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62 Commits

Author SHA1 Message Date
Lion Kortlepel b209e70d62 update dlhttp 2022-07-27 09:20:21 +02:00
Lion Kortlepel 5394122d77 add /modlist endpoint, DownloadThreads config option 2022-07-26 17:57:19 +02:00
Lion Kortlepel f48b8ff1a1 update dlhttp, make / work 2022-07-24 15:29:20 +02:00
Lion Kortlepel de2a3795cc update dlhttp 2022-07-24 14:19:49 +02:00
Lion Kortlepel 054016a099 remove debug print 2022-07-20 16:08:56 +02:00
Lion Kortlepel 8b57f6e35a fix missing Lua error messages in ResultCheckThread 2022-07-20 16:07:00 +02:00
Lion Kortlepel f21d3d0389 fix bug which caused Lua hot-reload not to report syntax errors 2022-07-20 14:56:58 +02:00
Lion Kortlepel 2ed92c4aa1 fix plugin monitor eating a whole cpu core
i must have messed this up when i changed the plugin monitor behavior
recently
2022-07-20 14:42:07 +02:00
Lion Kortlepel fd7b11f436 fix event loop timing issue
The event loop tries to run no faster than every 10ms. If it detects
that it goes faster, it would incorrectly calculate the difference, and
then wait (what I assume was) way too long or too short.
Either way, now it's fixed and it correctly works, even when introducing
new lua states.
2022-07-20 14:33:19 +02:00
Lion Kortlepel 6a94060970 update changelog 2022-07-14 02:08:28 +02:00
Lion Kortlepel 51ccf31373 add beammp_debugf 2022-07-14 01:38:35 +02:00
Lion Kortlepel a2cc629153 add onFileChanged (fixes #116) 2022-07-14 01:18:50 +02:00
Lion Kortlepel ad414ec5c9 call onInit on hot-reload, cleanup, remove warnings
onInit is now called on hot-reload, for the whole plugin. Arguably, this
is not expected behavior, since only one file is being reloaded, but
this is the easiest way to do it, and the entire hot-reload process is
only for development purposes. Open an issue if this breaks your stuff
:^)
2022-07-14 00:37:47 +02:00
Lion Kortlepel 0a8e7d8e50 add TriggerLocalEvent 2022-07-14 00:27:44 +02:00
Lion bbd026e399 Merge pull request #114 from Mack29446/rc-v3.1.0
Add support to properly parse IPs
2022-07-13 00:02:40 +02:00
Mackenzie 04bbdff6b7 Add code from EvanMulawski 2022-07-12 22:59:41 +01:00
Lion Kortlepel 2d8ce09b2c Merge remote-tracking branch 'origin/master' into rc-v3.1.0 2022-07-09 23:03:46 +02:00
Lion 05251efc06 Merge pull request #98 from BeamMP/rc-v3.0.2
RC v3.0.2
2022-07-09 22:55:16 +02:00
Lion Kortlepel f8d622352f generate toml from scratch 2022-07-09 22:42:38 +02:00
Lion Kortlepel 6c1d02a425 add fclose 2022-07-09 22:29:12 +02:00
Lion Kortlepel 38eeec39b4 another attempt to fix #105 2022-07-09 22:27:05 +02:00
Lion Kortlepel 696e080e1c fix #105 2022-07-09 22:01:53 +02:00
Lion Kortlepel 98681254e6 update toml11 2022-07-09 21:50:23 +02:00
Lion Kortlepel 420e6c3533 roll back to an ancient version of sentry
sentry-native deprecated compiling without error somewhere around one of
the next version
2022-07-09 21:40:19 +02:00
Lion Kortlepel 06f8ba5a0e update sentry-native to 0.4.18 2022-07-09 21:11:34 +02:00
Lion Kortlepel 9420d8a7a0 update changelog 2022-06-30 21:30:56 +02:00
Lion Kortlepel dfa90da8af check if Resources/Server directory exists, and only create it if it doesnt
While this doesn't make a difference with usual setups, it does if the
server path exists but is a symlink. In that case, the
create_directories call fails, and the server aborts.

this fixes that. :^)
2022-06-30 20:19:48 +02:00
Lion Kortlepel 6e46d5aca9 start building the clear command 2022-06-28 03:29:01 +02:00
Lion Kortlepel 817bd4b588 start fixing mod download 2022-06-28 03:20:42 +02:00
Lion Kortlepel 25391fa0c7 thank you toml11 maintainer for naming your header some super generic name that clashes with every single other toml library B) 2022-06-04 16:51:34 +03:00
Lion 28270072d4 Merge pull request #102 from Mack29446/master
update version number in git checkout command
2022-05-30 19:16:10 +02:00
Lion Kortlepel 758d5b2c96 Revert "let's try vcpkg"
This reverts commit 8d7505956d.
2022-05-29 14:37:50 +02:00
Lion Kortlepel 1970d97ea4 Revert "Remove unneeded submodules"
This reverts commit a5153e4bc1.
2022-05-29 14:37:41 +02:00
Lion Kortlepel d8526f0649 TNetwork::SplitLoad: Use managed memory 2022-05-29 14:30:57 +02:00
Lion Kortlepel 0621c0bf82 rebase fixup 2022-05-26 21:13:18 +02:00
Lion Kortlepel 36547d1e9e Move PluginMonitor out of TLuaEngine 2022-05-26 20:59:53 +02:00
Lion Kortlepel f06f31c2a0 add moar tests!!! 2022-05-26 16:58:13 +02:00
Lion Kortlepel 46b92b4992 only run termios test if stdin is a tty 2022-05-26 16:14:05 +02:00
Lion Kortlepel 70e53c2a70 fix dependencies
ubuntu's package naming is confusing me
2022-05-26 16:00:36 +02:00
Lion Kortlepel cc35d83834 make linux workflow parallel, add runtime dependencies 2022-05-26 15:54:23 +02:00
Lion Kortlepel b4f97a6da0 make tests executable before running
:^)
2022-05-26 15:44:39 +02:00
Lion Kortlepel 3d7db6d0bc windows
me waiting for MSVC to stop making me write properly, deepls retarded
code: https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Fmedia.istockphoto.com%2Fphotos%2Fskeleton-reaching-for-a-window-picture-id155154794%3Fk%3D6%26m%3D155154794%26s%3D612x612%26w%3D0%26h%3DKNIrAKdhAsI1FCoMtSLXd99ZnP9MO1zZj8VkThTvwVs%3D&f=1&nofb=1
2022-05-26 15:41:52 +02:00
Lion Kortlepel 1c3b1ecc76 fix workflow test run path 2022-05-26 15:37:33 +02:00
Lion Kortlepel 303da19f48 add -t to linux workflow 2022-05-26 14:43:38 +02:00
Lion Kortlepel c455d4855c possibly fix workflow 2022-05-26 14:40:56 +02:00
Lion Kortlepel 8df61fe44c add g++ to workflow 2022-05-26 13:58:29 +02:00
Lion Kortlepel 7224e90c68 add test workflow 2022-05-26 13:56:58 +02:00
Lion Kortlepel fde5bc7fb6 remove tests from linux action 2022-05-26 13:50:50 +02:00
Lion Kortlepel 22b63220c7 add more tests to LuaAPI::FS, minor fixes to LuaAPI::FS
test config file creation, too
2022-05-26 13:49:13 +02:00
Lion Kortlepel 811ace1999 fix Application::IsOutdated test case types 2022-05-26 13:36:02 +02:00
Lion Kortlepel 2cf083a7e4 run tests in github actions 2022-05-26 13:34:29 +02:00
Lion Kortlepel 28c43a51ee add some tests for LuaAPI FS, termios 2022-05-26 13:33:08 +02:00
Lion Kortlepel 00f156cb86 start adding tests 2022-05-26 13:02:09 +02:00
Lion Kortlepel 67b8565a4d update json 2022-05-26 12:06:36 +02:00
Lion Kortlepel ed8d8a6419 remove unused code 2022-05-26 12:03:03 +02:00
Lion Kortlepel 895058f85f revert sentry to 0.4.9 2022-05-26 12:01:27 +02:00
Lion Kortlepel a0876ed58c update submodules, remove ssl crap 2022-05-26 11:59:36 +02:00
Lion Kortlepel 4f69ca1ad0 remove ssl code
@jimkoen

This was removed because, as useful and as much work as this was, we
can't reasonably take responsibility for this. Instead, a server like
this should *always* be localhost only, and if it's not, it should be
behind an nginx reverse proxy anyways. We're removing the config options
regarding this in one of the next commits.
2022-05-26 11:54:19 +02:00
Lion Kortlepel bc1628afeb fix some sentry and linking related issues 2022-05-26 11:51:26 +02:00
Lion Kortlepel 019c5202ea add tests executable 2022-05-26 11:44:20 +02:00
Lion Kortlepel 2dd181d492 gracefully shutdown on bind() failure 2022-05-26 11:19:48 +02:00
Mackenzie 58e2383b2e update version number in git checkout command 2022-04-13 19:48:12 +01:00
43 changed files with 1135 additions and 732 deletions
+60 -26
View File
@@ -7,38 +7,72 @@ env:
jobs:
linux-build:
runs-on: ubuntu-latest
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- uses: actions/checkout@v2
with:
submodules: "recursive"
- name: Install Dependencies
env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: |
- name: Install Dependencies
env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: |
echo ${#beammp_sentry_url}
sudo apt-get update
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev cmake g++-10
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-linux
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-linux
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build-linux
env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10 -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build-linux
env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10 -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
- name: Build
working-directory: ${{github.workspace}}/build-linux
shell: bash
run: cmake --build . --config $BUILD_TYPE -t BeamMP-Server --parallel
- name: Build Server
working-directory: ${{github.workspace}}/build-linux
shell: bash
run: cmake --build . --config $BUILD_TYPE -t BeamMP-Server --parallel
- name: Archive artifacts
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-linux
path: ${{github.workspace}}/build-linux/BeamMP-Server
- name: Build Tests
working-directory: ${{github.workspace}}/build-linux
shell: bash
run: cmake --build . --config $BUILD_TYPE -t BeamMP-Server-tests --parallel
- name: Archive server artifact
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-linux
path: ${{github.workspace}}/build-linux/BeamMP-Server
- name: Archive test artifact
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-linux-tests
path: ${{github.workspace}}/build-linux/BeamMP-Server-tests
run-tests:
needs: linux-build
runs-on: ubuntu-20.04
steps:
- uses: actions/download-artifact@master
with:
name: BeamMP-Server-linux-tests
path: ${{github.workspace}}
- name: Install Runtime Dependencies
shell: bash
run: |
sudo apt-get update
sudo apt-get install -y liblua5.3 openssl
- name: Test
working-directory: ${{github.workspace}}
shell: bash
run: |
chmod +x ./BeamMP-Server-tests
./BeamMP-Server-tests
+1 -1
View File
@@ -48,7 +48,7 @@ jobs:
working-directory: ${{github.workspace}}/build-windows
shell: bash
run: |
cmake --build . --config Debug -t BeamMP-Server --parallel
cmake --build . --config Debug
- name: Archive debug artifacts
uses: actions/upload-artifact@v2
+2 -2
View File
@@ -57,7 +57,7 @@ jobs:
- name: Build
working-directory: ${{github.workspace}}/build-linux
shell: bash
run: cmake --build . --config $BUILD_TYPE -t BeamMP-Server --parallel
run: cmake --build . --config $BUILD_TYPE
- name: Upload Release Asset
id: upload-release-asset
@@ -101,7 +101,7 @@ jobs:
- name: Build
working-directory: ${{github.workspace}}/build-windows
shell: bash
run: cmake --build . --config $BUILD_TYPE -t BeamMP-Server --parallel
run: cmake --build . --config $BUILD_TYPE
- name: Upload Release Asset
id: upload-release-asset
+9 -3
View File
@@ -1,9 +1,6 @@
[submodule "deps/commandline"]
path = deps/commandline
url = https://github.com/lionkor/commandline
[submodule "deps/fmt"]
path = deps/fmt
url = https://github.com/fmtlib/fmt
[submodule "deps/asio"]
path = deps/asio
url = https://github.com/chriskohlhoff/asio
@@ -28,3 +25,12 @@
[submodule "deps/json"]
path = deps/json
url = https://github.com/nlohmann/json
[submodule "deps/fmt"]
path = deps/fmt
url = https://github.com/fmtlib/fmt
[submodule "deps/doctest"]
path = deps/doctest
url = https://github.com/doctest/doctest
[submodule "deps/dlhttp"]
path = deps/dlhttp
url = https://github.com/lionkor/dlhttp
+119 -69
View File
@@ -9,16 +9,20 @@ project(BeamMP-Server
HOMEPAGE_URL https://beammp.com
LANGUAGES CXX C)
find_package(Git REQUIRED)
# Update submodules as needed
option(GIT_SUBMODULE "Check submodules during build" ON)
if(GIT_SUBMODULE)
message(STATUS "Submodule update")
execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
RESULT_VARIABLE GIT_SUBMOD_RESULT)
if(NOT GIT_SUBMOD_RESULT EQUAL "0")
message(FATAL_ERROR "git submodule update --init --recursive failed with ${GIT_SUBMOD_RESULT}, please checkout submodules")
option(BEAMMP_RUN_GIT "Run git to make sure submodules are updated (leave this on unless you know what you're doing)" ON)
if (BEAMMP_RUN_GIT)
find_package(Git REQUIRED)
# Update submodules as needed
option(GIT_SUBMODULE "Check submodules during build" ON)
if(GIT_SUBMODULE)
message(STATUS "Submodule update")
execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
RESULT_VARIABLE GIT_SUBMOD_RESULT)
if(NOT GIT_SUBMOD_RESULT EQUAL "0")
message(FATAL_ERROR "git submodule update --init --recursive failed with ${GIT_SUBMOD_RESULT}, please checkout submodules")
endif()
endif()
endif()
@@ -26,17 +30,16 @@ endif()
set(HTTPLIB_REQUIRE_OPENSSL ON)
set(SENTRY_BUILD_SHARED_LIBS OFF)
include_directories("${PROJECT_SOURCE_DIR}/deps/asio/asio/include")
include_directories("${PROJECT_SOURCE_DIR}/deps/rapidjson/include")
include_directories("${PROJECT_SOURCE_DIR}/deps/websocketpp")
include_directories("${PROJECT_SOURCE_DIR}/deps/commandline")
include_directories("${PROJECT_SOURCE_DIR}/deps/sol2/include")
include_directories("${PROJECT_SOURCE_DIR}/deps/cpp-httplib")
include_directories("${PROJECT_SOURCE_DIR}/deps/toml11")
include_directories("${PROJECT_SOURCE_DIR}/deps/json/single_include")
include_directories("${PROJECT_SOURCE_DIR}/deps")
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps/asio/asio/include")
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps/rapidjson/include")
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps/websocketpp")
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps/commandline")
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps/sol2/include")
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps/cpp-httplib")
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps/json/single_include")
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/deps")
add_compile_definitions(CPPHTTPLIB_OPENSSL_SUPPORT)
add_compile_definitions(CPPHTTPLIB_OPENSSL_SUPPORT=1)
# ------------------------ APPLE ---------------------------------
if(APPLE)
@@ -51,18 +54,12 @@ elseif (WIN32)
message(STATUS "MSVC -> forcing use of statically-linked runtime.")
