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263 Commits

Author SHA1 Message Date
Tixx
c4c894c1f7 Bump version v3.9.0 2025-10-20 22:41:29 +02:00
Tixx
039a44bba5 Bump version to v3.8.5 2025-07-31 17:26:14 +02:00
Tixx
add0b86b37 Implement Dialog packet and add MP.ConfirmationDialog (#427)
This PR implements a new lua function and packet used for sends dialogs
to the client.

## Example:


https://github.com/user-attachments/assets/97bb5813-ea12-4b1d-a049-2f7ebf6b6da3

Example serverside code:
```lua
--MP.ConfirmationDialog(player_id: number, title: string, body: string, buttons: object, interaction_id: string, warning: boolean = false, reportToServer: boolean = true, reportToExtensions: boolean = true)

function onChatMessage(player_id, player_name, message)
    MP.ConfirmationDialog(player_id, "Warning", "Watch your tone buddy!!", 
        {
            {
                label = "OK",
                key = "dialogOK",
                isCancel = true
            }
        }, "interactionID", true)
end

MP.RegisterEvent("onChatMessage", "onChatMessage")


function dialogOK(player_id, interaction_id)
    MP.SendChatMessage(-1, MP.GetPlayerName(player_id) .. " clicked OK")
end

MP.RegisterEvent("dialogOK", "dialogOK")
```

### Details:
Each dialog can have multiple buttons, each button having it's own
callback event (`key`).
Each dialog can also have one button with `isCancel` being true,
settings this property to true causes the button's event to be called
when the users pressed `esc` to exit out of the dialog. If a dialog is
created without any button being the cancel button then the user will
only be able to exit the dialog by restarting the session or pressing
one of the buttons.

`interaction_id` will be sent as the event data with a button press
event, to track from which dialog the button press came. As when
multiple dialogs are opened they will stack and it will become difficult
to track what button on which dialog was pressed without having multiple
event handlers.


Waiting on https://github.com/BeamMP/BeamMP/pull/715 to be merged.

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-06-26 06:52:18 +02:00
Tixx
403c1d5f78 Add support for reporting to options in ConfirmationDialog 2025-06-25 13:51:20 +02:00
Tixx
6318ca79e7 Implement Dialog packet and add MP.ConfirmationDialog 2025-06-25 13:22:05 +02:00
Tixx
2bd4ee9321 Self check functionality (#426)
This PR adds a new console command (`nettest`) that sends a request to
the server check api in order to test connectivity via the server's
public ip (serverlist entry).

- [x] https://github.com/BeamMP/ServerCheck/pull/2

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-06-24 22:21:25 +02:00
Tixx
22c0a966bb Add nettest command 2025-06-21 20:32:25 +02:00
Tixx
731599f16e Json vehicle state and apply paint packet (#416)
Converts the vehicle stored client side from a raw string to parsed json
data. This allows us to more easily edit the vehicle state serverside,
which I've started using in this PR for updating the state after a paint
packet.

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-06-19 17:46:49 +02:00
Tixx
38c6766b2b Bump version to v3.8.4 2025-06-14 20:14:42 +02:00
Tixx
bcb035bafc Provider env ip (#432)
Adds `BEAMMP_PROVIDER_IP_ENV` for hosting panels, which allows the
server owner to configure which env var is read to get the ip interface
to bind to.

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-05-17 20:41:38 +02:00
Tixx
068f553fa9 Add BEAMMP_PROVIDER_IP_ENV 2025-05-17 01:04:55 +02:00
Tixx
ca11f353b0 Log IP setting in debug mode 2025-05-17 01:04:05 +02:00
Tixx
b7cf304d49 Client resource hash database and client resource protection (#430)
# Mod database
This PR adds a local database of mods, which is used to cache mod hashes
and protection status.

## Mod hash caching
Mod hashes will now be cached based on last write date. This will speed
up server startup because only the mods with changes will have to be
hashed.

## Mod protection
You can now protect mods! This will allow you to host a server with
copyrighted content without actually hosting the copyrighted content.
Just run `protectmod <filename with .zip> <true/false>` in the console
to protect a mod. Users that join a server with protected mods will have
to obtain the file themselves and put it in their launcher's resources
folder. The launcher will inform the user about this if the file is
missing.

## Mod reloading
You can now reload client mods while the server is running by using
`reloadmods` in the console. Keep in mind that this is mainly intended
for development, therefore it will **not** force client to rejoin and
neither will is hot-reload mods on the client.

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-05-11 01:32:19 +02:00
Tixx
03d3b873c4 Update protectmod help message
Co-authored-by: SaltySnail <51403141+SaltySnail@users.noreply.github.com>
2025-05-10 21:16:35 +02:00
Tixx
ea9c808233 Bump version 2025-05-05 23:53:17 +02:00
Tixx
40bd050ca6 Prevent lua sending client events during downloading (#431)
This PR fixes an issue where players would get personal events during
downloads, which would corrupt the download and block the user from
being able to properly join the server.

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-05-05 23:46:20 +02:00
Tixx
a0d75c01f0 Revert "support for nested lua handlers" (#428)
Reverts a PR that has been causing sol to crash.

---

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generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-05-05 23:46:11 +02:00
Tixx
8098431fad Prevent lua sending client events during downloading 2025-04-30 15:30:15 +02:00
Tixx
40c8c0c5c2 Add protectmod and reloadmods console commands 2025-04-26 21:15:16 +02:00
Tixx
cd39f387c2 Make PluginMonitor not try to run non-lua files (#429)
By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-04-19 19:21:08 -02:00
Tixx
a5ca50866f Lowercase lua extension check 2025-04-19 21:59:50 +02:00
Tixx
10ea0cf59e Make PluginMonitor not try to run non-lua files 2025-04-13 13:14:25 +02:00
Tixx
7db40e068e Replace obsolete function 2025-04-01 09:43:49 +02:00
Tixx
6053aa6192 Fix protected mod kick 2025-04-01 09:11:49 +02:00
Tixx
0bb18de9f6 Check for and remove cached hashes not in folder 2025-03-31 23:55:10 +02:00
Tixx
7a439bb5b9 Add mod hash caching and mod protection 2025-03-31 08:04:15 +02:00
Tixx
6c3174ac08 Add custom IP bind option (#425)
This PR adds an option in the server config to bind to a custom IP.

- [x] Review config comment and make sure that it is not confused with
port forwarding
- [x] Validate IP addresses

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-03-29 20:39:02 +01:00
Tixx
73e9595d14 Switch C-Style int cast to c++ style uint16 cast 2025-03-29 20:17:25 +01:00
Tixx
3f7cf7a258 Bump version 2025-03-16 08:08:40 +01:00
Tixx
093310c124 Update IP config comment 2025-03-15 22:36:13 +01:00
Tixx
6286457fa4 Revert "support for nested lua handlers" 2025-03-15 22:29:37 +01:00
Tixx
71b8a61c97 Add custom IP bind option 2025-03-15 20:45:48 +01:00
Tixx
f0141e4fd3 Wait for lua and other systems (#421)
This PR makes it so that connections are denied if lua hasn't loaded
yet, and makes it so that lua waits for the server to load before
accessing then uninitialized memory.
---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-02-20 17:07:54 +01:00
Tixx
00560f7646 Wait for the server to start before loading plugins or allowing connections 2025-02-15 21:47:17 +01:00
Tixx
27d50fc2b5 Switch to github arm runners (#418)
By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-02-08 21:28:09 +01:00
Tixx
52a1d9a99e Update vehicle state after paint packet 2025-01-25 22:16:17 +01:00
Tixx
2f577a2358 Store vehicles in parsed json 2025-01-25 22:16:06 +01:00
Tixx
6014536f52 Switch to github arm runners 2025-01-25 21:28:15 +01:00
Tixx
fbce8a946e Add ENV for missing settings (#415)
Add ENV for missing settings.

Issue: https://github.com/BeamMP/BeamMP-Server/issues/414

Please let me know if there are any issues.

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-01-19 20:40:18 +01:00
Tixx
bd9b6212e2 Bump version 2025-01-19 13:41:14 +01:00
Tixx
b112ee20d8 Force IPv4 for backend requests (#417)
Force the use of ipv4 for backend requests because the launcher doesn't
support ipv6 yet

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-01-19 13:38:36 +01:00
Tixx
8593aeb21d Force IPv4 2025-01-19 11:53:42 +01:00
pedrotski
840f9b9f9d Update src/TConfig.cpp
Co-authored-by: Tixx <83774803+WiserTixx@users.noreply.github.com>
2025-01-19 06:59:35 +08:00
Tixx
ec21cbbe86 Bump version 2025-01-18 21:40:07 +01:00
Tixx
e90f1af109 Fix crash (#413)
This PR fixes the segfault caused by rapidjson on the first heartbeat,
and the memory leak that happens during mod hashing.

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-01-18 21:36:54 +01:00
Tixx
c78775bfd8 Add size header to information packet (#409)
By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-01-18 20:52:20 +01:00
pedrotski
9c3042280d Update TConfig.cpp
Add ENV for missing settings.

Issue: https://github.com/BeamMP/BeamMP-Server/issues/414

Please let me know if there are any issues.
2025-01-19 00:32:20 +08:00
Tixx
4f2ef3c3a7 Fix hashing memory leak 2025-01-17 14:40:27 +01:00
Tixx
6a2ee052ba Fix curl post headers 2025-01-16 14:22:47 +01:00
Tixx
2658d0f785 Fix segfault by switching from rapidjson to nlohmann::json 2025-01-16 14:21:43 +01:00
Tixx
a7eeda0569 Add size header to information packet 2025-01-12 16:55:38 +01:00
Tixx
cd29f25435 Switch to curl (#405)
This PR converts all the http client code to use curl instead of
httplib. This will hopefully do something about the connectivity issues
with the backend and auth.

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-01-12 13:00:44 +01:00
Tixx
7c864d94b3 Fix heartbeat request 2025-01-11 22:27:42 +01:00
Tixx
26f1be0a51 Switch to curl 2025-01-11 22:18:50 +01:00
Tixx
d7e75ae0c7 Fix windows build 2025-01-11 22:18:19 +01:00
Tixx
1d90f53527 Add curl 2025-01-11 22:18:19 +01:00
Tixx
7dd6b41642 Debug log responses from auth and backend (#403)
Logs the reponses from authentication and backend.

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2025-01-11 22:14:42 +01:00
Tixx
d7f3bc8b9f Debug log responses from auth and backend 2024-12-23 18:18:42 +01:00
Tixx
687a988701 Fix build failure with Boost >= v1.87.0 (#402)
Closes #401

Replace deprecated `ip::address::from_string` with `ip::make_address` to
avoid build errors with Boost versions >= 1.87.0

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2024-12-21 20:30:02 +01:00
Mathijs
9046b5a4d3 Fix build failure with Boost >= v1.87.0
Closes #401
2024-12-18 14:12:38 +01:00
Tixx
b4d4967529 Bump version 2024-12-09 09:52:58 +01:00
Tixx
51c24b82fe remove sentry leftovers (#392)
Just cleaning up some sentry related code, mentions, etc.

---

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generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2024-11-30 21:19:48 +01:00
Tixx
5e13f9dd2d fix crash when double closing (#383) 2024-11-30 21:14:09 +01:00
Tixx
f8d66c4336 Re-Add BEAMMP_PROVIDER_PORT_ENV (#399)
#398

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2024-11-30 20:23:31 +01:00
Tixx
9875defe86 Re-Add BEAMMP_PROVIDER_PORT_ENV 2024-11-30 18:04:23 +01:00
Lion
fc208770dd Fix postPlayerAuth and add reason value (#395)
Closes #393 and #394
This PR cleans up and fixes the code in TNetwork::Authentication and
sends the kick reason to lua.
The event is now `function postPlayerAuth(Kicked: bool, Reason: string,
Name: string, Role: string, Guest: bool, Identifiers: table)`

---

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generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2024-11-25 10:15:20 +01:00
Tixx
99a51808a0 Fix postPlayerAuth not running until after leaving 2024-11-25 00:33:10 +01:00
Tixx
1c07cf83b2 Fix postPlayerAuth and add reason value 2024-11-24 22:28:32 +01:00
0R3Z
99136f133a remove sentry leftovers 2024-11-16 19:02:50 +01:00
Tixx
6c9d58582b Swap build instruction sequence (#391)
Swap the sequence of the build instruction steps 2 and 3 so it actually
works

No AI involved, i used my own brain to mess it up and to fix it 😉

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
2024-11-14 22:40:26 +01:00
O1LER
4edae00998 Swap build instruction sequence 2024-11-14 18:29:30 +01:00
Lion
17e9c05f46 add PR template 2024-11-13 16:21:49 +01:00
Lion
71e3cb83ae Allow for empty icon param in MP.SendNotification (#389)
This PR allows you to call MP.SendNotification with only a player ID and
a message, removing the requirement for an icon.
2024-11-12 13:32:58 +01:00
Tixx
fb2e26bd28 Allow for empty icon param in MP.SendNotification 2024-11-12 12:35:12 +01:00
Tixx
976ab68ca3 Bump version 2024-11-05 23:13:46 +01:00
Tixx
58a76e1df2 Add some information about tags in the build instructions (#386) 2024-11-05 10:30:05 +01:00
O1LER
c696276fc3 Update README.md
Co-authored-by: Tixx <83774803+WiserTixx@users.noreply.github.com>
2024-11-02 23:30:22 +01:00
O1LER
6ce0608bb3 Third times the charm 2024-11-02 14:35:17 +01:00
O1LER
52ad237419 Fix bracket skill issue 2024-11-02 14:33:52 +01:00
O1LER
71038dc617 Hide links 2024-11-02 14:32:47 +01:00
O1LER
dc3bb517a3 Update README.md
Co-authored-by: Tixx <83774803+WiserTixx@users.noreply.github.com>
2024-11-02 14:29:48 +01:00
O1LER
7b2c48c8d4 Add some information about tags in the build instructions 2024-11-02 14:04:09 +01:00
Lion
ef557ebfc4 Fix backend heartbeat (#385) 2024-11-01 17:40:33 +01:00
Tixx
b2e953b92a Fix JSON heartbeat request 2024-11-01 17:30:17 +01:00
Lion Kortlepel
576d765557 fix crash when double closing 2024-11-01 15:07:54 +01:00
Lion Kortlepel
e3416804e4 bump version 2024-11-01 12:50:11 +01:00
Lion
9ad4f61209 Information packet (#382)
This PR adds an "I" packet which returns the server information. This
can be used by external programs and the launcher to get information
about a server without having to connect it to. It can be toggled in the
config and in lua.
2024-11-01 12:27:31 +01:00
Tixx
aed6311146 Run clang-format on THeartbeatThread.cpp 2024-11-01 12:22:56 +01:00
Lion
5e41cefa87 Paint packet (#381)
Adds a packet for live color updating `vid:[{}]`
2024-11-01 12:18:06 +01:00
Tixx
b1710ee826 Add explanation for why uuid is added later 2024-10-20 18:33:49 +02:00
Lion
03b0bd4d2c Add 'P' packet on UDP (#379)
This can be used to check if UDP works :)

I've tested this a bit with snep ingame, even spamming this on localhost
with a large number of connections seems to not impact gameplay at all.
2024-10-20 18:29:12 +02:00
Tixx
5179ac1fdc Paint packet 2024-10-20 15:38:07 +02:00
Tixx
54e31ce2ec Move backend heartbeat to json 2024-10-14 00:42:14 +02:00
Tixx
4abe9b8636 Add informationpacket setting to the config 2024-10-14 00:39:12 +02:00
Tixx
956d6f50e1 Add setting for the information packet 2024-10-14 00:39:12 +02:00
Tixx
6aeb2eb736 Add server identification packet 2024-10-14 00:39:12 +02:00
Lion Kortlepel
f40d4c1ddd add 'P' packet on UDP
this can be used to check if UDP works :)
2024-10-13 22:13:05 +02:00
Lion
4f052a3e0a Make modlist an empty array by default instead of null (#377)
Related launcher PR: https://github.com/BeamMP/BeamMP-Launcher/pull/136
2024-10-12 21:06:41 +02:00
Tixx
2bf9e7d916 Make modlist [] by default instead of null 2024-10-09 19:42:47 +02:00
Lion
89c906232d Report correct client minimum version to the backend (#376) 2024-10-09 18:06:03 +02:00
Lion
c39beb5b72 reuse minclientversion where possible
Co-authored-by: Tixx <83774803+WiserTixx@users.noreply.github.com>
2024-10-09 18:03:01 +02:00
Lion Kortlepel
7dd2d89ad9 clarify auth version reject message 2024-10-09 16:48:40 +02:00
Lion Kortlepel
3403c8acba fix version check on auth 2024-10-09 16:44:38 +02:00
Lion Kortlepel
0a6eecee69 report correct client minimum version to the backend 2024-10-09 16:37:16 +02:00
Lion
cf3985ce00 Add Lua function to get a player's role (#366)
Adds `MP.GetPlayerRole(player_id)` to the Lua API to get a player's role
("USER", "EA", "MDEV", "STAFF", "ET") by their player id.
Currently you can only get someone's role in onPlayerAuth from the
parameters and in onVehicleSpawned and onVehicleEdited from the packet
data, but not in onPlayerJoin for example without storing it.
2024-10-05 16:09:37 +02:00
Lion Kortlepel
b04c5068ea bump version 2024-10-05 16:09:02 +02:00
Lion
077bb6b1cd Add player limit bypass to onPlayerAuth (#372)
With this PR, returning 2 in onPlayerAuth will allow the player to join
without checking if the server is full. This makes it easier for plugin
developers to allow for example their staff to join without having to
change the max player count.
2024-10-05 16:07:53 +02:00
Lion
0850cde1fb Add MP.SendNotification (#373)
Adds MP.SendNotification(message, icon, category (optional) ) to the Lua
api. Uses the newly added "N" packet in the mod.
2024-10-05 16:07:27 +02:00
Lion
611e53b484 Mod hashing + better download (#374) 2024-10-04 23:29:11 +02:00
Tixx
f039f57f11 Fix error messages on sendnotification 2024-10-04 20:24:30 +02:00
Lion Kortlepel
5d34090952 fix stupid read size error leading to corrupt zip 2024-09-29 01:34:38 +02:00
Lion Kortlepel
88ca17236a remove two-socket download 2024-09-29 01:15:48 +02:00
Lion Kortlepel
a4b62d013c implement mod hashing + new download 2024-09-29 00:32:52 +02:00
Tixx
9a0270cb09 Return nil instead of "" when there's no client 2024-09-28 21:05:04 +02:00
Lion
55f1a3c734 Add MP.Get (#369)
Adds `MP.Get(ConfigID)` to the lua api to get the current server
settings.

```lua
lua> print(MP.Get(MP.Settings.Name]))
[LUA] BeamMP Server
lua> MP.Set(MP.Settings.Name, 'Hello World')
[INFO] Set `Name` to Hello World
lua> print(MP.Get(MP.Settings.Name))
[LUA] Hello World
```

Closes #146
2024-09-28 20:30:14 +02:00
Tixx
bb3c762d68 Add player limit bypass to onPlayerAuth 2024-09-28 14:52:04 +02:00
Tixx
3ade7f5743 Add MP.SendNotification 2024-09-28 13:35:25 +02:00
Tixx
9d44c2063c Remove break after return 2024-09-22 15:34:13 +02:00
Tixx
17185da53b Add MP.Get 2024-09-21 23:17:08 +02:00
Tixx
623dfa17d5 Remove expiry check and add braces 2024-09-20 14:45:41 +02:00
Lion
7f69e336a9 Fix exception propagation on packet decompression (#365) 2024-09-20 11:39:36 +02:00
Lion
f08dfc0585 fix MaxPlayers setting using value of MaxCars (#367) 2024-09-20 11:39:22 +02:00
Deer McDurr
a9dee2bec5 fix MaxPlayers using value of MaxCars 2024-09-19 22:15:12 +02:00
Lion Kortlepel
5319c2878a bump version to v3.5.1 2024-09-19 17:24:57 +02:00
Lion Kortlepel
73f494041a fix exception propagation on packet decompression 2024-09-19 16:59:17 +02:00
Tixx
caafb216c9 Add MP.GetPlayerRole(player_id) 2024-09-19 07:51:07 +02:00
Lion Kortlepel
530d605bc1 fix release 2024-09-19 01:54:16 +02:00
Lion
63b2a8e4a3 Add post event(s) (#364)
Adds `post*` events which are triggered after the respective `on*` event
has completed and the results have been sent.

They have the same arguments as the `on*` function, with the exception
that another argument is added in the beginning which contains whether
the `on*` variant was cancelled.
2024-09-19 01:37:17 +02:00
Lion
a7a19d9a30 Fix disconnect not calling onVehicleDeleted (#336)
OnDisconnect sent a packet to the client, which was already
disconnected.
2024-09-18 18:08:46 +02:00
Lion Kortlepel
3068a0e5c4 add back car deletion 2024-09-18 16:46:11 +02:00
Lion Kortlepel
f70514a021 add postVehicleEdited
why the fuck is it in past tense
2024-09-18 16:34:56 +02:00
Lion Kortlepel
94768c916d add postChatMessage 2024-09-18 16:30:49 +02:00
Lion Kortlepel
86b37e8ae1 move postPlayerAuth later again, after client insert 2024-09-18 16:26:26 +02:00
Lion Kortlepel
8f9db10474 move postPlayerAuth to after kick 2024-09-18 16:26:20 +02:00
Lion Kortlepel
afa5a04043 add postPlayerAuth 2024-09-18 16:26:16 +02:00
Lion Kortlepel
4444be0af9 add postVehicleSpawn event 2024-09-18 16:26:11 +02:00
Lion
5f7207bc52 Move toml11 out of vcpkg since the toml11 authors broke it (#352) 2024-09-18 16:18:38 +02:00
Lion Kortlepel
9927d2befb add toml11 submodule 2024-09-18 15:58:55 +02:00
Lion Kortlepel
60f88916a9 remove toml11 from vcpkg.json 2024-09-18 15:51:11 +02:00
SaltySnail
0cc73e70c9 fix onVehicleDeleted not being triggered when onVehicleSpawn is triggered 2024-09-15 20:26:20 +02:00
SaltySnail
bfb2086e05 fix all other places where onVehicleDeleted isn't triggered after a delete packet is sent 2024-09-15 20:26:20 +02:00
SaltySnail
9d67838f8f fix #225 2024-09-15 20:26:20 +02:00
20dka
bbfb85155e fix github workflows
updated upload-artifacts action
2024-09-15 10:25:04 +01:00
Lion
ce5f2e666d Download Refactoring (#356)
Limits download RAM usage (to zero) on Linux by use of `sendfile(2)`
2024-08-31 20:32:23 +02:00
Lion
e076197ab2 support for non toplevel event handlers (#360)
this change replaces the `_G` event handler lookup with a lua snippet
that fetches whatever the user has set, which could be a module's
function, a builtin global, or even a function defined in the
`RegisterEvent `call
2024-08-31 20:30:02 +02:00
20dka
ee03afb9a1 fix gh linux build 2024-08-29 20:17:01 +02:00
20dka
f775678e2e support for nested lua handlers 2024-08-28 22:46:37 +02:00
20dka
45bb6ca6f3 fill out lua EventName 2024-08-28 22:15:57 +02:00
SaltySnail
f5f6b8534d Add IPv6 support (#349)
Adds IPv6 support.

FreeBSD users beware: From this point forward, you will have to set
`sysctl net.inet6.ip6.v6only=0` so that the BeamMP-Server continues to
work. The server also prints this information.
2024-08-20 20:35:48 +02:00
Lion Kortlepel
f3627ce0bf Merge branch 'fix-little-issues' into minor 2024-07-28 10:54:55 +02:00
Lion Kortlepel
e1aaaf5e63 Merge branch 'fix-little-issues' into minor 2024-07-28 10:52:33 +02:00
Lion Kortlepel
a147edd31a update to toml11 v3.4.1 2024-07-28 10:50:01 +02:00
Lion
214096409d Add stack trace to server lua engine (#350)
Don't worry about it
2024-07-27 19:57:37 +02:00
SaltySnail
4a062e5aa0 Fix not following naming convention
Co-authored-by: Lion <development@kortlepel.com>
2024-07-27 19:50:24 +02:00
Lion Kortlepel
ba723ee106 revert fix for sol2 2024-07-16 17:51:31 +02:00
Lion Kortlepel
49ed82bea1 add more info to debug print for freebsd ipv6 support 2024-07-16 17:30:45 +02:00
Lion Kortlepel
0d848fda7c add warning about IPV6_V6ONLY=false not working on FreeBSD 2024-07-16 17:25:29 +02:00
Lion Kortlepel
a0040d8c57 fix invalid sol2 linking 2024-07-16 16:58:12 +02:00
Lion
baa2c86e25 fix typo in DeComp buffer size logic 2024-07-15 12:35:32 +02:00
Lion
0950d367d4 refactor decompression limits and resizing 2024-07-15 12:31:09 +02:00
Lion
8b21b6cef3 add comments to DeComp() magic numbers 2024-07-15 12:26:08 +02:00
Lion Kortlepel
82a6d4af60 repeat sendfile() until all data is sent 2024-07-14 17:01:24 +02:00
Lion Kortlepel
8b753ab6ea ignore SIGPIPE in sendfile() implementation of mod sending 2024-07-14 17:01:08 +02:00
Lion Kortlepel
b097acfd4a use sendfile64 2024-07-14 16:17:39 +02:00
Lion Kortlepel
5baeaa72c2 clarify RAM requirements 2024-07-14 16:03:08 +02:00
Lion Kortlepel
bd76e28ca6 use sendfile to send mods on linux 2024-07-14 15:33:26 +02:00
SaltySnail
012ce08b91 Add proper lua server stacktraces 2024-07-14 03:18:59 +02:00
Lion Kortlepel
9db3619cd8 cleanup and add comments to traceback feature 2024-07-14 01:50:31 +02:00
Lion Kortlepel
6f4c3f0ceb add traceback to lua errors by way of shitty lua hacks 2024-07-14 01:43:01 +02:00
SaltySnail
4fad047bf4 Add working stacktrace 2024-07-14 01:00:57 +02:00
SaltySnail
5502c74229 add stacktrace to the server lua engine (WIP) 2024-07-14 00:22:48 +02:00
Lion Kortlepel
eaedeb5324 add IPv6 support 2024-07-12 15:45:50 +02:00
Lion
72022e3349 Refactor config, add settings command (#295)
Fix #158
2024-06-26 14:24:24 +02:00
Lucca Jiménez Könings
08374b1398 deprecate Ubuntu 20.04 2024-06-26 14:12:45 +02:00
Lucca Jiménez Könings
29f4d0d286 run clang-format 2024-06-26 14:06:06 +02:00
Lucca Jiménez Könings
3c80bcbf01 remove line ChronoWrapper.cpp:13 as discussed in review 2024-06-26 13:40:39 +02:00
Lucca Jiménez Könings
5919fc6f47 improve acl error message consistency 2024-06-26 13:38:07 +02:00
Lucca Jiménez Könings
461fb5d896 improve error messages 2024-06-26 13:34:32 +02:00
Lucca Jiménez Könings
6731b3e977 fix typo 2024-06-26 13:12:10 +02:00
Lucca Jiménez Könings
e7c7f45039 fix chrono wrapper 2024-06-26 13:10:46 +02:00
Lucca Jiménez Könings
0748267fab remove superflous comments 2024-06-26 13:10:34 +02:00
Lucca Jiménez Könings
8c32d760be fix confusing error when setting wrong key 2024-06-26 13:09:18 +02:00
Lucca Jiménez Könings
7919f81927 remove dead code for deprecated config format 2024-06-26 13:08:26 +02:00
Lucca Jiménez Könings
26ef39827e fix AuthKey being writable from console 2024-06-26 13:07:58 +02:00
Lucca Jiménez Könings
2451e08b01 update remaining sections of code after merge 2024-06-26 12:31:47 +02:00
Lucca Jiménez Könings
25739cb1bd Merge branch 'minor' into 158-bug-running-settings-help-returns-nothing 2024-06-26 11:43:38 +02:00
Lucca Jiménez Könings
814927d0a1 change log output for consistency 2024-06-26 11:11:13 +02:00
Lucca Jiménez Könings
6c0a8d1d62 remove superflous code 2024-06-26 11:10:27 +02:00
Lucca Jiménez Könings
0d3256c429 Remove todo in accordance with review 2024-06-26 11:08:57 +02:00
Lucca Jiménez Könings
509225f151 Move tests from .h to .cpp 2024-06-26 11:07:46 +02:00
Lucca Jiménez Könings
73ecef1a87 Move map declarations in Settings.h into .cpp 2024-06-26 11:07:14 +02:00
Lion Kortlepel
28a9690a64 validate Ot packets 2024-06-23 21:58:32 +02:00
Lion Kortlepel
07a8d49046 fix tcp send also 2024-06-22 23:56:18 +02:00
Lion Kortlepel
bfb0675efa send large packets over tcp 2024-06-22 23:51:01 +02:00
Lion Kortlepel
105fd6d4c9 rewrite compression and decompression to limit at 30 MB 2024-06-22 22:47:31 +02:00
Lion
a9385c47e1 Adjust allow guests feature in heartbeat to follow Backend#33 (#341)
https://github.com/BeamMP/Backend/issues/33
2024-06-20 09:00:13 +02:00
Lion
1e9c4e357c adjust allow guests feature in heartbeat to follow Backend#33
https://github.com/BeamMP/Backend/issues/33
2024-06-20 08:58:58 +02:00
Lion
a998a7c091 Reuse HTTP connections (#339)
fix #223
2024-06-16 03:10:29 +02:00
SaltySnail
277036fc52 fix not following naming convention 2024-06-16 03:00:18 +02:00
SaltySnail
e776848a76 Update src/Http.cpp
Co-authored-by: Lion <development@kortlepel.com>
2024-06-16 02:53:01 +02:00
SaltySnail
63fa65e9a7 Update src/Http.cpp
Co-authored-by: Lion <development@kortlepel.com>
2024-06-16 02:52:55 +02:00
SaltySnail
c07baeed1a add reusing Http connections 2024-06-16 02:45:53 +02:00
Lion
33b5384398 Add config setting to allow/deny guests (#335)
fix #247
2024-06-11 09:01:49 +02:00
SaltySnail
e94cfd641d remove debug print 2024-06-10 23:16:45 +02:00
SaltySnail
6e590ff18a fix naming of the ENV 2024-06-10 23:16:16 +02:00
SaltySnail
91bc7dea79 Update src/TNetwork.cpp
Co-authored-by: Lion <development@kortlepel.com>
2024-06-10 23:12:23 +02:00
Lion
8b94b1f0ef Add an entry in serverconfig.toml for the time between update reminders (#329)
fix #321
2024-06-10 22:59:09 +02:00
SaltySnail
5dab48af92 fix #247, add allow guests config setting. 2024-06-10 22:06:09 +02:00
SaltySnail
f3060f5247 change default from 3h to 30s 2024-06-08 20:24:46 +02:00
SaltySnail
c61816dfeb fix 0....2h being allowed as time format 2024-06-01 23:42:44 +02:00
Lion
2fcb53530a Add more info to return to backend's /pkToUser endpoint (#332)
Features added were tested through a custom client (since @sla-ppy is
too cheap to own the game) with @lionkor while pair programming.

