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696 Commits
new-lua-fe
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v3.3.0
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1
.github/FUNDING.yml
vendored
Normal file
1
.github/FUNDING.yml
vendored
Normal file
@@ -0,0 +1 @@
|
||||
patreon: BeamMP
|
||||
1
.github/ISSUE_TEMPLATE/bug_report.md
vendored
1
.github/ISSUE_TEMPLATE/bug_report.md
vendored
@@ -1,7 +1,6 @@
|
||||
---
|
||||
name: Bug report
|
||||
about: Create a report to help us improve
|
||||
title: "[Bug] Enter issue title here"
|
||||
labels: bug
|
||||
assignees: ''
|
||||
|
||||
|
||||
3
.github/ISSUE_TEMPLATE/feature_request.md
vendored
3
.github/ISSUE_TEMPLATE/feature_request.md
vendored
@@ -1,8 +1,7 @@
|
||||
---
|
||||
name: Feature request
|
||||
about: Suggest an idea for this project
|
||||
title: "[Feature Request]"
|
||||
labels: enhancement
|
||||
labels: feature
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
46
.github/workflows/cmake-linux.yml
vendored
46
.github/workflows/cmake-linux.yml
vendored
@@ -1,46 +0,0 @@
|
||||
name: CMake Linux Build
|
||||
|
||||
on: [push]
|
||||
|
||||
env:
|
||||
BUILD_TYPE: Release
|
||||
|
||||
jobs:
|
||||
linux-build:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Install Dependencies
|
||||
env:
|
||||
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
|
||||
run: |
|
||||
echo ${#beammp_sentry_url}
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev
|
||||
sudo add-apt-repository ppa:mhier/libboost-latest
|
||||
sudo apt-get install -y libboost1.70-dev libboost1.70
|
||||
|
||||
- name: Create Build Environment
|
||||
run: cmake -E make_directory ${{github.workspace}}/build-linux
|
||||
|
||||
- name: Configure CMake
|
||||
shell: bash
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
env:
|
||||
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
|
||||
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10 -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
shell: bash
|
||||
run: cmake --build . --config $BUILD_TYPE
|
||||
|
||||
- name: Archive artifacts
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: BeamMP-Server-linux
|
||||
path: ${{github.workspace}}/build-linux/BeamMP-Server
|
||||
47
.github/workflows/cmake-windows.yml
vendored
47
.github/workflows/cmake-windows.yml
vendored
@@ -1,47 +0,0 @@
|
||||
name: CMake Windows Build
|
||||
|
||||
on: [push]
|
||||
|
||||
env:
|
||||
BUILD_TYPE: Release
|
||||
|
||||
jobs:
|
||||
windows-build:
|
||||
runs-on: windows-latest
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Restore artifacts, or run vcpkg, build and cache artifacts
|
||||
uses: lukka/run-vcpkg@main
|
||||
id: runvcpkg
|
||||
with:
|
||||
vcpkgArguments: 'lua zlib rapidjson boost-beast boost-asio openssl websocketpp curl'
|
||||
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
|
||||
vcpkgGitCommitId: '8dddc6c899ce6fdbeab38b525a31e7f23cb2d5bb'
|
||||
vcpkgTriplet: 'x64-windows-static'
|
||||
|
||||
- name: Create Build Environment
|
||||
run: cmake -E make_directory ${{github.workspace}}/build-windows
|
||||
|
||||
- name: Configure CMake
|
||||
shell: bash
|
||||
working-directory: ${{github.workspace}}/build-windows
|
||||
env:
|
||||
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
|
||||
run: cmake $GITHUB_WORKSPACE -DSENTRY_BACKEND=breakpad -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}/build-windows
|
||||
shell: bash
|
||||
run: cmake --build . --config $BUILD_TYPE
|
||||
|
||||
- name: Archive artifacts
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: BeamMP-Server.exe
|
||||
path: ${{github.workspace}}/build-windows/Release/BeamMP-Server.exe
|
||||
|
||||
|
||||
156
.github/workflows/linux.yml
vendored
Normal file
156
.github/workflows/linux.yml
vendored
Normal file
@@ -0,0 +1,156 @@
|
||||
name: Linux
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- 'develop'
|
||||
- 'minor'
|
||||
pull_request:
|
||||
|
||||
env:
|
||||
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
|
||||
VCPKG_FORCE_SYSTEM_BINARIES: 1
|
||||
CMAKE_BUILD_TYPE: "Release"
|
||||
DEBIAN_FRONTEND: "noninteractive"
|
||||
|
||||
jobs:
|
||||
x86_64-matrix:
|
||||
runs-on: ubuntu-22.04
|
||||
strategy:
|
||||
matrix:
|
||||
include:
|
||||
- distro: debian
|
||||
version: 11
|
||||
- distro: debian
|
||||
version: 12
|
||||
- distro: ubuntu
|
||||
version: 22.04
|
||||
- distro: ubuntu
|
||||
version: 20.04
|
||||
container:
|
||||
image: ${{ matrix.distro }}:${{ matrix.version }}
|
||||
steps:
|
||||
- name: get-cmake
|
||||
uses: lukka/get-cmake@v3.28.1
|
||||
|
||||
- name: Export GitHub Actions cache environment variables
|
||||
uses: actions/github-script@v6
|
||||
with:
|
||||
script: |
|
||||
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
|
||||
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
|
||||
|
||||
- name: Install git
|
||||
run: |
|
||||
apt-get update -y
|
||||
apt-get install -y git
|
||||
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Git config safe directory
|
||||
shell: bash
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/1.5-git-safe.sh
|
||||
|
||||
- name: Install Dependencies
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/1-install-deps.sh
|
||||
|
||||
- name: Create Build Environment
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/2-configure.sh '-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake'
|
||||
|
||||
- name: Build Server
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/3-build.sh
|
||||
|
||||
- name: Archive server artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: BeamMP-Server.${{ matrix.distro }}.${{ matrix.version }}.x86_64
|
||||
path: ./bin/BeamMP-Server
|
||||
|
||||
- name: Archive server debug info artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: debuginfo.${{ matrix.distro }}.${{ matrix.version }}.x86_64
|
||||
path: ./bin/BeamMP-Server.debug
|
||||
|
||||
- name: Build Tests
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/3-build-tests.sh
|
||||
|
||||
- name: Install Runtime Dependencies
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/4-install-runtime-deps.sh
|
||||
|
||||
- name: Test
|
||||
run: ./bin/BeamMP-Server-tests
|
||||
|
||||
arm64-matrix:
|
||||
runs-on: [Linux, ARM64]
|
||||
env:
|
||||
VCPKG_DEFAULT_TRIPLET: "arm64-linux"
|
||||
strategy:
|
||||
matrix:
|
||||
include:
|
||||
- distro: debian
|
||||
version: 11
|
||||
- distro: debian
|
||||
version: 12
|
||||
- distro: ubuntu
|
||||
version: 22.04
|
||||
- distro: ubuntu
|
||||
version: 20.04
|
||||
container:
|
||||
image: ${{ matrix.distro }}:${{ matrix.version }}
|
||||
steps:
|
||||
- name: get-cmake
|
||||
uses: lukka/get-cmake@v3.28.1
|
||||
|
||||
- name: Export GitHub Actions cache environment variables
|
||||
uses: actions/github-script@v6
|
||||
with:
|
||||
script: |
|
||||
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
|
||||
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
|
||||
|
||||
- name: Install git
|
||||
run: |
|
||||
apt-get update -y
|
||||
apt-get install -y git
|
||||
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Git config safe directory
|
||||
shell: bash
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/1.5-git-safe.sh
|
||||
|
||||
- name: Install Dependencies
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/1-install-deps.sh
|
||||
|
||||
- name: Create Build Environment
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/2-configure.sh '-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake'
|
||||
|
||||
- name: Build Server
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/3-build.sh
|
||||
|
||||
- name: Archive server artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: BeamMP-Server.${{ matrix.distro }}.${{ matrix.version }}.arm64
|
||||
path: ./bin/BeamMP-Server
|
||||
|
||||
- name: Archive server debug info artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: debuginfo.${{ matrix.distro }}.${{ matrix.version }}.arm64
|
||||
path: ./bin/BeamMP-Server.debug
|
||||
|
||||
- name: Build Tests
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/3-build-tests.sh
|
||||
|
||||
- name: Install Runtime Dependencies
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/4-install-runtime-deps.sh
|
||||
|
||||
- name: Test
|
||||
run: ./bin/BeamMP-Server-tests
|
||||
|
||||
117
.github/workflows/release-build.yml
vendored
117
.github/workflows/release-build.yml
vendored
@@ -1,117 +0,0 @@
|
||||
name: Release Create & Build
|
||||
on:
|
||||
push:
|
||||
# Sequence of patterns matched against refs/tags
|
||||
tags:
|
||||
- 'v*' # Push events to matching v*, i.e. v1.0, v20.15.10
|
||||
|
||||
env:
|
||||
BUILD_TYPE: Release
|
||||
|
||||
jobs:
|
||||
create-release:
|
||||
runs-on: ubuntu-latest
|
||||
name: Create Release
|
||||
outputs:
|
||||
upload_url: ${{ steps.create_release.outputs.upload_url }}
|
||||
steps:
|
||||
- name: Create Release
|
||||
id: create_release
|
||||
uses: actions/create-release@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
tag_name: ${{ github.ref }}
|
||||
release_name: ${{ github.ref }}
|
||||
draft: false
|
||||
prerelease: false
|
||||
body: |
|
||||
Files included in this release:
|
||||
- `BeamMP-Server.exe` is the windows build
|
||||
- `BeamMP-Server-linux` is a ubuntu build, so you need the dependencies listed in README.md to run it. For any other distros please build from source as described in README.md.
|
||||
|
||||
upload-release-files-linux:
|
||||
name: Upload Linux Release Files
|
||||
runs-on: ubuntu-latest
|
||||
needs: create-release
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Install Dependencies
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev
|
||||
sudo add-apt-repository ppa:mhier/libboost-latest
|
||||
sudo apt-get install -y libboost1.70-dev libboost1.70
|
||||
|
||||
- name: Create Build Environment
|
||||
run: cmake -E make_directory ${{github.workspace}}/build-linux
|
||||
|
||||
- name: Configure CMake
|
||||
shell: bash
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
env:
|
||||
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
|
||||
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10 -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
shell: bash
|
||||
run: cmake --build . --config $BUILD_TYPE
|
||||
|
||||
- name: Upload Release Asset
|
||||
id: upload-release-asset
|
||||
uses: actions/upload-release-asset@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
upload_url: ${{ needs.create-release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
|
||||
asset_path: ${{github.workspace}}/build-linux/BeamMP-Server
|
||||
asset_name: BeamMP-Server-linux
|
||||
asset_content_type: application/x-elf
|
||||
|
||||
upload-release-files-windows:
|
||||
name: Upload Windows Release Files
|
||||
runs-on: windows-latest
|
||||
needs: create-release
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Restore artifacts, or run vcpkg, build and cache artifacts
|
||||
uses: lukka/run-vcpkg@main
|
||||
id: runvcpkg
|
||||
with:
|
||||
vcpkgArguments: 'lua zlib rapidjson boost-beast boost-asio openssl websocketpp curl'
|
||||
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
|
||||
vcpkgGitCommitId: '8dddc6c899ce6fdbeab38b525a31e7f23cb2d5bb'
|
||||
vcpkgTriplet: 'x64-windows-static'
|
||||
|
||||
- name: Create Build Environment
|
||||
run: cmake -E make_directory ${{github.workspace}}/build-windows
|
||||
|
||||
- name: Configure CMake
|
||||
shell: bash
|
||||
working-directory: ${{github.workspace}}/build-windows
|
||||
env:
|
||||
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
|
||||
run: cmake $GITHUB_WORKSPACE -DSENTRY_BACKEND=breakpad -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}/build-windows
|
||||
shell: bash
|
||||
run: cmake --build . --config $BUILD_TYPE
|
||||
|
||||
- name: Upload Release Asset
|
||||
id: upload-release-asset
|
||||
uses: actions/upload-release-asset@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
upload_url: ${{ needs.create-release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
|
||||
asset_path: ${{github.workspace}}/build-windows/Release/BeamMP-Server.exe
|
||||
asset_name: BeamMP-Server.exe
|
||||
asset_content_type: application/vnd.microsoft.portable-executable
|
||||
215
.github/workflows/release.yml
vendored
Normal file
215
.github/workflows/release.yml
vendored
Normal file
@@ -0,0 +1,215 @@
|
||||
name: Release Create & Build
|
||||
on:
|
||||
push:
|
||||
# Sequence of patterns matched against refs/tags
|
||||
tags:
|
||||
- 'v*' # Push events to matching v*, i.e. v1.0, v20.15.10
|
||||
|
||||
env:
|
||||
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
|
||||
CMAKE_BUILD_TYPE: "Release"
|
||||
DEBIAN_FRONTEND: "noninteractive"
|
||||
|
||||
jobs:
|
||||
create-release:
|
||||
runs-on: ubuntu-latest
|
||||
name: Create Release
|
||||
outputs:
|
||||
upload_url: ${{ steps.create_release.outputs.upload_url }}
|
||||
steps:
|
||||
- name: Create Release
|
||||
id: create_release
|
||||
uses: actions/create-release@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
tag_name: ${{ github.ref }}
|
||||
release_name: ${{ github.ref }}
|
||||
draft: false
|
||||
prerelease: true
|
||||
body: |
|
||||
Files included in this release are:
|
||||
- `BeamMP-Server.$DISTRO.$DISTROVERSION.$ARCH` for linux builds, for example `BeamMP-Server.debian.11.x86_64` for the Debian 11 build for x86_64. All require `liblua5.3` to be installed.
|
||||
- `BeamMP-Server.exe` for the Windows build (x86_64). You need to install the [Visual C++ Redistributables](https://aka.ms/vs/17/release/vc_redist.x64.exe) to run this.
|
||||
|
||||
x86_64-matrix:
|
||||
runs-on: ubuntu-22.04
|
||||
needs: create-release
|
||||
strategy:
|
||||
matrix:
|
||||
include:
|
||||
- distro: debian
|
||||
version: 11
|
||||
- distro: debian
|
||||
version: 12
|
||||
- distro: ubuntu
|
||||
version: 22.04
|
||||
- distro: ubuntu
|
||||
version: 20.04
|
||||
container:
|
||||
image: ${{ matrix.distro }}:${{ matrix.version }}
|
||||
steps:
|
||||
- name: get-cmake
|
||||
uses: lukka/get-cmake@v3.28.1
|
||||
|
||||
- name: Export GitHub Actions cache environment variables
|
||||
uses: actions/github-script@v6
|
||||
with:
|
||||
script: |
|
||||
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
|
||||
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
|
||||
|
||||
- name: Install git
|
||||
run: |
|
||||
apt-get update -y
|
||||
apt-get install -y git
|
||||
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Git config safe directory
|
||||
shell: bash
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/1.5-git-safe.sh
|
||||
|
||||
- name: Install Dependencies
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/1-install-deps.sh
|
||||
|
||||
- name: Create Build Environment
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/2-configure.sh '-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake'
|
||||
|
||||
- name: Build Server
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/3-build.sh
|
||||
|
||||
- name: Upload Release Asset
|
||||
id: upload-release-asset
|
||||
uses: actions/upload-release-asset@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
asset_name: BeamMP-Server.${{ matrix.distro }}.${{ matrix.version }}.x86_64
|
||||
upload_url: ${{ needs.create-release.outputs.upload_url }}
|
||||
asset_path: ./bin/BeamMP-Server
|
||||
asset_content_type: application/x-elf
|
||||
|
||||
- name: Upload Debug Info
|
||||
id: upload-debug-info
|
||||
uses: actions/upload-release-asset@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
asset_name: debuginfo.${{ matrix.distro }}.${{ matrix.version }}.x86_64
|
||||
upload_url: ${{ needs.create-release.outputs.upload_url }}
|
||||
asset_path: ./bin/BeamMP-Server.debug
|
||||
asset_content_type: application/x-elf
|
||||
|
||||
arm64-matrix:
|
||||
runs-on: [Linux, ARM64]
|
||||
needs: create-release
|
||||
strategy:
|
||||
matrix:
|
||||
include:
|
||||
- distro: debian
|
||||
version: 11
|
||||
- distro: debian
|
||||
version: 12
|
||||
- distro: ubuntu
|
||||
version: 22.04
|
||||
- distro: ubuntu
|
||||
version: 20.04
|
||||
env:
|
||||
VCPKG_DEFAULT_TRIPLET: "arm64-linux"
|
||||
VCPKG_FORCE_SYSTEM_BINARIES: 1
|
||||
container:
|
||||
image: ${{ matrix.distro }}:${{ matrix.version }}
|
||||
steps:
|
||||
- name: get-cmake
|
||||
uses: lukka/get-cmake@v3.28.1
|
||||
|
||||
- name: Export GitHub Actions cache environment variables
|
||||
uses: actions/github-script@v6
|
||||
with:
|
||||
script: |
|
||||
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
|
||||
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
|
||||
|
||||
- name: Install git
|
||||
run: |
|
||||
apt-get update -y
|
||||
apt-get install -y git
|
||||
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Git config safe directory
|
||||
shell: bash
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/1.5-git-safe.sh
|
||||
|
||||
- name: Install Dependencies
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/1-install-deps.sh
|
||||
|
||||
- name: Create Build Environment
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/2-configure.sh '-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake'
|
||||
|
||||
- name: Build Server
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/3-build.sh
|
||||
|
||||
- name: Upload Release Asset
|
||||
id: upload-release-asset
|
||||
uses: actions/upload-release-asset@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
asset_name: BeamMP-Server.${{ matrix.distro }}.${{ matrix.version }}.arm64
|
||||
upload_url: ${{ needs.create-release.outputs.upload_url }}
|
||||
asset_path: ./bin/BeamMP-Server
|
||||
asset_content_type: application/x-elf
|
||||
|
||||
- name: Upload Debug Info
|
||||
id: upload-debug-info
|
||||
uses: actions/upload-release-asset@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
asset_name: debuginfo.${{ matrix.distro }}.${{ matrix.version }}.arm64
|
||||
upload_url: ${{ needs.create-release.outputs.upload_url }}
|
||||
asset_path: ./bin/BeamMP-Server.debug
|
||||
asset_content_type: application/x-elf
|
||||
|
||||
upload-release-files-windows:
|
||||
name: Build and upload Windows Release Files
|
||||
runs-on: windows-latest
|
||||
needs: create-release
|
||||
env:
|
||||
VCPKG_DEFAULT_TRIPLET: x64-windows-static
|
||||
steps:
|
||||
- name: Export GitHub Actions cache environment variables
|
||||
uses: actions/github-script@v6
|
||||
with:
|
||||
script: |
|
||||
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
|
||||
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
|
||||
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Create Build Environment
|
||||
shell: bash
|
||||
run: ./scripts/windows/1-configure.sh
|
||||
|
||||
- name: Build Server
|
||||
shell: bash
|
||||
run: bash ./scripts/windows/2-build.sh
|
||||
|
||||
- name: Upload Release Asset
|
||||
id: upload-release-asset
|
||||
uses: actions/upload-release-asset@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
upload_url: ${{ needs.create-release.outputs.upload_url }}
|
||||
asset_path: ./bin/Release/BeamMP-Server.exe
|
||||
asset_name: BeamMP-Server.exe
|
||||
asset_content_type: application/vnd.microsoft.portable-executable
|
||||
48
.github/workflows/windows.yml
vendored
Normal file
48
.github/workflows/windows.yml
vendored
Normal file
@@ -0,0 +1,48 @@
|
||||
name: Windows
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- 'develop'
|
||||
- 'minor'
|
||||
pull_request:
|
||||
|
||||
env:
|
||||
VCPKG_DEFAULT_TRIPLET: x64-windows-static
|
||||
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
|
||||
CMAKE_BUILD_TYPE: "Release"
|
||||
|
||||
jobs:
|
||||
windows-build:
|
||||
runs-on: windows-latest
|
||||
steps:
|
||||
- name: Export GitHub Actions cache environment variables
|
||||
uses: actions/github-script@v6
|
||||
with:
|
||||
script: |
|
||||
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
|
||||
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
|
||||
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Setup vcpkg
|
||||
uses: lukka/run-vcpkg@v11
|
||||
with:
|
||||
runVcpkgInstall: true
|
||||
|
||||
- name: Create Build Environment
|
||||
shell: bash
|
||||
run: ./scripts/windows/1-configure.sh
|
||||
|
||||
- name: Build Server
|
||||
shell: bash
|
||||
run: bash ./scripts/windows/2-build.sh
|
||||
|
||||
- name: Archive server artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: BeamMP-Server-windows
|
||||
path: ./bin/Release/BeamMP-Server.exe
|
||||
|
||||
21
.gitmodules
vendored
21
.gitmodules
vendored
@@ -1,15 +1,6 @@
|
||||
[submodule "include/commandline"]
|
||||
path = include/commandline
|
||||
url = https://github.com/lionkor/commandline
|
||||
[submodule "asio"]
|
||||
path = asio
|
||||
url = https://github.com/chriskohlhoff/asio
|
||||
[submodule "rapidjson"]
|
||||
path = rapidjson
|
||||
url = https://github.com/Tencent/rapidjson
|
||||
[submodule "include/toml11"]
|
||||
path = include/toml11
|
||||
url = https://github.com/ToruNiina/toml11
|
||||
[submodule "include/sentry-native"]
|
||||
path = include/sentry-native
|
||||
url = https://github.com/getsentry/sentry-native
|
||||
[submodule "deps/commandline"]
|
||||
path = deps/commandline
|
||||
url = https://github.com/lionkor/commandline
|
||||
[submodule "vcpkg"]
|
||||
path = vcpkg
|
||||
url = https://github.com/Microsoft/vcpkg.git
|
||||
|
||||
324
CMakeLists.txt
324
CMakeLists.txt
@@ -1,141 +1,217 @@
|
||||
cmake_minimum_required(VERSION 3.0)
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
message(STATUS "You can find build instructions and a list of dependencies in the README at \
|
||||
https://github.com/BeamMP/BeamMP-Server")
|
||||
|
||||
project(BeamMP-Server
|
||||
DESCRIPTION "Server for BeamMP - The Multiplayer Mod for BeamNG.drive"
|
||||
HOMEPAGE_URL https://beammp.com
|
||||
LANGUAGES CXX C)
|
||||
cmake_minimum_required(VERSION 3.16 FATAL_ERROR)
|
||||
|
||||
if (WIN32)
|
||||
# this has to happen before sentry, so that crashpad on windows links with these settings.
|
||||
message(STATUS "MSVC -> forcing use of statically-linked runtime.")
|
||||
STRING(REPLACE "/MD" "/MT" CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
|
||||
STRING(REPLACE "/MDd" "/MTd" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
|
||||
set(VCPKG_TARGET_TRIPLET x64-windows-static)
|
||||
endif()
|
||||
|
||||
include_directories("include/sentry-native/include")
|
||||
set(SENTRY_BUILD_SHARED_LIBS OFF)
|
||||
if (MSVC)
|
||||
set(SENTRY_BUILD_RUNTIMESTATIC ON)
|
||||
endif()
|
||||
set(SENTRY_BACKEND breakpad)
|
||||
add_subdirectory("include/sentry-native")
|
||||
include(cmake/Vcpkg.cmake) # needs to happen before project()
|
||||
|
||||
message(STATUS "Setting compiler flags")
|
||||
if (WIN32)
|
||||
project(
|
||||
"BeamMP-Server" # replace this
|
||||
VERSION 3.3.0
|
||||
)
|
||||
|
||||
#-DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static
|
||||
set(VcpkgRoot ${_VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET})
|
||||
include_directories(${VcpkgRoot}/include)
|
||||
link_directories(${VcpkgRoot}/lib)
|
||||
elseif (UNIX)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Wpedantic -static-libstdc++")
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -O0 -g")
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2 -s -fno-builtin")
|
||||
if (SANITIZE)
|
||||
message(STATUS "sanitize is ON")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLanAGS} -fsanitize=undefined,thread")
|
||||
endif (SANITIZE)
|
||||
endif ()
|
||||
include(cmake/StandardSettings.cmake)
|
||||
include(cmake/StaticAnalyzers.cmake)
|
||||
include(cmake/Git.cmake)
|
||||
|
||||
message(STATUS "Checking for Sentry URL")
|
||||
# this is set by the build system.
|
||||
# IMPORTANT: if you're building from source, just leave this empty
|
||||
if (NOT DEFINED BEAMMP_SECRET_SENTRY_URL)
|
||||
message(WARNING "No sentry URL configured. Sentry logging is disabled for this build. \
|
||||
This is not an error, and if you're building the BeamMP-Server yourself, this is expected and can be ignored.")
|
||||
set(BEAMMP_SECRET_SENTRY_URL "")
|
||||
else()
|
||||
string(LENGTH ${BEAMMP_SECRET_SENTRY_URL} URL_LEN)
|
||||
message(STATUS "Sentry URL is length ${URL_LEN}")
|
||||
endif()
|
||||
# below are options which should be changed
|
||||
|
||||
message(STATUS "Adding local source dependencies")
|
||||
# this has to happen before -DDEBUG since it wont compile properly with -DDEBUG
|
||||
include_directories("asio/asio/include")
|
||||
include_directories("rapidjson/include")
|
||||
include_directories("websocketpp")
|
||||
add_subdirectory("include/commandline")
|
||||
### SETTINGS ###
|
||||
|
||||
# add all headers (.h, .hpp) to this
|
||||
set(PRJ_HEADERS
|
||||
include/ArgsParser.h
|
||||
include/BoostAliases.h
|
||||
include/Client.h
|
||||
include/Common.h
|
||||
include/Compat.h
|
||||
include/Cryptography.h
|
||||
include/CustomAssert.h
|
||||
include/Defer.h
|
||||
include/Environment.h
|
||||
include/Http.h
|
||||
include/IThreaded.h
|
||||
include/Json.h
|
||||
include/LuaAPI.h
|
||||
include/RWMutex.h
|
||||
include/SignalHandling.h
|
||||
include/TConfig.h
|
||||
include/TConsole.h
|
||||
include/THeartbeatThread.h
|
||||
include/TLuaEngine.h
|
||||
include/TLuaPlugin.h
|
||||
include/TNetwork.h
|
||||
include/TPluginMonitor.h
|
||||
include/TPPSMonitor.h
|
||||
include/TResourceManager.h
|
||||
include/TScopedTimer.h
|
||||
include/TServer.h
|
||||
include/VehicleData.h
|
||||
include/Env.h
|
||||
)
|
||||
# add all source files (.cpp) to this, except the one with main()
|
||||
set(PRJ_SOURCES
|
||||
src/ArgsParser.cpp
|
||||
src/Client.cpp
|
||||
src/Common.cpp
|
||||
src/Compat.cpp
|
||||
src/Http.cpp
|
||||
src/LuaAPI.cpp
|
||||
src/SignalHandling.cpp
|
||||
src/TConfig.cpp
|
||||
src/TConsole.cpp
|
||||
src/THeartbeatThread.cpp
|
||||
src/TLuaEngine.cpp
|
||||
src/TLuaPlugin.cpp
|
||||
src/TNetwork.cpp
|
||||
src/TPluginMonitor.cpp
|
||||
src/TPPSMonitor.cpp
|
||||
src/TResourceManager.cpp
|
||||
src/TScopedTimer.cpp
|
||||
src/TServer.cpp
|
||||
src/VehicleData.cpp
|
||||
src/Env.cpp
|
||||
)
|
||||
|
||||
|
||||
set(CMAKE_CXX_STANDARD 17)
|
||||
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG")
|
||||
|
||||
message(STATUS "Looking for Boost")
|
||||
find_package(Boost REQUIRED COMPONENTS system thread)
|
||||
|
||||
add_executable(BeamMP-Server
|
||||
src/main.cpp
|
||||
include/TConsole.h src/TConsole.cpp
|
||||
include/TServer.h src/TServer.cpp
|
||||
include/Compat.h src/Compat.cpp
|
||||
include/Common.h src/Common.cpp
|
||||
include/Client.h src/Client.cpp
|
||||
include/VehicleData.h src/VehicleData.cpp
|
||||
include/TConfig.h src/TConfig.cpp
|
||||
include/TLuaEngine.h src/TLuaEngine.cpp
|
||||
include/TLuaFile.h src/TLuaFile.cpp
|
||||
include/TResourceManager.h src/TResourceManager.cpp
|
||||
include/THeartbeatThread.h src/THeartbeatThread.cpp
|
||||
include/Http.h src/Http.cpp
|
||||
include/TSentry.h src/TSentry.cpp
|
||||
include/TPPSMonitor.h src/TPPSMonitor.cpp
|
||||
include/TNetwork.h src/TNetwork.cpp)
|
||||
|
||||
target_compile_definitions(BeamMP-Server PRIVATE SECRET_SENTRY_URL="${BEAMMP_SECRET_SENTRY_URL}")
|
||||
|
||||
target_include_directories(BeamMP-Server PUBLIC
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/include"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/commandline")
|
||||
|
||||
message(STATUS "Looking for Lua")
|
||||
find_package(Lua REQUIRED)
|
||||
target_include_directories(BeamMP-Server PUBLIC
|
||||
${Boost_INCLUDE_DIRS}
|
||||
${LUA_INCLUDE_DIR}
|
||||
${CURL_INCLUDE_DIRS}
|
||||
"include/tomlplusplus"
|
||||
"include/sentry-native/include"
|
||||
"include/curl/include")
|
||||
|
||||
message(STATUS "Looking for SSL")
|
||||
|
||||
# set the source file containing main()
|
||||
set(PRJ_MAIN src/main.cpp)
|
||||
# set the source file containing the test's main
|
||||
set(PRJ_TEST_MAIN test/test_main.cpp)
|
||||
# set include paths not part of libraries
|
||||
set(PRJ_INCLUDE_DIRS ${LUA_INCLUDE_DIR})
|
||||
# set compile features (e.g. standard version)
|
||||
set(PRJ_COMPILE_FEATURES cxx_std_20)
|
||||
# set #defines (test enable/disable not included here)
|
||||
set(PRJ_DEFINITIONS CPPHTTPLIB_OPENSSL_SUPPORT)
|
||||
# add all libraries used by the project (WARNING: also set them in vcpkg.json!)
|
||||
set(PRJ_LIBRARIES
|
||||
fmt::fmt
|
||||
doctest::doctest
|
||||
Threads::Threads
|
||||
commandline_static
|
||||
toml11::toml11
|
||||
rapidjson
|
||||
sol2
|
||||
httplib::httplib
|
||||
libzip::zip
|
||||
OpenSSL::SSL OpenSSL::Crypto
|
||||
${LUA_LIBRARIES}
|
||||
)
|
||||
|
||||
# add dependency find_package calls and similar here
|
||||
find_package(fmt CONFIG REQUIRED)
|
||||
find_package(OpenSSL REQUIRED)
|
||||
find_package(doctest CONFIG REQUIRED)
|
||||
find_package(Boost REQUIRED)
|
||||
find_package(httplib CONFIG REQUIRED)
|
||||
find_package(libzip CONFIG REQUIRED)
|
||||
find_package(RapidJSON CONFIG REQUIRED)
|
||||
find_package(sol2 CONFIG REQUIRED)
|
||||
find_package(toml11 CONFIG REQUIRED)
|
||||
|
||||
message(STATUS "CURL IS ${CURL_LIBRARIES}")
|
||||
include_directories(include)
|
||||
|
||||
if (UNIX)
|
||||
target_link_libraries(BeamMP-Server
|
||||
z
|
||||
pthread
|
||||
stdc++fs
|
||||
${LUA_LIBRARIES}
|
||||
crypto
|
||||
${OPENSSL_LIBRARIES}
|
||||
commandline
|
||||
sentry)
|
||||
elseif (WIN32)
|
||||
include(FindLua)
|
||||
message(STATUS "Looking for libz")
|
||||
find_package(ZLIB REQUIRED)
|
||||
message(STATUS "Looking for RapidJSON")
|
||||
find_package(RapidJSON CONFIG REQUIRED)
|
||||
target_include_directories(BeamMP-Server PRIVATE ${RAPIDJSON_INCLUDE_DIRS} ${Boost_INCLUDE_DIRS})
|
||||
target_link_libraries(BeamMP-Server PRIVATE
|
||||
ws2_32
|
||||
ZLIB::ZLIB
|
||||
${LUA_LIBRARIES}
|
||||
${OPENSSL_LIBRARIES}
|
||||
commandline
|
||||
sentry)
|
||||
# to enable multithreading and the Threads::Threads dependency
|
||||
include(FindThreads)
|
||||
|
||||
### END SETTINGS ###
|
||||
|
||||
# DONT change anything beyond this point unless you've read the cmake bible and
|
||||
# swore on it not to bonk up the ci/cd pipelines with your changes.
|
||||
|
||||
####################
|
||||
|
||||
|
||||
# enables compile_commands.json for clang-related tools (such as the clang LS)
|
||||
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
|
||||
|
||||
# build release builds by default (if not specified otherwise)
|
||||
if(NOT DEFINED CMAKE_BUILD_TYPE)
|
||||
message(NOTICE "No build type specified, defaulting to 'Release'")
|
||||
set(CMAKE_BUILD_TYPE "Release")
|
||||
endif()
|
||||
|
||||
if(UNIX)
|
||||
# this will allow to use same _DEBUG macro available in both Linux as well as Windows - MSCV environment. Easy to put Debug specific code.
|
||||
add_compile_options("$<$<CONFIG:DEBUG>:-D_DEBUG>")
|
||||
endif(UNIX)
|
||||
|
||||
if (WIN32)
|
||||
add_compile_options("-D_WIN32_WINNT=0x0601")
|
||||
add_compile_options("/bigobj")
|
||||
endif(WIN32)
|
||||
|
||||
|
||||
include(cmake/CompilerWarnings.cmake)
|
||||
|
||||
# set MT library for msvc - this is required (says documentation)
|
||||
# linux/mac/etc should simply ignore this by default.
|
||||
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
|
||||
|
||||
set(PRJ_DEFINITIONS ${PRJ_DEFINITIONS}
|
||||
PRJ_VERSION_MAJOR=${PROJECT_VERSION_MAJOR}
|
||||
PRJ_VERSION_MINOR=${PROJECT_VERSION_MINOR}
|
||||
PRJ_VERSION_PATCH=${PROJECT_VERSION_PATCH}
|
||||
)
|
||||
|
||||
# build commandline manually for funky windows flags to carry over without a custom toolchain file
|
||||
add_library(commandline_static
|
||||
deps/commandline/src/impls.h
|
||||
deps/commandline/src/windows_impl.cpp
|
||||
deps/commandline/src/linux_impl.cpp
|
||||
deps/commandline/src/backends/InteractiveBackend.cpp
|
||||
deps/commandline/src/backends/InteractiveBackend.h
|
||||
deps/commandline/src/backends/Backend.cpp
|
||||
deps/commandline/src/backends/Backend.h
|
||||
deps/commandline/src/commandline.h
|
||||
deps/commandline/src/commandline.cpp
|
||||
deps/commandline/src/backends/BufferedBackend.cpp
|
||||
deps/commandline/src/backends/BufferedBackend.h
|
||||
)
|
||||
if (WIN32)
|
||||
target_compile_definitions(commandline_static PRIVATE -DPLATFORM_WINDOWS=1)
|
||||
else ()
|
||||
target_compile_definitions(commandline_static PRIVATE -DPLATFORM_LINUX=1)
|
||||
endif ()
|
||||
target_include_directories(commandline_static PUBLIC "deps/commandline/src")
|
||||
target_link_libraries(commandline_static Threads::Threads)
|
||||
# end of commandline custom build
|
||||
|
||||
add_executable(${PROJECT_NAME} ${PRJ_HEADERS} ${PRJ_SOURCES} ${PRJ_MAIN})
|
||||
set_target_properties(${PROJECT_NAME} PROPERTIES
|
||||
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
|
||||
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
|
||||
MACOSX_BUNDLE TRUE
|
||||
WIN32_EXECUTABLE TRUE
|
||||
)
|
||||
target_include_directories(${PROJECT_NAME} PRIVATE ${PRJ_INCLUDE_DIRS})
|
||||
target_link_libraries(${PROJECT_NAME} ${PRJ_LIBRARIES})
|
||||
target_compile_features(${PROJECT_NAME} PRIVATE ${PRJ_COMPILE_FEATURES})
|
||||
target_compile_definitions(${PROJECT_NAME} PRIVATE ${PRJ_DEFINITIONS} ${PRJ_WARNINGS}
|
||||
DOCTEST_CONFIG_DISABLE # disables all test code in the final executable
|
||||
)
|
||||
|
||||
if(MSVC)
|
||||
target_compile_options(${PROJECT_NAME} PUBLIC "/bigobj")
|
||||
target_link_options(${PROJECT_NAME} PRIVATE "/SUBSYSTEM:CONSOLE")
|
||||
endif(MSVC)
|
||||
|
||||
# setup all warnings (from cmake/CompilerWarnings.cmake)
|
||||
set_project_warnings(${PROJECT_NAME})
|
||||
|
||||
if(${PROJECT_NAME}_ENABLE_UNIT_TESTING)
|
||||
message(STATUS "Unit tests are enabled and will be built as '${PROJECT_NAME}-tests'")
|
||||
add_executable(${PROJECT_NAME}-tests ${PRJ_HEADERS} ${PRJ_SOURCES} ${PRJ_TEST_MAIN})
|
||||
target_include_directories(${PROJECT_NAME}-tests PRIVATE ${PRJ_INCLUDE_DIRS})
|
||||
target_link_libraries(${PROJECT_NAME}-tests ${PRJ_LIBRARIES})
|
||||
target_compile_features(${PROJECT_NAME}-tests PRIVATE ${PRJ_COMPILE_FEATURES})
|
||||
target_compile_definitions(${PROJECT_NAME}-tests PRIVATE ${PRJ_DEFINITIONS} ${PRJ_WARNINGS})
|
||||
set_project_warnings(${PROJECT_NAME}-tests)
|
||||
if(MSVC)
|
||||
target_link_options(${PROJECT_NAME}-tests PRIVATE "/SUBSYSTEM:CONSOLE")
|
||||
endif(MSVC)
|
||||
endif()
|
||||
|
||||
|
||||
128
CONTRIBUTING.md
Normal file
128
CONTRIBUTING.md
Normal file
@@ -0,0 +1,128 @@
|
||||
# Contributing to BeamMP-Server
|
||||
|
||||
Unlike other parts of BeamMP, the BeamMP-Server does not have any dependency to the BeamNG.drive game.
|
||||
|
||||
To contribute *C++ code*, you'll need a MacOS, Linux or Windows PC, and intermediate to advanced knowledge of C++.
|
||||
For reference, you should know be reasonably comfortable with the STL, the concept of RAII, templates, and generally know how to read & write post-C++17 code. To contribute anything else, you won't need most of this (though it'd be helpful to have some vocabulary about computers).
|
||||
|
||||
# Ways to Contribute
|
||||
|
||||
## Bug Reports
|
||||
|
||||
If you work with BeamMP-Server, either by simply using it, or even writing plugins for it, and you run into any issues, we definitely want to know about it. Please use [GitHub issues](https://github.com/BeamMP/BeamMP-Server/issues) and select the "Bug" template, read it, and fill it out accordingly.
|
||||
|
||||
## Bug Fixes
|
||||
|
||||
If you are interested in fixing bugs, check out the [GitHub issues](https://github.com/BeamMP/BeamMP-Server/issues). There, you can pick any issue that has nobody assigned to it. For example, some bugs which we definitely need some help with are marked with the "help wanted" tag.
|
||||
|
||||
Once you picked a bug, you need to reproduce it. Start by following the instructions in the bug report, and don't be afraid to ask for more information or clarification on the issue itself.
|
||||
|
||||
Refer to [getting started with the codebase](#getting-started-with-the-codebase) for more information on how to build the server. You can also ask on our [Discord server](https://discord.gg/beammp), or on IRC ([irc.libera.chat](https://web.libera.chat/), join `#beammp`).
|
||||
|
||||
## Features
|
||||
|
||||
If you want to add new features, please make an issue for it first or ask on our [Discord server](https://discord.gg/beammp), or on IRC ([irc.libera.chat](https://web.libera.chat/), join `#beammp`).
|
||||
|
||||
You need to make sure the feature isn't being worked on by someone else, and aligns with the vision we have for the server.
|
||||
|
||||
# Git Guidelines
|
||||
|
||||
**Read this carefully. Failing to follow these rules results in your changes not being accepted**. This applies for outside contributors, members of the BeamMP development team ("BeamMP Developers"), project owners, maintainers, frequent contributors, and literally everyone else. **It applies to everyone**.
