusCustomEncoder*</tt>: Encoder state
* @param [in] pcm <tt>float*</tt>: PCM audio in float format, with a normal range of +/-1.0.
* Samples with a range beyond +/-1.0 are supported but will
* be clipped by decoders using the integer API and should
* only be used if it is known that the far end supports
* extended dynamic range. There must be exactly
* frame_size samples per channel.
* @param [in] frame_size <tt>int</tt>: Number of samples per frame of input signal
* @param [out] compressed <tt>char *</tt>: The compressed data is written here. This may not alias pcm and must be at least maxCompressedBytes long.
* @param [in] maxCompressedBytes <tt>int</tt>: Maximum number of bytes to use for compressing the frame
* (can change from one frame to another)
* @return Number of bytes written to "compressed".
* If negative, an error has occurred (see error codes). It is IMPORTANT that
* the length returned be somehow transmitted to the decoder. Otherwise, no
* decoding is possible.
*/
OPUS_CUSTOM_EXPORT OPUS_WARN_UNUSED_RESULT int opus_custom_encode_float(
OpusCustomEncoder *st,
const float *pcm,
int frame_size,
unsigned char *compressed,
int maxCompressedBytes
) OPUS_ARG_NONNULL(1) OPUS_ARG_NONNULL(2) OPUS_ARG_NONNULL(4);
/** Encodes a frame of audio.
* @param [in] st <tt>OpusCustomEncoder*</tt>: Encoder state
* @param [in] pcm <tt>opus_int16*</tt>: PCM audio in signed 16-bit format (native endian).
* There must be exactly frame_size samples per channel.
* @param [in] frame_size <tt>int</tt>: Number of samples per frame of input signal
* @param [out] compressed <tt>char *</tt>: The compressed data is written here. This may not alias pcm and must be at least maxCompressedBytes long.
* @param [in] maxCompressedBytes <tt>int</tt>: Maximum number of bytes to use for compressing the frame
* (can change from one frame to another)
* @return Number of bytes written to "compressed".
* If negative, an error has occurred (see error codes). It is IMPORTANT that
* the length returned be somehow transmitted to the decoder. Otherwise, no
* decoding is possible.
*/
OPUS_CUSTOM_EXPORT OPUS_WARN_UNUSED_RESULT int opus_custom_encode(
OpusCustomEncoder *st,
const opus_int16 *pcm,
int frame_size,
unsigned char *compressed,
int maxCompressedBytes
) OPUS_ARG_NONNULL(1) OPUS_ARG_NONNULL(2) OPUS_ARG_NONNULL(4);
/** Perform a CTL function on an Opus custom encoder.
*
* Generally the request and subsequent arguments are generated
* by a convenience macro.
* @see opus_encoderctls
*/
OPUS_CUSTOM_EXPORT int opus_custom_encoder_ctl(OpusCustomEncoder * OPUS_RESTRICT st, int request, ...) OPUS_ARG_NONNULL(1);
#if !defined(OPUS_BUILD) || defined(CELT_DECODER_C)
/* Decoder */
/** Gets the size of an OpusCustomDecoder structure.
* @param [in] mode <tt>OpusCustomMode *</tt>: Mode configuration
* @param [in] channels <tt>int</tt>: Number of channels
* @returns size
*/
OPUS_CUSTOM_EXPORT_STATIC OPUS_WARN_UNUSED_RESULT int opus_custom_decoder_get_size(
const OpusCustomMode *mode,
int channels
) OPUS_ARG_NONNULL(1);
/** Initializes a previously allocated decoder state
* The memory pointed to by st must be the size returned by opus_custom_decoder_get_size.
* This is intended for applications which use their own allocator instead of malloc.
* @see opus_custom_decoder_create(),opus_custom_decoder_get_size()
* To reset a previously initialized state use the OPUS_RESET_STATE CTL.
* @param [in] st <tt>OpusCustomDecoder*</tt>: Decoder state
* @param [in] mode <tt>OpusCustomMode *</tt>: Contains all the information about the characteristics of
* the stream (must be the same characteristics as used for the
* encoder)
* @param [in] channels <tt>int</tt>: Number of channels
* @return OPUS_OK Success or @ref opus_errorcodes
*/
OPUS_CUSTOM_EXPORT_STATIC int opus_custom_decoder_init(
OpusCustomDecoder *st,
const OpusCustomMode *mode,
int channels
) OPUS_ARG_NONNULL(1) OPUS_ARG_NONNULL(2);
#endif
/** Creates a new decoder state. Each stream needs its own decoder state (can't
* be shared across simultaneous streams).
* @param [in] mode <tt>OpusCustomMode</tt>: Contains all the information about the characteristics of the
* stream (must be the same characteristics as used for the encoder)
* @param [in] channels <tt>int</tt>: Number of channels
* @param [out] error <tt>int*</tt>: Returns an error code
* @return Newly created decoder state.
*/
OPUS_CUSTOM_EXPORT OPUS_WARN_UNUSED_RESULT OpusCustomDecoder *opus_custom_decoder_create(
const OpusCustomMode *mode,
int channels,
int *error
) OPUS_ARG_NONNULL(1);
/** Destroys a an decoder state.
* @param[in] st <tt>OpusCustomDecoder*</tt>: State to be freed.
*/
OPUS_CUSTOM_EXPORT void opus_custom_decoder_destroy(OpusCustomDecoder *st);
/** Decode an opus custom frame with floating point output
* @param [in] st <tt>OpusCustomDecoder*</tt>: Decoder state
* @param [in] data <tt>char*</tt>: Input payload. Use a NULL pointer to indicate packet loss
* @param [in] len <tt>int</tt>: Number of bytes in payload
* @param [out] pcm <tt>float*</tt>: Output signal (interleaved if 2 channels). length
* is frame_size*channels*sizeof(float)
* @param [in] frame_size Number of samples per channel of available space in *pcm.
* @returns Number of decoded samples or @ref opus_errorcodes
*/
OPUS_CUSTOM_EXPORT OPUS_WARN_UNUSED_RESULT int opus_custom_decode_float(
OpusCustomDecoder *st,
const unsigned char *data,
int len,
float *pcm,
int frame_size
) OPUS_ARG_NONNULL(1) OPUS_ARG_NONNULL(4);
/** Decode an opus custom frame
* @param [in] st <tt>OpusCustomDecoder*</tt>: Decoder state
* @param [in] data <tt>char*</tt>: Input payload. Use a NULL pointer to indicate packet loss
* @param [in] len <tt>int</tt>: Number of bytes in payload
* @param [out] pcm <tt>opus_int16*</tt>: Output signal (interleaved if 2 channels). length
* is frame_size*channels*sizeof(opus_int16)
* @param [in] frame_size Number of samples per channel of available space in *pcm.
* @returns Number of decoded samples or @ref opus_errorcodes
*/
OPUS_CUSTOM_EXPORT OPUS_WARN_UNUSED_RESULT int opus_custom_decode(
OpusCustomDecoder *st,
const unsigned char *data,
int len,
opus_int16 *pcm,
int frame_size
) OPUS_ARG_NONNULL(1) OPUS_ARG_NONNULL(4);
/** Perform a CTL function on an Opus custom decoder.
*
* Generally the request and subsequent arguments are generated
* by a convenience macro.
* @see opus_genericctls
*/
OPUS_CUSTOM_EXPORT int opus_custom_decoder_ctl(OpusCustomDecoder * OPUS_RESTRICT st, int request, ...) OPUS_ARG_NONNULL(1);
/**@}*/
#ifdef __cplusplus
}
#endif
#endif /* OPUS_CUSTOM_H */

View File

@ -64,7 +64,7 @@ extern "C" {
/**Export control for opus functions */
#ifndef OPUS_EXPORT
# if defined(WIN32)
# if defined(_WIN32)
# if defined(OPUS_BUILD) && defined(DLL_EXPORT)
# define OPUS_EXPORT __declspec(dllexport)
# else
@ -168,15 +168,33 @@ extern "C" {
/* Don't use 4045, it's already taken by OPUS_GET_GAIN_REQUEST */
#define OPUS_SET_PHASE_INVERSION_DISABLED_REQUEST 4046
#define OPUS_GET_PHASE_INVERSION_DISABLED_REQUEST 4047
#define OPUS_GET_IN_DTX_REQUEST 4049
#define OPUS_SET_DRED_DURATION_REQUEST 4050
#define OPUS_GET_DRED_DURATION_REQUEST 4051
#define OPUS_SET_DNN_BLOB_REQUEST 4052
/*#define OPUS_GET_DNN_BLOB_REQUEST 4053 */
/** Defines for the presence of extended APIs. */
#define OPUS_HAVE_OPUS_PROJECTION_H
/* Macros to trigger compilation errors when the wrong types are provided to a CTL */
#define __opus_check_int(x) (((void)((x) == (opus_int32)0)), (opus_int32)(x))
#ifdef DISABLE_PTR_CHECK
/* Disable checks to prevent ubsan from complaining about NULL checks
in test_opus_api. */
#define __opus_check_int_ptr(ptr) (ptr)
#define __opus_check_uint_ptr(ptr) (ptr)
#define __opus_check_uint8_ptr(ptr) (ptr)
#define __opus_check_val16_ptr(ptr) (ptr)
#define __opus_check_void_ptr(ptr) (ptr)
#else
#define __opus_check_int_ptr(ptr) ((ptr) + ((ptr) - (opus_int32*)(ptr)))
#define __opus_check_uint_ptr(ptr) ((ptr) + ((ptr) - (opus_uint32*)(ptr)))
#define __opus_check_uint8_ptr(ptr) ((ptr) + ((ptr) - (opus_uint8*)(ptr)))
#define __opus_check_val16_ptr(ptr) ((ptr) + ((ptr) - (opus_val16*)(ptr)))
#define __opus_check_void_ptr(x) ((void)((void *)0 == (x)), (x))
#endif
/** @endcond */
/** @defgroup opus_ctlvalues Pre-defined values for CTL interface
@ -481,7 +499,8 @@ extern "C" {
* @param[in] x <tt>opus_int32</tt>: Allowed values:
* <dl>
* <dt>0</dt><dd>Disable inband FEC (default).</dd>
* <dt>1</dt><dd>Enable inband FEC.</dd>
* <dt>1</dt><dd>Inband FEC enabled. If the packet loss rate is sufficiently high, Opus will automatically switch to SILK even at high rates to enable use of that FEC.</dd>
* <dt>2</dt><dd>Inband FEC enabled, but does not necessarily switch to SILK if we have music.</dd>
* </dl>
* @hideinitializer */
#define OPUS_SET_INBAND_FEC(x) OPUS_SET_INBAND_FEC_REQUEST, __opus_check_int(x)
@ -490,7 +509,8 @@ extern "C" {
* @param[out] x <tt>opus_int32 *</tt>: Returns one of the following values:
* <dl>
* <dt>0</dt><dd>Inband FEC disabled (default).</dd>
* <dt>1</dt><dd>Inband FEC enabled.</dd>
* <dt>1</dt><dd>Inband FEC enabled. If the packet loss rate is sufficiently high, Opus will automatically switch to SILK even at high rates to enable use of that FEC.</dd>
* <dt>2</dt><dd>Inband FEC enabled, but does not necessarily switch to SILK if we have music.</dd>
* </dl>
* @hideinitializer */
#define OPUS_GET_INBAND_FEC(x) OPUS_GET_INBAND_FEC_REQUEST, __opus_check_int_ptr(x)
@ -617,6 +637,18 @@ extern "C" {
* @hideinitializer */
#define OPUS_GET_PREDICTION_DISABLED(x) OPUS_GET_PREDICTION_DISABLED_REQUEST, __opus_check_int_ptr(x)
/** If non-zero, enables Deep Redundancy (DRED) and use the specified maximum number of 10-ms redundant frames
* @hideinitializer */
#define OPUS_SET_DRED_DURATION(x) OPUS_SET_DRED_DURATION_REQUEST, __opus_check_int(x)
/** Gets the encoder's configured Deep Redundancy (DRED) maximum number of frames.
* @hideinitializer */
#define OPUS_GET_DRED_DURATION(x) OPUS_GET_DRED_DURATION_REQUEST, __opus_check_int_ptr(x)
/** Provide external DNN weights from binary object (only when explicitly built without the weights)
* @hideinitializer */
#define OPUS_SET_DNN_BLOB(data, len) OPUS_SET_DNN_BLOB_REQUEST, __opus_check_void_ptr(data), __opus_check_int(len)
/**@}*/
/** @defgroup opus_genericctls Generic CTLs
@ -715,6 +747,16 @@ extern "C" {
* </dl>
* @hideinitializer */
#define OPUS_GET_PHASE_INVERSION_DISABLED(x) OPUS_GET_PHASE_INVERSION_DISABLED_REQUEST, __opus_check_int_ptr(x)
/** Gets the DTX state of the encoder.
* Returns whether the last encoded frame was either a comfort noise update
* during DTX or not encoded because of DTX.
* @param[out] x <tt>opus_int32 *</tt>: Returns one of the following values:
* <dl>
* <dt>0</dt><dd>The encoder is not in DTX.</dd>
* <dt>1</dt><dd>The encoder is in DTX.</dd>
* </dl>
* @hideinitializer */
#define OPUS_GET_IN_DTX(x) OPUS_GET_IN_DTX_REQUEST, __opus_check_int_ptr(x)
/**@}*/