Fixes: #303
2024-06-01 12:25:01 +02:00
sla-ppy
cee039d922 Merge branch 'BeamMP:minor' into fix_303 2024-05-30 19:15:06 +02:00
sla-ppy
566f0b55f7 remove debug info 2024-05-28 14:53:19 +02:00
sla-ppy
58a7e39419 add more info to return to pkToUser endpoint 2024-05-28 14:15:41 +02:00
SaltySnail
bf7f1ef1a5 change update reminder frequency description to include an example of using a float 2024-05-25 21:59:34 +02:00
SaltySnail
e35bf4fe15 change TimeFromStringWithLiteral to work with floats 2024-05-25 21:43:54 +02:00
SaltySnail
419a951c29 change wrong version number
lol

Co-authored-by: Lion <development@kortlepel.com>
2024-05-25 20:45:53 +02:00
SaltySnail
135008a73c Change time_str to be a reference
Co-authored-by: Lion <development@kortlepel.com>
2024-05-25 20:44:51 +02:00
SaltySnail
29c3fed374 fix #321 2024-05-25 20:34:33 +02:00
Lion
93192fd9b5 Fix #326 Arch Compile Issue "copy_n is not a member of 'std';" (#327)
added ```#include <algorithm>``` to Common.h, needed for "copy_n"
2024-05-24 23:01:48 +02:00
redracer
eea041e8eb Fix #326 Arch Compile Issue "copy_n is not a member of 'std';"
added #include <algorithm> to Common.h, needed for "copy_n"
2024-05-24 16:10:37 -04:00
Lion
a3670bff4a Add platform, lua, openssl version to version command, show lua version on startup (#325)
Closes #300
2024-05-24 12:58:30 +02:00
sla-ppy
1b60e89f26 add lua info on LuaEngine startup 2024-05-24 12:31:01 +02:00
sla-ppy
06e5805428 change version cmd behaviour 2024-05-24 12:12:20 +02:00
Lion Kortlepel
04e8d00daa fix invalid default initialization in SettingsMap 2024-05-24 09:07:54 +02:00
Lucca Jiménez Könings
d30dccc94a Separate settings tests
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-21 14:24:44 +02:00
Lucca Jiménez Könings
84f5f95e54 Refactor: feedback from code review
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-21 13:40:33 +02:00
Lucca Jiménez Könings
67db9358e1 Fix concepts related error (for compat with gcc9)
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-21 11:50:46 +02:00
Lion
fd2f713485 bump version 2024-05-21 08:52:05 +02:00
Lion
c880460a55 Fix macos compile Issue (#324)
Related [Issue 206](https://github.com/BeamMP/BeamMP-Server/issues/206)
2024-05-19 12:57:49 +02:00
Maximilian Rehms
7f54bcfaec successful implemented suggested change to "lua_nil"
Co-authored-by: Lion <development@kortlepel.com>
2024-05-18 22:36:57 +02:00
Maximilian Rehms
785c5343cd removed warnig suppression 2024-05-18 15:11:42 +02:00
Maximilian Rehms
40e5496819 compiles now on macos 2024-05-18 15:06:26 +02:00
Lucca Jiménez Könings
4c9fbc250a Change concepts in Settings.set + add test for remaining set overloads
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-17 11:53:51 +02:00
Lion Kortlepel
31ce0cc7de add unit test + concept constraints for set(string) 2024-05-17 11:08:05 +02:00
Lion Kortlepel
3a8f4ded29 fix errors in Settings::set 2024-05-17 10:50:50 +02:00
Lucca Jiménez Könings
f567645db6 Add issue with implicit argument type conversions for Settings.set()
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-15 13:40:25 +02:00
Lucca Jiménez Könings
3609fd77ec Potential fix for compiler issues on Ubuntu
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-15 13:15:54 +02:00
Lucca Jiménez Könings
a5e3fc8fb9 Add Sync.h
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-15 12:57:08 +02:00
Lucca Jiménez Könings
bcd4b5a235 Fix Debug asserts on FreeBSD
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-15 12:54:50 +02:00
Lucca Jiménez Könings
8c15b87628 Refactor all references to settings to use new Settings type
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-15 12:52:09 +02:00
Lucca Jiménez Könings
13e641b3a3 Remove interfering legacy code (http,password,etc)
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-15 12:45:19 +02:00
Lion
5f9726f10f Use hard disconnect instead of ClientKick in timeout (#320) 2024-05-11 13:00:25 +02:00
Lion Kortlepel
fcd408970b always initialize ping timer 2024-05-11 12:44:41 +02:00
Lion
cf5ebcbd1a Fix lua number (int vs double) handling, add lua unit tests for json encode + decode, fix empty array or table serializing to null (#319) 2024-05-11 12:19:13 +02:00
Lion
c9d926f9e3 Fix Lua assert error when adding values to tables (e.g. in event arguments) (#318)
When adding elements to a table, the .add() function does not behave as
expected in various cases, making it really shit and difficult to use.
Instead, we keep our own index and just add one by one. It works, and
it's easy to understand.

This may lead to indices which are nil, i.e. non-fully-sequential
tables, but I can't be asked to worry about it because that shouldn't be
an issue when we use .set() everywhere.
2024-05-11 12:18:56 +02:00
Lion Kortlepel
9f47978f0f use hard disconnect insteadof clientkick 2024-05-11 12:17:02 +02:00
Lion Kortlepel
a0f649288e fix lua number handling, add lua unit tests for json encode + decode 2024-05-10 15:54:52 +02:00
Lion Kortlepel
b995a222ff bump version 2024-05-10 14:57:22 +02:00
Lion Kortlepel
c5dff8b913 fix lua assertion on event argument passing
When adding elements to a table, the .add() function does not behave as
expected in various cases, making it really shit and difficult to use.
Instead, we keep our own index and just add one by one. It works, and
it's easy to understand.

This may lead to indices which are nil, i.e. non-fully-sequential
tables, but I can't be asked to worry about it because that shouldn't be
an issue when we use .set() everywhere.
2024-05-10 14:45:06 +02:00
Lucca Jiménez Könings
ff812429ed Fix settings set not accepting boolean literals
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-07 18:16:06 +02:00
Lucca Jiménez Könings
639c46ad36 Remove additional debug calls
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-07 18:16:06 +02:00
Lucca Jiménez Könings
158875a962 Remove debug code for new Settings implementation
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-07 18:16:06 +02:00
Lucca Jiménez Könings
c6dac55679 Wrap Settings into synchronization primitives
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-07 18:16:06 +02:00
Lucca Jiménez Könings
37109ae3f1 Make 'General::Debug' setting r/w from runtime
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-07 18:16:05 +02:00
Lucca Jiménez Könings
d6b78b9683 Fix argument parsing at wrong index
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-07 18:16:05 +02:00
Lucca Jiménez Könings
f5e2f7425f Fix ComposedKey metadata not printing to console
Make ComposedKey formattable by overloading fmt::format

Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-07 18:16:05 +02:00
Lucca Jiménez Könings
8693b8a2b0 Add list argument to command settings
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-07 18:16:05 +02:00
Lucca Jiménez Könings
3989961ff9 Add get and set to console command settings
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-07 18:16:05 +02:00
Lucca Jiménez Könings
a357ff8ca3 Add missing options to defaults
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-07 18:16:05 +02:00
Lucca Jiménez Könings
86f0052e07 Add rudimentary access control to type Settings
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-07 18:16:05 +02:00
Lucca Jiménez Könings
89034a64e0 Add logic for new Settings type
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-07 18:16:05 +02:00
Lucca Jiménez Könings
55f5437618 Add new type Settings & refactor TSettings behavior
into Settings by adding getters/setters

Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-07 18:16:05 +02:00
62 changed files with 2040 additions and 787 deletions

6
.github/pull_request_template.md vendored Normal file
View File

@@ -0,0 +1,6 @@
Please replace this text <-> with your PR description and leave the below declarations intact.
---
By creating this pull request, I understand that code that is AI generated or otherwise automatically generated may be rejected without further discussion.
I declare that I fully understand all code I pushed into this PR, and wrote all this code myself and own the rights to this code.

View File

@@ -26,7 +26,7 @@ jobs:
- distro: ubuntu
version: 22.04
- distro: ubuntu
version: 20.04
version: 24.04
container:
image: ${{ matrix.distro }}:${{ matrix.version }}
steps:
@@ -63,13 +63,13 @@ jobs:
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/3-build.sh
- name: Archive server artifact
uses: actions/upload-artifact@v2
uses: actions/upload-artifact@v4
with:
name: BeamMP-Server.${{ matrix.distro }}.${{ matrix.version }}.x86_64
path: ./bin/BeamMP-Server
- name: Archive server debug info artifact
uses: actions/upload-artifact@v2
uses: actions/upload-artifact@v4
with:
name: debuginfo.${{ matrix.distro }}.${{ matrix.version }}.x86_64
path: ./bin/BeamMP-Server.debug
@@ -84,7 +84,7 @@ jobs:
run: ./bin/BeamMP-Server-tests
arm64-matrix:
runs-on: [Linux, ARM64]
runs-on: ubuntu-22.04-arm
env:
VCPKG_DEFAULT_TRIPLET: "arm64-linux"
strategy:
@@ -97,7 +97,7 @@ jobs:
- distro: ubuntu
version: 22.04
- distro: ubuntu
version: 20.04
version: 24.04
container:
image: ${{ matrix.distro }}:${{ matrix.version }}
steps:
@@ -134,13 +134,13 @@ jobs:
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/3-build.sh
- name: Archive server artifact
uses: actions/upload-artifact@v2
uses: actions/upload-artifact@v4
with:
name: BeamMP-Server.${{ matrix.distro }}.${{ matrix.version }}.arm64
path: ./bin/BeamMP-Server
- name: Archive server debug info artifact
uses: actions/upload-artifact@v2
uses: actions/upload-artifact@v4
with:
name: debuginfo.${{ matrix.distro }}.${{ matrix.version }}.arm64
path: ./bin/BeamMP-Server.debug

View File

@@ -45,7 +45,7 @@ jobs:
- distro: ubuntu
version: 22.04
- distro: ubuntu
version: 20.04
version: 24.04
container:
image: ${{ matrix.distro }}:${{ matrix.version }}
steps:
@@ -104,7 +104,7 @@ jobs:
asset_content_type: application/x-elf
arm64-matrix:
runs-on: [Linux, ARM64]
runs-on: ubuntu-22.04-arm
needs: create-release
strategy:
matrix:
@@ -116,7 +116,7 @@ jobs:
- distro: ubuntu
version: 22.04
- distro: ubuntu
version: 20.04
version: 24.04
env:
VCPKG_DEFAULT_TRIPLET: "arm64-linux"
VCPKG_FORCE_SYSTEM_BINARIES: 1

View File

@@ -41,7 +41,7 @@ jobs:
run: bash ./scripts/windows/2-build.sh
- name: Archive server artifact
uses: actions/upload-artifact@v2
uses: actions/upload-artifact@v4
with:
name: BeamMP-Server-windows
path: ./bin/Release/BeamMP-Server.exe

1
.gitignore vendored
View File

@@ -1,5 +1,4 @@
.idea/
.sentry-native/
*.orig
*.toml
boost_*

3
.gitmodules vendored
View File

@@ -4,3 +4,6 @@
[submodule "vcpkg"]
path = vcpkg
url = https://github.com/Microsoft/vcpkg.git
[submodule "deps/toml11"]
path = deps/toml11
url = https://github.com/ToruNiina/toml11

View File

@@ -20,7 +20,7 @@ include(cmake/Git.cmake)
### SETTINGS ###
# add all headers (.h, .hpp) to this
set(PRJ_HEADERS
set(PRJ_HEADERS
include/ArgsParser.h
include/BoostAliases.h
include/Client.h
@@ -49,7 +49,9 @@ set(PRJ_HEADERS
include/TServer.h
include/VehicleData.h
include/Env.h
include/Settings.h
include/Profiling.h
include/ChronoWrapper.h
)
# add all source files (.cpp) to this, except the one with main()
set(PRJ_SOURCES
@@ -73,7 +75,9 @@ set(PRJ_SOURCES
src/TServer.cpp
src/VehicleData.cpp
src/Env.cpp
src/Settings.cpp
src/Profiling.cpp
src/ChronoWrapper.cpp
)
find_package(Lua REQUIRED)
@@ -89,7 +93,7 @@ set(PRJ_COMPILE_FEATURES cxx_std_20)
# set #defines (test enable/disable not included here)
set(PRJ_DEFINITIONS CPPHTTPLIB_OPENSSL_SUPPORT)
# add all libraries used by the project (WARNING: also set them in vcpkg.json!)
set(PRJ_LIBRARIES
set(PRJ_LIBRARIES
fmt::fmt
doctest::doctest
Threads::Threads
@@ -100,6 +104,7 @@ set(PRJ_LIBRARIES
httplib::httplib
libzip::zip
OpenSSL::SSL OpenSSL::Crypto
CURL::libcurl
${LUA_LIBRARIES}
)
@@ -112,7 +117,8 @@ find_package(httplib CONFIG REQUIRED)
find_package(libzip CONFIG REQUIRED)
find_package(RapidJSON CONFIG REQUIRED)
find_package(sol2 CONFIG REQUIRED)
find_package(toml11 CONFIG REQUIRED)
find_package(CURL CONFIG REQUIRED)
add_subdirectory("deps/toml11")
include_directories(include)
@@ -121,7 +127,7 @@ include(FindThreads)
### END SETTINGS ###
# DONT change anything beyond this point unless you've read the cmake bible and
# DONT change anything beyond this point unless you've read the cmake bible and
# swore on it not to bonk up the ci/cd pipelines with your changes.
####################
@@ -160,7 +166,7 @@ set(PRJ_DEFINITIONS ${PRJ_DEFINITIONS}
)
# build commandline manually for funky windows flags to carry over without a custom toolchain file
add_library(commandline_static
add_library(commandline_static
deps/commandline/src/impls.h
deps/commandline/src/windows_impl.cpp
deps/commandline/src/linux_impl.cpp
@@ -173,6 +179,11 @@ add_library(commandline_static
deps/commandline/src/backends/BufferedBackend.cpp
deps/commandline/src/backends/BufferedBackend.h
)
# Ensure the commandline library uses C++11
set_target_properties(commandline_static PROPERTIES CXX_STANDARD 11 CXX_STANDARD_REQUIRED YES)
if (WIN32)
target_compile_definitions(commandline_static PRIVATE -DPLATFORM_WINDOWS=1)
else ()
@@ -216,4 +227,3 @@ if(${PROJECT_NAME}_ENABLE_UNIT_TESTING)
target_link_options(${PROJECT_NAME}-tests PRIVATE "/SUBSYSTEM:CONSOLE")
endif(MSVC)
endif()

View File

@@ -108,8 +108,8 @@ A BeamMP-Developer must review your code in detail, and leave a review. If this
5. Run `git submodule update --init --recursive`.
6. Make a new branch for your feature or fix from the branch you are on. You can do this via `git checkout -b <branch name>`. See [this section on branches](#branches) for more info on branch naming.
7. Install all dependencies. Those are usually listed in the `README.md` in the branch you're in, or, more reliably, in one of the files in `.github/workflows` (if you can read `yaml`).
8. Run CMake to configure the project. You can find tutorials on this online. You will want to tell CMake to build with `CMAKE_BUILD_TYPE=Debug`, for example by passing it to CMake via the commandline switch `-DCMAKE_BUILD_TYPE=Debug`. You may also want to turn off sentry by setting `SENTRY_BACKEND=none` (for example via commandline switch `-DSENTRY_BACKEND=none`). An example invocation on Linux with GNU make would be
`cmake . -DCMAKE_BUILD_TYPE=Debug -DSENTRY_BACKEND=none` .
8. Run CMake to configure the project. You can find tutorials on this online. You will want to tell CMake to build with `CMAKE_BUILD_TYPE=Debug`, for example by passing it to CMake via the commandline switch `-DCMAKE_BUILD_TYPE=Debug`. An example invocation on Linux with GNU make would be
`cmake . -DCMAKE_BUILD_TYPE=Debug` .
9. Build the `BeamMP-Server` target to build the BeamMP-Server, or the `BeamMP-Server-tests` target to build the unit-tests (does not include a working server). In the example from 8. (on Linux), you could build with `make BeamMP-Server`, `make -j BeamMP-Server` or `cmake --build . --parallel --target BeamMP-Server` . Or, on Windows, (in Visual Studio), you would just press some big green "run" or "debug" button.
10. When making changes, refer to [this section on how to commit properly](#how-to-commit). Not following those guidelines will result in your changes being rejected, so please take a look.
11. Make sure to add Unit-tests with `doctest` if you build new stuff. You can find examples all over the latest version of the codebase (search for `TEST_CASE`).

View File

@@ -19,7 +19,7 @@ Feel free to ask any questions via the following channels:
These values are guesstimated and are subject to change with each release.
* RAM: 50+ MiB usable (not counting OS overhead)
* RAM: 30-100 MiB usable (not counting OS overhead)
* CPU: >1GHz, preferably multicore
* OS: Windows, Linux (theoretically any POSIX)
* GPU: None
@@ -38,7 +38,7 @@ If you need support with understanding the codebase, please write us in the Disc
## About Building from Source
We only allow building unmodified (original) source code for public use. `master` is considered **unstable** and we will not provide technical support if such a build doesn't work, so always build from a tag. You can checkout a tag with `git checkout tags/TAGNAME`, where `TAGNAME` is the tag, for example `v3.1.0`.
We only allow building unmodified (original) source code for public use. `master` is considered **unstable** and we will not provide technical support if such a build doesn't work, so always build from a tag. You can checkout a tag with `git checkout tags/TAGNAME`, where `TAGNAME` is the tag, for example `v3.4.1`. See [the tags](https://github.com/BeamMP/BeamMP-Server/tags) for possible versions/tags, as well as [the releases](https://github.com/BeamMP/BeamMP-Server/releases) to check which version is marked as a release/prerelease. We recommend using the [latest release](https://github.com/BeamMP/BeamMP-Server/releases/latest).
## Supported Operating Systems
@@ -66,9 +66,10 @@ You can build on **Windows, Linux** or other platforms by following these steps:
1. Check out the repository with git: `git clone --recursive https://github.com/BeamMP/BeamMP-Server`.
2. Go into the directory `cd BeamMP-Server`.
3. Run CMake `cmake -S . -B bin -DCMAKE_BUILD_TYPE=Release` - this can take a few minutes and may take a lot of disk space and bandwidth.
4. Build via `cmake --build bin --parallel --config Release -t BeamMP-Server`.
5. Your executable can be found in `bin/`.
3. Specify the server version to build by checking out a tag: `git checkout tags/v3.4.1` - [Possible versions/tags](https://github.com/BeamMP/BeamMP-Server/tags)
4. Run CMake `cmake -S . -B bin -DCMAKE_BUILD_TYPE=Release` - this can take a few minutes and may take a lot of disk space and bandwidth.
5. Build via `cmake --build bin --parallel --config Release -t BeamMP-Server`.
6. Your executable can be found in `bin/`.
When you make changes to the code, you only have to run step 4 again.
### Building for FreeBSD

View File

@@ -3,9 +3,9 @@
# https://github.com/lefticus/cppbestpractices/blob/master/02-Use_the_Tools_Available.md
# Courtesy of Jason Turner
# License here: https://github.com/cpp-best-practices/cppbestpractices/blob/master/LICENSE
#
#
# This version has been modified by the owners of the current respository.
# Modifications have mostly been marked with "modified" or similar, though this is not
# Modifications have mostly been marked with "modified" or similar, though this is not
# strictly required.
function(set_project_warnings project_name)
@@ -73,7 +73,6 @@ function(set_project_warnings project_name)
-Werror=missing-declarations
-Werror=missing-field-initializers
-Werror=ctor-dtor-privacy
-Werror=switch-enum
-Wswitch-default
-Werror=unused-result
-Werror=implicit-fallthrough

View File

@@ -2,7 +2,7 @@ find_package(Git)
if(${PROJECT_NAME}_CHECKOUT_GIT_SUBMODULES)
if(Git_FOUND)
message(STATUS "Git found, submodule update and init")
execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive
execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
RESULT_VARIABLE GIT_SUBMOD_RESULT)
if(NOT GIT_SUBMOD_RESULT EQUAL "0")

1
deps/toml11 vendored Submodule

Submodule deps/toml11 added at f33ca743fb

8
include/ChronoWrapper.h Normal file
View File

@@ -0,0 +1,8 @@
#pragma once
#include <chrono>
#include <string>
namespace ChronoWrapper {
std::chrono::high_resolution_clock::duration TimeFromStringWithLiteral(const std::string& time_str);
}

View File

@@ -24,6 +24,7 @@
#include <queue>
#include <string>
#include <unordered_set>
#include <utility>
#include "BoostAliases.h"
#include "Common.h"
@@ -56,17 +57,16 @@ public:
~TClient();
TClient& operator=(const TClient&) = delete;
void AddNewCar(int Ident, const std::string& Data);
void SetCarData(int Ident, const std::string& Data);
void AddNewCar(int Ident, const nlohmann::json& Data);
void SetCarData(int Ident, const nlohmann::json& Data);
void SetCarPosition(int Ident, const std::string& Data);
TVehicleDataLockPair GetAllCars();
void SetName(const std::string& Name) { mName = Name; }
void SetRoles(const std::string& Role) { mRole = Role; }
void SetIdentifier(const std::string& key, const std::string& value) { mIdentifiers[key] = value; }
std::string GetCarData(int Ident);
nlohmann::json GetCarData(int Ident);
std::string GetCarPositionRaw(int Ident);
void SetUDPAddr(const ip::udp::endpoint& Addr) { mUDPAddress = Addr; }
void SetDownSock(ip::tcp::socket&& CSock) { mDownSocket = std::move(CSock); }
void SetTCPSock(ip::tcp::socket&& CSock) { mSocket = std::move(CSock); }
void Disconnect(std::string_view Reason);
bool IsDisconnected() const { return !mSocket.is_open(); }
@@ -75,8 +75,6 @@ public:
[[nodiscard]] const std::unordered_map<std::string, std::string>& GetIdentifiers() const { return mIdentifiers; }
[[nodiscard]] const ip::udp::endpoint& GetUDPAddr() const { return mUDPAddress; }
[[nodiscard]] ip::udp::endpoint& GetUDPAddr() { return mUDPAddress; }
[[nodiscard]] ip::tcp::socket& GetDownSock() { return mDownSocket; }
[[nodiscard]] const ip::tcp::socket& GetDownSock() const { return mDownSocket; }
[[nodiscard]] ip::tcp::socket& GetTCPSock() { return mSocket; }
[[nodiscard]] const ip::tcp::socket& GetTCPSock() const { return mSocket; }
[[nodiscard]] std::string GetRoles() const { return mRole; }
@@ -88,7 +86,7 @@ public:
void ClearCars();
[[nodiscard]] int GetID() const { return mID; }
[[nodiscard]] int GetUnicycleID() const { return mUnicycleID; }
[[nodiscard]] bool IsConnected() const { return mIsConnected; }
[[nodiscard]] bool IsUDPConnected() const { return mIsUDPConnected; }
[[nodiscard]] bool IsSynced() const { return mIsSynced; }
[[nodiscard]] bool IsSyncing() const { return mIsSyncing; }
[[nodiscard]] bool IsGuest() const { return mIsGuest; }
@@ -100,16 +98,18 @@ public:
[[nodiscard]] const std::queue<std::vector<uint8_t>>& MissedPacketQueue() const { return mPacketsSync; }
[[nodiscard]] size_t MissedPacketQueueSize() const { return mPacketsSync.size(); }
[[nodiscard]] std::mutex& MissedPacketQueueMutex() const { return mMissedPacketsMutex; }
void SetIsConnected(bool NewIsConnected) { mIsConnected = NewIsConnected; }
void SetIsUDPConnected(bool NewIsConnected) { mIsUDPConnected = NewIsConnected; }
[[nodiscard]] TServer& Server() const;
void UpdatePingTime();
int SecondsSinceLastPing();
void SetMagic(std::vector<uint8_t> magic) { mMagic = std::move(magic); }
[[nodiscard]] const std::vector<uint8_t>& GetMagic() const { return mMagic; }
private:
void InsertVehicle(int ID, const std::string& Data);
TServer& mServer;
bool mIsConnected = false;
bool mIsUDPConnected = false;
bool mIsSynced = false;
bool mIsSyncing = false;
mutable std::mutex mMissedPacketsMutex;
@@ -122,13 +122,13 @@ private:
SparseArray<std::string> mVehiclePosition;
std::string mName = "Unknown Client";
ip::tcp::socket mSocket;
ip::tcp::socket mDownSocket;
ip::udp::endpoint mUDPAddress {};
int mUnicycleID = -1;
std::string mRole;
std::string mDID;
int mID = -1;
std::chrono::time_point<std::chrono::high_resolution_clock> mLastPingTime;
std::chrono::time_point<std::chrono::high_resolution_clock> mLastPingTime = std::chrono::high_resolution_clock::now();
std::vector<uint8_t> mMagic;
};
std::optional<std::weak_ptr<TClient>> GetClient(class TServer& Server, int ID);

