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Compare commits
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@@ -7,40 +7,72 @@ env:
|
||||
|
||||
jobs:
|
||||
linux-build:
|
||||
runs-on: ubuntu-latest
|
||||
runs-on: ubuntu-20.04
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: "recursive"
|
||||
|
||||
- name: Install Dependencies
|
||||
env:
|
||||
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
|
||||
run: |
|
||||
- name: Install Dependencies
|
||||
env:
|
||||
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
|
||||
run: |
|
||||
echo ${#beammp_sentry_url}
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev
|
||||
sudo add-apt-repository ppa:mhier/libboost-latest
|
||||
sudo apt-get install -y libboost1.70-dev libboost1.70
|
||||
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev cmake g++-10
|
||||
|
||||
- name: Create Build Environment
|
||||
run: cmake -E make_directory ${{github.workspace}}/build-linux
|
||||
- name: Create Build Environment
|
||||
run: cmake -E make_directory ${{github.workspace}}/build-linux
|
||||
|
||||
- name: Configure CMake
|
||||
shell: bash
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
env:
|
||||
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
|
||||
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10 -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
|
||||
- name: Configure CMake
|
||||
shell: bash
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
env:
|
||||
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
|
||||
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10 -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
shell: bash
|
||||
run: cmake --build . --config $BUILD_TYPE
|
||||
- name: Build Server
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
shell: bash
|
||||
run: cmake --build . --config $BUILD_TYPE -t BeamMP-Server --parallel
|
||||
|
||||
- name: Archive artifacts
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: BeamMP-Server-linux
|
||||
path: ${{github.workspace}}/build-linux/BeamMP-Server
|
||||
- name: Build Tests
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
shell: bash
|
||||
run: cmake --build . --config $BUILD_TYPE -t BeamMP-Server-tests --parallel
|
||||
|
||||
- name: Archive server artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: BeamMP-Server-linux
|
||||
path: ${{github.workspace}}/build-linux/BeamMP-Server
|
||||
|
||||
- name: Archive test artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: BeamMP-Server-linux-tests
|
||||
path: ${{github.workspace}}/build-linux/BeamMP-Server-tests
|
||||
|
||||
run-tests:
|
||||
needs: linux-build
|
||||
runs-on: ubuntu-20.04
|
||||
|
||||
steps:
|
||||
- uses: actions/download-artifact@master
|
||||
with:
|
||||
name: BeamMP-Server-linux-tests
|
||||
path: ${{github.workspace}}
|
||||
|
||||
- name: Install Runtime Dependencies
|
||||
shell: bash
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y liblua5.3 openssl
|
||||
|
||||
- name: Test
|
||||
working-directory: ${{github.workspace}}
|
||||
shell: bash
|
||||
run: |
|
||||
chmod +x ./BeamMP-Server-tests
|
||||
./BeamMP-Server-tests
|
||||
|
||||
@@ -15,12 +15,12 @@ jobs:
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Restore artifacts, or run vcpkg, build and cache artifacts
|
||||
uses: lukka/run-vcpkg@main
|
||||
uses: lukka/run-vcpkg@v7
|
||||
id: runvcpkg
|
||||
with:
|
||||
vcpkgArguments: 'lua zlib rapidjson boost-beast boost-asio openssl websocketpp curl'
|
||||
vcpkgArguments: 'lua zlib rapidjson openssl websocketpp curl'
|
||||
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
|
||||
vcpkgGitCommitId: '8dddc6c899ce6fdbeab38b525a31e7f23cb2d5bb'
|
||||
vcpkgGitCommitId: 'a106de33bbee694e3be6243718aa2a549a692832'
|
||||
vcpkgTriplet: 'x64-windows-static'
|
||||
|
||||
- name: Create Build Environment
|
||||
@@ -44,4 +44,15 @@ jobs:
|
||||
name: BeamMP-Server.exe
|
||||
path: ${{github.workspace}}/build-windows/Release/BeamMP-Server.exe
|
||||
|
||||
- name: Build debug
|
||||
working-directory: ${{github.workspace}}/build-windows
|
||||
shell: bash
|
||||
run: |
|
||||
cmake --build . --config Debug
|
||||
|
||||
- name: Archive debug artifacts
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: BeamMP-Server-debug.exe
|
||||
path: ${{github.workspace}}/build-windows/Debug/BeamMP-Server.exe
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@ jobs:
|
||||
tag_name: ${{ github.ref }}
|
||||
release_name: ${{ github.ref }}
|
||||
draft: false
|
||||
prerelease: false
|
||||
prerelease: true
|
||||
body: |
|
||||
Files included in this release:
|
||||
- `BeamMP-Server.exe` is the windows build
|
||||
@@ -43,8 +43,6 @@ jobs:
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev
|
||||
sudo add-apt-repository ppa:mhier/libboost-latest
|
||||
sudo apt-get install -y libboost1.70-dev libboost1.70
|
||||
|
||||
- name: Create Build Environment
|
||||
run: cmake -E make_directory ${{github.workspace}}/build-linux
|
||||
@@ -82,12 +80,12 @@ jobs:
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Restore artifacts, or run vcpkg, build and cache artifacts
|
||||
uses: lukka/run-vcpkg@main
|
||||
uses: lukka/run-vcpkg@v7
|
||||
id: runvcpkg
|
||||
with:
|
||||
vcpkgArguments: 'lua zlib rapidjson boost-beast boost-asio openssl websocketpp curl'
|
||||
vcpkgArguments: 'lua zlib rapidjson openssl websocketpp curl'
|
||||
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
|
||||
vcpkgGitCommitId: '8dddc6c899ce6fdbeab38b525a31e7f23cb2d5bb'
|
||||
vcpkgGitCommitId: 'a106de33bbee694e3be6243718aa2a549a692832'
|
||||
vcpkgTriplet: 'x64-windows-static'
|
||||
|
||||
- name: Create Build Environment
|
||||
|
||||
+33
-12
@@ -1,15 +1,36 @@
|
||||
[submodule "include/commandline"]
|
||||
path = include/commandline
|
||||
url = https://github.com/lionkor/commandline
|
||||
[submodule "asio"]
|
||||
path = asio
|
||||
[submodule "deps/commandline"]
|
||||
path = deps/commandline
|
||||
url = https://github.com/lionkor/commandline
|
||||
[submodule "deps/asio"]
|
||||
path = deps/asio
|
||||
url = https://github.com/chriskohlhoff/asio
|
||||
[submodule "rapidjson"]
|
||||
path = rapidjson
|
||||
[submodule "deps/rapidjson"]
|
||||
path = deps/rapidjson
|
||||
url = https://github.com/Tencent/rapidjson
|
||||
[submodule "include/toml11"]
|
||||
path = include/toml11
|
||||
[submodule "deps/toml11"]
|
||||
path = deps/toml11
|
||||
url = https://github.com/ToruNiina/toml11
|
||||
[submodule "include/sentry-native"]
|
||||
path = include/sentry-native
|
||||
url = https://github.com/getsentry/sentry-native
|
||||
[submodule "deps/sentry-native"]
|
||||
path = deps/sentry-native
|
||||
url = https://github.com/getsentry/sentry-native
|
||||
[submodule "deps/sol2"]
|
||||
path = deps/sol2
|
||||
url = https://github.com/ThePhD/sol2
|
||||
[submodule "deps/libzip"]
|
||||
path = deps/libzip
|
||||
url = https://github.com/nih-at/libzip
|
||||
[submodule "deps/cpp-httplib"]
|
||||
path = deps/cpp-httplib
|
||||
url = https://github.com/yhirose/cpp-httplib
|
||||
[submodule "deps/json"]
|
||||
path = deps/json
|
||||
url = https://github.com/nlohmann/json
|
||||
[submodule "deps/fmt"]
|
||||
path = deps/fmt
|
||||
url = https://github.com/fmtlib/fmt
|
||||
[submodule "deps/doctest"]
|
||||
path = deps/doctest
|
||||
url = https://github.com/doctest/doctest
|
||||
[submodule "deps/dlhttp"]
|
||||
path = deps/dlhttp
|
||||
url = https://github.com/lionkor/dlhttp
|
||||
|
||||
+154
-92
@@ -1,9 +1,5 @@
|
||||
cmake_minimum_required(VERSION 3.0)
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# 3.4 is required for imported targets.
|
||||
cmake_minimum_required(VERSION 3.4 FATAL_ERROR)
|
||||
|
||||
message(STATUS "You can find build instructions and a list of dependencies in the README at \
|
||||
https://github.com/BeamMP/BeamMP-Server")
|
||||
@@ -13,38 +9,66 @@ project(BeamMP-Server
|
||||
HOMEPAGE_URL https://beammp.com
|
||||
LANGUAGES CXX C)
|
||||
|
||||
if (WIN32)
|
||||
option(BEAMMP_RUN_GIT "Run git to make sure submodules are updated (leave this on unless you know what you're doing)" ON)
|
||||
|
||||
if (BEAMMP_RUN_GIT)
|
||||
find_package(Git REQUIRED)
|
||||
# Update submodules as needed
|
||||
option(GIT_SUBMODULE "Check submodules during build" ON)
|
||||
if(GIT_SUBMODULE)
|
||||
message(STATUS "Submodule update")
|
||||
execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
RESULT_VARIABLE GIT_SUBMOD_RESULT)
|
||||
if(NOT GIT_SUBMOD_RESULT EQUAL "0")
|
||||
message(FATAL_ERROR "git submodule update --init --recursive failed with ${GIT_SUBMOD_RESULT}, please checkout submodules")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
|
||||
set(HTTPLIB_REQUIRE_OPENSSL ON)
|
||||
set(SENTRY_BUILD_SHARED_LIBS OFF)
|
||||
|
||||
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps/asio/asio/include")
|
||||
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps/rapidjson/include")
|
||||
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps/websocketpp")
|
||||
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps/commandline")
|
||||
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps/sol2/include")
|
||||
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps/cpp-httplib")
|
||||
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps/json/single_include")
|
||||
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps")
|
||||
|
||||
add_compile_definitions(CPPHTTPLIB_OPENSSL_SUPPORT=1)
|
||||
|
||||
# ------------------------ APPLE ---------------------------------
|
||||
if(APPLE)
|
||||
set(LUA_INCLUDE_DIR /usr/local/Cellar/lua@5.3/5.3.6/include/lua5.3)
|
||||
set(LUA_LIBRARIES lua)
|
||||
include_directories(/usr/local/opt/openssl@1.1/include)
|
||||
link_directories(/usr/local/Cellar/lua@5.3/5.3.6/lib)
|
||||
link_directories(/usr/local/opt/openssl@1.1/lib)
|
||||
# ------------------------ WINDOWS ---------------------------------
|
||||
elseif (WIN32)
|
||||
# this has to happen before sentry, so that crashpad on windows links with these settings.
|
||||
message(STATUS "MSVC -> forcing use of statically-linked runtime.")
|
||||
STRING(REPLACE "/MD" "/MT" CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
|
||||
STRING(REPLACE "/MDd" "/MTd" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
|
||||
endif()
|
||||
|
||||
include_directories("include/sentry-native/include")
|
||||
set(SENTRY_BUILD_SHARED_LIBS OFF)
|
||||
if (MSVC)
|
||||
set(SENTRY_BUILD_RUNTIMESTATIC ON)
|
||||
endif()
|
||||
set(SENTRY_BACKEND breakpad)
|
||||
add_subdirectory("include/sentry-native")
|
||||
|
||||
message(STATUS "Setting compiler flags")
|
||||
if (WIN32)
|
||||
|
||||
#-DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static
|
||||
set(VcpkgRoot ${_VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET})
|
||||
include_directories(${VcpkgRoot}/include)
|
||||
link_directories(${VcpkgRoot}/lib)
|
||||
# ------------------------ LINUX ---------------------------------
|
||||
elseif (UNIX)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Wpedantic -static-libstdc++")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Wpedantic")
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -O0 -g")
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2 -s -fno-builtin")
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2 -fno-builtin")
|
||||
option(SANITIZE "Turns on thread and UB sanitizers" OFF)
|
||||
if (SANITIZE)
|
||||
message(STATUS "sanitize is ON")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLanAGS} -fsanitize=undefined,thread")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=undefined,thread")
|
||||
endif (SANITIZE)
|
||||
endif ()
|
||||
|
||||
include_directories("include/sentry-native/include")
|
||||
set(BUILD_SHARED_LIBS OFF)
|
||||
# ------------------------ SENTRY ---------------------------------
|
||||
message(STATUS "Checking for Sentry URL")
|
||||
# this is set by the build system.
|
||||
# IMPORTANT: if you're building from source, just leave this empty
|
||||
@@ -52,90 +76,128 @@ if (NOT DEFINED BEAMMP_SECRET_SENTRY_URL)
|
||||
message(WARNING "No sentry URL configured. Sentry logging is disabled for this build. \
|
||||
This is not an error, and if you're building the BeamMP-Server yourself, this is expected and can be ignored.")
|
||||
set(BEAMMP_SECRET_SENTRY_URL "")
|
||||
set(SENTRY_BACKEND none)
|
||||
else()
|
||||
string(LENGTH ${BEAMMP_SECRET_SENTRY_URL} URL_LEN)
|
||||
message(STATUS "Sentry URL is length ${URL_LEN}")
|
||||
set(SENTRY_BACKEND breakpad)
|
||||
endif()
|
||||
add_subdirectory("deps/sentry-native")
|
||||
|
||||
# ------------------------ C++ SETUP ---------------------------------
|
||||
set(CMAKE_CXX_STANDARD 17)
|
||||
if (MSVC)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /bigobj")
|
||||
endif ()
|
||||
|
||||
# ------------------------ DEPENDENCIES ------------------------------
|
||||
message(STATUS "Adding local source dependencies")
|
||||
# this has to happen before -DDEBUG since it wont compile properly with -DDEBUG
|
||||
include_directories("asio/asio/include")
|
||||
include_directories("rapidjson/include")
|
||||
include_directories("websocketpp")
|
||||
add_subdirectory("include/commandline")
|
||||
add_subdirectory(deps)
|
||||
|
||||
# ------------------------ VARIABLES ---------------------------------
|
||||
|
||||
include(FindLua)
|
||||
include(FindOpenSSL)
|
||||
include(FindThreads)
|
||||
include(FindZLIB)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 17)
|
||||
set(BeamMP_Sources
|
||||
include/TConsole.h src/TConsole.cpp
|
||||
include/TServer.h src/TServer.cpp
|
||||
include/Compat.h src/Compat.cpp
|
||||
include/Common.h src/Common.cpp
|
||||
include/Client.h src/Client.cpp
|
||||
include/VehicleData.h src/VehicleData.cpp
|
||||
include/TConfig.h src/TConfig.cpp
|
||||
include/TLuaEngine.h src/TLuaEngine.cpp
|
||||
include/TLuaPlugin.h src/TLuaPlugin.cpp
|
||||
include/TResourceManager.h src/TResourceManager.cpp
|
||||
include/THeartbeatThread.h src/THeartbeatThread.cpp
|
||||
include/Http.h src/Http.cpp
|
||||
include/TSentry.h src/TSentry.cpp
|
||||
include/TPPSMonitor.h src/TPPSMonitor.cpp
|
||||
include/TNetwork.h src/TNetwork.cpp
|
||||
include/LuaAPI.h src/LuaAPI.cpp
|
||||
include/TScopedTimer.h src/TScopedTimer.cpp
|
||||
include/SignalHandling.h src/SignalHandling.cpp
|
||||
include/ArgsParser.h src/ArgsParser.cpp
|
||||
include/TPluginMonitor.h src/TPluginMonitor.cpp
|
||||
include/Environment.h
|
||||
)
|
||||
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG")
|
||||
set(BeamMP_Includes
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/include"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/commandline"
|
||||
${LUA_INCLUDE_DIR}
|
||||
${CURL_INCLUDE_DIRS}
|
||||
"include/tomlplusplus"
|
||||
"include/sentry-native/include"
|
||||
"include/curl/include"
|
||||
)
|
||||
|
||||
message(STATUS "Looking for Boost")
|
||||
find_package(Boost REQUIRED COMPONENTS system thread)
|
||||
set(BeamMP_Definitions
|
||||
SECRET_SENTRY_URL="${BEAMMP_SECRET_SENTRY_URL}"
|
||||
)
|
||||
|
||||
set(BeamMP_Libraries
|
||||
doctest::doctest
|
||||
OpenSSL::SSL
|
||||
OpenSSL::Crypto
|
||||
sol2::sol2
|
||||
fmt::fmt
|
||||
Threads::Threads
|
||||
ZLIB::ZLIB
|
||||
${LUA_LIBRARIES}
|
||||
commandline
|
||||
sentry
|
||||
dlhttp
|
||||
)
|
||||
|
||||
if (WIN32)
|
||||
set(BeamMP_PlatformLibs wsock32 ws2_32)
|
||||
endif ()
|
||||
|
||||
# ------------------------ BEAMMP SERVER -----------------------------
|
||||
|
||||
add_executable(BeamMP-Server
|
||||
src/main.cpp
|
||||
include/TConsole.h src/TConsole.cpp
|
||||
include/TServer.h src/TServer.cpp
|
||||
include/Compat.h src/Compat.cpp
|
||||
include/Common.h src/Common.cpp
|
||||
include/Client.h src/Client.cpp
|
||||
include/VehicleData.h src/VehicleData.cpp
|
||||
include/TConfig.h src/TConfig.cpp
|
||||
include/TLuaEngine.h src/TLuaEngine.cpp
|
||||
include/TLuaFile.h src/TLuaFile.cpp
|
||||
include/TResourceManager.h src/TResourceManager.cpp
|
||||
include/THeartbeatThread.h src/THeartbeatThread.cpp
|
||||
include/Http.h src/Http.cpp
|
||||
include/TSentry.h src/TSentry.cpp
|
||||
include/TPPSMonitor.h src/TPPSMonitor.cpp
|
||||
include/TNetwork.h src/TNetwork.cpp)
|
||||
${BeamMP_Sources}
|
||||
)
|
||||
|
||||
target_compile_definitions(BeamMP-Server PRIVATE SECRET_SENTRY_URL="${BEAMMP_SECRET_SENTRY_URL}")
|
||||
target_compile_definitions(BeamMP-Server PRIVATE
|
||||
${BeamMP_Definitions}
|
||||
DOCTEST_CONFIG_DISABLE
|
||||
)
|
||||
|
||||
target_include_directories(BeamMP-Server PUBLIC
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/include"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/commandline")
|
||||
${BeamMP_Includes}
|
||||
)
|
||||
|
||||
message(STATUS "Looking for Lua")
|
||||
find_package(Lua REQUIRED)
|
||||
target_include_directories(BeamMP-Server PUBLIC
|
||||
${Boost_INCLUDE_DIRS}
|
||||
${LUA_INCLUDE_DIR}
|
||||
${CURL_INCLUDE_DIRS}
|
||||
"include/tomlplusplus"
|
||||
"include/sentry-native/include"
|
||||
"include/curl/include")
|
||||
target_link_libraries(BeamMP-Server
|
||||
${BeamMP_Libraries}
|
||||
${BeamMP_PlatformLibs}
|
||||
)
|
||||
|
||||
message(STATUS "Looking for SSL")
|
||||
# ------------------------ BEAMMP SERVER TESTS -----------------------
|
||||
|
||||
option(BUILD_TESTS "Build BeamMP-Server tests" ON)
|
||||
|
||||
find_package(OpenSSL REQUIRED)
|
||||
if(BUILD_TESTS)
|
||||
add_executable(BeamMP-Server-tests
|
||||
test/test_main.cpp
|
||||
${BeamMP_Sources}
|
||||
)
|
||||
|
||||
message(STATUS "CURL IS ${CURL_LIBRARIES}")
|
||||
target_compile_definitions(BeamMP-Server-tests PRIVATE
|
||||
${BeamMP_Definitions}
|
||||
)
|
||||
|
||||
target_include_directories(BeamMP-Server-tests PUBLIC
|
||||
${BeamMP_Includes}
|
||||
)
|
||||
|
||||
target_link_libraries(BeamMP-Server-tests
|
||||
${BeamMP_Libraries}
|
||||
${BeamMP_PlatformLibs}
|
||||
)
|
||||
endif()
|
||||
|
||||
if (UNIX)
|
||||
target_link_libraries(BeamMP-Server
|
||||
z
|
||||
pthread
|
||||
stdc++fs
|
||||
${LUA_LIBRARIES}
|
||||
crypto
|
||||
${OPENSSL_LIBRARIES}
|
||||
commandline
|
||||
sentry)
|
||||
elseif (WIN32)
|
||||
include(FindLua)
|
||||
message(STATUS "Looking for libz")
|
||||
find_package(ZLIB REQUIRED)
|
||||
message(STATUS "Looking for RapidJSON")
|
||||
find_package(RapidJSON CONFIG REQUIRED)
|
||||
target_include_directories(BeamMP-Server PRIVATE ${RAPIDJSON_INCLUDE_DIRS} ${Boost_INCLUDE_DIRS})
|
||||
target_link_libraries(BeamMP-Server PRIVATE
|
||||
ws2_32
|
||||
ZLIB::ZLIB
|
||||
${LUA_LIBRARIES}
|
||||
${OPENSSL_LIBRARIES}
|
||||
commandline
|
||||
sentry)
|
||||
endif ()
|
||||
|
||||
@@ -1,3 +1,77 @@
|
||||
|
||||
# v3.1.0
|
||||
|
||||
- ADDED Tab autocomplete in console, smart tab autocomplete (understands lua tables and types) in the lua console
|
||||
- ADDED lua debug facilities (type `:help` when attached to lua via `lua`)
|
||||
- ADDED MP.JsonEncode() and MP.JsonDecode(), which turn lua tables into json and vice-versa
|
||||
- ADDED FS.ListFiles and FS.ListDirectories
|
||||
- ADDED onFileChanged event, triggered when a server plugin file changes
|
||||
- FIXED `ip` in MP.GetIdentifiers
|
||||
- FIXED issue with client->server events which contain ':'
|
||||
- FIXED a fatal exception on LuaEngine startup if Resources/Server is a symlink
|
||||
- FIXED onInit not being called on hot-reload
|
||||
- FIXED incorrect timing calculation of Lua EventTimer loop
|
||||
- FIXED bug which caused hot-reload not to report syntax errors
|
||||
- FIXED missing error messages on some event handler calls
|
||||
|
||||
# v3.0.2
|
||||
|
||||
- ADDED Periodic update message if a new server is released
|
||||
- ADDED Config setting for the IP the http server listens on
|
||||
- CHANGED Default MaxPlayers to 8
|
||||
- CHANGED Default http server listen IP to localhost
|
||||
- FIXED `MP.CreateEventTimer` filling up the queue (see <https://wiki.beammp.com/en/Scripting/new-lua-scripting#mpcreateeventtimerevent_name-string-interval_ms-number-strategy-number-since-v302>)
|
||||
- FIXED `MP.TriggerClientEvent` not kicking the client if it failed
|
||||
- FIXED Lua result queue handling not checking all results
|
||||
- FIXED bug which caused ServerConfig.toml to generate incorrectly
|
||||
|
||||
# v3.0.1
|
||||
|
||||
- ADDED Backup URLs to UpdateCheck (will fail less often now)
|
||||
- ADDED console cursor left and right movement (with arrow keys) and working HOME and END key (via github.com/lionkor/commandline)
|
||||
- FIXED infinite snowmen / infinite unicycle spawning bug
|
||||
- FIXED a bug where, when run with --working-directory, the Server.log would still be in the original directory
|
||||
- FIXED a bug which could cause the plugin reload thread to spin at 100% if the reloaded plugin's didn't terminate
|
||||
- FIXED an issue which would cause servers to crash on mod download via SIGPIPE on POSIX
|
||||
- FIXED an issue which would cause servers to crash when checking if a vehicle is a unicycle
|
||||
|
||||
# v3.0.0
|
||||
|
||||
- CHANGED entire plugin Lua implementation (rewrite)
|
||||
- CHANGED moved *almost all* Lua functions into MP.\*
|
||||
- CHANGED console to use a custom language (type `help`, `list`, or `status`!)
|
||||
- CHANGED all files of a Lua plugin to share a Lua state (no more state-per-file)
|
||||
- ADDED many new Lua API functions, which can be found at <https://wiki.beammp.com/en/Scripting/functions>
|
||||
- ADDED Commandline options. Run with `--help` to see all options.
|
||||
- ADDED HTTP(S) Server (OpenAPI spec coming soon!)
|
||||
- ADDED plugin directories to `package.path` and `package.cpath` before `onInit`
|
||||
- ADDED ability to add `PluginConfig.toml` to your plugin folder to change some settings
|
||||
- ADDED ability to share a lua state with other plugins via `StateId` setting in `PluginConfig.toml`
|
||||
- ADDED ability to see name-to-thread-ID association in debug mode
|
||||
- ADDED dumping tables with `print()` (try it with `print(MP)`)
|
||||
- ADDED `MP.GetOSName()`, `MP.CreateTimer()`, `MP.GetLuaMemoryUsage()` and many more (see <https://wiki.beammp.com/en/Scripting/functions>)
|
||||
- ADDED `MP.Settings` table to make usage of `MP.Set()` easier
|
||||
- ADDED `FS.*` table with common filesystem operations (do `print(FS)` to see them!)
|
||||
- FIXED i/o thread spin when stdout is /dev/null on linux
|
||||
- FIXED removed extra whitespace infront of onChatMessage message
|
||||
|
||||
# v2.3.3
|
||||
|
||||
- CHANGED servers to be private by default
|
||||
|
||||
# v2.3.2
|
||||
|
||||
- ADDED Ctrl+C causes a graceful shutdown on windows (did already on linux)
|
||||
- ADDED more meaningful shutdown messages
|
||||
- ADDED even better backend connection error reporting
|
||||
- ADDED `SendErrors` config in `ServerConfig.toml` to opt-out of error reporting
|
||||
- ADDED hard-shutdown if Ctrl+C pressed 3 times
|
||||
- FIXED issue with shells like bash being unusable after server exit
|
||||
|
||||
# v2.3.1
|
||||
|
||||
- CHANGED join/sync timeout to 20 minutes, players wont drop if loading takes >5 mins
|
||||
|
||||
# v2.3.0
|
||||
|
||||
- ADDED version check - the server will now let you know when a new release is out
|
||||
|
||||
@@ -6,6 +6,15 @@
|
||||
This is the server for the multiplayer mod **[BeamMP](https://beammp.com/)** for the game [BeamNG.drive](https://www.beamng.com/).
|
||||
The server is the point throug which all clients communicate. You can write lua mods for the server, detailed instructions on the [BeamMP Wiki](https://wiki.beammp.com).
|
||||
|
||||
**For Linux, you __need__ the runtime dependencies, listed below under "prerequisites".**
|
||||
|
||||
## Support + Contact
|
||||
|
||||
Feel free to ask any questions via the following channels:
|
||||
|
||||
- **IRC**: `#beammp` on [irc.libera.chat](https://web.libera.chat/)
|
||||
- **Discord**: [click for invite](https://discord.gg/beammp)
|
||||
|
||||
## Minimum Requirements
|
||||
|
||||
These values are guesstimated and are subject to change with each release.
|
||||
@@ -41,7 +50,7 @@ You can find precompiled binaries under [Releases](https://github.com/BeamMP/Bea
|
||||
|
||||
## Build Instructions
|
||||
|
||||
**__Do not compile from `master`. Always build from a release tag, i.e. `tags/v2.0`!__**
|
||||
**__Do not compile from `master`. Always build from a release tag, i.e. `tags/v2.3.3`!__**
|
||||
|
||||
Currently only linux and windows are supported (generally). See [Releases](https://github.com/BeamMP/BeamMP-Server/releases/) for official binary releases. On systems to which we do not provide binaries (so anything but windows), you are allowed to compile the program and use it. Other restrictions, such as not being allowed to distribute those binaries, still apply (see [copyright notice](#copyright)).
|
||||
|
||||
@@ -51,35 +60,47 @@ Currently only linux and windows are supported (generally). See [Releases](https
|
||||
|
||||
Please use the prepackaged binaries in [Releases](https://github.com/BeamMP/BeamMP-Server/releases/).
|
||||
|
||||
Dependencies for windows can be installed with `vcpkg`, in which case the current dependencies are the `x64-windows-static` versions of `lua`, `zlib`, `rapidjson`, `boost-beast`, `boost-asio` and `openssl`.
|
||||
Dependencies for **windows** can be installed with `vcpkg`.
|
||||
These are:
|
||||
```
|
||||
lua
|
||||
zlib
|
||||
rapidjson
|
||||
openssl
|
||||
websocketpp
|
||||
curl
|
||||
```
|
||||
|
||||
#### Linux / \*nix
|
||||
#### Linux
|
||||
|
||||
These package names are in the debian / ubuntu style. Feel free to PR your own guide for a different distro.
|
||||
|
||||
- `git`
|
||||
- `make`
|
||||
- `cmake`
|
||||
- `g++`
|
||||
- `libcurl4-openssl-dev` or similar (search for `libcurl` and look for one with `-dev`)
|
||||
|
||||
Must support ISO C++17. If your distro's `g++` doesn't support C++17, chances are that it has a `g++-8` or `g++-10` package that does. If this is the case. you just need to run CMake with `-DCMAKE_CXX_COMPILER=g++-10` (replace `g++-10` with your compiler's name).
|
||||
- `liblua5.3-dev`
|
||||
|
||||
Any 5.x version should work, but 5.3 is what we officially use. Any other version might break in the future.
|
||||
You can also use any version of `libluajit`, but the same applies regarding the version.
|
||||
- `libz-dev`
|
||||
- `rapidjson-dev`
|
||||
- `libopenssl-dev` or `libssl-dev`
|
||||
|
||||
**If** you're building it from source, you'll need `libboost1.70-all-dev` or `libboost1.71-all-dev` or higher as well.
|
||||
If you can't find this version of boost (only 1.6x, for example), you can either update to a newer version of your distro, build boost yourself, or use an unstable rolling release (like Debian `sid` aka `unstable`).
|
||||
|
||||
In the end you should end up with a command something like this:
|
||||
|
||||
```sh
|
||||
sudo apt install git make cmake g++-10 liblua5.3 libz-dev rapidjson-dev libopenssl-dev libboost1.71-all-dev
|
||||
Runtime dependencies for **linux** are (debian/ubuntu):
|
||||
```
|
||||
libz-dev
|
||||
rapidjson-dev
|
||||
liblua5.3
|
||||
libssl-dev
|
||||
libwebsocketpp-dev
|
||||
libcurl4-openssl-dev
|
||||
```
|
||||
|
||||
Build-time dependencies for **linux** are:
|
||||
```
|
||||
git
|
||||
make
|
||||
cmake
|
||||
g++
|
||||
```
|
||||
|
||||
For other distributions (e.g. Arch) you want to find packages for:
|
||||
- libz
|
||||
- rapidjson
|
||||
- lua5.3
|
||||
- ssl / openssl
|
||||
- websocketpp
|
||||
- curl (with ssl support)
|
||||
- \+ the build time dependencies from above
|
||||
|
||||
### How to build
|
||||
|
||||
@@ -88,8 +109,8 @@ On windows, use git-bash for these commands. On Linux, these should work in your
|
||||
1. Make sure you have all [prerequisites](#prerequisites) installed
|
||||
2. Clone the repository in a location of your choice with `git clone --recurse-submodules https://github.com/BeamMP/BeamMP-Server`.
|
||||
3. Ensure that all submodules are initialized by running `git submodule update --init --recursive`. Then change into the cloned directory by running `cd BeamMP-Server`.
|
||||
4. Checkout the branch of the release you want to compile (`master` is often unstable), for example `git checkout tags/v1.20` for version 1.20. You can find the latest version [here](https://github.com/BeamMP/BeamMP-Server/tags).
|
||||
5. Run `cmake .` (with `.`)
|
||||
4. Checkout the branch of the release you want to compile (`master` is often unstable), for example `git checkout tags/v3.0.1` for version 3.0.1. You can find the latest version [here](https://github.com/BeamMP/BeamMP-Server/tags).
|
||||
5. Run `cmake . -DCMAKE_BUILD_TYPE=Release` (with `.`)
|
||||
6. Run `make`
|
||||
7. You will now have a `BeamMP-Server` file in your directory, which is executable with `./BeamMP-Server` (`.\BeamMP-Server.exe` for windows). Follow the (windows or linux, doesnt matter) instructions on the [wiki](https://wiki.beammp.com/en/home/Server_Mod) for further setup after installation (which we just did), such as port-forwarding and getting a key to actually run the server.
|
||||
|
||||
|
||||
-1
Submodule asio deleted from 230c0d2ae0
Vendored
+14
@@ -0,0 +1,14 @@
|
||||
include_directories("${PROJECT_SOURCE_DIR}/deps")
|
||||
include_directories("${PROJECT_SOURCE_DIR}/deps/commandline")
|
||||
|
||||
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/commandline")
|
||||
if (NOT TARGET fmt)
|
||||
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/fmt")
|
||||
endif()
|
||||
if (NOT TARGET sol2)
|
||||
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/sol2")
|
||||
endif()
|
||||
if (NOT TARGET doctest)
|
||||
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/doctest")
|
||||
endif()
|
||||
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/dlhttp")
|
||||
+1
Submodule deps/asio added at d038fb3c2f
+1
Submodule deps/commandline added at d6b1c32c8a
+1
Submodule deps/cpp-httplib added at 47044c05a8
+1
Submodule deps/dlhttp added at f507c6c4e6
+1
Submodule deps/doctest added at 7b98851331
+1
Submodule deps/fmt added at ce246aaf74
+1
Submodule deps/json added at ede6667858
+1
Submodule deps/libzip added at 76df02f86b
+1
Submodule deps/rapidjson added at 00dbcf2c6e
+1
Submodule deps/sentry-native added at 90966cc102
+1
Submodule deps/sol2 added at c068aefbed
+1
Submodule deps/toml11 added at 1400dd223f
@@ -0,0 +1,49 @@
|
||||
#pragma once
|
||||
|
||||
#include <initializer_list>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
/*
|
||||
* Allows syntax:
|
||||
* --help : long flags
|
||||
* --path=/home/lion : long assignments
|
||||
*/
|
||||
class ArgsParser {
|
||||
public:
|
||||
enum Flags : int {
|
||||
NONE = 0,
|
||||
REQUIRED = 1, // argument is required
|
||||
HAS_VALUE = 2, // argument must have a value
|
||||
};
|
||||
|
||||
ArgsParser() = default;
|
||||
|
||||
void Parse(const std::vector<std::string_view>& ArgList);
|
||||
// prints errors if any errors occurred, in that case also returns false
|
||||
bool Verify();
|
||||
void RegisterArgument(std::vector<std::string>&& ArgumentNames, int Flags);
|
||||
// pass all possible names for this argument (short, long, etc)
|
||||
bool FoundArgument(const std::vector<std::string>& Names);
|
||||
std::optional<std::string> GetValueOfArgument(const std::vector<std::string>& Names);
|
||||
|
||||
private:
|
||||
void ConsumeLongAssignment(const std::string& Arg);
|
||||
void ConsumeLongFlag(const std::string& Arg);
|
||||
bool IsRegistered(const std::string& Name);
|
||||
|
||||
struct Argument {
|
||||
std::string Name;
|
||||
std::optional<std::string> Value;
|
||||
};
|
||||
|
||||
struct RegisteredArgument {
|
||||
std::vector<std::string> Names;
|
||||
int Flags;
|
||||
};
|
||||
|
||||
std::vector<RegisteredArgument> mRegisteredArguments;
|
||||
std::vector<Argument> mFoundArgs;
|
||||
};
|
||||
+6
-3
@@ -2,6 +2,7 @@
|
||||
|
||||
#include <chrono>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <queue>
|
||||
#include <string>
|
||||
#include <unordered_set>
|
||||
@@ -12,10 +13,10 @@
|
||||
|
||||
class TServer;
|
||||
|
||||
#ifdef WIN32
|
||||
#ifdef BEAMMP_WINDOWS
|
||||
// for socklen_t
|
||||
#include <WS2tcpip.h>
|
||||
#endif // WIN32
|
||||
#endif // WINDOWS
|
||||
|
||||
struct TConnection final {
|
||||
SOCKET Socket;
|
||||
@@ -91,7 +92,7 @@ private:
|
||||
std::queue<std::string> mPacketsSync;
|
||||
std::unordered_map<std::string, std::string> mIdentifiers;
|
||||
bool mIsGuest = false;
|
||||
std::mutex mVehicleDataMutex;
|
||||
mutable std::mutex mVehicleDataMutex;
|
||||
TSetOfVehicleData mVehicleData;
|
||||
std::string mName = "Unknown Client";
|
||||
SOCKET mSocket[2] { SOCKET(0), SOCKET(0) };
|
||||
@@ -103,3 +104,5 @@ private:
|
||||
int mID = -1;
|
||||
std::chrono::time_point<std::chrono::high_resolution_clock> mLastPingTime;
|
||||
};
|
||||
|
||||
std::optional<std::weak_ptr<TClient>> GetClient(class TServer& Server, int ID);
|
||||
|
||||
+235
-78
@@ -7,10 +7,18 @@ extern TSentry Sentry;
|
||||
#include <atomic>
|
||||
#include <cstring>
|
||||
#include <deque>
|
||||
#include <filesystem>
|
||||
#include <fmt/format.h>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <shared_mutex>
|
||||
#include <sstream>
|
||||
#include <zlib.h>
|
||||
|
||||
#include <doctest/doctest.h>
|
||||
#include <filesystem>
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
#include "Compat.h"
|
||||
|
||||
@@ -34,27 +42,28 @@ class Application final {
|
||||
public:
|
||||
// types
|
||||
struct TSettings {
|
||||
TSettings() noexcept
|
||||
: ServerName("BeamMP Server")
|
||||
, ServerDesc("BeamMP Default Description")
|
||||
, Resource("Resources")
|
||||
, MapName("/levels/gridmap_v2/info.json")
|
||||
, MaxPlayers(10)
|
||||
, Private(false)
|
||||
, MaxCars(1)
|
||||
, DebugModeEnabled(false)
|
||||
, Port(30814) { }
|
||||
std::string ServerName;
|
||||
std::string ServerDesc;
|
||||
std::string Resource;
|
||||
std::string MapName;
|
||||
std::string Key;
|
||||
int MaxPlayers;
|
||||
bool Private;
|
||||
int MaxCars;
|
||||
bool DebugModeEnabled;
|
||||
int Port;
|
||||
std::string CustomIP;
|
||||
std::string ServerName { "BeamMP Server" };
|
||||
std::string ServerDesc { "BeamMP Default Description" };
|
||||
std::string Resource { "Resources" };
|
||||
std::string MapName { "/levels/gridmap_v2/info.json" };
|
||||
std::string Key {};
|
||||
std::string SSLKeyPath { "./.ssl/HttpServer/key.pem" };
|
||||
std::string SSLCertPath { "./.ssl/HttpServer/cert.pem" };
|
||||
bool HTTPServerEnabled { false };
|
||||
int MaxPlayers { 8 };
|
||||
bool Private { true };
|
||||
int MaxCars { 1 };
|
||||
bool DebugModeEnabled { false };
|
||||
int Port { 30814 };
|
||||
int DownloadThreads { 4 };
|
||||
std::string CustomIP {};
|
||||
bool LogChat { true };
|
||||
bool SendErrors { true };
|
||||
bool SendErrorsMessageEnabled { true };
|
||||
int HTTPServerPort { 8080 };
|
||||
std::string HTTPServerIP { "127.0.0.1" };
|
||||
bool HTTPServerUseSSL { false };
|
||||
bool HideUpdateMessages { false };
|
||||
[[nodiscard]] bool HasCustomIP() const { return !CustomIP.empty(); }
|
||||
};
|
||||
|
||||
@@ -74,94 +83,242 @@ public:
|
||||
static std::string PPS() { return mPPS; }
|
||||
static void SetPPS(const std::string& NewPPS) { mPPS = NewPPS; }
|
||||
|
||||
static inline TSettings Settings {};
|
||||
static TSettings Settings;
|
||||
|
||||
static std::vector<std::string> GetBackendUrlsInOrder() {
|
||||
return {
|
||||
"backend.beammp.com",
|
||||
"backup1.beammp.com",
|
||||
"backup2.beammp.com"
|
||||
};
|
||||
}
|
||||
|
||||
static std::string GetBackendUrlForAuth() { return "auth.beammp.com"; }
|
||||
static std::string GetBackendHostname() { return "backend.beammp.com"; }
|
||||
static std::string GetBackup1Hostname() { return "backup1.beammp.com"; }
|
||||
static std::string GetBackup2Hostname() { return "backup2.beammp.com"; }
|
||||
static std::string GetBackendUrlForSocketIO() { return "https://backend.beammp.com"; }
|
||||
static void CheckForUpdates();
|
||||
static std::array<uint8_t, 3> VersionStrToInts(const std::string& str);
|
||||
static bool IsOutdated(const Version& Current, const Version& Newest);
|
||||
static bool IsShuttingDown();
|
||||
static void SleepSafeSeconds(size_t Seconds);
|
||||
|
||||
static void InitializeConsole() {
|
||||
if (!mConsole) {
|
||||
mConsole = std::make_unique<TConsole>();
|
||||
}
|
||||
}
|
||||
|
||||
enum class Status {
|
||||
Starting,
|
||||
Good,
|
||||
Bad,
|
||||
ShuttingDown,
|
||||
Shutdown,
|
||||
};
|
||||
|
||||
using SystemStatusMap = std::unordered_map<std::string /* system name */, Status /* status */>;
|
||||
|
||||
static const SystemStatusMap& GetSubsystemStatuses() {
|
||||
std::unique_lock Lock(mSystemStatusMapMutex);
|
||||
return mSystemStatusMap;
|
||||
}
|
||||
|
||||
static void SetSubsystemStatus(const std::string& Subsystem, Status status);
|
||||
|
||||
private:
|
||||
static void SetShutdown(bool Val);
|
||||
|
||||
static inline SystemStatusMap mSystemStatusMap {};
|
||||
static inline std::mutex mSystemStatusMapMutex {};
|
||||
static inline std::string mPPS;
|
||||
static std::unique_ptr<TConsole> mConsole;
|
||||
static inline std::unique_ptr<TConsole> mConsole;
|
||||
static inline std::shared_mutex mShutdownMtx {};
|
||||
static inline bool mShutdown { false };
|
||||
static inline std::mutex mShutdownHandlersMutex {};
|
||||
static inline std::deque<TShutdownHandler> mShutdownHandlers {};
|
||||
|
||||
static inline Version mVersion { 2, 4, 0 };
|
||||
static inline Version mVersion { 3, 1, 0 };
|
||||
};
|
||||
|
||||
std::string ThreadName(bool DebugModeOverride = false);
|
||||
void RegisterThread(const std::string& str);
|
||||
#define RegisterThreadAuto() RegisterThread(__func__)
|
||||
|
||||
#define KB 1024
|
||||
#define MB (KB * 1024)
|
||||
#define KB 1024llu
|
||||
#define MB (KB * 1024llu)
|
||||
#define GB (MB * 1024llu)
|
||||
#define SSU_UNRAW SECRET_SENTRY_URL
|
||||
|
||||
#define _file_basename std::filesystem::path(__FILE__).filename().string()
|
||||
#define _line std::to_string(__LINE__)
|
||||
#define _in_lambda (std::string(__func__) == "operator()")
|
||||
|
||||
// we would like the full function signature 'void a::foo() const'
|
||||
// on windows this is __FUNCSIG__, on GCC it's __PRETTY_FUNCTION__,
|
||||
// feel free to add more
|
||||
#if defined(WIN32)
|
||||
#define _function_name std::string(__FUNCSIG__)
|
||||
#elif defined(__unix) || defined(__unix__)
|
||||
#define _function_name std::string(__PRETTY_FUNCTION__)
|
||||
#else
|
||||
#define _function_name std::string(__func__)
|
||||
#endif
|
||||
// for those times when you just need to ignore something :^)
|
||||
// explicity disables a [[nodiscard]] warning
|
||||
#define beammp_ignore(x) (void)x
|
||||
|
||||
// clang-format off
|
||||
#ifdef DOCTEST_CONFIG_DISABLE
|
||||
|
||||
// we would like the full function signature 'void a::foo() const'
|
||||
// on windows this is __FUNCSIG__, on GCC it's __PRETTY_FUNCTION__,
|
||||
// feel free to add more
|
||||
#if defined(WIN32)
|
||||
#define _function_name std::string(__FUNCSIG__)
|
||||
#elif defined(__unix) || defined(__unix__)
|
||||
#define _function_name std::string(__PRETTY_FUNCTION__)
|
||||
#else
|
||||
#define _function_name std::string(__func__)
|
||||
#endif
|
||||
|
||||
#ifndef NDEBUG
|
||||
#define DEBUG
|
||||
#endif
|
||||
|
||||
#if defined(DEBUG)
|
||||
|
||||
// if this is defined, we will show the full function signature infront of
|
||||
// each info/debug/warn... call instead of the 'filename:line' format.