View File

@ -143,7 +143,7 @@ extern "C" {
* <a href="https://www.xiph.org/vorbis/doc/Vorbis_I_spec.html#x1-810004.3.9">Vorbis
* channel ordering</a>. A decoder may wish to apply an additional permutation
* to the mapping the encoder used to achieve a different output channel
* order (e.g. for outputing in WAV order).
* order (e.g. for outputting in WAV order).
*
* Each multistream packet contains an Opus packet for each stream, and all of
* the Opus packets in a single multistream packet must have the same

View File

@ -0,0 +1,107 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
// This file includes a few functions standalone from SDL_joystick.c useful for joystick typing
#include "minisdl.h"
#include "usb_ids.h"
SDL_bool SDL_IsJoystickXboxOneElite(Uint16 vendor_id, Uint16 product_id)
{
if (vendor_id == USB_VENDOR_MICROSOFT) {
if (product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_1 ||
product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2 ||
product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2_BLUETOOTH ||
product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2_BLE) {
return SDL_TRUE;
}
}
return SDL_FALSE;
}
SDL_bool SDL_IsJoystickXboxSeriesX(Uint16 vendor_id, Uint16 product_id)
{
if (vendor_id == USB_VENDOR_MICROSOFT) {
if (product_id == USB_PRODUCT_XBOX_SERIES_X ||
product_id == USB_PRODUCT_XBOX_SERIES_X_BLE) {
return SDL_TRUE;
}
}
if (vendor_id == USB_VENDOR_PDP) {
if (product_id == USB_PRODUCT_XBOX_SERIES_X_VICTRIX_GAMBIT ||
product_id == USB_PRODUCT_XBOX_SERIES_X_PDP_BLUE ||
product_id == USB_PRODUCT_XBOX_SERIES_X_PDP_AFTERGLOW) {
return SDL_TRUE;
}
}
if (vendor_id == USB_VENDOR_POWERA_ALT) {
if ((product_id >= 0x2001 && product_id <= 0x201a) ||
product_id == USB_PRODUCT_XBOX_SERIES_X_POWERA_FUSION_PRO2 ||
product_id == USB_PRODUCT_XBOX_SERIES_X_POWERA_MOGA_XP_ULTRA ||
product_id == USB_PRODUCT_XBOX_SERIES_X_POWERA_SPECTRA) {
return SDL_TRUE;
}
}
if (vendor_id == USB_VENDOR_HORI) {
if (product_id == USB_PRODUCT_HORI_FIGHTING_COMMANDER_OCTA_SERIES_X ||
product_id == USB_PRODUCT_HORI_HORIPAD_PRO_SERIES_X) {
return SDL_TRUE;
}
}
if (vendor_id == USB_VENDOR_RAZER) {
if (product_id == USB_PRODUCT_RAZER_WOLVERINE_V2 ||
product_id == USB_PRODUCT_RAZER_WOLVERINE_V2_CHROMA) {
return SDL_TRUE;
}
}
if (vendor_id == USB_VENDOR_THRUSTMASTER) {
if (product_id == USB_PRODUCT_THRUSTMASTER_ESWAPX_PRO) {
return SDL_TRUE;
}
}
if (vendor_id == USB_VENDOR_TURTLE_BEACH) {
if (product_id == USB_PRODUCT_TURTLE_BEACH_SERIES_X_REACT_R ||
product_id == USB_PRODUCT_TURTLE_BEACH_SERIES_X_RECON) {
return SDL_TRUE;
}
}
if (vendor_id == USB_VENDOR_8BITDO) {
if (product_id == USB_PRODUCT_8BITDO_XBOX_CONTROLLER) {
return SDL_TRUE;
}
}
if (vendor_id == USB_VENDOR_GAMESIR) {
if (product_id == USB_PRODUCT_GAMESIR_G7) {
return SDL_TRUE;
}
}
return SDL_FALSE;
}
SDL_bool SDL_IsJoystickDualSenseEdge(Uint16 vendor_id, Uint16 product_id)
{
if (vendor_id == USB_VENDOR_SONY) {
if (product_id == USB_PRODUCT_SONY_DS5_EDGE) {
return SDL_TRUE;
}
}
return SDL_FALSE;
}

View File

@ -0,0 +1,11 @@
#pragma once
typedef int SDL_bool;
#define SDL_TRUE 1
#define SDL_FALSE 0
typedef unsigned short Uint16;
SDL_bool SDL_IsJoystickXboxOneElite(Uint16 vendor_id, Uint16 product_id);
SDL_bool SDL_IsJoystickXboxSeriesX(Uint16 vendor_id, Uint16 product_id);
SDL_bool SDL_IsJoystickDualSenseEdge(Uint16 vendor_id, Uint16 product_id);

@ -1 +1 @@
Subproject commit 54825845e70de935f3adede4fbd4e01aad1a15b5
Subproject commit 8af4562af672dd6b9ed28553ead172984fd9a683

View File

@ -6,6 +6,10 @@
#include <arpa/inet.h>
#include <string.h>
#include "minisdl.h"
#include "controller_type.h"
#include "controller_list.h"
JNIEXPORT void JNICALL
Java_com_limelight_nvstream_jni_MoonBridge_sendMouseMove(JNIEnv *env, jclass clazz, jshort deltaX, jshort deltaY) {
LiSendMouseMoveEvent(deltaX, deltaY);
@ -30,7 +34,7 @@ Java_com_limelight_nvstream_jni_MoonBridge_sendMouseButton(JNIEnv *env, jclass c
JNIEXPORT void JNICALL
Java_com_limelight_nvstream_jni_MoonBridge_sendMultiControllerInput(JNIEnv *env, jclass clazz, jshort controllerNumber,
jshort activeGamepadMask, jshort buttonFlags,
jshort activeGamepadMask, jint buttonFlags,
jbyte leftTrigger, jbyte rightTrigger,
jshort leftStickX, jshort leftStickY,
jshort rightStickX, jshort rightStickY) {
@ -38,22 +42,64 @@ Java_com_limelight_nvstream_jni_MoonBridge_sendMultiControllerInput(JNIEnv *env,
leftTrigger, rightTrigger, leftStickX, leftStickY, rightStickX, rightStickY);
}
JNIEXPORT void JNICALL
Java_com_limelight_nvstream_jni_MoonBridge_sendControllerInput(JNIEnv *env, jclass clazz, jshort buttonFlags,
jbyte leftTrigger, jbyte rightTrigger,
jshort leftStickX, jshort leftStickY,
jshort rightStickX, jshort rightStickY) {
LiSendControllerEvent(buttonFlags, leftTrigger, rightTrigger, leftStickX, leftStickY, rightStickX, rightStickY);
JNIEXPORT jint JNICALL
Java_com_limelight_nvstream_jni_MoonBridge_sendTouchEvent(JNIEnv *env, jclass clazz,
jbyte eventType, jint pointerId,
jfloat x, jfloat y, jfloat pressureOrDistance,
jfloat contactAreaMajor, jfloat contactAreaMinor,
jshort rotation) {
return LiSendTouchEvent(eventType, pointerId, x, y, pressureOrDistance,
contactAreaMajor, contactAreaMinor, rotation);
}
JNIEXPORT jint JNICALL
Java_com_limelight_nvstream_jni_MoonBridge_sendPenEvent(JNIEnv *env, jclass clazz, jbyte eventType,
jbyte toolType, jbyte penButtons,
jfloat x, jfloat y, jfloat pressureOrDistance,
jfloat contactAreaMajor, jfloat contactAreaMinor,
jshort rotation, jbyte tilt) {
return LiSendPenEvent(eventType, toolType, penButtons, x, y, pressureOrDistance,
contactAreaMajor, contactAreaMinor, rotation, tilt);
}
JNIEXPORT jint JNICALL
Java_com_limelight_nvstream_jni_MoonBridge_sendControllerArrivalEvent(JNIEnv *env, jclass clazz,
jbyte controllerNumber,
jshort activeGamepadMask,
jbyte type,
jint supportedButtonFlags,
jshort capabilities) {
return LiSendControllerArrivalEvent(controllerNumber, activeGamepadMask, type, supportedButtonFlags, capabilities);
}
JNIEXPORT jint JNICALL
Java_com_limelight_nvstream_jni_MoonBridge_sendControllerTouchEvent(JNIEnv *env, jclass clazz,
jbyte controllerNumber,
jbyte eventType,
jint pointerId, jfloat x,
jfloat y, jfloat pressure) {
return LiSendControllerTouchEvent(controllerNumber, eventType, pointerId, x, y, pressure);
}
JNIEXPORT jint JNICALL
Java_com_limelight_nvstream_jni_MoonBridge_sendControllerMotionEvent(JNIEnv *env, jclass clazz,
jbyte controllerNumber,
jbyte motionType, jfloat x,
jfloat y, jfloat z) {
return LiSendControllerMotionEvent(controllerNumber, motionType, x, y, z);
}
JNIEXPORT jint JNICALL
Java_com_limelight_nvstream_jni_MoonBridge_sendControllerBatteryEvent(JNIEnv *env, jclass clazz,
jbyte controllerNumber,
jbyte batteryState,
jbyte batteryPercentage) {
return LiSendControllerBatteryEvent(controllerNumber, batteryState, batteryPercentage);
}
JNIEXPORT void JNICALL
Java_com_limelight_nvstream_jni_MoonBridge_sendKeyboardInput(JNIEnv *env, jclass clazz, jshort keyCode, jbyte keyAction, jbyte modifiers) {
LiSendKeyboardEvent(keyCode, keyAction, modifiers);
}
JNIEXPORT void JNICALL
Java_com_limelight_nvstream_jni_MoonBridge_sendMouseScroll(JNIEnv *env, jclass clazz, jbyte scrollClicks) {
LiSendScrollEvent(scrollClicks);
Java_com_limelight_nvstream_jni_MoonBridge_sendKeyboardInput(JNIEnv *env, jclass clazz, jshort keyCode, jbyte keyAction, jbyte modifiers, jbyte flags) {
LiSendKeyboardEvent2(keyCode, keyAction, modifiers, flags);
}
JNIEXPORT void JNICALL
@ -61,6 +107,11 @@ Java_com_limelight_nvstream_jni_MoonBridge_sendMouseHighResScroll(JNIEnv *env, j
LiSendHighResScrollEvent(scrollAmount);
}
JNIEXPORT void JNICALL
Java_com_limelight_nvstream_jni_MoonBridge_sendMouseHighResHScroll(JNIEnv *env, jclass clazz, jshort scrollAmount) {
LiSendHighResHScrollEvent(scrollAmount);
}
JNIEXPORT void JNICALL
Java_com_limelight_nvstream_jni_MoonBridge_sendUtf8Text(JNIEnv *env, jclass clazz, jstring text) {
const char* utf8Text = (*env)->GetStringUTFChars(env, text, NULL);
@ -159,4 +210,52 @@ Java_com_limelight_nvstream_jni_MoonBridge_getEstimatedRttInfo(JNIEnv *env, jcla
}
return ((uint64_t)rtt << 32U) | variance;
}
JNIEXPORT jstring JNICALL
Java_com_limelight_nvstream_jni_MoonBridge_getLaunchUrlQueryParameters(JNIEnv *env, jclass clazz) {
return (*env)->NewStringUTF(env, LiGetLaunchUrlQueryParameters());
}
JNIEXPORT jbyte JNICALL
Java_com_limelight_nvstream_jni_MoonBridge_guessControllerType(JNIEnv *env, jclass clazz, jint vendorId, jint productId) {
unsigned int unDeviceID = MAKE_CONTROLLER_ID(vendorId, productId);
for (int i = 0; i < sizeof(arrControllers) / sizeof(arrControllers[0]); i++) {
if (unDeviceID == arrControllers[i].m_unDeviceID) {
switch (arrControllers[i].m_eControllerType) {
case k_eControllerType_XBox360Controller:
case k_eControllerType_XBoxOneController:
return LI_CTYPE_XBOX;
case k_eControllerType_PS3Controller:
case k_eControllerType_PS4Controller:
case k_eControllerType_PS5Controller:
return LI_CTYPE_PS;
case k_eControllerType_WiiController:
case k_eControllerType_SwitchProController:
case k_eControllerType_SwitchJoyConLeft:
case k_eControllerType_SwitchJoyConRight:
case k_eControllerType_SwitchJoyConPair:
case k_eControllerType_SwitchInputOnlyController:
return LI_CTYPE_NINTENDO;
default:
return LI_CTYPE_UNKNOWN;
}
}
}
return LI_CTYPE_UNKNOWN;
}
JNIEXPORT jboolean JNICALL
Java_com_limelight_nvstream_jni_MoonBridge_guessControllerHasPaddles(JNIEnv *env, jclass clazz, jint vendorId, jint productId) {
// Xbox Elite and DualSense Edge controllers have paddles
return SDL_IsJoystickXboxOneElite(vendorId, productId) || SDL_IsJoystickDualSenseEdge(vendorId, productId);
}
JNIEXPORT jboolean JNICALL
Java_com_limelight_nvstream_jni_MoonBridge_guessControllerHasShareButton(JNIEnv *env, jclass clazz, jint vendorId, jint productId) {
// Xbox Elite and DualSense Edge controllers have paddles
return SDL_IsJoystickXboxSeriesX(vendorId, productId);
}