|
||||
|
||||
## How to Commit
|
||||
|
||||
Commit messages **MUST** (mandatory):
|
||||
|
||||
- start with a **lower case action verb in present tense**, for example `add`, `fix`, `implement`, `refactor`, `remove`, `rename`. *Counter examples (these are bad): ~~`Fixed`, `fixing`, `added`, `removing`~~*.
|
||||
- not have a first line much longer than 70 characters.
|
||||
- explain briefly the changes made.
|
||||
- reference the issue by number, if there is an issue the commit addresses, like so: `#<number>`. Example: `#123`.
|
||||
|
||||
If any of these are not followed, **your changes will not be accepted.**
|
||||
|
||||
Commit messages **SHOULD** (optional, "nice to have"):
|
||||
|
||||
- only address one "atomic" change.
|
||||
- have an empty second line, and the subsequent lines explaining the changes in more detail (if more detail is available).
|
||||
|
||||
Commits may be squashed (via a Git "interactive rebase") in order to satisfy these rules, but history that is >1h old should not be rewritten if possible. Force pushes are ugly ;)
|
||||
|
||||
## Pulling, Merging
|
||||
|
||||
Do **NOT** pull with merge. This is the default git behavior for `git pull`, but creates ugly and unnecessary commit messages like `"merge origin/master into master"`. Instead, pull with rebase, for example via `git pull -r`. If you get conflicts, resolve them properly.
|
||||
|
||||
The only acceptable merge commits are those which actually merge functionally different branches into each other, for example for merging one feature branch into another.
|
||||
|
||||
## Workflow
|
||||
|
||||
### Making an issue and fixing it
|
||||
|
||||
1. Create an issue detailing the feature or bug.
|
||||
2. Assign a milestone to the issue, or wait for a maintainer to add a milestone to your issue.
|
||||
3. Fork the repository and base your work on the branch mentioned in the milestone attached to your issue (e.g. `v3.0.0 (develop)` -> `develop`).
|
||||
4. Program your feature or bug fix.
|
||||
5. Open a PR that references the issue by number in the format: `#12345`.
|
||||
6. Someone will review your PR and merge it, or ask for changes.
|
||||
|
||||
### Fixing an existing issue
|
||||
|
||||
1. Fork the repository and base your work on the branch mentioned in the milestone attached to your issue (e.g. `v3.0.0 (develop)` -> `develop`).
|
||||
2. Program your feature or bug fix.
|
||||
3. Open a PR that references the issue by number in the format: `#12345`.
|
||||
4. Someone will review your PR and merge it, or ask for changes.
|
||||
|
||||
## Branches
|
||||
|
||||
- `minor`: Minor releases, like `v1.2.3` -> `v1.3.0` or `v1.2.3` -> `v1.2.4`.
|
||||
- `develop`: Major releases, like `v1.2.3` -> `v2.0.0`, and larger feature/minor releases.
|
||||
|
||||
## Unit tests & CI/CD
|
||||
|
||||
We use GitHub Actions, which runs our unit-tests. PR's which fail these tests, or even fail any of our actions (which run automatically), will not be merged and require further changes until they compile, link, and all tests pass properly. If you have issues with this, feel free to ask in our [Discord server](https://discord.gg/beammp), or on IRC ([irc.libera.chat](https://web.libera.chat/), join `#beammp`)
|
||||
|
||||
### What should I call by branch?
|
||||
|
||||
Keep branch names **unique**, **descriptive**, and **shorter than 30 characters**. Names must be in present-tense, such as `fix-xyz`, **not** ~~`fixing-xyz`~~.
|
||||
|
||||
We generally use *feature branches*, so we keep one branch per feature or fix.
|
||||
|
||||
For example:
|
||||
- You want to fix issue number #123? You could call the branch `fix-123`.
|
||||
- You want to add a feature described in issue #456? You could call the branch `implement-456`.
|
||||
- You want to add a feature or fix a bug that has no issue? You should probably make an issue for it first! Or, if you're not ready for that yet, you could call it by the feature name or bug description, for example for a bug that makes cars disappear: `fix-disappearing-cars`.
|
||||
|
||||
## Pull Requests, Code Review
|
||||
|
||||
Once you are ready to show what you did, and get feedback on it, you open a Pull-Request on GitHub. Please make sure to pick the right branches, and a descriptive title. Mention any related issues with `#<issue number>`, for example `#123`.
|
||||
|
||||
Make sure to explain what the PR does, what it fixes, and what needs to still be done (if anything).
|
||||
|
||||
A BeamMP-Developer must review your code in detail, and leave a review. If this takes too long, feel free to @ a maintainer/developer, or leave another comment on the PR. It helps to say something like "Ready for review", for example.
|
||||
|
||||
# Getting Started with the Codebase
|
||||
|
||||
1. Look at current Pull-Requests, look at the git branches, or ask in our [Discord server](https://discord.gg/beammp), or on IRC ([irc.libera.chat](https://web.libera.chat/), join `#beammp`), in order to find out which branch you should work on to minimize conflict. See [this section on branches](#branches) for more info.
|
||||
2. Fork the repository (with that branch) on GitHub. GitHub, by default, gives you only the `master` branch when forking, so make sure you fork with other branches enabled when you want to work on a branch that isn't master (it's a checkbox when you fork).
|
||||
3. Clone the fork to your local machine.
|
||||
4. Check out the branch you want to work on (see 1.).
|
||||
5. Run `git submodule update --init --recursive`.
|
||||
6. Make a new branch for your feature or fix from the branch you are on. You can do this via `git checkout -b <branch name>`. See [this section on branches](#branches) for more info on branch naming.
|
||||
7. Install all dependencies. Those are usually listed in the `README.md` in the branch you're in, or, more reliably, in one of the files in `.github/workflows` (if you can read `yaml`).
|
||||
8. Run CMake to configure the project. You can find tutorials on this online. You will want to tell CMake to build with `CMAKE_BUILD_TYPE=Debug`, for example by passing it to CMake via the commandline switch `-DCMAKE_BUILD_TYPE=Debug`. You may also want to turn off sentry by setting `SENTRY_BACKEND=none` (for example via commandline switch `-DSENTRY_BACKEND=none`). An example invocation on Linux with GNU make would be
|
||||
`cmake . -DCMAKE_BUILD_TYPE=Debug -DSENTRY_BACKEND=none` .
|
||||
9. Build the `BeamMP-Server` target to build the BeamMP-Server, or the `BeamMP-Server-tests` target to build the unit-tests (does not include a working server). In the example from 8. (on Linux), you could build with `make BeamMP-Server`, `make -j BeamMP-Server` or `cmake --build . --parallel --target BeamMP-Server` . Or, on Windows, (in Visual Studio), you would just press some big green "run" or "debug" button.
|
||||
10. When making changes, refer to [this section on how to commit properly](#how-to-commit). Not following those guidelines will result in your changes being rejected, so please take a look.
|
||||
11. Make sure to add Unit-tests with `doctest` if you build new stuff. You can find examples all over the latest version of the codebase (search for `TEST_CASE`).
|
||||
|
||||
# Code Guidelines
|
||||
|
||||
## Formatting
|
||||
|
||||
1. Use `clang-format` to format your code before committig. A `.clang-format` file is provided in the root of the repository.
|
||||
2. All identifiers, type names, function names, etc. should be `PascalCase`. Type names may also have the `T` prefix, although this is not enforced (for example `TNetwork`).
|
||||
|
||||
## Modular code
|
||||
|
||||
Write code that is modular and testable. Generally, if you can write a good unit-test for it, it's modular. If you can't, it's not.
|
||||
|
||||
Don't overdo it though - sometimes its okay to just write code, do the job, be done with it. You'll get feedback on this in the code review for your PR.
|
||||
65
Changelog.md
65
Changelog.md
@@ -1,65 +0,0 @@
|
||||
# v2.3.0
|
||||
|
||||
- ADDED version check - the server will now let you know when a new release is out
|
||||
- ADDED logging of various errors, crashes and exceptions to the backend
|
||||
- ADDED chat messages are now logged to the server console as [CHAT]
|
||||
- ADDED debug message telling you when the server heartbeats to the backend
|
||||
- REMOVED various [DEBUG] messages which were confusing (such as "breaking client loop")
|
||||
- FIXED various crashes and issues with handling unexpected backend responses
|
||||
- FIXED minor bugs due to code correctness
|
||||
|
||||
# v2.2.0
|
||||
|
||||
- FIXED major security flaw
|
||||
- FIXED minor bugs
|
||||
|
||||
# v2.1.4
|
||||
|
||||
- ADDED debug heartbeat print
|
||||
- ADDED kicking every player before shutdown
|
||||
- FIXED rare bug which led to violent crash
|
||||
- FIXED minor bugs
|
||||
|
||||
# v2.1.3
|
||||
|
||||
- FIXED Lua events not cancelling properly on Linux
|
||||
|
||||
# v2.1.2
|
||||
|
||||
- CHANGED default map to gridmap v2
|
||||
- FIXED version number display
|
||||
|
||||
# v2.1.1
|
||||
# v2.1.0 (pre-v2.1.1)
|
||||
# v2.0.4 (pre-v2.1.0)
|
||||
|
||||
- REMOVED boost as a runtime dependency
|
||||
- FIXED Lua plugins on Linux
|
||||
- FIXED console history on Windows
|
||||
- CHANGED to new config format TOML
|
||||
|
||||
# v2.0.3
|
||||
|
||||
- WORKAROUND for timeout bug / ghost player bug
|
||||
- FIXED 100% CPU spin when stdin is /dev/null.
|
||||
|
||||
# v2.0.2
|
||||
|
||||
- ADDED fully new commandline
|
||||
- ADDED new backend
|
||||
- ADDED automated build system
|
||||
- ADDED lua GetPlayerIdentifiers
|
||||
- ADDED lots of debug info
|
||||
- ADDED better POSTing and GETing
|
||||
- ADDED a license
|
||||
- FIXED ghost players in player list issue
|
||||
- FIXED ghost vehicle after joining issue
|
||||
- FIXED missing vehicle after joining issue
|
||||
- FIXED a lot of desync issues
|
||||
- FIXED some memory leaks
|
||||
- FIXED various crashes
|
||||
- FIXED various data-races
|
||||
- FIXED some linux-specific crashes
|
||||
- FIXED some linux-specific issues
|
||||
- FIXED bug which caused kicking to be logged as leaving
|
||||
- FIXED various internal developer quality-of-life things
|
||||
663
LICENSE
663
LICENSE
@@ -1,2 +1,661 @@
|
||||
Copyright (c) 2019-present Anonymous275 (@Anonymous-275), Lion Kortlepel (@lionkor). BeamMP-Server code is not in the public domain and is not free software. One must be granted explicit permission by the copyright holder(s) in order to modify or distribute any part of the source or binaries. Special permission to modify the source-code is implicitly granted only for the purpose of upstreaming those changes directly to github.com/BeamMP/BeamMP-Server via a GitHub pull-request.
|
||||
Commercial usage is prohibited, unless explicit permission has been granted prior to usage.
|
||||
GNU AFFERO GENERAL PUBLIC LICENSE
|
||||
Version 3, 19 November 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU Affero General Public License is a free, copyleft license for
|
||||
software and other kinds of works, specifically designed to ensure
|
||||
cooperation with the community in the case of network server software.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
our General Public Licenses are intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
Developers that use our General Public Licenses protect your rights
|
||||
with two steps: (1) assert copyright on the software, and (2) offer
|
||||
you this License which gives you legal permission to copy, distribute
|
||||
and/or modify the software.
|
||||
|
||||
A secondary benefit of defending all users' freedom is that
|
||||
improvements made in alternate versions of the program, if they
|
||||
receive widespread use, become available for other developers to
|
||||
incorporate. Many developers of free software are heartened and
|
||||
encouraged by the resulting cooperation. However, in the case of
|
||||
software used on network servers, this result may fail to come about.
|
||||
The GNU General Public License permits making a modified version and
|
||||
letting the public access it on a server without ever releasing its
|
||||
source code to the public.
|
||||
|
||||
The GNU Affero General Public License is designed specifically to
|
||||
ensure that, in such cases, the modified source code becomes available
|
||||
to the community. It requires the operator of a network server to
|
||||
provide the source code of the modified version running there to the
|
||||
users of that server. Therefore, public use of a modified version, on
|
||||
a publicly accessible server, gives the public access to the source
|
||||
code of the modified version.
|
||||
|
||||
An older license, called the Affero General Public License and
|
||||
published by Affero, was designed to accomplish similar goals. This is
|
||||
a different license, not a version of the Affero GPL, but Affero has
|
||||
released a new version of the Affero GPL which permits relicensing under
|
||||
this license.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU Affero General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Remote Network Interaction; Use with the GNU General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, if you modify the
|
||||
Program, your modified version must prominently offer all users
|
||||
interacting with it remotely through a computer network (if your version
|
||||
supports such interaction) an opportunity to receive the Corresponding
|
||||
Source of your version by providing access to the Corresponding Source
|
||||
from a network server at no charge, through some standard or customary
|
||||
means of facilitating copying of software. This Corresponding Source
|
||||
shall include the Corresponding Source for any work covered by version 3
|
||||
of the GNU General Public License that is incorporated pursuant to the
|
||||
following paragraph.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the work with which it is combined will remain governed by version
|
||||
3 of the GNU General Public License.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU Affero General Public License from time to time. Such new versions
|
||||
will be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU Affero General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU Affero General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU Affero General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published
|
||||
by the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If your software can interact with users remotely through a computer
|
||||
network, you should also make sure that it provides a way for users to
|
||||
get its source. For example, if your program is a web application, its
|
||||
interface could display a "Source" link that leads users to an archive
|
||||
of the code. There are many ways you could offer source, and different
|
||||
solutions will be better for different programs; see section 13 for the
|
||||
specific requirements.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU AGPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
106
README.md
106
README.md
@@ -4,7 +4,16 @@
|
||||
[](https://github.com/BeamMP/BeamMP-Server/actions?query=workflow%3A%22CMake+Linux+Build%22)
|
||||
|
||||
This is the server for the multiplayer mod **[BeamMP](https://beammp.com/)** for the game [BeamNG.drive](https://www.beamng.com/).
|
||||
The server is the point throug which all clients communicate. You can write lua mods for the server, detailed instructions on the [BeamMP Wiki](https://wiki.beammp.com).
|
||||
The server is the point through which all clients communicate. You can write Lua mods for the server, there are detailed instructions on the [BeamMP Wiki](https://wiki.beammp.com).
|
||||
|
||||
**For Linux, you __need__ the runtime dependencies, which are listed below under [Runtime Dependencies](#runtime-dependencies)**
|
||||
|
||||
## Support + Contact
|
||||
|
||||
Feel free to ask any questions via the following channels:
|
||||
|
||||
- **Discord**: [click for invite](https://discord.gg/beammp)
|
||||
- **BeamMP Forum**: [BeamMP Forum Support](https://forum.beammp.com/c/support/33)
|
||||
|
||||
## Minimum Requirements
|
||||
|
||||
@@ -19,21 +28,21 @@ These values are guesstimated and are subject to change with each release.
|
||||
|
||||
## Contributing
|
||||
|
||||
TLDR; [Issues](https://github.com/BeamMP/BeamMP-Server/issues) with the "help wanted" label or with nobody assigned, any [trello](https://trello.com/b/Kw75j3zZ/beamngdrive-multiplayer) cards in the "To-Do" column.
|
||||
TLDR; [Issues](https://github.com/BeamMP/BeamMP-Server/issues) with the "help wanted" or "good first issue" label or with nobody assigned.
|
||||
|
||||
To contribute, look at the active [issues](https://github.com/BeamMP/BeamMP-Server/issues) and at the [trello](https://trello.com/b/Kw75j3zZ/beamngdrive-multiplayer). Any issues that have the "help wanted" label or don't have anyone assigned and any trello cards that aren't assigned or in the "In-Progress" section are good tasks to take on. You can either contribute by programming or by testing and adding more info and ideas.
|
||||
To contribute, look at the active [issues](https://github.com/BeamMP/BeamMP-Server/issues). Any issues that have the "help wanted" label or don't have anyone assigned are good tasks to take on. You can either contribute by programming or by testing and adding more info and ideas.
|
||||
|
||||
Fork this repository, make a new branch for your feature, implement your feature or fix, and then create a pull-request here. Even incomplete features and fixes can be pull-requested.
|
||||
|
||||
If you need support with understanding the codebase, please write us in the discord. You'll need to be proficient in modern C++.
|
||||
If you need support with understanding the codebase, please write us in the Discord. You'll need to be proficient in modern C++.
|
||||
|
||||
## About Building from Source
|
||||
|
||||
We only allow building unmodified (original) source code for public use. `master` is considered **unstable** and we will not provide technical support if such a build doesn't work, so always build from a tag. You can checkout a tag with `git checkout tags/TAGNAME`, where `TAGNAME` is the tag, for example `v1.20`.
|
||||
We only allow building unmodified (original) source code for public use. `master` is considered **unstable** and we will not provide technical support if such a build doesn't work, so always build from a tag. You can checkout a tag with `git checkout tags/TAGNAME`, where `TAGNAME` is the tag, for example `v3.1.0`.
|
||||
|
||||
## Supported Operating Systems
|
||||
|
||||
The code itself supports (latest stable) Linux and Windows. In terms of actual build support, for now we usually only distribute windows binaries and sometimes linux. For any other distro or OS, you just have to find the same libraries listed in the Linux Build [Prerequisites](#prerequisites) further down the page, and it should build fine. We don't currently support any big-endian architectures.
|
||||
The code itself supports (latest stable) Linux, Windows and FreeBSD. In terms of actual build support, for now we usually only distribute Windows binaries and Linux. For any other distro or OS, you just have to find the same libraries listed in [Runtime Dependencies](#runtime-dependencies) further down the page, and it should build fine.
|
||||
|
||||
Recommended compilers: MSVC, GCC, CLANG.
|
||||
|
||||
@@ -41,62 +50,45 @@ You can find precompiled binaries under [Releases](https://github.com/BeamMP/Bea
|
||||
|
||||
## Build Instructions
|
||||
|
||||
**__Do not compile from `master`. Always build from a release tag, i.e. `tags/v2.0`!__**
|
||||
On Linux, you need some dependencies to **build** the server (on Windows, you don't):
|
||||
|
||||
Currently only linux and windows are supported (generally). See [Releases](https://github.com/BeamMP/BeamMP-Server/releases/) for official binary releases. On systems to which we do not provide binaries (so anything but windows), you are allowed to compile the program and use it. Other restrictions, such as not being allowed to distribute those binaries, still apply (see [copyright notice](#copyright)).
|
||||
|
||||
### Prerequisites
|
||||
|
||||
#### Windows
|
||||
|
||||
Please use the prepackaged binaries in [Releases](https://github.com/BeamMP/BeamMP-Server/releases/).
|
||||
|
||||
Dependencies for windows can be installed with `vcpkg`, in which case the current dependencies are the `x64-windows-static` versions of `lua`, `zlib`, `rapidjson`, `boost-beast`, `boost-asio` and `openssl`.
|
||||
|
||||
#### Linux / \*nix
|
||||
|
||||
These package names are in the debian / ubuntu style. Feel free to PR your own guide for a different distro.
|
||||
|
||||
- `git`
|
||||
- `make`
|
||||
- `cmake`
|
||||
- `g++`
|
||||
- `libcurl4-openssl-dev` or similar (search for `libcurl` and look for one with `-dev`)
|
||||
|
||||
Must support ISO C++17. If your distro's `g++` doesn't support C++17, chances are that it has a `g++-8` or `g++-10` package that does. If this is the case. you just need to run CMake with `-DCMAKE_CXX_COMPILER=g++-10` (replace `g++-10` with your compiler's name).
|
||||
- `liblua5.3-dev`
|
||||
|
||||
Any 5.x version should work, but 5.3 is what we officially use. Any other version might break in the future.
|
||||
You can also use any version of `libluajit`, but the same applies regarding the version.
|
||||
- `libz-dev`
|
||||
- `rapidjson-dev`
|
||||
- `libopenssl-dev` or `libssl-dev`
|
||||
|
||||
**If** you're building it from source, you'll need `libboost1.70-all-dev` or `libboost1.71-all-dev` or higher as well.
|
||||
If you can't find this version of boost (only 1.6x, for example), you can either update to a newer version of your distro, build boost yourself, or use an unstable rolling release (like Debian `sid` aka `unstable`).
|
||||
|
||||
In the end you should end up with a command something like this:
|
||||
|
||||
```sh
|
||||
sudo apt install git make cmake g++-10 liblua5.3 libz-dev rapidjson-dev libopenssl-dev libboost1.71-all-dev
|
||||
```
|
||||
liblua5.3-dev curl zip unzip tar cmake make git g++
|
||||
```
|
||||
|
||||
### How to build
|
||||
You can install these with your distribution's package manager. You will need sudo or need root for ONLY this step.
|
||||
|
||||
On windows, use git-bash for these commands. On Linux, these should work in your shell.
|
||||
The names of each package may change depending on your platform.
|
||||
|
||||
1. Make sure you have all [prerequisites](#prerequisites) installed
|
||||
2. Clone the repository in a location of your choice with `git clone --recurse-submodules https://github.com/BeamMP/BeamMP-Server`.
|
||||
3. Ensure that all submodules are initialized by running `git submodule update --init --recursive`. Then change into the cloned directory by running `cd BeamMP-Server`.
|
||||
4. Checkout the branch of the release you want to compile (`master` is often unstable), for example `git checkout tags/v1.20` for version 1.20. You can find the latest version [here](https://github.com/BeamMP/BeamMP-Server/tags).
|
||||
5. Run `cmake .` (with `.`)
|
||||
6. Run `make`
|
||||
7. You will now have a `BeamMP-Server` file in your directory, which is executable with `./BeamMP-Server` (`.\BeamMP-Server.exe` for windows). Follow the (windows or linux, doesnt matter) instructions on the [wiki](https://wiki.beammp.com/en/home/Server_Mod) for further setup after installation (which we just did), such as port-forwarding and getting a key to actually run the server.
|
||||
If you are building for ARM (like aarch64), you need to run `export VCPKG_FORCE_SYSTEM_BINARIES=1` before the following commands.
|
||||
|
||||
*tip: to run the server in the background, simply (in bash, zsh, etc) run:* `nohup ./BeamMP-Server &`*.*
|
||||
You can build on **Windows, Linux** or other platforms by following these steps:
|
||||
|
||||
## Copyright
|
||||
1. Check out the repository with git: `git clone --recursive https://github.com/BeamMP/BeamMP-Server`.
|
||||
2. Go into the directory `cd BeamMP-Server`.
|
||||
3. Run CMake `cmake -S . -B bin -DCMAKE_BUILD_TYPE=Release` - this can take a few minutes and may take a lot of disk space and bandwidth.
|
||||
4. Build via `cmake --build bin --parallel --config Release -t BeamMP-Server`.
|
||||
5. Your executable can be found in `bin/`.
|
||||
|
||||
Copyright (c) 2019-present Anonymous275 (@Anonymous-275), Lion Kortlepel (@lionkor).
|
||||
BeamMP-Server code is not in the public domain and is not free software. One must be granted explicit permission by the copyright holder(s) in order to modify or distribute any part of the source or binaries. Special permission to modify the source-code is implicitly granted only for the purpose of upstreaming those changes directly to github.com/BeamMP/BeamMP-Server via a GitHub pull-request.
|
||||
Commercial usage is prohibited, unless explicit permission has been granted prior to usage.
|
||||
When you make changes to the code, you only have to run step 4 again.
|
||||
### Building for FreeBSD
|
||||
Building is only supported for major release branches of FreeBSD that are currently not EOL. The build process is the same as on Linux, although build dependencies can be universally installed from ports via pkg:
|
||||
```
|
||||
pkg install git cmake-core zip bash devel/ninja devel/pkgconf lua53
|
||||
```
|
||||
After installing the necessary build dependencies, follow the Linux build instructions beginning from step 3. Beware that running the initial cmake command will compile vcpkg from source, as vcpkg has no native FreeBSD port - this may take some time.
|
||||
|
||||
On systems with a single logical CPU core, `make` may fail to build the server when using the `--parallel` option when calling CMake. If you see error messages related to make, simply omit the `--parallel` from the command: `cmake --build bin --config Release -t BeamMP-Server`.
|
||||
|
||||
### Runtime Dependencies
|
||||
|
||||
These are needed to *run* the server.
|
||||
|
||||
Debian, Ubuntu and friends: `liblua5.3-0`
|
||||
|
||||
Other Linux distros: `liblua` of *some kind*.
|
||||
|
||||
Windows: No libraries.
|
||||
|
||||
## Support
|
||||
The BeamMP project is supported by community donations via our [Patreon](https://www.patreon.com/BeamMP). This brings perks such as Patreon-only channels on our Discord, early access to new updates, and more server keys.
|
||||
|
||||
1
asio
1
asio
Submodule asio deleted from 230c0d2ae0
115
cmake/CompilerWarnings.cmake
Normal file
115
cmake/CompilerWarnings.cmake
Normal file
@@ -0,0 +1,115 @@
|
||||
# from here:
|
||||
#
|
||||
# https://github.com/lefticus/cppbestpractices/blob/master/02-Use_the_Tools_Available.md
|
||||
# Courtesy of Jason Turner
|
||||
# License here: https://github.com/cpp-best-practices/cppbestpractices/blob/master/LICENSE
|
||||
#
|
||||
# This version has been modified by the owners of the current respository.
|
||||
# Modifications have mostly been marked with "modified" or similar, though this is not
|
||||
# strictly required.
|
||||
|
||||
function(set_project_warnings project_name)
|
||||
set(MSVC_WARNINGS
|
||||
/W4 # Baseline reasonable warnings
|
||||
/w14242 # 'identifier': conversion from 'type1' to 'type1', possible loss
|
||||
# of data
|
||||
/w14254 # 'operator': conversion from 'type1:field_bits' to
|
||||
# 'type2:field_bits', possible loss of data
|
||||
/w14263 # 'function': member function does not override any base class
|
||||
# virtual member function
|
||||
/w14265 # 'classname': class has virtual functions, but destructor is not
|
||||
# virtual instances of this class may not be destructed correctly
|
||||
/w14287 # 'operator': unsigned/negative constant mismatch
|
||||
/we4289 # nonstandard extension used: 'variable': loop control variable
|
||||
# declared in the for-loop is used outside the for-loop scope
|
||||
/w14296 # 'operator': expression is always 'boolean_value'
|
||||
/w14311 # 'variable': pointer truncation from 'type1' to 'type2'
|
||||
/w14545 # expression before comma evaluates to a function which is missing
|
||||
# an argument list
|
||||
/w14546 # function call before comma missing argument list
|
||||
/w14547 # 'operator': operator before comma has no effect; expected
|
||||
# operator with side-effect
|
||||
/w14549 # 'operator': operator before comma has no effect; did you intend
|
||||
# 'operator'?
|
||||
/w14555 # expression has no effect; expected expression with side- effect
|
||||
/w14619 # pragma warning: there is no warning number 'number'
|
||||
/w14640 # Enable warning on thread un-safe static member initialization
|
||||
/w14826 # Conversion from 'type1' to 'type_2' is sign-extended. This may
|
||||
# cause unexpected runtime behavior.
|
||||
/w14905 # wide string literal cast to 'LPSTR'
|
||||
/w14906 # string literal cast to 'LPWSTR'
|
||||
/w14928 # illegal copy-initialization; more than one user-defined
|
||||
# conversion has been implicitly applied
|
||||
/permissive- # standards conformance mode for MSVC compiler.
|
||||
)
|
||||
|
||||
set(CLANG_WARNINGS
|
||||
-Wall
|
||||
-Wextra # reasonable and standard
|
||||
-Wshadow # warn the user if a variable declaration shadows one from a
|
||||
# parent context
|
||||
-Wnon-virtual-dtor # warn the user if a class with virtual functions has a
|
||||
# non-virtual destructor. This helps catch hard to
|
||||
# track down memory errors
|
||||
-Wold-style-cast # warn for c-style casts
|
||||
-Wcast-align # warn for potential performance problem casts
|
||||
-Wunused # warn on anything being unused
|
||||
-Woverloaded-virtual # warn if you overload (not override) a virtual
|
||||
# function
|
||||
-Wpedantic # warn if non-standard C++ is used
|
||||
-Wconversion # warn on type conversions that may lose data
|
||||
-Wsign-conversion # warn on sign conversions
|
||||
-Wnull-dereference # warn if a null dereference is detected
|
||||
-Wdouble-promotion # warn if float is implicit promoted to double
|
||||
-Wformat=2 # warn on security issues around functions that format output
|
||||
# (ie printf)
|
||||
# modified; added more errors / warnings
|
||||
# some have been set to be errors, but the option _WARNINGS_AS_ERRORS
|
||||
# (see below) should still be used in strict pipelines.
|
||||
-Werror=uninitialized
|
||||
-Werror=float-equal
|
||||
-Werror=write-strings
|
||||
-Werror=strict-aliasing -fstrict-aliasing
|
||||
-Werror=missing-declarations
|
||||
-Werror=missing-field-initializers
|
||||
-Werror=ctor-dtor-privacy
|
||||
-Werror=switch-enum
|
||||
-Wswitch-default
|
||||
-Werror=unused-result
|
||||
-Werror=implicit-fallthrough
|
||||
-Werror=return-type
|
||||
-Wmissing-include-dirs
|
||||
)
|
||||
|
||||
if (${PROJECT_NAME}_WARNINGS_AS_ERRORS)
|
||||
set(CLANG_WARNINGS ${CLANG_WARNINGS} -Werror)
|
||||
set(MSVC_WARNINGS ${MSVC_WARNINGS} /WX)
|
||||
endif()
|
||||
|
||||
set(GCC_WARNINGS
|
||||
${CLANG_WARNINGS}
|
||||
-Wmisleading-indentation # warn if indentation implies blocks where blocks
|
||||
# do not exist
|
||||
-Wduplicated-cond # warn if if / else chain has duplicated conditions
|
||||
-Wduplicated-branches # warn if if / else branches have duplicated code
|
||||
-Wlogical-op # warn about logical operations being used where bitwise were
|
||||
# probably wanted
|
||||
# -Wuseless-cast # warn if you perform a cast to the same type (modified: removed)
|
||||
)
|
||||
|
||||
if(MSVC)
|
||||
set(PRJ_WARNINGS ${MSVC_WARNINGS})
|
||||
elseif(CMAKE_CXX_COMPILER_ID MATCHES ".*Clang")
|
||||
set(PRJ_WARNINGS ${CLANG_WARNINGS})
|
||||
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
||||
set(PRJ_WARNINGS ${GCC_WARNINGS})
|
||||
else()
|
||||
message(AUTHOR_WARNING "No compiler warnings set for '${CMAKE_CXX_COMPILER_ID}' compiler.")
|
||||
endif()
|
||||
|
||||
target_compile_options(${project_name} PUBLIC ${PRJ_WARNINGS})
|
||||
|
||||
if(NOT TARGET ${project_name})
|
||||
message(AUTHOR_WARNING "${project_name} is not a target, thus no compiler warning were added.")
|
||||
endif()
|
||||
endfunction()
|
||||
21
cmake/Git.cmake
Normal file
21
cmake/Git.cmake
Normal file
@@ -0,0 +1,21 @@
|
||||
find_package(Git)
|
||||
if(${PROJECT_NAME}_CHECKOUT_GIT_SUBMODULES)
|
||||
if(Git_FOUND)
|
||||
message(STATUS "Git found, submodule update and init")
|
||||
execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
RESULT_VARIABLE GIT_SUBMOD_RESULT)
|
||||
if(NOT GIT_SUBMOD_RESULT EQUAL "0")
|
||||
message(SEND_ERROR "git submodule update --init --recursive failed with ${GIT_SUBMOD_RESULT}, please checkout submodules. This may result in missing dependencies.")
|
||||
endif()
|
||||
else()
|
||||
message(SEND_ERROR "git required for checking out submodules, but not found. Submodules will not be checked out - this may result in missing dependencies.")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(Git_FOUND)
|
||||
|
||||
else()
|
||||
message(STATUS "Git not found - the version will not include a git hash.")
|
||||
set(PRJ_GIT_HASH "unknown")
|
||||
endif()
|
||||
44
cmake/StandardSettings.cmake
Normal file
44
cmake/StandardSettings.cmake
Normal file
@@ -0,0 +1,44 @@
|
||||
# Modified, original version from https://github.com/filipdutescu/modern-cpp-template (Unlicense)
|
||||
|
||||
option(${PROJECT_NAME}_WARNINGS_AS_ERRORS "Treat compiler warnings as errors." OFF)
|
||||
option(${PROJECT_NAME}_CHECKOUT_GIT_SUBMODULES "If git is found, initialize all submodules." ON)
|
||||
option(${PROJECT_NAME}_ENABLE_UNIT_TESTING "Enable unit tests for the projects (from the `test` subfolder)." ON)
|
||||
option(${PROJECT_NAME}_ENABLE_CLANG_TIDY "Enable static analysis with Clang-Tidy." OFF)
|
||||
option(${PROJECT_NAME}_ENABLE_CPPCHECK "Enable static analysis with Cppcheck." OFF)
|
||||
# TODO Implement code coverage
|
||||
# option(${PROJECT_NAME}_ENABLE_CODE_COVERAGE "Enable code coverage through GCC." OFF)
|
||||
option(${PROJECT_NAME}_ENABLE_DOXYGEN "Enable Doxygen documentation builds of source." OFF)
|
||||
|
||||
# Generate compile_commands.json for clang based tools
|
||||
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
|
||||
|
||||
# Export all symbols when building a shared library
|
||||
if(BUILD_SHARED_LIBS)
|
||||
set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS OFF)
|
||||
set(CMAKE_CXX_VISIBILITY_PRESET hidden)
|
||||
set(CMAKE_VISIBILITY_INLINES_HIDDEN 1)
|
||||
endif()
|
||||
|
||||
option(${PROJECT_NAME}_ENABLE_LTO "Enable Interprocedural Optimization, aka Link Time Optimization (LTO)." OFF)
|
||||
if(${PROJECT_NAME}_ENABLE_LTO)
|
||||
include(CheckIPOSupported)
|
||||
check_ipo_supported(RESULT result OUTPUT output)
|
||||
if(result)
|
||||
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION TRUE)
|
||||
else()
|
||||
message(SEND_ERROR "IPO is not supported: ${output}.")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
option(${PROJECT_NAME}_ENABLE_CCACHE "Enable the usage of Ccache, in order to speed up rebuild times." ON)
|
||||
find_program(CCACHE_FOUND ccache)
|
||||
if(CCACHE_FOUND)
|
||||
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ccache)
|
||||
set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK ccache)
|
||||
endif()
|
||||
|
||||
option(${PROJECT_NAME}_ENABLE_SANITIZER "Enable sanitizer to detect memory errors, undefined behavior, etc. (slows down the executable)." OFF)
|
||||
if(${PROJECT_NAME}_ENABLE_SANITIZER)
|
||||
add_compile_options(-fsanitize=address,undefined)
|
||||
add_link_options(-fsanitize=address,undefined)
|
||||
endif()
|
||||
20
cmake/StaticAnalyzers.cmake
Normal file
20
cmake/StaticAnalyzers.cmake
Normal file
@@ -0,0 +1,20 @@
|
||||
if(${PROJECT_NAME}_ENABLE_CLANG_TIDY)
|
||||
find_program(CLANGTIDY clang-tidy)
|
||||
if(CLANGTIDY)
|
||||
set(CMAKE_CXX_CLANG_TIDY ${CLANGTIDY} -extra-arg=-Wno-unknown-warning-option)
|
||||
message("Clang-Tidy finished setting up.")
|
||||
else()
|
||||
message(SEND_ERROR "Clang-Tidy requested but executable not found.")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(${PROJECT_NAME}_ENABLE_CPPCHECK)
|
||||
find_program(CPPCHECK cppcheck)
|
||||
if(CPPCHECK)
|
||||
set(CMAKE_CXX_CPPCHECK ${CPPCHECK} --suppress=missingInclude --enable=all
|
||||
--inline-suppr --inconclusive)
|
||||
message("Cppcheck finished setting up.")
|
||||
else()
|
||||
message(SEND_ERROR "Cppcheck requested but executable not found.")
|
||||
endif()
|
||||
endif()
|
||||
17
cmake/Vcpkg.cmake
Normal file
17
cmake/Vcpkg.cmake
Normal file
@@ -0,0 +1,17 @@
|
||||
if(NOT DEFINED CMAKE_TOOLCHAIN_FILE)
|
||||
if(NOT EXISTS ${CMAKE_SOURCE_DIR}/vcpkg/scripts/buildsystems/vcpkg.cmake)
|
||||
find_package(Git)
|
||||
if(Git_FOUND)
|
||||
execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive vcpkg
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
RESULT_VARIABLE GIT_SUBMOD_RESULT)
|
||||
if(NOT GIT_SUBMOD_RESULT EQUAL "0")
|
||||
message(SEND_ERROR "Checking out vcpkg in source tree failed with ${GIT_SUBMOD_RESULT}.")
|
||||
endif()
|
||||
else()
|
||||
message(FATAL_ERROR "Could not find git or vcpkg.cmake. Please either, install git and re-run cmake (or run `git submodule update --init --recursive`), or install vcpkg and add `-DCMAKE_TOOLCHAIN_FILE=<path-to-vcpkg>/scripts/buildsystems/vcpkg.cmake` to your cmake invocation. Please try again after making those changes.")
