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https://github.com/moonlight-stream/moonlight-android.git
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Override controller type when motion sensor emulation is enabled
Without this, the host will still select an Xbox controller even if it can't support motion sensors.
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@ -33,6 +33,7 @@ import android.view.Surface;
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import android.widget.Toast;
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import com.limelight.LimeLog;
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import com.limelight.R;
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import com.limelight.binding.input.driver.AbstractController;
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import com.limelight.binding.input.driver.UsbDriverListener;
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import com.limelight.binding.input.driver.UsbDriverService;
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@ -2906,6 +2907,12 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
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capabilities |= MoonBridge.LI_CCAP_GYRO;
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}
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// Override the detected controller type if we're emulating motion sensors on an Xbox controller
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if (type != MoonBridge.LI_CTYPE_PS && sensorManager != null) {
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Toast.makeText(activityContext, activityContext.getResources().getText(R.string.toast_controller_type_changed), Toast.LENGTH_LONG).show();
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type = MoonBridge.LI_CTYPE_UNKNOWN;
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}
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// We can perform basic rumble with any vibrator
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if (vibrator != null) {
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capabilities |= MoonBridge.LI_CCAP_RUMBLE;
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@ -188,7 +188,7 @@
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<string name="title_checkbox_gamepad_motion_sensors">Allow use of gamepad motion sensors</string>
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<string name="summary_checkbox_gamepad_motion_sensors">Enables supported hosts to request motion sensor data when emulating a gamepad with motion sensors. Disabling may slightly reduce power and network usage if motion sensors are not being used in game.</string>
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<string name="title_checkbox_gamepad_motion_fallback">Emulate gamepad motion sensor support</string>
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<string name="summary_checkbox_gamepad_motion_fallback">Uses your device\'s built-in motion sensors if gamepad sensors are not supported by your connected gamepad or your Android version.\nNote: Enabling this option may cause your gamepad to appear on the host as a PlayStation controller.</string>
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<string name="summary_checkbox_gamepad_motion_fallback">Uses your device\'s built-in motion sensors if gamepad sensors are not supported by your connected gamepad or your Android version.\nNote: Enabling this option may cause your gamepad to appear as a PlayStation controller on the host.</string>
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<string name="category_input_settings">Input Settings</string>
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<string name="title_checkbox_touchscreen_trackpad">Use the touchscreen as a trackpad</string>
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@ -257,6 +257,9 @@
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<string name="title_privacy_policy">Privacy policy</string>
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<string name="summary_privacy_policy">View Moonlight\'s privacy policy</string>
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<!-- Toasts -->
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<string name="toast_controller_type_changed">Gamepad type may be changed due to motion sensor emulation</string>
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<!-- Array strings -->
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<string name="resolution_360p">360p</string>
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<string name="resolution_480p">480p</string>
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