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419 Commits
Author SHA1 Message Date
Cameron Gutman fabebc05d2 Prepare for v4.2.0 2022-09-10 12:19:04 -05:00
Cameron Gutman 07a97bab03 Rerun lupdate and lrelease 2022-09-10 12:06:22 -05:00
Cameron Gutman 69ac810c82 Merge remote-tracking branch 'origin/weblate' 2022-09-10 12:05:24 -05:00
Daniel Saburi 3f4609dc6e Translated using Weblate (Portuguese (Brazil))
Currently translated at 16.1% (32 of 198 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt_BR/
2022-09-09 04:16:43 +02:00
Daniel Saburi 1ddb529d26 Translated using Weblate (Portuguese)
Currently translated at 100.0% (198 of 198 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt/
2022-09-09 04:16:42 +02:00
Cameron Gutman ab6b88073c Fix build with _FILE_OFFSET_BITS=64 2022-09-05 22:04:24 -05:00
Cameron Gutman ad3ed97472 Fix handling of 3 byte Annex B start sequences 2022-09-05 17:56:42 -05:00
Cameron Gutman 07e902fe95 Fix build with open() defined to open64() 2022-09-04 23:45:18 -05:00
Cameron Gutman eb781ce689 Use __FUNCTION__ macro instead of hardcoding 2022-09-03 18:09:01 -05:00
Cameron Gutman 555a65c8ea Add open64() hook for _FILE_OFFSET_BITS=64 2022-09-03 18:05:03 -05:00
Cameron Gutman 58429f4172 Fix handling of the optional mode argument in our open() hook 2022-09-03 17:52:54 -05:00
sanhoe e2692a0abd Translated using Weblate (Korean)
Currently translated at 100.0% (198 of 198 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2022-09-03 00:21:34 +02:00
Brandon Goldberg d218c43edf Translated using Weblate (Spanish)
Currently translated at 97.4% (193 of 198 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2022-09-03 00:21:34 +02:00
Cameron Gutman fae9813127 Rebuild libraries built with CMake to get working PDBs and better optimizations
Additionally, disable WGI to work around an SDL bug

https://github.com/cgutman/moonlight-deps/commit/1810c6fba8b2377791e68d8829ee4c9a796788af
2022-08-28 20:34:44 -05:00
Cameron Gutman adc56d4ee5 Rerun lupdate and lrelease 2022-08-28 20:22:39 -05:00
Cameron Gutman f982e33fab Merge remote-tracking branch 'origin/weblate' 2022-08-28 20:20:53 -05:00
Cameron Gutman 9ab4479fcf Fix excessive flickering when switching between full-screen and windowed on Windows 2022-08-28 20:10:26 -05:00
Cameron Gutman 3e330b7929 Attach to the parent console to print list output on Win32 2022-08-27 14:54:45 -05:00
Cameron Gutman ecddada150 Improve verbose log suppression 2022-08-25 23:02:32 -05:00
Cameron Gutman 0c828cbb37 Suppress non-critical log output while running the list command 2022-08-25 22:45:42 -05:00
Cameron Gutman 84a32f8c16 Minor cleanup of new list code 2022-08-25 22:39:04 -05:00
Anselm Busse 4ee36fd405 Avoid GUI display for App listing 2022-08-25 22:18:05 -05:00
Anselm Busse 0802609fd8 Correcting for PR comments 2022-08-25 22:18:05 -05:00
Anselm Busse de88176995 Add a 'list' option for the CLI
This commit addresses Issue #448 by adding a command line option that allows the listing of all the Apps reported by the remote host as a CSV.
2022-08-25 22:18:00 -05:00
Cameron Gutman aca82f400a Never use fewer than 480 samples to avoid causing issues on PulseAudio systems
Fixes #830
Fixes #858
2022-08-25 21:27:05 -05:00
Brandon Goldberg 54bb6fe527 Translated using Weblate (Spanish)
Currently translated at 100.0% (192 of 192 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2022-08-25 02:17:55 +02:00
Cameron Gutman c1f663cec1 Add missing files from previous commit 2022-08-24 17:31:22 -05:00
Cameron Gutman aaf59c2d01 Add CLI pairing support 2022-08-24 00:22:02 -05:00
Cameron Gutman 692942e5be Move PIN generation into ComputerManager to be shared with CLI pairing 2022-08-24 00:21:25 -05:00
Cameron Gutman f4acd629a1 Save hosts immediately after pairing concludes to ensure the server cert is persisted 2022-08-24 00:20:22 -05:00
Cameron Gutman 0ff8a44ec3 Allow 10-bit in DXVA2 as a fallback 2022-08-22 00:23:07 -05:00
Cameron Gutman c6d8f6e618 Allow D3D11VA to be disabled via environment variable 2022-08-22 00:19:46 -05:00
Cameron Gutman 1baa23cc43 Update SDL to 84004d1 for AppImage 2022-08-21 20:58:50 -05:00
Cameron Gutman 3be696e6bb Update SDL to 84004d1 2022-08-21 20:55:38 -05:00
Cameron Gutman 3cfcb01603 Add simple script to help updating libs 2022-08-21 20:55:25 -05:00
Cameron Gutman d39a29759c Don't draw with test-only renderers 2022-08-21 18:38:09 -05:00
Cameron Gutman bf4332b9e7 Prefer D3D11VA in non-FSE modes for improved performance 2022-08-21 17:50:56 -05:00
Cameron Gutman feaae7b684 Update moonlight-common-c to improve control stream failure diagnostics 2022-08-21 15:10:49 -05:00
Cameron Gutman be7852dfc0 Remove desktop resolution in favor of native (unscaled) resolution
Seeing 2 "native" resolutions for a single high DPI display is confusing.

If someone wants a lower resolution aspect-ratio match of a display, they
can use a custom resolution.
2022-08-16 01:22:26 -05:00
Cameron Gutman b0804ce048 Fix native resolution detection on high DPI wayland systems 2022-08-16 00:25:57 -05:00
Cameron Gutman aa7d5fa924 Don't use swap interval 1 by default on Wayland systems 2022-08-14 13:09:31 -05:00
Sargon-Isa b4cab12e9d Translated using Weblate (German)
Currently translated at 100.0% (192 of 192 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2022-08-11 19:15:27 +02:00
Cameron Gutman 133dda2de0 Update SDL_GameControllerDB 2022-08-10 19:35:58 -05:00
Cameron Gutman ef5605ae39 Update FFmpeg to 5.1 2022-08-10 00:14:53 -05:00
Cameron Gutman 9b29b2702e Update VCRedist and add a script to update it in the future 2022-08-09 20:09:12 -05:00
Jorys Paulin abafa270e5 Translated using Weblate (French)
Currently translated at 100.0% (192 of 192 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-08-06 14:19:54 +02:00
Cameron Gutman 15852ccf81 Update dependencies
SDL -> 602b7dd0f4
OpenSSL -> 1.1.1q
SDL_ttf -> 2.20.0
2022-08-02 00:38:33 -05:00
Kirill Korolev a427ecd029 Translated using Weblate (Russian)
Currently translated at 98.9% (190 of 192 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2022-07-22 18:18:21 +02:00
Wen-haur Chiu 77228dcb2c Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (192 of 192 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2022-07-21 14:19:41 +02:00
Cameron Gutman 3948cfe495 Update libva to 2.15 in AppImage 2022-07-02 13:05:47 -05:00
Cameron Gutman 36218b54f8 Don't hardcode /dev/dri/card0 and /dev/dri/renderD128 2022-06-30 19:25:33 -05:00
Cameron Gutman be2f4433db Avoid hardcoding VIDEO_FORMAT_H265_MAIN10 for HDR/10-bit color 2022-06-26 16:22:05 -05:00
Artur Szulc dd5d36cf07 Translated using Weblate (Polish)
Currently translated at 100.0% (192 of 192 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pl/
2022-06-20 23:14:50 +02:00
Adam Lantos 685136d98f Make drmDropMaster() more reliable by checking for DRM master fds.
This should fix the majority of EACCES permission denied errors
when attempting to drop the DRM master.
2022-06-12 12:29:13 -07:00
Mattia Rombi 852937421e Translated using Weblate (Italian)
Currently translated at 100.0% (192 of 192 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-06-07 11:15:33 +02:00
Jorys Paulin a5389b7be5 Translated using Weblate (French)
Currently translated at 100.0% (192 of 192 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-05-31 10:15:58 +02:00
Cameron Gutman 1b96b18bc0 Fix handling of colorspace changes when using CUDA+SDL 2022-05-28 22:55:55 -05:00
Cameron Gutman e9edad6f8c Fix surface leak if SDLVideo_CreateOverlay() fails 2022-05-28 22:48:49 -05:00
Cameron Gutman f8a6012c3a Improve overlay format handling 2022-05-28 22:48:23 -05:00
Cameron Gutman e103f6c9b6 Avoid holding the overlay lock during vaPutSurface 2022-05-28 22:28:17 -05:00
Cameron Gutman 9daf7b5a36 Fix modesetting for non-EGL HEVC streams 2022-05-28 21:42:27 -05:00
Mattia Rombi d6142e1af0 Translated using Weblate (Italian)
Currently translated at 100.0% (192 of 192 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-05-28 12:14:50 +02:00
Jorys Paulin b0491210ff Translated using Weblate (French)
Currently translated at 100.0% (192 of 192 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-05-28 12:14:50 +02:00
Mattia Rombi 91d8550290 Translated using Weblate (Italian)
Currently translated at 100.0% (192 of 192 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-05-26 19:36:07 +02:00
sanhoe dfaaa7d72a Translated using Weblate (Korean)
Currently translated at 100.0% (192 of 192 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2022-05-26 19:15:29 +02:00
Dominik Chrástecký 5174a4f58a Translated using Weblate (Czech)
Currently translated at 100.0% (192 of 192 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/cs/
2022-05-25 14:20:23 +02:00
Cameron Gutman b9c73df488 Draw the black background even for the KMSDRM backend to fix modesetting 2022-05-24 19:41:37 -05:00
Cameron Gutman f99f1f6441 Disable EGL renderer on RPi due to very poor performance 2022-05-23 23:05:07 -05:00
Cameron Gutman 1ec1f5d3be Switch to D3D11VA by default on Windows ARM64
It performs much better at 4K on Surface Pro X
2022-05-22 22:29:18 -05:00
Cameron Gutman 713db06a05 Prepare for v4.1.0 release 2022-05-22 19:56:32 -05:00
Cameron Gutman a0adcbd90b Update SDL_GameControllerDB 2022-05-22 19:08:18 -05:00
Cameron Gutman b94776421c Rerun lupdate and lrelease 2022-05-22 19:03:55 -05:00
Thijs Lumeij 79c1043063 Translated using Weblate (Dutch)
Currently translated at 100.0% (192 of 192 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2022-05-23 02:02:14 +02:00
Cameron Gutman cfabae17c0 Rerun lupdate and lrelease 2022-05-22 19:01:18 -05:00
Cameron Gutman 71a1d25e90 Merge remote-tracking branch 'origin/weblate' 2022-05-22 18:59:38 -05:00
Cameron Gutman c2d7b835fb Try moving session.h prior to vaapi.h 2022-05-21 16:58:28 -05:00
Cameron Gutman f72888ce6f Attempt to fix build error with older Qt headers 2022-05-21 16:52:04 -05:00
Wen-haur Chiu 30f474d253 Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (192 of 192 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2022-05-21 14:16:30 +02:00
Cameron Gutman 216f274a92 Fix UAF in SLVideo overlay update 2022-05-21 00:30:07 -05:00
Cameron Gutman 5ea79efe4b Work around broken overlay state restoration in Qt GUI 2022-05-21 00:20:36 -05:00
Cameron Gutman 197c1ba21b Add support for the status overlay on Steam Link 2022-05-21 00:10:49 -05:00
Cameron Gutman 95c4a24d99 Destroy subpictures before the associated image 2022-05-20 21:46:40 -05:00
Cameron Gutman f5f23a7c22 Implement overlay support for the VAAPI direct renderer 2022-05-20 21:40:37 -05:00
Cameron Gutman c469576460 Update SDL and FFmpeg for AppImage 2022-05-20 17:45:35 -05:00
Cameron Gutman 0001bb0e4c Default to borderless windowed mode on Wayland systems 2022-05-19 19:22:01 -05:00
Cameron Gutman 56f184393f Allow the cursor lock toggle to work in full-screen mode
Fixes #793
2022-05-19 19:14:55 -05:00
Cameron Gutman 85777e85fa Use newer AppVeyor image for macOS builds 2022-05-18 00:54:21 -05:00
Cameron Gutman c750ec3cc7 Add workaround for macOS scrolling acceleration
See #778
2022-05-18 00:24:58 -05:00
Cameron Gutman c75b781d3f Use SDL_WINDOWEVENT_DISPLAY_CHANGED on SDL 2.0.18+ 2022-05-17 17:13:07 -05:00
Cameron Gutman 8aa42ff1d9 Reset the EGL renderer when specialization fails 2022-05-17 17:10:40 -05:00
Cameron Gutman 63a5bc5e12 Only force pacing in true full-screen mode to be consistent with DXVA2 2022-05-15 13:38:58 -05:00
Cameron Gutman e0b7b6dc3d Fix DXGI_FEATURE_PRESENT_ALLOW_TEARING feature check 2022-05-11 22:48:15 -05:00
Cameron Gutman 3d7ecf98c2 Fix HEVC Main10 support check on macOS GPUFamily1 GPUs 2022-05-11 22:00:34 -05:00
Cameron Gutman ad5581c620 Use DWM MMCSS for D3D11VA like DXVA2 does 2022-05-09 23:52:13 -05:00
Cameron Gutman 69af991772 Improve DXVA2 performance in borderless windowed on AMD hardware 2022-05-09 22:55:58 -05:00
Cameron Gutman 2bb2745f91 Enhance frame pacing logic for HDR renderers 2022-05-07 16:21:17 -05:00
Cameron Gutman 5f682bb45f Revert addition of D3DCREATE_NOWINDOWCHANGES
This flag breaks Alt+Tab in full-screen exclusive mode
2022-05-07 16:21:04 -05:00
Cameron Gutman 48bcb6b9a6 Rerun lupdate and lrelease 2022-05-07 14:32:34 -05:00
Cameron Gutman 092c0a7392 Integrate Czech and Polish translations 2022-05-07 14:32:07 -05:00
Cameron Gutman 4e8618c512 Merge remote-tracking branch 'origin/weblate' 2022-05-07 14:19:06 -05:00
Cameron Gutman c51a69c0dc Update SDL to 8cd908e 2022-05-07 14:18:39 -05:00
Cameron Gutman 2480849f39 Clean up DXGI adapter enumeration code 2022-05-02 19:05:00 -05:00
DankXylese 6bfe40607d Translated using Weblate (Ukrainian)
Currently translated at 27.4% (53 of 193 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/uk/
2022-04-28 22:13:27 +02:00
Cameron Gutman a1c350a537 Fix WARP device leak 2022-04-26 23:29:04 -05:00
Cameron Gutman f732b1978e Require a test frame with D3D11VA 2022-04-26 23:04:31 -05:00
Cameron Gutman d3a542bac4 Try all available GPUs in D3D11VA decoder 2022-04-26 22:49:46 -05:00
Cameron Gutman b12724db02 Reduce log spam when choosing a resolution 2022-04-24 17:11:10 -05:00
Cameron Gutman f8f5e8e869 Don't discard all excess frames before rendering
This prevents the render queue's pacing logic from working and
interferes with renderers that take a full v-sync period between
their waitToRender() and renderFrame() callbacks.
2022-04-24 17:04:32 -05:00
Cameron Gutman 0733f06103 Fix saving keep awake value
Fixes #781
2022-04-24 16:49:36 -05:00
Cameron Gutman 6fdaa6ee8a Avoid modesetting if the display didn't change 2022-04-24 16:48:21 -05:00
Cameron Gutman f10b547a49 Partially revert "Rework window management to fix issues restoring window state between windowed and full-screen"
This exposes all sorts of issues with full-screen transitions on Windows and macOS:
- Loss of proper window decorations when transitioning from full-screen to windowed on Windows
- Improper sizing when transitioning from true full-screen to windowed on macOS

This reverts commit 38396b2691.
2022-04-24 16:40:19 -05:00
Cameron Gutman 38396b2691 Rework window management to fix issues restoring window state between windowed and full-screen 2022-04-24 16:22:17 -05:00
Cameron Gutman 220f50ebe4 Revert "Allow renderers to apply size and display changes seamlessly"
This reverts commit c989133d27.
2022-04-24 16:12:12 -05:00
Cameron Gutman c989133d27 Allow renderers to apply size and display changes seamlessly 2022-04-24 15:42:08 -05:00
Cameron Gutman 6c339551eb Allow resolution changes on all platforms
Take aspect ratio into account when making the choice too.
2022-04-21 23:57:17 -05:00
Cameron Gutman ef23a80b16 Fix EGL build when using EGL 1.4 or earlier headers 2022-04-21 21:13:39 -05:00
Cameron Gutman a521093731 Update Visual C++ Runtime installer 2022-04-17 00:04:03 -05:00
Cameron Gutman 747d3eedf1 Cleanup D3D11VA renderer by removing unnecessary codepaths
Waitable swapchains seem to be worse than our existing DXVsyncSource for synchronizing with VBlank.

Full-screen exclusive mode isn't beneficial vs Independent Flip on modern Win10/Win11 systems.
2022-04-15 23:26:32 -05:00
Cameron Gutman fd563726f0 Fix blocking presents in borderless windowed flip modes 2022-04-15 23:21:52 -05:00
Cameron Gutman 62136a1a96 Increase buffer count to prevent starvation on AMD GPUs 2022-04-14 23:21:32 -05:00
Cameron Gutman cf16c31d38 Improve performance and latency of D3D11VA renderer 2022-04-14 22:46:13 -05:00
Cameron Gutman 0f5d4aa72f Enhance EGLRenderer's waitForRender() implementation 2022-04-10 20:20:44 -05:00
Cameron Gutman d8dbe77427 Tiny EGL code cleanup 2022-04-10 19:35:29 -05:00
Cameron Gutman 0e5670d50d Don't compare StackView items by localized name
Fixes #767
2022-04-10 15:42:50 -05:00
Cameron Gutman 22924a1e92 Reload the FPS and window mode comboboxes after changing language
Fixes #765
2022-04-10 13:17:42 -05:00
Cameron Gutman e3a7b54f90 Use EGL fences to reduce video latency 2022-04-08 19:28:22 -05:00
Cameron Gutman 81d5e7f014 Wait for the VDPAU output surface to be idle in waitToRender() 2022-04-07 22:16:52 -05:00
Cameron Gutman 9790c218dc Wait on the display link callback before rendering to reduce latency 2022-04-07 22:08:43 -05:00
Cameron Gutman 6d3d51553b Wait on our D3D11 swapchain before rendering to reduce latency 2022-04-07 21:46:48 -05:00
Cameron Gutman 474591c6a5 Use a separate callback to indicate EOS instead of renderFrame() 2022-04-07 21:30:20 -05:00
Cameron Gutman 5de0dc2713 Disable the decoder selection options when HDR is enabled 2022-04-05 20:09:09 -05:00
Cameron Gutman 57a34a7abb Update README.md 2022-04-05 19:56:20 -05:00
Cameron Gutman 54517bda1b Switch back to upstream SDL 2022-04-05 00:59:58 -05:00
Cameron Gutman 4291e15b60 Use NDC helpers in D3D11VA renderer 2022-04-05 00:57:14 -05:00
Cameron Gutman 940ae6406b Add helper functions to perform NDC transformations 2022-04-05 00:50:04 -05:00
Cameron Gutman 6a0cf4bfd3 Fix some #if -> #ifdefs 2022-04-05 00:26:13 -05:00
Cameron Gutman fee6f75223 Fix VAAPIRenderer build error with neither HAVE_EGL nor HAVE_DRM defined 2022-04-05 00:24:00 -05:00
Cameron Gutman 8c93b2d54c Fix VAAPIRenderer build error with HAVE_DRM but not HAVE_EGL 2022-04-04 19:40:31 -05:00
Artur Szulc dbbb1bd8a1 Translated using Weblate (Polish)
Currently translated at 100.0% (193 of 193 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pl/
2022-04-04 23:12:28 +02:00
Dominik Chrástecký 5c838b2fc5 Translated using Weblate (Czech)
Currently translated at 100.0% (193 of 193 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/cs/
2022-04-04 23:12:27 +02:00
Jorys Paulin 3a094d4ba8 Translated using Weblate (French)
Currently translated at 100.0% (193 of 193 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-04-04 23:12:26 +02:00
Artur S 5d11c1ea6a Added translation using Weblate (Polish) 2022-04-03 20:52:00 +02:00
Dominik Chrástecký a7e2e15eac Added translation using Weblate (Czech) 2022-04-03 17:11:26 +02:00
Jorys Paulin 585a0ca1f4 Translated using Weblate (French)
Currently translated at 97.4% (188 of 193 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-04-03 09:12:06 +02:00
Cameron Gutman 09ed82db65 Fix build with HAVE_MMAL 2022-04-02 16:16:40 -05:00
Cameron Gutman a56cb0e88a Don't waste time retrying the same renderer again 2022-04-02 16:14:04 -05:00
Cameron Gutman 9acf5ff0ef Update workaround to prevent deadlock with h264_mmal 2022-04-02 16:06:39 -05:00
Cameron Gutman 64a7790aed Patch SDL to work around GLX crash 2022-04-02 15:50:32 -05:00
Cameron Gutman 9a5134ffcf Use QString not QByteArray for string equality 2022-04-02 15:49:07 -05:00
Cameron Gutman 1d2c4d0843 Prepare for v4.0.0 2022-04-01 19:18:51 -05:00
Cameron Gutman efad34be62 Set SDL_MOUSE_AUTO_CAPTURE=0 since we manage mouse capture ourselves 2022-03-31 23:54:58 -05:00
Cameron Gutman 52761ade87 Update SDL_ttf to 81f9e9b 2022-03-31 23:30:59 -05:00
Cameron Gutman e6b816e776 Update SDL in AppImage 2022-03-30 23:31:01 -05:00
Cameron Gutman 6d3bcba5d0 Update SDL, SDL_ttf, and FreeType
SDL -> 2c04df8
SDL_ttf -> 80d909 (Windows)
FreeType -> 3f83da (Windows)
2022-03-30 23:27:40 -05:00
Cameron Gutman 2e7ffa606b Fix missing DLL in ARM64 builds 2022-03-30 22:43:31 -05:00
Cameron Gutman 055cae90b8 Only apply the AMD color range workaround to new drivers
Applying it to older drivers introduces the very same issues it's meant to fix
2022-03-30 22:43:08 -05:00
Cameron Gutman 23acf92803 Update SDL_GameControllerDB 2022-03-30 22:07:33 -05:00
Cameron Gutman 91ee7d76eb Rerun lupdate and lrelease 2022-03-30 22:07:11 -05:00
Cameron Gutman 570888e2b8 Merge remote-tracking branch 'origin/weblate' 2022-03-30 22:06:02 -05:00
sanhoe 282f27f0c8 Translated using Weblate (Korean)
Currently translated at 100.0% (193 of 193 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2022-03-30 18:10:36 +02:00
Cameron Gutman 98376ade45 Update SDL to cbdb67b 2022-03-29 22:39:09 -05:00
Cameron Gutman 9682968b55 Fix FFmpeg URL for AppImage 2022-03-29 21:34:34 -05:00
Cameron Gutman 877cb5f1b0 Update SDL2, SDL_ttf, and FFmpeg in AppImage build 2022-03-29 21:03:35 -05:00
Cameron Gutman 6972573a6e Add pointer lock key combo
Fixes #737
2022-03-29 18:26:09 -05:00
Cameron Gutman 742f1b1283 Prefer hevc_nvv4l2 over hevc_nvmpi 2022-03-26 22:54:54 -05:00
The Great Wizard Azkali 0b127a2f3b Add support for h264_nvv4l2 and hevc_nvv4l2 (#745)
* Add support for h264_nvv4l2

A new implementation of nvv4l2 decoder has been made by @CTCaer and will be released in thr next switchroot (Linux for Nintendo Switch) update. This implementation of ffmpeg can also be used by other Jetson boards. A repository will be soon hosted so Jetson users can install it.
Prior to the new implementation distribution, we add it to the project who currently use nvmpi implementation.

* Add support for hevc_nvv4l2

Following previous PR, add hevc support as well.
2022-03-26 22:02:00 -05:00
Wen-haur Chiu a6057835a8 Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (193 of 193 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2022-03-25 18:11:42 +01:00
CorteX c32794477e Translated using Weblate (Chinese (Simplified))
Currently translated at 100.0% (193 of 193 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2022-03-23 06:58:35 +01:00
reloxx13 999ac60bda Translated using Weblate (German)
Currently translated at 100.0% (193 of 193 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2022-03-21 09:59:13 +01:00
bruh bca4b832a8 Translated using Weblate (Vietnamese)
Currently translated at 100.0% (193 of 193 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/vi/
2022-03-19 22:58:21 +01:00
Cameron Gutman 2fc1dda232 Partially revert e64b15d and b85d5b8
These changes cause excessive window recreation using the Flatpak on Nvidia with Wayland
2022-03-19 14:50:38 -05:00
Cameron Gutman 99495cff90 Add logging for cases where color range/encoding cannot be set 2022-03-19 13:12:41 -05:00
Caio Gabriel 795962a4ba Translated using Weblate (Portuguese (Brazil))
Currently translated at 7.7% (15 of 193 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt_BR/
2022-03-18 22:29:44 +01:00
Caio Gabriel 7bde9f447a Translated using Weblate (Portuguese (Brazil))
Currently translated at 7.7% (15 of 193 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt_BR/
2022-03-18 20:05:48 +01:00
Cameron Gutman b45c3e3c7f Tweak wording on the keep awake option 2022-03-16 21:59:06 -05:00
Cameron Gutman ce2a01fc59 Allow the screensaver toggle to work even if running on an embedded platform 2022-03-16 21:57:03 -05:00
Cameron Gutman edeea65c3e Rerun lupdate and lrelease 2022-03-16 21:51:17 -05:00
Cameron Gutman 6e8ee94b91 Merge remote-tracking branch 'origin/weblate' 2022-03-16 21:49:44 -05:00
Cameron Gutman 97d8274911 Add option to allow PC to sleep while streaming 2022-03-16 21:48:56 -05:00
Cameron Gutman 73d84dc13f Update SDL and OpenSSL prebuilts 2022-03-15 22:30:55 -05:00
Cameron Gutman f32501d498 Update moonlight-common-c 2022-03-15 21:22:44 -05:00
Cameron Gutman 9c289c3fe9 Update SDL_GameControllerDB 2022-03-15 21:22:21 -05:00
Cameron Gutman 2a610584ee Fix handling of line continuations in FFmpeg logs (for real this time) 2022-03-11 19:15:36 -06:00
sanhoe 8e06421567 Translated using Weblate (Korean)
Currently translated at 100.0% (191 of 191 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2022-03-10 18:59:01 +01:00
Wen-haur Chiu 57dc3725f5 Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (191 of 191 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2022-03-09 15:58:49 +01:00
Cameron Gutman d6ef8945f5 Replace Deviare In-Proc with Microsoft Detours 2022-03-08 20:58:40 -06:00
Cameron Gutman e078a8b7b6 Don't recreate the decoder while the window is minimized
Fixes #726
2022-03-06 15:21:43 -06:00
Cameron Gutman a6395b9025 Fix short UI hang when manually stopping the stream after losing connection with the host 2022-03-06 13:11:36 -06:00
Cameron Gutman 6c0983d77c Reset the audio device if it enters a failed state
Fixes #734
2022-03-05 16:50:06 -06:00
Cameron Gutman 4ae39f2bd5 Properly synchronize rumble with gamepad removal 2022-03-05 13:32:38 -06:00
bruh 71fc701809 Translated using Weblate (Vietnamese)
Currently translated at 100.0% (191 of 191 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/vi/
2022-03-02 11:57:09 +01:00
Aurora Robb Kristiansen d418921e4b Translated using Weblate (Norwegian Bokmål)
Currently translated at 73.2% (140 of 191 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nb_NO/
2022-02-28 11:55:22 +01:00
Cameron Gutman 4b83b022d3 Remove unnecessary assert 2022-02-25 22:47:20 -06:00
Cameron Gutman 8b13e5b47e Update AppImage to libva 2.14 2022-02-25 22:46:52 -06:00
Benjamín Bustos 0bfd565bda Translated using Weblate (Spanish)
Currently translated at 100.0% (191 of 191 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2022-02-23 16:56:13 +01:00
Emanuele Conti 2224a558ee Translated using Weblate (Italian)
Currently translated at 100.0% (191 of 191 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-02-22 15:56:43 +01:00
Cameron Gutman 93c02fb43a Print GPU info in D3D11VA renderer 2022-02-20 22:10:18 -06:00
Cameron Gutman 93ee51cabb Integrate new languages from Weblate 2022-02-20 14:15:08 -06:00
Cameron Gutman cd6ba554a4 Merge remote-tracking branch 'origin/weblate' 2022-02-20 13:44:11 -06:00
Cameron Gutman 89aa2be358 Rerun lupdate and lrelease 2022-02-20 13:41:48 -06:00
Cameron Gutman da261246b9 Change HDR to be a separate option like other clients 2022-02-19 11:21:06 -06:00
Cameron Gutman 4d3e09f4a0 Raise minimum custom resolution to 256x256 2022-02-19 10:47:25 -06:00
Cameron Gutman 9add6b3696 Add DXVA2 quirk for AMD GPUs to fix color range on the latest drivers 2022-02-17 00:35:33 -06:00
Cameron Gutman ef037e18d0 Add colorspace and color range override options 2022-02-17 00:26:56 -06:00
Cameron Gutman 36db791516 Refactor D3D11 shaders to reduce duplicated code 2022-02-16 19:38:18 -06:00
Emanuele Conti 25d2ea5e94 Translated using Weblate (Italian)
Currently translated at 100.0% (189 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-02-16 13:57:22 +01:00
Jorys Paulin 34f2d18f27 Translated using Weblate (French)
Currently translated at 100.0% (189 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-02-16 13:57:21 +01:00
Aurora Robb Kristiansen 4935c846aa Translated using Weblate (Norwegian Bokmål)
Currently translated at 73.0% (138 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nb_NO/
2022-02-14 01:57:01 +01:00
Cameron Gutman b1f980c216 Fix handling of line continuations in FFmpeg logs 2022-02-13 16:06:04 -06:00
Cameron Gutman 738f64c903 Use FP32 for position and texcoords
We need that extra precision for sampling large textures
2022-02-13 13:41:39 -06:00
Emanuele Conti 7235663447 Translated using Weblate (Italian)
Currently translated at 46.0% (87 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-02-11 11:55:30 +01:00
Emanuele Conti 9d78c416f7 Translated using Weblate (Italian)
Currently translated at 44.9% (85 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-02-10 10:57:51 +01:00
Cameron Gutman 9a64c026ea Use optimized pixel shaders for the normal SDR and HDR colorspaces 2022-02-09 20:46:02 -06:00
Cameron Gutman be2af1d17a Add environment variables to configure DXVA2 and D3D11VA options 2022-02-08 22:27:27 -06:00
Cameron Gutman b21131a466 Use FP16 in the D3D11 shaders 2022-02-08 21:43:25 -06:00
Emanuele Conti 41c5126472 Translated using Weblate (Italian)
Currently translated at 39.6% (75 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
2022-02-08 18:54:36 +01:00
Cameron Gutman b96cb1abaf Remove per-app HDR support check
It doesn't seem to make a difference anymore whether it's supported or not.
GFE seems happy to enter HDR mode anyway.
2022-02-07 20:02:19 -06:00
Emanuele Conti 20143606e2 Added translation using Weblate (Italian) 2022-02-07 09:27:18 +01:00
Cameron Gutman 1d79bcc657 Disable waitable swapchains in full-screen mode 2022-02-06 00:28:59 -06:00
Cameron Gutman e8b4494fc3 Add an extra buffer for DirectFlip 2022-02-05 23:22:07 -06:00
Cameron Gutman 2518208c5c Don't set fullScreenDesc fields to prevent entering "proxy" full-screen mode 2022-02-05 19:32:05 -06:00
Cameron Gutman 918fea7d4b Precompute the aspect ratio stretch to avoid having to change viewports twice each frame 2022-02-05 15:44:37 -06:00
Cameron Gutman 4dc07bf63f Don't render the alignment padding area 2022-02-05 15:23:29 -06:00
Cameron Gutman 04a0aca221 Create SRVs for all textures in the pool during initialization 2022-02-05 14:49:08 -06:00
Cameron Gutman 1942e72474 Only bind the constant buffer once 2022-02-05 14:15:35 -06:00
Cameron Gutman f256407789 Implement D3D11VA video rendering 2022-02-04 21:51:34 -06:00
Cameron Gutman 67612f607e WIP: D3D11VA support
Overlays work, but drawing the actual video is unimplemented
2022-02-03 19:45:07 -06:00
Wh1t3st4r 7274c42126 Translated using Weblate (Portuguese)
Currently translated at 100.0% (189 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt/
2022-02-01 16:52:52 +01:00
Wh1t3st4r e288402e88 Added translation using Weblate (Portuguese (Brazil)) 2022-01-31 16:08:53 +01:00
Cameron Gutman 76bd4a1c7b Don't set the HDR metadata blob if we don't have one 2022-01-30 22:57:53 -06:00
Cameron Gutman 13dbad6f35 Fix build with old libdrm headers 2022-01-30 22:56:22 -06:00
Cameron Gutman cf089fdfe9 Add support for HDR with VAAPI using DRM frontend renderer 2022-01-29 18:16:39 -06:00
Cameron Gutman 9755e31fa2 Refactor VAAPI surface export check into separate function 2022-01-29 17:45:36 -06:00
Cameron Gutman 3fcf31d009 Improve robustness of EGL retry logic for 10-bit color 2022-01-29 01:12:38 -06:00
Cameron Gutman 1cbdd0e675 Display the HDR option if the platform has a decoder that supports it 2022-01-29 00:59:04 -06:00
Cameron Gutman e0fd84d6f5 Fix build with old libdrm headers 2022-01-29 00:28:46 -06:00
Cameron Gutman 443720c3de Plumb HDR metadata into DRM renderer 2022-01-28 22:40:07 -06:00
Cameron Gutman 254526a213 Plumb HDR mode information to the decoders 2022-01-28 22:10:50 -06:00
Cameron Gutman ad0afb5fc9 Prefer direct rendering when using HDR 2022-01-27 22:36:49 -06:00
Cameron Gutman e64b15d2a7 Rework how we deal with window re-creation for EGLRenderer
Previously we opted to just lie to SDL and tell it that the current
GL context is actually GLES 3.0 when it wasn't. This meant that
we avoided our window being recreated for GLES usage on Wayland
and KMSDRM, but that meant our 10-bit color change didn't apply
either. I suspect this hackery is what led EGLRenderer to get
stuck in a state where SDL_CreateRenderer() always failed.

Now SDL will recreate our window once to configure a compatible GL
API for our renderer. If that fails, we'll move on to a different
renderer (which may recreate the window again).
2022-01-27 21:49:03 -06:00
Cameron Gutman cdc3352318 Ensure SDL also uses X11 if Qt is using X11 2022-01-26 19:00:41 -06:00
Cameron Gutman 2416618b34 Don't require 2 bits of alpha for 10-bit color 2022-01-26 18:55:56 -06:00
GeraltOfTrivia c951d77a52 Translated using Weblate (Greek)
Currently translated at 96.2% (182 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/el/
2022-01-25 17:53:11 +01:00
GeraltOfTrivia 759ddc0b4b Added translation using Weblate (Greek) 2022-01-24 16:49:31 +01:00
Cameron Gutman a0709bec51 Improve debugging and add missing break 2022-01-23 21:12:32 -06:00
Cameron Gutman f5bc4e7a24 Add color properties to DRM renderer 2022-01-23 21:03:56 -06:00
Cameron Gutman b4665b6e5a Pick a 10-bit DRM overlay for Main10 streaming 2022-01-23 19:19:16 -06:00
Cameron Gutman b85d5b8822 Enable P010 surface export from VAAPI to EGL 2022-01-23 18:33:30 -06:00
Cameron Gutman 12ad75a6b0 Move hybrid decode detection logic into a central location 2022-01-23 15:41:33 -06:00
Cameron Gutman af92fe6ad1 Fix Apple silicon CPU check 2022-01-23 13:01:20 -06:00
Cameron Gutman fcf7ed4faa Only use the VT rasterization workaround on Apple silicon 2022-01-22 20:25:50 -06:00
Cameron Gutman a58649fd10 Update Windows and macOS to FFmpeg 5.0 2022-01-22 13:44:05 -06:00
Cameron Gutman ee5918cf4e Revert "Add workaround for duplicate size changed events on Wayland"
Skipping size changed events can cause EGLRenderer to get stuck in
a state where it can't reset itself properly. This seems to happen
consistently when starting a maximized stream then transitioning
to full-screen.

This reverts commit e1b3f90f8b.
2022-01-22 12:29:44 -06:00
Wh1t3st4r d7de3301ed Translated using Weblate (Portuguese)
Currently translated at 76.7% (145 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt/
2022-01-22 07:20:29 +01:00
Wh1t3st4r bd1988c775 Added translation using Weblate (Portuguese) 2022-01-22 00:51:36 +01:00
Faiq Chilmi 474010b31d Translated using Weblate (Hindi)
Currently translated at 18.5% (35 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/hi/
2022-01-21 15:52:46 +01:00
Cameron Gutman dd941154d6 Fix EGL renderer overlay rendering with SDL_ttf 2.0.18
Fixes #721
2022-01-20 18:02:44 -06:00
WoweePaw cbb53745f6 Translated using Weblate (German)
Currently translated at 99.4% (188 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2022-01-20 15:09:46 +01:00
Faiq Chilmi 3dff62e0cf Added translation using Weblate (Hindi) 2022-01-20 15:09:46 +01:00
Cameron Gutman 719024ec01 Prepare for v3.2.0 release 2022-01-18 18:33:23 -06:00
Cameron Gutman f0659b4f3c Fix random crash on stream start with renderers that require test frames 2022-01-18 18:19:28 -06:00
Cameron Gutman a649f2736f Rerun lupdate and lrelease 2022-01-18 18:07:17 -06:00
Cameron Gutman 046ccb1dee Merge remote-tracking branch 'origin/weblate' 2022-01-18 18:05:42 -06:00
Tygo T d340556c28 Translated using Weblate (Dutch)
Currently translated at 100.0% (189 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2022-01-19 01:04:10 +01:00
Wout Rombouts 32250db126 Translated using Weblate (Dutch)
Currently translated at 100.0% (189 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2022-01-19 01:04:10 +01:00
Cameron Gutman cb8c30db2e Add workaround for keyboard and UTF-8 events interfering with each other 2022-01-17 21:56:39 -06:00
Cameron Gutman dacd5a9e3d Discard stale gamepad events when enabling gamepad navigation 2022-01-17 19:49:52 -06:00
Cameron Gutman 859d8b96a7 Don't use duplicate resize workaround on SDL 2.0.21+ 2022-01-17 19:25:43 -06:00
Cameron Gutman 02981e3cee Update SDL to pick up HIDAPI deadzone fix 2022-01-17 19:23:42 -06:00
Cameron Gutman 49892b3ce8 Only use SDL_WaitEventTimeout() on SDL 2.0.18+ 2022-01-17 16:59:45 -06:00
Cameron Gutman b223e7ec36 Update SDL_GameControllerDB 2022-01-17 15:57:36 -06:00
Cameron Gutman 0926337c1d Rerun lupdate and lrelease 2022-01-17 15:56:39 -06:00
Cameron Gutman 346e72a678 Merge remote-tracking branch 'origin/weblate' 2022-01-17 15:55:12 -06:00
Wout Rombouts d612e47b62 Translated using Weblate (Dutch)
Currently translated at 100.0% (189 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2022-01-17 22:54:04 +01:00
Cameron Gutman c138cbf994 Fix Windows build 2022-01-17 15:47:36 -06:00
Cameron Gutman dfe275ab67 Avoid consuming stale data during/after decoder reset 2022-01-17 15:26:00 -06:00
Cameron Gutman d6cfbdb273 Rewrite FFmpeg decoder to use pull model
This allows us to keep asynchronous decoders like MMAL and V4L2M2M fed
while we're waiting for output frames. Behavior for synchronous decoders
should be identical.

Continuing to feed new data while waiting for output frames is crucial for
acceptable performance on 1080p video on the Raspberry Pi using V4L2M2M,
since it allows the decode and copy operations to be pipelined.
2022-01-17 15:06:12 -06:00
Cameron Gutman 8a27fa7bb5 Convert NeedsIdr member into an atomic variable with a getter 2022-01-17 14:30:12 -06:00
Cameron Gutman b9a6fb1fe5 Add workaround for AVSampleBufferDisplayLayer colorspace and artifacting issues
Fixes #493
2022-01-15 14:44:08 -06:00
Cameron Gutman 4b6194e15e Add chroma location buffer attachment 2022-01-15 12:17:31 -06:00
Cameron Gutman e1b3f90f8b Add workaround for duplicate size changed events on Wayland 2022-01-14 23:36:21 -06:00
Wen-haur Chiu c5cc0b8c59 Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (189 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2022-01-13 12:56:43 +01:00
bruh 5c849ec666 Translated using Weblate (Vietnamese)
Currently translated at 100.0% (189 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/vi/
2022-01-13 12:56:42 +01:00
Eric c2a30cbe19 Translated using Weblate (Chinese (Simplified))
Currently translated at 100.0% (189 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2022-01-13 12:56:42 +01:00
Cameron Gutman 31eddd8da0 Remove superfluous colorspace check 2022-01-13 01:19:17 -06:00
Cameron Gutman abf2a14ee6 Handle colorspace changes in SDL renderer 2022-01-13 01:16:09 -06:00
Cameron Gutman e555874485 Refactor WiX bundle description of VCRedist package 2022-01-12 19:14:59 -06:00
Cameron Gutman a7aef8f147 Use new WiX 3.14 variable instead of BuildLabEx hack for ARM64 detection 2022-01-12 19:14:44 -06:00
Cameron Gutman 5b8c11f1a9 Update and rebuild all dependencies with Xcode 13 and VS 2022
macOS minimum target version is now 10.14 Mojave

Updates:
OpenSSL 1.1.1m
SDL 2.0.20
libopus 12a356

https://github.com/cgutman/moonlight-deps 5cd31601c3362562b52d8124dfc33029506d1744
2022-01-11 20:49:11 -06:00
Cameron Gutman 645040c943 Update AppImage to SDL 2.0.20 2022-01-10 20:03:47 -06:00
Cameron Gutman fcc5ea348c Remove old FFmpeg build scripts
Superseded by https://github.com/cgutman/moonlight-deps
2022-01-10 19:49:41 -06:00
Héctor 3fbb45448f Translated using Weblate (Spanish)
Currently translated at 100.0% (189 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2022-01-10 20:56:47 +01:00
Cameron Gutman 8a83289709 Switch to VS2022 build image 2022-01-09 21:55:41 -06:00
Cameron Gutman 08175de069 Fix incorrect colorspace in MMAL renderer 2022-01-09 17:04:38 -06:00
Cameron Gutman 808933cd70 Use DT files to get status of FKMS and rpivid 2022-01-09 16:44:20 -06:00
Cameron Gutman 384dd2adab Prefer a render node in indirect rendering mode 2022-01-08 18:39:12 -06:00
Jorys Paulin 4a37952b41 Translated using Weblate (French)
Currently translated at 100.0% (189 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-01-08 09:55:55 +01:00
lyashenko.v 1046d264d8 Fixed not working frame pacing on macOS 2022-01-06 23:23:00 -06:00
Cameron Gutman bb235ab1ae Rerun lupdate and lrelease 2022-01-06 23:19:16 -06:00
Cameron Gutman ef88b83727 Merge remote-tracking branch 'origin/weblate' 2022-01-06 23:15:48 -06:00
Cameron Gutman 5612e9864e Fix handling of some validation scenarios
- HEVC forced with no host or client hw support
- H.264 forced with no client hw support
- Client has hw HEVC only and host only supports H.264
- Client has no hw decode at all
2022-01-06 23:15:19 -06:00
Cameron Gutman 8302187dee Remove superfluous availability checks 2022-01-06 23:05:18 -06:00
Cameron Gutman 77d07c7c4d Fix incorrect error message when only HEVC decode is available but HEVC encode is not 2022-01-06 22:08:43 -06:00
Cameron Gutman b2265080fd Allow HEVC decoders to satisfy hardware decoding check if H.264 is unavailable 2022-01-06 22:07:31 -06:00
Cameron Gutman 0d70bd9ac0 Add (untested) VAAPI support for CCS planes on Tiger Lake
See https://github.com/intel/media-driver/issues/1210
2022-01-05 21:09:08 -06:00
Cameron Gutman 8f63d59b81 Correct comment to avoid confusion 2022-01-04 22:00:46 -06:00
Cameron Gutman 0395c0cc95 Revert "Revert "Don't attempt to use direct rendering without DRM master""
The correct fix was 154b5b6ded.

This reverts commit 8219dbef6f.
2022-01-04 21:59:02 -06:00
Cameron Gutman 72065412a3 Don't allow copyback rendering on RPi by default 2022-01-04 20:35:17 -06:00
Jorys Paulin 7af2cdd0ef Translated using Weblate (French)
Currently translated at 100.0% (187 of 187 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-01-03 11:52:50 +01:00
Cameron Gutman 67c801c4e7 Use av_frame_copy_props() to copy metadata 2022-01-02 17:38:58 -06:00
Cameron Gutman f7c8ad4c5a Fail render frame test for unsupported pixel formats 2022-01-02 15:03:49 -06:00
Cameron Gutman 61092b34de Properly handle mismatched pitch between frame and texture 2022-01-02 14:35:14 -06:00
Cameron Gutman 1e9e96fb8c Small code cleanup for hwframe code 2022-01-02 13:58:37 -06:00
Cameron Gutman 17d1ced07c Add support for mapping hwframes 2022-01-02 13:41:36 -06:00
Cameron Gutman a26ced04ff Add support for negotiating non-default transfer formats for hwframes 2022-01-01 22:15:43 -06:00
Cameron Gutman 154b5b6ded Fix fallback to SDL read-back for DRM contexts when !HAVE_EGL 2022-01-01 20:44:29 -06:00
Cameron Gutman 8219dbef6f Revert "Don't attempt to use direct rendering without DRM master"
We support indirect rendering via SDL, even if EGL is unavailable.

This reverts commit 6145913068.
2022-01-01 20:37:04 -06:00
Cameron Gutman 3da724e76a Fix and enhance the Full KMS check 2021-12-28 17:13:54 -06:00
Cameron Gutman 1616d237ae Avoid h264_v4l2m2m by default on RPi builds 2021-12-28 16:28:04 -06:00
Nikita Epifanov 3d21facc9f Translated using Weblate (Russian)
Currently translated at 100.0% (187 of 187 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2021-12-24 19:53:18 +01:00
Héctor fead2a08a3 Translated using Weblate (Spanish)
Currently translated at 96.2% (180 of 187 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2021-12-20 18:52:37 +01:00
Cameron Gutman d8acf24af0 Don't use SdlRenderer with MMAL 2021-12-19 20:58:50 -06:00
Cameron Gutman 97412b3c79 Display warnings about Full KMS mode and HEVC on the Pi 4 2021-12-19 20:33:48 -06:00
Cameron Gutman 6145913068 Don't attempt to use direct rendering without DRM master 2021-12-19 20:32:15 -06:00
Cameron Gutman e56bb6785f Change display mode when using KMSDRM backend 2021-12-18 21:07:35 -06:00
Cameron Gutman 6d63d6c54a Rerun lupdate and lrelease 2021-12-15 20:52:48 -06:00
Cameron Gutman 6e8a103e70 Merge remote-tracking branch 'origin/weblate' 2021-12-15 20:50:15 -06:00
Cameron Gutman 00d3530f64 Don't try VDPAU on XWayland by default 2021-12-15 20:49:12 -06:00
Cameron Gutman 1e6ca18193 Fix error checking in decode test 2021-12-15 17:33:28 -06:00
Cameron Gutman 5a32992497 Try to learn if decoders support retrying avcodec_receive_frame() 2021-12-14 20:41:27 -06:00
李俊緯 79ba00a2f4 Translated using Weblate (Chinese (Traditional))
Currently translated at 84.4% (158 of 187 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2021-12-14 11:53:41 +01:00
bruh fdfaf8ec70 Translated using Weblate (Vietnamese)
Currently translated at 100.0% (187 of 187 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/vi/
2021-12-14 11:53:41 +01:00
Héctor 162c58b697 Translated using Weblate (Spanish)
Currently translated at 60.9% (114 of 187 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2021-12-14 11:53:41 +01:00
Allan Nordhøy 75959ca692 Translated using Weblate (Norwegian Bokmål)
Currently translated at 70.5% (132 of 187 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nb_NO/
2021-12-14 11:53:40 +01:00
Eric 06fbcd19c8 Translated using Weblate (Chinese (Simplified))
Currently translated at 100.0% (187 of 187 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2021-12-14 11:53:40 +01:00
Cameron Gutman 36e0468a99 Optimize CUDA GL interop and provide fallback 2021-12-13 21:41:00 -06:00
Cameron Gutman c4d85cf928 Don't show HDR option if we know it's unsupported 2021-12-12 17:43:20 -06:00
Cameron Gutman daf8495acb Fix excessive high-res scroll speed on newer GFE versions 2021-12-12 16:50:22 -06:00
Cameron Gutman 9999ded933 Quiet down log spam for asynchronous decoders 2021-12-11 18:37:39 -06:00
Cameron Gutman 80128e8293 Properly support asynchronous decoders that return multiple frames at a time 2021-12-11 18:15:49 -06:00
Cameron Gutman 9579b2c85e Enable Spanish and Traditional Chinese language options 2021-12-11 14:32:38 -06:00
Cameron Gutman eb7f184848 Rerun lupdate and lrelease 2021-12-11 14:32:12 -06:00
Cameron Gutman 71b21920e2 Merge remote-tracking branch 'origin/weblate' 2021-12-11 14:24:07 -06:00
Cameron Gutman 91b787a5be Update SDL and switch to arch-specific headers on Windows
SDL -> e2ade2b
2021-12-11 14:06:26 -06:00
Cameron Gutman 11f659aadb Update Visual C++ Runtime installers 2021-12-11 13:28:48 -06:00
Cameron Gutman 0870dd15a8 Fix improper null termination when stripping clipboard text 2021-12-10 02:04:19 -06:00
Héctor 7cd52041d8 Translated using Weblate (Spanish)
Currently translated at 53.2% (99 of 186 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2021-12-09 17:52:51 +01:00
Cameron Gutman f2bcb49478 Update dependencies for AppImage
SDL -> 2.0.18
nv-codec-headers -> 8.1.24.13
FFmpeg -> 4.4.1
2021-12-06 23:03:53 -06:00
Cameron Gutman 60a4bda94f Switch macOS builds to Qt 6 2021-12-06 22:54:55 -06:00
Cameron Gutman 54cfc46500 Fix VDPAU on X11 2021-12-06 20:42:51 -06:00
Cameron Gutman c09559ade5 Don't try to initialize VDPAU on Wayland 2021-12-06 19:38:28 -06:00
Cameron Gutman 3e9aea1f7a Optimize CUDA support to avoid roundtrip to CPU memory 2021-12-06 18:23:40 -06:00
Cameron Gutman f0c292f508 Update SDL_GameControllerDB 2021-12-03 12:52:23 +03:00
Cameron Gutman 1444ba2c35 Use attached Layout attached properties to set tool button size 2021-12-03 12:24:31 +03:00
Cameron Gutman fac4c85133 Revert "Fix toolbar button size on Qt 6.2"
Breaks running with Qt 5.9