STRING(REPLACE "/MD" "/MT" CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
STRING(REPLACE "/MDd" "/MTd" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
if (MSVC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /bigobj")
set(SENTRY_BUILD_RUNTIMESTATIC ON)
endif ()
set(VcpkgRoot ${_VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET})
include_directories(${VcpkgRoot}/include)
link_directories(${VcpkgRoot}/lib)
# ------------------------ LINUX ---------------------------------
elseif (UNIX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Wpedantic -static-libstdc++ -static-libgcc")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Wpedantic")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -O0 -g")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2 -fno-builtin")
option(SANITIZE "Turns on thread and UB sanitizers" OFF)
if (SANITIZE)
message(STATUS "sanitize is ON")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=undefined,thread")
@@ -70,7 +67,7 @@ elseif (UNIX)
endif ()
include_directories("include/sentry-native/include")
set(BUILD_SHARED_LIBS OFF)
# ------------------------ SENTRY ---------------------------------
message(STATUS "Checking for Sentry URL")
# this is set by the build system.
@@ -87,57 +84,62 @@ add_subdirectory("deps/sentry-native")
# ------------------------ C++ SETUP ---------------------------------
set(CMAKE_CXX_STANDARD 17)
if (MSVC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /bigobj")
endif ()
# ------------------------ DEPENDENCIES ------------------------------
message(STATUS "Adding local source dependencies")
# this has to happen before -DDEBUG since it wont compile properly with -DDEBUG
add_subdirectory(deps)
# ------------------------ BEAMMP SERVER -----------------------------
add_executable(BeamMP-Server
src/main.cpp
include/TConsole.h src/TConsole.cpp
include/TServer.h src/TServer.cpp
include/Compat.h src/Compat.cpp
include/Common.h src/Common.cpp
include/Client.h src/Client.cpp
include/VehicleData.h src/VehicleData.cpp
include/TConfig.h src/TConfig.cpp
include/TLuaEngine.h src/TLuaEngine.cpp
include/TLuaPlugin.h src/TLuaPlugin.cpp
include/TResourceManager.h src/TResourceManager.cpp
include/THeartbeatThread.h src/THeartbeatThread.cpp
include/Http.h src/Http.cpp
include/TSentry.h src/TSentry.cpp
include/TPPSMonitor.h src/TPPSMonitor.cpp
include/TNetwork.h src/TNetwork.cpp
include/LuaAPI.h src/LuaAPI.cpp
include/TScopedTimer.h src/TScopedTimer.cpp
include/SignalHandling.h src/SignalHandling.cpp
include/ArgsParser.h src/ArgsParser.cpp
include/Environment.h)
target_compile_definitions(BeamMP-Server PRIVATE SECRET_SENTRY_URL="${BEAMMP_SECRET_SENTRY_URL}")
include_directories(BeamMP-Server PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/include)
target_include_directories(BeamMP-Server PUBLIC
"${CMAKE_CURRENT_SOURCE_DIR}/include"
"${CMAKE_CURRENT_SOURCE_DIR}/commandline")
# ------------------------ VARIABLES ---------------------------------
include(FindLua)
include(FindOpenSSL)
include(FindThreads)
include(FindZLIB)
target_include_directories(BeamMP-Server PUBLIC
${LUA_INCLUDE_DIR}
${CURL_INCLUDE_DIRS}
"include/tomlplusplus"
"include/sentry-native/include"
"include/curl/include")
set(BeamMP_Sources
include/TConsole.h src/TConsole.cpp
include/TServer.h src/TServer.cpp
include/Compat.h src/Compat.cpp
include/Common.h src/Common.cpp
include/Client.h src/Client.cpp
include/VehicleData.h src/VehicleData.cpp
include/TConfig.h src/TConfig.cpp
include/TLuaEngine.h src/TLuaEngine.cpp
include/TLuaPlugin.h src/TLuaPlugin.cpp
include/TResourceManager.h src/TResourceManager.cpp
include/THeartbeatThread.h src/THeartbeatThread.cpp
include/Http.h src/Http.cpp
include/TSentry.h src/TSentry.cpp
include/TPPSMonitor.h src/TPPSMonitor.cpp
include/TNetwork.h src/TNetwork.cpp
include/LuaAPI.h src/LuaAPI.cpp
include/TScopedTimer.h src/TScopedTimer.cpp
include/SignalHandling.h src/SignalHandling.cpp
include/ArgsParser.h src/ArgsParser.cpp
include/TPluginMonitor.h src/TPluginMonitor.cpp
include/Environment.h
)
target_link_libraries(BeamMP-Server
set(BeamMP_Includes
"${CMAKE_CURRENT_SOURCE_DIR}/include"
"${CMAKE_CURRENT_SOURCE_DIR}/commandline"
${LUA_INCLUDE_DIR}
${CURL_INCLUDE_DIRS}
"include/tomlplusplus"
"include/sentry-native/include"
"include/curl/include"
)
set(BeamMP_Definitions
SECRET_SENTRY_URL="${BEAMMP_SECRET_SENTRY_URL}"
)
set(BeamMP_Libraries
doctest::doctest
OpenSSL::SSL
OpenSSL::Crypto
sol2::sol2
@@ -146,8 +148,56 @@ target_link_libraries(BeamMP-Server
ZLIB::ZLIB
${LUA_LIBRARIES}
commandline
sentry)
sentry
dlhttp
)
if (WIN32)
target_link_libraries(BeamMP-Server wsock32 ws2_32)
set(BeamMP_PlatformLibs wsock32 ws2_32)
endif ()
# ------------------------ BEAMMP SERVER -----------------------------
add_executable(BeamMP-Server
src/main.cpp
${BeamMP_Sources}
)
target_compile_definitions(BeamMP-Server PRIVATE
${BeamMP_Definitions}
DOCTEST_CONFIG_DISABLE
)
target_include_directories(BeamMP-Server PUBLIC
${BeamMP_Includes}
)
target_link_libraries(BeamMP-Server
${BeamMP_Libraries}
${BeamMP_PlatformLibs}
)
# ------------------------ BEAMMP SERVER TESTS -----------------------
option(BUILD_TESTS "Build BeamMP-Server tests" ON)
if(BUILD_TESTS)
add_executable(BeamMP-Server-tests
test/test_main.cpp
${BeamMP_Sources}
)
target_compile_definitions(BeamMP-Server-tests PRIVATE
${BeamMP_Definitions}
)
target_include_directories(BeamMP-Server-tests PUBLIC
${BeamMP_Includes}
)
target_link_libraries(BeamMP-Server-tests
${BeamMP_Libraries}
${BeamMP_PlatformLibs}
)
endif()
+9
View File
@@ -1,10 +1,18 @@
# v3.1.0
- ADDED Tab autocomplete in console, smart tab autocomplete (understands lua tables and types) in the lua console
- ADDED lua debug facilities (type `:help` when attached to lua via `lua`)
- ADDED MP.JsonEncode() and MP.JsonDecode(), which turn lua tables into json and vice-versa
- ADDED FS.ListFiles and FS.ListDirectories
- ADDED onFileChanged event, triggered when a server plugin file changes
- FIXED `ip` in MP.GetIdentifiers
- FIXED issue with client->server events which contain ':'
- FIXED a fatal exception on LuaEngine startup if Resources/Server is a symlink
- FIXED onInit not being called on hot-reload
- FIXED incorrect timing calculation of Lua EventTimer loop
- FIXED bug which caused hot-reload not to report syntax errors
- FIXED missing error messages on some event handler calls
# v3.0.2
@@ -15,6 +23,7 @@
- FIXED `MP.CreateEventTimer` filling up the queue (see <https://wiki.beammp.com/en/Scripting/new-lua-scripting#mpcreateeventtimerevent_name-string-interval_ms-number-strategy-number-since-v302>)
- FIXED `MP.TriggerClientEvent` not kicking the client if it failed
- FIXED Lua result queue handling not checking all results
- FIXED bug which caused ServerConfig.toml to generate incorrectly
# v3.0.1
+1 -1
View File
@@ -109,7 +109,7 @@ On windows, use git-bash for these commands. On Linux, these should work in your
1. Make sure you have all [prerequisites](#prerequisites) installed
2. Clone the repository in a location of your choice with `git clone --recurse-submodules https://github.com/BeamMP/BeamMP-Server`.
3. Ensure that all submodules are initialized by running `git submodule update --init --recursive`. Then change into the cloned directory by running `cd BeamMP-Server`.
4. Checkout the branch of the release you want to compile (`master` is often unstable), for example `git checkout tags/v2.3.3` for version 2.3.3. You can find the latest version [here](https://github.com/BeamMP/BeamMP-Server/tags).
4. Checkout the branch of the release you want to compile (`master` is often unstable), for example `git checkout tags/v3.0.1` for version 3.0.1. You can find the latest version [here](https://github.com/BeamMP/BeamMP-Server/tags).
5. Run `cmake . -DCMAKE_BUILD_TYPE=Release` (with `.`)
6. Run `make`
7. You will now have a `BeamMP-Server` file in your directory, which is executable with `./BeamMP-Server` (`.\BeamMP-Server.exe` for windows). Follow the (windows or linux, doesnt matter) instructions on the [wiki](https://wiki.beammp.com/en/home/Server_Mod) for further setup after installation (which we just did), such as port-forwarding and getting a key to actually run the server.
+10 -3
View File
@@ -1,7 +1,14 @@
include_directories("${PROJECT_SOURCE_DIR}/deps")
include_directories("${PROJECT_SOURCE_DIR}/deps/commandline")
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/commandline")
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/fmt")
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/sol2")
if (NOT TARGET fmt)
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/fmt")
endif()
if (NOT TARGET sol2)
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/sol2")
endif()
if (NOT TARGET doctest)
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/doctest")
endif()
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/dlhttp")
Vendored Submodule
+1
Submodule deps/dlhttp added at f507c6c4e6
Vendored Submodule
+1
Submodule deps/doctest added at 7b98851331
Vendored
+1 -1
Submodule deps/fmt updated: 17dda58391...ce246aaf74
Vendored
+1 -1
Submodule deps/json updated: eb21824147...ede6667858
Vendored
+1 -1
+124 -81
View File
@@ -12,9 +12,14 @@ extern TSentry Sentry;
#include <functional>
#include <memory>
#include <mutex>
#include <shared_mutex>
#include <sstream>
#include <zlib.h>
#include <doctest/doctest.h>
#include <filesystem>
namespace fs = std::filesystem;
#include "Compat.h"
#include "TConsole.h"
@@ -42,12 +47,15 @@ public:
std::string Resource { "Resources" };
std::string MapName { "/levels/gridmap_v2/info.json" };
std::string Key {};
std::string SSLKeyPath { "./.ssl/HttpServer/key.pem" };
std::string SSLCertPath { "./.ssl/HttpServer/cert.pem" };
bool HTTPServerEnabled { false };
int MaxPlayers { 8 };
bool Private { true };
int MaxCars { 1 };
bool DebugModeEnabled { false };
int Port { 30814 };
int DownloadThreads { 4 };
std::string CustomIP {};
bool LogChat { true };
bool SendErrors { true };
@@ -90,6 +98,8 @@ public:
static void CheckForUpdates();
static std::array<uint8_t, 3> VersionStrToInts(const std::string& str);
static bool IsOutdated(const Version& Current, const Version& Newest);
static bool IsShuttingDown();
static void SleepSafeSeconds(size_t Seconds);
static void InitializeConsole() {
if (!mConsole) {
@@ -115,10 +125,14 @@ public:
static void SetSubsystemStatus(const std::string& Subsystem, Status status);
private:
static void SetShutdown(bool Val);
static inline SystemStatusMap mSystemStatusMap {};
static inline std::mutex mSystemStatusMapMutex {};
static inline std::string mPPS;
static inline std::unique_ptr<TConsole> mConsole;
static inline std::shared_mutex mShutdownMtx {};
static inline bool mShutdown { false };
static inline std::mutex mShutdownHandlersMutex {};
static inline std::deque<TShutdownHandler> mShutdownHandlers {};
@@ -129,97 +143,126 @@ std::string ThreadName(bool DebugModeOverride = false);
void RegisterThread(const std::string& str);
#define RegisterThreadAuto() RegisterThread(__func__)
#define KB 1024
#define MB (KB * 1024)
#define KB 1024llu
#define MB (KB * 1024llu)
#define GB (MB * 1024llu)
#define SSU_UNRAW SECRET_SENTRY_URL
#define _file_basename std::filesystem::path(__FILE__).filename().string()
#define _line std::to_string(__LINE__)
#define _in_lambda (std::string(__func__) == "operator()")
// we would like the full function signature 'void a::foo() const'
// on windows this is __FUNCSIG__, on GCC it's __PRETTY_FUNCTION__,
// feel free to add more
#if defined(WIN32)
#define _function_name std::string(__FUNCSIG__)
#elif defined(__unix) || defined(__unix__)
#define _function_name std::string(__PRETTY_FUNCTION__)
#else
#define _function_name std::string(__func__)
#endif
#ifndef NDEBUG
#define DEBUG
#endif
#if defined(DEBUG)
// if this is defined, we will show the full function signature infront of
// each info/debug/warn... call instead of the 'filename:line' format.