|
||||
endif()
|
||||
endif()
|
||||
set(CMAKE_TOOLCHAIN_FILE ${CMAKE_SOURCE_DIR}/vcpkg/scripts/buildsystems/vcpkg.cmake)
|
||||
endif()
|
||||
|
||||
1
deps/commandline
vendored
Submodule
1
deps/commandline
vendored
Submodule
Submodule deps/commandline added at 04952e4811
67
include/ArgsParser.h
Normal file
67
include/ArgsParser.h
Normal file
@@ -0,0 +1,67 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <initializer_list>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
/*
|
||||
* Allows syntax:
|
||||
* --help : long flags
|
||||
* --path=/home/lion : long assignments
|
||||
*/
|
||||
class ArgsParser {
|
||||
public:
|
||||
enum Flags : int {
|
||||
NONE = 0,
|
||||
REQUIRED = 1, // argument is required
|
||||
HAS_VALUE = 2, // argument must have a value
|
||||
};
|
||||
|
||||
ArgsParser() = default;
|
||||
|
||||
void Parse(const std::vector<std::string_view>& ArgList);
|
||||
// prints errors if any errors occurred, in that case also returns false
|
||||
bool Verify();
|
||||
void RegisterArgument(std::vector<std::string>&& ArgumentNames, int Flags);
|
||||
// pass all possible names for this argument (short, long, etc)
|
||||
bool FoundArgument(const std::vector<std::string>& Names);
|
||||
std::optional<std::string> GetValueOfArgument(const std::vector<std::string>& Names);
|
||||
|
||||
private:
|
||||
void ConsumeLongAssignment(const std::string& Arg);
|
||||
void ConsumeLongFlag(const std::string& Arg);
|
||||
bool IsRegistered(const std::string& Name);
|
||||
|
||||
struct Argument {
|
||||
std::string Name;
|
||||
std::optional<std::string> Value;
|
||||
};
|
||||
|
||||
struct RegisteredArgument {
|
||||
std::vector<std::string> Names;
|
||||
int Flags;
|
||||
};
|
||||
|
||||
std::vector<RegisteredArgument> mRegisteredArguments;
|
||||
std::vector<Argument> mFoundArgs;
|
||||
};
|
||||
24
include/BoostAliases.h
Normal file
24
include/BoostAliases.h
Normal file
@@ -0,0 +1,24 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <boost/asio.hpp>
|
||||
#include <boost/system/error_code.hpp>
|
||||
|
||||
using namespace boost::asio;
|
||||
@@ -1,26 +1,45 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <queue>
|
||||
#include <string>
|
||||
#include <unordered_set>
|
||||
|
||||
#include "BoostAliases.h"
|
||||
#include "Common.h"
|
||||
#include "Compat.h"
|
||||
#include "VehicleData.h"
|
||||
|
||||
class TServer;
|
||||
|
||||
#ifdef WIN32
|
||||
#ifdef BEAMMP_WINDOWS
|
||||
// for socklen_t
|
||||
#include <WS2tcpip.h>
|
||||
#endif // WIN32
|
||||
#endif // WINDOWS
|
||||
|
||||
struct TConnection final {
|
||||
SOCKET Socket;
|
||||
struct sockaddr SockAddr;
|
||||
socklen_t SockAddrLen;
|
||||
ip::tcp::socket Socket;
|
||||
ip::tcp::endpoint SockAddr;
|
||||
};
|
||||
|
||||
class TClient final {
|
||||
@@ -32,27 +51,34 @@ public:
|
||||
std::unique_lock<std::mutex> Lock;
|
||||
};
|
||||
|
||||
explicit TClient(TServer& Server);
|
||||
TClient(TServer& Server, ip::tcp::socket&& Socket);
|
||||
TClient(const TClient&) = delete;
|
||||
~TClient();
|
||||
TClient& operator=(const TClient&) = delete;
|
||||
|
||||
void AddNewCar(int Ident, const std::string& Data);
|
||||
void SetCarData(int Ident, const std::string& Data);
|
||||
void SetCarPosition(int Ident, const std::string& Data);
|
||||
TVehicleDataLockPair GetAllCars();
|
||||
void SetName(const std::string& Name) { mName = Name; }
|
||||
void SetRoles(const std::string& Role) { mRole = Role; }
|
||||
void SetIdentifier(const std::string& key, const std::string& value) { mIdentifiers[key] = value; }
|
||||
std::string GetCarData(int Ident);
|
||||
void SetUDPAddr(sockaddr_in Addr) { mUDPAddress = Addr; }
|
||||
void SetDownSock(SOCKET CSock) { mSocket[1] = CSock; }
|
||||
void SetTCPSock(SOCKET CSock) { mSocket[0] = CSock; }
|
||||
void SetStatus(int Status) { mStatus = Status; }
|
||||
std::string GetCarPositionRaw(int Ident);
|
||||
void SetUDPAddr(const ip::udp::endpoint& Addr) { mUDPAddress = Addr; }
|
||||
void SetDownSock(ip::tcp::socket&& CSock) { mDownSocket = std::move(CSock); }
|
||||
void SetTCPSock(ip::tcp::socket&& CSock) { mSocket = std::move(CSock); }
|
||||
void Disconnect(std::string_view Reason);
|
||||
bool IsDisconnected() const { return !mSocket.is_open(); }
|
||||
// locks
|
||||
void DeleteCar(int Ident);
|
||||
[[nodiscard]] const std::unordered_map<std::string, std::string>& GetIdentifiers() const { return mIdentifiers; }
|
||||
[[nodiscard]] sockaddr_in GetUDPAddr() const { return mUDPAddress; }
|
||||
[[nodiscard]] SOCKET GetDownSock() const { return mSocket[1]; }
|
||||
[[nodiscard]] SOCKET GetTCPSock() const { return mSocket[0]; }
|
||||
[[nodiscard]] const ip::udp::endpoint& GetUDPAddr() const { return mUDPAddress; }
|
||||
[[nodiscard]] ip::udp::endpoint& GetUDPAddr() { return mUDPAddress; }
|
||||
[[nodiscard]] ip::tcp::socket& GetDownSock() { return mDownSocket; }
|
||||
[[nodiscard]] const ip::tcp::socket& GetDownSock() const { return mDownSocket; }
|
||||
[[nodiscard]] ip::tcp::socket& GetTCPSock() { return mSocket; }
|
||||
[[nodiscard]] const ip::tcp::socket& GetTCPSock() const { return mSocket; }
|
||||
[[nodiscard]] std::string GetRoles() const { return mRole; }
|
||||
[[nodiscard]] std::string GetName() const { return mName; }
|
||||
void SetUnicycleID(int ID) { mUnicycleID = ID; }
|
||||
@@ -60,7 +86,6 @@ public:
|
||||
[[nodiscard]] int GetOpenCarID() const;
|
||||
[[nodiscard]] int GetCarCount() const;
|
||||
void ClearCars();
|
||||
[[nodiscard]] int GetStatus() const { return mStatus; }
|
||||
[[nodiscard]] int GetID() const { return mID; }
|
||||
[[nodiscard]] int GetUnicycleID() const { return mUnicycleID; }
|
||||
[[nodiscard]] bool IsConnected() const { return mIsConnected; }
|
||||
@@ -70,9 +95,9 @@ public:
|
||||
void SetIsGuest(bool NewIsGuest) { mIsGuest = NewIsGuest; }
|
||||
void SetIsSynced(bool NewIsSynced) { mIsSynced = NewIsSynced; }
|
||||
void SetIsSyncing(bool NewIsSyncing) { mIsSyncing = NewIsSyncing; }
|
||||
void EnqueuePacket(const std::string& Packet);
|
||||
[[nodiscard]] std::queue<std::string>& MissedPacketQueue() { return mPacketsSync; }
|
||||
[[nodiscard]] const std::queue<std::string>& MissedPacketQueue() const { return mPacketsSync; }
|
||||
void EnqueuePacket(const std::vector<uint8_t>& Packet);
|
||||
[[nodiscard]] std::queue<std::vector<uint8_t>>& MissedPacketQueue() { return mPacketsSync; }
|
||||
[[nodiscard]] const std::queue<std::vector<uint8_t>>& MissedPacketQueue() const { return mPacketsSync; }
|
||||
[[nodiscard]] size_t MissedPacketQueueSize() const { return mPacketsSync.size(); }
|
||||
[[nodiscard]] std::mutex& MissedPacketQueueMutex() const { return mMissedPacketsMutex; }
|
||||
void SetIsConnected(bool NewIsConnected) { mIsConnected = NewIsConnected; }
|
||||
@@ -88,18 +113,22 @@ private:
|
||||
bool mIsSynced = false;
|
||||
bool mIsSyncing = false;
|
||||
mutable std::mutex mMissedPacketsMutex;
|
||||
std::queue<std::string> mPacketsSync;
|
||||
std::queue<std::vector<uint8_t>> mPacketsSync;
|
||||
std::unordered_map<std::string, std::string> mIdentifiers;
|
||||
bool mIsGuest = false;
|
||||
std::mutex mVehicleDataMutex;
|
||||
mutable std::mutex mVehicleDataMutex;
|
||||
mutable std::mutex mVehiclePositionMutex;
|
||||
TSetOfVehicleData mVehicleData;
|
||||
SparseArray<std::string> mVehiclePosition;
|
||||
std::string mName = "Unknown Client";
|
||||
SOCKET mSocket[2] { SOCKET(0), SOCKET(0) };
|
||||
sockaddr_in mUDPAddress {}; // is this initialization OK? yes it is
|
||||
ip::tcp::socket mSocket;
|
||||
ip::tcp::socket mDownSocket;
|
||||
ip::udp::endpoint mUDPAddress {};
|
||||
int mUnicycleID = -1;
|
||||
std::string mRole;
|
||||
std::string mDID;
|
||||
int mStatus = 0;
|
||||
int mID = -1;
|
||||
std::chrono::time_point<std::chrono::high_resolution_clock> mLastPingTime;
|
||||
};
|
||||
|
||||
std::optional<std::weak_ptr<TClient>> GetClient(class TServer& Server, int ID);
|
||||
|
||||
343
include/Common.h
343
include/Common.h
@@ -1,18 +1,40 @@
|
||||
#pragma once
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#include "TSentry.h"
|
||||
extern TSentry Sentry;
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <cstring>
|
||||
#include <deque>
|
||||
#include <filesystem>
|
||||
#include <fmt/format.h>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <shared_mutex>
|
||||
#include <sstream>
|
||||
#include <unordered_map>
|
||||
#include <zlib.h>
|
||||
|
||||
#include "Compat.h"
|
||||
#include <doctest/doctest.h>
|
||||
#include <filesystem>
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
#include "TConsole.h"
|
||||
|
||||
@@ -25,6 +47,9 @@ struct Version {
|
||||
std::string AsString();
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
using SparseArray = std::unordered_map<size_t, T>;
|
||||
|
||||
// static class handling application start, shutdown, etc.
|
||||
// yes, static classes, singletons, globals are all pretty
|
||||
// bad idioms. In this case we need a central way to access
|
||||
@@ -34,27 +59,29 @@ class Application final {
|
||||
public:
|
||||
// types
|
||||
struct TSettings {
|
||||
TSettings() noexcept
|
||||
: ServerName("BeamMP Server")
|
||||
, ServerDesc("BeamMP Default Description")
|
||||
, Resource("Resources")
|
||||
, MapName("/levels/gridmap_v2/info.json")
|
||||
, MaxPlayers(10)
|
||||
, Private(false)
|
||||
, MaxCars(1)
|
||||
, DebugModeEnabled(false)
|
||||
, Port(30814) { }
|
||||
std::string ServerName;
|
||||
std::string ServerDesc;
|
||||
std::string Resource;
|
||||
std::string MapName;
|
||||
std::string Key;
|
||||
int MaxPlayers;
|
||||
bool Private;
|
||||
int MaxCars;
|
||||
bool DebugModeEnabled;
|
||||
int Port;
|
||||
std::string CustomIP;
|
||||
std::string ServerName { "BeamMP Server" };
|
||||
std::string ServerDesc { "BeamMP Default Description" };
|
||||
std::string ServerTags { "Freeroam" };
|
||||
std::string Resource { "Resources" };
|
||||
std::string MapName { "/levels/gridmap_v2/info.json" };
|
||||
std::string Key {};
|
||||
std::string Password{};
|
||||
std::string SSLKeyPath { "./.ssl/HttpServer/key.pem" };
|
||||
std::string SSLCertPath { "./.ssl/HttpServer/cert.pem" };
|
||||
bool HTTPServerEnabled { false };
|
||||
int MaxPlayers { 8 };
|
||||
bool Private { true };
|
||||
int MaxCars { 1 };
|
||||
bool DebugModeEnabled { false };
|
||||
int Port { 30814 };
|
||||
std::string CustomIP {};
|
||||
bool LogChat { true };
|
||||
bool SendErrors { true };
|
||||
bool SendErrorsMessageEnabled { true };
|
||||
int HTTPServerPort { 8080 };
|
||||
std::string HTTPServerIP { "127.0.0.1" };
|
||||
bool HTTPServerUseSSL { false };
|
||||
bool HideUpdateMessages { false };
|
||||
[[nodiscard]] bool HasCustomIP() const { return !CustomIP.empty(); }
|
||||
};
|
||||
|
||||
@@ -67,101 +94,249 @@ public:
|
||||
static void RegisterShutdownHandler(const TShutdownHandler& Handler);
|
||||
// Causes all threads to finish up and exit gracefull gracefully
|
||||
static void GracefullyShutdown();
|
||||
static TConsole& Console() { return *mConsole; }
|
||||
static TConsole& Console() { return mConsole; }
|
||||
static std::string ServerVersionString();
|
||||
static const Version& ServerVersion() { return mVersion; }
|
||||
static std::string ClientVersionString() { return "2.0"; }
|
||||
static uint8_t ClientMajorVersion() { return 2; }
|
||||
static std::string PPS() { return mPPS; }
|
||||
static void SetPPS(const std::string& NewPPS) { mPPS = NewPPS; }
|
||||
|
||||
static inline TSettings Settings {};
|
||||
static TSettings Settings;
|
||||
|
||||
static std::vector<std::string> GetBackendUrlsInOrder() {
|
||||
return {
|
||||
"backend.beammp.com",
|
||||
};
|
||||
}
|
||||
|
||||
static std::string GetBackendUrlForAuth() { return "auth.beammp.com"; }
|
||||
static std::string GetBackendHostname() { return "backend.beammp.com"; }
|
||||
static std::string GetBackup1Hostname() { return "backup1.beammp.com"; }
|
||||
static std::string GetBackup2Hostname() { return "backup2.beammp.com"; }
|
||||
static std::string GetBackendUrlForSocketIO() { return "https://backend.beammp.com"; }
|
||||
static void CheckForUpdates();
|
||||
static std::array<uint8_t, 3> VersionStrToInts(const std::string& str);
|
||||
static bool IsOutdated(const Version& Current, const Version& Newest);
|
||||
static bool IsShuttingDown();
|
||||
static void SleepSafeSeconds(size_t Seconds);
|
||||
|
||||
static void InitializeConsole() {
|
||||
mConsole.InitializeCommandline();
|
||||
}
|
||||
|
||||
enum class Status {
|
||||
Starting,
|
||||
Good,
|
||||
Bad,
|
||||
ShuttingDown,
|
||||
Shutdown,
|
||||
};
|
||||
|
||||
using SystemStatusMap = std::unordered_map<std::string /* system name */, Status /* status */>;
|
||||
|
||||
static const SystemStatusMap& GetSubsystemStatuses() {
|
||||
std::unique_lock Lock(mSystemStatusMapMutex);
|
||||
return mSystemStatusMap;
|
||||
}
|
||||
|
||||
static void SetSubsystemStatus(const std::string& Subsystem, Status status);
|
||||
|
||||
private:
|
||||
static void SetShutdown(bool Val);
|
||||
|
||||
static inline SystemStatusMap mSystemStatusMap {};
|
||||
static inline std::mutex mSystemStatusMapMutex {};
|
||||
static inline std::string mPPS;
|
||||
static std::unique_ptr<TConsole> mConsole;
|
||||
static inline TConsole mConsole;
|
||||
static inline std::shared_mutex mShutdownMtx {};
|
||||
static inline bool mShutdown { false };
|
||||
static inline std::mutex mShutdownHandlersMutex {};
|
||||
static inline std::deque<TShutdownHandler> mShutdownHandlers {};
|
||||
|
||||
static inline Version mVersion { 2, 4, 0 };
|
||||
static inline Version mVersion { 3, 3, 0 };
|
||||
};
|
||||
|
||||
void SplitString(std::string const& str, const char delim, std::vector<std::string>& out);
|
||||
|
||||
std::string ThreadName(bool DebugModeOverride = false);
|
||||
void RegisterThread(const std::string& str);
|
||||
#define RegisterThreadAuto() RegisterThread(__func__)
|
||||
|
||||
#define KB 1024
|
||||
#define MB (KB * 1024)
|
||||
#define KB 1024llu
|
||||
#define MB (KB * 1024llu)
|
||||
#define GB (MB * 1024llu)
|
||||
#define SSU_UNRAW SECRET_SENTRY_URL
|
||||
|
||||
#define _file_basename std::filesystem::path(__FILE__).filename().string()
|
||||
#define _line std::to_string(__LINE__)
|
||||
#define _in_lambda (std::string(__func__) == "operator()")
|
||||
|
||||
// we would like the full function signature 'void a::foo() const'
|
||||
// on windows this is __FUNCSIG__, on GCC it's __PRETTY_FUNCTION__,
|
||||
// feel free to add more
|
||||
#if defined(WIN32)
|
||||
#define _function_name std::string(__FUNCSIG__)
|
||||
#elif defined(__unix) || defined(__unix__)
|
||||
#define _function_name std::string(__PRETTY_FUNCTION__)
|
||||
#else
|
||||
#define _function_name std::string(__func__)
|
||||
#endif
|
||||
// for those times when you just need to ignore something :^)
|
||||
// explicity disables a [[nodiscard]] warning
|
||||
#define beammp_ignore(x) (void)x
|
||||
|
||||
// clang-format off
|
||||
#ifdef DOCTEST_CONFIG_DISABLE
|
||||
|
||||
// we would like the full function signature 'void a::foo() const'
|
||||
// on windows this is __FUNCSIG__, on GCC it's __PRETTY_FUNCTION__,
|
||||
// feel free to add more
|
||||
#if defined(WIN32)
|
||||
#define _function_name std::string(__FUNCSIG__)
|
||||
#elif defined(__unix) || defined(__unix__)
|
||||
#define _function_name std::string(__PRETTY_FUNCTION__)
|
||||
#else
|
||||
#define _function_name std::string(__func__)
|
||||
#endif
|
||||
|
||||
#ifndef NDEBUG
|
||||
#define DEBUG
|
||||
#endif
|
||||
|
||||
#if defined(DEBUG)
|
||||
|
||||
// if this is defined, we will show the full function signature infront of
|
||||
// each info/debug/warn... call instead of the 'filename:line' format.
|
||||
#if defined(BMP_FULL_FUNCTION_NAMES)
|
||||
#define _this_location (ThreadName() + _function_name + " ")
|
||||
#else
|
||||
#define _this_location (ThreadName() + _file_basename + ":" + _line + " ")
|
||||
#endif
|
||||
|
||||
#endif // defined(DEBUG)
|
||||
|
||||
#define beammp_warn(x) Application::Console().Write(_this_location + std::string("[WARN] ") + (x))
|
||||
#define beammp_info(x) Application::Console().Write(_this_location + std::string("[INFO] ") + (x))
|
||||
#define beammp_error(x) \
|
||||
do { \
|
||||
Application::Console().Write(_this_location + std::string("[ERROR] ") + (x)); \
|
||||
} while (false)
|
||||
#define beammp_lua_error(x) \
|
||||
do { \
|
||||
Application::Console().Write(_this_location + std::string("[LUA ERROR] ") + (x)); \
|
||||
} while (false)
|
||||
#define beammp_lua_log(level, plugin, x) \
|
||||
do { \
|
||||
Application::Console().Write(_this_location + fmt::format("[{}] [{}] ", plugin, level) + (x)); \
|
||||
} while (false)
|
||||
#define beammp_lua_warn(x) \
|
||||
do { \
|
||||
Application::Console().Write(_this_location + std::string("[LUA WARN] ") + (x)); \
|
||||
} while (false)
|
||||
#define luaprint(x) Application::Console().Write(_this_location + std::string("[LUA] ") + (x))
|
||||
#define beammp_debug(x) \
|
||||
do { \
|
||||
if (Application::Settings.DebugModeEnabled) { \
|
||||
Application::Console().Write(_this_location + std::string("[DEBUG] ") + (x)); \
|
||||
} \
|
||||
} while (false)
|
||||
#define beammp_event(x) \
|
||||
do { \
|
||||
if (Application::Settings.DebugModeEnabled) { \
|
||||
Application::Console().Write(_this_location + std::string("[EVENT] ") + (x)); \
|
||||
} \
|
||||
} while (false)
|
||||
// trace() is a debug-build debug()
|
||||
#if defined(DEBUG)
|
||||
#define beammp_trace(x) \
|
||||
do { \
|
||||
if (Application::Settings.DebugModeEnabled) { \
|
||||
Application::Console().Write(_this_location + std::string("[TRACE] ") + (x)); \
|
||||
} \
|
||||
} while (false)
|
||||
#else
|
||||
#define beammp_trace(x)
|
||||
#endif // defined(DEBUG)
|
||||
|
||||
#define beammp_errorf(...) beammp_error(fmt::format(__VA_ARGS__))
|
||||
#define beammp_infof(...) beammp_info(fmt::format(__VA_ARGS__))
|
||||
#define beammp_debugf(...) beammp_debug(fmt::format(__VA_ARGS__))
|
||||
#define beammp_warnf(...) beammp_warn(fmt::format(__VA_ARGS__))
|
||||
#define beammp_tracef(...) beammp_trace(fmt::format(__VA_ARGS__))
|
||||
#define beammp_lua_errorf(...) beammp_lua_error(fmt::format(__VA_ARGS__))
|
||||
#define beammp_lua_warnf(...) beammp_lua_warn(fmt::format(__VA_ARGS__))
|
||||
|
||||
#else // DOCTEST_CONFIG_DISABLE
|
||||
|
||||
#define beammp_error(x) /* x */
|
||||
#define beammp_lua_error(x) /* x */
|
||||
#define beammp_warn(x) /* x */
|
||||
#define beammp_lua_warn(x) /* x */
|
||||
#define beammp_info(x) /* x */
|
||||
#define beammp_event(x) /* x */
|
||||
#define beammp_debug(x) /* x */
|
||||
#define beammp_trace(x) /* x */
|
||||
#define luaprint(x) /* x */
|
||||
#define beammp_errorf(...) beammp_error(fmt::format(__VA_ARGS__))
|
||||
#define beammp_infof(...) beammp_info(fmt::format(__VA_ARGS__))
|
||||
#define beammp_warnf(...) beammp_warn(fmt::format(__VA_ARGS__))
|
||||
#define beammp_debugf(...) beammp_debug(fmt::format(__VA_ARGS__))
|
||||
#define beammp_tracef(...) beammp_trace(fmt::format(__VA_ARGS__))
|
||||
#define beammp_lua_errorf(...) beammp_lua_error(fmt::format(__VA_ARGS__))
|
||||
#define beammp_lua_warnf(...) beammp_lua_warn(fmt::format(__VA_ARGS__))
|
||||
#define beammp_lua_log(level, plugin, x) /* x */
|
||||
|
||||
#endif // DOCTEST_CONFIG_DISABLE
|
||||
|
||||
#if defined(DEBUG)
|
||||
|
||||
// if this is defined, we will show the full function signature infront of
|
||||
// each info/debug/warn... call instead of the 'filename:line' format.
|
||||
#if defined(BMP_FULL_FUNCTION_NAMES)
|
||||
#define _this_location (ThreadName() + _function_name + " ")
|
||||
#define SU_RAW SSU_UNRAW
|
||||
#else
|
||||
#define _this_location (ThreadName() + _file_basename + ":" + _line + " ")
|
||||
#define SU_RAW RAWIFY(SSU_UNRAW)
|
||||
#define _this_location (ThreadName())
|
||||
#endif
|
||||
|
||||
#else // !defined(DEBUG)
|
||||
|
||||
#define _this_location (ThreadName())
|
||||
|
||||
#endif // defined(DEBUG)
|
||||
|
||||
#define warn(x) Application::Console().Write(_this_location + std::string("[WARN] ") + (x))
|
||||
#define info(x) Application::Console().Write(_this_location + std::string("[INFO] ") + (x))
|
||||
#define error(x) \
|
||||
do { \
|
||||
Application::Console().Write(_this_location + std::string("[ERROR] ") + (x)); \
|
||||
Sentry.AddErrorBreadcrumb((x), _file_basename, _line); \
|
||||
} while (false)
|
||||
#define luaprint(x) Application::Console().Write(_this_location + std::string("[LUA] ") + (x))
|
||||
#define debug(x) \
|
||||
do { \
|
||||
if (Application::Settings.DebugModeEnabled) { \
|
||||
Application::Console().Write(_this_location + std::string("[DEBUG] ") + (x)); \
|
||||
} \
|
||||
} while (false)
|
||||
// trace() is a debug-build debug()
|
||||
#if defined(DEBUG)
|
||||
#define trace(x) \
|
||||
do { \
|
||||
if (Application::Settings.DebugModeEnabled) { \
|
||||
Application::Console().Write(_this_location + std::string("[TRACE] ") + (x)); \
|
||||
} \
|
||||
} while (false)
|
||||
#else
|
||||
#define trace(x)
|
||||
#endif // defined(DEBUG)
|
||||
// clang-format on
|
||||
|
||||
void LogChatMessage(const std::string& name, int id, const std::string& msg);
|
||||
|
||||
#define Biggest 30000
|
||||
std::string Comp(std::string Data);
|
||||
std::string DeComp(std::string Compressed);
|
||||
|
||||
template <typename T>
|
||||
inline T Comp(const T& Data) {
|
||||
std::array<char, Biggest> C {};
|
||||
// obsolete
|
||||
C.fill(0);
|
||||
z_stream defstream;
|
||||
defstream.zalloc = nullptr;
|
||||
defstream.zfree = nullptr;
|
||||
defstream.opaque = nullptr;
|
||||
defstream.avail_in = uInt(Data.size());
|
||||
defstream.next_in = const_cast<Bytef*>(reinterpret_cast<const Bytef*>(&Data[0]));
|
||||
defstream.avail_out = Biggest;
|
||||
defstream.next_out = reinterpret_cast<Bytef*>(C.data());
|
||||
deflateInit(&defstream, Z_BEST_COMPRESSION);
|
||||
deflate(&defstream, Z_SYNC_FLUSH);
|
||||
deflate(&defstream, Z_FINISH);
|
||||
deflateEnd(&defstream);
|
||||
size_t TotalOut = defstream.total_out;
|
||||
T Ret;
|
||||
Ret.resize(TotalOut);
|
||||
std::fill(Ret.begin(), Ret.end(), 0);
|
||||
std::copy_n(C.begin(), TotalOut, Ret.begin());
|
||||
return Ret;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline T DeComp(const T& Compressed) {
|
||||
std::array<char, Biggest> C {};
|
||||
// not needed
|
||||
C.fill(0);
|
||||
z_stream infstream;
|
||||
infstream.zalloc = nullptr;
|
||||
infstream.zfree = nullptr;
|
||||
infstream.opaque = nullptr;
|
||||
infstream.avail_in = Biggest;
|
||||
infstream.next_in = const_cast<Bytef*>(reinterpret_cast<const Bytef*>(&Compressed[0]));
|
||||
infstream.avail_out = Biggest;
|
||||
infstream.next_out = const_cast<Bytef*>(reinterpret_cast<const Bytef*>(C.data()));
|
||||
inflateInit(&infstream);
|
||||
inflate(&infstream, Z_SYNC_FLUSH);
|
||||
inflate(&infstream, Z_FINISH);
|
||||
inflateEnd(&infstream);
|
||||
size_t TotalOut = infstream.total_out;
|
||||
T Ret;
|
||||
Ret.resize(TotalOut);
|
||||
std::fill(Ret.begin(), Ret.end(), 0);
|
||||
std::copy_n(C.begin(), TotalOut, Ret.begin());
|
||||
return Ret;
|
||||
}
|
||||
|
||||
std::string GetPlatformAgnosticErrorString();
|
||||
#define S_DSN SU_RAW
|
||||
|
||||
@@ -1,38 +1,55 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "Environment.h"
|
||||
|
||||
// ======================= UNIX ========================
|
||||
|
||||
#ifdef __unix
|
||||
#include <arpa/inet.h>
|
||||
#include <sys/socket.h>
|
||||
#ifdef BEAMMP_LINUX
|
||||
#include <errno.h>
|
||||
#include <termios.h>
|
||||
#include <unistd.h>
|
||||
char _getch();
|
||||
#endif // linux
|
||||
|
||||
#ifdef BEAMMP_FREEBSD
|
||||
#include <errno.h>
|
||||
#include <termios.h>
|
||||
#include <unistd.h>
|
||||
char _getch();
|
||||
// macros 'major' and 'minor' need to be undefined on FreeBSD to avoid naming collision with system headers
|
||||
#undef major
|
||||
#undef minor
|
||||
#endif // freebsd
|
||||
|
||||
// ======================= APPLE ========================
|
||||
|
||||
#ifdef BEAMMP_APPLE
|
||||
#include <errno.h>
|
||||
#include <termios.h>
|
||||
#include <unistd.h>
|
||||
#include <errno.h>
|
||||
using SOCKET = int;
|
||||
using DWORD = unsigned long;
|
||||
using PDWORD = unsigned long*;
|
||||
using LPDWORD = unsigned long*;
|
||||
char _getch();
|
||||
inline void CloseSocketProper(int TheSocket) {
|
||||
shutdown(TheSocket, SHUT_RDWR);
|
||||
close(TheSocket);
|
||||
}
|
||||
#endif // unix
|
||||
|
||||
// ======================= WIN32 =======================
|
||||
// ======================= WINDOWS =======================
|
||||
|
||||
#ifdef WIN32
|
||||
#ifdef BEAMMP_WINDOWS
|
||||
#include <conio.h>
|
||||
#include <winsock2.h>
|
||||
inline void CloseSocketProper(SOCKET TheSocket) {
|
||||
shutdown(TheSocket, 2); // 2 == SD_BOTH
|
||||
closesocket(TheSocket);
|
||||
|
||||
}
|
||||
#endif // WIN32
|
||||
|
||||
// ======================= OTHER =======================
|
||||
|
||||
#if !defined(WIN32) && !defined(__unix)
|
||||
#error "OS not supported"
|
||||
#endif
|
||||
130
include/Cryptography.h
Normal file
130
include/Cryptography.h
Normal file
@@ -0,0 +1,130 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
#include <array>
|
||||
#include <cstdarg>
|
||||
#include <string>
|
||||
|
||||
namespace Crypto {
|
||||
|
||||
constexpr auto time = __TIME__;
|
||||
constexpr auto seed = static_cast<int>(time[7]) + static_cast<int>(time[6]) * 10 + static_cast<int>(time[4]) * 60 + static_cast<int>(time[3]) * 600 + static_cast<int>(time[1]) * 3600 + static_cast<int>(time[0]) * 36000;
|
||||
|
||||
// 1988, Stephen Park and Keith Miller
|
||||
// "Random Number Generators: Good Ones Are Hard To Find", considered as "minimal standard"
|
||||
// Park-Miller 31 bit pseudo-random number generator, implemented with G. Carta's optimisation:
|
||||
// with 32-bit math and without division
|
||||
|
||||
template <int N>
|
||||
struct RandomGenerator {
|
||||
private:
|
||||
static constexpr unsigned a = 16807; // 7^5
|
||||
static constexpr unsigned m = 2147483647; // 2^31 - 1
|
||||
|
||||
static constexpr unsigned s = RandomGenerator<N - 1>::value;
|
||||
static constexpr unsigned lo = a * (s & 0xFFFFu); // Multiply lower 16 bits by 16807
|
||||
static constexpr unsigned hi = a * (s >> 16u); // Multiply higher 16 bits by 16807
|
||||
static constexpr unsigned lo2 = lo + ((hi & 0x7FFFu) << 16u); // Combine lower 15 bits of hi with lo's upper bits
|
||||
static constexpr unsigned hi2 = hi >> 15u; // Discard lower 15 bits of hi
|
||||
static constexpr unsigned lo3 = lo2 + hi;
|
||||
|
||||
public:
|
||||
static constexpr unsigned max = m;
|
||||
static constexpr unsigned value = lo3 > m ? lo3 - m : lo3;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct RandomGenerator<0> {
|
||||
static constexpr unsigned value = seed;
|
||||
};
|
||||
|
||||
template <int N, int M>
|
||||
struct RandomInt {
|
||||
static constexpr auto value = RandomGenerator<N + 1>::value % M;
|
||||
};
|
||||
|
||||
template <int N>
|
||||
struct RandomChar {
|
||||
static const char value = static_cast<char>(1 + RandomInt<N, 0x7F - 1>::value);
|
||||
};
|
||||
|
||||
template <size_t N, int K, typename Char>
|
||||
struct MangleString {
|
||||
private:
|
||||
const char _key;
|
||||
std::array<Char, N + 1> _encrypted;
|
||||
|
||||
constexpr Char enc(Char c) const {
|
||||
return c ^ _key;
|
||||
}
|
||||
|
||||
Char dec(Char c) const {
|
||||
return c ^ _key;
|
||||
}
|
||||
|
||||
public:
|
||||
template <size_t... Is>
|
||||
constexpr MangleString(const Char* str, std::index_sequence<Is...>)
|
||||
: _key(RandomChar<K>::value)
|
||||
, _encrypted { enc(str[Is])... } { }
|
||||
|
||||
decltype(auto) decrypt() {
|
||||
for (size_t i = 0; i < N; ++i) {
|
||||
_encrypted[i] = dec(_encrypted[i]);
|
||||
}
|
||||
_encrypted[N] = '\0';
|
||||
return _encrypted.data();
|
||||
}
|
||||
};
|
||||
|
||||
static auto w_printf = [](const char* fmt, ...) {
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
vprintf(fmt, args);
|
||||
va_end(args);
|
||||
};
|
||||
|
||||
static auto w_printf_s = [](const char* fmt, ...) {
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
vprintf(fmt, args);
|
||||
va_end(args);
|
||||
};
|
||||
|
||||
static auto w_sprintf_s = [](char* buf, size_t, const char* fmt, ...) {
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
vsprintf(buf, fmt, args);
|
||||
va_end(args);
|
||||
};
|
||||
|
||||
static auto w_sprintf_s_ret = [](char* buf, size_t, const char* fmt, ...) {
|
||||
int ret;
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
ret = vsprintf(buf, fmt, args);
|
||||
va_end(args);
|
||||
return ret;
|
||||
};
|
||||
|
||||
#define XOR_C(s) [] { constexpr Crypto::MangleString< sizeof(s)/sizeof(char) - 1, __COUNTER__, char > expr( s, std::make_index_sequence< sizeof(s)/sizeof(char) - 1>() ); return expr; }().decrypt()
|
||||
#define XOR_W(s) [] { constexpr Crypto::MangleString< sizeof(s)/sizeof(wchar_t) - 1, __COUNTER__, wchar_t > expr( s, std::make_index_sequence< sizeof(s)/sizeof(wchar_t) - 1>() ); return expr; }().decrypt()
|
||||
#define RAWIFY(s) XOR_C(s)
|
||||
|
||||
}
|
||||
@@ -1,4 +1,20 @@
|
||||
// Author: lionkor
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
/*
|
||||
* Asserts are to be used anywhere where assumptions about state are made
|
||||
@@ -55,19 +71,18 @@ inline void _assert([[maybe_unused]] const char* file, [[maybe_unused]] const ch
|
||||
}
|
||||
}
|
||||
|
||||
#define Assert(cond) _assert(__FILE__, __func__, __LINE__, #cond, (cond))
|
||||
#define AssertNotReachable() _assert(__FILE__, __func__, __LINE__, "reached unreachable code", false)
|
||||
#define beammp_assert(cond) _assert(__FILE__, __func__, __LINE__, #cond, (cond))
|
||||
#define beammp_assert_not_reachable() _assert(__FILE__, __func__, __LINE__, "reached unreachable code", false)
|
||||
#else
|
||||
// In release build, these macros turn into NOPs. The compiler will optimize these out.
|
||||
#define Assert(cond) \
|
||||
do { \
|
||||
bool result = (cond); \
|
||||
if (!result) { \
|
||||
Sentry.LogAssert(#cond, _file_basename, _line, __func__); \
|
||||
} \
|
||||
#define beammp_assert(cond) \
|
||||
do { \
|
||||
bool result = (cond); \
|
||||
if (!result) { \
|
||||
beammp_errorf("Assertion failed in '{}:{}': {}.", __func__, _line, #cond); \
|
||||
} \
|
||||
} while (false)
|
||||
#define AssertNotReachable() \
|
||||
do { \
|
||||
Sentry.LogAssert("code is unreachable", _file_basename, _line, __func__); \
|
||||
#define beammp_assert_not_reachable() \
|
||||
do { \
|
||||
beammp_errorf("Assertion failed in '{}:{}': Unreachable code reached. This may result in a crash or undefined state of the program.", __func__, _line); \
|
||||
} while (false)
|
||||
#endif // DEBUG
|
||||
|
||||
@@ -1,3 +1,21 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
|
||||
36
include/Env.h
Normal file
36
include/Env.h
Normal file
@@ -0,0 +1,36 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
#include <string>
|
||||
namespace Env {
|
||||
|
||||
enum class Key {
|
||||
// provider settings
|
||||
PROVIDER_UPDATE_MESSAGE,
|
||||
PROVIDER_DISABLE_CONFIG,
|
||||
PROVIDER_PORT_ENV,
|
||||
};
|
||||
|
||||
std::optional<std::string> Get(Key key);
|
||||
|
||||
std::string_view ToString(Key key);
|
||||
|
||||
}
|
||||
37
include/Environment.h
Normal file
37
include/Environment.h
Normal file
@@ -0,0 +1,37 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
|
||||
// one of BEAMMP_{WINDOWS,LINUX,APPLE} will be set at the end of this
|
||||
|
||||
// clang-format off
|
||||
#if !defined(BEAMMP_WINDOWS) && !defined(BEAMMP_UNIX) && !defined(BEAMMP_APPLE) && !defined(BEAMMP_FREEBSD)
|
||||
#if defined(_WIN32) || defined(__CYGWIN__)
|
||||
#define BEAMMP_WINDOWS
|
||||
#elif defined(__linux__) || defined(__linux) || defined(linux)
|
||||
#define BEAMMP_LINUX
|
||||
#elif defined(__FreeBSD__)
|
||||
#define BEAMMP_FREEBSD
|
||||
#elif defined(__APPLE__) || defined(__MACH__)
|
||||
#define BEAMMP_APPLE
|
||||
#else
|
||||
#error "This platform is not known. Please define one of the above for your OS."
|
||||
#endif
|
||||
#endif
|
||||
// clang-format on
|
||||
@@ -1,13 +1,60 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <Common.h>
|
||||
#include <IThreaded.h>
|
||||
#include <filesystem>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
|
||||
#if defined(BEAMMP_LINUX)
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
|
||||
#pragma GCC diagnostic ignored "-Wcast-qual"
|
||||
#pragma GCC diagnostic ignored "-Wold-style-cast"
|
||||
#endif
|
||||
#include <httplib.h>
|
||||
#if defined(BEAMMP_LINUX)
|
||||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
namespace Http {
|
||||
std::string GET(const std::string& host, int port, const std::string& target, unsigned int* status = nullptr);
|
||||
std::string POST(const std::string& host, int port, const std::string& target, const std::unordered_map<std::string, std::string>& fields, const std::string& body, const std::string& ContentType, unsigned int* status = nullptr);
|
||||
std::string POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status = nullptr, const httplib::Headers& headers = {});
|
||||
namespace Status {
|
||||
std::string ToString(int code);
|
||||
}
|
||||
const std::string ErrorString = "-1";
|
||||
|
||||
namespace Server {
|
||||
class THttpServerInstance {
|
||||
public:
|
||||
THttpServerInstance();
|
||||
|
||||
protected:
|
||||
void operator()();
|
||||
|
||||
private:
|
||||
std::thread mThread;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,3 +1,21 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <thread>
|
||||
@@ -8,6 +26,11 @@ public:
|
||||
IThreaded()
|
||||
// invokes operator() on this object
|
||||
: mThread() { }
|
||||
virtual ~IThreaded() noexcept {
|
||||
if (mThread.joinable()) {
|
||||
mThread.join();
|
||||
}
|
||||
}
|
||||
|
||||
virtual void Start() final {
|
||||
mThread = std::thread([this] { (*this)(); });
|
||||
|
||||
@@ -1,6 +1,20 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// Created by anon on 4/21/21.