This reverts commit 84ea483b4c.
2021-12-03 12:17:25 +03:00
Cameron Gutman 97a09e0571 Send UTF-8 clipboard text directly rather than emulating keystrokes 2021-12-03 11:32:58 +03:00
Cameron Gutman c7121516c1 Remove workaround for window occlusion issue fixed in SDL 2.0.18 2021-11-29 23:13:50 +03:00
Cameron Gutman 56a5fbf63b Fix get_buffer2() thread-safety warning with FFmpeg 4.4 2021-11-29 19:45:28 +03:00
Cameron Gutman 80604a752b Set SDL_HINT_APP_NAME for SDL 2.0.18 2021-11-27 17:28:01 +03:00
Cameron Gutman 3fe6e18609 Use SDL_GameControllerHasRumble() on SDL 2.0.18 2021-11-27 17:06:02 +03:00
Cameron Gutman 47f3f30d83 Add high resolution scrolling support with SDL 2.0.18 2021-11-27 06:59:16 +03:00
Cameron Gutman 085a904970 Fix false warning when building without libva-x11 or libva-wayland 2021-11-25 17:52:54 +03:00
Cameron Gutman 0fa7723f51 Fix build without libva-x11 2021-11-25 17:51:08 +03:00
Cameron Gutman 84ea483b4c Fix toolbar button size on Qt 6.2 2021-11-25 12:26:29 +03:00
Cameron Gutman 4de3aa96b6 Add YUV colorspace and color range attributes to EGLImage 2021-11-19 01:15:33 -06:00
Cameron Gutman 1193943228 Re-add comment on color_range comparison 2021-11-19 00:56:46 -06:00
Cameron Gutman 2959faca0c Fix colorspace transitions in EGLRenderer 2021-11-19 00:54:59 -06:00
Cameron Gutman d0df4fa3a0 Fix handling of HDR colorspace transitions in VT renderer 2021-11-19 00:28:15 -06:00
liyu 0a301dd2f9 enables H265 HDR option and adds PQ transforeFunction to render HDR stream on macOS 10.13+ 2021-11-18 23:42:44 -06:00
Cameron Gutman 43e3679297 Revert "Disable the EGL render thread on Wayland"
This reverts commit dcc567ebda.
2021-11-15 21:33:28 -06:00
Cameron Gutman 0455063854 Fix driver version check for Intel's updated version schema in 100 and newer drivers
Fixes #673
2021-11-13 20:44:10 -06:00
Cameron Gutman 12d90d77c7 Fix unintentionally concatenated strings 2021-11-08 19:47:01 -06:00
Cameron Gutman 61d7749aaf Update pre-built dependencies
SDL -> 7f308ab
OpenSSL -> 1.1.1l
FFmpeg -> 4.4.1
2021-11-04 22:49:30 -05:00
曹恩逢 69fb4a0c37 Translated using Weblate (Chinese (Traditional))
Currently translated at 77.9% (145 of 186 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2021-11-01 07:34:45 +01:00
Cameron Gutman d2c9f058f8 Add names to session threads 2021-10-24 16:22:49 -05:00
Cameron Gutman acaa3afa0f Rerun lupdate and lrelease 2021-10-06 21:14:21 -05:00
Cameron Gutman 3c58e21cbf Merge remote-tracking branch 'origin/weblate' 2021-10-06 21:12:14 -05:00
曹恩逢 9d3c5b9bc6 Translated using Weblate (Chinese (Traditional))
Currently translated at 76.8% (143 of 186 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2021-10-07 04:07:30 +02:00
Eric ce34358d46 Translated using Weblate (Chinese (Simplified))
Currently translated at 100.0% (186 of 186 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2021-10-07 04:07:29 +02:00
Cameron Gutman 278bcec238 Integrate new languages 2021-10-06 21:03:02 -05:00
Cameron Gutman 128f458848 Merge remote-tracking branch 'origin/weblate' 2021-10-06 20:15:11 -05:00
Cameron Gutman 7ae2bcd6db Update AppImage to libva 2.13 2021-10-06 20:13:05 -05:00
Luna Jernberg 130f252f97 Translated using Weblate (Swedish)
Currently translated at 31.7% (59 of 186 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/sv/
2021-10-06 13:05:00 +02:00
SWZ d339e05a3b Added translation using Weblate (Swedish) 2021-10-01 20:57:41 +02:00
Jorys Paulin 933f4813aa Translated using Weblate (French)
Currently translated at 100.0% (186 of 186 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2021-09-25 11:38:59 +02:00
BOYI LIN f14e71c1d6 Translated using Weblate (Chinese (Traditional))
Currently translated at 38.1% (71 of 186 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2021-08-27 17:33:01 +02:00
Mert d78dbd7b0f Translated using Weblate (Turkish)
Currently translated at 8.0% (15 of 186 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/tr/
2021-08-24 02:37:31 +02:00
Cameron Gutman 71a6ef6eba Update SDL to 402b86f in AppImage 2021-08-15 15:23:05 -05:00
Cameron Gutman 4873862d16 Use SDL_WaitEventTimeout() on SDL 2.0.16 2021-08-15 15:16:51 -05:00
Cameron Gutman 425efe3d72 Switch to SDL audio backend by default on Windows and macOS 2021-08-15 14:58:29 -05:00
Cameron Gutman 666dc13c01 Use SDL's new support for keyboard grab on macOS 2021-08-15 14:54:26 -05:00
Cameron Gutman 267f9f5759 Update SDL to 402b86f for Windows and macOS 2021-08-15 14:47:10 -05:00
Cameron Gutman c8d8c00f84 Update Visual C++ Runtime installers 2021-08-15 12:17:09 -05:00
Cameron Gutman dcc567ebda Disable the EGL render thread on Wayland 2021-07-31 17:24:18 -05:00
LiuAnnan a199a3ccc3 Translated using Weblate (Chinese (Simplified))
Currently translated at 99.4% (185 of 186 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2021-07-30 08:34:39 +02:00
Cameron Gutman 8159e07427 Ensure our GL context is always current 2021-07-28 20:31:22 -05:00
Nikita Epifanov 32d70758c5 Translated using Weblate (Russian)
Currently translated at 100.0% (186 of 186 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2021-07-23 10:32:32 +02:00
Jorys Paulin 3a9e284f29 Translated using Weblate (French)
Currently translated at 100.0% (186 of 186 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2021-07-19 17:34:21 +02:00
Cameron Gutman c658daeac6 Remove unneccessary EVP_get_digestbyname() invocation
This causes problems with pre-OpenSSL 1.1.0 clients that don't
call OpenSSL_add_all_algorithms() during initialization. This
is known to affect Steam Link on firmware 815.
2021-07-17 20:32:50 -05:00
Jorys Paulin f605169b15 Translated using Weblate (French)
Currently translated at 100.0% (186 of 186 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2021-07-15 15:33:00 +02:00
Cameron Gutman f82b495bcc Switch to the new Sectigo certificate 2021-07-14 21:09:48 -05:00
Tygo T 33b44a87c5 Translated using Weblate (Dutch)
Currently translated at 100.0% (186 of 186 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2021-07-06 14:33:19 +02:00
Gerard Joling a88d994fcb Translated using Weblate (Dutch)
Currently translated at 100.0% (186 of 186 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2021-07-05 13:48:27 +02:00
Gerard Joling dd9224d9a6 Added translation using Weblate (Dutch) 2021-07-05 10:39:15 +02:00
Cameron Gutman 48728efee0 Add support for dynamic HTTPS port 2021-07-03 00:00:27 -05:00
Cameron Gutman 043c55ae66 Add missing changes to fix build 2021-07-02 23:54:17 -05:00
Cameron Gutman fa3f822cf1 Rework handling of addresses to allow alternate HTTP ports 2021-07-02 23:34:54 -05:00
Cameron Gutman 5afab126b3 Refactor NvPairingManager, NvComputer, and NvHTTP to reduce passing of addresses 2021-07-02 17:14:48 -05:00
Cameron Gutman bee8378795 Pass RTSP session URL to moonlight-common-c for dynamic ports 2021-07-02 01:51:08 -05:00
Cameron Gutman cbd42f4a58 Log launch, resume, and quit responses 2021-07-02 01:18:57 -05:00
Furkan 3333fd7fc8 Added translation using Weblate (Turkish) 2021-07-01 17:52:59 +02:00
DankXylese 142258b4b5 Translated using Weblate (Ukrainian)
Currently translated at 1.6% (3 of 186 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/uk/
2021-06-30 13:32:33 +02:00
DankXylese 01213b58ba Added translation using Weblate (Ukrainian) 2021-06-29 12:59:43 +02:00
wkopiaspupn 51df7032bb Translated using Weblate (Chinese (Traditional))
Currently translated at 35.4% (66 of 186 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2021-06-27 14:32:49 +02:00
wkopiaspupn c033ce5ecf Translated using Weblate (Chinese (Traditional))
Currently translated at 1.6% (3 of 186 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2021-06-26 13:33:38 +02:00
wkopiaspupn bfaf57cfd0 Added translation using Weblate (Chinese (Traditional)) 2021-06-26 13:31:04 +02:00
WALKTHROUGH RAYMAND LEGENDS a3167b8152 Translated using Weblate (Hungarian)
Currently translated at 2.1% (4 of 186 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/hu/
2021-06-15 14:32:39 +02:00
WALKTHROUGH RAYMAND LEGENDS b4a6512784 Added translation using Weblate (Hungarian) 2021-06-13 21:47:33 +02:00
Héctor 17abe8f164 Translated using Weblate (Spanish)
Currently translated at 35.4% (66 of 186 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2021-05-27 21:33:27 +02:00
157 changed files with 23880 additions and 3549 deletions
+4 -1
View File
@@ -12,8 +12,11 @@ contains(QT_ARCH, i386) {
contains(QT_ARCH, x86_64) {
LIBS += -L$$PWD/../libs/windows/lib/x64
}
contains(QT_ARCH, arm64) {
LIBS += -L$$PWD/../libs/windows/lib/arm64
}
LIBS += -lNktHookLib
LIBS += -ldetours
DEFINES += ANTIHOOKING_LIBRARY
SOURCES += antihookingprotection.cpp
HEADERS += antihookingprotection.h
+45 -22
View File
@@ -1,6 +1,9 @@
#include "antihookingprotection.h"
#include <NktHookLib.h>
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#include <detours.h>
typedef HMODULE (WINAPI *LoadLibraryAFunc)(LPCSTR lpLibFileName);
typedef HMODULE (WINAPI *LoadLibraryWFunc)(LPCWSTR lpLibFileName);
@@ -12,25 +15,35 @@ class AntiHookingProtection
public:
static void enable()
{
#ifdef QT_DEBUG
s_HookManager.SetEnableDebugOutput(true);
#endif
DetourTransactionBegin();
DetourUpdateThread(GetCurrentThread());
HINSTANCE kernel32Handle = NktHookLibHelpers::GetModuleBaseAddress(L"kernel32.dll");
SIZE_T hookId;
s_RealLoadLibraryA = LoadLibraryA;
DetourAttach(&(PVOID&)s_RealLoadLibraryA, LoadLibraryAHook);
s_HookManager.Hook(&hookId, (LPVOID*)&s_RealLoadLibraryA,
NktHookLibHelpers::GetProcedureAddress(kernel32Handle, "LoadLibraryA"),
(LPVOID)AntiHookingProtection::LoadLibraryAHook);
s_HookManager.Hook(&hookId, (LPVOID*)&s_RealLoadLibraryW,
NktHookLibHelpers::GetProcedureAddress(kernel32Handle, "LoadLibraryW"),
(LPVOID)AntiHookingProtection::LoadLibraryWHook);
s_HookManager.Hook(&hookId, (LPVOID*)&s_RealLoadLibraryExA,
NktHookLibHelpers::GetProcedureAddress(kernel32Handle, "LoadLibraryExA"),
(LPVOID)AntiHookingProtection::LoadLibraryExAHook);
s_HookManager.Hook(&hookId, (LPVOID*)&s_RealLoadLibraryExW,
NktHookLibHelpers::GetProcedureAddress(kernel32Handle, "LoadLibraryExW"),
(LPVOID)AntiHookingProtection::LoadLibraryExWHook);
s_RealLoadLibraryW = LoadLibraryW;
DetourAttach(&(PVOID&)s_RealLoadLibraryW, LoadLibraryWHook);
s_RealLoadLibraryExA = LoadLibraryExA;
DetourAttach(&(PVOID&)s_RealLoadLibraryExA, LoadLibraryExAHook);
s_RealLoadLibraryExW = LoadLibraryExW;
DetourAttach(&(PVOID&)s_RealLoadLibraryExW, LoadLibraryExWHook);
DetourTransactionCommit();
}
static void disable()
{
DetourTransactionBegin();
DetourUpdateThread(GetCurrentThread());
DetourDetach(&(PVOID&)s_RealLoadLibraryA, LoadLibraryAHook);
DetourDetach(&(PVOID&)s_RealLoadLibraryW, LoadLibraryWHook);
DetourDetach(&(PVOID&)s_RealLoadLibraryExA, LoadLibraryExAHook);
DetourDetach(&(PVOID&)s_RealLoadLibraryExW, LoadLibraryExWHook);
DetourTransactionCommit();
}
private:
@@ -124,7 +137,6 @@ private:
return s_RealLoadLibraryExW(lpLibFileName, hFile, dwFlags);
}
static CNktHookLib s_HookManager;
static LoadLibraryAFunc s_RealLoadLibraryA;
static LoadLibraryWFunc s_RealLoadLibraryW;
static LoadLibraryExAFunc s_RealLoadLibraryExA;
@@ -139,7 +151,7 @@ private:
L"SS2OSD.dll", // ASUS Sonic Studio 2
L"Nahimic2OSD.dll",
L"NahimicMSIOSD.dll",
L"nhAsusPhoebusOSD.dll" // ASUS Phoebus
L"nhAsusPhoebusOSD.dll", // ASUS Phoebus
// This DLL has been seen in several crash reports. Some Googling
// suggests it's highly unstable and causes issues in many games.
@@ -209,7 +221,6 @@ private:
};
};
CNktHookLib AntiHookingProtection::s_HookManager;
LoadLibraryAFunc AntiHookingProtection::s_RealLoadLibraryA;
LoadLibraryWFunc AntiHookingProtection::s_RealLoadLibraryW;
LoadLibraryExAFunc AntiHookingProtection::s_RealLoadLibraryExA;
@@ -218,14 +229,26 @@ LoadLibraryExWFunc AntiHookingProtection::s_RealLoadLibraryExW;
AH_EXPORT void AntiHookingDummyImport() {}
extern "C"
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID)
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
if (DetourIsHelperProcess()) {
return TRUE;
}
switch (fdwReason)
{
case DLL_PROCESS_ATTACH:
DetourRestoreAfterWith();
AntiHookingProtection::enable();
DisableThreadLibraryCalls(hinstDLL);
break;
case DLL_PROCESS_DETACH:
// Ignore DLL_PROCESS_DETACH on process exit. No need to waste time
// unhooking everything if the whole process is being destroyed.
if (lpvReserved == NULL) {
AntiHookingProtection::disable();
}
break;
}
return TRUE;
+6 -5
View File
@@ -1,6 +1,6 @@
# Moonlight PC
[Moonlight PC](https://moonlight-stream.org) is an open source implementation of NVIDIA's GameStream, as used by the NVIDIA Shield, but built to run on Windows, Mac, and Linux. This client is the successor to [Moonlight Chrome](https://github.com/moonlight-stream/moonlight-chrome) for streaming on PC.
[Moonlight PC](https://moonlight-stream.org) is an open source PC client for NVIDIA GameStream, as used by the NVIDIA Shield.
Moonlight also has mobile versions for [Android](https://github.com/moonlight-stream/moonlight-android) and [iOS](https://github.com/moonlight-stream/moonlight-ios).
@@ -14,6 +14,7 @@ You can follow development on our [Discord server](https://moonlight-stream.org/
- Hardware accelerated video decoding on Windows, Mac, and Linux
- Supports streaming at up to 120 FPS (high refresh rate monitor recommended)
- Supports streaming at 720p, 1080p, 1440p, 4K, and the client PC's native screen resolution
- HDR streaming support
- 7.1 surround sound audio support
- Support for both pointer capture (for games) and direct mouse control (for remote desktop)
- Support for passing system-wide keyboard shortcuts like Alt+Tab to the host
@@ -43,12 +44,12 @@ Hosting for Moonlight's Raspberry Pi and L4T package repositories is graciously
* [Visual Studio 2019](https://visualstudio.microsoft.com/downloads/) (Community edition is fine)
* Select **MSVC 2019** option during Qt installation. MinGW is not supported.
* [7-Zip](https://www.7-zip.org/) (only if building installers for non-development PCs)
* [WiX Toolset](https://wixtoolset.org/releases/) v3.11 or later (only if building installers for non-development PCs)
* [WiX Toolset](https://wixtoolset.org/releases/v3-14-0-5722/) v3.14.0.5722 or later (only if building installers for non-development PCs)
### macOS Build Requirements
* Qt 5.15 SDK or later
* macOS High Sierra (10.13) or later
* Xcode 11
* Qt 6.2 SDK or later
* macOS Mojave (10.14) or later
* Xcode 13
* [create-dmg](https://github.com/sindresorhus/create-dmg) (only if building DMGs for use on non-development Macs)
### Linux/Unix Build Requirements
+1 -1
View File
@@ -17,7 +17,7 @@
<key>CFBundleSignature</key>
<string>????</string>
<key>LSMinimumSystemVersion</key>
<string>10.13</string>
<string>10.14</string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
<key>NSSupportsAutomaticGraphicsSwitching</key>
+54 -16
View File
@@ -33,18 +33,20 @@ DEFINES += QT_DEPRECATED_WARNINGS
DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
win32 {
INCLUDEPATH += $$PWD/../libs/windows/include
contains(QT_ARCH, i386) {
LIBS += -L$$PWD/../libs/windows/lib/x86
INCLUDEPATH += $$PWD/../libs/windows/include/x86
}
contains(QT_ARCH, x86_64) {
LIBS += -L$$PWD/../libs/windows/lib/x64
INCLUDEPATH += $$PWD/../libs/windows/include/x64
}
contains(QT_ARCH, arm64) {
LIBS += -L$$PWD/../libs/windows/lib/arm64
INCLUDEPATH += $$PWD/../libs/windows/include/arm64
}
INCLUDEPATH += $$PWD/../libs/windows/include
LIBS += ws2_32.lib winmm.lib dxva2.lib ole32.lib gdi32.lib user32.lib d3d9.lib dwmapi.lib dbghelp.lib
}
macx {
@@ -52,6 +54,11 @@ macx {
INCLUDEPATH += $$PWD/../libs/mac/Frameworks/SDL2.framework/Versions/A/Headers
INCLUDEPATH += $$PWD/../libs/mac/Frameworks/SDL2_ttf.framework/Versions/A/Headers
LIBS += -L$$PWD/../libs/mac/lib -F$$PWD/../libs/mac/Frameworks
# QMake doesn't handle framework-style includes correctly on its own
QMAKE_CFLAGS += -F$$PWD/../libs/mac/Frameworks
QMAKE_CXXFLAGS += -F$$PWD/../libs/mac/Frameworks
QMAKE_OBJECTIVE_CFLAGS += -F$$PWD/../libs/mac/Frameworks
}
unix:!macx {
@@ -88,6 +95,11 @@ unix:!macx {
PKGCONFIG += libdrm
CONFIG += libdrm
}
packagesExist(ffnvcodec) {
PKGCONFIG += ffnvcodec
CONFIG += cuda
}
}
packagesExist(wayland-client) {
@@ -101,14 +113,14 @@ unix:!macx {
}
}
win32 {
LIBS += -llibssl -llibcrypto -lSDL2 -lSDL2_ttf -lavcodec -lavutil -lopus
LIBS += -llibssl -llibcrypto -lSDL2 -lSDL2_ttf -lavcodec -lavutil -lopus -ldxgi -ld3d11
CONFIG += ffmpeg
}
win32:!winrt {
CONFIG += soundio discord-rpc
}
macx {
LIBS += -lssl -lcrypto -lavcodec.58 -lavutil.56 -lopus -framework SDL2 -framework SDL2_ttf
LIBS += -lssl -lcrypto -lavcodec.59 -lavutil.57 -lopus -framework SDL2 -framework SDL2_ttf
LIBS += -lobjc -framework VideoToolbox -framework AVFoundation -framework CoreVideo -framework CoreGraphics -framework CoreMedia -framework AppKit -framework Metal
# For libsoundio
@@ -118,7 +130,9 @@ macx {
}
SOURCES += \
backend/nvaddress.cpp \
backend/nvapp.cpp \
cli/pair.cpp \
main.cpp \
backend/computerseeker.cpp \
backend/identitymanager.cpp \
@@ -129,13 +143,13 @@ SOURCES += \
backend/boxartmanager.cpp \
backend/richpresencemanager.cpp \
cli/commandlineparser.cpp \
cli/listapps.cpp \
cli/quitstream.cpp \
cli/startstream.cpp \
settings/compatfetcher.cpp \
settings/mappingfetcher.cpp \
settings/streamingpreferences.cpp \
streaming/input/abstouch.cpp \
streaming/input/clipboard.cpp \
streaming/input/gamepad.cpp \
streaming/input/input.cpp \
streaming/input/keyboard.cpp \
@@ -156,7 +170,9 @@ SOURCES += \
wm.cpp
HEADERS += \
backend/nvaddress.h \
backend/nvapp.h \
cli/pair.h \
settings/compatfetcher.h \
settings/mappingfetcher.h \
utils.h \
@@ -169,6 +185,7 @@ HEADERS += \
backend/boxartmanager.h \
backend/richpresencemanager.h \
cli/commandlineparser.h \
cli/listapps.h \
cli/quitstream.h \
cli/startstream.h \
settings/streamingpreferences.h \
@@ -195,7 +212,6 @@ ffmpeg {
SOURCES += \
streaming/video/ffmpeg.cpp \
streaming/video/ffmpeg-renderers/sdlvid.cpp \
streaming/video/ffmpeg-renderers/cuda.cpp \
streaming/video/ffmpeg-renderers/pacer/pacer.cpp \
streaming/video/ffmpeg-renderers/pacer/nullthreadedvsyncsource.cpp
@@ -203,7 +219,6 @@ ffmpeg {
streaming/video/ffmpeg.h \
streaming/video/ffmpeg-renderers/renderer.h \
streaming/video/ffmpeg-renderers/sdlvid.h \
streaming/video/ffmpeg-renderers/cuda.h \
streaming/video/ffmpeg-renderers/pacer/pacer.h \
streaming/video/ffmpeg-renderers/pacer/nullthreadedvsyncsource.h
}
@@ -256,10 +271,17 @@ libdrm {
linux {
message(Master hooks enabled)
SOURCES += masterhook.c
SOURCES += masterhook.c masterhook_internal.c
LIBS += -ldl
}
}
cuda {
message(CUDA support enabled)
DEFINES += HAVE_CUDA
SOURCES += streaming/video/ffmpeg-renderers/cuda.cpp
HEADERS += streaming/video/ffmpeg-renderers/cuda.h
}
config_EGL {
message(EGL renderer selected)
@@ -283,15 +305,20 @@ config_SL {
streaming/video/slvid.h \
streaming/audio/renderers/slaud.h
}
win32 {
HEADERS += streaming/video/ffmpeg-renderers/dxutil.h
}
win32:!winrt {
message(DXVA2 renderer selected)
message(DXVA2 and D3D11VA renderers selected)
SOURCES += \
streaming/video/ffmpeg-renderers/dxva2.cpp \
streaming/video/ffmpeg-renderers/d3d11va.cpp \
streaming/video/ffmpeg-renderers/pacer/dxvsyncsource.cpp
HEADERS += \
streaming/video/ffmpeg-renderers/dxva2.h \
streaming/video/ffmpeg-renderers/d3d11va.h \
streaming/video/ffmpeg-renderers/pacer/dxvsyncsource.h
}
macx {
@@ -336,7 +363,20 @@ TRANSLATIONS += \
languages/qml_ja.ts \
languages/qml_vi.ts \
languages/qml_th.ts \
languages/qml_ko.ts
languages/qml_ko.ts \
languages/qml_hu.ts \
languages/qml_nl.ts \
languages/qml_sv.ts \
languages/qml_tr.ts \
languages/qml_uk.ts \
languages/qml_zh_Hant.ts \
languages/qml_el.ts \
languages/qml_hi.ts \
languages/qml_it.ts \
languages/qml_pt.ts \
languages/qml_pt_BR.ts \
languages/qml_pl.ts \
languages/qml_cs.ts
# Additional import path used to resolve QML modules in Qt Creator's code model
QML_IMPORT_PATH =
@@ -375,13 +415,11 @@ INCLUDEPATH += $$PWD/../h264bitstream/h264bitstream
DEPENDPATH += $$PWD/../h264bitstream/h264bitstream
!winrt {
contains(QT_ARCH, i386)|contains(QT_ARCH, x86_64) {
win32:CONFIG(release, debug|release): LIBS += -L$$OUT_PWD/../AntiHooking/release/ -lAntiHooking
else:win32:CONFIG(debug, debug|release): LIBS += -L$$OUT_PWD/../AntiHooking/debug/ -lAntiHooking
win32:CONFIG(release, debug|release): LIBS += -L$$OUT_PWD/../AntiHooking/release/ -lAntiHooking
else:win32:CONFIG(debug, debug|release): LIBS += -L$$OUT_PWD/../AntiHooking/debug/ -lAntiHooking
INCLUDEPATH += $$PWD/../AntiHooking
DEPENDPATH += $$PWD/../AntiHooking
}
INCLUDEPATH += $$PWD/../AntiHooking
DEPENDPATH += $$PWD/../AntiHooking
}
unix:!macx: {
+1 -1
View File
@@ -106,7 +106,7 @@ void BoxArtManager::handleBoxArtLoadComplete(NvComputer* computer, NvApp app, QU
QUrl BoxArtManager::loadBoxArtFromNetwork(NvComputer* computer, int appId)
{
NvHTTP http(computer->activeAddress, computer->serverCert);
NvHTTP http(computer);
QString cachePath = getFilePathForBoxArt(computer, appId);
QImage image;
+56 -28
View File
@@ -10,6 +10,8 @@
#include <QThreadPool>
#include <QCoreApplication>
#include <random>
#define SER_HOSTS "hosts"
class PcMonitorThread : public QThread
@@ -27,9 +29,9 @@ public:
}
private:
bool tryPollComputer(QString address, bool& changed)
bool tryPollComputer(NvAddress address, bool& changed)
{
NvHTTP http(address, m_Computer->serverCert);
NvHTTP http(address, 0, m_Computer->serverCert);
QString serverInfo;
try {
@@ -38,7 +40,7 @@ private:
return false;
}
NvComputer newState(address, serverInfo, QSslCertificate());
NvComputer newState(http, serverInfo);
// Ensure the machine that responded is the one we intended to contact
if (m_Computer->uuid != newState.uuid) {
@@ -52,9 +54,7 @@ private:
bool updateAppList(bool& changed)
{
Q_ASSERT(m_Computer->activeAddress != nullptr);
NvHTTP http(m_Computer->activeAddress, m_Computer->serverCert);
NvHTTP http(m_Computer);
QVector<NvApp> appList;
@@ -88,7 +88,7 @@ private:
if (tryPollComputer(address, stateChanged)) {
if (!wasOnline) {
qInfo() << m_Computer->name << "is now online at" << m_Computer->activeAddress;
qInfo() << m_Computer->name << "is now online at" << m_Computer->activeAddress.toString();
}
online = true;
break;
@@ -326,7 +326,7 @@ void ComputerManager::handleMdnsServiceResolved(MdnsPendingComputer* computer,
// address may not be reachable (if the user hasn't installed the IPv6 helper yet
// or if this host lacks outbound IPv6 capability). We want to add IPv6 even if
// it's not currently reachable.
addNewHost(address.toString(), true, v6Global);
addNewHost(NvAddress(address, computer->port()), true, NvAddress(v6Global, computer->port()));
added = true;
break;
}
@@ -340,7 +340,7 @@ void ComputerManager::handleMdnsServiceResolved(MdnsPendingComputer* computer,
if (address.isInSubnet(QHostAddress("fe80::"), 10) ||
address.isInSubnet(QHostAddress("fec0::"), 10) ||
address.isInSubnet(QHostAddress("fc00::"), 7)) {
addNewHost(address.toString(), true, v6Global);
addNewHost(NvAddress(address, computer->port()), true, NvAddress(v6Global, computer->port()));
break;
}
}
@@ -457,7 +457,8 @@ class PendingPairingTask : public QObject, public QRunnable
public:
PendingPairingTask(ComputerManager* computerManager, NvComputer* computer, QString pin)
: m_Computer(computer),
: m_ComputerManager(computerManager),
m_Computer(computer),
m_Pin(pin)
{
connect(this, &PendingPairingTask::pairingCompleted,
@@ -470,7 +471,7 @@ signals:
private:
void run()
{
NvPairingManager pairingManager(m_Computer->activeAddress);
NvPairingManager pairingManager(m_Computer);
try {
NvPairingManager::PairState result = pairingManager.pair(m_Computer->appVersion, m_Pin, m_Computer->serverCert);
@@ -486,6 +487,9 @@ private:
emit pairingCompleted(m_Computer, "Another pairing attempt is already in progress.");
break;
case NvPairingManager::PairState::PAIRED:
// Persist the newly pinned server certificate for this host
m_ComputerManager->saveHosts();
emit pairingCompleted(m_Computer, nullptr);
break;
}
@@ -496,6 +500,7 @@ private:
}
}
ComputerManager* m_ComputerManager;
NvComputer* m_Computer;
QString m_Pin;
};
@@ -526,7 +531,7 @@ signals:
private:
void run()
{
NvHTTP http(m_Computer->activeAddress, m_Computer->serverCert);
NvHTTP http(m_Computer);
try {
if (m_Computer->currentGameId != 0) {
@@ -592,12 +597,24 @@ void ComputerManager::stopPollingAsync()
}
}
void ComputerManager::addNewHostManually(QString address)
{
QUrl url = QUrl::fromUserInput(address);
if (url.isValid() && !url.host().isEmpty()) {
// If there wasn't a port specified, use the default
addNewHost(NvAddress(url.host(), url.port(DEFAULT_HTTP_PORT)), false);
}
else {
emit computerAddCompleted(false, false);
}
}
class PendingAddTask : public QObject, public QRunnable
{
Q_OBJECT
public:
PendingAddTask(ComputerManager* computerManager, QString address, QHostAddress mdnsIpv6Address, bool mdns)
PendingAddTask(ComputerManager* computerManager, NvAddress address, NvAddress mdnsIpv6Address, bool mdns)
: m_ComputerManager(computerManager),
m_Address(address),
m_MdnsIpv6Address(mdnsIpv6Address),
@@ -661,15 +678,15 @@ private:
void run()
{
NvHTTP http(m_Address, QSslCertificate());
NvHTTP http(m_Address, 0, QSslCertificate());
qInfo() << "Processing new PC at" << m_Address << "from" << (m_Mdns ? "mDNS" : "user") << m_MdnsIpv6Address;
qInfo() << "Processing new PC at" << m_Address.toString() << "from" << (m_Mdns ? "mDNS" : "user") << "with IPv6 address" << m_MdnsIpv6Address.toString();
// Perform initial serverinfo fetch over HTTP since we don't know which cert to use
QString serverInfo = fetchServerInfo(http);
if (serverInfo.isEmpty() && !m_MdnsIpv6Address.isNull()) {
// Retry using the global IPv6 address if the IPv4 or link-local IPv6 address fails
http.setAddress(m_MdnsIpv6Address.toString());
http.setAddress(m_MdnsIpv6Address);
serverInfo = fetchServerInfo(http);
}
if (serverInfo.isEmpty()) {
@@ -677,7 +694,7 @@ private:
}
// Create initial newComputer using HTTP serverinfo with no pinned cert
NvComputer* newComputer = new NvComputer(http.address(), serverInfo, QSslCertificate());
NvComputer* newComputer = new NvComputer(http, serverInfo);
// Check if we have a record of this host UUID to pull the pinned cert
NvComputer* existingComputer;
@@ -691,13 +708,14 @@ private:
// Fetch serverinfo again over HTTPS with the pinned cert
if (existingComputer != nullptr) {
Q_ASSERT(http.httpsPort() != 0);
serverInfo = fetchServerInfo(http);
if (serverInfo.isEmpty()) {
return;
}
// Update the polled computer with the HTTPS information
NvComputer httpsComputer(http.address(), serverInfo, QSslCertificate());
NvComputer httpsComputer(http, serverInfo);
newComputer->update(httpsComputer);
}
@@ -711,11 +729,11 @@ private:
}
// Get the WAN IP address using STUN if we're on mDNS over IPv4
if (QHostAddress(newComputer->localAddress).protocol() == QAbstractSocket::IPv4Protocol) {
if (QHostAddress(newComputer->localAddress.address()).protocol() == QAbstractSocket::IPv4Protocol) {
quint32 addr;
int err = LiFindExternalAddressIP4("stun.moonlight-stream.org", 3478, &addr);
if (err == 0) {
newComputer->remoteAddress = QHostAddress(qFromBigEndian(addr)).toString();
newComputer->setRemoteAddress(QHostAddress(qFromBigEndian(addr)));
}
else {
qWarning() << "STUN failed to get WAN address:" << err;
@@ -723,15 +741,15 @@ private:
}
if (!m_MdnsIpv6Address.isNull()) {
Q_ASSERT(m_MdnsIpv6Address.protocol() == QAbstractSocket::IPv6Protocol);
newComputer->ipv6Address = m_MdnsIpv6Address.toString();
Q_ASSERT(QHostAddress(m_MdnsIpv6Address.address()).protocol() == QAbstractSocket::IPv6Protocol);
newComputer->ipv6Address = m_MdnsIpv6Address;
}
}
else {
newComputer->manualAddress = m_Address;
}
QHostAddress hostAddress(m_Address);
QHostAddress hostAddress(m_Address.address());
bool addressIsSiteLocalV4 =
hostAddress.isInSubnet(QHostAddress("10.0.0.0"), 8) ||
hostAddress.isInSubnet(QHostAddress("172.16.0.0"), 12) ||
@@ -756,7 +774,7 @@ private:
// Tell our client if something changed
if (changed) {
qInfo() << existingComputer->name << "is now at" << existingComputer->activeAddress;
qInfo() << existingComputer->name << "is now at" << existingComputer->activeAddress.toString();
emit computerStateChanged(existingComputer);
}
}
@@ -777,7 +795,7 @@ private:
int err = LiFindExternalAddressIP4("stun.moonlight-stream.org", 3478, &addr);
if (err == 0) {
lock.relock();
newComputer->remoteAddress = QHostAddress(qFromBigEndian(addr)).toString();
newComputer->setRemoteAddress(QHostAddress(qFromBigEndian(addr)));
lock.unlock();
}
else {
@@ -797,12 +815,12 @@ private:
}
ComputerManager* m_ComputerManager;
QString m_Address;
QHostAddress m_MdnsIpv6Address;
NvAddress m_Address;
NvAddress m_MdnsIpv6Address;
bool m_Mdns;
};
void ComputerManager::addNewHost(QString address, bool mdns, QHostAddress mdnsIpv6Address)
void ComputerManager::addNewHost(NvAddress address, bool mdns, NvAddress mdnsIpv6Address)
{
// Punt to a worker thread to avoid stalling the
// UI while waiting for serverinfo query to complete
@@ -810,4 +828,14 @@ void ComputerManager::addNewHost(QString address, bool mdns, QHostAddress mdnsIp
QThreadPool::globalInstance()->start(addTask);
}
// TODO: Use QRandomGenerator when we drop Qt 5.9 support
QString ComputerManager::generatePinString()
{
std::uniform_int_distribution<int> dist(0, 9999);
std::random_device rd;
std::mt19937 engine(rd());
return QString::asprintf("%04u", dist(engine));
}
#include "computermanager.moc"
+13 -1
View File
@@ -24,6 +24,7 @@ public:
explicit MdnsPendingComputer(QMdnsEngine::Server* server,
const QMdnsEngine::Service& service)
: m_Hostname(service.hostname()),
m_Port(service.port()),
m_Server(server),
m_Resolver(nullptr)
{
@@ -41,6 +42,11 @@ public:
return m_Hostname;
}
uint16_t port()
{
return m_Port;
}
private slots:
void handleResolvedTimeout()
{
@@ -75,6 +81,7 @@ private:
}
QByteArray m_Hostname;
uint16_t m_Port;
QMdnsEngine::Server* m_Server;
QMdnsEngine::Resolver* m_Resolver;
QVector<QHostAddress> m_Addresses;
@@ -159,6 +166,7 @@ class ComputerManager : public QObject
friend class DeferredHostDeletionTask;
friend class PendingAddTask;
friend class PendingPairingTask;
public:
explicit ComputerManager(QObject *parent = nullptr);
@@ -169,7 +177,11 @@ public:
Q_INVOKABLE void stopPollingAsync();
Q_INVOKABLE void addNewHost(QString address, bool mdns, QHostAddress mdnsIpv6Address = QHostAddress());
Q_INVOKABLE void addNewHostManually(QString address);
void addNewHost(NvAddress address, bool mdns, NvAddress mdnsIpv6Address = NvAddress());
QString generatePinString();
void pairHost(NvComputer* computer, QString pin);
+3 -3
View File
@@ -20,7 +20,7 @@ void ComputerSeeker::start(int timeout)
// if m_ComputerName is UUID, or the name that doesn't resolve to an IP
// address) and by polling it using mDNS, hopefully one of these methods
// would find the host
m_ComputerManager->addNewHost(m_ComputerName, false);
m_ComputerManager->addNewHostManually(m_ComputerName);
m_ComputerManager->startPolling();
}
@@ -44,8 +44,8 @@ bool ComputerSeeker::matchComputer(NvComputer *computer) const
return true;
}
for (const QString& addr : computer->uniqueAddresses()) {
if (addr.toLower() == value) {
for (const NvAddress& addr : computer->uniqueAddresses()) {
if (addr.address().toLower() == value || addr.toString().toLower() == value) {
return true;
}
}
+65
View File
@@ -0,0 +1,65 @@
#include "nvaddress.h"
#include <QHostAddress>
NvAddress::NvAddress()
{
setAddress(nullptr);
setPort(0);
}
NvAddress::NvAddress(QString addr, uint16_t port)
{
setAddress(addr);
setPort(port);
}
NvAddress::NvAddress(QHostAddress addr, uint16_t port)
{
setAddress(addr);
setPort(port);
}
uint16_t NvAddress::port() const
{
return m_Port;
}
QString NvAddress::address() const
{
return m_Address;
}
void NvAddress::setPort(uint16_t port)
{
m_Port = port;
}
void NvAddress::setAddress(QString addr)
{
m_Address = addr;
}
void NvAddress::setAddress(QHostAddress addr)
{
m_Address = addr.toString();
}
bool NvAddress::isNull() const
{
return m_Address.isEmpty();
}
QString NvAddress::toString() const
{
if (m_Address.isEmpty()) {
return "<NULL>";
}
if (QHostAddress(m_Address).protocol() == QAbstractSocket::IPv6Protocol) {
return QString("[%1]:%2").arg(m_Address).arg(m_Port);
}
else {
return QString("%1:%2").arg(m_Address).arg(m_Port);
}
}
+39
View File
@@ -0,0 +1,39 @@
#pragma once
#include <QHostAddress>
#define DEFAULT_HTTP_PORT 47989
#define DEFAULT_HTTPS_PORT 47984
class NvAddress
{
public:
NvAddress();
explicit NvAddress(QString addr, uint16_t port);
explicit NvAddress(QHostAddress addr, uint16_t port);
uint16_t port() const;
void setPort(uint16_t port);
QString address() const;
void setAddress(QString addr);
void setAddress(QHostAddress addr);
bool isNull() const;
QString toString() const;
bool operator==(const NvAddress& other) const
{
return m_Address == other.m_Address &&
m_Port == other.m_Port;
}
bool operator!=(const NvAddress& other) const
{
return !operator==(other);
}
private:
QString m_Address;
uint16_t m_Port;
};
+70 -26
View File
@@ -11,9 +11,13 @@
#define SER_UUID "uuid"
#define SER_MAC "mac"
#define SER_LOCALADDR "localaddress"
#define SER_LOCALPORT "localport"
#define SER_REMOTEADDR "remoteaddress"
#define SER_REMOTEPORT "remoteport"
#define SER_MANUALADDR "manualaddress"
#define SER_MANUALPORT "manualport"
#define SER_IPV6ADDR "ipv6address"
#define SER_IPV6PORT "ipv6port"
#define SER_APPLIST "apps"
#define SER_SRVCERT "srvcert"
#define SER_CUSTOMNAME "customname"
@@ -24,10 +28,14 @@ NvComputer::NvComputer(QSettings& settings)
this->uuid = settings.value(SER_UUID).toString();
this->hasCustomName = settings.value(SER_CUSTOMNAME).toBool();
this->macAddress = settings.value(SER_MAC).toByteArray();
this->localAddress = settings.value(SER_LOCALADDR).toString();
this->remoteAddress = settings.value(SER_REMOTEADDR).toString();
this->ipv6Address = settings.value(SER_IPV6ADDR).toString();
this->manualAddress = settings.value(SER_MANUALADDR).toString();
this->localAddress = NvAddress(settings.value(SER_LOCALADDR).toString(),
settings.value(SER_LOCALPORT, QVariant(DEFAULT_HTTP_PORT)).toUInt());
this->remoteAddress = NvAddress(settings.value(SER_REMOTEADDR).toString(),
settings.value(SER_REMOTEPORT, QVariant(DEFAULT_HTTP_PORT)).toUInt());
this->ipv6Address = NvAddress(settings.value(SER_IPV6ADDR).toString(),
settings.value(SER_IPV6PORT, QVariant(DEFAULT_HTTP_PORT)).toUInt());
this->manualAddress = NvAddress(settings.value(SER_MANUALADDR).toString(),
settings.value(SER_MANUALPORT, QVariant(DEFAULT_HTTP_PORT)).toUInt());
this->serverCert = QSslCertificate(settings.value(SER_SRVCERT).toByteArray());
int appCount = settings.beginReadArray(SER_APPLIST);
@@ -41,7 +49,6 @@ NvComputer::NvComputer(QSettings& settings)
settings.endArray();
sortAppList();
this->activeAddress = nullptr;
this->currentGameId = 0;
this->pairState = PS_UNKNOWN;
this->state = CS_UNKNOWN;
@@ -52,6 +59,15 @@ NvComputer::NvComputer(QSettings& settings)
this->pendingQuit = false;
this->gpuModel = nullptr;
this->isSupportedServerVersion = true;
this->externalPort = this->remoteAddress.port();
this->activeHttpsPort = 0;
}
void NvComputer::setRemoteAddress(QHostAddress address)
{
Q_ASSERT(this->externalPort != 0);
this->remoteAddress = NvAddress(address, this->externalPort);
}
void NvComputer::serialize(QSettings& settings) const
@@ -62,10 +78,14 @@ void NvComputer::serialize(QSettings& settings) const
settings.setValue(SER_CUSTOMNAME, hasCustomName);
settings.setValue(SER_UUID, uuid);
settings.setValue(SER_MAC, macAddress);
settings.setValue(SER_LOCALADDR, localAddress);
settings.setValue(SER_REMOTEADDR, remoteAddress);
settings.setValue(SER_IPV6ADDR, ipv6Address);
settings.setValue(SER_MANUALADDR, manualAddress);
settings.setValue(SER_LOCALADDR, localAddress.address());
settings.setValue(SER_LOCALPORT, localAddress.port());
settings.setValue(SER_REMOTEADDR, remoteAddress.address());
settings.setValue(SER_REMOTEPORT, remoteAddress.port());
settings.setValue(SER_IPV6ADDR, ipv6Address.address());
settings.setValue(SER_IPV6PORT, ipv6Address.port());
settings.setValue(SER_MANUALADDR, manualAddress.address());
settings.setValue(SER_MANUALPORT, manualAddress.port());
settings.setValue(SER_SRVCERT, serverCert.toPem());
// Avoid deleting an existing applist if we couldn't get one
@@ -87,9 +107,9 @@ void NvComputer::sortAppList()
});
}
NvComputer::NvComputer(QString address, QString serverInfo, QSslCertificate serverCert)
NvComputer::NvComputer(NvHTTP& http, QString serverInfo)
{
this->serverCert = serverCert;
this->serverCert = http.serverCert();
this->hasCustomName = false;
this->name = NvHTTP::getXmlString(serverInfo, "hostname");
@@ -130,19 +150,38 @@ NvComputer::NvComputer(QString address, QString serverInfo, QSslCertificate serv
});
// We can get an IPv4 loopback address if we're using the GS IPv6 Forwarder
this->localAddress = NvHTTP::getXmlString(serverInfo, "LocalIP");
if (this->localAddress.startsWith("127.")) {
this->localAddress = QString();
this->localAddress = NvAddress(NvHTTP::getXmlString(serverInfo, "LocalIP"), http.httpPort());
if (this->localAddress.address().startsWith("127.")) {
this->localAddress = NvAddress();
}
QString httpsPort = NvHTTP::getXmlString(serverInfo, "HttpsPort");
if (httpsPort.isEmpty() || (this->activeHttpsPort = httpsPort.toUShort()) == 0) {
this->activeHttpsPort = DEFAULT_HTTPS_PORT;
}
// This is an extension which is not present in GFE. It is present for Sunshine to be able
// to support dynamic HTTP WAN ports without requiring the user to manually enter the port.
QString remotePortStr = NvHTTP::getXmlString(serverInfo, "ExternalPort");
if (remotePortStr.isEmpty() || (this->externalPort = remotePortStr.toUShort()) == 0) {
this->externalPort = DEFAULT_HTTP_PORT;
}
QString remoteAddress = NvHTTP::getXmlString(serverInfo, "ExternalIP");
if (!remoteAddress.isEmpty()) {
this->remoteAddress = NvAddress(remoteAddress, this->externalPort);
}
else {
this->remoteAddress = NvAddress();
}
this->remoteAddress = NvHTTP::getXmlString(serverInfo, "ExternalIP");
this->pairState = NvHTTP::getXmlString(serverInfo, "PairStatus") == "1" ?
PS_PAIRED : PS_NOT_PAIRED;
this->currentGameId = NvHTTP::getCurrentGame(serverInfo);
this->appVersion = NvHTTP::getXmlString(serverInfo, "appversion");
this->gfeVersion = NvHTTP::getXmlString(serverInfo, "GfeVersion");
this->gpuModel = NvHTTP::getXmlString(serverInfo, "gputype");
this->activeAddress = address;
this->activeAddress = http.address();
this->state = NvComputer::CS_ONLINE;
this->pendingQuit = false;
this->isSupportedServerVersion = CompatFetcher::isGfeVersionSupported(this->gfeVersion);
@@ -177,7 +216,10 @@ bool NvComputer::wake()
// Add the addresses that we know this host to be
// and broadcast addresses for this link just in
// case the host has timed out in ARP entries.
QVector<QString> addressList = uniqueAddresses();
QVector<QString> addressList;
for (const NvAddress& addr : uniqueAddresses()) {
addressList.append(addr.address());
}
addressList.append("255.255.255.255");
// Try to broadcast on all available NICs
@@ -238,14 +280,14 @@ bool NvComputer::wake()
bool NvComputer::isReachableOverVpn()
{
if (activeAddress.isEmpty()) {
if (activeAddress.isNull()) {
return false;
}
QTcpSocket s;
s.setProxy(QNetworkProxy::NoProxy);
s.connectToHost(activeAddress, 47984);
s.connectToHost(activeAddress.address(), activeAddress.port());
if (s.waitForConnected(3000)) {
Q_ASSERT(!s.localAddress().isNull());
@@ -331,9 +373,9 @@ bool NvComputer::updateAppList(QVector<NvApp> newAppList) {
return true;
}
QVector<QString> NvComputer::uniqueAddresses() const
QVector<NvAddress> NvComputer::uniqueAddresses() const
{
QVector<QString> uniqueAddressList;
QVector<NvAddress> uniqueAddressList;
// Start with addresses correctly ordered
uniqueAddressList.append(activeAddress);
@@ -344,7 +386,7 @@ QVector<QString> NvComputer::uniqueAddresses() const
// Prune duplicates (always giving precedence to the first)
for (int i = 0; i < uniqueAddressList.count(); i++) {
if (uniqueAddressList[i].isEmpty()) {
if (uniqueAddressList[i].isNull()) {
uniqueAddressList.remove(i);
i--;
continue;
@@ -400,10 +442,12 @@ bool NvComputer::update(NvComputer& that)
ASSIGN_IF_CHANGED(name);
}
ASSIGN_IF_CHANGED_AND_NONEMPTY(macAddress);
ASSIGN_IF_CHANGED_AND_NONEMPTY(localAddress);
ASSIGN_IF_CHANGED_AND_NONEMPTY(remoteAddress);
ASSIGN_IF_CHANGED_AND_NONEMPTY(ipv6Address);
ASSIGN_IF_CHANGED_AND_NONEMPTY(manualAddress);
ASSIGN_IF_CHANGED_AND_NONNULL(localAddress);
ASSIGN_IF_CHANGED_AND_NONNULL(remoteAddress);
ASSIGN_IF_CHANGED_AND_NONNULL(ipv6Address);
ASSIGN_IF_CHANGED_AND_NONNULL(manualAddress);
ASSIGN_IF_CHANGED(activeHttpsPort);
ASSIGN_IF_CHANGED(externalPort);
ASSIGN_IF_CHANGED(pairState);
ASSIGN_IF_CHANGED(serverCodecModeSupport);
ASSIGN_IF_CHANGED(currentGameId);
+15 -7
View File
@@ -1,6 +1,7 @@
#pragma once
#include "nvhttp.h"
#include "nvaddress.h"
#include <QThread>
#include <QReadWriteLock>
@@ -21,10 +22,13 @@ private:
bool pendingQuit;
public:
explicit NvComputer(QString address, QString serverInfo, QSslCertificate serverCert);
explicit NvComputer(NvHTTP& http, QString serverInfo);
explicit NvComputer(QSettings& settings);
void
setRemoteAddress(QHostAddress);
bool
update(NvComputer& that);
@@ -34,7 +38,7 @@ public:
bool
isReachableOverVpn();
QVector<QString>
QVector<NvAddress>
uniqueAddresses() const;
void
@@ -57,7 +61,8 @@ public:
// Ephemeral traits
ComputerState state;
PairState pairState;
QString activeAddress;
NvAddress activeAddress;
uint16_t activeHttpsPort;
int currentGameId;
QString gfeVersion;
QString appVersion;
@@ -68,10 +73,10 @@ public:
bool isSupportedServerVersion;
// Persisted traits
QString localAddress;
QString remoteAddress;
QString ipv6Address;
QString manualAddress;
NvAddress localAddress;
NvAddress remoteAddress;
NvAddress ipv6Address;
NvAddress manualAddress;
QByteArray macAddress;
QString name;
bool hasCustomName;
@@ -81,4 +86,7 @@ public:
// Synchronization
mutable QReadWriteLock lock;
private:
uint16_t externalPort;
};
+70 -14
View File
@@ -1,4 +1,4 @@
#include "nvhttp.h"
#include "nvcomputer.h"
#include <Limelight.h>
#include <QDebug>
@@ -18,15 +18,14 @@
#define RESUME_TIMEOUT_MS 30000
#define QUIT_TIMEOUT_MS 30000
NvHTTP::NvHTTP(QString address, QSslCertificate serverCert) :
NvHTTP::NvHTTP(NvAddress address, uint16_t httpsPort, QSslCertificate serverCert) :
m_ServerCert(serverCert)
{
m_BaseUrlHttp.setScheme("http");
m_BaseUrlHttps.setScheme("https");
m_BaseUrlHttp.setPort(47989);
m_BaseUrlHttps.setPort(47984);
setAddress(address);
setHttpsPort(httpsPort);
// Never use a proxy server
QNetworkProxy noProxy(QNetworkProxy::NoProxy);
@@ -35,26 +34,54 @@ NvHTTP::NvHTTP(QString address, QSslCertificate serverCert) :
connect(&m_Nam, &QNetworkAccessManager::sslErrors, this, &NvHTTP::handleSslErrors);
}
NvHTTP::NvHTTP(NvComputer* computer) :
NvHTTP(computer->activeAddress, computer->activeHttpsPort, computer->serverCert)
{
}
void NvHTTP::setServerCert(QSslCertificate serverCert)
{
m_ServerCert = serverCert;
}
void NvHTTP::setAddress(QString address)
void NvHTTP::setAddress(NvAddress address)
{
Q_ASSERT(!address.isEmpty());
Q_ASSERT(!address.isNull());
m_Address = address;
m_BaseUrlHttp.setHost(address);
m_BaseUrlHttps.setHost(address);
m_BaseUrlHttp.setHost(address.address());
m_BaseUrlHttps.setHost(address.address());
m_BaseUrlHttp.setPort(address.port());
}
QString NvHTTP::address()
void NvHTTP::setHttpsPort(uint16_t port)
{
m_BaseUrlHttps.setPort(port);
}
NvAddress NvHTTP::address()
{
return m_Address;
}
QSslCertificate NvHTTP::serverCert()
{
return m_ServerCert;
}
uint16_t NvHTTP::httpPort()
{
return m_BaseUrlHttp.port();
}
uint16_t NvHTTP::httpsPort()
{
return m_BaseUrlHttps.port();
}
QVector<int>
NvHTTP::parseQuad(QString quad)
{
@@ -98,8 +125,8 @@ NvHTTP::getServerInfo(NvLogLevel logLevel, bool fastFail)
{
QString serverInfo;
// Check if we have a pinned cert for this host yet
if (!m_ServerCert.isNull())
// Check if we have a pinned cert and HTTPS port for this host yet
if (!m_ServerCert.isNull() && httpsPort() != 0)
{
try
{
@@ -134,13 +161,26 @@ NvHTTP::getServerInfo(NvLogLevel logLevel, bool fastFail)
}
else
{
// Only use HTTP prior to pairing
// Only use HTTP prior to pairing or fetching HTTPS port
serverInfo = openConnectionToString(m_BaseUrlHttp,
"serverinfo",
nullptr,
fastFail ? FAST_FAIL_TIMEOUT_MS : REQUEST_TIMEOUT_MS,
logLevel);
verifyResponseStatus(serverInfo);
// Populate the HTTPS port
uint16_t httpsPort = getXmlString(serverInfo, "HttpsPort").toUShort();
if (httpsPort == 0) {
httpsPort = DEFAULT_HTTPS_PORT;
}
setHttpsPort(httpsPort);
// If we just needed to determine the HTTPS port, we'll try again over
// HTTPS now that we have the port number
if (!m_ServerCert.isNull()) {
return getServerInfo(logLevel, fastFail);
}
}
return serverInfo;
@@ -151,7 +191,8 @@ NvHTTP::launchApp(int appId,
PSTREAM_CONFIGURATION streamConfig,
bool sops,
bool localAudio,
int gamepadMask)
int gamepadMask,
QString& rtspSessionUrl)
{
int riKeyId;
@@ -181,12 +222,16 @@ NvHTTP::launchApp(int appId,
"&gcmap="+QString::number(gamepadMask),
LAUNCH_TIMEOUT_MS);
qInfo() << "Launch response:" << response;
// Throws if the request failed
verifyResponseStatus(response);
rtspSessionUrl = getXmlString(response, "sessionUrl0");
}
void
NvHTTP::resumeApp(PSTREAM_CONFIGURATION streamConfig)
NvHTTP::resumeApp(PSTREAM_CONFIGURATION streamConfig, QString& rtspSessionUrl)
{
int riKeyId;
@@ -201,8 +246,12 @@ NvHTTP::resumeApp(PSTREAM_CONFIGURATION streamConfig)
"&surroundAudioInfo="+QString::number(SURROUNDAUDIOINFO_FROM_AUDIO_CONFIGURATION(streamConfig->audioConfiguration)),
RESUME_TIMEOUT_MS);
qInfo() << "Resume response:" << response;
// Throws if the request failed
verifyResponseStatus(response);
rtspSessionUrl = getXmlString(response, "sessionUrl0");
}
void
@@ -214,6 +263,8 @@ NvHTTP::quitApp()
nullptr,
QUIT_TIMEOUT_MS);
qInfo() << "Quit response:" << response;
// Throws if the request failed
verifyResponseStatus(response);
@@ -330,6 +381,8 @@ NvHTTP::verifyResponseStatus(QString xml)
}
}
}
throw GfeHttpResponseException(-1, "Malformed GFE XML (missing root element)");
}
QImage
@@ -435,6 +488,9 @@ NvHTTP::openConnection(QUrl baseUrl,
int timeoutMs,
NvLogLevel logLevel)
{
// Port must be set
Q_ASSERT(baseUrl.port(0) != 0);
// Build a URL for the request
QUrl url(baseUrl);
url.setPath("/" + command);
+20 -6
View File
@@ -2,6 +2,7 @@
#include "identitymanager.h"
#include "nvapp.h"
#include "nvaddress.h"
#include <Limelight.h>
@@ -9,6 +10,8 @@
#include <QNetworkAccessManager>
#include <QNetworkReply>
class NvComputer;
class NvDisplayMode
{
public:
@@ -106,7 +109,9 @@ public:
NVLL_VERBOSE
};
explicit NvHTTP(QString address, QSslCertificate serverCert);
explicit NvHTTP(NvAddress address, uint16_t httpsPort, QSslCertificate serverCert);
explicit NvHTTP(NvComputer* computer);
static
int
@@ -138,9 +143,16 @@ public:
void setServerCert(QSslCertificate serverCert);
void setAddress(QString address);
void setAddress(NvAddress address);
void setHttpsPort(uint16_t port);
QString address();
NvAddress address();
QSslCertificate serverCert();
uint16_t httpPort();
uint16_t httpsPort();
static
QVector<int>
@@ -150,14 +162,16 @@ public:
quitApp();
void
resumeApp(PSTREAM_CONFIGURATION streamConfig);
resumeApp(PSTREAM_CONFIGURATION streamConfig,
QString& rtspSessionUrl);
void
launchApp(int appId,
PSTREAM_CONFIGURATION streamConfig,
bool sops,
bool localAudio,
int gamepadMask);
int gamepadMask,
QString& rtspSessionUrl);
QVector<NvApp>
getAppList();
@@ -182,7 +196,7 @@ private:
int timeoutMs,
NvLogLevel logLevel);
QString m_Address;
NvAddress m_Address;
QNetworkAccessManager m_Nam;
QSslCertificate m_ServerCert;
};
+3 -7
View File
@@ -11,8 +11,8 @@
#define REQUEST_TIMEOUT_MS 5000
NvPairingManager::NvPairingManager(QString address) :
m_Http(address, QSslCertificate())
NvPairingManager::NvPairingManager(NvComputer* computer) :
m_Http(computer)
{
QByteArray cert = IdentityManager::get()->getCertificate();
BIO *bio = BIO_new_mem_buf(cert.data(), -1);
@@ -167,11 +167,7 @@ NvPairingManager::signMessage(const QByteArray& message)
EVP_MD_CTX *ctx = EVP_MD_CTX_create();
THROW_BAD_ALLOC_IF_NULL(ctx);
const EVP_MD *md = EVP_get_digestbyname("SHA256");
THROW_BAD_ALLOC_IF_NULL(md);
EVP_DigestInit_ex(ctx, md, NULL);
EVP_DigestSignInit(ctx, NULL, md, NULL, m_PrivateKey);
EVP_DigestSignInit(ctx, NULL, EVP_sha256(), NULL, m_PrivateKey);
EVP_DigestSignUpdate(ctx, reinterpret_cast<unsigned char*>(const_cast<char*>(message.data())), message.length());
size_t signatureLength = 0;
+1 -1
View File
@@ -17,7 +17,7 @@ public:
ALREADY_IN_PROGRESS
};
explicit NvPairingManager(QString address);
explicit NvPairingManager(NvComputer* computer);
~NvPairingManager();
+2 -28
View File
@@ -71,16 +71,9 @@ SystemProperties::SystemProperties()
querySdlVideoInfo();
Q_ASSERT(maximumStreamingFrameRate >= 60);
Q_ASSERT(!monitorDesktopResolutions.isEmpty());
Q_ASSERT(!monitorNativeResolutions.isEmpty());
}
QRect SystemProperties::getDesktopResolution(int displayIndex)
{
// Returns default constructed QRect if out of bounds
return monitorDesktopResolutions.value(displayIndex);
}
QRect SystemProperties::getNativeResolution(int displayIndex)
{
// Returns default constructed QRect if out of bounds
@@ -148,7 +141,7 @@ void SystemProperties::querySdlVideoInfoInternal()
}
}
Session::getDecoderInfo(testWindow, hasHardwareAcceleration, rendererAlwaysFullScreen, maximumResolution);
Session::getDecoderInfo(testWindow, hasHardwareAcceleration, rendererAlwaysFullScreen, supportsHdr, maximumResolution);
SDL_DestroyWindow(testWindow);
@@ -193,7 +186,6 @@ void SystemProperties::refreshDisplaysInternal()
return;
}
monitorDesktopResolutions.clear();
monitorNativeResolutions.clear();
// Never let the maximum drop below 60 FPS
@@ -202,26 +194,8 @@ void SystemProperties::refreshDisplaysInternal()
SDL_DisplayMode bestMode;
for (int displayIndex = 0; displayIndex < SDL_GetNumVideoDisplays(); displayIndex++) {
SDL_DisplayMode desktopMode;
int err;
err = SDL_GetDesktopDisplayMode(displayIndex, &desktopMode);
if (err == 0) {
if (desktopMode.w <= 8192 && desktopMode.h <= 8192) {
monitorDesktopResolutions.insert(displayIndex, QRect(0, 0, desktopMode.w, desktopMode.h));
}
else {
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
"Skipping resolution over 8K: %dx%d",
desktopMode.w, desktopMode.h);
}
}
else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"SDL_GetDesktopDisplayMode() failed: %s",
SDL_GetError());
}
if (StreamUtils::getRealDesktopMode(displayIndex, &desktopMode)) {
if (StreamUtils::getNativeDesktopMode(displayIndex, &desktopMode)) {
if (desktopMode.w <= 8192 && desktopMode.h <= 8192) {
monitorNativeResolutions.insert(displayIndex, QRect(0, 0, desktopMode.w, desktopMode.h));
}
+2 -2
View File
@@ -26,9 +26,9 @@ public:
Q_PROPERTY(int maximumStreamingFrameRate MEMBER maximumStreamingFrameRate CONSTANT)
Q_PROPERTY(QSize maximumResolution MEMBER maximumResolution CONSTANT)
Q_PROPERTY(QString versionString MEMBER versionString CONSTANT)
Q_PROPERTY(bool supportsHdr MEMBER supportsHdr CONSTANT)
Q_INVOKABLE void refreshDisplays();
Q_INVOKABLE QRect getDesktopResolution(int displayIndex);
Q_INVOKABLE QRect getNativeResolution(int displayIndex);
signals:
@@ -51,8 +51,8 @@ private:
QString unmappedGamepads;
int maximumStreamingFrameRate;
QSize maximumResolution;
QList<QRect> monitorDesktopResolutions;
QList<QRect> monitorNativeResolutions;
QString versionString;
bool supportsHdr;
};
+121
View File
@@ -164,8 +164,10 @@ GlobalCommandLineParser::ParseResult GlobalCommandLineParser::parse(const QStrin
"Starts Moonlight normally if no arguments are given.\n"
"\n"
"Available actions:\n"
" list List the available apps on a host\n"
" quit Quit the currently running app\n"
" stream Start streaming an app\n"
" pair Pair a new host\n"
"\n"
"See 'moonlight <action> --help' for help of specific action."
);
@@ -193,6 +195,10 @@ GlobalCommandLineParser::ParseResult GlobalCommandLineParser::parse(const QStrin
return QuitRequested;
} else if (action == "stream") {
return StreamRequested;
} else if (action == "pair") {
return PairRequested;
} else if (action == "list") {
return ListRequested;
}
}
@@ -242,6 +248,58 @@ QString QuitCommandLineParser::getHost() const
return m_Host;
}
PairCommandLineParser::PairCommandLineParser()
{
}
PairCommandLineParser::~PairCommandLineParser()
{
}
void PairCommandLineParser::parse(const QStringList &args)
{
CommandLineParser parser;
parser.setupCommonOptions();
parser.setApplicationDescription(
"\n"
"Pair with the specified host."
);
parser.addPositionalArgument("pair", "pair host");
parser.addPositionalArgument("host", "Host computer name, UUID, or IP address", "<host>");
parser.addValueOption("pin", "4 digit pairing PIN");
if (!parser.parse(args)) {
parser.showError(parser.errorText());
}
parser.handleUnknownOptions();
// This method will not return and terminates the process if --version or
// --help is specified
parser.handleHelpAndVersionOptions();
// Verify that host has been provided
auto posArgs = parser.positionalArguments();
if (posArgs.length() < 2) {
parser.showError("Host not provided");
}
m_Host = parser.positionalArguments().at(1);
m_PredefinedPin = parser.value("pin");
if (!m_PredefinedPin.isEmpty() && m_PredefinedPin.length() != 4) {
parser.showError("PIN must be 4 digits");
}
}
QString PairCommandLineParser::getHost() const
{
return m_Host;
}
QString PairCommandLineParser::getPredefinedPin() const
{
return m_PredefinedPin;
}
StreamCommandLineParser::StreamCommandLineParser()
{
m_WindowModeMap = {
@@ -312,6 +370,7 @@ void StreamCommandLineParser::parse(const QStringList &args, StreamingPreference
parser.addToggleOption("background-gamepad", "background gamepad input");
parser.addToggleOption("reverse-scroll-direction", "inverted scroll direction");
parser.addToggleOption("swap-gamepad-buttons", "swap A/B and X/Y gamepad buttons (Nintendo-style)");
parser.addToggleOption("keep-awake", "prevent display sleep while streaming");
parser.addChoiceOption("capture-system-keys", "capture system key combos", m_CaptureSysKeysModeMap.keys());
parser.addChoiceOption("video-codec", "video codec", m_VideoCodecMap.keys());
parser.addChoiceOption("video-decoder", "video decoder", m_VideoDecoderMap.keys());
@@ -423,6 +482,9 @@ void StreamCommandLineParser::parse(const QStringList &args, StreamingPreference
// Resolve --swap-gamepad-buttons and --no-swap-gamepad-buttons options
preferences->swapFaceButtons = parser.getToggleOptionValue("swap-gamepad-buttons", preferences->swapFaceButtons);
// Resolve --keep-awake and --no-keep-awake options
preferences->keepAwake = parser.getToggleOptionValue("keep-awake", preferences->keepAwake);
// Resolve --capture-system-keys option
if (parser.isSet("capture-system-keys")) {
preferences->captureSysKeysMode = mapValue(m_CaptureSysKeysModeMap, parser.getChoiceOptionValue("capture-system-keys"));
@@ -464,3 +526,62 @@ QString StreamCommandLineParser::getAppName() const
{
return m_AppName;
}
ListCommandLineParser::ListCommandLineParser()
{
}
ListCommandLineParser::~ListCommandLineParser()
{
}
void ListCommandLineParser::parse(const QStringList &args)
{
CommandLineParser parser;
parser.setupCommonOptions();
parser.setApplicationDescription(
"\n"
"List the available apps on the given host."
);
parser.addPositionalArgument("list", "list available apps");
parser.addPositionalArgument("host", "Host computer name, UUID, or IP address", "<host>");
parser.addFlagOption("csv", "Print as CSV with additional information");
parser.addFlagOption("verbose", "Displays additional information");
if (!parser.parse(args)) {
parser.showError(parser.errorText());
}
parser.handleUnknownOptions();
m_PrintCSV = parser.isSet("csv");
m_Verbose = parser.isSet("verbose");
// This method will not return and terminates the process if --version or
// --help is specified
parser.handleHelpAndVersionOptions();
// Verify that host has been provided
auto posArgs = parser.positionalArguments();
if (posArgs.length() < 2) {
parser.showError("Host not provided");
}
m_Host = parser.positionalArguments().at(1);
}
QString ListCommandLineParser::getHost() const
{
return m_Host;
}
bool ListCommandLineParser::isPrintCSV() const
{
return m_PrintCSV;
}
bool ListCommandLineParser::isVerbose() const
{
return m_Verbose;
}
+36
View File
@@ -12,6 +12,8 @@ public:
NormalStartRequested,
StreamRequested,
QuitRequested,
PairRequested,
ListRequested,
};
GlobalCommandLineParser();
@@ -35,6 +37,22 @@ private:
QString m_Host;
};
class PairCommandLineParser
{
public:
PairCommandLineParser();
virtual ~PairCommandLineParser();
void parse(const QStringList &args);
QString getHost() const;
QString getPredefinedPin() const;
private:
QString m_Host;
QString m_PredefinedPin;
};
class StreamCommandLineParser
{
public:
@@ -55,3 +73,21 @@ private:
QMap<QString, StreamingPreferences::VideoDecoderSelection> m_VideoDecoderMap;
QMap<QString, StreamingPreferences::CaptureSysKeysMode> m_CaptureSysKeysModeMap;