View File

@ -0,0 +1,167 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef usb_ids_h_
#define usb_ids_h_
/* Definitions of useful USB VID/PID values */
#define USB_VENDOR_8BITDO 0x2dc8
#define USB_VENDOR_AMAZON 0x1949
#define USB_VENDOR_APPLE 0x05ac
#define USB_VENDOR_ASTRO 0x9886
#define USB_VENDOR_BACKBONE 0x358a
#define USB_VENDOR_GAMESIR 0x3537
#define USB_VENDOR_DRAGONRISE 0x0079
#define USB_VENDOR_GOOGLE 0x18d1
#define USB_VENDOR_HORI 0x0f0d
#define USB_VENDOR_HYPERKIN 0x2e24
#define USB_VENDOR_LOGITECH 0x046d
#define USB_VENDOR_MADCATZ 0x0738
#define USB_VENDOR_MICROSOFT 0x045e
#define USB_VENDOR_NACON 0x146b
#define USB_VENDOR_NINTENDO 0x057e
#define USB_VENDOR_NVIDIA 0x0955
#define USB_VENDOR_PDP 0x0e6f
#define USB_VENDOR_POWERA 0x24c6
#define USB_VENDOR_POWERA_ALT 0x20d6
#define USB_VENDOR_QANBA 0x2c22
#define USB_VENDOR_RAZER 0x1532
#define USB_VENDOR_SAITEK 0x06a3
#define USB_VENDOR_SHANWAN 0x2563
#define USB_VENDOR_SHANWAN_ALT 0x20bc
#define USB_VENDOR_SONY 0x054c
#define USB_VENDOR_THRUSTMASTER 0x044f
#define USB_VENDOR_TURTLE_BEACH 0x10f5
#define USB_VENDOR_VALVE 0x28de
#define USB_VENDOR_ZEROPLUS 0x0c12
#define USB_PRODUCT_8BITDO_XBOX_CONTROLLER 0x2002
#define USB_PRODUCT_AMAZON_LUNA_CONTROLLER 0x0419
#define USB_PRODUCT_ASTRO_C40_XBOX360 0x0024
#define USB_PRODUCT_BACKBONE_ONE_IOS 0x0103
#define USB_PRODUCT_BACKBONE_ONE_IOS_PS5 0x0104
#define USB_PRODUCT_GAMESIR_G7 0x1001
#define USB_PRODUCT_GOOGLE_STADIA_CONTROLLER 0x9400
#define USB_PRODUCT_EVORETRO_GAMECUBE_ADAPTER 0x1846
#define USB_PRODUCT_HORI_FIGHTING_COMMANDER_OCTA_SERIES_X 0x0150
#define USB_PRODUCT_HORI_HORIPAD_PRO_SERIES_X 0x014f
#define USB_PRODUCT_HORI_FIGHTING_STICK_ALPHA_PS4 0x011c
#define USB_PRODUCT_HORI_FIGHTING_STICK_ALPHA_PS5 0x0184
#define USB_PRODUCT_LOGITECH_F310 0xc216
#define USB_PRODUCT_LOGITECH_CHILLSTREAM 0xcad1
#define USB_PRODUCT_NINTENDO_GAMECUBE_ADAPTER 0x0337
#define USB_PRODUCT_NINTENDO_N64_CONTROLLER 0x2019
#define USB_PRODUCT_NINTENDO_SEGA_GENESIS_CONTROLLER 0x201e
#define USB_PRODUCT_NINTENDO_SNES_CONTROLLER 0x2017
#define USB_PRODUCT_NINTENDO_SWITCH_JOYCON_GRIP 0x200e
#define USB_PRODUCT_NINTENDO_SWITCH_JOYCON_LEFT 0x2006
#define USB_PRODUCT_NINTENDO_SWITCH_JOYCON_PAIR 0x2008 /* Used by joycond */
#define USB_PRODUCT_NINTENDO_SWITCH_JOYCON_RIGHT 0x2007
#define USB_PRODUCT_NINTENDO_SWITCH_PRO 0x2009
#define USB_PRODUCT_NINTENDO_WII_REMOTE 0x0306
#define USB_PRODUCT_NINTENDO_WII_REMOTE2 0x0330
#define USB_PRODUCT_NVIDIA_SHIELD_CONTROLLER_V103 0x7210
#define USB_PRODUCT_NVIDIA_SHIELD_CONTROLLER_V104 0x7214
#define USB_PRODUCT_RAZER_ATROX 0x0a00
#define USB_PRODUCT_RAZER_PANTHERA 0x0401
#define USB_PRODUCT_RAZER_PANTHERA_EVO 0x1008
#define USB_PRODUCT_RAZER_RAIJU 0x1000
#define USB_PRODUCT_RAZER_TOURNAMENT_EDITION_USB 0x1007
#define USB_PRODUCT_RAZER_TOURNAMENT_EDITION_BLUETOOTH 0x100a
#define USB_PRODUCT_RAZER_ULTIMATE_EDITION_USB 0x1004
#define USB_PRODUCT_RAZER_ULTIMATE_EDITION_BLUETOOTH 0x1009
#define USB_PRODUCT_RAZER_WOLVERINE_V2 0x0a29
#define USB_PRODUCT_RAZER_WOLVERINE_V2_CHROMA 0x0a2e
#define USB_PRODUCT_RAZER_WOLVERINE_V2_PRO_PS5_WIRED 0x100b
#define USB_PRODUCT_RAZER_WOLVERINE_V2_PRO_PS5_WIRELESS 0x100c
#define USB_PRODUCT_RAZER_WOLVERINE_V2_PRO_XBOX_WIRED 0x1010
#define USB_PRODUCT_RAZER_WOLVERINE_V2_PRO_XBOX_WIRELESS 0x1011
#define USB_PRODUCT_SAITEK_CYBORG_V3 0xf622
#define USB_PRODUCT_SHANWAN_DS3 0x0523
#define USB_PRODUCT_SONY_DS3 0x0268
#define USB_PRODUCT_SONY_DS4 0x05c4
#define USB_PRODUCT_SONY_DS4_DONGLE 0x0ba0
#define USB_PRODUCT_SONY_DS4_SLIM 0x09cc
#define USB_PRODUCT_SONY_DS4_STRIKEPAD 0x05c5
#define USB_PRODUCT_SONY_DS5 0x0ce6
#define USB_PRODUCT_SONY_DS5_EDGE 0x0df2
#define USB_PRODUCT_THRUSTMASTER_ESWAPX_PRO 0xd012
#define USB_PRODUCT_TURTLE_BEACH_SERIES_X_REACT_R 0x7013
#define USB_PRODUCT_TURTLE_BEACH_SERIES_X_RECON 0x7009
#define USB_PRODUCT_VICTRIX_FS_PRO 0x0203
#define USB_PRODUCT_VICTRIX_FS_PRO_V2 0x0207
#define USB_PRODUCT_XBOX360_XUSB_CONTROLLER 0x02a1 /* XUSB driver software PID */
#define USB_PRODUCT_XBOX360_WIRED_CONTROLLER 0x028e
#define USB_PRODUCT_XBOX360_WIRELESS_RECEIVER 0x0719
#define USB_PRODUCT_XBOX_ONE_ADAPTIVE 0x0b0a
#define USB_PRODUCT_XBOX_ONE_ADAPTIVE_BLUETOOTH 0x0b0c
#define USB_PRODUCT_XBOX_ONE_ADAPTIVE_BLE 0x0b21
#define USB_PRODUCT_XBOX_ONE_ELITE_SERIES_1 0x02e3
#define USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2 0x0b00
#define USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2_BLUETOOTH 0x0b05
#define USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2_BLE 0x0b22
#define USB_PRODUCT_XBOX_ONE_S 0x02ea
#define USB_PRODUCT_XBOX_ONE_S_REV1_BLUETOOTH 0x02e0
#define USB_PRODUCT_XBOX_ONE_S_REV2_BLUETOOTH 0x02fd
#define USB_PRODUCT_XBOX_ONE_S_REV2_BLE 0x0b20
#define USB_PRODUCT_XBOX_SERIES_X 0x0b12
#define USB_PRODUCT_XBOX_SERIES_X_BLE 0x0b13
#define USB_PRODUCT_XBOX_SERIES_X_VICTRIX_GAMBIT 0x02d6
#define USB_PRODUCT_XBOX_SERIES_X_PDP_BLUE 0x02d9
#define USB_PRODUCT_XBOX_SERIES_X_PDP_AFTERGLOW 0x02da
#define USB_PRODUCT_XBOX_SERIES_X_POWERA_FUSION_PRO2 0x4001
#define USB_PRODUCT_XBOX_SERIES_X_POWERA_MOGA_XP_ULTRA 0x890b
#define USB_PRODUCT_XBOX_SERIES_X_POWERA_SPECTRA 0x4002
#define USB_PRODUCT_XBOX_ONE_XBOXGIP_CONTROLLER 0x02ff /* XBOXGIP driver software PID */
#define USB_PRODUCT_XBOX_ONE_XINPUT_CONTROLLER 0x02fe /* Made up product ID for XInput */
#define USB_PRODUCT_STEAM_VIRTUAL_GAMEPAD 0x11ff
/* USB usage pages */
#define USB_USAGEPAGE_GENERIC_DESKTOP 0x0001
#define USB_USAGEPAGE_BUTTON 0x0009
/* USB usages for USAGE_PAGE_GENERIC_DESKTOP */
#define USB_USAGE_GENERIC_POINTER 0x0001
#define USB_USAGE_GENERIC_MOUSE 0x0002
#define USB_USAGE_GENERIC_JOYSTICK 0x0004
#define USB_USAGE_GENERIC_GAMEPAD 0x0005
#define USB_USAGE_GENERIC_KEYBOARD 0x0006
#define USB_USAGE_GENERIC_KEYPAD 0x0007
#define USB_USAGE_GENERIC_MULTIAXISCONTROLLER 0x0008
#define USB_USAGE_GENERIC_X 0x0030
#define USB_USAGE_GENERIC_Y 0x0031
#define USB_USAGE_GENERIC_Z 0x0032
#define USB_USAGE_GENERIC_RX 0x0033
#define USB_USAGE_GENERIC_RY 0x0034
#define USB_USAGE_GENERIC_RZ 0x0035
#define USB_USAGE_GENERIC_SLIDER 0x0036
#define USB_USAGE_GENERIC_DIAL 0x0037
#define USB_USAGE_GENERIC_WHEEL 0x0038
#define USB_USAGE_GENERIC_HAT 0x0039
/* Bluetooth SIG assigned Company Identifiers
https://www.bluetooth.com/specifications/assigned-numbers/company-identifiers/ */
#define BLUETOOTH_VENDOR_AMAZON 0x0171
#define BLUETOOTH_PRODUCT_LUNA_CONTROLLER 0x0419
#endif /* usb_ids_h_ */