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
#include "rapidjson/stringbuffer.h"
|
||||
|
||||
66
include/LuaAPI.h
Normal file
66
include/LuaAPI.h
Normal file
@@ -0,0 +1,66 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "TLuaEngine.h"
|
||||
#include <tuple>
|
||||
|
||||
namespace LuaAPI {
|
||||
int PanicHandler(lua_State* State);
|
||||
std::string LuaToString(const sol::object Value, size_t Indent = 1, bool QuoteStrings = false);
|
||||
void Print(sol::variadic_args);
|
||||
namespace MP {
|
||||
extern TLuaEngine* Engine;
|
||||
|
||||
std::string GetOSName();
|
||||
std::tuple<int, int, int> GetServerVersion();
|
||||
std::pair<bool, std::string> TriggerClientEvent(int PlayerID, const std::string& EventName, const sol::object& Data);
|
||||
std::pair<bool, std::string> TriggerClientEventJson(int PlayerID, const std::string& EventName, const sol::table& Data);
|
||||
inline size_t GetPlayerCount() { return Engine->Server().ClientCount(); }
|
||||
std::pair<bool, std::string> DropPlayer(int ID, std::optional<std::string> MaybeReason);
|
||||
std::pair<bool, std::string> SendChatMessage(int ID, const std::string& Message);
|
||||
std::pair<bool, std::string> RemoveVehicle(int PlayerID, int VehicleID);
|
||||
void Set(int ConfigID, sol::object NewValue);
|
||||
bool IsPlayerGuest(int ID);
|
||||
bool IsPlayerConnected(int ID);
|
||||
void Sleep(size_t Ms);
|
||||
void PrintRaw(sol::variadic_args);
|
||||
std::string JsonEncode(const sol::table& object);
|
||||
std::string JsonDiff(const std::string& a, const std::string& b);
|
||||
std::string JsonDiffApply(const std::string& data, const std::string& patch);
|
||||
std::string JsonPrettify(const std::string& json);
|
||||
std::string JsonMinify(const std::string& json);
|
||||
std::string JsonFlatten(const std::string& json);
|
||||
std::string JsonUnflatten(const std::string& json);
|
||||
}
|
||||
|
||||
namespace FS {
|
||||
std::pair<bool, std::string> CreateDirectory(const std::string& Path);
|
||||
std::pair<bool, std::string> Remove(const std::string& Path);
|
||||
std::pair<bool, std::string> Rename(const std::string& Path, const std::string& NewPath);
|
||||
std::pair<bool, std::string> Copy(const std::string& Path, const std::string& NewPath);
|
||||
std::string GetFilename(const std::string& Path);
|
||||
std::string GetExtension(const std::string& Path);
|
||||
std::string GetParentFolder(const std::string& Path);
|
||||
bool Exists(const std::string& Path);
|
||||
bool IsDirectory(const std::string& Path);
|
||||
bool IsFile(const std::string& Path);
|
||||
std::string ConcatPaths(sol::variadic_args Args);
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,21 @@
|
||||
// Author: lionkor
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
|
||||
21
include/SignalHandling.h
Normal file
21
include/SignalHandling.h
Normal file
@@ -0,0 +1,21 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
|
||||
void SetupSignalHandlers();
|
||||
@@ -1,23 +1,53 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "Common.h"
|
||||
|
||||
#include <atomic>
|
||||
#include <filesystem>
|
||||
|
||||
#define TOML11_PRESERVE_COMMENTS_BY_DEFAULT
|
||||
#include <toml.hpp> // header-only version of TOML++
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
class TConfig {
|
||||
public:
|
||||
explicit TConfig();
|
||||
explicit TConfig(const std::string& ConfigFileName);
|
||||
|
||||
[[nodiscard]] bool Failed() const { return mFailed; }
|
||||
|
||||
void FlushToFile();
|
||||
|
||||
private:
|
||||
void CreateConfigFile(std::string_view name);
|
||||
void ParseFromFile(std::string_view name);
|
||||
void PrintDebug();
|
||||
|
||||
void ParseOldFormat();
|
||||
private:
|
||||
void CreateConfigFile();
|
||||
void ParseFromFile(std::string_view name);
|
||||
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, std::string& OutValue);
|
||||
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, bool& OutValue);
|
||||
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, int& OutValue);
|
||||
|
||||
void ParseOldFormat();
|
||||
std::string TagsAsPrettyArray() const;
|
||||
bool IsDefault();
|
||||
bool mFailed { false };
|
||||
bool mDisableConfig { false };
|
||||
std::string mConfigFileName;
|
||||
};
|
||||
|
||||
@@ -1,19 +1,92 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "commandline/commandline.h"
|
||||
#include "TLuaFile.h"
|
||||
#include "Cryptography.h"
|
||||
#include "commandline.h"
|
||||
#include <atomic>
|
||||
#include <fstream>
|
||||
#include <functional>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <tuple>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
class TLuaEngine;
|
||||
|
||||
class TConsole {
|
||||
public:
|
||||
TConsole();
|
||||
|
||||
// Initializes the commandline app to take over I/O
|
||||
void InitializeCommandline();
|
||||
|
||||
void Write(const std::string& str);
|
||||
void WriteRaw(const std::string& str);
|
||||
void InitializeLuaConsole(TLuaEngine& Engine);
|
||||
void BackupOldLog();
|
||||
void StartLoggingToFile();
|
||||
Commandline& Internal() { return *mCommandline; }
|
||||
|
||||
private:
|
||||
std::unique_ptr<TLuaFile> mLuaConsole { nullptr };
|
||||
Commandline mCommandline;
|
||||
void RunAsCommand(const std::string& cmd, bool IgnoreNotACommand = false);
|
||||
void ChangeToLuaConsole(const std::string& LuaStateId);
|
||||
void ChangeToRegularConsole();
|
||||
void HandleLuaInternalCommand(const std::string& cmd);
|
||||
|
||||
void Command_Lua(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Help(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Kick(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_List(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Status(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Settings(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Clear(const std::string&, const std::vector<std::string>& args);
|
||||
void Command_Version(const std::string& cmd, const std::vector<std::string>& args);
|
||||
|
||||
void Command_Say(const std::string& FullCommand);
|
||||
bool EnsureArgsCount(const std::vector<std::string>& args, size_t n);
|
||||
bool EnsureArgsCount(const std::vector<std::string>& args, size_t min, size_t max);
|
||||
|
||||
static std::tuple<std::string, std::vector<std::string>> ParseCommand(const std::string& cmd);
|
||||
static std::string ConcatArgs(const std::vector<std::string>& args, char space = ' ');
|
||||
|
||||
std::unordered_map<std::string, std::function<void(const std::string&, const std::vector<std::string>&)>> mCommandMap = {
|
||||
{ "lua", [this](const auto& a, const auto& b) { Command_Lua(a, b); } },
|
||||
{ "help", [this](const auto& a, const auto& b) { Command_Help(a, b); } },
|
||||
{ "kick", [this](const auto& a, const auto& b) { Command_Kick(a, b); } },
|
||||
{ "list", [this](const auto& a, const auto& b) { Command_List(a, b); } },
|
||||
{ "status", [this](const auto& a, const auto& b) { Command_Status(a, b); } },
|
||||
{ "settings", [this](const auto& a, const auto& b) { Command_Settings(a, b); } },
|
||||
{ "clear", [this](const auto& a, const auto& b) { Command_Clear(a, b); } },
|
||||
{ "say", [this](const auto&, const auto&) { Command_Say(""); } }, // shouldn't actually be called
|
||||
{ "version", [this](const auto& a, const auto& b) { Command_Version(a, b); } },
|
||||
};
|
||||
|
||||
std::unique_ptr<Commandline> mCommandline { nullptr };
|
||||
std::vector<std::string> mCachedLuaHistory;
|
||||
std::vector<std::string> mCachedRegularHistory;
|
||||
TLuaEngine* mLuaEngine { nullptr };
|
||||
bool mIsLuaConsole { false };
|
||||
bool mFirstTime { true };
|
||||
std::string mStateId;
|
||||
const std::string mDefaultStateId = "BEAMMP_SERVER_CONSOLE";
|
||||
std::ofstream mLogFileStream;
|
||||
std::mutex mLogFileStreamMtx;
|
||||
};
|
||||
|
||||
@@ -1,3 +1,21 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "Common.h"
|
||||
@@ -15,7 +33,6 @@ private:
|
||||
std::string GenerateCall();
|
||||
std::string GetPlayers();
|
||||
|
||||
bool mShutdown = false;
|
||||
TResourceManager& mResourceManager;
|
||||
TServer& mServer;
|
||||
};
|
||||
|
||||
@@ -1,41 +1,298 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "Common.h"
|
||||
#include "IThreaded.h"
|
||||
#include "TLuaFile.h"
|
||||
#include "TNetwork.h"
|
||||
#include "TServer.h"
|
||||
#include <optional>
|
||||
#include <any>
|
||||
#include <condition_variable>
|
||||
#include <filesystem>
|
||||
#include <initializer_list>
|
||||
#include <list>
|
||||
#include <lua.hpp>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <queue>
|
||||
#include <random>
|
||||
#include <set>
|
||||
#include <toml.hpp>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
class TLuaEngine : public IThreaded {
|
||||
#define SOL_ALL_SAFETIES_ON 1
|
||||
#include <sol/sol.hpp>
|
||||
|
||||
using TLuaStateId = std::string;
|
||||
namespace fs = std::filesystem;
|
||||
/**
|
||||
* std::variant means, that TLuaArgTypes may be one of the Types listed as template args
|
||||
*/
|
||||
using TLuaArgTypes = std::variant<std::string, int, sol::variadic_args, bool, std::unordered_map<std::string, std::string>>;
|
||||
static constexpr size_t TLuaArgTypes_String = 0;
|
||||
static constexpr size_t TLuaArgTypes_Int = 1;
|
||||
static constexpr size_t TLuaArgTypes_VariadicArgs = 2;
|
||||
static constexpr size_t TLuaArgTypes_Bool = 3;
|
||||
static constexpr size_t TLuaArgTypes_StringStringMap = 4;
|
||||
|
||||
class TLuaPlugin;
|
||||
|
||||
struct TLuaResult {
|
||||
bool Ready;
|
||||
bool Error;
|
||||
std::string ErrorMessage;
|
||||
sol::object Result { sol::lua_nil };
|
||||
TLuaStateId StateId;
|
||||
std::string Function;
|
||||
std::shared_ptr<std::mutex> ReadyMutex {
|
||||
std::make_shared<std::mutex>()
|
||||
};
|
||||
std::shared_ptr<std::condition_variable> ReadyCondition {
|
||||
std::make_shared<std::condition_variable>()
|
||||
};
|
||||
|
||||
void MarkAsReady();
|
||||
void WaitUntilReady();
|
||||
};
|
||||
|
||||
struct TLuaPluginConfig {
|
||||
static inline const std::string FileName = "PluginConfig.toml";
|
||||
TLuaStateId StateId;
|
||||
// TODO: Add execute list
|
||||
// TODO: Build a better toml serializer, or some way to do this in an easier way
|
||||
};
|
||||
|
||||
struct TLuaChunk {
|
||||
TLuaChunk(std::shared_ptr<std::string> Content,
|
||||
std::string FileName,
|
||||
std::string PluginPath);
|
||||
std::shared_ptr<std::string> Content;
|
||||
std::string FileName;
|
||||
std::string PluginPath;
|
||||
};
|
||||
|
||||
class TLuaEngine : public std::enable_shared_from_this<TLuaEngine>, IThreaded {
|
||||
public:
|
||||
explicit TLuaEngine(TServer& Server, TNetwork& Network);
|
||||
enum CallStrategy : int {
|
||||
BestEffort,
|
||||
Precise,
|
||||
};
|
||||
|
||||
using TSetOfLuaFile = std::set<std::unique_ptr<TLuaFile>>;
|
||||
struct QueuedFunction {
|
||||
std::string FunctionName;
|
||||
std::shared_ptr<TLuaResult> Result;
|
||||
std::vector<TLuaArgTypes> Args;
|
||||
std::string EventName; // optional, may be empty
|
||||
};
|
||||
|
||||
TLuaEngine();
|
||||
virtual ~TLuaEngine() noexcept {
|
||||
beammp_debug("Lua Engine terminated");
|
||||
}
|
||||
|
||||
void operator()() override;
|
||||
|
||||
[[nodiscard]] const TSetOfLuaFile& LuaFiles() const { return mLuaFiles; }
|
||||
[[nodiscard]] TServer& Server() { return mServer; }
|
||||
[[nodiscard]] const TServer& Server() const { return mServer; }
|
||||
[[nodiscard]] TNetwork& Network() { return mNetwork; }
|
||||
[[nodiscard]] const TNetwork& Network() const { return mNetwork; }
|
||||
TNetwork& Network() { return *mNetwork; }
|
||||
TServer& Server() { return *mServer; }
|
||||
|
||||
std::optional<std::reference_wrapper<TLuaFile>> GetScript(lua_State* L);
|
||||
void SetNetwork(TNetwork* Network) { mNetwork = Network; }
|
||||
void SetServer(TServer* Server) { mServer = Server; }
|
||||
|
||||
size_t GetResultsToCheckSize() {
|
||||
std::unique_lock Lock(mResultsToCheckMutex);
|
||||
return mResultsToCheck.size();
|
||||
}
|
||||
|
||||
size_t GetLuaStateCount() {
|
||||
std::unique_lock Lock(mLuaStatesMutex);
|
||||
return mLuaStates.size();
|
||||
}
|
||||
std::vector<std::string> GetLuaStateNames() {
|
||||
std::vector<std::string> names {};
|
||||
for (auto const& [stateId, _] : mLuaStates) {
|
||||
names.push_back(stateId);
|
||||
}
|
||||
return names;
|
||||
}
|
||||
size_t GetTimedEventsCount() {
|
||||
std::unique_lock Lock(mTimedEventsMutex);
|
||||
return mTimedEvents.size();
|
||||
}
|
||||
size_t GetRegisteredEventHandlerCount() {
|
||||
std::unique_lock Lock(mLuaEventsMutex);
|
||||
size_t LuaEventsCount = 0;
|
||||
for (const auto& State : mLuaEvents) {
|
||||
for (const auto& Events : State.second) {
|
||||
LuaEventsCount += Events.second.size();
|
||||
}
|
||||
}
|
||||
return LuaEventsCount - GetLuaStateCount();
|
||||
}
|
||||
|
||||
static void WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results,
|
||||
const std::optional<std::chrono::high_resolution_clock::duration>& Max = std::nullopt);
|
||||
void ReportErrors(const std::vector<std::shared_ptr<TLuaResult>>& Results);
|
||||
bool HasState(TLuaStateId StateId);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(TLuaStateId StateID, const TLuaChunk& Script);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(TLuaStateId StateID, const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args);
|
||||
void EnsureStateExists(TLuaStateId StateId, const std::string& Name, bool DontCallOnInit = false);
|
||||
void RegisterEvent(const std::string& EventName, TLuaStateId StateId, const std::string& FunctionName);
|
||||
/**
|
||||
*
|
||||
* @tparam ArgsT Template Arguments for the event (Metadata) todo: figure out what this means
|
||||
* @param EventName Name of the event
|
||||
* @param IgnoreId
|
||||
* @param Args
|
||||
* @return
|
||||
*/
|
||||
template <typename... ArgsT>
|
||||
[[nodiscard]] std::vector<std::shared_ptr<TLuaResult>> TriggerEvent(const std::string& EventName, TLuaStateId IgnoreId, ArgsT&&... Args) {
|
||||
std::unique_lock Lock(mLuaEventsMutex);
|
||||
beammp_event(EventName);
|
||||
if (mLuaEvents.find(EventName) == mLuaEvents.end()) { // if no event handler is defined for 'EventName', return immediately
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<std::shared_ptr<TLuaResult>> Results;
|
||||
std::vector<TLuaArgTypes> Arguments { TLuaArgTypes { std::forward<ArgsT>(Args) }... };
|
||||
|
||||
for (const auto& Event : mLuaEvents.at(EventName)) {
|
||||
for (const auto& Function : Event.second) {
|
||||
if (Event.first != IgnoreId) {
|
||||
Results.push_back(EnqueueFunctionCall(Event.first, Function, Arguments));
|
||||
}
|
||||
}
|
||||
}
|
||||
return Results; //
|
||||
}
|
||||
template <typename... ArgsT>
|
||||
[[nodiscard]] std::vector<std::shared_ptr<TLuaResult>> TriggerLocalEvent(const TLuaStateId& StateId, const std::string& EventName, ArgsT&&... Args) {
|
||||
std::unique_lock Lock(mLuaEventsMutex);
|
||||
beammp_event(EventName + " in '" + StateId + "'");
|
||||
if (mLuaEvents.find(EventName) == mLuaEvents.end()) { // if no event handler is defined for 'EventName', return immediately
|
||||
return {};
|
||||
}
|
||||
std::vector<std::shared_ptr<TLuaResult>> Results;
|
||||
std::vector<TLuaArgTypes> Arguments { TLuaArgTypes { std::forward<ArgsT>(Args) }... };
|
||||
const auto Handlers = GetEventHandlersForState(EventName, StateId);
|
||||
for (const auto& Handler : Handlers) {
|
||||
Results.push_back(EnqueueFunctionCall(StateId, Handler, Arguments));
|
||||
}
|
||||
return Results;
|
||||
}
|
||||
std::set<std::string> GetEventHandlersForState(const std::string& EventName, TLuaStateId StateId);
|
||||
void CreateEventTimer(const std::string& EventName, TLuaStateId StateId, size_t IntervalMS, CallStrategy Strategy);
|
||||
void CancelEventTimers(const std::string& EventName, TLuaStateId StateId);
|
||||
sol::state_view GetStateForPlugin(const fs::path& PluginPath);
|
||||
TLuaStateId GetStateIDForPlugin(const fs::path& PluginPath);
|
||||
void AddResultToCheck(const std::shared_ptr<TLuaResult>& Result);
|
||||
|
||||
static constexpr const char* BeamMPFnNotFoundError = "BEAMMP_FN_NOT_FOUND";
|
||||
|
||||
std::vector<std::string> GetStateGlobalKeysForState(TLuaStateId StateId);
|
||||
std::vector<std::string> GetStateTableKeysForState(TLuaStateId StateId, std::vector<std::string> keys);
|
||||
|
||||
// Debugging functions (slow)
|
||||
std::unordered_map<std::string /*event name */, std::vector<std::string> /* handlers */> Debug_GetEventsForState(TLuaStateId StateId);
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> Debug_GetStateExecuteQueueForState(TLuaStateId StateId);
|
||||
std::vector<QueuedFunction> Debug_GetStateFunctionQueueForState(TLuaStateId StateId);
|
||||
std::vector<TLuaResult> Debug_GetResultsToCheckForState(TLuaStateId StateId);
|
||||
|
||||
static std::unordered_map<std::string, lua_State*> mGlobals;
|
||||
private:
|
||||
void FolderList(const std::string& Path, bool HotSwap);
|
||||
void RegisterFiles(const fs::path& Path, bool HotSwap);
|
||||
bool IsNewFile(const std::string& Path);
|
||||
void CollectAndInitPlugins();
|
||||
void InitializePlugin(const fs::path& Folder, const TLuaPluginConfig& Config);
|
||||
void FindAndParseConfig(const fs::path& Folder, TLuaPluginConfig& Config);
|
||||
size_t CalculateMemoryUsage();
|
||||
|
||||
TNetwork& mNetwork;
|
||||
TServer& mServer;
|
||||
std::string mPath;
|
||||
bool mShutdown { false };
|
||||
TSetOfLuaFile mLuaFiles;
|
||||
std::mutex mListMutex;
|
||||
class StateThreadData : IThreaded {
|
||||
public:
|
||||
StateThreadData(const std::string& Name, TLuaStateId StateId, TLuaEngine& Engine);
|
||||
StateThreadData(const StateThreadData&) = delete;
|
||||
virtual ~StateThreadData() noexcept { beammp_debug("\"" + mStateId + "\" destroyed"); }
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(const TLuaChunk& Script);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCallFromCustomEvent(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args, const std::string& EventName, CallStrategy Strategy);
|
||||
void RegisterEvent(const std::string& EventName, const std::string& FunctionName);
|
||||
void AddPath(const fs::path& Path); // to be added to path and cpath
|
||||
void operator()() override;
|
||||
sol::state_view State() { return sol::state_view(mState); }
|
||||
|
||||
std::vector<std::string> GetStateGlobalKeys();
|
||||
std::vector<std::string> GetStateTableKeys(const std::vector<std::string>& keys);
|
||||
|
||||
// Debug functions, slow
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> Debug_GetStateExecuteQueue();
|
||||
std::vector<TLuaEngine::QueuedFunction> Debug_GetStateFunctionQueue();
|
||||
|
||||
private:
|
||||
sol::table Lua_TriggerGlobalEvent(const std::string& EventName, sol::variadic_args EventArgs);
|
||||
sol::table Lua_TriggerLocalEvent(const std::string& EventName, sol::variadic_args EventArgs);
|
||||
sol::table Lua_GetPlayerIdentifiers(int ID);
|
||||
sol::table Lua_GetPlayers();
|
||||
std::string Lua_GetPlayerName(int ID);
|
||||
sol::table Lua_GetPlayerVehicles(int ID);
|
||||
std::pair<sol::table, std::string> Lua_GetPositionRaw(int PID, int VID);
|
||||
sol::table Lua_HttpCreateConnection(const std::string& host, uint16_t port);
|
||||
sol::table Lua_JsonDecode(const std::string& str);
|
||||
int Lua_GetPlayerIDByName(const std::string& Name);
|
||||
sol::table Lua_FS_ListFiles(const std::string& Path);
|
||||
sol::table Lua_FS_ListDirectories(const std::string& Path);
|
||||
|
||||
std::string mName;
|
||||
TLuaStateId mStateId;
|
||||
lua_State* mState;
|
||||
std::thread mThread;
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> mStateExecuteQueue;
|
||||
std::recursive_mutex mStateExecuteQueueMutex;
|
||||
std::vector<QueuedFunction> mStateFunctionQueue;
|
||||
std::mutex mStateFunctionQueueMutex;
|
||||
std::condition_variable mStateFunctionQueueCond;
|
||||
TLuaEngine* mEngine;
|
||||
sol::state_view mStateView { mState };
|
||||
std::queue<fs::path> mPaths;
|
||||
std::recursive_mutex mPathsMutex;
|
||||
std::mt19937 mMersenneTwister;
|
||||
std::uniform_real_distribution<double> mUniformRealDistribution01;
|
||||
};
|
||||
|
||||
struct TimedEvent {
|
||||
std::chrono::high_resolution_clock::duration Duration {};
|
||||
std::chrono::high_resolution_clock::time_point LastCompletion {};
|
||||
std::string EventName;
|
||||
TLuaStateId StateId;
|
||||
CallStrategy Strategy;
|
||||
bool Expired();
|
||||
void Reset();
|
||||
};
|
||||
|
||||
TNetwork* mNetwork;
|
||||
TServer* mServer;
|
||||
const fs::path mResourceServerPath;
|
||||
std::vector<std::shared_ptr<TLuaPlugin>> mLuaPlugins;
|
||||
std::unordered_map<TLuaStateId, std::unique_ptr<StateThreadData>> mLuaStates;
|
||||
std::recursive_mutex mLuaStatesMutex;
|
||||
std::unordered_map<std::string /* event name */, std::unordered_map<TLuaStateId, std::set<std::string>>> mLuaEvents;
|
||||
std::recursive_mutex mLuaEventsMutex;
|
||||
std::vector<TimedEvent> mTimedEvents;
|
||||
std::recursive_mutex mTimedEventsMutex;
|
||||
std::list<std::shared_ptr<TLuaResult>> mResultsToCheck;
|
||||
std::mutex mResultsToCheckMutex;
|
||||
std::condition_variable mResultsToCheckCond;
|
||||
};
|
||||
|
||||
// std::any TriggerLuaEvent(const std::string& Event, bool local, TLuaPlugin* Caller, std::shared_ptr<TLuaArg> arg, bool Wait);
|
||||
|
||||
@@ -1,63 +0,0 @@
|
||||
#ifndef TLUAFILE_H
|
||||
#define TLUAFILE_H
|
||||
|
||||
#include <any>
|
||||
#include <filesystem>
|
||||
#include <lua.hpp>
|
||||
#include <mutex>
|
||||
#include <set>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
struct TLuaArg {
|
||||
std::vector<std::any> args;
|
||||
void PushArgs(lua_State* State);
|
||||
};
|
||||
|
||||
class TLuaEngine;
|
||||
|
||||
class TLuaFile {
|
||||
public:
|
||||
void RegisterEvent(const std::string& Event, const std::string& FunctionName);
|
||||
void UnRegisterEvent(const std::string& Event);
|
||||
void SetLastWrite(fs::file_time_type time);
|
||||
bool IsRegistered(const std::string& Event);
|
||||
void SetPluginName(const std::string& Name);
|
||||
void Execute(const std::string& Command);
|
||||
void SetFileName(const std::string& Name);
|
||||
fs::file_time_type GetLastWrite();
|
||||
lua_State* GetState();
|
||||
std::string GetOrigin();
|
||||
std::mutex Lock;
|
||||
void Reload();
|
||||
void Init(const std::string& PluginName, const std::string& FileName, fs::file_time_type LastWrote);
|
||||
explicit TLuaFile(TLuaEngine& Engine, bool Console = false);
|
||||
~TLuaFile();
|
||||
void SetStopThread(bool StopThread) { mStopThread = StopThread; }
|
||||
TLuaEngine& Engine() { return mEngine; }
|
||||
std::string GetPluginPath() const;
|
||||
std::string GetPluginName() const;
|
||||
std::string GetFileName() const;
|
||||
const lua_State* GetState() const;
|
||||
bool GetStopThread() const { return mStopThread; }
|
||||
const TLuaEngine& Engine() const { return mEngine; }
|
||||
std::string GetRegistered(const std::string& Event) const;
|
||||
|
||||
private:
|
||||
TLuaEngine& mEngine;
|
||||
std::set<std::pair<std::string, std::string>> mRegisteredEvents;
|
||||
lua_State* mLuaState { nullptr };
|
||||
fs::file_time_type mLastWrote;
|
||||
std::string mPluginName {};
|
||||
std::string mFileName {};
|
||||
bool mStopThread = false;
|
||||
bool mConsole = false;
|
||||
void Load();
|
||||
std::mutex mInitMutex;
|
||||
};
|
||||
|
||||
std::any TriggerLuaEvent(const std::string& Event, bool local, TLuaFile* Caller, std::shared_ptr<TLuaArg> arg, bool Wait);
|
||||
|
||||
#endif // TLUAFILE_H
|
||||
37
include/TLuaPlugin.h
Normal file
37
include/TLuaPlugin.h
Normal file
@@ -0,0 +1,37 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#include "TLuaEngine.h"
|
||||
|
||||
class TLuaPlugin {
|
||||
public:
|
||||
TLuaPlugin(TLuaEngine& Engine, const TLuaPluginConfig& Config, const fs::path& MainFolder);
|
||||
TLuaPlugin(const TLuaPlugin&) = delete;
|
||||
TLuaPlugin& operator=(const TLuaPlugin&) = delete;
|
||||
~TLuaPlugin() noexcept = default;
|
||||
|
||||
const TLuaPluginConfig& GetConfig() const { return mConfig; }
|
||||
fs::path GetFolder() const { return mFolder; }
|
||||
|
||||
private:
|
||||
TLuaPluginConfig mConfig;
|
||||
TLuaEngine& mEngine;
|
||||
fs::path mFolder;
|
||||
std::string mPluginName;
|
||||
std::unordered_map<std::string, std::shared_ptr<std::string>> mFileContents;
|
||||
};
|
||||
@@ -1,8 +1,29 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "BoostAliases.h"
|
||||
#include "Compat.h"
|
||||
#include "TResourceManager.h"
|
||||
#include "TServer.h"
|
||||
#include <boost/asio/io_context.hpp>
|
||||
#include <boost/asio/ip/udp.hpp>
|
||||
|
||||
struct TConnection;
|
||||
|
||||
@@ -10,19 +31,18 @@ class TNetwork {
|
||||
public:
|
||||
TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& ResourceManager);
|
||||
|
||||
[[nodiscard]] bool TCPSend(TClient& c, const std::string& Data, bool IsSync = false);
|
||||
[[nodiscard]] bool SendLarge(TClient& c, std::string Data, bool isSync = false);
|
||||
[[nodiscard]] bool Respond(TClient& c, const std::string& MSG, bool Rel, bool isSync = false);
|
||||
std::shared_ptr<TClient> CreateClient(SOCKET TCPSock);
|
||||
std::string TCPRcv(TClient& c);
|
||||
[[nodiscard]] bool TCPSend(TClient& c, const std::vector<uint8_t>& Data, bool IsSync = false);
|
||||
[[nodiscard]] bool SendLarge(TClient& c, std::vector<uint8_t> Data, bool isSync = false);
|
||||
[[nodiscard]] bool Respond(TClient& c, const std::vector<uint8_t>& MSG, bool Rel, bool isSync = false);
|
||||
std::shared_ptr<TClient> CreateClient(ip::tcp::socket&& TCPSock);
|
||||
std::vector<uint8_t> TCPRcv(TClient& c);
|
||||
void ClientKick(TClient& c, const std::string& R);
|
||||
[[nodiscard]] bool SyncClient(const std::weak_ptr<TClient>& c);
|
||||
void Identify(const TConnection& client);
|
||||
void Authentication(const TConnection& ClientConnection);
|
||||
[[nodiscard]] bool CheckBytes(TClient& c, int32_t BytesRcv);
|
||||
void Identify(TConnection&& client);
|
||||
std::shared_ptr<TClient> Authentication(TConnection&& ClientConnection);
|
||||
void SyncResources(TClient& c);
|
||||
[[nodiscard]] bool UDPSend(TClient& Client, std::string Data) const;
|
||||
void SendToAll(TClient* c, const std::string& Data, bool Self, bool Rel);
|
||||
[[nodiscard]] bool UDPSend(TClient& Client, std::vector<uint8_t> Data);
|
||||
void SendToAll(TClient* c, const std::vector<uint8_t>& Data, bool Self, bool Rel);
|
||||
void UpdatePlayer(TClient& Client);
|
||||
|
||||
private:
|
||||
@@ -31,21 +51,25 @@ private:
|
||||
|
||||
TServer& mServer;
|
||||
TPPSMonitor& mPPSMonitor;
|
||||
SOCKET mUDPSock {};
|
||||
bool mShutdown { false };
|
||||
ip::udp::socket mUDPSock;
|
||||
TResourceManager& mResourceManager;
|
||||
std::thread mUDPThread;
|
||||
std::thread mTCPThread;
|
||||
std::mutex mOpenIDMutex;
|
||||
|
||||
std::string UDPRcvFromClient(sockaddr_in& client) const;
|
||||
void HandleDownload(SOCKET TCPSock);
|
||||
std::vector<uint8_t> UDPRcvFromClient(ip::udp::endpoint& ClientEndpoint);
|
||||
void HandleDownload(TConnection&& TCPSock);
|
||||
void OnConnect(const std::weak_ptr<TClient>& c);
|
||||
void TCPClient(const std::weak_ptr<TClient>& c);
|
||||
void Looper(const std::weak_ptr<TClient>& c);
|
||||
int OpenID();
|
||||
void OnDisconnect(const std::weak_ptr<TClient>& ClientPtr, bool kicked);
|
||||
void Parse(TClient& c, const std::string& Packet);
|
||||
void OnDisconnect(const std::weak_ptr<TClient>& ClientPtr);
|
||||
void Parse(TClient& c, const std::vector<uint8_t>& Packet);
|
||||
void SendFile(TClient& c, const std::string& Name);
|
||||
static bool TCPSendRaw(TClient& C, SOCKET socket, char* Data, int32_t Size);
|
||||
static bool TCPSendRaw(TClient& C, ip::tcp::socket& socket, const uint8_t* Data, size_t Size);
|
||||
static void SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std::string& Name);
|
||||
static const uint8_t* SendSplit(TClient& c, ip::tcp::socket& Socket, const uint8_t* DataPtr, size_t Size);
|
||||
};
|
||||
|
||||
std::string HashPassword(const std::string& str);
|
||||
std::vector<uint8_t> StringToVector(const std::string& Str);
|
||||
|
||||
@@ -1,3 +1,21 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "Common.h"
|
||||
@@ -9,6 +27,7 @@ class TNetwork;
|
||||
class TPPSMonitor : public IThreaded {
|
||||
public:
|
||||
explicit TPPSMonitor(TServer& Server);
|
||||
virtual ~TPPSMonitor() {}
|
||||
|
||||
void operator()() override;
|
||||
|
||||
@@ -22,6 +41,5 @@ private:
|
||||
|
||||
TServer& mServer;
|
||||
std::optional<std::reference_wrapper<TNetwork>> mNetwork { std::nullopt };
|
||||
bool mShutdown { false };
|
||||
int mInternalPPS { 0 };
|
||||
};
|
||||
};
|
||||
|
||||
40
include/TPluginMonitor.h
Normal file
40
include/TPluginMonitor.h
Normal file
@@ -0,0 +1,40 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "Common.h"
|
||||
#include "IThreaded.h"
|
||||
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
|
||||
class TLuaEngine;
|
||||
|
||||
class TPluginMonitor : IThreaded, public std::enable_shared_from_this<TPluginMonitor> {
|
||||
public:
|
||||
TPluginMonitor(const fs::path& Path, std::shared_ptr<TLuaEngine> Engine);
|
||||
|
||||
void operator()();
|
||||
|
||||
private:
|
||||
std::shared_ptr<TLuaEngine> mEngine;
|
||||
fs::path mPath;
|
||||
std::unordered_map<std::string, fs::file_time_type> mFileTimes;
|
||||
};
|
||||
@@ -1,3 +1,21 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "Common.h"
|
||||
@@ -18,4 +36,4 @@ private:
|
||||
std::string mFileList;
|
||||
std::string mTrimmedList;
|
||||
int mModsLoaded = 0;
|
||||
};
|
||||
};
|
||||
|
||||
43
include/TScopedTimer.h
Normal file
43
include/TScopedTimer.h
Normal file
@@ -0,0 +1,43 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
|
||||
class TScopedTimer {
|
||||
public:
|
||||
TScopedTimer();
|
||||
TScopedTimer(const std::string& Name);
|
||||
TScopedTimer(std::function<void(size_t)> OnDestroy);
|
||||
~TScopedTimer();
|
||||
auto GetElapsedTime() const {
|
||||
auto EndTime = std::chrono::high_resolution_clock::now();
|
||||
auto Delta = EndTime - mStartTime;
|
||||
size_t TimeDelta = Delta / std::chrono::milliseconds(1);
|
||||
return TimeDelta;
|
||||
}
|
||||
|
||||
std::function<void(size_t /* time_ms */)> OnDestroy { nullptr };
|
||||
|
||||
private:
|
||||
std::chrono::high_resolution_clock::time_point mStartTime;
|
||||
std::string Name;
|
||||
};
|
||||
@@ -1,38 +0,0 @@
|
||||
#ifndef SENTRY_H
|
||||
#define SENTRY_H
|
||||
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
enum class SentryLevel {
|
||||
Debug = -1,
|
||||
Info = 0,
|
||||
Warning = 1,
|
||||
Error = 2,
|
||||
Fatal = 3,
|
||||
};
|
||||
|
||||
// singleton, dont make this twice
|
||||
class TSentry final {
|
||||
public:
|
||||
TSentry();
|
||||
~TSentry();
|
||||
|
||||
void PrintWelcome();
|
||||
void SetupUser();
|
||||
void Log(SentryLevel level, const std::string& logger, const std::string& text);
|
||||
void LogError(const std::string& text, const std::string& file, const std::string& line);
|
||||
void SetContext(const std::string& context_name, const std::unordered_map<std::string, std::string>& map);
|
||||
void LogException(const std::exception& e, const std::string& file, const std::string& line);
|
||||
void LogAssert(const std::string& condition_string, const std::string& file, const std::string& line, const std::string& function);
|
||||
void AddErrorBreadcrumb(const std::string& msg, const std::string& file, const std::string& line);
|
||||
// cleared when Logged
|
||||
void SetTransaction(const std::string& id);
|
||||
[[nodiscard]] std::unique_lock<std::mutex> CreateExclusiveContext();
|
||||
|
||||
private:
|
||||
bool mValid { true };
|
||||
std::mutex mMutex;
|
||||
};
|
||||
|
||||
#endif // SENTRY_H
|
||||
@@ -1,12 +1,33 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "IThreaded.h"
|
||||
#include "RWMutex.h"
|
||||
#include "TScopedTimer.h"
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <unordered_set>
|
||||
|
||||
#include "BoostAliases.h"
|
||||
|
||||
class TClient;
|
||||
class TNetwork;
|
||||
class TPPSMonitor;
|
||||
@@ -15,23 +36,38 @@ class TServer final {
|
||||
public:
|
||||
using TClientSet = std::unordered_set<std::shared_ptr<TClient>>;
|
||||
|
||||
TServer(int argc, char** argv);
|
||||
TServer(const std::vector<std::string_view>& Arguments);
|
||||
|
||||
void InsertClient(const std::shared_ptr<TClient>& Ptr);
|
||||
std::weak_ptr<TClient> InsertNewClient();
|
||||
void RemoveClient(const std::weak_ptr<TClient>&);
|
||||
// in Fn, return true to continue, return false to break
|
||||
void ForEachClient(const std::function<bool(std::weak_ptr<TClient>)>& Fn);
|
||||
size_t ClientCount() const;
|
||||
|
||||
static void GlobalParser(const std::weak_ptr<TClient>& Client, std::string Packet, TPPSMonitor& PPSMonitor, TNetwork& Network);
|
||||
void GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TPPSMonitor& PPSMonitor, TNetwork& Network);
|
||||
static void HandleEvent(TClient& c, const std::string& Data);
|
||||
RWMutex& GetClientMutex() const { return mClientsMutex; }
|
||||
|
||||
const TScopedTimer UptimeTimer;
|
||||
|
||||
// asio io context
|
||||
io_context& IoCtx() { return mIoCtx; }
|
||||
|
||||
private:
|
||||
io_context mIoCtx {};
|
||||
TClientSet mClients;
|
||||
mutable RWMutex mClientsMutex;
|
||||
static void ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Network);
|
||||
static bool ShouldSpawn(TClient& c, const std::string& CarJson, int ID);
|
||||
static bool IsUnicycle(TClient& c, const std::string& CarJson);
|
||||
static void Apply(TClient& c, int VID, const std::string& pckt);
|
||||
void HandlePosition(TClient& c, const std::string& Packet);
|
||||
};
|
||||
|
||||
struct BufferView {
|
||||
uint8_t* Data { nullptr };
|
||||
size_t Size { 0 };
|
||||
const uint8_t* data() const { return Data; }
|
||||
uint8_t* data() { return Data; }
|
||||
size_t size() const { return Size; }
|
||||
};
|
||||
|
||||
@@ -1,3 +1,21 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
Submodule include/commandline deleted from c34703df11
Submodule include/sentry-native deleted from 521860373d
Submodule include/toml11 deleted from 647381020e
Submodule rapidjson deleted from 13dfc96c9c
7
scripts/debian-11/1-install-deps.sh
Executable file