};
class ListCommandLineParser
{
public:
ListCommandLineParser();
virtual ~ListCommandLineParser();
void parse(const QStringList &args);
QString getHost() const;
bool isPrintCSV() const;
bool isVerbose() const;
private:
QString m_Host;
bool m_PrintCSV;
bool m_Verbose;
};
+208
View File
@@ -0,0 +1,208 @@
#include "listapps.h"
#include "backend/boxartmanager.h"
#include "backend/computermanager.h"
#include "backend/computerseeker.h"
#include <QCoreApplication>
#include <QTimer>
#define COMPUTER_SEEK_TIMEOUT 10000
#define APP_SEEK_TIMEOUT 10000
namespace CliListApps
{
enum State {
StateInit,
StateSeekComputer,
StateListApp,
StateSeekApp,
StateFailure,
};
class Event
{
public:
enum Type {
ComputerFound,
ComputerUpdated,
ComputerSeekTimedout,
Executed,
};
Event(Type type)
: type(type), computerManager(nullptr), computer(nullptr) {}
Type type;
ComputerManager *computerManager;
NvComputer *computer;
QString errorMessage;
};
class LauncherPrivate
{
Q_DECLARE_PUBLIC(Launcher)
public:
LauncherPrivate(Launcher *q) : q_ptr(q) {}
void handleEvent(Event event)
{
Q_Q(Launcher);
NvApp app;
switch (event.type) {
// Occurs when CLI main calls execute
case Event::Executed:
if (m_State == StateInit) {
m_State = StateSeekComputer;
m_ComputerManager = event.computerManager;
m_ComputerSeeker = new ComputerSeeker(m_ComputerManager, m_ComputerName, q);
q->connect(m_ComputerSeeker, &ComputerSeeker::computerFound,
q, &Launcher::onComputerFound);
q->connect(m_ComputerSeeker, &ComputerSeeker::errorTimeout,
q, &Launcher::onComputerSeekTimeout);
m_ComputerSeeker->start(COMPUTER_SEEK_TIMEOUT);
q->connect(m_ComputerManager, &ComputerManager::computerStateChanged,
q, &Launcher::onComputerUpdated);
m_BoxArtManager = new BoxArtManager(q);
if (m_Arguments.isVerbose()) {
fprintf(stdout, "Establishing connection to PC...\n");
}
}
break;
// Occurs when computer search timed out
case Event::ComputerSeekTimedout:
if (m_State == StateSeekComputer) {
fprintf(stderr, "%s\n", qPrintable(QString("Failed to connect to %1").arg(m_ComputerName)));
QCoreApplication::exit(-1);
}
break;
// Occurs when searched computer is found
case Event::ComputerFound:
if (m_State == StateSeekComputer) {
if (event.computer->pairState == NvComputer::PS_PAIRED) {
m_State = StateSeekApp;
m_Computer = event.computer;
m_TimeoutTimer->start(APP_SEEK_TIMEOUT);
if (m_Arguments.isVerbose()) {
fprintf(stdout, "Loading app list...\n");
}
} else {
m_State = StateFailure;
fprintf(stderr, "%s\n", qPrintable(QObject::tr("Computer %1 has not been paired. "
"Please open Moonlight to pair before retrieving games list.")
.arg(event.computer->name)));
QCoreApplication::exit(-1);
}
}
break;
// Occurs when a computer is updated
case Event::ComputerUpdated:
if (m_State == StateSeekApp) {
m_Arguments.isPrintCSV() ? printAppsCSV(m_Computer->appList) : printApps(m_Computer->appList);
QCoreApplication::exit(0);
}
break;
}
}
void printApps(QVector<NvApp> apps) {
for (int i = 0; i < apps.length(); i++) {
fprintf(stdout, "%s\n", qPrintable(apps[i].name));
}
}
void printAppsCSV(QVector<NvApp> apps) {
fprintf(stdout, "Name, ID, HDR Support, App Collection Game, Hidden, Direct Launch, Boxart URL\n");
for (int i = 0; i < apps.length(); i++) {
printAppCSV(apps[i]);
}
}
void printAppCSV(NvApp app) const
{
fprintf(stdout, "\"%s\",%d,%s,%s,%s,%s,\"%s\"\n", qPrintable(app.name),
app.id,
app.hdrSupported ? "true" : "false",
app.isAppCollectorGame ? "true" : "false",
app.hidden ? "true" : "false",
app.directLaunch ? "true" : "false",
qPrintable(m_BoxArtManager->loadBoxArt(m_Computer, app).toDisplayString()));
}
Launcher *q_ptr;
ComputerManager *m_ComputerManager;
QString m_ComputerName;
ComputerSeeker *m_ComputerSeeker;
BoxArtManager *m_BoxArtManager;
NvComputer *m_Computer;
State m_State;
QTimer *m_TimeoutTimer;
ListCommandLineParser m_Arguments;
};
Launcher::Launcher(QString computer, ListCommandLineParser arguments, QObject *parent)
: QObject(parent),
m_DPtr(new LauncherPrivate(this))
{
Q_D(Launcher);
d->m_ComputerName = computer;
d->m_State = StateInit;
d->m_TimeoutTimer = new QTimer(this);
d->m_TimeoutTimer->setSingleShot(true);
d->m_Arguments = arguments;
connect(d->m_TimeoutTimer, &QTimer::timeout,
this, &Launcher::onComputerSeekTimeout);
}
Launcher::~Launcher()
{
}
void Launcher::execute(ComputerManager *manager)
{
Q_D(Launcher);
Event event(Event::Executed);
event.computerManager = manager;
d->handleEvent(event);
}
bool Launcher::isExecuted() const
{
Q_D(const Launcher);
return d->m_State != StateInit;
}
void Launcher::onComputerFound(NvComputer *computer)
{
Q_D(Launcher);
Event event(Event::ComputerFound);
event.computer = computer;
d->handleEvent(event);
}
void Launcher::onComputerSeekTimeout()
{
Q_D(Launcher);
Event event(Event::ComputerSeekTimedout);
d->handleEvent(event);
}
void Launcher::onComputerUpdated(NvComputer *computer)
{
Q_D(Launcher);
Event event(Event::ComputerUpdated);
event.computer = computer;
d->handleEvent(event);
}
}
+38
View File
@@ -0,0 +1,38 @@
#pragma once
#include "commandlineparser.h"
#include <QObject>
#include <QVariant>
class ComputerManager;
class NvComputer;
namespace CliListApps
{
class LauncherPrivate;
class Launcher : public QObject
{
Q_OBJECT
Q_DECLARE_PRIVATE_D(m_DPtr, Launcher)
public:
explicit Launcher(QString computer, ListCommandLineParser arguments, QObject *parent = nullptr);
~Launcher();
Q_INVOKABLE void execute(ComputerManager *manager);
Q_INVOKABLE bool isExecuted() const;
private slots:
void onComputerFound(NvComputer *computer);
void onComputerUpdated(NvComputer *computer);
void onComputerSeekTimeout();
private:
QScopedPointer<LauncherPrivate> m_DPtr;
ListCommandLineParser m_Arguments;
};
}
+186
View File
@@ -0,0 +1,186 @@
#include "pair.h"
#include "backend/computermanager.h"
#include "backend/computerseeker.h"
#include <QCoreApplication>
#include <QTimer>
#define COMPUTER_SEEK_TIMEOUT 10000
namespace CliPair
{
enum State {
StateInit,
StateSeekComputer,
StatePairing,
StateFailure,
StateComplete,
};
class Event
{
public:
enum Type {
ComputerFound,
Executed,
PairingCompleted,
Timedout,
};
Event(Type type)
: type(type), computerManager(nullptr), computer(nullptr) {}
Type type;
ComputerManager *computerManager;
NvComputer *computer;
QString errorMessage;
};
class LauncherPrivate
{
Q_DECLARE_PUBLIC(Launcher)
public:
LauncherPrivate(Launcher *q) : q_ptr(q) {}
void handleEvent(Event event)
{
Q_Q(Launcher);
switch (event.type) {
// Occurs when CliPair becomes visible and the UI calls launcher's execute()
case Event::Executed:
if (m_State == StateInit) {
m_State = StateSeekComputer;
m_ComputerManager = event.computerManager;
q->connect(m_ComputerManager, &ComputerManager::pairingCompleted,
q, &Launcher::onPairingCompleted);
// If we weren't provided a predefined PIN, generate one now
if (m_PredefinedPin.isEmpty()) {
m_PredefinedPin = m_ComputerManager->generatePinString();
}
m_ComputerSeeker = new ComputerSeeker(m_ComputerManager, m_ComputerName, q);
q->connect(m_ComputerSeeker, &ComputerSeeker::computerFound,
q, &Launcher::onComputerFound);
q->connect(m_ComputerSeeker, &ComputerSeeker::errorTimeout,
q, &Launcher::onTimeout);
m_ComputerSeeker->start(COMPUTER_SEEK_TIMEOUT);
emit q->searchingComputer();
}
break;
// Occurs when searched computer is found
case Event::ComputerFound:
if (m_State == StateSeekComputer) {
if (event.computer->pairState == NvComputer::PS_PAIRED) {
m_State = StateFailure;
QString msg = QObject::tr("%1 is already paired").arg(event.computer->name);
emit q->failed(msg);
}
else if (event.computer->currentGameId != 0) {
m_State = StateFailure;
QString msg = QObject::tr("You cannot pair while a previous session is still running on the host PC. Quit any running games or reboot the host PC, then try pairing again.");
emit q->failed(msg);
}
else {
Q_ASSERT(!m_PredefinedPin.isEmpty());
m_State = StatePairing;
m_ComputerManager->pairHost(event.computer, m_PredefinedPin);
emit q->pairing(event.computer->name, m_PredefinedPin);
}
}
break;
// Occurs when pairing operation completes
case Event::PairingCompleted:
if (m_State == StatePairing) {
if (event.errorMessage.isEmpty()) {
m_State = StateComplete;
emit q->success();
}
else {
m_State = StateFailure;
emit q->failed(event.errorMessage);
}
}
break;
// Occurs when computer search timed out
case Event::Timedout:
if (m_State == StateSeekComputer) {
m_State = StateFailure;
emit q->failed(QObject::tr("Failed to connect to %1").arg(m_ComputerName));
}
break;
}
}
Launcher *q_ptr;
QString m_ComputerName;
QString m_PredefinedPin;
ComputerManager *m_ComputerManager;
ComputerSeeker *m_ComputerSeeker;
NvComputer *m_Computer;
State m_State;
QTimer *m_TimeoutTimer;
};
Launcher::Launcher(QString computer, QString predefinedPin, QObject *parent)
: QObject(parent),
m_DPtr(new LauncherPrivate(this))
{
Q_D(Launcher);
d->m_ComputerName = computer;
d->m_PredefinedPin = predefinedPin;
d->m_State = StateInit;
d->m_TimeoutTimer = new QTimer(this);
d->m_TimeoutTimer->setSingleShot(true);
connect(d->m_TimeoutTimer, &QTimer::timeout,
this, &Launcher::onTimeout);
}
Launcher::~Launcher()
{
}
void Launcher::execute(ComputerManager *manager)
{
Q_D(Launcher);
Event event(Event::Executed);
event.computerManager = manager;
d->handleEvent(event);
}
bool Launcher::isExecuted() const
{
Q_D(const Launcher);
return d->m_State != StateInit;
}
void Launcher::onComputerFound(NvComputer *computer)
{
Q_D(Launcher);
Event event(Event::ComputerFound);
event.computer = computer;
d->handleEvent(event);
}
void Launcher::onTimeout()
{
Q_D(Launcher);
Event event(Event::Timedout);
d->handleEvent(event);
}
void Launcher::onPairingCompleted(NvComputer* computer, QString error)
{
Q_D(Launcher);
Event event(Event::PairingCompleted);
event.computer = computer;
event.errorMessage = error;
d->handleEvent(event);
}
}
+44
View File
@@ -0,0 +1,44 @@
#pragma once
#include <QObject>
#include <QVariant>
class ComputerManager;
class NvComputer;
class Session;
class StreamingPreferences;
namespace CliPair
{
class Event;
class LauncherPrivate;
class Launcher : public QObject
{
Q_OBJECT
Q_DECLARE_PRIVATE_D(m_DPtr, Launcher)
public:
explicit Launcher(QString computer, QString predefinedPin,
QObject *parent = nullptr);
~Launcher();
Q_INVOKABLE void execute(ComputerManager *manager);
Q_INVOKABLE bool isExecuted() const;
signals:
void searchingComputer();
void pairing(QString pcName, QString pin);
void failed(QString text);
void success();
private slots:
void onComputerFound(NvComputer *computer);
void onPairingCompleted(NvComputer *computer, QString error);
void onTimeout();
private:
QScopedPointer<LauncherPrivate> m_DPtr;
};
}
@@ -36,6 +36,92 @@
</screenshots>
<releases>
<release version="4.2.0" date="2022-09-10">
<description>
<p>New features:</p>
<ul>
<li>Added support for pairing via the terminal</li>
<li>Added support for listing installed apps on a host via the terminal</li>
<li>Improved handling of V-Sync on Wayland systems to reduce latency</li>
<li>Improved performance using the legacy non-EGL VAAPI rendering code</li>
</ul>
<p>Bugfixes:</p>
<ul>
<li>Fixed native resolution detection on high DPI Wayland systems</li>
<li>Fixed audio crackling with SDL 2.24.0 on systems using PulseAudio</li>
<li>Updated included gamepad mappings</li>
<li>Updated community-contributed translations from Weblate</li>
</ul>
</description>
</release>
<release version="4.1.0" date="2022-05-23">
<description>
<p>New features:</p>
<ul>
<li>Overlays are now supported on the non-EGL X11 VAAPI renderer (requires RGBA subpicture support in the VAAPI driver)</li>
<li>Cursor lock can now be disabled when in full-screen mode</li>
</ul>
<p>Behavior Changes:</p>
<ul>
<li>Moonlight can now reduce the client display resolution in full-screen mode if the current display mode doesn't have a high enough refresh rate for the selected stream frame rate</li>
<li>When choosing a new client display resolution in full-screen mode, Moonlight will pick a display mode with the closest aspect ratio to the selected stream resolution</li>
<li>Moonlight now defaults to borderless windowed mode on Wayland systems</li>
</ul>
<p>Bugfixes:</p>
<ul>
<li>Fixed missing toolbar buttons in certain languages</li>
<li>Fixed some text on the settings page not updating when the language is changed</li>
<li>Fixed a frame pacing bug that could cause excessive frame drops</li>
<li>Fixed the "keep display awake" setting not being saved when Moonlight restarts</li>
<li>Fixed black screen after unmaximizing the Moonlight window on some Linux systems</li>
<li>Updated included gamepad mappings</li>
<li>Updated community-contributed translations from Weblate</li>
</ul>
</description>
</release>
<release version="4.0.0" date="2022-04-02">
<description>
<p>New features:</p>
<ul>
<li>Added a new key combo for locking the mouse cursor to the window (Ctrl+Alt+Shift+L)</li>
<li>Added an option to avoid keeping the client display awake while streaming</li>
</ul>
<p>Behavior Changes:</p>
<ul>
<li>HDR streaming is now a separate option rather than being part of the Video Codec override dropdown</li>
<li>HDR streaming is no longer restricted to apps that are certified by NVIDIA as compatible with GameStream HDR. Some newer games may require an HDR display or EDID emulator dongle connected to your host PC for HDR options to be available.</li>
</ul>
<p>Bugfixes:</p>
<ul>
<li>Fixed loss of all audio if the active audio device is unplugged while streaming</li>
<li>Fixed the GUI being unresponsive after manually quitting when connection to the host is lost</li>
<li>Fixed a rare crash if a controller disconnects right as rumble is starting</li>
<li>Fixed text rendering on the overlay UI when using SDL_ttf 2.0.18 on Linux</li>
<li>Updated included gamepad mappings</li>
<li>Updated community-contributed translations from Weblate</li>
</ul>
</description>
</release>
<release version="3.2.0" date="2022-01-18">
<description>
<p>New features:</p>
<ul>
<li>Reduced CPU usage while streaming</li>
<li>Non-ASCII characters are now supported when pasting clipboard data to the host</li>
<li>Added support for zero-copy NVDEC rendering for Nvidia Wayland systems</li>
<li>Significantly improved performance with asynchronous decoders like V4L2M2M on Linux</li>
<li>Added support for color compression planes on newer Intel systems when using VAAPI decoding</li>
<li>Added support for copy-back rendering in non-default pixel formats (like the Raspberry Pi SAND format)</li>
</ul>
<p>Bugfixes:</p>
<ul>
<li>Fixed unexpected GUI input after using the gamepad quit combo</li>
<li>Updated included gamepad mappings</li>
<li>Updated community-contributed translations from Weblate</li>
</ul>
</description>
</release>
<release version="3.1.4" date="2021-06-25">
<description>
<p>Changes:</p>
+91
View File
@@ -0,0 +1,91 @@
import QtQuick 2.0
import QtQuick.Controls 2.2
import ComputerManager 1.0
import SdlGamepadKeyNavigation 1.0
Item {
function onSearchingComputer() {
stageLabel.text = qsTr("Establishing connection to PC...")
}
function onPairing(pcName, pin) {
stageLabel.text = qsTr("Pairing... Please enter '%1' on %2.").arg(pin).arg(pcName)
}
function onFailed(message) {
stageIndicator.visible = false
errorDialog.text = message
errorDialog.open()
}
function onSuccess(appName) {
stageIndicator.visible = false
pairCompleteDialog.open()
}
// Allow user to back out of pairing
Keys.onEscapePressed: {
Qt.quit()
}
Keys.onBackPressed: {
Qt.quit()
}
Keys.onCancelPressed: {
Qt.quit()
}
StackView.onActivated: {
if (!launcher.isExecuted()) {
toolBar.visible = false
// Normally this is enabled by PcView, but we will won't
// load PcView when streaming from the command-line.
SdlGamepadKeyNavigation.enable()
launcher.searchingComputer.connect(onSearchingComputer)
launcher.pairing.connect(onPairing)
launcher.failed.connect(onFailed)
launcher.success.connect(onSuccess)
launcher.execute(ComputerManager)
}
}
Row {
anchors.centerIn: parent
spacing: 5
id: stageIndicator
BusyIndicator {
id: stageSpinner
}
Label {
id: stageLabel
height: stageSpinner.height
font.pointSize: 20
verticalAlignment: Text.AlignVCenter
wrapMode: Text.Wrap
}
}
ErrorMessageDialog {
id: errorDialog
onClosed: {
Qt.quit();
}
}
NavigableMessageDialog {
id: pairCompleteDialog
closePolicy: Popup.CloseOnEscape
text:qsTr("Pairing completed successfully")
standardButtons: Dialog.Ok
onClosed: {
Qt.quit()
}
}
}
+2 -2
View File
@@ -1,5 +1,6 @@
import QtQuick 2.0
import QtQuick.Controls 2.2
import QtQuick.Layouts 1.3
ToolButton {
property string iconSource
@@ -20,8 +21,7 @@ ToolButton {
// This determines the size of the Material highlight. We increase it
// from the default because we use larger than normal icons for TV readability.
background.width: (parent.height - parent.anchors.bottomMargin - parent.anchors.topMargin) * 0.60
background.height: (parent.height - parent.anchors.bottomMargin - parent.anchors.topMargin) * 0.60
Layout.preferredHeight: parent.height
Keys.onReturnPressed: {
clicked()
+216 -83
View File
@@ -11,6 +11,8 @@ Flickable {
id: settingsPage
objectName: qsTr("Settings")
signal languageChanged()
boundsBehavior: Flickable.OvershootBounds
contentWidth: settingsColumn1.width > settingsColumn2.width ? settingsColumn1.width : settingsColumn2.width
@@ -95,50 +97,39 @@ Flickable {
// Add native resolutions for all attached displays
var done = false
for (var displayIndex = 0; !done; displayIndex++) {
for (var displayResIndex = 0; displayResIndex < 2; displayResIndex++) {
var screenRect;
var screenRect = SystemProperties.getNativeResolution(displayIndex);
// Some platforms have different desktop resolutions
// and native resolutions (like macOS with Retina displays)
if (displayResIndex === 0) {
screenRect = SystemProperties.getDesktopResolution(displayIndex)
}
else {
screenRect = SystemProperties.getNativeResolution(displayIndex)
}
if (screenRect.width === 0) {
// Exceeded max count of displays
done = true
break
}
if (screenRect.width === 0) {
// Exceeded max count of displays
done = true
var indexToAdd = 0
for (var j = 0; j < resolutionComboBox.count; j++) {
var existing_width = parseInt(resolutionListModel.get(j).video_width);
var existing_height = parseInt(resolutionListModel.get(j).video_height);
if (screenRect.width === existing_width && screenRect.height === existing_height) {
// Duplicate entry, skip
indexToAdd = -1
break
}
var indexToAdd = 0
for (var j = 0; j < resolutionComboBox.count; j++) {
var existing_width = parseInt(resolutionListModel.get(j).video_width);
var existing_height = parseInt(resolutionListModel.get(j).video_height);
if (screenRect.width === existing_width && screenRect.height === existing_height) {
// Duplicate entry, skip
indexToAdd = -1
break
}
else if (screenRect.width * screenRect.height > existing_width * existing_height) {
// Candidate entrypoint after this entry
indexToAdd = j + 1
}
else if (screenRect.width * screenRect.height > existing_width * existing_height) {
// Candidate entrypoint after this entry
indexToAdd = j + 1
}
}
// Insert this display's resolution if it's not a duplicate
if (indexToAdd >= 0) {
resolutionListModel.insert(indexToAdd,
{
"text": "Native ("+screenRect.width+"x"+screenRect.height+")",
"video_width": ""+screenRect.width,
"video_height": ""+screenRect.height,
"is_custom": false
})
}
// Insert this display's resolution if it's not a duplicate
if (indexToAdd >= 0) {
resolutionListModel.insert(indexToAdd,
{
"text": "Native ("+screenRect.width+"x"+screenRect.height+")",
"video_width": ""+screenRect.width,
"video_height": ""+screenRect.height,
"is_custom": false
})
}
}
@@ -345,7 +336,7 @@ Flickable {
maximumLength: 5
inputMethodHints: Qt.ImhDigitsOnly
placeholderText: resolutionListModel.get(resolutionComboBox.currentIndex).video_width
validator: IntValidator{bottom:128; top:8192}
validator: IntValidator{bottom:256; top:8192}
focus: true
onTextChanged: {
@@ -374,7 +365,7 @@ Flickable {
maximumLength: 5
inputMethodHints: Qt.ImhDigitsOnly
placeholderText: resolutionListModel.get(resolutionComboBox.currentIndex).video_height
validator: IntValidator{bottom:128; top:8192}
validator: IntValidator{bottom:256; top:8192}
onTextChanged: {
// standardButton() was added in Qt 5.10, so we must check for it first
@@ -465,6 +456,7 @@ Flickable {
// ignore setting the index at first, and actually set it when the component is loaded
Component.onCompleted: {
reinitialize()
languageChanged.connect(reinitialize)
}
id: fpsComboBox
@@ -531,28 +523,53 @@ Flickable {
}
AutoResizingComboBox {
// ignore setting the index at first, and actually set it when the component is loaded
Component.onCompleted: {
function createModel() {
var model = Qt.createQmlObject('import QtQuick 2.0; ListModel {}', parent, '')
model.append({
text: qsTr("Fullscreen"),
val: StreamingPreferences.WM_FULLSCREEN
})
model.append({
text: qsTr("Borderless windowed"),
val: StreamingPreferences.WM_FULLSCREEN_DESKTOP
})
model.append({
text: qsTr("Windowed"),
val: StreamingPreferences.WM_WINDOWED
})
// Set the recommended option based on the OS
for (var i = 0; i < model.count; i++) {
var thisWm = model.get(i).val;
if (thisWm === StreamingPreferences.recommendedFullScreenMode) {
model.get(i).text += qsTr(" (Recommended)")
model.move(i, 0, 1)
break
}
}
return model
}
// This is used on initialization and upon retranslation
function reinitialize() {
if (!visible) {
// Do nothing if the control won't even be visible
return
}
// Set the recommended option based on the OS
for (var i = 0; i < windowModeListModel.count; i++) {
var thisWm = windowModeListModel.get(i).val;
if (thisWm === StreamingPreferences.recommendedFullScreenMode) {
windowModeListModel.get(i).text += qsTr(" (Recommended)")
windowModeListModel.move(i, 0, 1);
break
}
}
model = createModel()
currentIndex = 0
// Set the current value based on the saved preferences
var savedWm = StreamingPreferences.windowMode
for (var i = 0; i < windowModeListModel.count; i++) {
var thisWm = windowModeListModel.get(i).val;
for (var i = 0; i < model.count; i++) {
var thisWm = model.get(i).val;
if (savedWm === thisWm) {
currentIndex = i
break
@@ -562,28 +579,18 @@ Flickable {
activated(currentIndex)
}
Component.onCompleted: {
reinitialize()
languageChanged.connect(reinitialize)
}
id: windowModeComboBox
visible: SystemProperties.hasDesktopEnvironment
enabled: !SystemProperties.rendererAlwaysFullScreen
hoverEnabled: true
textRole: "text"
model: ListModel {
id: windowModeListModel
ListElement {
text: qsTr("Fullscreen")
val: StreamingPreferences.WM_FULLSCREEN
}
ListElement {
text: qsTr("Borderless windowed")
val: StreamingPreferences.WM_FULLSCREEN_DESKTOP
}
ListElement {
text: qsTr("Windowed")
val: StreamingPreferences.WM_WINDOWED
}
}
onActivated: {
StreamingPreferences.windowMode = windowModeListModel.get(currentIndex).val
StreamingPreferences.windowMode = model.get(currentIndex).val
}
ToolTip.delay: 1000
@@ -766,7 +773,7 @@ Flickable {
val: StreamingPreferences.LANG_AUTO
}
ListElement {
text: "Deutsch" //German
text: "Deutsch" // German
val: StreamingPreferences.LANG_DE
}
ListElement {
@@ -774,11 +781,11 @@ Flickable {
val: StreamingPreferences.LANG_EN
}
ListElement {
text: "Français" //French
text: "Français" // French
val: StreamingPreferences.LANG_FR
}
ListElement {
text: "简体中文" //Simplified Chinese
text: "简体中文" // Simplified Chinese
val: StreamingPreferences.LANG_ZH_CN
}
ListElement {
@@ -789,11 +796,10 @@ Flickable {
text: "русский" // Russian
val: StreamingPreferences.LANG_RU
}
// Don't list Spanish until it is more complete
/*ListElement {
ListElement {
text: "Español" // Spanish
val: StreamingPreferences.LANG_ES
}*/
}
ListElement {
text: "日本語" // Japanese
val: StreamingPreferences.LANG_JA
@@ -810,6 +816,58 @@ Flickable {
text: "한국어" // Korean
val: StreamingPreferences.LANG_KO
}
/* ListElement {
text: "Magyar" // Hungarian
val: StreamingPreferences.LANG_HU
} */
ListElement {
text: "Nederlands" // Dutch
val: StreamingPreferences.LANG_NL
}
ListElement {
text: "Svenska" // Swedish
val: StreamingPreferences.LANG_SV
}
/* ListElement {
text: "Türkçe" // Turkish
val: StreamingPreferences.LANG_TR
} */
/* ListElement {
text: "Українська" // Ukrainian
val: StreamingPreferences.LANG_UK
} */
ListElement {
text: "繁体字" // Traditional Chinese
val: StreamingPreferences.LANG_ZH_HANT
}
ListElement {
text: "Português" // Portuguese
val: StreamingPreferences.LANG_PT
}
/* ListElement {
text: "Português do Brasil" // Brazilian Portuguese
val: StreamingPreferences.LANG_PT_BR
} */
ListElement {
text: "Ελληνικά" // Greek
val: StreamingPreferences.LANG_EL
}
ListElement {
text: "Italiano" // Italian
val: StreamingPreferences.LANG_IT
}
/* ListElement {
text: "हिन्दी, हिंदी" // Hindi
val: StreamingPreferences.LANG_HI
} */
ListElement {
text: "Język polski" // Polish
val: StreamingPreferences.LANG_PL
}
ListElement {
text: "Čeština" // Czech
val: StreamingPreferences.LANG_CS
}
}
// ::onActivated must be used, as it only listens for when the index is changed by a human
onActivated : {
@@ -824,6 +882,9 @@ Flickable {
// Force the back operation to pop any AppView pages that exist.
// The AppView stops working after retranslate() for some reason.
window.clearOnBack = true
// Signal other controls to adjust their text
languageChanged()
}
}
}
@@ -910,6 +971,22 @@ Flickable {
ToolTip.visible: hovered
ToolTip.text: qsTr("Updates your Discord status to display the name of the game you're streaming.")
}
CheckBox {
id: keepAwakeCheck
width: parent.width
text: qsTr("Keep the display awake while streaming")
font.pointSize: 12
checked: StreamingPreferences.keepAwake
onCheckedChanged: {
StreamingPreferences.keepAwake = checked
}
ToolTip.delay: 1000
ToolTip.timeout: 5000
ToolTip.visible: hovered
ToolTip.text: qsTr("Prevents the screensaver from starting or the display from going to sleep while streaming.")
}
}
}
}
@@ -1229,6 +1306,7 @@ Flickable {
id: decoderComboBox
textRole: "text"
enabled: !enableHdr.checked
model: ListModel {
id: decoderListModel
ListElement {
@@ -1245,9 +1323,26 @@ Flickable {
}
}
// ::onActivated must be used, as it only listens for when the index is changed by a human
onActivated : {
StreamingPreferences.videoDecoderSelection = decoderListModel.get(currentIndex).val
onActivated: {
if (enabled) {
StreamingPreferences.videoDecoderSelection = decoderListModel.get(currentIndex).val
}
}
// This handles the state of the enableHdr checkbox changing
onEnabledChanged: {
if (enabled) {
StreamingPreferences.videoDecoderSelection = decoderListModel.get(currentIndex).val
}
else {
StreamingPreferences.videoDecoderSelection = StreamingPreferences.VDS_AUTO
}
}
ToolTip.delay: 1000
ToolTip.timeout: 5000
ToolTip.visible: hovered && !enabled
ToolTip.text: qsTr("Enabling HDR overrides manual decoder selections.")
}
Label {
@@ -1262,7 +1357,11 @@ Flickable {
// ignore setting the index at first, and actually set it when the component is loaded
Component.onCompleted: {
var saved_vcc = StreamingPreferences.videoCodecConfig
// Default to Automatic (relevant if HDR is enabled,
// where we will match none of the codecs in the list)
currentIndex = 0
for(var i = 0; i < codecListModel.count; i++) {
var el_vcc = codecListModel.get(i).val;
if (saved_vcc === el_vcc) {
@@ -1270,11 +1369,13 @@ Flickable {
break
}
}
activated(currentIndex)
}
id: codecComboBox
textRole: "text"
enabled: !enableHdr.checked
model: ListModel {
id: codecListModel
ListElement {
@@ -1289,15 +1390,47 @@ Flickable {
text: qsTr("HEVC (H.265)")
val: StreamingPreferences.VCC_FORCE_HEVC
}
/*ListElement {
text: qsTr("HEVC HDR (Experimental)")
val: StreamingPreferences.VCC_FORCE_HEVC_HDR
}*/
}
// ::onActivated must be used, as it only listens for when the index is changed by a human
onActivated : {
StreamingPreferences.videoCodecConfig = codecListModel.get(currentIndex).val
if (enabled) {
StreamingPreferences.videoCodecConfig = codecListModel.get(currentIndex).val
}
}
// This handles the state of the enableHdr checkbox changing
onEnabledChanged: {
if (enabled) {
StreamingPreferences.videoCodecConfig = codecListModel.get(currentIndex).val
}
else {
StreamingPreferences.videoCodecConfig = StreamingPreferences.VCC_FORCE_HEVC_HDR
}
}
ToolTip.delay: 1000
ToolTip.timeout: 5000
ToolTip.visible: hovered && !enabled
ToolTip.text: qsTr("Enabling HDR overrides manual codec selections.")
}
CheckBox {
id: enableHdr
width: parent.width
text: qsTr("Enable HDR (Experimental)")
font.pointSize: 12
enabled: SystemProperties.supportsHdr
checked: enabled && StreamingPreferences.videoCodecConfig == StreamingPreferences.VCC_FORCE_HEVC_HDR
// Updating StreamingPreferences.videoCodecConfig is handled above
ToolTip.delay: 1000
ToolTip.timeout: 5000
ToolTip.visible: hovered
ToolTip.text: enabled ?
qsTr("The stream will be HDR-capable, but some games may require an HDR monitor on your host PC to enable HDR mode.")
:
qsTr("HDR streaming is not supported on this PC.")
}
CheckBox {
+4
View File
@@ -103,7 +103,10 @@ Item {
streamSegueErrorDialog.open()
}
}
}
function sessionReadyForDeletion()
{
// Garbage collect the Session object since it's pretty heavyweight
// and keeps other libraries (like SDL_TTF) around until it is deleted.
session = null
@@ -130,6 +133,7 @@ Item {
session.displayLaunchWarning.connect(displayLaunchWarning)
session.quitStarting.connect(quitStarting)
session.sessionFinished.connect(sessionFinished)
session.readyForDeletion.connect(sessionReadyForDeletion)
// Kick off the stream
spinnerTimer.start()
+1 -8
View File
@@ -2,8 +2,6 @@
#include <QThreadPool>
#include <random>
ComputerModel::ComputerModel(QObject* object)
: QAbstractListModel(object) {}
@@ -140,14 +138,9 @@ void ComputerModel::renameComputer(int computerIndex, QString name)
m_ComputerManager->renameHost(m_Computers[computerIndex], name);
}
// TODO: Use QRandomGenerator when we drop Qt 5.9 support
QString ComputerModel::generatePinString()
{
std::uniform_int_distribution<int> dist(0, 9999);
std::random_device rd;
std::mt19937 engine(rd());
return QString::asprintf("%04u", dist(engine));
return m_ComputerManager->generatePinString();
}
class DeferredTestConnectionTask : public QObject, public QRunnable
+20 -10
View File
@@ -181,10 +181,20 @@ ApplicationWindow {
}
}
function navigateTo(url, objectName)
// Workaround for lack of instanceof in Qt 5.9.
//
// Based on https://stackoverflow.com/questions/13923794/how-to-do-a-is-a-typeof-or-instanceof-in-qml
function qmltypeof(obj, className) { // QtObject, string -> bool
// className plus "(" is the class instance without modification
// className plus "_QML" is the class instance with user-defined properties
var str = obj.toString();
return str.startsWith(className + "(") || str.startsWith(className + "_QML");
}
function navigateTo(url, objectType)
{
var existingItem = stackView.find(function(item, index) {
return item.objectName === objectName
return qmltypeof(item, objectType)
})
if (existingItem !== null) {
@@ -215,7 +225,7 @@ ApplicationWindow {
}
RowLayout {
spacing: 20
spacing: 10
anchors.leftMargin: 10
anchors.rightMargin: 10
anchors.fill: parent
@@ -251,7 +261,7 @@ ApplicationWindow {
Label {
id: versionLabel
visible: stackView.currentItem.objectName === qsTr("Settings")
visible: qmltypeof(stackView.currentItem, "SettingsView")
text: qsTr("Version %1").arg(SystemProperties.versionString)
font.pointSize: 12
horizontalAlignment: Qt.AlignRight
@@ -261,7 +271,7 @@ ApplicationWindow {
NavigableToolButton {
id: discordButton
visible: SystemProperties.hasBrowser &&
stackView.currentItem.objectName === qsTr("Settings")
qmltypeof(stackView.currentItem, "SettingsView")
iconSource: "qrc:/res/Discord-Logo-White.svg"
@@ -280,7 +290,7 @@ ApplicationWindow {
NavigableToolButton {
id: addPcButton
visible: stackView.currentItem.objectName === qsTr("Computers")
visible: qmltypeof(stackView.currentItem, "PcView")
iconSource: "qrc:/res/ic_add_to_queue_white_48px.svg"
@@ -378,7 +388,7 @@ ApplicationWindow {
iconSource: "qrc:/res/ic_videogame_asset_white_48px.svg"
onClicked: navigateTo("qrc:/gui/GamepadMapper.qml", qsTr("Gamepad Mapping"))
onClicked: navigateTo("qrc:/gui/GamepadMapper.qml", "GamepadMapper")
Keys.onDownPressed: {
stackView.currentItem.forceActiveFocus(Qt.TabFocus)
@@ -390,7 +400,7 @@ ApplicationWindow {
iconSource: "qrc:/res/settings.svg"
onClicked: navigateTo("qrc:/gui/SettingsView.qml", qsTr("Settings"))
onClicked: navigateTo("qrc:/gui/SettingsView.qml", "SettingsView")
Keys.onDownPressed: {
stackView.currentItem.forceActiveFocus(Qt.TabFocus)
@@ -412,7 +422,7 @@ ApplicationWindow {
ErrorMessageDialog {
id: noHwDecoderDialog
text: qsTr("No functioning hardware accelerated H.264 video decoder was detected by Moonlight. " +
text: qsTr("No functioning hardware accelerated video decoder was detected by Moonlight. " +
"Your streaming performance may be severely degraded in this configuration.")
helpText: qsTr("Click the Help button for more information on solving this problem.")
helpUrl: "https://github.com/moonlight-stream/moonlight-docs/wiki/Fixing-Hardware-Decoding-Problems"
@@ -493,7 +503,7 @@ ApplicationWindow {
onAccepted: {
if (editText.text) {
ComputerManager.addNewHost(editText.text.trim(), false)
ComputerManager.addNewHostManually(editText.text.trim())
}
}
+14
View File
@@ -12,6 +12,7 @@
SdlGamepadKeyNavigation::SdlGamepadKeyNavigation()
: m_Enabled(false),
m_UiNavMode(false),
m_FirstPoll(false),
m_LastAxisNavigationEventTime(0)
{
m_PollingTimer = new QTimer(this);
@@ -62,6 +63,9 @@ void SdlGamepadKeyNavigation::enable()
}
}
// Flush events on the first poll
m_FirstPoll = true;
// Poll every 50 ms for a new joystick event
m_PollingTimer->start(50);
@@ -91,6 +95,16 @@ void SdlGamepadKeyNavigation::onPollingTimerFired()
SDL_Event event;
StreamingPreferences prefs;
// Discard any pending button events on the first poll to avoid picking up
// stale input data from the stream session (like the quit combo).
if (m_FirstPoll) {
SDL_PumpEvents();
SDL_FlushEvent(SDL_CONTROLLERBUTTONDOWN);
SDL_FlushEvent(SDL_CONTROLLERBUTTONUP);
m_FirstPoll = false;
}
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_QUIT:
+1
View File
@@ -34,5 +34,6 @@ private:
QList<SDL_GameController*> m_Gamepads;
bool m_Enabled;
bool m_UiNavMode;
bool m_FirstPoll;
Uint32 m_LastAxisNavigationEventTime;
};
Binary file not shown.
File diff suppressed because it is too large Load Diff
Binary file not shown.
+235 -154
View File
@@ -51,6 +51,24 @@
<translation>Bist du sicher, dass du &apos;%1&apos; beenden willst? Nicht gespeicherte Fortschritte gehen dabei verloren.</translation>
</message>
</context>
<context>
<name>CliPair</name>
<message>
<location filename="../gui/CliPair.qml" line="9"/>
<source>Establishing connection to PC...</source>
<translation type="unfinished">Verbindung zum Host wird aufgebaut...</translation>
</message>
<message>
<location filename="../gui/CliPair.qml" line="13"/>
<source>Pairing... Please enter &apos;%1&apos; on %2.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/CliPair.qml" line="85"/>
<source>Pairing completed successfully</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>CliQuitStreamSegue</name>
<message>
@@ -93,7 +111,7 @@
<context>
<name>NvHTTP</name>
<message>
<location filename="../backend/nvhttp.cpp" line="327"/>
<location filename="../backend/nvhttp.cpp" line="378"/>
<source>Missing audio capture device. Reinstalling GeForce Experience should resolve this error.</source>
<translation>Audioaufnahmegerät fehlt. Eine Neuinstallation von GeForece Experience sollte diesen Fehler beheben.</translation>
</message>
@@ -160,7 +178,7 @@
<message>
<location filename="../gui/PcView.qml" line="224"/>
<source>The version of GeForce Experience on %1 is not supported by this build of Moonlight. You must update Moonlight to stream from %1.</source>
<translation type="unfinished"></translation>
<translation>Diese Version von GeForce Experience wird auf %1 noch nicht von dieser Moonlight Version unterstützt. Du musst Moonlight aktualisieren, um von %1 zu streamen.</translation>
</message>
<message>
<location filename="../gui/PcView.qml" line="247"/>
@@ -246,7 +264,7 @@
<context>
<name>PendingQuitTask</name>
<message>
<location filename="../backend/computermanager.cpp" line="542"/>
<location filename="../backend/computermanager.cpp" line="547"/>
<source>The running game wasn&apos;t started by this PC. You must quit the game on the host PC manually or use the device that originally started the game.</source>
<translation>Die laufende App wurde von einem anderem PC gestartet. Beende die App auf dem Host manuell oder vom PC welcher die App gestartet hat.</translation>
</message>
@@ -254,6 +272,17 @@
<context>
<name>QObject</name>
<message>
<location filename="../cli/pair.cpp" line="80"/>
<source>%1 is already paired</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../cli/pair.cpp" line="85"/>
<source>You cannot pair while a previous session is still running on the host PC. Quit any running games or reboot the host PC, then try pairing again.</source>
<translation type="unfinished">Solange eine vorherige Session auf dem Host läuft, kannst du nicht koppeln. Beende alle laufenden Apps oder starte den Host neu. Dann probiere das Koppeln erneut.</translation>
</message>
<message>
<location filename="../cli/pair.cpp" line="114"/>
<location filename="../cli/quitstream.cpp" line="76"/>
<location filename="../cli/startstream.cpp" line="133"/>
<source>Failed to connect to %1</source>
@@ -276,6 +305,11 @@
<source>Failed to find application %1</source>
<translation>App %1 konnte nicht gefunden werden</translation>
</message>
<message>
<location filename="../cli/listapps.cpp" line="99"/>
<source>Computer %1 has not been paired. Please open Moonlight to pair before retrieving games list.</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>QuitSegue</name>
@@ -292,147 +326,160 @@
<translation type="vanished">Kein Videosignal vom Host empfangen. Prüfe die Host Firewall und Portweiterleitungsregeln.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="89"/>
<location filename="../streaming/session.cpp" line="91"/>
<source>No video received from host.</source>
<translation>Kein Video vom Host empfangen.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="90"/>
<location filename="../streaming/session.cpp" line="92"/>
<source>Check your firewall and port forwarding rules for port(s): %1</source>
<translation>Prüfe die Host Firewall und Portweiterleitungsregeln für die Ports: %1</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="95"/>
<location filename="../streaming/session.cpp" line="97"/>
<source>Your network connection isn&apos;t performing well. Reduce your video bitrate setting or try a faster connection.</source>
<translation>Deine Netzwerkverbindung ist nicht gut genug. Reduziere die Video Bitrate oder wechsel zu einer schnelleren Vebrindung.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="100"/>
<location filename="../streaming/session.cpp" line="102"/>
<source>Something went wrong on your host PC when starting the stream.</source>
<translation>Auf deinem Host ist etwas beim Starten vom Stream schiefgelaufen.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="101"/>
<location filename="../streaming/session.cpp" line="103"/>
<source>Make sure you don&apos;t have any DRM-protected content open on your host PC. You can also try restarting your host PC.</source>
<translation>Stelle sicher, dass du keine DRM-geschützen Inhalte auf deinem Host geöffnet hast. Du kannst auch einen Neustart des Hosts probieren.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="102"/>
<location filename="../streaming/session.cpp" line="104"/>
<source>If the issue persists, try reinstalling your GPU drivers and GeForce Experience.</source>
<translation>Wenn das Problem bestehen bleibt, versuche es mit einer Neuinstallation des Grafikkartentreibers und GeFore Experience.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="107"/>
<location filename="../streaming/session.cpp" line="109"/>
<source>Connection terminated</source>
<translation>Verbindung getrennt</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="592"/>
<location filename="../streaming/session.cpp" line="662"/>
<source>The version of GeForce Experience on %1 is not supported by this build of Moonlight. You must update Moonlight to stream from %1.</source>
<translation type="unfinished"></translation>
<translation>Diese Version von GeForce Experience auf %1 wird von diesem Build von Moonlight nicht unterstützt. Du musst Moonlight aktualisieren, um von %1 zu streamen.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="597"/>
<location filename="../streaming/session.cpp" line="667"/>
<source>Your selection to enable remote desktop mouse mode may cause problems in games.</source>
<translation>Die Auswahl des Remote Desktop Maus Modus kann in Spielen zu Problemen führen.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="602"/>
<location filename="../streaming/session.cpp" line="672"/>
<source>HDR is not supported with software decoding.</source>
<translation>HDR wird nicht von Software Dekodierung unterstützt.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="606"/>
<location filename="../streaming/session.cpp" line="676"/>
<source>Your settings selection to force software decoding may cause poor streaming performance.</source>
<translation>Software Dekodierung kann zu schlecher streaming Leitung führen.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="611"/>
<location filename="../streaming/session.cpp" line="681"/>
<source>Using unsupported FPS options may cause stuttering or lag.</source>
<translation>Nicht unterstützte FPS Optionen können stottern verursachen.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="614"/>
<location filename="../streaming/session.cpp" line="684"/>
<source>V-sync will be disabled when streaming at a higher frame rate than the display.</source>
<translation>V-Sync wird deaktiviert wenn mit einer höheren Framerate als der des Display gestreamt wird.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="631"/>
<location filename="../streaming/session.cpp" line="711"/>
<source>Using software decoding due to your selection to force HEVC without GPU support. This may cause poor streaming performance.</source>
<translation>Da deine Grafikkarte kein HEVC Decodierung unterstützt wird Software Dekodierung benutzt. Die kann zu einer schlechten streaming Leistung führen.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="634"/>
<source>This PC&apos;s GPU doesn&apos;t support HEVC decoding.</source>
<translation>Die Grafikkarte deines PC&apos;s unterstützt keine HEVC Dekodierung.</translation>
<translation type="vanished">Die Grafikkarte deines PC&apos;s unterstützt keine HEVC Dekodierung.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="641"/>
<location filename="../streaming/session.cpp" line="694"/>
<source>Your host PC GPU doesn&apos;t support HEVC. A GeForce GTX 900-series (Maxwell) or later GPU is required for HEVC streaming.</source>
<translation>Die Grafikkarte deines Host&apos;s unterstützt kein HEVC. Es wird mindestens eine GeForce GTX 900-Series (Maxwell) oder neuer benötigt.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="658"/>
<source>%1 doesn&apos;t support HDR10.</source>
<translation>%1 unterstützt kein HDR10.</translation>
<location filename="../streaming/session.cpp" line="725"/>
<source>Using software decoding due to your selection to force H.264 without GPU support. This may cause poor streaming performance.</source>
<translation>Verwendung der Software-Decodierung aufgrund deiner Auswahl, H.264 ohne GPU-Unterstützung zu erzwingen. Dies kann zu einer schlechten Streaming-Leistung führen.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="662"/>
<location filename="../streaming/session.cpp" line="735"/>
<source>Your host PC and client PC don&apos;t support the same video codecs. This may cause poor streaming performance.</source>
<translation>Dein Host-PC und dein Client-PC unterstützen nicht die gleichen Videocodecs. Dies kann zu einer schlechten Streaming-Leistung führen.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="738"/>
<source>Your client GPU doesn&apos;t support H.264 decoding. This may cause poor streaming performance.</source>
<translation>Deine Client-GPU unterstützt die H.264-Dekodierung nicht. Dies kann zu einer schlechten Streaming-Leistung führen.</translation>
</message>
<message>
<source>%1 doesn&apos;t support HDR10.</source>
<translation type="vanished">%1 unterstützt kein HDR10.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="749"/>
<source>Your host PC GPU doesn&apos;t support HDR streaming. A GeForce GTX 1000-series (Pascal) or later GPU is required for HDR streaming.</source>
<translation>Die Grafikkarte deines Host&apos;s unterstützt kein HDR. Es wird mindestens eine GeForce GTX 1000-Series (Pascal) oder neuer benötigt.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="671"/>
<location filename="../streaming/session.cpp" line="758"/>
<source>This PC&apos;s GPU doesn&apos;t support HEVC Main10 decoding for HDR streaming.</source>
<translation>Die Grafikkarte deines PC&apos;s unterstützt keine HEVC Main10 Dekodierung für HDR streaming.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="684"/>
<location filename="../streaming/session.cpp" line="771"/>
<source>GeForce Experience 3.0 or higher is required for 4K streaming.</source>
<translation>Für 4K Streaming wird mindestens GeForce Experience 3.0 benötigt.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="699"/>
<location filename="../streaming/session.cpp" line="786"/>
<source>Your selected surround sound setting is not supported by the current audio device.</source>
<translation>Deine ausgewählte Surround Sound Einstellung wird von dem momentanen Audiogerät nicht untertützt.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="706"/>
<location filename="../streaming/session.cpp" line="793"/>
<source>Failed to open audio device. Audio will be unavailable during this session.</source>
<translation>Zugriff auf das Audiogerät fehlgeschlagen. Es wird kein Ton für diese Session verfügbar sein.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="711"/>
<location filename="../streaming/session.cpp" line="798"/>
<source>An attached gamepad has no mapping and won&apos;t be usable. Visit the Moonlight help to resolve this.</source>
<translation>Ein angeschlossener Controller hat keine Tastenbelegung und ist somit nicht nutzbar. Besuche die Moonlight Hilfe um dies zu lösen.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="719"/>
<location filename="../streaming/session.cpp" line="806"/>
<source>Your host PC&apos;s GPU doesn&apos;t support streaming video resolutions over 4K.</source>
<translation>Die Grafikkarte deines Host&apos;s unterstüzt keine Videoauflösung über 4K zum Streamen.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="723"/>
<location filename="../streaming/session.cpp" line="810"/>
<source>Video resolutions over 4K are only supported by the HEVC codec.</source>
<translation>Videoauflösungen über 4K sind nur mit dem HEVC Codec Verfügbar.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="737"/>
<location filename="../streaming/session.cpp" line="824"/>
<source>Your selection to force hardware decoding cannot be satisfied due to missing hardware decoding support on this PC&apos;s GPU.</source>
<translation>Erzwungene Hardware Dekodierung kann nicht ausgewählt werden, da der PC keine Hardware Decodierung unterstützt.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="740"/>
<location filename="../streaming/session.cpp" line="827"/>
<source>Your codec selection and force hardware decoding setting are not compatible. This PC&apos;s GPU lacks support for decoding your chosen codec.</source>
<translation>Erzwungene Hardware Dekodierung ist nicht mit deinem ausgewähltem Codec kompatibel, da die Grafikkarte deines PC&apos;s den ausgewählen Codec nicht unterstützt.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="1041"/>
<location filename="../streaming/session.cpp" line="1177"/>
<source>GeForce Experience returned error: %1</source>
<translation>GeForce Experience hat einen Fehler gemeldet: %1</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="1519"/>
<location filename="../streaming/session.cpp" line="1728"/>
<source>Unable to initialize video decoder. Please check your streaming settings and try again.</source>
<translation>Video Decoder konnte nicht initialisiert werden. Bitte prüfe deine Streaming Einstellungen und versuche es erneut.</translation>
</message>
@@ -445,60 +492,60 @@
<translation>Einstellungen</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="70"/>
<location filename="../gui/SettingsView.qml" line="72"/>
<source>Resolution and FPS</source>
<translation>Auflösung und FPS</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="78"/>
<location filename="../gui/SettingsView.qml" line="80"/>
<source>Setting values too high for your PC or network connection may cause lag, stuttering, or errors.</source>
<translation>Zu hohe Werte für deinen PC oder dein Netzwerk können Lags oder Fehler verursachen.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="60"/>
<location filename="../gui/SettingsView.qml" line="62"/>
<source>Basic Settings</source>
<translation>Basis Einstellungen</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="209"/>
<location filename="../gui/SettingsView.qml" line="200"/>
<source>720p</source>
<translation>720p</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="215"/>
<location filename="../gui/SettingsView.qml" line="206"/>
<source>1080p</source>
<translation>1080p</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="221"/>
<location filename="../gui/SettingsView.qml" line="212"/>
<source>1440p</source>
<translation>1440p</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="227"/>
<location filename="../gui/SettingsView.qml" line="218"/>
<source>4K</source>
<translation>4K</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="331"/>
<location filename="../gui/SettingsView.qml" line="322"/>
<source>Custom resolutions are not officially supported by GeForce Experience, so it will not set your host display resolution. You will need to set it manually while in game.</source>
<translation>Benutzerdefinierte Auflösungen sind offiziell nicht von GeForce Experience unterstützt, daher wird es deine Host Auflösung nicht setzen. Du musst es manuell während des Streams setzen.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="332"/>
<location filename="../gui/SettingsView.qml" line="323"/>
<source>Resolutions that are not supported by your client or host PC may cause streaming errors.</source>
<translation>Auflösung die nicht von deinem Host oder Client unterstützt sind, können zu Fehlern beim Streamen führen.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="338"/>
<location filename="../gui/SettingsView.qml" line="329"/>
<source>Enter a custom resolution:</source>
<translation>Benutzerdefinierte Auflösung:</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="406"/>
<location filename="../gui/SettingsView.qml" line="407"/>
<location filename="../gui/SettingsView.qml" line="427"/>
<location filename="../gui/SettingsView.qml" line="430"/>
<location filename="../gui/SettingsView.qml" line="397"/>
<location filename="../gui/SettingsView.qml" line="398"/>
<location filename="../gui/SettingsView.qml" line="418"/>
<location filename="../gui/SettingsView.qml" line="421"/>
<source>%1 FPS</source>
<translation>%1 FPS</translation>
</message>
@@ -507,167 +554,192 @@
<translation type="vanished">%1 FPS (nicht unterstützt)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="493"/>
<location filename="../gui/SettingsView.qml" line="485"/>
<source>Video bitrate:</source>
<translation>Video Bitrate:</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="501"/>
<location filename="../gui/SettingsView.qml" line="493"/>
<source>Lower the bitrate on slower connections. Raise the bitrate to increase image quality.</source>
<translation>Verringere die Bitrate bei einer langsamen Verbindung, Erhöhe sie für eine bessere Videoqualität.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="519"/>
<location filename="../gui/SettingsView.qml" line="511"/>
<source>Video bitrate: %1 Mbps</source>
<translation>Video Bitrate: %1 Mbps</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="527"/>
<location filename="../gui/SettingsView.qml" line="519"/>
<source>Display mode</source>
<translation>Anzeigemodus</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="545"/>
<location filename="../gui/SettingsView.qml" line="549"/>
<source> (Recommended)</source>
<translatorcomment>Dont put the space in ransaltions</translatorcomment>
<translation> (empfohlen)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="573"/>
<location filename="../gui/SettingsView.qml" line="868"/>
<location filename="../gui/SettingsView.qml" line="530"/>
<location filename="../gui/SettingsView.qml" line="937"/>
<source>Fullscreen</source>
<translation>Vollbild</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="592"/>
<location filename="../gui/SettingsView.qml" line="599"/>
<source>Fullscreen generally provides the best performance, but borderless windowed may work better with features like macOS Spaces, Alt+Tab, screenshot tools, on-screen overlays, etc.</source>
<translation>Während der Vollbildmodus die beste Performence bietet, funktionieren im rahmenlosem Fenstermodus Funktionen wie MacOS Spaces, Alt+Tab, Bildschirmfoto-Programme oder On-Screen Overlays, etc., besser.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="577"/>
<location filename="../gui/SettingsView.qml" line="535"/>
<source>Borderless windowed</source>
<translation>Rahmenloses Fenster</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="412"/>
<location filename="../gui/SettingsView.qml" line="403"/>
<location filename="../gui/SettingsView.qml" line="406"/>
<location filename="../gui/SettingsView.qml" line="415"/>
<location filename="../gui/SettingsView.qml" line="424"/>
<location filename="../gui/SettingsView.qml" line="437"/>
<location filename="../gui/SettingsView.qml" line="440"/>
<location filename="../gui/SettingsView.qml" line="428"/>
<location filename="../gui/SettingsView.qml" line="431"/>
<source>%1 FPS (Unsupported)</source>
<translation>%1 FPS (nicht unterstützt)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="581"/>
<location filename="../gui/SettingsView.qml" line="860"/>
<location filename="../gui/SettingsView.qml" line="540"/>
<location filename="../gui/SettingsView.qml" line="929"/>
<source>Windowed</source>
<translation>Fenster</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="599"/>
<location filename="../gui/SettingsView.qml" line="606"/>
<source>V-Sync</source>
<translation>V-Sync</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="609"/>
<location filename="../gui/SettingsView.qml" line="616"/>
<source>Disabling V-Sync allows sub-frame rendering latency, but it can display visible tearing</source>
<translation>Die Deaktivierung von V-Sync ermöglicht eine Sub-Frame-Rendering-Latenz, aber es kann zu sichtbarem Verzerrungen (Tearing) kommen</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="616"/>
<location filename="../gui/SettingsView.qml" line="623"/>
<source>Frame pacing</source>
<translation>Frame Pacing</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="626"/>
<location filename="../gui/SettingsView.qml" line="633"/>
<source>Frame pacing reduces micro-stutter by delaying frames that come in too early</source>
<translation>Frame-Pacing reduziert Mikrostottern durch Verzögerung von zu früh eintreffenden Frames</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="636"/>
<location filename="../gui/SettingsView.qml" line="643"/>
<source>Audio Settings</source>
<translation>Audio Einstellungen</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="671"/>
<location filename="../gui/SettingsView.qml" line="678"/>
<source>Stereo</source>
<translation>Stereo</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="675"/>
<location filename="../gui/SettingsView.qml" line="682"/>
<source>5.1 surround sound</source>
<translation>5.1 Surround Sound</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="679"/>
<location filename="../gui/SettingsView.qml" line="686"/>
<source>7.1 surround sound</source>
<translation>7.1 Surround Sound</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="693"/>
<location filename="../gui/SettingsView.qml" line="700"/>
<source>Mute host PC speakers while streaming</source>
<translation>Schalte die Host Lautsprecher während des streamens stumm</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="703"/>
<location filename="../gui/SettingsView.qml" line="710"/>
<source>You must restart any game currently in progress for this setting to take effect</source>