#if defined(BMP_FULL_FUNCTION_NAMES)
#define _this_location (ThreadName() + _function_name + " ")
#else
#define _this_location (ThreadName() + _file_basename + ":" + _line + " ")
#endif
#define SU_RAW SSU_UNRAW
#else // !defined(DEBUG)
#define SU_RAW RAWIFY(SSU_UNRAW)
#define _this_location (ThreadName())
#endif // defined(DEBUG)
#define beammp_warn(x) Application::Console().Write(_this_location + std::string("[WARN] ") + (x))
#define beammp_info(x) Application::Console().Write(_this_location + std::string("[INFO] ") + (x))
#define beammp_error(x) \
do { \
Application::Console().Write(_this_location + std::string("[ERROR] ") + (x)); \
Sentry.AddErrorBreadcrumb((x), _file_basename, _line); \
} while (false)
#define beammp_lua_error(x) \
do { \
Application::Console().Write(_this_location + std::string("[LUA ERROR] ") + (x)); \
} while (false)
#define beammp_lua_warn(x) \
do { \
Application::Console().Write(_this_location + std::string("[LUA WARN] ") + (x)); \
} while (false)
#define luaprint(x) Application::Console().Write(_this_location + std::string("[LUA] ") + (x))
#define beammp_debug(x) \
do { \
if (Application::Settings.DebugModeEnabled) { \
Application::Console().Write(_this_location + std::string("[DEBUG] ") + (x)); \
} \
} while (false)
#define beammp_event(x) \
do { \
if (Application::Settings.DebugModeEnabled) { \
Application::Console().Write(_this_location + std::string("[EVENT] ") + (x)); \
} \
} while (false)
// for those times when you just need to ignore something :^)
// explicity disables a [[nodiscard]] warning
#define beammp_ignore(x) (void)x
// trace() is a debug-build debug()
#if defined(DEBUG)
#define beammp_trace(x) \
do { \
if (Application::Settings.DebugModeEnabled) { \
Application::Console().Write(_this_location + std::string("[TRACE] ") + (x)); \
} \
} while (false)
#else
#define beammp_trace(x)
#endif // defined(DEBUG)
#define beammp_errorf(...) beammp_error(fmt::format(__VA_ARGS__))
#define beammp_infof(...) beammp_info(fmt::format(__VA_ARGS__))
#define beammp_warnf(...) beammp_warn(fmt::format(__VA_ARGS__))
#define beammp_debugf(...) beammp_debug(fmt::format(__VA_ARGS__))
#define beammp_tracef(...) beammp_trace(fmt::format(__VA_ARGS__))
#define beammp_lua_errorf(...) beammp_lua_error(fmt::format(__VA_ARGS__))
#define beammp_lua_warnf(...) beammp_lua_warn(fmt::format(__VA_ARGS__))
// clang-format off
#ifdef DOCTEST_CONFIG_DISABLE
// we would like the full function signature 'void a::foo() const'
// on windows this is __FUNCSIG__, on GCC it's __PRETTY_FUNCTION__,
// feel free to add more
#if defined(WIN32)
#define _function_name std::string(__FUNCSIG__)
#elif defined(__unix) || defined(__unix__)
#define _function_name std::string(__PRETTY_FUNCTION__)
#else
#define _function_name std::string(__func__)
#endif
#ifndef NDEBUG
#define DEBUG
#endif
#if defined(DEBUG)
// if this is defined, we will show the full function signature infront of
// each info/debug/warn... call instead of the 'filename:line' format.
#if defined(BMP_FULL_FUNCTION_NAMES)
#define _this_location (ThreadName() + _function_name + " ")
#else
#define _this_location (ThreadName() + _file_basename + ":" + _line + " ")
#endif
#endif // defined(DEBUG)
#define beammp_warn(x) Application::Console().Write(_this_location + std::string("[WARN] ") + (x))
#define beammp_info(x) Application::Console().Write(_this_location + std::string("[INFO] ") + (x))
#define beammp_error(x) \
do { \
Application::Console().Write(_this_location + std::string("[ERROR] ") + (x)); \
Sentry.AddErrorBreadcrumb((x), _file_basename, _line); \
} while (false)
#define beammp_lua_error(x) \
do { \
Application::Console().Write(_this_location + std::string("[LUA ERROR] ") + (x)); \
} while (false)
#define beammp_lua_warn(x) \
do { \
Application::Console().Write(_this_location + std::string("[LUA WARN] ") + (x)); \
} while (false)
#define luaprint(x) Application::Console().Write(_this_location + std::string("[LUA] ") + (x))
#define beammp_debug(x) \
do { \
if (Application::Settings.DebugModeEnabled) { \
Application::Console().Write(_this_location + std::string("[DEBUG] ") + (x)); \
} \
} while (false)
#define beammp_event(x) \
do { \
if (Application::Settings.DebugModeEnabled) { \
Application::Console().Write(_this_location + std::string("[EVENT] ") + (x)); \
} \
} while (false)
// trace() is a debug-build debug()
#if defined(DEBUG)
#define beammp_trace(x) \
do { \
if (Application::Settings.DebugModeEnabled) { \
Application::Console().Write(_this_location + std::string("[TRACE] ") + (x)); \
} \
} while (false)
#else
#define beammp_trace(x)
#endif // defined(DEBUG)
#define beammp_errorf(...) beammp_error(fmt::format(__VA_ARGS__))
#define beammp_infof(...) beammp_info(fmt::format(__VA_ARGS__))
#define beammp_debugf(...) beammp_debug(fmt::format(__VA_ARGS__))
#define beammp_warnf(...) beammp_warn(fmt::format(__VA_ARGS__))
#define beammp_tracef(...) beammp_trace(fmt::format(__VA_ARGS__))
#define beammp_lua_errorf(...) beammp_lua_error(fmt::format(__VA_ARGS__))
#define beammp_lua_warnf(...) beammp_lua_warn(fmt::format(__VA_ARGS__))
#else // DOCTEST_CONFIG_DISABLE
#define beammp_error(x) /* x */
#define beammp_lua_error(x) /* x */
#define beammp_warn(x) /* x */
#define beammp_lua_warn(x) /* x */
#define beammp_info(x) /* x */
#define beammp_event(x) /* x */
#define beammp_debug(x) /* x */
#define beammp_trace(x) /* x */
#define luaprint(x) /* x */
#define beammp_errorf(...) beammp_error(fmt::format(__VA_ARGS__))
#define beammp_infof(...) beammp_info(fmt::format(__VA_ARGS__))
#define beammp_warnf(...) beammp_warn(fmt::format(__VA_ARGS__))
#define beammp_debugf(...) beammp_debug(fmt::format(__VA_ARGS__))
#define beammp_tracef(...) beammp_trace(fmt::format(__VA_ARGS__))
#define beammp_lua_errorf(...) beammp_lua_error(fmt::format(__VA_ARGS__))
#define beammp_lua_warnf(...) beammp_lua_warn(fmt::format(__VA_ARGS__))
#endif // DOCTEST_CONFIG_DISABLE
#if defined(DEBUG)
#define SU_RAW SSU_UNRAW
#else
#define SU_RAW RAWIFY(SSU_UNRAW)
#define _this_location (ThreadName())
#endif
// clang-format on
void LogChatMessage(const std::string& name, int id, const std::string& msg);
+1 -11
View File
@@ -17,10 +17,6 @@
namespace fs = std::filesystem;
class TServer;
class TNetwork;
class TResourceManager;
namespace Http {
std::string GET(const std::string& host, int port, const std::string& target, unsigned int* status = nullptr);
std::string POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status = nullptr, const httplib::Headers& headers = {});
@@ -32,19 +28,13 @@ const std::string ErrorString = "-1";
namespace Server {
class THttpServerInstance {
public:
THttpServerInstance(TServer&, TNetwork&, TResourceManager&);
~THttpServerInstance();
static fs::path KeyFilePath;
static fs::path CertFilePath;
THttpServerInstance();
protected:
void operator()();
private:
std::thread mThread;
TServer& mServer;
TNetwork& mNetwork;
TResourceManager& mResourceManager;
};
}
}
+2 -2
View File
@@ -6,7 +6,7 @@
#include <filesystem>
#define TOML11_PRESERVE_COMMENTS_BY_DEFAULT
#include <toml.hpp> // header-only version of TOML++
#include <toml11/toml.hpp> // header-only version of TOML++
namespace fs = std::filesystem;
@@ -19,7 +19,7 @@ public:
void FlushToFile();
private:
void CreateConfigFile(std::string_view name);
void CreateConfigFile();
void ParseFromFile(std::string_view name);
void PrintDebug();
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, std::string& OutValue);
+2
View File
@@ -35,6 +35,7 @@ private:
void Command_List(const std::string& cmd, const std::vector<std::string>& args);
void Command_Status(const std::string& cmd, const std::vector<std::string>& args);
void Command_Settings(const std::string& cmd, const std::vector<std::string>& args);
void Command_Clear(const std::string&, const std::vector<std::string>& args);
void Command_Say(const std::string& FullCommand);
bool EnsureArgsCount(const std::vector<std::string>& args, size_t n);
@@ -50,6 +51,7 @@ private:
{ "list", [this](const auto& a, const auto& b) { Command_List(a, b); } },
{ "status", [this](const auto& a, const auto& b) { Command_Status(a, b); } },
{ "settings", [this](const auto& a, const auto& b) { Command_Settings(a, b); } },
{ "clear", [this](const auto& a, const auto& b) { Command_Clear(a, b); } },
{ "say", [this](const auto&, const auto&) { Command_Say(""); } }, // shouldn't actually be called
};
-1
View File
@@ -15,7 +15,6 @@ private:
std::string GenerateCall();
std::string GetPlayers();
bool mShutdown = false;
TResourceManager& mResourceManager;
TServer& mServer;
};
+21 -21
View File
@@ -13,7 +13,7 @@
#include <queue>
#include <random>
#include <set>
#include <toml.hpp>
#include <toml11/toml.hpp>
#include <unordered_map>
#include <vector>
@@ -48,6 +48,7 @@ struct TLuaPluginConfig {
static inline const std::string FileName = "PluginConfig.toml";
TLuaStateId StateId;
// TODO: Add execute list
// TODO: Build a better toml serializer, or some way to do this in an easier way
};
struct TLuaChunk {
@@ -59,20 +60,7 @@ struct TLuaChunk {
std::string PluginPath;
};
class TPluginMonitor : IThreaded {
public:
TPluginMonitor(const fs::path& Path, TLuaEngine& Engine, std::atomic_bool& Shutdown);
void operator()();
private:
TLuaEngine& mEngine;
fs::path mPath;
std::atomic_bool& mShutdown;
std::unordered_map<std::string, fs::file_time_type> mFileTimes;
};
class TLuaEngine : IThreaded {
class TLuaEngine : public std::enable_shared_from_this<TLuaEngine>, IThreaded {
public:
enum CallStrategy : int {
BestEffort,
@@ -131,7 +119,6 @@ public:
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(TLuaStateId StateID, const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args);
void EnsureStateExists(TLuaStateId StateId, const std::string& Name, bool DontCallOnInit = false);
void RegisterEvent(const std::string& EventName, TLuaStateId StateId, const std::string& FunctionName);
template <typename... ArgsT>
/**
*
* @tparam ArgsT Template Arguments for the event (Metadata) todo: figure out what this means
@@ -140,6 +127,7 @@ public:
* @param Args
* @return
*/
template <typename... ArgsT>
[[nodiscard]] std::vector<std::shared_ptr<TLuaResult>> TriggerEvent(const std::string& EventName, TLuaStateId IgnoreId, ArgsT&&... Args) {
std::unique_lock Lock(mLuaEventsMutex);
beammp_event(EventName);
@@ -159,6 +147,21 @@ public:
}
return Results; //
}
template <typename... ArgsT>
[[nodiscard]] std::vector<std::shared_ptr<TLuaResult>> TriggerLocalEvent(const TLuaStateId& StateId, const std::string& EventName, ArgsT&&... Args) {
std::unique_lock Lock(mLuaEventsMutex);
beammp_event(EventName + " in '" + StateId + "'");
if (mLuaEvents.find(EventName) == mLuaEvents.end()) { // if no event handler is defined for 'EventName', return immediately
return {};
}
std::vector<std::shared_ptr<TLuaResult>> Results;
std::vector<TLuaArgTypes> Arguments { TLuaArgTypes { std::forward<ArgsT>(Args) }... };
const auto Handlers = GetEventHandlersForState(EventName, StateId);
for (const auto& Handler : Handlers) {
Results.push_back(EnqueueFunctionCall(StateId, Handler, Arguments));
}
return Results;
}
std::set<std::string> GetEventHandlersForState(const std::string& EventName, TLuaStateId StateId);
void CreateEventTimer(const std::string& EventName, TLuaStateId StateId, size_t IntervalMS, CallStrategy Strategy);
void CancelEventTimers(const std::string& EventName, TLuaStateId StateId);
@@ -184,7 +187,7 @@ private:
class StateThreadData : IThreaded {
public:
StateThreadData(const std::string& Name, std::atomic_bool& Shutdown, TLuaStateId StateId, TLuaEngine& Engine);
StateThreadData(const std::string& Name, TLuaStateId StateId, TLuaEngine& Engine);
StateThreadData(const StateThreadData&) = delete;
~StateThreadData() noexcept { beammp_debug("\"" + mStateId + "\" destroyed"); }
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(const TLuaChunk& Script);
@@ -215,7 +218,6 @@ private:
sol::table Lua_FS_ListDirectories(const std::string& Path);
std::string mName;
std::atomic_bool& mShutdown;
TLuaStateId mStateId;
lua_State* mState;
std::thread mThread;
@@ -244,9 +246,7 @@ private:
TNetwork* mNetwork;
TServer* mServer;
TPluginMonitor mPluginMonitor;
std::atomic_bool mShutdown { false };
fs::path mResourceServerPath;
const fs::path mResourceServerPath;
std::vector<std::shared_ptr<TLuaPlugin>> mLuaPlugins;
std::unordered_map<TLuaStateId, std::unique_ptr<StateThreadData>> mLuaStates;
std::recursive_mutex mLuaStatesMutex;
+1 -1
View File
@@ -32,7 +32,6 @@ private:
TServer& mServer;
TPPSMonitor& mPPSMonitor;
SOCKET mUDPSock {};
bool mShutdown { false };
TResourceManager& mResourceManager;
std::thread mUDPThread;
std::thread mTCPThread;
@@ -48,4 +47,5 @@ private:
void SendFile(TClient& c, const std::string& Name);
static bool TCPSendRaw(TClient& C, SOCKET socket, char* Data, int32_t Size);
static void SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std::string& Name);
static uint8_t* SendSplit(TClient& c, SOCKET Socket, uint8_t* DataPtr, size_t Size);
};
+1 -2
View File
@@ -22,6 +22,5 @@ private:
TServer& mServer;
std::optional<std::reference_wrapper<TNetwork>> mNetwork { std::nullopt };
bool mShutdown { false };
int mInternalPPS { 0 };
};
};
+22
View File
@@ -0,0 +1,22 @@
#pragma once
#include "Common.h"
#include "IThreaded.h"
#include <atomic>
#include <memory>
#include <unordered_map>
class TLuaEngine;
class TPluginMonitor : IThreaded, public std::enable_shared_from_this<TPluginMonitor> {
public:
TPluginMonitor(const fs::path& Path, std::shared_ptr<TLuaEngine> Engine);
void operator()();
private:
std::shared_ptr<TLuaEngine> mEngine;
fs::path mPath;
std::unordered_map<std::string, fs::file_time_type> mFileTimes;
};
+1 -7
View File
@@ -1,13 +1,10 @@
#pragma once
#include <nlohmann/json.hpp>
#include <string>
using json = nlohmann::json;
class TVehicleData final {
public:
TVehicleData(int ID, const std::string& Data);
TVehicleData(int ID, std::string Data);
~TVehicleData();
// We cannot delete this, since vector needs to be able to copy when it resizes.
// Deleting this causes some wacky template errors which are hard to decipher,
@@ -22,12 +19,9 @@ public:
bool operator==(const TVehicleData& v) const { return mID == v.mID; }
const json& Json() const;
private:
int mID { -1 };
std::string mData;
json mJson;
};
// TODO: unused now, remove?