View File

@ -14,7 +14,13 @@
android:id="@+id/surfaceView"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="center" />
android:layout_gravity="center"
android:focusable="true"
android:focusableInTouchMode="true"
android:focusedByDefault="true"
android:defaultFocusHighlightEnabled="false">
<requestFocus />
</com.limelight.ui.StreamView>
<TextView
android:id="@+id/performanceOverlay"

View File

@ -0,0 +1,143 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="pair_incorrect_pin">Неправилен ПИН</string>
<string name="no_video_received_error">Няма получено видео от хоста.</string>
<string name="pacing_latency">Предпочитане на най-ниската латентност</string>
<string name="pacing_balanced_alt">Балансирано с FPS лимит</string>
<string name="pacing_smoothness">Предпочитане на най-плавно видео (може значително да увеличи латентността)</string>
<string name="conn_metered">Предупреждение: Вашата активна мрежова връзка се измерва!</string>
<string name="conn_client_latency_hw">латентност на хардуерния декодер:</string>
<string name="conn_hardware_latency">Средна латентност на хардуерно декодиране:</string>
<string name="ip_hint">IP адрес на GeForce PC</string>
<string name="pcview_menu_send_wol">Изпращане на Wake-On-LAN заявка</string>
<string name="pcview_menu_delete_pc">Изтрий компютъра</string>
<string name="pcview_menu_test_network">Тестване на мрежовата връзка</string>
<string name="pcview_menu_details">Детайли</string>
<string name="nettest_title_waiting">Тестване на мрежовата връзка</string>
<string name="nettest_title_done">Тестът на мрежата е завършен</string>
<string name="pairing">Сдвояване…</string>
<string name="pair_pc_offline">Компютърът е офлайн</string>
<string name="pair_pc_ingame">Компютърът в момента е в игра. Трябва да затворите играта преди сдвояване.</string>
<string name="pair_pairing_title">Сдвояване</string>
<string name="wol_waking_pc">Събуждащ се компютъра…</string>
<string name="unpair_fail">Неуспешно раздвояване</string>
<string name="unpair_error">Устройството не беше сдвоено</string>
<string name="error_pc_offline">Компютърът е офлайн</string>
<string name="title_decoding_error">Видеодекодерът крашна</string>
<string name="no_frame_received_error">Мрежовата ви връзка не работи добре. Намалете настройката си за битрейт на видео или опитайте с по-бърза връзка.</string>
<string name="conn_client_latency">Средна латентност при декодиране на кадър:</string>
<string name="conn_starting">Стартиране</string>
<string name="conn_terminated_title">Връзката е прекратена</string>
<string name="yes">Да</string>
<string name="applist_menu_hide_app">Скриване на приложението</string>
<string name="applist_refresh_title">Списък с приложения</string>
<string name="summary_resolution_list">Увеличете, за да подобрите яснотата на изображението. Намалете за по-добра производителност на устройства от по-нисък клас и по-бавни мрежи.</string>
<string name="title_fps_list">Кадрова честота на видео</string>
<string name="scut_deleted_pc">Компютърът е изтрит</string>
<string name="scut_not_paired">Компютърът не е сдвоен</string>
<string name="scut_pc_not_found">Компютърът не е намерен</string>
<string name="scut_invalid_uuid">Предоставеният компютър не е валиден</string>
<string name="scut_invalid_app_id">Предоставеното приложение не е валидно</string>
<string name="help_loading_msg">Помощната страница се зарежда…</string>
<string name="help_loading_title">Помощ</string>
<string name="pcview_menu_header_online">Онлайн</string>
<string name="pcview_menu_header_unknown">Презареждане</string>
<string name="pcview_menu_pair_pc">Сдвояване с компютър</string>
<string name="pcview_menu_header_offline">Извън линия</string>
<string name="pcview_menu_app_list">Вижте Всички Приложения</string>
<string name="pcview_menu_unpair_pc">Раздвояване</string>
<string name="nettest_text_waiting">Moonlight тества вашата мрежова връзка, за да определи дали NVIDIA GameStream е блокиран.
\n
\nТова може да отнеме няколко секунди…</string>
<string name="nettest_text_success">Вашата мрежа изглежда не блокира Moonlight. Ако все още имате проблеми със свързването, проверете настройките на защитната стена на вашия компютър.
\n
\nАко се опитвате да стриймвате през интернет, инсталирайте Moonlight Internet Hosting Tool на вашия компютър и стартирайте включения тестер за интернет стрийминг, за да проверите интернет връзката на вашия компютър.</string>
<string name="nettest_text_inconclusive">Мрежовият тест не можа да бъде извършен, защото нито един от сървърите за тестване на връзката на Moonlight не е достъпен. Проверете връзката си с интернет или опитайте отново по-късно.</string>
<string name="nettest_text_failure">Текущата мрежова връзка на вашето устройство изглежда блокира Moonlight. Стриймването през интернет може да не работи, докато сте свързани към тази мрежа.
\n
\nСледните мрежови портове са блокирани:
\n</string>
<string name="nettest_text_blocked">Текущата мрежова връзка на вашето устройство блокира Moonlight. Стриймването през интернет може да не работи, докато сте свързани към тази мрежа.</string>
<string name="pair_pairing_msg">Моля, въведете следния ПИН на избрания компютър:</string>
<string name="pair_fail">Неуспешно сдвояване</string>
<string name="pair_already_in_progress">Сдвояването вече е в ход</string>
<string name="wol_pc_online">Компютърът е онлайн</string>
<string name="wol_no_mac">Компютърът не може да бъде събуден, защото GFE не изпрати MAC адрес</string>
<string name="wol_fail">Неуспешно изпращане на Wake-On-LAN пакети</string>
<string name="wol_waking_msg">Може да отнеме няколко секунди, докато вашият компютър се събуди. Ако не стане, уверете се, че е конфигуриран правилно за Wake-On-LAN.</string>
<string name="unpairing">Раздвояване…</string>
<string name="unpair_success">Раздвояването бе успешно</string>
<string name="video_decoder_init_failed">Видео декодерът не успя да се инициализира. Вашето устройство може да не поддържа избраната резолюция или честота.</string>
<string name="error_manager_not_running">Услугата ComputerManager не работи. Моля, изчакайте няколко секунди или рестартирайте приложението.</string>
<string name="error_404">GFE върна грешка HTTP 404. Уверете се, че вашият компютър има поддръжана видео карта. Използването на софтуер за отдалечен работен плот също може да причини тази грешка. Опитайте да рестартирате машината си или да преинсталирате GFE.</string>
<string name="message_decoding_error">Moonlight претърпя срив поради несъвместимост с видеодекодера на това устройство. Уверете се, че GeForce Experience е актуализиран до най-новата версия на вашия компютър. Опитайте да коригирате настройките за стриймване, ако сривовете продължат.</string>
<string name="title_decoding_reset">Нулиране на видео настройките</string>
<string name="message_decoding_reset">Видео декодерът на вашето устройство продължава да се срива при избраните от вас настройки за стриймване. Настройките са нулирани по подразбиране.</string>
<string name="audioconf_stereo">Стерео</string>
<string name="applist_refresh_msg">Приложенията се опресняват…</string>
<string name="error_usb_prohibited">USB достъпът е забранен от администратора на вашето устройство. Проверете настройките на Knox или MDM.</string>
<string name="audioconf_71surround">7.1 съраунд звук</string>
<string name="audioconf_51surround">5.1 съраунд звук</string>
<string name="videoformat_auto">Автоматично</string>
<string name="videoformat_hevcalways">Винаги използване на HEVC (може да крашне)</string>
<string name="summary_frame_pacing">Посочете как да се балансира забавянето и плавността на видеото</string>
<string name="title_frame_pacing">Стъпка на видео кадрите</string>
<string name="pacing_balanced">Балансирано</string>
<string name="check_ports_msg">Проверете вашата защитна стена и правилата за препращане на портове за порт(ове):</string>
<string name="conn_establishing_title">Установяване на връзка</string>
<string name="conn_establishing_msg">Стартиране на връзка</string>
<string name="conn_error_msg">Неуспешно стартиране</string>
<string name="conn_terminated_msg">Връзката беше прекратена</string>
<string name="conn_error_title">Грешка при свързване</string>
<string name="no">Не</string>
<string name="help">Помощ</string>
<string name="lost_connection">Загубена връзка с компютър</string>
<string name="title_details">Подробности</string>
<string name="delete_pc_msg">Сигурни ли сте, че искате да изтриете този компютър\?</string>
<string name="poor_connection_msg">Лоша връзка с компютъра</string>
<string name="perf_overlay_streamdetails">Видео поток: %1$s %2$.2f FPS</string>
<string name="perf_overlay_decoder">Декодер: %1$s</string>
<string name="perf_overlay_netdrops">Кадри, пропуснати от вашата мрежова връзка: %1$.2f%%</string>
<string name="perf_overlay_incomingfps">Входяща честота на кадрите от мрежата: %1$.2f FPS</string>
<string name="perf_overlay_netlatency">Средно забавяне на мрежата: %1$d ms (variance: %2$d ms)</string>
<string name="applist_connect_msg">Свързване с компютъра…</string>
<string name="perf_overlay_renderingfps">Кадрова честота на изобразяване: %1$.2f FPS</string>
<string name="perf_overlay_dectime">Средно време за декодиране: %1$.2f ms</string>
<string name="applist_menu_quit">Прекратяване на сесията</string>
<string name="msg_add_pc">Свързване към компютъра…</string>
<string name="applist_menu_resume">Възобновяване на сесията</string>
<string name="applist_menu_quit_and_start">Изключване на текущата игра и стартиране</string>
<string name="applist_menu_cancel">Отказ</string>
<string name="applist_menu_details">Виж детайлите</string>
<string name="applist_menu_scut">Създаване на пряк път</string>
<string name="applist_refresh_error_title">Грешка</string>
<string name="applist_menu_tv_channel">Добавяне към канал</string>
<string name="applist_refresh_error_msg">Неуспешно получаване на списък с приложения</string>
<string name="applist_quit_success">Успешно изключване</string>
<string name="applist_quit_app">Изключване</string>
<string name="applist_quit_fail">Неуспешно изключване</string>
<string name="applist_details_id">ID на приложението:</string>
<string name="applist_quit_confirmation">Сигурни ли сте, че искате да затворите работещото приложение\? Всички незапазени данни ще бъдат загубени.</string>
<string name="title_add_pc">Ръчно добавяне на компютър</string>
<string name="addpc_fail">Неуспешна връзка с посочения компютър. Уверете се, че необходимите портове са разрешени през защитната стена.</string>
<string name="category_basic_settings">Основни настройки</string>
<string name="addpc_success">Успешно добавен компютър</string>
<string name="addpc_enter_ip">Трябва да въведете IP адрес</string>
<string name="addpc_wrong_sitelocal">Този адрес не изглежда правилен. Трябва да използвате публичния IP адрес на вашия рутер за стриймване през интернет.</string>
<string name="title_resolution_list">Видео резолюция</string>
<string name="summary_fps_list">Увеличете за по-плавен видео поток. Намалете за по-добра производителност на устройства от по-нисък клас.</string>
<string name="title_seekbar_bitrate">Видео битрейт</string>
<string name="suffix_seekbar_bitrate_mbps">Mbps</string>
<string name="title_audio_config_list">Конфигурация на съраунд звук</string>
<string name="summary_audio_config_list">Активиране на 5.1 или 7.1 съраунд звук за системи за домашно кино</string>
<string name="summary_seekbar_bitrate">Увеличете за по-добро качество на изображението. Намалете, за да подобрите производителността при по-бавни връзки.</string>
<string name="resolution_prefix_native_portrait">(Портрет)</string>
<string name="title_checkbox_enable_audiofx">Активиране на поддръжката на системния еквалайзер</string>
<string name="title_checkbox_stretch_video">Разтегляне на видеото на цял екран</string>
<string name="resolution_prefix_native_landscape">(Пейзаж)</string>
<string name="category_audio_settings">Аудио настройки</string>
<string name="category_input_settings">Настройки за въвеждане</string>
<string name="title_checkbox_touchscreen_trackpad">Използване на сензорния екран като тракпад</string>
<string name="title_checkbox_multi_controller">Автоматично откриване на наличен контролер</string>
<string name="summary_checkbox_multi_controller">Премахването на отметката от тази опция принуждава контролер винаги да присъства</string>
</resources>