<translation>Du musst die laufende App neustarten, damit diese Einstellung aktiv wird</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="709"/>
<location filename="../gui/SettingsView.qml" line="716"/>
<source>Mute audio stream when Moonlight is not the active window</source>
<translation>Schalte den Stream stumm wenn das Moonlight Fenster nicht aktiv ist</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="720"/>
<location filename="../gui/SettingsView.qml" line="727"/>
<source>Mutes Moonlight&apos;s audio when you Alt+Tab out of the stream or click on a different window.</source>
<translation>Schaltet den Stream stumm wenn du mit Alt-Tab oder Klick ein anderes Fenster in den Vordergrund holst.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="729"/>
<location filename="../gui/SettingsView.qml" line="736"/>
<source>UI Settings</source>
<translation>Oberflächen Einstellungen</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="739"/>
<location filename="../gui/SettingsView.qml" line="746"/>
<source>Language</source>
<translation>Sprache</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="765"/>
<location filename="../gui/SettingsView.qml" line="772"/>
<source>Automatic</source>
<translation>Automatisch</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="813"/>
<location filename="../gui/SettingsView.qml" line="879"/>
<source>You must restart Moonlight for this change to take effect</source>
<translation>Du musst Moonlight neustarten, damit diese Einstellung aktiv wird</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="827"/>
<location filename="../gui/SettingsView.qml" line="896"/>
<source>GUI display mode</source>
<translation>Anzeigemodus der Oberfläche</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="864"/>
<location filename="../gui/SettingsView.qml" line="933"/>
<source>Maximized</source>
<translation>Maximiert</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="921"/>
<location filename="../gui/SettingsView.qml" line="1006"/>
<source>Input Settings</source>
<translation>Eingabe Einstellungen</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="942"/>
<location filename="../gui/SettingsView.qml" line="1027"/>
<source>This enables seamless mouse control without capturing the client&apos;s mouse cursor. It is ideal for remote desktop usage but will not work in most games.</source>
<translation>Dies ermöglicht eine nahtlose Maussteuerung, ohne den Mauszeiger des PCs zu erfassen. Es ist ideal für die Remote-Desktop-Nutzung, funktioniert aber bei den meisten Spielen nicht.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="944"/>
<location filename="../gui/SettingsView.qml" line="1029"/>
<source>NOTE: Due to a bug in GeForce Experience, this option may not work properly if your host PC has multiple monitors.</source>
<translation>HINWEIS: Aufgrund eines Fehlers in GeForce Experience funktioniert diese Option möglicherweise nicht richtig, wenn Ihr Host mehrere Monitore hat.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1345"/>
<source>Enabling HDR overrides manual decoder selections.</source>
<translation>Die Aktivierung von HDR setzt die manuelle Decoderauswahl außer Kraft.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1414"/>
<source>Enabling HDR overrides manual codec selections.</source>
<translation>Das Aktivieren von HDR überschriebt die manuelle Codec Auswahl.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1420"/>
<source>Enable HDR (Experimental)</source>
<translation>HDR aktivieren (Experimentell)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1431"/>
<source>The stream will be HDR-capable, but some games may require an HDR monitor on your host PC to enable HDR mode.</source>
<translation>Der Stream wird HDR unterstützen, aber einige Spiele erfordern einen angeschlossenen HDR Monitor am Host-PC, um den HDR Modus zu aktiveren.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1433"/>
<source>HDR streaming is not supported on this PC.</source>
<translation>HDR Streaming ist an diesem Client-PC nicht unterstützt.</translation>
</message>
<message>
<source>Capture system keyboard shortcuts while streaming in fullscreen</source>
<translation type="vanished">Erfassen von System-Tastaturkürzeln beim Streaming im Vollbildmodus</translation>
@@ -677,198 +749,208 @@
<translation type="vanished">Dies ermöglicht die Erfassung von systemweiten Tastenkombinationen wie Alt+Tab, die normalerweise vom Client beim Streamen im Vollbildmodus ausgeführt werden würden.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="963"/>
<location filename="../gui/SettingsView.qml" line="1048"/>
<source>NOTE: Certain keyboard shortcuts like Ctrl+Alt+Del on Windows cannot be intercepted by any application, including Moonlight.</source>
<translation>HINWEIS: Bestimmte Tastenkombinationen wie Strg+Alt+Entf unter Windows können von keiner Anwendung abgefangen werden, auch nicht von Moonlight.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1026"/>
<location filename="../gui/SettingsView.qml" line="1111"/>
<source>Use touchscreen as a virtual trackpad</source>
<translation>Touchscreen als virtuelles Trackpad verwenden</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1043"/>
<location filename="../gui/SettingsView.qml" line="1128"/>
<source>Swap left and right mouse buttons</source>
<translation>Linke und rechte Maustaste vertauschen</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1055"/>
<location filename="../gui/SettingsView.qml" line="1140"/>
<source>Reverse mouse scrolling direction</source>
<translation>Scrollrichtung umkehren</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1069"/>
<location filename="../gui/SettingsView.qml" line="1154"/>
<source>Gamepad Settings</source>
<translation>Controller Einstellungen</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1079"/>
<location filename="../gui/SettingsView.qml" line="1164"/>
<source>Swap A/B and X/Y gamepad buttons</source>
<translation>Tausche A/B und X/Y Controller Tasten</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1097"/>
<location filename="../gui/SettingsView.qml" line="1182"/>
<source>This switches gamepads into a Nintendo-style button layout</source>
<translation>Dies ändert das Controller Tastenlayout in ein Nintento Controller Style Layout</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1103"/>
<location filename="../gui/SettingsView.qml" line="1188"/>
<source>Force gamepad #1 always connected</source>
<translation>Erzwinge das Controller #1 immer verbunden ist</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1113"/>
<location filename="../gui/SettingsView.qml" line="1198"/>
<source>Forces a single gamepad to always stay connected to the host, even if no gamepads are actually connected to this PC.</source>
<translation>Erzwingt, dass ein Controller immer mit dem Host verbunden bleibt, auch wenn keine Gamepads an diesen PC angeschlossen sind.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="943"/>
<location filename="../gui/SettingsView.qml" line="1028"/>
<source>You can toggle this while streaming using Ctrl+Alt+Shift+M.</source>
<translation>Du kannst dies während des Streamens umstellen mit Strg+Alt+Shift+M.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1121"/>
<location filename="../gui/SettingsView.qml" line="1206"/>
<source>Enable mouse control with gamepads by holding the &apos;Start&apos; button</source>
<translation>Aktivieren Sie die Maussteuerung mit Controllern, indem Sie die &apos;Start&apos;-Taste gedrückt halten</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1132"/>
<location filename="../gui/SettingsView.qml" line="1217"/>
<source>Process gamepad input when Moonlight is in the background</source>
<translation>Controller-Eingaben ausführen auch wenn Moonlight im Hintergrund ist</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1143"/>
<location filename="../gui/SettingsView.qml" line="1228"/>
<source>Allows Moonlight to capture gamepad inputs even if it&apos;s not the current window in focus</source>
<translation>Erlaubt es Moonlight Controller-Eingaben an den Stream zu schicken auch wenn es nicht das aktive Fenster ist</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1152"/>
<location filename="../gui/SettingsView.qml" line="1237"/>
<source>Host Settings</source>
<translation>Host Einstellungen</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1192"/>
<location filename="../gui/SettingsView.qml" line="1277"/>
<source>Advanced Settings</source>
<translation>Erweiterte Einstellungen</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="646"/>
<location filename="../gui/SettingsView.qml" line="653"/>
<source>Audio configuration</source>
<translation>Audio Einstellungen</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="881"/>
<location filename="../gui/SettingsView.qml" line="950"/>
<source>Show connection quality warnings</source>
<translation>Warnung bei Verbindungsproblemen anzeigen</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="893"/>
<location filename="../gui/SettingsView.qml" line="962"/>
<source>Discord Rich Presence integration</source>
<translation>Integration von Discord Rich Presence</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="903"/>
<location filename="../gui/SettingsView.qml" line="972"/>
<source>Updates your Discord status to display the name of the game you&apos;re streaming.</source>
<translation>Aktualisiert deinen Discord Status um den Namen der aktuellen App anzuzeigen, wenn du streamst.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1114"/>
<location filename="../gui/SettingsView.qml" line="1199"/>
<source>Only enable this option when streaming a game that doesn&apos;t support gamepads being connected after startup.</source>
<translation>Aktiviere diese Option nur wenn du ein Spiel streamst, dass die Verbindung von Controllern nach dem Start nicht unterstützt.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="932"/>
<location filename="../gui/SettingsView.qml" line="1017"/>
<source>Optimize mouse for remote desktop instead of games</source>
<translation>Optimiere die Maus für Remote Desktop statt für Apps</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="954"/>
<location filename="../gui/SettingsView.qml" line="978"/>
<source>Keep the display awake while streaming</source>
<translation>Verhindere den Bildschirmschoner während des Streamens</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="988"/>
<source>Prevents the screensaver from starting or the display from going to sleep while streaming.</source>
<translation>Verhindern, dass der Bildschirmschoner gestartet wird oder der Monitor in den Standby-Modus wechselt, während ein Stream aktiv ist.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1039"/>
<source>Capture system keyboard shortcuts</source>
<translation>Erfasse Systemtastatur Shortcuts</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="962"/>
<location filename="../gui/SettingsView.qml" line="1047"/>
<source>This enables the capture of system-wide keyboard shortcuts like Alt+Tab that would normally be handled by the client OS while streaming.</source>
<translation>Dies aktiviert das Erfassen von Systemweiten Tastatur Shortcuts wie Alt+Tab, welche nomalerweise auf dem Client ausgeführt werden würden.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="992"/>
<location filename="../gui/SettingsView.qml" line="1077"/>
<source>in fullscreen</source>
<translation>im Vollbildmodus</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="996"/>
<location filename="../gui/SettingsView.qml" line="1081"/>
<source>always</source>
<translation>immer</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1036"/>
<location filename="../gui/SettingsView.qml" line="1121"/>
<source>When checked, the touchscreen acts like a trackpad. When unchecked, the touchscreen will directly control the mouse pointer.</source>
<translation>Wenn aktiviert, verhält sich der Touchscreen wie ein Trackpad. Wenn deaktiviert, steuert der Touchscreen direkt den Mauszeiger.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1162"/>
<location filename="../gui/SettingsView.qml" line="1247"/>
<source>Optimize game settings for streaming</source>
<translation>Optimiere die Spieleinstellungen für das Streamen</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1173"/>
<location filename="../gui/SettingsView.qml" line="1258"/>
<source>Quit app on host PC after ending stream</source>
<translation>Schließe die App auf dem Host nach dem beenden des Streams</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1183"/>
<location filename="../gui/SettingsView.qml" line="1268"/>
<source>This will close the app or game you are streaming when you end your stream. You will lose any unsaved progress!</source>
<translation>Dadurch wird die App, dass du streamst, geschlossen, wenn du deinen Stream beendest. Du verlierst dabei alle ungespeicherten Fortschritte!</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1202"/>
<location filename="../gui/SettingsView.qml" line="1287"/>
<source>Video decoder</source>
<translation>Video Decoder</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1227"/>
<location filename="../gui/SettingsView.qml" line="1273"/>
<location filename="../gui/SettingsView.qml" line="1313"/>
<location filename="../gui/SettingsView.qml" line="1382"/>
<source>Automatic (Recommended)</source>
<translation>Automatisch (empfohlen)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1231"/>
<location filename="../gui/SettingsView.qml" line="1317"/>
<source>Force software decoding</source>
<translation>Erwzinge Software decoding</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1235"/>
<location filename="../gui/SettingsView.qml" line="1321"/>
<source>Force hardware decoding</source>
<translation>Erzwinge Hardware decoding</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1248"/>
<location filename="../gui/SettingsView.qml" line="1351"/>
<source>Video codec</source>
<translation>Video Codec</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1277"/>
<location filename="../gui/SettingsView.qml" line="1386"/>
<source>H.264</source>
<translation>H.264</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1281"/>
<location filename="../gui/SettingsView.qml" line="1390"/>
<source>HEVC (H.265)</source>
<translation>HEVC (H.265)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1298"/>
<location filename="../gui/SettingsView.qml" line="1439"/>
<source>Unlock unsupported FPS options</source>
<translation>Zeige nicht unterstützte FPS Optionen an</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1317"/>
<location filename="../gui/SettingsView.qml" line="1458"/>
<source>Automatically find PCs on the local network (Recommended)</source>
<translation>Suche automatisch nach Hosts im lokalen Netzwerk (empfohlen)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1342"/>
<location filename="../gui/SettingsView.qml" line="1483"/>
<source>Automatically detect blocked connections (Recommended)</source>
<translation>Erkenne automatisch geblockte Verbindungen (empfohlen)</translation>
</message>
@@ -902,22 +984,22 @@
<translation>Die Internetverbindung blockiert Moonlight. Streamen übers Internet könnte in diesem Netzwerk nicht funktionieren.</translation>
</message>
<message>
<location filename="../gui/StreamSegue.qml" line="161"/>
<location filename="../gui/StreamSegue.qml" line="165"/>
<source>Tip:</source>
<translation>Tipp:</translation>
</message>
<message>
<location filename="../gui/StreamSegue.qml" line="161"/>
<location filename="../gui/StreamSegue.qml" line="165"/>
<source>Press %1 to disconnect your session</source>
<translation>Drücke %1 um die Session zu trennen</translation>
</message>
<message>
<location filename="../gui/StreamSegue.qml" line="162"/>
<location filename="../gui/StreamSegue.qml" line="166"/>
<source>Start+Select+L1+R1</source>
<translation>Start+Select+L1+R1</translation>
</message>
<message>
<location filename="../gui/StreamSegue.qml" line="162"/>
<location filename="../gui/StreamSegue.qml" line="166"/>
<source>Ctrl+Alt+Shift+Q</source>
<translation>Strg+Alt+Shift+Q</translation>
</message>
@@ -925,95 +1007,94 @@
<context>
<name>main</name>
<message>
<location filename="../gui/main.qml" line="254"/>
<location filename="../gui/main.qml" line="264"/>
<location filename="../gui/main.qml" line="393"/>
<location filename="../gui/main.qml" line="408"/>
<location filename="../gui/main.qml" line="418"/>
<source>Settings</source>
<translation>Einstellungen</translation>
</message>
<message>
<location filename="../gui/main.qml" line="255"/>
<location filename="../gui/main.qml" line="265"/>
<source>Version %1</source>
<translation>Version %1</translation>
</message>
<message>
<location filename="../gui/main.qml" line="271"/>
<location filename="../gui/main.qml" line="281"/>
<source>Join our community on Discord</source>
<translation>Tritt unserer Community auf Discord bei</translation>
</message>
<message>
<location filename="../gui/main.qml" line="283"/>
<source>Computers</source>
<translation>Hosts</translation>
<translation type="vanished">Hosts</translation>
</message>
<message>
<location filename="../gui/main.qml" line="290"/>
<location filename="../gui/main.qml" line="300"/>
<source>Add PC manually</source>
<translation>Host hinzufügen</translation>
</message>
<message>
<location filename="../gui/main.qml" line="330"/>
<location filename="../gui/main.qml" line="340"/>
<source>Update available for Moonlight: Version %1</source>
<translation>Es gibt eine neue Version für Moonlight: Version %1</translation>
</message>
<message>
<location filename="../gui/main.qml" line="377"/>
<location filename="../gui/main.qml" line="387"/>
<source>Gamepad Mapper</source>
<translation>Controller Tastenbelegung</translation>
</message>
<message>
<location filename="../gui/main.qml" line="381"/>
<source>Gamepad Mapping</source>
<translation>Controllertasten belegen</translation>
<translation type="vanished">Controllertasten belegen</translation>
</message>
<message>
<location filename="../gui/main.qml" line="415"/>
<source>No functioning hardware accelerated H.264 video decoder was detected by Moonlight. Your streaming performance may be severely degraded in this configuration.</source>
<translation>Moonlight hat keinen funktionierenden hardwarebeschleunigten H.264-Videodecoder erkannt. Deine Streaming-Performance kann in dieser Konfiguration stark beeinträchtigt sein.</translation>
<translation type="vanished">Moonlight hat keinen funktionierenden hardwarebeschleunigten H.264-Videodecoder erkannt. Deine Streaming-Performance kann in dieser Konfiguration stark beeinträchtigt sein.</translation>
</message>
<message>
<location filename="../gui/main.qml" line="423"/>
<location filename="../gui/main.qml" line="433"/>
<source>Hardware acceleration doesn&apos;t work on XWayland. Continuing on XWayland may result in poor streaming performance. Try running with QT_QPA_PLATFORM=wayland or switch to X11.</source>
<translation>Die Hardwarebeschleunigung funktioniert nicht auf XWayland. Wenn du mit XWayland weitermachst, kann das zu schlechter Streaming-Leistung führen. Versuche mit QT_QPA_PLATFORM=wayland zu laufen oder wechsle zu X11.</translation>
</message>
<message>
<location filename="../gui/main.qml" line="432"/>
<location filename="../gui/main.qml" line="442"/>
<source>This version of Moonlight isn&apos;t optimized for your PC. Please download the &apos;%1&apos; version of Moonlight for the best streaming performance.</source>
<translation>Diese Version von Moonlight ist nicht für deinen PC optimiert. Bitte lade die Version &apos;%1&apos; von Moonlight herunter, um die beste Streaming-Performance zu erhalten.</translation>
</message>
<message>
<location filename="../gui/main.qml" line="441"/>
<location filename="../gui/main.qml" line="451"/>
<source>Moonlight detected gamepads without a mapping:</source>
<translation>Moonlight hat Controller ohne Tastenbelegung erkannt:</translation>
</message>
<message>
<location filename="../gui/main.qml" line="354"/>
<location filename="../gui/main.qml" line="364"/>
<source>Help</source>
<translation>Hilfe</translation>
</message>
<message>
<location filename="../gui/main.qml" line="417"/>
<location filename="../gui/main.qml" line="425"/>
<source>No functioning hardware accelerated video decoder was detected by Moonlight. Your streaming performance may be severely degraded in this configuration.</source>
<translation>Moonlight hat keinen funktionierenden hardwarebeschleunigten Videodecoder erkannt. Deine Streaming-Leistung kann in dieser Konfiguration stark beeinträchtigt sein.</translation>
</message>
<message>
<location filename="../gui/main.qml" line="427"/>
<source>Click the Help button for more information on solving this problem.</source>
<translation>Klicke auf Hilfe, um weitere Informationen zur Lösung dieses Problems zu erhalten.</translation>
</message>
<message>
<location filename="../gui/main.qml" line="425"/>
<location filename="../gui/main.qml" line="435"/>
<source>Click the Help button for more information.</source>
<translation>Klicke auf Hilfe für mehr Informationen.</translation>
</message>
<message>
<location filename="../gui/main.qml" line="443"/>
<location filename="../gui/main.qml" line="453"/>
<source>Click the Help button for information on how to map your gamepads.</source>
<translation>Klicke auf Hilfe, um zu erfahren wie du deinen Controller Tastenbelegung änderst.</translation>
</message>
<message>
<location filename="../gui/main.qml" line="451"/>
<location filename="../gui/main.qml" line="461"/>
<source>Are you sure you want to quit?</source>
<translation>Bist du sicher, dass du aufhören willst?</translation>
</message>
<message>
<location filename="../gui/main.qml" line="481"/>
<location filename="../gui/main.qml" line="491"/>
<source>Enter the IP address of your GameStream PC:</source>
<translation>Gib die IP-Adresse deines GameStream Hosts ein:</translation>
</message>
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@@ -51,6 +51,24 @@
<translation>本当に%1を終了しますか?未セーブの進行状況はすべて失われます。</translation>
</message>
</context>
<context>
<name>CliPair</name>
<message>
<location filename="../gui/CliPair.qml" line="9"/>
<source>Establishing connection to PC...</source>
<translation type="unfinished">PCとの接続を確立しています...</translation>
</message>
<message>
<location filename="../gui/CliPair.qml" line="13"/>
<source>Pairing... Please enter &apos;%1&apos; on %2.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/CliPair.qml" line="85"/>
<source>Pairing completed successfully</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>CliQuitStreamSegue</name>
<message>
@@ -93,7 +111,7 @@
<context>
<name>NvHTTP</name>
<message>
<location filename="../backend/nvhttp.cpp" line="327"/>
<location filename="../backend/nvhttp.cpp" line="378"/>
<source>Missing audio capture device. Reinstalling GeForce Experience should resolve this error.</source>
<translation>オーディオキャプチャーデバイスがありません。GeForce Experienceを再インストールすることでこのエラーが解決されます。</translation>
</message>
@@ -246,7 +264,7 @@
<context>
<name>PendingQuitTask</name>
<message>
<location filename="../backend/computermanager.cpp" line="542"/>
<location filename="../backend/computermanager.cpp" line="547"/>
<source>The running game wasn&apos;t started by this PC. You must quit the game on the host PC manually or use the device that originally started the game.</source>
<translation>実行中のゲームはこのPCで開始されたものではありません。ホストPCでゲームを手動で終了するか、最初にゲームを開始したデバイスを使用する必要があります。</translation>
</message>
@@ -254,6 +272,17 @@
<context>
<name>QObject</name>
<message>
<location filename="../cli/pair.cpp" line="80"/>
<source>%1 is already paired</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../cli/pair.cpp" line="85"/>
<source>You cannot pair while a previous session is still running on the host PC. Quit any running games or reboot the host PC, then try pairing again.</source>
<translation type="unfinished">ホストPCで前回のセッションが実行している間はペアリングできません。実行中のゲームを終了するかホストPCを再起動した後に、再度ペアリングしてください。</translation>
</message>
<message>
<location filename="../cli/pair.cpp" line="114"/>
<location filename="../cli/quitstream.cpp" line="76"/>
<location filename="../cli/startstream.cpp" line="133"/>
<source>Failed to connect to %1</source>
@@ -276,6 +305,11 @@
<source>Failed to find application %1</source>
<translation>アプリケーション%1の検出に失敗</translation>
</message>
<message>
<location filename="../cli/listapps.cpp" line="99"/>
<source>Computer %1 has not been paired. Please open Moonlight to pair before retrieving games list.</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>QuitSegue</name>
@@ -292,147 +326,160 @@
<translation type="vanished">Kein Videosignal vom Host empfangen. Prüfe die Host Firewall und Portweiterleitungsregeln.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="89"/>
<location filename="../streaming/session.cpp" line="91"/>
<source>No video received from host.</source>
<translation>ホストから映像を受信していません。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="90"/>
<location filename="../streaming/session.cpp" line="92"/>
<source>Check your firewall and port forwarding rules for port(s): %1</source>
<translation>ファイアウォールと次のポートのポートフォワーディングルールを確認してください: %1</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="95"/>
<location filename="../streaming/session.cpp" line="97"/>
<source>Your network connection isn&apos;t performing well. Reduce your video bitrate setting or try a faster connection.</source>
<translation>ネットワーク接続がうまくいっていません。ビデオビットレートの設定を下げるか、より高速な回線を使用してください。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="100"/>
<location filename="../streaming/session.cpp" line="102"/>
<source>Something went wrong on your host PC when starting the stream.</source>
<translation>ストリーミングを開始する際に、ホストPCで何か問題が発生しました。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="101"/>
<location filename="../streaming/session.cpp" line="103"/>
<source>Make sure you don&apos;t have any DRM-protected content open on your host PC. You can also try restarting your host PC.</source>
<translation>ホストPCでDRM保護コンテンツを開いていないことを確認してください。また、ホストPCの再起動もお試しください。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="102"/>
<location filename="../streaming/session.cpp" line="104"/>
<source>If the issue persists, try reinstalling your GPU drivers and GeForce Experience.</source>
<translation>問題が解決しない場合は、GPUドライバーとGeForce Experienceを再インストールしてみてください。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="107"/>
<location filename="../streaming/session.cpp" line="109"/>
<source>Connection terminated</source>
<translation>接続が終了しました</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="592"/>
<location filename="../streaming/session.cpp" line="662"/>
<source>The version of GeForce Experience on %1 is not supported by this build of Moonlight. You must update Moonlight to stream from %1.</source>
<translation>%1のGeForce Experienceのバージョンは、このビルドのMoonlightではサポートされていません。%1からストリーミングするには、Moonlightをアップデートする必要があります。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="597"/>
<location filename="../streaming/session.cpp" line="667"/>
<source>Your selection to enable remote desktop mouse mode may cause problems in games.</source>
<translation>リモートデスクトップマウスモードを有効にすると、ゲームで問題が発生する場合があります。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="602"/>
<location filename="../streaming/session.cpp" line="672"/>
<source>HDR is not supported with software decoding.</source>
<translation>ソフトウェアデコードではHDRに対応していません。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="606"/>
<location filename="../streaming/session.cpp" line="676"/>
<source>Your settings selection to force software decoding may cause poor streaming performance.</source>
<translation>ソフトウェアデコードを強制する設定になっていると、ストリーミングのパフォーマンスが低下する場合があります。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="611"/>
<location filename="../streaming/session.cpp" line="681"/>
<source>Using unsupported FPS options may cause stuttering or lag.</source>
<translation>サポートされていないFPSオプションを使用すると、スタッタリングやラグの原因となることがあります。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="614"/>
<location filename="../streaming/session.cpp" line="684"/>
<source>V-sync will be disabled when streaming at a higher frame rate than the display.</source>
<translation>ディスプレイよりも高いフレームレートでストリーミングする場合、垂直同期は無効になります。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="631"/>
<location filename="../streaming/session.cpp" line="711"/>
<source>Using software decoding due to your selection to force HEVC without GPU support. This may cause poor streaming performance.</source>
<translation>GPUをサポートしていないHEVCを強制する設定を選択したため、ソフトウェアデコーディングを使用しています。これによってストリーミングパフォーマンスが低下する可能性があります。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="634"/>
<source>This PC&apos;s GPU doesn&apos;t support HEVC decoding.</source>
<translation>このPCのGPUはHEVCデコーディングに対応していません。</translation>
<translation type="vanished">このPCのGPUはHEVCデコーディングに対応していません。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="641"/>
<location filename="../streaming/session.cpp" line="694"/>
<source>Your host PC GPU doesn&apos;t support HEVC. A GeForce GTX 900-series (Maxwell) or later GPU is required for HEVC streaming.</source>
<translation>ホストPCのGPUはHEVCに対応していません。HEVCストリーミングにはGeForce GTX 900シリーズ(Maxwell)以降のGPUが必要です。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="658"/>
<source>%1 doesn&apos;t support HDR10.</source>
<translation>%1はHDR10に対応していません。</translation>
<location filename="../streaming/session.cpp" line="725"/>
<source>Using software decoding due to your selection to force H.264 without GPU support. This may cause poor streaming performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="662"/>
<location filename="../streaming/session.cpp" line="735"/>
<source>Your host PC and client PC don&apos;t support the same video codecs. This may cause poor streaming performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="738"/>
<source>Your client GPU doesn&apos;t support H.264 decoding. This may cause poor streaming performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>%1 doesn&apos;t support HDR10.</source>
<translation type="vanished">%1はHDR10に対応していません。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="749"/>
<source>Your host PC GPU doesn&apos;t support HDR streaming. A GeForce GTX 1000-series (Pascal) or later GPU is required for HDR streaming.</source>
<translation>ホストPCのGPUはHDRストリーミングに対応していません。HDRストリーミングにはGeForce GTX 1000シリーズ(Pascal)以降のGPUが必要です。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="671"/>
<location filename="../streaming/session.cpp" line="758"/>
<source>This PC&apos;s GPU doesn&apos;t support HEVC Main10 decoding for HDR streaming.</source>
<translation>このPCのGPUはHDRストリーミングのHEVC Main10デコーディングに対応していません。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="684"/>
<location filename="../streaming/session.cpp" line="771"/>
<source>GeForce Experience 3.0 or higher is required for 4K streaming.</source>
<translation>4KストリーミングにはGeForce Experience 3.0以降が必要です。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="699"/>
<location filename="../streaming/session.cpp" line="786"/>
<source>Your selected surround sound setting is not supported by the current audio device.</source>
<translation>選択したサラウンド音声設定は現在のオーディオデバイスに対応していません。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="706"/>
<location filename="../streaming/session.cpp" line="793"/>
<source>Failed to open audio device. Audio will be unavailable during this session.</source>
<translation>オーディオデバイスのオープンに失敗しました。このセッションでは音声は利用できません。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="711"/>
<location filename="../streaming/session.cpp" line="798"/>
<source>An attached gamepad has no mapping and won&apos;t be usable. Visit the Moonlight help to resolve this.</source>
<translation>接続されたゲームパッドはマッピングされていないため、使用できません。この問題を解決するには、Moonlightのヘルプをご覧ください。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="719"/>
<location filename="../streaming/session.cpp" line="806"/>
<source>Your host PC&apos;s GPU doesn&apos;t support streaming video resolutions over 4K.</source>
<translation>ホストPCのGPUは4Kを超えるビデオ解像度でのストリーミングに対応していません。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="723"/>
<location filename="../streaming/session.cpp" line="810"/>
<source>Video resolutions over 4K are only supported by the HEVC codec.</source>
<translation>4Kを超えるビデオ解像度はHEVCコーデックでのみ対応しています。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="737"/>
<location filename="../streaming/session.cpp" line="824"/>
<source>Your selection to force hardware decoding cannot be satisfied due to missing hardware decoding support on this PC&apos;s GPU.</source>
<translation>このPCのGPUはハードウェアデコードに対応していないため、ハードウェアデコードを強制するという選択を満たすことができません。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="740"/>
<location filename="../streaming/session.cpp" line="827"/>
<source>Your codec selection and force hardware decoding setting are not compatible. This PC&apos;s GPU lacks support for decoding your chosen codec.</source>
<translation>選択したコーデックとハードウェアデコードを強制する設定には互換性がありません。このPCのGPUは、選択したコーデックのデコードに対応していません。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="1041"/>
<location filename="../streaming/session.cpp" line="1177"/>
<source>GeForce Experience returned error: %1</source>
<translation>GeForce Experienceがエラーを返しました: %1</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="1519"/>
<location filename="../streaming/session.cpp" line="1728"/>
<source>Unable to initialize video decoder. Please check your streaming settings and try again.</source>
<translation>ビデオデコーダを初期化できませんでした。ストリーミングの設定を確認して再度お試しください。</translation>
</message>
@@ -445,60 +492,60 @@
<translation>設定</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="70"/>
<location filename="../gui/SettingsView.qml" line="72"/>
<source>Resolution and FPS</source>
<translation>解像度とFPS</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="78"/>
<location filename="../gui/SettingsView.qml" line="80"/>
<source>Setting values too high for your PC or network connection may cause lag, stuttering, or errors.</source>
<translation>PCやネットワーク接続に対して大きすぎる値を設定すると、ラグやスタッタリング、エラーの原因となる場合があります。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="60"/>
<location filename="../gui/SettingsView.qml" line="62"/>
<source>Basic Settings</source>
<translation>基本設定</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="209"/>
<location filename="../gui/SettingsView.qml" line="200"/>
<source>720p</source>
<translation>720p</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="215"/>
<location filename="../gui/SettingsView.qml" line="206"/>
<source>1080p</source>
<translation>1080p</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="221"/>
<location filename="../gui/SettingsView.qml" line="212"/>
<source>1440p</source>
<translation>1440p</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="227"/>
<location filename="../gui/SettingsView.qml" line="218"/>
<source>4K</source>
<translation>4K</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="331"/>
<location filename="../gui/SettingsView.qml" line="322"/>
<source>Custom resolutions are not officially supported by GeForce Experience, so it will not set your host display resolution. You will need to set it manually while in game.</source>
<translation>カスタム解像度はGeForce Experienceで公式にサポートされていないため、ホストディスプレイの解像度は設定されません。ゲーム内で手動で設定する必要があります。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="332"/>
<location filename="../gui/SettingsView.qml" line="323"/>
<source>Resolutions that are not supported by your client or host PC may cause streaming errors.</source>
<translation>クライアントやホストPCが対応していない解像度では、ストリーミングエラーが発生する可能性があります。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="338"/>
<location filename="../gui/SettingsView.qml" line="329"/>
<source>Enter a custom resolution:</source>
<translation>カスタム解像度を入力:</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="406"/>
<location filename="../gui/SettingsView.qml" line="407"/>
<location filename="../gui/SettingsView.qml" line="427"/>
<location filename="../gui/SettingsView.qml" line="430"/>
<location filename="../gui/SettingsView.qml" line="397"/>
<location filename="../gui/SettingsView.qml" line="398"/>
<location filename="../gui/SettingsView.qml" line="418"/>
<location filename="../gui/SettingsView.qml" line="421"/>
<source>%1 FPS</source>
<translation>%1 FPS</translation>
</message>
@@ -507,167 +554,192 @@
<translation type="vanished">%1 FPS (nicht unterstützt)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="493"/>
<location filename="../gui/SettingsView.qml" line="485"/>
<source>Video bitrate:</source>
<translation>映像ビットレート:</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="501"/>
<location filename="../gui/SettingsView.qml" line="493"/>
<source>Lower the bitrate on slower connections. Raise the bitrate to increase image quality.</source>
<translation>低速回線ではビットレートを下げてください。画質を上げるにはビットレートを上げてください。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="519"/>
<location filename="../gui/SettingsView.qml" line="511"/>
<source>Video bitrate: %1 Mbps</source>
<translation>映像ビットレート: %1 Mbps</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="527"/>
<location filename="../gui/SettingsView.qml" line="519"/>
<source>Display mode</source>
<translation>表示モード</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="545"/>
<location filename="../gui/SettingsView.qml" line="549"/>
<source> (Recommended)</source>
<translatorcomment>Dont put the space in ransaltions</translatorcomment>
<translation> (推奨)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="573"/>
<location filename="../gui/SettingsView.qml" line="868"/>
<location filename="../gui/SettingsView.qml" line="530"/>
<location filename="../gui/SettingsView.qml" line="937"/>
<source>Fullscreen</source>
<translation>全画面表示</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="592"/>
<location filename="../gui/SettingsView.qml" line="599"/>
<source>Fullscreen generally provides the best performance, but borderless windowed may work better with features like macOS Spaces, Alt+Tab, screenshot tools, on-screen overlays, etc.</source>
<translation>一般的には全画面表示が最も優れたパフォーマンスを発揮しますが、macOSの操作スペース、Alt+Tab、スクリーンショットツール、オンスクリーンオーバーレイなどの機能を使用する場合は、ボーダレスウィンドウがより効果的です。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="577"/>
<location filename="../gui/SettingsView.qml" line="535"/>
<source>Borderless windowed</source>
<translation>ボーダレスウィンドウ</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="412"/>
<location filename="../gui/SettingsView.qml" line="403"/>
<location filename="../gui/SettingsView.qml" line="406"/>
<location filename="../gui/SettingsView.qml" line="415"/>
<location filename="../gui/SettingsView.qml" line="424"/>
<location filename="../gui/SettingsView.qml" line="437"/>
<location filename="../gui/SettingsView.qml" line="440"/>
<location filename="../gui/SettingsView.qml" line="428"/>
<location filename="../gui/SettingsView.qml" line="431"/>
<source>%1 FPS (Unsupported)</source>
<translation>%1 FPS (サポートされていません)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="581"/>
<location filename="../gui/SettingsView.qml" line="860"/>
<location filename="../gui/SettingsView.qml" line="540"/>
<location filename="../gui/SettingsView.qml" line="929"/>
<source>Windowed</source>
<translation>ウィンドウ</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="599"/>
<location filename="../gui/SettingsView.qml" line="606"/>
<source>V-Sync</source>
<translation>垂直同期</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="609"/>
<location filename="../gui/SettingsView.qml" line="616"/>
<source>Disabling V-Sync allows sub-frame rendering latency, but it can display visible tearing</source>
<translation>垂直同期を無効にすると、サブフレームのレンダリング遅延が発生しますが、目に見えるティアリングが表示されることがあります</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="616"/>
<location filename="../gui/SettingsView.qml" line="623"/>
<source>Frame pacing</source>
<translation>フレームペーシング</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="626"/>
<location filename="../gui/SettingsView.qml" line="633"/>
<source>Frame pacing reduces micro-stutter by delaying frames that come in too early</source>
<translation>フレーム・ペーシングは、早すぎるフレームを遅らせることで、マイクロスタッターを軽減します</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="636"/>
<location filename="../gui/SettingsView.qml" line="643"/>
<source>Audio Settings</source>
<translation>音声設定</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="671"/>
<location filename="../gui/SettingsView.qml" line="678"/>
<source>Stereo</source>
<translation>ステレオ</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="675"/>
<location filename="../gui/SettingsView.qml" line="682"/>
<source>5.1 surround sound</source>
<translation>5.1サラウンドサウンド</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="679"/>
<location filename="../gui/SettingsView.qml" line="686"/>
<source>7.1 surround sound</source>
<translation>7.1サラウンドサウンド</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="693"/>
<location filename="../gui/SettingsView.qml" line="700"/>
<source>Mute host PC speakers while streaming</source>
<translation>ストリーミング中にホストPCのスピーカーをミュートする</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="703"/>
<location filename="../gui/SettingsView.qml" line="710"/>
<source>You must restart any game currently in progress for this setting to take effect</source>
<translation>この設定を有効にするには、現在進行中のゲームを再起動する必要があります</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="709"/>
<location filename="../gui/SettingsView.qml" line="716"/>
<source>Mute audio stream when Moonlight is not the active window</source>
<translation>Moonlightがアクティブなウィンドウでないときに音声ストリームをミュートする</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="720"/>
<location filename="../gui/SettingsView.qml" line="727"/>
<source>Mutes Moonlight&apos;s audio when you Alt+Tab out of the stream or click on a different window.</source>
<translation>ストリーミングからAlt+Tabで抜けたり、別のウィンドウをクリックしたりすると、Moonlightの音声をミュートします。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="729"/>
<location filename="../gui/SettingsView.qml" line="736"/>
<source>UI Settings</source>
<translation>UI設定</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="739"/>
<location filename="../gui/SettingsView.qml" line="746"/>
<source>Language</source>
<translation>言語</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="765"/>
<location filename="../gui/SettingsView.qml" line="772"/>
<source>Automatic</source>
<translation>自動</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="813"/>
<location filename="../gui/SettingsView.qml" line="879"/>
<source>You must restart Moonlight for this change to take effect</source>
<translation>この変更を有効にするには、Moonlightを再起動する必要があります</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="827"/>
<location filename="../gui/SettingsView.qml" line="896"/>
<source>GUI display mode</source>
<translation>GUI表示モード</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="864"/>
<location filename="../gui/SettingsView.qml" line="933"/>
<source>Maximized</source>
<translation>最大化</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="921"/>
<location filename="../gui/SettingsView.qml" line="1006"/>
<source>Input Settings</source>
<translation>入力設定</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="942"/>
<location filename="../gui/SettingsView.qml" line="1027"/>
<source>This enables seamless mouse control without capturing the client&apos;s mouse cursor. It is ideal for remote desktop usage but will not work in most games.</source>
<translation>これにより、クライアントのマウスカーソルをキャプチャすることなく、シームレスなマウスコントロールが可能になります。リモートデスクトップでの使用に最適ですが、ほとんどのゲームでは動作しません。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="944"/>
<location filename="../gui/SettingsView.qml" line="1029"/>
<source>NOTE: Due to a bug in GeForce Experience, this option may not work properly if your host PC has multiple monitors.</source>
<translation>注: GeForce Experienceのバグにより、ホストPCにマルチモニターがある場合、このオプションは正しく動作しない可能性があります。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1345"/>
<source>Enabling HDR overrides manual decoder selections.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1414"/>
<source>Enabling HDR overrides manual codec selections.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1420"/>
<source>Enable HDR (Experimental)</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1431"/>
<source>The stream will be HDR-capable, but some games may require an HDR monitor on your host PC to enable HDR mode.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1433"/>
<source>HDR streaming is not supported on this PC.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Capture system keyboard shortcuts while streaming in fullscreen</source>
<translation type="vanished">Erfassen von System-Tastaturkürzeln beim Streaming im Vollbildmodus</translation>
@@ -677,198 +749,208 @@
<translation type="vanished">Dies ermöglicht die Erfassung von systemweiten Tastenkombinationen wie Alt+Tab, die normalerweise vom Client beim Streamen im Vollbildmodus ausgeführt werden würden.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="963"/>
<location filename="../gui/SettingsView.qml" line="1048"/>
<source>NOTE: Certain keyboard shortcuts like Ctrl+Alt+Del on Windows cannot be intercepted by any application, including Moonlight.</source>
<translation>注: WindowsのCtrl+Alt+Delのような特定のキーボードショートカットは、Moonlightを含むいかなるアプリケーションでも傍受することができません。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1026"/>
<location filename="../gui/SettingsView.qml" line="1111"/>
<source>Use touchscreen as a virtual trackpad</source>
<translation>タッチスクリーンを仮想トラックパッドとして使用する</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1043"/>
<location filename="../gui/SettingsView.qml" line="1128"/>
<source>Swap left and right mouse buttons</source>
<translation>マウスの左右のボタンを入れ替える</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1055"/>
<location filename="../gui/SettingsView.qml" line="1140"/>
<source>Reverse mouse scrolling direction</source>
<translation>マウスのスクロール方向を逆にする</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1069"/>
<location filename="../gui/SettingsView.qml" line="1154"/>
<source>Gamepad Settings</source>
<translation>ゲームパッドの設定</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1079"/>
<location filename="../gui/SettingsView.qml" line="1164"/>
<source>Swap A/B and X/Y gamepad buttons</source>
<translation>ゲームパッドのA/BとX/Yボタンを入れ替える</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1097"/>
<location filename="../gui/SettingsView.qml" line="1182"/>
<source>This switches gamepads into a Nintendo-style button layout</source>
<translation>ゲームパッドを任天堂スタイルのボタン配置に変更します</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1103"/>
<location filename="../gui/SettingsView.qml" line="1188"/>
<source>Force gamepad #1 always connected</source>
<translation>ゲームパッド#1を常時接続するよう強制</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1113"/>
<location filename="../gui/SettingsView.qml" line="1198"/>
<source>Forces a single gamepad to always stay connected to the host, even if no gamepads are actually connected to this PC.</source>
<translation>実際にはゲームパッドがPCに接続されていなくても、1台のゲームパッドが常にホストに接続されているように強制します。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="943"/>
<location filename="../gui/SettingsView.qml" line="1028"/>
<source>You can toggle this while streaming using Ctrl+Alt+Shift+M.</source>
<translation>ストリーミング中でもCtrl+Alt+Shift+Mで切り替えることができます。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1121"/>
<location filename="../gui/SettingsView.qml" line="1206"/>
<source>Enable mouse control with gamepads by holding the &apos;Start&apos; button</source>
<translation>ゲームパッドで「スタート」ボタンを押しながらマウス操作ができるようにする</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1132"/>
<location filename="../gui/SettingsView.qml" line="1217"/>
<source>Process gamepad input when Moonlight is in the background</source>
<translation>Moonlightがバックグラウンドで動作しているときにゲームパッドの入力を処理する</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1143"/>
<location filename="../gui/SettingsView.qml" line="1228"/>
<source>Allows Moonlight to capture gamepad inputs even if it&apos;s not the current window in focus</source>
<translation>現在のウィンドウがフォーカスされていない場合でも、Moonlightがゲームパッドの入力をキャプチャできるようにします</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1152"/>
<location filename="../gui/SettingsView.qml" line="1237"/>
<source>Host Settings</source>
<translation>ホスト設定</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1192"/>
<location filename="../gui/SettingsView.qml" line="1277"/>
<source>Advanced Settings</source>
<translation>高度な設定</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="646"/>
<location filename="../gui/SettingsView.qml" line="653"/>
<source>Audio configuration</source>
<translation>オーディオ構成</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="881"/>
<location filename="../gui/SettingsView.qml" line="950"/>
<source>Show connection quality warnings</source>
<translation>接続品質に関する警告の表示</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="893"/>
<location filename="../gui/SettingsView.qml" line="962"/>
<source>Discord Rich Presence integration</source>
<translation>Discord Rich Presenceの統合</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="903"/>
<location filename="../gui/SettingsView.qml" line="972"/>
<source>Updates your Discord status to display the name of the game you&apos;re streaming.</source>
<translation>Discordのステータスを更新して、ストリーミングしているゲームの名前を表示します。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1114"/>
<location filename="../gui/SettingsView.qml" line="1199"/>
<source>Only enable this option when streaming a game that doesn&apos;t support gamepads being connected after startup.</source>
<translation>起動後のゲームパッドの接続をサポートしていないゲームをストリーミングする場合のみ、このオプションを有効にしてください。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="932"/>
<location filename="../gui/SettingsView.qml" line="1017"/>
<source>Optimize mouse for remote desktop instead of games</source>
<translation>ゲームではなくリモートデスクトップにマウスを最適化</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="954"/>
<location filename="../gui/SettingsView.qml" line="978"/>
<source>Keep the display awake while streaming</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="988"/>
<source>Prevents the screensaver from starting or the display from going to sleep while streaming.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1039"/>
<source>Capture system keyboard shortcuts</source>
<translation>システムのキーボードショートカットをキャプチャ</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="962"/>
<location filename="../gui/SettingsView.qml" line="1047"/>
<source>This enables the capture of system-wide keyboard shortcuts like Alt+Tab that would normally be handled by the client OS while streaming.</source>
<translation>これにより、通常はストリーミング中にクライアントOSが処理するAlt+Tabなどのシステム全体のキーボードショートカットをキャプチャすることができます。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="992"/>
<location filename="../gui/SettingsView.qml" line="1077"/>
<source>in fullscreen</source>
<translation>フルスクリーン時</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="996"/>
<location filename="../gui/SettingsView.qml" line="1081"/>
<source>always</source>
<translation>常時</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1036"/>
<location filename="../gui/SettingsView.qml" line="1121"/>
<source>When checked, the touchscreen acts like a trackpad. When unchecked, the touchscreen will directly control the mouse pointer.</source>
<translation>チェックすると、タッチスクリーンはトラックパッドのように動作します。チェックを外すと、タッチスクリーンが直接マウスポインターを操作するようになります。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1162"/>
<location filename="../gui/SettingsView.qml" line="1247"/>
<source>Optimize game settings for streaming</source>
<translation>ストリーミング用にゲーム設定を最適化</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1173"/>
<location filename="../gui/SettingsView.qml" line="1258"/>
<source>Quit app on host PC after ending stream</source>
<translation>ストリーミング終了後にホストPCのアプリを終了させる</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1183"/>
<location filename="../gui/SettingsView.qml" line="1268"/>
<source>This will close the app or game you are streaming when you end your stream. You will lose any unsaved progress!</source>
<translation>ストリーミングを終了すると、ストリーミング中のアプリやゲームが終了します。保存されていない進行状況は失われます!</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1202"/>
<location filename="../gui/SettingsView.qml" line="1287"/>
<source>Video decoder</source>
<translation>映像デコーダ</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1227"/>
<location filename="../gui/SettingsView.qml" line="1273"/>
<location filename="../gui/SettingsView.qml" line="1313"/>
<location filename="../gui/SettingsView.qml" line="1382"/>
<source>Automatic (Recommended)</source>
<translation>自動 (推奨)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1231"/>
<location filename="../gui/SettingsView.qml" line="1317"/>
<source>Force software decoding</source>
<translation>ソフトウェアデコードを強制</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1235"/>
<location filename="../gui/SettingsView.qml" line="1321"/>
<source>Force hardware decoding</source>
<translation>ハードウェアデコードを強制</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1248"/>
<location filename="../gui/SettingsView.qml" line="1351"/>
<source>Video codec</source>
<translation>ビデオコーデック</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1277"/>
<location filename="../gui/SettingsView.qml" line="1386"/>
<source>H.264</source>
<translation>H.264</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1281"/>
<location filename="../gui/SettingsView.qml" line="1390"/>
<source>HEVC (H.265)</source>
<translation>HEVC (H.265)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1298"/>
<location filename="../gui/SettingsView.qml" line="1439"/>
<source>Unlock unsupported FPS options</source>
<translation>サポートされていないFPSオプションをアンロック</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1317"/>
<location filename="../gui/SettingsView.qml" line="1458"/>
<source>Automatically find PCs on the local network (Recommended)</source>
<translation>ローカルネットワーク上のPCを自動的に検出 (推奨)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1342"/>
<location filename="../gui/SettingsView.qml" line="1483"/>
<source>Automatically detect blocked connections (Recommended)</source>
<translation>ブロックされた接続を自動的に検出 (推奨)</translation>
</message>
@@ -902,22 +984,22 @@
<translation>このPCのインターネット接続がMoonlightをブロックしています。このネットワークに接続している間はインターネットでのストリーミングができない場合があります。</translation>
</message>
<message>
<location filename="../gui/StreamSegue.qml" line="161"/>
<location filename="../gui/StreamSegue.qml" line="165"/>
<source>Tip:</source>
<translation>ヒント:</translation>
</message>
<message>
<location filename="../gui/StreamSegue.qml" line="161"/>
<location filename="../gui/StreamSegue.qml" line="165"/>
<source>Press %1 to disconnect your session</source>
<translation>%1を押してセッションを切断します</translation>
</message>
<message>
<location filename="../gui/StreamSegue.qml" line="162"/>
<location filename="../gui/StreamSegue.qml" line="166"/>
<source>Start+Select+L1+R1</source>
<translation>Start+Select+L1+R1</translation>
</message>
<message>
<location filename="../gui/StreamSegue.qml" line="162"/>
<location filename="../gui/StreamSegue.qml" line="166"/>
<source>Ctrl+Alt+Shift+Q</source>
<translation>Ctrl+Alt+Shift+Q</translation>
</message>
@@ -925,95 +1007,94 @@
<context>
<name>main</name>
<message>
<location filename="../gui/main.qml" line="254"/>
<location filename="../gui/main.qml" line="264"/>
<location filename="../gui/main.qml" line="393"/>
<location filename="../gui/main.qml" line="408"/>
<location filename="../gui/main.qml" line="418"/>
<source>Settings</source>
<translation>設定</translation>
</message>
<message>
<location filename="../gui/main.qml" line="255"/>
<location filename="../gui/main.qml" line="265"/>
<source>Version %1</source>
<translation>バージョン %1</translation>
</message>
<message>
<location filename="../gui/main.qml" line="271"/>
<location filename="../gui/main.qml" line="281"/>
<source>Join our community on Discord</source>
<translation>Discordコミュニティに参加する</translation>
</message>
<message>
<location filename="../gui/main.qml" line="283"/>
<source>Computers</source>
<translation>コンピュータ</translation>
<translation type="vanished">コンピュータ</translation>
</message>
<message>
<location filename="../gui/main.qml" line="290"/>
<location filename="../gui/main.qml" line="300"/>
<source>Add PC manually</source>
<translation>手動でPCを追加</translation>
</message>
<message>
<location filename="../gui/main.qml" line="330"/>
<location filename="../gui/main.qml" line="340"/>
<source>Update available for Moonlight: Version %1</source>
<translation>Moonlightで利用可能なアップデート: バージョン %1</translation>
</message>
<message>