View File

@@ -18,6 +18,7 @@
#pragma once
#include <algorithm>
#include <array>
#include <atomic>
#include <cstring>
@@ -28,6 +29,7 @@
#include <memory>
#include <mutex>
#include <shared_mutex>
#include <span>
#include <sstream>
#include <unordered_map>
#include <zlib.h>
@@ -36,6 +38,7 @@
#include <filesystem>
namespace fs = std::filesystem;
#include "Settings.h"
#include "TConsole.h"
struct Version {
@@ -58,32 +61,6 @@ using SparseArray = std::unordered_map<size_t, T>;
class Application final {
public:
// types
struct TSettings {
std::string ServerName { "BeamMP Server" };
std::string ServerDesc { "BeamMP Default Description" };
std::string ServerTags { "Freeroam" };
std::string Resource { "Resources" };
std::string MapName { "/levels/gridmap_v2/info.json" };
std::string Key {};
std::string Password{};
std::string SSLKeyPath { "./.ssl/HttpServer/key.pem" };
std::string SSLCertPath { "./.ssl/HttpServer/cert.pem" };
bool HTTPServerEnabled { false };
int MaxPlayers { 8 };
bool Private { true };
int MaxCars { 1 };
bool DebugModeEnabled { false };
int Port { 30814 };
std::string CustomIP {};
bool LogChat { true };
bool SendErrors { true };
bool SendErrorsMessageEnabled { true };
int HTTPServerPort { 8080 };
std::string HTTPServerIP { "127.0.0.1" };
bool HTTPServerUseSSL { false };
bool HideUpdateMessages { false };
[[nodiscard]] bool HasCustomIP() const { return !CustomIP.empty(); }
};
using TShutdownHandler = std::function<void()>;
@@ -97,19 +74,21 @@ public:
static TConsole& Console() { return mConsole; }
static std::string ServerVersionString();
static const Version& ServerVersion() { return mVersion; }
static uint8_t ClientMajorVersion() { return 2; }
static Version ClientMinimumVersion() { return Version { 2, 7, 0 }; }
static std::string PPS() { return mPPS; }
static void SetPPS(const std::string& NewPPS) { mPPS = NewPPS; }
static TSettings Settings;
static inline struct Settings Settings { };
static std::vector<std::string> GetBackendUrlsInOrder() {
return {
"backend.beammp.com",
"https://backend.beammp.com",
};
}
static std::string GetBackendUrlForAuth() { return "auth.beammp.com"; }
static std::string GetServerCheckUrl() { return "https://check.beammp.com"; }
static std::string GetBackendUrlForAuth() { return "https://auth.beammp.com"; }
static std::string GetBackendUrlForSocketIO() { return "https://backend.beammp.com"; }
static void CheckForUpdates();
static std::array<uint8_t, 3> VersionStrToInts(const std::string& str);
@@ -150,10 +129,11 @@ private:
static inline std::mutex mShutdownHandlersMutex {};
static inline std::deque<TShutdownHandler> mShutdownHandlers {};
static inline Version mVersion { 3, 4, 0 };
static inline Version mVersion { 3, 9, 0 };
};
void SplitString(std::string const& str, const char delim, std::vector<std::string>& out);
std::string LowerString(std::string str);
std::string ThreadName(bool DebugModeOverride = false);
void RegisterThread(const std::string& str);
@@ -162,7 +142,6 @@ void RegisterThread(const std::string& str);
#define KB 1024llu
#define MB (KB * 1024llu)
#define GB (MB * 1024llu)
#define SSU_UNRAW SECRET_SENTRY_URL
#define _file_basename std::filesystem::path(__FILE__).filename().string()
#define _line std::to_string(__LINE__)
@@ -185,13 +164,13 @@ void RegisterThread(const std::string& str);
#else
#define _function_name std::string(__func__)
#endif
#ifndef NDEBUG
#define DEBUG
#endif
#if defined(DEBUG)
// if this is defined, we will show the full function signature infront of
// each info/debug/warn... call instead of the 'filename:line' format.
#if defined(BMP_FULL_FUNCTION_NAMES)
@@ -201,7 +180,7 @@ void RegisterThread(const std::string& str);
#endif
#endif // defined(DEBUG)
#define beammp_warn(x) Application::Console().Write(_this_location + std::string("[WARN] ") + (x))
#define beammp_info(x) Application::Console().Write(_this_location + std::string("[INFO] ") + (x))
#define beammp_error(x) \
@@ -223,13 +202,13 @@ void RegisterThread(const std::string& str);
#define luaprint(x) Application::Console().Write(_this_location + std::string("[LUA] ") + (x))
#define beammp_debug(x) \
do { \
if (Application::Settings.DebugModeEnabled) { \
if (Application::Settings.getAsBool(Settings::Key::General_Debug)) { \
Application::Console().Write(_this_location + std::string("[DEBUG] ") + (x)); \
} \
} while (false)
#define beammp_event(x) \
do { \
if (Application::Settings.DebugModeEnabled) { \
if (Application::Settings.getAsBool(Settings::Key::General_Debug)) { \
Application::Console().Write(_this_location + std::string("[EVENT] ") + (x)); \
} \
} while (false)
@@ -237,14 +216,14 @@ void RegisterThread(const std::string& str);
#if defined(DEBUG)
#define beammp_trace(x) \
do { \
if (Application::Settings.DebugModeEnabled) { \
if (Application::Settings.getAsBool(Settings::Key::General_Debug)) { \
Application::Console().Write(_this_location + std::string("[TRACE] ") + (x)); \
} \
} while (false)
#else
#define beammp_trace(x)
#endif // defined(DEBUG)
#define beammp_errorf(...) beammp_error(fmt::format(__VA_ARGS__))
#define beammp_infof(...) beammp_info(fmt::format(__VA_ARGS__))
#define beammp_debugf(...) beammp_debug(fmt::format(__VA_ARGS__))
@@ -286,57 +265,14 @@ void RegisterThread(const std::string& str);
void LogChatMessage(const std::string& name, int id, const std::string& msg);
#define Biggest 30000
template <typename T>
inline T Comp(const T& Data) {
std::array<char, Biggest> C {};
// obsolete
C.fill(0);
z_stream defstream;
defstream.zalloc = nullptr;
defstream.zfree = nullptr;
defstream.opaque = nullptr;
defstream.avail_in = uInt(Data.size());
defstream.next_in = const_cast<Bytef*>(reinterpret_cast<const Bytef*>(&Data[0]));
defstream.avail_out = Biggest;
defstream.next_out = reinterpret_cast<Bytef*>(C.data());
deflateInit(&defstream, Z_BEST_COMPRESSION);
deflate(&defstream, Z_SYNC_FLUSH);
deflate(&defstream, Z_FINISH);
deflateEnd(&defstream);
size_t TotalOut = defstream.total_out;
T Ret;
Ret.resize(TotalOut);
std::fill(Ret.begin(), Ret.end(), 0);
std::copy_n(C.begin(), TotalOut, Ret.begin());
return Ret;
}
template <typename T>
inline T DeComp(const T& Compressed) {
std::array<char, Biggest> C {};
// not needed
C.fill(0);
z_stream infstream;
infstream.zalloc = nullptr;
infstream.zfree = nullptr;
infstream.opaque = nullptr;
infstream.avail_in = Biggest;
infstream.next_in = const_cast<Bytef*>(reinterpret_cast<const Bytef*>(&Compressed[0]));
infstream.avail_out = Biggest;
infstream.next_out = const_cast<Bytef*>(reinterpret_cast<const Bytef*>(C.data()));
inflateInit(&infstream);
inflate(&infstream, Z_SYNC_FLUSH);
inflate(&infstream, Z_FINISH);
inflateEnd(&infstream);
size_t TotalOut = infstream.total_out;
T Ret;
Ret.resize(TotalOut);
std::fill(Ret.begin(), Ret.end(), 0);
std::copy_n(C.begin(), TotalOut, Ret.begin());
return Ret;
}
std::vector<uint8_t> Comp(std::span<const uint8_t> input);
std::vector<uint8_t> DeComp(std::span<const uint8_t> input);
std::string GetPlatformAgnosticErrorString();
#define S_DSN SU_RAW
class InvalidDataError : std::runtime_error {
public:
InvalidDataError() : std::runtime_error("Invalid data") {
}
};

View File

@@ -32,6 +32,7 @@
#include <thread>
#include "Common.h"
#include "Compat.h"
static const char* const ANSI_RESET = "\u001b[0m";
@@ -56,7 +57,7 @@ static const char* const ANSI_WHITE_BOLD = "\u001b[37;1m";
static const char* const ANSI_BOLD = "\u001b[1m";
static const char* const ANSI_UNDERLINE = "\u001b[4m";
#ifdef DEBUG
#if defined(DEBUG) && !defined(BEAMMP_FREEBSD)
#include <iostream>
inline void _assert([[maybe_unused]] const char* file, [[maybe_unused]] const char* function, [[maybe_unused]] unsigned line,
[[maybe_unused]] const char* condition_string, [[maybe_unused]] bool result) {
@@ -81,8 +82,8 @@ inline void _assert([[maybe_unused]] const char* file, [[maybe_unused]] const ch
beammp_errorf("Assertion failed in '{}:{}': {}.", __func__, _line, #cond); \
} \
} while (false)
#define beammp_assert_not_reachable() \
do { \
#define beammp_assert_not_reachable() \
do { \
beammp_errorf("Assertion failed in '{}:{}': Unreachable code reached. This may result in a crash or undefined state of the program.", __func__, _line); \
} while (false)
#endif // DEBUG

View File

@@ -27,6 +27,7 @@ enum class Key {
PROVIDER_UPDATE_MESSAGE,
PROVIDER_DISABLE_CONFIG,
PROVIDER_PORT_ENV,
PROVIDER_IP_ENV
};
std::optional<std::string> Get(Key key);

View File

@@ -23,6 +23,7 @@
#include <filesystem>
#include <string>
#include <unordered_map>
#include <curl/curl.h>
#if defined(BEAMMP_LINUX)
#pragma GCC diagnostic push
@@ -38,8 +39,8 @@
namespace fs = std::filesystem;
namespace Http {
std::string GET(const std::string& host, int port, const std::string& target, unsigned int* status = nullptr);
std::string POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status = nullptr, const httplib::Headers& headers = {});
std::string GET(const std::string& url, unsigned int* status = nullptr);
std::string POST(const std::string& url, const std::string& body, const std::string& ContentType, unsigned int* status = nullptr, const std::map<std::string, std::string>& headers = {});
namespace Status {
std::string ToString(int code);
}

View File

@@ -17,7 +17,7 @@
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include "rapidjson/stringbuffer.h"
#include "rapidjson/prettywriter.h"
#include "rapidjson/document.h"
#include "rapidjson/prettywriter.h"
#include "rapidjson/stringbuffer.h"
#include "rapidjson/writer.h"

View File

@@ -35,8 +35,11 @@ namespace MP {
inline size_t GetPlayerCount() { return Engine->Server().ClientCount(); }
std::pair<bool, std::string> DropPlayer(int ID, std::optional<std::string> MaybeReason);
std::pair<bool, std::string> SendChatMessage(int ID, const std::string& Message);
std::pair<bool, std::string> SendNotification(int ID, const std::string& Message, const std::string& Icon, const std::string& Category);
std::pair<bool, std::string> ConfirmationDialog(int ID, const std::string& Title, const std::string& Body, const sol::table& buttons, const std::string& InteractionID, const bool& warning = false, const bool& reportToServer = true, const bool& reportToExtensions = true);
std::pair<bool, std::string> RemoveVehicle(int PlayerID, int VehicleID);
void Set(int ConfigID, sol::object NewValue);
TLuaValue Get(int ConfigID);
bool IsPlayerGuest(int ID);
bool IsPlayerConnected(int ID);
void Sleep(size_t Ms);

View File

@@ -6,6 +6,9 @@
#include <limits>
#include <unordered_map>
#undef max
#undef min
namespace prof {
using Duration = std::chrono::duration<double, std::milli>;

View File

@@ -23,8 +23,8 @@
* and write locks and read locks are mutually exclusive.
*/
#include <shared_mutex>
#include <mutex>
#include <shared_mutex>
// Use ReadLock(m) and WriteLock(m) to lock it.
using RWMutex = std::shared_mutex;

144
include/Settings.h Normal file
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@@ -0,0 +1,144 @@
// BeamMP, the BeamNG.drive multiplayer mod.
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
//
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include "Sync.h"
#include <concepts>
#include <cstdint>
#include <doctest/doctest.h>
#include <fmt/core.h>
#include <fmt/format.h>
#include <stdexcept>
#include <string>
#include <unordered_map>
#include <variant>
struct ComposedKey {
std::string Category;
std::string Key;
bool operator==(const ComposedKey& rhs) const {
return (this->Category == rhs.Category && this->Key == rhs.Key);
}
};
template <>
struct fmt::formatter<ComposedKey> : formatter<std::string> {
auto format(ComposedKey key, format_context& ctx) const;
};
inline auto fmt::formatter<ComposedKey>::format(ComposedKey key, fmt::format_context& ctx) const {
std::string key_metadata = fmt::format("{}::{}", key.Category, key.Key);
return formatter<std::string>::format(key_metadata, ctx);
}
namespace std {
template <>
class hash<ComposedKey> {
public:
std::uint64_t operator()(const ComposedKey& key) const {
std::hash<std::string> hash_fn;
return hash_fn(key.Category + key.Key);
}
};
}
struct Settings {
using SettingsTypeVariant = std::variant<std::string, bool, int>;
Settings();
enum Key {
// Keys that correspond to the keys set in TOML
// Keys have their TOML section name as prefix
// [Misc]
Misc_ImScaredOfUpdates,
Misc_UpdateReminderTime,
// [General]
General_Description,
General_Tags,
General_MaxPlayers,
General_Name,
General_Map,
General_AuthKey,
General_Private,
General_IP,
General_Port,
General_MaxCars,
General_LogChat,
General_ResourceFolder,
General_Debug,
General_AllowGuests,
General_InformationPacket,
};
Sync<std::unordered_map<Key, SettingsTypeVariant>> SettingsMap;
enum SettingsAccessMask {
READ_ONLY, // Value can be read from console
READ_WRITE, // Value can be read and written to from console
NO_ACCESS // Value is inaccessible from console (no read OR write)
};
using SettingsAccessControl = std::pair<
Key, // The Key's corresponding enum encoding
SettingsAccessMask // Console read/write permissions
>;
Sync<std::unordered_map<ComposedKey, SettingsAccessControl>> InputAccessMapping;
std::string getAsString(Key key);
int getAsInt(Key key);
bool getAsBool(Key key);
SettingsTypeVariant get(Key key);
void set(Key key, const std::string& value);
template <typename Integer, std::enable_if_t<std::is_same_v<Integer, int>, bool> = true>
void set(Key key, Integer value) {
auto map = SettingsMap.synchronize();
if (!map->contains(key)) {
throw std::logic_error { "Undefined setting key accessed in Settings::set(int)" };
}
if (!std::holds_alternative<int>(map->at(key))) {
throw std::logic_error { fmt::format("Wrong value type in Settings::set(int): index {}", map->at(key).index()) };
}
map->at(key) = value;
}
template <typename Boolean, std::enable_if_t<std::is_same_v<bool, Boolean>, bool> = true>
void set(Key key, Boolean value) {
auto map = SettingsMap.synchronize();
if (!map->contains(key)) {
throw std::logic_error { "Undefined setting key accessed in Settings::set(bool)" };
}
if (!std::holds_alternative<bool>(map->at(key))) {
throw std::logic_error { fmt::format("Wrong value type in Settings::set(bool): index {}", map->at(key).index()) };
}
map->at(key) = value;
}
const std::unordered_map<ComposedKey, SettingsAccessControl> getAccessControlMap() const;
SettingsAccessControl getConsoleInputAccessMapping(const ComposedKey& keyName);
void setConsoleInputAccessMapping(const ComposedKey& keyName, const std::string& value);
void setConsoleInputAccessMapping(const ComposedKey& keyName, int value);
void setConsoleInputAccessMapping(const ComposedKey& keyName, bool value);
};

9
include/Sync.h Normal file
View File

@@ -0,0 +1,9 @@
#pragma once
#include <boost/thread/synchronized_value.hpp>
#include <mutex>
/// This header provides convenience aliases for synchronization primitives.
template <typename T>
using Sync = boost::synchronized_value<T, std::recursive_mutex>;

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@@ -19,6 +19,7 @@
#pragma once
#include "Common.h"
#include "Settings.h"
#include <atomic>
#include <filesystem>
@@ -40,9 +41,7 @@ public:
private:
void CreateConfigFile();
void ParseFromFile(std::string_view name);
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, std::string& OutValue);
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, bool& OutValue);
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, int& OutValue);
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, Settings::Key key);
void ParseOldFormat();
std::string TagsAsPrettyArray() const;

View File

@@ -59,6 +59,9 @@ private:
void Command_Settings(const std::string& cmd, const std::vector<std::string>& args);
void Command_Clear(const std::string&, const std::vector<std::string>& args);
void Command_Version(const std::string& cmd, const std::vector<std::string>& args);
void Command_ProtectMod(const std::string& cmd, const std::vector<std::string>& args);
void Command_ReloadMods(const std::string& cmd, const std::vector<std::string>& args);
void Command_NetTest(const std::string& cmd, const std::vector<std::string>& args);
void Command_Say(const std::string& FullCommand);
bool EnsureArgsCount(const std::vector<std::string>& args, size_t n);
@@ -77,6 +80,9 @@ private:
{ "clear", [this](const auto& a, const auto& b) { Command_Clear(a, b); } },
{ "say", [this](const auto&, const auto&) { Command_Say(""); } }, // shouldn't actually be called
{ "version", [this](const auto& a, const auto& b) { Command_Version(a, b); } },
{ "protectmod", [this](const auto& a, const auto& b) { Command_ProtectMod(a, b); } },
{ "reloadmods", [this](const auto& a, const auto& b) { Command_ReloadMods(a, b); } },
{ "nettest", [this](const auto& a, const auto& b) { Command_NetTest(a, b); } },
};
std::unique_ptr<Commandline> mCommandline { nullptr };

View File

@@ -29,6 +29,7 @@ public:
//~THeartbeatThread();
void operator()() override;
static inline std::string lastCall = "";
private:
std::string GenerateCall();
std::string GetPlayers();

View File

@@ -167,7 +167,7 @@ public:
void ReportErrors(const std::vector<std::shared_ptr<TLuaResult>>& Results);
bool HasState(TLuaStateId StateId);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(TLuaStateId StateID, const TLuaChunk& Script);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(TLuaStateId StateID, const std::string& FunctionName, const std::vector<TLuaValue>& Args);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(TLuaStateId StateID, const std::string& FunctionName, const std::vector<TLuaValue>& Args, const std::string& EventName);
void EnsureStateExists(TLuaStateId StateId, const std::string& Name, bool DontCallOnInit = false);
void RegisterEvent(const std::string& EventName, TLuaStateId StateId, const std::string& FunctionName);
/**
@@ -192,7 +192,9 @@ public:
for (const auto& Event : mLuaEvents.at(EventName)) {
for (const auto& Function : Event.second) {
if (Event.first != IgnoreId) {
Results.push_back(EnqueueFunctionCall(Event.first, Function, Arguments));
auto Result = EnqueueFunctionCall(Event.first, Function, Arguments, EventName);
Results.push_back(Result);
AddResultToCheck(Result);
}
}
}
@@ -209,7 +211,7 @@ public:
std::vector<TLuaValue> Arguments { TLuaValue { std::forward<ArgsT>(Args) }... };
const auto Handlers = GetEventHandlersForState(EventName, StateId);
for (const auto& Handler : Handlers) {
Results.push_back(EnqueueFunctionCall(StateId, Handler, Arguments));
Results.push_back(EnqueueFunctionCall(StateId, Handler, Arguments, EventName));
}
return Results;
}
@@ -243,7 +245,7 @@ private:
StateThreadData(const StateThreadData&) = delete;
virtual ~StateThreadData() noexcept { beammp_debug("\"" + mStateId + "\" destroyed"); }
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(const TLuaChunk& Script);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaValue>& Args);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaValue>& Args, const std::string& EventName);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCallFromCustomEvent(const std::string& FunctionName, const std::vector<TLuaValue>& Args, const std::string& EventName, CallStrategy Strategy);
void RegisterEvent(const std::string& EventName, const std::string& FunctionName);
void AddPath(const fs::path& Path); // to be added to path and cpath
@@ -261,6 +263,7 @@ private:
sol::table Lua_TriggerGlobalEvent(const std::string& EventName, sol::variadic_args EventArgs);
sol::table Lua_TriggerLocalEvent(const std::string& EventName, sol::variadic_args EventArgs);
sol::table Lua_GetPlayerIdentifiers(int ID);
std::variant<std::string, sol::nil_t> Lua_GetPlayerRole(int ID);
sol::table Lua_GetPlayers();
std::string Lua_GetPlayerName(int ID);
sol::table Lua_GetPlayerVehicles(int ID);

View File

@@ -45,6 +45,8 @@ public:
void SendToAll(TClient* c, const std::vector<uint8_t>& Data, bool Self, bool Rel);
void UpdatePlayer(TClient& Client);
TResourceManager& ResourceManager() const { return mResourceManager; }
private:
void UDPServerMain();
void TCPServerMain();
@@ -58,7 +60,6 @@ private:
std::mutex mOpenIDMutex;
std::vector<uint8_t> UDPRcvFromClient(ip::udp::endpoint& ClientEndpoint);
void HandleDownload(TConnection&& TCPSock);
void OnConnect(const std::weak_ptr<TClient>& c);
void TCPClient(const std::weak_ptr<TClient>& c);
void Looper(const std::weak_ptr<TClient>& c);
@@ -67,7 +68,7 @@ private:
void Parse(TClient& c, const std::vector<uint8_t>& Packet);
void SendFile(TClient& c, const std::string& Name);
static bool TCPSendRaw(TClient& C, ip::tcp::socket& socket, const uint8_t* Data, size_t Size);
static void SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std::string& Name);
static void SendFileToClient(TClient& c, size_t Size, const std::string& Name);
static const uint8_t* SendSplit(TClient& c, ip::tcp::socket& Socket, const uint8_t* DataPtr, size_t Size);
};

View File

@@ -27,7 +27,7 @@ class TNetwork;
class TPPSMonitor : public IThreaded {
public:
explicit TPPSMonitor(TServer& Server);
virtual ~TPPSMonitor() {}
virtual ~TPPSMonitor() { }
void operator()() override;

View File

@@ -19,6 +19,7 @@
#pragma once
#include "Common.h"
#include <nlohmann/json.hpp>
class TResourceManager {
public:
@@ -29,6 +30,10 @@ public:
[[nodiscard]] std::string TrimmedList() const { return mTrimmedList; }
[[nodiscard]] std::string FileSizes() const { return mFileSizes; }
[[nodiscard]] int ModsLoaded() const { return mModsLoaded; }
[[nodiscard]] nlohmann::json GetMods() const { return mMods; }
void RefreshFiles();
void SetProtected(const std::string& ModName, bool Protected);
private:
size_t mMaxModSize = 0;
@@ -36,4 +41,7 @@ private:
std::string mFileList;
std::string mTrimmedList;
int mModsLoaded = 0;
std::mutex mModsMutex;
nlohmann::json mMods = nlohmann::json::array();
};

View File

@@ -44,7 +44,7 @@ public:
void ForEachClient(const std::function<bool(std::weak_ptr<TClient>)>& Fn);
size_t ClientCount() const;
void GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TPPSMonitor& PPSMonitor, TNetwork& Network);
void GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TPPSMonitor& PPSMonitor, TNetwork& Network, bool udp);
static void HandleEvent(TClient& c, const std::string& Data);
RWMutex& GetClientMutex() const { return mClientsMutex; }

View File

@@ -18,11 +18,12 @@
#pragma once
#include <nlohmann/json.hpp>
#include <string>
class TVehicleData final {
public:
TVehicleData(int ID, std::string Data);
TVehicleData(int ID, nlohmann::json Data);
~TVehicleData();
// We cannot delete this, since vector needs to be able to copy when it resizes.
// Deleting this causes some wacky template errors which are hard to decipher,
@@ -32,14 +33,16 @@ public:
[[nodiscard]] bool IsInvalid() const { return mID == -1; }
[[nodiscard]] int ID() const { return mID; }
[[nodiscard]] std::string Data() const { return mData; }
void SetData(const std::string& Data) { mData = Data; }
[[nodiscard]] nlohmann::json Data() const { return mData; }
[[nodiscard]] std::string DataAsPacket(const std::string& Role, const std::string& Name, int ID) const;
void SetData(const nlohmann::json& Data) { mData = Data; }
bool operator==(const TVehicleData& v) const { return mID == v.mID; }
private:
int mID { -1 };
std::string mData;
nlohmann::json mData;
};
// TODO: unused now, remove?

23
src/ChronoWrapper.cpp Normal file
View File

@@ -0,0 +1,23 @@
#include "ChronoWrapper.h"
#include "Common.h"
#include <regex>
std::chrono::high_resolution_clock::duration ChronoWrapper::TimeFromStringWithLiteral(const std::string& time_str) {
// const std::regex time_regex(R"((\d+\.{0,1}\d*)(min|ms|us|ns|[dhs]))"); //i.e one of: "25ns, 6us, 256ms, 2s, 13min, 69h, 356d" will get matched (only available in newer C++ versions)
const std::regex time_regex(R"((\d+\.{0,1}\d*)(min|[dhs]))"); // i.e one of: "2.01s, 13min, 69h, 356.69d" will get matched
std::smatch match;
float time_value;
if (!std::regex_search(time_str, match, time_regex))
return std::chrono::nanoseconds(0);
time_value = stof(match.str(1));
if (match.str(2) == "d") {
return std::chrono::seconds((uint64_t)(time_value * 86400)); // 86400 seconds in a day
} else if (match.str(2) == "h") {
return std::chrono::seconds((uint64_t)(time_value * 3600)); // 3600 seconds in an hour
} else if (match.str(2) == "min") {
return std::chrono::seconds((uint64_t)(time_value * 60));
} else if (match.str(2) == "s") {
return std::chrono::seconds((uint64_t)time_value);
}
return std::chrono::nanoseconds(0);
}

View File

@@ -57,7 +57,7 @@ int TClient::GetOpenCarID() const {
return OpenID;
}
void TClient::AddNewCar(int Ident, const std::string& Data) {
void TClient::AddNewCar(int Ident, const nlohmann::json& Data) {
std::unique_lock lock(mVehicleDataMutex);
mVehicleData.emplace_back(Ident, Data);
}
@@ -79,13 +79,17 @@ std::string TClient::GetCarPositionRaw(int Ident) {
void TClient::Disconnect(std::string_view Reason) {
beammp_debugf("Disconnecting client {} for reason: {}", GetID(), Reason);
boost::system::error_code ec;
mSocket.shutdown(socket_base::shutdown_both, ec);
if (ec) {
beammp_debugf("Failed to shutdown client socket: {}", ec.message());
}
mSocket.close(ec);
if (ec) {
beammp_debugf("Failed to close client socket: {}", ec.message());
if (mSocket.is_open()) {
mSocket.shutdown(socket_base::shutdown_both, ec);
if (ec) {
beammp_debugf("Failed to shutdown client socket: {}", ec.message());
}
mSocket.close(ec);
if (ec) {
beammp_debugf("Failed to close client socket: {}", ec.message());
}
} else {
beammp_debug("Socket is already closed.");
}
}
@@ -94,7 +98,7 @@ void TClient::SetCarPosition(int Ident, const std::string& Data) {
mVehiclePosition[size_t(Ident)] = Data;
}
std::string TClient::GetCarData(int Ident) {
nlohmann::json TClient::GetCarData(int Ident) {
{ // lock
std::unique_lock lock(mVehicleDataMutex);
for (auto& v : mVehicleData) {
@@ -104,10 +108,10 @@ std::string TClient::GetCarData(int Ident) {
}
} // unlock
DeleteCar(Ident);
return "";
return nlohmann::detail::value_t::null;
}
void TClient::SetCarData(int Ident, const std::string& Data) {
void TClient::SetCarData(int Ident, const nlohmann::json& Data) {
{ // lock
std::unique_lock lock(mVehicleDataMutex);
for (auto& v : mVehicleData) {
@@ -144,7 +148,6 @@ void TClient::EnqueuePacket(const std::vector<uint8_t>& Packet) {
TClient::TClient(TServer& Server, ip::tcp::socket&& Socket)
: mServer(Server)
, mSocket(std::move(Socket))
, mDownSocket(ip::tcp::socket(Server.IoCtx()))
, mLastPingTime(std::chrono::high_resolution_clock::now()) {
}

