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Cameron Gutman c356862ac1 Avoid unnecessary reinitialization of PS4/PS5 gamepads during stream exit
onInputDeviceChanged() is triggered by starting/stopping pointer capture, so we should
unregister our callbacks before that happens to avoid triggering several gamepad context
reinitializations right as the stream is exiting
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Moonlight Android

AppVeyor Build Status Translation Status

Moonlight for Android is an open source client for NVIDIA GameStream and Sunshine.

Moonlight for Android will allow you to stream your full collection of games from your Windows PC to your Android device, whether in your own home or over the internet.

Moonlight also has a PC client and iOS/tvOS client.

You can follow development on our Discord server and help translate Moonlight into your language on Weblate.

Downloads

Building

  • Install Android Studio and the Android NDK
  • Run git submodule update --init --recursive from within moonlight-android/
  • In moonlight-android/, create a file called local.properties. Add an ndk.dir= property to the local.properties file and set it equal to your NDK directory.
  • Build the APK using Android Studio or gradle

Authors

Moonlight is the work of students at Case Western and was started as a project at MHacks.

Description
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