<location filename="../gui/main.qml" line="377"/>
<location filename="../gui/main.qml" line="387"/>
<source>Gamepad Mapper</source>
<translation>ゲームパッドマッパー</translation>
</message>
<message>
<location filename="../gui/main.qml" line="381"/>
<source>Gamepad Mapping</source>
<translation>ゲームパッドのマッピング</translation>
<translation type="vanished">ゲームパッドのマッピング</translation>
</message>
<message>
<location filename="../gui/main.qml" line="415"/>
<source>No functioning hardware accelerated H.264 video decoder was detected by Moonlight. Your streaming performance may be severely degraded in this configuration.</source>
<translation>ハードウェアアクセラレーションによるH.264ビデオデコーダーがMoonlightによって検出されませんでした。この構成では、ストリーミングのパフォーマンスが大幅に低下する可能性があります。</translation>
<translation type="vanished">ハードウェアアクセラレーションによるH.264ビデオデコーダーがMoonlightによって検出されませんでした。この構成では、ストリーミングのパフォーマンスが大幅に低下する可能性があります。</translation>
</message>
<message>
<location filename="../gui/main.qml" line="423"/>
<location filename="../gui/main.qml" line="433"/>
<source>Hardware acceleration doesn&apos;t work on XWayland. Continuing on XWayland may result in poor streaming performance. Try running with QT_QPA_PLATFORM=wayland or switch to X11.</source>
<translation>XWaylandではハードウェアアクセラレーションが動作しません。XWaylandで続行すると、ストリーミングのパフォーマンスが低下する可能性があります。QT_QPA_PLATFORM=waylandで実行するか、X11に切り替えてみてください。</translation>
</message>
<message>
<location filename="../gui/main.qml" line="432"/>
<location filename="../gui/main.qml" line="442"/>
<source>This version of Moonlight isn&apos;t optimized for your PC. Please download the &apos;%1&apos; version of Moonlight for the best streaming performance.</source>
<translation>このバージョンのMoonlightは、お使いのPCに最適化されていません。最高のストリーミングパフォーマンスを実現するには、Moonlightの&apos;%1&apos;バージョンをダウンロードしてください。</translation>
</message>
<message>
<location filename="../gui/main.qml" line="441"/>
<location filename="../gui/main.qml" line="451"/>
<source>Moonlight detected gamepads without a mapping:</source>
<translation>Moonlightはマッピングのないゲームパッドを検出しました:</translation>
</message>
<message>
<location filename="../gui/main.qml" line="354"/>
<location filename="../gui/main.qml" line="364"/>
<source>Help</source>
<translation>ヘルプ</translation>
</message>
<message>
<location filename="../gui/main.qml" line="417"/>
<location filename="../gui/main.qml" line="425"/>
<source>No functioning hardware accelerated video decoder was detected by Moonlight. Your streaming performance may be severely degraded in this configuration.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/main.qml" line="427"/>
<source>Click the Help button for more information on solving this problem.</source>
<translation>この問題を解決するための詳細情報については、ヘルプボタンをクリックしてください。</translation>
</message>
<message>
<location filename="../gui/main.qml" line="425"/>
<location filename="../gui/main.qml" line="435"/>
<source>Click the Help button for more information.</source>
<translation>詳細については、ヘルプボタンをクリックしてください。</translation>
</message>
<message>
<location filename="../gui/main.qml" line="443"/>
<location filename="../gui/main.qml" line="453"/>
<source>Click the Help button for information on how to map your gamepads.</source>
<translation>ゲームパッドをマップする方法については、ヘルプボタンをクリックしてください。</translation>
</message>
<message>
<location filename="../gui/main.qml" line="451"/>
<location filename="../gui/main.qml" line="461"/>
<source>Are you sure you want to quit?</source>
<translation>本当に終了しますか?</translation>
</message>
<message>
<location filename="../gui/main.qml" line="481"/>
<location filename="../gui/main.qml" line="491"/>
<source>Enter the IP address of your GameStream PC:</source>
<translation>GameStream PCのIPアドレスを入力してください:</translation>
</message>
Binary file not shown.
+233 -152
View File
@@ -51,6 +51,24 @@
<translation>%1을(를) 종료하시겠습니까? 저장하지 않은 모든 진행 상황은 손실됩니다.</translation>
</message>
</context>
<context>
<name>CliPair</name>
<message>
<location filename="../gui/CliPair.qml" line="9"/>
<source>Establishing connection to PC...</source>
<translation>PC에 연결하는 중...</translation>
</message>
<message>
<location filename="../gui/CliPair.qml" line="13"/>
<source>Pairing... Please enter &apos;%1&apos; on %2.</source>
<translation>페어링 중... %2에 &apos;%1&apos;을(를) 입력하십시오.</translation>
</message>
<message>
<location filename="../gui/CliPair.qml" line="85"/>
<source>Pairing completed successfully</source>
<translation>페어링이 성공적으로 완료되었습니다</translation>
</message>
</context>
<context>
<name>CliQuitStreamSegue</name>
<message>
@@ -93,7 +111,7 @@
<context>
<name>NvHTTP</name>
<message>
<location filename="../backend/nvhttp.cpp" line="327"/>
<location filename="../backend/nvhttp.cpp" line="378"/>
<source>Missing audio capture device. Reinstalling GeForce Experience should resolve this error.</source>
<translation>오디오 캡처 장치가 없습니다. GeForce Experience를 다시 설치하면 이 오류가 해결됩니다.</translation>
</message>
@@ -246,7 +264,7 @@
<context>
<name>PendingQuitTask</name>
<message>
<location filename="../backend/computermanager.cpp" line="542"/>
<location filename="../backend/computermanager.cpp" line="547"/>
<source>The running game wasn&apos;t started by this PC. You must quit the game on the host PC manually or use the device that originally started the game.</source>
<translation>실행 중인 게임이 이 PC에서 시작되지 않았습니다. 호스트 PC에서 게임을 수동으로 종료하거나 원래 게임을 시작한 장치를 사용해야 합니다.</translation>
</message>
@@ -254,6 +272,17 @@
<context>
<name>QObject</name>
<message>
<location filename="../cli/pair.cpp" line="80"/>
<source>%1 is already paired</source>
<translation>%1은(는) 이미 페어링되었습니다</translation>
</message>
<message>
<location filename="../cli/pair.cpp" line="85"/>
<source>You cannot pair while a previous session is still running on the host PC. Quit any running games or reboot the host PC, then try pairing again.</source>
<translation>이전 세션이 호스트 PC에서 실행 중인 동안에는 페어링 할 수 없습니다. 실행 중인 게임을 종료하거나 호스트 PC를 재부팅 한 다음 다시 페어링을 시도하십시오.</translation>
</message>
<message>
<location filename="../cli/pair.cpp" line="114"/>
<location filename="../cli/quitstream.cpp" line="76"/>
<location filename="../cli/startstream.cpp" line="133"/>
<source>Failed to connect to %1</source>
@@ -276,6 +305,11 @@
<source>Failed to find application %1</source>
<translation>응용 프로그램 %1을(를) 찾지 못했습니다</translation>
</message>
<message>
<location filename="../cli/listapps.cpp" line="99"/>
<source>Computer %1 has not been paired. Please open Moonlight to pair before retrieving games list.</source>
<translation>컴퓨터 %1이(가) 페어링되지 않았습니다. 게임 목록을 검색하기 전에 Moonlight를 열어 페어링하십시오.</translation>
</message>
</context>
<context>
<name>QuitSegue</name>
@@ -292,147 +326,160 @@
<translation type="vanished">Kein Videosignal vom Host empfangen. Prüfe die Host Firewall und Portweiterleitungsregeln.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="89"/>
<location filename="../streaming/session.cpp" line="91"/>
<source>No video received from host.</source>
<translation>호스트로부터 받은 영상이 없습니다.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="90"/>
<location filename="../streaming/session.cpp" line="92"/>
<source>Check your firewall and port forwarding rules for port(s): %1</source>
<translation>방화벽 및 다음 포트의 포트 포워딩 규칙을 확인하여 주십시오: %1</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="95"/>
<location filename="../streaming/session.cpp" line="97"/>
<source>Your network connection isn&apos;t performing well. Reduce your video bitrate setting or try a faster connection.</source>
<translation>네트워크 연결이 제대로 작동하지 않습니다. 영상 비트레이트 설정을 줄이거나 더 빠른 연결을 시도하십시오.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="100"/>
<location filename="../streaming/session.cpp" line="102"/>
<source>Something went wrong on your host PC when starting the stream.</source>
<translation>스트리밍을 시작할 때 호스트 PC에서 문제가 발생했습니다.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="101"/>
<location filename="../streaming/session.cpp" line="103"/>
<source>Make sure you don&apos;t have any DRM-protected content open on your host PC. You can also try restarting your host PC.</source>
<translation>호스트 PC에 DRM으로 보호된 콘텐츠가 열려 있지 않은지 확인하십시오. 또한 호스트 PC를 다시 시작하는 것을 시도해 볼 수 있습니다.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="102"/>
<location filename="../streaming/session.cpp" line="104"/>
<source>If the issue persists, try reinstalling your GPU drivers and GeForce Experience.</source>
<translation>문제가 지속되면 GPU 드라이버와 GeForce Experience를 다시 설치해보십시오.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="107"/>
<location filename="../streaming/session.cpp" line="109"/>
<source>Connection terminated</source>
<translation>연결이 종료되었습니다</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="592"/>
<location filename="../streaming/session.cpp" line="662"/>
<source>The version of GeForce Experience on %1 is not supported by this build of Moonlight. You must update Moonlight to stream from %1.</source>
<translation>%1의 GeForce Experience 버전은 이 빌드의 Moonlight에서 지원되지 않습니다. %1에서 스트리밍하려면 Moonlight를 업데이트 해야 합니다.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="597"/>
<location filename="../streaming/session.cpp" line="667"/>
<source>Your selection to enable remote desktop mouse mode may cause problems in games.</source>
<translation>원격 데스크톱 마우스 모드를 활성화하도록 선택하면 게임에서 문제가 발생할 수 있습니다.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="602"/>
<location filename="../streaming/session.cpp" line="672"/>
<source>HDR is not supported with software decoding.</source>
<translation>HDR는 소프트웨어 디코딩에서 지원되지 않습니다.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="606"/>
<location filename="../streaming/session.cpp" line="676"/>
<source>Your settings selection to force software decoding may cause poor streaming performance.</source>
<translation>소프트웨어 디코딩을 강제하도록 선택하면 스트리밍 성능이 저하 될 수 있습니다.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="611"/>
<location filename="../streaming/session.cpp" line="681"/>
<source>Using unsupported FPS options may cause stuttering or lag.</source>
<translation>지원되지 않는 FPS 옵션을 사용하면 끊김 또는 지연이 발생할 수 있습니다.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="614"/>
<location filename="../streaming/session.cpp" line="684"/>
<source>V-sync will be disabled when streaming at a higher frame rate than the display.</source>
<translation>수직동기화는 디스플레이보다 높은 프레임 레이트로 스트리밍 할 때 비활성화됩니다.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="631"/>
<location filename="../streaming/session.cpp" line="711"/>
<source>Using software decoding due to your selection to force HEVC without GPU support. This may cause poor streaming performance.</source>
<translation>GPU 지원 없이 HEVC를 강제하도록 선택하여 소프트웨어 디코딩을 사용합니다. 이로 인해 스트리밍 성능이 저하 될 수 있습니다.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="634"/>
<source>This PC&apos;s GPU doesn&apos;t support HEVC decoding.</source>
<translation>이 PC의 GPU는 HEVC 디코딩을 지원하지 않습니다.</translation>
<translation type="vanished">이 PC의 GPU는 HEVC 디코딩을 지원하지 않습니다.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="641"/>
<location filename="../streaming/session.cpp" line="694"/>
<source>Your host PC GPU doesn&apos;t support HEVC. A GeForce GTX 900-series (Maxwell) or later GPU is required for HEVC streaming.</source>
<translation>호스트 PC의 GPU가 HEVC를 지원하지 않습니다. HEVC 스트리밍에는 GeForce GTX 900 시리즈 (Maxwell) 이상의 GPU가 필요합니다.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="658"/>
<source>%1 doesn&apos;t support HDR10.</source>
<translation>%1은(는) HDR10을 지원하지 않습니다.</translation>
<location filename="../streaming/session.cpp" line="725"/>
<source>Using software decoding due to your selection to force H.264 without GPU support. This may cause poor streaming performance.</source>
<translation>H.264 사용을 강제하도록 선택하였으나 GPU 미지원으로 인해 소프트웨어 디코딩을 사용 중입니다. 이로 인해 스트리밍 성능이 저하될 수 있습니다.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="662"/>
<location filename="../streaming/session.cpp" line="735"/>
<source>Your host PC and client PC don&apos;t support the same video codecs. This may cause poor streaming performance.</source>
<translation>호스트 PC와 클라이언트 PC가 동일한 비디오 코덱을 지원하지 않습니다. 이로 인해 스트리밍 성능이 저하될 수 있습니다.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="738"/>
<source>Your client GPU doesn&apos;t support H.264 decoding. This may cause poor streaming performance.</source>
<translation>클라이언트 GPU가 H.264 디코딩을 지원하지 않습니다. 이로 인해 스트리밍 성능이 저하될 수 있습니다.</translation>
</message>
<message>
<source>%1 doesn&apos;t support HDR10.</source>
<translation type="vanished">%1은(는) HDR10을 지원하지 않습니다.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="749"/>
<source>Your host PC GPU doesn&apos;t support HDR streaming. A GeForce GTX 1000-series (Pascal) or later GPU is required for HDR streaming.</source>
<translation>호스트 PC의 GPU가 HDR 스트리밍을 지원하지 않습니다. HDR 스트리밍에는 GeForce GTX 1000 시리즈 (Pascal) 이상의 GPU가 필요합니다.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="671"/>
<location filename="../streaming/session.cpp" line="758"/>
<source>This PC&apos;s GPU doesn&apos;t support HEVC Main10 decoding for HDR streaming.</source>
<translation>이 PC의 GPU는 HDR 스트리밍을 위한 HEVC Main10 디코딩을 지원하지 않습니다.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="684"/>
<location filename="../streaming/session.cpp" line="771"/>
<source>GeForce Experience 3.0 or higher is required for 4K streaming.</source>
<translation>4K 스트리밍에는 GeForce Experience 3.0 이상이 필요합니다.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="699"/>
<location filename="../streaming/session.cpp" line="786"/>
<source>Your selected surround sound setting is not supported by the current audio device.</source>
<translation>선택한 서라운드 사운드 설정은 현재 오디오 장치에서 지원되지 않습니다.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="706"/>
<location filename="../streaming/session.cpp" line="793"/>
<source>Failed to open audio device. Audio will be unavailable during this session.</source>
<translation>오디오 장치를 열지 못했습니다. 이 세션에서는 오디오를 사용할 수 없습니다.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="711"/>
<location filename="../streaming/session.cpp" line="798"/>
<source>An attached gamepad has no mapping and won&apos;t be usable. Visit the Moonlight help to resolve this.</source>
<translation>연결된 게임 패드에 매핑이 없으며 사용할 수 없습니다. 이 문제를 해결하려면 Moonlight 도움말을 방문하십시오.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="719"/>
<location filename="../streaming/session.cpp" line="806"/>
<source>Your host PC&apos;s GPU doesn&apos;t support streaming video resolutions over 4K.</source>
<translation>호스트 PC의 GPU가 4K 이상의 비디오 해상도의 스트리밍을 지원하지 않습니다.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="723"/>
<location filename="../streaming/session.cpp" line="810"/>
<source>Video resolutions over 4K are only supported by the HEVC codec.</source>
<translation>4K 이상의 비디오 해상도는 HEVC 코덱에서만 지원됩니다.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="737"/>
<location filename="../streaming/session.cpp" line="824"/>
<source>Your selection to force hardware decoding cannot be satisfied due to missing hardware decoding support on this PC&apos;s GPU.</source>
<translation>이 PC의 GPU가 하드웨어 디코딩을 지원하지 않아 하드웨어 디코딩을 강제하도록 선택하였으나 지원되지 않습니다.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="740"/>
<location filename="../streaming/session.cpp" line="827"/>
<source>Your codec selection and force hardware decoding setting are not compatible. This PC&apos;s GPU lacks support for decoding your chosen codec.</source>
<translation>선택한 코덱과 하드웨어 디코딩을 강제하도록 선택한 설정이 호환되지 않습니다. 이 PC의 GPU는 선택한 코덱의 디코딩을 지원하지 않습니다.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="1041"/>
<location filename="../streaming/session.cpp" line="1177"/>
<source>GeForce Experience returned error: %1</source>
<translation>GeForce Experience에서 오류를 반환했습니다: %1</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="1519"/>
<location filename="../streaming/session.cpp" line="1728"/>
<source>Unable to initialize video decoder. Please check your streaming settings and try again.</source>
<translation>비디오 디코더를 초기화 할 수 없습니다. 스트리밍 설정을 확인하고 다시 시도하십시오.</translation>
</message>
@@ -445,60 +492,60 @@
<translation>설정</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="70"/>
<location filename="../gui/SettingsView.qml" line="72"/>
<source>Resolution and FPS</source>
<translation>해상도 및 FPS</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="78"/>
<location filename="../gui/SettingsView.qml" line="80"/>
<source>Setting values too high for your PC or network connection may cause lag, stuttering, or errors.</source>
<translation>PC 또는 네트워크 연결보다 너무 높은 값을 설정하면 지연, 끊김 또는 오류가 발생할 수 있습니다.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="60"/>
<location filename="../gui/SettingsView.qml" line="62"/>
<source>Basic Settings</source>
<translation>기본 설정</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="209"/>
<location filename="../gui/SettingsView.qml" line="200"/>
<source>720p</source>
<translation>720p</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="215"/>
<location filename="../gui/SettingsView.qml" line="206"/>
<source>1080p</source>
<translation>1080p</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="221"/>
<location filename="../gui/SettingsView.qml" line="212"/>
<source>1440p</source>
<translation>1440p</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="227"/>
<location filename="../gui/SettingsView.qml" line="218"/>
<source>4K</source>
<translation>4K</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="331"/>
<location filename="../gui/SettingsView.qml" line="322"/>
<source>Custom resolutions are not officially supported by GeForce Experience, so it will not set your host display resolution. You will need to set it manually while in game.</source>
<translation>사용자 지정 해상도는 GeForce Experience에서 공식적으로 지원되지 않으므로 해당 설정은 호스트 디스플레이의 해상도를 설정하지 않습니다. 게임 중에 수동으로 설정해야합니다.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="332"/>
<location filename="../gui/SettingsView.qml" line="323"/>
<source>Resolutions that are not supported by your client or host PC may cause streaming errors.</source>
<translation>클라이언트 또는 호스트 PC에서 지원하지 않는 해상도로 인해 스트리밍 오류가 발생할 수 있습니다.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="338"/>
<location filename="../gui/SettingsView.qml" line="329"/>
<source>Enter a custom resolution:</source>
<translation>사용자 정의 해상도 입력:</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="406"/>
<location filename="../gui/SettingsView.qml" line="407"/>
<location filename="../gui/SettingsView.qml" line="427"/>
<location filename="../gui/SettingsView.qml" line="430"/>
<location filename="../gui/SettingsView.qml" line="397"/>
<location filename="../gui/SettingsView.qml" line="398"/>
<location filename="../gui/SettingsView.qml" line="418"/>
<location filename="../gui/SettingsView.qml" line="421"/>
<source>%1 FPS</source>
<translation>%1 FPS</translation>
</message>
@@ -507,167 +554,192 @@
<translation type="vanished">%1 FPS (nicht unterstützt)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="493"/>
<location filename="../gui/SettingsView.qml" line="485"/>
<source>Video bitrate:</source>
<translation>영상 비트레이트:</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="501"/>
<location filename="../gui/SettingsView.qml" line="493"/>
<source>Lower the bitrate on slower connections. Raise the bitrate to increase image quality.</source>
<translation>느린 연결에서는 비트레이트를 낮추십시오. 이미지 품질을 높이려면 비트레이트를 높이십시오.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="519"/>
<location filename="../gui/SettingsView.qml" line="511"/>
<source>Video bitrate: %1 Mbps</source>
<translation>영상 비트레이트: %1 Mbps</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="527"/>
<location filename="../gui/SettingsView.qml" line="519"/>
<source>Display mode</source>
<translation>디스플레이 모드</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="545"/>
<location filename="../gui/SettingsView.qml" line="549"/>
<source> (Recommended)</source>
<translatorcomment>Dont put the space in ransaltions</translatorcomment>
<translation> (권장)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="573"/>
<location filename="../gui/SettingsView.qml" line="868"/>
<location filename="../gui/SettingsView.qml" line="530"/>
<location filename="../gui/SettingsView.qml" line="937"/>
<source>Fullscreen</source>
<translation>전체 화면</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="592"/>
<location filename="../gui/SettingsView.qml" line="599"/>
<source>Fullscreen generally provides the best performance, but borderless windowed may work better with features like macOS Spaces, Alt+Tab, screenshot tools, on-screen overlays, etc.</source>
<translation>전체 화면은 일반적으로 최상의 성능을 제공하지만 테두리 없는 창은 macOS Spaces, Alt+Tab, 스크린샷 도구, 화면 오버레이 등과 같은 기능에서 더 잘 작동합니다.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="577"/>
<location filename="../gui/SettingsView.qml" line="535"/>
<source>Borderless windowed</source>
<translation>테두리 없는 창</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="412"/>
<location filename="../gui/SettingsView.qml" line="403"/>
<location filename="../gui/SettingsView.qml" line="406"/>
<location filename="../gui/SettingsView.qml" line="415"/>
<location filename="../gui/SettingsView.qml" line="424"/>
<location filename="../gui/SettingsView.qml" line="437"/>
<location filename="../gui/SettingsView.qml" line="440"/>
<location filename="../gui/SettingsView.qml" line="428"/>
<location filename="../gui/SettingsView.qml" line="431"/>
<source>%1 FPS (Unsupported)</source>
<translation>%1 FPS (지원되지 않음)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="581"/>
<location filename="../gui/SettingsView.qml" line="860"/>
<location filename="../gui/SettingsView.qml" line="540"/>
<location filename="../gui/SettingsView.qml" line="929"/>
<source>Windowed</source>
<translation>창</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="599"/>
<location filename="../gui/SettingsView.qml" line="606"/>
<source>V-Sync</source>
<translation>수직동기화</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="609"/>
<location filename="../gui/SettingsView.qml" line="616"/>
<source>Disabling V-Sync allows sub-frame rendering latency, but it can display visible tearing</source>
<translation>수직동기화를 비활성화하면 서브프레임 렌더링 지연이 허용되지만 화면 찢김이 발생할 수 있습니다</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="616"/>
<location filename="../gui/SettingsView.qml" line="623"/>
<source>Frame pacing</source>
<translation>프레임 조율</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="626"/>
<location filename="../gui/SettingsView.qml" line="633"/>
<source>Frame pacing reduces micro-stutter by delaying frames that come in too early</source>
<translation>프레임 조율은 너무 일찍 들어오는 프레임을 지연시켜 미세한 끊김 현상을 줄입니다</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="636"/>
<location filename="../gui/SettingsView.qml" line="643"/>
<source>Audio Settings</source>
<translation>오디오 설정</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="671"/>
<location filename="../gui/SettingsView.qml" line="678"/>
<source>Stereo</source>
<translation>스테레오</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="675"/>
<location filename="../gui/SettingsView.qml" line="682"/>
<source>5.1 surround sound</source>
<translation>5.1 서라운드 사운드</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="679"/>
<location filename="../gui/SettingsView.qml" line="686"/>
<source>7.1 surround sound</source>
<translation>7.1 서라운드 사운드</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="693"/>
<location filename="../gui/SettingsView.qml" line="700"/>
<source>Mute host PC speakers while streaming</source>
<translation>스트리밍하는 동안 호스트 PC 스피커를 음소거</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="703"/>
<location filename="../gui/SettingsView.qml" line="710"/>
<source>You must restart any game currently in progress for this setting to take effect</source>
<translation>이 설정을 적용하려면 현재 진행중인 게임을 다시 시작해야합니다</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="709"/>
<location filename="../gui/SettingsView.qml" line="716"/>
<source>Mute audio stream when Moonlight is not the active window</source>
<translation>Moonlight가 활성 창이 아닌 경우 오디오 스트림을 음소거</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="720"/>
<location filename="../gui/SettingsView.qml" line="727"/>
<source>Mutes Moonlight&apos;s audio when you Alt+Tab out of the stream or click on a different window.</source>
<translation>스트림에서 Alt+Tab을 누르거나 다른 창을 클릭하면 Moonlight의 오디오를 음소거합니다.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="729"/>
<location filename="../gui/SettingsView.qml" line="736"/>
<source>UI Settings</source>
<translation>UI 설정</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="739"/>
<location filename="../gui/SettingsView.qml" line="746"/>
<source>Language</source>
<translation>언어</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="765"/>
<location filename="../gui/SettingsView.qml" line="772"/>
<source>Automatic</source>
<translation>자동</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="813"/>
<location filename="../gui/SettingsView.qml" line="879"/>
<source>You must restart Moonlight for this change to take effect</source>
<translation>이 변경 사항을 적용하려면 Moonlight를 다시 시작해야합니다</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="827"/>
<location filename="../gui/SettingsView.qml" line="896"/>
<source>GUI display mode</source>
<translation>GUI 디스플레이 모드</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="864"/>
<location filename="../gui/SettingsView.qml" line="933"/>
<source>Maximized</source>
<translation>최대화</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="921"/>
<location filename="../gui/SettingsView.qml" line="1006"/>
<source>Input Settings</source>
<translation>입력 설정</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="942"/>
<location filename="../gui/SettingsView.qml" line="1027"/>
<source>This enables seamless mouse control without capturing the client&apos;s mouse cursor. It is ideal for remote desktop usage but will not work in most games.</source>
<translation>클라이언트의 마우스 커서 캡처없이 원활한 마우스 제어가 가능합니다. 원격 데스크톱 사용에 이상적이지만 대부분의 게임에서는 작동하지 않습니다.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="944"/>
<location filename="../gui/SettingsView.qml" line="1029"/>
<source>NOTE: Due to a bug in GeForce Experience, this option may not work properly if your host PC has multiple monitors.</source>
<translation>참고: GeForce Experience의 버그로 인해 호스트 PC에 다중 모니터가 있는 경우 이 옵션이 제대로 작동하지 않을 수 있습니다.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1345"/>
<source>Enabling HDR overrides manual decoder selections.</source>
<translation>HDR을 활성화하면 지정된 디코더 선택이 무시됩니다.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1414"/>
<source>Enabling HDR overrides manual codec selections.</source>
<translation>HDR을 활성화하면 지정된 코덱 선택이 무시됩니다.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1420"/>
<source>Enable HDR (Experimental)</source>
<translation>HDR 활성화 (실험적 기능)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1431"/>
<source>The stream will be HDR-capable, but some games may require an HDR monitor on your host PC to enable HDR mode.</source>
<translation>이 스트림은 HDR을 지원하지만 일부 게임에서는 HDR 모드를 활성화하기 위해 호스트 PC에 HDR 모니터가 필요할 수 있습니다.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1433"/>
<source>HDR streaming is not supported on this PC.</source>
<translation>이 PC에서는 HDR 스트리밍이 지원되지 않습니다.</translation>
</message>
<message>
<source>Capture system keyboard shortcuts while streaming in fullscreen</source>
<translation type="vanished">Erfassen von System-Tastaturkürzeln beim Streaming im Vollbildmodus</translation>
@@ -677,198 +749,208 @@
<translation type="vanished">Dies ermöglicht die Erfassung von systemweiten Tastenkombinationen wie Alt+Tab, die normalerweise vom Client beim Streamen im Vollbildmodus ausgeführt werden würden.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="963"/>
<location filename="../gui/SettingsView.qml" line="1048"/>
<source>NOTE: Certain keyboard shortcuts like Ctrl+Alt+Del on Windows cannot be intercepted by any application, including Moonlight.</source>
<translation>참고: Windows의 Ctrl+Alt+Del과 같은 특정 키보드 단축키는 Moonlight를 포함한 모든 응용 프로그램에서 가로챌 수 없습니다.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1026"/>
<location filename="../gui/SettingsView.qml" line="1111"/>
<source>Use touchscreen as a virtual trackpad</source>
<translation>터치스크린을 가상 트랙패드로 사용</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1043"/>
<location filename="../gui/SettingsView.qml" line="1128"/>
<source>Swap left and right mouse buttons</source>
<translation>왼쪽과 오른쪽 마우스 버튼 전환</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1055"/>
<location filename="../gui/SettingsView.qml" line="1140"/>
<source>Reverse mouse scrolling direction</source>
<translation>마우스 스크롤 방향 반전</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1069"/>
<location filename="../gui/SettingsView.qml" line="1154"/>
<source>Gamepad Settings</source>
<translation>게임패드 설정</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1079"/>
<location filename="../gui/SettingsView.qml" line="1164"/>
<source>Swap A/B and X/Y gamepad buttons</source>
<translation>게임패드 버튼 A/B와 X/Y 전환</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1097"/>
<location filename="../gui/SettingsView.qml" line="1182"/>
<source>This switches gamepads into a Nintendo-style button layout</source>
<translation>게임패드를 Nintendo 스타일의 레이아웃으로 전환합니다</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1103"/>
<location filename="../gui/SettingsView.qml" line="1188"/>
<source>Force gamepad #1 always connected</source>
<translation>게임패드 #1을 항상 연결</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1113"/>
<location filename="../gui/SettingsView.qml" line="1198"/>
<source>Forces a single gamepad to always stay connected to the host, even if no gamepads are actually connected to this PC.</source>
<translation>이 PC에 실제로 연결된 게임패드가 없는 경우에도 단일 게임패드가 항상 호스트에 연결되도록 합니다.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="943"/>
<location filename="../gui/SettingsView.qml" line="1028"/>
<source>You can toggle this while streaming using Ctrl+Alt+Shift+M.</source>
<translation>스트리밍 중에 Ctrl+Alt+Shift+M을 사용하여 전환 할 수 있습니다.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1121"/>
<location filename="../gui/SettingsView.qml" line="1206"/>
<source>Enable mouse control with gamepads by holding the &apos;Start&apos; button</source>
<translation>&apos;Start&apos; 버튼을 누르는 동안 게임패드로 마우스 제어를 활성화</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1132"/>
<location filename="../gui/SettingsView.qml" line="1217"/>
<source>Process gamepad input when Moonlight is in the background</source>
<translation>Moonlight가 백그라운드에 있을 때 게임패드 입력 처리</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1143"/>
<location filename="../gui/SettingsView.qml" line="1228"/>
<source>Allows Moonlight to capture gamepad inputs even if it&apos;s not the current window in focus</source>
<translation>Moonlight가 현재 초점이 맞춰진 창이 아닌 경우에도 게임패드 입력을 캡처할 수 있습니다</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1152"/>
<location filename="../gui/SettingsView.qml" line="1237"/>
<source>Host Settings</source>
<translation>호스트 설정</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1192"/>
<location filename="../gui/SettingsView.qml" line="1277"/>
<source>Advanced Settings</source>
<translation>고급 설정</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="646"/>
<location filename="../gui/SettingsView.qml" line="653"/>
<source>Audio configuration</source>
<translation>오디오 구성</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="881"/>
<location filename="../gui/SettingsView.qml" line="950"/>
<source>Show connection quality warnings</source>
<translation>연결 품질 경고 표시</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="893"/>
<location filename="../gui/SettingsView.qml" line="962"/>
<source>Discord Rich Presence integration</source>
<translation>Discord Rich Presence 통합</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="903"/>
<location filename="../gui/SettingsView.qml" line="972"/>
<source>Updates your Discord status to display the name of the game you&apos;re streaming.</source>
<translation>스트리밍중인 게임의 이름을 표시하도록 Discord 상태를 업데이트합니다.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1114"/>
<location filename="../gui/SettingsView.qml" line="1199"/>
<source>Only enable this option when streaming a game that doesn&apos;t support gamepads being connected after startup.</source>
<translation>시작 후 연결되는 게임패드를 지원하지 않는 게임을 스트리밍할 때만 이 옵션을 활성화하십시오.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="932"/>
<location filename="../gui/SettingsView.qml" line="1017"/>
<source>Optimize mouse for remote desktop instead of games</source>
<translation>게임 대신 원격 데스크톱에 맞게 마우스 최적화</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="954"/>
<location filename="../gui/SettingsView.qml" line="978"/>
<source>Keep the display awake while streaming</source>
<translation>스트리밍 중 화면 켜짐 유지</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="988"/>
<source>Prevents the screensaver from starting or the display from going to sleep while streaming.</source>
<translation>스트리밍 도중 화면 보호기의 시작 또는 디스플레이 잠자기를 방지합니다.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1039"/>
<source>Capture system keyboard shortcuts</source>
<translation>시스템 키보드 단축키 캡처</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="962"/>
<location filename="../gui/SettingsView.qml" line="1047"/>
<source>This enables the capture of system-wide keyboard shortcuts like Alt+Tab that would normally be handled by the client OS while streaming.</source>
<translation>일반적으로 클라이언트 OS에서 처리하는 Alt+Tab과 같은 시스템 전체 키보드 단축키를 캡처합니다.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="992"/>
<location filename="../gui/SettingsView.qml" line="1077"/>
<source>in fullscreen</source>
<translation>전체 화면에서</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="996"/>
<location filename="../gui/SettingsView.qml" line="1081"/>
<source>always</source>
<translation>항상</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1036"/>
<location filename="../gui/SettingsView.qml" line="1121"/>
<source>When checked, the touchscreen acts like a trackpad. When unchecked, the touchscreen will directly control the mouse pointer.</source>
<translation>선택하면 터치스크린이 트랙패드처럼 작동합니다. 선택하지 않으면 터치스크린이 마우스 포인터를 직접 제어합니다.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1162"/>
<location filename="../gui/SettingsView.qml" line="1247"/>
<source>Optimize game settings for streaming</source>
<translation>게임 설정을 스트리밍을 위해 최적화</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1173"/>
<location filename="../gui/SettingsView.qml" line="1258"/>
<source>Quit app on host PC after ending stream</source>
<translation>스트리밍 종료 후 호스트 PC에서 앱 종료</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1183"/>
<location filename="../gui/SettingsView.qml" line="1268"/>
<source>This will close the app or game you are streaming when you end your stream. You will lose any unsaved progress!</source>
<translation>스트리밍을 종료하면 스트리밍 중인 앱이나 게임이 종료됩니다. 저장하지 않은 진행 상황을 잃게됩니다!</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1202"/>
<location filename="../gui/SettingsView.qml" line="1287"/>
<source>Video decoder</source>
<translation>비디오 디코더</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1227"/>
<location filename="../gui/SettingsView.qml" line="1273"/>
<location filename="../gui/SettingsView.qml" line="1313"/>
<location filename="../gui/SettingsView.qml" line="1382"/>
<source>Automatic (Recommended)</source>
<translation>자동 (권장)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1231"/>
<location filename="../gui/SettingsView.qml" line="1317"/>
<source>Force software decoding</source>
<translation>소프트웨어 디코딩 강제</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1235"/>
<location filename="../gui/SettingsView.qml" line="1321"/>
<source>Force hardware decoding</source>
<translation>하드웨어 디코딩 강제</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1248"/>
<location filename="../gui/SettingsView.qml" line="1351"/>
<source>Video codec</source>
<translation>비디오 코덱</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1277"/>
<location filename="../gui/SettingsView.qml" line="1386"/>
<source>H.264</source>
<translation>H.264</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1281"/>
<location filename="../gui/SettingsView.qml" line="1390"/>
<source>HEVC (H.265)</source>
<translation>HEVC (H.265)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1298"/>
<location filename="../gui/SettingsView.qml" line="1439"/>
<source>Unlock unsupported FPS options</source>
<translation>지원되지 않는 FPS 옵션 잠금 해제</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1317"/>
<location filename="../gui/SettingsView.qml" line="1458"/>
<source>Automatically find PCs on the local network (Recommended)</source>
<translation>로컬 네트워크에서 자동으로 PC 찾기 (권장)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1342"/>
<location filename="../gui/SettingsView.qml" line="1483"/>
<source>Automatically detect blocked connections (Recommended)</source>
<translation>차단된 연결 자동 감지 (권장)</translation>
</message>
@@ -902,22 +984,22 @@
<translation>이 PC의 인터넷 연결이 Moonlight를 차단하고 있습니다. 이 네트워크에 연결되어 있으면 인터넷을 통한 스트리밍이 작동하지 않을 수 있습니다.</translation>
</message>
<message>
<location filename="../gui/StreamSegue.qml" line="161"/>
<location filename="../gui/StreamSegue.qml" line="165"/>
<source>Tip:</source>
<translation>팁:</translation>
</message>
<message>
<location filename="../gui/StreamSegue.qml" line="161"/>
<location filename="../gui/StreamSegue.qml" line="165"/>
<source>Press %1 to disconnect your session</source>
<translation>세션 연결을 끊으려면 %1을(를) 누르십시오</translation>
</message>
<message>
<location filename="../gui/StreamSegue.qml" line="162"/>
<location filename="../gui/StreamSegue.qml" line="166"/>
<source>Start+Select+L1+R1</source>
<translation>Start+Select+L1+R1</translation>
</message>
<message>
<location filename="../gui/StreamSegue.qml" line="162"/>
<location filename="../gui/StreamSegue.qml" line="166"/>
<source>Ctrl+Alt+Shift+Q</source>
<translation>Ctrl+Alt+Shift+Q</translation>
</message>
@@ -925,95 +1007,94 @@
<context>
<name>main</name>
<message>
<location filename="../gui/main.qml" line="254"/>
<location filename="../gui/main.qml" line="264"/>
<location filename="../gui/main.qml" line="393"/>
<location filename="../gui/main.qml" line="408"/>
<location filename="../gui/main.qml" line="418"/>
<source>Settings</source>
<translation>설정</translation>
</message>
<message>
<location filename="../gui/main.qml" line="255"/>
<location filename="../gui/main.qml" line="265"/>
<source>Version %1</source>
<translation>버전 %1</translation>
</message>
<message>
<location filename="../gui/main.qml" line="271"/>
<location filename="../gui/main.qml" line="281"/>
<source>Join our community on Discord</source>
<translation>Discord에서 커뮤니티에 가입하세요</translation>
</message>
<message>
<location filename="../gui/main.qml" line="283"/>
<source>Computers</source>
<translation>컴퓨터</translation>
<translation type="vanished">컴퓨터</translation>
</message>
<message>
<location filename="../gui/main.qml" line="290"/>
<location filename="../gui/main.qml" line="300"/>
<source>Add PC manually</source>
<translation>수동으로 PC 추가</translation>
</message>
<message>
<location filename="../gui/main.qml" line="330"/>
<location filename="../gui/main.qml" line="340"/>
<source>Update available for Moonlight: Version %1</source>
<translation>Moonlight 업데이트 가능: 버전 %1</translation>
</message>
<message>
<location filename="../gui/main.qml" line="377"/>
<location filename="../gui/main.qml" line="387"/>
<source>Gamepad Mapper</source>
<translation>게임패드 매퍼</translation>
</message>
<message>
<location filename="../gui/main.qml" line="381"/>
<source>Gamepad Mapping</source>
<translation>게임패드 매핑</translation>
<translation type="vanished">게임패드 매핑</translation>
</message>
<message>
<location filename="../gui/main.qml" line="415"/>
<source>No functioning hardware accelerated H.264 video decoder was detected by Moonlight. Your streaming performance may be severely degraded in this configuration.</source>
<translation>사용 가능한 하드웨어 가속 H.264 비디오 디코더가 감지되지 않았습니다. 이 구성에서는 스트리밍 성능이 심각하게 저하될 수 있습니다.</translation>
<translation type="vanished">사용 가능한 하드웨어 가속 H.264 비디오 디코더가 감지되지 않았습니다. 이 구성에서는 스트리밍 성능이 심각하게 저하될 수 있습니다.</translation>
</message>
<message>
<location filename="../gui/main.qml" line="423"/>
<location filename="../gui/main.qml" line="433"/>
<source>Hardware acceleration doesn&apos;t work on XWayland. Continuing on XWayland may result in poor streaming performance. Try running with QT_QPA_PLATFORM=wayland or switch to X11.</source>
<translation>하드웨어 가속은 XWayland에서 작동하지 않습니다. XWayland에서 계속 진행 시 스트리밍 성능이 저하 될 수 있습니다. QT_QPA_PLATFORM=wayland로 실행하거나 X11로 전환하십시오.</translation>
</message>
<message>
<location filename="../gui/main.qml" line="432"/>
<location filename="../gui/main.qml" line="442"/>
<source>This version of Moonlight isn&apos;t optimized for your PC. Please download the &apos;%1&apos; version of Moonlight for the best streaming performance.</source>
<translation>이 버전의 Moonlight는 해당 PC에 최적화되어 있지 않습니다. 최상의 스트리밍 성능을 위해 Moonlight &apos;%1&apos;버전을 다운로드하십시오.</translation>
</message>
<message>
<location filename="../gui/main.qml" line="441"/>
<location filename="../gui/main.qml" line="451"/>
<source>Moonlight detected gamepads without a mapping:</source>
<translation>Moonlight가 매핑없는 게임패드를 감지했습니다:</translation>
</message>
<message>
<location filename="../gui/main.qml" line="354"/>
<location filename="../gui/main.qml" line="364"/>
<source>Help</source>
<translation>도움말</translation>
</message>
<message>
<location filename="../gui/main.qml" line="417"/>
<location filename="../gui/main.qml" line="425"/>
<source>No functioning hardware accelerated video decoder was detected by Moonlight. Your streaming performance may be severely degraded in this configuration.</source>
<translation>Moonlight에서 작동하는 하드웨어 가속 비디오 디코더가 감지되지 않았습니다. 이 구성에서는 스트리밍 성능이 심각하게 저하될 수 있습니다.</translation>
</message>
<message>
<location filename="../gui/main.qml" line="427"/>
<source>Click the Help button for more information on solving this problem.</source>
<translation>이 문제의 해결에 대한 자세한 내용을 보려면 도움말 단추를 클릭하십시오.</translation>
</message>
<message>
<location filename="../gui/main.qml" line="425"/>
<location filename="../gui/main.qml" line="435"/>
<source>Click the Help button for more information.</source>
<translation>자세한 내용은 도움말 버튼을 클릭하십시오.</translation>
</message>
<message>
<location filename="../gui/main.qml" line="443"/>
<location filename="../gui/main.qml" line="453"/>
<source>Click the Help button for information on how to map your gamepads.</source>
<translation>게임패드 매핑 방법에 대한 정보를 보려면 도움말 버튼을 클릭하십시오.</translation>
</message>
<message>
<location filename="../gui/main.qml" line="451"/>
<location filename="../gui/main.qml" line="461"/>
<source>Are you sure you want to quit?</source>
<translation>종료 하시겠습니까?</translation>
</message>
<message>
<location filename="../gui/main.qml" line="481"/>
<location filename="../gui/main.qml" line="491"/>
<source>Enter the IP address of your GameStream PC:</source>
<translation>GameStream PC의 IP 주소를 입력하십시오:</translation>
</message>
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@@ -28,7 +28,7 @@
<message>
<location filename="../gui/AppView.qml" line="315"/>
<source>Launch this app immediately when the host is selected, bypassing the app selection grid.</source>
<translation>Запустить эту игру при выборе хоста (пропустить страницу выбора игры)</translation>
<translation>Запустить это приложение сразу после выбора хоста, пропуская страницу выбора приложений.</translation>
</message>
<message>
<location filename="../gui/AppView.qml" line="324"/>
@@ -51,6 +51,24 @@
<translation>Вы уверены, что хотите завершить %1? Несохранённый прогресс может быть утерян.</translation>
</message>
</context>
<context>
<name>CliPair</name>
<message>
<location filename="../gui/CliPair.qml" line="9"/>
<source>Establishing connection to PC...</source>
<translation type="unfinished">Подключение к ПК...</translation>
</message>
<message>
<location filename="../gui/CliPair.qml" line="13"/>
<source>Pairing... Please enter &apos;%1&apos; on %2.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/CliPair.qml" line="85"/>
<source>Pairing completed successfully</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>CliQuitStreamSegue</name>
<message>
@@ -93,7 +111,7 @@
<context>
<name>NvHTTP</name>
<message>
<location filename="../backend/nvhttp.cpp" line="327"/>
<location filename="../backend/nvhttp.cpp" line="378"/>
<source>Missing audio capture device. Reinstalling GeForce Experience should resolve this error.</source>
<translation>Потеряно виртуальное аудиоустройство. Попробуйте переустановить GeForce Experience.</translation>
</message>
@@ -160,7 +178,7 @@
<message>
<location filename="../gui/PcView.qml" line="224"/>
<source>The version of GeForce Experience on %1 is not supported by this build of Moonlight. You must update Moonlight to stream from %1.</source>
<translation type="unfinished"></translation>
<translation>Версия GeForce Experience на %1 не поддерживается данной сборкой Moonlight. Вы должны обновить Moonlight для потоковой передачи с %1.</translation>
</message>
<message>
<location filename="../gui/PcView.qml" line="247"/>
@@ -246,7 +264,7 @@
<context>
<name>PendingQuitTask</name>
<message>
<location filename="../backend/computermanager.cpp" line="542"/>
<location filename="../backend/computermanager.cpp" line="547"/>
<source>The running game wasn&apos;t started by this PC. You must quit the game on the host PC manually or use the device that originally started the game.</source>
<translation>Выбранная игра уже запущена. Вручную закройте игру на хост-ПК, или используйте устройство, с которого она была запущена.</translation>
</message>
@@ -254,6 +272,17 @@
<context>
<name>QObject</name>
<message>
<location filename="../cli/pair.cpp" line="80"/>
<source>%1 is already paired</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../cli/pair.cpp" line="85"/>
<source>You cannot pair while a previous session is still running on the host PC. Quit any running games or reboot the host PC, then try pairing again.</source>
<translation type="unfinished">Нельзя создать новую пару, пока на ПК ещё активно соединение. Завершите запущенную на хосте игру или перезапустите ПК-хост, затем попробуйте ещё раз.</translation>
</message>
<message>
<location filename="../cli/pair.cpp" line="114"/>
<location filename="../cli/quitstream.cpp" line="76"/>
<location filename="../cli/startstream.cpp" line="133"/>
<source>Failed to connect to %1</source>
@@ -276,6 +305,11 @@
<source>Failed to find application %1</source>
<translation>Не удалось найти игру &quot;%1&quot;</translation>
</message>
<message>
<location filename="../cli/listapps.cpp" line="99"/>
<source>Computer %1 has not been paired. Please open Moonlight to pair before retrieving games list.</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>QuitSegue</name>
@@ -292,147 +326,160 @@
<translation type="vanished">Kein Videosignal vom Host empfangen. Prüfe die Host Firewall und Portweiterleitungsregeln.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="89"/>
<location filename="../streaming/session.cpp" line="91"/>
<source>No video received from host.</source>
<translation>Не удалось загрузить видео с хост-ПК. (No video received from host.)</translation>
<translation>Видео не получена с раздающего компьютера.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="90"/>
<location filename="../streaming/session.cpp" line="92"/>
<source>Check your firewall and port forwarding rules for port(s): %1</source>
<translation>Проверьте настройки брандмауэра и проброса портов для следующих портов: %1</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="95"/>
<location filename="../streaming/session.cpp" line="97"/>
<source>Your network connection isn&apos;t performing well. Reduce your video bitrate setting or try a faster connection.</source>
<translation>Ваше сетевое подключение не справляется с заданными настройками. Попробуйте изменить битрейт или использовать более быстрое подключение.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="100"/>
<location filename="../streaming/session.cpp" line="102"/>
<source>Something went wrong on your host PC when starting the stream.</source>
<translation>Что-то пошло не так на хост-ПК при попытке начать стрим.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="101"/>
<location filename="../streaming/session.cpp" line="103"/>
<source>Make sure you don&apos;t have any DRM-protected content open on your host PC. You can also try restarting your host PC.</source>
<translation>Убедитесь, что на нём не открыто защищённых DRM материалов. Также попытайтесь перезагрузить ПК.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="102"/>
<location filename="../streaming/session.cpp" line="104"/>
<source>If the issue persists, try reinstalling your GPU drivers and GeForce Experience.</source>
<translation>Если проблема не уходит, попробуйте переустановить драйвер видеокарты и/или GeForce Experience.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="107"/>
<location filename="../streaming/session.cpp" line="109"/>
<source>Connection terminated</source>
<translation>Подключение разорвано</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="592"/>
<location filename="../streaming/session.cpp" line="662"/>
<source>The version of GeForce Experience on %1 is not supported by this build of Moonlight. You must update Moonlight to stream from %1.</source>
<translation type="unfinished"></translation>
<translation>Версия GeForce Experience на %1 не поддерживается данной сборкой Moonlight. Вы должны обновить Moonlight для потоковой передачи с %1.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="597"/>
<location filename="../streaming/session.cpp" line="667"/>
<source>Your selection to enable remote desktop mouse mode may cause problems in games.</source>
<translation>Вы выбрали режим удалённого рабочего стола. Это может вызвать проблемы с мышью в некоторых играх.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="602"/>
<location filename="../streaming/session.cpp" line="672"/>
<source>HDR is not supported with software decoding.</source>
<translation>HDR не поддерживается с программным декодированием.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="606"/>
<location filename="../streaming/session.cpp" line="676"/>
<source>Your settings selection to force software decoding may cause poor streaming performance.</source>
<translation>Вы выбрали программное декодирование, что может ухудшить производительность.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="611"/>
<location filename="../streaming/session.cpp" line="681"/>
<source>Using unsupported FPS options may cause stuttering or lag.</source>
<translation>Неподдерживаемые значения FPS могут вызвать подтормаживания или повысить задержку.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="614"/>
<location filename="../streaming/session.cpp" line="684"/>
<source>V-sync will be disabled when streaming at a higher frame rate than the display.</source>
<translation>V-sync будет отключён, если частота кадров стрима превышает частоту развёртки экрана.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="631"/>
<location filename="../streaming/session.cpp" line="711"/>
<source>Using software decoding due to your selection to force HEVC without GPU support. This may cause poor streaming performance.</source>
<translation>Ваша видеокарта не поддерживает аппаратное декодирование HEVC, используется программное декодирование. Это может ухудшить производительность.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="634"/>
<source>This PC&apos;s GPU doesn&apos;t support HEVC decoding.</source>
<translation>Видеокарта этого ПК не поддерживает декодирование HEVC.</translation>
<translation type="vanished">Видеокарта этого ПК не поддерживает декодирование HEVC.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="641"/>
<location filename="../streaming/session.cpp" line="694"/>
<source>Your host PC GPU doesn&apos;t support HEVC. A GeForce GTX 900-series (Maxwell) or later GPU is required for HEVC streaming.</source>
<translation>Видеокарта хост-ПК не поддеживает HEVC. Требуется видеокарты GTX 900 серии или новее. Используйте H264.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="658"/>
<source>%1 doesn&apos;t support HDR10.</source>
<translation>%1 не поддеживает HDR10.</translation>
<location filename="../streaming/session.cpp" line="725"/>
<source>Using software decoding due to your selection to force H.264 without GPU support. This may cause poor streaming performance.</source>
<translation>Использования программного обеспечения с декодированием в следствие выбора H.264 без поддержки ГП. Это может вызвать низкий уровень производительности при трансляции.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="662"/>
<location filename="../streaming/session.cpp" line="735"/>
<source>Your host PC and client PC don&apos;t support the same video codecs. This may cause poor streaming performance.</source>
<translation>Ваш компьютер, осуществляющий раздачу, или компьютер-клиент не поддерживают одинаковые видео кодеки. Это может вызвать низкую производительность потока.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="738"/>
<source>Your client GPU doesn&apos;t support H.264 decoding. This may cause poor streaming performance.</source>
<translation>Клиентская графическая карта не поддерживает H.264 кодировку. Это может вызвать низкую производительность потока.</translation>
</message>
<message>
<source>%1 doesn&apos;t support HDR10.</source>
<translation type="vanished">%1 не поддеживает HDR10.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="749"/>
<source>Your host PC GPU doesn&apos;t support HDR streaming. A GeForce GTX 1000-series (Pascal) or later GPU is required for HDR streaming.</source>
<translation>Видеокарты ПК-хоста не поддеживает стрим в HDR. Нужна видеокарта GTX серии 1000 или новее.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="671"/>
<location filename="../streaming/session.cpp" line="758"/>
<source>This PC&apos;s GPU doesn&apos;t support HEVC Main10 decoding for HDR streaming.</source>
<translation>Видеокарта этого ПК не поддерживает декодирование HEVC профиля Main10, HDR недоступен.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="684"/>
<location filename="../streaming/session.cpp" line="771"/>
<source>GeForce Experience 3.0 or higher is required for 4K streaming.</source>
<translation>Разрешение 4K требует GeForce Experience 3.0 или новее.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="699"/>
<location filename="../streaming/session.cpp" line="786"/>
<source>Your selected surround sound setting is not supported by the current audio device.</source>
<translation>Ваша настройка объёмного звука не поддерживается текущим аудиоустройством.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="706"/>
<location filename="../streaming/session.cpp" line="793"/>
<source>Failed to open audio device. Audio will be unavailable during this session.</source>
<translation>Не удалось открыть аудиоустройство на этом ПК. Звук будет отключён на этот раз.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="711"/>
<location filename="../streaming/session.cpp" line="798"/>
<source>An attached gamepad has no mapping and won&apos;t be usable. Visit the Moonlight help to resolve this.</source>
<translation>Подключённый геймпад не настроен и не может быть использован. Посетите раздел помощи Moonlight, чтобы исправить это.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="719"/>
<location filename="../streaming/session.cpp" line="806"/>
<source>Your host PC&apos;s GPU doesn&apos;t support streaming video resolutions over 4K.</source>
<translation>Видеокарта хост-ПК не поддерживает разрешения выше 4K.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="723"/>
<location filename="../streaming/session.cpp" line="810"/>
<source>Video resolutions over 4K are only supported by the HEVC codec.</source>
<translation>Разрешения выше 4K работают только с HEVC.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="737"/>
<location filename="../streaming/session.cpp" line="824"/>
<source>Your selection to force hardware decoding cannot be satisfied due to missing hardware decoding support on this PC&apos;s GPU.</source>
<translation>Вы выбрали аппаратное декодирование, но видеокарта этого ПК не поддерживает аппаратное декодирование для выбранного кодека.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="740"/>
<location filename="../streaming/session.cpp" line="827"/>
<source>Your codec selection and force hardware decoding setting are not compatible. This PC&apos;s GPU lacks support for decoding your chosen codec.</source>
<translation>Вы выбрали аппаратное декодирование, но видеокарта этого ПК не поддерживает аппаратное декодирование для выбранного кодека.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="1041"/>