-135
View File
@@ -1,135 +0,0 @@
openapi: "3.0.2"
info:
title: BeamMP-Server
version: "api-v1"
description: |
The BeamMP-Server optionally runs an HTTP server
which can be used to query information about the server's
status, health, players, etc.
servers:
- url: http://localhost:{port}/api/v1
description: BeamMP-Server API v1
variables:
port:
default: "8000"
paths:
/player/{name}/vehicles:
parameters:
- name: "name"
in: path
required: true
schema:
type: string
example: "LionKor"
get:
summary: vehicles this player has spawend
responses:
"200":
description: OK
content:
"application/json":
schema:
type: array
items:
type: object
properties:
jbm:
type: string
example: "bolide"
/version:
get:
summary: server version
description: |
Server version in 'major.minor.patch' semver format
responses:
"200":
description: OK
content:
"text/plain":
schema:
type: string
example: "3.1.0"
/players:
get:
summary: list of players on this server
responses:
"200":
description: OK
content:
"application/json":
schema:
type: array
example:
- "LionKor"
- "Titch"
items:
type: string
/config:
get:
summary: describes server configuration
description: |
An overview over the configuration currently
used by this server.
responses:
"200":
description: OK
content:
"application/json":
schema:
type: object
properties:
name:
type: string
example: "my awesome beammp server"
description:
type: string
example: "join!"
max_players:
type: integer
example: 7
max_cars:
type: integer
example: 2
map:
type: string
example: "/levels/gridmap_v2/info.json"
private:
type: boolean
/ready:
get:
summary: whether the server has started fully
description: |
True once all subsystems have started up.
This doesn't tell you whether they're healthy,
check /health for that information.
responses:
"200":
description: OK
content:
"text/plain":
schema:
type: boolean
/health:
get:
summary: health of the server's systems
responses:
"200":
description: OK
content:
"application/json":
schema:
type: object
properties:
healthy:
type: boolean
good:
type: array
items:
type: string
example: "Heartbeat"
bad:
type: array
items:
type: string
example: "ResourceManager"
+76
View File
@@ -1,6 +1,7 @@
#include "ArgsParser.h"
#include "Common.h"
#include <algorithm>
#include <doctest/doctest.h>
void ArgsParser::Parse(const std::vector<std::string_view>& ArgList) {
for (const auto& Arg : ArgList) {
@@ -92,3 +93,78 @@ void ArgsParser::ConsumeLongFlag(const std::string& Arg) {
beammp_warn("Argument '" + Name + "' was supplied but isn't a known argument, so it is likely being ignored.");
}
}
TEST_CASE("ArgsParser") {
ArgsParser parser;
SUBCASE("Simple args") {
parser.RegisterArgument({ "a" }, ArgsParser::Flags::NONE);
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::NONE);
parser.Parse({ "--a", "--hello" });
CHECK(parser.Verify());
CHECK(parser.FoundArgument({ "a" }));
CHECK(parser.FoundArgument({ "hello" }));
CHECK(parser.FoundArgument({ "a", "hello" }));
CHECK(!parser.FoundArgument({ "b" }));
CHECK(!parser.FoundArgument({ "goodbye" }));
}
SUBCASE("No args") {
parser.RegisterArgument({ "a" }, ArgsParser::Flags::NONE);
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::NONE);
parser.Parse({});
CHECK(parser.Verify());
CHECK(!parser.FoundArgument({ "a" }));
CHECK(!parser.FoundArgument({ "hello" }));
CHECK(!parser.FoundArgument({ "a", "hello" }));
CHECK(!parser.FoundArgument({ "b" }));
CHECK(!parser.FoundArgument({ "goodbye" }));
CHECK(!parser.FoundArgument({ "" }));
}
SUBCASE("Value args") {
parser.RegisterArgument({ "a" }, ArgsParser::Flags::HAS_VALUE);
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::HAS_VALUE);
parser.Parse({ "--a=5", "--hello=world" });
CHECK(parser.Verify());
REQUIRE(parser.FoundArgument({ "a" }));
REQUIRE(parser.FoundArgument({ "hello" }));
CHECK(parser.GetValueOfArgument({ "a" }).has_value());
CHECK(parser.GetValueOfArgument({ "a" }).value() == "5");
CHECK(parser.GetValueOfArgument({ "hello" }).has_value());
CHECK(parser.GetValueOfArgument({ "hello" }).value() == "world");
}
SUBCASE("Mixed value & no-value args") {
parser.RegisterArgument({ "a" }, ArgsParser::Flags::HAS_VALUE);
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::NONE);
parser.Parse({ "--a=5", "--hello" });
CHECK(parser.Verify());
REQUIRE(parser.FoundArgument({ "a" }));
REQUIRE(parser.FoundArgument({ "hello" }));
CHECK(parser.GetValueOfArgument({ "a" }).has_value());
CHECK(parser.GetValueOfArgument({ "a" }).value() == "5");
CHECK(!parser.GetValueOfArgument({ "hello" }).has_value());
}
SUBCASE("Required args") {
SUBCASE("Two required, two present") {
parser.RegisterArgument({ "a" }, ArgsParser::Flags::REQUIRED);
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::REQUIRED);
parser.Parse({ "--a", "--hello" });
CHECK(parser.Verify());
}
SUBCASE("Two required, one present") {
parser.RegisterArgument({ "a" }, ArgsParser::Flags::REQUIRED);
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::REQUIRED);
parser.Parse({ "--a" });
CHECK(!parser.Verify());
}
SUBCASE("Two required, none present") {
parser.RegisterArgument({ "a" }, ArgsParser::Flags::REQUIRED);
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::REQUIRED);
parser.Parse({ "--b" });
CHECK(!parser.Verify());
}
}
}
+126
View File
@@ -12,6 +12,9 @@
#include "CustomAssert.h"
#include "Http.h"
// global, yes, this is ugly, no, it cant be done another way
TSentry Sentry {};
Application::TSettings Application::Settings = {};
void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) {
@@ -22,6 +25,7 @@ void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) {
}
void Application::GracefullyShutdown() {
SetShutdown(true);
static bool AlreadyShuttingDown = false;
static uint8_t ShutdownAttempts = 0;
if (AlreadyShuttingDown) {
@@ -61,6 +65,23 @@ std::array<uint8_t, 3> Application::VersionStrToInts(const std::string& str) {
return Version;
}
TEST_CASE("Application::VersionStrToInts") {
auto v = Application::VersionStrToInts("1.2.3");
CHECK(v[0] == 1);
CHECK(v[1] == 2);
CHECK(v[2] == 3);
v = Application::VersionStrToInts("10.20.30");
CHECK(v[0] == 10);
CHECK(v[1] == 20);
CHECK(v[2] == 30);
v = Application::VersionStrToInts("100.200.255");
CHECK(v[0] == 100);
CHECK(v[1] == 200);
CHECK(v[2] == 255);
}
bool Application::IsOutdated(const Version& Current, const Version& Newest) {
if (Newest.major > Current.major) {
return true;
@@ -73,6 +94,65 @@ bool Application::IsOutdated(const Version& Current, const Version& Newest) {
}
}
bool Application::IsShuttingDown() {
std::shared_lock Lock(mShutdownMtx);
return mShutdown;
}
void Application::SleepSafeSeconds(size_t Seconds) {
// Sleeps for 500 ms, checks if a shutdown occurred, and so forth
for (size_t i = 0; i < Seconds * 2; ++i) {
if (Application::IsShuttingDown()) {
return;
} else {
std::this_thread::sleep_for(std::chrono::milliseconds(500));
}
}
}
TEST_CASE("Application::IsOutdated (version check)") {
SUBCASE("Same version") {
CHECK(!Application::IsOutdated({ 1, 2, 3 }, { 1, 2, 3 }));
}
// we need to use over 1-2 digits to test against lexical comparisons
SUBCASE("Patch outdated") {
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
for (uint8_t Major = 0; Major < 10; ++Major) {
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major), uint8_t(Minor), uint8_t(Patch + 1) }));
}
}
}
}
SUBCASE("Minor outdated") {
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
for (uint8_t Major = 0; Major < 10; ++Major) {
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major), uint8_t(Minor + 1), uint8_t(Patch) }));
}
}
}
}
SUBCASE("Major outdated") {
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
for (uint8_t Major = 0; Major < 10; ++Major) {
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major + 1), uint8_t(Minor), uint8_t(Patch) }));
}
}
}
}
SUBCASE("All outdated") {
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
for (uint8_t Major = 0; Major < 10; ++Major) {
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major + 1), uint8_t(Minor + 1), uint8_t(Patch + 1) }));
}
}
}
}
}
void Application::SetSubsystemStatus(const std::string& Subsystem, Status status) {
switch (status) {
case Status::Good:
@@ -95,6 +175,20 @@ void Application::SetSubsystemStatus(const std::string& Subsystem, Status status
mSystemStatusMap[Subsystem] = status;
}
void Application::SetShutdown(bool Val) {
std::unique_lock Lock(mShutdownMtx);
mShutdown = Val;
}
TEST_CASE("Application::SetSubsystemStatus") {
Application::SetSubsystemStatus("Test", Application::Status::Good);
auto Map = Application::GetSubsystemStatuses();
CHECK(Map.at("Test") == Application::Status::Good);
Application::SetSubsystemStatus("Test", Application::Status::Bad);
Map = Application::GetSubsystemStatuses();
CHECK(Map.at("Test") == Application::Status::Bad);
}
void Application::CheckForUpdates() {
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Starting);
static bool FirstTime = true;
@@ -152,6 +246,25 @@ std::string ThreadName(bool DebugModeOverride) {
return "";
}
TEST_CASE("ThreadName") {
RegisterThread("MyThread");
auto OrigDebug = Application::Settings.DebugModeEnabled;
// ThreadName adds a space at the end, legacy but we need it still
SUBCASE("Debug mode enabled") {
Application::Settings.DebugModeEnabled = true;
CHECK(ThreadName(true) == "MyThread ");
CHECK(ThreadName(false) == "MyThread ");
}
SUBCASE("Debug mode disabled") {
Application::Settings.DebugModeEnabled = false;
CHECK(ThreadName(true) == "MyThread ");
CHECK(ThreadName(false) == "");
}
// cleanup
Application::Settings.DebugModeEnabled = OrigDebug;
}
void RegisterThread(const std::string& str) {
std::string ThreadId;
#ifdef BEAMMP_WINDOWS
@@ -169,6 +282,11 @@ void RegisterThread(const std::string& str) {
threadNameMap[std::this_thread::get_id()] = str;
}
TEST_CASE("RegisterThread") {
RegisterThread("MyThread");
CHECK(threadNameMap.at(std::this_thread::get_id()) == "MyThread");
}
Version::Version(uint8_t major, uint8_t minor, uint8_t patch)
: major(major)
, minor(minor)
@@ -182,6 +300,12 @@ std::string Version::AsString() {
return fmt::format("{:d}.{:d}.{:d}", major, minor, patch);
}
TEST_CASE("Version::AsString") {
CHECK(Version { 0, 0, 0 }.AsString() == "0.0.0");
CHECK(Version { 1, 2, 3 }.AsString() == "1.2.3");
CHECK(Version { 255, 255, 255 }.AsString() == "255.255.255");
}
void LogChatMessage(const std::string& name, int id, const std::string& msg) {
if (Application::Settings.LogChat) {
std::stringstream ss;
@@ -193,7 +317,9 @@ void LogChatMessage(const std::string& name, int id, const std::string& msg) {
ss << name << "";
}
ss << msg;
#ifdef DOCTEST_CONFIG_DISABLE
Application::Console().Write(ss.str());
#endif
}
}
+20
View File
@@ -1,5 +1,8 @@
#include "Compat.h"
#include <cstring>
#include <doctest/doctest.h>
#ifndef WIN32
static struct termios old, current;
@@ -20,6 +23,23 @@ void resetTermios(void) {
tcsetattr(0, TCSANOW, &old);
}
TEST_CASE("init and reset termios") {
if (isatty(STDIN_FILENO)) {
struct termios original;
tcgetattr(0, &original);
SUBCASE("no echo") {
initTermios(false);
}
SUBCASE("yes echo") {
initTermios(true);
}
resetTermios();
struct termios current;
tcgetattr(0, &current);
CHECK(std::memcmp(&original, &current, sizeof(struct termios)) == 0);
}
}
char getch_(int echo) {
char ch;
initTermios(echo);
+18 -121
View File
@@ -4,9 +4,6 @@
#include "Common.h"
#include "CustomAssert.h"
#include "LuaAPI.h"
#include "TNetwork.h"
#include "TResourceManager.h"
#include "TServer.h"
#include "httplib.h"
#include <map>
@@ -145,115 +142,29 @@ std::string Http::Status::ToString(int Code) {
}
}
#define API_V1 "/api/v1"
Http::Server::THttpServerInstance::THttpServerInstance(TServer& Server, TNetwork& Network, TResourceManager& ResMan)
: mServer(Server)
, mNetwork(Network)
, mResourceManager(ResMan) {
Application::SetSubsystemStatus("HTTPServer", Application::Status::Starting);
mThread = std::thread(&Http::Server::THttpServerInstance::operator(), this);
TEST_CASE("Http::Status::ToString") {
CHECK(Http::Status::ToString(200) == "OK");
CHECK(Http::Status::ToString(696969) == "696969");
CHECK(Http::Status::ToString(-1) == "Invalid Response Code");
}
Http::Server::THttpServerInstance::~THttpServerInstance() {
Http::Server::THttpServerInstance::THttpServerInstance() {
Application::SetSubsystemStatus("HTTPServer", Application::Status::Starting);
mThread = std::thread(&Http::Server::THttpServerInstance::operator(), this);
mThread.detach();
}
void Http::Server::THttpServerInstance::operator()() try {
beammp_infof("HTTP Server starting on [{}]:{}", Application::Settings.HTTPServerIP, Application::Settings.HTTPServerPort);
if (Application::Settings.Private
&& Application::Settings.HTTPServerIP != "::"
&& Application::Settings.HTTPServerIP != "localhost"
&& Application::Settings.HTTPServerIP != "127.0.0.1") {
beammp_warnf("HTTP Server is running on a possibly public IP ({}), but the server is private. The server's HTTP API supports viewing config, players, and other information, even though the server is private. (this is not an error)", Application::Settings.HTTPServerIP);
}
std::unique_ptr<httplib::Server> Server = std::make_unique<httplib::Server>();
Server->Get(API_V1 R"(/player/(.+)/vehicles)", [this](const httplib::Request& Req, httplib::Response& Res) {
if (Req.matches.empty()) {
Res.status = 404;
} else {
const std::string PlayerName = Req.matches[1];
bool Found = false;
json Result = json::array();
mServer.ForEachClient([&](std::weak_ptr<TClient> ClientPtr) {
if (!ClientPtr.expired()) {
const auto Client = ClientPtr.lock();
if (Client->GetName() == PlayerName) {
const auto [Cars, Lock] = Client->GetAllCars();
for (const auto& Car : *Cars) {
Result.emplace_back().at("jbm") = Car.Json().at("jbm");
}
Found = true;
}
}
return true;
});
if (!Found) {
Res.status = 404;
} else {
Res.status = 200;
Res.set_content(Result.dump(), "application/json");
}
}
beammp_info("HTTP(S) Server started on port " + std::to_string(Application::Settings.HTTPServerPort));
std::unique_ptr<httplib::Server> HttpLibServerInstance;
HttpLibServerInstance = std::make_unique<httplib::Server>();
// todo: make this IP agnostic so people can set their own IP
HttpLibServerInstance->Get("/", [](const httplib::Request&, httplib::Response& res) {
res.set_content("<!DOCTYPE html><article><h1>Hello World!</h1><section><p>BeamMP Server can now serve HTTP requests!</p></section></article></html>", "text/html");
});
Server->Get(API_V1 "/players", [this](const httplib::Request&, httplib::Response& res) {
res.status = 200;
json Players = json::array();
mServer.ForEachClient([&](std::weak_ptr<TClient> ClientPtr) {
if (!ClientPtr.expired()) {
Players.push_back(ClientPtr.lock()->GetName());
}
return true;
});
res.set_content(Players.dump(),
"application/json");
});
Server->Get(API_V1 "/version", [](const httplib::Request&, httplib::Response& res) {