|
||||
#if defined(BMP_FULL_FUNCTION_NAMES)
|
||||
#define _this_location (ThreadName() + _function_name + " ")
|
||||
#else
|
||||
#define _this_location (ThreadName() + _file_basename + ":" + _line + " ")
|
||||
#endif
|
||||
|
||||
#endif // defined(DEBUG)
|
||||
|
||||
#define beammp_warn(x) Application::Console().Write(_this_location + std::string("[WARN] ") + (x))
|
||||
#define beammp_info(x) Application::Console().Write(_this_location + std::string("[INFO] ") + (x))
|
||||
#define beammp_error(x) \
|
||||
do { \
|
||||
Application::Console().Write(_this_location + std::string("[ERROR] ") + (x)); \
|
||||
Sentry.AddErrorBreadcrumb((x), _file_basename, _line); \
|
||||
} while (false)
|
||||
#define beammp_lua_error(x) \
|
||||
do { \
|
||||
Application::Console().Write(_this_location + std::string("[LUA ERROR] ") + (x)); \
|
||||
} while (false)
|
||||
#define beammp_lua_warn(x) \
|
||||
do { \
|
||||
Application::Console().Write(_this_location + std::string("[LUA WARN] ") + (x)); \
|
||||
} while (false)
|
||||
#define luaprint(x) Application::Console().Write(_this_location + std::string("[LUA] ") + (x))
|
||||
#define beammp_debug(x) \
|
||||
do { \
|
||||
if (Application::Settings.DebugModeEnabled) { \
|
||||
Application::Console().Write(_this_location + std::string("[DEBUG] ") + (x)); \
|
||||
} \
|
||||
} while (false)
|
||||
#define beammp_event(x) \
|
||||
do { \
|
||||
if (Application::Settings.DebugModeEnabled) { \
|
||||
Application::Console().Write(_this_location + std::string("[EVENT] ") + (x)); \
|
||||
} \
|
||||
} while (false)
|
||||
// trace() is a debug-build debug()
|
||||
#if defined(DEBUG)
|
||||
#define beammp_trace(x) \
|
||||
do { \
|
||||
if (Application::Settings.DebugModeEnabled) { \
|
||||
Application::Console().Write(_this_location + std::string("[TRACE] ") + (x)); \
|
||||
} \
|
||||
} while (false)
|
||||
#else
|
||||
#define beammp_trace(x)
|
||||
#endif // defined(DEBUG)
|
||||
|
||||
#define beammp_errorf(...) beammp_error(fmt::format(__VA_ARGS__))
|
||||
#define beammp_infof(...) beammp_info(fmt::format(__VA_ARGS__))
|
||||
#define beammp_debugf(...) beammp_debug(fmt::format(__VA_ARGS__))
|
||||
#define beammp_warnf(...) beammp_warn(fmt::format(__VA_ARGS__))
|
||||
#define beammp_tracef(...) beammp_trace(fmt::format(__VA_ARGS__))
|
||||
#define beammp_lua_errorf(...) beammp_lua_error(fmt::format(__VA_ARGS__))
|
||||
#define beammp_lua_warnf(...) beammp_lua_warn(fmt::format(__VA_ARGS__))
|
||||
|
||||
#else // DOCTEST_CONFIG_DISABLE
|
||||
|
||||
#define beammp_error(x) /* x */
|
||||
#define beammp_lua_error(x) /* x */
|
||||
#define beammp_warn(x) /* x */
|
||||
#define beammp_lua_warn(x) /* x */
|
||||
#define beammp_info(x) /* x */
|
||||
#define beammp_event(x) /* x */
|
||||
#define beammp_debug(x) /* x */
|
||||
#define beammp_trace(x) /* x */
|
||||
#define luaprint(x) /* x */
|
||||
#define beammp_errorf(...) beammp_error(fmt::format(__VA_ARGS__))
|
||||
#define beammp_infof(...) beammp_info(fmt::format(__VA_ARGS__))
|
||||
#define beammp_warnf(...) beammp_warn(fmt::format(__VA_ARGS__))
|
||||
#define beammp_debugf(...) beammp_debug(fmt::format(__VA_ARGS__))
|
||||
#define beammp_tracef(...) beammp_trace(fmt::format(__VA_ARGS__))
|
||||
#define beammp_lua_errorf(...) beammp_lua_error(fmt::format(__VA_ARGS__))
|
||||
#define beammp_lua_warnf(...) beammp_lua_warn(fmt::format(__VA_ARGS__))
|
||||
|
||||
#endif // DOCTEST_CONFIG_DISABLE
|
||||
|
||||
#if defined(DEBUG)
|
||||
|
||||
// if this is defined, we will show the full function signature infront of
|
||||
// each info/debug/warn... call instead of the 'filename:line' format.
|
||||
#if defined(BMP_FULL_FUNCTION_NAMES)
|
||||
#define _this_location (ThreadName() + _function_name + " ")
|
||||
#define SU_RAW SSU_UNRAW
|
||||
#else
|
||||
#define _this_location (ThreadName() + _file_basename + ":" + _line + " ")
|
||||
#define SU_RAW RAWIFY(SSU_UNRAW)
|
||||
#define _this_location (ThreadName())
|
||||
#endif
|
||||
|
||||
#else // !defined(DEBUG)
|
||||
|
||||
#define _this_location (ThreadName())
|
||||
|
||||
#endif // defined(DEBUG)
|
||||
|
||||
#define warn(x) Application::Console().Write(_this_location + std::string("[WARN] ") + (x))
|
||||
#define info(x) Application::Console().Write(_this_location + std::string("[INFO] ") + (x))
|
||||
#define error(x) \
|
||||
do { \
|
||||
Application::Console().Write(_this_location + std::string("[ERROR] ") + (x)); \
|
||||
Sentry.AddErrorBreadcrumb((x), _file_basename, _line); \
|
||||
} while (false)
|
||||
#define luaprint(x) Application::Console().Write(_this_location + std::string("[LUA] ") + (x))
|
||||
#define debug(x) \
|
||||
do { \
|
||||
if (Application::Settings.DebugModeEnabled) { \
|
||||
Application::Console().Write(_this_location + std::string("[DEBUG] ") + (x)); \
|
||||
} \
|
||||
} while (false)
|
||||
// trace() is a debug-build debug()
|
||||
#if defined(DEBUG)
|
||||
#define trace(x) \
|
||||
do { \
|
||||
if (Application::Settings.DebugModeEnabled) { \
|
||||
Application::Console().Write(_this_location + std::string("[TRACE] ") + (x)); \
|
||||
} \
|
||||
} while (false)
|
||||
#else
|
||||
#define trace(x)
|
||||
#endif // defined(DEBUG)
|
||||
// clang-format on
|
||||
|
||||
void LogChatMessage(const std::string& name, int id, const std::string& msg);
|
||||
|
||||
#define Biggest 30000
|
||||
std::string Comp(std::string Data);
|
||||
std::string DeComp(std::string Compressed);
|
||||
|
||||
template <typename T>
|
||||
inline T Comp(const T& Data) {
|
||||
std::array<char, Biggest> C {};
|
||||
// obsolete
|
||||
C.fill(0);
|
||||
z_stream defstream;
|
||||
defstream.zalloc = Z_NULL;
|
||||
defstream.zfree = Z_NULL;
|
||||
defstream.opaque = Z_NULL;
|
||||
defstream.avail_in = (uInt)Data.size();
|
||||
defstream.next_in = (Bytef*)&Data[0];
|
||||
defstream.avail_out = Biggest;
|
||||
defstream.next_out = reinterpret_cast<Bytef*>(C.data());
|
||||
deflateInit(&defstream, Z_BEST_COMPRESSION);
|
||||
deflate(&defstream, Z_SYNC_FLUSH);
|
||||
deflate(&defstream, Z_FINISH);
|
||||
deflateEnd(&defstream);
|
||||
size_t TotalOut = defstream.total_out;
|
||||
T Ret;
|
||||
Ret.resize(TotalOut);
|
||||
std::fill(Ret.begin(), Ret.end(), 0);
|
||||
std::copy_n(C.begin(), TotalOut, Ret.begin());
|
||||
return Ret;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline T DeComp(const T& Compressed) {
|
||||
std::array<char, Biggest> C {};
|
||||
// not needed
|
||||
C.fill(0);
|
||||
z_stream infstream;
|
||||
infstream.zalloc = Z_NULL;
|
||||
infstream.zfree = Z_NULL;
|
||||
infstream.opaque = Z_NULL;
|
||||
infstream.avail_in = Biggest;
|
||||
infstream.next_in = (Bytef*)(&Compressed[0]);
|
||||
infstream.avail_out = Biggest;
|
||||
infstream.next_out = (Bytef*)(C.data());
|
||||
inflateInit(&infstream);
|
||||
inflate(&infstream, Z_SYNC_FLUSH);
|
||||
inflate(&infstream, Z_FINISH);
|
||||
inflateEnd(&infstream);
|
||||
size_t TotalOut = infstream.total_out;
|
||||
T Ret;
|
||||
Ret.resize(TotalOut);
|
||||
std::fill(Ret.begin(), Ret.end(), 0);
|
||||
std::copy_n(C.begin(), TotalOut, Ret.begin());
|
||||
return Ret;
|
||||
}
|
||||
|
||||
std::string GetPlatformAgnosticErrorString();
|
||||
#define S_DSN SU_RAW
|
||||
|
||||
void LogChatMessage(const std::string& name, int id, const std::string& msg);
|
||||
|
||||
+30
-10
@@ -1,13 +1,15 @@
|
||||
#pragma once
|
||||
|
||||
#include "Environment.h"
|
||||
|
||||
// ======================= UNIX ========================
|
||||
|
||||
#ifdef __unix
|
||||
#ifdef BEAMMP_LINUX
|
||||
#include <arpa/inet.h>
|
||||
#include <errno.h>
|
||||
#include <sys/socket.h>
|
||||
#include <termios.h>
|
||||
#include <unistd.h>
|
||||
#include <errno.h>
|
||||
using SOCKET = int;
|
||||
using DWORD = unsigned long;
|
||||
using PDWORD = unsigned long*;
|
||||
@@ -19,20 +21,38 @@ inline void CloseSocketProper(int TheSocket) {
|
||||
}
|
||||
#endif // unix
|
||||
|
||||
// ======================= WIN32 =======================
|
||||
// ======================= APPLE ========================
|
||||
|
||||
#ifdef WIN32
|
||||
#ifdef BEAMMP_APPLE
|
||||
#include <arpa/inet.h>
|
||||
#include <errno.h>
|
||||
#include <sys/socket.h>
|
||||
#include <termios.h>
|
||||
#include <unistd.h>
|
||||
using SOCKET = int;
|
||||
using DWORD = unsigned long;
|
||||
using PDWORD = unsigned long*;
|
||||
using LPDWORD = unsigned long*;
|
||||
char _getch();
|
||||
inline void CloseSocketProper(int TheSocket) {
|
||||
shutdown(TheSocket, SHUT_RDWR);
|
||||
close(TheSocket);
|
||||
}
|
||||
#endif // unix
|
||||
|
||||
// ======================= WINDOWS =======================
|
||||
|
||||
#ifdef BEAMMP_WINDOWS
|
||||
#include <conio.h>
|
||||
#include <winsock2.h>
|
||||
inline void CloseSocketProper(SOCKET TheSocket) {
|
||||
shutdown(TheSocket, 2); // 2 == SD_BOTH
|
||||
closesocket(TheSocket);
|
||||
|
||||
}
|
||||
#endif // WIN32
|
||||
|
||||
// ======================= OTHER =======================
|
||||
|
||||
#if !defined(WIN32) && !defined(__unix)
|
||||
#error "OS not supported"
|
||||
#endif
|
||||
#ifdef INVALID_SOCKET
|
||||
static inline constexpr int BEAMMP_INVALID_SOCKET = INVALID_SOCKET;
|
||||
#else
|
||||
static inline constexpr int BEAMMP_INVALID_SOCKET = -1;
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,114 @@
|
||||
// Copyright Anonymous275 8/11/2020
|
||||
|
||||
#pragma once
|
||||
#include <array>
|
||||
#include <cstdarg>
|
||||
#include <string>
|
||||
|
||||
namespace Crypto {
|
||||
|
||||
constexpr auto time = __TIME__;
|
||||
constexpr auto seed = static_cast<int>(time[7]) + static_cast<int>(time[6]) * 10 + static_cast<int>(time[4]) * 60 + static_cast<int>(time[3]) * 600 + static_cast<int>(time[1]) * 3600 + static_cast<int>(time[0]) * 36000;
|
||||
|
||||
// 1988, Stephen Park and Keith Miller
|
||||
// "Random Number Generators: Good Ones Are Hard To Find", considered as "minimal standard"
|
||||
// Park-Miller 31 bit pseudo-random number generator, implemented with G. Carta's optimisation:
|
||||
// with 32-bit math and without division
|
||||
|
||||
template <int N>
|
||||
struct RandomGenerator {
|
||||
private:
|
||||
static constexpr unsigned a = 16807; // 7^5
|
||||
static constexpr unsigned m = 2147483647; // 2^31 - 1
|
||||
|
||||
static constexpr unsigned s = RandomGenerator<N - 1>::value;
|
||||
static constexpr unsigned lo = a * (s & 0xFFFFu); // Multiply lower 16 bits by 16807
|
||||
static constexpr unsigned hi = a * (s >> 16u); // Multiply higher 16 bits by 16807
|
||||
static constexpr unsigned lo2 = lo + ((hi & 0x7FFFu) << 16u); // Combine lower 15 bits of hi with lo's upper bits
|
||||
static constexpr unsigned hi2 = hi >> 15u; // Discard lower 15 bits of hi
|
||||
static constexpr unsigned lo3 = lo2 + hi;
|
||||
|
||||
public:
|
||||
static constexpr unsigned max = m;
|
||||
static constexpr unsigned value = lo3 > m ? lo3 - m : lo3;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct RandomGenerator<0> {
|
||||
static constexpr unsigned value = seed;
|
||||
};
|
||||
|
||||
template <int N, int M>
|
||||
struct RandomInt {
|
||||
static constexpr auto value = RandomGenerator<N + 1>::value % M;
|
||||
};
|
||||
|
||||
template <int N>
|
||||
struct RandomChar {
|
||||
static const char value = static_cast<char>(1 + RandomInt<N, 0x7F - 1>::value);
|
||||
};
|
||||
|
||||
template <size_t N, int K, typename Char>
|
||||
struct MangleString {
|
||||
private:
|
||||
const char _key;
|
||||
std::array<Char, N + 1> _encrypted;
|
||||
|
||||
constexpr Char enc(Char c) const {
|
||||
return c ^ _key;
|
||||
}
|
||||
|
||||
Char dec(Char c) const {
|
||||
return c ^ _key;
|
||||
}
|
||||
|
||||
public:
|
||||
template <size_t... Is>
|
||||
constexpr MangleString(const Char* str, std::index_sequence<Is...>)
|
||||
: _key(RandomChar<K>::value)
|
||||
, _encrypted { enc(str[Is])... } { }
|
||||
|
||||
decltype(auto) decrypt() {
|
||||
for (size_t i = 0; i < N; ++i) {
|
||||
_encrypted[i] = dec(_encrypted[i]);
|
||||
}
|
||||
_encrypted[N] = '\0';
|
||||
return _encrypted.data();
|
||||
}
|
||||
};
|
||||
|
||||
static auto w_printf = [](const char* fmt, ...) {
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
vprintf(fmt, args);
|
||||
va_end(args);
|
||||
};
|
||||
|
||||
static auto w_printf_s = [](const char* fmt, ...) {
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
vprintf(fmt, args);
|
||||
va_end(args);
|
||||
};
|
||||
|
||||
static auto w_sprintf_s = [](char* buf, size_t, const char* fmt, ...) {
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
vsprintf(buf, fmt, args);
|
||||
va_end(args);
|
||||
};
|
||||
|
||||
static auto w_sprintf_s_ret = [](char* buf, size_t, const char* fmt, ...) {
|
||||
int ret;
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
ret = vsprintf(buf, fmt, args);
|
||||
va_end(args);
|
||||
return ret;
|
||||
};
|
||||
|
||||
#define XOR_C(s) [] { constexpr Crypto::MangleString< sizeof(s)/sizeof(char) - 1, __COUNTER__, char > expr( s, std::make_index_sequence< sizeof(s)/sizeof(char) - 1>() ); return expr; }().decrypt()
|
||||
#define XOR_W(s) [] { constexpr Crypto::MangleString< sizeof(s)/sizeof(wchar_t) - 1, __COUNTER__, wchar_t > expr( s, std::make_index_sequence< sizeof(s)/sizeof(wchar_t) - 1>() ); return expr; }().decrypt()
|
||||
#define RAWIFY(s) XOR_C(s)
|
||||
|
||||
}
|
||||
@@ -55,18 +55,18 @@ inline void _assert([[maybe_unused]] const char* file, [[maybe_unused]] const ch
|
||||
}
|
||||
}
|
||||
|
||||
#define Assert(cond) _assert(__FILE__, __func__, __LINE__, #cond, (cond))
|
||||
#define AssertNotReachable() _assert(__FILE__, __func__, __LINE__, "reached unreachable code", false)
|
||||
#define beammp_assert(cond) _assert(__FILE__, __func__, __LINE__, #cond, (cond))
|
||||
#define beammp_assert_not_reachable() _assert(__FILE__, __func__, __LINE__, "reached unreachable code", false)
|
||||
#else
|
||||
// In release build, these macros turn into NOPs. The compiler will optimize these out.
|
||||
#define Assert(cond) \
|
||||
#define beammp_assert(cond) \
|
||||
do { \
|
||||
bool result = (cond); \
|
||||
if (!result) { \
|
||||
Sentry.LogAssert(#cond, _file_basename, _line, __func__); \
|
||||
} \
|
||||
} while (false)
|
||||
#define AssertNotReachable() \
|
||||
#define beammp_assert_not_reachable() \
|
||||
do { \
|
||||
Sentry.LogAssert("code is unreachable", _file_basename, _line, __func__); \
|
||||
} while (false)
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
#pragma once
|
||||
|
||||
// one of BEAMMP_{WINDOWS,LINUX,APPLE} will be set at the end of this
|
||||
|
||||
// clang-format off
|
||||
#if !defined(BEAMMP_WINDOWS) && !defined(BEAMMP_UNIX) && !defined(BEAMMP_APPLE)
|
||||
#if defined(_WIN32) || defined(__CYGWIN__)
|
||||
#define BEAMMP_WINDOWS
|
||||
#elif defined(__linux__) || defined(__linux) || defined(linux) || defined(__unix__) || defined(__unix) || defined(unix)
|
||||
#define BEAMMP_LINUX
|
||||
#elif defined(__APPLE__) || defined(__MACH__)
|
||||
#define BEAMMP_APPLE
|
||||
#else
|
||||
#error "This platform is not known. Please define one of the above for your OS."
|
||||
#endif
|
||||
#endif
|
||||
// clang-format on
|
||||
+28
-1
@@ -1,13 +1,40 @@
|
||||
#pragma once
|
||||
|
||||
#include <Common.h>
|
||||
#include <IThreaded.h>
|
||||
#include <filesystem>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
|
||||
#if defined(BEAMMP_LINUX)
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
|
||||
#endif
|
||||
#include <httplib.h>
|
||||
#if defined(BEAMMP_LINUX)
|
||||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
namespace Http {
|
||||
std::string GET(const std::string& host, int port, const std::string& target, unsigned int* status = nullptr);
|
||||
std::string POST(const std::string& host, int port, const std::string& target, const std::unordered_map<std::string, std::string>& fields, const std::string& body, const std::string& ContentType, unsigned int* status = nullptr);
|
||||
std::string POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status = nullptr, const httplib::Headers& headers = {});
|
||||
namespace Status {
|
||||
std::string ToString(int code);
|
||||
}
|
||||
const std::string ErrorString = "-1";
|
||||
|
||||
namespace Server {
|
||||
class THttpServerInstance {
|
||||
public:
|
||||
THttpServerInstance();
|
||||
|
||||
protected:
|
||||
void operator()();
|
||||
|
||||
private:
|
||||
std::thread mThread;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,6 +8,11 @@ public:
|
||||
IThreaded()
|
||||
// invokes operator() on this object
|
||||
: mThread() { }
|
||||
~IThreaded() noexcept {
|
||||
if (mThread.joinable()) {
|
||||
mThread.join();
|
||||
}
|
||||
}
|
||||
|
||||
virtual void Start() final {
|
||||
mThread = std::thread([this] { (*this)(); });
|
||||
|
||||
@@ -0,0 +1,48 @@
|
||||
#pragma once
|
||||
|
||||
#include "TLuaEngine.h"
|
||||
#include <tuple>
|
||||
|
||||
namespace LuaAPI {
|
||||
int PanicHandler(lua_State* State);
|
||||
std::string LuaToString(const sol::object Value, size_t Indent = 1, bool QuoteStrings = false);
|
||||
void Print(sol::variadic_args);
|
||||
namespace MP {
|
||||
extern TLuaEngine* Engine;
|
||||
|
||||
std::string GetOSName();
|
||||
std::tuple<int, int, int> GetServerVersion();
|
||||
bool TriggerClientEvent(int PlayerID, const std::string& EventName, const sol::object& Data);
|
||||
bool TriggerClientEventJson(int PlayerID, const std::string& EventName, const sol::table& Data);
|
||||
inline size_t GetPlayerCount() { return Engine->Server().ClientCount(); }
|
||||
void DropPlayer(int ID, std::optional<std::string> MaybeReason);
|
||||
void SendChatMessage(int ID, const std::string& Message);
|
||||
void RemoveVehicle(int PlayerID, int VehicleID);
|
||||
void Set(int ConfigID, sol::object NewValue);
|
||||
bool IsPlayerGuest(int ID);
|
||||
bool IsPlayerConnected(int ID);
|
||||
void Sleep(size_t Ms);
|
||||
void PrintRaw(sol::variadic_args);
|
||||
std::string JsonEncode(const sol::table& object);
|
||||
std::string JsonDiff(const std::string& a, const std::string& b);
|
||||
std::string JsonDiffApply(const std::string& data, const std::string& patch);
|
||||
std::string JsonPrettify(const std::string& json);
|
||||
std::string JsonMinify(const std::string& json);
|
||||
std::string JsonFlatten(const std::string& json);
|
||||
std::string JsonUnflatten(const std::string& json);
|
||||
}
|
||||
|
||||
namespace FS {
|
||||
std::pair<bool, std::string> CreateDirectory(const std::string& Path);
|
||||
std::pair<bool, std::string> Remove(const std::string& Path);
|
||||
std::pair<bool, std::string> Rename(const std::string& Path, const std::string& NewPath);
|
||||
std::pair<bool, std::string> Copy(const std::string& Path, const std::string& NewPath);
|
||||
std::string GetFilename(const std::string& Path);
|
||||
std::string GetExtension(const std::string& Path);
|
||||
std::string GetParentFolder(const std::string& Path);
|
||||
bool Exists(const std::string& Path);
|
||||
bool IsDirectory(const std::string& Path);
|
||||
bool IsFile(const std::string& Path);
|
||||
std::string ConcatPaths(sol::variadic_args Args);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
void SetupSignalHandlers();
|
||||
+13
-3
@@ -3,21 +3,31 @@
|
||||
#include "Common.h"
|
||||
|
||||
#include <atomic>
|
||||
#include <filesystem>
|
||||
|
||||
#define TOML11_PRESERVE_COMMENTS_BY_DEFAULT
|
||||
#include <toml11/toml.hpp> // header-only version of TOML++
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
class TConfig {
|
||||
public:
|
||||
explicit TConfig();
|
||||
explicit TConfig(const std::string& ConfigFileName);
|
||||
|
||||
[[nodiscard]] bool Failed() const { return mFailed; }
|
||||
|
||||
void FlushToFile();
|
||||
|
||||
private:
|
||||
void CreateConfigFile(std::string_view name);
|
||||
void CreateConfigFile();
|
||||
void ParseFromFile(std::string_view name);
|
||||
void PrintDebug();
|
||||
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, std::string& OutValue);
|
||||
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, bool& OutValue);
|
||||
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, int& OutValue);
|
||||
|
||||
void ParseOldFormat();
|
||||
|
||||
bool IsDefault();
|
||||
bool mFailed { false };
|
||||
std::string mConfigFileName;
|
||||
};
|
||||
|
||||
+52
-3
@@ -1,9 +1,16 @@
|
||||
#pragma once
|
||||
|
||||
#include "commandline/commandline.h"
|
||||
#include "TLuaFile.h"
|
||||
#include "Cryptography.h"
|
||||
#include "commandline.h"
|
||||
#include <atomic>
|
||||
#include <fstream>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include <tuple>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
class TLuaEngine;
|
||||
|
||||
class TConsole {
|
||||
public:
|
||||
@@ -12,8 +19,50 @@ public:
|
||||
void Write(const std::string& str);
|
||||
void WriteRaw(const std::string& str);
|
||||
void InitializeLuaConsole(TLuaEngine& Engine);
|
||||
void BackupOldLog();
|
||||
void StartLoggingToFile();
|
||||
Commandline& Internal() { return mCommandline; }
|
||||
|
||||
private:
|
||||
std::unique_ptr<TLuaFile> mLuaConsole { nullptr };
|
||||
void RunAsCommand(const std::string& cmd, bool IgnoreNotACommand = false);
|
||||
void ChangeToLuaConsole(const std::string& LuaStateId);
|
||||
void ChangeToRegularConsole();
|
||||
void HandleLuaInternalCommand(const std::string& cmd);
|
||||
|
||||
void Command_Lua(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Help(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Kick(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_List(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Status(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Settings(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Clear(const std::string&, const std::vector<std::string>& args);
|
||||
|
||||
void Command_Say(const std::string& FullCommand);
|
||||
bool EnsureArgsCount(const std::vector<std::string>& args, size_t n);
|
||||
bool EnsureArgsCount(const std::vector<std::string>& args, size_t min, size_t max);
|
||||
|
||||
static std::tuple<std::string, std::vector<std::string>> ParseCommand(const std::string& cmd);
|
||||
static std::string ConcatArgs(const std::vector<std::string>& args, char space = ' ');
|
||||
|
||||
std::unordered_map<std::string, std::function<void(const std::string&, const std::vector<std::string>&)>> mCommandMap = {
|
||||
{ "lua", [this](const auto& a, const auto& b) { Command_Lua(a, b); } },
|
||||
{ "help", [this](const auto& a, const auto& b) { Command_Help(a, b); } },
|
||||
{ "kick", [this](const auto& a, const auto& b) { Command_Kick(a, b); } },
|
||||
{ "list", [this](const auto& a, const auto& b) { Command_List(a, b); } },
|
||||
{ "status", [this](const auto& a, const auto& b) { Command_Status(a, b); } },
|
||||
{ "settings", [this](const auto& a, const auto& b) { Command_Settings(a, b); } },
|
||||
{ "clear", [this](const auto& a, const auto& b) { Command_Clear(a, b); } },
|
||||
{ "say", [this](const auto&, const auto&) { Command_Say(""); } }, // shouldn't actually be called
|
||||
};
|
||||
|
||||
Commandline mCommandline;
|
||||
std::vector<std::string> mCachedLuaHistory;
|
||||
std::vector<std::string> mCachedRegularHistory;
|
||||
TLuaEngine* mLuaEngine { nullptr };
|
||||
bool mIsLuaConsole { false };
|
||||
bool mFirstTime { true };
|
||||
std::string mStateId;
|
||||
const std::string mDefaultStateId = "BEAMMP_SERVER_CONSOLE";
|
||||
std::ofstream mLogFileStream;
|
||||
std::mutex mLogFileStreamMtx;
|
||||
};
|
||||
|
||||
@@ -15,7 +15,6 @@ private:
|
||||
std::string GenerateCall();
|
||||
std::string GetPlayers();
|
||||
|
||||
bool mShutdown = false;
|
||||
TResourceManager& mResourceManager;
|
||||
TServer& mServer;
|
||||
};
|
||||
|
||||
+244
-23
@@ -1,41 +1,262 @@
|
||||
#pragma once
|
||||
|
||||
#include "Common.h"
|
||||
#include "IThreaded.h"
|
||||
#include "TLuaFile.h"
|
||||
#include "TNetwork.h"
|
||||
#include "TServer.h"
|
||||
#include <optional>
|
||||
#include <any>
|
||||
#include <condition_variable>
|
||||
#include <filesystem>
|
||||
#include <initializer_list>
|
||||
#include <list>
|
||||
#include <lua.hpp>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <queue>
|
||||
#include <random>
|
||||
#include <set>
|
||||
#include <toml11/toml.hpp>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
class TLuaEngine : public IThreaded {
|
||||
#define SOL_ALL_SAFETIES_ON 1
|
||||
#include <sol/sol.hpp>
|
||||
|
||||
using TLuaStateId = std::string;
|
||||
namespace fs = std::filesystem;
|
||||
/**
|
||||
* std::variant means, that TLuaArgTypes may be one of the Types listed as template args
|
||||
*/
|
||||
using TLuaArgTypes = std::variant<std::string, int, sol::variadic_args, bool>;
|
||||
static constexpr size_t TLuaArgTypes_String = 0;
|
||||
static constexpr size_t TLuaArgTypes_Int = 1;
|
||||
static constexpr size_t TLuaArgTypes_VariadicArgs = 2;
|
||||
static constexpr size_t TLuaArgTypes_Bool = 3;
|
||||
|
||||
class TLuaPlugin;
|
||||
|
||||
struct TLuaResult {
|
||||
bool Ready;
|
||||
bool Error;
|
||||
std::string ErrorMessage;
|
||||
sol::object Result { sol::lua_nil };
|
||||
TLuaStateId StateId;
|
||||
std::string Function;
|
||||
// TODO: Add condition_variable
|
||||
void WaitUntilReady();
|
||||
};
|
||||
|
||||
struct TLuaPluginConfig {
|
||||
static inline const std::string FileName = "PluginConfig.toml";
|
||||
TLuaStateId StateId;
|
||||
// TODO: Add execute list
|
||||
// TODO: Build a better toml serializer, or some way to do this in an easier way
|
||||
};
|
||||
|
||||
struct TLuaChunk {
|
||||
TLuaChunk(std::shared_ptr<std::string> Content,
|
||||
std::string FileName,
|
||||
std::string PluginPath);
|
||||
std::shared_ptr<std::string> Content;
|
||||
std::string FileName;
|
||||
std::string PluginPath;
|
||||
};
|
||||
|
||||
class TLuaEngine : public std::enable_shared_from_this<TLuaEngine>, IThreaded {
|
||||
public:
|
||||
explicit TLuaEngine(TServer& Server, TNetwork& Network);
|
||||
enum CallStrategy : int {
|
||||
BestEffort,
|
||||
Precise,
|
||||
};
|
||||
|
||||
using TSetOfLuaFile = std::set<std::unique_ptr<TLuaFile>>;
|
||||
struct QueuedFunction {
|
||||
std::string FunctionName;
|
||||
std::shared_ptr<TLuaResult> Result;
|
||||
std::vector<TLuaArgTypes> Args;
|
||||
std::string EventName; // optional, may be empty
|
||||
};
|
||||
|
||||
TLuaEngine();
|
||||
~TLuaEngine() noexcept {
|
||||
beammp_debug("Lua Engine terminated");
|
||||
}
|
||||
|
||||
void operator()() override;
|
||||
|
||||
[[nodiscard]] const TSetOfLuaFile& LuaFiles() const { return mLuaFiles; }
|
||||
[[nodiscard]] TServer& Server() { return mServer; }
|
||||
[[nodiscard]] const TServer& Server() const { return mServer; }
|
||||
[[nodiscard]] TNetwork& Network() { return mNetwork; }
|
||||
[[nodiscard]] const TNetwork& Network() const { return mNetwork; }
|
||||
TNetwork& Network() { return *mNetwork; }
|
||||
TServer& Server() { return *mServer; }
|
||||
|
||||
std::optional<std::reference_wrapper<TLuaFile>> GetScript(lua_State* L);
|
||||
void SetNetwork(TNetwork* Network) { mNetwork = Network; }
|
||||
void SetServer(TServer* Server) { mServer = Server; }
|
||||
|
||||
size_t GetResultsToCheckSize() {
|
||||
std::unique_lock Lock(mResultsToCheckMutex);
|
||||
return mResultsToCheck.size();
|
||||
}
|
||||
|
||||
size_t GetLuaStateCount() {
|
||||
std::unique_lock Lock(mLuaStatesMutex);
|
||||
return mLuaStates.size();
|
||||
}
|
||||
size_t GetTimedEventsCount() {
|
||||
std::unique_lock Lock(mTimedEventsMutex);
|
||||
return mTimedEvents.size();
|
||||
}
|
||||
size_t GetRegisteredEventHandlerCount() {
|
||||
std::unique_lock Lock(mLuaEventsMutex);
|
||||
size_t LuaEventsCount = 0;
|
||||
for (const auto& State : mLuaEvents) {
|
||||
for (const auto& Events : State.second) {
|
||||
LuaEventsCount += Events.second.size();
|
||||
}
|
||||
}
|
||||
return LuaEventsCount - GetLuaStateCount();
|
||||
}
|
||||
|
||||
static void WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results,
|
||||
const std::optional<std::chrono::high_resolution_clock::duration>& Max = std::nullopt);
|
||||
void ReportErrors(const std::vector<std::shared_ptr<TLuaResult>>& Results);
|
||||
bool HasState(TLuaStateId StateId);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(TLuaStateId StateID, const TLuaChunk& Script);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(TLuaStateId StateID, const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args);
|
||||
void EnsureStateExists(TLuaStateId StateId, const std::string& Name, bool DontCallOnInit = false);
|
||||
void RegisterEvent(const std::string& EventName, TLuaStateId StateId, const std::string& FunctionName);
|
||||
/**
|
||||
*
|
||||
* @tparam ArgsT Template Arguments for the event (Metadata) todo: figure out what this means
|
||||
* @param EventName Name of the event
|
||||
* @param IgnoreId
|
||||
* @param Args
|
||||
* @return
|
||||
*/
|
||||
template <typename... ArgsT>
|
||||
[[nodiscard]] std::vector<std::shared_ptr<TLuaResult>> TriggerEvent(const std::string& EventName, TLuaStateId IgnoreId, ArgsT&&... Args) {
|
||||
std::unique_lock Lock(mLuaEventsMutex);
|
||||
beammp_event(EventName);
|
||||
if (mLuaEvents.find(EventName) == mLuaEvents.end()) { // if no event handler is defined for 'EventName', return immediately
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<std::shared_ptr<TLuaResult>> Results;
|
||||
std::vector<TLuaArgTypes> Arguments { TLuaArgTypes { std::forward<ArgsT>(Args) }... };
|
||||
|
||||
for (const auto& Event : mLuaEvents.at(EventName)) {
|
||||
for (const auto& Function : Event.second) {
|
||||
if (Event.first != IgnoreId) {
|
||||
Results.push_back(EnqueueFunctionCall(Event.first, Function, Arguments));
|
||||
}
|
||||
}
|
||||
}
|
||||
return Results; //
|
||||
}
|
||||
template <typename... ArgsT>
|
||||
[[nodiscard]] std::vector<std::shared_ptr<TLuaResult>> TriggerLocalEvent(const TLuaStateId& StateId, const std::string& EventName, ArgsT&&... Args) {
|
||||
std::unique_lock Lock(mLuaEventsMutex);
|
||||
beammp_event(EventName + " in '" + StateId + "'");
|
||||
if (mLuaEvents.find(EventName) == mLuaEvents.end()) { // if no event handler is defined for 'EventName', return immediately
|
||||
return {};
|
||||
}
|
||||
std::vector<std::shared_ptr<TLuaResult>> Results;
|
||||
std::vector<TLuaArgTypes> Arguments { TLuaArgTypes { std::forward<ArgsT>(Args) }... };
|
||||
const auto Handlers = GetEventHandlersForState(EventName, StateId);
|
||||
for (const auto& Handler : Handlers) {
|
||||
Results.push_back(EnqueueFunctionCall(StateId, Handler, Arguments));
|
||||
}
|
||||
return Results;
|
||||
}
|
||||
std::set<std::string> GetEventHandlersForState(const std::string& EventName, TLuaStateId StateId);
|
||||
void CreateEventTimer(const std::string& EventName, TLuaStateId StateId, size_t IntervalMS, CallStrategy Strategy);
|
||||
void CancelEventTimers(const std::string& EventName, TLuaStateId StateId);
|
||||
sol::state_view GetStateForPlugin(const fs::path& PluginPath);
|
||||
TLuaStateId GetStateIDForPlugin(const fs::path& PluginPath);
|
||||
void AddResultToCheck(const std::shared_ptr<TLuaResult>& Result);
|
||||
|
||||
static constexpr const char* BeamMPFnNotFoundError = "BEAMMP_FN_NOT_FOUND";
|
||||
|
||||
std::vector<std::string> GetStateGlobalKeysForState(TLuaStateId StateId);
|
||||
|
||||
// Debugging functions (slow)
|
||||
std::unordered_map<std::string /*event name */, std::vector<std::string> /* handlers */> Debug_GetEventsForState(TLuaStateId StateId);
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> Debug_GetStateExecuteQueueForState(TLuaStateId StateId);
|
||||
std::vector<QueuedFunction> Debug_GetStateFunctionQueueForState(TLuaStateId StateId);
|
||||
std::vector<TLuaResult> Debug_GetResultsToCheckForState(TLuaStateId StateId);
|
||||
|
||||
static std::unordered_map<std::string, lua_State*> mGlobals;
|
||||
private:
|
||||
void FolderList(const std::string& Path, bool HotSwap);
|
||||
void RegisterFiles(const fs::path& Path, bool HotSwap);
|
||||
bool IsNewFile(const std::string& Path);
|
||||
void CollectAndInitPlugins();
|
||||
void InitializePlugin(const fs::path& Folder, const TLuaPluginConfig& Config);
|
||||
void FindAndParseConfig(const fs::path& Folder, TLuaPluginConfig& Config);
|
||||
size_t CalculateMemoryUsage();
|
||||
|
||||
TNetwork& mNetwork;
|
||||
TServer& mServer;
|
||||
std::string mPath;
|
||||
bool mShutdown { false };
|
||||
TSetOfLuaFile mLuaFiles;
|
||||
std::mutex mListMutex;
|
||||
class StateThreadData : IThreaded {
|
||||
public:
|
||||