View File

@ -1,2 +1,250 @@
<?xml version="1.0" encoding="utf-8"?>
<resources></resources>
<resources>
<string name="conn_establishing_title">Připojování</string>
<string name="conn_metered">Varování: Vaše aktivní připojení je měřené!</string>
<string name="conn_error_msg">Spouštění se nezdařilo</string>
<string name="conn_client_latency_hw">zpoždění hardwarového dekodéru:</string>
<string name="conn_terminated_title">Spojení ukončeno</string>
<string name="resolution_prefix_native_fullscreen">Nativní celá obrazovka</string>
<string name="summary_checkbox_enable_audiofx">Umožňuje fungování zvukových efektů během streamování, ale může zvýšit zpoždění zvuku</string>
<string name="early_termination_error">Na hostitelském PC se něco pokazilo při spouštění streamu.
\n
\nUjistěte se, že na hostitelském počítači neběží žádný obsah chráněný DRM. Můžete také zkusit restartovat hostitelský PC.
\n
\nPokud problém přetrvává, zkuste přeinstalovat ovladače GPU a GeForce Experience.</string>
<string name="wol_waking_pc">Probouzení PC…</string>
<string name="nettest_text_success">Vypadá to, že vaše síť Moonlight neblokuje. Pokud máte i tak potíže s připojením, zkontrolujte nastavení firewallu vašeho PC.
\n
\nPokud se pokoušíte streamovat po internetu, nainstalujte si na svůj počítač Moonlight Internet Hosting Tool a spusťte přiložený program Internet Streaming Tester pro kontrolu vašeho připojení k Internetu.</string>
<string name="error_unknown_host">Nezdařilo se zjistit hostitele</string>
<string name="nettest_text_waiting">Moonlight testuje vaše síťové připojení, aby zjistil, jestli je NVIDIA GameStream zablokován.
\n
\nTo může chvilku zabrat…</string>
<string name="nettest_title_waiting">Testování připojení k síti</string>
<string name="pairing">Párování…</string>
<string name="pair_pc_offline">Počítač je offline</string>
<string name="unpairing">Rušení párování…</string>
<string name="unpair_success">Párování úspěšně zrušeno</string>
<string name="unpair_error">Zařízení nebylo spárováno</string>
<string name="error_manager_not_running">Služba ComputerManager neběží. Vyčkejte prosím chvíli nebo restartujte aplikaci.</string>
<string name="error_pc_offline">Počítač je offline</string>
<string name="unpair_fail">Zrušení párování se nezdařilo</string>
<string name="error_404">GFE vrátilo HTTP chybu 404. Ujistěte se, že vaše PC má podporované GPU. Tato chyba může být způsobena i použitím softwaru pro vzdálenou plochu. Zkuste restartovat počítač, nebo přeinstalujte GFE.</string>
<string name="title_decoding_error">Dekodér videa spadnul</string>
<string name="error_usb_prohibited">Správce zařízení neumožňuje přístup k USB. Zkontrolujte nastavení Knoxu nebo MDM.</string>
<string name="message_decoding_error">Moonlight spadnul kvůli nekompatibilnímu video dekodéru na tomto zařízení. Ujistěte se, že je GeForce Experience na vašem PC aktualizováno na nejnovější verzi. Zkuste upravit nastavení streamování, pokud aplikace padá opakovaně.</string>
<string name="message_decoding_reset">Video dekodér vašeho zařízení při současných nastaveních streamování padá. Vaše nastavení streamování byla resetována na výchozí.</string>
<string name="video_decoder_init_failed">Nezdařilo se spustit video dekodér. Vaše zařízení nemusí podporovat zvolené rozlišení nebo snímkovou frekvenci.</string>
<string name="no_video_received_error">Od hostitele nebylo přijato žádné video.</string>
<string name="no_frame_received_error">Vaše připojení k síti není dost rychlé. Zkuste snížit datový tok videa nebo použijte rychlejší připojení.</string>
<string name="applist_menu_hide_app">Skrýt aplikaci</string>
<string name="title_add_pc">Přidat PC ručně</string>
<string name="title_audio_config_list">Konfigurace prostorového zvuku</string>
<string name="searching_pc">Hledání PC, na kterých běží GameStream...
\n
\nUjistěte se, že je GameStream povolen v záložce SHIELD v nastavení GeForce Experience.</string>
<string name="applist_menu_quit">Ukončit</string>
<string name="applist_menu_quit_and_start">Ukončit současnou hru a spustit</string>
<string name="applist_menu_cancel">Zrušit</string>
<string name="applist_menu_tv_channel">Přidat do kanálu</string>
<string name="applist_refresh_title">Seznam aplikací</string>
<string name="applist_menu_resume">Pokračovat</string>
<string name="applist_menu_details">Zobrazit detaily</string>
<string name="applist_menu_scut">Vytvořit zkratku</string>
<string name="addpc_success">Počítač přidán úspěšně</string>
<string name="applist_details_id">ID aplikace:</string>
<string name="addpc_fail">K zadanému počítači se nepodařilo připojit. Ujistěte se, že jsou ve firewallu povoleny nezbytné porty.</string>
<string name="addpc_enter_ip">Musíte zadat IP adresu</string>
<string name="title_native_res_dialog">Varování pro nativní rozlišení</string>
<string name="title_checkbox_vibrate_fallback">Emulovat podporu vibrací</string>
<string name="title_seekbar_deadzone">Upravit deadzone analogových páček</string>
<string name="check_ports_msg">Zkontrolujte svůj firewall a pravidla přesměrování pro tyto porty:</string>
<string name="conn_terminated_msg">Spojení bylo ukončeno</string>
<string name="ip_hint">IP adresa GeForce PC</string>
<string name="conn_hardware_latency">Průměrné zpoždění hardwarového dekodéru:</string>
<string name="conn_client_latency">Průměrné zpoždění při dekódování snímků:</string>
<string name="perf_overlay_netlatency">Průměrné zpoždění sítě: %1$d ms (odchylka: %2$d ms)</string>
<string name="perf_overlay_dectime">Průměrný čas pro dekódování: %1$.2f ms</string>
<string name="applist_connect_msg">Připojování k PC…</string>
<string name="title_checkbox_touchscreen_trackpad">Použít dotykový displej jako trackpad</string>
<string name="title_checkbox_multi_controller">Automatická detekce připojení herního ovladače</string>
<string name="summary_checkbox_multi_controller">Odškrtnutí této možnosti vynutí, aby byl herní ovladač vždy připojen</string>
<string name="summary_checkbox_xb1_driver">Povolí zabudovaný USB ovladač pro zařízení bez nativní podpory pro Xbox ovladač</string>
<string name="summary_checkbox_vibrate_fallback">Rozvibruje vaše zařízení pro emulaci vibrací ovladače, pokud je váš herní ovladač nepodporuje</string>
<string name="suffix_seekbar_deadzone">%</string>
<string name="summary_seekbar_deadzone">Poznámka: Některé hry mohou vynutit větší deadzone, než jaká je nastavena v Moonlightu.</string>
<string name="title_checkbox_xb1_driver">Xbox 360/One USB gamepad ovladač</string>
<string name="title_checkbox_usb_bind_all">Vynutit nativní podporu herního ovladače Xbox</string>
<string name="summary_checkbox_mouse_emulation">Dlouhým podržením tlačítka Start přepnete herní ovladač do režimu myši</string>
<string name="summary_checkbox_usb_bind_all">Použít USB ovladač Moonlightu pro všechny podporované gamepady, i když existuje nativní podpora pro Xbox ovladač</string>
<string name="title_checkbox_mouse_emulation">Emulace myši pomocí herního ovladače</string>
<string name="title_checkbox_flip_face_buttons">Přehodit tlačítka A/B, X/Y</string>
<string name="title_checkbox_absolute_mouse_mode">Režim myši pro vzdálenou plochu</string>
<string name="summary_checkbox_absolute_mouse_mode">Tímto zapnete přirozenější zrychlování myši pro použití ve vzdálené ploše, ale možnost je nekompatibilní se spoustou her.</string>
<string name="summary_osc_opacity">Zmenšete či zvětšete průhlednost ovladače na obrazovce</string>
<string name="summary_only_l3r3">Skryje veškerá virtuální tlačítka kromě L3 a R3</string>
<string name="category_ui_settings">Nastavení zobrazení</string>
<string name="suffix_osc_opacity">%</string>
<string name="title_setup_guide">Průvodce nastavením</string>
<string name="title_checkbox_disable_warnings">Zakázat varovací zprávy</string>
<string name="category_help">Nápověda</string>
<string name="summary_checkbox_disable_warnings">Zakáže varování o pomalém připojení během streamování</string>
<string name="title_disable_frame_drop">Nezahazovat snímky</string>
<string name="title_enable_perf_overlay">Zobrazit během streamování informace o výkonu</string>
<string name="summary_enable_perf_overlay">Zobrazit realtime informace o výkonu streamu během streamování</string>
<string name="resolution_4k">4K</string>
<string name="fps_30">30 FPS</string>
<string name="title_troubleshooting">Průvodce řešením problémů</string>
<string name="summary_troubleshooting">Zobrazit tipy pro diagnózu a opravu běžných problémů se streamováním</string>
<string name="resolution_720p">720p</string>
<string name="resolution_1080p">1080p</string>
<string name="resolution_1440p">1440p</string>
<string name="videoformat_auto">Automaticky</string>
<string name="audioconf_71surround">7.1 prostorový zvuk</string>
<string name="pacing_balanced">Vyvážené</string>
<string name="pacing_smoothness">Preferovat plynulejší video (může výrazně zvýšit zpoždění)</string>
<string name="resolution_prefix_native_landscape">(na šířku)</string>
<string name="resolution_prefix_native_portrait">(na výšku)</string>
<string name="category_audio_settings">Nastavení zvuku</string>
<string name="title_checkbox_enable_audiofx">Povolit podporu systémového ekvalizéru</string>
<string name="category_input_settings">Nastavení vstupu</string>
<string name="summary_setup_guide">Zobrazit instrukce k nastavení vašeho herního PC pro streamování</string>
<string name="dialog_title_osc_opacity">Změnit průhlednost</string>
<string name="fps_60">60 FPS</string>
<string name="fps_90">90 FPS</string>
<string name="fps_120">120 FPS</string>
<string name="audioconf_stereo">Stereo</string>
<string name="audioconf_51surround">5.1 prostorový zvuk</string>
<string name="help_loading_msg">Načítání stránky s nápovědou…</string>
<string name="pcview_menu_header_online">Online</string>
<string name="pcview_menu_header_offline">Offline</string>
<string name="pcview_menu_header_unknown">Obnovování</string>
<string name="pcview_menu_app_list">Zobrazit všechny aplikace</string>
<string name="pcview_menu_pair_pc">Spárovat s PC</string>
<string name="pcview_menu_unpair_pc">Zrušit párování</string>
<string name="pcview_menu_send_wol">Poslat Wake-On-LAN požadavek</string>
<string name="pcview_menu_delete_pc">Smazat PC</string>
<string name="pcview_menu_test_network">Otestovat připojení k síti</string>
<string name="pcview_menu_details">Zobrazit detaily</string>