View File

@@ -22,7 +22,9 @@
#include "TConsole.h"
#include <array>
#include <charconv>
#include <chrono>
#include <fmt/core.h>
#include <fstream>
#include <iostream>
#include <map>
#include <regex>
@@ -33,8 +35,6 @@
#include "CustomAssert.h"
#include "Http.h"
Application::TSettings Application::Settings = {};
void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) {
std::unique_lock Lock(mShutdownHandlersMutex);
if (Handler) {
@@ -215,7 +215,7 @@ void Application::CheckForUpdates() {
// checks current version against latest version
std::regex VersionRegex { R"(\d+\.\d+\.\d+\n*)" };
for (const auto& url : GetBackendUrlsInOrder()) {
auto Response = Http::GET(url, 443, "/v/s");
auto Response = Http::GET(url + "/v/s");
bool Matches = std::regex_match(Response, VersionRegex);
if (Matches) {
auto MyVersion = ServerVersion();
@@ -256,7 +256,7 @@ static std::mutex ThreadNameMapMutex {};
std::string ThreadName(bool DebugModeOverride) {
auto Lock = std::unique_lock(ThreadNameMapMutex);
if (DebugModeOverride || Application::Settings.DebugModeEnabled) {
if (DebugModeOverride || Application::Settings.getAsBool(Settings::Key::General_Debug)) {
auto id = std::this_thread::get_id();
if (threadNameMap.find(id) != threadNameMap.end()) {
// found
@@ -268,21 +268,21 @@ std::string ThreadName(bool DebugModeOverride) {
TEST_CASE("ThreadName") {
RegisterThread("MyThread");
auto OrigDebug = Application::Settings.DebugModeEnabled;
auto OrigDebug = Application::Settings.getAsBool(Settings::Key::General_Debug);
// ThreadName adds a space at the end, legacy but we need it still
SUBCASE("Debug mode enabled") {
Application::Settings.DebugModeEnabled = true;
Application::Settings.set(Settings::Key::General_Debug, true);
CHECK(ThreadName(true) == "MyThread ");
CHECK(ThreadName(false) == "MyThread ");
}
SUBCASE("Debug mode disabled") {
Application::Settings.DebugModeEnabled = false;
Application::Settings.set(Settings::Key::General_Debug, false);
CHECK(ThreadName(true) == "MyThread ");
CHECK(ThreadName(false) == "");
}
// cleanup
Application::Settings.DebugModeEnabled = OrigDebug;
Application::Settings.set(Settings::Key::General_Debug, OrigDebug);
}
void RegisterThread(const std::string& str) {
@@ -296,7 +296,7 @@ void RegisterThread(const std::string& str) {
#elif defined(BEAMMP_FREEBSD)
ThreadId = std::to_string(getpid());
#endif
if (Application::Settings.DebugModeEnabled) {
if (Application::Settings.getAsBool(Settings::Key::General_Debug)) {
std::ofstream ThreadFile(".Threads.log", std::ios::app);
ThreadFile << ("Thread \"" + str + "\" is TID " + ThreadId) << std::endl;
}
@@ -329,7 +329,7 @@ TEST_CASE("Version::AsString") {
}
void LogChatMessage(const std::string& name, int id, const std::string& msg) {
if (Application::Settings.LogChat) {
if (Application::Settings.getAsBool(Settings::Key::General_LogChat)) {
std::stringstream ss;
ss << ThreadName();
ss << "[CHAT] ";
@@ -384,3 +384,74 @@ void SplitString(const std::string& str, const char delim, std::vector<std::stri
out.push_back(str.substr(start, end - start));
}
}
std::string LowerString(std::string str) {
std::ranges::transform(str, str.begin(), ::tolower);
return str;
}
static constexpr size_t STARTING_MAX_DECOMPRESSION_BUFFER_SIZE = 15 * 1024 * 1024;
static constexpr size_t MAX_DECOMPRESSION_BUFFER_SIZE = 30 * 1024 * 1024;
std::vector<uint8_t> DeComp(std::span<const uint8_t> input) {
beammp_debugf("got {} bytes of input data", input.size());
// start with a decompression buffer of 5x the input size, clamped to a maximum of 15 MB.
// this buffer can and will grow, but we don't want to start it too large. A 5x compression ratio
// is pretty optimistic.
std::vector<uint8_t> output_buffer(std::min<size_t>(input.size() * 5, STARTING_MAX_DECOMPRESSION_BUFFER_SIZE));
uLongf output_size = output_buffer.size();
while (true) {
int res = uncompress(
reinterpret_cast<Bytef*>(output_buffer.data()),
&output_size,
reinterpret_cast<const Bytef*>(input.data()),
static_cast<uLongf>(input.size()));
if (res == Z_BUF_ERROR) {
// We assume that a reasonable maximum size for decompressed packets exists. We want to avoid
// a client effectively "zip bombing" us by sending a lot of small packets which decompress
// into huge data.
// If this limit were to be an issue, this could be made configurable, however clients have a similar
// limit. For that reason, we just reject packets which decompress into too much data.
if (output_buffer.size() >= MAX_DECOMPRESSION_BUFFER_SIZE) {
throw std::runtime_error(fmt::format("decompressed packet size of {} bytes exceeded", MAX_DECOMPRESSION_BUFFER_SIZE));
}
// if decompression fails, we double the buffer size (up to the allowed limit) and try again
output_buffer.resize(std::max<size_t>(output_buffer.size() * 2, MAX_DECOMPRESSION_BUFFER_SIZE));
beammp_warnf("zlib uncompress() failed, trying with a larger buffer size of {}", output_buffer.size());
output_size = output_buffer.size();
} else if (res != Z_OK) {
beammp_error("zlib uncompress() failed: " + std::to_string(res));
if (res == Z_DATA_ERROR) {
throw InvalidDataError {};
} else {
throw std::runtime_error("zlib uncompress() failed");
}
} else if (res == Z_OK) {
break;
}
}
output_buffer.resize(output_size);
return output_buffer;
}
std::vector<uint8_t> Comp(std::span<const uint8_t> input) {
auto max_size = compressBound(input.size());
std::vector<uint8_t> output(max_size);
uLongf output_size = output.size();
int res = compress(
reinterpret_cast<Bytef*>(output.data()),
&output_size,
reinterpret_cast<const Bytef*>(input.data()),
static_cast<uLongf>(input.size()));
if (res != Z_OK) {
beammp_error("zlib compress() failed: " + std::to_string(res));
throw std::runtime_error("zlib compress() failed");
}
beammp_debug("zlib compressed " + std::to_string(input.size()) + " B to " + std::to_string(output_size) + " B");
output.resize(output_size);
return output;
}

View File

@@ -61,7 +61,7 @@ TEST_CASE("init and reset termios") {
CHECK_EQ(current.c_lflag, original.c_lflag);
#ifndef BEAMMP_FREEBSD // The 'c_line' attribute seems to only exist on Linux, so we need to omit it on other platforms
CHECK_EQ(current.c_line, original.c_line);
#endif
#endif
CHECK_EQ(current.c_oflag, original.c_oflag);
CHECK_EQ(current.c_ospeed, original.c_ospeed);
}

View File

@@ -39,6 +39,9 @@ std::string_view Env::ToString(Env::Key key) {
case Key::PROVIDER_PORT_ENV:
return "BEAMMP_PROVIDER_PORT_ENV";
break;
case Key::PROVIDER_IP_ENV:
return "BEAMMP_PROVIDER_IP_ENV";
break;
}
return "";
}

View File

@@ -28,41 +28,89 @@
#include <random>
#include <stdexcept>
// TODO: Add sentry error handling back
using json = nlohmann::json;
std::string Http::GET(const std::string& host, int port, const std::string& target, unsigned int* status) {
httplib::SSLClient client(host, port);
client.enable_server_certificate_verification(false);
client.set_address_family(AF_INET);
auto res = client.Get(target.c_str());
if (res) {
if (status) {
*status = res->status;
}
return res->body;
} else {
return Http::ErrorString;
}
static size_t CurlWriteCallback(void* contents, size_t size, size_t nmemb, void* userp) {
std::string* Result = reinterpret_cast<std::string*>(userp);
std::string NewContents(reinterpret_cast<char*>(contents), size * nmemb);
*Result += NewContents;
return size * nmemb;
}
std::string Http::POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status, const httplib::Headers& headers) {
httplib::SSLClient client(host, port);
client.set_read_timeout(std::chrono::seconds(10));
beammp_assert(client.is_valid());
client.enable_server_certificate_verification(false);
client.set_address_family(AF_INET);
auto res = client.Post(target.c_str(), headers, body.c_str(), body.size(), ContentType.c_str());
if (res) {
if (status) {
*status = res->status;
std::string Http::GET(const std::string& url, unsigned int* status) {
std::string Ret;
static thread_local CURL* curl = curl_easy_init();
if (curl) {
CURLcode res;
char errbuf[CURL_ERROR_SIZE];
curl_easy_setopt(curl, CURLOPT_URL, url.c_str());
curl_easy_setopt(curl, CURLOPT_IPRESOLVE, CURL_IPRESOLVE_V4);
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteCallback);
curl_easy_setopt(curl, CURLOPT_WRITEDATA, (void*)&Ret);
curl_easy_setopt(curl, CURLOPT_CONNECTTIMEOUT, 10); // seconds
curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, 1L);
curl_easy_setopt(curl, CURLOPT_ERRORBUFFER, errbuf);
errbuf[0] = 0;
res = curl_easy_perform(curl);
if (res != CURLE_OK) {
beammp_error("GET to " + url + " failed: " + std::string(curl_easy_strerror(res)));
beammp_error("Curl error: " + std::string(errbuf));
return Http::ErrorString;
}
return res->body;
if (status) {
curl_easy_getinfo(curl, CURLINFO_RESPONSE_CODE, status);
}
} else {
beammp_debug("POST failed: " + httplib::to_string(res.error()));
beammp_error("Curl easy init failed");
return Http::ErrorString;
}
return Ret;
}
std::string Http::POST(const std::string& url, const std::string& body, const std::string& ContentType, unsigned int* status, const std::map<std::string, std::string>& headers) {
std::string Ret;
static thread_local CURL* curl = curl_easy_init();
if (curl) {
CURLcode res;
char errbuf[CURL_ERROR_SIZE];
curl_easy_setopt(curl, CURLOPT_URL, url.c_str());
curl_easy_setopt(curl, CURLOPT_IPRESOLVE, CURL_IPRESOLVE_V4);
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteCallback);
curl_easy_setopt(curl, CURLOPT_WRITEDATA, (void*)&Ret);
curl_easy_setopt(curl, CURLOPT_POST, 1);
curl_easy_setopt(curl, CURLOPT_POSTFIELDS, body.c_str());
curl_easy_setopt(curl, CURLOPT_POSTFIELDSIZE, body.size());
struct curl_slist* list = nullptr;
list = curl_slist_append(list, ("Content-Type: " + ContentType).c_str());
for (auto [header, value] : headers) {
list = curl_slist_append(list, (header + ": " + value).c_str());
}
curl_easy_setopt(curl, CURLOPT_HTTPHEADER, list);
curl_easy_setopt(curl, CURLOPT_CONNECTTIMEOUT, 10); // seconds
curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, 1L);
curl_easy_setopt(curl, CURLOPT_ERRORBUFFER, errbuf);
errbuf[0] = 0;
res = curl_easy_perform(curl);
curl_slist_free_all(list);
if (res != CURLE_OK) {
beammp_error("POST to " + url + " failed: " + std::string(curl_easy_strerror(res)));
beammp_error("Curl error: " + std::string(errbuf));
return Http::ErrorString;
}
if (status) {
curl_easy_getinfo(curl, CURLINFO_RESPONSE_CODE, status);
}
} else {
beammp_error("Curl easy init failed");
return Http::ErrorString;
}
return Ret;
}
// RFC 2616, RFC 7231
@@ -172,7 +220,6 @@ Http::Server::THttpServerInstance::THttpServerInstance() {
}
void Http::Server::THttpServerInstance::operator()() try {
beammp_info("HTTP(S) Server started on port " + std::to_string(Application::Settings.HTTPServerPort));
std::unique_ptr<httplib::Server> HttpLibServerInstance;
HttpLibServerInstance = std::make_unique<httplib::Server>();
// todo: make this IP agnostic so people can set their own IP
@@ -214,10 +261,6 @@ void Http::Server::THttpServerInstance::operator()() try {
beammp_debug("Http Server: " + Req.method + " " + Req.target + " -> " + std::to_string(Res.status));
});
Application::SetSubsystemStatus("HTTPServer", Application::Status::Good);
auto ret = HttpLibServerInstance->listen(Application::Settings.HTTPServerIP.c_str(), Application::Settings.HTTPServerPort);
if (!ret) {
beammp_error("Failed to start http server (failed to listen). Please ensure the http server is configured properly in the ServerConfig.toml, or turn it off if you don't need it.");
}
} catch (const std::exception& e) {
beammp_error("Failed to start http server. Please ensure the http server is configured properly in the ServerConfig.toml, or turn it off if you don't need it. Error: " + std::string(e.what()));
}

View File

@@ -20,6 +20,7 @@
#include "Client.h"
#include "Common.h"
#include "CustomAssert.h"
#include "Settings.h"
#include "TLuaEngine.h"
#include <nlohmann/json.hpp>
@@ -60,7 +61,11 @@ std::string LuaAPI::LuaToString(const sol::object Value, size_t Indent, bool Quo
}
case sol::type::number: {
std::stringstream ss;
ss << Value.as<float>();
if (Value.is<int>()) {
ss << Value.as<int>();
} else {
ss << Value.as<float>();
}
return ss.str();
}
case sol::type::lua_nil:
@@ -143,6 +148,11 @@ static inline std::pair<bool, std::string> InternalTriggerClientEvent(int Player
return { false, "Invalid Player ID" };
}
auto c = MaybeClient.value().lock();
if (!c->IsSyncing() && !c->IsSynced()) {
return { false, "Player hasn't joined yet" };
}
if (!LuaAPI::MP::Engine->Network().Respond(*c, StringToVector(Packet), true)) {
beammp_lua_errorf("Respond failed, dropping client {}", PlayerID);
LuaAPI::MP::Engine->Network().ClientKick(*c, "Disconnected after failing to receive packets");
@@ -200,6 +210,79 @@ std::pair<bool, std::string> LuaAPI::MP::SendChatMessage(int ID, const std::stri
return Result;
}
std::pair<bool, std::string> LuaAPI::MP::SendNotification(int ID, const std::string& Message, const std::string& Icon, const std::string& Category) {
std::pair<bool, std::string> Result;
std::string Packet = "n" + Category + ":" + Icon + ":" + Message;
if (ID == -1) {
Engine->Network().SendToAll(nullptr, StringToVector(Packet), true, true);
Result.first = true;
} else {
auto MaybeClient = GetClient(Engine->Server(), ID);
if (MaybeClient) {
auto c = MaybeClient.value().lock();
if (!c->IsSynced()) {
Result.first = false;
Result.second = "Player is not synced yet";
return Result;
}
if (!Engine->Network().Respond(*c, StringToVector(Packet), true)) {
beammp_errorf("Failed to send notification to player (id {}) - did the player disconnect?", ID);
Result.first = false;
Result.second = "Failed to send packet";
}
Result.first = true;
} else {
beammp_lua_error("SendNotification invalid argument [1] invalid ID");
Result.first = false;
Result.second = "Invalid Player ID";
}
return Result;
}
return Result;
}
std::pair<bool, std::string> LuaAPI::MP::ConfirmationDialog(int ID, const std::string& Title, const std::string& Body, const sol::table& buttons, const std::string& InteractionID, const bool& warning, const bool& reportToServer, const bool& reportToExtensions) {
std::pair<bool, std::string> Result;
const nlohmann::json PacketBody = {
{ "title", Title },
{ "body", Body },
{ "buttons", nlohmann::json::parse(JsonEncode(buttons), nullptr, false) },
{ "interactionID", InteractionID },
{ "class", warning ? "experimental" : "" },
{ "reportToServer", reportToServer },
{ "reportToExtensions", reportToExtensions }
};
std::string Packet = "D" + PacketBody.dump();
if (ID == -1) {
Engine->Network().SendToAll(nullptr, StringToVector(Packet), true, true);
Result.first = true;
} else {
auto MaybeClient = GetClient(Engine->Server(), ID);
if (MaybeClient) {
auto c = MaybeClient.value().lock();
if (!c->IsSynced()) {
Result.first = false;
Result.second = "Player is not synced yet";
return Result;
}
if (!Engine->Network().Respond(*c, StringToVector(Packet), true)) {
beammp_errorf("Failed to send confirmation dialog to player (id {}) - did the player disconnect?", ID);
Result.first = false;
Result.second = "Failed to send packet";
}
Result.first = true;
} else {
beammp_lua_error("ConfirmationDialog invalid argument [1] invalid ID");
Result.first = false;
Result.second = "Invalid Player ID";
}
return Result;
}
return Result;
}
std::pair<bool, std::string> LuaAPI::MP::RemoveVehicle(int PID, int VID) {
std::pair<bool, std::string> Result;
auto MaybeClient = GetClient(Engine->Server(), PID);
@@ -210,8 +293,9 @@ std::pair<bool, std::string> LuaAPI::MP::RemoveVehicle(int PID, int VID) {
return Result;
}
auto c = MaybeClient.value().lock();
if (!c->GetCarData(VID).empty()) {
if (c->GetCarData(VID) != nlohmann::detail::value_t::null) {
std::string Destroy = "Od:" + std::to_string(PID) + "-" + std::to_string(VID);
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleDeleted", "", PID, VID));
Engine->Network().SendToAll(nullptr, StringToVector(Destroy), true, true);
c->DeleteCar(VID);
Result.first = true;
@@ -226,66 +310,98 @@ void LuaAPI::MP::Set(int ConfigID, sol::object NewValue) {
switch (ConfigID) {
case 0: // debug
if (NewValue.is<bool>()) {
Application::Settings.DebugModeEnabled = NewValue.as<bool>();
beammp_info(std::string("Set `Debug` to ") + (Application::Settings.DebugModeEnabled ? "true" : "false"));
Application::Settings.set(Settings::Key::General_Debug, NewValue.as<bool>());
beammp_info(std::string("Set `Debug` to ") + (Application::Settings.getAsBool(Settings::Key::General_Debug) ? "true" : "false"));
} else {
beammp_lua_error("set invalid argument [2] expected boolean");
}
break;
case 1: // private
if (NewValue.is<bool>()) {
Application::Settings.Private = NewValue.as<bool>();
beammp_info(std::string("Set `Private` to ") + (Application::Settings.Private ? "true" : "false"));
Application::Settings.set(Settings::Key::General_Private, NewValue.as<bool>());
beammp_info(std::string("Set `Private` to ") + (Application::Settings.getAsBool(Settings::Key::General_Private) ? "true" : "false"));
} else {
beammp_lua_error("set invalid argument [2] expected boolean");
}
break;
case 2: // max cars
if (NewValue.is<int>()) {
Application::Settings.MaxCars = NewValue.as<int>();
beammp_info(std::string("Set `MaxCars` to ") + std::to_string(Application::Settings.MaxCars));
Application::Settings.set(Settings::Key::General_MaxCars, NewValue.as<int>());
beammp_info(std::string("Set `MaxCars` to ") + std::to_string(Application::Settings.getAsInt(Settings::Key::General_MaxCars)));
} else {
beammp_lua_error("set invalid argument [2] expected integer");
}
break;
case 3: // max players
if (NewValue.is<int>()) {
Application::Settings.MaxPlayers = NewValue.as<int>();
beammp_info(std::string("Set `MaxPlayers` to ") + std::to_string(Application::Settings.MaxPlayers));
Application::Settings.set(Settings::Key::General_MaxPlayers, NewValue.as<int>());
beammp_info(std::string("Set `MaxPlayers` to ") + std::to_string(Application::Settings.getAsInt(Settings::Key::General_MaxPlayers)));
} else {
beammp_lua_error("set invalid argument [2] expected integer");
}
break;
case 4: // Map
if (NewValue.is<std::string>()) {
Application::Settings.MapName = NewValue.as<std::string>();
beammp_info(std::string("Set `Map` to ") + Application::Settings.MapName);
Application::Settings.set(Settings::Key::General_Map, NewValue.as<std::string>());
beammp_info(std::string("Set `Map` to ") + Application::Settings.getAsString(Settings::Key::General_Map));
} else {
beammp_lua_error("set invalid argument [2] expected string");
}
break;
case 5: // Name
if (NewValue.is<std::string>()) {
Application::Settings.ServerName = NewValue.as<std::string>();
beammp_info(std::string("Set `Name` to ") + Application::Settings.ServerName);
Application::Settings.set(Settings::Key::General_Name, NewValue.as<std::string>());
beammp_info(std::string("Set `Name` to ") + Application::Settings.getAsString(Settings::Key::General_Name));
} else {
beammp_lua_error("set invalid argument [2] expected string");
}
break;
case 6: // Desc
if (NewValue.is<std::string>()) {
Application::Settings.ServerDesc = NewValue.as<std::string>();
beammp_info(std::string("Set `Description` to ") + Application::Settings.ServerDesc);
Application::Settings.set(Settings::Key::General_Description, NewValue.as<std::string>());
beammp_info(std::string("Set `Description` to ") + Application::Settings.getAsString(Settings::Key::General_Description));
} else {
beammp_lua_error("set invalid argument [2] expected string");
}
break;
case 7: // Information packet
if (NewValue.is<bool>()) {
Application::Settings.set(Settings::Key::General_InformationPacket, NewValue.as<bool>());
beammp_info(std::string("Set `InformationPacket` to ") + (Application::Settings.getAsBool(Settings::Key::General_InformationPacket) ? "true" : "false"));
} else {
beammp_lua_error("set invalid argument [2] expected boolean");
}
break;
default:
beammp_warn("Invalid config ID \"" + std::to_string(ConfigID) + "\". Use `MP.Settings.*` enum for this.");
break;
}
}
TLuaValue LuaAPI::MP::Get(int ConfigID) {
switch (ConfigID) {
case 0: // debug
return Application::Settings.getAsBool(Settings::Key::General_Debug);
case 1: // private
return Application::Settings.getAsBool(Settings::Key::General_Private);
case 2: // max cars
return Application::Settings.getAsInt(Settings::Key::General_MaxCars);
case 3: // max players
return Application::Settings.getAsInt(Settings::Key::General_MaxPlayers);
case 4: // Map
return Application::Settings.getAsString(Settings::Key::General_Map);
case 5: // Name
return Application::Settings.getAsString(Settings::Key::General_Name);
case 6: // Desc
return Application::Settings.getAsString(Settings::Key::General_Description);
case 7: // Information packet
return Application::Settings.getAsBool(Settings::Key::General_InformationPacket);
default:
beammp_warn("Invalid config ID \"" + std::to_string(ConfigID) + "\". Use `MP.Settings.*` enum for this.");
return 0;
}
}
void LuaAPI::MP::Sleep(size_t Ms) {
std::this_thread::sleep_for(std::chrono::milliseconds(Ms));
}
@@ -293,7 +409,7 @@ void LuaAPI::MP::Sleep(size_t Ms) {
bool LuaAPI::MP::IsPlayerConnected(int ID) {
auto MaybeClient = GetClient(Engine->Server(), ID);
if (MaybeClient && !MaybeClient.value().expired()) {
return MaybeClient.value().lock()->IsConnected();
return MaybeClient.value().lock()->IsUDPConnected();
} else {
return false;
}
@@ -561,7 +677,11 @@ static void JsonEncodeRecursive(nlohmann::json& json, const sol::object& left, c
key = left.as<std::string>();
break;
case sol::type::number:
key = std::to_string(left.as<double>());
if (left.is<int>()) {
key = std::to_string(left.as<int>());
} else {
key = std::to_string(left.as<double>());
}
break;
default:
beammp_assert_not_reachable();
@@ -589,21 +709,30 @@ static void JsonEncodeRecursive(nlohmann::json& json, const sol::object& left, c
case sol::type::string:
value = right.as<std::string>();
break;
case sol::type::number:
value = right.as<double>();
case sol::type::number: {
if (right.is<int>()) {
value = right.as<int>();
} else {
value = right.as<double>();
}
break;
}
case sol::type::function:
beammp_lua_warn("unsure what to do with function in JsonEncode, ignoring");
return;
case sol::type::table: {
bool local_is_array = true;
for (const auto& pair : right.as<sol::table>()) {
if (pair.first.get_type() != sol::type::number) {
local_is_array = false;
if (right.as<sol::table>().empty()) {
value = nlohmann::json::object();
} else {
bool local_is_array = true;
for (const auto& pair : right.as<sol::table>()) {
if (pair.first.get_type() != sol::type::number) {
local_is_array = false;
}
}
for (const auto& pair : right.as<sol::table>()) {
JsonEncodeRecursive(value, pair.first, pair.second, local_is_array, depth + 1);
}
}
for (const auto& pair : right.as<sol::table>()) {
JsonEncodeRecursive(value, pair.first, pair.second, local_is_array, depth + 1);
}
break;
}
@@ -620,14 +749,18 @@ static void JsonEncodeRecursive(nlohmann::json& json, const sol::object& left, c
std::string LuaAPI::MP::JsonEncode(const sol::table& object) {
nlohmann::json json;
// table
bool is_array = true;
for (const auto& pair : object.as<sol::table>()) {
if (pair.first.get_type() != sol::type::number) {
is_array = false;
if (object.as<sol::table>().empty()) {
json = nlohmann::json::object();
} else {
bool is_array = true;
for (const auto& pair : object.as<sol::table>()) {
if (pair.first.get_type() != sol::type::number) {
is_array = false;
}
}
for (const auto& entry : object) {
JsonEncodeRecursive(json, entry.first, entry.second, is_array);
}
}
for (const auto& entry : object) {
JsonEncodeRecursive(json, entry.first, entry.second, is_array);
}
return json.dump();
}

View File

@@ -57,4 +57,3 @@ size_t prof::UnitExecutionTime::measurement_count() const {
std::unique_lock lock(m_mtx);
return m_total_calls;
}

191
src/Settings.cpp Normal file
View File

@@ -0,0 +1,191 @@
// BeamMP, the BeamNG.drive multiplayer mod.
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
//
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "Settings.h"
Settings::Settings() {
SettingsMap = std::unordered_map<Key, SettingsTypeVariant> {
// All entries which contain std::strings must be explicitly constructed, otherwise they become 'bool'
{ General_Description, std::string("BeamMP Default Description") },
{ General_Tags, std::string("Freeroam") },
{ General_MaxPlayers, 8 },
{ General_Name, std::string("BeamMP Server") },
{ General_Map, std::string("/levels/gridmap_v2/info.json") },
{ General_AuthKey, std::string("") },
{ General_Private, true },
{ General_IP, "::"},
{ General_Port, 30814 },
{ General_MaxCars, 1 },
{ General_LogChat, true },
{ General_ResourceFolder, std::string("Resources") },
{ General_Debug, false },
{ General_AllowGuests, true },
{ General_InformationPacket, true },
{ Misc_ImScaredOfUpdates, true },
{ Misc_UpdateReminderTime, "30s" }
};
InputAccessMapping = std::unordered_map<ComposedKey, SettingsAccessControl> {
{ { "General", "Description" }, { General_Description, READ_WRITE } },
{ { "General", "Tags" }, { General_Tags, READ_WRITE } },
{ { "General", "MaxPlayers" }, { General_MaxPlayers, READ_WRITE } },
{ { "General", "Name" }, { General_Name, READ_WRITE } },
{ { "General", "Map" }, { General_Map, READ_WRITE } },
{ { "General", "AuthKey" }, { General_AuthKey, NO_ACCESS } },
{ { "General", "Private" }, { General_Private, READ_ONLY } },
{ { "General", "IP" }, { General_IP, READ_ONLY } },
{ { "General", "Port" }, { General_Port, READ_ONLY } },
{ { "General", "MaxCars" }, { General_MaxCars, READ_WRITE } },
{ { "General", "LogChat" }, { General_LogChat, READ_ONLY } },
{ { "General", "ResourceFolder" }, { General_ResourceFolder, READ_ONLY } },
{ { "General", "Debug" }, { General_Debug, READ_WRITE } },
{ { "General", "AllowGuests" }, { General_AllowGuests, READ_WRITE } },
{ { "General", "InformationPacket" }, { General_InformationPacket, READ_WRITE } },
{ { "Misc", "ImScaredOfUpdates" }, { Misc_ImScaredOfUpdates, READ_WRITE } },
{ { "Misc", "UpdateReminderTime" }, { Misc_UpdateReminderTime, READ_WRITE } }
};
}
std::string Settings::getAsString(Key key) {
auto map = SettingsMap.synchronize();
if (!map->contains(key)) {
throw std::logic_error { "Undefined key accessed in Settings::getAsString" };
}
return std::get<std::string>(map->at(key));
}
int Settings::getAsInt(Key key) {
auto map = SettingsMap.synchronize();
if (!map->contains(key)) {
throw std::logic_error { "Undefined key accessed in Settings::getAsInt" };
}
return std::get<int>(map->at(key));
}
bool Settings::getAsBool(Key key) {
auto map = SettingsMap.synchronize();
if (!map->contains(key)) {
throw std::logic_error { "Undefined key accessed in Settings::getAsBool" };
}
return std::get<bool>(map->at(key));
}
Settings::SettingsTypeVariant Settings::get(Key key) {
auto map = SettingsMap.synchronize();
if (!map->contains(key)) {
throw std::logic_error { "Undefined setting key accessed in Settings::get" };
}
return map->at(key);
}
void Settings::set(Key key, const std::string& value) {
auto map = SettingsMap.synchronize();
if (!map->contains(key)) {
throw std::logic_error { "Undefined setting key accessed in Settings::set(std::string)" };
}
if (!std::holds_alternative<std::string>(map->at(key))) {
throw std::logic_error { fmt::format("Wrong value type in Settings::set(std::string): index {}", map->at(key).index()) };
}
map->at(key) = value;
}
const std::unordered_map<ComposedKey, Settings::SettingsAccessControl> Settings::getAccessControlMap() const {
return *InputAccessMapping;
}
Settings::SettingsAccessControl Settings::getConsoleInputAccessMapping(const ComposedKey& keyName) {
auto acl_map = InputAccessMapping.synchronize();
if (!acl_map->contains(keyName)) {
throw std::logic_error { "Unknown key name accessed in Settings::getConsoleInputAccessMapping" };
} else if (acl_map->at(keyName).second == SettingsAccessMask::NO_ACCESS) {
throw std::logic_error { "Setting '" + keyName.Category + "::" + keyName.Key + "' is not accessible from within the runtime!" };
}
return acl_map->at(keyName);
}
void Settings::setConsoleInputAccessMapping(const ComposedKey& keyName, const std::string& value) {
auto [map, acl_map] = boost::synchronize(SettingsMap, InputAccessMapping);
if (!acl_map->contains(keyName)) {
throw std::logic_error { "Unknown key name accessed in Settings::setConsoleInputAccessMapping" };
} else if (acl_map->at(keyName).second == SettingsAccessMask::NO_ACCESS) {
throw std::logic_error { "Setting '" + keyName.Category + "::" + keyName.Key + "' is not accessible from within the runtime!" };
} else if (acl_map->at(keyName).second == SettingsAccessMask::READ_ONLY) {
throw std::logic_error { "Setting '" + keyName.Category + "::" + keyName.Key + "' is not writeable from within the runtime!" };
}
Key key = acl_map->at(keyName).first;
if (!std::holds_alternative<std::string>(map->at(key))) {
throw std::logic_error { "Wrong value type in Settings::setConsoleInputAccessMapping: expected std::string" };
}
map->at(key) = value;
}
void Settings::setConsoleInputAccessMapping(const ComposedKey& keyName, int value) {
auto [map, acl_map] = boost::synchronize(SettingsMap, InputAccessMapping);
if (!acl_map->contains(keyName)) {
throw std::logic_error { "Unknown key name accessed in Settings::setConsoleInputAccessMapping" };
} else if (acl_map->at(keyName).second == SettingsAccessMask::NO_ACCESS) {
throw std::logic_error { "Key '" + keyName.Category + "::" + keyName.Key + "' is not accessible from within the runtime!" };
} else if (acl_map->at(keyName).second == SettingsAccessMask::READ_ONLY) {
throw std::logic_error { "Key '" + keyName.Category + "::" + keyName.Key + "' is not writeable from within the runtime!" };
}
Key key = acl_map->at(keyName).first;
if (!std::holds_alternative<int>(map->at(key))) {
throw std::logic_error { "Wrong value type in Settings::setConsoleInputAccessMapping: expected int" };
}
map->at(key) = value;
}
void Settings::setConsoleInputAccessMapping(const ComposedKey& keyName, bool value) {
auto [map, acl_map] = boost::synchronize(SettingsMap, InputAccessMapping);
if (!acl_map->contains(keyName)) {
throw std::logic_error { "Unknown key name accessed in Settings::setConsoleInputAccessMapping" };
} else if (acl_map->at(keyName).second == SettingsAccessMask::NO_ACCESS) {
throw std::logic_error { "Key '" + keyName.Category + "::" + keyName.Key + "' is not accessible from within the runtime!" };
} else if (acl_map->at(keyName).second == SettingsAccessMask::READ_ONLY) {
throw std::logic_error { "Key '" + keyName.Category + "::" + keyName.Key + "' is not writeable from within the runtime!" };
}
Key key = acl_map->at(keyName).first;
if (!std::holds_alternative<bool>(map->at(key))) {
throw std::logic_error { "Wrong value type in Settings::setConsoleInputAccessMapping: expected bool" };
}
map->at(key) = value;
}
TEST_CASE("settings get/set") {
Settings settings;
settings.set(Settings::General_Name, "hello, world");
CHECK_EQ(settings.getAsString(Settings::General_Name), "hello, world");
settings.set(Settings::General_Name, std::string("hello, world"));
CHECK_EQ(settings.getAsString(Settings::General_Name), "hello, world");
settings.set(Settings::General_MaxPlayers, 12);
CHECK_EQ(settings.getAsInt(Settings::General_MaxPlayers), 12);
}
TEST_CASE("settings check for exception on wrong input type") {
Settings settings;
CHECK_THROWS(settings.set(Settings::General_Debug, "hello, world"));
CHECK_NOTHROW(settings.set(Settings::General_Debug, false));
}