<location filename="../streaming/session.cpp" line="1177"/>
<source>GeForce Experience returned error: %1</source>
<translation>Ошибка GeForce Experience: %1</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="1519"/>
<location filename="../streaming/session.cpp" line="1728"/>
<source>Unable to initialize video decoder. Please check your streaming settings and try again.</source>
<translation>Не удалось запустить декодирование видео. Проверьте настройки стрима и попробуйте ещё раз.</translation>
</message>
@@ -445,60 +492,60 @@
<translation>Настройки</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="70"/>
<location filename="../gui/SettingsView.qml" line="72"/>
<source>Resolution and FPS</source>
<translation>Разрешение и FPS</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="78"/>
<location filename="../gui/SettingsView.qml" line="80"/>
<source>Setting values too high for your PC or network connection may cause lag, stuttering, or errors.</source>
<translation>Слишком высокие настройки могут вызвать проблемы с производительностью, подтормаживания, или ошибки.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="60"/>
<location filename="../gui/SettingsView.qml" line="62"/>
<source>Basic Settings</source>
<translation>Основные настройки</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="209"/>
<location filename="../gui/SettingsView.qml" line="200"/>
<source>720p</source>
<translation>720p</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="215"/>
<location filename="../gui/SettingsView.qml" line="206"/>
<source>1080p</source>
<translation>1080p</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="221"/>
<location filename="../gui/SettingsView.qml" line="212"/>
<source>1440p</source>
<translation>1440p</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="227"/>
<location filename="../gui/SettingsView.qml" line="218"/>
<source>4K</source>
<translation>4K</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="331"/>
<location filename="../gui/SettingsView.qml" line="322"/>
<source>Custom resolutions are not officially supported by GeForce Experience, so it will not set your host display resolution. You will need to set it manually while in game.</source>
<translation>Кастомные разрешения не поддерживаются официально в GeForce Experience, так что разрешения дисплея хост-ПК не будет изменено. Вам нужно будет задать его вручную в игре.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="332"/>
<location filename="../gui/SettingsView.qml" line="323"/>
<source>Resolutions that are not supported by your client or host PC may cause streaming errors.</source>
<translation>Если выбранное разрешение не поддерживается хостом или клиентом, могут возникнуть ошибки.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="338"/>
<location filename="../gui/SettingsView.qml" line="329"/>
<source>Enter a custom resolution:</source>
<translation>Введите желаемое разрешение:</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="406"/>
<location filename="../gui/SettingsView.qml" line="407"/>
<location filename="../gui/SettingsView.qml" line="427"/>
<location filename="../gui/SettingsView.qml" line="430"/>
<location filename="../gui/SettingsView.qml" line="397"/>
<location filename="../gui/SettingsView.qml" line="398"/>
<location filename="../gui/SettingsView.qml" line="418"/>
<location filename="../gui/SettingsView.qml" line="421"/>
<source>%1 FPS</source>
<translation>%1 FPS</translation>
</message>
@@ -507,167 +554,192 @@
<translation type="vanished">%1 FPS (nicht unterstützt)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="493"/>
<location filename="../gui/SettingsView.qml" line="485"/>
<source>Video bitrate:</source>
<translation>Битрейт видео:</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="501"/>
<location filename="../gui/SettingsView.qml" line="493"/>
<source>Lower the bitrate on slower connections. Raise the bitrate to increase image quality.</source>
<translation>Используйте низкий битрейт при медленном соединении. Высокий битрейт улучшит качество видео.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="519"/>
<location filename="../gui/SettingsView.qml" line="511"/>
<source>Video bitrate: %1 Mbps</source>
<translation>Битрейт видео: %1 Мб/с</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="527"/>
<location filename="../gui/SettingsView.qml" line="519"/>
<source>Display mode</source>
<translation>Режим дисплея</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="545"/>
<location filename="../gui/SettingsView.qml" line="549"/>
<source> (Recommended)</source>
<translatorcomment>Dont put the space in ransaltions</translatorcomment>
<translation> (Рекомендуется)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="573"/>
<location filename="../gui/SettingsView.qml" line="868"/>
<location filename="../gui/SettingsView.qml" line="530"/>
<location filename="../gui/SettingsView.qml" line="937"/>
<source>Fullscreen</source>
<translation>На весь экран</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="592"/>
<location filename="../gui/SettingsView.qml" line="599"/>
<source>Fullscreen generally provides the best performance, but borderless windowed may work better with features like macOS Spaces, Alt+Tab, screenshot tools, on-screen overlays, etc.</source>
<translation>Полноэкранный режим уменьшает задержку и улучшает производительность, но режим в окне без рамки может лучше работать с Alt+Tab, инструментами для создания скриншотов, оверлеями и Spaces в MacOS.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="577"/>
<location filename="../gui/SettingsView.qml" line="535"/>
<source>Borderless windowed</source>
<translation>В окне без рамки</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="412"/>
<location filename="../gui/SettingsView.qml" line="403"/>
<location filename="../gui/SettingsView.qml" line="406"/>
<location filename="../gui/SettingsView.qml" line="415"/>
<location filename="../gui/SettingsView.qml" line="424"/>
<location filename="../gui/SettingsView.qml" line="437"/>
<location filename="../gui/SettingsView.qml" line="440"/>
<location filename="../gui/SettingsView.qml" line="428"/>
<location filename="../gui/SettingsView.qml" line="431"/>
<source>%1 FPS (Unsupported)</source>
<translation>%1 FPS (не поддерживается)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="581"/>
<location filename="../gui/SettingsView.qml" line="860"/>
<location filename="../gui/SettingsView.qml" line="540"/>
<location filename="../gui/SettingsView.qml" line="929"/>
<source>Windowed</source>
<translation>В окне</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="599"/>
<location filename="../gui/SettingsView.qml" line="606"/>
<source>V-Sync</source>
<translation>V-Sync</translation>
<translation>Вертикальная синхронизация</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="609"/>
<location filename="../gui/SettingsView.qml" line="616"/>
<source>Disabling V-Sync allows sub-frame rendering latency, but it can display visible tearing</source>
<translation>Отключение V-Sync позволяет уменьшить задержку до менее 1 кадра, но допускает эффект разрывов экрана</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="616"/>
<location filename="../gui/SettingsView.qml" line="623"/>
<source>Frame pacing</source>
<translation>Frame pacing (см. описание)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="626"/>
<location filename="../gui/SettingsView.qml" line="633"/>
<source>Frame pacing reduces micro-stutter by delaying frames that come in too early</source>
<translation>Frame pacing улучшает плавность при стриме через интернет, Wi-Fi, и другие каналы с нестабильной задержкой (пингом), но увеличивает задержку. При стриме через проводной LAN желательно отключить.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="636"/>
<location filename="../gui/SettingsView.qml" line="643"/>
<source>Audio Settings</source>
<translation>Настройки звука</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="671"/>
<location filename="../gui/SettingsView.qml" line="678"/>
<source>Stereo</source>
<translation>Стерео</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="675"/>
<location filename="../gui/SettingsView.qml" line="682"/>
<source>5.1 surround sound</source>
<translation>5.1 объёмный звук</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="679"/>
<location filename="../gui/SettingsView.qml" line="686"/>
<source>7.1 surround sound</source>
<translation>7.1 объёмный звук</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="693"/>
<location filename="../gui/SettingsView.qml" line="700"/>
<source>Mute host PC speakers while streaming</source>
<translation>Не воспроизводить звук на хост-ПК</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="703"/>
<location filename="../gui/SettingsView.qml" line="710"/>
<source>You must restart any game currently in progress for this setting to take effect</source>
<translation>Для применения настроек необходим перезапуск игры</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="709"/>
<location filename="../gui/SettingsView.qml" line="716"/>
<source>Mute audio stream when Moonlight is not the active window</source>
<translation>Отключить звук, когда окно Moonlight становится неактивно</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="720"/>
<location filename="../gui/SettingsView.qml" line="727"/>
<source>Mutes Moonlight&apos;s audio when you Alt+Tab out of the stream or click on a different window.</source>
<translation>Когда Вы переключаетесь на другое окно на клиенте, Moonlight будет заглушен, пока Вы не переключитесь обратно.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="729"/>
<location filename="../gui/SettingsView.qml" line="736"/>
<source>UI Settings</source>
<translation>Настройки интерфейса</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="739"/>
<location filename="../gui/SettingsView.qml" line="746"/>
<source>Language</source>
<translation>Язык</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="765"/>
<location filename="../gui/SettingsView.qml" line="772"/>
<source>Automatic</source>
<translation>Автоматически</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="813"/>
<location filename="../gui/SettingsView.qml" line="879"/>
<source>You must restart Moonlight for this change to take effect</source>
<translation>Для применения изменений необходим перезапуск Moonlight</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="827"/>
<location filename="../gui/SettingsView.qml" line="896"/>
<source>GUI display mode</source>
<translation>Режим показа интерфейса</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="864"/>
<location filename="../gui/SettingsView.qml" line="933"/>
<source>Maximized</source>
<translation>Развёрнуто</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="921"/>
<location filename="../gui/SettingsView.qml" line="1006"/>
<source>Input Settings</source>
<translation>Настройки ввода</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="942"/>
<location filename="../gui/SettingsView.qml" line="1027"/>
<source>This enables seamless mouse control without capturing the client&apos;s mouse cursor. It is ideal for remote desktop usage but will not work in most games.</source>
<translation>Удобно для удалённого рабочего стола, т.к. курсор мыши не будет &quot;захвачен&quot; и может уходить за пределы окна Moonlight. Не будет работать в большинстве игр.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="944"/>
<location filename="../gui/SettingsView.qml" line="1029"/>
<source>NOTE: Due to a bug in GeForce Experience, this option may not work properly if your host PC has multiple monitors.</source>
<translation>Предупреждение: Из-за бага GeForce Experience эта настройка может не работать, если к хост-ПК подключено несколько мониторов.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1345"/>
<source>Enabling HDR overrides manual decoder selections.</source>
<translation>Включение HDR перезаписывает ручные настройки декодера.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1414"/>
<source>Enabling HDR overrides manual codec selections.</source>
<translation>Включение HDR перезаписывает ручные настроки кодеков.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1420"/>
<source>Enable HDR (Experimental)</source>
<translation>Включить HDR (Эксперементальна опция)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1431"/>
<source>The stream will be HDR-capable, but some games may require an HDR monitor on your host PC to enable HDR mode.</source>
<translation>Поток будет поддерживать HDR, но часть игр может потребовать HDR монитор на раздающем компьютере, чтобы переключиться на режим HDR.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1433"/>
<source>HDR streaming is not supported on this PC.</source>
<translation>Поток с HDR не поддерживается на данном персональном компьютере.</translation>
</message>
<message>
<source>Capture system keyboard shortcuts while streaming in fullscreen</source>
<translation type="vanished">Erfassen von System-Tastaturkürzeln beim Streaming im Vollbildmodus</translation>
@@ -677,198 +749,212 @@
<translation type="vanished">Dies ermöglicht die Erfassung von systemweiten Tastenkombinationen wie Alt+Tab, die normalerweise vom Client beim Streamen im Vollbildmodus ausgeführt werden würden.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="963"/>
<location filename="../gui/SettingsView.qml" line="1048"/>
<source>NOTE: Certain keyboard shortcuts like Ctrl+Alt+Del on Windows cannot be intercepted by any application, including Moonlight.</source>
<translation>Предупреждение: некоторые комбинации клавиш, вроде Ctrl-Alt-Del, не могут быть перехвачены.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1026"/>
<location filename="../gui/SettingsView.qml" line="1111"/>
<source>Use touchscreen as a virtual trackpad</source>
<translation>Использовать сенсорный экран как виртуальный тачпад</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1043"/>
<location filename="../gui/SettingsView.qml" line="1128"/>
<source>Swap left and right mouse buttons</source>
<translation>Поменять местами левую и правую кнопки мыши</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1055"/>
<location filename="../gui/SettingsView.qml" line="1140"/>
<source>Reverse mouse scrolling direction</source>
<translation>Колесо мыши крутит в обратном направлении</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1069"/>
<location filename="../gui/SettingsView.qml" line="1154"/>
<source>Gamepad Settings</source>
<translation>Настройки геймпада</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1079"/>
<location filename="../gui/SettingsView.qml" line="1164"/>
<source>Swap A/B and X/Y gamepad buttons</source>
<translation>Поменять местами кнопки A/B и X/Y</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1097"/>
<location filename="../gui/SettingsView.qml" line="1182"/>
<source>This switches gamepads into a Nintendo-style button layout</source>
<translation>Меняет назначения кнопок в стиль Nintendo</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1103"/>
<location filename="../gui/SettingsView.qml" line="1188"/>
<source>Force gamepad #1 always connected</source>
<translation>Принудительно оставить геймпад №1 подключённым</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1113"/>
<location filename="../gui/SettingsView.qml" line="1198"/>
<source>Forces a single gamepad to always stay connected to the host, even if no gamepads are actually connected to this PC.</source>
<translation>Хотя бы один виртуальный геймпад всегда будет &quot;подключён&quot; к хост-ПК, даже если физически к ПК-хосту не подключено ни одного.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="943"/>
<location filename="../gui/SettingsView.qml" line="1028"/>
<source>You can toggle this while streaming using Ctrl+Alt+Shift+M.</source>
<translation>Вы можете переключить эту настройку во время стрима нажатием Ctrl+Alt+Shift+M.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1121"/>
<location filename="../gui/SettingsView.qml" line="1206"/>
<source>Enable mouse control with gamepads by holding the &apos;Start&apos; button</source>
<translation>Переходить в режим управления курсором мыши удержанием кнопки &quot;Start&quot;</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1132"/>
<location filename="../gui/SettingsView.qml" line="1217"/>
<source>Process gamepad input when Moonlight is in the background</source>
<translation>Геймпад работает, когда окно Moonlight в фоне</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1143"/>
<location filename="../gui/SettingsView.qml" line="1228"/>
<source>Allows Moonlight to capture gamepad inputs even if it&apos;s not the current window in focus</source>
<translation>Позволяет захватывать ввод с геймпада, даже когда окно Moonlight неактивно</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1152"/>
<location filename="../gui/SettingsView.qml" line="1237"/>
<source>Host Settings</source>
<translation>Настройки ПК-хоста</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1192"/>
<location filename="../gui/SettingsView.qml" line="1277"/>
<source>Advanced Settings</source>
<translation>Расширенные настройки</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="646"/>
<location filename="../gui/SettingsView.qml" line="653"/>
<source>Audio configuration</source>
<translation>Настройки звука</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="881"/>
<location filename="../gui/SettingsView.qml" line="950"/>
<source>Show connection quality warnings</source>
<translation>Показывать предупреждения о качестве соединения</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="893"/>
<location filename="../gui/SettingsView.qml" line="962"/>
<source>Discord Rich Presence integration</source>
<translation>Интеграция в Discord Rich Presence</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="903"/>
<location filename="../gui/SettingsView.qml" line="972"/>
<source>Updates your Discord status to display the name of the game you&apos;re streaming.</source>
<translation>Пишет статус в Discord с названием запущенноый игры.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1114"/>
<location filename="../gui/SettingsView.qml" line="1199"/>
<source>Only enable this option when streaming a game that doesn&apos;t support gamepads being connected after startup.</source>
<translation>Необходимо для игр, не поддерживающих &quot;горячее&quot; подключение геймпадов.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="932"/>
<location filename="../gui/SettingsView.qml" line="1017"/>
<source>Optimize mouse for remote desktop instead of games</source>
<translation>Оптимизировать мышь для удалённого рабочего стола вместо игр</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="954"/>
<location filename="../gui/SettingsView.qml" line="978"/>
<source>Keep the display awake while streaming</source>
<translation>Оставляйте экран включеным, пока осуществляется передача</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="988"/>
<source>Prevents the screensaver from starting or the display from going to sleep while streaming.</source>
<translation>Предотвращает запуск записи экрана или выключения монитора в процессе передачи.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1039"/>
<source>Capture system keyboard shortcuts</source>
<translation>Захватывать нажатия горячих клавиш</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="962"/>
<location filename="../gui/SettingsView.qml" line="1047"/>
<source>This enables the capture of system-wide keyboard shortcuts like Alt+Tab that would normally be handled by the client OS while streaming.</source>
<translation>Это включает захват комбинаций вроде Alt+Tab, которые иначе бы обычно обрабатывались операционной системой.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="992"/>
<location filename="../gui/SettingsView.qml" line="1077"/>
<source>in fullscreen</source>
<translation>только в режиме на весь экран</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="996"/>
<location filename="../gui/SettingsView.qml" line="1081"/>
<source>always</source>
<translation>всегда</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1036"/>
<location filename="../gui/SettingsView.qml" line="1121"/>
<source>When checked, the touchscreen acts like a trackpad. When unchecked, the touchscreen will directly control the mouse pointer.</source>
<translation>Если включено, сенсорный экран будет использоваться как тачпад. Если отключено, сенсорный экран будет прямо управлять курсором мыши.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1162"/>
<location filename="../gui/SettingsView.qml" line="1247"/>
<source>Optimize game settings for streaming</source>
<translation>Позволить GeForce Experience оптимизировать настройки игры</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1173"/>
<location filename="../gui/SettingsView.qml" line="1258"/>
<source>Quit app on host PC after ending stream</source>
<translation>Завершить игру на ПК-хосте при выходе</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1183"/>
<location filename="../gui/SettingsView.qml" line="1268"/>
<source>This will close the app or game you are streaming when you end your stream. You will lose any unsaved progress!</source>
<translation>Это выйдет из игры или приложения при закрытии окна Moonlight или нажатии Ctrl+Alt+Shift+Q. Несохранённый прогресс может быть утерян!</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1202"/>
<location filename="../gui/SettingsView.qml" line="1287"/>
<source>Video decoder</source>
<translation>Декодер видео</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1227"/>
<location filename="../gui/SettingsView.qml" line="1273"/>
<location filename="../gui/SettingsView.qml" line="1313"/>
<location filename="../gui/SettingsView.qml" line="1382"/>
<source>Automatic (Recommended)</source>
<translation>Автоматически (рекомендуется)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1231"/>
<location filename="../gui/SettingsView.qml" line="1317"/>
<source>Force software decoding</source>
<translation>Программный</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1235"/>
<location filename="../gui/SettingsView.qml" line="1321"/>
<source>Force hardware decoding</source>
<translation>Аппаратный</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1248"/>
<location filename="../gui/SettingsView.qml" line="1351"/>
<source>Video codec</source>
<translation>Видеокодек</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1277"/>
<location filename="../gui/SettingsView.qml" line="1386"/>
<source>H.264</source>
<translation>H.264</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1281"/>
<location filename="../gui/SettingsView.qml" line="1390"/>
<source>HEVC (H.265)</source>
<translation>HEVC (H.265)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1298"/>
<source>HEVC HDR (Experimental)</source>
<translation type="vanished">HEVC HDR (Экспериментальный)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1439"/>
<source>Unlock unsupported FPS options</source>
<translation>Включить неподдерживаемые настройки FPS</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1317"/>
<location filename="../gui/SettingsView.qml" line="1458"/>
<source>Automatically find PCs on the local network (Recommended)</source>
<translation>Автоматически найти ПК-хосты в локальной сети (рекомендуется)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1342"/>
<location filename="../gui/SettingsView.qml" line="1483"/>
<source>Automatically detect blocked connections (Recommended)</source>
<translation>Автоматически определять проблемы с подключением (рекомендуется)</translation>
</message>
@@ -902,22 +988,22 @@
<translation>Интернет-соединение этого ПК блокирует Moonlight. Стриминг через интернет может не работать.</translation>
</message>
<message>
<location filename="../gui/StreamSegue.qml" line="161"/>
<location filename="../gui/StreamSegue.qml" line="165"/>
<source>Tip:</source>
<translation>Совет:</translation>
</message>
<message>
<location filename="../gui/StreamSegue.qml" line="161"/>
<location filename="../gui/StreamSegue.qml" line="165"/>
<source>Press %1 to disconnect your session</source>
<translation>Нажмите %1, чтобы отсоединиться</translation>
</message>
<message>
<location filename="../gui/StreamSegue.qml" line="162"/>
<location filename="../gui/StreamSegue.qml" line="166"/>
<source>Start+Select+L1+R1</source>
<translation>Start+Select+L1+R1</translation>
<translation type="unfinished">Start+Select+L1+R1</translation>
</message>
<message>
<location filename="../gui/StreamSegue.qml" line="162"/>
<location filename="../gui/StreamSegue.qml" line="166"/>
<source>Ctrl+Alt+Shift+Q</source>
<translation>Ctrl+Alt+Shift+Q</translation>
</message>
@@ -925,95 +1011,94 @@
<context>
<name>main</name>
<message>
<location filename="../gui/main.qml" line="254"/>
<location filename="../gui/main.qml" line="264"/>
<location filename="../gui/main.qml" line="393"/>
<location filename="../gui/main.qml" line="408"/>
<location filename="../gui/main.qml" line="418"/>
<source>Settings</source>
<translation>Настройки</translation>
</message>
<message>
<location filename="../gui/main.qml" line="255"/>
<location filename="../gui/main.qml" line="265"/>
<source>Version %1</source>
<translation>Версия %1</translation>
</message>
<message>
<location filename="../gui/main.qml" line="271"/>
<location filename="../gui/main.qml" line="281"/>
<source>Join our community on Discord</source>
<translation>Присоединитесь к нашему Discord (на английском)</translation>
</message>
<message>
<location filename="../gui/main.qml" line="283"/>
<source>Computers</source>
<translation>Компьютеры</translation>
<translation type="vanished">Компьютеры</translation>
</message>
<message>
<location filename="../gui/main.qml" line="290"/>
<location filename="../gui/main.qml" line="300"/>
<source>Add PC manually</source>
<translation>Добавить ПК вручную</translation>
</message>
<message>
<location filename="../gui/main.qml" line="330"/>
<location filename="../gui/main.qml" line="340"/>
<source>Update available for Moonlight: Version %1</source>
<translation>Обновление Moonlight доступно: версия %1</translation>
</message>
<message>
<location filename="../gui/main.qml" line="377"/>
<location filename="../gui/main.qml" line="387"/>
<source>Gamepad Mapper</source>
<translation>Назначения кнопок геймпада</translation>
</message>
<message>
<location filename="../gui/main.qml" line="381"/>
<source>Gamepad Mapping</source>
<translation>Назначение кнопок геймпада</translation>
<translation type="vanished">Назначение кнопок геймпада</translation>
</message>
<message>
<location filename="../gui/main.qml" line="415"/>
<source>No functioning hardware accelerated H.264 video decoder was detected by Moonlight. Your streaming performance may be severely degraded in this configuration.</source>
<translation>Moonlight не может найти декодер для H.264. Программное декодирование может быть намного медленнее.</translation>
<translation type="vanished">Moonlight не может найти декодер для H.264. Программное декодирование может быть намного медленнее.</translation>
</message>
<message>
<location filename="../gui/main.qml" line="423"/>
<location filename="../gui/main.qml" line="433"/>
<source>Hardware acceleration doesn&apos;t work on XWayland. Continuing on XWayland may result in poor streaming performance. Try running with QT_QPA_PLATFORM=wayland or switch to X11.</source>
<translation>Аппаратное ускорение не работает с XWayland. Попробуйте переключиться на X11 или добавьте параметр &quot;QT_QPA_PLATFORM=wayland&quot;.</translation>
</message>
<message>
<location filename="../gui/main.qml" line="432"/>
<location filename="../gui/main.qml" line="442"/>
<source>This version of Moonlight isn&apos;t optimized for your PC. Please download the &apos;%1&apos; version of Moonlight for the best streaming performance.</source>
<translation>Эта версия Moonlight не оптимизирована для Вашего ПК. Пожалуйста, установите &quot;%1&quot; для лучшей производительности.</translation>
</message>
<message>
<location filename="../gui/main.qml" line="441"/>
<location filename="../gui/main.qml" line="451"/>
<source>Moonlight detected gamepads without a mapping:</source>
<translation>Moonilght обнаружил геймпады без настроек:</translation>
</message>
<message>
<location filename="../gui/main.qml" line="354"/>
<location filename="../gui/main.qml" line="364"/>
<source>Help</source>
<translation>Помощь</translation>
</message>
<message>
<location filename="../gui/main.qml" line="417"/>
<location filename="../gui/main.qml" line="425"/>
<source>No functioning hardware accelerated video decoder was detected by Moonlight. Your streaming performance may be severely degraded in this configuration.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/main.qml" line="427"/>
<source>Click the Help button for more information on solving this problem.</source>
<translation>Нажмите кнопку Помощь, чтобы увидеть способы решения проблемы.</translation>
</message>
<message>
<location filename="../gui/main.qml" line="425"/>
<location filename="../gui/main.qml" line="435"/>
<source>Click the Help button for more information.</source>
<translation>Нажмите кнопку Помощь, чтобы увидеть больше информации.</translation>
</message>
<message>
<location filename="../gui/main.qml" line="443"/>
<location filename="../gui/main.qml" line="453"/>
<source>Click the Help button for information on how to map your gamepads.</source>
<translation>Нажмите кнопку Помощь, чтобы узнать, как настроить геймпад.</translation>
</message>
<message>
<location filename="../gui/main.qml" line="451"/>
<location filename="../gui/main.qml" line="461"/>
<source>Are you sure you want to quit?</source>
<translation>Вы уверены, что хотите выйти?</translation>
</message>
<message>
<location filename="../gui/main.qml" line="481"/>
<location filename="../gui/main.qml" line="491"/>
<source>Enter the IP address of your GameStream PC:</source>
<translation>Введите IP-адрес компьютера с включённым NVIDIA GameStream:</translation>
</message>
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+232 -155
View File
@@ -51,6 +51,24 @@
<translation>คุณแน่ใจว่าคุณต้องการออกจาก %1? ความคืบหน้าใด ๆ ที่ไม่ได้ถูกบันทึกไว้จะสูญหายไป</translation>
</message>
</context>
<context>
<name>CliPair</name>
<message>
<location filename="../gui/CliPair.qml" line="9"/>
<source>Establishing connection to PC...</source>
<translation type="unfinished">กำลังสร้างการเชื่อมต่อกับคอมพิวเตอร์...</translation>
</message>
<message>
<location filename="../gui/CliPair.qml" line="13"/>
<source>Pairing... Please enter &apos;%1&apos; on %2.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/CliPair.qml" line="85"/>
<source>Pairing completed successfully</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>CliQuitStreamSegue</name>
<message>
@@ -93,7 +111,7 @@
<context>
<name>NvHTTP</name>
<message>
<location filename="../backend/nvhttp.cpp" line="327"/>
<location filename="../backend/nvhttp.cpp" line="378"/>
<source>Missing audio capture device. Reinstalling GeForce Experience should resolve this error.</source>
<translation>ไม่พบอุปกรณ์จับเสียง ติดตั้ง GeForce Experience ใหม่ควรจะแก้ไขข้อผิดพลาดนี้ได้</translation>
</message>
@@ -246,7 +264,7 @@
<context>
<name>PendingQuitTask</name>
<message>
<location filename="../backend/computermanager.cpp" line="542"/>
<location filename="../backend/computermanager.cpp" line="547"/>
<source>The running game wasn&apos;t started by this PC. You must quit the game on the host PC manually or use the device that originally started the game.</source>
<translation>เกมที่ทำงานอยู่ไม่ได้ถูกเปิดโดยคอมพิวเตอร์นี้ คุณต้องออกจากเกมด้วยคอมพิวเตอร์หลักเองหรือใช้อุปกรณ์ที่เปิดเกม</translation>
</message>
@@ -254,6 +272,17 @@
<context>
<name>QObject</name>
<message>
<location filename="../cli/pair.cpp" line="80"/>
<source>%1 is already paired</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../cli/pair.cpp" line="85"/>
<source>You cannot pair while a previous session is still running on the host PC. Quit any running games or reboot the host PC, then try pairing again.</source>
<translation type="unfinished">คุณไม่สามารถจับคู่ในขณะที่เซสชันก่อนหน้ายังทำงานอยู่บนคอมพิวเตอร์ตัวหลัก ออกจากเกมที่กำลังทำงานอยู่หรือรีบูตคอมพิวเตอร์ตัวหลัก จากนั้นลองจับคู่อีกครั้ง</translation>
</message>
<message>
<location filename="../cli/pair.cpp" line="114"/>
<location filename="../cli/quitstream.cpp" line="76"/>
<location filename="../cli/startstream.cpp" line="133"/>
<source>Failed to connect to %1</source>
@@ -276,6 +305,11 @@
<source>Failed to find application %1</source>
<translation>ไม่สามารถค้นหาแอป %1</translation>
</message>
<message>
<location filename="../cli/listapps.cpp" line="99"/>
<source>Computer %1 has not been paired. Please open Moonlight to pair before retrieving games list.</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>QuitSegue</name>
@@ -292,147 +326,160 @@
<translation type="vanished">Kein Videosignal vom Host empfangen. Prüfe die Host Firewall und Portweiterleitungsregeln.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="89"/>
<location filename="../streaming/session.cpp" line="91"/>
<source>No video received from host.</source>
<translation>ไม่ได้รับวิดีโอจากเครื่องหลัก</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="90"/>
<location filename="../streaming/session.cpp" line="92"/>
<source>Check your firewall and port forwarding rules for port(s): %1</source>
<translation>ตรวจสอบ Firewall และ Port forwarding rules สำหรับ port(s): %1</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="95"/>
<location filename="../streaming/session.cpp" line="97"/>
<source>Your network connection isn&apos;t performing well. Reduce your video bitrate setting or try a faster connection.</source>
<translation>การเชื่อมต่อเครื่อข่ายทำงานได้ไม่ค่อยดี ลด Bitrate ของวิดีโอหรือลองใช้การเชื่อมต่อที่เร็วกว่านี้</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="100"/>
<location filename="../streaming/session.cpp" line="102"/>
<source>Something went wrong on your host PC when starting the stream.</source>
<translation>เกิดข้อผิดพลาดบางอย่างบนคอมพิวเตอร์หลักขณะที่กำลังเริ่มสตรีม</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="101"/>
<location filename="../streaming/session.cpp" line="103"/>
<source>Make sure you don&apos;t have any DRM-protected content open on your host PC. You can also try restarting your host PC.</source>
<translation>ทำให้แน่ใจว่าคุณไม่ได้เปิดเนื้อหาที่ถูกป้องกันด้วย DRM บนคอมพิวเตอร์หลัก คุณก็สามารถลองรีสตาร์ทคอมพิวเตอร์หลักได้ด้วย</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="102"/>
<location filename="../streaming/session.cpp" line="104"/>
<source>If the issue persists, try reinstalling your GPU drivers and GeForce Experience.</source>
<translation>หากยังคงมีปัญหาอยู่ ลองติดตั้งไดร์เวอร์ของการ์ดจอและ GeForce Experience ใหม่</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="107"/>
<location filename="../streaming/session.cpp" line="109"/>
<source>Connection terminated</source>
<translation>ยุติการเชื่อมต่อแล้ว</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="592"/>
<location filename="../streaming/session.cpp" line="662"/>
<source>The version of GeForce Experience on %1 is not supported by this build of Moonlight. You must update Moonlight to stream from %1.</source>
<translation>รุ่นของ GeForce Experience บน %1 ไม่รองรับ Moonlight รุ่นนี้ คุณต้องอัปเดต Moonlight เพื่อสตรีมจาก % 1</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="597"/>
<location filename="../streaming/session.cpp" line="667"/>
<source>Your selection to enable remote desktop mouse mode may cause problems in games.</source>
<translation>การเลือกการตั้งค่าของคุณที่จะเปิดโหมดเมาส์ Remote Desktop อาจจะทำให้เกิดปัญหาในเกม</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="602"/>
<location filename="../streaming/session.cpp" line="672"/>
<source>HDR is not supported with software decoding.</source>
<translation>ไม่รองรับ HDR ด้วยการถอดรหัสแบบซอฟต์แวร์</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="606"/>
<location filename="../streaming/session.cpp" line="676"/>
<source>Your settings selection to force software decoding may cause poor streaming performance.</source>
<translation>การเลือกการตั้งค่าของคุณเพื่อบังคับให้ถอดรหัสแบบซอฟต์แวร์อาจทำให้ประสิทธิภาพการสตรีมไม่ดี</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="611"/>
<location filename="../streaming/session.cpp" line="681"/>
<source>Using unsupported FPS options may cause stuttering or lag.</source>
<translation>การใช้ FPS ที่ไม่รองรับอาจจะทำให้เกิดการกระตุกหรือความล่าช้าได้</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="614"/>
<location filename="../streaming/session.cpp" line="684"/>
<source>V-sync will be disabled when streaming at a higher frame rate than the display.</source>
<translation>V-sync จะถูกปิดเมื่อสตรีมที่เฟรมเรทที่สูงกว่าจอ</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="631"/>
<location filename="../streaming/session.cpp" line="711"/>
<source>Using software decoding due to your selection to force HEVC without GPU support. This may cause poor streaming performance.</source>
<translation>การใช้การถอดรหัสแบบซอฟต์แวร์เนื่องจากการบังคับ HEVC โดยที่การ์จอไม่รองรับ ให้ประสิทธิภาพการสตรีมไม่ดี</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="634"/>
<source>This PC&apos;s GPU doesn&apos;t support HEVC decoding.</source>
<translation>การ์ดจอของคอมพิวเตอร์เครื่องนี้ไม่รองรับการถอดรหัส HEVC</translation>
<translation type="vanished">การ์ดจอของคอมพิวเตอร์เครื่องนี้ไม่รองรับการถอดรหัส HEVC</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="641"/>
<location filename="../streaming/session.cpp" line="694"/>
<source>Your host PC GPU doesn&apos;t support HEVC. A GeForce GTX 900-series (Maxwell) or later GPU is required for HEVC streaming.</source>
<translation>การ์ดจอของคอมพิวเตอร์หลักไม่รองรับ HEVC ต้องใช้ GeForce GTX รุ่น 900 (Maxwell) หรือใหม่กว่าสำหรับการสตรีม HEVC</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="658"/>
<source>%1 doesn&apos;t support HDR10.</source>
<translation>%1 ไม่รองรับ HDR10</translation>
<location filename="../streaming/session.cpp" line="725"/>
<source>Using software decoding due to your selection to force H.264 without GPU support. This may cause poor streaming performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="662"/>
<location filename="../streaming/session.cpp" line="735"/>
<source>Your host PC and client PC don&apos;t support the same video codecs. This may cause poor streaming performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="738"/>
<source>Your client GPU doesn&apos;t support H.264 decoding. This may cause poor streaming performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>%1 doesn&apos;t support HDR10.</source>
<translation type="vanished">%1 ไม่รองรับ HDR10</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="749"/>
<source>Your host PC GPU doesn&apos;t support HDR streaming. A GeForce GTX 1000-series (Pascal) or later GPU is required for HDR streaming.</source>
<translation>คอมพิวเตอร์หลักไม่รองรับการสตรีม HDR ต้องใช้ GeForce GTX รุ่น 1000 (Pascal) หรือใหม่กว่าสำหรับการสตรีม HDR</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="671"/>
<location filename="../streaming/session.cpp" line="758"/>
<source>This PC&apos;s GPU doesn&apos;t support HEVC Main10 decoding for HDR streaming.</source>
<translation>คอมพิวเตอร์นี้ไม่รองรับการถอดรหัส HEVC Main10 สำหรับการสตรีม HDR</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="684"/>
<location filename="../streaming/session.cpp" line="771"/>
<source>GeForce Experience 3.0 or higher is required for 4K streaming.</source>
<translation>ต้องใช้ GeForce Experience 3.0 หรือใหม่กว่าสำหรับการสตรีมแบบ 4K</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="699"/>
<location filename="../streaming/session.cpp" line="786"/>
<source>Your selected surround sound setting is not supported by the current audio device.</source>
<translation>อุปกรณ์เสียงปัจจุบัน ไม่รองรับการตั้งค่าเสียงรอบทิศทางที่คุณเลือก</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="706"/>
<location filename="../streaming/session.cpp" line="793"/>
<source>Failed to open audio device. Audio will be unavailable during this session.</source>
<translation>ไม่สามารถเปิดอุปกรณ์เสียงได้ จะไม่สามารถใช้งานเสียงได้ในเซสชันนี้</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="711"/>
<location filename="../streaming/session.cpp" line="798"/>
<source>An attached gamepad has no mapping and won&apos;t be usable. Visit the Moonlight help to resolve this.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="719"/>
<location filename="../streaming/session.cpp" line="806"/>
<source>Your host PC&apos;s GPU doesn&apos;t support streaming video resolutions over 4K.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="723"/>
<location filename="../streaming/session.cpp" line="810"/>
<source>Video resolutions over 4K are only supported by the HEVC codec.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="737"/>
<location filename="../streaming/session.cpp" line="824"/>
<source>Your selection to force hardware decoding cannot be satisfied due to missing hardware decoding support on this PC&apos;s GPU.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="740"/>
<location filename="../streaming/session.cpp" line="827"/>
<source>Your codec selection and force hardware decoding setting are not compatible. This PC&apos;s GPU lacks support for decoding your chosen codec.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="1041"/>
<location filename="../streaming/session.cpp" line="1177"/>
<source>GeForce Experience returned error: %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="1519"/>
<location filename="../streaming/session.cpp" line="1728"/>
<source>Unable to initialize video decoder. Please check your streaming settings and try again.</source>
<translation type="unfinished"></translation>
</message>
@@ -445,60 +492,60 @@
<translation>การตั้งค่า</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="70"/>
<location filename="../gui/SettingsView.qml" line="72"/>
<source>Resolution and FPS</source>
<translation>ความละเอียดและ FPS</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="78"/>
<location filename="../gui/SettingsView.qml" line="80"/>
<source>Setting values too high for your PC or network connection may cause lag, stuttering, or errors.</source>
<translation>ค่า การตั้งค่าสูงเกินไปสำหรับคอมพิวเตอร์ของคุณหรือการเชื่อต่อเครือข่าย อาจจะทำให้ล่าช้ากระตุกหรือข้อผิดพลาด</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="60"/>
<location filename="../gui/SettingsView.qml" line="62"/>
<source>Basic Settings</source>
<translation>การตั้งค่าพื้นฐาน</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="209"/>
<location filename="../gui/SettingsView.qml" line="200"/>
<source>720p</source>
<translation>720p</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="215"/>
<location filename="../gui/SettingsView.qml" line="206"/>
<source>1080p</source>
<translation>1080p</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="221"/>
<location filename="../gui/SettingsView.qml" line="212"/>
<source>1440p</source>
<translation>1440p</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="227"/>
<location filename="../gui/SettingsView.qml" line="218"/>
<source>4K</source>
<translation>4K</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="331"/>
<location filename="../gui/SettingsView.qml" line="322"/>
<source>Custom resolutions are not officially supported by GeForce Experience, so it will not set your host display resolution. You will need to set it manually while in game.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="332"/>
<location filename="../gui/SettingsView.qml" line="323"/>
<source>Resolutions that are not supported by your client or host PC may cause streaming errors.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="338"/>
<location filename="../gui/SettingsView.qml" line="329"/>
<source>Enter a custom resolution:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="406"/>
<location filename="../gui/SettingsView.qml" line="407"/>
<location filename="../gui/SettingsView.qml" line="427"/>
<location filename="../gui/SettingsView.qml" line="430"/>
<location filename="../gui/SettingsView.qml" line="397"/>
<location filename="../gui/SettingsView.qml" line="398"/>
<location filename="../gui/SettingsView.qml" line="418"/>
<location filename="../gui/SettingsView.qml" line="421"/>
<source>%1 FPS</source>
<translation type="unfinished"></translation>
</message>
@@ -507,167 +554,192 @@
<translation type="vanished">%1 FPS (nicht unterstützt)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="493"/>
<location filename="../gui/SettingsView.qml" line="485"/>
<source>Video bitrate:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="501"/>
<location filename="../gui/SettingsView.qml" line="493"/>
<source>Lower the bitrate on slower connections. Raise the bitrate to increase image quality.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="519"/>
<location filename="../gui/SettingsView.qml" line="511"/>
<source>Video bitrate: %1 Mbps</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="527"/>
<location filename="../gui/SettingsView.qml" line="519"/>
<source>Display mode</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="545"/>
<location filename="../gui/SettingsView.qml" line="549"/>
<source> (Recommended)</source>
<translatorcomment>Dont put the space in ransaltions</translatorcomment>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="573"/>
<location filename="../gui/SettingsView.qml" line="868"/>
<location filename="../gui/SettingsView.qml" line="530"/>
<location filename="../gui/SettingsView.qml" line="937"/>
<source>Fullscreen</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="592"/>
<location filename="../gui/SettingsView.qml" line="599"/>
<source>Fullscreen generally provides the best performance, but borderless windowed may work better with features like macOS Spaces, Alt+Tab, screenshot tools, on-screen overlays, etc.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="577"/>
<location filename="../gui/SettingsView.qml" line="535"/>
<source>Borderless windowed</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="412"/>
<location filename="../gui/SettingsView.qml" line="403"/>
<location filename="../gui/SettingsView.qml" line="406"/>
<location filename="../gui/SettingsView.qml" line="415"/>
<location filename="../gui/SettingsView.qml" line="424"/>
<location filename="../gui/SettingsView.qml" line="437"/>
<location filename="../gui/SettingsView.qml" line="440"/>
<location filename="../gui/SettingsView.qml" line="428"/>
<location filename="../gui/SettingsView.qml" line="431"/>
<source>%1 FPS (Unsupported)</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="581"/>
<location filename="../gui/SettingsView.qml" line="860"/>
<location filename="../gui/SettingsView.qml" line="540"/>
<location filename="../gui/SettingsView.qml" line="929"/>
<source>Windowed</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="599"/>
<location filename="../gui/SettingsView.qml" line="606"/>
<source>V-Sync</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="609"/>
<location filename="../gui/SettingsView.qml" line="616"/>
<source>Disabling V-Sync allows sub-frame rendering latency, but it can display visible tearing</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="616"/>
<location filename="../gui/SettingsView.qml" line="623"/>
<source>Frame pacing</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="626"/>
<location filename="../gui/SettingsView.qml" line="633"/>
<source>Frame pacing reduces micro-stutter by delaying frames that come in too early</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="636"/>
<location filename="../gui/SettingsView.qml" line="643"/>
<source>Audio Settings</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="671"/>
<location filename="../gui/SettingsView.qml" line="678"/>
<source>Stereo</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="675"/>
<location filename="../gui/SettingsView.qml" line="682"/>
<source>5.1 surround sound</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="679"/>
<location filename="../gui/SettingsView.qml" line="686"/>
<source>7.1 surround sound</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="693"/>
<location filename="../gui/SettingsView.qml" line="700"/>
<source>Mute host PC speakers while streaming</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="703"/>
<location filename="../gui/SettingsView.qml" line="710"/>
<source>You must restart any game currently in progress for this setting to take effect</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="709"/>
<location filename="../gui/SettingsView.qml" line="716"/>
<source>Mute audio stream when Moonlight is not the active window</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="720"/>
<location filename="../gui/SettingsView.qml" line="727"/>
<source>Mutes Moonlight&apos;s audio when you Alt+Tab out of the stream or click on a different window.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="729"/>
<location filename="../gui/SettingsView.qml" line="736"/>
<source>UI Settings</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="739"/>
<location filename="../gui/SettingsView.qml" line="746"/>
<source>Language</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="765"/>
<location filename="../gui/SettingsView.qml" line="772"/>
<source>Automatic</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="813"/>
<location filename="../gui/SettingsView.qml" line="879"/>
<source>You must restart Moonlight for this change to take effect</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="827"/>
<location filename="../gui/SettingsView.qml" line="896"/>
<source>GUI display mode</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="864"/>
<location filename="../gui/SettingsView.qml" line="933"/>
<source>Maximized</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="921"/>
<location filename="../gui/SettingsView.qml" line="1006"/>
<source>Input Settings</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="942"/>
<location filename="../gui/SettingsView.qml" line="1027"/>
<source>This enables seamless mouse control without capturing the client&apos;s mouse cursor. It is ideal for remote desktop usage but will not work in most games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="944"/>
<location filename="../gui/SettingsView.qml" line="1029"/>
<source>NOTE: Due to a bug in GeForce Experience, this option may not work properly if your host PC has multiple monitors.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1345"/>
<source>Enabling HDR overrides manual decoder selections.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1414"/>
<source>Enabling HDR overrides manual codec selections.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1420"/>
<source>Enable HDR (Experimental)</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1431"/>
<source>The stream will be HDR-capable, but some games may require an HDR monitor on your host PC to enable HDR mode.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1433"/>
<source>HDR streaming is not supported on this PC.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Capture system keyboard shortcuts while streaming in fullscreen</source>
<translation type="vanished">Erfassen von System-Tastaturkürzeln beim Streaming im Vollbildmodus</translation>
@@ -677,198 +749,208 @@
<translation type="vanished">Dies ermöglicht die Erfassung von systemweiten Tastenkombinationen wie Alt+Tab, die normalerweise vom Client beim Streamen im Vollbildmodus ausgeführt werden würden.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="963"/>
<location filename="../gui/SettingsView.qml" line="1048"/>
<source>NOTE: Certain keyboard shortcuts like Ctrl+Alt+Del on Windows cannot be intercepted by any application, including Moonlight.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1026"/>
<location filename="../gui/SettingsView.qml" line="1111"/>
<source>Use touchscreen as a virtual trackpad</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1043"/>
<location filename="../gui/SettingsView.qml" line="1128"/>
<source>Swap left and right mouse buttons</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1055"/>
<location filename="../gui/SettingsView.qml" line="1140"/>
<source>Reverse mouse scrolling direction</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1069"/>
<location filename="../gui/SettingsView.qml" line="1154"/>
<source>Gamepad Settings</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1079"/>
<location filename="../gui/SettingsView.qml" line="1164"/>
<source>Swap A/B and X/Y gamepad buttons</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1097"/>
<location filename="../gui/SettingsView.qml" line="1182"/>
<source>This switches gamepads into a Nintendo-style button layout</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1103"/>
<location filename="../gui/SettingsView.qml" line="1188"/>
<source>Force gamepad #1 always connected</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1113"/>
<location filename="../gui/SettingsView.qml" line="1198"/>
<source>Forces a single gamepad to always stay connected to the host, even if no gamepads are actually connected to this PC.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="943"/>
<location filename="../gui/SettingsView.qml" line="1028"/>
<source>You can toggle this while streaming using Ctrl+Alt+Shift+M.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1121"/>
<location filename="../gui/SettingsView.qml" line="1206"/>
<source>Enable mouse control with gamepads by holding the &apos;Start&apos; button</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1132"/>
<location filename="../gui/SettingsView.qml" line="1217"/>
<source>Process gamepad input when Moonlight is in the background</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1143"/>
<location filename="../gui/SettingsView.qml" line="1228"/>
<source>Allows Moonlight to capture gamepad inputs even if it&apos;s not the current window in focus</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1152"/>
<location filename="../gui/SettingsView.qml" line="1237"/>
<source>Host Settings</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1192"/>
<location filename="../gui/SettingsView.qml" line="1277"/>
<source>Advanced Settings</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="646"/>
<location filename="../gui/SettingsView.qml" line="653"/>
<source>Audio configuration</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="881"/>
<location filename="../gui/SettingsView.qml" line="950"/>
<source>Show connection quality warnings</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="893"/>
<location filename="../gui/SettingsView.qml" line="962"/>
<source>Discord Rich Presence integration</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="903"/>
<location filename="../gui/SettingsView.qml" line="972"/>
<source>Updates your Discord status to display the name of the game you&apos;re streaming.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1114"/>
<location filename="../gui/SettingsView.qml" line="1199"/>
<source>Only enable this option when streaming a game that doesn&apos;t support gamepads being connected after startup.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="932"/>
<location filename="../gui/SettingsView.qml" line="1017"/>
<source>Optimize mouse for remote desktop instead of games</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="954"/>
<location filename="../gui/SettingsView.qml" line="978"/>
<source>Keep the display awake while streaming</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="988"/>
<source>Prevents the screensaver from starting or the display from going to sleep while streaming.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1039"/>
<source>Capture system keyboard shortcuts</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="962"/>
<location filename="../gui/SettingsView.qml" line="1047"/>
<source>This enables the capture of system-wide keyboard shortcuts like Alt+Tab that would normally be handled by the client OS while streaming.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="992"/>
<location filename="../gui/SettingsView.qml" line="1077"/>
<source>in fullscreen</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="996"/>
<location filename="../gui/SettingsView.qml" line="1081"/>
<source>always</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1036"/>