<string name="nettest_title_done">Test sítě dokončen</string>
<string name="nettest_text_inconclusive">Test sítě nemohl být proveden, protože se nezdařilo připoojení k žádným z testovacíh serverů Moonlight. Zkontrolujte své připojení k Internetu, nebo to zkuste znovu později.</string>
<string name="nettest_text_failure">Současná síť vašeho počítače nejspíš blokuje Moonlight. Streamování přes Internet nemusí během připojení k této síti fungovat.
\n
\nNásledující porty byly zablokovány:
\n</string>
<string name="nettest_text_blocked">Vaše současné připojení k síti blokuje Moonlight. Streamování přes Internet nemusí fungovat, dokud jste připojeni k této síti.</string>
<string name="pair_pc_ingame">Na počítači momentálně běží hra. Před párováním musíte hru zavřít.</string>
<string name="pair_pairing_title">Párování</string>
<string name="pair_pairing_msg">Vložte prosím následující PIN na cílovém PC:</string>
<string name="pair_incorrect_pin">Nesprávný PIN</string>
<string name="pair_fail">Párování selhalo</string>
<string name="pair_already_in_progress">Párování již probíhá</string>
<string name="wol_pc_online">Počítač je online</string>
<string name="wol_no_mac">Nezdařilo se probudit PC, protože GFE nezaslalo MAC adresu</string>
<string name="title_decoding_reset">Reset nastavení videa</string>
<string name="unable_to_pin_shortcut">Váš současný launcher neumožňuje vytváření zástupců.</string>
<string name="conn_establishing_msg">Připojování</string>
<string name="conn_starting">Spouštění</string>
<string name="conn_error_title">Chyba připojení</string>
<string name="frame_conversion_error">Hostitelský počítač hlásí fatální chybu enkódování videa.
\n
\nZkuste vypnout HDR, změňte rozlišení streamu nebo rozlišení displeje hostitelského PC.</string>
<string name="yes">Ano</string>
<string name="no">Ne</string>
<string name="lost_connection">Připojení k PC bylo ztraceno</string>
<string name="title_details">Detaily</string>
<string name="perf_overlay_renderingfps">Vykreslovací snímková frekvence: %1$.2f FPS</string>
<string name="perf_overlay_netdrops">Snímky zahozeny vašim připojením: %1$.2f%%</string>
<string name="applist_refresh_msg">Obnovování aplikací…</string>
<string name="applist_refresh_error_title">Chyba</string>
<string name="applist_refresh_error_msg">Nezdařilo se získat seznam aplikací</string>
<string name="applist_quit_app">Ukončování</string>
<string name="applist_quit_success">Úspěšně ukončeno</string>
<string name="applist_quit_fail">Ukončení se nezdařilo</string>
<string name="applist_quit_confirmation">Určitě chcete ukončit běžící aplikaci\? Neuložená data budou ztracena.</string>
<string name="msg_add_pc">Připojování k PC…</string>
<string name="addpc_unknown_host">Nezdařilo se připojit k adrese PC. Ujistěte se, že v adrese není překlep.</string>
<string name="addpc_wrong_sitelocal">Tahle adresa nevypadá správně. Musíte zadat veřejnou IP vašeho routeru, pokud chcete streamovat přes Internet.</string>
<string name="category_basic_settings">Základní nastavení</string>
<string name="title_resolution_list">Rozlišení videa</string>
<string name="summary_resolution_list">Zvyšte přo zlepšení ostrosti obrazu. Snižte pro lepší výkon na levnějších zařízeních nebo pomalejších sítích.</string>
<string name="summary_audio_config_list">Povolit 5.1 nebo 7.1 prostorový zvuk pro systémy domácího kina</string>
<string name="summary_checkbox_touchscreen_trackpad">Pokud je povoleno, dotykový displej funguje jako trackpad. Pokud je zakázáno, dotykový displej ovládá kurzor myši přímo.</string>
<string name="title_reset_osc">Vymazat uložené rozložení ovladače na obrazovce</string>
<string name="summary_reset_osc">Resetuje všechna nastavení ovladače na obrazovce na jejich výchozí velikost a pozici</string>
<string name="title_osc_opacity">Změnit průhlednost ovladače na obrazovce</string>
<string name="category_advanced_settings">Pokročilá nastavení</string>
<string name="title_unlock_fps">Odemknout všechny možné snímkové frekvence</string>
<string name="title_checkbox_reduce_refresh_rate">Povolit snížení obnovovací frekvence</string>
<string name="summary_checkbox_reduce_refresh_rate">Menší obnovovací frekvence displeje může šetřit energii výměnou za zvýšení zpoždění videa</string>
<string name="title_checkbox_mouse_nav_buttons">Povolit tlačítka myši zpět a vpřed</string>
<string name="summary_checkbox_mouse_nav_buttons">Povolení této možnosti může na některých pochybných zařízeních rozbít klikání pravým tlačítkem</string>
<string name="summary_checkbox_flip_face_buttons">Přehodí tlačítka A/B a X/Y na herním ovladači a instrukcích na obrazovce</string>
<string name="toast_reset_osc_success">Ovladač na obrazovce resetován</string>
<string name="dialog_title_reset_osc">Reset rozložení</string>
<string name="dialog_text_reset_osc">Jste si jisti, že chcete smazat vaše uložené rozložení ovladače\?</string>
<string name="title_checkbox_enable_pip">Povolit sledovací rezim obraz-v-obraze</string>
<string name="summary_checkbox_enable_sops">Povolit GFE měnit herní nastavení pro optimální streamování</string>
<string name="title_checkbox_host_audio">Přehrávat zvuk na PC</string>
<string name="summary_checkbox_host_audio">Přehraje zvuk z počítače a tohoto zařízení</string>
<string name="summary_unlock_fps">Streamování v 90 nebo 120 FPS může snížit zpoždění na dražších zařízeních, ale může způsobit zasekávání nebo nestabilitu na zařízeních, které je nepodporují</string>
<string name="title_enable_post_stream_toast">Zobrazit informace o zpoždění po streamování</string>
<string name="summary_enable_post_stream_toast">Zobrazit informace o zpoždění po skončení streamování</string>
<string name="title_privacy_policy">Zásady ochrany osobních údajů</string>
<string name="summary_privacy_policy">Zobrazit zásady ochrany osobních údajů Moonlightu</string>
<string name="resolution_360p">360p</string>
<string name="resolution_480p">480p</string>
<string name="pacing_balanced_alt">Vyvážené s limitem FPS</string>
<string name="scut_deleted_pc">PC smazán</string>
<string name="scut_not_paired">PC nespárován</string>
<string name="scut_pc_not_found">PC nenalezen</string>
<string name="scut_invalid_uuid">Zadaný počítač není platný</string>
<string name="scut_invalid_app_id">Zadaná aplikace není platná</string>
<string name="help_loading_title">Zobrazení nápovědy</string>
<string name="wol_waking_msg">Může trvat pár sekund, než se váš počítač probudí. Pokud se tak nestane, ujistěte se, že máte správně nastaveno Wake-On-LAN.</string>
<string name="wol_fail">Nezdařilo se odeslat Wake-On-LAN pakety</string>
<string name="help">Nápověda</string>
<string name="delete_pc_msg">Určitě chcete smazat tento PC\?</string>
<string name="slow_connection_msg">Pomalé připojení k PC
\nSnižte datový tok</string>
<string name="poor_connection_msg">Špatné připojení k PC</string>
<string name="perf_overlay_streamdetails">Video stream: %1$s %2$.2f FPS</string>
<string name="perf_overlay_decoder">Dekodér: %1$s</string>
<string name="perf_overlay_incomingfps">Příchozí snímková frekvence po síti: %1$.2f FPS</string>
<string name="text_native_res_dialog">GeForce Experience oficiálně nepodporuje nativní rozlišení a proto nenastaví rozlišení displeje vašeho hostitelského PC. Musíte jej nastavit ručně ve hře.
\n
\nPokud v NVIDIA Control Panelu vytvoříte vlastní rozlišení pro vaše zařízení, prosím ujistěte se, že jste si přečetli a že chápete varování od NVIDIE ohledně možného poškození monitoru, nestability PC a dalších možných problémů.
\n
\nNejsme zodpovědni za žádné problémy, které vzniknou používáním vlastního rozlišení na vašem PC.
\n
\nA nakonec, vaše zařízení nebo hostitelský počítač nemusí podporovat streamování v nativním rozlišení. Pokud vám to nefunguje, bohužel se s tím nedá nic dělat.</string>
<string name="title_fps_list">Snímková frekvence videa</string>
<string name="summary_fps_list">Zvyšte pro plynulejší video stream. Snižte pro lepší výkon na levnějších zařízeních.</string>
<string name="title_seekbar_bitrate">Datový tok videa</string>
<string name="summary_seekbar_bitrate">Zvyšte pro lepší kvalitu obrazu. Snižte pro zlepšení výkonu u pomalých připojení.</string>
<string name="suffix_seekbar_bitrate_mbps">Mbps</string>
<string name="title_checkbox_stretch_video">Natáhnout video na celou obrazovku</string>
<string name="resolution_prefix_native">Nativní</string>
<string name="category_on_screen_controls_settings">Nastavení ovládání na obrazovce</string>
<string name="title_checkbox_show_onscreen_controls">Zobrazovat ovládání na obrazovce</string>
<string name="summary_checkbox_show_onscreen_controls">Zobrazit překrytí virtuálního ovladače na dotykovém displeji</string>
<string name="title_checkbox_vibrate_osc">Povolit vibrace</string>
<string name="summary_checkbox_vibrate_osc">Vibruje vašim zařízením pro emulaci vibrací ovladače při použití ovladače na obrazovce</string>
<string name="title_only_l3r3">Zobrazit pouze L3 a R3</string>
<string name="summary_checkbox_enable_pip">Umožní, aby byl stream sledován (ale ne ovládá) během multitaskingu</string>
<string name="title_language_list">Jazyk</string>
<string name="summary_language_list">Jazyk, který bude Moonlight používat</string>
<string name="title_checkbox_small_icon_mode">Použít malý box art</string>
<string name="summary_checkbox_small_icon_mode">Díky menšímu box artu v seznamu aplikací uvidíte na obrazovce více aplikací naráz</string>
<string name="category_host_settings">Nastavení hostitele</string>
<string name="title_checkbox_enable_sops">Optimalizovat herní nastavení</string>
<string name="summary_disable_frame_drop">Může na některých zařízeních snížit mikrozádrhy, ale může zvýšit zpoždění</string>
<string name="title_video_format">Změnit nastavení HEVC</string>
<string name="summary_video_format">HEVC sníží datový přenos, ale vyžaduje novější zařízení</string>
<string name="title_enable_hdr">Povolit HDR (experimentální)</string>
<string name="summary_enable_hdr">Streamovat v HDR, pokud jej hra a GPU počítače podporují. HDR vyžaduje GPU GTX 1000 nebo novější.</string>
<string name="videoformat_hevcalways">Vždy použít HEVC (může padat)</string>
<string name="title_frame_pacing">Frame pacing videa</string>
<string name="summary_frame_pacing">Zvolte, jak vyvážit zpoždění videa a jeho plynulost</string>
<string name="pacing_latency">Preferovat nejnižší zpoždění</string>
</resources>