StateThreadData(const std::string& Name, TLuaStateId StateId, TLuaEngine& Engine);
|
||||
StateThreadData(const StateThreadData&) = delete;
|
||||
~StateThreadData() noexcept { beammp_debug("\"" + mStateId + "\" destroyed"); }
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(const TLuaChunk& Script);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCallFromCustomEvent(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args, const std::string& EventName, CallStrategy Strategy);
|
||||
void RegisterEvent(const std::string& EventName, const std::string& FunctionName);
|
||||
void AddPath(const fs::path& Path); // to be added to path and cpath
|
||||
void operator()() override;
|
||||
sol::state_view State() { return sol::state_view(mState); }
|
||||
|
||||
std::vector<std::string> GetStateGlobalKeys();
|
||||
|
||||
// Debug functions, slow
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> Debug_GetStateExecuteQueue();
|
||||
std::vector<TLuaEngine::QueuedFunction> Debug_GetStateFunctionQueue();
|
||||
|
||||
private:
|
||||
sol::table Lua_TriggerGlobalEvent(const std::string& EventName, sol::variadic_args EventArgs);
|
||||
sol::table Lua_TriggerLocalEvent(const std::string& EventName, sol::variadic_args EventArgs);
|
||||
sol::table Lua_GetPlayerIdentifiers(int ID);
|
||||
sol::table Lua_GetPlayers();
|
||||
std::string Lua_GetPlayerName(int ID);
|
||||
sol::table Lua_GetPlayerVehicles(int ID);
|
||||
sol::table Lua_HttpCreateConnection(const std::string& host, uint16_t port);
|
||||
sol::table Lua_JsonDecode(const std::string& str);
|
||||
int Lua_GetPlayerIDByName(const std::string& Name);
|
||||
sol::table Lua_FS_ListFiles(const std::string& Path);
|
||||
sol::table Lua_FS_ListDirectories(const std::string& Path);
|
||||
|
||||
std::string mName;
|
||||
TLuaStateId mStateId;
|
||||
lua_State* mState;
|
||||
std::thread mThread;
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> mStateExecuteQueue;
|
||||
std::recursive_mutex mStateExecuteQueueMutex;
|
||||
std::vector<QueuedFunction> mStateFunctionQueue;
|
||||
std::mutex mStateFunctionQueueMutex;
|
||||
std::condition_variable mStateFunctionQueueCond;
|
||||
TLuaEngine* mEngine;
|
||||
sol::state_view mStateView { mState };
|
||||
std::queue<fs::path> mPaths;
|
||||
std::recursive_mutex mPathsMutex;
|
||||
std::mt19937 mMersenneTwister;
|
||||
std::uniform_real_distribution<double> mUniformRealDistribution01;
|
||||
};
|
||||
|
||||
struct TimedEvent {
|
||||
std::chrono::high_resolution_clock::duration Duration {};
|
||||
std::chrono::high_resolution_clock::time_point LastCompletion {};
|
||||
std::string EventName;
|
||||
TLuaStateId StateId;
|
||||
CallStrategy Strategy;
|
||||
bool Expired();
|
||||
void Reset();
|
||||
};
|
||||
|
||||
TNetwork* mNetwork;
|
||||
TServer* mServer;
|
||||
const fs::path mResourceServerPath;
|
||||
std::vector<std::shared_ptr<TLuaPlugin>> mLuaPlugins;
|
||||
std::unordered_map<TLuaStateId, std::unique_ptr<StateThreadData>> mLuaStates;
|
||||
std::recursive_mutex mLuaStatesMutex;
|
||||
std::unordered_map<std::string /* event name */, std::unordered_map<TLuaStateId, std::set<std::string>>> mLuaEvents;
|
||||
std::recursive_mutex mLuaEventsMutex;
|
||||
std::vector<TimedEvent> mTimedEvents;
|
||||
std::recursive_mutex mTimedEventsMutex;
|
||||
std::list<std::shared_ptr<TLuaResult>> mResultsToCheck;
|
||||
std::mutex mResultsToCheckMutex;
|
||||
std::condition_variable mResultsToCheckCond;
|
||||
};
|
||||
|
||||
// std::any TriggerLuaEvent(const std::string& Event, bool local, TLuaPlugin* Caller, std::shared_ptr<TLuaArg> arg, bool Wait);
|
||||
|
||||
@@ -1,63 +0,0 @@
|
||||
#ifndef TLUAFILE_H
|
||||
#define TLUAFILE_H
|
||||
|
||||
#include <any>
|
||||
#include <filesystem>
|
||||
#include <lua.hpp>
|
||||
#include <mutex>
|
||||
#include <set>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
struct TLuaArg {
|
||||
std::vector<std::any> args;
|
||||
void PushArgs(lua_State* State);
|
||||
};
|
||||
|
||||
class TLuaEngine;
|
||||
|
||||
class TLuaFile {
|
||||
public:
|
||||
void RegisterEvent(const std::string& Event, const std::string& FunctionName);
|
||||
void UnRegisterEvent(const std::string& Event);
|
||||
void SetLastWrite(fs::file_time_type time);
|
||||
bool IsRegistered(const std::string& Event);
|
||||
void SetPluginName(const std::string& Name);
|
||||
void Execute(const std::string& Command);
|
||||
void SetFileName(const std::string& Name);
|
||||
fs::file_time_type GetLastWrite();
|
||||
lua_State* GetState();
|
||||
std::string GetOrigin();
|
||||
std::mutex Lock;
|
||||
void Reload();
|
||||
void Init(const std::string& PluginName, const std::string& FileName, fs::file_time_type LastWrote);
|
||||
explicit TLuaFile(TLuaEngine& Engine, bool Console = false);
|
||||
~TLuaFile();
|
||||
void SetStopThread(bool StopThread) { mStopThread = StopThread; }
|
||||
TLuaEngine& Engine() { return mEngine; }
|
||||
std::string GetPluginPath() const;
|
||||
std::string GetPluginName() const;
|
||||
std::string GetFileName() const;
|
||||
const lua_State* GetState() const;
|
||||
bool GetStopThread() const { return mStopThread; }
|
||||
const TLuaEngine& Engine() const { return mEngine; }
|
||||
std::string GetRegistered(const std::string& Event) const;
|
||||
|
||||
private:
|
||||
TLuaEngine& mEngine;
|
||||
std::set<std::pair<std::string, std::string>> mRegisteredEvents;
|
||||
lua_State* mLuaState { nullptr };
|
||||
fs::file_time_type mLastWrote;
|
||||
std::string mPluginName {};
|
||||
std::string mFileName {};
|
||||
bool mStopThread = false;
|
||||
bool mConsole = false;
|
||||
void Load();
|
||||
std::mutex mInitMutex;
|
||||
};
|
||||
|
||||
std::any TriggerLuaEvent(const std::string& Event, bool local, TLuaFile* Caller, std::shared_ptr<TLuaArg> arg, bool Wait);
|
||||
|
||||
#endif // TLUAFILE_H
|
||||
@@ -0,0 +1,19 @@
|
||||
#include "TLuaEngine.h"
|
||||
|
||||
class TLuaPlugin {
|
||||
public:
|
||||
TLuaPlugin(TLuaEngine& Engine, const TLuaPluginConfig& Config, const fs::path& MainFolder);
|
||||
TLuaPlugin(const TLuaPlugin&) = delete;
|
||||
TLuaPlugin& operator=(const TLuaPlugin&) = delete;
|
||||
~TLuaPlugin() noexcept = default;
|
||||
|
||||
const TLuaPluginConfig& GetConfig() const { return mConfig; }
|
||||
fs::path GetFolder() const { return mFolder; }
|
||||
|
||||
private:
|
||||
TLuaPluginConfig mConfig;
|
||||
TLuaEngine& mEngine;
|
||||
fs::path mFolder;
|
||||
std::string mPluginName;
|
||||
std::unordered_map<std::string, std::shared_ptr<std::string>> mFileContents;
|
||||
};
|
||||
+1
-1
@@ -32,7 +32,6 @@ private:
|
||||
TServer& mServer;
|
||||
TPPSMonitor& mPPSMonitor;
|
||||
SOCKET mUDPSock {};
|
||||
bool mShutdown { false };
|
||||
TResourceManager& mResourceManager;
|
||||
std::thread mUDPThread;
|
||||
std::thread mTCPThread;
|
||||
@@ -48,4 +47,5 @@ private:
|
||||
void SendFile(TClient& c, const std::string& Name);
|
||||
static bool TCPSendRaw(TClient& C, SOCKET socket, char* Data, int32_t Size);
|
||||
static void SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std::string& Name);
|
||||
static uint8_t* SendSplit(TClient& c, SOCKET Socket, uint8_t* DataPtr, size_t Size);
|
||||
};
|
||||
|
||||
@@ -22,6 +22,5 @@ private:
|
||||
|
||||
TServer& mServer;
|
||||
std::optional<std::reference_wrapper<TNetwork>> mNetwork { std::nullopt };
|
||||
bool mShutdown { false };
|
||||
int mInternalPPS { 0 };
|
||||
};
|
||||
};
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
#pragma once
|
||||
|
||||
#include "Common.h"
|
||||
#include "IThreaded.h"
|
||||
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
|
||||
class TLuaEngine;
|
||||
|
||||
class TPluginMonitor : IThreaded, public std::enable_shared_from_this<TPluginMonitor> {
|
||||
public:
|
||||
TPluginMonitor(const fs::path& Path, std::shared_ptr<TLuaEngine> Engine);
|
||||
|
||||
void operator()();
|
||||
|
||||
private:
|
||||
std::shared_ptr<TLuaEngine> mEngine;
|
||||
fs::path mPath;
|
||||
std::unordered_map<std::string, fs::file_time_type> mFileTimes;
|
||||
};
|
||||
@@ -0,0 +1,25 @@
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
|
||||
class TScopedTimer {
|
||||
public:
|
||||
TScopedTimer();
|
||||
TScopedTimer(const std::string& Name);
|
||||
TScopedTimer(std::function<void(size_t)> OnDestroy);
|
||||
~TScopedTimer();
|
||||
auto GetElapsedTime() const {
|
||||
auto EndTime = std::chrono::high_resolution_clock::now();
|
||||
auto Delta = EndTime - mStartTime;
|
||||
size_t TimeDelta = Delta / std::chrono::milliseconds(1);
|
||||
return TimeDelta;
|
||||
}
|
||||
|
||||
std::function<void(size_t /* time_ms */)> OnDestroy { nullptr };
|
||||
|
||||
private:
|
||||
std::chrono::high_resolution_clock::time_point mStartTime;
|
||||
std::string Name;
|
||||
};
|
||||
+5
-1
@@ -2,6 +2,7 @@
|
||||
|
||||
#include "IThreaded.h"
|
||||
#include "RWMutex.h"
|
||||
#include "TScopedTimer.h"
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
@@ -15,7 +16,7 @@ class TServer final {
|
||||
public:
|
||||
using TClientSet = std::unordered_set<std::shared_ptr<TClient>>;
|
||||
|
||||
TServer(int argc, char** argv);
|
||||
TServer(const std::vector<std::string_view>& Arguments);
|
||||
|
||||
void InsertClient(const std::shared_ptr<TClient>& Ptr);
|
||||
std::weak_ptr<TClient> InsertNewClient();
|
||||
@@ -27,6 +28,9 @@ public:
|
||||
static void GlobalParser(const std::weak_ptr<TClient>& Client, std::string Packet, TPPSMonitor& PPSMonitor, TNetwork& Network);
|
||||
static void HandleEvent(TClient& c, const std::string& Data);
|
||||
RWMutex& GetClientMutex() const { return mClientsMutex; }
|
||||
|
||||
|
||||
const TScopedTimer UptimeTimer;
|
||||
private:
|
||||
TClientSet mClients;
|
||||
mutable RWMutex mClientsMutex;
|
||||
|
||||
Submodule include/commandline deleted from c34703df11
Submodule include/sentry-native deleted from 521860373d
Submodule include/toml11 deleted from 647381020e
-1
Submodule rapidjson deleted from 13dfc96c9c
@@ -0,0 +1,170 @@
|
||||
#include "ArgsParser.h"
|
||||
#include "Common.h"
|
||||
#include <algorithm>
|
||||
#include <doctest/doctest.h>
|
||||
|
||||
void ArgsParser::Parse(const std::vector<std::string_view>& ArgList) {
|
||||
for (const auto& Arg : ArgList) {
|
||||
if (Arg.size() > 2 && Arg.substr(0, 2) == "--") {
|
||||
// long arg
|
||||
if (Arg.find("=") != Arg.npos) {
|
||||
ConsumeLongAssignment(std::string(Arg));
|
||||
} else {
|
||||
ConsumeLongFlag(std::string(Arg));
|
||||
}
|
||||
} else {
|
||||
beammp_errorf("Error parsing commandline arguments: Supplied argument '{}' is not a valid argument and was ignored.", Arg);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool ArgsParser::Verify() {
|
||||
bool Ok = true;
|
||||
for (const auto& RegisteredArg : mRegisteredArguments) {
|
||||
if (RegisteredArg.Flags & Flags::REQUIRED && !FoundArgument(RegisteredArg.Names)) {
|
||||
beammp_errorf("Error in commandline arguments: Argument '{}' is required but wasn't found.", RegisteredArg.Names.at(0));
|
||||
Ok = false;
|
||||
continue;
|
||||
} else if (FoundArgument(RegisteredArg.Names)) {
|
||||
if (RegisteredArg.Flags & Flags::HAS_VALUE) {
|
||||
if (!GetValueOfArgument(RegisteredArg.Names).has_value()) {
|
||||
beammp_error("Error in commandline arguments: Argument '" + std::string(RegisteredArg.Names.at(0)) + "' expects a value, but no value was given.");
|
||||
Ok = false;
|
||||
}
|
||||
} else if (GetValueOfArgument(RegisteredArg.Names).has_value()) {
|
||||
beammp_error("Error in commandline arguments: Argument '" + std::string(RegisteredArg.Names.at(0)) + "' does not expect a value, but one was given.");
|
||||
Ok = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return Ok;
|
||||
}
|
||||
|
||||
void ArgsParser::RegisterArgument(std::vector<std::string>&& ArgumentNames, int Flags) {
|
||||
mRegisteredArguments.push_back({ ArgumentNames, Flags });
|
||||
}
|
||||
|
||||
bool ArgsParser::FoundArgument(const std::vector<std::string>& Names) {
|
||||
// if any of the found args match any of the names
|
||||
return std::any_of(mFoundArgs.begin(), mFoundArgs.end(),
|
||||
[&Names](const Argument& Arg) -> bool {
|
||||
// if any of the names match this arg's name
|
||||
return std::any_of(Names.begin(), Names.end(), [&Arg](const std::string& Name) -> bool {
|
||||
return Arg.Name == Name;
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
std::optional<std::string> ArgsParser::GetValueOfArgument(const std::vector<std::string>& Names) {
|
||||
// finds an entry which has a name that is any of the names in 'Names'
|
||||
auto Found = std::find_if(mFoundArgs.begin(), mFoundArgs.end(), [&Names](const Argument& Arg) -> bool {
|
||||
return std::any_of(Names.begin(), Names.end(), [&Arg](const std::string_view& Name) -> bool {
|
||||
return Arg.Name == Name;
|
||||
});
|
||||
});
|
||||
if (Found != mFoundArgs.end()) {
|
||||
// found
|
||||
return Found->Value;
|
||||
} else {
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
bool ArgsParser::IsRegistered(const std::string& Name) {
|
||||
return std::any_of(mRegisteredArguments.begin(), mRegisteredArguments.end(), [&Name](const RegisteredArgument& Arg) {
|
||||
auto Iter = std::find(Arg.Names.begin(), Arg.Names.end(), Name);
|
||||
return Iter != Arg.Names.end();
|
||||
});
|
||||
}
|
||||
|
||||
void ArgsParser::ConsumeLongAssignment(const std::string& Arg) {
|
||||
auto Value = Arg.substr(Arg.rfind("=") + 1);
|
||||
auto Name = Arg.substr(2, Arg.rfind("=") - 2);
|
||||
if (!IsRegistered(Name)) {
|
||||
beammp_warn("Argument '" + Name + "' was supplied but isn't a known argument, so it is likely being ignored.");
|
||||
}
|
||||
mFoundArgs.push_back({ Name, Value });
|
||||
}
|
||||
|
||||
void ArgsParser::ConsumeLongFlag(const std::string& Arg) {
|
||||
auto Name = Arg.substr(2, Arg.rfind("=") - 2);
|
||||
mFoundArgs.push_back({ Name, std::nullopt });
|
||||
if (!IsRegistered(Name)) {
|
||||
beammp_warn("Argument '" + Name + "' was supplied but isn't a known argument, so it is likely being ignored.");
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("ArgsParser") {
|
||||
ArgsParser parser;
|
||||
|
||||
SUBCASE("Simple args") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::NONE);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::NONE);
|
||||
parser.Parse({ "--a", "--hello" });
|
||||
CHECK(parser.Verify());
|
||||
CHECK(parser.FoundArgument({ "a" }));
|
||||
CHECK(parser.FoundArgument({ "hello" }));
|
||||
CHECK(parser.FoundArgument({ "a", "hello" }));
|
||||
CHECK(!parser.FoundArgument({ "b" }));
|
||||
CHECK(!parser.FoundArgument({ "goodbye" }));
|
||||
}
|
||||
|
||||
SUBCASE("No args") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::NONE);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::NONE);
|
||||
parser.Parse({});
|
||||
CHECK(parser.Verify());
|
||||
CHECK(!parser.FoundArgument({ "a" }));
|
||||
CHECK(!parser.FoundArgument({ "hello" }));
|
||||
CHECK(!parser.FoundArgument({ "a", "hello" }));
|
||||
CHECK(!parser.FoundArgument({ "b" }));
|
||||
CHECK(!parser.FoundArgument({ "goodbye" }));
|
||||
CHECK(!parser.FoundArgument({ "" }));
|
||||
}
|
||||
|
||||
SUBCASE("Value args") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::HAS_VALUE);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::HAS_VALUE);
|
||||
parser.Parse({ "--a=5", "--hello=world" });
|
||||
CHECK(parser.Verify());
|
||||
REQUIRE(parser.FoundArgument({ "a" }));
|
||||
REQUIRE(parser.FoundArgument({ "hello" }));
|
||||
CHECK(parser.GetValueOfArgument({ "a" }).has_value());
|
||||
CHECK(parser.GetValueOfArgument({ "a" }).value() == "5");
|
||||
CHECK(parser.GetValueOfArgument({ "hello" }).has_value());
|
||||
CHECK(parser.GetValueOfArgument({ "hello" }).value() == "world");
|
||||
}
|
||||
|
||||
SUBCASE("Mixed value & no-value args") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::HAS_VALUE);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::NONE);
|
||||
parser.Parse({ "--a=5", "--hello" });
|
||||
CHECK(parser.Verify());
|
||||
REQUIRE(parser.FoundArgument({ "a" }));
|
||||
REQUIRE(parser.FoundArgument({ "hello" }));
|
||||
CHECK(parser.GetValueOfArgument({ "a" }).has_value());
|
||||
CHECK(parser.GetValueOfArgument({ "a" }).value() == "5");
|
||||
CHECK(!parser.GetValueOfArgument({ "hello" }).has_value());
|
||||
}
|
||||
|
||||
SUBCASE("Required args") {
|
||||
SUBCASE("Two required, two present") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.Parse({ "--a", "--hello" });
|
||||
CHECK(parser.Verify());
|
||||
}
|
||||
SUBCASE("Two required, one present") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.Parse({ "--a" });
|
||||
CHECK(!parser.Verify());
|
||||
}
|
||||
SUBCASE("Two required, none present") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.Parse({ "--b" });
|
||||
CHECK(!parser.Verify());
|
||||
}
|
||||
}
|
||||
}
|
||||
+20
-3
@@ -1,9 +1,9 @@
|
||||
#include "Client.h"
|
||||
|
||||
#include "CustomAssert.h"
|
||||
#include "TServer.h"
|
||||
#include <memory>
|
||||
|
||||
// FIXME: add debug prints
|
||||
#include <optional>
|
||||
|
||||
void TClient::DeleteCar(int Ident) {
|
||||
std::unique_lock lock(mVehicleDataMutex);
|
||||
@@ -13,7 +13,7 @@ void TClient::DeleteCar(int Ident) {
|
||||
if (iter != mVehicleData.end()) {
|
||||
mVehicleData.erase(iter);
|
||||
} else {
|
||||
debug("tried to erase a vehicle that doesn't exist (not an error)");
|
||||
beammp_debug("tried to erase a vehicle that doesn't exist (not an error)");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -25,6 +25,7 @@ void TClient::ClearCars() {
|
||||
int TClient::GetOpenCarID() const {
|
||||
int OpenID = 0;
|
||||
bool found;
|
||||
std::unique_lock lock(mVehicleDataMutex);
|
||||
do {
|
||||
found = true;
|
||||
for (auto& v : mVehicleData) {
|
||||
@@ -99,3 +100,19 @@ int TClient::SecondsSinceLastPing() {
|
||||
.count();
|
||||
return int(seconds);
|
||||
}
|
||||
|
||||
std::optional<std::weak_ptr<TClient>> GetClient(TServer& Server, int ID) {
|
||||
std::optional<std::weak_ptr<TClient>> MaybeClient { std::nullopt };
|
||||
Server.ForEachClient([&](std::weak_ptr<TClient> CPtr) -> bool {
|
||||
ReadLock Lock(Server.GetClientMutex());
|
||||
if (!CPtr.expired()) {
|
||||
auto C = CPtr.lock();
|
||||
if (C->GetID() == ID) {
|
||||
MaybeClient = CPtr;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
return MaybeClient;
|
||||
}
|
||||
|
||||
+227
-77
@@ -8,12 +8,14 @@
|
||||
#include <regex>
|
||||
#include <sstream>
|
||||
#include <thread>
|
||||
#include <zlib.h>
|
||||
|
||||
#include "CustomAssert.h"
|
||||
#include "Http.h"
|
||||
|
||||
std::unique_ptr<TConsole> Application::mConsole = std::make_unique<TConsole>();
|
||||
// global, yes, this is ugly, no, it cant be done another way
|
||||
TSentry Sentry {};
|
||||
|
||||
Application::TSettings Application::Settings = {};
|
||||
|
||||
void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) {
|
||||
std::unique_lock Lock(mShutdownHandlersMutex);
|
||||
@@ -23,11 +25,29 @@ void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) {
|
||||
}
|
||||
|
||||
void Application::GracefullyShutdown() {
|
||||
info("please wait while all subsystems are shutting down...");
|
||||
std::unique_lock Lock(mShutdownHandlersMutex);
|
||||
for (auto& Handler : mShutdownHandlers) {
|
||||
Handler();
|
||||
SetShutdown(true);
|
||||
static bool AlreadyShuttingDown = false;
|
||||
static uint8_t ShutdownAttempts = 0;
|
||||
if (AlreadyShuttingDown) {
|
||||
++ShutdownAttempts;
|
||||
// hard shutdown at 2 additional tries
|
||||
if (ShutdownAttempts == 2) {
|
||||
beammp_info("hard shutdown forced by multiple shutdown requests");
|
||||
std::exit(0);
|
||||
}
|
||||
beammp_info("already shutting down!");
|
||||
return;
|
||||
} else {
|
||||
AlreadyShuttingDown = true;
|
||||
}
|
||||
beammp_trace("waiting for lock release");
|
||||
std::unique_lock Lock(mShutdownHandlersMutex);
|
||||
beammp_info("please wait while all subsystems are shutting down...");
|
||||
for (size_t i = 0; i < mShutdownHandlers.size(); ++i) {
|
||||
beammp_info("Subsystem " + std::to_string(i + 1) + "/" + std::to_string(mShutdownHandlers.size()) + " shutting down");
|
||||
mShutdownHandlers[i]();
|
||||
}
|
||||
// std::exit(-1);
|
||||
}
|
||||
|
||||
std::string Application::ServerVersionString() {
|
||||
@@ -45,7 +65,23 @@ std::array<uint8_t, 3> Application::VersionStrToInts(const std::string& str) {
|
||||
return Version;
|
||||
}
|
||||
|
||||
// FIXME: This should be used by operator< on Version
|
||||
TEST_CASE("Application::VersionStrToInts") {
|
||||
auto v = Application::VersionStrToInts("1.2.3");
|
||||
CHECK(v[0] == 1);
|
||||
CHECK(v[1] == 2);
|
||||
CHECK(v[2] == 3);
|
||||
|
||||
v = Application::VersionStrToInts("10.20.30");
|
||||
CHECK(v[0] == 10);
|
||||
CHECK(v[1] == 20);
|
||||
CHECK(v[2] == 30);
|
||||
|
||||
v = Application::VersionStrToInts("100.200.255");
|
||||
CHECK(v[0] == 100);
|
||||
CHECK(v[1] == 200);
|
||||
CHECK(v[2] == 255);
|
||||
}
|
||||
|
||||
bool Application::IsOutdated(const Version& Current, const Version& Newest) {
|
||||
if (Newest.major > Current.major) {
|
||||
return true;
|
||||
@@ -58,71 +94,139 @@ bool Application::IsOutdated(const Version& Current, const Version& Newest) {
|
||||
}
|
||||
}
|
||||
|
||||
void Application::CheckForUpdates() {
|
||||
// checks current version against latest version
|
||||
std::regex VersionRegex { R"(\d+\.\d+\.\d+\n*)" };
|
||||
auto Response = Http::GET(GetBackendHostname(), 443, "/v/s");
|
||||
bool Matches = std::regex_match(Response, VersionRegex);
|
||||
if (Matches) {
|
||||
auto MyVersion = ServerVersion();
|
||||
auto RemoteVersion = Version(VersionStrToInts(Response));
|
||||
if (IsOutdated(MyVersion, RemoteVersion)) {
|
||||
std::string RealVersionString = RemoteVersion.AsString();
|
||||
warn(std::string(ANSI_YELLOW_BOLD) + "NEW VERSION OUT! There's a new version (v" + RealVersionString + ") of the BeamMP-Server available! For info on how to update your server, visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server." + std::string(ANSI_RESET));
|
||||
bool Application::IsShuttingDown() {
|
||||
std::shared_lock Lock(mShutdownMtx);
|
||||
return mShutdown;
|
||||
}
|
||||
|
||||
void Application::SleepSafeSeconds(size_t Seconds) {
|
||||
// Sleeps for 500 ms, checks if a shutdown occurred, and so forth
|
||||
for (size_t i = 0; i < Seconds * 2; ++i) {
|
||||
if (Application::IsShuttingDown()) {
|
||||
return;
|
||||
} else {
|
||||
info("Server up-to-date!");
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
}
|
||||
} else {
|
||||
warn("Unable to fetch version from backend.");
|
||||
trace("got " + Response);
|
||||
auto Lock = Sentry.CreateExclusiveContext();
|
||||
Sentry.SetContext("get-response", { { "response", Response } });
|
||||
Sentry.LogError("failed to get server version", _file_basename, _line);
|
||||
}
|
||||
}
|
||||
|
||||
std::string Comp(std::string Data) {
|
||||
std::array<char, Biggest> C {};
|
||||
// obsolete
|
||||
C.fill(0);
|
||||
z_stream defstream;
|
||||
defstream.zalloc = Z_NULL;
|
||||
defstream.zfree = Z_NULL;
|
||||
defstream.opaque = Z_NULL;
|
||||
defstream.avail_in = (uInt)Data.length();
|
||||
defstream.next_in = (Bytef*)&Data[0];
|
||||
defstream.avail_out = Biggest;
|
||||
defstream.next_out = reinterpret_cast<Bytef*>(C.data());
|
||||
deflateInit(&defstream, Z_BEST_COMPRESSION);
|
||||
deflate(&defstream, Z_SYNC_FLUSH);
|
||||
deflate(&defstream, Z_FINISH);
|
||||
deflateEnd(&defstream);
|
||||
size_t TO = defstream.total_out;
|
||||
std::string Ret(TO, 0);
|
||||
std::copy_n(C.begin(), TO, Ret.begin());
|
||||
return Ret;
|
||||
TEST_CASE("Application::IsOutdated (version check)") {
|
||||
SUBCASE("Same version") {
|
||||
CHECK(!Application::IsOutdated({ 1, 2, 3 }, { 1, 2, 3 }));
|
||||
}
|
||||
// we need to use over 1-2 digits to test against lexical comparisons
|
||||
SUBCASE("Patch outdated") {
|
||||
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
|
||||
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
|
||||
for (uint8_t Major = 0; Major < 10; ++Major) {
|
||||
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major), uint8_t(Minor), uint8_t(Patch + 1) }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
SUBCASE("Minor outdated") {
|
||||
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
|
||||
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
|
||||
for (uint8_t Major = 0; Major < 10; ++Major) {
|
||||
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major), uint8_t(Minor + 1), uint8_t(Patch) }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
SUBCASE("Major outdated") {
|
||||
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
|
||||
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
|
||||
for (uint8_t Major = 0; Major < 10; ++Major) {
|
||||
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major + 1), uint8_t(Minor), uint8_t(Patch) }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
SUBCASE("All outdated") {
|
||||
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
|
||||
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
|
||||
for (uint8_t Major = 0; Major < 10; ++Major) {
|
||||
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major + 1), uint8_t(Minor + 1), uint8_t(Patch + 1) }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::string DeComp(std::string Compressed) {
|
||||
std::array<char, Biggest> C {};
|
||||
// not needed
|
||||
C.fill(0);
|
||||
z_stream infstream;
|
||||
infstream.zalloc = Z_NULL;
|
||||
infstream.zfree = Z_NULL;
|
||||
infstream.opaque = Z_NULL;
|
||||
infstream.avail_in = Biggest;
|
||||
infstream.next_in = (Bytef*)(&Compressed[0]);
|
||||
infstream.avail_out = Biggest;
|
||||
infstream.next_out = (Bytef*)(C.data());
|
||||
inflateInit(&infstream);
|
||||
inflate(&infstream, Z_SYNC_FLUSH);
|
||||
inflate(&infstream, Z_FINISH);
|
||||
inflateEnd(&infstream);
|
||||
size_t TO = infstream.total_out;
|
||||
std::string Ret(TO, 0);
|
||||
std::copy_n(C.begin(), TO, Ret.begin());
|
||||
return Ret;
|
||||
void Application::SetSubsystemStatus(const std::string& Subsystem, Status status) {
|
||||
switch (status) {
|
||||
case Status::Good:
|
||||
beammp_trace("Subsystem '" + Subsystem + "': Good");
|
||||
break;
|
||||
case Status::Bad:
|
||||
beammp_trace("Subsystem '" + Subsystem + "': Bad");
|
||||
break;
|
||||
case Status::Starting:
|
||||
beammp_trace("Subsystem '" + Subsystem + "': Starting");
|
||||
break;
|
||||
case Status::ShuttingDown:
|
||||
beammp_trace("Subsystem '" + Subsystem + "': Shutting down");
|
||||
break;
|
||||
case Status::Shutdown:
|
||||
beammp_trace("Subsystem '" + Subsystem + "': Shutdown");
|
||||
break;
|
||||
}
|
||||
std::unique_lock Lock(mSystemStatusMapMutex);
|
||||
mSystemStatusMap[Subsystem] = status;
|
||||
}
|
||||
|
||||
void Application::SetShutdown(bool Val) {
|
||||
std::unique_lock Lock(mShutdownMtx);
|
||||
mShutdown = Val;
|
||||
}
|
||||
|
||||
TEST_CASE("Application::SetSubsystemStatus") {
|
||||
Application::SetSubsystemStatus("Test", Application::Status::Good);
|
||||
auto Map = Application::GetSubsystemStatuses();
|
||||
CHECK(Map.at("Test") == Application::Status::Good);
|
||||
Application::SetSubsystemStatus("Test", Application::Status::Bad);
|
||||
Map = Application::GetSubsystemStatuses();
|
||||
CHECK(Map.at("Test") == Application::Status::Bad);
|
||||
}
|
||||
|
||||
void Application::CheckForUpdates() {
|
||||
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Starting);
|
||||
static bool FirstTime = true;
|
||||
// checks current version against latest version
|
||||
std::regex VersionRegex { R"(\d+\.\d+\.\d+\n*)" };
|
||||
for (const auto& url : GetBackendUrlsInOrder()) {
|
||||
auto Response = Http::GET(GetBackendUrlsInOrder().at(0), 443, "/v/s");
|
||||
bool Matches = std::regex_match(Response, VersionRegex);
|
||||
if (Matches) {
|
||||
auto MyVersion = ServerVersion();
|
||||
auto RemoteVersion = Version(VersionStrToInts(Response));
|
||||
if (IsOutdated(MyVersion, RemoteVersion)) {
|
||||
std::string RealVersionString = RemoteVersion.AsString();
|
||||
beammp_warn(std::string(ANSI_YELLOW_BOLD) + "NEW VERSION IS OUT! Please update to the new version (v" + RealVersionString + ") of the BeamMP-Server! Download it here: https://beammp.com/! For a guide on how to update, visit: https://wiki.beammp.com/en/home/server-maintenance#updating-the-server" + std::string(ANSI_RESET));
|
||||
} else {
|
||||
if (FirstTime) {
|
||||
beammp_info("Server up-to-date!");
|
||||
}
|
||||
}
|
||||
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Good);
|
||||
break;
|
||||
} else {
|
||||
if (FirstTime) {
|
||||
beammp_debug("Failed to fetch version from: " + url);
|
||||
beammp_trace("got " + Response);
|
||||
auto Lock = Sentry.CreateExclusiveContext();
|
||||
Sentry.SetContext("get-response", { { "response", Response } });
|
||||
Sentry.LogError("failed to get server version", _file_basename, _line);
|
||||
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Bad);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (Application::GetSubsystemStatuses().at("UpdateCheck") == Application::Status::Bad) {
|
||||
if (FirstTime) {
|
||||
beammp_warn("Unable to fetch version info from backend.");
|
||||
}
|
||||
}
|
||||
FirstTime = false;
|
||||
}
|
||||
|
||||
// thread name stuff
|
||||
@@ -142,11 +246,47 @@ std::string ThreadName(bool DebugModeOverride) {
|
||||
return "";
|
||||
}
|
||||
|
||||
TEST_CASE("ThreadName") {
|
||||
RegisterThread("MyThread");
|
||||
auto OrigDebug = Application::Settings.DebugModeEnabled;
|
||||
|
||||
// ThreadName adds a space at the end, legacy but we need it still
|
||||
SUBCASE("Debug mode enabled") {
|
||||
Application::Settings.DebugModeEnabled = true;
|
||||
CHECK(ThreadName(true) == "MyThread ");
|
||||
CHECK(ThreadName(false) == "MyThread ");
|
||||
}
|
||||
SUBCASE("Debug mode disabled") {
|
||||
Application::Settings.DebugModeEnabled = false;
|
||||
CHECK(ThreadName(true) == "MyThread ");
|
||||
CHECK(ThreadName(false) == "");
|
||||
}
|
||||
// cleanup
|
||||
Application::Settings.DebugModeEnabled = OrigDebug;
|
||||
}
|
||||
|
||||
void RegisterThread(const std::string& str) {
|
||||
std::string ThreadId;
|
||||
#ifdef BEAMMP_WINDOWS
|
||||
ThreadId = std::to_string(GetCurrentThreadId());
|
||||
#elif defined(BEAMMP_APPLE)
|
||||
ThreadId = std::to_string(getpid()); // todo: research if 'getpid()' is a valid, posix compliant alternative to 'gettid()'
|
||||
#elif defined(BEAMMP_LINUX)
|
||||
ThreadId = std::to_string(gettid());
|
||||
#endif
|
||||
if (Application::Settings.DebugModeEnabled) {
|
||||
std::ofstream ThreadFile(".Threads.log", std::ios::app);
|
||||
ThreadFile << ("Thread \"" + str + "\" is TID " + ThreadId) << std::endl;
|
||||
}
|
||||
auto Lock = std::unique_lock(ThreadNameMapMutex);
|
||||
threadNameMap[std::this_thread::get_id()] = str;
|
||||
}
|
||||
|
||||
TEST_CASE("RegisterThread") {
|
||||
RegisterThread("MyThread");
|
||||
CHECK(threadNameMap.at(std::this_thread::get_id()) == "MyThread");
|
||||
}
|
||||
|
||||
Version::Version(uint8_t major, uint8_t minor, uint8_t patch)
|
||||
: major(major)
|
||||
, minor(minor)
|
||||
@@ -157,24 +297,34 @@ Version::Version(const std::array<uint8_t, 3>& v)
|
||||
}
|
||||
|
||||
std::string Version::AsString() {
|
||||
std::stringstream ss {};
|
||||
ss << int(major) << "." << int(minor) << "." << int(patch);
|
||||
return ss.str();
|
||||
return fmt::format("{:d}.{:d}.{:d}", major, minor, patch);
|
||||
}
|
||||
|
||||
TEST_CASE("Version::AsString") {
|
||||
CHECK(Version { 0, 0, 0 }.AsString() == "0.0.0");
|
||||
CHECK(Version { 1, 2, 3 }.AsString() == "1.2.3");
|
||||
CHECK(Version { 255, 255, 255 }.AsString() == "255.255.255");
|
||||
}
|
||||
|
||||
void LogChatMessage(const std::string& name, int id, const std::string& msg) {
|
||||
std::stringstream ss;
|
||||
ss << "[CHAT] ";
|
||||
if (id != -1) {
|
||||
ss << "(" << id << ") <" << name << ">";
|
||||
} else {
|
||||
ss << name << "";
|
||||
if (Application::Settings.LogChat) {
|
||||
std::stringstream ss;
|
||||
ss << ThreadName();
|
||||
ss << "[CHAT] ";
|
||||
if (id != -1) {
|
||||
ss << "(" << id << ") <" << name << "> ";
|
||||
} else {
|
||||
ss << name << "";
|
||||
}
|
||||
ss << msg;
|
||||
#ifdef DOCTEST_CONFIG_DISABLE
|
||||
Application::Console().Write(ss.str());
|
||||
#endif
|
||||
}
|
||||
ss << msg;
|
||||
}
|
||||
|
||||
std::string GetPlatformAgnosticErrorString() {
|
||||
#ifdef WIN32
|
||||
#ifdef BEAMMP_WINDOWS
|
||||
// This will provide us with the error code and an error message, all in one.