7
scripts/debian-11/1-install-deps.sh
Executable file
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
apt-get update -y
|
||||
|
||||
apt-get install -y liblua5.3-0 liblua5.3-dev curl zip unzip tar cmake make git g++ ninja-build
|
||||
7
scripts/debian-11/1.5-git-safe.sh
Normal file
7
scripts/debian-11/1.5-git-safe.sh
Normal file
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
git config --global --add safe.directory $(pwd)
|
||||
git config --global --add safe.directory $(pwd)/vcpkg
|
||||
git config --global --add safe.directory $(pwd)/deps/commandline
|
||||
7
scripts/debian-11/2-configure.sh
Executable file
7
scripts/debian-11/2-configure.sh
Executable file
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
./vcpkg/bootstrap-vcpkg.sh
|
||||
|
||||
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections" -DBeamMP-Server_ENABLE_LTO=ON
|
||||
5
scripts/debian-11/3-build-tests.sh
Executable file
5
scripts/debian-11/3-build-tests.sh
Executable file
@@ -0,0 +1,5 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake --build bin --parallel -t BeamMP-Server-tests
|
||||
10
scripts/debian-11/3-build.sh
Executable file
10
scripts/debian-11/3-build.sh
Executable file
@@ -0,0 +1,10 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake --build bin --parallel -t BeamMP-Server
|
||||
|
||||
objcopy --only-keep-debug bin/BeamMP-Server bin/BeamMP-Server.debug
|
||||
objcopy --add-gnu-debuglink bin/BeamMP-Server bin/BeamMP-Server.debug
|
||||
|
||||
strip -s bin/BeamMP-Server
|
||||
8
scripts/debian-11/4-install-runtime-deps.sh
Executable file
8
scripts/debian-11/4-install-runtime-deps.sh
Executable file
@@ -0,0 +1,8 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
apt-get update -y
|
||||
|
||||
apt-get install -y liblua5.3-0 curl
|
||||
|
||||
7
scripts/debian-12/1-install-deps.sh
Executable file
7
scripts/debian-12/1-install-deps.sh
Executable file
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
apt-get update -y
|
||||
|
||||
apt-get install -y liblua5.3-0 liblua5.3-dev curl zip unzip tar cmake make git g++ ninja-build
|
||||
7
scripts/debian-12/1.5-git-safe.sh
Normal file
7
scripts/debian-12/1.5-git-safe.sh
Normal file
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
git config --global --add safe.directory $(pwd)
|
||||
git config --global --add safe.directory $(pwd)/vcpkg
|
||||
git config --global --add safe.directory $(pwd)/deps/commandline
|
||||
7
scripts/debian-12/2-configure.sh
Executable file
7
scripts/debian-12/2-configure.sh
Executable file
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
./vcpkg/bootstrap-vcpkg.sh
|
||||
|
||||
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections" -DBeamMP-Server_ENABLE_LTO=ON
|
||||
5
scripts/debian-12/3-build-tests.sh
Executable file
5
scripts/debian-12/3-build-tests.sh
Executable file
@@ -0,0 +1,5 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake --build bin --parallel -t BeamMP-Server-tests
|
||||
10
scripts/debian-12/3-build.sh
Executable file
10
scripts/debian-12/3-build.sh
Executable file
@@ -0,0 +1,10 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake --build bin --parallel -t BeamMP-Server
|
||||
|
||||
objcopy --only-keep-debug bin/BeamMP-Server bin/BeamMP-Server.debug
|
||||
objcopy --add-gnu-debuglink bin/BeamMP-Server bin/BeamMP-Server.debug
|
||||
|
||||
strip -s bin/BeamMP-Server
|
||||
8
scripts/debian-12/4-install-runtime-deps.sh
Executable file
8
scripts/debian-12/4-install-runtime-deps.sh
Executable file
@@ -0,0 +1,8 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
apt-get update -y
|
||||
|
||||
apt-get install -y liblua5.3-0 curl
|
||||
|
||||
7
scripts/ubuntu-20.04/1-install-deps.sh
Executable file
7
scripts/ubuntu-20.04/1-install-deps.sh
Executable file
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
apt-get update -y
|
||||
|
||||
apt-get install -y liblua5.3-0 liblua5.3-dev curl zip unzip tar cmake make git g++ ninja-build
|
||||
7
scripts/ubuntu-20.04/1.5-git-safe.sh
Normal file
7
scripts/ubuntu-20.04/1.5-git-safe.sh
Normal file
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
git config --global --add safe.directory $(pwd)
|
||||
git config --global --add safe.directory $(pwd)/vcpkg
|
||||
git config --global --add safe.directory $(pwd)/deps/commandline
|
||||
7
scripts/ubuntu-20.04/2-configure.sh
Executable file
7
scripts/ubuntu-20.04/2-configure.sh
Executable file
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
./vcpkg/bootstrap-vcpkg.sh
|
||||
|
||||
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections" -DBeamMP-Server_ENABLE_LTO=ON
|
||||
5
scripts/ubuntu-20.04/3-build-tests.sh
Executable file
5
scripts/ubuntu-20.04/3-build-tests.sh
Executable file
@@ -0,0 +1,5 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake --build bin --parallel -t BeamMP-Server-tests
|
||||
10
scripts/ubuntu-20.04/3-build.sh
Executable file
10
scripts/ubuntu-20.04/3-build.sh
Executable file
@@ -0,0 +1,10 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake --build bin --parallel -t BeamMP-Server
|
||||
|
||||
objcopy --only-keep-debug bin/BeamMP-Server bin/BeamMP-Server.debug
|
||||
objcopy --add-gnu-debuglink bin/BeamMP-Server bin/BeamMP-Server.debug
|
||||
|
||||
strip -s bin/BeamMP-Server
|
||||
8
scripts/ubuntu-20.04/4-install-runtime-deps.sh
Executable file
8
scripts/ubuntu-20.04/4-install-runtime-deps.sh
Executable file
@@ -0,0 +1,8 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
apt-get update -y
|
||||
|
||||
apt-get install -y liblua5.3-0 curl
|
||||
|
||||
7
scripts/ubuntu-22.04/1-install-deps.sh
Executable file
7
scripts/ubuntu-22.04/1-install-deps.sh
Executable file
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
apt-get update -y
|
||||
|
||||
apt-get install -y liblua5.3-0 liblua5.3-dev curl zip unzip tar cmake make git g++ ninja-build
|
||||
7
scripts/ubuntu-22.04/1.5-git-safe.sh
Normal file
7
scripts/ubuntu-22.04/1.5-git-safe.sh
Normal file
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
git config --global --add safe.directory $(pwd)
|
||||
git config --global --add safe.directory $(pwd)/vcpkg
|
||||
git config --global --add safe.directory $(pwd)/deps/commandline
|
||||
7
scripts/ubuntu-22.04/2-configure.sh
Executable file
7
scripts/ubuntu-22.04/2-configure.sh
Executable file
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
./vcpkg/bootstrap-vcpkg.sh
|
||||
|
||||
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections" -DBeamMP-Server_ENABLE_LTO=ON
|
||||
5
scripts/ubuntu-22.04/3-build-tests.sh
Executable file
5
scripts/ubuntu-22.04/3-build-tests.sh
Executable file
@@ -0,0 +1,5 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake --build bin --parallel -t BeamMP-Server-tests
|
||||
10
scripts/ubuntu-22.04/3-build.sh
Executable file
10
scripts/ubuntu-22.04/3-build.sh
Executable file
@@ -0,0 +1,10 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake --build bin --parallel -t BeamMP-Server
|
||||
|
||||
objcopy --only-keep-debug bin/BeamMP-Server bin/BeamMP-Server.debug
|
||||
objcopy --add-gnu-debuglink bin/BeamMP-Server bin/BeamMP-Server.debug
|
||||
|
||||
strip -s bin/BeamMP-Server
|
||||
8
scripts/ubuntu-22.04/4-install-runtime-deps.sh
Executable file
8
scripts/ubuntu-22.04/4-install-runtime-deps.sh
Executable file
@@ -0,0 +1,8 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
apt-get update -y
|
||||
|
||||
apt-get install -y liblua5.3-0 curl
|
||||
|
||||
7
scripts/windows/1-configure.sh
Executable file
7
scripts/windows/1-configure.sh
Executable file
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
vcpkg add port lua
|
||||
|
||||
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DBeamMP-Server_ENABLE_LTO=ON -DVCPKG_TARGET_TRIPLET=x64-windows-static
|
||||
5
scripts/windows/2-build-tests.sh
Executable file
5
scripts/windows/2-build-tests.sh
Executable file
@@ -0,0 +1,5 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake --build bin --parallel -t BeamMP-Server-tests
|
||||
5
scripts/windows/2-build.sh
Executable file
5
scripts/windows/2-build.sh
Executable file
@@ -0,0 +1,5 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake --build bin --parallel -t BeamMP-Server --config Release
|
||||
188
src/ArgsParser.cpp
Normal file
188
src/ArgsParser.cpp
Normal file
@@ -0,0 +1,188 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#include "ArgsParser.h"
|
||||
#include "Common.h"
|
||||
#include <algorithm>
|
||||
#include <doctest/doctest.h>
|
||||
|
||||
void ArgsParser::Parse(const std::vector<std::string_view>& ArgList) {
|
||||
for (const auto& Arg : ArgList) {
|
||||
if (Arg.size() > 2 && Arg.substr(0, 2) == "--") {
|
||||
// long arg
|
||||
if (Arg.find("=") != Arg.npos) {
|
||||
ConsumeLongAssignment(std::string(Arg));
|
||||
} else {
|
||||
ConsumeLongFlag(std::string(Arg));
|
||||
}
|
||||
} else {
|
||||
beammp_errorf("Error parsing commandline arguments: Supplied argument '{}' is not a valid argument and was ignored.", Arg);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool ArgsParser::Verify() {
|
||||
bool Ok = true;
|
||||
for (const auto& RegisteredArg : mRegisteredArguments) {
|
||||
if (RegisteredArg.Flags & Flags::REQUIRED && !FoundArgument(RegisteredArg.Names)) {
|
||||
beammp_errorf("Error in commandline arguments: Argument '{}' is required but wasn't found.", RegisteredArg.Names.at(0));
|
||||
Ok = false;
|
||||
continue;
|
||||
} else if (FoundArgument(RegisteredArg.Names)) {
|
||||
if (RegisteredArg.Flags & Flags::HAS_VALUE) {
|
||||
if (!GetValueOfArgument(RegisteredArg.Names).has_value()) {
|
||||
beammp_error("Error in commandline arguments: Argument '" + std::string(RegisteredArg.Names.at(0)) + "' expects a value, but no value was given.");
|
||||
Ok = false;
|
||||
}
|
||||
} else if (GetValueOfArgument(RegisteredArg.Names).has_value()) {
|
||||
beammp_error("Error in commandline arguments: Argument '" + std::string(RegisteredArg.Names.at(0)) + "' does not expect a value, but one was given.");
|
||||
Ok = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return Ok;
|
||||
}
|
||||
|
||||
void ArgsParser::RegisterArgument(std::vector<std::string>&& ArgumentNames, int Flags) {
|
||||
mRegisteredArguments.push_back({ ArgumentNames, Flags });
|
||||
}
|
||||
|
||||
bool ArgsParser::FoundArgument(const std::vector<std::string>& Names) {
|
||||
// if any of the found args match any of the names
|
||||
return std::any_of(mFoundArgs.begin(), mFoundArgs.end(),
|
||||
[&Names](const Argument& Arg) -> bool {
|
||||
// if any of the names match this arg's name
|
||||
return std::any_of(Names.begin(), Names.end(), [&Arg](const std::string& Name) -> bool {
|
||||
return Arg.Name == Name;
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
std::optional<std::string> ArgsParser::GetValueOfArgument(const std::vector<std::string>& Names) {
|
||||
// finds an entry which has a name that is any of the names in 'Names'
|
||||
auto Found = std::find_if(mFoundArgs.begin(), mFoundArgs.end(), [&Names](const Argument& Arg) -> bool {
|
||||
return std::any_of(Names.begin(), Names.end(), [&Arg](const std::string_view& Name) -> bool {
|
||||
return Arg.Name == Name;
|
||||
});
|
||||
});
|
||||
if (Found != mFoundArgs.end()) {
|
||||
// found
|
||||
return Found->Value;
|
||||
} else {
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
bool ArgsParser::IsRegistered(const std::string& Name) {
|
||||
return std::any_of(mRegisteredArguments.begin(), mRegisteredArguments.end(), [&Name](const RegisteredArgument& Arg) {
|
||||
auto Iter = std::find(Arg.Names.begin(), Arg.Names.end(), Name);
|
||||
return Iter != Arg.Names.end();
|
||||
});
|
||||
}
|
||||
|
||||
void ArgsParser::ConsumeLongAssignment(const std::string& Arg) {
|
||||
auto Value = Arg.substr(Arg.rfind("=") + 1);
|
||||
auto Name = Arg.substr(2, Arg.rfind("=") - 2);
|
||||
if (!IsRegistered(Name)) {
|
||||
beammp_warn("Argument '" + Name + "' was supplied but isn't a known argument, so it is likely being ignored.");
|
||||
}
|
||||
mFoundArgs.push_back({ Name, Value });
|
||||
}
|
||||
|
||||
void ArgsParser::ConsumeLongFlag(const std::string& Arg) {
|
||||
auto Name = Arg.substr(2, Arg.rfind("=") - 2);
|
||||
mFoundArgs.push_back({ Name, std::nullopt });
|
||||
if (!IsRegistered(Name)) {
|
||||
beammp_warn("Argument '" + Name + "' was supplied but isn't a known argument, so it is likely being ignored.");
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("ArgsParser") {
|
||||
ArgsParser parser;
|
||||
|
||||
SUBCASE("Simple args") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::NONE);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::NONE);
|
||||
parser.Parse({ "--a", "--hello" });
|
||||
CHECK(parser.Verify());
|
||||
CHECK(parser.FoundArgument({ "a" }));
|
||||
CHECK(parser.FoundArgument({ "hello" }));
|
||||
CHECK(parser.FoundArgument({ "a", "hello" }));
|
||||
CHECK(!parser.FoundArgument({ "b" }));
|
||||
CHECK(!parser.FoundArgument({ "goodbye" }));
|
||||
}
|
||||
|
||||
SUBCASE("No args") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::NONE);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::NONE);
|
||||
parser.Parse({});
|
||||
CHECK(parser.Verify());
|
||||
CHECK(!parser.FoundArgument({ "a" }));
|
||||
CHECK(!parser.FoundArgument({ "hello" }));
|
||||
CHECK(!parser.FoundArgument({ "a", "hello" }));
|
||||
CHECK(!parser.FoundArgument({ "b" }));
|
||||
CHECK(!parser.FoundArgument({ "goodbye" }));
|
||||
CHECK(!parser.FoundArgument({ "" }));
|
||||
}
|
||||
|
||||
SUBCASE("Value args") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::HAS_VALUE);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::HAS_VALUE);
|
||||
parser.Parse({ "--a=5", "--hello=world" });
|
||||
CHECK(parser.Verify());
|
||||
REQUIRE(parser.FoundArgument({ "a" }));
|
||||
REQUIRE(parser.FoundArgument({ "hello" }));
|
||||
CHECK(parser.GetValueOfArgument({ "a" }).has_value());
|
||||
CHECK(parser.GetValueOfArgument({ "a" }).value() == "5");
|
||||
CHECK(parser.GetValueOfArgument({ "hello" }).has_value());
|
||||
CHECK(parser.GetValueOfArgument({ "hello" }).value() == "world");
|
||||
}
|
||||
|
||||
SUBCASE("Mixed value & no-value args") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::HAS_VALUE);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::NONE);
|
||||
parser.Parse({ "--a=5", "--hello" });
|
||||
CHECK(parser.Verify());
|
||||
REQUIRE(parser.FoundArgument({ "a" }));
|
||||
REQUIRE(parser.FoundArgument({ "hello" }));
|
||||
CHECK(parser.GetValueOfArgument({ "a" }).has_value());
|
||||
CHECK(parser.GetValueOfArgument({ "a" }).value() == "5");
|
||||
CHECK(!parser.GetValueOfArgument({ "hello" }).has_value());
|
||||
}
|
||||
|
||||
SUBCASE("Required args") {
|
||||
SUBCASE("Two required, two present") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.Parse({ "--a", "--hello" });
|
||||
CHECK(parser.Verify());
|
||||
}
|
||||
SUBCASE("Two required, one present") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.Parse({ "--a" });
|
||||
CHECK(!parser.Verify());
|
||||
}
|
||||
SUBCASE("Two required, none present") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.Parse({ "--b" });
|
||||
CHECK(!parser.Verify());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +1,30 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#include "Client.h"
|
||||
|
||||
#include "CustomAssert.h"
|
||||
#include "TServer.h"
|
||||
#include <memory>
|
||||
|
||||
// FIXME: add debug prints
|
||||
#include <optional>
|
||||
|
||||
void TClient::DeleteCar(int Ident) {
|
||||
// TODO: Send delete packets
|
||||
std::unique_lock lock(mVehicleDataMutex);
|
||||
auto iter = std::find_if(mVehicleData.begin(), mVehicleData.end(), [&](auto& elem) {
|
||||
return Ident == elem.ID();
|
||||
@@ -13,7 +32,7 @@ void TClient::DeleteCar(int Ident) {
|
||||
if (iter != mVehicleData.end()) {
|
||||
mVehicleData.erase(iter);
|
||||
} else {
|
||||
debug("tried to erase a vehicle that doesn't exist (not an error)");
|
||||
beammp_debug("tried to erase a vehicle that doesn't exist (not an error)");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -25,6 +44,7 @@ void TClient::ClearCars() {
|
||||
int TClient::GetOpenCarID() const {
|
||||
int OpenID = 0;
|
||||
bool found;
|
||||
std::unique_lock lock(mVehicleDataMutex);
|
||||
do {
|
||||
found = true;
|
||||
for (auto& v : mVehicleData) {
|
||||
@@ -46,6 +66,34 @@ TClient::TVehicleDataLockPair TClient::GetAllCars() {
|
||||
return { &mVehicleData, std::unique_lock(mVehicleDataMutex) };
|
||||
}
|
||||
|
||||
std::string TClient::GetCarPositionRaw(int Ident) {
|
||||
std::unique_lock lock(mVehiclePositionMutex);
|
||||
try {
|
||||
return mVehiclePosition.at(size_t(Ident));
|
||||
} catch (const std::out_of_range& oor) {
|
||||
beammp_debugf("Failed to get vehicle position for {}: {}", Ident, oor.what());
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
||||
void TClient::Disconnect(std::string_view Reason) {
|
||||
beammp_debugf("Disconnecting client {} for reason: {}", GetID(), Reason);
|
||||
boost::system::error_code ec;
|
||||
mSocket.shutdown(socket_base::shutdown_both, ec);
|
||||
if (ec) {
|
||||
beammp_debugf("Failed to shutdown client socket: {}", ec.message());
|
||||
}
|
||||
mSocket.close(ec);
|
||||
if (ec) {
|
||||
beammp_debugf("Failed to close client socket: {}", ec.message());
|
||||
}
|
||||
}
|
||||
|
||||
void TClient::SetCarPosition(int Ident, const std::string& Data) {
|
||||
std::unique_lock lock(mVehiclePositionMutex);
|
||||
mVehiclePosition[size_t(Ident)] = Data;
|
||||
}
|
||||
|
||||
std::string TClient::GetCarData(int Ident) {
|
||||
{ // lock
|
||||
std::unique_lock lock(mVehicleDataMutex);
|
||||
@@ -73,6 +121,14 @@ void TClient::SetCarData(int Ident, const std::string& Data) {
|
||||
}
|
||||
|
||||
int TClient::GetCarCount() const {
|
||||
// mVechileData holds both unicycle and cars which both count towards the maximum car count
|
||||
// spawning a unicycle meant reaching the max, hence being unable to spawn car. this dirty fixes the problem for now.
|
||||
std::unique_lock lock(mVehicleDataMutex);
|
||||
for (auto& v : mVehicleData) {
|
||||
if (v.ID() == mUnicycleID) {
|
||||
return int(mVehicleData.size() - 1);
|
||||
}
|
||||
}
|
||||
return int(mVehicleData.size());
|
||||
}
|
||||
|
||||
@@ -80,16 +136,22 @@ TServer& TClient::Server() const {
|
||||
return mServer;
|
||||
}
|
||||
|
||||
void TClient::EnqueuePacket(const std::string& Packet) {
|
||||
void TClient::EnqueuePacket(const std::vector<uint8_t>& Packet) {
|
||||
std::unique_lock Lock(mMissedPacketsMutex);
|
||||
mPacketsSync.push(Packet);
|
||||
}
|
||||
|
||||
TClient::TClient(TServer& Server)
|
||||
TClient::TClient(TServer& Server, ip::tcp::socket&& Socket)
|
||||
: mServer(Server)
|
||||
, mSocket(std::move(Socket))
|
||||
, mDownSocket(ip::tcp::socket(Server.IoCtx()))
|
||||
, mLastPingTime(std::chrono::high_resolution_clock::now()) {
|
||||
}
|
||||
|
||||
TClient::~TClient() {
|
||||
beammp_debugf("client destroyed: {} ('{}')", this->GetID(), this->GetName());
|
||||
}
|
||||
|
||||
void TClient::UpdatePingTime() {
|
||||
mLastPingTime = std::chrono::high_resolution_clock::now();
|
||||
}
|
||||
@@ -99,3 +161,21 @@ int TClient::SecondsSinceLastPing() {
|
||||
.count();
|
||||
return int(seconds);
|
||||
}
|
||||
|
||||
std::optional<std::weak_ptr<TClient>> GetClient(TServer& Server, int ID) {
|
||||
std::optional<std::weak_ptr<TClient>> MaybeClient { std::nullopt };
|
||||
Server.ForEachClient([&](std::weak_ptr<TClient> CPtr) -> bool {
|
||||
ReadLock Lock(Server.GetClientMutex());
|
||||
if (!CPtr.expired()) {
|
||||
auto C = CPtr.lock();
|
||||
if (C->GetID() == ID) {
|
||||
MaybeClient = CPtr;
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
beammp_debugf("Found an expired client while looking for id {}", ID);
|
||||
}
|
||||
return true;
|
||||
});
|
||||
return MaybeClient;
|
||||
}
|
||||
|
||||
339
src/Common.cpp
339
src/Common.cpp
@@ -1,19 +1,39 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#include "Common.h"
|
||||
|
||||
#include "Env.h"
|
||||
#include "TConsole.h"
|
||||
#include <array>
|
||||
#include <charconv>
|
||||
#include <fmt/core.h>
|
||||
#include <iostream>
|
||||
#include <map>
|
||||
#include <regex>
|
||||
#include <sstream>
|
||||
#include <thread>
|
||||
#include <zlib.h>
|
||||
|
||||
#include "Compat.h"
|
||||
#include "CustomAssert.h"
|
||||
#include "Http.h"
|
||||
|
||||
std::unique_ptr<TConsole> Application::mConsole = std::make_unique<TConsole>();
|
||||
Application::TSettings Application::Settings = {};
|
||||
|
||||
void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) {
|
||||
std::unique_lock Lock(mShutdownHandlersMutex);
|
||||
@@ -23,11 +43,29 @@ void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) {
|
||||
}
|
||||
|
||||
void Application::GracefullyShutdown() {
|
||||
info("please wait while all subsystems are shutting down...");
|
||||
std::unique_lock Lock(mShutdownHandlersMutex);
|
||||
for (auto& Handler : mShutdownHandlers) {
|
||||
Handler();
|
||||
SetShutdown(true);
|
||||
static bool AlreadyShuttingDown = false;
|
||||
static uint8_t ShutdownAttempts = 0;
|
||||
if (AlreadyShuttingDown) {
|
||||
++ShutdownAttempts;
|
||||
// hard shutdown at 2 additional tries
|
||||
if (ShutdownAttempts == 2) {
|
||||
beammp_info("hard shutdown forced by multiple shutdown requests");
|
||||
std::exit(0);
|
||||
}
|
||||
beammp_info("already shutting down!");
|
||||
return;
|
||||
} else {
|
||||
AlreadyShuttingDown = true;
|
||||
}
|
||||
beammp_trace("waiting for lock release");
|
||||
std::unique_lock Lock(mShutdownHandlersMutex);
|
||||
beammp_info("please wait while all subsystems are shutting down...");
|
||||
for (size_t i = 0; i < mShutdownHandlers.size(); ++i) {
|
||||
beammp_info("Subsystem " + std::to_string(i + 1) + "/" + std::to_string(mShutdownHandlers.size()) + " shutting down");
|
||||
mShutdownHandlers[i]();
|
||||
}
|
||||
// std::exit(-1);
|
||||
}
|
||||
|
||||
std::string Application::ServerVersionString() {
|
||||
@@ -45,7 +83,23 @@ std::array<uint8_t, 3> Application::VersionStrToInts(const std::string& str) {
|
||||
return Version;
|
||||
}
|
||||
|
||||
// FIXME: This should be used by operator< on Version
|
||||
TEST_CASE("Application::VersionStrToInts") {
|
||||
auto v = Application::VersionStrToInts("1.2.3");
|
||||
CHECK(v[0] == 1);
|
||||
CHECK(v[1] == 2);
|
||||
CHECK(v[2] == 3);
|
||||
|
||||
v = Application::VersionStrToInts("10.20.30");
|
||||
CHECK(v[0] == 10);
|
||||
CHECK(v[1] == 20);
|
||||
CHECK(v[2] == 30);
|
||||
|
||||
v = Application::VersionStrToInts("100.200.255");
|
||||
CHECK(v[0] == 100);
|
||||
CHECK(v[1] == 200);
|
||||
CHECK(v[2] == 255);
|
||||
}
|
||||
|
||||
bool Application::IsOutdated(const Version& Current, const Version& Newest) {
|
||||
if (Newest.major > Current.major) {
|
||||
return true;
|
||||
@@ -58,71 +112,141 @@ bool Application::IsOutdated(const Version& Current, const Version& Newest) {
|
||||
}
|
||||
}
|
||||
|
||||
void Application::CheckForUpdates() {
|
||||
// checks current version against latest version
|
||||
std::regex VersionRegex { R"(\d+\.\d+\.\d+\n*)" };
|
||||
auto Response = Http::GET(GetBackendHostname(), 443, "/v/s");
|
||||
bool Matches = std::regex_match(Response, VersionRegex);
|
||||
if (Matches) {
|
||||
auto MyVersion = ServerVersion();
|
||||
auto RemoteVersion = Version(VersionStrToInts(Response));
|
||||
if (IsOutdated(MyVersion, RemoteVersion)) {
|
||||
std::string RealVersionString = RemoteVersion.AsString();
|
||||
warn(std::string(ANSI_YELLOW_BOLD) + "NEW VERSION OUT! There's a new version (v" + RealVersionString + ") of the BeamMP-Server available! For info on how to update your server, visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server." + std::string(ANSI_RESET));
|
||||
bool Application::IsShuttingDown() {
|
||||
std::shared_lock Lock(mShutdownMtx);
|
||||
return mShutdown;
|
||||
}
|
||||
|
||||
void Application::SleepSafeSeconds(size_t Seconds) {
|
||||
// Sleeps for 500 ms, checks if a shutdown occurred, and so forth
|
||||
for (size_t i = 0; i < Seconds * 2; ++i) {
|
||||
if (Application::IsShuttingDown()) {
|
||||
return;
|
||||
} else {
|
||||
info("Server up-to-date!");
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
}
|
||||
} else {
|
||||
warn("Unable to fetch version from backend.");
|
||||
trace("got " + Response);
|
||||
auto Lock = Sentry.CreateExclusiveContext();
|
||||
Sentry.SetContext("get-response", { { "response", Response } });
|
||||
Sentry.LogError("failed to get server version", _file_basename, _line);
|
||||
}
|
||||
}
|
||||
|
||||
std::string Comp(std::string Data) {
|
||||
std::array<char, Biggest> C {};
|
||||
// obsolete
|
||||
C.fill(0);
|
||||
z_stream defstream;
|
||||
defstream.zalloc = Z_NULL;
|
||||
defstream.zfree = Z_NULL;
|
||||
defstream.opaque = Z_NULL;
|
||||
defstream.avail_in = (uInt)Data.length();
|
||||
defstream.next_in = (Bytef*)&Data[0];
|
||||
defstream.avail_out = Biggest;
|
||||
defstream.next_out = reinterpret_cast<Bytef*>(C.data());
|
||||
deflateInit(&defstream, Z_BEST_COMPRESSION);
|
||||
deflate(&defstream, Z_SYNC_FLUSH);
|
||||
deflate(&defstream, Z_FINISH);
|
||||
deflateEnd(&defstream);
|
||||
size_t TO = defstream.total_out;
|
||||
std::string Ret(TO, 0);
|
||||
std::copy_n(C.begin(), TO, Ret.begin());
|
||||
return Ret;
|
||||
TEST_CASE("Application::IsOutdated (version check)") {
|
||||
SUBCASE("Same version") {
|
||||
CHECK(!Application::IsOutdated({ 1, 2, 3 }, { 1, 2, 3 }));
|
||||
}
|
||||
// we need to use over 1-2 digits to test against lexical comparisons
|
||||
SUBCASE("Patch outdated") {
|
||||
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
|
||||
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
|
||||
for (uint8_t Major = 0; Major < 10; ++Major) {
|
||||
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major), uint8_t(Minor), uint8_t(Patch + 1) }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
SUBCASE("Minor outdated") {
|
||||
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
|
||||
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
|
||||
for (uint8_t Major = 0; Major < 10; ++Major) {
|
||||
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major), uint8_t(Minor + 1), uint8_t(Patch) }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
SUBCASE("Major outdated") {
|
||||
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
|
||||
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
|
||||
for (uint8_t Major = 0; Major < 10; ++Major) {
|
||||
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major + 1), uint8_t(Minor), uint8_t(Patch) }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
SUBCASE("All outdated") {
|
||||
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
|
||||
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
|
||||
for (uint8_t Major = 0; Major < 10; ++Major) {
|
||||
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major + 1), uint8_t(Minor + 1), uint8_t(Patch + 1) }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::string DeComp(std::string Compressed) {
|
||||
std::array<char, Biggest> C {};
|
||||
// not needed
|
||||
C.fill(0);
|
||||
z_stream infstream;
|
||||
infstream.zalloc = Z_NULL;
|
||||
infstream.zfree = Z_NULL;
|
||||
infstream.opaque = Z_NULL;
|
||||
infstream.avail_in = Biggest;
|
||||
infstream.next_in = (Bytef*)(&Compressed[0]);
|
||||
infstream.avail_out = Biggest;
|
||||
infstream.next_out = (Bytef*)(C.data());
|
||||
inflateInit(&infstream);
|
||||
inflate(&infstream, Z_SYNC_FLUSH);
|
||||
inflate(&infstream, Z_FINISH);
|
||||
inflateEnd(&infstream);
|
||||
size_t TO = infstream.total_out;
|
||||
std::string Ret(TO, 0);
|
||||
std::copy_n(C.begin(), TO, Ret.begin());
|
||||
return Ret;
|
||||
void Application::SetSubsystemStatus(const std::string& Subsystem, Status status) {
|
||||
switch (status) {
|
||||
case Status::Good:
|
||||
beammp_trace("Subsystem '" + Subsystem + "': Good");
|
||||
break;
|
||||
case Status::Bad:
|
||||
beammp_trace("Subsystem '" + Subsystem + "': Bad");
|
||||
break;
|
||||
case Status::Starting:
|
||||
beammp_trace("Subsystem '" + Subsystem + "': Starting");
|
||||
break;
|
||||
case Status::ShuttingDown:
|
||||
beammp_trace("Subsystem '" + Subsystem + "': Shutting down");
|
||||
break;
|
||||
case Status::Shutdown:
|
||||
beammp_trace("Subsystem '" + Subsystem + "': Shutdown");
|
||||
break;
|
||||
default:
|
||||
beammp_assert_not_reachable();
|
||||
}
|
||||
std::unique_lock Lock(mSystemStatusMapMutex);
|
||||
mSystemStatusMap[Subsystem] = status;
|
||||
}
|
||||
|
||||
void Application::SetShutdown(bool Val) {
|
||||
std::unique_lock Lock(mShutdownMtx);
|
||||
mShutdown = Val;
|
||||
}
|
||||
|
||||
TEST_CASE("Application::SetSubsystemStatus") {
|
||||
Application::SetSubsystemStatus("Test", Application::Status::Good);
|
||||
auto Map = Application::GetSubsystemStatuses();
|
||||
CHECK(Map.at("Test") == Application::Status::Good);
|
||||
Application::SetSubsystemStatus("Test", Application::Status::Bad);
|
||||
Map = Application::GetSubsystemStatuses();
|
||||
CHECK(Map.at("Test") == Application::Status::Bad);
|
||||
}
|
||||
|
||||
void Application::CheckForUpdates() {
|
||||
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Starting);
|
||||
static bool FirstTime = true;
|
||||
// checks current version against latest version
|
||||
std::regex VersionRegex { R"(\d+\.\d+\.\d+\n*)" };
|
||||
for (const auto& url : GetBackendUrlsInOrder()) {
|
||||
auto Response = Http::GET(url, 443, "/v/s");
|
||||
bool Matches = std::regex_match(Response, VersionRegex);
|
||||
if (Matches) {
|
||||
auto MyVersion = ServerVersion();
|
||||
auto RemoteVersion = Version(VersionStrToInts(Response));
|
||||
if (IsOutdated(MyVersion, RemoteVersion)) {
|
||||
std::string RealVersionString = std::string("v") + RemoteVersion.AsString();
|
||||
const std::string DefaultUpdateMsg = "NEW VERSION IS OUT! Please update to the new version ({}) of the BeamMP-Server! Download it here: https://beammp.com/! For a guide on how to update, visit: https://docs.beammp.com/server/server-maintenance/#updating-the-server";
|
||||
auto UpdateMsg = Env::Get(Env::Key::PROVIDER_UPDATE_MESSAGE).value_or(DefaultUpdateMsg);
|
||||
UpdateMsg = fmt::vformat(std::string_view(UpdateMsg), fmt::make_format_args(RealVersionString));
|
||||
beammp_warnf("{}{}{}", ANSI_YELLOW_BOLD, UpdateMsg, ANSI_RESET);
|
||||
} else {
|
||||
if (FirstTime) {
|
||||
beammp_info("Server up-to-date!");
|
||||
}
|
||||
}
|
||||
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Good);
|
||||
break;
|
||||
} else {
|
||||
if (FirstTime) {
|
||||
beammp_debug("Failed to fetch version from: " + url);
|
||||
beammp_trace("got " + Response);
|
||||
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Bad);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (Application::GetSubsystemStatuses().at("UpdateCheck") == Application::Status::Bad) {
|
||||
if (FirstTime) {
|
||||
beammp_warn("Unable to fetch version info from backend.");
|
||||
}
|
||||
}
|
||||
FirstTime = false;
|
||||
}
|
||||
|
||||
// thread name stuff
|
||||
@@ -142,11 +266,49 @@ std::string ThreadName(bool DebugModeOverride) {
|
||||
return "";
|
||||
}
|
||||
|
||||
TEST_CASE("ThreadName") {
|
||||
RegisterThread("MyThread");
|
||||
auto OrigDebug = Application::Settings.DebugModeEnabled;
|
||||
|
||||
// ThreadName adds a space at the end, legacy but we need it still
|
||||
SUBCASE("Debug mode enabled") {
|
||||
Application::Settings.DebugModeEnabled = true;
|
||||
CHECK(ThreadName(true) == "MyThread ");
|
||||
CHECK(ThreadName(false) == "MyThread ");
|
||||
}
|
||||
SUBCASE("Debug mode disabled") {
|
||||
Application::Settings.DebugModeEnabled = false;
|
||||
CHECK(ThreadName(true) == "MyThread ");
|
||||
CHECK(ThreadName(false) == "");
|
||||
}
|
||||
// cleanup
|
||||
Application::Settings.DebugModeEnabled = OrigDebug;
|
||||
}
|
||||
|
||||
void RegisterThread(const std::string& str) {
|
||||
std::string ThreadId;
|
||||
#ifdef BEAMMP_WINDOWS
|
||||
ThreadId = std::to_string(GetCurrentThreadId());
|
||||
#elif defined(BEAMMP_APPLE)
|
||||
ThreadId = std::to_string(getpid()); // todo: research if 'getpid()' is a valid, posix compliant alternative to 'gettid()'
|
||||
#elif defined(BEAMMP_LINUX)
|
||||
ThreadId = std::to_string(gettid());
|
||||
#elif defined(BEAMMP_FREEBSD)
|
||||
ThreadId = std::to_string(getpid());
|
||||
#endif
|
||||
if (Application::Settings.DebugModeEnabled) {
|
||||
std::ofstream ThreadFile(".Threads.log", std::ios::app);
|
||||
ThreadFile << ("Thread \"" + str + "\" is TID " + ThreadId) << std::endl;
|
||||
}
|
||||
auto Lock = std::unique_lock(ThreadNameMapMutex);
|
||||
threadNameMap[std::this_thread::get_id()] = str;
|
||||
}
|
||||
|
||||
TEST_CASE("RegisterThread") {
|
||||
RegisterThread("MyThread");
|
||||
CHECK(threadNameMap.at(std::this_thread::get_id()) == "MyThread");
|
||||
}
|
||||
|
||||
Version::Version(uint8_t major, uint8_t minor, uint8_t patch)
|
||||
: major(major)
|
||||
, minor(minor)
|
||||
@@ -157,24 +319,34 @@ Version::Version(const std::array<uint8_t, 3>& v)
|
||||
}
|
||||
|
||||
std::string Version::AsString() {
|
||||
std::stringstream ss {};
|
||||
ss << int(major) << "." << int(minor) << "." << int(patch);
|
||||
return ss.str();
|
||||
return fmt::format("{:d}.{:d}.{:d}", major, minor, patch);
|
||||
}
|
||||
|
||||
TEST_CASE("Version::AsString") {
|
||||
CHECK(Version { 0, 0, 0 }.AsString() == "0.0.0");
|
||||
CHECK(Version { 1, 2, 3 }.AsString() == "1.2.3");
|
||||
CHECK(Version { 255, 255, 255 }.AsString() == "255.255.255");
|
||||
}
|
||||
|
||||
void LogChatMessage(const std::string& name, int id, const std::string& msg) {
|
||||
std::stringstream ss;
|
||||
ss << "[CHAT] ";
|
||||
if (id != -1) {
|
||||
ss << "(" << id << ") <" << name << ">";
|
||||
} else {
|
||||
ss << name << "";
|
||||
if (Application::Settings.LogChat) {
|
||||
std::stringstream ss;
|
||||
ss << ThreadName();
|
||||
ss << "[CHAT] ";
|
||||
if (id != -1) {
|
||||
ss << "(" << id << ") <" << name << "> ";
|
||||
} else {
|
||||
ss << name << "";
|
||||
}
|
||||
ss << msg;
|
||||
#ifdef DOCTEST_CONFIG_DISABLE
|
||||
Application::Console().Write(ss.str());
|
||||
#endif
|
||||
}
|
||||
ss << msg;
|
||||
}
|
||||
|
||||
std::string GetPlatformAgnosticErrorString() {
|
||||
#ifdef WIN32
|
||||
#ifdef BEAMMP_WINDOWS
|
||||
// This will provide us with the error code and an error message, all in one.