View File

@@ -19,18 +19,23 @@
#include "Common.h"
#include "Env.h"
#include "Settings.h"
#include "TConfig.h"
#include <cstdlib>
#include <exception>
#include <fstream>
#include <iostream>
#include <istream>
#include <sstream>
#include <type_traits>
// General
static constexpr std::string_view StrDebug = "Debug";
static constexpr std::string_view EnvStrDebug = "BEAMMP_DEBUG";
static constexpr std::string_view StrPrivate = "Private";
static constexpr std::string_view EnvStrPrivate = "BEAMMP_PRIVATE";
static constexpr std::string_view StrIP = "IP";
static constexpr std::string_view EnvStrIP = "BEAMMP_IP";
static constexpr std::string_view StrPort = "Port";
static constexpr std::string_view EnvStrPort = "BEAMMP_PORT";
static constexpr std::string_view StrMaxCars = "MaxCars";
@@ -51,12 +56,17 @@ static constexpr std::string_view StrAuthKey = "AuthKey";
static constexpr std::string_view EnvStrAuthKey = "BEAMMP_AUTH_KEY";
static constexpr std::string_view StrLogChat = "LogChat";
static constexpr std::string_view EnvStrLogChat = "BEAMMP_LOG_CHAT";
static constexpr std::string_view StrAllowGuests = "AllowGuests";
static constexpr std::string_view EnvStrAllowGuests = "BEAMMP_ALLOW_GUESTS";
static constexpr std::string_view StrInformationPacket = "InformationPacket";
static constexpr std::string_view EnvStrInformationPacket = "BEAMMP_INFORMATION_PACKET";
static constexpr std::string_view StrPassword = "Password";
// Misc
static constexpr std::string_view StrSendErrors = "SendErrors";
static constexpr std::string_view StrSendErrorsMessageEnabled = "SendErrorsShowMessage";
static constexpr std::string_view StrHideUpdateMessages = "ImScaredOfUpdates";
static constexpr std::string_view EnvStrHideUpdateMessages = "BEAMMP_IM_SCARED_OF_UPDATES";
static constexpr std::string_view StrUpdateReminderTime = "UpdateReminderTime";
static constexpr std::string_view EnvStrUpdateReminderTime = "BEAMMP_UPDATE_REMINDER_TIME";
TEST_CASE("TConfig::TConfig") {
const std::string CfgFile = "beammp_server_testconfig.toml";
@@ -120,35 +130,39 @@ void SetComment(CommentsT& Comments, const std::string& Comment) {
void TConfig::FlushToFile() {
// auto data = toml::parse<toml::preserve_comments>(mConfigFileName);
auto data = toml::value {};
data["General"][StrAuthKey.data()] = Application::Settings.Key;
data["General"][StrAuthKey.data()] = Application::Settings.getAsString(Settings::Key::General_AuthKey);
SetComment(data["General"][StrAuthKey.data()].comments(), " AuthKey has to be filled out in order to run the server");
data["General"][StrLogChat.data()] = Application::Settings.LogChat;
data["General"][StrLogChat.data()] = Application::Settings.getAsBool(Settings::Key::General_LogChat);
SetComment(data["General"][StrLogChat.data()].comments(), " Whether to log chat messages in the console / log");
data["General"][StrDebug.data()] = Application::Settings.DebugModeEnabled;
data["General"][StrPrivate.data()] = Application::Settings.Private;
data["General"][StrPort.data()] = Application::Settings.Port;
data["General"][StrName.data()] = Application::Settings.ServerName;
data["General"][StrDebug.data()] = Application::Settings.getAsBool(Settings::Key::General_Debug);
data["General"][StrPrivate.data()] = Application::Settings.getAsBool(Settings::Key::General_Private);
SetComment(data["General"][StrInformationPacket.data()].comments(), " Whether to allow unconnected clients to get the public server information without joining");
data["General"][StrInformationPacket.data()] = Application::Settings.getAsBool(Settings::Key::General_InformationPacket);
data["General"][StrAllowGuests.data()] = Application::Settings.getAsBool(Settings::Key::General_AllowGuests);
SetComment(data["General"][StrAllowGuests.data()].comments(), " Whether to allow guests");
data["General"][StrIP.data()] = Application::Settings.getAsString(Settings::Key::General_IP);
SetComment(data["General"][StrIP.data()].comments(), " The IP address to bind the server to, this is NOT related to your public IP. Can be used if your machine has multiple network interfaces");
data["General"][StrPort.data()] = Application::Settings.getAsInt(Settings::Key::General_Port);
data["General"][StrName.data()] = Application::Settings.getAsString(Settings::Key::General_Name);
SetComment(data["General"][StrTags.data()].comments(), " Add custom identifying tags to your server to make it easier to find. Format should be TagA,TagB,TagC. Note the comma seperation.");
data["General"][StrTags.data()] = Application::Settings.ServerTags;
data["General"][StrMaxCars.data()] = Application::Settings.MaxCars;
data["General"][StrMaxPlayers.data()] = Application::Settings.MaxPlayers;
data["General"][StrMap.data()] = Application::Settings.MapName;
data["General"][StrDescription.data()] = Application::Settings.ServerDesc;
data["General"][StrResourceFolder.data()] = Application::Settings.Resource;
data["General"][StrTags.data()] = Application::Settings.getAsString(Settings::Key::General_Tags);
data["General"][StrMaxCars.data()] = Application::Settings.getAsInt(Settings::Key::General_MaxCars);
data["General"][StrMaxPlayers.data()] = Application::Settings.getAsInt(Settings::Key::General_MaxPlayers);
data["General"][StrMap.data()] = Application::Settings.getAsString(Settings::Key::General_Map);
data["General"][StrDescription.data()] = Application::Settings.getAsString(Settings::Key::General_Description);
data["General"][StrResourceFolder.data()] = Application::Settings.getAsString(Settings::Key::General_ResourceFolder);
// data["General"][StrPassword.data()] = Application::Settings.Password;
// SetComment(data["General"][StrPassword.data()].comments(), " Sets a password on this server, which restricts people from joining. To join, a player must enter this exact password. Leave empty ("") to disable the password.");
// Misc
data["Misc"][StrHideUpdateMessages.data()] = Application::Settings.HideUpdateMessages;
data["Misc"][StrHideUpdateMessages.data()] = Application::Settings.getAsBool(Settings::Key::Misc_ImScaredOfUpdates);
SetComment(data["Misc"][StrHideUpdateMessages.data()].comments(), " Hides the periodic update message which notifies you of a new server version. You should really keep this on and always update as soon as possible. For more information visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server. An update message will always appear at startup regardless.");
data["Misc"][StrSendErrors.data()] = Application::Settings.SendErrors;
SetComment(data["Misc"][StrSendErrors.data()].comments(), " If SendErrors is `true`, the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to `false`");
data["Misc"][StrSendErrorsMessageEnabled.data()] = Application::Settings.SendErrorsMessageEnabled;
SetComment(data["Misc"][StrSendErrorsMessageEnabled.data()].comments(), " You can turn on/off the SendErrors message you get on startup here");
data["Misc"][StrUpdateReminderTime.data()] = Application::Settings.getAsString(Settings::Key::Misc_UpdateReminderTime);
SetComment(data["Misc"][StrUpdateReminderTime.data()].comments(), " Specifies the time between update reminders. You can use any of \"s, min, h, d\" at the end to specify the units seconds, minutes, hours or days. So 30d or 0.5min will print the update message every 30 days or half a minute.");
std::stringstream Ss;
Ss << "# This is the BeamMP-Server config file.\n"
"# Help & Documentation: `https://docs.beammp.com/server/server-maintenance/`\n"
"# IMPORTANT: Fill in the AuthKey with the key you got from `https://keymaster.beammp.com/` on the left under \"Keys\"\n"
<< data;
<< toml::format(data);
auto File = std::fopen(mConfigFileName.c_str(), "w+");
if (!File) {
beammp_error("Failed to create/write to config file: " + GetPlatformAgnosticErrorString());
@@ -167,92 +181,102 @@ void TConfig::CreateConfigFile() {
if (mDisableConfig) {
return;
}
try {
if (fs::exists("Server.cfg")) {
// parse it (this is weird and bad and should be removed in some future version)
ParseOldFormat();
}
} catch (const std::exception& e) {
beammp_error("an error occurred and was ignored during config transfer: " + std::string(e.what()));
}
FlushToFile();
}
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, std::string& OutValue) {
if (!Env.empty()) {
if (const char* envp = std::getenv(Env.data()); envp != nullptr && std::strcmp(envp, "") != 0) {
OutValue = std::string(envp);
return;
}
}
if (mDisableConfig) {
return;
}
if (Table[Category.c_str()][Key.data()].is_string()) {
OutValue = Table[Category.c_str()][Key.data()].as_string();
}
}
// This arcane template magic is needed for using lambdas as overloaded visitors
// See https://en.cppreference.com/w/cpp/utility/variant/visit for reference
template <class... Ts>
struct overloaded : Ts... {
using Ts::operator()...;
};
template <class... Ts>
overloaded(Ts...) -> overloaded<Ts...>;
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, bool& OutValue) {
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, Settings::Key key) {
if (!Env.empty()) {
if (const char* envp = std::getenv(Env.data()); envp != nullptr && std::strcmp(envp, "") != 0) {
auto Str = std::string(envp);
OutValue = Str == "1" || Str == "true";
return;
}
}
if (mDisableConfig) {
return;
}
if (Table[Category.c_str()][Key.data()].is_boolean()) {
OutValue = Table[Category.c_str()][Key.data()].as_boolean();
}
}
if (const char* envp = std::getenv(Env.data());
envp != nullptr && std::strcmp(envp, "") != 0) {
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, int& OutValue) {
if (!Env.empty()) {
if (const char* envp = std::getenv(Env.data()); envp != nullptr && std::strcmp(envp, "") != 0) {
OutValue = int(std::strtol(envp, nullptr, 10));
std::visit(
overloaded {
[&envp, &key](std::string) {
Application::Settings.set(key, std::string(envp));
},
[&envp, &key](int) {
Application::Settings.set(key, int(std::strtol(envp, nullptr, 10)));
},
[&envp, &key](bool) {
auto Str = std::string(envp);
Application::Settings.set(key, bool(Str == "1" || Str == "true"));
} },
Application::Settings.get(key));
return;
}
}
if (mDisableConfig) {
return;
}
if (Table[Category.c_str()][Key.data()].is_integer()) {
OutValue = int(Table[Category.c_str()][Key.data()].as_integer());
}
std::visit([&Table, &Category, &Key, &key](auto&& arg) {
using T = std::decay_t<decltype(arg)>;
if constexpr (std::is_same_v<T, std::string>) {
if (Table[Category.c_str()][Key.data()].is_string())
Application::Settings.set(key, Table[Category.c_str()][Key.data()].as_string());
else
beammp_warnf("Value '{}.{}' has unexpected type, expected type 'string'", Category, Key);
} else if constexpr (std::is_same_v<T, int>) {
if (Table[Category.c_str()][Key.data()].is_integer())
Application::Settings.set(key, int(Table[Category.c_str()][Key.data()].as_integer()));
else
beammp_warnf("Value '{}.{}' has unexpected type, expected type 'integer'", Category, Key);
} else if constexpr (std::is_same_v<T, bool>) {
if (Table[Category.c_str()][Key.data()].is_boolean())
Application::Settings.set(key, Table[Category.c_str()][Key.data()].as_boolean());
else
beammp_warnf("Value '{}.{}' has unexpected type, expected type 'boolean'", Category, Key);
} else {
throw std::logic_error { "Invalid type for config value during read attempt" };
}
},
Application::Settings.get(key));
}
void TConfig::ParseFromFile(std::string_view name) {
try {
toml::value data {};
if (!mDisableConfig) {
data = toml::parse<toml::preserve_comments>(name.data());
data = toml::parse(name.data());
}
// GENERAL
TryReadValue(data, "General", StrDebug, EnvStrDebug, Application::Settings.DebugModeEnabled);
TryReadValue(data, "General", StrPrivate, EnvStrPrivate, Application::Settings.Private);
// Read into new Settings Singleton
TryReadValue(data, "General", StrDebug, EnvStrDebug, Settings::Key::General_Debug);
TryReadValue(data, "General", StrPrivate, EnvStrPrivate, Settings::Key::General_Private);
TryReadValue(data, "General", StrInformationPacket, EnvStrInformationPacket, Settings::Key::General_InformationPacket);
if (Env::Get(Env::Key::PROVIDER_PORT_ENV).has_value()) {
TryReadValue(data, "General", StrPort, Env::Get(Env::Key::PROVIDER_PORT_ENV).value(), Application::Settings.Port);
TryReadValue(data, "General", StrPort, Env::Get(Env::Key::PROVIDER_PORT_ENV).value(), Settings::Key::General_Port);
} else {
TryReadValue(data, "General", StrPort, EnvStrPort, Application::Settings.Port);
TryReadValue(data, "General", StrPort, EnvStrPort, Settings::Key::General_Port);
}
TryReadValue(data, "General", StrMaxCars, EnvStrMaxCars, Application::Settings.MaxCars);
TryReadValue(data, "General", StrMaxPlayers, EnvStrMaxPlayers, Application::Settings.MaxPlayers);
TryReadValue(data, "General", StrMap, EnvStrMap, Application::Settings.MapName);
TryReadValue(data, "General", StrName, EnvStrName, Application::Settings.ServerName);
TryReadValue(data, "General", StrDescription, EnvStrDescription, Application::Settings.ServerDesc);
TryReadValue(data, "General", StrTags, EnvStrTags, Application::Settings.ServerTags);
TryReadValue(data, "General", StrResourceFolder, EnvStrResourceFolder, Application::Settings.Resource);
TryReadValue(data, "General", StrAuthKey, EnvStrAuthKey, Application::Settings.Key);
TryReadValue(data, "General", StrLogChat, EnvStrLogChat, Application::Settings.LogChat);
TryReadValue(data, "General", StrPassword, "", Application::Settings.Password);
if (Env::Get(Env::Key::PROVIDER_IP_ENV).has_value()) {
TryReadValue(data, "General", StrIP, Env::Get(Env::Key::PROVIDER_IP_ENV).value(), Settings::Key::General_IP);
} else {
TryReadValue(data, "General", StrIP, EnvStrIP, Settings::Key::General_IP);
}
TryReadValue(data, "General", StrMaxCars, EnvStrMaxCars, Settings::Key::General_MaxCars);
TryReadValue(data, "General", StrMaxPlayers, EnvStrMaxPlayers, Settings::Key::General_MaxPlayers);
TryReadValue(data, "General", StrMap, EnvStrMap, Settings::Key::General_Map);
TryReadValue(data, "General", StrName, EnvStrName, Settings::Key::General_Name);
TryReadValue(data, "General", StrDescription, EnvStrDescription, Settings::Key::General_Description);
TryReadValue(data, "General", StrTags, EnvStrTags, Settings::Key::General_Tags);
TryReadValue(data, "General", StrResourceFolder, EnvStrResourceFolder, Settings::Key::General_ResourceFolder);
TryReadValue(data, "General", StrAuthKey, EnvStrAuthKey, Settings::Key::General_AuthKey);
TryReadValue(data, "General", StrLogChat, EnvStrLogChat, Settings::Key::General_LogChat);
TryReadValue(data, "General", StrAllowGuests, EnvStrAllowGuests, Settings::Key::General_AllowGuests);
// Misc
TryReadValue(data, "Misc", StrSendErrors, "", Application::Settings.SendErrors);
TryReadValue(data, "Misc", StrHideUpdateMessages, "", Application::Settings.HideUpdateMessages);
TryReadValue(data, "Misc", StrSendErrorsMessageEnabled, "", Application::Settings.SendErrorsMessageEnabled);
TryReadValue(data, "Misc", StrHideUpdateMessages, EnvStrHideUpdateMessages, Settings::Key::Misc_ImScaredOfUpdates);
TryReadValue(data, "Misc", StrUpdateReminderTime, EnvStrUpdateReminderTime, Settings::Key::Misc_UpdateReminderTime);
} catch (const std::exception& err) {
beammp_error("Error parsing config file value: " + std::string(err.what()));
mFailed = true;
@@ -265,7 +289,7 @@ void TConfig::ParseFromFile(std::string_view name) {
FlushToFile();
}
// all good so far, let's check if there's a key
if (Application::Settings.Key.empty()) {
if (Application::Settings.getAsString(Settings::Key::General_AuthKey).empty()) {
if (mDisableConfig) {
beammp_error("No AuthKey specified in the environment.");
} else {
@@ -276,7 +300,7 @@ void TConfig::ParseFromFile(std::string_view name) {
return;
}
Application::SetSubsystemStatus("Config", Application::Status::Good);
if (Application::Settings.Key.size() != 36) {
if (Application::Settings.getAsString(Settings::Key::General_AuthKey).size() != 36) {
beammp_warn("AuthKey specified is the wrong length and likely isn't valid.");
}
}
@@ -285,77 +309,27 @@ void TConfig::PrintDebug() {
if (mDisableConfig) {
beammp_debug("Provider turned off the generation and parsing of the ServerConfig.toml");
}
beammp_debug(std::string(StrDebug) + ": " + std::string(Application::Settings.DebugModeEnabled ? "true" : "false"));
beammp_debug(std::string(StrPrivate) + ": " + std::string(Application::Settings.Private ? "true" : "false"));
beammp_debug(std::string(StrPort) + ": " + std::to_string(Application::Settings.Port));
beammp_debug(std::string(StrMaxCars) + ": " + std::to_string(Application::Settings.MaxCars));
beammp_debug(std::string(StrMaxPlayers) + ": " + std::to_string(Application::Settings.MaxPlayers));
beammp_debug(std::string(StrMap) + ": \"" + Application::Settings.MapName + "\"");
beammp_debug(std::string(StrName) + ": \"" + Application::Settings.ServerName + "\"");
beammp_debug(std::string(StrDescription) + ": \"" + Application::Settings.ServerDesc + "\"");
beammp_debug(std::string(StrDebug) + ": " + std::string(Application::Settings.getAsBool(Settings::Key::General_Debug) ? "true" : "false"));
beammp_debug(std::string(StrPrivate) + ": " + std::string(Application::Settings.getAsBool(Settings::Key::General_Private) ? "true" : "false"));
beammp_debug(std::string(StrInformationPacket) + ": " + std::string(Application::Settings.getAsBool(Settings::Key::General_InformationPacket) ? "true" : "false"));
beammp_debug(std::string(StrPort) + ": " + std::to_string(Application::Settings.getAsInt(Settings::Key::General_Port)));
beammp_debug(std::string(StrIP) + ": \"" + Application::Settings.getAsString(Settings::Key::General_IP) + "\"");
beammp_debug(std::string(StrMaxCars) + ": " + std::to_string(Application::Settings.getAsInt(Settings::Key::General_MaxCars)));
beammp_debug(std::string(StrMaxPlayers) + ": " + std::to_string(Application::Settings.getAsInt(Settings::Key::General_MaxPlayers)));
beammp_debug(std::string(StrMap) + ": \"" + Application::Settings.getAsString(Settings::Key::General_Map) + "\"");
beammp_debug(std::string(StrName) + ": \"" + Application::Settings.getAsString(Settings::Key::General_Name) + "\"");
beammp_debug(std::string(StrDescription) + ": \"" + Application::Settings.getAsString(Settings::Key::General_Description) + "\"");
beammp_debug(std::string(StrTags) + ": " + TagsAsPrettyArray());
beammp_debug(std::string(StrLogChat) + ": \"" + (Application::Settings.LogChat ? "true" : "false") + "\"");
beammp_debug(std::string(StrResourceFolder) + ": \"" + Application::Settings.Resource + "\"");
beammp_debug(std::string(StrLogChat) + ": \"" + (Application::Settings.getAsBool(Settings::Key::General_LogChat) ? "true" : "false") + "\"");
beammp_debug(std::string(StrResourceFolder) + ": \"" + Application::Settings.getAsString(Settings::Key::General_ResourceFolder) + "\"");
beammp_debug(std::string(StrAllowGuests) + ": \"" + (Application::Settings.getAsBool(Settings::Key::General_AllowGuests) ? "true" : "false") + "\"");
// special!
beammp_debug("Key Length: " + std::to_string(Application::Settings.Key.length()) + "");
beammp_debug("Password Protected: " + std::string(Application::Settings.Password.empty() ? "false" : "true"));
beammp_debug("Key Length: " + std::to_string(Application::Settings.getAsString(Settings::Key::General_AuthKey).length()) + "");
}
void TConfig::ParseOldFormat() {
std::ifstream File("Server.cfg");
// read all, strip comments
std::string Content;
for (;;) {
std::string Line;
std::getline(File, Line);
if (!Line.empty() && Line.at(0) != '#') {
Line = Line.substr(0, Line.find_first_of('#'));
Content += Line + "\n";
}
if (!File.good()) {
break;
}
}
std::stringstream Str(Content);
std::string Key, Ignore, Value;
for (;;) {
Str >> Key >> std::ws >> Ignore >> std::ws;
std::getline(Str, Value);
if (Str.eof()) {
break;
}
std::stringstream ValueStream(Value);
ValueStream >> std::ws; // strip leading whitespace if any
Value = ValueStream.str();
if (Key == "Debug") {
Application::Settings.DebugModeEnabled = Value.find("true") != std::string::npos;
} else if (Key == "Private") {
Application::Settings.Private = Value.find("true") != std::string::npos;
} else if (Key == "Port") {
ValueStream >> Application::Settings.Port;
} else if (Key == "Cars") {
ValueStream >> Application::Settings.MaxCars;
} else if (Key == "MaxPlayers") {
ValueStream >> Application::Settings.MaxPlayers;
} else if (Key == "Map") {
Application::Settings.MapName = Value.substr(1, Value.size() - 3);
} else if (Key == "Name") {
Application::Settings.ServerName = Value.substr(1, Value.size() - 3);
} else if (Key == "Desc") {
Application::Settings.ServerDesc = Value.substr(1, Value.size() - 3);
} else if (Key == "use") {
Application::Settings.Resource = Value.substr(1, Value.size() - 3);
} else if (Key == "AuthKey") {
Application::Settings.Key = Value.substr(1, Value.size() - 3);
} else {
beammp_warn("unknown key in old auth file (ignored): " + Key);
}
Str >> std::ws;
}
}
std::string TConfig::TagsAsPrettyArray() const {
std::vector<std::string> TagsArray = {};
SplitString(Application::Settings.ServerTags, ',', TagsArray);
SplitString(Application::Settings.getAsString(Settings::General_Tags), ',', TagsArray);
std::string Pretty = {};
for (size_t i = 0; i < TagsArray.size() - 1; ++i) {
Pretty += '\"' + TagsArray[i] + "\", ";