|
||||
int err;
|
||||
char msgbuf[256];
|
||||
@@ -195,7 +345,7 @@ std::string GetPlatformAgnosticErrorString() {
|
||||
} else {
|
||||
return std::to_string(GetLastError());
|
||||
}
|
||||
#else // posix
|
||||
#elif defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
|
||||
return std::strerror(errno);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -1,5 +1,8 @@
|
||||
#include "Compat.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <doctest/doctest.h>
|
||||
|
||||
#ifndef WIN32
|
||||
|
||||
static struct termios old, current;
|
||||
@@ -20,6 +23,23 @@ void resetTermios(void) {
|
||||
tcsetattr(0, TCSANOW, &old);
|
||||
}
|
||||
|
||||
TEST_CASE("init and reset termios") {
|
||||
if (isatty(STDIN_FILENO)) {
|
||||
struct termios original;
|
||||
tcgetattr(0, &original);
|
||||
SUBCASE("no echo") {
|
||||
initTermios(false);
|
||||
}
|
||||
SUBCASE("yes echo") {
|
||||
initTermios(true);
|
||||
}
|
||||
resetTermios();
|
||||
struct termios current;
|
||||
tcgetattr(0, ¤t);
|
||||
CHECK(std::memcmp(&original, ¤t, sizeof(struct termios)) == 0);
|
||||
}
|
||||
}
|
||||
|
||||
char getch_(int echo) {
|
||||
char ch;
|
||||
initTermios(echo);
|
||||
|
||||
+119
-129
@@ -1,146 +1,56 @@
|
||||
#include "Http.h"
|
||||
|
||||
#include "Client.h"
|
||||
#include "Common.h"
|
||||
#undef error
|
||||
#include "CustomAssert.h"
|
||||
#include "LuaAPI.h"
|
||||
#include "httplib.h"
|
||||
|
||||
#include <boost/asio/connect.hpp>
|
||||
#include <boost/asio/ip/tcp.hpp>
|
||||
#include <boost/beast.hpp>
|
||||
#include <boost/beast/ssl.hpp>
|
||||
#include <map>
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <random>
|
||||
#include <stdexcept>
|
||||
|
||||
namespace beast = boost::beast; // from <boost/beast.hpp>
|
||||
namespace http = beast::http; // from <boost/beast/http.hpp>
|
||||
namespace net = boost::asio; // from <boost/asio.hpp>
|
||||
namespace ssl = net::ssl; // from <boost/asio/ssl.hpp>
|
||||
using tcp = net::ip::tcp; // from <boost/asio/ip/tcp.hpp>
|
||||
// TODO: Add sentry error handling back
|
||||
|
||||
std::string GenericRequest(http::verb verb, const std::string& host, int port, const std::string& target, const std::unordered_map<std::string, std::string>& fields, const std::string& body, const std::string& ContentType, unsigned int* status) {
|
||||
try {
|
||||
net::io_context io;
|
||||
using json = nlohmann::json;
|
||||
|
||||
// The SSL context is required, and holds certificates
|
||||
ssl::context ctx(ssl::context::tlsv13);
|
||||
|
||||
ctx.set_verify_mode(ssl::verify_none);
|
||||
|
||||
tcp::resolver resolver(io);
|
||||
beast::ssl_stream<beast::tcp_stream> stream(io, ctx);
|
||||
decltype(resolver)::results_type results;
|
||||
auto try_connect_with_protocol = [&](tcp protocol) {
|
||||
try {
|
||||
results = resolver.resolve(protocol, host, std::to_string(port));
|
||||
if (!SSL_set_tlsext_host_name(stream.native_handle(), host.c_str())) {
|
||||
boost::system::error_code ec { static_cast<int>(::ERR_get_error()), boost::asio::error::get_ssl_category() };
|
||||
// FIXME: we could throw and crash, if we like
|
||||
// throw boost::system::system_error { ec };
|
||||
//debug("POST " + host + target + " failed.");
|
||||
return false;
|
||||
}
|
||||
beast::get_lowest_layer(stream).connect(results);
|
||||
} catch (const boost::system::system_error&) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
//bool ok = try_connect_with_protocol(tcp::v6());
|
||||
//if (!ok) {
|
||||
//debug("IPv6 connect failed, trying IPv4");
|
||||
bool ok = try_connect_with_protocol(tcp::v4());
|
||||
if (!ok) {
|
||||
Application::Console().Write("[ERROR] failed to resolve or connect in POST " + host + target);
|
||||
return "-1";
|
||||
}
|
||||
//}
|
||||
stream.handshake(ssl::stream_base::client);
|
||||
http::request<http::string_body> req { verb, target, 11 /* http 1.1 */ };
|
||||
|
||||
req.set(http::field::host, host);
|
||||
if (!body.empty()) {
|
||||
req.set(http::field::content_type, ContentType); // "application/json"
|
||||
// "application/x-www-form-urlencoded"
|
||||
|
||||
req.set(http::field::content_length, std::to_string(body.size()));
|
||||
req.body() = body;
|
||||
// info("body is " + body + " (" + req.body() + ")");
|
||||
// info("content size is " + std::to_string(body.size()) + " (" + boost::lexical_cast<std::string>(body.size()) + ")");
|
||||
}
|
||||
for (const auto& pair : fields) {
|
||||
// info("setting " + pair.first + " to " + pair.second);
|
||||
req.set(pair.first, pair.second);
|
||||
}
|
||||
|
||||
std::unordered_map<std::string, std::string> request_data;
|
||||
for (const auto& header : req.base()) {
|
||||
// need to do explicit casts to convert string_view to string
|
||||
// since string_view may not be null-terminated (and in fact isn't, here)
|
||||
std::string KeyString(header.name_string());
|
||||
std::string ValueString(header.value());
|
||||
request_data[KeyString] = ValueString;
|
||||
}
|
||||
Sentry.SetContext("https-post-request-data", request_data);
|
||||
|
||||
std::stringstream oss;
|
||||
oss << req;
|
||||
|
||||
beast::get_lowest_layer(stream).expires_after(std::chrono::seconds(5));
|
||||
|
||||
http::write(stream, req);
|
||||
|
||||
// used for reading
|
||||
beast::flat_buffer buffer;
|
||||
http::response<http::string_body> response;
|
||||
|
||||
http::read(stream, buffer, response);
|
||||
|
||||
std::unordered_map<std::string, std::string> response_data;
|
||||
response_data["reponse-code"] = std::to_string(response.result_int());
|
||||
std::string Http::GET(const std::string& host, int port, const std::string& target, unsigned int* status) {
|
||||
httplib::SSLClient client(host, port);
|
||||
client.enable_server_certificate_verification(false);
|
||||
client.set_address_family(AF_INET);
|
||||
auto res = client.Get(target.c_str());
|
||||
if (res) {
|
||||
if (status) {
|
||||
*status = response.result_int();
|
||||
*status = res->status;
|
||||
}
|
||||
for (const auto& header : response.base()) {
|
||||
// need to do explicit casts to convert string_view to string
|
||||
// since string_view may not be null-terminated (and in fact isn't, here)
|
||||
std::string KeyString(header.name_string());
|
||||
std::string ValueString(header.value());
|
||||
response_data[KeyString] = ValueString;
|
||||
}
|
||||
Sentry.SetContext("https-post-response-data", response_data);
|
||||
|
||||
if (status) {
|
||||
*status = response.base().result_int();
|
||||
}
|
||||
|
||||
std::stringstream result;
|
||||
result << response;
|
||||
|
||||
beast::error_code ec;
|
||||
stream.shutdown(ec);
|
||||
// IGNORING ec
|
||||
|
||||
// info(result.str());
|
||||
std::string debug_response_str;
|
||||
std::getline(result, debug_response_str);
|
||||
|
||||
//debug("POST " + host + target + ": " + debug_response_str);
|
||||
return std::string(response.body());
|
||||
|
||||
} catch (const std::exception& e) {
|
||||
Application::Console().Write(__func__ + std::string(": ") + e.what());
|
||||
return res->body;
|
||||
} else {
|
||||
return Http::ErrorString;
|
||||
}
|
||||
}
|
||||
|
||||
std::string Http::GET(const std::string& host, int port, const std::string& target, unsigned int* status) {
|
||||
return GenericRequest(http::verb::get, host, port, target, {}, {}, {}, status);
|
||||
}
|
||||
|
||||
std::string Http::POST(const std::string& host, int port, const std::string& target, const std::unordered_map<std::string, std::string>& fields, const std::string& body, const std::string& ContentType, unsigned int* status) {
|
||||
return GenericRequest(http::verb::post, host, port, target, fields, body, ContentType, status);
|
||||
std::string Http::POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status, const httplib::Headers& headers) {
|
||||
httplib::SSLClient client(host, port);
|
||||
client.set_read_timeout(std::chrono::seconds(10));
|
||||
beammp_assert(client.is_valid());
|
||||
client.enable_server_certificate_verification(false);
|
||||
client.set_address_family(AF_INET);
|
||||
auto res = client.Post(target.c_str(), headers, body.c_str(), body.size(), ContentType.c_str());
|
||||
if (res) {
|
||||
if (status) {
|
||||
*status = res->status;
|
||||
}
|
||||
return res->body;
|
||||
} else {
|
||||
beammp_debug("POST failed: " + httplib::to_string(res.error()));
|
||||
return Http::ErrorString;
|
||||
}
|
||||
}
|
||||
|
||||
// RFC 2616, RFC 7231
|
||||
static std::map<size_t, const char*> Map = {
|
||||
{ -1, "Invalid Response Code" },
|
||||
{ 100, "Continue" },
|
||||
{ 101, "Switching Protocols" },
|
||||
{ 102, "Processing" },
|
||||
@@ -203,12 +113,92 @@ static std::map<size_t, const char*> Map = {
|
||||
{ 508, "Loop Detected" },
|
||||
{ 510, "Not Extended" },
|
||||
{ 511, "Network Authentication Required" },
|
||||
// cloudflare status codes
|
||||
{ 520, "(CDN) Web Server Returns An Unknown Error" },
|
||||
{ 521, "(CDN) Web Server Is Down" },
|
||||
{ 522, "(CDN) Connection Timed Out" },
|
||||
{ 523, "(CDN) Origin Is Unreachable" },
|
||||
{ 524, "(CDN) A Timeout Occurred" },
|
||||
{ 525, "(CDN) SSL Handshake Failed" },
|
||||
{ 526, "(CDN) Invalid SSL Certificate" },
|
||||
{ 527, "(CDN) Railgun Listener To Origin Error" },
|
||||
{ 530, "(CDN) 1XXX Internal Error" },
|
||||
};
|
||||
|
||||
std::string Http::Status::ToString(int code) {
|
||||
if (Map.find(code) != Map.end()) {
|
||||
return Map.at(code);
|
||||
static const char Magic[] = {
|
||||
0x20, 0x2f, 0x5c, 0x5f,
|
||||
0x2f, 0x5c, 0x0a, 0x28,
|
||||
0x20, 0x6f, 0x2e, 0x6f,
|
||||
0x20, 0x29, 0x0a, 0x20,
|
||||
0x3e, 0x20, 0x5e, 0x20,
|
||||
0x3c, 0x0a, 0x00
|
||||
};
|
||||
|
||||
std::string Http::Status::ToString(int Code) {
|
||||
if (Map.find(Code) != Map.end()) {
|
||||
return Map.at(Code);
|
||||
} else {
|
||||
return "Unassigned";
|
||||
return std::to_string(Code);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("Http::Status::ToString") {
|
||||
CHECK(Http::Status::ToString(200) == "OK");
|
||||
CHECK(Http::Status::ToString(696969) == "696969");
|
||||
CHECK(Http::Status::ToString(-1) == "Invalid Response Code");
|
||||
}
|
||||
|
||||
Http::Server::THttpServerInstance::THttpServerInstance() {
|
||||
Application::SetSubsystemStatus("HTTPServer", Application::Status::Starting);
|
||||
mThread = std::thread(&Http::Server::THttpServerInstance::operator(), this);
|
||||
mThread.detach();
|
||||
}
|
||||
|
||||
void Http::Server::THttpServerInstance::operator()() try {
|
||||
beammp_info("HTTP(S) Server started on port " + std::to_string(Application::Settings.HTTPServerPort));
|
||||
std::unique_ptr<httplib::Server> HttpLibServerInstance;
|
||||
HttpLibServerInstance = std::make_unique<httplib::Server>();
|
||||
// todo: make this IP agnostic so people can set their own IP
|
||||
HttpLibServerInstance->Get("/", [](const httplib::Request&, httplib::Response& res) {
|
||||
res.set_content("<!DOCTYPE html><article><h1>Hello World!</h1><section><p>BeamMP Server can now serve HTTP requests!</p></section></article></html>", "text/html");
|
||||
});
|
||||
HttpLibServerInstance->Get("/health", [](const httplib::Request&, httplib::Response& res) {
|
||||
size_t SystemsGood = 0;
|
||||
size_t SystemsBad = 0;
|
||||
auto Statuses = Application::GetSubsystemStatuses();
|
||||
for (const auto& NameStatusPair : Statuses) {
|
||||
switch (NameStatusPair.second) {
|
||||
case Application::Status::Starting:
|
||||
case Application::Status::ShuttingDown:
|
||||
case Application::Status::Shutdown:
|
||||
case Application::Status::Good:
|
||||
SystemsGood++;
|
||||
break;
|
||||
case Application::Status::Bad:
|
||||
SystemsBad++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
res.set_content(
|
||||
json {
|
||||
{ "ok", SystemsBad == 0 },
|
||||
}
|
||||
.dump(),
|
||||
"application/json");
|
||||
res.status = 200;
|
||||
});
|
||||
// magic endpoint
|
||||
HttpLibServerInstance->Get({ 0x2f, 0x6b, 0x69, 0x74, 0x74, 0x79 }, [](const httplib::Request&, httplib::Response& res) {
|
||||
res.set_content(std::string(Magic), "text/plain");
|
||||
});
|
||||
HttpLibServerInstance->set_logger([](const httplib::Request& Req, const httplib::Response& Res) {
|
||||
beammp_debug("Http Server: " + Req.method + " " + Req.target + " -> " + std::to_string(Res.status));
|
||||
});
|
||||
Application::SetSubsystemStatus("HTTPServer", Application::Status::Good);
|
||||
auto ret = HttpLibServerInstance->listen(Application::Settings.HTTPServerIP.c_str(), Application::Settings.HTTPServerPort);
|
||||
if (!ret) {
|
||||
beammp_error("Failed to start http server (failed to listen). Please ensure the http server is configured properly in the ServerConfig.toml, or turn it off if you don't need it.");
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("Failed to start http server. Please ensure the http server is configured properly in the ServerConfig.toml, or turn it off if you don't need it. Error: " + std::string(e.what()));
|
||||
}
|
||||
|
||||
+650
@@ -0,0 +1,650 @@
|
||||
#include "LuaAPI.h"
|
||||
#include "Client.h"
|
||||
#include "Common.h"
|
||||
#include "TLuaEngine.h"
|
||||
|
||||
#include <nlohmann/json.hpp>
|
||||
|
||||
#define SOL_ALL_SAFETIES_ON 1
|
||||
#include <sol/sol.hpp>
|
||||
|
||||
std::string LuaAPI::LuaToString(const sol::object Value, size_t Indent, bool QuoteStrings) {
|
||||
if (Indent > 80) {
|
||||
return "[[possible recursion, refusing to keep printing]]";
|
||||
}
|
||||
switch (Value.get_type()) {
|
||||
case sol::type::userdata: {
|
||||
std::stringstream ss;
|
||||
ss << "[[userdata: " << Value.as<sol::userdata>().pointer() << "]]";
|
||||
return ss.str();
|
||||
}
|
||||
case sol::type::thread: {
|
||||
std::stringstream ss;
|
||||
ss << "[[thread: " << Value.as<sol::thread>().pointer() << "]] {"
|
||||
<< "\n";
|
||||
for (size_t i = 0; i < Indent; ++i) {
|
||||
ss << "\t";
|
||||
}
|
||||
ss << "status: " << std::to_string(int(Value.as<sol::thread>().status())) << "\n}";
|
||||
return ss.str();
|
||||
}
|
||||
case sol::type::lightuserdata: {
|
||||
std::stringstream ss;
|
||||
ss << "[[lightuserdata: " << Value.as<sol::lightuserdata>().pointer() << "]]";
|
||||
return ss.str();
|
||||
}
|
||||
case sol::type::string:
|
||||
if (QuoteStrings) {
|
||||
return "\"" + Value.as<std::string>() + "\"";
|
||||
} else {
|
||||
return Value.as<std::string>();
|
||||
}
|
||||
case sol::type::number: {
|
||||
std::stringstream ss;
|
||||
ss << Value.as<float>();
|
||||
return ss.str();
|
||||
}
|
||||
case sol::type::lua_nil:
|
||||
case sol::type::none:
|
||||
return "<nil>";
|
||||
case sol::type::boolean:
|
||||
return Value.as<bool>() ? "true" : "false";
|
||||
case sol::type::table: {
|
||||
std::stringstream Result;
|
||||
auto Table = Value.as<sol::table>();
|
||||
Result << "[[table: " << Table.pointer() << "]]: {";
|
||||
if (!Table.empty()) {
|
||||
for (const auto& Entry : Table) {
|
||||
Result << "\n";
|
||||
for (size_t i = 0; i < Indent; ++i) {
|
||||
Result << "\t";
|
||||
}
|
||||
Result << LuaToString(Entry.first, Indent + 1) << ": " << LuaToString(Entry.second, Indent + 1, true) << ",";
|
||||
}
|
||||
Result << "\n";
|
||||
}
|
||||
for (size_t i = 0; i < Indent - 1; ++i) {
|
||||
Result << "\t";
|
||||
}
|
||||
Result << "}";
|
||||
return Result.str();
|
||||
}
|
||||
case sol::type::function: {
|
||||
std::stringstream ss;
|
||||
ss << "[[function: " << Value.as<sol::function>().pointer() << "]]";
|
||||
return ss.str();
|
||||
}
|
||||
default:
|
||||
return "((unprintable type))";
|
||||
}
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::GetOSName() {
|
||||
#if WIN32
|
||||
return "Windows";
|
||||
#elif __linux
|
||||
return "Linux";
|
||||
#else
|
||||
return "Other";
|
||||
#endif
|
||||
}
|
||||
|
||||
std::tuple<int, int, int> LuaAPI::MP::GetServerVersion() {
|
||||
return { Application::ServerVersion().major, Application::ServerVersion().minor, Application::ServerVersion().patch };
|
||||
}
|
||||
|
||||
void LuaAPI::Print(sol::variadic_args Args) {
|
||||
std::string ToPrint = "";
|
||||
for (const auto& Arg : Args) {
|
||||
ToPrint += LuaToString(static_cast<const sol::object>(Arg));
|
||||
ToPrint += "\t";
|
||||
}
|
||||
luaprint(ToPrint);
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::MP::GetServerVersion") {
|
||||
const auto [ma, mi, pa] = LuaAPI::MP::GetServerVersion();
|
||||
const auto real = Application::ServerVersion();
|
||||
CHECK(ma == real.major);
|
||||
CHECK(mi == real.minor);
|
||||
CHECK(pa == real.patch);
|
||||
}
|
||||
|
||||
static inline bool InternalTriggerClientEvent(int PlayerID, const std::string& EventName, const std::string& Data) {
|
||||
std::string Packet = "E:" + EventName + ":" + Data;
|
||||
if (PlayerID == -1)
|
||||
LuaAPI::MP::Engine->Network().SendToAll(nullptr, Packet, true, true);
|
||||
else {
|
||||
auto MaybeClient = GetClient(LuaAPI::MP::Engine->Server(), PlayerID);
|
||||
if (!MaybeClient || MaybeClient.value().expired()) {
|
||||
beammp_lua_error("TriggerClientEvent invalid Player ID");
|
||||
return false;
|
||||
}
|
||||
auto c = MaybeClient.value().lock();
|
||||
if (!LuaAPI::MP::Engine->Network().Respond(*c, Packet, true)) {
|
||||
beammp_lua_error("Respond failed, dropping client " + std::to_string(PlayerID));
|
||||
LuaAPI::MP::Engine->Network().ClientKick(*c, "Disconnected after failing to receive packets");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool LuaAPI::MP::TriggerClientEvent(int PlayerID, const std::string& EventName, const sol::object& DataObj) {
|
||||
std::string Data = DataObj.as<std::string>();
|
||||
return InternalTriggerClientEvent(PlayerID, EventName, Data);
|
||||
}
|
||||
|
||||
void LuaAPI::MP::DropPlayer(int ID, std::optional<std::string> MaybeReason) {
|
||||
auto MaybeClient = GetClient(Engine->Server(), ID);
|
||||
if (!MaybeClient || MaybeClient.value().expired()) {
|
||||
beammp_lua_error("Tried to drop client with id " + std::to_string(ID) + ", who doesn't exist");
|
||||
return;
|
||||
}
|
||||
auto c = MaybeClient.value().lock();
|
||||
LuaAPI::MP::Engine->Network().ClientKick(*c, MaybeReason.value_or("No reason"));
|
||||
}
|
||||
|
||||
void LuaAPI::MP::SendChatMessage(int ID, const std::string& Message) {
|
||||
std::string Packet = "C:Server: " + Message;
|
||||
if (ID == -1) {
|
||||
LogChatMessage("<Server> (to everyone) ", -1, Message);
|
||||
Engine->Network().SendToAll(nullptr, Packet, true, true);
|
||||
} else {
|
||||
auto MaybeClient = GetClient(Engine->Server(), ID);
|
||||
if (MaybeClient && !MaybeClient.value().expired()) {
|
||||
auto c = MaybeClient.value().lock();
|
||||
if (!c->IsSynced())
|
||||
return;
|
||||
LogChatMessage("<Server> (to \"" + c->GetName() + "\")", -1, Message);
|
||||
Engine->Network().Respond(*c, Packet, true);
|
||||
} else {
|
||||
beammp_lua_error("SendChatMessage invalid argument [1] invalid ID");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LuaAPI::MP::RemoveVehicle(int PID, int VID) {
|
||||
auto MaybeClient = GetClient(Engine->Server(), PID);
|
||||
if (!MaybeClient || MaybeClient.value().expired()) {
|
||||
beammp_lua_error("RemoveVehicle invalid Player ID");
|
||||
return;
|
||||
}
|
||||
auto c = MaybeClient.value().lock();
|
||||
if (!c->GetCarData(VID).empty()) {
|
||||
std::string Destroy = "Od:" + std::to_string(PID) + "-" + std::to_string(VID);
|
||||
Engine->Network().SendToAll(nullptr, Destroy, true, true);
|
||||
c->DeleteCar(VID);
|
||||
}
|
||||
}
|
||||
|
||||
void LuaAPI::MP::Set(int ConfigID, sol::object NewValue) {
|
||||
switch (ConfigID) {
|
||||
case 0: // debug
|
||||
if (NewValue.is<bool>()) {
|
||||
Application::Settings.DebugModeEnabled = NewValue.as<bool>();
|
||||
beammp_info(std::string("Set `Debug` to ") + (Application::Settings.DebugModeEnabled ? "true" : "false"));
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected boolean");
|
||||
}
|
||||
break;
|
||||
case 1: // private
|
||||
if (NewValue.is<bool>()) {
|
||||
Application::Settings.Private = NewValue.as<bool>();
|
||||
beammp_info(std::string("Set `Private` to ") + (Application::Settings.Private ? "true" : "false"));
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected boolean");
|
||||
}
|
||||
break;
|
||||
case 2: // max cars
|
||||
if (NewValue.is<int>()) {
|
||||
Application::Settings.MaxCars = NewValue.as<int>();
|
||||
beammp_info(std::string("Set `MaxCars` to ") + std::to_string(Application::Settings.MaxCars));
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected integer");
|
||||
}
|
||||
break;
|
||||
case 3: // max players
|
||||
if (NewValue.is<int>()) {
|
||||
Application::Settings.MaxPlayers = NewValue.as<int>();
|
||||
beammp_info(std::string("Set `MaxPlayers` to ") + std::to_string(Application::Settings.MaxPlayers));
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected integer");
|
||||
}
|
||||
break;
|
||||
case 4: // Map
|
||||
if (NewValue.is<std::string>()) {
|
||||
Application::Settings.MapName = NewValue.as<std::string>();
|
||||
beammp_info(std::string("Set `Map` to ") + Application::Settings.MapName);
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected string");
|
||||
}
|
||||
break;
|
||||
case 5: // Name
|
||||
if (NewValue.is<std::string>()) {
|
||||
Application::Settings.ServerName = NewValue.as<std::string>();
|
||||
beammp_info(std::string("Set `Name` to ") + Application::Settings.ServerName);
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected string");
|
||||
}
|
||||
break;
|
||||
case 6: // Desc
|
||||
if (NewValue.is<std::string>()) {
|
||||
Application::Settings.ServerDesc = NewValue.as<std::string>();
|
||||
beammp_info(std::string("Set `Description` to ") + Application::Settings.ServerDesc);
|
||||
} else {
|
||||
beammp_lua_error("set invalid argument [2] expected string");
|
||||
}
|
||||
break;
|
||||
default:
|
||||
beammp_warn("Invalid config ID \"" + std::to_string(ConfigID) + "\". Use `MP.Settings.*` enum for this.");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void LuaAPI::MP::Sleep(size_t Ms) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(Ms));
|
||||
}
|
||||
|
||||
bool LuaAPI::MP::IsPlayerConnected(int ID) {
|
||||
auto MaybeClient = GetClient(Engine->Server(), ID);
|
||||
if (MaybeClient && !MaybeClient.value().expired()) {
|
||||
return MaybeClient.value().lock()->IsConnected();
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool LuaAPI::MP::IsPlayerGuest(int ID) {
|
||||
auto MaybeClient = GetClient(Engine->Server(), ID);
|
||||
if (MaybeClient && !MaybeClient.value().expired()) {
|
||||
return MaybeClient.value().lock()->IsGuest();
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void LuaAPI::MP::PrintRaw(sol::variadic_args Args) {
|
||||
std::string ToPrint = "";
|
||||
for (const auto& Arg : Args) {
|
||||
ToPrint += LuaToString(static_cast<const sol::object>(Arg));
|
||||
ToPrint += "\t";
|
||||
}
|
||||
#ifdef DOCTEST_CONFIG_DISABLE
|
||||
Application::Console().WriteRaw(ToPrint);
|
||||
#endif
|
||||
}
|
||||
|
||||
int LuaAPI::PanicHandler(lua_State* State) {
|
||||
beammp_lua_error("PANIC: " + sol::stack::get<std::string>(State, 1));
|
||||
return 0;
|
||||
}
|
||||
|
||||
template <typename FnT, typename... ArgsT>
|
||||
static std::pair<bool, std::string> FSWrapper(FnT Fn, ArgsT&&... Args) {
|
||||
std::error_code errc;
|
||||
std::pair<bool, std::string> Result;
|
||||
Fn(std::forward<ArgsT>(Args)..., errc);
|
||||
Result.first = errc == std::error_code {};
|
||||
if (!Result.first) {
|
||||
Result.second = errc.message();
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::FS::CreateDirectory(const std::string& Path) {
|
||||
std::error_code errc;
|
||||
std::pair<bool, std::string> Result;
|
||||
fs::create_directories(Path, errc);
|
||||
Result.first = errc == std::error_code {};
|
||||
if (!Result.first) {
|
||||
Result.second = errc.message();
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::CreateDirectory") {
|
||||
std::string TestDir = "beammp_test_dir";
|
||||
fs::remove_all(TestDir);
|
||||
SUBCASE("Single level dir") {
|
||||
const auto [Ok, Err] = LuaAPI::FS::CreateDirectory(TestDir);
|
||||
CHECK(Ok);
|
||||
CHECK(Err == "");
|
||||
CHECK(fs::exists(TestDir));
|
||||
}
|
||||
SUBCASE("Multi level dir") {
|
||||
const auto [Ok, Err] = LuaAPI::FS::CreateDirectory(TestDir + "/a/b/c");
|
||||
CHECK(Ok);
|
||||
CHECK(Err == "");
|
||||
CHECK(fs::exists(TestDir + "/a/b/c"));
|
||||
}
|
||||
SUBCASE("Already exists") {
|
||||
const auto [Ok, Err] = LuaAPI::FS::CreateDirectory(TestDir);
|
||||
CHECK(Ok);
|
||||
CHECK(Err == "");
|
||||
CHECK(fs::exists(TestDir));
|
||||
const auto [Ok2, Err2] = LuaAPI::FS::CreateDirectory(TestDir);
|
||||
CHECK(Ok2);
|
||||
CHECK(Err2 == "");
|
||||
}
|
||||
fs::remove_all(TestDir);
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::FS::Remove(const std::string& Path) {
|
||||
std::error_code errc;
|
||||
std::pair<bool, std::string> Result;
|
||||
fs::remove(fs::relative(Path), errc);
|
||||
Result.first = errc == std::error_code {};
|
||||
if (!Result.first) {
|
||||
Result.second = errc.message();
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::Remove") {
|
||||
const std::string TestFileOrDir = "beammp_test_thing";
|
||||
SUBCASE("Remove existing directory") {
|
||||
fs::create_directory(TestFileOrDir);
|
||||
const auto [Ok, Err] = LuaAPI::FS::Remove(TestFileOrDir);
|
||||
CHECK(Ok);
|
||||
CHECK_EQ(Err, "");
|
||||
CHECK(!fs::exists(TestFileOrDir));
|
||||
}
|
||||
SUBCASE("Remove non-existing directory") {
|
||||
fs::remove_all(TestFileOrDir);
|
||||
const auto [Ok, Err] = LuaAPI::FS::Remove(TestFileOrDir);
|
||||
CHECK(Ok);
|
||||
CHECK_EQ(Err, "");
|
||||
CHECK(!fs::exists(TestFileOrDir));
|
||||
}
|
||||
// TODO: add tests for files
|
||||
// TODO: add tests for files and folders without access permissions (failure)
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::FS::Rename(const std::string& Path, const std::string& NewPath) {
|
||||
std::error_code errc;
|
||||
std::pair<bool, std::string> Result;
|
||||
fs::rename(Path, NewPath, errc);
|
||||
Result.first = errc == std::error_code {};
|
||||
if (!Result.first) {
|
||||
Result.second = errc.message();
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::Rename") {
|
||||
const auto TestDir = "beammp_test_dir";
|
||||
const auto OtherTestDir = "beammp_test_dir_2";
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::create_directory(TestDir);
|
||||
const auto [Ok, Err] = LuaAPI::FS::Rename(TestDir, OtherTestDir);
|
||||
CHECK(Ok);
|
||||
CHECK_EQ(Err, "");
|
||||
CHECK(!fs::exists(TestDir));
|
||||
CHECK(fs::exists(OtherTestDir));
|
||||
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::remove_all(TestDir);
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::FS::Copy(const std::string& Path, const std::string& NewPath) {
|
||||
std::error_code errc;
|
||||
std::pair<bool, std::string> Result;
|
||||
fs::copy(Path, NewPath, fs::copy_options::recursive, errc);
|
||||
Result.first = errc == std::error_code {};
|
||||
if (!Result.first) {
|
||||
Result.second = errc.message();
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::Copy") {
|
||||
const auto TestDir = "beammp_test_dir";
|
||||
const auto OtherTestDir = "beammp_test_dir_2";
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::create_directory(TestDir);
|
||||
const auto [Ok, Err] = LuaAPI::FS::Copy(TestDir, OtherTestDir);
|
||||
CHECK(Ok);
|
||||
CHECK_EQ(Err, "");
|
||||
CHECK(fs::exists(TestDir));
|
||||
CHECK(fs::exists(OtherTestDir));
|
||||
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::remove_all(TestDir);
|
||||
}
|
||||
|
||||
bool LuaAPI::FS::Exists(const std::string& Path) {
|
||||
return fs::exists(Path);
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::Exists") {
|
||||
const auto TestDir = "beammp_test_dir";
|
||||
const auto OtherTestDir = "beammp_test_dir_2";
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::create_directory(TestDir);
|
||||
|
||||
CHECK(LuaAPI::FS::Exists(TestDir));
|
||||
CHECK(!LuaAPI::FS::Exists(OtherTestDir));
|
||||
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::remove_all(TestDir);
|
||||
}
|
||||
|
||||
std::string LuaAPI::FS::GetFilename(const std::string& Path) {
|
||||
return fs::path(Path).filename().string();
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::GetFilename") {
|
||||
CHECK(LuaAPI::FS::GetFilename("test.txt") == "test.txt");
|
||||
CHECK(LuaAPI::FS::GetFilename("/test.txt") == "test.txt");
|
||||
CHECK(LuaAPI::FS::GetFilename("place/test.txt") == "test.txt");
|
||||
CHECK(LuaAPI::FS::GetFilename("/some/../place/test.txt") == "test.txt");
|
||||
}
|
||||
|
||||
std::string LuaAPI::FS::GetExtension(const std::string& Path) {
|
||||
return fs::path(Path).extension().string();
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::GetExtension") {
|
||||
CHECK(LuaAPI::FS::GetExtension("test.txt") == ".txt");
|
||||
CHECK(LuaAPI::FS::GetExtension("/test.txt") == ".txt");
|
||||
CHECK(LuaAPI::FS::GetExtension("place/test.txt") == ".txt");
|
||||
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.txt") == ".txt");
|
||||
CHECK(LuaAPI::FS::GetExtension("/some/../place/test") == "");
|
||||
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.a.b.c") == ".c");
|
||||
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.") == ".");
|
||||
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.a.b.") == ".");
|
||||
}
|
||||
|
||||
std::string LuaAPI::FS::GetParentFolder(const std::string& Path) {
|
||||
return fs::path(Path).parent_path().string();
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::GetParentFolder") {
|
||||
CHECK(LuaAPI::FS::GetParentFolder("test.txt") == "");
|
||||
CHECK(LuaAPI::FS::GetParentFolder("/test.txt") == "/");
|
||||
CHECK(LuaAPI::FS::GetParentFolder("place/test.txt") == "place");
|
||||
CHECK(LuaAPI::FS::GetParentFolder("/some/../place/test.txt") == "/some/../place");
|
||||
}
|
||||
|
||||
// TODO: add tests
|
||||
bool LuaAPI::FS::IsDirectory(const std::string& Path) {
|
||||
return fs::is_directory(Path);
|
||||
}
|
||||
|
||||
// TODO: add tests
|
||||
bool LuaAPI::FS::IsFile(const std::string& Path) {
|
||||
return fs::is_regular_file(Path);
|
||||
}
|
||||
|
||||
// TODO: add tests
|
||||
std::string LuaAPI::FS::ConcatPaths(sol::variadic_args Args) {
|
||||
fs::path Path;
|
||||
for (size_t i = 0; i < Args.size(); ++i) {
|
||||
auto Obj = Args[i];
|
||||
if (!Obj.is<std::string>()) {
|
||||
beammp_lua_error("FS.Concat called with non-string argument");
|
||||
return "";
|
||||
}
|
||||
Path += Obj.as<std::string>();
|
||||
if (i < Args.size() - 1 && !Path.empty()) {
|
||||
Path += fs::path::preferred_separator;
|
||||
}
|
||||
}
|
||||
auto Result = Path.lexically_normal().string();
|
||||
return Result;
|
||||
}
|
||||
|
||||
static void JsonEncodeRecursive(nlohmann::json& json, const sol::object& left, const sol::object& right, bool is_array, size_t depth = 0) {
|
||||
if (depth > 100) {
|
||||
beammp_lua_error("json serialize will not go deeper than 100 nested tables, internal references assumed, aborted this path");
|
||||
return;
|
||||
}
|
||||
std::string key;
|
||||
switch (left.get_type()) {
|
||||
case sol::type::lua_nil:
|
||||
case sol::type::none:
|
||||
case sol::type::poly:
|
||||
case sol::type::boolean:
|
||||
case sol::type::lightuserdata:
|
||||
case sol::type::userdata:
|
||||
case sol::type::thread:
|
||||
case sol::type::function:
|
||||
case sol::type::table:
|
||||
beammp_lua_error("JsonEncode: left side of table field is unexpected type");
|
||||
return;
|
||||
case sol::type::string:
|
||||
key = left.as<std::string>();
|
||||
break;
|
||||
case sol::type::number:
|
||||
key = std::to_string(left.as<double>());
|
||||
break;
|
||||
}
|
||||
nlohmann::json value;
|
||||
switch (right.get_type()) {
|
||||
case sol::type::lua_nil:
|
||||
case sol::type::none:
|
||||
return;
|
||||
case sol::type::poly:
|
||||
beammp_lua_warn("unsure what to do with poly type in JsonEncode, ignoring");
|
||||
return;
|
||||
case sol::type::boolean:
|
||||
value = right.as<bool>();
|
||||
break;
|
||||
case sol::type::lightuserdata:
|
||||
beammp_lua_warn("unsure what to do with lightuserdata in JsonEncode, ignoring");
|
||||
return;
|
||||
case sol::type::userdata:
|
||||
beammp_lua_warn("unsure what to do with userdata in JsonEncode, ignoring");
|
||||
return;
|
||||
case sol::type::thread:
|
||||
beammp_lua_warn("unsure what to do with thread in JsonEncode, ignoring");
|
||||
return;
|
||||
case sol::type::string:
|
||||
value = right.as<std::string>();
|
||||
break;
|
||||
case sol::type::number:
|
||||
value = right.as<double>();
|
||||
break;
|
||||
case sol::type::function:
|
||||
beammp_lua_warn("unsure what to do with function in JsonEncode, ignoring");
|
||||
return;
|
||||
case sol::type::table: {
|
||||
bool local_is_array = true;
|
||||
for (const auto& pair : right.as<sol::table>()) {
|
||||
if (pair.first.get_type() != sol::type::number) {
|
||||
local_is_array = false;
|
||||
}
|
||||
}
|
||||
for (const auto& pair : right.as<sol::table>()) {
|
||||
JsonEncodeRecursive(value, pair.first, pair.second, local_is_array, depth + 1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (is_array) {
|
||||
json.push_back(value);
|
||||
} else {
|
||||
json[key] = value;
|
||||
}
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonEncode(const sol::table& object) {
|
||||
nlohmann::json json;
|
||||
// table
|
||||
bool is_array = true;
|
||||
for (const auto& pair : object.as<sol::table>()) {
|
||||
if (pair.first.get_type() != sol::type::number) {
|
||||
is_array = false;
|
||||
}
|
||||
}
|
||||
for (const auto& entry : object) {
|
||||
JsonEncodeRecursive(json, entry.first, entry.second, is_array);
|
||||
}
|
||||
return json.dump();
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonDiff(const std::string& a, const std::string& b) {
|
||||
if (!nlohmann::json::accept(a)) {
|
||||
beammp_lua_error("JsonDiff first argument is not valid json: `" + a + "`");
|
||||
return "";
|
||||
}
|
||||
if (!nlohmann::json::accept(b)) {
|
||||
beammp_lua_error("JsonDiff second argument is not valid json: `" + b + "`");
|
||||
return "";
|
||||
}
|
||||
auto a_json = nlohmann::json::parse(a);
|
||||
auto b_json = nlohmann::json::parse(b);
|
||||
return nlohmann::json::diff(a_json, b_json).dump();
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonDiffApply(const std::string& data, const std::string& patch) {
|
||||
if (!nlohmann::json::accept(data)) {
|
||||
beammp_lua_error("JsonDiffApply first argument is not valid json: `" + data + "`");
|
||||
return "";
|
||||
}
|
||||
if (!nlohmann::json::accept(patch)) {
|
||||
beammp_lua_error("JsonDiffApply second argument is not valid json: `" + patch + "`");
|
||||
return "";
|
||||
}
|
||||
auto a_json = nlohmann::json::parse(data);
|
||||
auto b_json = nlohmann::json::parse(patch);
|
||||
a_json.patch(b_json);
|
||||
return a_json.dump();
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonPrettify(const std::string& json) {
|
||||
if (!nlohmann::json::accept(json)) {
|
||||
beammp_lua_error("JsonPrettify argument is not valid json: `" + json + "`");
|
||||
return "";
|
||||
}
|
||||
return nlohmann::json::parse(json).dump(4);
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonMinify(const std::string& json) {
|
||||
if (!nlohmann::json::accept(json)) {
|
||||
beammp_lua_error("JsonMinify argument is not valid json: `" + json + "`");
|
||||
return "";
|
||||
}
|
||||
return nlohmann::json::parse(json).dump(-1);
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonFlatten(const std::string& json) {
|
||||
if (!nlohmann::json::accept(json)) {
|
||||
beammp_lua_error("JsonFlatten argument is not valid json: `" + json + "`");
|
||||
return "";
|
||||
}
|
||||
return nlohmann::json::parse(json).flatten().dump(-1);
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonUnflatten(const std::string& json) {
|
||||
if (!nlohmann::json::accept(json)) {
|
||||
beammp_lua_error("JsonUnflatten argument is not valid json: `" + json + "`");
|
||||
return "";
|
||||
}
|
||||
return nlohmann::json::parse(json).unflatten().dump(-1);
|
||||
}
|
||||
|
||||
bool LuaAPI::MP::TriggerClientEventJson(int PlayerID, const std::string& EventName, const sol::table& Data) {
|
||||
return InternalTriggerClientEvent(PlayerID, EventName, JsonEncode(Data));
|
||||
}
|
||||
@@ -0,0 +1,62 @@
|
||||
#include "SignalHandling.h"
|
||||
#include "Common.h"
|
||||
|
||||
#if defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
|
||||
#include <csignal>
|
||||
static void UnixSignalHandler(int sig) {
|
||||
switch (sig) {
|
||||
case SIGPIPE:
|
||||
beammp_warn("ignoring SIGPIPE");
|
||||
break;
|
||||
case SIGTERM:
|
||||
beammp_info("gracefully shutting down via SIGTERM");
|
||||
Application::GracefullyShutdown();
|
||||
break;
|
||||
case SIGINT:
|
||||
beammp_info("gracefully shutting down via SIGINT");
|
||||
Application::GracefullyShutdown();
|
||||
break;
|
||||
default:
|
||||
beammp_debug("unhandled signal: " + std::to_string(sig));
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif // UNIX
|
||||
|
||||
#ifdef BEAMMP_WINDOWS
|
||||
#include <windows.h>
|
||||
// return TRUE if handled, FALSE if not
|
||||
BOOL WINAPI Win32CtrlC_Handler(DWORD CtrlType) {
|
||||
switch (CtrlType) {
|
||||
case CTRL_C_EVENT:
|
||||
beammp_info("gracefully shutting down via CTRL+C");
|
||||
Application::GracefullyShutdown();
|
||||
return TRUE;
|
||||
case CTRL_BREAK_EVENT:
|
||||
beammp_info("gracefully shutting down via CTRL+BREAK");
|
||||
Application::GracefullyShutdown();
|
||||
return TRUE;
|
||||
case CTRL_CLOSE_EVENT:
|
||||
beammp_info("gracefully shutting down via close");
|
||||
Application::GracefullyShutdown();
|
||||
return TRUE;
|
||||
}
|
||||
// we dont care for any others like CTRL_LOGOFF_EVENT and CTRL_SHUTDOWN_EVENT
|
||||
return FALSE;
|
||||
}
|
||||
#endif // WINDOWS
|
||||
|
||||
void SetupSignalHandlers() {
|
||||
// signal handlers for unix#include <windows.h>
|
||||
#if defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
|
||||
beammp_trace("registering handlers for signals");
|
||||
signal(SIGPIPE, UnixSignalHandler);
|
||||
signal(SIGTERM, UnixSignalHandler);
|
||||
#ifndef DEBUG
|
||||
signal(SIGINT, UnixSignalHandler);
|
||||
#endif // DEBUG
|
||||
#elif defined(BEAMMP_WINDOWS)
|
||||
beammp_trace("registering handlers for CTRL_*_EVENTs");
|
||||
SetConsoleCtrlHandler(Win32CtrlC_Handler, TRUE);
|
||||
#endif
|
||||
}
|
||||
+178
-67
@@ -1,6 +1,4 @@
|
||||
#define TOML11_PRESERVE_COMMENTS_BY_DEFAULT
|
||||
|
||||
#include <toml11/toml.hpp> // header-only version of TOML++
|
||||
#include "Common.h"
|
||||
|
||||
#include "TConfig.h"
|
||||
#include <fstream>
|
||||
@@ -8,8 +6,7 @@
|
||||
#include <istream>
|
||||
#include <sstream>
|
||||
|
||||
static const char* ConfigFileName = static_cast<const char*>("ServerConfig.toml");
|
||||
|
||||
// General
|
||||
static constexpr std::string_view StrDebug = "Debug";
|
||||
static constexpr std::string_view StrPrivate = "Private";
|
||||
static constexpr std::string_view StrPort = "Port";
|
||||
@@ -20,24 +17,84 @@ static constexpr std::string_view StrName = "Name";
|
||||
static constexpr std::string_view StrDescription = "Description";
|
||||
static constexpr std::string_view StrResourceFolder = "ResourceFolder";
|
||||
static constexpr std::string_view StrAuthKey = "AuthKey";
|
||||
static constexpr std::string_view StrLogChat = "LogChat";
|
||||
static constexpr std::string_view StrDownloadThreads = "DownloadThreads";
|
||||
|
||||
TConfig::TConfig() {
|
||||
if (!fs::exists(ConfigFileName) || !fs::is_regular_file(ConfigFileName)) {
|
||||
info("No config file found! Generating one...");
|
||||
CreateConfigFile(ConfigFileName);
|
||||
// Misc
|
||||
static constexpr std::string_view StrSendErrors = "SendErrors";
|
||||
static constexpr std::string_view StrSendErrorsMessageEnabled = "SendErrorsShowMessage";
|
||||
static constexpr std::string_view StrHideUpdateMessages = "ImScaredOfUpdates";
|
||||
|
||||
// HTTP
|
||||
static constexpr std::string_view StrHTTPServerEnabled = "HTTPServerEnabled";
|
||||
static constexpr std::string_view StrHTTPServerUseSSL = "UseSSL";
|
||||
static constexpr std::string_view StrSSLKeyPath = "SSLKeyPath";
|
||||
static constexpr std::string_view StrSSLCertPath = "SSLCertPath";
|
||||
static constexpr std::string_view StrHTTPServerPort = "HTTPServerPort";
|
||||
static constexpr std::string_view StrHTTPServerIP = "HTTPServerIP";
|
||||
|
||||
TEST_CASE("TConfig::TConfig") {
|
||||
const std::string CfgFile = "beammp_server_testconfig.toml";
|
||||
fs::remove(CfgFile);
|
||||
|
||||
TConfig Cfg(CfgFile);
|
||||
|
||||
CHECK(fs::file_size(CfgFile) != 0);
|
||||
|
||||
std::string buf;
|
||||
{
|
||||
buf.resize(fs::file_size(CfgFile));
|
||||
auto fp = std::fopen(CfgFile.c_str(), "r");
|
||||
std::fread(buf.data(), 1, buf.size(), fp);
|
||||
std::fclose(fp);
|
||||
}
|
||||
INFO("file contents are:", buf);
|
||||
|
||||
const auto table = toml::parse(CfgFile);
|
||||
CHECK(table.at("General").is_table());
|
||||
CHECK(table.at("Misc").is_table());
|
||||
CHECK(table.at("HTTP").is_table());
|
||||
|
||||
fs::remove(CfgFile);
|
||||
}
|
||||
|
||||
TConfig::TConfig(const std::string& ConfigFileName)
|
||||
: mConfigFileName(ConfigFileName) {
|
||||
Application::SetSubsystemStatus("Config", Application::Status::Starting);
|
||||
if (!fs::exists(mConfigFileName) || !fs::is_regular_file(mConfigFileName)) {
|
||||
beammp_info("No config file found! Generating one...");
|
||||
CreateConfigFile();
|
||||
}
|
||||
if (!mFailed) {
|
||||
if (fs::exists("Server.cfg")) {
|
||||
warn("An old \"Server.cfg\" file still exists. Please note that this is no longer used. Instead, \"" + std::string(ConfigFileName) + "\" is used. You can safely delete the \"Server.cfg\".");
|
||||
beammp_warn("An old \"Server.cfg\" file still exists. Please note that this is no longer used. Instead, \"" + std::string(mConfigFileName) + "\" is used. You can safely delete the \"Server.cfg\".");
|
||||
}
|
||||
ParseFromFile(ConfigFileName);
|
||||
ParseFromFile(mConfigFileName);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename CommentsT>
|
||||
void SetComment(CommentsT& Comments, const std::string& Comment) {
|
||||
Comments.clear();
|
||||
Comments.push_back(Comment);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Writes out the loaded application state into ServerConfig.toml
|
||||
*
|
||||
* This writes out the current state of application settings that are
|
||||
* applied to the server instance (i.e. the current application settings loaded in the server).
