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Disable gamepad motion sensors by default on Android 12 due to an OS bug
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@ -503,6 +503,15 @@ public class PreferenceConfiguration {
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prefs.edit().putBoolean(SMALL_ICONS_PREF_STRING, getDefaultSmallMode(context)).apply();
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}
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if (!prefs.contains(GAMEPAD_MOTION_SENSORS_PREF_STRING) && Build.VERSION.SDK_INT == Build.VERSION_CODES.S) {
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// Android 12 has a nasty bug that causes crashes when the app touches the InputDevice's
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// associated InputDeviceSensorManager (just calling getSensorManager() is enough).
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// As a workaround, we will override the default value for the gamepad motion sensor
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// option to disabled on Android 12 to reduce the impact of this bug.
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// https://cs.android.com/android/_/android/platform/frameworks/base/+/8970010a5e9f3dc5c069f56b4147552accfcbbeb
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prefs.edit().putBoolean(GAMEPAD_MOTION_SENSORS_PREF_STRING, false).apply();
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}
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// This must happen after the preferences migration to ensure the preferences are populated
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config.bitrate = prefs.getInt(BITRATE_PREF_STRING, prefs.getInt(BITRATE_PREF_OLD_STRING, 0) * 1000);
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if (config.bitrate == 0) {
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