|
||||
int err;
|
||||
char msgbuf[256];
|
||||
@@ -195,7 +367,20 @@ std::string GetPlatformAgnosticErrorString() {
|
||||
} else {
|
||||
return std::to_string(GetLastError());
|
||||
}
|
||||
#else // posix
|
||||
#elif defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
|
||||
return std::strerror(errno);
|
||||
#else
|
||||
return "(no human-readable errors on this platform)";
|
||||
#endif
|
||||
}
|
||||
|
||||
// TODO: add unit tests to SplitString
|
||||
void SplitString(const std::string& str, const char delim, std::vector<std::string>& out) {
|
||||
size_t start;
|
||||
size_t end = 0;
|
||||
|
||||
while ((start = str.find_first_not_of(delim, end)) != std::string::npos) {
|
||||
end = str.find(delim, start);
|
||||
out.push_back(str.substr(start, end - start));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,10 +1,31 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#include "Compat.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <doctest/doctest.h>
|
||||
|
||||
#ifndef WIN32
|
||||
|
||||
static struct termios old, current;
|
||||
|
||||
void initTermios(int echo) {
|
||||
static void initTermios(int echo) {
|
||||
tcgetattr(0, &old); /* grab old terminal i/o settings */
|
||||
current = old; /* make new settings same as old settings */
|
||||
current.c_lflag &= ~ICANON; /* disable buffered i/o */
|
||||
@@ -16,14 +37,42 @@ void initTermios(int echo) {
|
||||
tcsetattr(0, TCSANOW, ¤t); /* use these new terminal i/o settings now */
|
||||
}
|
||||
|
||||
void resetTermios(void) {
|
||||
static void resetTermios(void) {
|
||||
tcsetattr(0, TCSANOW, &old);
|
||||
}
|
||||
|
||||
char getch_(int echo) {
|
||||
TEST_CASE("init and reset termios") {
|
||||
if (isatty(STDIN_FILENO)) {
|
||||
struct termios original;
|
||||
tcgetattr(0, &original);
|
||||
SUBCASE("no echo") {
|
||||
initTermios(false);
|
||||
}
|
||||
SUBCASE("yes echo") {
|
||||
initTermios(true);
|
||||
}
|
||||
resetTermios();
|
||||
struct termios current;
|
||||
tcgetattr(0, ¤t);
|
||||
CHECK_EQ(std::memcmp(¤t.c_cc, &original.c_cc, sizeof(current.c_cc)), 0);
|
||||
CHECK_EQ(current.c_cflag, original.c_cflag);
|
||||
CHECK_EQ(current.c_iflag, original.c_iflag);
|
||||
CHECK_EQ(current.c_ispeed, original.c_ispeed);
|
||||
CHECK_EQ(current.c_lflag, original.c_lflag);
|
||||
#ifndef BEAMMP_FREEBSD // The 'c_line' attribute seems to only exist on Linux, so we need to omit it on other platforms
|
||||
CHECK_EQ(current.c_line, original.c_line);
|
||||
#endif
|
||||
CHECK_EQ(current.c_oflag, original.c_oflag);
|
||||
CHECK_EQ(current.c_ospeed, original.c_ospeed);
|
||||
}
|
||||
}
|
||||
|
||||
static char getch_(int echo) {
|
||||
char ch;
|
||||
initTermios(echo);
|
||||
read(STDIN_FILENO, &ch, 1);
|
||||
if (read(STDIN_FILENO, &ch, 1) < 0) {
|
||||
// ignore, not much we can do
|
||||
}
|
||||
resetTermios();
|
||||
return ch;
|
||||
}
|
||||
|
||||
44
src/Env.cpp
Normal file
44
src/Env.cpp
Normal file
@@ -0,0 +1,44 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#include "Env.h"
|
||||
#include <optional>
|
||||
|
||||
std::optional<std::string> Env::Get(Env::Key key) {
|
||||
auto StrKey = ToString(key);
|
||||
auto Value = std::getenv(StrKey.data());
|
||||
if (!Value || std::string_view(Value).empty()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
return Value;
|
||||
}
|
||||
|
||||
std::string_view Env::ToString(Env::Key key) {
|
||||
switch (key) {
|
||||
case Key::PROVIDER_UPDATE_MESSAGE:
|
||||
return "BEAMMP_PROVIDER_UPDATE_MESSAGE";
|
||||
break;
|
||||
case Key::PROVIDER_DISABLE_CONFIG:
|
||||
return "BEAMMP_PROVIDER_DISABLE_CONFIG";
|
||||
break;
|
||||
case Key::PROVIDER_PORT_ENV:
|
||||
return "BEAMMP_PROVIDER_PORT_ENV";
|
||||
break;
|
||||
}
|
||||
return "";
|
||||
}
|
||||
267
src/Http.cpp
267
src/Http.cpp
@@ -1,146 +1,73 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#include "Http.h"
|
||||
|
||||
#include "Client.h"
|
||||
#include "Common.h"
|
||||
#undef error
|
||||
#include "CustomAssert.h"
|
||||
#include "LuaAPI.h"
|
||||
|
||||
#include <boost/asio/connect.hpp>
|
||||
#include <boost/asio/ip/tcp.hpp>
|
||||
#include <boost/beast.hpp>
|
||||
#include <boost/beast/ssl.hpp>
|
||||
#include <map>
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <random>
|
||||
#include <stdexcept>
|
||||
|
||||
namespace beast = boost::beast; // from <boost/beast.hpp>
|
||||
namespace http = beast::http; // from <boost/beast/http.hpp>
|
||||
namespace net = boost::asio; // from <boost/asio.hpp>
|
||||
namespace ssl = net::ssl; // from <boost/asio/ssl.hpp>
|
||||
using tcp = net::ip::tcp; // from <boost/asio/ip/tcp.hpp>
|
||||
// TODO: Add sentry error handling back
|
||||
|
||||
std::string GenericRequest(http::verb verb, const std::string& host, int port, const std::string& target, const std::unordered_map<std::string, std::string>& fields, const std::string& body, const std::string& ContentType, unsigned int* status) {
|
||||
try {
|
||||
net::io_context io;
|
||||
using json = nlohmann::json;
|
||||
|
||||
// The SSL context is required, and holds certificates
|
||||
ssl::context ctx(ssl::context::tlsv13);
|
||||
|
||||
ctx.set_verify_mode(ssl::verify_none);
|
||||
|
||||
tcp::resolver resolver(io);
|
||||
beast::ssl_stream<beast::tcp_stream> stream(io, ctx);
|
||||
decltype(resolver)::results_type results;
|
||||
auto try_connect_with_protocol = [&](tcp protocol) {
|
||||
try {
|
||||
results = resolver.resolve(protocol, host, std::to_string(port));
|
||||
if (!SSL_set_tlsext_host_name(stream.native_handle(), host.c_str())) {
|
||||
boost::system::error_code ec { static_cast<int>(::ERR_get_error()), boost::asio::error::get_ssl_category() };
|
||||
// FIXME: we could throw and crash, if we like
|
||||
// throw boost::system::system_error { ec };
|
||||
//debug("POST " + host + target + " failed.");
|
||||
return false;
|
||||
}
|
||||
beast::get_lowest_layer(stream).connect(results);
|
||||
} catch (const boost::system::system_error&) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
//bool ok = try_connect_with_protocol(tcp::v6());
|
||||
//if (!ok) {
|
||||
//debug("IPv6 connect failed, trying IPv4");
|
||||
bool ok = try_connect_with_protocol(tcp::v4());
|
||||
if (!ok) {
|
||||
Application::Console().Write("[ERROR] failed to resolve or connect in POST " + host + target);
|
||||
return "-1";
|
||||
}
|
||||
//}
|
||||
stream.handshake(ssl::stream_base::client);
|
||||
http::request<http::string_body> req { verb, target, 11 /* http 1.1 */ };
|
||||
|
||||
req.set(http::field::host, host);
|
||||
if (!body.empty()) {
|
||||
req.set(http::field::content_type, ContentType); // "application/json"
|
||||
// "application/x-www-form-urlencoded"
|
||||
|
||||
req.set(http::field::content_length, std::to_string(body.size()));
|
||||
req.body() = body;
|
||||
// info("body is " + body + " (" + req.body() + ")");
|
||||
// info("content size is " + std::to_string(body.size()) + " (" + boost::lexical_cast<std::string>(body.size()) + ")");
|
||||
}
|
||||
for (const auto& pair : fields) {
|
||||
// info("setting " + pair.first + " to " + pair.second);
|
||||
req.set(pair.first, pair.second);
|
||||
}
|
||||
|
||||
std::unordered_map<std::string, std::string> request_data;
|
||||
for (const auto& header : req.base()) {
|
||||
// need to do explicit casts to convert string_view to string
|
||||
// since string_view may not be null-terminated (and in fact isn't, here)
|
||||
std::string KeyString(header.name_string());
|
||||
std::string ValueString(header.value());
|
||||
request_data[KeyString] = ValueString;
|
||||
}
|
||||
Sentry.SetContext("https-post-request-data", request_data);
|
||||
|
||||
std::stringstream oss;
|
||||
oss << req;
|
||||
|
||||
beast::get_lowest_layer(stream).expires_after(std::chrono::seconds(5));
|
||||
|
||||
http::write(stream, req);
|
||||
|
||||
// used for reading
|
||||
beast::flat_buffer buffer;
|
||||
http::response<http::string_body> response;
|
||||
|
||||
http::read(stream, buffer, response);
|
||||
|
||||
std::unordered_map<std::string, std::string> response_data;
|
||||
response_data["reponse-code"] = std::to_string(response.result_int());
|
||||
std::string Http::GET(const std::string& host, int port, const std::string& target, unsigned int* status) {
|
||||
httplib::SSLClient client(host, port);
|
||||
client.enable_server_certificate_verification(false);
|
||||
client.set_address_family(AF_INET);
|
||||
auto res = client.Get(target.c_str());
|
||||
if (res) {
|
||||
if (status) {
|
||||
*status = response.result_int();
|
||||
*status = res->status;
|
||||
}
|
||||
for (const auto& header : response.base()) {
|
||||
// need to do explicit casts to convert string_view to string
|
||||
// since string_view may not be null-terminated (and in fact isn't, here)
|
||||
std::string KeyString(header.name_string());
|
||||
std::string ValueString(header.value());
|
||||
response_data[KeyString] = ValueString;
|
||||
}
|
||||
Sentry.SetContext("https-post-response-data", response_data);
|
||||
|
||||
if (status) {
|
||||
*status = response.base().result_int();
|
||||
}
|
||||
|
||||
std::stringstream result;
|
||||
result << response;
|
||||
|
||||
beast::error_code ec;
|
||||
stream.shutdown(ec);
|
||||
// IGNORING ec
|
||||
|
||||
// info(result.str());
|
||||
std::string debug_response_str;
|
||||
std::getline(result, debug_response_str);
|
||||
|
||||
//debug("POST " + host + target + ": " + debug_response_str);
|
||||
return std::string(response.body());
|
||||
|
||||
} catch (const std::exception& e) {
|
||||
Application::Console().Write(__func__ + std::string(": ") + e.what());
|
||||
return res->body;
|
||||
} else {
|
||||
return Http::ErrorString;
|
||||
}
|
||||
}
|
||||
|
||||
std::string Http::GET(const std::string& host, int port, const std::string& target, unsigned int* status) {
|
||||
return GenericRequest(http::verb::get, host, port, target, {}, {}, {}, status);
|
||||
}
|
||||
|
||||
std::string Http::POST(const std::string& host, int port, const std::string& target, const std::unordered_map<std::string, std::string>& fields, const std::string& body, const std::string& ContentType, unsigned int* status) {
|
||||
return GenericRequest(http::verb::post, host, port, target, fields, body, ContentType, status);
|
||||
std::string Http::POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status, const httplib::Headers& headers) {
|
||||
httplib::SSLClient client(host, port);
|
||||
client.set_read_timeout(std::chrono::seconds(10));
|
||||
beammp_assert(client.is_valid());
|
||||
client.enable_server_certificate_verification(false);
|
||||
client.set_address_family(AF_INET);
|
||||
auto res = client.Post(target.c_str(), headers, body.c_str(), body.size(), ContentType.c_str());
|
||||
if (res) {
|
||||
if (status) {
|
||||
*status = res->status;
|
||||
}
|
||||
return res->body;
|
||||
} else {
|
||||
beammp_debug("POST failed: " + httplib::to_string(res.error()));
|
||||
return Http::ErrorString;
|
||||
}
|
||||
}
|
||||
|
||||
// RFC 2616, RFC 7231
|
||||
static std::map<size_t, const char*> Map = {
|
||||
{ -1, "Invalid Response Code" },
|
||||
{ 100, "Continue" },
|
||||
{ 101, "Switching Protocols" },
|
||||
{ 102, "Processing" },
|
||||
@@ -203,12 +130,94 @@ static std::map<size_t, const char*> Map = {
|
||||
{ 508, "Loop Detected" },
|
||||
{ 510, "Not Extended" },
|
||||
{ 511, "Network Authentication Required" },
|
||||
// cloudflare status codes
|
||||
{ 520, "(CDN) Web Server Returns An Unknown Error" },
|
||||
{ 521, "(CDN) Web Server Is Down" },
|
||||
{ 522, "(CDN) Connection Timed Out" },
|
||||
{ 523, "(CDN) Origin Is Unreachable" },
|
||||
{ 524, "(CDN) A Timeout Occurred" },
|
||||
{ 525, "(CDN) SSL Handshake Failed" },
|
||||
{ 526, "(CDN) Invalid SSL Certificate" },
|
||||
{ 527, "(CDN) Railgun Listener To Origin Error" },
|
||||
{ 530, "(CDN) 1XXX Internal Error" },
|
||||
};
|
||||
|
||||
std::string Http::Status::ToString(int code) {
|
||||
if (Map.find(code) != Map.end()) {
|
||||
return Map.at(code);
|
||||
static const char Magic[] = {
|
||||
0x20, 0x2f, 0x5c, 0x5f,
|
||||
0x2f, 0x5c, 0x0a, 0x28,
|
||||
0x20, 0x6f, 0x2e, 0x6f,
|
||||
0x20, 0x29, 0x0a, 0x20,
|
||||
0x3e, 0x20, 0x5e, 0x20,
|
||||
0x3c, 0x0a, 0x00
|
||||
};
|
||||
|
||||
std::string Http::Status::ToString(int Code) {
|
||||
if (Map.find(Code) != Map.end()) {
|
||||
return Map.at(Code);
|
||||
} else {
|
||||
return "Unassigned";
|
||||
return std::to_string(Code);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("Http::Status::ToString") {
|
||||
CHECK(Http::Status::ToString(200) == "OK");
|
||||
CHECK(Http::Status::ToString(696969) == "696969");
|
||||
CHECK(Http::Status::ToString(-1) == "Invalid Response Code");
|
||||
}
|
||||
|
||||
Http::Server::THttpServerInstance::THttpServerInstance() {
|
||||
Application::SetSubsystemStatus("HTTPServer", Application::Status::Starting);
|
||||
mThread = std::thread(&Http::Server::THttpServerInstance::operator(), this);
|
||||
mThread.detach();
|
||||
}
|
||||
|
||||
void Http::Server::THttpServerInstance::operator()() try {
|
||||
beammp_info("HTTP(S) Server started on port " + std::to_string(Application::Settings.HTTPServerPort));
|
||||
std::unique_ptr<httplib::Server> HttpLibServerInstance;
|
||||
HttpLibServerInstance = std::make_unique<httplib::Server>();
|
||||
// todo: make this IP agnostic so people can set their own IP
|
||||
HttpLibServerInstance->Get("/", [](const httplib::Request&, httplib::Response& res) {
|
||||
res.set_content("<!DOCTYPE html><article><h1>Hello World!</h1><section><p>BeamMP Server can now serve HTTP requests!</p></section></article></html>", "text/html");
|
||||
});
|
||||
HttpLibServerInstance->Get("/health", [](const httplib::Request&, httplib::Response& res) {
|
||||
size_t SystemsGood = 0;
|
||||
size_t SystemsBad = 0;
|
||||
auto Statuses = Application::GetSubsystemStatuses();
|
||||
for (const auto& NameStatusPair : Statuses) {
|
||||
switch (NameStatusPair.second) {
|
||||
case Application::Status::Starting:
|
||||
case Application::Status::ShuttingDown:
|
||||
case Application::Status::Shutdown:
|
||||
case Application::Status::Good:
|
||||
SystemsGood++;
|
||||
break;
|
||||
case Application::Status::Bad:
|
||||
SystemsBad++;
|
||||
break;
|
||||
default:
|
||||
beammp_assert_not_reachable();
|
||||
}
|
||||
}
|
||||
res.set_content(
|
||||
json {
|
||||
{ "ok", SystemsBad == 0 },
|
||||
}
|
||||
.dump(),
|
||||
"application/json");
|
||||
res.status = 200;
|
||||
});
|
||||
// magic endpoint
|
||||
HttpLibServerInstance->Get({ 0x2f, 0x6b, 0x69, 0x74, 0x74, 0x79 }, [](const httplib::Request&, httplib::Response& res) {
|
||||
res.set_content(std::string(Magic), "text/plain");
|
||||
});
|
||||
HttpLibServerInstance->set_logger([](const httplib::Request& Req, const httplib::Response& Res) {
|
||||
beammp_debug("Http Server: " + Req.method + " " + Req.target + " -> " + std::to_string(Res.status));
|
||||
});
|
||||
Application::SetSubsystemStatus("HTTPServer", Application::Status::Good);
|
||||
auto ret = HttpLibServerInstance->listen(Application::Settings.HTTPServerIP.c_str(), Application::Settings.HTTPServerPort);
|
||||
if (!ret) {
|
||||
beammp_error("Failed to start http server (failed to listen). Please ensure the http server is configured properly in the ServerConfig.toml, or turn it off if you don't need it.");
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("Failed to start http server. Please ensure the http server is configured properly in the ServerConfig.toml, or turn it off if you don't need it. Error: " + std::string(e.what()));
|
||||
}
|
||||
|
||||
698
src/LuaAPI.cpp
Normal file
698
src/LuaAPI.cpp
Normal file
@@ -0,0 +1,698 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#include "LuaAPI.h"
|
||||
#include "Client.h"
|
||||
#include "Common.h"
|
||||
#include "CustomAssert.h"
|
||||
#include "TLuaEngine.h"
|
||||
|
||||
#include <nlohmann/json.hpp>
|
||||
|
||||
#define SOL_ALL_SAFETIES_ON 1
|
||||
#include <sol/sol.hpp>
|
||||
|
||||
std::string LuaAPI::LuaToString(const sol::object Value, size_t Indent, bool QuoteStrings) {
|
||||
if (Indent > 80) {
|
||||
return "[[possible recursion, refusing to keep printing]]";
|
||||
}
|
||||
switch (Value.get_type()) {
|
||||
case sol::type::userdata: {
|
||||
std::stringstream ss;
|
||||
ss << "[[userdata: " << Value.as<sol::userdata>().pointer() << "]]";
|
||||
return ss.str();
|
||||
}
|
||||
case sol::type::thread: {
|
||||
std::stringstream ss;
|
||||
ss << "[[thread: " << Value.as<sol::thread>().pointer() << "]] {"
|
||||
<< "\n";
|
||||
for (size_t i = 0; i < Indent; ++i) {
|
||||
ss << "\t";
|
||||
}
|
||||
ss << "status: " << std::to_string(int(Value.as<sol::thread>().status())) << "\n}";
|
||||
return ss.str();
|
||||
}
|
||||
case sol::type::lightuserdata: {
|
||||
std::stringstream ss;
|
||||
ss << "[[lightuserdata: " << Value.as<sol::lightuserdata>().pointer() << "]]";
|
||||
return ss.str();
|
||||
}
|
||||
case sol::type::string:
|
||||
if (QuoteStrings) {
|
||||
return "\"" + Value.as<std::string>() + "\"";
|
||||
} else {
|
||||
return Value.as<std::string>();
|
||||
}
|
||||
case sol::type::number: {
|
||||
std::stringstream ss;
|
||||
ss << Value.as<float>();
|
||||
return ss.str();
|
||||
}
|
||||
case sol::type::lua_nil:
|
||||
case sol::type::none:
|
||||
return "<nil>";
|
||||
case sol::type::boolean:
|
||||
return Value.as<bool>() ? "true" : "false";
|
||||
case sol::type::table: {
|
||||
std::stringstream Result;
|
||||
auto Table = Value.as<sol::table>();
|
||||
Result << "[[table: " << Table.pointer() << "]]: {";
|
||||
if (!Table.empty()) {
|
||||
for (const auto& Entry : Table) {
|
||||
Result << "\n";
|
||||
for (size_t i = 0; i < Indent; ++i) {
|
||||
Result << "\t";
|
||||
}
|
||||
Result << LuaToString(Entry.first, Indent + 1) << ": " << LuaToString(Entry.second, Indent + 1, true) << ",";
|
||||
}
|
||||
Result << "\n";
|
||||
}
|
||||
for (size_t i = 0; i < Indent - 1; ++i) {
|
||||
Result << "\t";
|
||||
}
|
||||
Result << "}";
|
||||
return Result.str();
|
||||
}
|
||||
case sol::type::function: {
|
||||
std::stringstream ss;
|
||||
ss << "[[function: " << Value.as<sol::function>().pointer() << "]]";
|
||||
return ss.str();
|
||||
}
|
||||
case sol::type::poly:
|
||||
return "<poly>";
|
||||
default:
|
||||
return "<unprintable type>";
|
||||
}
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::GetOSName() {
|
||||
#if WIN32
|
||||
return "Windows";
|
||||
#elif __linux
|
||||
return "Linux";
|
||||
#else
|
||||
return "Other";
|
||||
#endif
|
||||
}
|
||||
|
||||
std::tuple<int, int, int> LuaAPI::MP::GetServerVersion() {
|
||||
return { Application::ServerVersion().major, Application::ServerVersion().minor, Application::ServerVersion().patch };
|
||||
}
|
||||
|
||||
void LuaAPI::Print(sol::variadic_args Args) {
|
||||
std::string ToPrint = "";
|
||||
for (const auto& Arg : Args) {
|
||||
ToPrint += LuaToString(static_cast<const sol::object>(Arg));
|
||||
ToPrint += "\t";
|
||||
}
|
||||
luaprint(ToPrint);
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::MP::GetServerVersion") {
|
||||
const auto [ma, mi, pa] = LuaAPI::MP::GetServerVersion();
|
||||
const auto real = Application::ServerVersion();
|
||||
CHECK(ma == real.major);
|
||||
CHECK(mi == real.minor);
|
||||
CHECK(pa == real.patch);
|
||||
}
|
||||
|
||||
static inline std::pair<bool, std::string> InternalTriggerClientEvent(int PlayerID, const std::string& EventName, const std::string& Data) {
|
||||
std::string Packet = "E:" + EventName + ":" + Data;
|
||||
if (PlayerID == -1) {
|
||||
LuaAPI::MP::Engine->Network().SendToAll(nullptr, StringToVector(Packet), true, true);
|
||||
return { true, "" };
|
||||
} else {
|
||||
auto MaybeClient = GetClient(LuaAPI::MP::Engine->Server(), PlayerID);
|
||||
if (!MaybeClient || MaybeClient.value().expired()) {
|
||||
beammp_lua_errorf("TriggerClientEvent invalid Player ID '{}'", PlayerID);
|
||||
return { false, "Invalid Player ID" };
|
||||
}
|
||||
auto c = MaybeClient.value().lock();
|
||||
if (!LuaAPI::MP::Engine->Network().Respond(*c, StringToVector(Packet), true)) {
|
||||
beammp_lua_errorf("Respond failed, dropping client {}", PlayerID);
|
||||
LuaAPI::MP::Engine->Network().ClientKick(*c, "Disconnected after failing to receive packets");
|
||||
return { false, "Respond failed, dropping client" };
|
||||
}
|
||||
return { true, "" };
|
||||
}
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::MP::TriggerClientEvent(int PlayerID, const std::string& EventName, const sol::object& DataObj) {
|
||||
std::string Data = DataObj.as<std::string>();
|
||||
return InternalTriggerClientEvent(PlayerID, EventName, Data);
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::MP::DropPlayer(int ID, std::optional<std::string> MaybeReason) {
|
||||
auto MaybeClient = GetClient(Engine->Server(), ID);
|
||||
if (!MaybeClient || MaybeClient.value().expired()) {
|
||||
beammp_lua_errorf("Tried to drop client with id {}, who doesn't exist", ID);
|
||||
return { false, "Player does not exist" };
|
||||
}
|
||||
auto c = MaybeClient.value().lock();
|
||||
LuaAPI::MP::Engine->Network().ClientKick(*c, MaybeReason.value_or("No reason"));
|
||||
return { true, "" };
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::MP::SendChatMessage(int ID, const std::string& Message) {
|
||||
std::pair<bool, std::string> Result;
|
||||
std::string Packet = "C:Server: " + Message;
|
||||
if (ID == -1) {
|
||||
LogChatMessage("<Server> (to everyone) ", -1, Message);
|
||||
Engine->Network().SendToAll(nullptr, StringToVector(Packet), true, true);
|
||||
Result.first = true;
|
||||
} else {
|
||||
auto MaybeClient = GetClient(Engine->Server(), ID);
|
||||
if (MaybeClient && !MaybeClient.value().expired()) {
|
||||
auto c = MaybeClient.value().lock();
|
||||
if (!c->IsSynced()) {
|
||||
Result.first = false;
|
||||
Result.second = "Player still syncing data";
|
||||
return Result;
|
||||
}
|
||||
LogChatMessage("<Server> (to \"" + c->GetName() + "\")", -1, Message);
|
||||
if (!Engine->Network().Respond(*c, StringToVector(Packet), true)) {
|
||||
beammp_errorf("Failed to send chat message back to sender (id {}) - did the sender disconnect?", ID);
|
||||
// TODO: should we return an error here?
|
||||
}
|
||||
Result.first = true;
|
||||
} else {
|
||||
beammp_lua_error("SendChatMessage invalid argument [1] invalid ID");
|
||||
Result.first = false;
|
||||
Result.second = "Invalid Player ID";
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::MP::RemoveVehicle(int PID, int VID) {
|
||||
std::pair<bool, std::string> Result;
|
||||
auto MaybeClient = GetClient(Engine->Server(), PID);
|
||||
if (!MaybeClient || MaybeClient.value().expired()) {
|
||||
beammp_lua_error("RemoveVehicle invalid Player ID");
|
||||
Result.first = false;
|
||||
Result.second = "Invalid Player ID";
|
||||
return Result;
|
||||
}
|
||||
auto c = MaybeClient.value().lock();
|
||||
if (!c->GetCarData(VID).empty()) {
|
||||
std::string Destroy = "Od:" + std::to_string(PID) + "-" + std::to_string(VID);
|
||||
Engine->Network().SendToAll(nullptr, StringToVector(Destroy), true, true);
|
||||
c->DeleteCar(VID);
|
||||
Result.first = true;
|
||||
} else {
|
||||
Result.first = false;
|
||||
Result.second = "Vehicle does not exist";
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
void LuaAPI::MP::Set(int ConfigID, sol::object NewValue) {
|
||||
switch (ConfigID) {
|
||||
case 0: // debug
|
||||
if (NewValue.is<bool>()) {
|
||||
Application::Settings.DebugModeEnabled = NewValue.as<bool>();
|
||||
beammp_info(std::string("Set `Debug` to ") + (Application::Settings.DebugModeEnabled ? "true" : "false"));
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected boolean");
|
||||
}
|
||||
break;
|
||||
case 1: // private
|
||||
if (NewValue.is<bool>()) {
|
||||
Application::Settings.Private = NewValue.as<bool>();
|
||||
beammp_info(std::string("Set `Private` to ") + (Application::Settings.Private ? "true" : "false"));
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected boolean");
|
||||
}
|
||||
break;
|
||||
case 2: // max cars
|
||||
if (NewValue.is<int>()) {
|
||||
Application::Settings.MaxCars = NewValue.as<int>();
|
||||
beammp_info(std::string("Set `MaxCars` to ") + std::to_string(Application::Settings.MaxCars));
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected integer");
|
||||
}
|
||||
break;
|
||||
case 3: // max players
|
||||
if (NewValue.is<int>()) {
|
||||
Application::Settings.MaxPlayers = NewValue.as<int>();
|
||||
beammp_info(std::string("Set `MaxPlayers` to ") + std::to_string(Application::Settings.MaxPlayers));
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected integer");
|
||||
}
|
||||
break;
|
||||
case 4: // Map
|
||||
if (NewValue.is<std::string>()) {
|
||||
Application::Settings.MapName = NewValue.as<std::string>();
|
||||
beammp_info(std::string("Set `Map` to ") + Application::Settings.MapName);
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected string");
|
||||
}
|
||||
break;
|
||||
case 5: // Name
|
||||
if (NewValue.is<std::string>()) {
|
||||
Application::Settings.ServerName = NewValue.as<std::string>();
|
||||
beammp_info(std::string("Set `Name` to ") + Application::Settings.ServerName);
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected string");
|
||||
}
|
||||
break;
|
||||
case 6: // Desc
|
||||
if (NewValue.is<std::string>()) {
|
||||
Application::Settings.ServerDesc = NewValue.as<std::string>();
|
||||
beammp_info(std::string("Set `Description` to ") + Application::Settings.ServerDesc);
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected string");
|
||||
}
|
||||
break;
|
||||
default:
|
||||
beammp_warn("Invalid config ID \"" + std::to_string(ConfigID) + "\". Use `MP.Settings.*` enum for this.");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void LuaAPI::MP::Sleep(size_t Ms) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(Ms));
|
||||
}
|
||||
|
||||
bool LuaAPI::MP::IsPlayerConnected(int ID) {
|
||||
auto MaybeClient = GetClient(Engine->Server(), ID);
|
||||
if (MaybeClient && !MaybeClient.value().expired()) {
|
||||
return MaybeClient.value().lock()->IsConnected();
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool LuaAPI::MP::IsPlayerGuest(int ID) {
|
||||
auto MaybeClient = GetClient(Engine->Server(), ID);
|
||||
if (MaybeClient && !MaybeClient.value().expired()) {
|
||||
return MaybeClient.value().lock()->IsGuest();
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void LuaAPI::MP::PrintRaw(sol::variadic_args Args) {
|
||||
std::string ToPrint = "";
|
||||
for (const auto& Arg : Args) {
|
||||
ToPrint += LuaToString(static_cast<const sol::object>(Arg));
|
||||
ToPrint += "\t";
|
||||
}
|
||||
#ifdef DOCTEST_CONFIG_DISABLE
|
||||
Application::Console().WriteRaw(ToPrint);
|
||||
#endif
|
||||
}
|
||||
|
||||
int LuaAPI::PanicHandler(lua_State* State) {
|
||||
beammp_lua_error("PANIC: " + sol::stack::get<std::string>(State, 1));
|
||||
return 0;
|
||||
}
|
||||
|
||||
template <typename FnT, typename... ArgsT>
|
||||
static std::pair<bool, std::string> FSWrapper(FnT Fn, ArgsT&&... Args) {
|
||||
std::error_code errc;
|
||||
std::pair<bool, std::string> Result;
|
||||
Fn(std::forward<ArgsT>(Args)..., errc);
|
||||
Result.first = errc == std::error_code {};
|
||||
if (!Result.first) {
|
||||
Result.second = errc.message();
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::FS::CreateDirectory(const std::string& Path) {
|
||||
std::error_code errc;
|
||||
std::pair<bool, std::string> Result;
|
||||
fs::create_directories(Path, errc);
|
||||
Result.first = errc == std::error_code {};
|
||||
if (!Result.first) {
|
||||
Result.second = errc.message();
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::CreateDirectory") {
|
||||
std::string TestDir = "beammp_test_dir";
|
||||
fs::remove_all(TestDir);
|
||||
SUBCASE("Single level dir") {
|
||||
const auto [Ok, Err] = LuaAPI::FS::CreateDirectory(TestDir);
|
||||
CHECK(Ok);
|
||||
CHECK(Err == "");
|
||||
CHECK(fs::exists(TestDir));
|
||||
}
|
||||
SUBCASE("Multi level dir") {
|
||||
const auto [Ok, Err] = LuaAPI::FS::CreateDirectory(TestDir + "/a/b/c");
|
||||
CHECK(Ok);
|
||||
CHECK(Err == "");
|
||||
CHECK(fs::exists(TestDir + "/a/b/c"));
|
||||
}
|
||||
SUBCASE("Already exists") {
|
||||
const auto [Ok, Err] = LuaAPI::FS::CreateDirectory(TestDir);
|
||||
CHECK(Ok);
|
||||
CHECK(Err == "");
|
||||
CHECK(fs::exists(TestDir));
|
||||
const auto [Ok2, Err2] = LuaAPI::FS::CreateDirectory(TestDir);
|
||||
CHECK(Ok2);
|
||||
CHECK(Err2 == "");
|
||||
}
|
||||
fs::remove_all(TestDir);
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::FS::Remove(const std::string& Path) {
|
||||
std::error_code errc;
|
||||
std::pair<bool, std::string> Result;
|
||||
fs::remove(fs::relative(Path), errc);
|
||||
Result.first = errc == std::error_code {};
|
||||
if (!Result.first) {
|
||||
Result.second = errc.message();
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::Remove") {
|
||||
const std::string TestFileOrDir = "beammp_test_thing";
|
||||
SUBCASE("Remove existing directory") {
|
||||
fs::create_directory(TestFileOrDir);
|
||||
const auto [Ok, Err] = LuaAPI::FS::Remove(TestFileOrDir);
|
||||
CHECK(Ok);
|
||||
CHECK_EQ(Err, "");
|
||||
CHECK(!fs::exists(TestFileOrDir));
|
||||
}
|
||||
SUBCASE("Remove non-existing directory") {
|
||||
fs::remove_all(TestFileOrDir);
|
||||
const auto [Ok, Err] = LuaAPI::FS::Remove(TestFileOrDir);
|
||||
CHECK(Ok);
|
||||
CHECK_EQ(Err, "");
|
||||
CHECK(!fs::exists(TestFileOrDir));
|
||||
}
|
||||
// TODO: add tests for files
|
||||
// TODO: add tests for files and folders without access permissions (failure)
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::FS::Rename(const std::string& Path, const std::string& NewPath) {
|
||||
std::error_code errc;
|
||||
std::pair<bool, std::string> Result;
|
||||
fs::rename(Path, NewPath, errc);
|
||||
Result.first = errc == std::error_code {};
|
||||
if (!Result.first) {
|
||||
Result.second = errc.message();
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::Rename") {
|
||||
const auto TestDir = "beammp_test_dir";
|
||||
const auto OtherTestDir = "beammp_test_dir_2";
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::create_directory(TestDir);
|
||||
const auto [Ok, Err] = LuaAPI::FS::Rename(TestDir, OtherTestDir);
|
||||
CHECK(Ok);
|
||||
CHECK_EQ(Err, "");
|
||||
CHECK(!fs::exists(TestDir));
|
||||
CHECK(fs::exists(OtherTestDir));
|
||||
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::remove_all(TestDir);
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::FS::Copy(const std::string& Path, const std::string& NewPath) {
|
||||
std::error_code errc;
|
||||
std::pair<bool, std::string> Result;
|
||||
fs::copy(Path, NewPath, fs::copy_options::recursive, errc);
|
||||
Result.first = errc == std::error_code {};
|
||||
if (!Result.first) {
|
||||
Result.second = errc.message();
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::Copy") {
|
||||
const auto TestDir = "beammp_test_dir";
|
||||
const auto OtherTestDir = "beammp_test_dir_2";
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::create_directory(TestDir);
|
||||
const auto [Ok, Err] = LuaAPI::FS::Copy(TestDir, OtherTestDir);
|
||||
CHECK(Ok);
|
||||
CHECK_EQ(Err, "");
|
||||
CHECK(fs::exists(TestDir));
|
||||
CHECK(fs::exists(OtherTestDir));
|
||||
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::remove_all(TestDir);
|
||||
}
|
||||
|
||||
bool LuaAPI::FS::Exists(const std::string& Path) {
|
||||
return fs::exists(Path);
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::Exists") {
|
||||
const auto TestDir = "beammp_test_dir";
|
||||
const auto OtherTestDir = "beammp_test_dir_2";
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::create_directory(TestDir);
|
||||
|
||||
CHECK(LuaAPI::FS::Exists(TestDir));
|
||||
CHECK(!LuaAPI::FS::Exists(OtherTestDir));
|
||||
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::remove_all(TestDir);
|
||||
}
|
||||
|
||||
std::string LuaAPI::FS::GetFilename(const std::string& Path) {
|
||||
return fs::path(Path).filename().string();
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::GetFilename") {
|
||||
CHECK(LuaAPI::FS::GetFilename("test.txt") == "test.txt");
|
||||
CHECK(LuaAPI::FS::GetFilename("/test.txt") == "test.txt");
|
||||
CHECK(LuaAPI::FS::GetFilename("place/test.txt") == "test.txt");
|
||||
CHECK(LuaAPI::FS::GetFilename("/some/../place/test.txt") == "test.txt");
|
||||
}
|
||||
|
||||
std::string LuaAPI::FS::GetExtension(const std::string& Path) {
|
||||
return fs::path(Path).extension().string();
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::GetExtension") {
|
||||
CHECK(LuaAPI::FS::GetExtension("test.txt") == ".txt");
|
||||
CHECK(LuaAPI::FS::GetExtension("/test.txt") == ".txt");
|
||||
CHECK(LuaAPI::FS::GetExtension("place/test.txt") == ".txt");
|
||||
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.txt") == ".txt");
|
||||
CHECK(LuaAPI::FS::GetExtension("/some/../place/test") == "");
|
||||
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.a.b.c") == ".c");
|
||||
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.") == ".");
|
||||
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.a.b.") == ".");
|
||||
}
|
||||
|
||||
std::string LuaAPI::FS::GetParentFolder(const std::string& Path) {
|
||||
return fs::path(Path).parent_path().string();
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::GetParentFolder") {
|
||||
CHECK(LuaAPI::FS::GetParentFolder("test.txt") == "");
|
||||
CHECK(LuaAPI::FS::GetParentFolder("/test.txt") == "/");
|
||||
CHECK(LuaAPI::FS::GetParentFolder("place/test.txt") == "place");
|
||||
CHECK(LuaAPI::FS::GetParentFolder("/some/../place/test.txt") == "/some/../place");
|
||||
}
|
||||
|
||||
// TODO: add tests
|
||||
bool LuaAPI::FS::IsDirectory(const std::string& Path) {
|
||||
return fs::is_directory(Path);
|
||||
}
|
||||
|
||||
// TODO: add tests
|
||||
bool LuaAPI::FS::IsFile(const std::string& Path) {
|
||||
return fs::is_regular_file(Path);
|
||||
}
|
||||
|
||||
// TODO: add tests
|
||||
std::string LuaAPI::FS::ConcatPaths(sol::variadic_args Args) {
|
||||
fs::path Path;
|
||||
for (size_t i = 0; i < Args.size(); ++i) {
|
||||
auto Obj = Args[i];
|
||||
if (!Obj.is<std::string>()) {
|
||||
beammp_lua_error("FS.Concat called with non-string argument");
|
||||
return "";
|
||||
}
|
||||
Path += Obj.as<std::string>();
|
||||
if (i < Args.size() - 1 && !Path.empty()) {
|
||||
Path += fs::path::preferred_separator;
|
||||
}
|
||||
}
|
||||
auto Result = Path.lexically_normal().string();
|
||||
return Result;
|
||||
}
|
||||
|
||||
static void JsonEncodeRecursive(nlohmann::json& json, const sol::object& left, const sol::object& right, bool is_array, size_t depth = 0) {
|
||||
if (depth > 100) {
|
||||
beammp_lua_error("json serialize will not go deeper than 100 nested tables, internal references assumed, aborted this path");
|
||||
return;
|
||||
}
|
||||
std::string key {};
|
||||
switch (left.get_type()) {
|
||||
case sol::type::lua_nil:
|
||||
case sol::type::none:
|
||||
case sol::type::poly:
|
||||
case sol::type::boolean:
|
||||
case sol::type::lightuserdata:
|
||||
case sol::type::userdata:
|
||||
case sol::type::thread:
|
||||
case sol::type::function:
|
||||
case sol::type::table:
|
||||
beammp_lua_error("JsonEncode: left side of table field is unexpected type");
|
||||
return;
|
||||
case sol::type::string:
|
||||
key = left.as<std::string>();
|
||||
break;
|
||||
case sol::type::number:
|
||||
key = std::to_string(left.as<double>());
|
||||
break;
|
||||
default:
|
||||
beammp_assert_not_reachable();
|
||||
}
|
||||
nlohmann::json value;
|
||||
switch (right.get_type()) {
|
||||
case sol::type::lua_nil:
|
||||
case sol::type::none:
|
||||
return;
|
||||
case sol::type::poly:
|
||||
beammp_lua_warn("unsure what to do with poly type in JsonEncode, ignoring");
|
||||
return;
|
||||
case sol::type::boolean:
|
||||
value = right.as<bool>();
|
||||
break;
|
||||
case sol::type::lightuserdata:
|
||||
beammp_lua_warn("unsure what to do with lightuserdata in JsonEncode, ignoring");
|
||||
return;
|
||||
case sol::type::userdata:
|
||||
beammp_lua_warn("unsure what to do with userdata in JsonEncode, ignoring");
|
||||
return;
|
||||
case sol::type::thread:
|
||||
beammp_lua_warn("unsure what to do with thread in JsonEncode, ignoring");
|
||||
return;
|
||||
case sol::type::string:
|
||||
value = right.as<std::string>();
|
||||
break;
|
||||
case sol::type::number:
|
||||
value = right.as<double>();
|
||||
break;
|
||||
case sol::type::function:
|
||||
beammp_lua_warn("unsure what to do with function in JsonEncode, ignoring");
|
||||
return;
|
||||
case sol::type::table: {
|
||||
bool local_is_array = true;
|
||||
for (const auto& pair : right.as<sol::table>()) {
|
||||
if (pair.first.get_type() != sol::type::number) {
|
||||
local_is_array = false;
|
||||
}
|
||||
}
|
||||
for (const auto& pair : right.as<sol::table>()) {
|
||||
JsonEncodeRecursive(value, pair.first, pair.second, local_is_array, depth + 1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
beammp_assert_not_reachable();
|
||||
}
|
||||
if (is_array) {
|
||||
json.push_back(value);
|
||||
} else {
|
||||
json[key] = value;
|
||||
}
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonEncode(const sol::table& object) {
|
||||
nlohmann::json json;
|
||||
// table
|
||||
bool is_array = true;
|
||||
for (const auto& pair : object.as<sol::table>()) {
|
||||
if (pair.first.get_type() != sol::type::number) {
|
||||
is_array = false;
|
||||
}
|
||||
}
|
||||
for (const auto& entry : object) {
|
||||
JsonEncodeRecursive(json, entry.first, entry.second, is_array);
|
||||
}
|
||||
return json.dump();
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonDiff(const std::string& a, const std::string& b) {
|
||||
if (!nlohmann::json::accept(a)) {
|
||||
beammp_lua_error("JsonDiff first argument is not valid json: `" + a + "`");
|
||||
return "";
|
||||
}
|
||||
if (!nlohmann::json::accept(b)) {
|
||||
beammp_lua_error("JsonDiff second argument is not valid json: `" + b + "`");
|
||||
return "";
|
||||
}
|
||||
auto a_json = nlohmann::json::parse(a);
|
||||
auto b_json = nlohmann::json::parse(b);
|
||||
return nlohmann::json::diff(a_json, b_json).dump();
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonDiffApply(const std::string& data, const std::string& patch) {
|
||||
if (!nlohmann::json::accept(data)) {
|
||||
beammp_lua_error("JsonDiffApply first argument is not valid json: `" + data + "`");
|
||||
return "";
|
||||
}
|
||||
if (!nlohmann::json::accept(patch)) {
|
||||
beammp_lua_error("JsonDiffApply second argument is not valid json: `" + patch + "`");
|
||||
return "";
|
||||
}
|
||||
auto a_json = nlohmann::json::parse(data);
|
||||
auto b_json = nlohmann::json::parse(patch);
|
||||
a_json.patch(b_json);
|
||||
return a_json.dump();
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonPrettify(const std::string& json) {
|
||||
if (!nlohmann::json::accept(json)) {
|
||||
beammp_lua_error("JsonPrettify argument is not valid json: `" + json + "`");
|
||||
return "";
|
||||
}
|
||||
return nlohmann::json::parse(json).dump(4);
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonMinify(const std::string& json) {
|
||||
if (!nlohmann::json::accept(json)) {
|
||||
beammp_lua_error("JsonMinify argument is not valid json: `" + json + "`");
|
||||
return "";
|
||||
}
|
||||
return nlohmann::json::parse(json).dump(-1);
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonFlatten(const std::string& json) {
|
||||
if (!nlohmann::json::accept(json)) {
|
||||
beammp_lua_error("JsonFlatten argument is not valid json: `" + json + "`");
|
||||
return "";
|
||||
}
|
||||
return nlohmann::json::parse(json).flatten().dump(-1);
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonUnflatten(const std::string& json) {
|
||||
if (!nlohmann::json::accept(json)) {
|
||||
beammp_lua_error("JsonUnflatten argument is not valid json: `" + json + "`");
|
||||
return "";
|
||||
}
|
||||
return nlohmann::json::parse(json).unflatten().dump(-1);
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::MP::TriggerClientEventJson(int PlayerID, const std::string& EventName, const sol::table& Data) {
|
||||
return InternalTriggerClientEvent(PlayerID, EventName, JsonEncode(Data));
|
||||
}
|
||||
80
src/SignalHandling.cpp
Normal file
80
src/SignalHandling.cpp
Normal file
@@ -0,0 +1,80 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#include "SignalHandling.h"
|
||||
#include "Common.h"
|
||||
|
||||
#if defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
|
||||
#include <csignal>
|
||||
static void UnixSignalHandler(int sig) {
|
||||
switch (sig) {
|
||||
case SIGPIPE:
|
||||
beammp_warn("ignoring SIGPIPE");
|
||||
break;
|
||||
case SIGTERM:
|
||||
beammp_info("gracefully shutting down via SIGTERM");
|
||||
Application::GracefullyShutdown();
|
||||
break;
|
||||
case SIGINT:
|
||||
beammp_info("gracefully shutting down via SIGINT");
|
||||
Application::GracefullyShutdown();
|
||||
break;
|
||||
default:
|
||||
beammp_debug("unhandled signal: " + std::to_string(sig));
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif // UNIX
|
||||
|
||||
#ifdef BEAMMP_WINDOWS
|
||||
#include <windows.h>
|
||||
// return TRUE if handled, FALSE if not
|
||||
BOOL WINAPI Win32CtrlC_Handler(DWORD CtrlType) {
|
||||
switch (CtrlType) {
|
||||
case CTRL_C_EVENT:
|
||||
beammp_info("gracefully shutting down via CTRL+C");
|
||||
Application::GracefullyShutdown();
|
||||
return TRUE;
|
||||
case CTRL_BREAK_EVENT:
|
||||
beammp_info("gracefully shutting down via CTRL+BREAK");
|
||||
Application::GracefullyShutdown();
|
||||
return TRUE;
|
||||
case CTRL_CLOSE_EVENT:
|
||||
beammp_info("gracefully shutting down via close");
|
||||
Application::GracefullyShutdown();
|
||||
return TRUE;
|
||||
}
|
||||
// we dont care for any others like CTRL_LOGOFF_EVENT and CTRL_SHUTDOWN_EVENT
|
||||
return FALSE;
|
||||
}
|
||||
#endif // WINDOWS
|
||||
|
||||
void SetupSignalHandlers() {
|
||||
// signal handlers for unix#include <windows.h>
|
||||
#if defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
|
||||
beammp_trace("registering handlers for signals");
|
||||
signal(SIGPIPE, UnixSignalHandler);
|
||||
signal(SIGTERM, UnixSignalHandler);
|
||||
#ifndef DEBUG
|
||||
signal(SIGINT, UnixSignalHandler);
|
||||
#endif // DEBUG
|
||||
#elif defined(BEAMMP_WINDOWS)
|
||||
beammp_trace("registering handlers for CTRL_*_EVENTs");
|
||||
SetConsoleCtrlHandler(Win32CtrlC_Handler, TRUE);
|
||||
#endif
|
||||
}
|
||||
319
src/TConfig.cpp
319
src/TConfig.cpp
@@ -1,139 +1,304 @@
|
||||
#define TOML11_PRESERVE_COMMENTS_BY_DEFAULT
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#include <toml11/toml.hpp> // header-only version of TOML++
|
||||
#include "Common.h"
|
||||
|
||||
#include "Env.h"
|
||||
#include "TConfig.h"
|
||||
#include <cstdlib>
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <istream>
|
||||
#include <sstream>
|
||||
|
||||
static const char* ConfigFileName = static_cast<const char*>("ServerConfig.toml");
|
||||
|
||||
// General
|
||||
static constexpr std::string_view StrDebug = "Debug";
|
||||
static constexpr std::string_view EnvStrDebug = "BEAMMP_DEBUG";
|
||||
static constexpr std::string_view StrPrivate = "Private";
|
||||
static constexpr std::string_view EnvStrPrivate = "BEAMMP_PRIVATE";
|
||||
static constexpr std::string_view StrPort = "Port";
|
||||
static constexpr std::string_view EnvStrPort = "BEAMMP_PORT";
|
||||
static constexpr std::string_view StrMaxCars = "MaxCars";
|
||||
static constexpr std::string_view EnvStrMaxCars = "BEAMMP_MAX_CARS";
|
||||
static constexpr std::string_view StrMaxPlayers = "MaxPlayers";
|
||||
static constexpr std::string_view EnvStrMaxPlayers = "BEAMMP_MAX_PLAYERS";
|
||||
static constexpr std::string_view StrMap = "Map";
|
||||
static constexpr std::string_view EnvStrMap = "BEAMMP_MAP";
|
||||
static constexpr std::string_view StrName = "Name";
|
||||
static constexpr std::string_view EnvStrName = "BEAMMP_NAME";
|
||||
static constexpr std::string_view StrDescription = "Description";
|
||||
static constexpr std::string_view EnvStrDescription = "BEAMMP_DESCRIPTION";
|
||||
static constexpr std::string_view StrTags = "Tags";
|
||||
static constexpr std::string_view EnvStrTags = "BEAMMP_TAGS";
|
||||
static constexpr std::string_view StrResourceFolder = "ResourceFolder";
|
||||
static constexpr std::string_view EnvStrResourceFolder = "BEAMMP_RESOURCE_FOLDER";
|
||||
static constexpr std::string_view StrAuthKey = "AuthKey";
|
||||
static constexpr std::string_view EnvStrAuthKey = "BEAMMP_AUTH_KEY";
|
||||
static constexpr std::string_view StrLogChat = "LogChat";
|
||||
static constexpr std::string_view EnvStrLogChat = "BEAMMP_LOG_CHAT";
|
||||
static constexpr std::string_view StrPassword = "Password";
|
||||
|
||||
TConfig::TConfig() {
|
||||
if (!fs::exists(ConfigFileName) || !fs::is_regular_file(ConfigFileName)) {
|
||||
info("No config file found! Generating one...");
|
||||
CreateConfigFile(ConfigFileName);
|
||||
// Misc
|
||||
static constexpr std::string_view StrSendErrors = "SendErrors";
|
||||
static constexpr std::string_view StrSendErrorsMessageEnabled = "SendErrorsShowMessage";
|
||||
static constexpr std::string_view StrHideUpdateMessages = "ImScaredOfUpdates";
|
||||
|
||||
TEST_CASE("TConfig::TConfig") {
|
||||
const std::string CfgFile = "beammp_server_testconfig.toml";
|
||||
fs::remove(CfgFile);
|
||||
|
||||
TConfig Cfg(CfgFile);
|
||||
|
||||
CHECK(fs::file_size(CfgFile) != 0);
|
||||
|
||||
std::string buf;
|
||||
{
|
||||
buf.resize(fs::file_size(CfgFile));
|
||||
auto fp = std::fopen(CfgFile.c_str(), "r");
|
||||
auto res = std::fread(buf.data(), 1, buf.size(), fp);
|
||||
if (res != buf.size()) {
|
||||
// IGNORE?