res.status = 200;
res.set_content(Application::ServerVersionString(), "text/plain");
});
Server->Get(API_V1 "/config", [](const httplib::Request&, httplib::Response& res) {
res.status = 200;
res.set_content(json {
{ "name", Application::Settings.ServerName },
{ "description", Application::Settings.ServerDesc },
{ "max_players", Application::Settings.MaxPlayers },
{ "max_cars", Application::Settings.MaxCars },
{ "map", Application::Settings.MapName },
{ "private", Application::Settings.Private },
}
.dump(),
"application/json");
});
Server->Get(API_V1 "/ready", [](const httplib::Request&, httplib::Response& res) {
auto Statuses = Application::GetSubsystemStatuses();
bool Started = true;
for (const auto& NameStatusPair : Statuses) {
switch (NameStatusPair.second) {
case Application::Status::Starting:
case Application::Status::ShuttingDown:
case Application::Status::Shutdown:
Started = false;
break;
case Application::Status::Good:
case Application::Status::Bad:
break;
}
}
res.status = 200;
res.set_content(Started ? "true" : "false", "text/plain");
});
Server->Get(API_V1 "/health", [](const httplib::Request&, httplib::Response& res) {
HttpLibServerInstance->Get("/health", [](const httplib::Request&, httplib::Response& res) {
size_t SystemsGood = 0;
size_t SystemsBad = 0;
json Good = json::array();
json Bad = json::array();
auto Statuses = Application::GetSubsystemStatuses();
for (const auto& NameStatusPair : Statuses) {
switch (NameStatusPair.second) {
@@ -261,44 +172,30 @@ void Http::Server::THttpServerInstance::operator()() try {
case Application::Status::ShuttingDown:
case Application::Status::Shutdown:
case Application::Status::Good:
Good.push_back(NameStatusPair.first);
SystemsGood++;
break;
case Application::Status::Bad:
Bad.push_back(NameStatusPair.first);
SystemsBad++;
break;
}
}
res.set_content(
json {
{ "healthy", SystemsBad == 0 },
{ "good", Good },
{ "bad", Bad },
{ "ok", SystemsBad == 0 },
}
.dump(),
"application/json");
res.status = 200;
});
// magic endpoint
Server->Get({ 0x2f, 0x6b, 0x69, 0x74, 0x74, 0x79 }, [](const httplib::Request&, httplib::Response& res) {
HttpLibServerInstance->Get({ 0x2f, 0x6b, 0x69, 0x74, 0x74, 0x79 }, [](const httplib::Request&, httplib::Response& res) {
res.set_content(std::string(Magic), "text/plain");
});
Server->set_logger([](const httplib::Request& Req, const httplib::Response& Res) {
HttpLibServerInstance->set_logger([](const httplib::Request& Req, const httplib::Response& Res) {
beammp_debug("Http Server: " + Req.method + " " + Req.target + " -> " + std::to_string(Res.status));
});
Server->set_error_handler([](const httplib::Request&, httplib::Response& Res) {
if (Res.status >= 400 && Res.body.empty()) {
Res.set_content("Error: " + std::to_string(Res.status) + " " + Map.at(Res.status), "text/plain");
}
});
Server->set_exception_handler([](const httplib::Request& Req, httplib::Response& Res, std::exception& e) {
Res.status = 500;
Res.set_content("Internal Server Error", "text/plain");
beammp_errorf("Exception in http server serving '{}': {}", Req.target, e.what());
});
Application::SetSubsystemStatus("HTTPServer", Application::Status::Good);
auto ret = Server->listen(Application::Settings.HTTPServerIP.c_str(), Application::Settings.HTTPServerPort);
auto ret = HttpLibServerInstance->listen(Application::Settings.HTTPServerIP.c_str(), Application::Settings.HTTPServerPort);
if (!ret) {
beammp_error("Failed to start http server (failed to listen). Please ensure the http server is configured properly in the ServerConfig.toml, or turn it off if you don't need it.");
}
+146 -11
View File
@@ -102,6 +102,14 @@ void LuaAPI::Print(sol::variadic_args Args) {
luaprint(ToPrint);
}
TEST_CASE("LuaAPI::MP::GetServerVersion") {
const auto [ma, mi, pa] = LuaAPI::MP::GetServerVersion();
const auto real = Application::ServerVersion();
CHECK(ma == real.major);
CHECK(mi == real.minor);
CHECK(pa == real.patch);
}
static inline bool InternalTriggerClientEvent(int PlayerID, const std::string& EventName, const std::string& Data) {
std::string Packet = "E:" + EventName + ":" + Data;
if (PlayerID == -1)
@@ -176,50 +184,57 @@ void LuaAPI::MP::Set(int ConfigID, sol::object NewValue) {
if (NewValue.is<bool>()) {
Application::Settings.DebugModeEnabled = NewValue.as<bool>();
beammp_info(std::string("Set `Debug` to ") + (Application::Settings.DebugModeEnabled ? "true" : "false"));
} else
} else {
beammp_lua_error("set invalid argument [2] expected boolean");
}
break;
case 1: // private
if (NewValue.is<bool>()) {
Application::Settings.Private = NewValue.as<bool>();
beammp_info(std::string("Set `Private` to ") + (Application::Settings.Private ? "true" : "false"));
} else
} else {
beammp_lua_error("set invalid argument [2] expected boolean");
}
break;
case 2: // max cars
if (NewValue.is<int>()) {
Application::Settings.MaxCars = NewValue.as<int>();
beammp_info(std::string("Set `MaxCars` to ") + std::to_string(Application::Settings.MaxCars));
} else
} else {
beammp_lua_error("set invalid argument [2] expected integer");
}
break;
case 3: // max players
if (NewValue.is<int>()) {
Application::Settings.MaxPlayers = NewValue.as<int>();
beammp_info(std::string("Set `MaxPlayers` to ") + std::to_string(Application::Settings.MaxPlayers));
} else
} else {
beammp_lua_error("set invalid argument [2] expected integer");
}
break;
case 4: // Map
if (NewValue.is<std::string>()) {
Application::Settings.MapName = NewValue.as<std::string>();
beammp_info(std::string("Set `Map` to ") + Application::Settings.MapName);
} else
} else {
beammp_lua_error("set invalid argument [2] expected string");
}
break;
case 5: // Name
if (NewValue.is<std::string>()) {
Application::Settings.ServerName = NewValue.as<std::string>();
beammp_info(std::string("Set `Name` to ") + Application::Settings.ServerName);
} else
} else {
beammp_lua_error("set invalid argument [2] expected string");
}
break;
case 6: // Desc
if (NewValue.is<std::string>()) {
Application::Settings.ServerDesc = NewValue.as<std::string>();
beammp_info(std::string("Set `Description` to ") + Application::Settings.ServerDesc);
} else
} else {
beammp_lua_error("set invalid argument [2] expected string");
}
break;
default:
beammp_warn("Invalid config ID \"" + std::to_string(ConfigID) + "\". Use `MP.Settings.*` enum for this.");
@@ -255,7 +270,9 @@ void LuaAPI::MP::PrintRaw(sol::variadic_args Args) {
ToPrint += LuaToString(static_cast<const sol::object>(Arg));
ToPrint += "\t";
}
#ifdef DOCTEST_CONFIG_DISABLE
Application::Console().WriteRaw(ToPrint);
#endif
}
int LuaAPI::PanicHandler(lua_State* State) {
@@ -278,7 +295,7 @@ static std::pair<bool, std::string> FSWrapper(FnT Fn, ArgsT&&... Args) {
std::pair<bool, std::string> LuaAPI::FS::CreateDirectory(const std::string& Path) {
std::error_code errc;
std::pair<bool, std::string> Result;
fs::create_directories(fs::relative(Path), errc);
fs::create_directories(Path, errc);
Result.first = errc == std::error_code {};
if (!Result.first) {
Result.second = errc.message();
@@ -286,6 +303,33 @@ std::pair<bool, std::string> LuaAPI::FS::CreateDirectory(const std::string& Path
return Result;
}
TEST_CASE("LuaAPI::FS::CreateDirectory") {
std::string TestDir = "beammp_test_dir";
fs::remove_all(TestDir);
SUBCASE("Single level dir") {
const auto [Ok, Err] = LuaAPI::FS::CreateDirectory(TestDir);
CHECK(Ok);
CHECK(Err == "");
CHECK(fs::exists(TestDir));
}
SUBCASE("Multi level dir") {
const auto [Ok, Err] = LuaAPI::FS::CreateDirectory(TestDir + "/a/b/c");
CHECK(Ok);
CHECK(Err == "");
CHECK(fs::exists(TestDir + "/a/b/c"));
}
SUBCASE("Already exists") {
const auto [Ok, Err] = LuaAPI::FS::CreateDirectory(TestDir);
CHECK(Ok);
CHECK(Err == "");
CHECK(fs::exists(TestDir));
const auto [Ok2, Err2] = LuaAPI::FS::CreateDirectory(TestDir);
CHECK(Ok2);
CHECK(Err2 == "");
}
fs::remove_all(TestDir);
}
std::pair<bool, std::string> LuaAPI::FS::Remove(const std::string& Path) {
std::error_code errc;
std::pair<bool, std::string> Result;
@@ -297,10 +341,30 @@ std::pair<bool, std::string> LuaAPI::FS::Remove(const std::string& Path) {
return Result;
}
TEST_CASE("LuaAPI::FS::Remove") {
const std::string TestFileOrDir = "beammp_test_thing";
SUBCASE("Remove existing directory") {
fs::create_directory(TestFileOrDir);
const auto [Ok, Err] = LuaAPI::FS::Remove(TestFileOrDir);
CHECK(Ok);
CHECK_EQ(Err, "");
CHECK(!fs::exists(TestFileOrDir));
}
SUBCASE("Remove non-existing directory") {
fs::remove_all(TestFileOrDir);
const auto [Ok, Err] = LuaAPI::FS::Remove(TestFileOrDir);
CHECK(Ok);
CHECK_EQ(Err, "");
CHECK(!fs::exists(TestFileOrDir));
}
// TODO: add tests for files
// TODO: add tests for files and folders without access permissions (failure)
}
std::pair<bool, std::string> LuaAPI::FS::Rename(const std::string& Path, const std::string& NewPath) {
std::error_code errc;
std::pair<bool, std::string> Result;
fs::rename(fs::relative(Path), fs::relative(NewPath), errc);
fs::rename(Path, NewPath, errc);
Result.first = errc == std::error_code {};
if (!Result.first) {
Result.second = errc.message();
@@ -308,10 +372,25 @@ std::pair<bool, std::string> LuaAPI::FS::Rename(const std::string& Path, const s
return Result;
}
TEST_CASE("LuaAPI::FS::Rename") {
const auto TestDir = "beammp_test_dir";
const auto OtherTestDir = "beammp_test_dir_2";
fs::remove_all(OtherTestDir);
fs::create_directory(TestDir);
const auto [Ok, Err] = LuaAPI::FS::Rename(TestDir, OtherTestDir);
CHECK(Ok);
CHECK_EQ(Err, "");
CHECK(!fs::exists(TestDir));
CHECK(fs::exists(OtherTestDir));
fs::remove_all(OtherTestDir);
fs::remove_all(TestDir);
}
std::pair<bool, std::string> LuaAPI::FS::Copy(const std::string& Path, const std::string& NewPath) {
std::error_code errc;
std::pair<bool, std::string> Result;
fs::copy(fs::relative(Path), fs::relative(NewPath), fs::copy_options::recursive, errc);
fs::copy(Path, NewPath, fs::copy_options::recursive, errc);
Result.first = errc == std::error_code {};
if (!Result.first) {
Result.second = errc.message();
@@ -319,30 +398,86 @@ std::pair<bool, std::string> LuaAPI::FS::Copy(const std::string& Path, const std
return Result;
}
TEST_CASE("LuaAPI::FS::Copy") {
const auto TestDir = "beammp_test_dir";
const auto OtherTestDir = "beammp_test_dir_2";
fs::remove_all(OtherTestDir);
fs::create_directory(TestDir);
const auto [Ok, Err] = LuaAPI::FS::Copy(TestDir, OtherTestDir);
CHECK(Ok);
CHECK_EQ(Err, "");
CHECK(fs::exists(TestDir));
CHECK(fs::exists(OtherTestDir));
fs::remove_all(OtherTestDir);
fs::remove_all(TestDir);
}
bool LuaAPI::FS::Exists(const std::string& Path) {
return fs::exists(fs::relative(Path));
return fs::exists(Path);
}
TEST_CASE("LuaAPI::FS::Exists") {
const auto TestDir = "beammp_test_dir";
const auto OtherTestDir = "beammp_test_dir_2";
fs::remove_all(OtherTestDir);
fs::create_directory(TestDir);
CHECK(LuaAPI::FS::Exists(TestDir));
CHECK(!LuaAPI::FS::Exists(OtherTestDir));
fs::remove_all(OtherTestDir);
fs::remove_all(TestDir);
}
std::string LuaAPI::FS::GetFilename(const std::string& Path) {
return fs::path(Path).filename().string();
}
TEST_CASE("LuaAPI::FS::GetFilename") {
CHECK(LuaAPI::FS::GetFilename("test.txt") == "test.txt");
CHECK(LuaAPI::FS::GetFilename("/test.txt") == "test.txt");
CHECK(LuaAPI::FS::GetFilename("place/test.txt") == "test.txt");
CHECK(LuaAPI::FS::GetFilename("/some/../place/test.txt") == "test.txt");
}
std::string LuaAPI::FS::GetExtension(const std::string& Path) {
return fs::path(Path).extension().string();
}
TEST_CASE("LuaAPI::FS::GetExtension") {
CHECK(LuaAPI::FS::GetExtension("test.txt") == ".txt");
CHECK(LuaAPI::FS::GetExtension("/test.txt") == ".txt");
CHECK(LuaAPI::FS::GetExtension("place/test.txt") == ".txt");
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.txt") == ".txt");
CHECK(LuaAPI::FS::GetExtension("/some/../place/test") == "");
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.a.b.c") == ".c");
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.") == ".");
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.a.b.") == ".");
}
std::string LuaAPI::FS::GetParentFolder(const std::string& Path) {
return fs::path(Path).parent_path().string();
}
TEST_CASE("LuaAPI::FS::GetParentFolder") {
CHECK(LuaAPI::FS::GetParentFolder("test.txt") == "");
CHECK(LuaAPI::FS::GetParentFolder("/test.txt") == "/");
CHECK(LuaAPI::FS::GetParentFolder("place/test.txt") == "place");
CHECK(LuaAPI::FS::GetParentFolder("/some/../place/test.txt") == "/some/../place");
}
// TODO: add tests
bool LuaAPI::FS::IsDirectory(const std::string& Path) {
return fs::is_directory(Path);
}
// TODO: add tests
bool LuaAPI::FS::IsFile(const std::string& Path) {
return fs::is_regular_file(Path);
}
// TODO: add tests
std::string LuaAPI::FS::ConcatPaths(sol::variadic_args Args) {
fs::path Path;
for (size_t i = 0; i < Args.size(); ++i) {
+77 -43
View File
@@ -18,6 +18,7 @@ static constexpr std::string_view StrDescription = "Description";
static constexpr std::string_view StrResourceFolder = "ResourceFolder";
static constexpr std::string_view StrAuthKey = "AuthKey";
static constexpr std::string_view StrLogChat = "LogChat";
static constexpr std::string_view StrDownloadThreads = "DownloadThreads";
// Misc
static constexpr std::string_view StrSendErrors = "SendErrors";
@@ -27,15 +28,42 @@ static constexpr std::string_view StrHideUpdateMessages = "ImScaredOfUpdates";
// HTTP
static constexpr std::string_view StrHTTPServerEnabled = "HTTPServerEnabled";
static constexpr std::string_view StrHTTPServerUseSSL = "UseSSL";
static constexpr std::string_view StrSSLKeyPath = "SSLKeyPath";
static constexpr std::string_view StrSSLCertPath = "SSLCertPath";
static constexpr std::string_view StrHTTPServerPort = "HTTPServerPort";
static constexpr std::string_view StrHTTPServerIP = "HTTPServerIP";
TEST_CASE("TConfig::TConfig") {
const std::string CfgFile = "beammp_server_testconfig.toml";
fs::remove(CfgFile);
TConfig Cfg(CfgFile);
CHECK(fs::file_size(CfgFile) != 0);
std::string buf;
{
buf.resize(fs::file_size(CfgFile));
auto fp = std::fopen(CfgFile.c_str(), "r");
std::fread(buf.data(), 1, buf.size(), fp);
std::fclose(fp);
}
INFO("file contents are:", buf);
const auto table = toml::parse(CfgFile);
CHECK(table.at("General").is_table());
CHECK(table.at("Misc").is_table());
CHECK(table.at("HTTP").is_table());
fs::remove(CfgFile);
}
TConfig::TConfig(const std::string& ConfigFileName)
: mConfigFileName(ConfigFileName) {
Application::SetSubsystemStatus("Config", Application::Status::Starting);
if (!fs::exists(mConfigFileName) || !fs::is_regular_file(mConfigFileName)) {
beammp_info("No config file found! Generating one...");
CreateConfigFile(mConfigFileName);
CreateConfigFile();
}
if (!mFailed) {
if (fs::exists("Server.cfg")) {
@@ -61,7 +89,8 @@ void SetComment(CommentsT& Comments, const std::string& Comment) {
* whether it is in TConfig.cpp or the configuration file.