View File

@ -79,7 +79,7 @@
<string name="conn_terminated_title">Verbindung beendet</string>
<string name="conn_terminated_msg">Die Verbindung wurde beendet</string>
<!-- General strings -->
<string name="ip_hint">IP-Adresse des GeForce Host</string>
<string name="ip_hint">IP-Adresse des GeForce Hosts</string>
<string name="searching_pc">Suche nach Hosts auf denen GeForce Experience aktiv ist…
\n
\nStelle sicher, dass GameStream in den GeForce Experience SHIELD-Einstellungen aktiviert ist.</string>
@ -218,9 +218,8 @@
<string name="pcview_menu_header_offline">Offline</string>
<string name="pcview_menu_header_online">Online</string>
<!-- Array strings -->
<string name="videoformat_hevcauto">Automatisch</string>
<string name="videoformat_auto">Automatisch</string>
<string name="videoformat_hevcalways">Immer HEVC verwenden (könnte Crashes verursachen)</string>
<string name="videoformat_hevcnever">Nie HEVC verwenden</string>
<string name="title_frame_pacing">Video Frame-Pacing</string>
<string name="summary_frame_pacing">Lege fest, wie die Videolatenz und die flüssige Wiedergabe ausgeglichen werden sollen</string>
<string name="resolution_prefix_native_fullscreen">Natives Vollbild</string>
@ -259,4 +258,21 @@
<string name="title_checkbox_reduce_refresh_rate">Aktualisierungsrate verringern erlauben</string>
<string name="summary_checkbox_reduce_refresh_rate">Durch das Verringern der Display Aktualisierungsrate, kann, auf Kosten der Video-Latenz, der Akkuverbrauch reduziert werden</string>
<string name="resolution_prefix_native_landscape">(Landscape)</string>
<string name="frame_conversion_error">Der Host-PC hat einen schwerwiegenden Videocodierungsfehler gemeldet.
\n
\nVersuchen Sie, den HDR-Modus zu deaktivieren, die Streaming-Auflösung zu ändern oder die Bildschirmauflösung des Host-PCs zu ändern.</string>
<string name="title_native_fps_dialog">Native FPS Warnung</string>
<string name="videoformat_av1always">Immer AV1 verwenden (Experimentell)</string>
<string name="title_checkbox_gamepad_motion_sensors">Erlaube Benutzen von Gamepad Bewegungssensoren</string>
<string name="videoformat_h264always">Immer H.264 verwenden</string>
<string name="fps_suffix_fps">FPS</string>
<string name="category_gamepad_settings">Gamepad Einstellungen</string>
<string name="pair_pairing_help">Wenn dein Host PC Sunshine verwendet, navigiere zur Sunshine Web UI und gebe dort die PIN ein.</string>
<string name="title_checkbox_gamepad_touchpad_as_mouse">Die Maus immer mit dem Touchpad steuern</string>
<string name="perf_overlay_hostprocessinglatency">Host Verarbeitungslatenz min/max/avg: %1$.1f/%2$.1f/%3$.1f ms</string>
<string name="title_analog_scrolling">Verwenden Sie zum Scrollen einen Analogstick</string>
<string name="summary_analog_scrolling">Wählen Sie einen Analogstick aus, der zum scrollen im Mausemulationsmodus verwendet werden soll</string>
<string name="analogscroll_none">Keine (beide Sticks bewegen die Maus)</string>
<string name="analogscroll_right">Rechter Analogstick</string>
<string name="analogscroll_left">Linker Analogstick</string>
</resources>

View File

@ -112,7 +112,8 @@
<string name="scut_not_paired">Ο υπολογιστής δεν έχει συζευχθεί</string>
<string name="pcview_menu_header_offline">Εκτός σύνδεσης</string>
<string name="pcview_menu_test_network">Δοκιμή σύνδεσης δικτύου</string>
<string name="nettest_text_waiting">Το Moonlight δοκιμάζει τη σύνδεση δικτύου σας για να καθορίσει εάν το NVIDIA GameStream είναι αποκλεισμένο.
<string name="nettest_text_waiting">Το Moonlight δοκιμάζει τη σύνδεση δικτύου σας για να διαπιστώσει εάν κάποια θύρα είναι αποκλεισμένη.
\n
\n
\nΑυτό μπορεί να πάρει μερικά δευτερόλεπτα…</string>
<string name="pair_fail">Η σύζευξη απέτυχε</string>
@ -205,4 +206,10 @@
<string name="title_video_format">Αλλαγή ρυθμίσεων HEVC</string>
<string name="title_enable_post_stream_toast">Εμφάνιση μηνύματος λανθάνοντος χρόνου μετά τη ροή</string>
<string name="summary_video_format">Το HEVC μειώνει τις απαιτήσεις εύρους ζώνης βίντεο, αλλά απαιτεί μια νεότερη συσκευή</string>
<string name="error_code_prefix">Κωδικός σφάλματος:</string>
<string name="frame_conversion_error">Ο υπολογιστής φιλοξενίας ανέφερε ένα σφάλμα κωδικοποίησης βίντεο.
\n
\nΔοκιμάστε να απενεργοποιήσετε τη λειτουργία HDR, να αλλάξετε την ανάλυση ροής ή να αλλάξετε την ανάλυση οθόνης του υπολογιστή φιλοξενίας.</string>
<string name="pcview_menu_eol">Λήξη Υποστήριξης NVIDA GameStream</string>
<string name="pair_pairing_help">Εάν ο υπολογιστής οικοδεσπότης χρησιμοποιεί το Sunshine, πλοηγηθείτε στην διαδικτυακή διεπαφή χρήστη του Sunshine για να εισάγετε το PIN.</string>
</resources>