<location filename="../gui/SettingsView.qml" line="1121"/>
<source>When checked, the touchscreen acts like a trackpad. When unchecked, the touchscreen will directly control the mouse pointer.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1162"/>
<location filename="../gui/SettingsView.qml" line="1247"/>
<source>Optimize game settings for streaming</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1173"/>
<location filename="../gui/SettingsView.qml" line="1258"/>
<source>Quit app on host PC after ending stream</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1183"/>
<location filename="../gui/SettingsView.qml" line="1268"/>
<source>This will close the app or game you are streaming when you end your stream. You will lose any unsaved progress!</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1202"/>
<location filename="../gui/SettingsView.qml" line="1287"/>
<source>Video decoder</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1227"/>
<location filename="../gui/SettingsView.qml" line="1273"/>
<location filename="../gui/SettingsView.qml" line="1313"/>
<location filename="../gui/SettingsView.qml" line="1382"/>
<source>Automatic (Recommended)</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1231"/>
<location filename="../gui/SettingsView.qml" line="1317"/>
<source>Force software decoding</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1235"/>
<location filename="../gui/SettingsView.qml" line="1321"/>
<source>Force hardware decoding</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1248"/>
<location filename="../gui/SettingsView.qml" line="1351"/>
<source>Video codec</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1277"/>
<location filename="../gui/SettingsView.qml" line="1386"/>
<source>H.264</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1281"/>
<location filename="../gui/SettingsView.qml" line="1390"/>
<source>HEVC (H.265)</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1298"/>
<location filename="../gui/SettingsView.qml" line="1439"/>
<source>Unlock unsupported FPS options</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1317"/>
<location filename="../gui/SettingsView.qml" line="1458"/>
<source>Automatically find PCs on the local network (Recommended)</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1342"/>
<location filename="../gui/SettingsView.qml" line="1483"/>
<source>Automatically detect blocked connections (Recommended)</source>
<translation type="unfinished"></translation>
</message>
@@ -902,22 +984,22 @@
<translation type="unfinished">การเชื่อมต่ออินเทอร์เน็ตของคอมพิวเตอร์บล็อก Moonlight ไว้ การสตรีมผ่านอินเทอร์เน็ตอาจไม่ทำงานในขณะที่เชื่อมต่อกับเครือข่ายนี้</translation>
</message>
<message>
<location filename="../gui/StreamSegue.qml" line="161"/>
<location filename="../gui/StreamSegue.qml" line="165"/>
<source>Tip:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/StreamSegue.qml" line="161"/>
<location filename="../gui/StreamSegue.qml" line="165"/>
<source>Press %1 to disconnect your session</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/StreamSegue.qml" line="162"/>
<location filename="../gui/StreamSegue.qml" line="166"/>
<source>Start+Select+L1+R1</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/StreamSegue.qml" line="162"/>
<location filename="../gui/StreamSegue.qml" line="166"/>
<source>Ctrl+Alt+Shift+Q</source>
<translation type="unfinished"></translation>
</message>
@@ -925,95 +1007,90 @@
<context>
<name>main</name>
<message>
<location filename="../gui/main.qml" line="254"/>
<location filename="../gui/main.qml" line="264"/>
<location filename="../gui/main.qml" line="393"/>
<location filename="../gui/main.qml" line="408"/>
<location filename="../gui/main.qml" line="418"/>
<source>Settings</source>
<translation type="unfinished">การตั้งค่า</translation>
</message>
<message>
<location filename="../gui/main.qml" line="255"/>
<location filename="../gui/main.qml" line="265"/>
<source>Version %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/main.qml" line="271"/>
<location filename="../gui/main.qml" line="281"/>
<source>Join our community on Discord</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/main.qml" line="283"/>
<source>Computers</source>
<translation type="unfinished">คอมพิวเตอร์</translation>
<translation type="obsolete">คอมพิวเตอร์</translation>
</message>
<message>
<location filename="../gui/main.qml" line="290"/>
<location filename="../gui/main.qml" line="300"/>
<source>Add PC manually</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/main.qml" line="330"/>
<location filename="../gui/main.qml" line="340"/>
<source>Update available for Moonlight: Version %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/main.qml" line="377"/>
<location filename="../gui/main.qml" line="387"/>
<source>Gamepad Mapper</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/main.qml" line="381"/>
<source>Gamepad Mapping</source>
<translation type="unfinished">การตั้งค่าปุ่ม Gamepad</translation>
<translation type="obsolete">การตั้งค่าปุ่ม Gamepad</translation>
</message>
<message>
<location filename="../gui/main.qml" line="415"/>
<source>No functioning hardware accelerated H.264 video decoder was detected by Moonlight. Your streaming performance may be severely degraded in this configuration.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/main.qml" line="423"/>
<location filename="../gui/main.qml" line="433"/>
<source>Hardware acceleration doesn&apos;t work on XWayland. Continuing on XWayland may result in poor streaming performance. Try running with QT_QPA_PLATFORM=wayland or switch to X11.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/main.qml" line="432"/>
<location filename="../gui/main.qml" line="442"/>
<source>This version of Moonlight isn&apos;t optimized for your PC. Please download the &apos;%1&apos; version of Moonlight for the best streaming performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/main.qml" line="441"/>
<location filename="../gui/main.qml" line="451"/>
<source>Moonlight detected gamepads without a mapping:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/main.qml" line="354"/>
<location filename="../gui/main.qml" line="364"/>
<source>Help</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/main.qml" line="417"/>
<location filename="../gui/main.qml" line="425"/>
<source>No functioning hardware accelerated video decoder was detected by Moonlight. Your streaming performance may be severely degraded in this configuration.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/main.qml" line="427"/>
<source>Click the Help button for more information on solving this problem.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/main.qml" line="425"/>
<location filename="../gui/main.qml" line="435"/>
<source>Click the Help button for more information.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/main.qml" line="443"/>
<location filename="../gui/main.qml" line="453"/>
<source>Click the Help button for information on how to map your gamepads.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/main.qml" line="451"/>
<location filename="../gui/main.qml" line="461"/>
<source>Are you sure you want to quit?</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/main.qml" line="481"/>
<location filename="../gui/main.qml" line="491"/>
<source>Enter the IP address of your GameStream PC:</source>
<translation type="unfinished"></translation>
</message>
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+237 -152
View File
@@ -51,6 +51,24 @@
<translation>Bạn có chắc bạn muốn thoát %1 không? Bất kỳ việc gì đang làm chưa được lưu sẽ bị mất.</translation>
</message>
</context>
<context>
<name>CliPair</name>
<message>
<location filename="../gui/CliPair.qml" line="9"/>
<source>Establishing connection to PC...</source>
<translation type="unfinished">Đang lập kết nối đến PC...</translation>
</message>
<message>
<location filename="../gui/CliPair.qml" line="13"/>
<source>Pairing... Please enter &apos;%1&apos; on %2.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/CliPair.qml" line="85"/>
<source>Pairing completed successfully</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>CliQuitStreamSegue</name>
<message>
@@ -93,7 +111,7 @@
<context>
<name>NvHTTP</name>
<message>
<location filename="../backend/nvhttp.cpp" line="327"/>
<location filename="../backend/nvhttp.cpp" line="378"/>
<source>Missing audio capture device. Reinstalling GeForce Experience should resolve this error.</source>
<translation>Thiếu thiết bị ghi âm. Việc cài đặt lại GeForce Experience có thể sẽ giải quyết lỗi này.</translation>
</message>
@@ -246,7 +264,7 @@
<context>
<name>PendingQuitTask</name>
<message>
<location filename="../backend/computermanager.cpp" line="542"/>
<location filename="../backend/computermanager.cpp" line="547"/>
<source>The running game wasn&apos;t started by this PC. You must quit the game on the host PC manually or use the device that originally started the game.</source>
<translation>Trò chơi đang chạy đã không được PC này khởi động. Bạn phải thoát trò chơi trên PC chủ theo cách thủ công hoặc sử dụng thiết bị đã khởi động trò chơi lúc đầu.</translation>
</message>
@@ -254,6 +272,17 @@
<context>
<name>QObject</name>
<message>
<location filename="../cli/pair.cpp" line="80"/>
<source>%1 is already paired</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../cli/pair.cpp" line="85"/>
<source>You cannot pair while a previous session is still running on the host PC. Quit any running games or reboot the host PC, then try pairing again.</source>
<translation type="unfinished">Bạn không thể ghép đôi trong khi một phiên làm việc trước vẫn đang chạy trên PC chủ. Hãy thoát các trò chơi hoặc khởi động lại PC chủ, sau đó thử ghép đôi lại.</translation>
</message>
<message>
<location filename="../cli/pair.cpp" line="114"/>
<location filename="../cli/quitstream.cpp" line="76"/>
<location filename="../cli/startstream.cpp" line="133"/>
<source>Failed to connect to %1</source>
@@ -276,6 +305,11 @@
<source>Failed to find application %1</source>
<translation>Tìm ứng dụng %1 thất bại</translation>
</message>
<message>
<location filename="../cli/listapps.cpp" line="99"/>
<source>Computer %1 has not been paired. Please open Moonlight to pair before retrieving games list.</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>QuitSegue</name>
@@ -292,147 +326,160 @@
<translation type="vanished">Kein Videosignal vom Host empfangen. Prüfe die Host Firewall und Portweiterleitungsregeln.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="89"/>
<location filename="../streaming/session.cpp" line="91"/>
<source>No video received from host.</source>
<translation>Không nhận được video từ máy chủ.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="90"/>
<location filename="../streaming/session.cpp" line="92"/>
<source>Check your firewall and port forwarding rules for port(s): %1</source>
<translation>Hãy kiểm tra tường lửa và các quy tắc chuyển tiếp cổng cho (các) cổng: %1</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="95"/>
<location filename="../streaming/session.cpp" line="97"/>
<source>Your network connection isn&apos;t performing well. Reduce your video bitrate setting or try a faster connection.</source>
<translation>Kết nối mạng của bạn đang không hoạt động tốt. Hãy giảm cài đặt tốc độ bit video hoặc thử một kết nối nhanh hơn.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="100"/>
<location filename="../streaming/session.cpp" line="102"/>
<source>Something went wrong on your host PC when starting the stream.</source>
<translation>Có gì đó sai đã xảy ra trên PC chủ của bạn khi bắt đầu stream.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="101"/>
<location filename="../streaming/session.cpp" line="103"/>
<source>Make sure you don&apos;t have any DRM-protected content open on your host PC. You can also try restarting your host PC.</source>
<translation>Hãy chắc chắn là bạn không mở bất kỳ nội dung được DRM bảo vệ nào trên PC chủ. Bạn cũng có thể thử khởi động lại PC chủ.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="102"/>
<location filename="../streaming/session.cpp" line="104"/>
<source>If the issue persists, try reinstalling your GPU drivers and GeForce Experience.</source>
<translation>Nếu vấn đề vẫn tiếp diễn, hãy thử cài đặt lại driver GPU và GeForce Experience.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="107"/>
<location filename="../streaming/session.cpp" line="109"/>
<source>Connection terminated</source>
<translation>Kết nối bị chấm dứt</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="592"/>
<location filename="../streaming/session.cpp" line="662"/>
<source>The version of GeForce Experience on %1 is not supported by this build of Moonlight. You must update Moonlight to stream from %1.</source>
<translation>Phiên bản của GeForce Experience trên %1 không được bản dựng Moonlight này hỗ trợ. Bạn phải cập nhật Moonlight để stream từ %1.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="597"/>
<location filename="../streaming/session.cpp" line="667"/>
<source>Your selection to enable remote desktop mouse mode may cause problems in games.</source>
<translation>Lựa chọn bật chế độ chuột máy tính từ xa của bạn có thể sẽ gây ra vấn đề trong các trò chơi.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="602"/>
<location filename="../streaming/session.cpp" line="672"/>
<source>HDR is not supported with software decoding.</source>
<translation>HDR không được hỗ trợ với giải mã phần mềm.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="606"/>
<location filename="../streaming/session.cpp" line="676"/>
<source>Your settings selection to force software decoding may cause poor streaming performance.</source>
<translation>Lựa chọn cài đặt buộc giải mã phần mềm của bạn có thể sẽ gây ra hiệu năng stream kém.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="611"/>
<location filename="../streaming/session.cpp" line="681"/>
<source>Using unsupported FPS options may cause stuttering or lag.</source>
<translation>Việc sử dụng các tuỳ chọn FPS không được hỗ trợ có thể sẽ gây ra khựng hoặc lag.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="614"/>
<location filename="../streaming/session.cpp" line="684"/>
<source>V-sync will be disabled when streaming at a higher frame rate than the display.</source>
<translation>V-sync sẽ bị tắt khi stream tại tốc độ khung hình cao hơn màn hình.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="631"/>
<location filename="../streaming/session.cpp" line="711"/>
<source>Using software decoding due to your selection to force HEVC without GPU support. This may cause poor streaming performance.</source>
<translation>Đang sử dụng giải mã phần mềm do lựa chọn buộc HEVC của bạn mà không có sự hỗ trợ của GPU. Việc này có thể sẽ gây ra hiệu năng stream kém.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="634"/>
<source>This PC&apos;s GPU doesn&apos;t support HEVC decoding.</source>
<translation>GPU của PC này không hỗ trợ giải mã HEVC.</translation>
<translation type="vanished">GPU của PC này không hỗ trợ giải mã HEVC.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="641"/>
<location filename="../streaming/session.cpp" line="694"/>
<source>Your host PC GPU doesn&apos;t support HEVC. A GeForce GTX 900-series (Maxwell) or later GPU is required for HEVC streaming.</source>
<translation>GPU của PC chủ không hỗ trợ HEVC. Một GPU GeForce GTX 900-series (Maxwell) hoặc mới hơn được yêu cầu để stream HEVC.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="658"/>
<source>%1 doesn&apos;t support HDR10.</source>
<translation>%1 không hỗ trợ HDR10.</translation>
<location filename="../streaming/session.cpp" line="725"/>
<source>Using software decoding due to your selection to force H.264 without GPU support. This may cause poor streaming performance.</source>
<translation>Đang sử dụng giải mã phần mềm do lựa chọn buộc dùng H.264 mà GPU không hỗ trợ. Việc này có thể gây ra hiệu năng stream thấp.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="662"/>
<location filename="../streaming/session.cpp" line="735"/>
<source>Your host PC and client PC don&apos;t support the same video codecs. This may cause poor streaming performance.</source>
<translation>PC chủ và PC khách không hỗ trợ cùng codec video. Việc này có thể gây ra hiệu năng stream thấp.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="738"/>
<source>Your client GPU doesn&apos;t support H.264 decoding. This may cause poor streaming performance.</source>
<translation>GPU khách không hỗ trợ giải mã H.264. Việc này có thể gây ra hiệu năng stream thấp.</translation>
</message>
<message>
<source>%1 doesn&apos;t support HDR10.</source>
<translation type="vanished">%1 không hỗ trợ HDR10.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="749"/>
<source>Your host PC GPU doesn&apos;t support HDR streaming. A GeForce GTX 1000-series (Pascal) or later GPU is required for HDR streaming.</source>
<translation>GPU của PC chủ không hỗ trợ stream HDR. Một GPU GTX 1000-series (Pascal) hoặc mới hơn được yêu cầu để stream HDR.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="671"/>
<location filename="../streaming/session.cpp" line="758"/>
<source>This PC&apos;s GPU doesn&apos;t support HEVC Main10 decoding for HDR streaming.</source>
<translation>GPU của PC chủ không hỗ trợ giải mã HEVC Main10 để stream HDR.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="684"/>
<location filename="../streaming/session.cpp" line="771"/>
<source>GeForce Experience 3.0 or higher is required for 4K streaming.</source>
<translation>GeForce Experience 3.0 hoặc cao hơn được yêu cầu để stream 4K.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="699"/>
<location filename="../streaming/session.cpp" line="786"/>
<source>Your selected surround sound setting is not supported by the current audio device.</source>
<translation>Cài đặt âm thanh bao quanh đã chọn của bạn không được thiết bị âm thanh hiện tại hỗ trợ.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="706"/>
<location filename="../streaming/session.cpp" line="793"/>
<source>Failed to open audio device. Audio will be unavailable during this session.</source>
<translation>Mở thiết bị âm thanh thất bại. Âm thanh sẽ không có sẵn trong phiên làm việc này.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="711"/>
<location filename="../streaming/session.cpp" line="798"/>
<source>An attached gamepad has no mapping and won&apos;t be usable. Visit the Moonlight help to resolve this.</source>
<translation>Một tay cầm điều khiển không được chỉ định nút và sẽ không thể sử dụng được. Hãy đi đến trợ giúp của Moonlight để giải quyết điều này.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="719"/>
<location filename="../streaming/session.cpp" line="806"/>
<source>Your host PC&apos;s GPU doesn&apos;t support streaming video resolutions over 4K.</source>
<translation>GPU của PC chủ không hỗ trợ stream độ phân giải video trên 4K.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="723"/>
<location filename="../streaming/session.cpp" line="810"/>
<source>Video resolutions over 4K are only supported by the HEVC codec.</source>
<translation>Các độ phân giải video trên 4K chỉ được codec HEVC hỗ trợ.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="737"/>
<location filename="../streaming/session.cpp" line="824"/>
<source>Your selection to force hardware decoding cannot be satisfied due to missing hardware decoding support on this PC&apos;s GPU.</source>
<translation>Lựa chọn buộc giải mã phần cứng của bạn không thể được thoả mãn do thiếu sự hỗ trợ giải mã phần cứng trên GPU của PC này.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="740"/>
<location filename="../streaming/session.cpp" line="827"/>
<source>Your codec selection and force hardware decoding setting are not compatible. This PC&apos;s GPU lacks support for decoding your chosen codec.</source>
<translation>Lựa chọn codec và cài đặt buộc giải mã phần cứng của bạn không tương thích. GPU của PC này thiếu sự hỗ trợ cho việc giải mã codec đã chọn.</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="1041"/>
<location filename="../streaming/session.cpp" line="1177"/>
<source>GeForce Experience returned error: %1</source>
<translation>GeForce Experience đã trả lời bằng lỗi: %1</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="1519"/>
<location filename="../streaming/session.cpp" line="1728"/>
<source>Unable to initialize video decoder. Please check your streaming settings and try again.</source>
<translation>Không thể khởi tạo trình giải mã video. Vui lòng kiểm tra cài đặt stream của bạn và thử lại.</translation>
</message>
@@ -445,60 +492,60 @@
<translation>Cài đặt</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="70"/>
<location filename="../gui/SettingsView.qml" line="72"/>
<source>Resolution and FPS</source>
<translation>Độ phân giải và FPS</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="78"/>
<location filename="../gui/SettingsView.qml" line="80"/>
<source>Setting values too high for your PC or network connection may cause lag, stuttering, or errors.</source>
<translation>Việc đặt các giá trị quá cao cho PC hoặc kết nối mạng của bạn có thể sẽ gây ra lag, khựng, hoặc lỗi.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="60"/>
<location filename="../gui/SettingsView.qml" line="62"/>
<source>Basic Settings</source>
<translation>Cài đặt cơ bản</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="209"/>
<location filename="../gui/SettingsView.qml" line="200"/>
<source>720p</source>
<translation>720p</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="215"/>
<location filename="../gui/SettingsView.qml" line="206"/>
<source>1080p</source>
<translation>1080p</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="221"/>
<location filename="../gui/SettingsView.qml" line="212"/>
<source>1440p</source>
<translation>1440p</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="227"/>
<location filename="../gui/SettingsView.qml" line="218"/>
<source>4K</source>
<translation>4K</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="331"/>
<location filename="../gui/SettingsView.qml" line="322"/>
<source>Custom resolutions are not officially supported by GeForce Experience, so it will not set your host display resolution. You will need to set it manually while in game.</source>
<translation>Các độ phân giải tuỳ chỉnh không được GeForce Experience hỗ trợ chính thức, vậy nên nó sẽ không đặt độ phân giải hiển thị của máy chủ. Bạn sẽ cần phải đặt nó theo cách thủ công khi đang trong trò chơi.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="332"/>
<location filename="../gui/SettingsView.qml" line="323"/>
<source>Resolutions that are not supported by your client or host PC may cause streaming errors.</source>
<translation>Các độ phân giải không được máy khách hoặc PC chủ của bạn hỗ trợ có thể sẽ gây ra lỗi stream.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="338"/>
<location filename="../gui/SettingsView.qml" line="329"/>
<source>Enter a custom resolution:</source>
<translation>Nhập độ phân giải tuỳ chỉnh:</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="406"/>
<location filename="../gui/SettingsView.qml" line="407"/>
<location filename="../gui/SettingsView.qml" line="427"/>
<location filename="../gui/SettingsView.qml" line="430"/>
<location filename="../gui/SettingsView.qml" line="397"/>
<location filename="../gui/SettingsView.qml" line="398"/>
<location filename="../gui/SettingsView.qml" line="418"/>
<location filename="../gui/SettingsView.qml" line="421"/>
<source>%1 FPS</source>
<translation>%1 FPS</translation>
</message>
@@ -507,167 +554,192 @@
<translation type="vanished">%1 FPS (nicht unterstützt)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="493"/>
<location filename="../gui/SettingsView.qml" line="485"/>
<source>Video bitrate:</source>
<translation>Tốc độ bit video:</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="501"/>
<location filename="../gui/SettingsView.qml" line="493"/>
<source>Lower the bitrate on slower connections. Raise the bitrate to increase image quality.</source>
<translation>Hạ thấp tốc độ bit trên các kết nối chậm hơn. Tăng tốc độ bit để tăng chất lượng hình ảnh.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="519"/>
<location filename="../gui/SettingsView.qml" line="511"/>
<source>Video bitrate: %1 Mbps</source>
<translation>Tốc độ bit video: %1 Mbps</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="527"/>
<location filename="../gui/SettingsView.qml" line="519"/>
<source>Display mode</source>
<translation>Chế độ hiển thị</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="545"/>
<location filename="../gui/SettingsView.qml" line="549"/>
<source> (Recommended)</source>
<translatorcomment>Dont put the space in ransaltions</translatorcomment>
<translation> (Được khuyến nghị)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="573"/>
<location filename="../gui/SettingsView.qml" line="868"/>
<location filename="../gui/SettingsView.qml" line="530"/>
<location filename="../gui/SettingsView.qml" line="937"/>
<source>Fullscreen</source>
<translation>Toàn màn hình</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="592"/>
<location filename="../gui/SettingsView.qml" line="599"/>
<source>Fullscreen generally provides the best performance, but borderless windowed may work better with features like macOS Spaces, Alt+Tab, screenshot tools, on-screen overlays, etc.</source>
<translation>Toàn màn hình nói chung là cung cấp hiệu năng tốt nhất, nhưng cửa sổ không viền có thể sẽ hoạt động tốt hơn với các tính năng như macOS Spaces, Alt+Tab, các công cụ chụp màn hình, các lớp phủ trên màn hình, v.v.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="577"/>
<location filename="../gui/SettingsView.qml" line="535"/>
<source>Borderless windowed</source>
<translation>Cửa sổ không viền</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="412"/>
<location filename="../gui/SettingsView.qml" line="403"/>
<location filename="../gui/SettingsView.qml" line="406"/>
<location filename="../gui/SettingsView.qml" line="415"/>
<location filename="../gui/SettingsView.qml" line="424"/>
<location filename="../gui/SettingsView.qml" line="437"/>
<location filename="../gui/SettingsView.qml" line="440"/>
<location filename="../gui/SettingsView.qml" line="428"/>
<location filename="../gui/SettingsView.qml" line="431"/>
<source>%1 FPS (Unsupported)</source>
<translation>%1 FPS (Không được hỗ trợ)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="581"/>
<location filename="../gui/SettingsView.qml" line="860"/>
<location filename="../gui/SettingsView.qml" line="540"/>
<location filename="../gui/SettingsView.qml" line="929"/>
<source>Windowed</source>
<translation>Cửa sổ</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="599"/>
<location filename="../gui/SettingsView.qml" line="606"/>
<source>V-Sync</source>
<translation>V-Sync</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="609"/>
<location filename="../gui/SettingsView.qml" line="616"/>
<source>Disabling V-Sync allows sub-frame rendering latency, but it can display visible tearing</source>
<translation>Việc tắt V-Sync cho phép độ trễ kết xuất khung hình con, nhưng nó có thể hiển thị sự biến dạng hình ảnh có thể nhìn thấy được</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="616"/>
<location filename="../gui/SettingsView.qml" line="623"/>
<source>Frame pacing</source>
<translation>Nhịp độ khung hình</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="626"/>
<location filename="../gui/SettingsView.qml" line="633"/>
<source>Frame pacing reduces micro-stutter by delaying frames that come in too early</source>
<translation>Nhịp độ khung hình làm giảm sự khựng nhỏ bằng cách trì hoãn các khung hình đi đến quá sớm</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="636"/>
<location filename="../gui/SettingsView.qml" line="643"/>
<source>Audio Settings</source>
<translation>Cài đặt âm thanh</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="671"/>
<location filename="../gui/SettingsView.qml" line="678"/>
<source>Stereo</source>
<translation>Stereo</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="675"/>
<location filename="../gui/SettingsView.qml" line="682"/>
<source>5.1 surround sound</source>
<translation>Âm thanh bao quanh 5.1</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="679"/>
<location filename="../gui/SettingsView.qml" line="686"/>
<source>7.1 surround sound</source>
<translation>Âm thanh bao quanh 7.1</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="693"/>
<location filename="../gui/SettingsView.qml" line="700"/>
<source>Mute host PC speakers while streaming</source>
<translation>Làm im lặng loa của PC chủ trong khi stream</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="703"/>
<location filename="../gui/SettingsView.qml" line="710"/>
<source>You must restart any game currently in progress for this setting to take effect</source>
<translation>Bạn phải khởi động lại bất kỳ trò chơi hiện đang chơi nào để thay đổi này có hiệu lực</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="709"/>
<location filename="../gui/SettingsView.qml" line="716"/>
<source>Mute audio stream when Moonlight is not the active window</source>
<translation>Làm im lặng stream âm thanh khi Moonlight không phải là cửa sổ đang hoạt động</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="720"/>
<location filename="../gui/SettingsView.qml" line="727"/>
<source>Mutes Moonlight&apos;s audio when you Alt+Tab out of the stream or click on a different window.</source>
<translation>Làm im lặng âm thanh của Moonlight khi bạn Alt+Tab ra khỏi stream hoặc click vào một cửa sổ khác.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="729"/>
<location filename="../gui/SettingsView.qml" line="736"/>
<source>UI Settings</source>
<translation>Cài đặt giao diện</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="739"/>
<location filename="../gui/SettingsView.qml" line="746"/>
<source>Language</source>
<translation>Ngôn ngữ</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="765"/>
<location filename="../gui/SettingsView.qml" line="772"/>
<source>Automatic</source>
<translation>Tự động</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="813"/>
<location filename="../gui/SettingsView.qml" line="879"/>
<source>You must restart Moonlight for this change to take effect</source>
<translation>Bạn phải khởi động lại Moonlight để thay đổi này có hiệu lực</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="827"/>
<location filename="../gui/SettingsView.qml" line="896"/>
<source>GUI display mode</source>
<translation>Chế độ hiển thị giao diện đồ hoạ</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="864"/>
<location filename="../gui/SettingsView.qml" line="933"/>
<source>Maximized</source>
<translation>Phóng to</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="921"/>
<location filename="../gui/SettingsView.qml" line="1006"/>
<source>Input Settings</source>
<translation>Cài đặt đầu vào</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="942"/>
<location filename="../gui/SettingsView.qml" line="1027"/>
<source>This enables seamless mouse control without capturing the client&apos;s mouse cursor. It is ideal for remote desktop usage but will not work in most games.</source>
<translation>Việc này bật điều khiển chuột liền mạch mà không bắt con trỏ chuột của máy khách. Nó là lý tưởng cho việc sử dụng máy tính từ xa nhưng sẽ không hoạt động trong đa số trò chơi.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="944"/>
<location filename="../gui/SettingsView.qml" line="1029"/>
<source>NOTE: Due to a bug in GeForce Experience, this option may not work properly if your host PC has multiple monitors.</source>
<translation>LƯU Ý: Vì một lỗi trong GeForce Experience, tuỳ chọn này có thể sẽ không hoạt động đúng nếu PC chủ của bạn có nhiều màn hình.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1345"/>
<source>Enabling HDR overrides manual decoder selections.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1414"/>
<source>Enabling HDR overrides manual codec selections.</source>
<translation>Việc bật HDR sẽ được ưu tiên trước lựa chọn codec thủ công.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1420"/>
<source>Enable HDR (Experimental)</source>
<translation>Bật HDR (Thử nghiệm)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1431"/>
<source>The stream will be HDR-capable, but some games may require an HDR monitor on your host PC to enable HDR mode.</source>
<translation>Stream sẽ có khả năng là HDR, nhưng một số trò chơi có thể yêu cầu màn hình HDR trên PC chủ để bật chế độ HDR.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1433"/>
<source>HDR streaming is not supported on this PC.</source>
<translation>Việc stream HDR không được hỗ trợ trên PC này.</translation>
</message>
<message>
<source>Capture system keyboard shortcuts while streaming in fullscreen</source>
<translation type="vanished">Erfassen von System-Tastaturkürzeln beim Streaming im Vollbildmodus</translation>
@@ -677,198 +749,212 @@
<translation type="vanished">Dies ermöglicht die Erfassung von systemweiten Tastenkombinationen wie Alt+Tab, die normalerweise vom Client beim Streamen im Vollbildmodus ausgeführt werden würden.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="963"/>
<location filename="../gui/SettingsView.qml" line="1048"/>
<source>NOTE: Certain keyboard shortcuts like Ctrl+Alt+Del on Windows cannot be intercepted by any application, including Moonlight.</source>
<translation>LƯU Ý: Một số lối tắt bàn phím cụ thể như Ctrl+Alt+Del trên Windows không thể được bất kỳ ứng dụng nào can thiệp, bao gồm cả Moonlight.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1026"/>
<location filename="../gui/SettingsView.qml" line="1111"/>
<source>Use touchscreen as a virtual trackpad</source>
<translation>Sử dụng màn hình cảm ứng như một trackpad ảo</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1043"/>
<location filename="../gui/SettingsView.qml" line="1128"/>
<source>Swap left and right mouse buttons</source>
<translation>Đảo các nút chuột trái và phải</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1055"/>
<location filename="../gui/SettingsView.qml" line="1140"/>
<source>Reverse mouse scrolling direction</source>
<translation>Đảo ngược hướng cuộn chuột</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1069"/>
<location filename="../gui/SettingsView.qml" line="1154"/>
<source>Gamepad Settings</source>
<translation>Cài đặt tay cầm điều khiển</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1079"/>
<location filename="../gui/SettingsView.qml" line="1164"/>
<source>Swap A/B and X/Y gamepad buttons</source>
<translation>Đảo các nút A/B và X/Y của tay cầm điều khiển</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1097"/>
<location filename="../gui/SettingsView.qml" line="1182"/>
<source>This switches gamepads into a Nintendo-style button layout</source>
<translation>Việc này chuyển các tay cầm điều khiển sang một bố cục nút giống Nintendo</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1103"/>
<location filename="../gui/SettingsView.qml" line="1188"/>
<source>Force gamepad #1 always connected</source>
<translation>Buộc tay cầm điều khiển #1 luôn được kết nối</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1113"/>
<location filename="../gui/SettingsView.qml" line="1198"/>
<source>Forces a single gamepad to always stay connected to the host, even if no gamepads are actually connected to this PC.</source>
<translation>Buộc một tay cầm điều khiển luôn giữ trạng thái đã kết nối đến máy chủ, kể cả nếu không có tay cầm điều khiển nào thực sự được kết nối đến PC.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="943"/>
<location filename="../gui/SettingsView.qml" line="1028"/>
<source>You can toggle this while streaming using Ctrl+Alt+Shift+M.</source>
<translation>Bạn có thể bật/tắt việc này trong khi stream bằng Ctrl+Alt+Shift+M.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1121"/>
<location filename="../gui/SettingsView.qml" line="1206"/>
<source>Enable mouse control with gamepads by holding the &apos;Start&apos; button</source>
<translation>Bật điều khiển chuột bằng tay cầm điều khiển bằng cách giữ nút &apos;Start&apos;</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1132"/>
<location filename="../gui/SettingsView.qml" line="1217"/>
<source>Process gamepad input when Moonlight is in the background</source>
<translation>Xử lý đầu vào của tay cầm điều khiển khi Moonlight ở trong nền</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1143"/>
<location filename="../gui/SettingsView.qml" line="1228"/>
<source>Allows Moonlight to capture gamepad inputs even if it&apos;s not the current window in focus</source>
<translation>Cho phép Moonlight nắm bắt đầu vào của tay cầm điều khiển kể cả nếu nó không phải là cửa sổ hiện được tập trung</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1152"/>
<location filename="../gui/SettingsView.qml" line="1237"/>
<source>Host Settings</source>
<translation>Cài đặt máy chủ</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1192"/>
<location filename="../gui/SettingsView.qml" line="1277"/>
<source>Advanced Settings</source>
<translation>Cài đặt nâng cao</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="646"/>
<location filename="../gui/SettingsView.qml" line="653"/>
<source>Audio configuration</source>
<translation>Thiết lập âm thanh</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="881"/>
<location filename="../gui/SettingsView.qml" line="950"/>
<source>Show connection quality warnings</source>
<translation>Hiện cảnh báo chất lượng kết nối</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="893"/>
<location filename="../gui/SettingsView.qml" line="962"/>
<source>Discord Rich Presence integration</source>
<translation>Tích hợp với Discord Rich Presence</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="903"/>
<location filename="../gui/SettingsView.qml" line="972"/>
<source>Updates your Discord status to display the name of the game you&apos;re streaming.</source>
<translation>Cập nhật trạng thái Discord của bạn để hiển thị tên trò chơi bạn đang stream.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1114"/>
<location filename="../gui/SettingsView.qml" line="1199"/>
<source>Only enable this option when streaming a game that doesn&apos;t support gamepads being connected after startup.</source>
<translation>Chỉ bật tuỳ chọn này khi stream một trò chơi không hỗ trợ tay cầm điều khiển được kết nối sau khi khởi động.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="932"/>
<location filename="../gui/SettingsView.qml" line="1017"/>
<source>Optimize mouse for remote desktop instead of games</source>
<translation>Tối ưu hoá chuột cho máy tính từ xa thay vì trò chơi</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="954"/>
<location filename="../gui/SettingsView.qml" line="978"/>
<source>Keep the display awake while streaming</source>
<translation>Giữ màn hình bật trong khi stream</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="988"/>
<source>Prevents the screensaver from starting or the display from going to sleep while streaming.</source>
<translation>Ngăn screensaver hoạt động hoặc màn hình tắt trong khi stream.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1039"/>
<source>Capture system keyboard shortcuts</source>
<translation>Nắm bắt các lối tắt bàn phím hệ thống</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="962"/>
<location filename="../gui/SettingsView.qml" line="1047"/>
<source>This enables the capture of system-wide keyboard shortcuts like Alt+Tab that would normally be handled by the client OS while streaming.</source>
<translation>Việc này bật việc nắm bắt các lối tắt bàn phím toàn hệ thống như Alt+Tab (bình thường sẽ được HĐH máy khách xử lý) trong khi stream.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="992"/>
<location filename="../gui/SettingsView.qml" line="1077"/>
<source>in fullscreen</source>
<translation>trong toàn màn hình</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="996"/>
<location filename="../gui/SettingsView.qml" line="1081"/>
<source>always</source>
<translation>luôn luôn</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1036"/>
<location filename="../gui/SettingsView.qml" line="1121"/>
<source>When checked, the touchscreen acts like a trackpad. When unchecked, the touchscreen will directly control the mouse pointer.</source>
<translation>Khi được đánh dấu, màn hình cảm ứng hoạt động như một trackpad. Khi không được đánh dấu, màn hình cảm ứng sẽ trực tiếp điều khiển con trỏ chuột.</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1162"/>
<location filename="../gui/SettingsView.qml" line="1247"/>
<source>Optimize game settings for streaming</source>
<translation>Tối ưu hoá cài đặt trò chơi cho việc stream</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1173"/>
<location filename="../gui/SettingsView.qml" line="1258"/>
<source>Quit app on host PC after ending stream</source>
<translation>Thoát ứng dụng trên PC chủ sau khi kết thúc stream</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1183"/>
<location filename="../gui/SettingsView.qml" line="1268"/>
<source>This will close the app or game you are streaming when you end your stream. You will lose any unsaved progress!</source>
<translation>Việc này sẽ đóng ứng dụng hoặc trò chơi bạn đang stream khi bạn kết thúc stream. Bạn sẽ mất công việc đang làm chưa được lưu!</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1202"/>
<location filename="../gui/SettingsView.qml" line="1287"/>
<source>Video decoder</source>
<translation>Trình giải mã video</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1227"/>
<location filename="../gui/SettingsView.qml" line="1273"/>
<location filename="../gui/SettingsView.qml" line="1313"/>
<location filename="../gui/SettingsView.qml" line="1382"/>
<source>Automatic (Recommended)</source>
<translation>Tự động (Được khuyến nghị)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1231"/>
<location filename="../gui/SettingsView.qml" line="1317"/>
<source>Force software decoding</source>
<translation>Buộc giải mã phần mềm</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1235"/>
<location filename="../gui/SettingsView.qml" line="1321"/>
<source>Force hardware decoding</source>
<translation>Buộc giải mã phần cứng</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1248"/>
<location filename="../gui/SettingsView.qml" line="1351"/>
<source>Video codec</source>
<translation>Codec video</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1277"/>
<location filename="../gui/SettingsView.qml" line="1386"/>
<source>H.264</source>
<translation>H.264</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1281"/>
<location filename="../gui/SettingsView.qml" line="1390"/>
<source>HEVC (H.265)</source>
<translation>HEVC (H.265)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1298"/>
<source>HEVC HDR (Experimental)</source>
<translation type="vanished">HEVC HDR (Thử nghiệm)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1439"/>
<source>Unlock unsupported FPS options</source>
<translation>Mở khoá các tuỳ chọn FPS không được hỗ trợ</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1317"/>
<location filename="../gui/SettingsView.qml" line="1458"/>
<source>Automatically find PCs on the local network (Recommended)</source>
<translation>Tự động tìm các PC trên mạng cục bộ (Được khuyến nghị)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1342"/>
<location filename="../gui/SettingsView.qml" line="1483"/>
<source>Automatically detect blocked connections (Recommended)</source>
<translation>Tự động phát hiện các kết nối bị chặn (Được khuyến nghị)</translation>
</message>
@@ -902,22 +988,22 @@
<translation>Kết nối Internet của PC này đang chặn Moonlight. Việc stream qua Internet có thể sẽ không được khi kết nối đến mạng này.</translation>
</message>
<message>
<location filename="../gui/StreamSegue.qml" line="161"/>
<location filename="../gui/StreamSegue.qml" line="165"/>
<source>Tip:</source>
<translation>Mẹo:</translation>
</message>
<message>
<location filename="../gui/StreamSegue.qml" line="161"/>
<location filename="../gui/StreamSegue.qml" line="165"/>
<source>Press %1 to disconnect your session</source>
<translation>Nhấn %1 để ngắt kết nối phiên làm việc của bạn</translation>
</message>
<message>
<location filename="../gui/StreamSegue.qml" line="162"/>
<location filename="../gui/StreamSegue.qml" line="166"/>
<source>Start+Select+L1+R1</source>
<translation>Start+Select+L1+R1</translation>
</message>
<message>
<location filename="../gui/StreamSegue.qml" line="162"/>
<location filename="../gui/StreamSegue.qml" line="166"/>
<source>Ctrl+Alt+Shift+Q</source>
<translation>Ctrl+Alt+Shift+Q</translation>
</message>
@@ -925,95 +1011,94 @@
<context>
<name>main</name>
<message>
<location filename="../gui/main.qml" line="254"/>
<location filename="../gui/main.qml" line="264"/>
<location filename="../gui/main.qml" line="393"/>
<location filename="../gui/main.qml" line="408"/>
<location filename="../gui/main.qml" line="418"/>
<source>Settings</source>
<translation>Cài đặt</translation>
</message>
<message>
<location filename="../gui/main.qml" line="255"/>
<location filename="../gui/main.qml" line="265"/>
<source>Version %1</source>
<translation>Phiên bản %1</translation>
</message>
<message>
<location filename="../gui/main.qml" line="271"/>
<location filename="../gui/main.qml" line="281"/>
<source>Join our community on Discord</source>
<translation>Tham gia cộng đồng của chúng tôi trên Discord</translation>
</message>
<message>
<location filename="../gui/main.qml" line="283"/>
<source>Computers</source>
<translation>Máy tính</translation>
<translation type="vanished">Máy tính</translation>
</message>
<message>
<location filename="../gui/main.qml" line="290"/>
<location filename="../gui/main.qml" line="300"/>
<source>Add PC manually</source>
<translation>Thêm PC thủ công</translation>
</message>
<message>
<location filename="../gui/main.qml" line="330"/>
<location filename="../gui/main.qml" line="340"/>
<source>Update available for Moonlight: Version %1</source>
<translation>Có bản cập nhật cho Moonlight: Phiên bản %1</translation>
</message>
<message>
<location filename="../gui/main.qml" line="377"/>
<location filename="../gui/main.qml" line="387"/>
<source>Gamepad Mapper</source>
<translation>Trình chỉ định nút tay cầm điều khiển</translation>
</message>
<message>
<location filename="../gui/main.qml" line="381"/>
<source>Gamepad Mapping</source>
<translation>Chỉ định nút tay cầm điều khiển</translation>
<translation type="vanished">Chỉ định nút tay cầm điều khiển</translation>
</message>
<message>
<location filename="../gui/main.qml" line="415"/>
<source>No functioning hardware accelerated H.264 video decoder was detected by Moonlight. Your streaming performance may be severely degraded in this configuration.</source>
<translation>Không có trình giải mã video H.264 được tăng tốc phần cứng nào được Moonlight phát hiện. Hiệu năng stream của bạn có thể sẽ bị giảm nghiêm trọng trong thiết lập này.</translation>
<translation type="vanished">Không có trình giải mã video H.264 được tăng tốc phần cứng nào được Moonlight phát hiện. Hiệu năng stream của bạn có thể sẽ bị giảm nghiêm trọng trong thiết lập này.</translation>
</message>
<message>
<location filename="../gui/main.qml" line="423"/>
<location filename="../gui/main.qml" line="433"/>
<source>Hardware acceleration doesn&apos;t work on XWayland. Continuing on XWayland may result in poor streaming performance. Try running with QT_QPA_PLATFORM=wayland or switch to X11.</source>
<translation>Tăng tốc phần cứng không hoạt động trên Wayland. Việc tiếp tục trên XWayland có thể sẽ dẫn đến hiệu năng stream kém. Hãy thử chạy với QT_QPA_PLATFORM=wayland hoặc chuyển sang X11.</translation>
</message>
<message>
<location filename="../gui/main.qml" line="432"/>
<location filename="../gui/main.qml" line="442"/>
<source>This version of Moonlight isn&apos;t optimized for your PC. Please download the &apos;%1&apos; version of Moonlight for the best streaming performance.</source>
<translation>Phiên bản Moonlight này không được tối ưu hoá cho PC của bạn. Vui lòng tải xuống phiên bản Moonlight &apos;%1&apos; để có hiệu năng stream tốt nhất.</translation>
</message>
<message>
<location filename="../gui/main.qml" line="441"/>
<location filename="../gui/main.qml" line="451"/>
<source>Moonlight detected gamepads without a mapping:</source>
<translation>Moonlight đã phát hiện tay cầm điều khiển không được chỉ định nút:</translation>
</message>
<message>
<location filename="../gui/main.qml" line="354"/>
<location filename="../gui/main.qml" line="364"/>
<source>Help</source>
<translation>Trợ giúp</translation>
</message>
<message>
<location filename="../gui/main.qml" line="417"/>
<location filename="../gui/main.qml" line="425"/>
<source>No functioning hardware accelerated video decoder was detected by Moonlight. Your streaming performance may be severely degraded in this configuration.</source>
<translation>Moonlight không phát hiện được trình giải mã video tăng tốc phần cứng nào. Hiệu năng stream của bạn có thể bị giảm nghiêm trọng khi dùng thiết lập này.</translation>
</message>
<message>
<location filename="../gui/main.qml" line="427"/>
<source>Click the Help button for more information on solving this problem.</source>
<translation>Click nút Trợ giúp để biết thêm thông tin về việc giải quyết vấn đề này.</translation>
</message>
<message>
<location filename="../gui/main.qml" line="425"/>
<location filename="../gui/main.qml" line="435"/>
<source>Click the Help button for more information.</source>
<translation>Click nút Trợ giúp để biết thêm thông tin.</translation>
</message>
<message>
<location filename="../gui/main.qml" line="443"/>
<location filename="../gui/main.qml" line="453"/>
<source>Click the Help button for information on how to map your gamepads.</source>
<translation>Click nút Trợ giúp để biết thêm thông tin về cách chỉ định nút tay cầm điều khiển.</translation>
</message>
<message>
<location filename="../gui/main.qml" line="451"/>
<location filename="../gui/main.qml" line="461"/>
<source>Are you sure you want to quit?</source>
<translation>Bạn có chắc bạn muốn thoát không?</translation>
</message>
<message>
<location filename="../gui/main.qml" line="481"/>
<location filename="../gui/main.qml" line="491"/>
<source>Enter the IP address of your GameStream PC:</source>
<translation>Nhập địa chỉ IP của PC GameStream của bạn:</translation>
</message>
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+239 -154
View File
@@ -51,6 +51,24 @@
<translation>你确定要退出 %1 吗?所有未保存的游戏进度都将丢失。</translation>
</message>
</context>
<context>
<name>CliPair</name>
<message>
<location filename="../gui/CliPair.qml" line="9"/>
<source>Establishing connection to PC...</source>
<translation type="unfinished">正在建立与目标计算机的连接...</translation>
</message>
<message>
<location filename="../gui/CliPair.qml" line="13"/>
<source>Pairing... Please enter &apos;%1&apos; on %2.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/CliPair.qml" line="85"/>
<source>Pairing completed successfully</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>CliQuitStreamSegue</name>
<message>
@@ -93,7 +111,7 @@
<context>
<name>NvHTTP</name>
<message>
<location filename="../backend/nvhttp.cpp" line="327"/>
<location filename="../backend/nvhttp.cpp" line="378"/>
<source>Missing audio capture device. Reinstalling GeForce Experience should resolve this error.</source>
<translation>缺少音频捕获设备。重新安装 GeForce Experience 可以解决此错误。</translation>
</message>
@@ -173,7 +191,7 @@
<message>
<location filename="../gui/PcView.qml" line="224"/>
<source>The version of GeForce Experience on %1 is not supported by this build of Moonlight. You must update Moonlight to stream from %1.</source>
<translation type="unfinished"></translation>
<translation>在 %1 上已安装的GeForce Experience版本不支持当前版本的Moonlight。你必须升级Moonlight才能从 %1 串流。</translation>
</message>
<message>
<location filename="../gui/PcView.qml" line="247"/>
@@ -234,7 +252,7 @@
<context>
<name>PendingQuitTask</name>
<message>
<location filename="../backend/computermanager.cpp" line="542"/>
<location filename="../backend/computermanager.cpp" line="547"/>
<source>The running game wasn&apos;t started by this PC. You must quit the game on the host PC manually or use the device that originally started the game.</source>
<translation>正在运行的游戏不是由这台计算机启动的。你必须在目标计算机上手动退出游戏或使用最初启动游戏的设备。</translation>
</message>
@@ -242,6 +260,17 @@
<context>
<name>QObject</name>
<message>
<location filename="../cli/pair.cpp" line="80"/>
<source>%1 is already paired</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../cli/pair.cpp" line="85"/>
<source>You cannot pair while a previous session is still running on the host PC. Quit any running games or reboot the host PC, then try pairing again.</source>
<translation type="unfinished">当上一个会话仍在运行时,无法进行配对。请退出所有正在运行的游戏或重新启动目标计算机,然后重试配对。</translation>
</message>
<message>
<location filename="../cli/pair.cpp" line="114"/>
<location filename="../cli/quitstream.cpp" line="76"/>
<location filename="../cli/startstream.cpp" line="133"/>
<source>Failed to connect to %1</source>
@@ -264,6 +293,11 @@
<source>Failed to find application %1</source>
<translation>找不到应用程序 %1</translation>
</message>
<message>
<location filename="../cli/listapps.cpp" line="99"/>
<source>Computer %1 has not been paired. Please open Moonlight to pair before retrieving games list.</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>QuitSegue</name>
@@ -276,147 +310,160 @@
<context>
<name>Session</name>
<message>
<location filename="../streaming/session.cpp" line="89"/>
<location filename="../streaming/session.cpp" line="91"/>
<source>No video received from host.</source>
<translation>没有从目标计算机接收到视频画面。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="90"/>
<location filename="../streaming/session.cpp" line="92"/>
<source>Check your firewall and port forwarding rules for port(s): %1</source>
<translation>检查防火墙和端口转发规则: %1</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="95"/>
<location filename="../streaming/session.cpp" line="97"/>
<source>Your network connection isn&apos;t performing well. Reduce your video bitrate setting or try a faster connection.</source>
<translation>网络连接性能不佳。请降低视频比特率或尝试更快的网络连接。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="100"/>
<location filename="../streaming/session.cpp" line="102"/>
<source>Something went wrong on your host PC when starting the stream.</source>
<translation>目标计算机启动流式传输时出现问题。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="101"/>
<location filename="../streaming/session.cpp" line="103"/>
<source>Make sure you don&apos;t have any DRM-protected content open on your host PC. You can also try restarting your host PC.</source>
<translation>确保目标计算机上没有打开任何受 DRM 保护的内容。你也可以尝试重新启动目标计算机。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="102"/>
<location filename="../streaming/session.cpp" line="104"/>
<source>If the issue persists, try reinstalling your GPU drivers and GeForce Experience.</source>
<translation>如果问题仍然存在,请尝试重新安装显卡驱动程序和 GeForce Experience。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="107"/>
<location filename="../streaming/session.cpp" line="109"/>
<source>Connection terminated</source>
<translation>会话已终止</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="592"/>
<location filename="../streaming/session.cpp" line="662"/>
<source>The version of GeForce Experience on %1 is not supported by this build of Moonlight. You must update Moonlight to stream from %1.</source>
<translation type="unfinished"></translation>
<translation>%1 上的 GeForce Experience 版本不受当前版本的 Moonlight 支持。你必须更新 Moonlight才能从 %1 串流。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="597"/>
<location filename="../streaming/session.cpp" line="667"/>
<source>Your selection to enable remote desktop mouse mode may cause problems in games.</source>
<translation>启用远程桌面鼠标模式可能会导致游戏出现问题。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="602"/>
<location filename="../streaming/session.cpp" line="672"/>
<source>HDR is not supported with software decoding.</source>
<translation>软件解码不支持 HDR。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="606"/>
<location filename="../streaming/session.cpp" line="676"/>
<source>Your settings selection to force software decoding may cause poor streaming performance.</source>