View File

@@ -24,10 +24,15 @@
#include "CustomAssert.h"
#include "LuaAPI.h"
#include "TLuaEngine.h"
#include "Http.h"
#include <ctime>
#include <lua.hpp>
#include <mutex>
#include <openssl/opensslv.h>
#include <sstream>
#include <stdexcept>
#include <unordered_map>
static inline bool StringStartsWith(const std::string& What, const std::string& StartsWith) {
return What.size() >= StartsWith.size() && What.substr(0, StartsWith.size()) == StartsWith;
@@ -76,7 +81,7 @@ static std::string GetDate() {
auto local_tm = std::localtime(&tt);
char buf[30];
std::string date;
if (Application::Settings.DebugModeEnabled) {
if (Application::Settings.getAsBool(Settings::Key::General_Debug)) {
std::strftime(buf, sizeof(buf), "[%d/%m/%y %T.", local_tm);
date += buf;
auto seconds = std::chrono::time_point_cast<std::chrono::seconds>(now);
@@ -104,41 +109,6 @@ void TConsole::BackupOldLog() {
} catch (const std::exception& e) {
beammp_warn(e.what());
}
/*
int err = 0;
zip* z = zip_open("ServerLogs.zip", ZIP_CREATE, &err);
if (!z) {
std::cerr << GetPlatformAgnosticErrorString() << std::endl;
return;
}
FILE* File = std::fopen(Path.string().c_str(), "r");
if (!File) {
std::cerr << GetPlatformAgnosticErrorString() << std::endl;
return;
}
std::vector<uint8_t> Buffer;
Buffer.resize(fs::file_size(Path));
std::fread(Buffer.data(), 1, Buffer.size(), File);
std::fclose(File);
auto s = zip_source_buffer(z, Buffer.data(), Buffer.size(), 0);
auto TimePoint = fs::last_write_time(Path);
auto Secs = TimePoint.time_since_epoch().count();
auto MyTimeT = std::time(&Secs);
std::string NewName = Path.stem().string();
NewName += "_";
std::string Time;
Time.resize(32);
size_t n = strftime(Time.data(), Time.size(), "%F_%H.%M.%S", localtime(&MyTimeT));
Time.resize(n);
NewName += Time;
NewName += ".log";
zip_file_add(z, NewName.c_str(), s, 0);
zip_close(z);
*/
}
}
@@ -239,16 +209,18 @@ void TConsole::Command_Help(const std::string&, const std::vector<std::string>&
}
static constexpr const char* sHelpString = R"(
Commands:
help displays this help
exit shuts down the server
kick <name> [reason] kicks specified player with an optional reason
list lists all players and info about them
say <message> sends the message to all players in chat
lua [state id] switches to lua, optionally into a specific state id's lua
settings [command] sets or gets settings for the server, run `settings help` for more info
status how the server is doing and what it's up to
clear clears the console window
version displays the server version)";
help displays this help
exit shuts down the server
kick <name> [reason] kicks specified player with an optional reason
list lists all players and info about them
say <message> sends the message to all players in chat
lua [state id] switches to lua, optionally into a specific state id's lua
settings [command] sets or gets settings for the server, run `settings help` for more info
status how the server is doing and what it's up to
clear clears the console window
version displays the server version
protectmod <name> <value> sets whether a mod is protected, value can be true or false
reloadmods reloads all mods from the Resources Client folder)";
Application::Console().WriteRaw("BeamMP-Server Console: " + std::string(sHelpString));
}
@@ -273,7 +245,75 @@ void TConsole::Command_Version(const std::string& cmd, const std::vector<std::st
return;
}
Application::Console().WriteRaw("Current version: v" + Application::ServerVersionString());
std::string platform;
#if defined(BEAMMP_WINDOWS)
platform = "Windows";
#elif defined(BEAMMP_LINUX)
platform = "Linux";
#elif defined(BEAMMP_FREEBSD)
platform = "FreeBSD";
#elif defined(BEAMMP_APPLE)
platform = "Apple";
#else
platform = "Unknown";
#endif
Application::Console().WriteRaw("Platform: " + platform);
Application::Console().WriteRaw("Server: v" + Application::ServerVersionString());
std::string lua_version = fmt::format("Lua: v{}.{}.{}", LUA_VERSION_MAJOR, LUA_VERSION_MINOR, LUA_VERSION_RELEASE);
Application::Console().WriteRaw(lua_version);
std::string openssl_version = fmt::format("OpenSSL: v{}.{}.{}", OPENSSL_VERSION_MAJOR, OPENSSL_VERSION_MINOR, OPENSSL_VERSION_PATCH);
Application::Console().WriteRaw(openssl_version);
}
void TConsole::Command_ProtectMod(const std::string& cmd, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 2)) {
return;
}
const auto& ModName = args.at(0);
const auto& Protect = args.at(1);
for (auto mod : mLuaEngine->Network().ResourceManager().GetMods()) {
if (mod["file_name"].get<std::string>() == ModName) {
mLuaEngine->Network().ResourceManager().SetProtected(ModName, Protect == "true");
Application::Console().WriteRaw("Mod " + ModName + " is now " + (Protect == "true" ? "protected" : "unprotected"));
return;
}
}
Application::Console().WriteRaw("Mod " + ModName + " not found.");
}
void TConsole::Command_ReloadMods(const std::string& cmd, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 0)) {
return;
}
mLuaEngine->Network().ResourceManager().RefreshFiles();
Application::Console().WriteRaw("Mods reloaded.");
}
void TConsole::Command_NetTest(const std::string& cmd, const std::vector<std::string>& args) {
unsigned int status = 0;
std::string T = Http::GET(
Application::GetServerCheckUrl() + "/api/v2/beammp/" + std::to_string(Application::Settings.getAsInt(Settings::Key::General_Port)), &status
);
beammp_debugf("Status and response from Server Check API: {0}, {1}", status, T);
auto Doc = nlohmann::json::parse(T, nullptr, false);
if (Doc.is_discarded() || !Doc.is_object()) {
beammp_warn("Failed to parse Server Check API response, however the server will most likely still work correctly.");
} else {
std::string status = Doc["status"];
std::string details = "Response from Server Check API: " + std::string(Doc["details"]);
if (status == "ok") {
beammp_info(details);
} else {
beammp_warn(details);
}
}
}
void TConsole::Command_Kick(const std::string&, const std::vector<std::string>& args) {
@@ -366,8 +406,142 @@ std::tuple<std::string, std::vector<std::string>> TConsole::ParseCommand(const s
return { Command, Args };
}
template <class... Ts>
struct overloaded : Ts... {
using Ts::operator()...;
};
template <class... Ts>
overloaded(Ts...) -> overloaded<Ts...>;
void TConsole::Command_Settings(const std::string&, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 1, 2)) {
static constexpr const char* sHelpString = R"(
Settings:
settings help displays this help
settings list lists all settings
settings get <category> <setting> prints current value of specified setting
settings set <category> <setting> <value> sets specified setting to value
)";
if (args.size() == 0) {
beammp_errorf("No arguments specified for command 'settings'!");
Application::Console().WriteRaw("BeamMP-Server Console: " + std::string(sHelpString));
return;
}
if (args.front() == "help") {
Application::Console().WriteRaw("BeamMP-Server Console: " + std::string(sHelpString));
return;
} else if (args.front() == "get") {
if (args.size() < 3) {
beammp_errorf("'settings get' needs at least two arguments!");
Application::Console().WriteRaw("BeamMP-Server Console: " + std::string(sHelpString));
return;
}
try {
Settings::SettingsAccessControl acl = Application::Settings.getConsoleInputAccessMapping(ComposedKey { args.at(1), args.at(2) });
Settings::SettingsTypeVariant keyType = Application::Settings.get(acl.first);
std::visit(
overloaded {
[&args](std::string keyValue) {
Application::Console().WriteRaw(fmt::format("'{}::{}' = {}", args.at(1), args.at(2), keyValue));
},
[&args](int keyValue) {
Application::Console().WriteRaw(fmt::format("'{}::{}' = {}", args.at(1), args.at(2), keyValue));
},
[&args](bool keyValue) {
Application::Console().WriteRaw(fmt::format("'{}::{}' = {}", args.at(1), args.at(2), keyValue));
}
},
keyType);
} catch (std::logic_error& e) {
beammp_errorf("Error when getting key: {}", e.what());
return;
}
} else if (args.front() == "set") {
if (args.size() <= 3) {
beammp_errorf("'settings set' needs at least three arguments!");
Application::Console().WriteRaw("BeamMP-Server Console: " + std::string(sHelpString));
return;
}
try {
Settings::SettingsAccessControl acl = Application::Settings.getConsoleInputAccessMapping(ComposedKey { args.at(1), args.at(2) });
Settings::SettingsTypeVariant keyType = Application::Settings.get(acl.first);
std::visit(
overloaded {
[&args](std::string keyValue) {
Application::Settings.setConsoleInputAccessMapping(ComposedKey { args.at(1), args.at(2) }, std::string(args.at(3)));
Application::Console().WriteRaw(fmt::format("{}::{} := {}", args.at(1), args.at(2), std::string(args.at(3))));
},
[&args](int keyValue) {
Application::Settings.setConsoleInputAccessMapping(ComposedKey { args.at(1), args.at(2) }, std::stoi(args.at(3)));
Application::Console().WriteRaw(fmt::format("{}::{} := {}", args.at(1), args.at(2), std::stoi(args.at(3))));
},
[&args](bool keyValue) {
if (args.at(3) == "true") {
Application::Settings.setConsoleInputAccessMapping(ComposedKey { args.at(1), args.at(2) }, true);
Application::Console().WriteRaw(fmt::format("{}::{} := {}", args.at(1), args.at(2), "true"));
} else if (args.at(3) == "false") {
Application::Settings.setConsoleInputAccessMapping(ComposedKey { args.at(1), args.at(2) }, false);
Application::Console().WriteRaw(fmt::format("{}::{} := {}", args.at(1), args.at(2), "false"));
} else {
beammp_errorf("Error when setting key: {}::{} : Unknown literal, use either 'true', or 'false' to set boolean values.", args.at(1), args.at(2));
}
}
},
keyType);
} catch (std::logic_error& e) {
beammp_errorf("Exception when setting settings key via console: {}", e.what());
return;
}
} else if (args.front() == "list") {
for (const auto& [composedKey, keyACL] : Application::Settings.getAccessControlMap()) {
// even though we have the value, we want to ignore it in order to make use of access
// control checks
if (keyACL.second != Settings::SettingsAccessMask::NO_ACCESS) {
try {
Settings::SettingsAccessControl acl = Application::Settings.getConsoleInputAccessMapping(composedKey);
Settings::SettingsTypeVariant keyType = Application::Settings.get(acl.first);
std::visit(
overloaded {
[&composedKey](std::string keyValue) {
Application::Console().WriteRaw(fmt::format("{} = {}", composedKey, keyValue));
},
[&composedKey](int keyValue) {
Application::Console().WriteRaw(fmt::format("{} = {}", composedKey, keyValue));
},
[&composedKey](bool keyValue) {
Application::Console().WriteRaw(fmt::format("{} = {}", composedKey, keyValue));
}
},
keyType);
} catch (std::logic_error& e) {
beammp_errorf("Error when getting key: {}", e.what());
}
}
}
} else {
beammp_errorf("Unknown argument for command 'settings': {}", args.front());
Application::Console().WriteRaw("BeamMP-Server Console: " + std::string(sHelpString));
return;
}
}
@@ -376,7 +550,7 @@ void TConsole::Command_Say(const std::string& FullCmd) {
if (FullCmd.size() > 3) {
auto Message = FullCmd.substr(4);
LuaAPI::MP::SendChatMessage(-1, Message);
if (!Application::Settings.LogChat) {
if (!Application::Settings.getAsBool(Settings::Key::General_LogChat)) {
Application::Console().WriteRaw("Chat message sent!");
}
}
@@ -422,7 +596,7 @@ void TConsole::Command_Status(const std::string&, const std::vector<std::string>
if (!Client.expired()) {
auto Locked = Client.lock();
CarCount += Locked->GetCarCount();
ConnectedCount += Locked->IsConnected() ? 1 : 0;
ConnectedCount += Locked->IsUDPConnected() ? 1 : 0;
GuestCount += Locked->IsGuest() ? 1 : 0;
SyncedCount += Locked->IsSynced() ? 1 : 0;
SyncingCount += Locked->IsSyncing() ? 1 : 0;

View File

@@ -18,15 +18,14 @@
#include "THeartbeatThread.h"
#include "ChronoWrapper.h"
#include "Client.h"
#include "Common.h"
#include "Http.h"
//#include "SocketIO.h"
#include <rapidjson/document.h>
#include <rapidjson/rapidjson.h>
// #include "SocketIO.h"
#include <nlohmann/json.hpp>
#include <sstream>
namespace json = rapidjson;
void THeartbeatThread::operator()() {
RegisterThread("Heartbeat");
std::string Body;
@@ -36,15 +35,17 @@ void THeartbeatThread::operator()() {
static std::string Last;
static std::chrono::high_resolution_clock::time_point LastNormalUpdateTime = std::chrono::high_resolution_clock::now();
static std::chrono::high_resolution_clock::time_point LastUpdateReminderTime = std::chrono::high_resolution_clock::now();
bool isAuth = false;
size_t UpdateReminderCounter = 0;
std::chrono::high_resolution_clock::duration UpdateReminderTimePassed;
while (!Application::IsShuttingDown()) {
++UpdateReminderCounter;
auto UpdateReminderTimeout = ChronoWrapper::TimeFromStringWithLiteral(Application::Settings.getAsString(Settings::Key::Misc_UpdateReminderTime));
Body = GenerateCall();
// a hot-change occurs when a setting has changed, to update the backend of that change.
auto Now = std::chrono::high_resolution_clock::now();
bool Unchanged = Last == Body;
auto TimePassed = (Now - LastNormalUpdateTime);
UpdateReminderTimePassed = (Now - LastUpdateReminderTime);
auto Threshold = Unchanged ? 30 : 5;
if (TimePassed < std::chrono::seconds(Threshold)) {
std::this_thread::sleep_for(std::chrono::milliseconds(100));
@@ -54,22 +55,23 @@ void THeartbeatThread::operator()() {
Last = Body;
LastNormalUpdateTime = Now;
if (!Application::Settings.CustomIP.empty()) {
Body += "&ip=" + Application::Settings.CustomIP;
}
auto Target = "/heartbeat";
unsigned int ResponseCode = 0;
json::Document Doc;
nlohmann::json Doc;
bool Ok = false;
for (const auto& Url : Application::GetBackendUrlsInOrder()) {
T = Http::POST(Url, 443, Target, Body, "application/x-www-form-urlencoded", &ResponseCode, { { "api-v", "2" } });
Doc.Parse(T.data(), T.size());
if (Doc.HasParseError() || !Doc.IsObject()) {
if (!Application::Settings.Private) {
T = Http::POST(Url + Target, Body, "application/json", &ResponseCode, { { "api-v", "2" } });
if (!Application::Settings.getAsBool(Settings::Key::General_Private)) {
beammp_debug("Backend response was: `" + T + "`");
}
Doc = nlohmann::json::parse(T, nullptr, false);
if (Doc.is_discarded() || !Doc.is_object()) {
if (!Application::Settings.getAsBool(Settings::Key::General_Private)) {
beammp_trace("Backend response failed to parse as valid json");
beammp_trace("Response was: `" + T + "`");
}
} else if (ResponseCode != 200) {
beammp_errorf("Response code from the heartbeat: {}", ResponseCode);
@@ -88,18 +90,18 @@ void THeartbeatThread::operator()() {
const auto MessageKey = "msg";
if (Ok) {
if (Doc.HasMember(StatusKey) && Doc[StatusKey].IsString()) {
Status = Doc[StatusKey].GetString();
if (Doc.contains(StatusKey) && Doc[StatusKey].is_string()) {
Status = Doc[StatusKey];
} else {
Ok = false;
}
if (Doc.HasMember(CodeKey) && Doc[CodeKey].IsString()) {
Code = Doc[CodeKey].GetString();
if (Doc.contains(CodeKey) && Doc[CodeKey].is_string()) {
Code = Doc[CodeKey];
} else {
Ok = false;
}
if (Doc.HasMember(MessageKey) && Doc[MessageKey].IsString()) {
Message = Doc[MessageKey].GetString();
if (Doc.contains(MessageKey) && Doc[MessageKey].is_string()) {
Message = Doc[MessageKey];
} else {
Ok = false;
}
@@ -107,12 +109,12 @@ void THeartbeatThread::operator()() {
beammp_error("Missing/invalid json members in backend response");
}
} else {
if (!Application::Settings.Private) {
if (!Application::Settings.getAsBool(Settings::Key::General_Private)) {
beammp_warn("Backend failed to respond to a heartbeat. Your server may temporarily disappear from the server list. This is not an error, and will likely resolve itself soon. Direct connect will still work.");
}
}
if (Ok && !isAuth && !Application::Settings.Private) {
if (Ok && !isAuth && !Application::Settings.getAsBool(Settings::Key::General_Private)) {
if (Status == "2000") {
beammp_info(("Authenticated! " + Message));
isAuth = true;
@@ -126,35 +128,41 @@ void THeartbeatThread::operator()() {
beammp_error("Backend REFUSED the auth key. Reason: " + Message);
}
}
if (isAuth || Application::Settings.Private) {
if (isAuth || Application::Settings.getAsBool(Settings::Key::General_Private)) {
Application::SetSubsystemStatus("Heartbeat", Application::Status::Good);
}
if (!Application::Settings.HideUpdateMessages && UpdateReminderCounter % 5) {
if (!Application::Settings.getAsBool(Settings::Key::Misc_ImScaredOfUpdates) && UpdateReminderTimePassed.count() > UpdateReminderTimeout.count()) {
LastUpdateReminderTime = std::chrono::high_resolution_clock::now();
Application::CheckForUpdates();
}
}
}
std::string THeartbeatThread::GenerateCall() {
std::stringstream Ret;
nlohmann::json Ret = {
{ "players", std::to_string(mServer.ClientCount()) },
{ "maxplayers", std::to_string(Application::Settings.getAsInt(Settings::Key::General_MaxPlayers)) },
{ "port", std::to_string(Application::Settings.getAsInt(Settings::Key::General_Port)) },
{ "map", Application::Settings.getAsString(Settings::Key::General_Map) },
{ "private", Application::Settings.getAsBool(Settings::Key::General_Private) ? "true" : "false" },
{ "version", Application::ServerVersionString() },
{ "clientversion", Application::ClientMinimumVersion().AsString() },
{ "name", Application::Settings.getAsString(Settings::Key::General_Name) },
{ "tags", Application::Settings.getAsString(Settings::Key::General_Tags) },
{ "guests", Application::Settings.getAsBool(Settings::Key::General_AllowGuests) ? "true" : "false" },
{ "modlist", mResourceManager.TrimmedList() },
{ "modstotalsize", std::to_string(mResourceManager.MaxModSize()) },
{ "modstotal", std::to_string(mResourceManager.ModsLoaded()) },
{ "playerslist", GetPlayers() },
{ "desc", Application::Settings.getAsString(Settings::Key::General_Description) }
};
Ret << "uuid=" << Application::Settings.Key
<< "&players=" << mServer.ClientCount()
<< "&maxplayers=" << Application::Settings.MaxPlayers
<< "&port=" << Application::Settings.Port
<< "&map=" << Application::Settings.MapName
<< "&private=" << (Application::Settings.Private ? "true" : "false")
<< "&version=" << Application::ServerVersionString()
<< "&clientversion=" << std::to_string(Application::ClientMajorVersion()) + ".0" // FIXME: Wtf.
<< "&name=" << Application::Settings.ServerName
<< "&tags=" << Application::Settings.ServerTags
<< "&modlist=" << mResourceManager.TrimmedList()
<< "&modstotalsize=" << mResourceManager.MaxModSize()
<< "&modstotal=" << mResourceManager.ModsLoaded()
<< "&playerslist=" << GetPlayers()
<< "&desc=" << Application::Settings.ServerDesc
<< "&pass=" << (Application::Settings.Password.empty() ? "false" : "true");
return Ret.str();
lastCall = Ret.dump();
// Add sensitive information here because value of lastCall is used for the information packet.
Ret["uuid"] = Application::Settings.getAsString(Settings::Key::General_AuthKey);
return Ret.dump();
}
THeartbeatThread::THeartbeatThread(TResourceManager& ResourceManager, TServer& Server)
: mResourceManager(ResourceManager)

View File

@@ -30,18 +30,22 @@
#include <condition_variable>
#include <fmt/core.h>
#include <nlohmann/json.hpp>
#include <optional>
#include <random>
#include <sol/stack_core.hpp>
#include <thread>
#include <tuple>
TLuaEngine* LuaAPI::MP::Engine;
static sol::protected_function AddTraceback(sol::state_view StateView, sol::protected_function RawFn);
TLuaEngine::TLuaEngine()
: mResourceServerPath(fs::path(Application::Settings.Resource) / "Server") {
: mResourceServerPath(fs::path(Application::Settings.getAsString(Settings::Key::General_ResourceFolder)) / "Server") {
Application::SetSubsystemStatus("LuaEngine", Application::Status::Starting);
LuaAPI::MP::Engine = this;
if (!fs::exists(Application::Settings.Resource)) {
fs::create_directory(Application::Settings.Resource);
if (!fs::exists(Application::Settings.getAsString(Settings::Key::General_ResourceFolder))) {
fs::create_directory(Application::Settings.getAsString(Settings::Key::General_ResourceFolder));
}
if (!fs::exists(mResourceServerPath)) {
fs::create_directory(mResourceServerPath);
@@ -57,16 +61,18 @@ TLuaEngine::TLuaEngine()
}
TEST_CASE("TLuaEngine ctor & dtor") {
Application::Settings.Resource = "beammp_server_test_resources";
Application::Settings.set(Settings::Key::General_ResourceFolder, "beammp_server_test_resources");
TLuaEngine engine;
Application::GracefullyShutdown();
}
void TLuaEngine::operator()() {
RegisterThread("LuaEngine");
Application::SetSubsystemStatus("LuaEngine", Application::Status::Good);
// lua engine main thread
beammp_infof("Lua v{}.{}.{}", LUA_VERSION_MAJOR, LUA_VERSION_MINOR, LUA_VERSION_RELEASE);
CollectAndInitPlugins();
Application::SetSubsystemStatus("LuaEngine", Application::Status::Good);
// now call all onInit's
auto Futures = TriggerEvent("onInit", "");
WaitForAll(Futures, std::chrono::seconds(5));
@@ -268,7 +274,7 @@ std::vector<std::string> TLuaEngine::StateThreadData::GetStateTableKeys(const st
for (size_t i = 0; i < keys.size(); ++i) {
auto obj = current.get<sol::object>(keys.at(i));
if (obj.get_type() == sol::type::nil) {
if (obj.get_type() == sol::type::lua_nil) {
// error
break;
} else if (i == keys.size() - 1) {
@@ -353,9 +359,9 @@ std::shared_ptr<TLuaResult> TLuaEngine::EnqueueScript(TLuaStateId StateID, const
return mLuaStates.at(StateID)->EnqueueScript(Script);
}
std::shared_ptr<TLuaResult> TLuaEngine::EnqueueFunctionCall(TLuaStateId StateID, const std::string& FunctionName, const std::vector<TLuaValue>& Args) {
std::shared_ptr<TLuaResult> TLuaEngine::EnqueueFunctionCall(TLuaStateId StateID, const std::string& FunctionName, const std::vector<TLuaValue>& Args, const std::string& EventName) {
std::unique_lock Lock(mLuaStatesMutex);
return mLuaStates.at(StateID)->EnqueueFunctionCall(FunctionName, Args);
return mLuaStates.at(StateID)->EnqueueFunctionCall(FunctionName, Args, EventName);
}
void TLuaEngine::CollectAndInitPlugins() {
@@ -428,7 +434,7 @@ void TLuaEngine::EnsureStateExists(TLuaStateId StateId, const std::string& Name,
mLuaStates[StateId] = std::move(DataPtr);
RegisterEvent("onInit", StateId, "onInit");
if (!DontCallOnInit) {
auto Res = EnqueueFunctionCall(StateId, "onInit", {});
auto Res = EnqueueFunctionCall(StateId, "onInit", {}, "onInit");
Res->WaitUntilReady();
if (Res->Error && Res->ErrorMessage != TLuaEngine::BeamMPFnNotFoundError) {
beammp_lua_error("Calling \"onInit\" on \"" + StateId + "\" failed: " + Res->ErrorMessage);
@@ -458,7 +464,8 @@ std::vector<sol::object> TLuaEngine::StateThreadData::JsonStringToArray(JsonStri
sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string& EventName, sol::variadic_args EventArgs) {
auto Table = mStateView.create_table();
for (const sol::stack_proxy& Arg : EventArgs) {
int i = 1;
for (auto Arg : EventArgs) {
switch (Arg.get_type()) {
case sol::type::none:
case sol::type::userdata:
@@ -466,19 +473,20 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string
case sol::type::thread:
case sol::type::function:
case sol::type::poly:
Table.add(BEAMMP_INTERNAL_NIL);
Table.set(i, BEAMMP_INTERNAL_NIL);
beammp_warnf("Passed a value of type '{}' to TriggerGlobalEvent(\"{}\", ...). This type can not be serialized, and cannot be passed between states. It will arrive as <nil> in handlers.", sol::type_name(EventArgs.lua_state(), Arg.get_type()), EventName);
break;
case sol::type::lua_nil:
Table.add(BEAMMP_INTERNAL_NIL);
Table.set(i, BEAMMP_INTERNAL_NIL);
break;
case sol::type::string:
case sol::type::number:
case sol::type::boolean:
case sol::type::table:
Table.add(Arg);
Table.set(i, Arg);
break;
}
++i;
}
JsonString Str { LuaAPI::MP::JsonEncode(Table) };
beammp_debugf("json: {}", Str.value);
@@ -488,6 +496,7 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string
sol::variadic_results LocalArgs = JsonStringToArray(Str);
for (const auto& Handler : MyHandlers) {
auto Fn = mStateView[Handler];
Fn = AddTraceback(mStateView, Fn);
if (Fn.valid()) {
auto LuaResult = Fn(LocalArgs);
auto Result = std::make_shared<TLuaResult>();
@@ -496,7 +505,9 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string
Result->Result = LuaResult;
} else {
Result->Error = true;
Result->ErrorMessage = "Function result in TriggerGlobalEvent was invalid";
sol::error Err = LuaResult;
Result->ErrorMessage = Err.what();
beammp_errorf("An error occured while executing local event handler \"{}\" for event \"{}\": {}", Handler, EventName, Result->ErrorMessage);
}
Result->MarkAsReady();
Return.push_back(Result);
@@ -520,11 +531,13 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string
sol::state_view StateView(mState);
sol::table Result = StateView.create_table();
auto Vector = Self.get<std::vector<std::shared_ptr<TLuaResult>>>("ReturnValueImpl");
int i = 1;
for (const auto& Value : Vector) {
if (!Value->Ready) {
return sol::lua_nil;
}
Result.add(Value->Result);
Result.set(i, Value->Result);
++i;
}
return Result;
});
@@ -534,12 +547,14 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string
sol::table TLuaEngine::StateThreadData::Lua_TriggerLocalEvent(const std::string& EventName, sol::variadic_args EventArgs) {
// TODO: make asynchronous?
sol::table Result = mStateView.create_table();
int i = 1;
for (const auto& Handler : mEngine->GetEventHandlersForState(EventName, mStateId)) {
auto Fn = mStateView[Handler];
if (Fn.valid() && Fn.get_type() == sol::type::function) {
auto FnRet = Fn(EventArgs);
if (FnRet.valid()) {
Result.add(FnRet);
Result.set(i, FnRet);
++i;
} else {
sol::error Err = FnRet;
beammp_lua_error(std::string("TriggerLocalEvent: ") + Err.what());
@@ -566,6 +581,16 @@ sol::table TLuaEngine::StateThreadData::Lua_GetPlayerIdentifiers(int ID) {
}
}
std::variant<std::string, sol::nil_t> TLuaEngine::StateThreadData::Lua_GetPlayerRole(int ID) {
auto MaybeClient = GetClient(mEngine->Server(), ID);
if (MaybeClient) {
return MaybeClient.value().lock()->GetRoles();
} else {
return sol::nil;
}
}
sol::table TLuaEngine::StateThreadData::Lua_GetPlayers() {
sol::table Result = mStateView.create_table();
mEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
@@ -643,7 +668,7 @@ sol::table TLuaEngine::StateThreadData::Lua_GetPlayerVehicles(int ID) {
sol::state_view StateView(mState);
sol::table Result = StateView.create_table();
for (const auto& v : VehicleData) {
Result[v.ID()] = v.Data().substr(3);
Result[v.ID()] = v.DataAsPacket(Client->GetRoles(), Client->GetName(), Client->GetID()).substr(3);
}
return Result;
} else
@@ -840,6 +865,23 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, TLuaStateI
return Lua_GetPositionRaw(PID, VID);
});
MPTable.set_function("SendChatMessage", &LuaAPI::MP::SendChatMessage);
MPTable.set_function("SendNotification", [&](sol::variadic_args Args) {
if (Args.size() == 2) {
LuaAPI::MP::SendNotification(Args.get<int>(0), Args.get<std::string>(1), "", Args.get<std::string>(1));
} else if (Args.size() == 3) {
LuaAPI::MP::SendNotification(Args.get<int>(0), Args.get<std::string>(1), Args.get<std::string>(2), Args.get<std::string>(1));
} else if (Args.size() == 4) {
LuaAPI::MP::SendNotification(Args.get<int>(0), Args.get<std::string>(1), Args.get<std::string>(2), Args.get<std::string>(3));
} else {
beammp_lua_error("SendNotification expects 2, 3 or 4 arguments.");
}
});
MPTable.set_function("ConfirmationDialog", sol::overload(
&LuaAPI::MP::ConfirmationDialog,
[&](const int& ID, const std::string& Title, const std::string& Body, const sol::table& Buttons, const std::string& InteractionID) {
LuaAPI::MP::ConfirmationDialog(ID, Title, Body, Buttons, InteractionID);
}
));
MPTable.set_function("GetPlayers", [&]() -> sol::table {
return Lua_GetPlayers();
});
@@ -854,6 +896,9 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, TLuaStateI
MPTable.set_function("GetPlayerIdentifiers", [&](int ID) -> sol::table {
return Lua_GetPlayerIdentifiers(ID);
});
MPTable.set_function("GetPlayerRole", [&](int ID) -> std::variant<std::string, sol::nil_t> {
return Lua_GetPlayerRole(ID);
});
MPTable.set_function("Sleep", &LuaAPI::MP::Sleep);
// const std::string& EventName, size_t IntervalMS, int strategy
MPTable.set_function("CreateEventTimer", [&](sol::variadic_args Args) {
@@ -881,6 +926,7 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, TLuaStateI
mEngine->CancelEventTimers(EventName, mStateId);
});
MPTable.set_function("Set", &LuaAPI::MP::Set);
MPTable.set_function("Get", &LuaAPI::MP::Get);
auto UtilTable = StateView.create_named_table("Util");
UtilTable.set_function("LogDebug", [this](sol::variadic_args args) {
@@ -889,7 +935,7 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, TLuaStateI
ToPrint += LuaAPI::LuaToString(static_cast<const sol::object>(arg));
ToPrint += "\t";
}
if (Application::Settings.DebugModeEnabled) {
if (Application::Settings.getAsBool(Settings::Key::General_Debug)) {
beammp_lua_log("DEBUG", mStateId, ToPrint);
}
});
@@ -972,7 +1018,8 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, TLuaStateI
"MaxPlayers", 3,
"Map", 4,
"Name", 5,
"Description", 6);
"Description", 6,
"InformationPacket", 7);
MPTable.create_named("CallStrategy",
"BestEffort", CallStrategy::BestEffort,
@@ -1028,12 +1075,12 @@ std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueFunctionCallFrom
}
}
std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaValue>& Args) {
std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaValue>& Args, const std::string& EventName) {
auto Result = std::make_shared<TLuaResult>();
Result->StateId = mStateId;
Result->Function = FunctionName;
std::unique_lock Lock(mStateFunctionQueueMutex);
mStateFunctionQueue.push_back({ FunctionName, Result, Args, "" });
mStateFunctionQueue.push_back({ FunctionName, Result, Args, EventName });
mStateFunctionQueueCond.notify_all();
return Result;
}
@@ -1042,6 +1089,21 @@ void TLuaEngine::StateThreadData::RegisterEvent(const std::string& EventName, co
mEngine->RegisterEvent(EventName, mStateId, FunctionName);
}
static sol::protected_function AddTraceback(sol::state_view StateView, sol::protected_function RawFn) {
StateView["INTERNAL_ERROR_HANDLER"] = [](lua_State *L) {
auto Error = sol::stack::get<std::optional<std::string>>(L);
std::string ErrorString = "<Unknown error>";
if (Error.has_value()) {
ErrorString = Error.value();
}
auto DebugTracebackFn = sol::state_view(L).globals().get<sol::table>("debug").get<sol::protected_function>("traceback");
// 2 = start collecting the trace one above the current function (1=current function)
std::string Traceback = DebugTracebackFn(ErrorString, 2);
return sol::stack::push(L, Traceback);
};
return sol::protected_function(RawFn, StateView["INTERNAL_ERROR_HANDLER"]);
}
void TLuaEngine::StateThreadData::operator()() {
RegisterThread("Lua:" + mStateId);
while (!Application::IsShuttingDown()) {
@@ -1106,8 +1168,8 @@ void TLuaEngine::StateThreadData::operator()() {
// TODO: Use TheQueuedFunction.EventName for errors, warnings, etc
Result->StateId = mStateId;
sol::state_view StateView(mState);
auto Fn = StateView[FnName];
if (Fn.valid() && Fn.get_type() == sol::type::function) {
auto RawFn = StateView[FnName];
if (RawFn.valid() && RawFn.get_type() == sol::type::function) {
std::vector<sol::object> LuaArgs;
for (const auto& Arg : Args) {
if (Arg.valueless_by_exception()) {
@@ -1128,7 +1190,7 @@ void TLuaEngine::StateThreadData::operator()() {
case TLuaType::Bool:
LuaArgs.push_back(sol::make_object(StateView, std::get<bool>(Arg)));
break;
case TLuaType::StringStringMap: {
case TLuaType::StringStringMap: {
auto Map = std::get<std::unordered_map<std::string, std::string>>(Arg);
auto Table = StateView.create_table();
for (const auto& [k, v] : Map) {
@@ -1142,6 +1204,7 @@ void TLuaEngine::StateThreadData::operator()() {
break;
}
}
auto Fn = AddTraceback(StateView, RawFn);
auto Res = Fn(sol::as_args(LuaArgs));
if (Res.valid()) {
Result->Error = false;