|
||||
* If the state of the application settings changes during runtime,
|
||||
* call this function whenever something about the config changes
|
||||
* whether it is in TConfig.cpp or the configuration file.
|
||||
*/
|
||||
void TConfig::FlushToFile() {
|
||||
auto data = toml::parse(ConfigFileName);
|
||||
data["General"] = toml::table();
|
||||
// auto data = toml::parse<toml::preserve_comments>(mConfigFileName);
|
||||
auto data = toml::value {};
|
||||
data["General"][StrAuthKey.data()] = Application::Settings.Key;
|
||||
SetComment(data["General"][StrAuthKey.data()].comments(), " AuthKey has to be filled out in order to run the server");
|
||||
data["General"][StrLogChat.data()] = Application::Settings.LogChat;
|
||||
SetComment(data["General"][StrLogChat.data()].comments(), " Whether to log chat messages in the console / log");
|
||||
data["General"][StrDebug.data()] = Application::Settings.DebugModeEnabled;
|
||||
data["General"][StrPrivate.data()] = Application::Settings.Private;
|
||||
data["General"][StrPort.data()] = Application::Settings.Port;
|
||||
@@ -47,11 +104,44 @@ void TConfig::FlushToFile() {
|
||||
data["General"][StrMap.data()] = Application::Settings.MapName;
|
||||
data["General"][StrDescription.data()] = Application::Settings.ServerDesc;
|
||||
data["General"][StrResourceFolder.data()] = Application::Settings.Resource;
|
||||
std::ofstream Stream(ConfigFileName);
|
||||
Stream << data << std::flush;
|
||||
data["General"][StrDownloadThreads.data()] = Application::Settings.DownloadThreads;
|
||||
SetComment(data["General"][StrDownloadThreads.data()].comments(), " How many simultaneous downloads may run at the same time");
|
||||
// Misc
|
||||
data["Misc"][StrHideUpdateMessages.data()] = Application::Settings.HideUpdateMessages;
|
||||
SetComment(data["Misc"][StrHideUpdateMessages.data()].comments(), " Hides the periodic update message which notifies you of a new server version. You should really keep this on and always update as soon as possible. For more information visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server. An update message will always appear at startup regardless.");
|
||||
data["Misc"][StrSendErrors.data()] = Application::Settings.SendErrors;
|
||||
SetComment(data["Misc"][StrSendErrors.data()].comments(), " You can turn on/off the SendErrors message you get on startup here");
|
||||
data["Misc"][StrSendErrorsMessageEnabled.data()] = Application::Settings.SendErrorsMessageEnabled;
|
||||
SetComment(data["Misc"][StrSendErrorsMessageEnabled.data()].comments(), " If SendErrors is `true`, the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to `false`");
|
||||
// HTTP
|
||||
data["HTTP"][StrSSLKeyPath.data()] = Application::Settings.SSLKeyPath;
|
||||
data["HTTP"][StrSSLCertPath.data()] = Application::Settings.SSLCertPath;
|
||||
data["HTTP"][StrHTTPServerPort.data()] = Application::Settings.HTTPServerPort;
|
||||
SetComment(data["HTTP"][StrHTTPServerIP.data()].comments(), " Which IP to listen on. Pick 0.0.0.0 for a public-facing server with no specific IP, and 127.0.0.1 or 'localhost' for a local server.");
|
||||
data["HTTP"][StrHTTPServerIP.data()] = Application::Settings.HTTPServerIP;
|
||||
data["HTTP"][StrHTTPServerUseSSL.data()] = Application::Settings.HTTPServerUseSSL;
|
||||
SetComment(data["HTTP"][StrHTTPServerUseSSL.data()].comments(), " Recommended to have enabled for servers which face the internet. With SSL the server will serve https and requires valid key and cert files");
|
||||
data["HTTP"][StrHTTPServerEnabled.data()] = Application::Settings.HTTPServerEnabled;
|
||||
SetComment(data["HTTP"][StrHTTPServerEnabled.data()].comments(), " Enables the internal HTTP server");
|
||||
std::stringstream Ss;
|
||||
Ss << "# This is the BeamMP-Server config file.\n"
|
||||
"# Help & Documentation: `https://wiki.beammp.com/en/home/server-maintenance`\n"
|
||||
"# IMPORTANT: Fill in the AuthKey with the key you got from `https://beammp.com/k/dashboard` on the left under \"Keys\"\n"
|
||||
<< data;
|
||||
auto File = std::fopen(mConfigFileName.c_str(), "w+");
|
||||
if (!File) {
|
||||
beammp_error("Failed to create/write to config file: " + GetPlatformAgnosticErrorString());
|
||||
throw std::runtime_error("Failed to create/write to config file");
|
||||
}
|
||||
auto Str = Ss.str();
|
||||
auto N = std::fwrite(Str.data(), sizeof(char), Str.size(), File);
|
||||
if (N != Str.size()) {
|
||||
beammp_error("Failed to write to config file properly, config file might be misshapen");
|
||||
}
|
||||
std::fclose(File);
|
||||
}
|
||||
|
||||
void TConfig::CreateConfigFile(std::string_view name) {
|
||||
void TConfig::CreateConfigFile() {
|
||||
// build from old config Server.cfg
|
||||
|
||||
try {
|
||||
@@ -60,80 +150,101 @@ void TConfig::CreateConfigFile(std::string_view name) {
|
||||
ParseOldFormat();
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
error("an error occurred and was ignored during config transfer: " + std::string(e.what()));
|
||||
beammp_error("an error occurred and was ignored during config transfer: " + std::string(e.what()));
|
||||
}
|
||||
|
||||
{ // create file context
|
||||
std::ofstream ofs(name.data());
|
||||
FlushToFile();
|
||||
}
|
||||
|
||||
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, std::string& OutValue) {
|
||||
if (Table[Category.c_str()][Key.data()].is_string()) {
|
||||
OutValue = Table[Category.c_str()][Key.data()].as_string();
|
||||
}
|
||||
}
|
||||
|
||||
auto data = toml::parse<toml::preserve_comments>(name.data());
|
||||
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, bool& OutValue) {
|
||||
if (Table[Category.c_str()][Key.data()].is_boolean()) {
|
||||
OutValue = Table[Category.c_str()][Key.data()].as_boolean();
|
||||
}
|
||||
}
|
||||
|
||||
data["General"] = toml::table();
|
||||
data["General"][StrAuthKey.data()] = Application::Settings.Key;
|
||||
data["General"][StrDebug.data()] = Application::Settings.DebugModeEnabled;
|
||||
data["General"][StrPrivate.data()] = Application::Settings.Private;
|
||||
data["General"][StrPort.data()] = Application::Settings.Port;
|
||||
data["General"][StrName.data()] = Application::Settings.ServerName;
|
||||
data["General"][StrMaxCars.data()] = Application::Settings.MaxCars;
|
||||
data["General"][StrMaxPlayers.data()] = Application::Settings.MaxPlayers;
|
||||
data["General"][StrMap.data()] = Application::Settings.MapName;
|
||||
data["General"][StrDescription.data()] = Application::Settings.ServerDesc;
|
||||
data["General"][StrResourceFolder.data()] = Application::Settings.Resource;
|
||||
|
||||
std::ofstream ofs { std::string(name) };
|
||||
if (ofs.good()) {
|
||||
ofs << "# This is the BeamMP-Server config file.\n"
|
||||
"# Help & Documentation: `https://wiki.beammp.com/en/home/server-maintenance`\n"
|
||||
"# IMPORTANT: Fill in the AuthKey with the key you got from `https://beammp.com/k/dashboard` on the left under \"Keys\"\n"
|
||||
<< '\n';
|
||||
ofs << data << '\n';
|
||||
error("There was no \"" + std::string(ConfigFileName) + "\" file (this is normal for the first time running the server), so one was generated for you. It was automatically filled with the settings from your Server.cfg, if you have one. Please open ServerConfig.toml and ensure your AuthKey and other settings are filled in and correct, then restart the server. The old Server.cfg file will no longer be used and causes a warning if it exists from now on.");
|
||||
mFailed = true;
|
||||
} else {
|
||||
error("Couldn't create " + std::string(name) + ". Check permissions, try again, and contact support if it continues not to work.");
|
||||
mFailed = true;
|
||||
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, int& OutValue) {
|
||||
if (Table[Category.c_str()][Key.data()].is_integer()) {
|
||||
OutValue = Table[Category.c_str()][Key.data()].as_integer();
|
||||
}
|
||||
}
|
||||
|
||||
void TConfig::ParseFromFile(std::string_view name) {
|
||||
try {
|
||||
toml::value data = toml::parse<toml::preserve_comments>(name.data());
|
||||
Application::Settings.DebugModeEnabled = data["General"][StrDebug.data()].as_boolean();
|
||||
Application::Settings.Private = data["General"][StrPrivate.data()].as_boolean();
|
||||
Application::Settings.Port = data["General"][StrPort.data()].as_integer();
|
||||
Application::Settings.MaxCars = data["General"][StrMaxCars.data()].as_integer();
|
||||
Application::Settings.MaxPlayers = data["General"][StrMaxPlayers.data()].as_integer();
|
||||
Application::Settings.MapName = data["General"][StrMap.data()].as_string();
|
||||
Application::Settings.ServerName = data["General"][StrName.data()].as_string();
|
||||
Application::Settings.ServerDesc = data["General"][StrDescription.data()].as_string();
|
||||
Application::Settings.Resource = data["General"][StrResourceFolder.data()].as_string();
|
||||
Application::Settings.Key = data["General"][StrAuthKey.data()].as_string();
|
||||
// GENERAL
|
||||
TryReadValue(data, "General", StrDebug, Application::Settings.DebugModeEnabled);
|
||||
TryReadValue(data, "General", StrPrivate, Application::Settings.Private);
|
||||
TryReadValue(data, "General", StrPort, Application::Settings.Port);
|
||||
TryReadValue(data, "General", StrMaxCars, Application::Settings.MaxCars);
|
||||
TryReadValue(data, "General", StrMaxPlayers, Application::Settings.MaxPlayers);
|
||||
TryReadValue(data, "General", StrMap, Application::Settings.MapName);
|
||||
TryReadValue(data, "General", StrName, Application::Settings.ServerName);
|
||||
TryReadValue(data, "General", StrDescription, Application::Settings.ServerDesc);
|
||||
TryReadValue(data, "General", StrResourceFolder, Application::Settings.Resource);
|
||||
TryReadValue(data, "General", StrAuthKey, Application::Settings.Key);
|
||||
TryReadValue(data, "General", StrLogChat, Application::Settings.LogChat);
|
||||
TryReadValue(data, "General", StrDownloadThreads, Application::Settings.DownloadThreads);
|
||||
// Misc
|
||||
TryReadValue(data, "Misc", StrSendErrors, Application::Settings.SendErrors);
|
||||
TryReadValue(data, "Misc", StrHideUpdateMessages, Application::Settings.HideUpdateMessages);
|
||||
TryReadValue(data, "Misc", StrSendErrorsMessageEnabled, Application::Settings.SendErrorsMessageEnabled);
|
||||
// HTTP
|
||||
TryReadValue(data, "HTTP", StrSSLKeyPath, Application::Settings.SSLKeyPath);
|
||||
TryReadValue(data, "HTTP", StrSSLCertPath, Application::Settings.SSLCertPath);
|
||||
TryReadValue(data, "HTTP", StrHTTPServerPort, Application::Settings.HTTPServerPort);
|
||||
TryReadValue(data, "HTTP", StrHTTPServerIP, Application::Settings.HTTPServerIP);
|
||||
TryReadValue(data, "HTTP", StrHTTPServerEnabled, Application::Settings.HTTPServerEnabled);
|
||||
TryReadValue(data, "HTTP", StrHTTPServerUseSSL, Application::Settings.HTTPServerUseSSL);
|
||||
} catch (const std::exception& err) {
|
||||
error("Error parsing config file value: " + std::string(err.what()));
|
||||
beammp_error("Error parsing config file value: " + std::string(err.what()));
|
||||
mFailed = true;
|
||||
Application::SetSubsystemStatus("Config", Application::Status::Bad);
|
||||
return;
|
||||
}
|
||||
PrintDebug();
|
||||
|
||||
// Update in any case
|
||||
FlushToFile();
|
||||
// all good so far, let's check if there's a key
|
||||
if (Application::Settings.Key.empty()) {
|
||||
error("No AuthKey specified in the \"" + std::string(ConfigFileName) + "\" file. Please get an AuthKey, enter it into the config file, and restart this server.");
|
||||
beammp_error("No AuthKey specified in the \"" + std::string(mConfigFileName) + "\" file. Please get an AuthKey, enter it into the config file, and restart this server.");
|
||||
Application::SetSubsystemStatus("Config", Application::Status::Bad);
|
||||
mFailed = true;
|
||||
return;
|
||||
}
|
||||
Application::SetSubsystemStatus("Config", Application::Status::Good);
|
||||
if (Application::Settings.Key.size() != 36) {
|
||||
beammp_warn("AuthKey specified is the wrong length and likely isn't valid.");
|
||||
}
|
||||
}
|
||||
|
||||
void TConfig::PrintDebug() {
|
||||
debug(std::string(StrDebug) + ": " + std::string(Application::Settings.DebugModeEnabled ? "true" : "false"));
|
||||
debug(std::string(StrPrivate) + ": " + std::string(Application::Settings.Private ? "true" : "false"));
|
||||
debug(std::string(StrPort) + ": " + std::to_string(Application::Settings.Port));
|
||||
debug(std::string(StrMaxCars) + ": " + std::to_string(Application::Settings.MaxCars));
|
||||
debug(std::string(StrMaxPlayers) + ": " + std::to_string(Application::Settings.MaxPlayers));
|
||||
debug(std::string(StrMap) + ": \"" + Application::Settings.MapName + "\"");
|
||||
debug(std::string(StrName) + ": \"" + Application::Settings.ServerName + "\"");
|
||||
debug(std::string(StrDescription) + ": \"" + Application::Settings.ServerDesc + "\"");
|
||||
debug(std::string(StrResourceFolder) + ": \"" + Application::Settings.Resource + "\"");
|
||||
beammp_debugf("{}: {}", StrDebug, Application::Settings.DebugModeEnabled ? "true" : "false");
|
||||
beammp_debugf("{}: {}", StrPrivate, Application::Settings.Private ? "true" : "false");
|
||||
beammp_debugf("{}: {}", StrPort, Application::Settings.Port);
|
||||
beammp_debugf("{}: {}", StrMaxCars, Application::Settings.MaxCars);
|
||||
beammp_debugf("{}: {}", StrMaxPlayers, Application::Settings.MaxPlayers);
|
||||
beammp_debugf("{}: '{}'", StrMap, Application::Settings.MapName);
|
||||
beammp_debugf("{}: '{}'", StrName, Application::Settings.ServerName);
|
||||
beammp_debugf("{}: '{}'", StrDescription, Application::Settings.ServerDesc);
|
||||
beammp_debugf("{}: {}", StrLogChat, Application::Settings.LogChat ? "true" : "false");
|
||||
beammp_debugf("{}: '{}'", StrResourceFolder, Application::Settings.Resource);
|
||||
beammp_debugf("{}: '{}'", StrSSLKeyPath, Application::Settings.SSLKeyPath);
|
||||
beammp_debugf("{}: '{}'", StrSSLCertPath, Application::Settings.SSLCertPath);
|
||||
beammp_debugf("{}: {}", StrHTTPServerPort, Application::Settings.HTTPServerPort);
|
||||
beammp_debugf("{}: '{}'", StrHTTPServerIP, Application::Settings.HTTPServerIP);
|
||||
beammp_debugf("{}: {}", StrDownloadThreads, Application::Settings.DownloadThreads);
|
||||
if (Application::Settings.DownloadThreads < 1) {
|
||||
beammp_warnf("'{}' of <1 is not allowed, will use 1", StrDownloadThreads);
|
||||
}
|
||||
// special!
|
||||
debug("Key Length: " + std::to_string(Application::Settings.Key.length()) + "");
|
||||
beammp_debugf("Key Length: {}", Application::Settings.Key.length());
|
||||
}
|
||||
|
||||
void TConfig::ParseOldFormat() {
|
||||
@@ -183,7 +294,7 @@ void TConfig::ParseOldFormat() {
|
||||
} else if (Key == "AuthKey") {
|
||||
Application::Settings.Key = Value.substr(1, Value.size() - 3);
|
||||
} else {
|
||||
warn("unknown key in old auth file (ignored): " + Key);
|
||||
beammp_warn("unknown key in old auth file (ignored): " + Key);
|
||||
}
|
||||
Str >> std::ws;
|
||||
}
|
||||
|
||||
+643
-46
@@ -2,77 +2,674 @@
|
||||
#include "Common.h"
|
||||
#include "Compat.h"
|
||||
|
||||
#include "Client.h"
|
||||
#include "CustomAssert.h"
|
||||
#include "LuaAPI.h"
|
||||
#include "TLuaEngine.h"
|
||||
|
||||
#include <ctime>
|
||||
#include <sstream>
|
||||
|
||||
static inline bool StringStartsWith(const std::string& What, const std::string& StartsWith) {
|
||||
return What.size() >= StartsWith.size() && What.substr(0, StartsWith.size()) == StartsWith;
|
||||
}
|
||||
|
||||
TEST_CASE("StringStartsWith") {
|
||||
CHECK(StringStartsWith("Hello, World", "Hello"));
|
||||
CHECK(StringStartsWith("Hello, World", "H"));
|
||||
CHECK(StringStartsWith("Hello, World", ""));
|
||||
CHECK(!StringStartsWith("Hello, World", "ello"));
|
||||
CHECK(!StringStartsWith("Hello, World", "World"));
|
||||
CHECK(StringStartsWith("", ""));
|
||||
CHECK(!StringStartsWith("", "hello"));
|
||||
}
|
||||
|
||||
// Trims leading and trailing spaces, newlines, tabs, etc.