<translation>你选择的用于强制软件解码的设置可能会导致流式传输性能不佳。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="611"/>
<location filename="../streaming/session.cpp" line="681"/>
<source>Using unsupported FPS options may cause stuttering or lag.</source>
<translation>使用不受支持的 FPS 选项可能会导致卡顿或延迟。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="614"/>
<location filename="../streaming/session.cpp" line="684"/>
<source>V-sync will be disabled when streaming at a higher frame rate than the display.</source>
<translation>当流式传输的帧率高于显示时,垂直同步将被禁用。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="631"/>
<location filename="../streaming/session.cpp" line="711"/>
<source>Using software decoding due to your selection to force HEVC without GPU support. This may cause poor streaming performance.</source>
<translation>根据你的选择使用软件解码,以在没有显卡支持的情况下强制 HEVC。这可能会导致流式传输性能不佳。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="634"/>
<source>This PC&apos;s GPU doesn&apos;t support HEVC decoding.</source>
<translation>此计算机的显卡不支持 HEVC 解码。</translation>
<translation type="vanished">此计算机的显卡不支持 HEVC 解码。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="641"/>
<location filename="../streaming/session.cpp" line="694"/>
<source>Your host PC GPU doesn&apos;t support HEVC. A GeForce GTX 900-series (Maxwell) or later GPU is required for HEVC streaming.</source>
<translation>目标计算机的显卡不支持 HEVC。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="658"/>
<source>%1 doesn&apos;t support HDR10.</source>
<translation>%1 不支持 HDR10。</translation>
<location filename="../streaming/session.cpp" line="725"/>
<source>Using software decoding due to your selection to force H.264 without GPU support. This may cause poor streaming performance.</source>
<translation>使用软件解码,因为你选择强制使用没有 GPU 支持的H.264。这可能会导致较差的流性能。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="662"/>
<location filename="../streaming/session.cpp" line="735"/>
<source>Your host PC and client PC don&apos;t support the same video codecs. This may cause poor streaming performance.</source>
<translation>你的主机和客户端 PC 不支持相同的视频编解码器。这可能会导致较差的流性能。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="738"/>
<source>Your client GPU doesn&apos;t support H.264 decoding. This may cause poor streaming performance.</source>
<translation>你的客户端 GPU 不支持 H.264 解码。这可能会导致较差的流性能。</translation>
</message>
<message>
<source>%1 doesn&apos;t support HDR10.</source>
<translation type="vanished">%1 不支持 HDR10。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="749"/>
<source>Your host PC GPU doesn&apos;t support HDR streaming. A GeForce GTX 1000-series (Pascal) or later GPU is required for HDR streaming.</source>
<translation>目标计算机的显卡不支持 HDR 流。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="671"/>
<location filename="../streaming/session.cpp" line="758"/>
<source>This PC&apos;s GPU doesn&apos;t support HEVC Main10 decoding for HDR streaming.</source>
<translation>此计算机的显卡不支持 HEVC Main10 解码 HDR 流。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="684"/>
<location filename="../streaming/session.cpp" line="771"/>
<source>GeForce Experience 3.0 or higher is required for 4K streaming.</source>
<translation>4K 流式传输需要 GeForce Experience 3.0 或更高版本。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="699"/>
<location filename="../streaming/session.cpp" line="786"/>
<source>Your selected surround sound setting is not supported by the current audio device.</source>
<translation>当前音频设备不支持你选择的环绕声设置。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="706"/>
<location filename="../streaming/session.cpp" line="793"/>
<source>Failed to open audio device. Audio will be unavailable during this session.</source>
<translation>无法打开音频设备。音频在此会话期间将不可用。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="711"/>
<location filename="../streaming/session.cpp" line="798"/>
<source>An attached gamepad has no mapping and won&apos;t be usable. Visit the Moonlight help to resolve this.</source>
<translation>附加的手柄没有映射,因此无法使用。请访问 Moonlight 帮助解决此问题。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="719"/>
<location filename="../streaming/session.cpp" line="806"/>
<source>Your host PC&apos;s GPU doesn&apos;t support streaming video resolutions over 4K.</source>
<translation>目标计算机的显卡不支持 4K 以上的流式传输视频分辨率。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="723"/>
<location filename="../streaming/session.cpp" line="810"/>
<source>Video resolutions over 4K are only supported by the HEVC codec.</source>
<translation>只有 HEVC 编解码器才支持 4K 以上的视频分辨率。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="737"/>
<location filename="../streaming/session.cpp" line="824"/>
<source>Your selection to force hardware decoding cannot be satisfied due to missing hardware decoding support on this PC&apos;s GPU.</source>
<translation>由于此计算机的显卡上缺少硬件解码支持,无法满足强制硬件解码的选择。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="740"/>
<location filename="../streaming/session.cpp" line="827"/>
<source>Your codec selection and force hardware decoding setting are not compatible. This PC&apos;s GPU lacks support for decoding your chosen codec.</source>
<translation>你选择的编解码器和强制硬件解码设置不兼容。此计算机的显卡不支持解码你选择的编解码器。</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="1041"/>
<location filename="../streaming/session.cpp" line="1177"/>
<source>GeForce Experience returned error: %1</source>
<translation>GeForce Experience 返回错误: %1</translation>
</message>
<message>
<location filename="../streaming/session.cpp" line="1519"/>
<location filename="../streaming/session.cpp" line="1728"/>
<source>Unable to initialize video decoder. Please check your streaming settings and try again.</source>
<translation>无法初始化视频解码器。请检查你的流式传输设置,然后重试。</translation>
</message>
@@ -429,264 +476,299 @@
<translation>设置</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="60"/>
<location filename="../gui/SettingsView.qml" line="62"/>
<source>Basic Settings</source>
<translation>基本设置</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="70"/>
<location filename="../gui/SettingsView.qml" line="72"/>
<source>Resolution and FPS</source>
<translation>分辨率和 FPS</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="78"/>
<location filename="../gui/SettingsView.qml" line="80"/>
<source>Setting values too high for your PC or network connection may cause lag, stuttering, or errors.</source>
<translation>如果你的计算机或网络连接设置的值过高,可能会导致延迟,卡顿或错误。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="209"/>
<location filename="../gui/SettingsView.qml" line="200"/>
<source>720p</source>
<translation>720p</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="215"/>
<location filename="../gui/SettingsView.qml" line="206"/>
<source>1080p</source>
<translation>1080p</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="221"/>
<location filename="../gui/SettingsView.qml" line="212"/>
<source>1440p</source>
<translation>1440p</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="227"/>
<location filename="../gui/SettingsView.qml" line="218"/>
<source>4K</source>
<translation>4K</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="331"/>
<location filename="../gui/SettingsView.qml" line="322"/>
<source>Custom resolutions are not officially supported by GeForce Experience, so it will not set your host display resolution. You will need to set it manually while in game.</source>
<translation>自定义分辨率不受 GeForce Experience 的正式支持,因此不会设置目标计算机的分辨率。你需要在游戏中手动设置。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="332"/>
<location filename="../gui/SettingsView.qml" line="323"/>
<source>Resolutions that are not supported by your client or host PC may cause streaming errors.</source>
<translation>使用当前计算机或目标计算机不支持的分辨率可能会导致流式传输错误。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="338"/>
<location filename="../gui/SettingsView.qml" line="329"/>
<source>Enter a custom resolution:</source>
<translation>输入自定义分辨率:</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="406"/>
<location filename="../gui/SettingsView.qml" line="407"/>
<location filename="../gui/SettingsView.qml" line="427"/>
<location filename="../gui/SettingsView.qml" line="430"/>
<location filename="../gui/SettingsView.qml" line="397"/>
<location filename="../gui/SettingsView.qml" line="398"/>
<location filename="../gui/SettingsView.qml" line="418"/>
<location filename="../gui/SettingsView.qml" line="421"/>
<source>%1 FPS</source>
<translation>%1 FPS</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="412"/>
<location filename="../gui/SettingsView.qml" line="403"/>
<location filename="../gui/SettingsView.qml" line="406"/>
<location filename="../gui/SettingsView.qml" line="415"/>
<location filename="../gui/SettingsView.qml" line="424"/>
<location filename="../gui/SettingsView.qml" line="437"/>
<location filename="../gui/SettingsView.qml" line="440"/>
<location filename="../gui/SettingsView.qml" line="428"/>
<location filename="../gui/SettingsView.qml" line="431"/>
<source>%1 FPS (Unsupported)</source>
<translation>%1 FPS (不支持)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="493"/>
<location filename="../gui/SettingsView.qml" line="485"/>
<source>Video bitrate:</source>
<translation>视频比特率:</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="501"/>
<location filename="../gui/SettingsView.qml" line="493"/>
<source>Lower the bitrate on slower connections. Raise the bitrate to increase image quality.</source>
<translation>在较慢的连接上降低比特率。提高比特率以提高图像质量。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="519"/>
<location filename="../gui/SettingsView.qml" line="511"/>
<source>Video bitrate: %1 Mbps</source>
<translation>视频比特率: %1 Mbps</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="527"/>
<location filename="../gui/SettingsView.qml" line="519"/>
<source>Display mode</source>
<translation>显示模式</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="545"/>
<location filename="../gui/SettingsView.qml" line="549"/>
<source> (Recommended)</source>
<translation> (推荐)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="573"/>
<location filename="../gui/SettingsView.qml" line="868"/>
<location filename="../gui/SettingsView.qml" line="530"/>
<location filename="../gui/SettingsView.qml" line="937"/>
<source>Fullscreen</source>
<translation>全屏</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="577"/>
<location filename="../gui/SettingsView.qml" line="535"/>
<source>Borderless windowed</source>
<translation>无边框窗口</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="581"/>
<location filename="../gui/SettingsView.qml" line="860"/>
<location filename="../gui/SettingsView.qml" line="540"/>
<location filename="../gui/SettingsView.qml" line="929"/>
<source>Windowed</source>
<translation>窗口化</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="592"/>
<location filename="../gui/SettingsView.qml" line="599"/>
<source>Fullscreen generally provides the best performance, but borderless windowed may work better with features like macOS Spaces, Alt+Tab, screenshot tools, on-screen overlays, etc.</source>
<translation>全屏通常提供最好的性能,但是无边框窗口可以更好地与 macOS Spaces、Alt+Tab、屏幕截图工具、屏幕覆盖等功能配合使用。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="599"/>
<location filename="../gui/SettingsView.qml" line="606"/>
<source>V-Sync</source>
<translation>垂直同步</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="609"/>
<location filename="../gui/SettingsView.qml" line="616"/>
<source>Disabling V-Sync allows sub-frame rendering latency, but it can display visible tearing</source>
<translation>禁用垂直同步可允许子帧渲染延迟,但会显示可见的撕裂</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="616"/>
<location filename="../gui/SettingsView.qml" line="623"/>
<source>Frame pacing</source>
<translation>帧速调节</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="626"/>
<location filename="../gui/SettingsView.qml" line="633"/>
<source>Frame pacing reduces micro-stutter by delaying frames that come in too early</source>
<translation>通过延迟过早进入的帧来减少卡顿</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="636"/>
<location filename="../gui/SettingsView.qml" line="643"/>
<source>Audio Settings</source>
<translation>音频设置</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="646"/>
<location filename="../gui/SettingsView.qml" line="653"/>
<source>Audio configuration</source>
<translation>音频配置</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="671"/>
<location filename="../gui/SettingsView.qml" line="678"/>
<source>Stereo</source>
<translation>立体声</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="675"/>
<location filename="../gui/SettingsView.qml" line="682"/>
<source>5.1 surround sound</source>
<translation>5.1 环绕声</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="679"/>
<location filename="../gui/SettingsView.qml" line="686"/>
<source>7.1 surround sound</source>
<translation>7.1 环绕声</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="693"/>
<location filename="../gui/SettingsView.qml" line="700"/>
<source>Mute host PC speakers while streaming</source>
<translation>流式传输启动时将目标计算机的扬声器静音</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="703"/>
<location filename="../gui/SettingsView.qml" line="710"/>
<source>You must restart any game currently in progress for this setting to take effect</source>
<translation>要使此设置生效,必须重新启动当前正在进行的所有游戏</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="709"/>
<location filename="../gui/SettingsView.qml" line="716"/>
<source>Mute audio stream when Moonlight is not the active window</source>
<translation>当 Moonlight 失去焦点时静音</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="720"/>
<location filename="../gui/SettingsView.qml" line="727"/>
<source>Mutes Moonlight&apos;s audio when you Alt+Tab out of the stream or click on a different window.</source>
<translation>当你用 Alt+Tab 键离开流式传输或者点击其他窗口时,Moonlight 将静音。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="729"/>
<location filename="../gui/SettingsView.qml" line="736"/>
<source>UI Settings</source>
<translation>界面设置</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="739"/>
<location filename="../gui/SettingsView.qml" line="746"/>
<source>Language</source>
<translation>语言</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="765"/>
<location filename="../gui/SettingsView.qml" line="772"/>
<source>Automatic</source>
<translation>自动化</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="813"/>
<location filename="../gui/SettingsView.qml" line="879"/>
<source>You must restart Moonlight for this change to take effect</source>
<translation>你必须重新启动 Moonlight 才能使更改生效</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="827"/>
<location filename="../gui/SettingsView.qml" line="896"/>
<source>GUI display mode</source>
<translation>窗口显示模式</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="864"/>
<location filename="../gui/SettingsView.qml" line="933"/>
<source>Maximized</source>
<translation>最大化</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="881"/>
<location filename="../gui/SettingsView.qml" line="950"/>
<source>Show connection quality warnings</source>
<translation>显示连接质量警告</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="893"/>
<location filename="../gui/SettingsView.qml" line="962"/>
<source>Discord Rich Presence integration</source>
<translation>Discord Rich Presence 集成</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="903"/>
<location filename="../gui/SettingsView.qml" line="972"/>
<source>Updates your Discord status to display the name of the game you&apos;re streaming.</source>
<translation>更新你的 Discord 状态,以显示正在运行的游戏名称。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="921"/>
<location filename="../gui/SettingsView.qml" line="978"/>
<source>Keep the display awake while streaming</source>
<translation>在串流时保持屏幕开启</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="988"/>
<source>Prevents the screensaver from starting or the display from going to sleep while streaming.</source>
<translation>防止串流时进入屏保或屏幕休眠。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1006"/>
<source>Input Settings</source>
<translation>输入设置</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="932"/>
<location filename="../gui/SettingsView.qml" line="1017"/>
<source>Optimize mouse for remote desktop instead of games</source>
<translation>为远程桌面而不是游戏优化鼠标</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="942"/>
<location filename="../gui/SettingsView.qml" line="1027"/>
<source>This enables seamless mouse control without capturing the client&apos;s mouse cursor. It is ideal for remote desktop usage but will not work in most games.</source>
<translation>这可以实现无缝鼠标控制,而无需捕获客户端的鼠标光标。这是理想的远程桌面使用方案,但不会在大多数游戏中工作。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="943"/>
<location filename="../gui/SettingsView.qml" line="1028"/>
<source>You can toggle this while streaming using Ctrl+Alt+Shift+M.</source>
<translation>你可以使用 Ctrl+Alt+Shift+M 切换鼠标控制模式。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="944"/>
<location filename="../gui/SettingsView.qml" line="1029"/>
<source>NOTE: Due to a bug in GeForce Experience, this option may not work properly if your host PC has multiple monitors.</source>
<translation>注意:由于 GeForce Experience 的 Bug,如果你的目标计算机有多个显示器,则此选项可能无法正常工作。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="954"/>
<location filename="../gui/SettingsView.qml" line="1039"/>
<source>Capture system keyboard shortcuts</source>
<translation>捕获系统快捷键</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="962"/>
<location filename="../gui/SettingsView.qml" line="1047"/>
<source>This enables the capture of system-wide keyboard shortcuts like Alt+Tab that would normally be handled by the client OS while streaming.</source>
<translation>这样可以捕获系统范围的键盘快捷键,例如 Alt + Tab,这些快捷键通常在流式传输时由客户端系统处理。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1345"/>
<source>Enabling HDR overrides manual decoder selections.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1414"/>
<source>Enabling HDR overrides manual codec selections.</source>
<translation>启用HDR将覆盖编码器选择设置。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1420"/>
<source>Enable HDR (Experimental)</source>
<translation>启用HDR(实验性)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1431"/>
<source>The stream will be HDR-capable, but some games may require an HDR monitor on your host PC to enable HDR mode.</source>
<translation>HDR功能将在串流中可用,但一些游戏可能需要PC端接入HDR显示器以启用HDR模式。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1433"/>
<source>HDR streaming is not supported on this PC.</source>
<translation>此PC不支持HDR。</translation>
</message>
<message>
<source>Capture system keyboard shortcuts while streaming in fullscreen</source>
<translation type="vanished">在全屏流式传输时捕获系统键盘快捷键</translation>
@@ -696,158 +778,162 @@
<translation type="vanished">这允许捕获系统范围内的键盘快捷键(如Alt+Tab),这些快捷键通常在全屏流式传输时由客户端操作系统处理。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="963"/>
<location filename="../gui/SettingsView.qml" line="1048"/>
<source>NOTE: Certain keyboard shortcuts like Ctrl+Alt+Del on Windows cannot be intercepted by any application, including Moonlight.</source>
<translation>注意:Windows 上的某些键盘快捷键(如 Ctrl+Alt+Del)不能被任何应用程序截获,包括 Moonlight。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="992"/>
<location filename="../gui/SettingsView.qml" line="1077"/>
<source>in fullscreen</source>
<translation>全屏</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="996"/>
<location filename="../gui/SettingsView.qml" line="1081"/>
<source>always</source>
<translation>总是</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1026"/>
<location filename="../gui/SettingsView.qml" line="1111"/>
<source>Use touchscreen as a virtual trackpad</source>
<translation>将触摸屏用作虚拟触控板</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1036"/>
<location filename="../gui/SettingsView.qml" line="1121"/>
<source>When checked, the touchscreen acts like a trackpad. When unchecked, the touchscreen will directly control the mouse pointer.</source>
<translation>选中时,触摸屏就像一个触控板。取消选中时,触摸屏将直接控制鼠标指针。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1043"/>
<location filename="../gui/SettingsView.qml" line="1128"/>
<source>Swap left and right mouse buttons</source>
<translation>交换鼠标左键和右键</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1055"/>
<location filename="../gui/SettingsView.qml" line="1140"/>
<source>Reverse mouse scrolling direction</source>
<translation>反转鼠标滚动方向</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1069"/>
<location filename="../gui/SettingsView.qml" line="1154"/>
<source>Gamepad Settings</source>
<translation>手柄设置</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1079"/>
<location filename="../gui/SettingsView.qml" line="1164"/>
<source>Swap A/B and X/Y gamepad buttons</source>
<translation>交换手柄的 A/B 和 X/Y 按钮</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1097"/>
<location filename="../gui/SettingsView.qml" line="1182"/>
<source>This switches gamepads into a Nintendo-style button layout</source>
<translation>这会将手柄切换为任天堂风格的按钮布局</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1103"/>
<location filename="../gui/SettingsView.qml" line="1188"/>
<source>Force gamepad #1 always connected</source>
<translation>强制手柄 #1 始终连接</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1113"/>
<location filename="../gui/SettingsView.qml" line="1198"/>
<source>Forces a single gamepad to always stay connected to the host, even if no gamepads are actually connected to this PC.</source>
<translation>强制单个手柄始终与目标计算机保持连接,即使没有任何手柄实际连接到此计算机。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1114"/>
<location filename="../gui/SettingsView.qml" line="1199"/>
<source>Only enable this option when streaming a game that doesn&apos;t support gamepads being connected after startup.</source>
<translation>仅在游戏启动后不支持手柄连接时才启用此选项。</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1121"/>
<location filename="../gui/SettingsView.qml" line="1206"/>
<source>Enable mouse control with gamepads by holding the &apos;Start&apos; button</source>
<translation>按住手柄的“Start”按钮启用鼠标控制</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1132"/>
<location filename="../gui/SettingsView.qml" line="1217"/>
<source>Process gamepad input when Moonlight is in the background</source>
<translation>当 Moonlight 在后台时处理手柄输入</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1143"/>
<location filename="../gui/SettingsView.qml" line="1228"/>
<source>Allows Moonlight to capture gamepad inputs even if it&apos;s not the current window in focus</source>
<translation>即使不是焦点窗口,也允许 Moonlight 捕获手柄的输入</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1152"/>
<location filename="../gui/SettingsView.qml" line="1237"/>
<source>Host Settings</source>
<translation>目标计算机设置</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1162"/>
<location filename="../gui/SettingsView.qml" line="1247"/>
<source>Optimize game settings for streaming</source>
<translation>优化游戏设置以进行流式传输</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1173"/>
<location filename="../gui/SettingsView.qml" line="1258"/>
<source>Quit app on host PC after ending stream</source>
<translation>流式传输结束后退出目标计算机上的应用程序</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1183"/>
<location filename="../gui/SettingsView.qml" line="1268"/>
<source>This will close the app or game you are streaming when you end your stream. You will lose any unsaved progress!</source>
<translation>当你结束流式传输时,这将关闭正在运行的应用程序或游戏。这会导致你失去所有未保存的游戏进度!</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1192"/>
<location filename="../gui/SettingsView.qml" line="1277"/>
<source>Advanced Settings</source>
<translation>高级设置</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1202"/>
<location filename="../gui/SettingsView.qml" line="1287"/>
<source>Video decoder</source>
<translation>视频解码器</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1227"/>
<location filename="../gui/SettingsView.qml" line="1273"/>
<location filename="../gui/SettingsView.qml" line="1313"/>
<location filename="../gui/SettingsView.qml" line="1382"/>
<source>Automatic (Recommended)</source>
<translation>自动 (推荐)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1231"/>
<location filename="../gui/SettingsView.qml" line="1317"/>
<source>Force software decoding</source>
<translation>强制软件解码</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1235"/>
<location filename="../gui/SettingsView.qml" line="1321"/>
<source>Force hardware decoding</source>
<translation>强制硬件解码</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1248"/>
<location filename="../gui/SettingsView.qml" line="1351"/>
<source>Video codec</source>
<translation>视频编解码器</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1277"/>
<location filename="../gui/SettingsView.qml" line="1386"/>
<source>H.264</source>
<translation>H.264</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1281"/>
<location filename="../gui/SettingsView.qml" line="1390"/>
<source>HEVC (H.265)</source>
<translation>HEVC (H.265)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1298"/>
<source>HEVC HDR (Experimental)</source>
<translation type="vanished">HEVC HDR (实验性)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1439"/>
<source>Unlock unsupported FPS options</source>
<translation>解锁不受支持的 FPS 选项</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1317"/>
<location filename="../gui/SettingsView.qml" line="1458"/>
<source>Automatically find PCs on the local network (Recommended)</source>
<translation>自动在本地网络上查找计算机 (推荐)</translation>
</message>
<message>
<location filename="../gui/SettingsView.qml" line="1342"/>
<location filename="../gui/SettingsView.qml" line="1483"/>
<source>Automatically detect blocked connections (Recommended)</source>
<translation>自动检测被阻止的连接 (推荐)</translation>
</message>
@@ -881,22 +967,22 @@
<translation>此计算机的互联网连接被阻塞。当连接到此网络时,互联网上的流式传输可能无法工作。</translation>
</message>
<message>
<location filename="../gui/StreamSegue.qml" line="161"/>
<location filename="../gui/StreamSegue.qml" line="165"/>
<source>Tip:</source>
<translation>提示:</translation>
</message>
<message>
<location filename="../gui/StreamSegue.qml" line="161"/>
<location filename="../gui/StreamSegue.qml" line="165"/>
<source>Press %1 to disconnect your session</source>
<translation>按 %1 来断开会话</translation>
</message>
<message>
<location filename="../gui/StreamSegue.qml" line="162"/>
<location filename="../gui/StreamSegue.qml" line="166"/>
<source>Start+Select+L1+R1</source>
<translation>Start+Select+L1+R1</translation>
</message>
<message>
<location filename="../gui/StreamSegue.qml" line="162"/>
<location filename="../gui/StreamSegue.qml" line="166"/>
<source>Ctrl+Alt+Shift+Q</source>
<translation>Ctrl+Alt+Shift+Q</translation>
</message>
@@ -904,95 +990,94 @@
<context>
<name>main</name>
<message>
<location filename="../gui/main.qml" line="254"/>
<location filename="../gui/main.qml" line="264"/>
<location filename="../gui/main.qml" line="393"/>
<location filename="../gui/main.qml" line="408"/>
<location filename="../gui/main.qml" line="418"/>
<source>Settings</source>
<translation>设置</translation>
</message>
<message>
<location filename="../gui/main.qml" line="255"/>
<location filename="../gui/main.qml" line="265"/>
<source>Version %1</source>
<translation>版本 %1</translation>
</message>
<message>
<location filename="../gui/main.qml" line="271"/>
<location filename="../gui/main.qml" line="281"/>
<source>Join our community on Discord</source>
<translation>加入我们的社区</translation>
</message>
<message>
<location filename="../gui/main.qml" line="283"/>
<source>Computers</source>
<translation>计算机列表</translation>
<translation type="vanished">计算机列表</translation>
</message>
<message>
<location filename="../gui/main.qml" line="290"/>
<location filename="../gui/main.qml" line="300"/>
<source>Add PC manually</source>
<translation>手动添加计算机</translation>
</message>
<message>
<location filename="../gui/main.qml" line="330"/>
<location filename="../gui/main.qml" line="340"/>
<source>Update available for Moonlight: Version %1</source>
<translation>Moonlight 可用更新:版本 %1</translation>
</message>
<message>
<location filename="../gui/main.qml" line="354"/>
<location filename="../gui/main.qml" line="364"/>
<source>Help</source>
<translation>帮助</translation>
</message>
<message>
<location filename="../gui/main.qml" line="377"/>
<location filename="../gui/main.qml" line="387"/>
<source>Gamepad Mapper</source>
<translation>手柄按键映射</translation>
</message>
<message>
<location filename="../gui/main.qml" line="381"/>
<source>Gamepad Mapping</source>
<translation>手柄按键映射</translation>
<translation type="vanished">手柄按键映射</translation>
</message>
<message>
<location filename="../gui/main.qml" line="425"/>
<source>No functioning hardware accelerated video decoder was detected by Moonlight. Your streaming performance may be severely degraded in this configuration.</source>
<translation>Moonlight 未检测到有效的硬件加速视频解码器。在此配置中,你的流性能可能会严重下降。</translation>
</message>
<message>
<location filename="../gui/main.qml" line="415"/>
<source>No functioning hardware accelerated H.264 video decoder was detected by Moonlight. Your streaming performance may be severely degraded in this configuration.</source>
<translation>Moonlight 未检测到功能正常的硬件加速 H.264 视频解码器。</translation>
<translation type="vanished">Moonlight 未检测到功能正常的硬件加速 H.264 视频解码器。</translation>
</message>
<message>
<location filename="../gui/main.qml" line="417"/>
<location filename="../gui/main.qml" line="427"/>
<source>Click the Help button for more information on solving this problem.</source>
<translation>单击帮助按钮以获取有关解决此问题的更多信息。</translation>
</message>
<message>
<location filename="../gui/main.qml" line="423"/>
<location filename="../gui/main.qml" line="433"/>
<source>Hardware acceleration doesn&apos;t work on XWayland. Continuing on XWayland may result in poor streaming performance. Try running with QT_QPA_PLATFORM=wayland or switch to X11.</source>
<translation>硬件加速在 XWayland 上不起作用。在 XWayland 上继续操作可能会导致流式传输性能下降。</translation>
</message>
<message>
<location filename="../gui/main.qml" line="425"/>
<location filename="../gui/main.qml" line="435"/>
<source>Click the Help button for more information.</source>
<translation>单击帮助按钮以获取更多信息。</translation>
</message>
<message>
<location filename="../gui/main.qml" line="432"/>
<location filename="../gui/main.qml" line="442"/>
<source>This version of Moonlight isn&apos;t optimized for your PC. Please download the &apos;%1&apos; version of Moonlight for the best streaming performance.</source>
<translation>此版本的 Moonlight 尚未针对你的计算机优化。请下载“%1”版本的 Moonlight,以获得最佳的流式传输性能。</translation>
</message>
<message>
<location filename="../gui/main.qml" line="441"/>
<location filename="../gui/main.qml" line="451"/>
<source>Moonlight detected gamepads without a mapping:</source>
<translation>Moonlight 检测到没有映射的手柄:</translation>
</message>
<message>
<location filename="../gui/main.qml" line="443"/>
<location filename="../gui/main.qml" line="453"/>
<source>Click the Help button for information on how to map your gamepads.</source>
<translation>单击帮助按钮以获取有关如何映射手柄的信息。</translation>
</message>
<message>
<location filename="../gui/main.qml" line="451"/>
<location filename="../gui/main.qml" line="461"/>
<source>Are you sure you want to quit?</source>
<translation>确定要退出吗?</translation>
</message>
<message>
<location filename="../gui/main.qml" line="481"/>
<location filename="../gui/main.qml" line="491"/>
<source>Enter the IP address of your GameStream PC:</source>
<translation>输入目标计算机的 IP 地址:</translation>
</message>
+124 -31
View File
@@ -22,20 +22,23 @@
#include "streaming/video/ffmpeg.h"
#endif
#if defined(Q_OS_WIN32) && defined(Q_PROCESSOR_X86)
#if defined(Q_OS_WIN32)
#include "antihookingprotection.h"
#elif defined(Q_OS_LINUX)
#include <openssl/ssl.h>
#endif
#include "cli/listapps.h"
#include "cli/quitstream.h"
#include "cli/startstream.h"
#include "cli/pair.h"
#include "cli/commandlineparser.h"
#include "path.h"
#include "utils.h"
#include "gui/computermodel.h"
#include "gui/appmodel.h"
#include "backend/autoupdatechecker.h"
#include "backend/computermanager.h"
#include "backend/systemproperties.h"
#include "streaming/session.h"
#include "settings/streamingpreferences.h"
@@ -60,6 +63,7 @@
static QElapsedTimer s_LoggerTime;
static QTextStream s_LoggerStream(stdout);
static QMutex s_LoggerLock;
static bool s_SuppressVerboseOutput;
#ifdef LOG_TO_FILE
#define MAX_LOG_LINES 10000
static int s_LogLinesWritten = 0;
@@ -100,15 +104,27 @@ void sdlLogToDiskHandler(void*, int category, SDL_LogPriority priority, const ch
switch (priority) {
case SDL_LOG_PRIORITY_VERBOSE:
if (s_SuppressVerboseOutput) {
return;
}
priorityTxt = "Verbose";
break;
case SDL_LOG_PRIORITY_DEBUG:
if (s_SuppressVerboseOutput) {
return;
}
priorityTxt = "Debug";
break;
case SDL_LOG_PRIORITY_INFO:
if (s_SuppressVerboseOutput) {
return;
}
priorityTxt = "Info";
break;
case SDL_LOG_PRIORITY_WARN:
if (s_SuppressVerboseOutput) {
return;
}
priorityTxt = "Warn";
break;
case SDL_LOG_PRIORITY_ERROR:
@@ -134,12 +150,21 @@ void qtLogToDiskHandler(QtMsgType type, const QMessageLogContext&, const QString
switch (type) {
case QtDebugMsg:
if (s_SuppressVerboseOutput) {
return;
}
typeTxt = "Debug";
break;
case QtInfoMsg:
if (s_SuppressVerboseOutput) {
return;
}
typeTxt = "Info";
break;
case QtWarningMsg:
if (s_SuppressVerboseOutput) {
return;
}
typeTxt = "Warning";
break;
case QtCriticalMsg:
@@ -166,13 +191,26 @@ void ffmpegLogToDiskHandler(void* ptr, int level, const char* fmt, va_list vl)
if ((level & 0xFF) > av_log_get_level()) {
return;
}
else if ((level & 0xFF) > AV_LOG_WARNING && s_SuppressVerboseOutput) {
return;
}
// We need to use the *previous* printPrefix value to determine whether to
// print the prefix this time. av_log_format_line() will set the printPrefix
// value to indicate whether the prefix should be printed *next time*.
bool shouldPrefixThisMessage = printPrefix != 0;
av_log_format_line(ptr, level, fmt, vl, lineBuffer, sizeof(lineBuffer), &printPrefix);
QTime logTime = QTime::fromMSecsSinceStartOfDay(s_LoggerTime.elapsed());
QString txt = QString("%1 - FFmpeg: %2").arg(logTime.toString()).arg(lineBuffer);
logToLoggerStream(txt);
if (shouldPrefixThisMessage) {
QTime logTime = QTime::fromMSecsSinceStartOfDay(s_LoggerTime.elapsed());
QString txt = QString("%1 - FFmpeg: %2").arg(logTime.toString()).arg(lineBuffer);
logToLoggerStream(txt);
}
else {
QString txt = QString(lineBuffer);
logToLoggerStream(txt);
}
}
#endif
@@ -250,7 +288,6 @@ int main(int argc, char *argv[])
QCoreApplication::setApplicationName("Moonlight");
if (QFile(QDir::currentPath() + "/portable.dat").exists()) {
qInfo() << "Running in portable mode from:" << QDir::currentPath();
QSettings::setDefaultFormat(QSettings::IniFormat);
QSettings::setPath(QSettings::IniFormat, QSettings::UserScope, QDir::currentPath());
QSettings::setPath(QSettings::IniFormat, QSettings::SystemScope, QDir::currentPath());
@@ -268,7 +305,7 @@ int main(int argc, char *argv[])
QDir tempDir(Path::getLogDir());
s_LoggerFile = new QFile(tempDir.filePath(QString("Moonlight-%1.log").arg(QDateTime::currentSecsSinceEpoch())));
if (s_LoggerFile->open(QIODevice::WriteOnly)) {
qInfo() << "Redirecting log output to " << s_LoggerFile->fileName();
QTextStream(stderr) << "Redirecting log output to " << s_LoggerFile->fileName() << Qt::endl;
s_LoggerStream.setDevice(s_LoggerFile);
}
#endif
@@ -288,10 +325,9 @@ int main(int argc, char *argv[])
SetUnhandledExceptionFilter(UnhandledExceptionHandler);
#endif
#if defined(Q_OS_WIN32) && defined(Q_PROCESSOR_X86)
#if defined(Q_OS_WIN32)
// Force AntiHooking.dll to be statically imported and loaded
// by ntdll on x86/x64 platforms by calling a dummy function.
// AntiHooking.dll is not currently built for ARM64.
// by ntdll on Win32 platforms by calling a dummy function.
AntiHookingDummyImport();
#elif defined(Q_OS_LINUX)
// Force libssl.so to be directly linked to our binary, so
@@ -372,18 +408,6 @@ int main(int argc, char *argv[])
// Register custom metatypes for use in signals
qRegisterMetaType<NvApp>("NvApp");
SDL_version compileVersion;
SDL_VERSION(&compileVersion);
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
"Compiled with SDL %d.%d.%d",
compileVersion.major, compileVersion.minor, compileVersion.patch);
SDL_version runtimeVersion;
SDL_GetVersion(&runtimeVersion);
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
"Running with SDL %d.%d.%d",
runtimeVersion.major, runtimeVersion.minor, runtimeVersion.patch);
// Allow the display to sleep by default. We will manually use SDL_DisableScreenSaver()
// and SDL_EnableScreenSaver() when appropriate. This hint must be set before
// initializing the SDL video subsystem to have any effect.
@@ -442,9 +466,15 @@ int main(int argc, char *argv[])
// the mouse motion exactly how it was given to us.
SDL_SetHint("SDL_MOUSE_RELATIVE_SCALING", "0");
// Set our app name for SDL to use with PulseAudio. This matches what we provide
// as our app name to libsoundio too.
// Set our app name for SDL to use with PulseAudio and PipeWire. This matches what we
// provide as our app name to libsoundio too. On SDL 2.0.18+, SDL_APP_NAME is also used
// for screensaver inhibitor reporting.
SDL_SetHint("SDL_AUDIO_DEVICE_APP_NAME", "Moonlight");
SDL_SetHint("SDL_APP_NAME", "Moonlight");
// We handle capturing the mouse ourselves when it leaves the window, so we don't need
// SDL doing it for us behind our backs.
SDL_SetHint("SDL_MOUSE_AUTO_CAPTURE", "0");
#ifdef QT_DEBUG
// Allow thread naming using exceptions on debug builds. SDL doesn't use SEH
@@ -455,6 +485,47 @@ int main(int argc, char *argv[])
QGuiApplication app(argc, argv);
GlobalCommandLineParser parser;
GlobalCommandLineParser::ParseResult commandLineParserResult = parser.parse(app.arguments());
switch (commandLineParserResult) {
case GlobalCommandLineParser::ListRequested:
#ifdef USE_CUSTOM_LOGGER
// Don't log to the console since it will jumble the command output
s_SuppressVerboseOutput = true;
#endif
#ifdef Q_OS_WIN32
// Attach to the console to be able to print output.
// Since we're a /SUBSYSTEM:WINDOWS app, we won't be attached by default.
if (AttachConsole(ATTACH_PARENT_PROCESS)) {
HANDLE conOut = GetStdHandle(STD_OUTPUT_HANDLE);
if (conOut != INVALID_HANDLE_VALUE && conOut != NULL) {
freopen("CONOUT$", "w", stdout);
setvbuf(stdout, NULL, _IONBF, 0);
}
HANDLE conErr = GetStdHandle(STD_ERROR_HANDLE);
if (conErr != INVALID_HANDLE_VALUE && conErr != NULL) {
freopen("CONOUT$", "w", stderr);
setvbuf(stderr, NULL, _IONBF, 0);
}
}
#endif
break;
default:
break;
}
SDL_version compileVersion;
SDL_VERSION(&compileVersion);
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
"Compiled with SDL %d.%d.%d",
compileVersion.major, compileVersion.minor, compileVersion.patch);
SDL_version runtimeVersion;
SDL_GetVersion(&runtimeVersion);
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
"Running with SDL %d.%d.%d",
runtimeVersion.major, runtimeVersion.minor, runtimeVersion.patch);
// Apply the initial translation based on user preference
StreamingPreferences prefs;
prefs.retranslate();
@@ -464,6 +535,7 @@ int main(int argc, char *argv[])
if (WMUtils::isRunningWayland() && QGuiApplication::platformName() == "xcb") {
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
"Detected XWayland. This will probably break hardware decoding! Try running with QT_QPA_PLATFORM=wayland or switch to X11.");
qputenv("SDL_VIDEODRIVER", "x11");
}
else if (QGuiApplication::platformName().startsWith("wayland")) {
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "Detected Wayland");
@@ -567,9 +639,9 @@ int main(int argc, char *argv[])
QQmlApplicationEngine engine;
QString initialView;
bool hasGUI = true;
GlobalCommandLineParser parser;
switch (parser.parse(app.arguments())) {
switch (commandLineParserResult) {
case GlobalCommandLineParser::NormalStartRequested:
initialView = "qrc:/gui/PcView.qml";
break;
@@ -594,14 +666,35 @@ int main(int argc, char *argv[])
engine.rootContext()->setContextProperty("launcher", launcher);
break;
}
case GlobalCommandLineParser::PairRequested:
{
initialView = "qrc:/gui/CliPair.qml";
PairCommandLineParser pairParser;
pairParser.parse(app.arguments());
auto launcher = new CliPair::Launcher(pairParser.getHost(), pairParser.getPredefinedPin(), &app);
engine.rootContext()->setContextProperty("launcher", launcher);
break;
}
case GlobalCommandLineParser::ListRequested:
{
ListCommandLineParser listParser;
listParser.parse(app.arguments());
auto launcher = new CliListApps::Launcher(listParser.getHost(), listParser, &app);
launcher->execute(new ComputerManager(&app));
hasGUI = false;
break;
}
}
engine.rootContext()->setContextProperty("initialView", initialView);
if (hasGUI) {
engine.rootContext()->setContextProperty("initialView", initialView);
// Load the main.qml file
engine.load(QUrl(QStringLiteral("qrc:/gui/main.qml")));
if (engine.rootObjects().isEmpty())
return -1;
}
// Load the main.qml file
engine.load(QUrl(QStringLiteral("qrc:/gui/main.qml")));
if (engine.rootObjects().isEmpty())
return -1;
int err = app.exec();
// Give worker tasks time to properly exit. Fixes PendingQuitTask
+35 -47
View File
@@ -11,6 +11,10 @@
#define _GNU_SOURCE
// NOTE: This file MUST NOT include fcntl.h due to open() -> open64()
// redirection that happens when _FILE_OFFSET_BITS=64!
// See masterhook_internal.c for details.
#include <SDL.h>
#include <dlfcn.h>
#include <unistd.h>
@@ -35,14 +39,21 @@ struct stat64 g_DrmMasterStat;
// The DRM master FD created for SDL
int g_SdlDrmMasterFd = -1;
int drmIsMaster(int fd)
{
// Detect master by attempting something that requires master.
// This method is available in Mesa DRM since Feb 2019.
return drmAuthMagic(fd, 0) != -EACCES;
}
// This hook will handle legacy DRM rendering
int drmModeSetCrtc(int fd, uint32_t crtcId, uint32_t bufferId,
uint32_t x, uint32_t y, uint32_t *connectors, int count,
drmModeModeInfoPtr mode)
{
// Grab the first DRM FD that makes it in here. This will be the Qt
// EGLFS backend's DRM FD, which we will need later.
if (g_QtDrmMasterFd == -1) {
// Grab the first DRM Master FD that makes it in here. This will be the Qt
// EGLFS backend's DRM FD, on which we will call drmDropMaster() later.
if (g_QtDrmMasterFd == -1 && drmIsMaster(fd)) {
g_QtDrmMasterFd = fd;
fstat64(g_QtDrmMasterFd, &g_DrmMasterStat);
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
@@ -51,16 +62,16 @@ int drmModeSetCrtc(int fd, uint32_t crtcId, uint32_t bufferId,
}
// Call into the real thing
return ((typeof(drmModeSetCrtc)*)dlsym(RTLD_NEXT, "drmModeSetCrtc"))(fd, crtcId, bufferId, x, y, connectors, count, mode);
return ((typeof(drmModeSetCrtc)*)dlsym(RTLD_NEXT, __FUNCTION__))(fd, crtcId, bufferId, x, y, connectors, count, mode);
}
// This hook will handle atomic DRM rendering
int drmModeAtomicCommit(int fd, drmModeAtomicReqPtr req,
uint32_t flags, void *user_data)
{
// Grab the first DRM FD that makes it in here. This will be the Qt
// EGLFS backend's DRM FD, which we will need later.
if (g_QtDrmMasterFd == -1) {
// Grab the first DRM Master FD that makes it in here. This will be the Qt
// EGLFS backend's DRM FD, on which we will call drmDropMaster() later.
if (g_QtDrmMasterFd == -1 && drmIsMaster(fd)) {
g_QtDrmMasterFd = fd;
fstat64(g_QtDrmMasterFd, &g_DrmMasterStat);
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
@@ -69,53 +80,30 @@ int drmModeAtomicCommit(int fd, drmModeAtomicReqPtr req,
}
// Call into the real thing
return ((typeof(drmModeAtomicCommit)*)dlsym(RTLD_NEXT, "drmModeAtomicCommit"))(fd, req, flags, user_data);
return ((typeof(drmModeAtomicCommit)*)dlsym(RTLD_NEXT, __FUNCTION__))(fd, req, flags, user_data);
}
// This hook will handle SDL's open() on the DRM device. We just need to
// hook this variant of open(), since that's what SDL uses. When we see
// the open a FD for the same card as the Qt DRM master FD, we'll drop
// master on the Qt FD to allow the new FD to have master.
int open(const char *pathname, int flags)
int openHook(const char *funcname, const char *pathname, int flags, va_list va);
int open(const char *pathname, int flags, ...)
{
// Call the real thing to do the open operation
int fd = ((typeof(open)*)dlsym(RTLD_NEXT, "open"))(pathname, flags);
// If the file was successfully opened and we have a DRM master FD,
// check if the FD we just opened is a DRM device.
if (fd >= 0 && g_QtDrmMasterFd != -1) {
if (strncmp(pathname, "/dev/dri/card", 13) == 0) {
// It's a DRM device, but is it _our_ DRM device?
struct stat64 fdstat;
fstat64(fd, &fdstat);
if (g_DrmMasterStat.st_dev == fdstat.st_dev &&
g_DrmMasterStat.st_ino == fdstat.st_ino) {
// It is our device. Time to do the magic!
// This code assumes SDL only ever opens a single FD
// for a given DRM device.
SDL_assert(g_SdlDrmMasterFd == -1);
// Drop master on Qt's FD so we can pick it up for SDL.
if (drmDropMaster(g_QtDrmMasterFd) < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"Failed to drop master on Qt DRM FD: %d",
errno);
// Hope for the best
return fd;
}
// We are not allowed to call drmSetMaster() without CAP_SYS_ADMIN,
// but since we just dropped the master, we can become master by
// simply creating a new FD. Let's do it.
close(fd);
fd = ((typeof(open)*)dlsym(RTLD_NEXT, "open"))(pathname, flags);
g_SdlDrmMasterFd = fd;
}
}
}
va_list va;
va_start(va, flags);
int fd = openHook(__FUNCTION__, pathname, flags, va);
va_end(va);
return fd;
}
int open64(const char *pathname, int flags, ...)
{
va_list va;
va_start(va, flags);
int fd = openHook(__FUNCTION__, pathname, flags, va);
va_end(va);
return fd;
}
@@ -124,7 +112,7 @@ int open(const char *pathname, int flags)
int close(int fd)
{
// Call the real thing
int ret = ((typeof(close)*)dlsym(RTLD_NEXT, "close"))(fd);
int ret = ((typeof(close)*)dlsym(RTLD_NEXT, __FUNCTION__))(fd);
if (ret == 0) {
// If we just closed the SDL DRM master FD, restore master
// to the Qt DRM FD. This works because the Qt DRM master FD
+90
View File
@@ -0,0 +1,90 @@
// This file contains the private implementation of the open() hook
// which must be in a separate compilation unit due to fcntl.h doing
// unwanted redirection of open() to open64().
#define _GNU_SOURCE
#include <SDL.h>
#include <dlfcn.h>
#include <fcntl.h>
#include <unistd.h>
#include <errno.h>
#include <sys/stat.h>
#include <xf86drm.h>
#include <xf86drmMode.h>
// __OPEN_NEEDS_MODE is a glibc-ism, so define it ourselves for other libc
#ifndef __OPEN_NEEDS_MODE
#ifdef __O_TMPFILE
# define __OPEN_NEEDS_MODE(oflag) \
(((oflag) & O_CREAT) != 0 || ((oflag) & __O_TMPFILE) == __O_TMPFILE)
#else
# define __OPEN_NEEDS_MODE(oflag) (((oflag) & O_CREAT) != 0)
#endif
#endif
#if SDL_VERSION_ATLEAST(2, 0, 15)
extern int g_QtDrmMasterFd;
extern struct stat64 g_DrmMasterStat;
extern int g_SdlDrmMasterFd;
int openHook(const char *funcname, const char *pathname, int flags, va_list va)
{
int fd;
mode_t mode;
// Call the real thing to do the open operation
if (__OPEN_NEEDS_MODE(flags)) {
mode = va_arg(va, mode_t);
fd = ((typeof(open)*)dlsym(RTLD_NEXT, funcname))(pathname, flags, mode);
}
else {
mode = 0;
fd = ((typeof(open)*)dlsym(RTLD_NEXT, funcname))(pathname, flags);
}
// If the file was successfully opened and we have a DRM master FD,
// check if the FD we just opened is a DRM device.
if (fd >= 0 && g_QtDrmMasterFd != -1) {
if (strncmp(pathname, "/dev/dri/card", 13) == 0) {
// It's a DRM device, but is it _our_ DRM device?
struct stat64 fdstat;
fstat64(fd, &fdstat);
if (g_DrmMasterStat.st_dev == fdstat.st_dev &&
g_DrmMasterStat.st_ino == fdstat.st_ino) {
// It is our device. Time to do the magic!
// This code assumes SDL only ever opens a single FD
// for a given DRM device.
SDL_assert(g_SdlDrmMasterFd == -1);
// Drop master on Qt's FD so we can pick it up for SDL.
if (drmDropMaster(g_QtDrmMasterFd) < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"Failed to drop master on Qt DRM FD: %d",
errno);
// Hope for the best
return fd;
}
// We are not allowed to call drmSetMaster() without CAP_SYS_ADMIN,
// but since we just dropped the master, we can become master by
// simply creating a new FD. Let's do it.
close(fd);
if (__OPEN_NEEDS_MODE(flags)) {
fd = ((typeof(open)*)dlsym(RTLD_NEXT, funcname))(pathname, flags, mode);
}
else {
fd = ((typeof(open)*)dlsym(RTLD_NEXT, funcname))(pathname, flags);
}
g_SdlDrmMasterFd = fd;
}
}
}
return fd;
}
#endif
+1
View File
@@ -18,5 +18,6 @@
<file>gui/NavigableMessageDialog.qml</file>
<file>gui/NavigableDialog.qml</file>
<file>gui/CenteredGridView.qml</file>
<file>gui/CliPair.qml</file>
</qresource>
</RCC>
+32
View File
@@ -37,6 +37,33 @@
<file>languages/qml_th.qm</file>
<file>languages/qml_ko.ts</file>
<file>languages/qml_ko.qm</file>
<file>languages/qml_hu.ts</file>
<file>languages/qml_hu.qm</file>
<file>languages/qml_nl.ts</file>
<file>languages/qml_nl.qm</file>
<file>languages/qml_sv.ts</file>
<file>languages/qml_sv.qm</file>
<file>languages/qml_tr.ts</file>
<file>languages/qml_tr.qm</file>
<file>languages/qml_uk.ts</file>
<file>languages/qml_uk.qm</file>
<file>languages/qml_zh_Hant.ts</file>
<file>languages/qml_zh_Hant.qm</file>
<file>languages/qml_el.ts</file>
<file>languages/qml_el.qm</file>
<file>languages/qml_hi.ts</file>
<file>languages/qml_hi.qm</file>
<file>languages/qml_it.ts</file>
<file>languages/qml_it.qm</file>
<file>languages/qml_pt.ts</file>
<file>languages/qml_pt.qm</file>
<file>languages/qml_pl.ts</file>
<file>languages/qml_pl.qm</file>
<file>languages/qml_cs.ts</file>
<file>languages/qml_cs.qm</file>
<!-- Don't include pt_BR until it is more complete -->
<!--file>languages/qml_pt_BR.qm</file-->
<!--file>languages/qml_pt_BR.ts</file-->
</qresource>
<qresource prefix="/data">
<file alias="gamecontrollerdb.txt">SDL_GameControllerDB/gamecontrollerdb.txt</file>
@@ -47,5 +74,10 @@
<file alias="egl_opaque.vert">shaders/egl_opaque.vert</file>
<file alias="egl_overlay.frag">shaders/egl_overlay.frag</file>
<file alias="egl_overlay.vert">shaders/egl_overlay.vert</file>
<file alias="d3d11_vertex.fxc">shaders/d3d11_vertex.fxc</file>
<file alias="d3d11_overlay_pixel.fxc">shaders/d3d11_overlay_pixel.fxc</file>
<file alias="d3d11_genyuv_pixel.fxc">shaders/d3d11_genyuv_pixel.fxc</file>
<file alias="d3d11_bt601lim_pixel.fxc">shaders/d3d11_bt601lim_pixel.fxc</file>
<file alias="d3d11_bt2020lim_pixel.fxc">shaders/d3d11_bt2020lim_pixel.fxc</file>
</qresource>
</RCC>
+44 -3
View File
@@ -1,4 +1,5 @@
#include "streamingpreferences.h"
#include "utils.h"
#include <QSettings>
#include <QTranslator>
@@ -41,9 +42,10 @@
#define SER_REVERSESCROLL "reversescroll"
#define SER_SWAPFACEBUTTONS "swapfacebuttons"
#define SER_CAPTURESYSKEYS "capturesyskeys"
#define SER_KEEPAWAKE "keepawake"
#define SER_LANGUAGE "language"
#define CURRENT_DEFAULT_VER 1
#define CURRENT_DEFAULT_VER 2
StreamingPreferences::StreamingPreferences(QObject *parent)
: QObject(parent),
@@ -68,7 +70,13 @@ void StreamingPreferences::reload()
#ifdef Q_OS_DARWIN
recommendedFullScreenMode = WindowMode::WM_FULLSCREEN_DESKTOP;
#else
recommendedFullScreenMode = WindowMode::WM_FULLSCREEN;
// Wayland doesn't support modesetting, so use fullscreen desktop mode.
if (WMUtils::isRunningWayland()) {
recommendedFullScreenMode = WindowMode::WM_FULLSCREEN_DESKTOP;
}
else {
recommendedFullScreenMode = WindowMode::WM_FULLSCREEN;
}
#endif
width = settings.value(SER_WIDTH, 1280).toInt();
@@ -95,6 +103,7 @@ void StreamingPreferences::reload()
backgroundGamepad = settings.value(SER_BACKGROUNDGAMEPAD, false).toBool();
reverseScrollDirection = settings.value(SER_REVERSESCROLL, false).toBool();
swapFaceButtons = settings.value(SER_SWAPFACEBUTTONS, false).toBool();
keepAwake = settings.value(SER_KEEPAWAKE, true).toBool();
captureSysKeysMode = static_cast<CaptureSysKeysMode>(settings.value(SER_CAPTURESYSKEYS,
static_cast<int>(CaptureSysKeysMode::CSK_OFF)).toInt());
audioConfig = static_cast<AudioConfig>(settings.value(SER_AUDIOCFG,
@@ -115,7 +124,7 @@ void StreamingPreferences::reload()
// Perform default settings updates as required based on last default version
if (defaultVer == 0) {
if (defaultVer < 1) {
#ifdef Q_OS_DARWIN
// Update window mode setting on macOS from full-screen (old default) to borderless windowed (new default)
if (windowMode == WindowMode::WM_FULLSCREEN) {
@@ -123,6 +132,11 @@ void StreamingPreferences::reload()
}
#endif
}
if (defaultVer < 2) {
if (windowMode == WindowMode::WM_FULLSCREEN && WMUtils::isRunningWayland()) {
windowMode = WindowMode::WM_FULLSCREEN_DESKTOP;
}
}
}
bool StreamingPreferences::retranslate()
@@ -203,6 +217,32 @@ QString StreamingPreferences::getSuffixFromLanguage(StreamingPreferences::Langua
return "th";
case LANG_KO:
return "ko";
case LANG_HU:
return "hu";
case LANG_NL:
return "nl";
case LANG_SV:
return "sv";
case LANG_TR:
return "tr";
case LANG_UK:
return "uk";
case LANG_ZH_HANT:
return "zh_Hant";
case LANG_PT:
return "pt";
case LANG_PT_BR:
return "pt_BR";
case LANG_EL:
return "el";
case LANG_IT:
return "it";
case LANG_HI:
return "hi";
case LANG_PL:
return "pl";
case LANG_CS:
return "cs";
case LANG_AUTO:
default:
return QLocale::system().name();
@@ -245,6 +285,7 @@ void StreamingPreferences::save()
settings.setValue(SER_REVERSESCROLL, reverseScrollDirection);
settings.setValue(SER_SWAPFACEBUTTONS, swapFaceButtons);
settings.setValue(SER_CAPTURESYSKEYS, captureSysKeysMode);
settings.setValue(SER_KEEPAWAKE, keepAwake);
}
int StreamingPreferences::getDefaultBitrate(int width, int height, int fps)
+17 -1
View File
@@ -76,7 +76,20 @@ public:
LANG_JA,
LANG_VI,
LANG_TH,
LANG_KO
LANG_KO,
LANG_HU,
LANG_NL,
LANG_SV,
LANG_TR,
LANG_UK,
LANG_ZH_HANT,
LANG_PT,
LANG_PT_BR,
LANG_EL,
LANG_IT,
LANG_HI,
LANG_PL,
LANG_CS,
};
Q_ENUM(Language);
@@ -117,6 +130,7 @@ public:
Q_PROPERTY(bool backgroundGamepad MEMBER backgroundGamepad NOTIFY backgroundGamepadChanged)
Q_PROPERTY(bool reverseScrollDirection MEMBER reverseScrollDirection NOTIFY reverseScrollDirectionChanged)
Q_PROPERTY(bool swapFaceButtons MEMBER swapFaceButtons NOTIFY swapFaceButtonsChanged)
Q_PROPERTY(bool keepAwake MEMBER keepAwake NOTIFY keepAwakeChanged)
Q_PROPERTY(CaptureSysKeysMode captureSysKeysMode MEMBER captureSysKeysMode NOTIFY captureSysKeysModeChanged)
Q_PROPERTY(Language language MEMBER language NOTIFY languageChanged);
@@ -146,6 +160,7 @@ public:
bool backgroundGamepad;
bool reverseScrollDirection;
bool swapFaceButtons;
bool keepAwake;
int packetSize;
AudioConfig audioConfig;
VideoCodecConfig videoCodecConfig;
@@ -184,6 +199,7 @@ signals:
void reverseScrollDirectionChanged();
void swapFaceButtonsChanged();
void captureSysKeysModeChanged();
void keepAwakeChanged();
void languageChanged();
private:
+6
View File
@@ -0,0 +1,6 @@
fxc /T vs_4_0_level_9_3 /Fo d3d11_vertex.fxc d3d11_vertex.hlsl
fxc /T ps_4_0_level_9_3 /Fo d3d11_overlay_pixel.fxc d3d11_overlay_pixel.hlsl
fxc /T ps_4_0_level_9_3 /Fo d3d11_genyuv_pixel.fxc d3d11_genyuv_pixel.hlsl
fxc /T ps_4_0_level_9_3 /Fo d3d11_bt601lim_pixel.fxc d3d11_bt601lim_pixel.hlsl
fxc /T ps_4_0_level_9_3 /Fo d3d11_bt2020lim_pixel.fxc d3d11_bt2020lim_pixel.hlsl
Binary file not shown.
+15
View File
@@ -0,0 +1,15 @@
#include "d3d11_video_pixel_start.hlsli"
static const min16float3x3 cscMatrix =
{
1.1644, 1.1644, 1.1644,
0.0, -0.1874, 2.1418,
1.6781, -0.6505, 0.0,
};
static const min16float3 offsets =
{
16.0 / 255.0, 128.0 / 255.0, 128.0 / 255.0
};
#include "d3d11_video_pixel_end.hlsli"
Binary file not shown.
+15
View File
@@ -0,0 +1,15 @@
#include "d3d11_video_pixel_start.hlsli"
static const min16float3x3 cscMatrix =
{
1.1644, 1.1644, 1.1644,
0.0, -0.3917, 2.0172,
1.5960, -0.8129, 0.0,
};
static const min16float3 offsets =
{
16.0 / 255.0, 128.0 / 255.0, 128.0 / 255.0
};
#include "d3d11_video_pixel_end.hlsli"
Binary file not shown.
+9
View File
@@ -0,0 +1,9 @@
#include "d3d11_video_pixel_start.hlsli"
cbuffer CSC_CONST_BUF : register(b0)
{
min16float3x3 cscMatrix;
min16float3 offsets;
};
#include "d3d11_video_pixel_end.hlsli"
Binary file not shown.
+13
View File
@@ -0,0 +1,13 @@
Texture2D<min16float4> theTexture : register(t0);
SamplerState theSampler : register(s0);
struct ShaderInput
{
float4 pos : SV_POSITION;
float2 tex : TEXCOORD0;
};
min16float4 main(ShaderInput input) : SV_TARGET
{
return theTexture.Sample(theSampler, input.tex);
}
Binary file not shown.
+19
View File
@@ -0,0 +1,19 @@
struct ShaderInput
{
float2 pos : POSITION;
float2 tex : TEXCOORD0;
};
struct ShaderOutput
{
float4 pos : SV_POSITION;
float2 tex : TEXCOORD0;
};
ShaderOutput main(ShaderInput input)
{
ShaderOutput output;
output.pos = float4(input.pos, 0.0, 1.0);
output.tex = input.tex;
return output;
}
+13
View File
@@ -0,0 +1,13 @@
min16float4 main(ShaderInput input) : SV_TARGET
{
min16float3 yuv = min16float3(luminancePlane.Sample(theSampler, input.tex),
chrominancePlane.Sample(theSampler, input.tex));
// Subtract the YUV offset for limited vs full range
yuv -= offsets;
// Multiply by the conversion matrix for this colorspace
yuv = mul(yuv, cscMatrix);
return min16float4(yuv, 1.0);
}

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