*/
void TConfig::FlushToFile() {
auto data = toml::parse<toml::preserve_comments>(mConfigFileName);
// auto data = toml::parse<toml::preserve_comments>(mConfigFileName);
auto data = toml::value {};
data["General"][StrAuthKey.data()] = Application::Settings.Key;
SetComment(data["General"][StrAuthKey.data()].comments(), " AuthKey has to be filled out in order to run the server");
data["General"][StrLogChat.data()] = Application::Settings.LogChat;
@@ -75,6 +104,8 @@ void TConfig::FlushToFile() {
data["General"][StrMap.data()] = Application::Settings.MapName;
data["General"][StrDescription.data()] = Application::Settings.ServerDesc;
data["General"][StrResourceFolder.data()] = Application::Settings.Resource;
data["General"][StrDownloadThreads.data()] = Application::Settings.DownloadThreads;
SetComment(data["General"][StrDownloadThreads.data()].comments(), " How many simultaneous downloads may run at the same time");
// Misc
data["Misc"][StrHideUpdateMessages.data()] = Application::Settings.HideUpdateMessages;
SetComment(data["Misc"][StrHideUpdateMessages.data()].comments(), " Hides the periodic update message which notifies you of a new server version. You should really keep this on and always update as soon as possible. For more information visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server. An update message will always appear at startup regardless.");
@@ -83,16 +114,34 @@ void TConfig::FlushToFile() {
data["Misc"][StrSendErrorsMessageEnabled.data()] = Application::Settings.SendErrorsMessageEnabled;
SetComment(data["Misc"][StrSendErrorsMessageEnabled.data()].comments(), " If SendErrors is `true`, the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to `false`");
// HTTP
data["HTTP"][StrSSLKeyPath.data()] = Application::Settings.SSLKeyPath;
data["HTTP"][StrSSLCertPath.data()] = Application::Settings.SSLCertPath;
data["HTTP"][StrHTTPServerPort.data()] = Application::Settings.HTTPServerPort;
SetComment(data["HTTP"][StrHTTPServerIP.data()].comments(), " Which IP to listen on. Pick 0.0.0.0 for a public-facing server with no specific IP, and 127.0.0.1 or 'localhost' for a local server.");
data["HTTP"][StrHTTPServerIP.data()] = Application::Settings.HTTPServerIP;
data["HTTP"][StrHTTPServerUseSSL.data()] = Application::Settings.HTTPServerUseSSL;
SetComment(data["HTTP"][StrHTTPServerUseSSL.data()].comments(), " Recommended to have enabled for servers which face the internet. With SSL the server will serve https and requires valid key and cert files");
data["HTTP"][StrHTTPServerEnabled.data()] = Application::Settings.HTTPServerEnabled;
SetComment(data["HTTP"][StrHTTPServerEnabled.data()].comments(), " Enables the internal HTTP server");
std::ofstream Stream(mConfigFileName, std::ios::trunc | std::ios::out);
Stream << data << std::flush;
std::stringstream Ss;
Ss << "# This is the BeamMP-Server config file.\n"
"# Help & Documentation: `https://wiki.beammp.com/en/home/server-maintenance`\n"
"# IMPORTANT: Fill in the AuthKey with the key you got from `https://beammp.com/k/dashboard` on the left under \"Keys\"\n"
<< data;
auto File = std::fopen(mConfigFileName.c_str(), "w+");
if (!File) {
beammp_error("Failed to create/write to config file: " + GetPlatformAgnosticErrorString());
throw std::runtime_error("Failed to create/write to config file");
}
auto Str = Ss.str();
auto N = std::fwrite(Str.data(), sizeof(char), Str.size(), File);
if (N != Str.size()) {
beammp_error("Failed to write to config file properly, config file might be misshapen");
}
std::fclose(File);
}
void TConfig::CreateConfigFile(std::string_view name) {
void TConfig::CreateConfigFile() {
// build from old config Server.cfg
try {
@@ -104,32 +153,7 @@ void TConfig::CreateConfigFile(std::string_view name) {
beammp_error("an error occurred and was ignored during config transfer: " + std::string(e.what()));
}
{ // create file context
std::ofstream ofs(name.data());
}
FlushToFile();
size_t FileSize = fs::file_size(name);
std::fstream ofs { std::string(name), std::ios::in | std::ios::out };
if (ofs.good()) {
std::string Contents {};
Contents.resize(FileSize);
ofs.readsome(Contents.data(), FileSize);
ofs.seekp(0);
ofs << "# This is the BeamMP-Server config file.\n"
"# Help & Documentation: `https://wiki.beammp.com/en/home/server-maintenance`\n"
"# IMPORTANT: Fill in the AuthKey with the key you got from `https://beammp.com/k/dashboard` on the left under \"Keys\"\n"
<< '\n'
<< Contents;
beammp_error("There was no \"" + std::string(mConfigFileName) + "\" file (this is normal for the first time running the server), so one was generated for you. It was automatically filled with the settings from your Server.cfg, if you have one. Please open ServerConfig.toml and ensure your AuthKey and other settings are filled in and correct, then restart the server. The old Server.cfg file will no longer be used and causes a warning if it exists from now on.");
mFailed = true;
ofs.close();
} else {
beammp_error("Couldn't create " + std::string(name) + ". Check permissions, try again, and contact support if it continues not to work.");
Application::SetSubsystemStatus("Config", Application::Status::Bad);
mFailed = true;
}
}
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, std::string& OutValue) {
@@ -165,14 +189,18 @@ void TConfig::ParseFromFile(std::string_view name) {
TryReadValue(data, "General", StrResourceFolder, Application::Settings.Resource);
TryReadValue(data, "General", StrAuthKey, Application::Settings.Key);
TryReadValue(data, "General", StrLogChat, Application::Settings.LogChat);
TryReadValue(data, "General", StrDownloadThreads, Application::Settings.DownloadThreads);
// Misc
TryReadValue(data, "Misc", StrSendErrors, Application::Settings.SendErrors);
TryReadValue(data, "Misc", StrHideUpdateMessages, Application::Settings.HideUpdateMessages);
TryReadValue(data, "Misc", StrSendErrorsMessageEnabled, Application::Settings.SendErrorsMessageEnabled);
// HTTP
TryReadValue(data, "HTTP", StrSSLKeyPath, Application::Settings.SSLKeyPath);
TryReadValue(data, "HTTP", StrSSLCertPath, Application::Settings.SSLCertPath);
TryReadValue(data, "HTTP", StrHTTPServerPort, Application::Settings.HTTPServerPort);
TryReadValue(data, "HTTP", StrHTTPServerIP, Application::Settings.HTTPServerIP);
TryReadValue(data, "HTTP", StrHTTPServerEnabled, Application::Settings.HTTPServerEnabled);
TryReadValue(data, "HTTP", StrHTTPServerUseSSL, Application::Settings.HTTPServerUseSSL);
} catch (const std::exception& err) {
beammp_error("Error parsing config file value: " + std::string(err.what()));
mFailed = true;
@@ -197,20 +225,26 @@ void TConfig::ParseFromFile(std::string_view name) {
}
void TConfig::PrintDebug() {
beammp_debug(std::string(StrDebug) + ": " + std::string(Application::Settings.DebugModeEnabled ? "true" : "false"));
beammp_debug(std::string(StrPrivate) + ": " + std::string(Application::Settings.Private ? "true" : "false"));
beammp_debug(std::string(StrPort) + ": " + std::to_string(Application::Settings.Port));
beammp_debug(std::string(StrMaxCars) + ": " + std::to_string(Application::Settings.MaxCars));
beammp_debug(std::string(StrMaxPlayers) + ": " + std::to_string(Application::Settings.MaxPlayers));
beammp_debug(std::string(StrMap) + ": \"" + Application::Settings.MapName + "\"");
beammp_debug(std::string(StrName) + ": \"" + Application::Settings.ServerName + "\"");
beammp_debug(std::string(StrDescription) + ": \"" + Application::Settings.ServerDesc + "\"");
beammp_debug(std::string(StrLogChat) + ": \"" + (Application::Settings.LogChat ? "true" : "false") + "\"");
beammp_debug(std::string(StrResourceFolder) + ": \"" + Application::Settings.Resource + "\"");
beammp_debug(std::string(StrHTTPServerPort) + ": \"" + std::to_string(Application::Settings.HTTPServerPort) + "\"");
beammp_debug(std::string(StrHTTPServerIP) + ": \"" + Application::Settings.HTTPServerIP + "\"");
beammp_debugf("{}: {}", StrDebug, Application::Settings.DebugModeEnabled ? "true" : "false");
beammp_debugf("{}: {}", StrPrivate, Application::Settings.Private ? "true" : "false");
beammp_debugf("{}: {}", StrPort, Application::Settings.Port);
beammp_debugf("{}: {}", StrMaxCars, Application::Settings.MaxCars);
beammp_debugf("{}: {}", StrMaxPlayers, Application::Settings.MaxPlayers);
beammp_debugf("{}: '{}'", StrMap, Application::Settings.MapName);
beammp_debugf("{}: '{}'", StrName, Application::Settings.ServerName);
beammp_debugf("{}: '{}'", StrDescription, Application::Settings.ServerDesc);
beammp_debugf("{}: {}", StrLogChat, Application::Settings.LogChat ? "true" : "false");
beammp_debugf("{}: '{}'", StrResourceFolder, Application::Settings.Resource);
beammp_debugf("{}: '{}'", StrSSLKeyPath, Application::Settings.SSLKeyPath);
beammp_debugf("{}: '{}'", StrSSLCertPath, Application::Settings.SSLCertPath);
beammp_debugf("{}: {}", StrHTTPServerPort, Application::Settings.HTTPServerPort);
beammp_debugf("{}: '{}'", StrHTTPServerIP, Application::Settings.HTTPServerIP);
beammp_debugf("{}: {}", StrDownloadThreads, Application::Settings.DownloadThreads);
if (Application::Settings.DownloadThreads < 1) {
beammp_warnf("'{}' of <1 is not allowed, will use 1", StrDownloadThreads);
}
// special!
beammp_debug("Key Length: " + std::to_string(Application::Settings.Key.length()) + "");
beammp_debugf("Key Length: {}", Application::Settings.Key.length());
}
void TConfig::ParseOldFormat() {
+35 -1
View File
@@ -14,6 +14,17 @@ static inline bool StringStartsWith(const std::string& What, const std::string&
return What.size() >= StartsWith.size() && What.substr(0, StartsWith.size()) == StartsWith;
}
TEST_CASE("StringStartsWith") {
CHECK(StringStartsWith("Hello, World", "Hello"));
CHECK(StringStartsWith("Hello, World", "H"));
CHECK(StringStartsWith("Hello, World", ""));
CHECK(!StringStartsWith("Hello, World", "ello"));
CHECK(!StringStartsWith("Hello, World", "World"));
CHECK(StringStartsWith("", ""));
CHECK(!StringStartsWith("", "hello"));
}
// Trims leading and trailing spaces, newlines, tabs, etc.
static inline std::string TrimString(std::string S) {
S.erase(S.begin(), std::find_if(S.begin(), S.end(), [](unsigned char ch) {
return !std::isspace(ch);
@@ -25,6 +36,21 @@ static inline std::string TrimString(std::string S) {
return S;
}
TEST_CASE("TrimString") {
CHECK(TrimString("hel lo") == "hel lo");
CHECK(TrimString(" hel lo") == "hel lo");
CHECK(TrimString(" hel lo ") == "hel lo");
CHECK(TrimString("hel lo ") == "hel lo");
CHECK(TrimString(" hel lo") == "hel lo");
CHECK(TrimString("hel lo ") == "hel lo");
CHECK(TrimString(" hel lo ") == "hel lo");
CHECK(TrimString("\t\thel\nlo\n\n") == "hel\nlo");
CHECK(TrimString("\n\thel\tlo\n\t") == "hel\tlo");
CHECK(TrimString(" ") == "");
CHECK(TrimString(" \t\n\r ") == "");
CHECK(TrimString("") == "");
}
std::string GetDate() {
std::chrono::system_clock::time_point now = std::chrono::system_clock::now();
time_t tt = std::chrono::system_clock::to_time_t(now);
@@ -201,7 +227,8 @@ void TConsole::Command_Help(const std::string&, const std::vector<std::string>&
say <message> sends the message to all players in chat
lua [state id] switches to lua, optionally into a specific state id's lua
settings [command] sets or gets settings for the server, run `settings help` for more info
status how the server is doing and what it's up to)";
status how the server is doing and what it's up to
clear clears the console window)";
Application::Console().WriteRaw("BeamMP-Server Console: " + std::string(sHelpString));
}
@@ -214,6 +241,13 @@ std::string TConsole::ConcatArgs(const std::vector<std::string>& args, char spac
return Result;
}
void TConsole::Command_Clear(const std::string&, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 0, size_t(-1))) {
return;
}
mCommandline.write("\x1b[;H\x1b[2J");
}
void TConsole::Command_Kick(const std::string&, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 1, size_t(-1))) {
return;
+3 -3
View File
@@ -7,6 +7,7 @@
#include <rapidjson/rapidjson.h>
#include <sstream>
namespace json = rapidjson;
void THeartbeatThread::operator()() {
RegisterThread("Heartbeat");
@@ -19,7 +20,7 @@ void THeartbeatThread::operator()() {
static std::chrono::high_resolution_clock::time_point LastNormalUpdateTime = std::chrono::high_resolution_clock::now();
bool isAuth = false;
size_t UpdateReminderCounter = 0;
while (!mShutdown) {
while (!Application::IsShuttingDown()) {
++UpdateReminderCounter;
Body = GenerateCall();
// a hot-change occurs when a setting has changed, to update the backend of that change.