|
||||
static inline std::string TrimString(std::string S) {
|
||||
S.erase(S.begin(), std::find_if(S.begin(), S.end(), [](unsigned char ch) {
|
||||
return !std::isspace(ch);
|
||||
}));
|
||||
S.erase(std::find_if(S.rbegin(), S.rend(), [](unsigned char ch) {
|
||||
return !std::isspace(ch);
|
||||
}).base(),
|
||||
S.end());
|
||||
return S;
|
||||
}
|
||||
|
||||
TEST_CASE("TrimString") {
|
||||
CHECK(TrimString("hel lo") == "hel lo");
|
||||
CHECK(TrimString(" hel lo") == "hel lo");
|
||||
CHECK(TrimString(" hel lo ") == "hel lo");
|
||||
CHECK(TrimString("hel lo ") == "hel lo");
|
||||
CHECK(TrimString(" hel lo") == "hel lo");
|
||||
CHECK(TrimString("hel lo ") == "hel lo");
|
||||
CHECK(TrimString(" hel lo ") == "hel lo");
|
||||
CHECK(TrimString("\t\thel\nlo\n\n") == "hel\nlo");
|
||||
CHECK(TrimString("\n\thel\tlo\n\t") == "hel\tlo");
|
||||
CHECK(TrimString(" ") == "");
|
||||
CHECK(TrimString(" \t\n\r ") == "");
|
||||
CHECK(TrimString("") == "");
|
||||
}
|
||||
|
||||
std::string GetDate() {
|
||||
std::chrono::system_clock::time_point now = std::chrono::system_clock::now();
|
||||
time_t tt = std::chrono::system_clock::to_time_t(now);
|
||||
tm local_tm {};
|
||||
#ifdef WIN32
|
||||
localtime_s(&local_tm, &tt);
|
||||
#else // unix
|
||||
localtime_r(&tt, &local_tm);
|
||||
#endif // WIN32
|
||||
std::stringstream date;
|
||||
int S = local_tm.tm_sec;
|
||||
int M = local_tm.tm_min;
|
||||
int H = local_tm.tm_hour;
|
||||
std::string Secs = (S > 9 ? std::to_string(S) : "0" + std::to_string(S));
|
||||
std::string Min = (M > 9 ? std::to_string(M) : "0" + std::to_string(M));
|
||||
std::string Hour = (H > 9 ? std::to_string(H) : "0" + std::to_string(H));
|
||||
date
|
||||
<< "["
|
||||
<< local_tm.tm_mday << "/"
|
||||
<< local_tm.tm_mon + 1 << "/"
|
||||
<< local_tm.tm_year + 1900 << " "
|
||||
<< Hour << ":"
|
||||
<< Min << ":"
|
||||
<< Secs
|
||||
<< "] ";
|
||||
/* TODO
|
||||
if (Debug) {
|
||||
date << ThreadName()
|
||||
<< " ";
|
||||
auto local_tm = std::localtime(&tt);
|
||||
char buf[30];
|
||||
std::string date;
|
||||
if (Application::Settings.DebugModeEnabled) {
|
||||
std::strftime(buf, sizeof(buf), "[%d/%m/%y %T.", local_tm);
|
||||
date += buf;
|
||||
auto seconds = std::chrono::time_point_cast<std::chrono::seconds>(now);
|
||||
auto fraction = now - seconds;
|
||||
size_t ms = std::chrono::duration_cast<std::chrono::milliseconds>(fraction).count();
|
||||
char fracstr[5];
|
||||
std::sprintf(fracstr, "%03lu", ms);
|
||||
date += fracstr;
|
||||
date += "] ";
|
||||
} else {
|
||||
std::strftime(buf, sizeof(buf), "[%d/%m/%y %T] ", local_tm);
|
||||
date += buf;
|
||||
}
|
||||
|
||||
return date;
|
||||
}
|
||||
|
||||
void TConsole::BackupOldLog() {
|
||||
fs::path Path = "Server.log";
|
||||
if (fs::exists(Path)) {
|
||||
auto OldLog = Path.filename().stem().string() + ".old.log";
|
||||
try {
|
||||
fs::rename(Path, OldLog);
|
||||
beammp_debug("renamed old log file to '" + OldLog + "'");
|
||||
} catch (const std::exception& e) {
|
||||
beammp_warn(e.what());
|
||||
}
|
||||
/*
|
||||
int err = 0;
|
||||
zip* z = zip_open("ServerLogs.zip", ZIP_CREATE, &err);
|
||||
if (!z) {
|
||||
std::cerr << GetPlatformAgnosticErrorString() << std::endl;
|
||||
return;
|
||||
}
|
||||
FILE* File = std::fopen(Path.string().c_str(), "r");
|
||||
if (!File) {
|
||||
std::cerr << GetPlatformAgnosticErrorString() << std::endl;
|
||||
return;
|
||||
}
|
||||
std::vector<uint8_t> Buffer;
|
||||
Buffer.resize(fs::file_size(Path));
|
||||
std::fread(Buffer.data(), 1, Buffer.size(), File);
|
||||
std::fclose(File);
|
||||
|
||||
auto s = zip_source_buffer(z, Buffer.data(), Buffer.size(), 0);
|
||||
|
||||
auto TimePoint = fs::last_write_time(Path);
|
||||
auto Secs = TimePoint.time_since_epoch().count();
|
||||
auto MyTimeT = std::time(&Secs);
|
||||
|
||||
std::string NewName = Path.stem().string();
|
||||
NewName += "_";
|
||||
std::string Time;
|
||||
Time.resize(32);
|
||||
size_t n = strftime(Time.data(), Time.size(), "%F_%H.%M.%S", localtime(&MyTimeT));
|
||||
Time.resize(n);
|
||||
NewName += Time;
|
||||
NewName += ".log";
|
||||
|
||||
zip_file_add(z, NewName.c_str(), s, 0);
|
||||
zip_close(z);
|
||||
*/
|
||||
return date.str();
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::StartLoggingToFile() {
|
||||
mLogFileStream.open("Server.log");
|
||||
Application::Console().Internal().on_write = [this](const std::string& ToWrite) {
|
||||
// TODO: Sanitize by removing all ansi escape codes (vt100)
|
||||
std::unique_lock Lock(mLogFileStreamMtx);
|
||||
mLogFileStream.write(ToWrite.c_str(), ToWrite.size());
|
||||
mLogFileStream.write("\n", 1);
|
||||
mLogFileStream.flush();
|
||||
};
|
||||
}
|
||||
|
||||
void TConsole::ChangeToLuaConsole(const std::string& LuaStateId) {
|
||||
if (!mIsLuaConsole) {
|
||||
if (!mLuaEngine) {
|
||||
beammp_error("Lua engine not initialized yet, please wait and try again");
|
||||
return;
|
||||
}
|
||||
mLuaEngine->EnsureStateExists(mDefaultStateId, "Console");
|
||||
mStateId = LuaStateId;
|
||||
mIsLuaConsole = true;
|
||||
if (mStateId != mDefaultStateId) {
|
||||
Application::Console().WriteRaw("Attached to Lua state '" + mStateId + "'. For help, type `:help`. To detach, type `:detach`");
|
||||
mCommandline.set_prompt("lua @" + LuaStateId + "> ");
|
||||
} else {
|
||||
Application::Console().WriteRaw("Attached to Lua. For help, type `:help`. To detach, type `:detach`");
|
||||
mCommandline.set_prompt("lua> ");
|
||||
}
|
||||
mCachedRegularHistory = mCommandline.history();
|
||||
mCommandline.set_history(mCachedLuaHistory);
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::ChangeToRegularConsole() {
|
||||
if (mIsLuaConsole) {
|
||||
mIsLuaConsole = false;
|
||||
if (mStateId != mDefaultStateId) {
|
||||
Application::Console().WriteRaw("Detached from Lua state '" + mStateId + "'.");
|
||||
} else {
|
||||
Application::Console().WriteRaw("Detached from Lua.");
|
||||
}
|
||||
mCachedLuaHistory = mCommandline.history();
|
||||
mCommandline.set_history(mCachedRegularHistory);
|
||||
mCommandline.set_prompt("> ");
|
||||
mStateId = mDefaultStateId;
|
||||
}
|
||||
}
|
||||
|
||||
bool TConsole::EnsureArgsCount(const std::vector<std::string>& args, size_t n) {
|
||||
if (n == 0 && args.size() != 0) {
|
||||
Application::Console().WriteRaw("This command expects no arguments.");
|
||||
return false;
|
||||
} else if (args.size() != n) {
|
||||
Application::Console().WriteRaw("Expected " + std::to_string(n) + " argument(s), instead got " + std::to_string(args.size()));
|
||||
return false;
|
||||
} else {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
bool TConsole::EnsureArgsCount(const std::vector<std::string>& args, size_t min, size_t max) {
|
||||
if (min == max) {
|
||||
return EnsureArgsCount(args, min);
|
||||
} else {
|
||||
if (args.size() > max) {
|
||||
Application::Console().WriteRaw("Too many arguments. At most " + std::to_string(max) + " arguments expected, got " + std::to_string(args.size()) + " instead.");
|
||||
return false;
|
||||
} else if (args.size() < min) {
|
||||
Application::Console().WriteRaw("Too few arguments. At least " + std::to_string(max) + " arguments expected, got " + std::to_string(args.size()) + " instead.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void TConsole::Command_Lua(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0, 1)) {
|
||||
return;
|
||||
}
|
||||
if (args.size() == 1) {
|
||||
auto NewStateId = args.at(0);
|
||||
beammp_assert(!NewStateId.empty());
|
||||
if (mLuaEngine->HasState(NewStateId)) {
|
||||
ChangeToLuaConsole(NewStateId);
|
||||
} else {
|
||||
Application::Console().WriteRaw("Lua state '" + NewStateId + "' is not a known state. Didn't switch to Lua.");
|
||||
}
|
||||
} else if (args.size() == 0) {
|
||||
ChangeToLuaConsole(mDefaultStateId);
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::Command_Help(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0)) {
|
||||
return;
|
||||
}
|
||||
static constexpr const char* sHelpString = R"(
|
||||
Commands:
|
||||
help displays this help
|
||||
exit shuts down the server
|
||||
kick <name> [reason] kicks specified player with an optional reason
|
||||
list lists all players and info about them
|
||||
say <message> sends the message to all players in chat
|
||||
lua [state id] switches to lua, optionally into a specific state id's lua
|
||||
settings [command] sets or gets settings for the server, run `settings help` for more info
|
||||
status how the server is doing and what it's up to
|
||||
clear clears the console window)";
|
||||
Application::Console().WriteRaw("BeamMP-Server Console: " + std::string(sHelpString));
|
||||
}
|
||||
|
||||
std::string TConsole::ConcatArgs(const std::vector<std::string>& args, char space) {
|
||||
std::string Result;
|
||||
for (const auto& arg : args) {
|
||||
Result += arg + space;
|
||||
}
|
||||
Result = Result.substr(0, Result.size() - 1); // strip trailing space
|
||||
return Result;
|
||||
}
|
||||
|
||||
void TConsole::Command_Clear(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0, size_t(-1))) {
|
||||
return;
|
||||
}
|
||||
mCommandline.write("\x1b[;H\x1b[2J");
|
||||
}
|
||||
|
||||
void TConsole::Command_Kick(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 1, size_t(-1))) {
|
||||
return;
|
||||
}
|
||||
auto Name = args.at(0);
|
||||
std::string Reason = "Kicked by server console";
|
||||
if (args.size() > 1) {
|
||||
Reason = ConcatArgs({ args.begin() + 1, args.end() });
|
||||
}
|
||||
beammp_trace("attempt to kick '" + Name + "' for '" + Reason + "'");
|
||||
bool Kicked = false;
|
||||
auto NameCompare = [](std::string Name1, std::string Name2) -> bool {
|
||||
std::for_each(Name1.begin(), Name1.end(), [](char& c) { c = tolower(c); });
|
||||
std::for_each(Name2.begin(), Name2.end(), [](char& c) { c = tolower(c); });
|
||||
return StringStartsWith(Name1, Name2) || StringStartsWith(Name2, Name1);
|
||||
};
|
||||
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
|
||||
if (!Client.expired()) {
|
||||
auto locked = Client.lock();
|
||||
if (NameCompare(locked->GetName(), Name)) {
|
||||
mLuaEngine->Network().ClientKick(*locked, Reason);
|
||||
Kicked = true;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
if (!Kicked) {
|
||||
Application::Console().WriteRaw("Error: No player with name matching '" + Name + "' was found.");
|
||||
} else {
|
||||
Application::Console().WriteRaw("Kicked player '" + Name + "' for reason: '" + Reason + "'.");
|
||||
}
|
||||
}
|
||||
|
||||
std::tuple<std::string, std::vector<std::string>> TConsole::ParseCommand(const std::string& CommandWithArgs) {
|
||||
// Algorithm designed and implemented by Lion Kortlepel (c) 2022
|
||||
// It correctly splits arguments, including respecting single and double quotes, as well as backticks
|
||||
auto End_i = CommandWithArgs.find_first_of(' ');
|
||||
std::string Command = CommandWithArgs.substr(0, End_i);
|
||||
std::string ArgsStr {};
|
||||
if (End_i != std::string::npos) {
|
||||
ArgsStr = CommandWithArgs.substr(End_i);
|
||||
}
|
||||
std::vector<std::string> Args;
|
||||
char* PrevPtr = ArgsStr.data();
|
||||
char* Ptr = ArgsStr.data();
|
||||
const char* End = ArgsStr.data() + ArgsStr.size();
|
||||
while (Ptr != End) {
|
||||
std::string Arg = "";
|
||||
// advance while space
|
||||
while (Ptr != End && std::isspace(*Ptr))
|
||||
++Ptr;
|
||||
PrevPtr = Ptr;
|
||||
// advance while NOT space, also handle quotes
|
||||
while (Ptr != End && !std::isspace(*Ptr)) {
|
||||
// TODO: backslash escaping quotes
|
||||
for (char Quote : { '"', '\'', '`' }) {
|
||||
if (*Ptr == Quote) {
|
||||
// seek if there's a closing quote
|
||||
// if there is, go there and continue, otherwise ignore
|
||||
char* Seeker = Ptr + 1;
|
||||
while (Seeker != End && *Seeker != Quote)
|
||||
++Seeker;
|
||||
if (Seeker != End) {
|
||||
// found closing quote
|
||||
Ptr = Seeker;
|
||||
}
|
||||
break; // exit for loop
|
||||
}
|
||||
}
|
||||
++Ptr;
|
||||
}
|
||||
Arg = std::string(PrevPtr, Ptr - PrevPtr);
|
||||
// remove quotes if enclosed in quotes
|
||||
for (char Quote : { '"', '\'', '`' }) {
|
||||
if (!Arg.empty() && Arg.at(0) == Quote && Arg.at(Arg.size() - 1) == Quote) {
|
||||
Arg = Arg.substr(1, Arg.size() - 2);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!Arg.empty()) {
|
||||
Args.push_back(Arg);
|
||||
}
|
||||
}
|
||||
return { Command, Args };
|
||||
}
|
||||
|
||||
void TConsole::Command_Settings(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::Command_Say(const std::string& FullCmd) {
|
||||
if (FullCmd.size() > 3) {
|
||||
auto Message = FullCmd.substr(4);
|
||||
LuaAPI::MP::SendChatMessage(-1, Message);
|
||||
if (!Application::Settings.LogChat) {
|
||||
Application::Console().WriteRaw("Chat message sent!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::Command_List(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0)) {
|
||||
return;
|
||||
}
|
||||
if (mLuaEngine->Server().ClientCount() == 0) {
|
||||
Application::Console().WriteRaw("No players online.");
|
||||
} else {
|
||||
std::stringstream ss;
|
||||
ss << std::left << std::setw(25) << "Name" << std::setw(6) << "ID" << std::setw(6) << "Cars" << std::endl;
|
||||
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
|
||||
if (!Client.expired()) {
|
||||
auto locked = Client.lock();
|
||||
ss << std::left << std::setw(25) << locked->GetName()
|
||||
<< std::setw(6) << locked->GetID()
|
||||
<< std::setw(6) << locked->GetCarCount() << "\n";
|
||||
}
|
||||
return true;
|
||||
});
|
||||
auto Str = ss.str();
|
||||
Application::Console().WriteRaw(Str.substr(0, Str.size() - 1));
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::Command_Status(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0)) {
|
||||
return;
|
||||
}
|
||||
std::stringstream Status;
|
||||
|
||||
size_t CarCount = 0;
|
||||
size_t ConnectedCount = 0;
|
||||
size_t GuestCount = 0;
|
||||
size_t SyncedCount = 0;
|
||||
size_t SyncingCount = 0;
|
||||
size_t MissedPacketQueueSum = 0;
|
||||
int LargestSecondsSinceLastPing = 0;
|
||||
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
|
||||
if (!Client.expired()) {
|
||||
auto Locked = Client.lock();
|
||||
CarCount += Locked->GetCarCount();
|
||||
ConnectedCount += Locked->IsConnected() ? 1 : 0;
|
||||
GuestCount += Locked->IsGuest() ? 1 : 0;
|
||||
SyncedCount += Locked->IsSynced() ? 1 : 0;
|
||||
SyncingCount += Locked->IsSyncing() ? 1 : 0;
|
||||
MissedPacketQueueSum += Locked->MissedPacketQueueSize();
|
||||
if (Locked->SecondsSinceLastPing() < LargestSecondsSinceLastPing) {
|
||||
LargestSecondsSinceLastPing = Locked->SecondsSinceLastPing();
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
|
||||
size_t SystemsStarting = 0;
|
||||
size_t SystemsGood = 0;
|
||||
size_t SystemsBad = 0;
|
||||
size_t SystemsShuttingDown = 0;
|
||||
size_t SystemsShutdown = 0;
|
||||
std::string SystemsBadList {};
|
||||
std::string SystemsGoodList {};
|
||||
std::string SystemsStartingList {};
|
||||
std::string SystemsShuttingDownList {};
|
||||
std::string SystemsShutdownList {};
|
||||
auto Statuses = Application::GetSubsystemStatuses();
|
||||
for (const auto& NameStatusPair : Statuses) {
|
||||
switch (NameStatusPair.second) {
|
||||
case Application::Status::Good:
|
||||
SystemsGood++;
|
||||
SystemsGoodList += NameStatusPair.first + ", ";
|
||||
break;
|
||||
case Application::Status::Bad:
|
||||
SystemsBad++;
|
||||
SystemsBadList += NameStatusPair.first + ", ";
|
||||
break;
|
||||
case Application::Status::Starting:
|
||||
SystemsStarting++;
|
||||
SystemsStartingList += NameStatusPair.first + ", ";
|
||||
break;
|
||||
case Application::Status::ShuttingDown:
|
||||
SystemsShuttingDown++;
|
||||
SystemsShuttingDownList += NameStatusPair.first + ", ";
|
||||
break;
|
||||
case Application::Status::Shutdown:
|
||||
SystemsShutdown++;
|
||||
SystemsShutdownList += NameStatusPair.first + ", ";
|
||||
break;
|
||||
}
|
||||
}
|
||||
// remove ", " at the end
|
||||
SystemsBadList = SystemsBadList.substr(0, SystemsBadList.size() - 2);
|
||||
SystemsGoodList = SystemsGoodList.substr(0, SystemsGoodList.size() - 2);
|
||||
SystemsStartingList = SystemsStartingList.substr(0, SystemsStartingList.size() - 2);
|
||||
SystemsShuttingDownList = SystemsShuttingDownList.substr(0, SystemsShuttingDownList.size() - 2);
|
||||
SystemsShutdownList = SystemsShutdownList.substr(0, SystemsShutdownList.size() - 2);
|
||||
|
||||
auto ElapsedTime = mLuaEngine->Server().UptimeTimer.GetElapsedTime();
|
||||
|
||||
Status << "BeamMP-Server Status:\n"
|
||||
<< "\tTotal Players: " << mLuaEngine->Server().ClientCount() << "\n"
|
||||
<< "\tSyncing Players: " << SyncingCount << "\n"
|
||||
<< "\tSynced Players: " << SyncedCount << "\n"
|
||||
<< "\tConnected Players: " << ConnectedCount << "\n"
|
||||
<< "\tGuests: " << GuestCount << "\n"
|
||||
<< "\tCars: " << CarCount << "\n"
|
||||
<< "\tUptime: " << ElapsedTime << "ms (~" << size_t(ElapsedTime / 1000.0 / 60.0 / 60.0) << "h) \n"
|
||||
<< "\tLua:\n"
|
||||
<< "\t\tQueued results to check: " << mLuaEngine->GetResultsToCheckSize() << "\n"
|
||||
<< "\t\tStates: " << mLuaEngine->GetLuaStateCount() << "\n"
|
||||
<< "\t\tEvent timers: " << mLuaEngine->GetTimedEventsCount() << "\n"
|
||||
<< "\t\tEvent handlers: " << mLuaEngine->GetRegisteredEventHandlerCount() << "\n"
|
||||
<< "\tSubsystems:\n"
|
||||
<< "\t\tGood/Starting/Bad: " << SystemsGood << "/" << SystemsStarting << "/" << SystemsBad << "\n"
|
||||
<< "\t\tShutting down/Shut down: " << SystemsShuttingDown << "/" << SystemsShutdown << "\n"
|
||||
<< "\t\tGood: [ " << SystemsGoodList << " ]\n"
|
||||
<< "\t\tStarting: [ " << SystemsStartingList << " ]\n"
|
||||
<< "\t\tBad: [ " << SystemsBadList << " ]\n"
|
||||
<< "\t\tShutting down: [ " << SystemsShuttingDownList << " ]\n"
|
||||
<< "\t\tShut down: [ " << SystemsShutdownList << " ]\n"
|
||||
<< "";
|
||||
|
||||
Application::Console().WriteRaw(Status.str());
|
||||
}
|
||||
|
||||
void TConsole::RunAsCommand(const std::string& cmd, bool IgnoreNotACommand) {
|
||||
auto FutureIsNonNil =
|
||||
[](const std::shared_ptr<TLuaResult>& Future) {
|
||||
if (!Future->Error && Future->Result.valid()) {
|
||||
auto Type = Future->Result.get_type();
|
||||
return Type != sol::type::lua_nil && Type != sol::type::none;
|
||||
}
|
||||
return false;
|
||||
};
|
||||
std::vector<std::shared_ptr<TLuaResult>> NonNilFutures;
|
||||
{ // Futures scope
|
||||
auto Futures = mLuaEngine->TriggerEvent("onConsoleInput", "", cmd);
|
||||
TLuaEngine::WaitForAll(Futures, std::chrono::seconds(5));
|
||||
size_t Count = 0;
|
||||
for (auto& Future : Futures) {
|
||||
if (!Future->Error) {
|
||||
++Count;
|
||||
}
|
||||
}
|
||||
for (const auto& Future : Futures) {
|
||||
if (FutureIsNonNil(Future)) {
|
||||
NonNilFutures.push_back(Future);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (NonNilFutures.size() == 0) {
|
||||
if (!IgnoreNotACommand) {
|
||||
Application::Console().WriteRaw("Error: Unknown command: '" + cmd + "'. Type 'help' to see a list of valid commands.");
|
||||
}
|
||||
} else {
|
||||
std::stringstream Reply;
|
||||
if (NonNilFutures.size() > 1) {
|
||||
for (size_t i = 0; i < NonNilFutures.size(); ++i) {
|
||||
Reply << NonNilFutures[i]->StateId << ": \n"
|
||||
<< LuaAPI::LuaToString(NonNilFutures[i]->Result);
|
||||
if (i < NonNilFutures.size() - 1) {
|
||||
Reply << "\n";
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Reply << LuaAPI::LuaToString(NonNilFutures[0]->Result);
|
||||
}
|
||||
Application::Console().WriteRaw(Reply.str());
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::HandleLuaInternalCommand(const std::string& cmd) {
|
||||
if (cmd == "exit") {
|
||||
ChangeToRegularConsole();
|
||||
} else if (cmd == "queued") {
|
||||
auto QueuedFunctions = LuaAPI::MP::Engine->Debug_GetStateFunctionQueueForState(mStateId);
|
||||
Application::Console().WriteRaw("Pending functions in State '" + mStateId + "'");
|
||||
std::unordered_map<std::string, size_t> FunctionsCount;
|
||||
std::vector<std::string> FunctionsInOrder;
|
||||
while (!QueuedFunctions.empty()) {
|
||||
auto Tuple = QueuedFunctions.front();
|
||||
QueuedFunctions.erase(QueuedFunctions.begin());
|
||||
FunctionsInOrder.push_back(Tuple.FunctionName);
|
||||
FunctionsCount[Tuple.FunctionName] += 1;
|
||||
}
|
||||
std::set<std::string> Uniques;
|
||||
for (const auto& Function : FunctionsInOrder) {
|
||||
if (Uniques.count(Function) == 0) {
|
||||
Uniques.insert(Function);
|
||||
if (FunctionsCount.at(Function) > 1) {
|
||||
Application::Console().WriteRaw(" " + Function + " (" + std::to_string(FunctionsCount.at(Function)) + "x)");
|
||||
} else {
|
||||
Application::Console().WriteRaw(" " + Function);
|
||||
}
|
||||
}
|
||||
}
|
||||
Application::Console().WriteRaw("Executed functions waiting to be checked in State '" + mStateId + "'");
|
||||
for (const auto& Function : LuaAPI::MP::Engine->Debug_GetResultsToCheckForState(mStateId)) {
|
||||
Application::Console().WriteRaw(" '" + Function.Function + "' (Ready? " + (Function.Ready ? "Yes" : "No") + ", Error? " + (Function.Error ? "Yes: '" + Function.ErrorMessage + "'" : "No") + ")");
|
||||
}
|
||||
} else if (cmd == "events") {
|
||||
auto Events = LuaAPI::MP::Engine->Debug_GetEventsForState(mStateId);
|
||||
Application::Console().WriteRaw("Registered Events + Handlers for State '" + mStateId + "'");
|
||||
for (const auto& EventHandlerPair : Events) {
|
||||
Application::Console().WriteRaw(" Event '" + EventHandlerPair.first + "'");
|
||||
for (const auto& Handler : EventHandlerPair.second) {
|
||||
Application::Console().WriteRaw(" " + Handler);
|
||||
}
|
||||
}
|
||||
} else if (cmd == "help") {
|
||||
Application::Console().WriteRaw(R"(BeamMP Lua Debugger
|
||||
All commands must be prefixed with a `:`. Non-prefixed commands are interpreted as Lua.
|
||||
|
||||
Commands
|
||||
:exit detaches (exits) from this Lua console
|
||||
:help displays this help
|
||||
:events shows a list of currently registered events
|
||||
:queued shows a list of all pending and queued functions)");
|
||||
} else {
|
||||
beammp_error("internal command '" + cmd + "' is not known");
|
||||
}
|
||||
}
|
||||
|
||||
TConsole::TConsole() {
|
||||
mCommandline.enable_history();
|
||||
mCommandline.set_history_limit(20);
|
||||
mCommandline.set_prompt("> ");
|
||||
bool success = mCommandline.enable_write_to_file("Server.log");
|
||||
if (!success) {
|
||||
error("unable to open file for writing: \"Server.log\"");
|
||||
}
|
||||
BackupOldLog();
|
||||
mCommandline.on_command = [this](Commandline& c) {
|
||||
auto cmd = c.get_command();
|
||||
mCommandline.write("> " + cmd);
|
||||
if (cmd == "exit") {
|
||||
info("gracefully shutting down");
|
||||
Application::GracefullyShutdown();
|
||||
} else if (cmd == "clear" || cmd == "cls") {
|
||||
// TODO: clear screen
|
||||
} else {
|
||||
if (mLuaConsole) {
|
||||
mLuaConsole->Execute(cmd);
|
||||
try {
|
||||
auto TrimmedCmd = c.get_command();
|
||||
TrimmedCmd = TrimString(TrimmedCmd);
|
||||
auto [cmd, args] = ParseCommand(TrimmedCmd);
|
||||
mCommandline.write(mCommandline.prompt() + TrimmedCmd);
|
||||
if (mIsLuaConsole) {
|
||||
if (!mLuaEngine) {
|
||||
beammp_info("Lua not started yet, please try again in a second");
|
||||
} else if (!cmd.empty() && cmd.at(0) == ':') {
|
||||
HandleLuaInternalCommand(cmd.substr(1));
|
||||
} else {
|
||||
auto Future = mLuaEngine->EnqueueScript(mStateId, { std::make_shared<std::string>(TrimmedCmd), "", "" });
|
||||
while (!Future->Ready) {
|
||||
std::this_thread::yield(); // TODO: Add a timeout
|
||||
}
|
||||
if (Future->Error) {
|
||||
beammp_lua_error("error in " + mStateId + ": " + Future->ErrorMessage);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
error("Lua subsystem not yet initialized, please wait a few seconds and try again");
|
||||
if (!mLuaEngine) {
|
||||
beammp_error("Attempted to run a command before Lua engine started. Please wait and try again.");
|
||||
} else if (cmd == "exit") {
|
||||
beammp_info("gracefully shutting down");
|
||||
Application::GracefullyShutdown();
|
||||
} else if (cmd == "say") {
|
||||
RunAsCommand(TrimmedCmd, true);
|
||||
Command_Say(TrimmedCmd);
|
||||
} else {
|
||||
if (mCommandMap.find(cmd) != mCommandMap.end()) {
|
||||
mCommandMap.at(cmd)(cmd, args);
|
||||
RunAsCommand(TrimmedCmd, true);
|
||||
} else {
|
||||
RunAsCommand(TrimmedCmd);
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("Console died with: " + std::string(e.what()) + ". This could be a fatal error and could cause the server to terminate.");
|
||||
}
|
||||
};
|
||||
mCommandline.on_autocomplete = [this](Commandline&, std::string stub, int) {
|
||||
std::vector<std::string> suggestions;
|
||||
try {
|
||||
auto cmd = TrimString(stub);
|
||||
// beammp_error("yes 1");
|
||||
// beammp_error(stub);
|
||||
if (mIsLuaConsole) { // if lua
|
||||
if (!mLuaEngine) {
|
||||
beammp_info("Lua not started yet, please try again in a second");
|
||||
} else {
|
||||
std::string prefix {};
|
||||
for (size_t i = stub.length(); i > 0; i--) {
|
||||
if (!std::isalnum(stub[i - 1]) && stub[i - 1] != '_') {
|
||||
prefix = stub.substr(0, i);
|
||||
stub = stub.substr(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
auto keys = mLuaEngine->GetStateGlobalKeysForState(mStateId);
|
||||
for (const auto& key : keys) {
|
||||
std::string::size_type n = key.find(stub);
|
||||
if (n == 0) {
|
||||
suggestions.push_back(prefix + key);
|
||||
// beammp_warn(cmd_name);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else { // if not lua
|
||||
for (const auto& [cmd_name, cmd_fn] : mCommandMap) {
|
||||
std::string::size_type n = cmd_name.find(stub);
|
||||
if (n == 0) {
|
||||
suggestions.push_back(cmd_name);
|
||||
// beammp_warn(cmd_name);
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("Console died with: " + std::string(e.what()) + ". This could be a fatal error and could cause the server to terminate.");
|
||||
}
|
||||
return suggestions;
|
||||
};
|
||||
}
|
||||
|
||||
void TConsole::Write(const std::string& str) {
|
||||
auto ToWrite = GetDate() + str;
|
||||
mCommandline.write(ToWrite);
|
||||
// TODO write to logfile, too
|
||||
}
|
||||
void TConsole::InitializeLuaConsole(TLuaEngine& Engine) {
|
||||
mLuaConsole = std::make_unique<TLuaFile>(Engine, true);
|
||||
}
|
||||
|
||||
void TConsole::WriteRaw(const std::string& str) {
|
||||
mCommandline.write(str);
|
||||
}
|
||||
|
||||
void TConsole::InitializeLuaConsole(TLuaEngine& Engine) {
|
||||
mLuaEngine = &Engine;
|
||||
}
|
||||
|
||||
+86
-33
@@ -3,8 +3,12 @@
|
||||
#include "Client.h"
|
||||
#include "Http.h"
|
||||
//#include "SocketIO.h"
|
||||
#include <rapidjson/document.h>
|
||||
#include <rapidjson/rapidjson.h>
|
||||
#include <sstream>
|
||||
|
||||
namespace json = rapidjson;
|
||||
|
||||
void THeartbeatThread::operator()() {
|
||||
RegisterThread("Heartbeat");
|
||||
std::string Body;
|
||||
@@ -15,7 +19,9 @@ void THeartbeatThread::operator()() {
|
||||
|
||||
static std::chrono::high_resolution_clock::time_point LastNormalUpdateTime = std::chrono::high_resolution_clock::now();
|
||||
bool isAuth = false;
|
||||
while (!mShutdown) {
|
||||
size_t UpdateReminderCounter = 0;
|
||||
while (!Application::IsShuttingDown()) {
|
||||
++UpdateReminderCounter;
|
||||
Body = GenerateCall();
|
||||
// a hot-change occurs when a setting has changed, to update the backend of that change.
|
||||
auto Now = std::chrono::high_resolution_clock::now();
|
||||
@@ -26,62 +32,109 @@ void THeartbeatThread::operator()() {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(100));
|
||||
continue;
|
||||
}
|
||||
debug("heartbeat (after " + std::to_string(std::chrono::duration_cast<std::chrono::seconds>(TimePassed).count()) + "s)");
|
||||
beammp_debug("heartbeat (after " + std::to_string(std::chrono::duration_cast<std::chrono::seconds>(TimePassed).count()) + "s)");
|
||||
|
||||
Last = Body;
|
||||
LastNormalUpdateTime = Now;
|
||||
if (!Application::Settings.CustomIP.empty())
|
||||
if (!Application::Settings.CustomIP.empty()) {
|
||||
Body += "&ip=" + Application::Settings.CustomIP;
|
||||
}
|
||||
|
||||
Body += "&pps=" + Application::PPS();
|
||||
|
||||
auto SentryReportError = [&](const std::string& transaction, int status) {
|
||||
if (status < 0) {
|
||||
status = 0;
|
||||
}
|
||||
beammp_trace("heartbeat body: '" + Body + "'");
|
||||
|
||||
auto SentryReportError = [&](const std::string& transaction, int status) {
|
||||
auto Lock = Sentry.CreateExclusiveContext();
|
||||
Sentry.SetContext("heartbeat",
|
||||
{ { "response-body", T },
|
||||
{ "request-body", Body } });
|
||||
Sentry.SetTransaction(transaction);
|
||||
trace("sending log to sentry: " + std::to_string(status) + " for " + transaction);
|
||||
beammp_trace("sending log to sentry: " + std::to_string(status) + " for " + transaction);
|
||||
Sentry.Log(SentryLevel::Error, "default", Http::Status::ToString(status) + " (" + std::to_string(status) + ")");
|
||||
};
|
||||
|
||||
auto Target = "/heartbeat";
|
||||
unsigned int ResponseCode = 0;
|
||||
T = Http::POST(Application::GetBackendHostname(), 443, Target, {}, Body, "application/x-www-form-urlencoded", &ResponseCode);
|
||||
|
||||
if (T.substr(0, 2) != "20" || ResponseCode != 200) {
|
||||
trace("got " + T + " from backend");
|
||||
SentryReportError(Application::GetBackendHostname() + Target, ResponseCode);
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
T = Http::POST(Application::GetBackup1Hostname(), 443, Target, {}, Body, "application/x-www-form-urlencoded", &ResponseCode);
|
||||
if (T.substr(0, 2) != "20" || ResponseCode != 200) {
|
||||
SentryReportError(Application::GetBackup1Hostname() + Target, ResponseCode);
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
T = Http::POST(Application::GetBackup2Hostname(), 443, Target, {}, Body, "application/x-www-form-urlencoded", &ResponseCode);
|
||||
if (T.substr(0, 2) != "20" || ResponseCode != 200) {
|
||||
warn("Backend system refused server! Server will not show in the public server list.");
|
||||
|
||||
isAuth = false;
|
||||
SentryReportError(Application::GetBackup2Hostname() + Target, ResponseCode);
|
||||
json::Document Doc;
|
||||
bool Ok = false;
|
||||
for (const auto& Url : Application::GetBackendUrlsInOrder()) {
|
||||
T = Http::POST(Url, 443, Target, Body, "application/x-www-form-urlencoded", &ResponseCode, { { "api-v", "2" } });
|
||||
beammp_trace(T);
|
||||
Doc.Parse(T.data(), T.size());
|
||||
if (Doc.HasParseError() || !Doc.IsObject()) {
|
||||
if (!Application::Settings.Private) {
|
||||
beammp_error("Backend response failed to parse as valid json");
|
||||
beammp_trace("Response was: `" + T + "`");
|
||||
}
|
||||
Sentry.SetContext("JSON Response", { { "reponse", T } });
|
||||
SentryReportError(Url + Target, ResponseCode);
|
||||
} else if (ResponseCode != 200) {
|
||||
SentryReportError(Url + Target, ResponseCode);
|
||||
} else {
|
||||
// all ok
|
||||
Ok = true;
|
||||
break;
|
||||
}
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
}
|
||||
std::string Status {};
|
||||
std::string Code {};
|
||||
std::string Message {};
|
||||
const auto StatusKey = "status";
|
||||
const auto CodeKey = "code";
|
||||
const auto MessageKey = "msg";
|
||||
|
||||
if (Ok) {
|
||||
if (Doc.HasMember(StatusKey) && Doc[StatusKey].IsString()) {
|
||||
Status = Doc[StatusKey].GetString();
|
||||
} else {
|
||||
Sentry.SetContext("JSON Response", { { StatusKey, "invalid string / missing" } });
|
||||
Ok = false;
|
||||
}
|
||||
if (Doc.HasMember(CodeKey) && Doc[CodeKey].IsString()) {
|
||||
Code = Doc[CodeKey].GetString();
|
||||
} else {
|
||||
Sentry.SetContext("JSON Response", { { CodeKey, "invalid string / missing" } });
|
||||
Ok = false;
|
||||
}
|
||||
if (Doc.HasMember(MessageKey) && Doc[MessageKey].IsString()) {
|
||||
Message = Doc[MessageKey].GetString();
|
||||
} else {
|
||||
Sentry.SetContext("JSON Response", { { MessageKey, "invalid string / missing" } });
|
||||
Ok = false;
|
||||
}
|
||||
if (!Ok) {
|
||||
beammp_error("Missing/invalid json members in backend response");
|
||||
Sentry.LogError("Missing/invalid json members in backend response", __FILE__, std::to_string(__LINE__));
|
||||
}
|
||||
} else {
|
||||
if (!Application::Settings.Private) {
|
||||
beammp_warn("Backend failed to respond to a heartbeat. Your server may temporarily disappear from the server list. This is not an error, and will likely resolve itself soon. Direct connect will still work.");
|
||||
}
|
||||
}
|
||||
|
||||
if (!isAuth) {
|
||||
if (T == "2000") {
|
||||
info(("Authenticated!"));
|
||||
if (Ok && !isAuth && !Application::Settings.Private) {
|
||||
if (Status == "2000") {
|
||||
beammp_info(("Authenticated! " + Message));
|
||||
isAuth = true;
|
||||
} else if (T == "200") {
|
||||
info(("Resumed authenticated session!"));
|
||||
} else if (Status == "200") {
|
||||
beammp_info(("Resumed authenticated session! " + Message));
|
||||
isAuth = true;
|
||||
} else {
|
||||
if (Message.empty()) {
|
||||
Message = "Backend didn't provide a reason.";
|
||||
}
|
||||
beammp_error("Backend REFUSED the auth key. Reason: " + Message);
|
||||
}
|
||||
}
|
||||
|
||||
//SocketIO::Get().SetAuthenticated(isAuth);
|
||||
if (isAuth || Application::Settings.Private) {
|
||||
Application::SetSubsystemStatus("Heartbeat", Application::Status::Good);
|
||||
}
|
||||
if (!Application::Settings.HideUpdateMessages && UpdateReminderCounter % 5) {
|
||||
Application::CheckForUpdates();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -107,13 +160,13 @@ std::string THeartbeatThread::GenerateCall() {
|
||||
THeartbeatThread::THeartbeatThread(TResourceManager& ResourceManager, TServer& Server)
|
||||
: mResourceManager(ResourceManager)
|
||||
, mServer(Server) {
|
||||
Application::SetSubsystemStatus("Heartbeat", Application::Status::Starting);
|
||||
Application::RegisterShutdownHandler([&] {
|
||||
Application::SetSubsystemStatus("Heartbeat", Application::Status::ShuttingDown);
|
||||
if (mThread.joinable()) {
|
||||
debug("shutting down Heartbeat");
|
||||
mShutdown = true;
|
||||
mThread.join();
|
||||
debug("shut down Heartbeat");
|
||||
}
|
||||
Application::SetSubsystemStatus("Heartbeat", Application::Status::Shutdown);
|
||||
});
|
||||
Start();
|
||||
}
|
||||
|
||||
+959
-82
File diff suppressed because it is too large
Load Diff
-1107
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,52 @@
|
||||
#include "TLuaPlugin.h"
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
#include <random>
|
||||
#include <utility>
|
||||
|
||||
TLuaPlugin::TLuaPlugin(TLuaEngine& Engine, const TLuaPluginConfig& Config, const fs::path& MainFolder)
|
||||
: mConfig(Config)
|
||||
, mEngine(Engine)
|
||||
, mFolder(MainFolder)
|
||||
, mPluginName(MainFolder.stem().string())
|
||||
, mFileContents(0) {
|
||||
beammp_debug("Lua plugin \"" + mPluginName + "\" starting in \"" + mFolder.string() + "\"");
|
||||
std::vector<fs::path> Entries;
|
||||
for (const auto& Entry : fs::directory_iterator(mFolder)) {
|
||||
if (Entry.is_regular_file() && Entry.path().extension() == ".lua") {
|
||||
Entries.push_back(Entry);
|
||||
}
|
||||
}
|
||||
// sort alphabetically (not needed if config is used to determine call order)
|
||||
// TODO: Use config to figure out what to run in which order
|
||||
std::sort(Entries.begin(), Entries.end(), [](const fs::path& first, const fs::path& second) {
|
||||
auto firstStr = first.string();
|
||||
auto secondStr = second.string();
|
||||
std::transform(firstStr.begin(), firstStr.end(), firstStr.begin(), ::tolower);
|
||||
std::transform(secondStr.begin(), secondStr.end(), secondStr.begin(), ::tolower);
|
||||
return firstStr < secondStr;
|
||||
});
|
||||
std::vector<std::pair<fs::path, std::shared_ptr<TLuaResult>>> ResultsToCheck;
|
||||
for (const auto& Entry : Entries) {
|
||||
// read in entire file
|
||||
try {
|
||||
std::ifstream FileStream(Entry.string(), std::ios::in | std::ios::binary);
|
||||
auto Size = std::filesystem::file_size(Entry);
|
||||
auto Contents = std::make_shared<std::string>();
|
||||
Contents->resize(Size);
|
||||
FileStream.read(Contents->data(), Contents->size());
|
||||
mFileContents[fs::relative(Entry).string()] = Contents;
|
||||
// Execute first time
|
||||
auto Result = mEngine.EnqueueScript(mConfig.StateId, TLuaChunk(Contents, Entry.string(), MainFolder.string()));
|
||||
ResultsToCheck.emplace_back(Entry.string(), std::move(Result));
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("Error loading file \"" + Entry.string() + "\": " + e.what());
|
||||
}
|
||||
}
|
||||
for (auto& Result : ResultsToCheck) {
|
||||
Result.second->WaitUntilReady();
|
||||
if (Result.second->Error) {
|
||||
beammp_lua_error("Failed: \"" + Result.first.string() + "\": " + Result.second->ErrorMessage);
|
||||
}
|
||||
}
|
||||
}
|
||||
+256
-123
@@ -1,16 +1,21 @@
|
||||
#include "TNetwork.h"
|
||||
#include "Client.h"
|
||||
#include "LuaAPI.h"
|
||||
#include "TLuaEngine.h"
|
||||
#include <CustomAssert.h>
|
||||
#include <Http.h>
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include <dlhttp/dlhttp.h>
|
||||
|
||||
TNetwork::TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& ResourceManager)
|
||||
: mServer(Server)
|
||||
, mPPSMonitor(PPSMonitor)
|
||||
, mResourceManager(ResourceManager) {
|
||||
Application::SetSubsystemStatus("TCPNetwork", Application::Status::Starting);
|
||||
Application::SetSubsystemStatus("UDPNetwork", Application::Status::Starting);
|
||||
Application::RegisterShutdownHandler([&] {
|
||||
debug("Kicking all players due to shutdown");
|
||||
beammp_debug("Kicking all players due to shutdown");
|
||||
Server.ForEachClient([&](std::weak_ptr<TClient> client) -> bool {
|
||||
if (!client.expired()) {
|
||||
ClientKick(*client.lock(), "Server shutdown");
|
||||
@@ -19,20 +24,18 @@ TNetwork::TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& R
|
||||
});
|
||||
});
|
||||
Application::RegisterShutdownHandler([&] {
|
||||
Application::SetSubsystemStatus("UDPNetwork", Application::Status::ShuttingDown);
|
||||
if (mUDPThread.joinable()) {
|
||||
debug("shutting down TCPServer");
|
||||
mShutdown = true;
|
||||
mUDPThread.detach();
|
||||
debug("shut down TCPServer");
|
||||
}
|
||||
Application::SetSubsystemStatus("UDPNetwork", Application::Status::Shutdown);
|
||||
});
|
||||
Application::RegisterShutdownHandler([&] {
|
||||
Application::SetSubsystemStatus("TCPNetwork", Application::Status::ShuttingDown);
|
||||
if (mTCPThread.joinable()) {
|
||||
debug("shutting down TCPServer");
|
||||
mShutdown = true;
|
||||
mTCPThread.detach();
|
||||
debug("shut down TCPServer");
|
||||
}
|
||||
Application::SetSubsystemStatus("TCPNetwork", Application::Status::Shutdown);
|
||||
});
|
||||
mTCPThread = std::thread(&TNetwork::TCPServerMain, this);
|
||||
mUDPThread = std::thread(&TNetwork::UDPServerMain, this);
|
||||
@@ -40,34 +43,34 @@ TNetwork::TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& R
|
||||
|
||||
void TNetwork::UDPServerMain() {
|
||||
RegisterThread("UDPServer");
|
||||
#ifdef WIN32
|
||||
#if defined(BEAMMP_WINDOWS)
|
||||
WSADATA data;
|
||||
if (WSAStartup(514, &data)) {
|
||||
error(("Can't start Winsock!"));
|
||||
//return;
|
||||
beammp_error(("Can't start Winsock!"));
|
||||
// return;
|
||||
}
|
||||
#endif // WIN32
|
||||
#endif // WINDOWS
|
||||
mUDPSock = socket(AF_INET, SOCK_DGRAM, 0);
|
||||
// Create a server hint structure for the server
|
||||
sockaddr_in serverAddr {};
|
||||
serverAddr.sin_addr.s_addr = INADDR_ANY; //Any Local
|
||||
serverAddr.sin_addr.s_addr = INADDR_ANY; // Any Local
|
||||
serverAddr.sin_family = AF_INET; // Address format is IPv4
|
||||
serverAddr.sin_port = htons(uint16_t(Application::Settings.Port)); // Convert from little to big endian
|
||||
|
||||
// Try and bind the socket to the IP and port
|
||||
if (bind(mUDPSock, (sockaddr*)&serverAddr, sizeof(serverAddr)) != 0) {
|
||||
error("bind() failed: " + GetPlatformAgnosticErrorString());
|
||||
beammp_error("bind() failed: " + GetPlatformAgnosticErrorString());
|
||||
std::this_thread::sleep_for(std::chrono::seconds(5));
|
||||
exit(-1);
|
||||
//return;
|
||||
exit(-1); // TODO: Wtf.