|
||||
}
|
||||
std::fclose(fp);
|
||||
}
|
||||
INFO("file contents are:", buf);
|
||||
|
||||
const auto table = toml::parse(CfgFile);
|
||||
CHECK(table.at("General").is_table());
|
||||
CHECK(table.at("Misc").is_table());
|
||||
|
||||
fs::remove(CfgFile);
|
||||
}
|
||||
|
||||
TConfig::TConfig(const std::string& ConfigFileName)
|
||||
: mConfigFileName(ConfigFileName) {
|
||||
Application::SetSubsystemStatus("Config", Application::Status::Starting);
|
||||
auto DisableConfig = Env::Get(Env::Key::PROVIDER_DISABLE_CONFIG).value_or("false");
|
||||
mDisableConfig = DisableConfig == "true" || DisableConfig == "1";
|
||||
if (!mDisableConfig && (!fs::exists(mConfigFileName) || !fs::is_regular_file(mConfigFileName))) {
|
||||
beammp_info("No config file found! Generating one...");
|
||||
CreateConfigFile();
|
||||
}
|
||||
if (!mFailed) {
|
||||
if (fs::exists("Server.cfg")) {
|
||||
warn("An old \"Server.cfg\" file still exists. Please note that this is no longer used. Instead, \"" + std::string(ConfigFileName) + "\" is used. You can safely delete the \"Server.cfg\".");
|
||||
beammp_warn("An old \"Server.cfg\" file still exists. Please note that this is no longer used. Instead, \"" + std::string(mConfigFileName) + "\" is used. You can safely delete the \"Server.cfg\".");
|
||||
}
|
||||
ParseFromFile(ConfigFileName);
|
||||
ParseFromFile(mConfigFileName);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename CommentsT>
|
||||
void SetComment(CommentsT& Comments, const std::string& Comment) {
|
||||
Comments.clear();
|
||||
Comments.push_back(Comment);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Writes out the loaded application state into ServerConfig.toml
|
||||
*
|
||||
* This writes out the current state of application settings that are
|
||||
* applied to the server instance (i.e. the current application settings loaded in the server).
|
||||
* If the state of the application settings changes during runtime,
|
||||
* call this function whenever something about the config changes
|
||||
* whether it is in TConfig.cpp or the configuration file.
|
||||
*/
|
||||
void TConfig::FlushToFile() {
|
||||
auto data = toml::parse(ConfigFileName);
|
||||
data["General"] = toml::table();
|
||||
// auto data = toml::parse<toml::preserve_comments>(mConfigFileName);
|
||||
auto data = toml::value {};
|
||||
data["General"][StrAuthKey.data()] = Application::Settings.Key;
|
||||
SetComment(data["General"][StrAuthKey.data()].comments(), " AuthKey has to be filled out in order to run the server");
|
||||
data["General"][StrLogChat.data()] = Application::Settings.LogChat;
|
||||
SetComment(data["General"][StrLogChat.data()].comments(), " Whether to log chat messages in the console / log");
|
||||
data["General"][StrDebug.data()] = Application::Settings.DebugModeEnabled;
|
||||
data["General"][StrPrivate.data()] = Application::Settings.Private;
|
||||
data["General"][StrPort.data()] = Application::Settings.Port;
|
||||
data["General"][StrName.data()] = Application::Settings.ServerName;
|
||||
SetComment(data["General"][StrTags.data()].comments(), " Add custom identifying tags to your server to make it easier to find. Format should be TagA,TagB,TagC. Note the comma seperation.");
|
||||
data["General"][StrTags.data()] = Application::Settings.ServerTags;
|
||||
data["General"][StrMaxCars.data()] = Application::Settings.MaxCars;
|
||||
data["General"][StrMaxPlayers.data()] = Application::Settings.MaxPlayers;
|
||||
data["General"][StrMap.data()] = Application::Settings.MapName;
|
||||
data["General"][StrDescription.data()] = Application::Settings.ServerDesc;
|
||||
data["General"][StrResourceFolder.data()] = Application::Settings.Resource;
|
||||
std::ofstream Stream(ConfigFileName);
|
||||
Stream << data << std::flush;
|
||||
// data["General"][StrPassword.data()] = Application::Settings.Password;
|
||||
// SetComment(data["General"][StrPassword.data()].comments(), " Sets a password on this server, which restricts people from joining. To join, a player must enter this exact password. Leave empty ("") to disable the password.");
|
||||
// Misc
|
||||
data["Misc"][StrHideUpdateMessages.data()] = Application::Settings.HideUpdateMessages;
|
||||
SetComment(data["Misc"][StrHideUpdateMessages.data()].comments(), " Hides the periodic update message which notifies you of a new server version. You should really keep this on and always update as soon as possible. For more information visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server. An update message will always appear at startup regardless.");
|
||||
data["Misc"][StrSendErrors.data()] = Application::Settings.SendErrors;
|
||||
SetComment(data["Misc"][StrSendErrors.data()].comments(), " If SendErrors is `true`, the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to `false`");
|
||||
data["Misc"][StrSendErrorsMessageEnabled.data()] = Application::Settings.SendErrorsMessageEnabled;
|
||||
SetComment(data["Misc"][StrSendErrorsMessageEnabled.data()].comments(), " You can turn on/off the SendErrors message you get on startup here");
|
||||
std::stringstream Ss;
|
||||
Ss << "# This is the BeamMP-Server config file.\n"
|
||||
"# Help & Documentation: `https://docs.beammp.com/server/server-maintenance/`\n"
|
||||
"# IMPORTANT: Fill in the AuthKey with the key you got from `https://keymaster.beammp.com/` on the left under \"Keys\"\n"
|
||||
<< data;
|
||||
auto File = std::fopen(mConfigFileName.c_str(), "w+");
|
||||
if (!File) {
|
||||
beammp_error("Failed to create/write to config file: " + GetPlatformAgnosticErrorString());
|
||||
throw std::runtime_error("Failed to create/write to config file");
|
||||
}
|
||||
auto Str = Ss.str();
|
||||
auto N = std::fwrite(Str.data(), sizeof(char), Str.size(), File);
|
||||
if (N != Str.size()) {
|
||||
beammp_error("Failed to write to config file properly, config file might be misshapen");
|
||||
}
|
||||
std::fclose(File);
|
||||
}
|
||||
|
||||
void TConfig::CreateConfigFile(std::string_view name) {
|
||||
void TConfig::CreateConfigFile() {
|
||||
// build from old config Server.cfg
|
||||
|
||||
if (mDisableConfig) {
|
||||
return;
|
||||
}
|
||||
try {
|
||||
if (fs::exists("Server.cfg")) {
|
||||
// parse it (this is weird and bad and should be removed in some future version)
|
||||
ParseOldFormat();
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
error("an error occurred and was ignored during config transfer: " + std::string(e.what()));
|
||||
beammp_error("an error occurred and was ignored during config transfer: " + std::string(e.what()));
|
||||
}
|
||||
|
||||
{ // create file context
|
||||
std::ofstream ofs(name.data());
|
||||
FlushToFile();
|
||||
}
|
||||
|
||||
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, std::string& OutValue) {
|
||||
if (!Env.empty()) {
|
||||
if (const char* envp = std::getenv(Env.data()); envp != nullptr && std::strcmp(envp, "") != 0) {
|
||||
OutValue = std::string(envp);
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (mDisableConfig) {
|
||||
return;
|
||||
}
|
||||
if (Table[Category.c_str()][Key.data()].is_string()) {
|
||||
OutValue = Table[Category.c_str()][Key.data()].as_string();
|
||||
}
|
||||
}
|
||||
|
||||
auto data = toml::parse<toml::preserve_comments>(name.data());
|
||||
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, bool& OutValue) {
|
||||
if (!Env.empty()) {
|
||||
if (const char* envp = std::getenv(Env.data()); envp != nullptr && std::strcmp(envp, "") != 0) {
|
||||
auto Str = std::string(envp);
|
||||
OutValue = Str == "1" || Str == "true";
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (mDisableConfig) {
|
||||
return;
|
||||
}
|
||||
if (Table[Category.c_str()][Key.data()].is_boolean()) {
|
||||
OutValue = Table[Category.c_str()][Key.data()].as_boolean();
|
||||
}
|
||||
}
|
||||
|
||||
data["General"] = toml::table();
|
||||
data["General"][StrAuthKey.data()] = Application::Settings.Key;
|
||||
data["General"][StrDebug.data()] = Application::Settings.DebugModeEnabled;
|
||||
data["General"][StrPrivate.data()] = Application::Settings.Private;
|
||||
data["General"][StrPort.data()] = Application::Settings.Port;
|
||||
data["General"][StrName.data()] = Application::Settings.ServerName;
|
||||
data["General"][StrMaxCars.data()] = Application::Settings.MaxCars;
|
||||
data["General"][StrMaxPlayers.data()] = Application::Settings.MaxPlayers;
|
||||
data["General"][StrMap.data()] = Application::Settings.MapName;
|
||||
data["General"][StrDescription.data()] = Application::Settings.ServerDesc;
|
||||
data["General"][StrResourceFolder.data()] = Application::Settings.Resource;
|
||||
|
||||
std::ofstream ofs { std::string(name) };
|
||||
if (ofs.good()) {
|
||||
ofs << "# This is the BeamMP-Server config file.\n"
|
||||
"# Help & Documentation: `https://wiki.beammp.com/en/home/server-maintenance`\n"
|
||||
"# IMPORTANT: Fill in the AuthKey with the key you got from `https://beammp.com/k/dashboard` on the left under \"Keys\"\n"
|
||||
<< '\n';
|
||||
ofs << data << '\n';
|
||||
error("There was no \"" + std::string(ConfigFileName) + "\" file (this is normal for the first time running the server), so one was generated for you. It was automatically filled with the settings from your Server.cfg, if you have one. Please open ServerConfig.toml and ensure your AuthKey and other settings are filled in and correct, then restart the server. The old Server.cfg file will no longer be used and causes a warning if it exists from now on.");
|
||||
mFailed = true;
|
||||
} else {
|
||||
error("Couldn't create " + std::string(name) + ". Check permissions, try again, and contact support if it continues not to work.");
|
||||
mFailed = true;
|
||||
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, int& OutValue) {
|
||||
if (!Env.empty()) {
|
||||
if (const char* envp = std::getenv(Env.data()); envp != nullptr && std::strcmp(envp, "") != 0) {
|
||||
OutValue = int(std::strtol(envp, nullptr, 10));
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (mDisableConfig) {
|
||||
return;
|
||||
}
|
||||
if (Table[Category.c_str()][Key.data()].is_integer()) {
|
||||
OutValue = int(Table[Category.c_str()][Key.data()].as_integer());
|
||||
}
|
||||
}
|
||||
|
||||
void TConfig::ParseFromFile(std::string_view name) {
|
||||
try {
|
||||
toml::value data = toml::parse<toml::preserve_comments>(name.data());
|
||||
Application::Settings.DebugModeEnabled = data["General"][StrDebug.data()].as_boolean();
|
||||
Application::Settings.Private = data["General"][StrPrivate.data()].as_boolean();
|
||||
Application::Settings.Port = data["General"][StrPort.data()].as_integer();
|
||||
Application::Settings.MaxCars = data["General"][StrMaxCars.data()].as_integer();
|
||||
Application::Settings.MaxPlayers = data["General"][StrMaxPlayers.data()].as_integer();
|
||||
Application::Settings.MapName = data["General"][StrMap.data()].as_string();
|
||||
Application::Settings.ServerName = data["General"][StrName.data()].as_string();
|
||||
Application::Settings.ServerDesc = data["General"][StrDescription.data()].as_string();
|
||||
Application::Settings.Resource = data["General"][StrResourceFolder.data()].as_string();
|
||||
Application::Settings.Key = data["General"][StrAuthKey.data()].as_string();
|
||||
toml::value data {};
|
||||
if (!mDisableConfig) {
|
||||
data = toml::parse<toml::preserve_comments>(name.data());
|
||||
}
|
||||
// GENERAL
|
||||
TryReadValue(data, "General", StrDebug, EnvStrDebug, Application::Settings.DebugModeEnabled);
|
||||
TryReadValue(data, "General", StrPrivate, EnvStrPrivate, Application::Settings.Private);
|
||||
if (Env::Get(Env::Key::PROVIDER_PORT_ENV).has_value()) {
|
||||
TryReadValue(data, "General", StrPort, Env::Get(Env::Key::PROVIDER_PORT_ENV).value(), Application::Settings.Port);
|
||||
} else {
|
||||
TryReadValue(data, "General", StrPort, EnvStrPort, Application::Settings.Port);
|
||||
}
|
||||
TryReadValue(data, "General", StrMaxCars, EnvStrMaxCars, Application::Settings.MaxCars);
|
||||
TryReadValue(data, "General", StrMaxPlayers, EnvStrMaxPlayers, Application::Settings.MaxPlayers);
|
||||
TryReadValue(data, "General", StrMap, EnvStrMap, Application::Settings.MapName);
|
||||
TryReadValue(data, "General", StrName, EnvStrName, Application::Settings.ServerName);
|
||||
TryReadValue(data, "General", StrDescription, EnvStrDescription, Application::Settings.ServerDesc);
|
||||
TryReadValue(data, "General", StrTags, EnvStrTags, Application::Settings.ServerTags);
|
||||
TryReadValue(data, "General", StrResourceFolder, EnvStrResourceFolder, Application::Settings.Resource);
|
||||
TryReadValue(data, "General", StrAuthKey, EnvStrAuthKey, Application::Settings.Key);
|
||||
TryReadValue(data, "General", StrLogChat, EnvStrLogChat, Application::Settings.LogChat);
|
||||
TryReadValue(data, "General", StrPassword, "", Application::Settings.Password);
|
||||
// Misc
|
||||
TryReadValue(data, "Misc", StrSendErrors, "", Application::Settings.SendErrors);
|
||||
TryReadValue(data, "Misc", StrHideUpdateMessages, "", Application::Settings.HideUpdateMessages);
|
||||
TryReadValue(data, "Misc", StrSendErrorsMessageEnabled, "", Application::Settings.SendErrorsMessageEnabled);
|
||||
} catch (const std::exception& err) {
|
||||
error("Error parsing config file value: " + std::string(err.what()));
|
||||
beammp_error("Error parsing config file value: " + std::string(err.what()));
|
||||
mFailed = true;
|
||||
Application::SetSubsystemStatus("Config", Application::Status::Bad);
|
||||
return;
|
||||
}
|
||||
|
||||
// Update in any case
|
||||
if (!mDisableConfig) {
|
||||
FlushToFile();
|
||||
}
|
||||
// all good so far, let's check if there's a key
|
||||
if (Application::Settings.Key.empty()) {
|
||||
if (mDisableConfig) {
|
||||
beammp_error("No AuthKey specified in the environment.");
|
||||
} else {
|
||||
beammp_error("No AuthKey specified in the \"" + std::string(mConfigFileName) + "\" file. Please get an AuthKey, enter it into the config file, and restart this server.");
|
||||
}
|
||||
Application::SetSubsystemStatus("Config", Application::Status::Bad);
|
||||
mFailed = true;
|
||||
return;
|
||||
}
|
||||
PrintDebug();
|
||||
// all good so far, let's check if there's a key
|
||||
if (Application::Settings.Key.empty()) {
|
||||
error("No AuthKey specified in the \"" + std::string(ConfigFileName) + "\" file. Please get an AuthKey, enter it into the config file, and restart this server.");
|
||||
mFailed = true;
|
||||
Application::SetSubsystemStatus("Config", Application::Status::Good);
|
||||
if (Application::Settings.Key.size() != 36) {
|
||||
beammp_warn("AuthKey specified is the wrong length and likely isn't valid.");
|
||||
}
|
||||
}
|
||||
|
||||
void TConfig::PrintDebug() {
|
||||
debug(std::string(StrDebug) + ": " + std::string(Application::Settings.DebugModeEnabled ? "true" : "false"));
|
||||
debug(std::string(StrPrivate) + ": " + std::string(Application::Settings.Private ? "true" : "false"));
|
||||
debug(std::string(StrPort) + ": " + std::to_string(Application::Settings.Port));
|
||||
debug(std::string(StrMaxCars) + ": " + std::to_string(Application::Settings.MaxCars));
|
||||
debug(std::string(StrMaxPlayers) + ": " + std::to_string(Application::Settings.MaxPlayers));
|
||||
debug(std::string(StrMap) + ": \"" + Application::Settings.MapName + "\"");
|
||||
debug(std::string(StrName) + ": \"" + Application::Settings.ServerName + "\"");
|
||||
debug(std::string(StrDescription) + ": \"" + Application::Settings.ServerDesc + "\"");
|
||||
debug(std::string(StrResourceFolder) + ": \"" + Application::Settings.Resource + "\"");
|
||||
if (mDisableConfig) {
|
||||
beammp_debug("Provider turned off the generation and parsing of the ServerConfig.toml");
|
||||
}
|
||||
beammp_debug(std::string(StrDebug) + ": " + std::string(Application::Settings.DebugModeEnabled ? "true" : "false"));
|
||||
beammp_debug(std::string(StrPrivate) + ": " + std::string(Application::Settings.Private ? "true" : "false"));
|
||||
beammp_debug(std::string(StrPort) + ": " + std::to_string(Application::Settings.Port));
|
||||
beammp_debug(std::string(StrMaxCars) + ": " + std::to_string(Application::Settings.MaxCars));
|
||||
beammp_debug(std::string(StrMaxPlayers) + ": " + std::to_string(Application::Settings.MaxPlayers));
|
||||
beammp_debug(std::string(StrMap) + ": \"" + Application::Settings.MapName + "\"");
|
||||
beammp_debug(std::string(StrName) + ": \"" + Application::Settings.ServerName + "\"");
|
||||
beammp_debug(std::string(StrDescription) + ": \"" + Application::Settings.ServerDesc + "\"");
|
||||
beammp_debug(std::string(StrTags) + ": " + TagsAsPrettyArray());
|
||||
beammp_debug(std::string(StrLogChat) + ": \"" + (Application::Settings.LogChat ? "true" : "false") + "\"");
|
||||
beammp_debug(std::string(StrResourceFolder) + ": \"" + Application::Settings.Resource + "\"");
|
||||
// special!
|
||||
debug("Key Length: " + std::to_string(Application::Settings.Key.length()) + "");
|
||||
beammp_debug("Key Length: " + std::to_string(Application::Settings.Key.length()) + "");
|
||||
beammp_debug("Password Protected: " + std::string(Application::Settings.Password.empty() ? "false" : "true"));
|
||||
}
|
||||
|
||||
void TConfig::ParseOldFormat() {
|
||||
@@ -183,8 +348,18 @@ void TConfig::ParseOldFormat() {
|
||||
} else if (Key == "AuthKey") {
|
||||
Application::Settings.Key = Value.substr(1, Value.size() - 3);
|
||||
} else {
|
||||
warn("unknown key in old auth file (ignored): " + Key);
|
||||
beammp_warn("unknown key in old auth file (ignored): " + Key);
|
||||
}
|
||||
Str >> std::ws;
|
||||
}
|
||||
}
|
||||
std::string TConfig::TagsAsPrettyArray() const {
|
||||
std::vector<std::string> TagsArray = {};
|
||||
SplitString(Application::Settings.ServerTags, ',', TagsArray);
|
||||
std::string Pretty = {};
|
||||
for (size_t i = 0; i < TagsArray.size() - 1; ++i) {
|
||||
Pretty += '\"' + TagsArray[i] + "\", ";
|
||||
}
|
||||
Pretty += '\"' + TagsArray.at(TagsArray.size() - 1) + "\"";
|
||||
return Pretty;
|
||||
}
|
||||
|
||||
773
src/TConsole.cpp
773
src/TConsole.cpp
@@ -1,78 +1,745 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#include "TConsole.h"
|
||||
#include "Common.h"
|
||||
#include "Compat.h"
|
||||
|
||||
#include "Client.h"
|
||||
#include "CustomAssert.h"
|
||||
#include "LuaAPI.h"
|
||||
#include "TLuaEngine.h"
|
||||
|
||||
#include <ctime>
|
||||
#include <mutex>
|
||||
#include <sstream>
|
||||
|
||||
std::string GetDate() {
|
||||
static inline bool StringStartsWith(const std::string& What, const std::string& StartsWith) {
|
||||
return What.size() >= StartsWith.size() && What.substr(0, StartsWith.size()) == StartsWith;
|
||||
}
|
||||
|
||||
TEST_CASE("StringStartsWith") {
|
||||
CHECK(StringStartsWith("Hello, World", "Hello"));
|
||||
CHECK(StringStartsWith("Hello, World", "H"));
|
||||
CHECK(StringStartsWith("Hello, World", ""));
|
||||
CHECK(!StringStartsWith("Hello, World", "ello"));
|
||||
CHECK(!StringStartsWith("Hello, World", "World"));
|
||||
CHECK(StringStartsWith("", ""));
|
||||
CHECK(!StringStartsWith("", "hello"));
|
||||
}
|
||||
|
||||
// Trims leading and trailing spaces, newlines, tabs, etc.
|
||||
static inline std::string TrimString(std::string S) {
|
||||
S.erase(S.begin(), std::find_if(S.begin(), S.end(), [](unsigned char ch) {
|
||||
return !std::isspace(ch);
|
||||
}));
|
||||
S.erase(std::find_if(S.rbegin(), S.rend(), [](unsigned char ch) {
|
||||
return !std::isspace(ch);
|
||||
}).base(),
|
||||
S.end());
|
||||
return S;
|
||||
}
|
||||
|
||||
TEST_CASE("TrimString") {
|
||||
CHECK(TrimString("hel lo") == "hel lo");
|
||||
CHECK(TrimString(" hel lo") == "hel lo");
|
||||
CHECK(TrimString(" hel lo ") == "hel lo");
|
||||
CHECK(TrimString("hel lo ") == "hel lo");
|
||||
CHECK(TrimString(" hel lo") == "hel lo");
|
||||
CHECK(TrimString("hel lo ") == "hel lo");
|
||||
CHECK(TrimString(" hel lo ") == "hel lo");
|
||||
CHECK(TrimString("\t\thel\nlo\n\n") == "hel\nlo");
|
||||
CHECK(TrimString("\n\thel\tlo\n\t") == "hel\tlo");
|
||||
CHECK(TrimString(" ") == "");
|
||||
CHECK(TrimString(" \t\n\r ") == "");
|
||||
CHECK(TrimString("") == "");
|
||||
}
|
||||
|
||||
static std::string GetDate() {
|
||||
std::chrono::system_clock::time_point now = std::chrono::system_clock::now();
|
||||
time_t tt = std::chrono::system_clock::to_time_t(now);
|
||||
tm local_tm {};
|
||||
#ifdef WIN32
|
||||
localtime_s(&local_tm, &tt);
|
||||
#else // unix
|
||||
localtime_r(&tt, &local_tm);
|
||||
#endif // WIN32
|
||||
std::stringstream date;
|
||||
int S = local_tm.tm_sec;
|
||||
int M = local_tm.tm_min;
|
||||
int H = local_tm.tm_hour;
|
||||
std::string Secs = (S > 9 ? std::to_string(S) : "0" + std::to_string(S));
|
||||
std::string Min = (M > 9 ? std::to_string(M) : "0" + std::to_string(M));
|
||||
std::string Hour = (H > 9 ? std::to_string(H) : "0" + std::to_string(H));
|
||||
date
|
||||
<< "["
|
||||
<< local_tm.tm_mday << "/"
|
||||
<< local_tm.tm_mon + 1 << "/"
|
||||
<< local_tm.tm_year + 1900 << " "
|
||||
<< Hour << ":"
|
||||
<< Min << ":"
|
||||
<< Secs
|
||||
<< "] ";
|
||||
/* TODO
|
||||
if (Debug) {
|
||||
date << ThreadName()
|
||||
<< " ";
|
||||
auto local_tm = std::localtime(&tt);
|
||||
char buf[30];
|
||||
std::string date;
|
||||
if (Application::Settings.DebugModeEnabled) {
|
||||
std::strftime(buf, sizeof(buf), "[%d/%m/%y %T.", local_tm);
|
||||
date += buf;
|
||||
auto seconds = std::chrono::time_point_cast<std::chrono::seconds>(now);
|
||||
auto fraction = now - seconds;
|
||||
size_t ms = std::chrono::duration_cast<std::chrono::milliseconds>(fraction).count();
|
||||
char fracstr[5];
|
||||
std::sprintf(fracstr, "%03lu", ms);
|
||||
date += fracstr;
|
||||
date += "] ";
|
||||
} else {
|
||||
std::strftime(buf, sizeof(buf), "[%d/%m/%y %T] ", local_tm);
|
||||
date += buf;
|
||||
}
|
||||
|
||||
return date;
|
||||
}
|
||||
|
||||
void TConsole::BackupOldLog() {
|
||||
fs::path Path = "Server.log";
|
||||
if (fs::exists(Path)) {
|
||||
auto OldLog = Path.filename().stem().string() + ".old.log";
|
||||
try {
|
||||
fs::rename(Path, OldLog);
|
||||
beammp_debug("renamed old log file to '" + OldLog + "'");
|
||||
} catch (const std::exception& e) {
|
||||
beammp_warn(e.what());
|
||||
}
|
||||
/*
|
||||
int err = 0;
|
||||
zip* z = zip_open("ServerLogs.zip", ZIP_CREATE, &err);
|
||||
if (!z) {
|
||||
std::cerr << GetPlatformAgnosticErrorString() << std::endl;
|
||||
return;
|
||||
}
|
||||
FILE* File = std::fopen(Path.string().c_str(), "r");
|
||||
if (!File) {
|
||||
std::cerr << GetPlatformAgnosticErrorString() << std::endl;
|
||||
return;
|
||||
}
|
||||
std::vector<uint8_t> Buffer;
|
||||
Buffer.resize(fs::file_size(Path));
|
||||
std::fread(Buffer.data(), 1, Buffer.size(), File);
|
||||
std::fclose(File);
|
||||
|
||||
auto s = zip_source_buffer(z, Buffer.data(), Buffer.size(), 0);
|
||||
|
||||
auto TimePoint = fs::last_write_time(Path);
|
||||
auto Secs = TimePoint.time_since_epoch().count();
|
||||
auto MyTimeT = std::time(&Secs);
|
||||
|
||||
std::string NewName = Path.stem().string();
|
||||
NewName += "_";
|
||||
std::string Time;
|
||||
Time.resize(32);
|
||||
size_t n = strftime(Time.data(), Time.size(), "%F_%H.%M.%S", localtime(&MyTimeT));
|
||||
Time.resize(n);
|
||||
NewName += Time;
|
||||
NewName += ".log";
|
||||
|
||||
zip_file_add(z, NewName.c_str(), s, 0);
|
||||
zip_close(z);
|
||||
*/
|
||||
return date.str();
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::StartLoggingToFile() {
|
||||
mLogFileStream.open("Server.log");
|
||||
Application::Console().Internal().on_write = [this](const std::string& ToWrite) {
|
||||
// TODO: Sanitize by removing all ansi escape codes (vt100)
|
||||
std::unique_lock Lock(mLogFileStreamMtx);
|
||||
mLogFileStream.write(ToWrite.c_str(), ToWrite.size());
|
||||
mLogFileStream.write("\n", 1);
|
||||
mLogFileStream.flush();
|
||||
};
|
||||
}
|
||||
|
||||
void TConsole::ChangeToLuaConsole(const std::string& LuaStateId) {
|
||||
if (!mIsLuaConsole) {
|
||||
if (!mLuaEngine) {
|
||||
beammp_error("Lua engine not initialized yet, please wait and try again");
|
||||
return;
|
||||
}
|
||||
mLuaEngine->EnsureStateExists(mDefaultStateId, "Console");
|
||||
mStateId = LuaStateId;
|
||||
mIsLuaConsole = true;
|
||||
if (mStateId != mDefaultStateId) {
|
||||
Application::Console().WriteRaw("Attached to Lua state '" + mStateId + "'. For help, type `:help`. To detach, type `:exit`");
|
||||
mCommandline->set_prompt("lua @" + LuaStateId + "> ");
|
||||
} else {
|
||||
Application::Console().WriteRaw("Attached to Lua. For help, type `:help`. To detach, type `:exit`");
|
||||
mCommandline->set_prompt("lua> ");
|
||||
}
|
||||
mCachedRegularHistory = mCommandline->history();
|
||||
mCommandline->set_history(mCachedLuaHistory);
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::ChangeToRegularConsole() {
|
||||
if (mIsLuaConsole) {
|
||||
mIsLuaConsole = false;
|
||||
if (mStateId != mDefaultStateId) {
|
||||
Application::Console().WriteRaw("Detached from Lua state '" + mStateId + "'.");
|
||||
} else {
|
||||
Application::Console().WriteRaw("Detached from Lua.");
|
||||
}
|
||||
mCachedLuaHistory = mCommandline->history();
|
||||
mCommandline->set_history(mCachedRegularHistory);
|
||||
mCommandline->set_prompt("> ");
|
||||
mStateId = mDefaultStateId;
|
||||
}
|
||||
}
|
||||
|
||||
bool TConsole::EnsureArgsCount(const std::vector<std::string>& args, size_t n) {
|
||||
if (n == 0 && args.size() != 0) {
|
||||
Application::Console().WriteRaw("This command expects no arguments.");
|
||||
return false;
|
||||
} else if (args.size() != n) {
|
||||
Application::Console().WriteRaw("Expected " + std::to_string(n) + " argument(s), instead got " + std::to_string(args.size()));
|
||||
return false;
|
||||
} else {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
bool TConsole::EnsureArgsCount(const std::vector<std::string>& args, size_t min, size_t max) {
|
||||
if (min == max) {
|
||||
return EnsureArgsCount(args, min);
|
||||
} else {
|
||||
if (args.size() > max) {
|
||||
Application::Console().WriteRaw("Too many arguments. At most " + std::to_string(max) + " argument(s) expected, got " + std::to_string(args.size()) + " instead.");
|
||||
return false;
|
||||
} else if (args.size() < min) {
|
||||
Application::Console().WriteRaw("Too few arguments. At least " + std::to_string(min) + " argument(s) expected, got " + std::to_string(args.size()) + " instead.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void TConsole::Command_Lua(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0, 1)) {
|
||||
return;
|
||||
}
|
||||
if (args.size() == 1) {
|
||||
auto NewStateId = args.at(0);
|
||||
beammp_assert(!NewStateId.empty());
|
||||
if (mLuaEngine->HasState(NewStateId)) {
|
||||
ChangeToLuaConsole(NewStateId);
|
||||
} else {
|
||||
Application::Console().WriteRaw("Lua state '" + NewStateId + "' is not a known state. Didn't switch to Lua.");
|
||||
}
|
||||
} else if (args.size() == 0) {
|
||||
ChangeToLuaConsole(mDefaultStateId);
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::Command_Help(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0)) {
|
||||
return;
|
||||
}
|
||||
static constexpr const char* sHelpString = R"(
|
||||
Commands:
|
||||
help displays this help
|
||||
exit shuts down the server
|
||||
kick <name> [reason] kicks specified player with an optional reason
|
||||
list lists all players and info about them
|
||||
say <message> sends the message to all players in chat
|
||||
lua [state id] switches to lua, optionally into a specific state id's lua
|
||||
settings [command] sets or gets settings for the server, run `settings help` for more info
|
||||
status how the server is doing and what it's up to
|
||||
clear clears the console window
|
||||
version displays the server version)";
|
||||
Application::Console().WriteRaw("BeamMP-Server Console: " + std::string(sHelpString));
|
||||
}
|
||||
|
||||
std::string TConsole::ConcatArgs(const std::vector<std::string>& args, char space) {
|
||||
std::string Result;
|
||||
for (const auto& arg : args) {
|
||||
Result += arg + space;
|
||||
}
|
||||
Result = Result.substr(0, Result.size() - 1); // strip trailing space
|
||||
return Result;
|
||||
}
|
||||
|
||||
void TConsole::Command_Clear(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0, size_t(-1))) {
|
||||
return;
|
||||
}
|
||||
mCommandline->write("\x1b[;H\x1b[2J");
|
||||
}
|
||||
|
||||
void TConsole::Command_Version(const std::string& cmd, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0)) {
|
||||
return;
|
||||
}
|
||||
|
||||
Application::Console().WriteRaw("Current version: v" + Application::ServerVersionString());
|
||||
}
|
||||
|
||||
void TConsole::Command_Kick(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 1, size_t(-1))) {
|
||||
return;
|
||||
}
|
||||
auto Name = args.at(0);
|
||||
std::string Reason = "Kicked by server console";
|
||||
if (args.size() > 1) {
|
||||
Reason = ConcatArgs({ args.begin() + 1, args.end() });
|
||||
}
|
||||
beammp_trace("attempt to kick '" + Name + "' for '" + Reason + "'");
|
||||
bool Kicked = false;
|
||||
// TODO: this sucks, tolower is locale-dependent.