@@ -56,7 +57,7 @@ void THeartbeatThread::operator()() {
auto Target = "/heartbeat";
unsigned int ResponseCode = 0;
rapidjson::Document Doc;
json::Document Doc;
bool Ok = false;
for (const auto& Url : Application::GetBackendUrlsInOrder()) {
T = Http::POST(Url, 443, Target, Body, "application/x-www-form-urlencoded", &ResponseCode, { { "api-v", "2" } });
@@ -163,7 +164,6 @@ THeartbeatThread::THeartbeatThread(TResourceManager& ResourceManager, TServer& S
Application::RegisterShutdownHandler([&] {
Application::SetSubsystemStatus("Heartbeat", Application::Status::ShuttingDown);
if (mThread.joinable()) {
mShutdown = true;
mThread.join();
}
Application::SetSubsystemStatus("Heartbeat", Application::Status::Shutdown);
+36 -93
View File
@@ -16,26 +16,29 @@
TLuaEngine* LuaAPI::MP::Engine;
TLuaEngine::TLuaEngine()
: mPluginMonitor(fs::path(Application::Settings.Resource) / "Server", *this, mShutdown) {
: mResourceServerPath(fs::path(Application::Settings.Resource) / "Server") {
Application::SetSubsystemStatus("LuaEngine", Application::Status::Starting);
LuaAPI::MP::Engine = this;
if (!fs::exists(Application::Settings.Resource)) {
fs::create_directory(Application::Settings.Resource);
}
fs::path Path = fs::path(Application::Settings.Resource) / "Server";
if (!fs::exists(Path)) {
fs::create_directory(Path);
if (!fs::exists(mResourceServerPath)) {
fs::create_directory(mResourceServerPath);
}
mResourceServerPath = Path;
Application::RegisterShutdownHandler([&] {
Application::SetSubsystemStatus("LuaEngine", Application::Status::ShuttingDown);
mShutdown = true;
if (mThread.joinable()) {
mThread.join();
}
Application::SetSubsystemStatus("LuaEngine", Application::Status::Shutdown);
});
Start();
IThreaded::Start();
}
TEST_CASE("TLuaEngine ctor & dtor") {
Application::Settings.Resource = "beammp_server_test_resources";
TLuaEngine engine;
Application::GracefullyShutdown();
}
void TLuaEngine::operator()() {
@@ -54,30 +57,28 @@ void TLuaEngine::operator()() {
auto ResultCheckThread = std::thread([&] {
RegisterThread("ResultCheckThread");
while (!mShutdown) {
while (!Application::IsShuttingDown()) {
std::unique_lock Lock(mResultsToCheckMutex);
mResultsToCheckCond.wait_for(Lock, std::chrono::milliseconds(20));
if (!mResultsToCheck.empty()) {
mResultsToCheck.remove_if([](const std::shared_ptr<TLuaResult>& Ptr) -> bool {
if (Ptr->Ready) {
return true;
} else if (Ptr->Error) {
if (Ptr->ErrorMessage != BeamMPFnNotFoundError) {
beammp_lua_error(Ptr->Function + ": " + Ptr->ErrorMessage);
if (Ptr->Error) {
if (Ptr->ErrorMessage != BeamMPFnNotFoundError) {
beammp_lua_error(Ptr->Function + ": " + Ptr->ErrorMessage);
}
}
return true;
}
return false;
});
} else {
mResultsToCheckCond.wait_for(Lock, std::chrono::milliseconds(20));
}
}
});
// event loop
auto Before = std::chrono::high_resolution_clock::now();
while (!mShutdown) {
if (mLuaStates.size() == 0) {
std::this_thread::sleep_for(std::chrono::seconds(100));
}
while (!Application::IsShuttingDown()) {
{ // Timed Events Scope
std::unique_lock Lock(mTimedEventsMutex);
for (auto& Timer : mTimedEvents) {
@@ -103,12 +104,18 @@ void TLuaEngine::operator()() {
}
}
}
const auto Expected = std::chrono::milliseconds(10);
if (auto Diff = std::chrono::high_resolution_clock::now() - Before;
Diff < Expected) {
std::this_thread::sleep_for(Expected - Diff);
if (mLuaStates.size() == 0) {
beammp_trace("No Lua states, event loop running extremely sparsely");
Application::SleepSafeSeconds(10);
} else {
beammp_trace("Event loop cannot keep up! Running " + std::to_string(Diff.count()) + "s behind");
constexpr double NsFactor = 1000000.0;
constexpr double Expected = 10.0; // ms
const auto Diff = (std::chrono::high_resolution_clock::now() - Before).count() / NsFactor;
if (Diff < Expected) {
std::this_thread::sleep_for(std::chrono::nanoseconds(size_t((Expected - Diff) * NsFactor)));
} else {
beammp_tracef("Event loop cannot keep up! Running {}ms behind", Diff);
}
}
Before = std::chrono::high_resolution_clock::now();
}
@@ -155,7 +162,7 @@ void TLuaEngine::AddResultToCheck(const std::shared_ptr<TLuaResult>& Result) {
mResultsToCheckCond.notify_one();
}
std::unordered_map<std::string /*event name */, std::vector<std::string> /* handlers */> TLuaEngine::Debug_GetEventsForState(TLuaStateId StateId) {
std::unordered_map<std::string /* event name */, std::vector<std::string> /* handlers */> TLuaEngine::Debug_GetEventsForState(TLuaStateId StateId) {
std::unordered_map<std::string, std::vector<std::string>> Result;
std::unique_lock Lock(mLuaEventsMutex);
for (const auto& EventNameToEventMap : mLuaEvents) {
@@ -269,6 +276,9 @@ std::shared_ptr<TLuaResult> TLuaEngine::EnqueueFunctionCall(TLuaStateId StateID,
}
void TLuaEngine::CollectAndInitPlugins() {
if (!fs::exists(mResourceServerPath)) {
fs::create_directories(mResourceServerPath);
}
for (const auto& Dir : fs::directory_iterator(mResourceServerPath)) {
auto Path = Dir.path();
Path = fs::relative(Path);
@@ -318,7 +328,7 @@ void TLuaEngine::EnsureStateExists(TLuaStateId StateId, const std::string& Name,
std::unique_lock Lock(mLuaStatesMutex);
if (mLuaStates.find(StateId) == mLuaStates.end()) {
beammp_debug("Creating lua state for state id \"" + StateId + "\"");
auto DataPtr = std::make_unique<StateThreadData>(Name, mShutdown, StateId, *this);
auto DataPtr = std::make_unique<StateThreadData>(Name, StateId, *this);
mLuaStates[StateId] = std::move(DataPtr);
RegisterEvent("onInit", StateId, "onInit");
if (!DontCallOnInit) {
@@ -606,9 +616,8 @@ sol::table TLuaEngine::StateThreadData::Lua_JsonDecode(const std::string& str) {
return table;
}
TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, std::atomic_bool& Shutdown, TLuaStateId StateId, TLuaEngine& Engine)
TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, TLuaStateId StateId, TLuaEngine& Engine)
: mName(Name)
, mShutdown(Shutdown)
, mStateId(StateId)
, mState(luaL_newstate())
, mEngine(&Engine) {
@@ -811,7 +820,7 @@ void TLuaEngine::StateThreadData::RegisterEvent(const std::string& EventName, co
void TLuaEngine::StateThreadData::operator()() {
RegisterThread("Lua:" + mStateId);
while (!mShutdown) {
while (!Application::IsShuttingDown()) {
{ // StateExecuteQueue Scope
std::unique_lock Lock(mStateExecuteQueueMutex);
if (!mStateExecuteQueue.empty()) {
@@ -981,69 +990,3 @@ bool TLuaEngine::TimedEvent::Expired() {
void TLuaEngine::TimedEvent::Reset() {
LastCompletion = std::chrono::high_resolution_clock::now();
}
TPluginMonitor::TPluginMonitor(const fs::path& Path, TLuaEngine& Engine, std::atomic_bool& Shutdown)
: mEngine(Engine)
, mPath(Path)
, mShutdown(Shutdown) {
if (!fs::exists(mPath)) {
fs::create_directories(mPath);
}
for (const auto& Entry : fs::recursive_directory_iterator(mPath)) {
// TODO: trigger an event when a subfolder file changes
if (Entry.is_regular_file()) {
mFileTimes[Entry.path().string()] = fs::last_write_time(Entry.path());
}
}
Start();
}
void TPluginMonitor::operator()() {
RegisterThread("PluginMonitor");
beammp_info("PluginMonitor started");
while (!mShutdown) {
std::this_thread::sleep_for(std::chrono::seconds(3));
std::vector<std::string> ToRemove;
for (const auto& Pair : mFileTimes) {
try {
auto CurrentTime = fs::last_write_time(Pair.first);
if (CurrentTime != Pair.second) {
mFileTimes[Pair.first] = CurrentTime;
// grandparent of the path should be Resources/Server
if (fs::equivalent(fs::path(Pair.first).parent_path().parent_path(), mPath)) {
beammp_info("File \"" + Pair.first + "\" changed, reloading");
// is in root folder, so reload
std::ifstream FileStream(Pair.first, std::ios::in | std::ios::binary);
auto Size = std::filesystem::file_size(Pair.first);
auto Contents = std::make_shared<std::string>();
Contents->resize(Size);
FileStream.read(Contents->data(), Contents->size());
TLuaChunk Chunk(Contents, Pair.first, fs::path(Pair.first).parent_path().string());
auto StateID = mEngine.GetStateIDForPlugin(fs::path(Pair.first).parent_path());
auto Res = mEngine.EnqueueScript(StateID, Chunk);
// TODO: call onInit
mEngine.AddResultToCheck(Res);
} else {
// TODO: trigger onFileChanged event
beammp_trace("Change detected in file \"" + Pair.first + "\", event trigger not implemented yet");
/*
// is in subfolder, dont reload, just trigger an event
auto Results = mEngine.TriggerEvent("onFileChanged", "", Pair.first);
mEngine.WaitForAll(Results);
for (const auto& Result : Results) {
if (Result->Error) {
beammp_lua_error(Result->ErrorMessage);
}
}*/
}
}
} catch (const std::exception& e) {
ToRemove.push_back(Pair.first);
}
}
for (const auto& File : ToRemove) {
mFileTimes.erase(File);
beammp_warn("file '" + File + "' couldn't be accessed, so it was removed from plugin hot reload monitor (probably got deleted)");
}
}
}
+94 -19
View File
@@ -6,6 +6,7 @@
#include <Http.h>
#include <array>
#include <cstring>
#include <dlhttp/dlhttp.h>
TNetwork::TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& ResourceManager)
: mServer(Server)
@@ -25,7 +26,6 @@ TNetwork::TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& R
Application::RegisterShutdownHandler([&] {
Application::SetSubsystemStatus("UDPNetwork", Application::Status::ShuttingDown);
if (mUDPThread.joinable()) {
mShutdown = true;
mUDPThread.detach();
}
Application::SetSubsystemStatus("UDPNetwork", Application::Status::Shutdown);
@@ -33,7 +33,6 @@ TNetwork::TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& R
Application::RegisterShutdownHandler([&] {
Application::SetSubsystemStatus("TCPNetwork", Application::Status::ShuttingDown);
if (mTCPThread.joinable()) {
mShutdown = true;
mTCPThread.detach();
}
Application::SetSubsystemStatus("TCPNetwork", Application::Status::Shutdown);
@@ -68,7 +67,7 @@ void TNetwork::UDPServerMain() {
Application::SetSubsystemStatus("UDPNetwork", Application::Status::Good);
beammp_info(("Vehicle data network online on port ") + std::to_string(Application::Settings.Port) + (" with a Max of ")
+ std::to_string(Application::Settings.MaxPlayers) + (" Clients"));
while (!mShutdown) {
while (!Application::IsShuttingDown()) {
try {
sockaddr_in client {};
std::string Data = UDPRcvFromClient(client); // Receives any data from Socket
@@ -150,9 +149,15 @@ void TNetwork::TCPServerMain() {
}
Application::SetSubsystemStatus("TCPNetwork", Application::Status::Good);
beammp_info("Vehicle event network online");
const auto ThreadCount = std::max(1, Application::Settings.DownloadThreads);
beammp_debugf("Using {} download threads", ThreadCount);
dlhttp::AsyncContext Ctx(ThreadCount);
dlhttp::EndpointHandlerMap Map {
{ "/modlist", [this]() -> dlhttp::Response { return { mResourceManager.FileList() }; } },
};
do {
try {
if (mShutdown) {
if (Application::IsShuttingDown()) {
beammp_debug("shutdown during TCP wait for accept loop");
break;
}
@@ -175,6 +180,15 @@ void TNetwork::TCPServerMain() {
if (ret < 0) {
throw std::runtime_error("setsockopt recv timeout: " + GetPlatformAgnosticErrorString());
}
// check for http
if (dlhttp::is_http(client.Socket)) {
beammp_info("IS HTTP!");
dlhttp::handle_http(client.Socket, Ctx, Map);
} else {
beammp_info("IS NOT HTTP!");
}
std::thread ID(&TNetwork::Identify, this, client);
ID.detach(); // TODO: Add to a queue and attempt to join periodically
} catch (const std::exception& e) {
@@ -194,6 +208,7 @@ void TNetwork::TCPServerMain() {
#undef GetObject // Fixes Windows
#include "Json.h"
namespace json = rapidjson;
void TNetwork::Identify(const TConnection& client) {
RegisterThreadAuto();
@@ -238,13 +253,26 @@ void TNetwork::HandleDownload(SOCKET TCPSock) {
});
}
static int get_ip_str(const struct sockaddr* sa, char* strBuf, size_t strBufSize) {
switch (sa->sa_family) {
case AF_INET:
inet_ntop(AF_INET, &(((struct sockaddr_in*)sa)->sin_addr), strBuf, strBufSize);
break;
case AF_INET6:
inet_ntop(AF_INET6, &(((struct sockaddr_in6*)sa)->sin6_addr), strBuf, strBufSize);
break;
default:
return 1;
}
return 0;
}