View File

@ -16,7 +16,7 @@
<string name="pair_fail">Fallo al emparejar</string>
<!-- WOL messages -->
<string name="wol_pc_online">Ordenador encendido</string>
<string name="wol_no_mac">Imposible iniciar PC porque GFE no ha enviado una dirección MAC</string>
<string name="wol_no_mac">No se puede activar el PC porque no hay ninguna dirección MAC almacenada</string>
<string name="wol_waking_pc">Iniciando PC…</string>
<string name="wol_waking_msg">Puede tomar algunos segundos iniciar tu PC.
Si no se inicia asegúrate que está configurado correctamente para Wake-On-LAN.
@ -45,12 +45,12 @@
<string name="conn_error_title">Error de conexión</string>
<string name="conn_error_msg">Fallo al iniciar</string>
<string name="conn_terminated_title">Conexión finalizada</string>
<string name="conn_terminated_msg">La conexión ha finalizando</string>
<string name="conn_terminated_msg">La conexión ha finalizado.</string>
<!-- General strings -->
<string name="ip_hint">Dirección IP del PC con GeForce</string>
<string name="searching_pc">Buscando por PCs con GameStream ejecutándose...
<string name="ip_hint">Dirección IP del host del ordenador</string>
<string name="searching_pc">Buscando el hostal del PC en tu red local...
\n
\nVerifica que GameStream esté activado en las opciones de SHIELD dentro de GeForce Experience.</string>
\n Asegúrate de que Sunshine se está ejecutando en el PC anfitrión o de que GameStream está activado en los ajustes de GeForce Experience SHIELD.</string>
<string name="yes">Si</string>
<string name="no">No</string>
<string name="lost_connection">Conexión perdida</string>
@ -76,14 +76,14 @@
<string name="addpc_enter_ip">Debes introducir una dirección IP</string>
<!-- Preferences -->
<string name="category_basic_settings">Configuración básica</string>
<string name="title_resolution_list">Seleccionar resolución y FPS</string>
<string name="title_resolution_list">Seleccionar resolución</string>
<string name="summary_resolution_list">Establecer unos valores demasiado altos puede causar retraso o cierres inesperados.</string>
<string name="title_seekbar_bitrate">Seleccionar bitrate de vídeo</string>
<string name="summary_seekbar_bitrate">Usa bitrate bajo para reducir "parpadeo". Incrementa el bitrate para mayor calidad de imagen.</string>
<string name="title_checkbox_stretch_video">Ajustar vídeo a pantalla completa</string>
<string name="title_checkbox_disable_warnings">Desactivar mensajes de advertencia</string>
<string name="summary_checkbox_disable_warnings">Desactivar mensajes de advertencia en pantalla durante la transmisión</string>
<string name="category_audio_settings">Configuración de audio</string>
<string name="category_audio_settings">Ajustes del audio</string>
<string name="title_checkbox_multi_controller">Soporte para múltiples mandos</string>
<string name="summary_checkbox_multi_controller">Si no está marcado, todos los mandos aparecen como uno solo</string>
<string name="title_seekbar_deadzone">Ajustar zona muerta del stick analógico</string>
@ -106,12 +106,11 @@
<string name="title_checkbox_host_audio">Reproducir audio en PC</string>
<string name="summary_checkbox_host_audio">Reproducir audio en el ordenador y en este dispositivo</string>
<string name="category_advanced_settings">Configuración avanzada</string>
<string name="title_video_format">Cambiar configuración HEVC</string>
<string name="summary_video_format">HEVC reduce el ancho de banda de vídeo, pero requiere un dispositivo reciente</string>
<string name="title_video_format">Cambiar la configuración del códec</string>
<string name="summary_video_format">Los códecs más recientes pueden reducir los requisitos del ancho de banda del vídeo si tu dispositivo los admite. Las selecciones de los códecs pueden ignorarse si no son compatibles con el software del host o la GPU.</string>
<!-- Array strings -->
<string name="videoformat_hevcauto">Usar HEVC sólo si es estable</string>
<string name="videoformat_hevcalways">Siempre usar HEVC (puede fallar)</string>
<string name="videoformat_hevcnever">Nunca usar HEVC</string>
<string name="videoformat_auto">Automático (Recomendado)</string>
<string name="videoformat_hevcalways">Preferir HEVC</string>
<string name="nettest_title_done">Prueba de Red Completada</string>
<string name="scut_not_paired">PC no emparejado</string>
<string name="scut_invalid_uuid">El PC proporcionado no es válido</string>
@ -122,9 +121,9 @@
<string name="pcview_menu_test_network">Probar Conexión de Red</string>
<string name="pcview_menu_details">Ver Detalles</string>
<string name="nettest_title_waiting">Probando Conexión de Red</string>
<string name="nettest_text_waiting">Moonlight esta probando tu conexión de red para determinar si NVIDIA GameStream esta bloqueado.
<string name="nettest_text_waiting">Moonlight está probando tu conexión a la red para determinar si algún puerto necesario está bloqueado.
\n
\nEsto puede tomar algunos segundos </string>
\nEsto puede tardar unos segundos</string>
<string name="nettest_text_inconclusive">La prueba de red no pudo ejecutarse debido a que no se pudo alcanzar ningún servidor de prueba de conexión de Moonlight. Revisa tu conexión a internet o prueba nuevamente mas tarde.</string>
<string name="nettest_text_failure">La actual conexión de red de tu dispositivo parece estar bloqueando Moonlight. La Transmisión mediante Internet puede no funcionar mientras estes conectado a esta red.
\n
@ -165,7 +164,7 @@
<string name="resolution_1440p">1440p</string>
<string name="resolution_4k">4K</string>
<string name="suffix_osc_opacity">%</string>
<string name="title_checkbox_enable_pip">Actividad modo Pantalla-en-Pantalla para observador</string>
<string name="title_checkbox_enable_pip">Activar modo Pantalla-en-Pantalla para modo espectador</string>
<string name="resolution_720p">720p</string>
<string name="fps_120">120 FPS</string>
<string name="audioconf_71surround">7.1 Sonido Envolvente</string>
@ -177,16 +176,14 @@
<string name="audioconf_stereo">Estéreo</string>
<string name="check_ports_msg">Revisa la configuración de tu firewall, así como, las reglas de redireccionamiento para él(los) puerto(s):</string>
<string name="error_usb_prohibited">El acceso a USB está restringido en tu dispositivo por el administrador. Revisar tus ajustes en MDM o Knox.</string>
<string name="message_decoding_error">Moonlight se ha cerrado debido a una incompatibilidad con el decodificador de vídeo de este dispositivo. Asegúrate de que GeForce Experience está actualizado a la última versión en tu PC. Intenta ajustar la configuración de streaming si los bloqueos continúan.</string>
<string name="message_decoding_error">Moonlight se ha bloqueado debido a una incompatibilidad con el descodificador de vídeo de este dispositivo. Intenta ajustar la configuración de streaming si los bloqueos continúan.</string>
<string name="message_decoding_reset">La decodificación de video de tu equipo sigue fallando con las opciones elegidas. Las opciones de la transmisión han sido revertidas a las predeterminadas.</string>
<string name="video_decoder_init_failed">El descodificador de video no pudo ser iniciado. Tu dispositivo puede no soportar la resolución elegida o la tasa de cuadros por segundo.</string>
<string name="no_frame_received_error">La conexión de internet no está teniendo un buen desempeño. Reduce la tasa de bits de video o prueba en una conexión de mayor velocidad.</string>
<string name="unable_to_pin_shortcut">Tu lanzador predeterminado no permite la creación de accesos directos anclados.</string>
<string name="early_termination_error">Algo ha salido mal en el PC anfitrión cuando se inicio la transmisión.
<string name="early_termination_error">Algo ha fallado en tu ordenador al iniciar la transmisión.
\n
\nVerifica que no tengas ningún contenido protegido por DRM abierto en el equipo. También prueba reiniciando el equipo anfitrión.
\n
\nSi el problema persiste, intenta reinstalar los controladores de la tarjeta de video (GPU) además de GeForce Experience.</string>
\nAsegúrate de que no tienes ningún contenido protegido por DRM abierto en tu ordenador. También puedes probar a reiniciar el ordenador.</string>
<string name="title_details">Detalles</string>
<string name="poor_connection_msg">Conexión pobre al PC</string>
<string name="applist_menu_details">Ver Detalles</string>
@ -195,13 +192,13 @@
<string name="applist_menu_hide_app">Esconder Aplicación</string>
<string name="applist_connect_msg">Conectando al Equipo…</string>
<string name="summary_checkbox_mouse_nav_buttons">Activar esta opción puede desconfigurar la función de clic derecho en algunos dispositivos inestables</string>
<string name="text_native_res_dialog">Modos de resolución nativa no son oficialmente soportados por GeForce Experience, así que no se no se aplicarán por su cuenta en la pantalla del equipo anfitrión. Vas a necesitar ajustarlos manualmente en el juego.
<string name="text_native_res_dialog">Es posible que la resolución nativa y/o los FPS no sean compatibles con el servidor de streaming. Es probable que tengas que configurar manualmente un modo de visualización personalizado para el PC host.
\n
\nSi eliges crear una resolución personalizada en el Panel de Control de Nvidia para ajustarse a la resolución de tu dispositivo, por favor considera haber leído y entendido la advertencia de NVIDIA respectivo a cualquier daño posible a tu monitor, inestabilidad del equipo, y otros problemas potencialmente posibles.
\nSi decides crear una resolución personalizada en el Panel de control de NVIDIA para que coincida con la configuración de tu pantalla, asegúrate de haber leído y comprendido la advertencia de NVIDIA sobre posibles daños en el monitor, inestabilidad del PC y otros problemas potenciales.
\n
\nNo somos responsables de cualquier problema por haber creador una resolución personalizada en tu PC.
\nNo nos hacemos responsables de ningún problema derivado de la creación de una resolución personalizada en tu PC.
\n
\nFinalmente, tu dispositivo o tu Pc anfitrión, podrían no soportar la transmisión a resolución nativa. Si no funciona en tu equipo, puede que solo no tengas suerte de momento.</string>
\nEs posible que tu monitor no admita la configuración de pantalla necesaria. Si es así, puede intentar configurar un monitor virtual. Por último, si tu dispositivo o PC anfitrión no soporta streaming a una resolución o frecuencia de refresco específica, lamentablemente no tienes suerte.</string>
<string name="resolution_prefix_native">Nativo</string>
<string name="summary_audio_config_list">Activar sonido envolvente de 5.1 o 7.1 canales para sistemas de teatro en casa</string>
<string name="title_checkbox_vibrate_fallback">Emular la vibración del mando con vibración del equipo</string>
@ -244,7 +241,7 @@
<string name="title_disable_frame_drop">Nunca disminuir cuadros</string>
<string name="summary_disable_frame_drop">Puede reducir micro-tartamudeos (Stuttering) en algunos dispositivos , pero puede incrementar latencia</string>
<string name="title_enable_hdr">Activar HDR (Alto Rango Dinámico / Experimental)</string>
<string name="summary_enable_hdr">Transmitir HDR (Alto Rango Dinámico) cuando el juego, el PC y la Tarjeta de Video (GPU) lo soporten. HDR requiere de una Tarjeta de Video de la serie GTX 1000 o superior.</string>
<string name="summary_enable_hdr">Transmite en HDR cuando el juego y la GPU del PC lo admitan. HDR requiere una GPU compatible con la codificación HEVC Main 10.</string>
<string name="summary_enable_perf_overlay">Mostrar en tiempo real la información del desempeño de la transmisión mientras está activa la misma</string>
<string name="title_enable_post_stream_toast">Mostrar mensajes sobre latencia mientras se transmite</string>
<string name="category_help">Ayuda</string>
@ -256,4 +253,38 @@
<string name="fps_60">60 FPS</string>
<string name="fps_90">90 FPS</string>
<string name="title_frame_pacing">Ritmo de cuadros por segundo en video</string>
<string name="resolution_prefix_native_portrait">(Retrato)</string>
<string name="frame_conversion_error">El PC anfitrión ha reportado un error fatal en el codificador de video.
\n
\nIntenta deshabilitar el modo HDR, cambiar la resolución de la transmisión, o cambiar la resolución de pantalla del PC anfitrión.</string>
<string name="resolution_prefix_native_landscape">(Panorama)</string>
<string name="summary_checkbox_reduce_refresh_rate">Tasa de refresco menores pueden ahorrar energía a cambio de una mayor latencia de video</string>
<string name="title_checkbox_reduce_refresh_rate">Permitir reducción de la tasa de refresco</string>
<string name="title_full_range">Forzar video de rango completo (Experimental)</string>
<string name="summary_full_range">Esto provocará la pérdida de detalles en las áreas claras y oscuras si su dispositivo no muestra correctamente el contenido de video de rango completo.</string>
<string name="pair_pairing_help">Si el hostal del ordenador ejecuta Sunshine, navegue a la interfaz de usuario web de Sunshine para ingresar el PIN.</string>
<string name="pcview_menu_eol">Fin de servicio de NVIDIA GameStream</string>
<string name="fps_suffix_fps">FPS</string>
<string name="title_native_fps_dialog">Advertencia sobre FPS nativos</string>
<string name="category_gamepad_settings">Ajustes del Gamepad</string>
<string name="title_checkbox_gamepad_motion_sensors">Permitir el uso de los sensores de movimiento del gamepad</string>
<string name="videoformat_av1always">Preferir AV1 (Experimental)</string>
<string name="videoformat_h264always">Prefiero H.264</string>
<string name="perf_overlay_hostprocessinglatency">Latencia de procesamiento del host mín/máx/promedio: %1$.1f/%2$.1f/%3$.1f ms</string>
<string name="summary_checkbox_gamepad_touchpad_as_mouse">Fuerza la entrada del touchpad del gamepad para controlar el ratón del host, incluso cuando se emula un gamepad con touchpad.</string>
<string name="title_checkbox_gamepad_touchpad_as_mouse">Controla siempre el ratón con el touchpad</string>
<string name="summary_checkbox_gamepad_motion_sensors">Permite a los hosts compatibles solicitar datos de los sensores de movimiento al emular un gamepad con los sensores de movimiento. La desactivación puede reducir ligeramente el consumo de energía y el uso de la red si los sensores de movimiento no se utilizan en el juego.</string>
<string name="toast_controller_type_changed">El tipo del Gamepad puede cambiar debido a la emulación del sensor de movimiento</string>
<string name="summary_checkbox_gamepad_motion_fallback">Utiliza los sensores de movimiento integrados de tu dispositivo si el gamepad conectado o tu versión de Android no admiten los sensores del gamepad.
\nNota: Activar esta opción puede hacer que tu gamepad aparezca como un mando de PlayStation en el host.</string>
<string name="title_checkbox_gamepad_motion_fallback">Emular el sensor de movimiento del gamepad</string>
<string name="analogscroll_none">Ninguno (ambos joysticks mueven el mouse)</string>
<string name="analogscroll_right">Joystick analógico derecho</string>
<string name="analogscroll_left">Joystick analógico izquierdo</string>
<string name="title_analog_scrolling">Usa un joystick analógico para hacer scroll</string>
<string name="summary_analog_scrolling">Selecciona un joystick analógico para scroll cuando la emulación del mouse está habilitada</string>
<string name="error_code_prefix">Código del error:</string>
<string name="title_seekbar_vibrate_fallback_strength">Ajustar la intensidad del ruido emulado</string>
<string name="summary_seekbar_vibrate_fallback_strength">Amplifica o reduce la intensidad de la vibración de tu dispositivo</string>
<string name="suffix_seekbar_vibrate_fallback_strength">%</string>
</resources>

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