|
||||
auto NameCompare = [](std::string Name1, std::string Name2) -> bool {
|
||||
std::for_each(Name1.begin(), Name1.end(), [](char& c) { c = char(std::tolower(char(c))); });
|
||||
std::for_each(Name2.begin(), Name2.end(), [](char& c) { c = char(std::tolower(char(c))); });
|
||||
return StringStartsWith(Name1, Name2) || StringStartsWith(Name2, Name1);
|
||||
};
|
||||
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
|
||||
if (!Client.expired()) {
|
||||
auto locked = Client.lock();
|
||||
if (NameCompare(locked->GetName(), Name)) {
|
||||
mLuaEngine->Network().ClientKick(*locked, Reason);
|
||||
Kicked = true;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
if (!Kicked) {
|
||||
Application::Console().WriteRaw("Error: No player with name matching '" + Name + "' was found.");
|
||||
} else {
|
||||
Application::Console().WriteRaw("Kicked player '" + Name + "' for reason: '" + Reason + "'.");
|
||||
}
|
||||
}
|
||||
|
||||
std::tuple<std::string, std::vector<std::string>> TConsole::ParseCommand(const std::string& CommandWithArgs) {
|
||||
// Algorithm designed and implemented by Lion Kortlepel (c) 2022
|
||||
// It correctly splits arguments, including respecting single and double quotes, as well as backticks
|
||||
auto End_i = CommandWithArgs.find_first_of(' ');
|
||||
std::string Command = CommandWithArgs.substr(0, End_i);
|
||||
std::string ArgsStr {};
|
||||
if (End_i != std::string::npos) {
|
||||
ArgsStr = CommandWithArgs.substr(End_i);
|
||||
}
|
||||
std::vector<std::string> Args;
|
||||
char* PrevPtr = ArgsStr.data();
|
||||
char* Ptr = ArgsStr.data();
|
||||
const char* End = ArgsStr.data() + ArgsStr.size();
|
||||
while (Ptr != End) {
|
||||
std::string Arg = "";
|
||||
// advance while space
|
||||
while (Ptr != End && std::isspace(*Ptr))
|
||||
++Ptr;
|
||||
PrevPtr = Ptr;
|
||||
// advance while NOT space, also handle quotes
|
||||
while (Ptr != End && !std::isspace(*Ptr)) {
|
||||
// TODO: backslash escaping quotes
|
||||
for (char Quote : { '"', '\'', '`' }) {
|
||||
if (*Ptr == Quote) {
|
||||
// seek if there's a closing quote
|
||||
// if there is, go there and continue, otherwise ignore
|
||||
char* Seeker = Ptr + 1;
|
||||
while (Seeker != End && *Seeker != Quote)
|
||||
++Seeker;
|
||||
if (Seeker != End) {
|
||||
// found closing quote
|
||||
Ptr = Seeker;
|
||||
}
|
||||
break; // exit for loop
|
||||
}
|
||||
}
|
||||
++Ptr;
|
||||
}
|
||||
// this is required, otherwise we get negative int to unsigned cast in the next operations
|
||||
beammp_assert(PrevPtr <= Ptr);
|
||||
Arg = std::string(PrevPtr, std::string::size_type(Ptr - PrevPtr));
|
||||
// remove quotes if enclosed in quotes
|
||||
for (char Quote : { '"', '\'', '`' }) {
|
||||
if (!Arg.empty() && Arg.at(0) == Quote && Arg.at(Arg.size() - 1) == Quote) {
|
||||
Arg = Arg.substr(1, Arg.size() - 2);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!Arg.empty()) {
|
||||
Args.push_back(Arg);
|
||||
}
|
||||
}
|
||||
return { Command, Args };
|
||||
}
|
||||
|
||||
void TConsole::Command_Settings(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 1, 2)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::Command_Say(const std::string& FullCmd) {
|
||||
if (FullCmd.size() > 3) {
|
||||
auto Message = FullCmd.substr(4);
|
||||
LuaAPI::MP::SendChatMessage(-1, Message);
|
||||
if (!Application::Settings.LogChat) {
|
||||
Application::Console().WriteRaw("Chat message sent!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::Command_List(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0)) {
|
||||
return;
|
||||
}
|
||||
if (mLuaEngine->Server().ClientCount() == 0) {
|
||||
Application::Console().WriteRaw("No players online.");
|
||||
} else {
|
||||
std::stringstream ss;
|
||||
ss << std::left << std::setw(25) << "Name" << std::setw(6) << "ID" << std::setw(6) << "Cars" << std::endl;
|
||||
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
|
||||
if (!Client.expired()) {
|
||||
auto locked = Client.lock();
|
||||
ss << std::left << std::setw(25) << locked->GetName()
|
||||
<< std::setw(6) << locked->GetID()
|
||||
<< std::setw(6) << locked->GetCarCount() << "\n";
|
||||
}
|
||||
return true;
|
||||
});
|
||||
auto Str = ss.str();
|
||||
Application::Console().WriteRaw(Str.substr(0, Str.size() - 1));
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::Command_Status(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0)) {
|
||||
return;
|
||||
}
|
||||
std::stringstream Status;
|
||||
|
||||
size_t CarCount = 0;
|
||||
size_t ConnectedCount = 0;
|
||||
size_t GuestCount = 0;
|
||||
size_t SyncedCount = 0;
|
||||
size_t SyncingCount = 0;
|
||||
size_t MissedPacketQueueSum = 0;
|
||||
int LargestSecondsSinceLastPing = 0;
|
||||
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
|
||||
if (!Client.expired()) {
|
||||
auto Locked = Client.lock();
|
||||
CarCount += Locked->GetCarCount();
|
||||
ConnectedCount += Locked->IsConnected() ? 1 : 0;
|
||||
GuestCount += Locked->IsGuest() ? 1 : 0;
|
||||
SyncedCount += Locked->IsSynced() ? 1 : 0;
|
||||
SyncingCount += Locked->IsSyncing() ? 1 : 0;
|
||||
MissedPacketQueueSum += Locked->MissedPacketQueueSize();
|
||||
if (Locked->SecondsSinceLastPing() < LargestSecondsSinceLastPing) {
|
||||
LargestSecondsSinceLastPing = Locked->SecondsSinceLastPing();
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
|
||||
size_t SystemsStarting = 0;
|
||||
size_t SystemsGood = 0;
|
||||
size_t SystemsBad = 0;
|
||||
size_t SystemsShuttingDown = 0;
|
||||
size_t SystemsShutdown = 0;
|
||||
std::string SystemsBadList {};
|
||||
std::string SystemsGoodList {};
|
||||
std::string SystemsStartingList {};
|
||||
std::string SystemsShuttingDownList {};
|
||||
std::string SystemsShutdownList {};
|
||||
auto Statuses = Application::GetSubsystemStatuses();
|
||||
for (const auto& NameStatusPair : Statuses) {
|
||||
switch (NameStatusPair.second) {
|
||||
case Application::Status::Good:
|
||||
SystemsGood++;
|
||||
SystemsGoodList += NameStatusPair.first + ", ";
|
||||
break;
|
||||
case Application::Status::Bad:
|
||||
SystemsBad++;
|
||||
SystemsBadList += NameStatusPair.first + ", ";
|
||||
break;
|
||||
case Application::Status::Starting:
|
||||
SystemsStarting++;
|
||||
SystemsStartingList += NameStatusPair.first + ", ";
|
||||
break;
|
||||
case Application::Status::ShuttingDown:
|
||||
SystemsShuttingDown++;
|
||||
SystemsShuttingDownList += NameStatusPair.first + ", ";
|
||||
break;
|
||||
case Application::Status::Shutdown:
|
||||
SystemsShutdown++;
|
||||
SystemsShutdownList += NameStatusPair.first + ", ";
|
||||
break;
|
||||
default:
|
||||
beammp_assert_not_reachable();
|
||||
}
|
||||
}
|
||||
// remove ", " at the end
|
||||
SystemsBadList = SystemsBadList.substr(0, SystemsBadList.size() - 2);
|
||||
SystemsGoodList = SystemsGoodList.substr(0, SystemsGoodList.size() - 2);
|
||||
SystemsStartingList = SystemsStartingList.substr(0, SystemsStartingList.size() - 2);
|
||||
SystemsShuttingDownList = SystemsShuttingDownList.substr(0, SystemsShuttingDownList.size() - 2);
|
||||
SystemsShutdownList = SystemsShutdownList.substr(0, SystemsShutdownList.size() - 2);
|
||||
|
||||
auto ElapsedTime = mLuaEngine->Server().UptimeTimer.GetElapsedTime();
|
||||
|
||||
Status << "BeamMP-Server Status:\n"
|
||||
<< "\tTotal Players: " << mLuaEngine->Server().ClientCount() << "\n"
|
||||
<< "\tSyncing Players: " << SyncingCount << "\n"
|
||||
<< "\tSynced Players: " << SyncedCount << "\n"
|
||||
<< "\tConnected Players: " << ConnectedCount << "\n"
|
||||
<< "\tGuests: " << GuestCount << "\n"
|
||||
<< "\tCars: " << CarCount << "\n"
|
||||
<< "\tUptime: " << ElapsedTime << "ms (~" << size_t(double(ElapsedTime) / 1000.0 / 60.0 / 60.0) << "h) \n"
|
||||
<< "\tLua:\n"
|
||||
<< "\t\tQueued results to check: " << mLuaEngine->GetResultsToCheckSize() << "\n"
|
||||
<< "\t\tStates: " << mLuaEngine->GetLuaStateCount() << "\n"
|
||||
<< "\t\tEvent timers: " << mLuaEngine->GetTimedEventsCount() << "\n"
|
||||
<< "\t\tEvent handlers: " << mLuaEngine->GetRegisteredEventHandlerCount() << "\n"
|
||||
<< "\tSubsystems:\n"
|
||||
<< "\t\tGood/Starting/Bad: " << SystemsGood << "/" << SystemsStarting << "/" << SystemsBad << "\n"
|
||||
<< "\t\tShutting down/Shut down: " << SystemsShuttingDown << "/" << SystemsShutdown << "\n"
|
||||
<< "\t\tGood: [ " << SystemsGoodList << " ]\n"
|
||||
<< "\t\tStarting: [ " << SystemsStartingList << " ]\n"
|
||||
<< "\t\tBad: [ " << SystemsBadList << " ]\n"
|
||||
<< "\t\tShutting down: [ " << SystemsShuttingDownList << " ]\n"
|
||||
<< "\t\tShut down: [ " << SystemsShutdownList << " ]\n"
|
||||
<< "";
|
||||
|
||||
Application::Console().WriteRaw(Status.str());
|
||||
}
|
||||
|
||||
void TConsole::RunAsCommand(const std::string& cmd, bool IgnoreNotACommand) {
|
||||
auto FutureIsNonNil =
|
||||
[](const std::shared_ptr<TLuaResult>& Future) {
|
||||
if (!Future->Error && Future->Result.valid()) {
|
||||
auto Type = Future->Result.get_type();
|
||||
return Type != sol::type::lua_nil && Type != sol::type::none;
|
||||
}
|
||||
return false;
|
||||
};
|
||||
std::vector<std::shared_ptr<TLuaResult>> NonNilFutures;
|
||||
{ // Futures scope
|
||||
auto Futures = mLuaEngine->TriggerEvent("onConsoleInput", "", cmd);
|
||||
TLuaEngine::WaitForAll(Futures, std::chrono::seconds(5));
|
||||
size_t Count = 0;
|
||||
for (auto& Future : Futures) {
|
||||
if (!Future->Error) {
|
||||
++Count;
|
||||
}
|
||||
}
|
||||
for (const auto& Future : Futures) {
|
||||
if (FutureIsNonNil(Future)) {
|
||||
NonNilFutures.push_back(Future);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (NonNilFutures.size() == 0) {
|
||||
if (!IgnoreNotACommand) {
|
||||
Application::Console().WriteRaw("Error: Unknown command: '" + cmd + "'. Type 'help' to see a list of valid commands.");
|
||||
}
|
||||
} else {
|
||||
std::stringstream Reply;
|
||||
if (NonNilFutures.size() > 1) {
|
||||
for (size_t i = 0; i < NonNilFutures.size(); ++i) {
|
||||
Reply << NonNilFutures[i]->StateId << ": \n"
|
||||
<< LuaAPI::LuaToString(NonNilFutures[i]->Result);
|
||||
if (i < NonNilFutures.size() - 1) {
|
||||
Reply << "\n";
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Reply << LuaAPI::LuaToString(NonNilFutures[0]->Result);
|
||||
}
|
||||
Application::Console().WriteRaw(Reply.str());
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::HandleLuaInternalCommand(const std::string& cmd) {
|
||||
if (cmd == "exit") {
|
||||
ChangeToRegularConsole();
|
||||
} else if (cmd == "queued") {
|
||||
auto QueuedFunctions = LuaAPI::MP::Engine->Debug_GetStateFunctionQueueForState(mStateId);
|
||||
Application::Console().WriteRaw("Pending functions in State '" + mStateId + "'");
|
||||
std::unordered_map<std::string, size_t> FunctionsCount;
|
||||
std::vector<std::string> FunctionsInOrder;
|
||||
while (!QueuedFunctions.empty()) {
|
||||
auto Tuple = QueuedFunctions.front();
|
||||
QueuedFunctions.erase(QueuedFunctions.begin());
|
||||
FunctionsInOrder.push_back(Tuple.FunctionName);
|
||||
FunctionsCount[Tuple.FunctionName] += 1;
|
||||
}
|
||||
std::set<std::string> Uniques;
|
||||
for (const auto& Function : FunctionsInOrder) {
|
||||
if (Uniques.count(Function) == 0) {
|
||||
Uniques.insert(Function);
|
||||
if (FunctionsCount.at(Function) > 1) {
|
||||
Application::Console().WriteRaw(" " + Function + " (" + std::to_string(FunctionsCount.at(Function)) + "x)");
|
||||
} else {
|
||||
Application::Console().WriteRaw(" " + Function);
|
||||
}
|
||||
}
|
||||
}
|
||||
Application::Console().WriteRaw("Executed functions waiting to be checked in State '" + mStateId + "'");
|
||||
for (const auto& Function : LuaAPI::MP::Engine->Debug_GetResultsToCheckForState(mStateId)) {
|
||||
Application::Console().WriteRaw(" '" + Function.Function + "' (Ready? " + (Function.Ready ? "Yes" : "No") + ", Error? " + (Function.Error ? "Yes: '" + Function.ErrorMessage + "'" : "No") + ")");
|
||||
}
|
||||
} else if (cmd == "events") {
|
||||
auto Events = LuaAPI::MP::Engine->Debug_GetEventsForState(mStateId);
|
||||
Application::Console().WriteRaw("Registered Events + Handlers for State '" + mStateId + "'");
|
||||
for (const auto& EventHandlerPair : Events) {
|
||||
Application::Console().WriteRaw(" Event '" + EventHandlerPair.first + "'");
|
||||
for (const auto& Handler : EventHandlerPair.second) {
|
||||
Application::Console().WriteRaw(" " + Handler);
|
||||
}
|
||||
}
|
||||
} else if (cmd == "help") {
|
||||
Application::Console().WriteRaw(R"(BeamMP Lua Debugger
|
||||
All commands must be prefixed with a `:`. Non-prefixed commands are interpreted as Lua.
|
||||
|
||||
Commands
|
||||
:exit detaches (exits) from this Lua console
|
||||
:help displays this help
|
||||
:events shows a list of currently registered events
|
||||
:queued shows a list of all pending and queued functions)");
|
||||
} else {
|
||||
beammp_error("internal command '" + cmd + "' is not known");
|
||||
}
|
||||
}
|
||||
|
||||
TConsole::TConsole() {
|
||||
mCommandline.enable_history();
|
||||
mCommandline.set_history_limit(20);
|
||||
mCommandline.set_prompt("> ");
|
||||
bool success = mCommandline.enable_write_to_file("Server.log");
|
||||
if (!success) {
|
||||
error("unable to open file for writing: \"Server.log\"");
|
||||
}
|
||||
mCommandline.on_command = [this](Commandline& c) {
|
||||
auto cmd = c.get_command();
|
||||
mCommandline.write("> " + cmd);
|
||||
if (cmd == "exit") {
|
||||
info("gracefully shutting down");
|
||||
Application::GracefullyShutdown();
|
||||
} else if (cmd == "clear" || cmd == "cls") {
|
||||
// TODO: clear screen
|
||||
} else {
|
||||
if (mLuaConsole) {
|
||||
mLuaConsole->Execute(cmd);
|
||||
}
|
||||
|
||||
void TConsole::InitializeCommandline() {
|
||||
mCommandline = std::make_unique<Commandline>();
|
||||
mCommandline->enable_history();
|
||||
mCommandline->set_history_limit(20);
|
||||
mCommandline->set_prompt("> ");
|
||||
BackupOldLog();
|
||||
mCommandline->on_command = [this](Commandline& c) {
|
||||
try {
|
||||
auto TrimmedCmd = c.get_command();
|
||||
TrimmedCmd = TrimString(TrimmedCmd);
|
||||
auto [cmd, args] = ParseCommand(TrimmedCmd);
|
||||
mCommandline->write(mCommandline->prompt() + TrimmedCmd);
|
||||
if (mIsLuaConsole) {
|
||||
if (!mLuaEngine) {
|
||||
beammp_info("Lua not started yet, please try again in a second");
|
||||
} else if (!cmd.empty() && cmd.at(0) == ':') {
|
||||
HandleLuaInternalCommand(cmd.substr(1));
|
||||
} else {
|
||||
auto Future = mLuaEngine->EnqueueScript(mStateId, { std::make_shared<std::string>(TrimmedCmd), "", "" });
|
||||
Future->WaitUntilReady();
|
||||
if (Future->Error) {
|
||||
beammp_lua_error("error in " + mStateId + ": " + Future->ErrorMessage);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
error("Lua subsystem not yet initialized, please wait a few seconds and try again");
|
||||
if (!mLuaEngine) {
|
||||
beammp_error("Attempted to run a command before Lua engine started. Please wait and try again.");
|
||||
} else if (cmd == "exit") {
|
||||
beammp_info("gracefully shutting down");
|
||||
Application::GracefullyShutdown();
|
||||
} else if (cmd == "say") {
|
||||
RunAsCommand(TrimmedCmd, true);
|
||||
Command_Say(TrimmedCmd);
|
||||
} else {
|
||||
if (mCommandMap.find(cmd) != mCommandMap.end()) {
|
||||
mCommandMap.at(cmd)(cmd, args);
|
||||
RunAsCommand(TrimmedCmd, true);
|
||||
} else {
|
||||
RunAsCommand(TrimmedCmd);
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("Console died with: " + std::string(e.what()) + ". This could be a fatal error and could cause the server to terminate.");
|
||||
}
|
||||
};
|
||||
mCommandline->on_autocomplete = [this](Commandline&, std::string stub, int) {
|
||||
std::vector<std::string> suggestions;
|
||||
try {
|
||||
if (mIsLuaConsole) { // if lua
|
||||
if (!mLuaEngine) {
|
||||
beammp_info("Lua not started yet, please try again in a second");
|
||||
} else {
|
||||
std::string prefix {}; // stores non-table part of input
|
||||
for (size_t i = stub.length(); i > 0; i--) { // separate table from input
|
||||
if (!std::isalnum(stub[i - 1]) && stub[i - 1] != '_' && stub[i - 1] != '.') {
|
||||
prefix = stub.substr(0, i);
|
||||
stub = stub.substr(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// turn string into vector of keys
|
||||
std::vector<std::string> tablekeys;
|
||||
|
||||
SplitString(stub, '.', tablekeys);
|
||||
|
||||
// remove last key if incomplete
|
||||
if (stub.rfind('.') != stub.size() - 1 && !tablekeys.empty()) {
|
||||
tablekeys.pop_back();
|
||||
}
|
||||
|
||||
auto keys = mLuaEngine->GetStateTableKeysForState(mStateId, tablekeys);
|
||||
|
||||
for (const auto& key : keys) { // go through each bottom-level key
|
||||
auto last_dot = stub.rfind('.');
|
||||
std::string last_atom;
|
||||
if (last_dot != std::string::npos) {
|
||||
last_atom = stub.substr(last_dot + 1);
|
||||
}
|
||||
std::string before_last_atom = stub.substr(0, last_dot + 1); // get last confirmed key
|
||||
auto last = stub.substr(stub.rfind('.') + 1);
|
||||
std::string::size_type n = key.find(last);
|
||||
if (n == 0) {
|
||||
suggestions.push_back(prefix + before_last_atom + key);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else { // if not lua
|
||||
if (stub.find("lua") == 0) { // starts with "lua" means we should suggest state names
|
||||
std::string after_prefix = TrimString(stub.substr(3));
|
||||
auto stateNames = mLuaEngine->GetLuaStateNames();
|
||||
|
||||
for (const auto& name : stateNames) {
|
||||
if (name.find(after_prefix) == 0) {
|
||||
suggestions.push_back("lua " + name);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (const auto& [cmd_name, cmd_fn] : mCommandMap) {
|
||||
if (cmd_name.find(stub) == 0) {
|
||||
suggestions.push_back(cmd_name);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("Console died with: " + std::string(e.what()) + ". This could be a fatal error and could cause the server to terminate.");
|
||||
}
|
||||
std::sort(suggestions.begin(), suggestions.end());
|
||||
return suggestions;
|
||||
};
|
||||
}
|
||||
|
||||
void TConsole::Write(const std::string& str) {
|
||||
auto ToWrite = GetDate() + str;
|
||||
mCommandline.write(ToWrite);
|
||||
// TODO write to logfile, too
|
||||
}
|
||||
void TConsole::InitializeLuaConsole(TLuaEngine& Engine) {
|
||||
mLuaConsole = std::make_unique<TLuaFile>(Engine, true);
|
||||
// allows writing to stdout without an initialized console
|
||||
if (mCommandline) {
|
||||
mCommandline->write(ToWrite);
|
||||
} else {
|
||||
std::cout << ToWrite << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::WriteRaw(const std::string& str) {
|
||||
mCommandline.write(str);
|
||||
// allows writing to stdout without an initialized console
|
||||
if (mCommandline) {
|
||||
mCommandline->write(str);
|
||||
} else {
|
||||
std::cout << str << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::InitializeLuaConsole(TLuaEngine& Engine) {
|
||||
mLuaEngine = &Engine;
|
||||
}
|
||||
|
||||
@@ -1,10 +1,32 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#include "THeartbeatThread.h"
|
||||
|
||||
#include "Client.h"
|
||||
#include "Http.h"
|
||||
//#include "SocketIO.h"
|
||||
#include <rapidjson/document.h>
|
||||
#include <rapidjson/rapidjson.h>
|
||||
#include <sstream>
|
||||
|
||||
namespace json = rapidjson;
|
||||
|
||||
void THeartbeatThread::operator()() {
|
||||
RegisterThread("Heartbeat");
|
||||
std::string Body;
|
||||
@@ -15,7 +37,9 @@ void THeartbeatThread::operator()() {
|
||||
|
||||
static std::chrono::high_resolution_clock::time_point LastNormalUpdateTime = std::chrono::high_resolution_clock::now();
|
||||
bool isAuth = false;
|
||||
while (!mShutdown) {
|
||||
size_t UpdateReminderCounter = 0;
|
||||
while (!Application::IsShuttingDown()) {
|
||||
++UpdateReminderCounter;
|
||||
Body = GenerateCall();
|
||||
// a hot-change occurs when a setting has changed, to update the backend of that change.
|
||||
auto Now = std::chrono::high_resolution_clock::now();
|
||||
@@ -26,62 +50,88 @@ void THeartbeatThread::operator()() {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(100));
|
||||
continue;
|
||||
}
|
||||
debug("heartbeat (after " + std::to_string(std::chrono::duration_cast<std::chrono::seconds>(TimePassed).count()) + "s)");
|
||||
beammp_debug("heartbeat (after " + std::to_string(std::chrono::duration_cast<std::chrono::seconds>(TimePassed).count()) + "s)");
|
||||
|
||||
Last = Body;
|
||||
LastNormalUpdateTime = Now;
|
||||
if (!Application::Settings.CustomIP.empty())
|
||||
if (!Application::Settings.CustomIP.empty()) {
|
||||
Body += "&ip=" + Application::Settings.CustomIP;
|
||||
|
||||
Body += "&pps=" + Application::PPS();
|
||||
|
||||
auto SentryReportError = [&](const std::string& transaction, int status) {
|
||||
if (status < 0) {
|
||||
status = 0;
|
||||
}
|
||||
|
||||
auto Lock = Sentry.CreateExclusiveContext();
|
||||
Sentry.SetContext("heartbeat",
|
||||
{ { "response-body", T },
|
||||
{ "request-body", Body } });
|
||||
Sentry.SetTransaction(transaction);
|
||||
trace("sending log to sentry: " + std::to_string(status) + " for " + transaction);
|
||||
Sentry.Log(SentryLevel::Error, "default", Http::Status::ToString(status) + " (" + std::to_string(status) + ")");
|
||||
};
|
||||
}
|
||||
|
||||
auto Target = "/heartbeat";
|
||||
unsigned int ResponseCode = 0;
|
||||
T = Http::POST(Application::GetBackendHostname(), 443, Target, {}, Body, "application/x-www-form-urlencoded", &ResponseCode);
|
||||
|
||||
if (T.substr(0, 2) != "20" || ResponseCode != 200) {
|
||||
trace("got " + T + " from backend");
|
||||
SentryReportError(Application::GetBackendHostname() + Target, ResponseCode);
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
T = Http::POST(Application::GetBackup1Hostname(), 443, Target, {}, Body, "application/x-www-form-urlencoded", &ResponseCode);
|
||||
if (T.substr(0, 2) != "20" || ResponseCode != 200) {
|
||||
SentryReportError(Application::GetBackup1Hostname() + Target, ResponseCode);
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
T = Http::POST(Application::GetBackup2Hostname(), 443, Target, {}, Body, "application/x-www-form-urlencoded", &ResponseCode);
|
||||
if (T.substr(0, 2) != "20" || ResponseCode != 200) {
|
||||
warn("Backend system refused server! Server will not show in the public server list.");
|
||||
|
||||
isAuth = false;
|
||||
SentryReportError(Application::GetBackup2Hostname() + Target, ResponseCode);
|
||||
json::Document Doc;
|
||||
bool Ok = false;
|
||||
for (const auto& Url : Application::GetBackendUrlsInOrder()) {
|
||||
T = Http::POST(Url, 443, Target, Body, "application/x-www-form-urlencoded", &ResponseCode, { { "api-v", "2" } });
|
||||
Doc.Parse(T.data(), T.size());
|
||||
if (Doc.HasParseError() || !Doc.IsObject()) {
|
||||
if (!Application::Settings.Private) {
|
||||
beammp_trace("Backend response failed to parse as valid json");
|
||||
beammp_trace("Response was: `" + T + "`");
|
||||
}
|
||||
} else if (ResponseCode != 200) {
|
||||
beammp_errorf("Response code from the heartbeat: {}", ResponseCode);
|
||||
} else {
|
||||
// all ok
|
||||
Ok = true;
|
||||
break;
|
||||
}
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
}
|
||||
std::string Status {};
|
||||
std::string Code {};
|
||||
std::string Message {};
|
||||
const auto StatusKey = "status";
|
||||
const auto CodeKey = "code";
|
||||
const auto MessageKey = "msg";
|
||||
|
||||
if (Ok) {
|
||||
if (Doc.HasMember(StatusKey) && Doc[StatusKey].IsString()) {
|
||||
Status = Doc[StatusKey].GetString();
|
||||
} else {
|
||||
Ok = false;
|
||||
}
|
||||
if (Doc.HasMember(CodeKey) && Doc[CodeKey].IsString()) {
|
||||
Code = Doc[CodeKey].GetString();
|
||||
} else {
|
||||
Ok = false;
|
||||
}
|
||||
if (Doc.HasMember(MessageKey) && Doc[MessageKey].IsString()) {
|
||||
Message = Doc[MessageKey].GetString();
|
||||
} else {
|
||||
Ok = false;
|
||||
}
|
||||
if (!Ok) {
|
||||
beammp_error("Missing/invalid json members in backend response");
|
||||
}
|
||||
} else {
|
||||
if (!Application::Settings.Private) {
|
||||
beammp_warn("Backend failed to respond to a heartbeat. Your server may temporarily disappear from the server list. This is not an error, and will likely resolve itself soon. Direct connect will still work.");
|
||||
}
|
||||
}
|
||||
|
||||
if (!isAuth) {
|
||||
if (T == "2000") {
|
||||
info(("Authenticated!"));
|
||||
if (Ok && !isAuth && !Application::Settings.Private) {
|
||||
if (Status == "2000") {
|
||||
beammp_info(("Authenticated! " + Message));
|
||||
isAuth = true;
|
||||
} else if (T == "200") {
|
||||
info(("Resumed authenticated session!"));
|
||||
} else if (Status == "200") {
|
||||
beammp_info(("Resumed authenticated session! " + Message));
|
||||
isAuth = true;
|
||||
} else {
|
||||
if (Message.empty()) {
|
||||
Message = "Backend didn't provide a reason.";
|
||||
}
|
||||
beammp_error("Backend REFUSED the auth key. Reason: " + Message);
|
||||
}
|
||||
}
|
||||
|
||||
//SocketIO::Get().SetAuthenticated(isAuth);
|
||||
if (isAuth || Application::Settings.Private) {
|
||||
Application::SetSubsystemStatus("Heartbeat", Application::Status::Good);
|
||||
}
|
||||
if (!Application::Settings.HideUpdateMessages && UpdateReminderCounter % 5) {
|
||||
Application::CheckForUpdates();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -95,25 +145,27 @@ std::string THeartbeatThread::GenerateCall() {
|
||||
<< "&map=" << Application::Settings.MapName
|
||||
<< "&private=" << (Application::Settings.Private ? "true" : "false")
|
||||
<< "&version=" << Application::ServerVersionString()
|
||||
<< "&clientversion=" << Application::ClientVersionString()
|
||||
<< "&clientversion=" << std::to_string(Application::ClientMajorVersion()) + ".0" // FIXME: Wtf.
|
||||
<< "&name=" << Application::Settings.ServerName
|
||||
<< "&tags=" << Application::Settings.ServerTags
|
||||
<< "&modlist=" << mResourceManager.TrimmedList()
|
||||
<< "&modstotalsize=" << mResourceManager.MaxModSize()
|
||||
<< "&modstotal=" << mResourceManager.ModsLoaded()
|
||||
<< "&playerslist=" << GetPlayers()
|
||||
<< "&desc=" << Application::Settings.ServerDesc;
|
||||
<< "&desc=" << Application::Settings.ServerDesc
|
||||
<< "&pass=" << (Application::Settings.Password.empty() ? "false" : "true");
|
||||
return Ret.str();
|
||||
}
|
||||
THeartbeatThread::THeartbeatThread(TResourceManager& ResourceManager, TServer& Server)
|
||||
: mResourceManager(ResourceManager)
|
||||
, mServer(Server) {
|
||||
Application::SetSubsystemStatus("Heartbeat", Application::Status::Starting);
|
||||
Application::RegisterShutdownHandler([&] {
|
||||
Application::SetSubsystemStatus("Heartbeat", Application::Status::ShuttingDown);
|
||||
if (mThread.joinable()) {
|
||||
debug("shutting down Heartbeat");
|
||||
mShutdown = true;
|
||||
mThread.join();
|
||||
debug("shut down Heartbeat");
|
||||
}
|
||||
Application::SetSubsystemStatus("Heartbeat", Application::Status::Shutdown);
|
||||
});
|
||||
Start();
|
||||
}
|
||||
|
||||
1205
src/TLuaEngine.cpp
1205
src/TLuaEngine.cpp
File diff suppressed because it is too large
Load Diff
1107
src/TLuaFile.cpp
1107
src/TLuaFile.cpp
File diff suppressed because it is too large
Load Diff
70
src/TLuaPlugin.cpp
Normal file
70
src/TLuaPlugin.cpp
Normal file
@@ -0,0 +1,70 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#include "TLuaPlugin.h"
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
#include <random>
|
||||
#include <utility>
|
||||
|
||||
TLuaPlugin::TLuaPlugin(TLuaEngine& Engine, const TLuaPluginConfig& Config, const fs::path& MainFolder)
|
||||
: mConfig(Config)
|
||||
, mEngine(Engine)
|
||||
, mFolder(MainFolder)
|
||||
, mPluginName(MainFolder.stem().string())
|
||||
, mFileContents(0) {
|
||||
beammp_debug("Lua plugin \"" + mPluginName + "\" starting in \"" + mFolder.string() + "\"");
|
||||
std::vector<fs::path> Entries;
|
||||
for (const auto& Entry : fs::directory_iterator(mFolder)) {
|
||||
if (Entry.is_regular_file() && Entry.path().extension() == ".lua") {
|
||||
Entries.push_back(Entry);
|
||||
}
|
||||
}
|
||||
// sort alphabetically (not needed if config is used to determine call order)
|
||||
// TODO: Use config to figure out what to run in which order
|
||||
std::sort(Entries.begin(), Entries.end(), [](const fs::path& first, const fs::path& second) {
|
||||
auto firstStr = first.string();
|
||||
auto secondStr = second.string();
|
||||
std::transform(firstStr.begin(), firstStr.end(), firstStr.begin(), ::tolower);
|
||||
std::transform(secondStr.begin(), secondStr.end(), secondStr.begin(), ::tolower);
|
||||
return firstStr < secondStr;
|
||||
});
|
||||
std::vector<std::pair<fs::path, std::shared_ptr<TLuaResult>>> ResultsToCheck;
|
||||
for (const auto& Entry : Entries) {
|
||||
// read in entire file
|
||||
try {
|
||||
std::ifstream FileStream(Entry.string(), std::ios::in | std::ios::binary);
|
||||
auto Size = std::filesystem::file_size(Entry);
|
||||
auto Contents = std::make_shared<std::string>();
|
||||
Contents->resize(Size);
|
||||
FileStream.read(Contents->data(), Contents->size());
|
||||
mFileContents[fs::relative(Entry).string()] = Contents;
|
||||
// Execute first time
|
||||
auto Result = mEngine.EnqueueScript(mConfig.StateId, TLuaChunk(Contents, Entry.string(), MainFolder.string()));
|
||||
ResultsToCheck.emplace_back(Entry.string(), std::move(Result));
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("Error loading file \"" + Entry.string() + "\": " + e.what());
|
||||
}
|
||||
}
|
||||
for (auto& Result : ResultsToCheck) {
|
||||
Result.second->WaitUntilReady();
|
||||
if (Result.second->Error) {
|
||||
beammp_lua_error("Failed: \"" + Result.first.string() + "\": " + Result.second->ErrorMessage);
|
||||
}
|
||||
}
|
||||
}
|
||||
957
src/TNetwork.cpp
957
src/TNetwork.cpp
File diff suppressed because it is too large
Load Diff
@@ -1,29 +1,50 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#include "TPPSMonitor.h"
|
||||
#include "Client.h"
|
||||
#include "TNetwork.h"
|
||||
|
||||
TPPSMonitor::TPPSMonitor(TServer& Server)
|
||||
: mServer(Server) {
|
||||
Application::SetSubsystemStatus("PPSMonitor", Application::Status::Starting);
|
||||
Application::SetPPS("-");
|
||||
Application::RegisterShutdownHandler([&] {
|
||||
Application::SetSubsystemStatus("PPSMonitor", Application::Status::ShuttingDown);
|
||||
if (mThread.joinable()) {
|
||||
debug("shutting down PPSMonitor");
|
||||
mShutdown = true;
|
||||
beammp_debug("shutting down PPSMonitor");
|
||||
mThread.join();
|
||||
debug("shut down PPSMonitor");
|
||||
beammp_debug("shut down PPSMonitor");
|
||||
}
|
||||
Application::SetSubsystemStatus("PPSMonitor", Application::Status::Shutdown);
|
||||
});
|
||||
Start();
|
||||
}
|
||||
void TPPSMonitor::operator()() {
|
||||
RegisterThread("PPSMonitor");
|
||||
while (!mNetwork) {
|
||||
// hard spi
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
||||
// hard(-ish) spin
|
||||
std::this_thread::yield();
|
||||
}
|
||||
info("PPSMonitor starting");
|
||||
beammp_debug("PPSMonitor starting");
|
||||
Application::SetSubsystemStatus("PPSMonitor", Application::Status::Good);
|
||||
std::vector<std::shared_ptr<TClient>> TimedOutClients;
|
||||
while (!mShutdown) {
|
||||
while (!Application::IsShuttingDown()) {
|
||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||
int C = 0, V = 0;
|
||||
if (mServer.ClientCount() == 0) {
|
||||
@@ -44,10 +65,13 @@ void TPPSMonitor::operator()() {
|
||||
V += c->GetCarCount();
|
||||
}
|
||||
// kick on "no ping"
|
||||
if (c->SecondsSinceLastPing() > (20 * 60)) {
|
||||
debug("client " + std::string("(") + std::to_string(c->GetID()) + ")" + c->GetName() + " timing out: " + std::to_string(c->SecondsSinceLastPing()) + ", pps: " + Application::PPS());
|
||||
if (c->SecondsSinceLastPing() > (20 * 60) ){
|
||||
beammp_debugf("client {} ({}) timing out: {}", c->GetID(), c->GetName(), c->SecondsSinceLastPing());
|
||||
TimedOutClients.push_back(c);
|
||||
}
|
||||
} else if (c->IsSynced() && c->SecondsSinceLastPing() > (1 * 60)) {
|
||||
beammp_debugf("client {} ({}) timing out: {}", c->GetName(), c->GetID(), c->SecondsSinceLastPing());
|
||||
TimedOutClients.push_back(c);
|
||||
}
|
||||
|
||||
return true;
|
||||
});
|
||||
|
||||
94
src/TPluginMonitor.cpp
Normal file
94
src/TPluginMonitor.cpp
Normal file
@@ -0,0 +1,94 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#include "TPluginMonitor.h"
|
||||
|
||||
#include "TLuaEngine.h"
|
||||
#include <filesystem>
|
||||
|
||||
TPluginMonitor::TPluginMonitor(const fs::path& Path, std::shared_ptr<TLuaEngine> Engine)
|
||||
: mEngine(Engine)
|
||||
, mPath(Path) {
|
||||
Application::SetSubsystemStatus("PluginMonitor", Application::Status::Starting);
|
||||
if (!fs::exists(mPath)) {
|
||||
fs::create_directories(mPath);
|
||||
}
|
||||
for (const auto& Entry : fs::recursive_directory_iterator(mPath, fs::directory_options::follow_directory_symlink)) {
|
||||
// TODO: trigger an event when a subfolder file changes
|
||||
if (Entry.is_regular_file()) {
|
||||
mFileTimes[Entry.path().string()] = fs::last_write_time(Entry.path());
|
||||
}
|
||||
}
|
||||
|
||||
Application::RegisterShutdownHandler([this] {
|
||||
if (mThread.joinable()) {
|
||||
mThread.join();
|
||||
}
|
||||
});
|
||||
|
||||
Start();
|
||||
}
|
||||
|
||||
void TPluginMonitor::operator()() {
|
||||
RegisterThread("PluginMonitor");
|
||||
beammp_info("PluginMonitor started");
|
||||
Application::SetSubsystemStatus("PluginMonitor", Application::Status::Good);
|
||||
while (!Application::IsShuttingDown()) {
|
||||
std::vector<std::string> ToRemove;
|
||||
for (const auto& Pair : mFileTimes) {
|
||||
try {
|
||||
auto CurrentTime = fs::last_write_time(Pair.first);
|
||||
if (CurrentTime > Pair.second) {
|
||||
mFileTimes[Pair.first] = CurrentTime;
|
||||
// grandparent of the path should be Resources/Server
|
||||
if (fs::equivalent(fs::path(Pair.first).parent_path().parent_path(), mPath)) {
|
||||
beammp_infof("File \"{}\" changed, reloading", Pair.first);
|
||||
// is in root folder, so reload
|
||||
std::ifstream FileStream(Pair.first, std::ios::in | std::ios::binary);
|
||||
auto Size = std::filesystem::file_size(Pair.first);
|
||||
auto Contents = std::make_shared<std::string>();
|
||||
Contents->resize(Size);
|
||||
FileStream.read(Contents->data(), Contents->size());
|
||||
TLuaChunk Chunk(Contents, Pair.first, fs::path(Pair.first).parent_path().string());
|
||||
auto StateID = mEngine->GetStateIDForPlugin(fs::path(Pair.first).parent_path());
|
||||
auto Res = mEngine->EnqueueScript(StateID, Chunk);
|
||||
Res->WaitUntilReady();
|
||||
if (Res->Error) {
|
||||
beammp_lua_errorf("Error while hot-reloading \"{}\": {}", Pair.first, Res->ErrorMessage);
|
||||
} else {
|
||||
mEngine->ReportErrors(mEngine->TriggerLocalEvent(StateID, "onInit"));
|
||||
mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
|
||||
}
|
||||
} else {
|
||||
// is in subfolder, dont reload, just trigger an event
|
||||
beammp_debugf("File \"{}\" changed, not reloading because it's in a subdirectory. Triggering 'onFileChanged' event instead", Pair.first);
|
||||
mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
|
||||
}
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
ToRemove.push_back(Pair.first);
|
||||
}
|
||||
}
|
||||
Application::SleepSafeSeconds(3);
|
||||
for (const auto& File : ToRemove) {
|
||||
mFileTimes.erase(File);
|
||||
beammp_warnf("File \"{}\" couldn't be accessed, so it was removed from plugin hot reload monitor (probably got deleted)", File);
|
||||
}
|
||||
}
|
||||
Application::SetSubsystemStatus("PluginMonitor", Application::Status::Shutdown);
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user