void TNetwork::Authentication(const TConnection& ClientConnection) {
auto Client = CreateClient(ClientConnection.Socket);
char AddrBuf[64];
// TODO: IPv6 would need this to be changed
auto str = inet_ntop(AF_INET, reinterpret_cast<const void*>(&ClientConnection.SockAddr), AddrBuf, sizeof(ClientConnection.SockAddr));
beammp_trace("This thread is ip " + std::string(str));
Client->SetIdentifier("ip", str);
char AddrBuf[INET6_ADDRSTRLEN];
get_ip_str(&ClientConnection.SockAddr, AddrBuf, sizeof(AddrBuf));
beammp_trace("This thread is ip " + std::string(AddrBuf));
Client->SetIdentifier("ip", AddrBuf);
std::string Rc; // TODO: figure out why this is not default constructed
beammp_info("Identifying new ClientConnection...");
@@ -280,7 +308,7 @@ void TNetwork::Authentication(const TConnection& ClientConnection) {
Rc = Http::POST(Application::GetBackendUrlForAuth(), 443, Target, RequestString, "application/json", &ResponseCode);
}
rapidjson::Document AuthResponse;
json::Document AuthResponse;
AuthResponse.Parse(Rc.c_str());
if (Rc == Http::ErrorString || AuthResponse.HasParseError()) {
ClientKick(*Client, "Invalid key! Please restart your game.");
@@ -760,14 +788,63 @@ void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) {
}
}
static std::pair<size_t /* count */, size_t /* last chunk */> SplitIntoChunks(size_t FullSize, size_t ChunkSize) {
if (FullSize < ChunkSize) {
return { 0, FullSize };
}
size_t Count = FullSize / (FullSize / ChunkSize);
size_t LastChunkSize = FullSize - (Count * ChunkSize);
return { Count, LastChunkSize };
}
TEST_CASE("SplitIntoChunks") {
size_t FullSize;
size_t ChunkSize;
SUBCASE("Normal case") {
FullSize = 1234567;
ChunkSize = 1234;
}
SUBCASE("Zero original size") {
FullSize = 0;
ChunkSize = 100;
}
SUBCASE("Equal full size and chunk size") {
FullSize = 125;
ChunkSize = 125;
}
SUBCASE("Even split") {
FullSize = 10000;
ChunkSize = 100;
}
SUBCASE("Odd split") {
FullSize = 13;
ChunkSize = 2;
}
SUBCASE("Large sizes") {
FullSize = 10 * GB;
ChunkSize = 125 * MB;
}
auto [Count, LastSize] = SplitIntoChunks(FullSize, ChunkSize);
CHECK((Count * ChunkSize) + LastSize == FullSize);
}
uint8_t* /* end ptr */ TNetwork::SendSplit(TClient& c, SOCKET Socket, uint8_t* DataPtr, size_t Size) {
if (TCPSendRaw(c, Socket, reinterpret_cast<char*>(DataPtr), Size)) {
return DataPtr + Size;
} else {
return nullptr;
}
}
void TNetwork::SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std::string& Name) {
std::ifstream f(Name.c_str(), std::ios::binary);
auto Buf = f.rdbuf();
uint32_t Split = 125 * MB;
char* Data;
std::vector<uint8_t> Data;
if (Size > Split)
Data = new char[Split];
Data.resize(Split);
else
Data = new char[Size];
Data.resize(Size);
SOCKET TCPSock;
if (D)
TCPSock = c.GetDownSock();
@@ -778,8 +855,8 @@ void TNetwork::SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std
size_t Diff = Size - Sent;
if (Diff > Split) {
f.seekg(Sent, std::ios_base::beg);
f.read(Data, Split);
if (!TCPSendRaw(c, TCPSock, Data, Split)) {
f.read(reinterpret_cast<char*>(Data.data()), Split);
if (!TCPSendRaw(c, TCPSock, reinterpret_cast<char*>(Data.data()), Split)) {
if (c.GetStatus() > -1)
c.SetStatus(-1);
break;
@@ -787,8 +864,8 @@ void TNetwork::SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std
Sent += Split;
} else {
f.seekg(Sent, std::ios_base::beg);
f.read(Data, Diff);
if (!TCPSendRaw(c, TCPSock, Data, int32_t(Diff))) {
f.read(reinterpret_cast<char*>(Data.data()), Diff);
if (!TCPSendRaw(c, TCPSock, reinterpret_cast<char*>(Data.data()), int32_t(Diff))) {
if (c.GetStatus() > -1)
c.SetStatus(-1);
break;
@@ -796,8 +873,6 @@ void TNetwork::SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std
Sent += Diff;
}
}
delete[] Data;
f.close();
}
bool TNetwork::TCPSendRaw(TClient& C, SOCKET socket, char* Data, int32_t Size) {
+1 -2
View File
@@ -10,7 +10,6 @@ TPPSMonitor::TPPSMonitor(TServer& Server)
Application::SetSubsystemStatus("PPSMonitor", Application::Status::ShuttingDown);
if (mThread.joinable()) {
beammp_debug("shutting down PPSMonitor");
mShutdown = true;
mThread.join();
beammp_debug("shut down PPSMonitor");
}
@@ -27,7 +26,7 @@ void TPPSMonitor::operator()() {
beammp_debug("PPSMonitor starting");
Application::SetSubsystemStatus("PPSMonitor", Application::Status::Good);
std::vector<std::shared_ptr<TClient>> TimedOutClients;
while (!mShutdown) {
while (!Application::IsShuttingDown()) {
std::this_thread::sleep_for(std::chrono::seconds(1));
int C = 0, V = 0;
if (mServer.ClientCount() == 0) {
+75
View File
@@ -0,0 +1,75 @@
#include "TPluginMonitor.h"
#include "TLuaEngine.h"
TPluginMonitor::TPluginMonitor(const fs::path& Path, std::shared_ptr<TLuaEngine> Engine)
: mEngine(Engine)
, mPath(Path) {
Application::SetSubsystemStatus("PluginMonitor", Application::Status::Starting);
if (!fs::exists(mPath)) {
fs::create_directories(mPath);
}
for (const auto& Entry : fs::recursive_directory_iterator(mPath)) {
// TODO: trigger an event when a subfolder file changes
if (Entry.is_regular_file()) {
mFileTimes[Entry.path().string()] = fs::last_write_time(Entry.path());
}
}
Application::RegisterShutdownHandler([this] {
if (mThread.joinable()) {
mThread.join();
}
});
Start();
}
void TPluginMonitor::operator()() {
RegisterThread("PluginMonitor");
beammp_info("PluginMonitor started");
Application::SetSubsystemStatus("PluginMonitor", Application::Status::Good);
while (!Application::IsShuttingDown()) {
std::vector<std::string> ToRemove;
for (const auto& Pair : mFileTimes) {
try {
auto CurrentTime = fs::last_write_time(Pair.first);
if (CurrentTime > Pair.second) {
mFileTimes[Pair.first] = CurrentTime;
// grandparent of the path should be Resources/Server
if (fs::equivalent(fs::path(Pair.first).parent_path().parent_path(), mPath)) {
beammp_infof("File \"{}\" changed, reloading", Pair.first);
// is in root folder, so reload
std::ifstream FileStream(Pair.first, std::ios::in | std::ios::binary);
auto Size = std::filesystem::file_size(Pair.first);
auto Contents = std::make_shared<std::string>();
Contents->resize(Size);
FileStream.read(Contents->data(), Contents->size());
TLuaChunk Chunk(Contents, Pair.first, fs::path(Pair.first).parent_path().string());
auto StateID = mEngine->GetStateIDForPlugin(fs::path(Pair.first).parent_path());
auto Res = mEngine->EnqueueScript(StateID, Chunk);
Res->WaitUntilReady();
if (Res->Error) {
beammp_lua_errorf("Error while hot-reloading \"{}\": {}", Pair.first, Res->ErrorMessage);
} else {
mEngine->ReportErrors(mEngine->TriggerLocalEvent(StateID, "onInit"));
mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
}
} else {
// is in subfolder, dont reload, just trigger an event
beammp_debugf("File \"{}\" changed, not reloading because it's in a subdirectory. Triggering 'onFileChanged' event instead", Pair.first);
mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
}
}
} catch (const std::exception& e) {
ToRemove.push_back(Pair.first);
}
}
Application::SleepSafeSeconds(3);
for (const auto& File : ToRemove) {
mFileTimes.erase(File);
beammp_warnf("File \"{}\" couldn't be accessed, so it was removed from plugin hot reload monitor (probably got deleted)", File);
}
}
Application::SetSubsystemStatus("PluginMonitor", Application::Status::Shutdown);
}
+2 -1
View File
@@ -28,8 +28,9 @@ TResourceManager::TResourceManager() {
}
}
if (mModsLoaded)
if (mModsLoaded) {
beammp_info("Loaded " + std::to_string(mModsLoaded) + " Mods");
}
Application::SetSubsystemStatus("ResourceManager", Application::Status::Good);
}
+2 -18
View File
@@ -1,30 +1,14 @@
#include "VehicleData.h"
#include "Common.h"
#include <regex>
#include <utility>
TVehicleData::TVehicleData(int ID, const std::string& Data)
TVehicleData::TVehicleData(int ID, std::string Data)
: mID(ID)
, mData(Data) {
try {
std::regex Reg(R"(^[a-zA-Z0-9_\-.]+:[a-zA-Z0-9_\-.]+:[a-zA-Z0-9_\-.]+:\d+\-\d+:(\{.+\}))", std::regex::ECMAScript);
std::smatch Match;
std::string Result;
if (std::regex_search(Data, Match, Reg) && Match.size() > 1) {
Result = Match.str(1);
mJson = json::parse(Result);
}
} catch (const std::exception& e) {
beammp_debugf("Failed to parse vehicle data for vehicle {} as json, this isn't expected: {}", ID, e.what());
}
, mData(std::move(Data)) {
beammp_trace("vehicle " + std::to_string(mID) + " constructed");
}
TVehicleData::~TVehicleData() {
beammp_trace("vehicle " + std::to_string(mID) + " destroyed");
}
const json& TVehicleData::Json() const {
return mJson;
}
+10 -15
View File
@@ -11,13 +11,14 @@
#include "TLuaEngine.h"
#include "TNetwork.h"
#include "TPPSMonitor.h"
#include "TPluginMonitor.h"
#include "TResourceManager.h"
#include "TScopedTimer.h"
#include "TServer.h"
#include <iostream>
#include <thread>
#define CPPHTTPLIB_OPENSSL_SUPPORT 1
static const std::string sCommandlineArguments = R"(
USAGE:
BeamMP-Server [arguments]
@@ -44,10 +45,6 @@ EXAMPLES:
'MyWestCoastServerConfig.toml'.
)";
// this is provided by the build system, leave empty for source builds
// global, yes, this is ugly, no, it cant be done another way
TSentry Sentry {};
struct MainArguments {
int argc {};
char** argv {};
@@ -72,7 +69,7 @@ int main(int argc, char** argv) {
Sentry.LogException(e, _file_basename, _line);
MainRet = -1;
}
return MainRet;
std::exit(MainRet);
}
int BeamMPServerMain(MainArguments Arguments) {
@@ -137,9 +134,9 @@ int BeamMPServerMain(MainArguments Arguments) {
TServer Server(Arguments.List);
TConfig Config(ConfigPath);
TLuaEngine LuaEngine;
LuaEngine.SetServer(&Server);
Application::Console().InitializeLuaConsole(LuaEngine);
auto LuaEngine = std::make_shared<TLuaEngine>();
LuaEngine->SetServer(&Server);
Application::Console().InitializeLuaConsole(*LuaEngine);
if (Config.Failed()) {
beammp_info("Closing in 10 seconds");
@@ -159,16 +156,14 @@ int BeamMPServerMain(MainArguments Arguments) {
TPPSMonitor PPSMonitor(Server);
THeartbeatThread Heartbeat(ResourceManager, Server);
TNetwork Network(Server, PPSMonitor, ResourceManager);
LuaEngine.SetNetwork(&Network);
LuaEngine->SetNetwork(&Network);
PPSMonitor.SetNetwork(Network);
Application::CheckForUpdates();
std::unique_ptr<Http::Server::THttpServerInstance> HttpServer;
TPluginMonitor PluginMonitor(fs::path(Application::Settings.Resource) / "Server", LuaEngine);
if (Application::Settings.HTTPServerEnabled) {
HttpServer = std::make_unique<Http::Server::THttpServerInstance>(
Server,
Network,
ResourceManager);
Http::Server::THttpServerInstance HttpServerInstance {};
}
Application::SetSubsystemStatus("Main", Application::Status::Good);
+22
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@@ -0,0 +1,22 @@
#define DOCTEST_CONFIG_IMPLEMENT
#include <doctest/doctest.h>
#include <Common.h>
int main(int argc, char** argv) {
doctest::Context context;
// Application::InitializeConsole();
context.applyCommandLine(argc, argv);
int res = context.run(); // run
if (context.shouldExit()) // important - query flags (and --exit) rely on the user doing this
return res; // propagate the result of the tests
int client_stuff_return_code = 0;
// your program - if the testing framework is integrated in your production code
return res + client_stuff_return_code; // the result from doctest is propagated here as well
}
-18
View File
@@ -1,18 +0,0 @@
include(FetchContent)
message(STATUS "Getting, checking and running vcpkg, this may take a while")
FetchContent_Declare(
vcpkg
GIT_REPOSITORY https://github.com/microsoft/vcpkg.git
)
FetchContent_GetProperties(vcpkg)
if(NOT vcpkg_POPULATED)
FetchContent_Populate(vcpkg)
execute_process(COMMAND ./${vcpkg_SOURCE_DIR}/bootstrap-vcpkg.sh)
endif()
set(CMAKE_TOOLCHAIN_FILE ${vcpkg_SOURCE_DIR}/scripts/buildsystems/vcpkg.cmake
CACHE STRING "Vcpkg toolchain file")
-17
View File
@@ -1,17 +0,0 @@
{
"name": "beammp-server",
"version-string": "3.0.2",
"homepage": "https://beammp.com",
"dependencies": [
"sentry-native",
"lua",
"zlib",
"rapidjson",
"nlohmann-json",
"openssl",
"curl",
"sol2",
"cpp-httplib",
"toml11"
]
}