View File

@@ -20,14 +20,21 @@
#include "Client.h"
#include "Common.h"
#include "LuaAPI.h"
#include "THeartbeatThread.h"
#include "TLuaEngine.h"
#include "TScopedTimer.h"
#include "nlohmann/json.hpp"
#include <CustomAssert.h>
#include <Http.h>
#include <array>
#include <boost/asio/ip/address.hpp>
#include <boost/asio/ip/address_v4.hpp>
#include <boost/asio/ip/address_v6.hpp>
#include <boost/asio/ip/v6_only.hpp>
#include <cstring>
#include <openssl/err.h>
#include <openssl/rand.h>
#include <zlib.h>
typedef boost::asio::detail::socket_option::integer<SOL_SOCKET, SO_RCVTIMEO> rcv_timeout_option;
@@ -80,14 +87,29 @@ TNetwork::TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& R
void TNetwork::UDPServerMain() {
RegisterThread("UDPServer");
ip::udp::endpoint UdpListenEndpoint(ip::address::from_string("0.0.0.0"), Application::Settings.Port);
boost::system::error_code ec;
auto address = ip::make_address(Application::Settings.getAsString(Settings::Key::General_IP), ec);
if (ec) {
beammp_errorf("Failed to parse IP: {}", ec.message());
Application::GracefullyShutdown();
}
ip::udp::endpoint UdpListenEndpoint(address, Application::Settings.getAsInt(Settings::Key::General_Port));
mUDPSock.open(UdpListenEndpoint.protocol(), ec);
if (ec) {
beammp_error("open() failed: " + ec.message());
std::this_thread::sleep_for(std::chrono::seconds(5));
Application::GracefullyShutdown();
}
// set IP_V6ONLY to false to allow both v4 and v6
boost::asio::ip::v6_only option(false);
mUDPSock.set_option(option, ec);
if (ec) {
beammp_warnf("Failed to unset IP_V6ONLY on UDP, only IPv6 will work: {}", ec.message());
}
mUDPSock.bind(UdpListenEndpoint, ec);
if (ec) {
beammp_error("bind() failed: " + ec.message());
@@ -95,15 +117,25 @@ void TNetwork::UDPServerMain() {
Application::GracefullyShutdown();
}
Application::SetSubsystemStatus("UDPNetwork", Application::Status::Good);
beammp_info(("Vehicle data network online on port ") + std::to_string(Application::Settings.Port) + (" with a Max of ")
+ std::to_string(Application::Settings.MaxPlayers) + (" Clients"));
beammp_info(("Vehicle data network online on port ") + std::to_string(UdpListenEndpoint.port()) + (" with a Max of ")
+ std::to_string(Application::Settings.getAsInt(Settings::Key::General_MaxPlayers)) + (" Clients"));
while (!Application::IsShuttingDown()) {
try {
ip::udp::endpoint client {};
std::vector<uint8_t> Data = UDPRcvFromClient(client); // Receives any data from Socket
auto Pos = std::find(Data.begin(), Data.end(), ':');
if (Data.empty() || Pos > Data.begin() + 2)
ip::udp::endpoint remote_client_ep {};
std::vector<uint8_t> Data = UDPRcvFromClient(remote_client_ep);
if (Data.empty()) {
continue;
}
if (Data.size() == 1 && Data.at(0) == 'P') {
mUDPSock.send_to(const_buffer("P", 1), remote_client_ep, {}, ec);
// ignore errors
(void)ec;
continue;
}
auto Pos = std::find(Data.begin(), Data.end(), ':');
if (Pos > Data.begin() + 2) {
continue;
}
uint8_t ID = uint8_t(Data.at(0)) - 1;
mServer.ForEachClient([&](std::weak_ptr<TClient> ClientPtr) -> bool {
std::shared_ptr<TClient> Client;
@@ -116,16 +148,38 @@ void TNetwork::UDPServerMain() {
}
if (Client->GetID() == ID) {
Client->SetUDPAddr(client);
Client->SetIsConnected(true);
Data.erase(Data.begin(), Data.begin() + 2);
mServer.GlobalParser(ClientPtr, std::move(Data), mPPSMonitor, *this);
if (Client->GetUDPAddr() == ip::udp::endpoint {} && !Client->IsUDPConnected() && !Client->GetMagic().empty()) {
if (Data.size() != 66) {
beammp_debugf("Invalid size for UDP value. IP: {} ID: {}", remote_client_ep.address().to_string(), ID);
return false;
}
const std::vector Magic(Data.begin() + 2, Data.end());
if (Magic != Client->GetMagic()) {
beammp_debugf("Invalid value for UDP IP: {} ID: {}", remote_client_ep.address().to_string(), ID);
return false;
}
Client->SetMagic({});
Client->SetUDPAddr(remote_client_ep);
Client->SetIsUDPConnected(true);
return false;
}
if (Client->GetUDPAddr() == remote_client_ep) {
Data.erase(Data.begin(), Data.begin() + 2);
mServer.GlobalParser(ClientPtr, std::move(Data), mPPSMonitor, *this, true);
} else {
beammp_debugf("Ignored UDP packet for Client {} due to remote address mismatch. Source: {}, Client: {}", ID, remote_client_ep.address().to_string(), Client->GetUDPAddr().address().to_string());
return false;
}
}
return true;
});
} catch (const std::exception& e) {
beammp_error(("fatal: ") + std::string(e.what()));
beammp_warnf("Failed to receive/parse packet via UDP: {}", e.what());
}
}
}
@@ -133,14 +187,32 @@ void TNetwork::UDPServerMain() {
void TNetwork::TCPServerMain() {
RegisterThread("TCPServer");
ip::tcp::endpoint ListenEp(ip::address::from_string("0.0.0.0"), Application::Settings.Port);
ip::tcp::socket Listener(mServer.IoCtx());
boost::system::error_code ec;
auto address = ip::make_address(Application::Settings.getAsString(Settings::Key::General_IP), ec);
if (ec) {
beammp_errorf("Failed to parse IP: {}", ec.message());
return;
}
ip::tcp::endpoint ListenEp(address,
uint16_t(Application::Settings.getAsInt(Settings::Key::General_Port)));
ip::tcp::socket Listener(mServer.IoCtx());
Listener.open(ListenEp.protocol(), ec);
if (ec) {
beammp_errorf("Failed to open socket: {}", ec.message());
return;
}
// set IP_V6ONLY to false to allow both v4 and v6
boost::asio::ip::v6_only option(false);
Listener.set_option(option, ec);
if (ec) {
beammp_warnf("Failed to unset IP_V6ONLY on TCP, only IPv6 will work: {}", ec.message());
}
#if defined(BEAMMP_FREEBSD)
beammp_warnf("WARNING: On FreeBSD, for IPv4 to work, you must run `sysctl net.inet6.ip6.v6only=0`!");
beammp_debugf("This is due to an annoying detail in the *BSDs: In the name of security, unsetting the IPV6_V6ONLY option does not work by default (but does not fail???), as it allows IPv4 mapped IPv6 like ::ffff:127.0.0.1, which they deem a security issue. For more information, see RFC 2553, section 3.7.");
#endif
socket_base::linger LingerOpt {};
LingerOpt.enabled(false);
Listener.set_option(LingerOpt, ec);
@@ -159,6 +231,7 @@ void TNetwork::TCPServerMain() {
Application::GracefullyShutdown();
}
Application::SetSubsystemStatus("TCPNetwork", Application::Status::Good);
beammp_infof("Listening on {0} port {1}", ListenEp.address().to_string(), static_cast<uint16_t>(ListenEp.port()));
beammp_info("Vehicle event network online");
do {
try {
@@ -169,13 +242,13 @@ void TNetwork::TCPServerMain() {
ip::tcp::endpoint ClientEp;
ip::tcp::socket ClientSocket = Acceptor.accept(ClientEp, ec);
if (ec) {
beammp_errorf("failed to accept: {}", ec.message());
beammp_errorf("Failed to accept() new client: {}", ec.message());
}
TConnection Conn { std::move(ClientSocket), ClientEp };
std::thread ID(&TNetwork::Identify, this, std::move(Conn));
ID.detach(); // TODO: Add to a queue and attempt to join periodically
} catch (const std::exception& e) {
beammp_error("fatal: " + std::string(e.what()));
beammp_errorf("Exception in accept routine: {}", e.what());
}
} while (!Application::IsShuttingDown());
}
@@ -201,16 +274,28 @@ void TNetwork::Identify(TConnection&& RawConnection) {
if (Code == 'C') {
Client = Authentication(std::move(RawConnection));
} else if (Code == 'D') {
HandleDownload(std::move(RawConnection));
beammp_errorf("Old download packet detected - the client is wildly out of date, this will be ignored");
return;
} else if (Code == 'P') {
boost::system::error_code ec;
write(RawConnection.Socket, buffer("P"), ec);
return;
} else if (Code == 'I') {
const std::string Data = Application::Settings.getAsBool(Settings::Key::General_InformationPacket) ? THeartbeatThread::lastCall : "";
const auto Size = static_cast<int32_t>(Data.size());
std::vector<uint8_t> ToSend;
ToSend.resize(Data.size() + sizeof(Size));
std::memcpy(ToSend.data(), &Size, sizeof(Size));
std::memcpy(ToSend.data() + sizeof(Size), Data.data(), Data.size());
boost::system::error_code ec;
write(RawConnection.Socket, buffer(ToSend), ec);
} else {
beammp_errorf("Invalid code got in Identify: '{}'", Code);
}
} catch(const std::exception& e) {
beammp_errorf("Error during handling of code {} - client left in invalid state, closing socket", Code);
} catch (const std::exception& e) {
beammp_errorf("Error during handling of code {} - client left in invalid state, closing socket: {}", Code, e.what());
boost::system::error_code ec;
RawConnection.Socket.shutdown(socket_base::shutdown_both, ec);
if (ec) {
@@ -223,27 +308,7 @@ void TNetwork::Identify(TConnection&& RawConnection) {
}
}
void TNetwork::HandleDownload(TConnection&& Conn) {
char D;
boost::system::error_code ec;
read(Conn.Socket, buffer(&D, 1), ec);
if (ec) {
Conn.Socket.shutdown(socket_base::shutdown_both, ec);
// ignore ec
return;
}
auto ID = uint8_t(D);
mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
ReadLock Lock(mServer.GetClientMutex());
if (!ClientPtr.expired()) {
auto c = ClientPtr.lock();
if (c->GetID() == ID) {
c->SetDownSock(std::move(Conn.Socket));
}
}
return true;
});
}
std::string HashPassword(const std::string& str) {
std::stringstream ret;
@@ -256,8 +321,19 @@ std::string HashPassword(const std::string& str) {
std::shared_ptr<TClient> TNetwork::Authentication(TConnection&& RawConnection) {
auto Client = CreateClient(std::move(RawConnection.Socket));
Client->SetIdentifier("ip", RawConnection.SockAddr.address().to_string());
beammp_tracef("This thread is ip {}", RawConnection.SockAddr.address().to_string());
std::string ip = "";
if (RawConnection.SockAddr.address().to_v6().is_v4_mapped()) {
ip = boost::asio::ip::make_address_v4(ip::v4_mapped_t::v4_mapped, RawConnection.SockAddr.address().to_v6()).to_string();
} else {
ip = RawConnection.SockAddr.address().to_string();
}
Client->SetIdentifier("ip", ip);
beammp_tracef("This thread is ip {} ({})", ip, RawConnection.SockAddr.address().to_v6().is_v4_mapped() ? "IPv4 mapped IPv6" : "IPv6");
if (Application::GetSubsystemStatuses().at("Main") == Application::Status::Starting) {
ClientKick(*Client, "The server is still starting, please try joining again later.");
return nullptr;
}
beammp_info("Identifying new ClientConnection...");
@@ -267,10 +343,11 @@ std::shared_ptr<TClient> TNetwork::Authentication(TConnection&& RawConnection) {
if (Data.size() > 3 && std::equal(Data.begin(), Data.begin() + VC.size(), VC.begin(), VC.end())) {
std::string ClientVersionStr(reinterpret_cast<const char*>(Data.data() + 2), Data.size() - 2);
Version ClientVersion = Application::VersionStrToInts(ClientVersionStr + ".0");
if (ClientVersion.major != Application::ClientMajorVersion()) {
beammp_errorf("Client tried to connect with version '{}', but only versions '{}.x.x' is allowed",
ClientVersion.AsString(), Application::ClientMajorVersion());
ClientKick(*Client, "Outdated Version!");
Version MinClientVersion = Application::ClientMinimumVersion();
if (Application::IsOutdated(ClientVersion, MinClientVersion)) {
beammp_errorf("Client tried to connect with version '{}', but only versions >= {} are allowed",
ClientVersion.AsString(), MinClientVersion.AsString());
ClientKick(*Client, fmt::format("Outdated version, launcher version >={} required to join!", MinClientVersion.AsString()));
return nullptr;
}
} else {
@@ -278,7 +355,7 @@ std::shared_ptr<TClient> TNetwork::Authentication(TConnection&& RawConnection) {
return nullptr;
}
if (!TCPSend(*Client, StringToVector("A"))) { //changed to A for Accepted version
if (!TCPSend(*Client, StringToVector("A"))) { // changed to A for Accepted version
// TODO: handle
}
@@ -289,18 +366,23 @@ std::shared_ptr<TClient> TNetwork::Authentication(TConnection&& RawConnection) {
return nullptr;
}
std::string key(reinterpret_cast<const char*>(Data.data()), Data.size());
std::string Key(reinterpret_cast<const char*>(Data.data()), Data.size());
std::string AuthKey = Application::Settings.getAsString(Settings::Key::General_AuthKey);
std::string ClientIp = Client->GetIdentifiers().at("ip");
nlohmann::json AuthReq{};
std::string AuthResStr{};
nlohmann::json AuthReq {};
std::string AuthResStr {};
try {
AuthReq = nlohmann::json {
{ "key", key }
{ "key", Key },
{ "auth_key", AuthKey },
{ "client_ip", ClientIp }
};
auto Target = "/pkToUser";
unsigned int ResponseCode = 0;
AuthResStr = Http::POST(Application::GetBackendUrlForAuth(), 443, Target, AuthReq.dump(), "application/json", &ResponseCode);
AuthResStr = Http::POST(Application::GetBackendUrlForAuth() + Target, AuthReq.dump(), "application/json", &ResponseCode);
} catch (const std::exception& e) {
beammp_debugf("Invalid json sent by client, kicking: {}", e.what());
@@ -308,6 +390,8 @@ std::shared_ptr<TClient> TNetwork::Authentication(TConnection&& RawConnection) {
return nullptr;
}
beammp_debug("Response from authentication backend: " + AuthResStr);
try {
nlohmann::json AuthRes = nlohmann::json::parse(AuthResStr);
@@ -334,22 +418,6 @@ std::shared_ptr<TClient> TNetwork::Authentication(TConnection&& RawConnection) {
return nullptr;
}
if(!Application::Settings.Password.empty()) { // ask password
if(!TCPSend(*Client, StringToVector("S"))) {
// TODO: handle
}
beammp_info("Waiting for password");
Data = TCPRcv(*Client);
std::string Pass = std::string(reinterpret_cast<const char*>(Data.data()), Data.size());
if(Pass != HashPassword(Application::Settings.Password)) {
beammp_debug(Client->GetName() + " attempted to connect with a wrong password");
ClientKick(*Client, "Wrong password!");
return {};
} else {
beammp_debug(Client->GetName() + " used the correct password");
}
}
beammp_debug("Name -> " + Client->GetName() + ", Guest -> " + std::to_string(Client->IsGuest()) + ", Roles -> " + Client->GetRoles());
mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
std::shared_ptr<TClient> Cl;
@@ -370,10 +438,21 @@ std::shared_ptr<TClient> TNetwork::Authentication(TConnection&& RawConnection) {
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onPlayerAuth", "", Client->GetName(), Client->GetRoles(), Client->IsGuest(), Client->GetIdentifiers());
TLuaEngine::WaitForAll(Futures);
bool NotAllowed = std::any_of(Futures.begin(), Futures.end(),
[](const std::shared_ptr<TLuaResult>& Result) {
return !Result->Error && Result->Result.is<int>() && bool(Result->Result.as<int>());
});
bool NotAllowed = false;
bool BypassLimit = false;
for (const auto& Result : Futures) {
if (!Result->Error && Result->Result.is<int>()) {
auto Res = Result->Result.as<int>();
if (Res == 1) {
NotAllowed = true;
break;
} else if (Res == 2) {
BypassLimit = true;
}
}
}
std::string Reason;
bool NotAllowedWithReason = std::any_of(Futures.begin(), Futures.end(),
[&Reason](const std::shared_ptr<TLuaResult>& Result) -> bool {
@@ -384,20 +463,30 @@ std::shared_ptr<TClient> TNetwork::Authentication(TConnection&& RawConnection) {
return false;
});
if (NotAllowed) {
ClientKick(*Client, "you are not allowed on the server!");
return {};
} else if (NotAllowedWithReason) {
ClientKick(*Client, Reason);
return {};
if (!NotAllowedWithReason && !Application::Settings.getAsBool(Settings::Key::General_AllowGuests) && Client->IsGuest()) { //! NotAllowedWithReason because this message has the lowest priority
NotAllowedWithReason = true;
Reason = "No guests are allowed on this server! To join, sign up at: forum.beammp.com.";
}
if (mServer.ClientCount() < size_t(Application::Settings.MaxPlayers)) {
if (!NotAllowed && !NotAllowedWithReason && mServer.ClientCount() >= size_t(Application::Settings.getAsInt(Settings::Key::General_MaxPlayers)) && !BypassLimit) {
NotAllowedWithReason = true;
Reason = "Server full!";
}
if (NotAllowedWithReason) {
ClientKick(*Client, Reason);
} else if (NotAllowed) {
ClientKick(*Client, "you are not allowed on the server!");
}
auto PostFutures = LuaAPI::MP::Engine->TriggerEvent("postPlayerAuth", "", NotAllowed || NotAllowedWithReason, Reason, Client->GetName(), Client->GetRoles(), Client->IsGuest(), Client->GetIdentifiers());
// the post event is not cancellable so we dont wait for it
LuaAPI::MP::Engine->ReportErrors(PostFutures);
if (!NotAllowed && !NotAllowedWithReason) {
beammp_info("Identification success");
mServer.InsertClient(Client);
TCPClient(Client);
} else {
ClientKick(*Client, "Server full!");
}
return Client;
@@ -494,7 +583,17 @@ std::vector<uint8_t> TNetwork::TCPRcv(TClient& c) {
constexpr std::string_view ABG = "ABG:";
if (Data.size() >= ABG.size() && std::equal(Data.begin(), Data.begin() + ABG.size(), ABG.begin(), ABG.end())) {
Data.erase(Data.begin(), Data.begin() + ABG.size());
return DeComp(Data);
try {
return DeComp(Data);
} catch (const InvalidDataError& ) {
beammp_errorf("Failed to decompress packet from a client. The receive failed and the client may be disconnected as a result");
// return empty -> error
return std::vector<uint8_t>();
} catch (const std::runtime_error& e) {
beammp_errorf("Failed to decompress packet from a client: {}. The server may be out of RAM! The receive failed and the client may be disconnected as a result", e.what());
// return empty -> error
return std::vector<uint8_t>();
}
} else {
return Data;
}
@@ -570,7 +669,7 @@ void TNetwork::TCPClient(const std::weak_ptr<TClient>& c) {
Client->Disconnect("TCPRcv failed");
break;
}
mServer.GlobalParser(c, std::move(res), mPPSMonitor, *this);
mServer.GlobalParser(c, std::move(res), mPPSMonitor, *this, false);
}
if (QueueSync.joinable())
@@ -585,7 +684,7 @@ void TNetwork::TCPClient(const std::weak_ptr<TClient>& c) {
}
void TNetwork::UpdatePlayer(TClient& Client) {
std::string Packet = ("Ss") + std::to_string(mServer.ClientCount()) + "/" + std::to_string(Application::Settings.MaxPlayers) + ":";
std::string Packet = ("Ss") + std::to_string(mServer.ClientCount()) + "/" + std::to_string(Application::Settings.getAsInt(Settings::Key::General_MaxPlayers)) + ":";
mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
ReadLock Lock(mServer.GetClientMutex());
if (!ClientPtr.expired()) {
@@ -617,6 +716,7 @@ void TNetwork::OnDisconnect(const std::weak_ptr<TClient>& ClientPtr) {
VehicleData = *LockedData.VehicleData;
} // End Vehicle Data Lock Scope
for (auto& v : VehicleData) {
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleDeleted", "", c.GetID(), v.ID()));
Packet = "Od:" + std::to_string(c.GetID()) + "-" + std::to_string(v.ID());
SendToAll(&c, StringToVector(Packet), false, true);
}
@@ -660,7 +760,19 @@ void TNetwork::OnConnect(const std::weak_ptr<TClient>& c) {
SyncResources(*LockedClient);
if (LockedClient->IsDisconnected())
return;
(void)Respond(*LockedClient, StringToVector("M" + Application::Settings.MapName), true); // Send the Map on connect
std::vector<unsigned char> buf(64);
int ret = RAND_bytes(buf.data(), buf.size());
if (ret != 1) {
unsigned long error = ERR_get_error();
beammp_errorf("RAND_bytes failed with error code {}", error);
beammp_assert(ret != 1);
return;
}
LockedClient->SetMagic(buf);
buf.insert(buf.begin(), 'U');
(void)Respond(*LockedClient, buf, true);
(void)Respond(*LockedClient, StringToVector("M" + Application::Settings.getAsString(Settings::Key::General_Map)), true); // Send the Map on connect
beammp_info(LockedClient->GetName() + " : Connected");
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onPlayerJoining", "", LockedClient->GetID()));
}
@@ -695,11 +807,11 @@ void TNetwork::Parse(TClient& c, const std::vector<uint8_t>& Packet) {
case 'S':
if (SubCode == 'R') {
beammp_debug("Sending Mod Info");
std::string ToSend = mResourceManager.FileList() + mResourceManager.FileSizes();
if (ToSend.empty())
ToSend = "-";
std::string ToSend = mResourceManager.GetMods().dump();
beammp_debugf("Mod Info: {}", ToSend);
if (!TCPSend(c, StringToVector(ToSend))) {
// TODO: error
ClientKick(c, "TCP Send 'SY' failed");
return;
}
}
return;
@@ -709,8 +821,6 @@ void TNetwork::Parse(TClient& c, const std::vector<uint8_t>& Packet) {
}
void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) {
beammp_info(c.GetName() + " requesting : " + UnsafeName.substr(UnsafeName.find_last_of('/')));
if (!fs::path(UnsafeName).has_filename()) {
if (!TCPSend(c, StringToVector("CO"))) {
// TODO: handle
@@ -719,7 +829,16 @@ void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) {
return;
}
auto FileName = fs::path(UnsafeName).filename().string();
FileName = Application::Settings.Resource + "/Client/" + FileName;
for (auto mod : mResourceManager.GetMods()) {
if (mod["file_name"].get<std::string>() == FileName && mod["protected"] == true) {
beammp_warn("Client tried to access protected file " + UnsafeName);
c.Disconnect("Mod is protected thus cannot be downloaded");
return;
}
}
FileName = Application::Settings.getAsString(Settings::Key::General_ResourceFolder) + "/Client/" + FileName;
if (!std::filesystem::exists(FileName)) {
if (!TCPSend(c, StringToVector("CO"))) {
@@ -733,89 +852,44 @@ void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) {
// TODO: handle
}
/// Wait for connections
int T = 0;
while (!c.GetDownSock().is_open() && T < 50) {
std::this_thread::sleep_for(std::chrono::milliseconds(100));
T++;
}
size_t Size = size_t(std::filesystem::file_size(FileName));
if (!c.GetDownSock().is_open()) {
beammp_error("Client doesn't have a download socket!");
if (!c.IsDisconnected())
c.Disconnect("Missing download socket");
SendFileToClient(c, Size, FileName);
}
#if defined(BEAMMP_LINUX)
#include <cerrno>
#include <cstring>
#include <sys/sendfile.h>
#include <unistd.h>
#include <signal.h>
#endif
void TNetwork::SendFileToClient(TClient& c, size_t Size, const std::string& Name) {
TScopedTimer timer(fmt::format("Download of '{}' for client {}", Name, c.GetID()));
#if defined(BEAMMP_LINUX)
signal(SIGPIPE, SIG_IGN);
// on linux, we can use sendfile(2)!
int fd = ::open(Name.c_str(), O_RDONLY);
if (fd < 0) {
beammp_errorf("Failed to open mod '{}' for sending, error: {}", Name, std::strerror(errno));
return;
}
// native handle, needed in order to make native syscalls with it
int socket = c.GetTCPSock().native_handle();
size_t Size = size_t(std::filesystem::file_size(FileName)), MSize = Size / 2;
std::thread SplitThreads[2] {
std::thread([&] {
RegisterThread("SplitLoad_0");
SplitLoad(c, 0, MSize, false, FileName);
}),
std::thread([&] {
RegisterThread("SplitLoad_1");
SplitLoad(c, MSize, Size, true, FileName);
})
};
for (auto& SplitThread : SplitThreads) {
if (SplitThread.joinable()) {
SplitThread.join();
ssize_t ret = 0;
auto ToSendTotal = Size;
auto Start = 0;
while (ret < ssize_t(ToSendTotal)) {
auto SysOffset = off_t(Start + size_t(ret));
ret = sendfile(socket, fd, &SysOffset, ToSendTotal - size_t(ret));
if (ret < 0) {
beammp_errorf("Failed to send mod '{}' to client {}: {}", Name, c.GetID(), std::strerror(errno));
return;
}
}
}
static std::pair<size_t /* count */, size_t /* last chunk */> SplitIntoChunks(size_t FullSize, size_t ChunkSize) {
if (FullSize < ChunkSize) {
return { 0, FullSize };
}
size_t Count = FullSize / (FullSize / ChunkSize);
size_t LastChunkSize = FullSize - (Count * ChunkSize);
return { Count, LastChunkSize };
}
TEST_CASE("SplitIntoChunks") {
size_t FullSize;
size_t ChunkSize;
SUBCASE("Normal case") {
FullSize = 1234567;
ChunkSize = 1234;
}
SUBCASE("Zero original size") {
FullSize = 0;
ChunkSize = 100;
}
SUBCASE("Equal full size and chunk size") {
FullSize = 125;
ChunkSize = 125;
}
SUBCASE("Even split") {
FullSize = 10000;
ChunkSize = 100;
}
SUBCASE("Odd split") {
FullSize = 13;
ChunkSize = 2;
}
SUBCASE("Large sizes") {
FullSize = 10 * GB;
ChunkSize = 125 * MB;
}
auto [Count, LastSize] = SplitIntoChunks(FullSize, ChunkSize);
CHECK((Count * ChunkSize) + LastSize == FullSize);
}
const uint8_t* /* end ptr */ TNetwork::SendSplit(TClient& c, ip::tcp::socket& Socket, const uint8_t* DataPtr, size_t Size) {
if (TCPSendRaw(c, Socket, DataPtr, Size)) {
return DataPtr + Size;
} else {
return nullptr;
}
}
void TNetwork::SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std::string& Name) {
#else
std::ifstream f(Name.c_str(), std::ios::binary);
uint32_t Split = 125 * MB;
std::vector<uint8_t> Data;
@@ -823,11 +897,8 @@ void TNetwork::SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std
Data.resize(Split);
else
Data.resize(Size);
ip::tcp::socket* TCPSock { nullptr };
if (D)
TCPSock = &c.GetDownSock();
else
TCPSock = &c.GetTCPSock();
ip::tcp::socket* TCPSock = &c.GetTCPSock();
std::streamsize Sent = 0;
while (!c.IsDisconnected() && Sent < Size) {
size_t Diff = Size - Sent;
if (Diff > Split) {
@@ -850,6 +921,7 @@ void TNetwork::SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std
Sent += Diff;
}
}
#endif
}
bool TNetwork::TCPSendRaw(TClient& C, ip::tcp::socket& socket, const uint8_t* Data, size_t Size) {
@@ -872,7 +944,7 @@ bool TNetwork::SendLarge(TClient& c, std::vector<uint8_t> Data, bool isSync) {
bool TNetwork::Respond(TClient& c, const std::vector<uint8_t>& MSG, bool Rel, bool isSync) {
char C = MSG.at(0);
if (Rel || C == 'W' || C == 'Y' || C == 'V' || C == 'E') {
if (Rel || C == 'W' || C == 'Y' || C == 'V' || C == 'E' || compressBound(MSG.size()) > 1024) {
if (C == 'O' || C == 'T' || MSG.size() > 1000) {
return SendLarge(c, MSG, isSync);
} else {
@@ -923,7 +995,7 @@ bool TNetwork::SyncClient(const std::weak_ptr<TClient>& c) {
res = false;
return false;
}
res = Respond(*LockedClient, StringToVector(v.Data()), true, true);
res = Respond(*LockedClient, StringToVector(v.DataAsPacket(client->GetRoles(), client->GetName(), client->GetID())), true, true);
}
}
@@ -955,7 +1027,7 @@ void TNetwork::SendToAll(TClient* c, const std::vector<uint8_t>& Data, bool Self
}
if (Self || Client.get() != c) {
if (Client->IsSynced() || Client->IsSyncing()) {
if (Rel || C == 'W' || C == 'Y' || C == 'V' || C == 'E') {
if (Rel || C == 'W' || C == 'Y' || C == 'V' || C == 'E' || compressBound(Data.size()) > 1024) {
if (C == 'O' || C == 'T' || Data.size() > 1000) {
if (Data.size() > 400) {
auto CompressedData = Data;
@@ -983,7 +1055,7 @@ void TNetwork::SendToAll(TClient* c, const std::vector<uint8_t>& Data, bool Self
}
bool TNetwork::UDPSend(TClient& Client, std::vector<uint8_t> Data) {
if (!Client.IsConnected() || Client.IsDisconnected()) {
if (!Client.IsUDPConnected() || Client.IsDisconnected()) {
// this can happen if we try to send a packet to a client that is either
// 1. not yet fully connected, or
// 2. disconnected and not yet fully removed