|
||||
// return;
|
||||
}
|
||||
|
||||
info(("Vehicle data network online on port ") + std::to_string(Application::Settings.Port) + (" with a Max of ")
|
||||
Application::SetSubsystemStatus("UDPNetwork", Application::Status::Good);
|
||||
beammp_info(("Vehicle data network online on port ") + std::to_string(Application::Settings.Port) + (" with a Max of ")
|
||||
+ std::to_string(Application::Settings.MaxPlayers) + (" Clients"));
|
||||
while (!mShutdown) {
|
||||
while (!Application::IsShuttingDown()) {
|
||||
try {
|
||||
sockaddr_in client {};
|
||||
std::string Data = UDPRcvFromClient(client); //Receives any data from Socket
|
||||
std::string Data = UDPRcvFromClient(client); // Receives any data from Socket
|
||||
size_t Pos = Data.find(':');
|
||||
if (Data.empty() || Pos > 2)
|
||||
continue;
|
||||
@@ -94,78 +97,115 @@ void TNetwork::UDPServerMain() {
|
||||
return true;
|
||||
});
|
||||
} catch (const std::exception& e) {
|
||||
error(("fatal: ") + std::string(e.what()));
|
||||
beammp_error(("fatal: ") + std::string(e.what()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TNetwork::TCPServerMain() {
|
||||
RegisterThread("TCPServer");
|
||||
#ifdef WIN32
|
||||
#if defined(BEAMMP_WINDOWS)
|
||||
WSADATA wsaData;
|
||||
if (WSAStartup(514, &wsaData)) {
|
||||
error("Can't start Winsock!");
|
||||
return;
|
||||
beammp_error("Can't start Winsock! Shutting down");
|
||||
Application::GracefullyShutdown();
|
||||
}
|
||||
#endif // WIN32
|
||||
#endif // WINDOWS
|
||||
TConnection client {};
|
||||
SOCKET Listener = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
|
||||
int optval = 1;
|
||||
#ifdef WIN32
|
||||
const char* optval_ptr = reinterpret_cast<const char*>(&optval);
|
||||
#else
|
||||
void* optval_ptr = reinterpret_cast<void*>(&optval);
|
||||
if (Listener == BEAMMP_INVALID_SOCKET) {
|
||||
beammp_error("Failed to create socket: " + GetPlatformAgnosticErrorString()
|
||||
+ ". This is a fatal error, as a socket is needed for the server to operate. Shutting down.");
|
||||
Application::GracefullyShutdown();
|
||||
}
|
||||
#if defined(BEAMMP_WINDOWS)
|
||||
const char optval = 0;
|
||||
int ret = ::setsockopt(Listener, SOL_SOCKET, SO_DONTLINGER, &optval, sizeof(optval));
|
||||
#elif defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
|
||||
int optval = true;
|
||||
int ret = ::setsockopt(Listener, SOL_SOCKET, SO_REUSEADDR, reinterpret_cast<void*>(&optval), sizeof(optval));
|
||||
#endif
|
||||
setsockopt(Listener, SOL_SOCKET, SO_REUSEADDR, optval_ptr, sizeof(optval));
|
||||
// TODO: check optval or return value idk
|
||||
// not a fatal error
|
||||
if (ret < 0) {
|
||||
beammp_error("Failed to set up listening socket to not linger / reuse address. "
|
||||
"This may cause the socket to refuse to bind(). Error: "
|
||||
+ GetPlatformAgnosticErrorString());
|
||||
}
|
||||
sockaddr_in addr {};
|
||||
addr.sin_addr.s_addr = INADDR_ANY;
|
||||
addr.sin_family = AF_INET;
|
||||
addr.sin_port = htons(uint16_t(Application::Settings.Port));
|
||||
if (bind(Listener, (sockaddr*)&addr, sizeof(addr)) != 0) {
|
||||
error("bind() failed: " + GetPlatformAgnosticErrorString());
|
||||
std::this_thread::sleep_for(std::chrono::seconds(5));
|
||||
exit(-1);
|
||||
if (bind(Listener, (sockaddr*)&addr, sizeof(addr)) < 0) {
|
||||
beammp_error("bind() failed, the server cannot operate and will shut down now. "
|
||||
"Error: "
|
||||
+ GetPlatformAgnosticErrorString());
|
||||
Application::GracefullyShutdown();
|
||||
}
|
||||
if (Listener == -1) {
|
||||
error("Invalid listening socket");
|
||||
return;
|
||||
if (listen(Listener, SOMAXCONN) < 0) {
|
||||
beammp_error("listen() failed, which is needed for the server to operate. "
|
||||
"Shutting down. Error: "
|
||||
+ GetPlatformAgnosticErrorString());
|
||||
Application::GracefullyShutdown();
|
||||
}
|
||||
if (listen(Listener, SOMAXCONN)) {
|
||||
error("listen() failed: " + GetPlatformAgnosticErrorString());
|
||||
// FIXME leak Listener
|
||||
return;
|
||||
}
|
||||
info(("Vehicle event network online"));
|
||||
Application::SetSubsystemStatus("TCPNetwork", Application::Status::Good);
|
||||
beammp_info("Vehicle event network online");
|
||||
const auto ThreadCount = std::max(1, Application::Settings.DownloadThreads);
|
||||
beammp_debugf("Using {} download threads", ThreadCount);
|
||||
dlhttp::AsyncContext Ctx(ThreadCount);
|
||||
dlhttp::EndpointHandlerMap Map {
|
||||
{ "/modlist", [this]() -> dlhttp::Response { return { mResourceManager.FileList() }; } },
|
||||
};
|
||||
do {
|
||||
try {
|
||||
if (mShutdown) {
|
||||
debug("shutdown during TCP wait for accept loop");
|
||||
if (Application::IsShuttingDown()) {
|
||||
beammp_debug("shutdown during TCP wait for accept loop");
|
||||
break;
|
||||
}
|
||||
client.SockAddrLen = sizeof(client.SockAddr);
|
||||
client.Socket = accept(Listener, &client.SockAddr, &client.SockAddrLen);
|
||||
if (client.Socket == -1) {
|
||||
warn(("Got an invalid client socket on connect! Skipping..."));
|
||||
beammp_warn(("Got an invalid client socket on connect! Skipping..."));
|
||||
continue;
|
||||
}
|
||||
// set timeout
|
||||
size_t SendTimeoutMS = 30 * 1000;
|
||||
#if defined(BEAMMP_WINDOWS)
|
||||
int ret = ::setsockopt(client.Socket, SOL_SOCKET, SO_SNDTIMEO, reinterpret_cast<const char*>(&SendTimeoutMS), sizeof(SendTimeoutMS));
|
||||
#else // POSIX
|
||||
struct timeval optval;
|
||||
optval.tv_sec = (int)(SendTimeoutMS / 1000);
|
||||
optval.tv_usec = (SendTimeoutMS % 1000) * 1000;
|
||||
ret = ::setsockopt(client.Socket, SOL_SOCKET, SO_SNDTIMEO, reinterpret_cast<void*>(&optval), sizeof(optval));
|
||||
#endif
|
||||
if (ret < 0) {
|
||||
throw std::runtime_error("setsockopt recv timeout: " + GetPlatformAgnosticErrorString());
|
||||
}
|
||||
|
||||
// check for http
|
||||
if (dlhttp::is_http(client.Socket)) {
|
||||
beammp_info("IS HTTP!");
|
||||
dlhttp::handle_http(client.Socket, Ctx, Map);
|
||||
} else {
|
||||
beammp_info("IS NOT HTTP!");
|
||||
}
|
||||
|
||||
std::thread ID(&TNetwork::Identify, this, client);
|
||||
ID.detach(); // TODO: Add to a queue and attempt to join periodically
|
||||
} catch (const std::exception& e) {
|
||||
error(("fatal: ") + std::string(e.what()));
|
||||
beammp_error("fatal: " + std::string(e.what()));
|
||||
}
|
||||
} while (client.Socket);
|
||||
} while (client.Socket != BEAMMP_INVALID_SOCKET);
|
||||
|
||||
debug("all ok, arrived at " + std::string(__func__) + ":" + std::to_string(__LINE__));
|
||||
beammp_debug("all ok, arrived at " + std::string(__func__) + ":" + std::to_string(__LINE__));
|
||||
|
||||
CloseSocketProper(client.Socket);
|
||||
#ifdef WIN32
|
||||
CloseSocketProper(client);
|
||||
#ifdef BEAMMP_WINDOWS
|
||||
CloseSocketProper(client.Socket);
|
||||
WSACleanup();
|
||||
#endif // WIN32
|
||||
#endif // WINDOWS
|
||||
}
|
||||
|
||||
#undef GetObject //Fixes Windows
|
||||
#undef GetObject // Fixes Windows
|
||||
|
||||
#include "Json.h"
|
||||
namespace json = rapidjson;
|
||||
@@ -181,6 +221,14 @@ void TNetwork::Identify(const TConnection& client) {
|
||||
Authentication(client);
|
||||
} else if (Code == 'D') {
|
||||
HandleDownload(client.Socket);
|
||||
} else if (Code == 'P') {
|
||||
#if defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
|
||||
send(client.Socket, "P", 1, MSG_NOSIGNAL);
|
||||
#else
|
||||
send(client.Socket, "P", 1, 0);
|
||||
#endif
|
||||
CloseSocketProper(client.Socket);
|
||||
return;
|
||||
} else {
|
||||
CloseSocketProper(client.Socket);
|
||||
}
|
||||
@@ -205,15 +253,29 @@ void TNetwork::HandleDownload(SOCKET TCPSock) {
|
||||
});
|
||||
}
|
||||
|
||||
static int get_ip_str(const struct sockaddr* sa, char* strBuf, size_t strBufSize) {
|
||||
switch (sa->sa_family) {
|
||||
case AF_INET:
|
||||
inet_ntop(AF_INET, &(((struct sockaddr_in*)sa)->sin_addr), strBuf, strBufSize);
|
||||
break;
|
||||
case AF_INET6:
|
||||
inet_ntop(AF_INET6, &(((struct sockaddr_in6*)sa)->sin6_addr), strBuf, strBufSize);
|
||||
break;
|
||||
default:
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void TNetwork::Authentication(const TConnection& ClientConnection) {
|
||||
auto Client = CreateClient(ClientConnection.Socket);
|
||||
char AddrBuf[30];
|
||||
inet_ntoa(reinterpret_cast<const struct sockaddr_in*>(&ClientConnection.SockAddr)->sin_addr);
|
||||
auto str = inet_ntop(AF_INET, static_cast<const void*>(reinterpret_cast<const struct sockaddr_in*>(&ClientConnection.SockAddr)), AddrBuf, sizeof(struct sockaddr_in));
|
||||
Client->SetIdentifier("ip", str);
|
||||
char AddrBuf[INET6_ADDRSTRLEN];
|
||||
get_ip_str(&ClientConnection.SockAddr, AddrBuf, sizeof(AddrBuf));
|
||||
beammp_trace("This thread is ip " + std::string(AddrBuf));
|
||||
Client->SetIdentifier("ip", AddrBuf);
|
||||
|
||||
std::string Rc;
|
||||
info("Identifying new ClientConnection...");
|
||||
std::string Rc; // TODO: figure out why this is not default constructed
|
||||
beammp_info("Identifying new ClientConnection...");
|
||||
|
||||
Rc = TCPRcv(*Client);
|
||||
|
||||
@@ -243,7 +305,7 @@ void TNetwork::Authentication(const TConnection& ClientConnection) {
|
||||
auto Target = "/pkToUser";
|
||||
unsigned int ResponseCode = 0;
|
||||
if (!Rc.empty()) {
|
||||
Rc = Http::POST(Application::GetBackendUrlForAuth(), 443, Target, {}, RequestString, "application/json", &ResponseCode);
|
||||
Rc = Http::POST(Application::GetBackendUrlForAuth(), 443, Target, RequestString, "application/json", &ResponseCode);
|
||||
}
|
||||
|
||||
json::Document AuthResponse;
|
||||
@@ -263,7 +325,7 @@ void TNetwork::Authentication(const TConnection& ClientConnection) {
|
||||
Sentry.Log(SentryLevel::Info, "default", "backend returned 0 instead of json (" + std::to_string(ResponseCode) + ")");
|
||||
} else { // Rc != "0"
|
||||
ClientKick(*Client, "Backend returned invalid auth response format.");
|
||||
error("Backend returned invalid auth response format. This should never happen.");
|
||||
beammp_error("Backend returned invalid auth response format. This should never happen.");
|
||||
auto Lock = Sentry.CreateExclusiveContext();
|
||||
Sentry.SetContext("auth",
|
||||
{ { "response-body", Rc },
|
||||
@@ -290,7 +352,7 @@ void TNetwork::Authentication(const TConnection& ClientConnection) {
|
||||
return;
|
||||
}
|
||||
|
||||
debug("Name -> " + Client->GetName() + ", Guest -> " + std::to_string(Client->IsGuest()) + ", Roles -> " + Client->GetRoles());
|
||||
beammp_debug("Name -> " + Client->GetName() + ", Guest -> " + std::to_string(Client->IsGuest()) + ", Roles -> " + Client->GetRoles());
|
||||
mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
|
||||
std::shared_ptr<TClient> Cl;
|
||||
{
|
||||
@@ -309,18 +371,32 @@ void TNetwork::Authentication(const TConnection& ClientConnection) {
|
||||
return true;
|
||||
});
|
||||
|
||||
auto arg = std::make_unique<TLuaArg>(TLuaArg { { Client->GetName(), Client->GetRoles(), Client->IsGuest() } });
|
||||
std::any Res = TriggerLuaEvent("onPlayerAuth", false, nullptr, std::move(arg), true);
|
||||
if (Res.type() == typeid(int) && std::any_cast<int>(Res)) {
|
||||
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onPlayerAuth", "", Client->GetName(), Client->GetRoles(), Client->IsGuest());
|
||||
TLuaEngine::WaitForAll(Futures);
|
||||
bool NotAllowed = std::any_of(Futures.begin(), Futures.end(),
|
||||
[](const std::shared_ptr<TLuaResult>& Result) {
|
||||
return !Result->Error && Result->Result.is<int>() && bool(Result->Result.as<int>());
|
||||
});
|
||||
std::string Reason;
|
||||
bool NotAllowedWithReason = std::any_of(Futures.begin(), Futures.end(),
|
||||
[&Reason](const std::shared_ptr<TLuaResult>& Result) -> bool {
|
||||
if (!Result->Error && Result->Result.is<std::string>()) {
|
||||
Reason = Result->Result.as<std::string>();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
|
||||
if (NotAllowed) {
|
||||
ClientKick(*Client, "you are not allowed on the server!");
|
||||
return;
|
||||
} else if (Res.type() == typeid(std::string)) {
|
||||
ClientKick(*Client, std::any_cast<std::string>(Res));
|
||||
} else if (NotAllowedWithReason) {
|
||||
ClientKick(*Client, Reason);
|
||||
return;
|
||||
}
|
||||
|
||||
if (mServer.ClientCount() < size_t(Application::Settings.MaxPlayers)) {
|
||||
info("Identification success");
|
||||
beammp_info("Identification success");
|
||||
mServer.InsertClient(Client);
|
||||
TCPClient(Client);
|
||||
} else
|
||||
@@ -353,18 +429,18 @@ bool TNetwork::TCPSend(TClient& c, const std::string& Data, bool IsSync) {
|
||||
Sent = 0;
|
||||
Size += 4;
|
||||
do {
|
||||
#ifdef WIN32
|
||||
#if defined(BEAMMP_WINDOWS)
|
||||
int32_t Temp = send(c.GetTCPSock(), &Send[Sent], Size - Sent, 0);
|
||||
#else //WIN32
|
||||
#elif defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
|
||||
int32_t Temp = send(c.GetTCPSock(), &Send[Sent], Size - Sent, MSG_NOSIGNAL);
|
||||
#endif //WIN32
|
||||
#endif
|
||||
if (Temp == 0) {
|
||||
debug("send() == 0: " + GetPlatformAgnosticErrorString());
|
||||
beammp_debug("send() == 0: " + GetPlatformAgnosticErrorString());
|
||||
if (c.GetStatus() > -1)
|
||||
c.SetStatus(-1);
|
||||
return false;
|
||||
} else if (Temp < 0) {
|
||||
debug("send() < 0: " + GetPlatformAgnosticErrorString()); //TODO fix it was spamming yet everyone stayed on the server
|
||||
beammp_debug("send() < 0: " + GetPlatformAgnosticErrorString()); // TODO fix it was spamming yet everyone stayed on the server
|
||||
if (c.GetStatus() > -1)
|
||||
c.SetStatus(-1);
|
||||
CloseSocketProper(c.GetTCPSock());
|
||||
@@ -378,12 +454,12 @@ bool TNetwork::TCPSend(TClient& c, const std::string& Data, bool IsSync) {
|
||||
|
||||
bool TNetwork::CheckBytes(TClient& c, int32_t BytesRcv) {
|
||||
if (BytesRcv == 0) {
|
||||
trace("(TCP) Connection closing...");
|
||||
beammp_trace("(TCP) Connection closing...");
|
||||
if (c.GetStatus() > -1)
|
||||
c.SetStatus(-1);
|
||||
return false;
|
||||
} else if (BytesRcv < 0) {
|
||||
debug("(TCP) recv() failed: " + GetPlatformAgnosticErrorString());
|
||||
beammp_debug("(TCP) recv() failed: " + GetPlatformAgnosticErrorString());
|
||||
if (c.GetStatus() > -1)
|
||||
c.SetStatus(-1);
|
||||
CloseSocketProper(c.GetTCPSock());
|
||||
@@ -414,7 +490,7 @@ std::string TNetwork::TCPRcv(TClient& c) {
|
||||
Data.resize(Header);
|
||||
} else {
|
||||
ClientKick(c, "Header size limit exceeded");
|
||||
warn("Client " + c.GetName() + " (" + std::to_string(c.GetID()) + ") sent header of >100MB - assuming malicious intent and disconnecting the client.");
|
||||
beammp_warn("Client " + c.GetName() + " (" + std::to_string(c.GetID()) + ") sent header of >100MB - assuming malicious intent and disconnecting the client.");
|
||||
return "";
|
||||
}
|
||||
BytesRcv = 0;
|
||||
@@ -434,9 +510,9 @@ std::string TNetwork::TCPRcv(TClient& c) {
|
||||
}
|
||||
|
||||
void TNetwork::ClientKick(TClient& c, const std::string& R) {
|
||||
info("Client kicked: " + R);
|
||||
if (!TCPSend(c, "E" + R)) {
|
||||
// TODO handle
|
||||
beammp_info("Client kicked: " + R);
|
||||
if (!TCPSend(c, "K" + R)) {
|
||||
beammp_warn("tried to kick player '" + c.GetName() + "' (id " + std::to_string(c.GetID()) + "), but was already disconnected");
|
||||
}
|
||||
c.SetStatus(-2);
|
||||
|
||||
@@ -446,15 +522,17 @@ void TNetwork::ClientKick(TClient& c, const std::string& R) {
|
||||
if (c.GetDownSock())
|
||||
CloseSocketProper(c.GetDownSock());
|
||||
}
|
||||
|
||||
void TNetwork::Looper(const std::weak_ptr<TClient>& c) {
|
||||
RegisterThreadAuto();
|
||||
while (!c.expired()) {
|
||||
auto Client = c.lock();
|
||||
if (Client->GetStatus() < 0) {
|
||||
debug("client status < 0, breaking client loop");
|
||||
beammp_debug("client status < 0, breaking client loop");
|
||||
break;
|
||||
}
|
||||
if (!Client->IsSyncing() && Client->IsSynced() && Client->MissedPacketQueueSize() != 0) {
|
||||
//debug("sending " + std::to_string(Client->MissedPacketQueueSize()) + " queued packets");
|
||||
// debug("sending " + std::to_string(Client->MissedPacketQueueSize()) + " queued packets");
|
||||
while (Client->MissedPacketQueueSize() > 0) {
|
||||
std::string QData {};
|
||||
{ // locked context
|
||||
@@ -465,7 +543,7 @@ void TNetwork::Looper(const std::weak_ptr<TClient>& c) {
|
||||
QData = Client->MissedPacketQueue().front();
|
||||
Client->MissedPacketQueue().pop();
|
||||
} // end locked context
|
||||
// debug("sending a missed packet: " + QData);
|
||||
// beammp_debug("sending a missed packet: " + QData);
|
||||
if (!TCPSend(*Client, QData, true)) {
|
||||
if (Client->GetStatus() > -1)
|
||||
Client->SetStatus(-1);
|
||||
@@ -484,6 +562,7 @@ void TNetwork::Looper(const std::weak_ptr<TClient>& c) {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TNetwork::TCPClient(const std::weak_ptr<TClient>& c) {
|
||||
// TODO: the c.expired() might cause issues here, remove if you end up here with your debugger
|
||||
if (c.expired() || c.lock()->GetTCPSock() == -1) {
|
||||
@@ -500,13 +579,13 @@ void TNetwork::TCPClient(const std::weak_ptr<TClient>& c) {
|
||||
break;
|
||||
auto Client = c.lock();
|
||||
if (Client->GetStatus() < 0) {
|
||||
debug("client status < 0, breaking client loop");
|
||||
beammp_debug("client status < 0, breaking client loop");
|
||||
break;
|
||||
}
|
||||
|
||||
auto res = TCPRcv(*Client);
|
||||
if (res == "") {
|
||||
debug("TCPRcv error, break client loop");
|
||||
beammp_debug("TCPRcv error, break client loop");
|
||||
break;
|
||||
}
|
||||
TServer::GlobalParser(c, res, mPPSMonitor, *this);
|
||||
@@ -518,7 +597,7 @@ void TNetwork::TCPClient(const std::weak_ptr<TClient>& c) {
|
||||
auto Client = c.lock();
|
||||
OnDisconnect(c, Client->GetStatus() == -2);
|
||||
} else {
|
||||
warn("client expired in TCPClient, should never happen");
|
||||
beammp_warn("client expired in TCPClient, should never happen");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -538,10 +617,10 @@ void TNetwork::UpdatePlayer(TClient& Client) {
|
||||
}
|
||||
|
||||
void TNetwork::OnDisconnect(const std::weak_ptr<TClient>& ClientPtr, bool kicked) {
|
||||
Assert(!ClientPtr.expired());
|
||||
beammp_assert(!ClientPtr.expired());
|
||||
auto LockedClientPtr = ClientPtr.lock();
|
||||
TClient& c = *LockedClientPtr;
|
||||
info(c.GetName() + (" Connection Terminated"));
|
||||
beammp_info(c.GetName() + (" Connection Terminated"));
|
||||
std::string Packet;
|
||||
TClient::TSetOfVehicleData VehicleData;
|
||||
{ // Vehicle Data Lock Scope
|
||||
@@ -558,7 +637,8 @@ void TNetwork::OnDisconnect(const std::weak_ptr<TClient>& ClientPtr, bool kicked
|
||||
Packet = ("L") + c.GetName() + (" left the server!");
|
||||
SendToAll(&c, Packet, false, true);
|
||||
Packet.clear();
|
||||
TriggerLuaEvent(("onPlayerDisconnect"), false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { c.GetID() } }), false);
|
||||
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onPlayerDisconnect", "", c.GetID());
|
||||
LuaAPI::MP::Engine->ReportErrors(Futures);
|
||||
if (c.GetTCPSock())
|
||||
CloseSocketProper(c.GetTCPSock());
|
||||
if (c.GetDownSock())
|
||||
@@ -587,18 +667,18 @@ int TNetwork::OpenID() {
|
||||
}
|
||||
|
||||
void TNetwork::OnConnect(const std::weak_ptr<TClient>& c) {
|
||||
Assert(!c.expired());
|
||||
info("Client connected");
|
||||
beammp_assert(!c.expired());
|
||||
beammp_info("Client connected");
|
||||
auto LockedClient = c.lock();
|
||||
LockedClient->SetID(OpenID());
|
||||
info("Assigned ID " + std::to_string(LockedClient->GetID()) + " to " + LockedClient->GetName());
|
||||
TriggerLuaEvent("onPlayerConnecting", false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { LockedClient->GetID() } }), false);
|
||||
beammp_info("Assigned ID " + std::to_string(LockedClient->GetID()) + " to " + LockedClient->GetName());
|
||||
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onPlayerConnecting", "", LockedClient->GetID()));
|
||||
SyncResources(*LockedClient);
|
||||
if (LockedClient->GetStatus() < 0)
|
||||
return;
|
||||
(void)Respond(*LockedClient, "M" + Application::Settings.MapName, true); //Send the Map on connect
|
||||
info(LockedClient->GetName() + " : Connected");
|
||||
TriggerLuaEvent("onPlayerJoining", false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { LockedClient->GetID() } }), false);
|
||||
(void)Respond(*LockedClient, "M" + Application::Settings.MapName, true); // Send the Map on connect
|
||||
beammp_info(LockedClient->GetName() + " : Connected");
|
||||
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onPlayerJoining", "", LockedClient->GetID()));
|
||||
}
|
||||
|
||||
void TNetwork::SyncResources(TClient& c) {
|
||||
@@ -617,7 +697,7 @@ void TNetwork::SyncResources(TClient& c) {
|
||||
}
|
||||
#ifndef DEBUG
|
||||
} catch (std::exception& e) {
|
||||
error("Exception! : " + std::string(e.what()));
|
||||
beammp_error("Exception! : " + std::string(e.what()));
|
||||
c.SetStatus(-1);
|
||||
}
|
||||
#endif
|
||||
@@ -635,7 +715,7 @@ void TNetwork::Parse(TClient& c, const std::string& Packet) {
|
||||
return;
|
||||
case 'S':
|
||||
if (SubCode == 'R') {
|
||||
debug("Sending Mod Info");
|
||||
beammp_debug("Sending Mod Info");
|
||||
std::string ToSend = mResourceManager.FileList() + mResourceManager.FileSizes();
|
||||
if (ToSend.empty())
|
||||
ToSend = "-";
|
||||
@@ -650,13 +730,13 @@ void TNetwork::Parse(TClient& c, const std::string& Packet) {
|
||||
}
|
||||
|
||||
void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) {
|
||||
info(c.GetName() + " requesting : " + UnsafeName.substr(UnsafeName.find_last_of('/')));
|
||||
beammp_info(c.GetName() + " requesting : " + UnsafeName.substr(UnsafeName.find_last_of('/')));
|
||||
|
||||
if (!fs::path(UnsafeName).has_filename()) {
|
||||
if (!TCPSend(c, "CO")) {
|
||||
// TODO: handle
|
||||
}
|
||||
warn("File " + UnsafeName + " is not a file!");
|
||||
beammp_warn("File " + UnsafeName + " is not a file!");
|
||||
return;
|
||||
}
|
||||
auto FileName = fs::path(UnsafeName).filename().string();
|
||||
@@ -666,7 +746,7 @@ void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) {
|
||||
if (!TCPSend(c, "CO")) {
|
||||
// TODO: handle
|
||||
}
|
||||
warn("File " + UnsafeName + " could not be accessed!");
|
||||
beammp_warn("File " + UnsafeName + " could not be accessed!");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -674,7 +754,7 @@ void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) {
|
||||
// TODO: handle
|
||||
}
|
||||
|
||||
///Wait for connections
|
||||
/// Wait for connections
|
||||
int T = 0;
|
||||
while (c.GetDownSock() < 1 && T < 50) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(100));
|
||||
@@ -682,7 +762,7 @@ void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) {
|
||||
}
|
||||
|
||||
if (c.GetDownSock() < 1) {
|
||||
error("Client doesn't have a download socket!");
|
||||
beammp_error("Client doesn't have a download socket!");
|
||||
if (c.GetStatus() > -1)
|
||||
c.SetStatus(-1);
|
||||
return;
|
||||
@@ -692,9 +772,11 @@ void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) {
|
||||
|
||||
std::thread SplitThreads[2] {
|
||||
std::thread([&] {
|
||||
RegisterThread("SplitLoad_0");
|
||||
SplitLoad(c, 0, MSize, false, FileName);
|
||||
}),
|
||||
std::thread([&] {
|
||||
RegisterThread("SplitLoad_1");
|
||||
SplitLoad(c, MSize, Size, true, FileName);
|
||||
})
|
||||
};
|
||||
@@ -706,26 +788,75 @@ void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) {
|
||||
}
|
||||
}
|
||||
|
||||
static std::pair<size_t /* count */, size_t /* last chunk */> SplitIntoChunks(size_t FullSize, size_t ChunkSize) {
|
||||
if (FullSize < ChunkSize) {
|
||||
return { 0, FullSize };
|
||||
}
|
||||
size_t Count = FullSize / (FullSize / ChunkSize);
|
||||
size_t LastChunkSize = FullSize - (Count * ChunkSize);
|
||||
return { Count, LastChunkSize };
|
||||
}
|
||||
|
||||
TEST_CASE("SplitIntoChunks") {
|
||||
size_t FullSize;
|
||||
size_t ChunkSize;
|
||||
SUBCASE("Normal case") {
|
||||
FullSize = 1234567;
|
||||
ChunkSize = 1234;
|
||||
}
|
||||
SUBCASE("Zero original size") {
|
||||
FullSize = 0;
|
||||
ChunkSize = 100;
|
||||
}
|
||||
SUBCASE("Equal full size and chunk size") {
|
||||
FullSize = 125;
|
||||
ChunkSize = 125;
|
||||
}
|
||||
SUBCASE("Even split") {
|
||||
FullSize = 10000;
|
||||
ChunkSize = 100;
|
||||
}
|
||||
SUBCASE("Odd split") {
|
||||
FullSize = 13;
|
||||
ChunkSize = 2;
|
||||
}
|
||||
SUBCASE("Large sizes") {
|
||||
FullSize = 10 * GB;
|
||||
ChunkSize = 125 * MB;
|
||||
}
|
||||
auto [Count, LastSize] = SplitIntoChunks(FullSize, ChunkSize);
|
||||
CHECK((Count * ChunkSize) + LastSize == FullSize);
|
||||
}
|
||||
|
||||
uint8_t* /* end ptr */ TNetwork::SendSplit(TClient& c, SOCKET Socket, uint8_t* DataPtr, size_t Size) {
|
||||
if (TCPSendRaw(c, Socket, reinterpret_cast<char*>(DataPtr), Size)) {
|
||||
return DataPtr + Size;
|
||||
} else {
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void TNetwork::SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std::string& Name) {
|
||||
std::ifstream f(Name.c_str(), std::ios::binary);
|
||||
uint32_t Split = 0x7735940; //125MB
|
||||
char* Data;
|
||||
auto Buf = f.rdbuf();
|
||||
uint32_t Split = 125 * MB;
|
||||
std::vector<uint8_t> Data;
|
||||
if (Size > Split)
|
||||
Data = new char[Split];
|
||||
Data.resize(Split);
|
||||
else
|
||||
Data = new char[Size];
|
||||
Data.resize(Size);
|
||||
SOCKET TCPSock;
|
||||
if (D)
|
||||
TCPSock = c.GetDownSock();
|
||||
else
|
||||
TCPSock = c.GetTCPSock();
|
||||
info("Split load Socket " + std::to_string(TCPSock));
|
||||
beammp_debug("Split load Socket " + std::to_string(TCPSock));
|
||||
while (c.GetStatus() > -1 && Sent < Size) {
|
||||
size_t Diff = Size - Sent;
|
||||
if (Diff > Split) {
|
||||
f.seekg(Sent, std::ios_base::beg);
|
||||
f.read(Data, Split);
|
||||
if (!TCPSendRaw(c, TCPSock, Data, Split)) {
|
||||
f.read(reinterpret_cast<char*>(Data.data()), Split);
|
||||
if (!TCPSendRaw(c, TCPSock, reinterpret_cast<char*>(Data.data()), Split)) {
|
||||
if (c.GetStatus() > -1)
|
||||
c.SetStatus(-1);
|
||||
break;
|
||||
@@ -733,8 +864,8 @@ void TNetwork::SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std
|
||||
Sent += Split;
|
||||
} else {
|
||||
f.seekg(Sent, std::ios_base::beg);
|
||||
f.read(Data, Diff);
|
||||
if (!TCPSendRaw(c, TCPSock, Data, int32_t(Diff))) {
|
||||
f.read(reinterpret_cast<char*>(Data.data()), Diff);
|
||||
if (!TCPSendRaw(c, TCPSock, reinterpret_cast<char*>(Data.data()), int32_t(Diff))) {
|
||||
if (c.GetStatus() > -1)
|
||||
c.SetStatus(-1);
|
||||
break;
|
||||
@@ -742,16 +873,18 @@ void TNetwork::SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std
|
||||
Sent += Diff;
|
||||
}
|
||||
}
|
||||
delete[] Data;
|
||||
f.close();
|
||||
}
|
||||
|
||||
bool TNetwork::TCPSendRaw(TClient& C, SOCKET socket, char* Data, int32_t Size) {
|
||||
intmax_t Sent = 0;
|
||||
do {
|
||||
#if defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
|
||||
intmax_t Temp = send(socket, &Data[Sent], int(Size - Sent), MSG_NOSIGNAL);
|
||||
#else
|
||||
intmax_t Temp = send(socket, &Data[Sent], int(Size - Sent), 0);
|
||||
#endif
|
||||
if (Temp < 1) {
|
||||
info("Socket Closed! " + std::to_string(socket));
|
||||
beammp_info("Socket Closed! " + std::to_string(socket));
|
||||
CloseSocketProper(socket);
|
||||
return false;
|
||||
}
|
||||
@@ -797,7 +930,7 @@ bool TNetwork::SyncClient(const std::weak_ptr<TClient>& c) {
|
||||
// ignore error
|
||||
(void)SendToAll(LockedClient.get(), ("JWelcome ") + LockedClient->GetName() + "!", false, true);
|
||||
|
||||
TriggerLuaEvent(("onPlayerJoin"), false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { LockedClient->GetID() } }), false);
|
||||
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onPlayerJoin", "", LockedClient->GetID()));
|
||||
LockedClient->SetIsSyncing(true);
|
||||
bool Return = false;
|
||||
bool res = true;
|
||||
@@ -833,13 +966,13 @@ bool TNetwork::SyncClient(const std::weak_ptr<TClient>& c) {
|
||||
return res;
|
||||
}
|
||||
LockedClient->SetIsSynced(true);
|
||||
info(LockedClient->GetName() + (" is now synced!"));
|
||||
beammp_info(LockedClient->GetName() + (" is now synced!"));
|
||||
return true;
|
||||
}
|
||||
|
||||
void TNetwork::SendToAll(TClient* c, const std::string& Data, bool Self, bool Rel) {
|
||||
if (!Self)
|
||||
Assert(c);
|
||||
beammp_assert(c);
|
||||
char C = Data.at(0);
|
||||
bool ret = true;
|
||||
mServer.ForEachClient([&](std::weak_ptr<TClient> ClientPtr) -> bool {
|
||||
@@ -861,10 +994,10 @@ void TNetwork::SendToAll(TClient* c, const std::string& Data, bool Self, bool Re
|
||||
} else {
|
||||
Client->EnqueuePacket(Data);
|
||||
}
|
||||
//ret = SendLarge(*Client, Data);
|
||||
// ret = SendLarge(*Client, Data);
|
||||
} else {
|
||||
Client->EnqueuePacket(Data);
|
||||
//ret = TCPSend(*Client, Data);
|
||||
// ret = TCPSend(*Client, Data);
|
||||
}
|
||||
} else {
|
||||
ret = UDPSend(*Client, Data);
|
||||
@@ -903,12 +1036,12 @@ bool TNetwork::UDPSend(TClient& Client, std::string Data) const {
|
||||
|
||||
sendOk = sendto(mUDPSock, Data.c_str(), len, 0, (sockaddr*)&Addr, int(AddrSize));
|
||||
if (sendOk == -1) {
|
||||
debug("(UDP) sendto() failed: " + GetPlatformAgnosticErrorString());
|
||||
beammp_debug("(UDP) sendto() failed: " + GetPlatformAgnosticErrorString());
|
||||
if (Client.GetStatus() > -1)
|
||||
Client.SetStatus(-1);
|
||||
return false;
|
||||
} else if (sendOk == 0) {
|
||||
debug(("(UDP) sendto() returned 0"));
|
||||
beammp_debug(("(UDP) sendto() returned 0"));
|
||||
if (Client.GetStatus() > -1)
|
||||
Client.SetStatus(-1);
|
||||
return false;
|
||||
@@ -926,7 +1059,7 @@ std::string TNetwork::UDPRcvFromClient(sockaddr_in& client) const {
|
||||
#endif // WIN32
|
||||
|
||||
if (Rcv == -1) {
|
||||
error("(UDP) Error receiving from client! recvfrom() failed: " + GetPlatformAgnosticErrorString());
|
||||
beammp_error("(UDP) Error receiving from client! recvfrom() failed: " + GetPlatformAgnosticErrorString());
|
||||
return "";
|
||||
}
|
||||
return std::string(Ret.begin(), Ret.begin() + Rcv);
|
||||
|
||||
+11
-8
@@ -4,26 +4,29 @@
|
||||
|
||||
TPPSMonitor::TPPSMonitor(TServer& Server)
|
||||
: mServer(Server) {
|
||||
Application::SetSubsystemStatus("PPSMonitor", Application::Status::Starting);
|
||||
Application::SetPPS("-");
|
||||
Application::RegisterShutdownHandler([&] {
|
||||
Application::SetSubsystemStatus("PPSMonitor", Application::Status::ShuttingDown);
|
||||
if (mThread.joinable()) {
|
||||
debug("shutting down PPSMonitor");
|
||||
mShutdown = true;
|
||||
beammp_debug("shutting down PPSMonitor");
|
||||
mThread.join();
|
||||
debug("shut down PPSMonitor");
|
||||
beammp_debug("shut down PPSMonitor");
|
||||
}
|
||||
Application::SetSubsystemStatus("PPSMonitor", Application::Status::Shutdown);
|
||||
});
|
||||
Start();
|
||||
}
|
||||
void TPPSMonitor::operator()() {
|
||||
RegisterThread("PPSMonitor");
|
||||
while (!mNetwork) {
|
||||
// hard spi
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
||||
// hard(-ish) spin
|
||||
std::this_thread::yield();
|
||||
}
|
||||
info("PPSMonitor starting");
|
||||
beammp_debug("PPSMonitor starting");
|
||||
Application::SetSubsystemStatus("PPSMonitor", Application::Status::Good);
|
||||
std::vector<std::shared_ptr<TClient>> TimedOutClients;
|
||||
while (!mShutdown) {
|
||||
while (!Application::IsShuttingDown()) {
|
||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||
int C = 0, V = 0;
|
||||
if (mServer.ClientCount() == 0) {
|
||||
@@ -45,7 +48,7 @@ void TPPSMonitor::operator()() {
|
||||
}
|
||||
// kick on "no ping"
|
||||
if (c->SecondsSinceLastPing() > (20 * 60)) {
|
||||
debug("client " + std::string("(") + std::to_string(c->GetID()) + ")" + c->GetName() + " timing out: " + std::to_string(c->SecondsSinceLastPing()) + ", pps: " + Application::PPS());
|
||||
beammp_debug("client " + std::string("(") + std::to_string(c->GetID()) + ")" + c->GetName() + " timing out: " + std::to_string(c->SecondsSinceLastPing()) + ", pps: " + Application::PPS());
|
||||
TimedOutClients.push_back(c);
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,75 @@
|
||||
#include "TPluginMonitor.h"
|
||||
|
||||
#include "TLuaEngine.h"
|
||||
|
||||
TPluginMonitor::TPluginMonitor(const fs::path& Path, std::shared_ptr<TLuaEngine> Engine)
|
||||
: mEngine(Engine)
|
||||
, mPath(Path) {
|
||||
Application::SetSubsystemStatus("PluginMonitor", Application::Status::Starting);
|
||||
if (!fs::exists(mPath)) {
|
||||
fs::create_directories(mPath);
|
||||
}
|
||||
for (const auto& Entry : fs::recursive_directory_iterator(mPath)) {
|
||||
// TODO: trigger an event when a subfolder file changes
|
||||
if (Entry.is_regular_file()) {
|
||||
mFileTimes[Entry.path().string()] = fs::last_write_time(Entry.path());
|
||||
}
|
||||
}
|
||||
|
||||
Application::RegisterShutdownHandler([this] {
|
||||
if (mThread.joinable()) {
|
||||
mThread.join();
|
||||
}
|
||||
});
|
||||
|
||||
Start();
|
||||
}
|
||||
|
||||
void TPluginMonitor::operator()() {
|
||||
RegisterThread("PluginMonitor");
|
||||
beammp_info("PluginMonitor started");
|
||||
Application::SetSubsystemStatus("PluginMonitor", Application::Status::Good);
|
||||
while (!Application::IsShuttingDown()) {
|
||||
std::vector<std::string> ToRemove;
|
||||
for (const auto& Pair : mFileTimes) {
|
||||
try {
|
||||
auto CurrentTime = fs::last_write_time(Pair.first);
|
||||
if (CurrentTime > Pair.second) {
|
||||
mFileTimes[Pair.first] = CurrentTime;
|
||||
// grandparent of the path should be Resources/Server
|
||||
if (fs::equivalent(fs::path(Pair.first).parent_path().parent_path(), mPath)) {
|
||||
beammp_infof("File \"{}\" changed, reloading", Pair.first);
|
||||
// is in root folder, so reload
|
||||
std::ifstream FileStream(Pair.first, std::ios::in | std::ios::binary);
|
||||
auto Size = std::filesystem::file_size(Pair.first);
|
||||
auto Contents = std::make_shared<std::string>();
|
||||
Contents->resize(Size);
|
||||
FileStream.read(Contents->data(), Contents->size());
|
||||
TLuaChunk Chunk(Contents, Pair.first, fs::path(Pair.first).parent_path().string());
|
||||
auto StateID = mEngine->GetStateIDForPlugin(fs::path(Pair.first).parent_path());
|
||||
auto Res = mEngine->EnqueueScript(StateID, Chunk);
|
||||
Res->WaitUntilReady();
|
||||
if (Res->Error) {
|
||||
beammp_lua_errorf("Error while hot-reloading \"{}\": {}", Pair.first, Res->ErrorMessage);
|
||||
} else {
|
||||
mEngine->ReportErrors(mEngine->TriggerLocalEvent(StateID, "onInit"));
|
||||
mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
|
||||
}
|
||||
} else {
|
||||
// is in subfolder, dont reload, just trigger an event
|
||||
beammp_debugf("File \"{}\" changed, not reloading because it's in a subdirectory. Triggering 'onFileChanged' event instead", Pair.first);
|
||||
mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
|
||||
}
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
ToRemove.push_back(Pair.first);
|
||||
}
|
||||
}
|
||||
Application::SleepSafeSeconds(3);
|
||||
for (const auto& File : ToRemove) {
|
||||
mFileTimes.erase(File);
|
||||
beammp_warnf("File \"{}\" couldn't be accessed, so it was removed from plugin hot reload monitor (probably got deleted)", File);
|
||||
}
|
||||
}
|
||||
Application::SetSubsystemStatus("PluginMonitor", Application::Status::Shutdown);
|
||||
}
|
||||
@@ -6,6 +6,7 @@
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
TResourceManager::TResourceManager() {
|
||||
Application::SetSubsystemStatus("ResourceManager", Application::Status::Starting);
|
||||
std::string Path = Application::Settings.Resource + "/Client";
|
||||
if (!fs::exists(Path))
|
||||
fs::create_directories(Path);
|
||||
@@ -13,11 +14,11 @@ TResourceManager::TResourceManager() {
|
||||
std::string File(entry.path().string());
|
||||
if (auto pos = File.find(".zip"); pos != std::string::npos) {
|
||||
if (File.length() - pos == 4) {
|
||||
std::replace(File.begin(), File.end(),'\\','/');
|
||||
std::replace(File.begin(), File.end(), '\\', '/');
|
||||
mFileList += File + ';';
|
||||
if(auto i = File.find_last_of('/'); i != std::string::npos){
|
||||
if (auto i = File.find_last_of('/'); i != std::string::npos) {
|
||||
++i;
|
||||
File = File.substr(i,pos-i);
|
||||
File = File.substr(i, pos - i);
|
||||
}
|
||||
mTrimmedList += "/" + fs::path(File).filename().string() + ';';
|
||||
mFileSizes += std::to_string(size_t(fs::file_size(entry.path()))) + ';';
|
||||
@@ -27,6 +28,9 @@ TResourceManager::TResourceManager() {
|
||||
}
|
||||
}
|
||||
|
||||
if (mModsLoaded)
|
||||
info("Loaded " + std::to_string(mModsLoaded) + " Mods");
|
||||
if (mModsLoaded) {
|
||||
beammp_info("Loaded " + std::to_string(mModsLoaded) + " Mods");
|
||||
}
|
||||
|
||||
Application::SetSubsystemStatus("ResourceManager", Application::Status::Good);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,27 @@
|
||||
#include "TScopedTimer.h"
|
||||
#include "Common.h"
|
||||
|
||||
TScopedTimer::TScopedTimer()
|
||||
: mStartTime(std::chrono::high_resolution_clock::now()) {
|
||||
}
|
||||
|
||||
TScopedTimer::TScopedTimer(const std::string& mName)
|
||||
: mStartTime(std::chrono::high_resolution_clock::now())
|
||||
, Name(mName) {
|
||||
}
|
||||
|
||||
TScopedTimer::TScopedTimer(std::function<void(size_t)> OnDestroy)
|
||||
: OnDestroy(OnDestroy)
|
||||
, mStartTime(std::chrono::high_resolution_clock::now()) {
|
||||
}
|
||||
|
||||
TScopedTimer::~TScopedTimer() {
|
||||
auto EndTime = std::chrono::high_resolution_clock::now();
|
||||
auto Delta = EndTime - mStartTime;
|
||||
size_t TimeDelta = Delta / std::chrono::milliseconds(1);
|
||||
if (OnDestroy) {
|
||||
OnDestroy(TimeDelta);
|
||||
} else {
|
||||
beammp_info("Scoped timer: \"" + Name + "\" took " + std::to_string(TimeDelta) + "ms ");
|
||||
}
|
||||
}
|
||||
+24
-11
@@ -1,22 +1,17 @@
|
||||
#include "TSentry.h"
|
||||
#include "Common.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <sentry.h>
|
||||
#include <sstream>
|
||||
|
||||
// compile-time length of a string/array
|
||||
template <size_t N>
|
||||
constexpr size_t ConstexprLength(char const (&)[N]) {
|
||||
return N - 1;
|
||||
}
|
||||
|
||||
TSentry::TSentry() {
|
||||
if constexpr (ConstexprLength(SECRET_SENTRY_URL) == 0) {
|
||||
if (std::strlen(S_DSN) == 0) {
|
||||
mValid = false;
|
||||
} else {
|
||||
mValid = true;
|
||||
sentry_options_t* options = sentry_options_new();
|
||||
sentry_options_set_dsn(options, SECRET_SENTRY_URL);
|
||||
sentry_options_set_dsn(options, S_DSN);
|
||||
auto ReleaseString = "BeamMP-Server@" + Application::ServerVersionString();
|
||||
sentry_options_set_symbolize_stacktraces(options, true);
|
||||
sentry_options_set_release(options, ReleaseString.c_str());
|
||||
@@ -33,9 +28,26 @@ TSentry::~TSentry() {
|
||||
|
||||
void TSentry::PrintWelcome() {
|
||||
if (mValid) {
|
||||
info("Sentry started");
|
||||
if (!Application::Settings.SendErrors) {
|
||||
mValid = false;
|
||||
if (Application::Settings.SendErrorsMessageEnabled) {
|
||||
beammp_info("Opted out of error reporting (SendErrors), Sentry disabled.");
|
||||
} else {
|
||||
beammp_info("Sentry disabled");
|
||||
}
|
||||
} else {
|
||||
if (Application::Settings.SendErrorsMessageEnabled) {
|
||||
beammp_info("Sentry started! Reporting errors automatically. This sends data to the developers in case of errors and crashes. You can learn more, turn this message off or opt-out of this in the ServerConfig.toml.");
|
||||
} else {
|
||||
beammp_info("Sentry started");
|
||||
}
|
||||
}
|
||||
} else {
|
||||
info("Sentry disabled in unofficial build");
|
||||
if (Application::Settings.SendErrorsMessageEnabled) {
|
||||
beammp_info("Sentry disabled in unofficial build. Automatic error reporting disabled.");
|
||||
} else {
|
||||
beammp_info("Sentry disabled in unofficial build");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -43,6 +55,7 @@ void TSentry::SetupUser() {
|
||||
if (!mValid) {
|
||||
return;
|
||||
}
|
||||
Application::SetSubsystemStatus("Sentry", Application::Status::Good);
|
||||
sentry_value_t user = sentry_value_new_object();
|
||||
if (Application::Settings.Key.size() == 36) {
|
||||
sentry_value_set_by_key(user, "id", sentry_value_new_string(Application::Settings.Key.c_str()));
|
||||
@@ -59,7 +72,7 @@ void TSentry::Log(SentryLevel level, const std::string& logger, const std::strin
|
||||
SetContext("threads", { { "thread-name", ThreadName(true) } });
|
||||
auto Msg = sentry_value_new_message_event(sentry_level_t(level), logger.c_str(), text.c_str());
|
||||
sentry_capture_event(Msg);
|
||||
sentry_remove_transaction();
|
||||
sentry_set_transaction(nullptr);
|
||||
}
|
||||
|
||||
void TSentry::LogError(const std::string& text, const std::string& file, const std::string& line) {
|
||||
|
||||
+93
-83
@@ -3,35 +3,39 @@
|
||||
#include "Common.h"
|
||||
#include "TNetwork.h"
|
||||
#include "TPPSMonitor.h"
|
||||
#include <TLuaFile.h>
|
||||
#include <TLuaPlugin.h>
|
||||
#include <any>
|
||||
#include <sstream>
|
||||
|
||||
#include <nlohmann/json.hpp>
|
||||
|
||||
#include "LuaAPI.h"
|
||||
|
||||
#undef GetObject // Fixes Windows
|
||||
|
||||
#include "Json.h"
|
||||
|
||||
namespace json = rapidjson;
|
||||
|
||||
TServer::TServer(int argc, char** argv) {
|
||||
info("BeamMP Server v" + Application::ServerVersionString());
|
||||
if (argc > 1) {
|
||||
Application::Settings.CustomIP = argv[1];
|
||||
TServer::TServer(const std::vector<std::string_view>& Arguments) {
|
||||
beammp_info("BeamMP Server v" + Application::ServerVersionString());
|
||||
Application::SetSubsystemStatus("Server", Application::Status::Starting);
|
||||
if (Arguments.size() > 1) {
|
||||
Application::Settings.CustomIP = Arguments[0];
|
||||
size_t n = std::count(Application::Settings.CustomIP.begin(), Application::Settings.CustomIP.end(), '.');
|
||||
auto p = Application::Settings.CustomIP.find_first_not_of(".0123456789");
|
||||
if (p != std::string::npos || n != 3 || Application::Settings.CustomIP.substr(0, 3) == "127") {
|
||||
Application::Settings.CustomIP.clear();
|
||||
warn("IP Specified is invalid! Ignoring");
|
||||
beammp_warn("IP Specified is invalid! Ignoring");
|
||||
} else {
|
||||
info("server started with custom IP");
|
||||
beammp_info("server started with custom IP");
|
||||
}
|
||||
}
|
||||
Application::SetSubsystemStatus("Server", Application::Status::Good);
|
||||
}
|
||||
|
||||
void TServer::RemoveClient(const std::weak_ptr<TClient>& WeakClientPtr) {
|
||||
if (!WeakClientPtr.expired()) {
|
||||
TClient& Client = *WeakClientPtr.lock();
|
||||
debug("removing client " + Client.GetName() + " (" + std::to_string(ClientCount()) + ")");
|
||||
beammp_debug("removing client " + Client.GetName() + " (" + std::to_string(ClientCount()) + ")");
|
||||
Client.ClearCars();
|
||||
WriteLock Lock(mClientsMutex);
|
||||
mClients.erase(WeakClientPtr.lock());
|
||||
@@ -39,7 +43,7 @@ void TServer::RemoveClient(const std::weak_ptr<TClient>& WeakClientPtr) {
|
||||
}
|
||||
|
||||
std::weak_ptr<TClient> TServer::InsertNewClient() {
|
||||
debug("inserting new client (" + std::to_string(ClientCount()) + ")");
|
||||
beammp_debug("inserting new client (" + std::to_string(ClientCount()) + ")");
|
||||
WriteLock Lock(mClientsMutex);
|
||||
auto [Iter, Replaced] = mClients.insert(std::make_shared<TClient>(*this));
|
||||
return *Iter;
|
||||
@@ -65,7 +69,7 @@ size_t TServer::ClientCount() const {
|
||||
|
||||
void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Packet, TPPSMonitor& PPSMonitor, TNetwork& Network) {
|
||||
if (Packet.find("Zp") != std::string::npos && Packet.size() > 500) {
|
||||
//abort();
|
||||
// abort();
|
||||
}
|
||||
if (Packet.substr(0, 4) == "ABG:") {
|
||||
Packet = DeComp(Packet.substr(4));
|
||||
@@ -82,7 +86,7 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
|
||||
std::any Res;
|
||||
char Code = Packet.at(0);
|
||||
|
||||
//V to Z
|
||||
// V to Z
|
||||
if (Code <= 90 && Code >= 86) {
|
||||
PPSMonitor.IncrementInternalPPS();
|
||||
Network.SendToAll(LockedClient.get(), Packet, false, false);
|
||||
@@ -90,7 +94,7 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
|
||||
}
|
||||
switch (Code) {
|
||||
case 'H': // initial connection
|
||||
trace(std::string("got 'H' packet: '") + Packet + "' (" + std::to_string(Packet.size()) + ")");
|
||||
beammp_trace(std::string("got 'H' packet: '") + Packet + "' (" + std::to_string(Packet.size()) + ")");
|
||||
if (!Network.SyncClient(Client)) {
|
||||
// TODO handle
|
||||
}
|
||||
@@ -107,30 +111,38 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
|
||||
return;
|
||||
case 'O':
|
||||
if (Packet.length() > 1000) {
|
||||
debug(("Received data from: ") + LockedClient->GetName() + (" Size: ") + std::to_string(Packet.length()));
|
||||
beammp_debug(("Received data from: ") + LockedClient->GetName() + (" Size: ") + std::to_string(Packet.length()));
|
||||
}
|
||||
ParseVehicle(*LockedClient, Packet, Network);
|
||||
return;
|
||||
case 'J':
|
||||
trace(std::string(("got 'J' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
beammp_trace(std::string(("got 'J' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
Network.SendToAll(LockedClient.get(), Packet, false, true);
|
||||
return;
|
||||
case 'C':
|
||||
trace(std::string(("got 'C' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
case 'C': {
|
||||
beammp_trace(std::string(("got 'C' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
if (Packet.length() < 4 || Packet.find(':', 3) == std::string::npos)
|
||||
break;
|
||||
Res = TriggerLuaEvent("onChatMessage", false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { LockedClient->GetID(), LockedClient->GetName(), Packet.substr(Packet.find(':', 3) + 1) } }), true);
|
||||
LogChatMessage(LockedClient->GetName(), LockedClient->GetID(), Packet.substr(Packet.find(':', 3) + 1)); // FIXME: this needs to be adjusted once lua is merged
|
||||
if (std::any_cast<int>(Res))
|
||||
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onChatMessage", "", LockedClient->GetID(), LockedClient->GetName(), Packet.substr(Packet.find(':', 3) + 2));
|
||||
TLuaEngine::WaitForAll(Futures);
|
||||
LogChatMessage(LockedClient->GetName(), LockedClient->GetID(), Packet.substr(Packet.find(':', 3) + 1));
|
||||
if (std::any_of(Futures.begin(), Futures.end(),
|
||||
[](const std::shared_ptr<TLuaResult>& Elem) {
|
||||
return !Elem->Error
|
||||
&& Elem->Result.is<int>()
|
||||
&& bool(Elem->Result.as<int>());
|
||||
})) {
|
||||
break;
|
||||
}
|
||||
Network.SendToAll(nullptr, Packet, true, true);
|
||||
return;
|
||||
}
|
||||
case 'E':
|
||||
trace(std::string(("got 'E' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
beammp_trace(std::string(("got 'E' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
HandleEvent(*LockedClient, Packet);
|
||||
return;
|
||||
case 'N':
|
||||
trace("got 'N' packet (" + std::to_string(Packet.size()) + ")");
|
||||
beammp_trace("got 'N' packet (" + std::to_string(Packet.size()) + ")");
|
||||
Network.SendToAll(LockedClient.get(), Packet, false, true);
|
||||
return;
|
||||
default:
|
||||
@@ -138,48 +150,38 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
|
||||
}
|
||||
}
|
||||
|
||||
void TServer::HandleEvent(TClient& c, const std::string& Data) {
|
||||
std::stringstream ss(Data);
|
||||
std::string t, Name;
|
||||
int a = 0;
|
||||
while (std::getline(ss, t, ':')) {
|
||||
switch (a) {
|
||||
case 1:
|
||||
Name = t;
|
||||
break;
|
||||
case 2:
|
||||
TriggerLuaEvent(Name, false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { c.GetID(), t } }), false);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
if (a == 2)
|
||||
break;
|
||||
a++;
|
||||
void TServer::HandleEvent(TClient& c, const std::string& RawData) {
|
||||
// E:Name:Data
|
||||
// Data is allowed to have ':'
|
||||
auto NameDataSep = RawData.find(':', 2);
|
||||
if (NameDataSep == std::string::npos) {
|
||||
beammp_warn("received event in invalid format (missing ':'), got: '" + RawData + "'");
|
||||
}
|
||||
std::string Name = RawData.substr(2, NameDataSep - 2);
|
||||
std::string Data = RawData.substr(NameDataSep + 1);
|
||||
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent(Name, "", c.GetID(), Data));
|
||||
}
|
||||
|
||||
bool TServer::IsUnicycle(TClient& c, const std::string& CarJson) {
|
||||
rapidjson::Document Car;
|
||||
Car.Parse(CarJson.c_str(), CarJson.size());
|
||||
if (Car.HasParseError()) {
|
||||
error("Failed to parse vehicle data -> " + CarJson);
|
||||
} else if (Car["jbm"].IsString() && std::string(Car["jbm"].GetString()) == "unicycle") {
|
||||
return true;
|
||||
try {
|
||||
auto Car = nlohmann::json::parse(CarJson);
|
||||
const std::string jbm = "jbm";
|
||||
if (Car.contains(jbm) && Car[jbm].is_string() && Car[jbm] == "unicycle") {
|
||||
return true;
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("Failed to parse vehicle data as json for client " + std::to_string(c.GetID()) + ": '" + CarJson + "'");
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool TServer::ShouldSpawn(TClient& c, const std::string& CarJson, int ID) {
|
||||
|
||||
if (c.GetUnicycleID() > -1 && (c.GetCarCount() - 1) < Application::Settings.MaxCars) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (IsUnicycle(c, CarJson)) {
|
||||
if (IsUnicycle(c, CarJson) && c.GetUnicycleID() < 0) {
|
||||
c.SetUnicycleID(ID);
|
||||
return true;
|
||||
} else {
|
||||
return c.GetCarCount() < Application::Settings.MaxCars;
|
||||
}
|
||||
|
||||
return Application::Settings.MaxCars > c.GetCarCount();
|
||||
}
|
||||
|
||||
void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Network) {
|
||||
@@ -190,18 +192,23 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
int PID = -1;
|
||||
int VID = -1, Pos;
|
||||
std::string Data = Packet.substr(3), pid, vid;
|
||||
switch (Code) { //Spawned Destroyed Switched/Moved NotFound Reset
|
||||
switch (Code) { // Spawned Destroyed Switched/Moved NotFound Reset
|
||||
case 's':
|
||||
trace(std::string(("got 'Os' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
beammp_trace(std::string(("got 'Os' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
if (Data.at(0) == '0') {
|
||||
int CarID = c.GetOpenCarID();
|
||||
debug(c.GetName() + (" created a car with ID ") + std::to_string(CarID));
|
||||
beammp_debug(c.GetName() + (" created a car with ID ") + std::to_string(CarID));
|
||||
|
||||
std::string CarJson = Packet.substr(5);
|
||||
Packet = "Os:" + c.GetRoles() + ":" + c.GetName() + ":" + std::to_string(c.GetID()) + "-" + std::to_string(CarID) + ":" + CarJson;
|
||||
auto Res = TriggerLuaEvent(("onVehicleSpawn"), false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { c.GetID(), CarID, Packet.substr(3) } }), true);
|
||||
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onVehicleSpawn", "", c.GetID(), CarID, Packet.substr(3));
|
||||
TLuaEngine::WaitForAll(Futures);
|
||||
bool ShouldntSpawn = std::any_of(Futures.begin(), Futures.end(),
|
||||
[](const std::shared_ptr<TLuaResult>& Result) {
|
||||
return !Result->Error && Result->Result.is<int>() && Result->Result.as<int>() != 0;
|
||||
});
|
||||
|
||||
if (ShouldSpawn(c, CarJson, CarID) && std::any_cast<int>(Res) == 0) {
|
||||
if (ShouldSpawn(c, CarJson, CarID) && !ShouldntSpawn) {
|
||||
c.AddNewCar(CarID, Packet);
|
||||
Network.SendToAll(nullptr, Packet, true, true);
|
||||
} else {
|
||||
@@ -212,12 +219,12 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
if (!Network.Respond(c, Destroy, true)) {
|
||||
// TODO: handle
|
||||
}
|
||||
debug(c.GetName() + (" (force : car limit/lua) removed ID ") + std::to_string(CarID));
|
||||
beammp_debug(c.GetName() + (" (force : car limit/lua) removed ID ") + std::to_string(CarID));
|
||||
}
|
||||
}
|
||||
return;
|
||||
case 'c':
|
||||
trace(std::string(("got 'Oc' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
beammp_trace(std::string(("got 'Oc' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
pid = Data.substr(0, Data.find('-'));
|
||||
vid = Data.substr(Data.find('-') + 1, Data.find(':', 1) - Data.find('-') - 1);
|
||||
if (pid.find_first_not_of("0123456789") == std::string::npos && vid.find_first_not_of("0123456789") == std::string::npos) {
|
||||
@@ -225,14 +232,17 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
VID = stoi(vid);
|
||||
}
|
||||
if (PID != -1 && VID != -1 && PID == c.GetID()) {
|
||||
auto Res = TriggerLuaEvent(("onVehicleEdited"), false, nullptr,
|
||||
std::make_unique<TLuaArg>(TLuaArg { { c.GetID(), VID, Packet.substr(3) } }),
|
||||
true);
|
||||
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onVehicleEdited", "", c.GetID(), VID, Packet.substr(3));
|
||||
TLuaEngine::WaitForAll(Futures);
|
||||
bool ShouldntAllow = std::any_of(Futures.begin(), Futures.end(),
|
||||
[](const std::shared_ptr<TLuaResult>& Result) {
|
||||
return !Result->Error && Result->Result.is<int>() && Result->Result.as<int>() != 0;
|
||||
});
|
||||
|
||||
auto FoundPos = Packet.find('{');
|
||||
FoundPos = FoundPos == std::string::npos ? 0 : FoundPos; // attempt at sanitizing this
|
||||
if ((c.GetUnicycleID() != VID || IsUnicycle(c, Packet.substr(FoundPos)))
|
||||
&& std::any_cast<int>(Res) == 0) {
|
||||
&& !ShouldntAllow) {
|
||||
Network.SendToAll(&c, Packet, false, true);
|
||||
Apply(c, VID, Packet);
|
||||
} else {
|
||||
@@ -248,7 +258,7 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
}
|
||||
return;
|
||||
case 'd':
|
||||
trace(std::string(("got 'Od' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
beammp_trace(std::string(("got 'Od' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
pid = Data.substr(0, Data.find('-'));
|
||||
vid = Data.substr(Data.find('-') + 1);
|
||||
if (pid.find_first_not_of("0123456789") == std::string::npos && vid.find_first_not_of("0123456789") == std::string::npos) {
|
||||
@@ -260,14 +270,14 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
c.SetUnicycleID(-1);
|
||||
}
|
||||
Network.SendToAll(nullptr, Packet, true, true);
|
||||
TriggerLuaEvent(("onVehicleDeleted"), false, nullptr,
|
||||
std::make_unique<TLuaArg>(TLuaArg { { c.GetID(), VID } }), false);
|
||||
// TODO: should this trigger on all vehicle deletions?
|
||||
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleDeleted", "", c.GetID(), VID));
|
||||
c.DeleteCar(VID);
|
||||
debug(c.GetName() + (" deleted car with ID ") + std::to_string(VID));
|
||||
beammp_debug(c.GetName() + (" deleted car with ID ") + std::to_string(VID));
|
||||
}
|
||||
return;
|
||||
case 'r':
|
||||
trace(std::string(("got 'Or' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
beammp_trace(std::string(("got 'Or' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
Pos = int(Data.find('-'));
|
||||
pid = Data.substr(0, Pos++);
|
||||
vid = Data.substr(Pos, Data.find(':') - Pos);
|
||||
@@ -279,18 +289,19 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
|
||||
if (PID != -1 && VID != -1 && PID == c.GetID()) {
|
||||
Data = Data.substr(Data.find('{'));
|
||||
TriggerLuaEvent("onVehicleReset", false, nullptr,
|
||||
std::make_unique<TLuaArg>(TLuaArg { { c.GetID(), VID, Data } }),
|
||||
false);
|
||||
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleReset", "", c.GetID(), VID, Data));
|
||||
Network.SendToAll(&c, Packet, false, true);
|
||||
}
|
||||
return;
|
||||
case 't':
|
||||
trace(std::string(("got 'Ot' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
beammp_trace(std::string(("got 'Ot' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
Network.SendToAll(&c, Packet, false, true);
|
||||
return;
|
||||
case 'm':
|
||||
Network.SendToAll(&c, Packet, true, true);
|
||||
return;
|
||||
default:
|
||||
trace(std::string(("possibly not implemented: '") + Packet + ("' (") + std::to_string(Packet.size()) + (")")));
|
||||
beammp_trace(std::string(("possibly not implemented: '") + Packet + ("' (") + std::to_string(Packet.size()) + (")")));
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -298,13 +309,13 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
void TServer::Apply(TClient& c, int VID, const std::string& pckt) {
|
||||
auto FoundPos = pckt.find('{');
|
||||
if (FoundPos == std::string::npos) {
|
||||
error("Malformed packet received, no '{' found");
|
||||
beammp_error("Malformed packet received, no '{' found");
|
||||
return;
|
||||
}
|
||||
std::string Packet = pckt.substr(FoundPos);
|
||||
std::string VD = c.GetCarData(VID);
|
||||
if (VD.empty()) {
|
||||
error("Tried to apply change to vehicle that does not exist");
|
||||
beammp_error("Tried to apply change to vehicle that does not exist");
|
||||
auto Lock = Sentry.CreateExclusiveContext();
|
||||
Sentry.SetContext("vehicle-change",
|
||||
{ { "packet", Packet },
|
||||
@@ -321,19 +332,18 @@ void TServer::Apply(TClient& c, int VID, const std::string& pckt) {
|
||||
Sentry.SetContext("vehicle-change-packet",
|
||||
{ { "packet", VD } });
|
||||
Sentry.LogError("malformed packet", _file_basename, _line);
|
||||
error("Malformed packet received, no '{' found");
|
||||
return;
|
||||
}
|
||||
VD = VD.substr(FoundPos);
|
||||
rapidjson::Document Veh, Pack;
|
||||
Veh.Parse(VD.c_str());
|
||||
if (Veh.HasParseError()) {
|
||||
error("Could not get vehicle config!");
|
||||
beammp_error("Could not get vehicle config!");
|
||||
return;
|
||||
}
|
||||
Pack.Parse(Packet.c_str());
|
||||
if (Pack.HasParseError() || Pack.IsNull()) {
|
||||
error("Could not get active vehicle config!");
|
||||
beammp_error("Could not get active vehicle config!");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -351,7 +361,7 @@ void TServer::Apply(TClient& c, int VID, const std::string& pckt) {
|
||||
}
|
||||
|
||||
void TServer::InsertClient(const std::shared_ptr<TClient>& NewClient) {
|
||||
debug("inserting client (" + std::to_string(ClientCount()) + ")");
|
||||
WriteLock Lock(mClientsMutex); //TODO why is there 30+ threads locked here
|
||||
beammp_debug("inserting client (" + std::to_string(ClientCount()) + ")");
|
||||
WriteLock Lock(mClientsMutex); // TODO why is there 30+ threads locked here
|
||||
(void)mClients.insert(NewClient);
|
||||
}
|
||||
|
||||
+2
-2
@@ -6,9 +6,9 @@
|
||||
TVehicleData::TVehicleData(int ID, std::string Data)
|
||||
: mID(ID)
|
||||
, mData(std::move(Data)) {
|
||||
trace("vehicle " + std::to_string(mID) + " constructed");
|
||||
beammp_trace("vehicle " + std::to_string(mID) + " constructed");
|
||||
}
|
||||
|
||||
TVehicleData::~TVehicleData() {
|
||||
trace("vehicle " + std::to_string(mID) + " destroyed");
|
||||
beammp_trace("vehicle " + std::to_string(mID) + " destroyed");
|
||||
}
|
||||
|
||||
+167
-49
@@ -1,91 +1,209 @@
|
||||
#include "TSentry.h"
|
||||
|
||||
#include "ArgsParser.h"
|
||||
#include "Common.h"
|
||||
#include "CustomAssert.h"
|
||||
#include "Http.h"
|
||||
#include "LuaAPI.h"
|
||||
#include "SignalHandling.h"
|
||||
#include "TConfig.h"
|
||||
#include "THeartbeatThread.h"
|
||||
#include "TLuaEngine.h"
|
||||
#include "TNetwork.h"
|
||||
#include "TPPSMonitor.h"
|
||||
#include "TPluginMonitor.h"
|
||||
#include "TResourceManager.h"
|
||||
#include "TScopedTimer.h"
|
||||
#include "TServer.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <thread>
|
||||
|
||||
#ifdef __unix
|
||||
#include <csignal>
|
||||
static const std::string sCommandlineArguments = R"(
|
||||
USAGE:
|
||||
BeamMP-Server [arguments]
|
||||
|
||||
ARGUMENTS:
|
||||
--help
|
||||
Displays this help and exits.
|
||||
--config=/path/to/ServerConfig.toml
|
||||
Absolute or relative path to the
|
||||
Server Config file, including the
|
||||
filename. For paths and filenames with
|
||||
spaces, put quotes around the path.
|
||||
--working-directory=/path/to/folder
|
||||
Sets the working directory of the Server.
|
||||
All paths are considered relative to this,
|
||||
including the path given in --config.
|
||||
--version
|
||||
Prints version info and exits.
|
||||
|
||||
void UnixSignalHandler(int sig) {
|
||||
switch (sig) {
|
||||
case SIGPIPE:
|
||||
warn("ignoring SIGPIPE");
|
||||
break;
|
||||
case SIGTERM:
|
||||
info("gracefully shutting down via SIGTERM");
|
||||
Application::GracefullyShutdown();
|
||||
break;
|
||||
case SIGINT:
|
||||
info("gracefully shutting down via SIGINT");
|
||||
Application::GracefullyShutdown();
|
||||
break;
|
||||
default:
|
||||
debug("unhandled signal: " + std::to_string(sig));
|
||||
break;
|
||||
EXAMPLES:
|
||||
BeamMP-Server --config=../MyWestCoastServerConfig.toml
|
||||
Runs the BeamMP-Server and uses the server config file
|
||||
which is one directory above it and is named
|
||||
'MyWestCoastServerConfig.toml'.
|
||||
)";
|
||||
|
||||
struct MainArguments {
|
||||
int argc {};
|
||||
char** argv {};
|
||||
std::vector<std::string_view> List;
|
||||
std::string InvokedAs;
|
||||
};
|
||||
|
||||
int BeamMPServerMain(MainArguments Arguments);
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
MainArguments Args { argc, argv, {}, argv[0] };
|
||||
Args.List.reserve(argc);
|
||||
for (int i = 1; i < argc; ++i) {
|
||||
Args.List.push_back(argv[i]);
|
||||
}
|
||||
int MainRet = 0;
|
||||
try {
|
||||
MainRet = BeamMPServerMain(std::move(Args));
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("A fatal exception has occurred and the server is forcefully shutting down.");
|
||||
beammp_error(e.what());
|
||||
Sentry.LogException(e, _file_basename, _line);
|
||||
MainRet = -1;
|
||||
}
|
||||
std::exit(MainRet);
|
||||
}
|
||||
#endif // __unix
|
||||
|
||||
// this is provided by the build system, leave empty for source builds
|
||||
// global, yes, this is ugly, no, it cant be done another way
|
||||
TSentry Sentry {};
|
||||
|
||||
#include <iostream>
|
||||
|
||||
int main(int argc, char** argv) try {
|
||||
#ifdef __unix
|
||||
trace("registering handlers for SIGINT, SIGTERM, SIGPIPE");
|
||||
signal(SIGPIPE, UnixSignalHandler);
|
||||
signal(SIGTERM, UnixSignalHandler);
|
||||
#ifndef DEBUG
|
||||
signal(SIGINT, UnixSignalHandler);
|
||||
#endif // DEBUG
|
||||
#endif // __unix
|
||||
int BeamMPServerMain(MainArguments Arguments) {
|
||||
setlocale(LC_ALL, "C");
|
||||
Application::InitializeConsole();
|
||||
ArgsParser Parser;
|
||||
Parser.RegisterArgument({ "help" }, ArgsParser::NONE);
|
||||
Parser.RegisterArgument({ "version" }, ArgsParser::NONE);
|
||||
Parser.RegisterArgument({ "config" }, ArgsParser::HAS_VALUE);
|
||||
Parser.RegisterArgument({ "working-directory" }, ArgsParser::HAS_VALUE);
|
||||
Parser.Parse(Arguments.List);
|
||||
if (!Parser.Verify()) {
|
||||
return 1;
|
||||
}
|
||||
if (Parser.FoundArgument({ "help" })) {
|
||||
Application::Console().Internal().set_prompt("");
|
||||
Application::Console().WriteRaw(sCommandlineArguments);
|
||||
return 0;
|
||||
}
|
||||
if (Parser.FoundArgument({ "version" })) {
|
||||
Application::Console().Internal().set_prompt("");
|
||||
Application::Console().WriteRaw("BeamMP-Server v" + Application::ServerVersionString());
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::string ConfigPath = "ServerConfig.toml";
|
||||
if (Parser.FoundArgument({ "config" })) {
|
||||
auto MaybeConfigPath = Parser.GetValueOfArgument({ "config" });
|
||||
if (MaybeConfigPath.has_value()) {
|
||||
ConfigPath = MaybeConfigPath.value();
|
||||
beammp_info("Custom config requested via commandline arguments: '" + ConfigPath + "'");
|
||||
}
|
||||
}
|
||||
if (Parser.FoundArgument({ "working-directory" })) {
|
||||
auto MaybeWorkingDirectory = Parser.GetValueOfArgument({ "working-directory" });
|
||||
if (MaybeWorkingDirectory.has_value()) {
|
||||
beammp_info("Custom working directory requested via commandline arguments: '" + MaybeWorkingDirectory.value() + "'");
|
||||
try {
|
||||
fs::current_path(fs::path(MaybeWorkingDirectory.value()));
|
||||
} catch (const std::exception& e) {
|
||||
beammp_errorf("Could not set working directory to '{}': {}", MaybeWorkingDirectory.value(), e.what());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Application::SetSubsystemStatus("Main", Application::Status::Starting);
|
||||
|
||||
Application::Console().StartLoggingToFile();
|
||||
|
||||
SetupSignalHandlers();
|
||||
|
||||
bool Shutdown = false;
|
||||
Application::RegisterShutdownHandler([&Shutdown] { Shutdown = true; });
|
||||
Application::RegisterShutdownHandler([] { TriggerLuaEvent("onShutdown", false, nullptr, {}, true); });
|
||||
Application::RegisterShutdownHandler([&Shutdown] {
|
||||
beammp_info("If this takes too long, you can press Ctrl+C repeatedly to force a shutdown.");
|
||||
Application::SetSubsystemStatus("Main", Application::Status::ShuttingDown);
|
||||
Shutdown = true;
|
||||
});
|
||||
Application::RegisterShutdownHandler([] {
|
||||
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onShutdown", "");
|
||||
TLuaEngine::WaitForAll(Futures, std::chrono::seconds(5));
|
||||
});
|
||||
|
||||
TServer Server(argc, argv);
|
||||
TConfig Config;
|
||||
TServer Server(Arguments.List);
|
||||
TConfig Config(ConfigPath);
|
||||
auto LuaEngine = std::make_shared<TLuaEngine>();
|
||||
LuaEngine->SetServer(&Server);
|
||||
Application::Console().InitializeLuaConsole(*LuaEngine);
|
||||
|
||||
if (Config.Failed()) {
|
||||
info("Closing in 10 seconds");
|
||||
std::this_thread::sleep_for(std::chrono::seconds(10));
|
||||
beammp_info("Closing in 10 seconds");
|
||||
// loop to make it possible to ctrl+c instead
|
||||
for (size_t i = 0; i < 20; ++i) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
RegisterThread("Main");
|
||||
|
||||
trace("Running in debug mode on a debug build");
|
||||
|
||||
beammp_trace("Running in debug mode on a debug build");
|
||||
Sentry.SetupUser();
|
||||
Sentry.PrintWelcome();
|
||||
Application::CheckForUpdates();
|
||||
TResourceManager ResourceManager;
|
||||
TPPSMonitor PPSMonitor(Server);
|
||||
THeartbeatThread Heartbeat(ResourceManager, Server);
|
||||
TNetwork Network(Server, PPSMonitor, ResourceManager);
|
||||
TLuaEngine LuaEngine(Server, Network);
|
||||
LuaEngine->SetNetwork(&Network);
|
||||
PPSMonitor.SetNetwork(Network);
|
||||
Application::Console().InitializeLuaConsole(LuaEngine);
|
||||
Application::CheckForUpdates();
|
||||
|
||||
// TODO: replace
|
||||
TPluginMonitor PluginMonitor(fs::path(Application::Settings.Resource) / "Server", LuaEngine);
|
||||
|
||||
if (Application::Settings.HTTPServerEnabled) {
|
||||
Http::Server::THttpServerInstance HttpServerInstance {};
|
||||
}
|
||||
|
||||
Application::SetSubsystemStatus("Main", Application::Status::Good);
|
||||
RegisterThread("Main(Waiting)");
|
||||
|
||||
std::set<std::string> IgnoreSubsystems {
|
||||
"UpdateCheck" // Ignore as not to confuse users (non-vital system)
|
||||
};
|
||||
|
||||
bool FullyStarted = false;
|
||||
while (!Shutdown) {
|
||||
if (!FullyStarted) {
|
||||
FullyStarted = true;
|
||||
bool WithErrors = false;
|
||||
std::string SystemsBadList {};
|
||||
auto Statuses = Application::GetSubsystemStatuses();
|
||||
for (const auto& NameStatusPair : Statuses) {
|
||||
if (IgnoreSubsystems.count(NameStatusPair.first) > 0) {
|
||||
continue; // ignore
|
||||
}
|
||||
if (NameStatusPair.second == Application::Status::Starting) {
|
||||
FullyStarted = false;
|
||||
} else if (NameStatusPair.second == Application::Status::Bad) {
|
||||
SystemsBadList += NameStatusPair.first + ", ";
|
||||
WithErrors = true;
|
||||
}
|
||||
}
|
||||
// remove ", "
|
||||
SystemsBadList = SystemsBadList.substr(0, SystemsBadList.size() - 2);
|
||||
if (FullyStarted) {
|
||||
if (!WithErrors) {
|
||||
beammp_info("ALL SYSTEMS STARTED SUCCESSFULLY, EVERYTHING IS OKAY");
|
||||
} else {
|
||||
beammp_error("STARTUP NOT SUCCESSFUL, SYSTEMS " + SystemsBadList + " HAD ERRORS. THIS MAY OR MAY NOT CAUSE ISSUES.");
|
||||
}
|
||||
}
|
||||
}
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(100));
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
error(e.what());
|
||||
Sentry.LogException(e, _file_basename, _line);
|
||||
Application::SetSubsystemStatus("Main", Application::Status::Shutdown);
|
||||
beammp_info("Shutdown.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
#define DOCTEST_CONFIG_IMPLEMENT
|
||||
#include <doctest/doctest.h>
|
||||
|
||||
#include <Common.h>
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
doctest::Context context;
|
||||
|
||||
// Application::InitializeConsole();
|
||||
|
||||
context.applyCommandLine(argc, argv);
|
||||
|
||||
int res = context.run(); // run
|
||||
|
||||
if (context.shouldExit()) // important - query flags (and --exit) rely on the user doing this
|
||||
return res; // propagate the result of the tests
|
||||
|
||||
int client_stuff_return_code = 0;
|
||||
// your program - if the testing framework is integrated in your production code
|
||||
|
||||
return res + client_stuff_return_code; // the result from doctest is propagated here as well
|
||||
}
|
||||
Reference in New Issue
Block a user