View File

@@ -65,18 +65,18 @@ void TPPSMonitor::operator()() {
V += c->GetCarCount();
}
// kick on "no ping"
if (c->SecondsSinceLastPing() > (20 * 60) ){
if (c->SecondsSinceLastPing() > (20 * 60)) {
beammp_debugf("client {} ({}) timing out: {}", c->GetID(), c->GetName(), c->SecondsSinceLastPing());
TimedOutClients.push_back(c);
} else if (c->IsSynced() && c->SecondsSinceLastPing() > (1 * 60)) {
beammp_debugf("client {} ({}) timing out: {}", c->GetName(), c->GetID(), c->SecondsSinceLastPing());
TimedOutClients.push_back(c);
}
}
return true;
});
for (auto& ClientToKick : TimedOutClients) {
Network().ClientKick(*ClientToKick, "Timeout (no ping for way too long)");
ClientToKick->Disconnect("Timeout");
}
TimedOutClients.clear();
if (C == 0 || mInternalPPS == 0) {

View File

@@ -57,21 +57,26 @@ void TPluginMonitor::operator()() {
mFileTimes[Pair.first] = CurrentTime;
// grandparent of the path should be Resources/Server
if (fs::equivalent(fs::path(Pair.first).parent_path().parent_path(), mPath)) {
beammp_infof("File \"{}\" changed, reloading", Pair.first);
// is in root folder, so reload
std::ifstream FileStream(Pair.first, std::ios::in | std::ios::binary);
auto Size = std::filesystem::file_size(Pair.first);
auto Contents = std::make_shared<std::string>();
Contents->resize(Size);
FileStream.read(Contents->data(), Contents->size());
TLuaChunk Chunk(Contents, Pair.first, fs::path(Pair.first).parent_path().string());
auto StateID = mEngine->GetStateIDForPlugin(fs::path(Pair.first).parent_path());
auto Res = mEngine->EnqueueScript(StateID, Chunk);
Res->WaitUntilReady();
if (Res->Error) {
beammp_lua_errorf("Error while hot-reloading \"{}\": {}", Pair.first, Res->ErrorMessage);
if (LowerString(fs::path(Pair.first).extension().string()) == ".lua") {
beammp_infof("File \"{}\" changed, reloading", Pair.first);
// is in root folder, so reload
std::ifstream FileStream(Pair.first, std::ios::in | std::ios::binary);
auto Size = std::filesystem::file_size(Pair.first);
auto Contents = std::make_shared<std::string>();
Contents->resize(Size);
FileStream.read(Contents->data(), Contents->size());
TLuaChunk Chunk(Contents, Pair.first, fs::path(Pair.first).parent_path().string());
auto StateID = mEngine->GetStateIDForPlugin(fs::path(Pair.first).parent_path());
auto Res = mEngine->EnqueueScript(StateID, Chunk);
Res->WaitUntilReady();
if (Res->Error) {
beammp_lua_errorf("Error while hot-reloading \"{}\": {}", Pair.first, Res->ErrorMessage);
} else {
mEngine->ReportErrors(mEngine->TriggerLocalEvent(StateID, "onInit"));
mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
}
} else {
mEngine->ReportErrors(mEngine->TriggerLocalEvent(StateID, "onInit"));
beammp_debugf("File \"{}\" changed, not reloading because it's not a lua file. Triggering 'onFileChanged' event instead", Pair.first);
mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
}
} else {

View File

@@ -17,15 +17,20 @@
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "TResourceManager.h"
#include "Common.h"
#include <algorithm>
#include <filesystem>
#include <fmt/core.h>
#include <ios>
#include <nlohmann/json.hpp>
#include <openssl/evp.h>
namespace fs = std::filesystem;
TResourceManager::TResourceManager() {
Application::SetSubsystemStatus("ResourceManager", Application::Status::Starting);
std::string Path = Application::Settings.Resource + "/Client";
std::string Path = Application::Settings.getAsString(Settings::Key::General_ResourceFolder) + "/Client";
if (!fs::exists(Path))
fs::create_directories(Path);
for (const auto& entry : fs::directory_iterator(Path)) {
@@ -52,3 +57,185 @@ TResourceManager::TResourceManager() {
Application::SetSubsystemStatus("ResourceManager", Application::Status::Good);
}
void TResourceManager::RefreshFiles() {
mMods.clear();
std::unique_lock Lock(mModsMutex);
std::string Path = Application::Settings.getAsString(Settings::Key::General_ResourceFolder) + "/Client";
nlohmann::json modsDB;
if (std::filesystem::exists(Path + "/mods.json")) {
try {
std::ifstream stream(Path + "/mods.json");
stream >> modsDB;
stream.close();
} catch (const std::exception& e) {
beammp_errorf("Failed to load mods.json: {}", e.what());
}
}
for (const auto& entry : fs::directory_iterator(Path)) {
std::string File(entry.path().string());
if (entry.path().filename().string() == "mods.json") {
continue;
}
if (entry.path().extension() != ".zip" || std::filesystem::is_directory(entry.path())) {
beammp_warnf("'{}' is not a ZIP file and will be ignored", File);
continue;
}
if (modsDB.contains(entry.path().filename().string())) {
auto& dbEntry = modsDB[entry.path().filename().string()];
if (entry.last_write_time().time_since_epoch().count() > dbEntry["lastwrite"] || std::filesystem::file_size(File) != dbEntry["filesize"].get<size_t>()) {
beammp_infof("File '{}' has been modified, rehashing", File);
} else {
dbEntry["exists"] = true;
mMods.push_back(nlohmann::json {
{ "file_name", std::filesystem::path(File).filename() },
{ "file_size", std::filesystem::file_size(File) },
{ "hash_algorithm", "sha256" },
{ "hash", dbEntry["hash"] },
{ "protected", dbEntry["protected"] } });
beammp_debugf("Mod '{}' loaded from cache", File);
continue;
}
}
try {
EVP_MD_CTX* mdctx;
const EVP_MD* md;
uint8_t sha256_value[EVP_MAX_MD_SIZE];
md = EVP_sha256();
if (md == nullptr) {
throw std::runtime_error("EVP_sha256() failed");
}
mdctx = EVP_MD_CTX_new();
if (mdctx == nullptr) {
throw std::runtime_error("EVP_MD_CTX_new() failed");
}
if (!EVP_DigestInit_ex2(mdctx, md, NULL)) {
EVP_MD_CTX_free(mdctx);
throw std::runtime_error("EVP_DigestInit_ex2() failed");
}
std::ifstream stream(File, std::ios::binary);
const size_t FileSize = std::filesystem::file_size(File);
size_t Read = 0;
std::vector<char> Data;
while (Read < FileSize) {
Data.resize(size_t(std::min<size_t>(FileSize - Read, 4096)));
size_t RealDataSize = Data.size();
stream.read(Data.data(), std::streamsize(Data.size()));
if (stream.eof() || stream.fail()) {
RealDataSize = size_t(stream.gcount());
}
Data.resize(RealDataSize);
if (RealDataSize == 0) {
break;
}
if (RealDataSize > 0 && !EVP_DigestUpdate(mdctx, Data.data(), Data.size())) {
EVP_MD_CTX_free(mdctx);
throw std::runtime_error("EVP_DigestUpdate() failed");
}
Read += RealDataSize;
}
unsigned int sha256_len = 0;
if (!EVP_DigestFinal_ex(mdctx, sha256_value, &sha256_len)) {
EVP_MD_CTX_free(mdctx);
throw std::runtime_error("EVP_DigestFinal_ex() failed");
}
EVP_MD_CTX_free(mdctx);
stream.close();
std::string result;
for (size_t i = 0; i < sha256_len; i++) {
result += fmt::format("{:02x}", sha256_value[i]);
}
beammp_debugf("sha256('{}'): {}", File, result);
mMods.push_back(nlohmann::json {
{ "file_name", std::filesystem::path(File).filename() },
{ "file_size", std::filesystem::file_size(File) },
{ "hash_algorithm", "sha256" },
{ "hash", result },
{ "protected", false } });
modsDB[std::filesystem::path(File).filename().string()] = {
{ "lastwrite", entry.last_write_time().time_since_epoch().count() },
{ "hash", result },
{ "filesize", std::filesystem::file_size(File) },
{ "protected", false },
{ "exists", true }
};
} catch (const std::exception& e) {
beammp_errorf("Sha256 hashing of '{}' failed: {}", File, e.what());
}
}
for (auto it = modsDB.begin(); it != modsDB.end();) {
if (!it.value().contains("exists")) {
it = modsDB.erase(it);
} else {
it.value().erase("exists");
++it;
}
}
try {
std::ofstream stream(Path + "/mods.json");
stream << modsDB.dump(4);
stream.close();
} catch (std::exception& e) {
beammp_error("Failed to update mod DB: " + std::string(e.what()));
}
}
void TResourceManager::SetProtected(const std::string& ModName, bool Protected) {
std::unique_lock Lock(mModsMutex);
for (auto& mod : mMods) {
if (mod["file_name"].get<std::string>() == ModName) {
mod["protected"] = Protected;
break;
}
}
auto modsDBPath = Application::Settings.getAsString(Settings::Key::General_ResourceFolder) + "/Client/mods.json";
if (std::filesystem::exists(modsDBPath)) {
try {
nlohmann::json modsDB;
std::fstream stream(modsDBPath);
stream >> modsDB;
if (modsDB.contains(ModName)) {
modsDB[ModName]["protected"] = Protected;
}
stream.clear();
stream.seekp(0, std::ios::beg);
stream << modsDB.dump(4);
stream.close();
} catch (const std::exception& e) {
beammp_errorf("Failed to update mods.json: {}", e.what());
}
}
}

View File

@@ -20,6 +20,7 @@
#include "Client.h"
#include "Common.h"
#include "CustomAssert.h"
#include "TLuaEngine.h"
#include "TNetwork.h"
#include "TPPSMonitor.h"
#include <TLuaPlugin.h>
@@ -123,17 +124,6 @@ TEST_CASE("GetPidVid") {
TServer::TServer(const std::vector<std::string_view>& Arguments) {
beammp_info("BeamMP Server v" + Application::ServerVersionString());
Application::SetSubsystemStatus("Server", Application::Status::Starting);
if (Arguments.size() > 1) {
Application::Settings.CustomIP = Arguments[0];
size_t n = std::count(Application::Settings.CustomIP.begin(), Application::Settings.CustomIP.end(), '.');
auto p = Application::Settings.CustomIP.find_first_not_of(".0123456789");
if (p != std::string::npos || n != 3 || Application::Settings.CustomIP.substr(0, 3) == "127") {
Application::Settings.CustomIP.clear();
beammp_warn("IP Specified is invalid! Ignoring");
} else {
beammp_info("server started with custom IP");
}
}
Application::SetSubsystemStatus("Server", Application::Status::Good);
}
@@ -148,7 +138,6 @@ void TServer::RemoveClient(const std::weak_ptr<TClient>& WeakClientPtr) {
beammp_assert(LockedClientPtr != nullptr);
TClient& Client = *LockedClientPtr;
beammp_debug("removing client " + Client.GetName() + " (" + std::to_string(ClientCount()) + ")");
// TODO: Send delete packets for all cars
Client.ClearCars();
WriteLock Lock(mClientsMutex);
mClients.erase(WeakClientPtr.lock());
@@ -172,11 +161,23 @@ size_t TServer::ClientCount() const {
return mClients.size();
}
void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TPPSMonitor& PPSMonitor, TNetwork& Network) {
void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TPPSMonitor& PPSMonitor, TNetwork& Network, bool udp) {
constexpr std::string_view ABG = "ABG:";
if (Packet.size() >= ABG.size() && std::equal(Packet.begin(), Packet.begin() + ABG.size(), ABG.begin(), ABG.end())) {
Packet.erase(Packet.begin(), Packet.begin() + ABG.size());
Packet = DeComp(Packet);
try {
Packet = DeComp(Packet);
} catch (const InvalidDataError& ) {
auto LockedClient = Client.lock();
beammp_errorf("Failed to decompress packet from client {}. The client sent invalid data and will now be disconnected.", LockedClient->GetID());
Network.ClientKick(*LockedClient, "Sent invalid compressed packet (this is likely a bug on your end)");
return;
} catch (const std::runtime_error& e) {
auto LockedClient = Client.lock();
beammp_errorf("Failed to decompress packet from client {}: {}. The server might be out of RAM! The client will now be disconnected.", LockedClient->GetID(), e.what());
Network.ClientKick(*LockedClient, "Decompression failed (likely a server-side problem)");
return;
}
}
if (Packet.empty()) {
return;
@@ -194,12 +195,28 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uin
// V to Y
if (Code <= 89 && Code >= 86) {
int PID = -1;
int VID = -1;
auto MaybePidVid = GetPidVid(StringPacket.substr(3).substr(0, StringPacket.substr(3).find(':', 1)));
if (MaybePidVid) {
std::tie(PID, VID) = MaybePidVid.value();
}
if (PID == -1 || VID == -1 || PID != LockedClient->GetID()) {
return;
}
PPSMonitor.IncrementInternalPPS();
Network.SendToAll(LockedClient.get(), Packet, false, false);
return;
}
switch (Code) {
case 'H': // initial connection
if (udp) {
beammp_debugf("Received 'H' packet over UDP from client '{}' ({}), ignoring it", LockedClient->GetName(), LockedClient->GetID());
return;
}
if (!Network.SyncClient(Client)) {
// TODO handle
}
@@ -213,12 +230,20 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uin
}
return;
case 'O':
if (udp) {
beammp_debugf("Received 'O' packet over UDP from client '{}' ({}), ignoring it", LockedClient->GetName(), LockedClient->GetID());
return;
}
if (Packet.size() > 1000) {
beammp_debug(("Received data from: ") + LockedClient->GetName() + (" Size: ") + std::to_string(Packet.size()));
}
ParseVehicle(*LockedClient, StringPacket, Network);
return;
case 'C': {
if (udp) {
beammp_debugf("Received 'C' packet over UDP from client '{}' ({}), ignoring it", LockedClient->GetName(), LockedClient->GetID());
return;
}
if (Packet.size() < 4 || std::find(Packet.begin() + 3, Packet.end(), ':') == Packet.end())
break;
const auto PacketAsString = std::string(reinterpret_cast<const char*>(Packet.data()), Packet.size());
@@ -234,30 +259,49 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uin
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onChatMessage", "", LockedClient->GetID(), LockedClient->GetName(), Message);
TLuaEngine::WaitForAll(Futures);
LogChatMessage(LockedClient->GetName(), LockedClient->GetID(), PacketAsString.substr(PacketAsString.find(':', 3) + 1));
if (std::any_of(Futures.begin(), Futures.end(),
[](const std::shared_ptr<TLuaResult>& Elem) {
return !Elem->Error
&& Elem->Result.is<int>()
&& bool(Elem->Result.as<int>());
})) {
break;
bool Rejected = std::any_of(Futures.begin(), Futures.end(),
[](const std::shared_ptr<TLuaResult>& Elem) {
return !Elem->Error
&& Elem->Result.is<int>()
&& bool(Elem->Result.as<int>());
});
if (!Rejected) {
std::string SanitizedPacket = fmt::format("C:{}: {}", LockedClient->GetName(), Message);
Network.SendToAll(nullptr, StringToVector(SanitizedPacket), true, true);
}
std::string SanitizedPacket = fmt::format("C:{}: {}", LockedClient->GetName(), Message);
Network.SendToAll(nullptr, StringToVector(SanitizedPacket), true, true);
auto PostFutures = LuaAPI::MP::Engine->TriggerEvent("postChatMessage", "", !Rejected, LockedClient->GetID(), LockedClient->GetName(), Message);
LuaAPI::MP::Engine->ReportErrors(PostFutures);
return;
}
case 'E':
if (udp) {
beammp_debugf("Received 'E' packet over UDP from client '{}' ({}), ignoring it", LockedClient->GetName(), LockedClient->GetID());
return;
}
HandleEvent(*LockedClient, StringPacket);
return;
case 'N':
beammp_trace("got 'N' packet (" + std::to_string(Packet.size()) + ")");
Network.SendToAll(LockedClient.get(), Packet, false, true);
return;
case 'Z': // position packet
case 'Z': { // position packet
PPSMonitor.IncrementInternalPPS();
int PID = -1;
int VID = -1;
auto MaybePidVid = GetPidVid(StringPacket.substr(3).substr(0, StringPacket.substr(3).find(':', 1)));
if (MaybePidVid) {
std::tie(PID, VID) = MaybePidVid.value();
}
if (PID == -1 || VID == -1 || PID != LockedClient->GetID()) {
return;
}
Network.SendToAll(LockedClient.get(), Packet, false, false);
HandlePosition(*LockedClient, StringPacket);
return;
}
default:
return;
}
@@ -276,6 +320,15 @@ void TServer::HandleEvent(TClient& c, const std::string& RawData) {
}
std::string Name = RawData.substr(2, NameDataSep - 2);
std::string Data = RawData.substr(NameDataSep + 1);
std::vector<std::string> exclude = {"onInit", "onFileChanged","onVehicleDeleted","onConsoleInput","onPlayerAuth","postPlayerAuth", "onPlayerDisconnect",
"onPlayerConnecting","onPlayerJoining","onPlayerJoin","onChatMessage","postChatMessage","onVehicleSpawn","postVehicleSpawn","onVehicleEdited", "postVehicleEdited",
"onVehicleReset","onVehiclePaintChanged","onShutdown"};
if (std::ranges::find(exclude, Name) != exclude.end()) {
beammp_debugf("Excluded event triggered by client '{}' ({}): '{}', ignoring.", c.GetName(), c.GetID(), Name);
return;
}
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent(Name, "", c.GetID(), Data));
}
@@ -297,7 +350,7 @@ bool TServer::ShouldSpawn(TClient& c, const std::string& CarJson, int ID) {
c.SetUnicycleID(ID);
return true;
} else {
return c.GetCarCount() < Application::Settings.MaxCars;
return c.GetCarCount() < Application::Settings.getAsInt(Settings::Key::General_MaxCars);
}
}
@@ -325,19 +378,27 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
return !Result->Error && Result->Result.is<int>() && Result->Result.as<int>() != 0;
});
if (ShouldSpawn(c, CarJson, CarID) && !ShouldntSpawn) {
c.AddNewCar(CarID, Packet);
bool SpawnConfirmed = false;
auto CarJsonDoc = nlohmann::json::parse(CarJson, nullptr, false);
if (ShouldSpawn(c, CarJson, CarID) && !ShouldntSpawn && !CarJsonDoc.is_discarded()) {
c.AddNewCar(CarID, CarJsonDoc);
Network.SendToAll(nullptr, StringToVector(Packet), true, true);
SpawnConfirmed = true;
} else {
if (!Network.Respond(c, StringToVector(Packet), true)) {
// TODO: handle
}
std::string Destroy = "Od:" + std::to_string(c.GetID()) + "-" + std::to_string(CarID);
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleDeleted", "", c.GetID(), CarID));
if (!Network.Respond(c, StringToVector(Destroy), true)) {
// TODO: handle
}
beammp_debugf("{} (force : car limit/lua) removed ID {}", c.GetName(), CarID);
SpawnConfirmed = false;
}
auto PostFutures = LuaAPI::MP::Engine->TriggerEvent("postVehicleSpawn", "", SpawnConfirmed, c.GetID(), CarID, Packet.substr(3));
// the post event is not cancellable so we dont wait for it
LuaAPI::MP::Engine->ReportErrors(PostFutures);
}
return;
case 'c': {
@@ -356,18 +417,26 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
auto FoundPos = Packet.find('{');
FoundPos = FoundPos == std::string::npos ? 0 : FoundPos; // attempt at sanitizing this
bool Allowed = false;
if ((c.GetUnicycleID() != VID || IsUnicycle(c, Packet.substr(FoundPos)))
&& !ShouldntAllow) {
Network.SendToAll(&c, StringToVector(Packet), false, true);
Apply(c, VID, Packet);
Allowed = true;
} else {
if (c.GetUnicycleID() == VID) {
c.SetUnicycleID(-1);
}
std::string Destroy = "Od:" + std::to_string(c.GetID()) + "-" + std::to_string(VID);
Network.SendToAll(nullptr, StringToVector(Destroy), true, true);
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleDeleted", "", c.GetID(), VID));
c.DeleteCar(VID);
Allowed = false;
}
auto PostFutures = LuaAPI::MP::Engine->TriggerEvent("postVehicleEdited", "", Allowed, c.GetID(), VID, Packet.substr(3));
// the post event is not cancellable so we dont wait for it
LuaAPI::MP::Engine->ReportErrors(PostFutures);
}
return;
}
@@ -403,13 +472,46 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
}
return;
}
case 't':
case 't': {
beammp_trace(std::string(("got 'Ot' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
auto MaybePidVid = GetPidVid(Data.substr(0, Data.find(':', 1)));
if (MaybePidVid) {
std::tie(PID, VID) = MaybePidVid.value();
}
if (PID != -1 && VID != -1 && PID == c.GetID()) {
Network.SendToAll(&c, StringToVector(Packet), false, true);
}
return;
}
case 'm': {
Network.SendToAll(&c, StringToVector(Packet), false, true);
return;
case 'm':
Network.SendToAll(&c, StringToVector(Packet), true, true);
}
case 'p': {
beammp_trace(std::string(("got 'Op' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
auto MaybePidVid = GetPidVid(Data.substr(0, Data.find(':', 1)));
if (MaybePidVid) {
std::tie(PID, VID) = MaybePidVid.value();
}
if (PID != -1 && VID != -1 && PID == c.GetID()) {
Data = Data.substr(Data.find('['));
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehiclePaintChanged", "", c.GetID(), VID, Data));
Network.SendToAll(&c, StringToVector(Packet), false, true);
auto CarData = c.GetCarData(VID);
if (CarData == nlohmann::detail::value_t::null)
return;
if (CarData.contains("vcf") && CarData.at("vcf").is_object())
if (CarData.at("vcf").contains("paints") && CarData.at("vcf").at("paints").is_array()) {
CarData.at("vcf")["paints"] = nlohmann::json::parse(Data);
c.SetCarData(VID, CarData);
}
}
return;
}
default:
beammp_trace(std::string(("possibly not implemented: '") + Packet + ("' (") + std::to_string(Packet.size()) + (")")));
return;
@@ -422,42 +524,22 @@ void TServer::Apply(TClient& c, int VID, const std::string& pckt) {
beammp_error("Malformed packet received, no '{' found");
return;
}
std::string Packet = pckt.substr(FoundPos);
std::string VD = c.GetCarData(VID);
if (VD.empty()) {
nlohmann::json VD = c.GetCarData(VID);
if (VD == nlohmann::detail::value_t::null) {
beammp_error("Tried to apply change to vehicle that does not exist");
return;
}
std::string Header = VD.substr(0, VD.find('{'));
FoundPos = VD.find('{');
if (FoundPos == std::string::npos) {
return;
}
VD = VD.substr(FoundPos);
rapidjson::Document Veh, Pack;
Veh.Parse(VD.c_str());
if (Veh.HasParseError()) {
beammp_error("Could not get vehicle config!");
return;
}
Pack.Parse(Packet.c_str());
if (Pack.HasParseError() || Pack.IsNull()) {
nlohmann::json Pack = nlohmann::json::parse(Packet, nullptr, false);
if (Pack.is_discarded()) {
beammp_error("Could not get active vehicle config!");
return;
}
for (auto& M : Pack.GetObject()) {
if (Veh[M.name].IsNull()) {
Veh.AddMember(M.name, M.value, Veh.GetAllocator());
} else {
Veh[M.name] = Pack[M.name];
}
}
rapidjson::StringBuffer Buffer;
rapidjson::Writer<rapidjson::StringBuffer> writer(Buffer);
Veh.Accept(writer);
c.SetCarData(VID, Header + Buffer.GetString());
c.SetCarData(VID, Pack);
}
void TServer::InsertClient(const std::shared_ptr<TClient>& NewClient) {

View File

@@ -21,7 +21,7 @@
#include "Common.h"
#include <utility>
TVehicleData::TVehicleData(int ID, std::string Data)
TVehicleData::TVehicleData(int ID, nlohmann::json Data)
: mID(ID)
, mData(std::move(Data)) {
beammp_trace("vehicle " + std::to_string(mID) + " constructed");
@@ -30,3 +30,7 @@ TVehicleData::TVehicleData(int ID, std::string Data)
TVehicleData::~TVehicleData() {
beammp_trace("vehicle " + std::to_string(mID) + " destroyed");
}
std::string TVehicleData::DataAsPacket(const std::string& Role, const std::string& Name, const int ID) const {
return "Os:" + Role + ":" + Name + ":" + std::to_string(ID) + "-" + std::to_string(this->mID) + ":" + this->mData.dump();
}

View File

@@ -20,6 +20,7 @@
#include "Common.h"
#include "Http.h"
#include "LuaAPI.h"
#include "Settings.h"
#include "SignalHandling.h"
#include "TConfig.h"
#include "THeartbeatThread.h"
@@ -35,19 +36,19 @@
#include <thread>
static const std::string sCommandlineArguments = R"(
USAGE:
USAGE:
BeamMP-Server [arguments]
ARGUMENTS:
--help
--help
Displays this help and exits.
--port=1234
Sets the server's listening TCP and
UDP port. Overrides ENV and ServerConfig.
--config=/path/to/ServerConfig.toml
Absolute or relative path to the
Absolute or relative path to the
Server Config file, including the
filename. For paths and filenames with
filename. For paths and filenames with
spaces, put quotes around the path.
--working-directory=/path/to/folder
Sets the working directory of the Server.
@@ -58,7 +59,7 @@ ARGUMENTS:
EXAMPLES:
BeamMP-Server --config=../MyWestCoastServerConfig.toml
Runs the BeamMP-Server and uses the server config file
Runs the BeamMP-Server and uses the server config file
which is one directory above it and is named
'MyWestCoastServerConfig.toml'.
)";
@@ -150,7 +151,7 @@ int BeamMPServerMain(MainArguments Arguments) {
beammp_errorf("Custom port requested via --port is invalid: '{}'", Port.value());
return 1;
} else {
Application::Settings.Port = P;
Application::Settings.set(Settings::Key::General_Port, P);
beammp_info("Custom port requested via commandline arguments: " + Port.value());
}
}
@@ -165,6 +166,9 @@ int BeamMPServerMain(MainArguments Arguments) {
SetupSignalHandlers();
Settings settings {};
beammp_infof("Server name set in new impl: {}", settings.getAsString(Settings::Key::General_Name));
bool Shutdown = false;
Application::RegisterShutdownHandler([&Shutdown] {
beammp_info("If this takes too long, you can press Ctrl+C repeatedly to force a shutdown.");
@@ -178,28 +182,24 @@ int BeamMPServerMain(MainArguments Arguments) {
TServer Server(Arguments.List);
auto LuaEngine = std::make_shared<TLuaEngine>();
LuaEngine->SetServer(&Server);
Application::Console().InitializeLuaConsole(*LuaEngine);
RegisterThread("Main");
beammp_trace("Running in debug mode on a debug build");
TResourceManager ResourceManager;
ResourceManager.RefreshFiles();
TPPSMonitor PPSMonitor(Server);
THeartbeatThread Heartbeat(ResourceManager, Server);
TNetwork Network(Server, PPSMonitor, ResourceManager);
auto LuaEngine = std::make_shared<TLuaEngine>();
LuaEngine->SetServer(&Server);
Application::Console().InitializeLuaConsole(*LuaEngine);
LuaEngine->SetNetwork(&Network);
PPSMonitor.SetNetwork(Network);
Application::CheckForUpdates();
TPluginMonitor PluginMonitor(fs::path(Application::Settings.Resource) / "Server", LuaEngine);
TPluginMonitor PluginMonitor(fs::path(Application::Settings.getAsString(Settings::Key::General_ResourceFolder)) / "Server", LuaEngine);
if (Application::Settings.HTTPServerEnabled) {
Http::Server::THttpServerInstance HttpServerInstance {};
}
Application::SetSubsystemStatus("Main", Application::Status::Good);
RegisterThread("Main(Waiting)");
std::set<std::string> IgnoreSubsystems {
@@ -214,6 +214,10 @@ int BeamMPServerMain(MainArguments Arguments) {
std::string SystemsBadList {};
auto Statuses = Application::GetSubsystemStatuses();
for (const auto& NameStatusPair : Statuses) {
if (NameStatusPair.first == "Main") {
continue;
}
if (IgnoreSubsystems.count(NameStatusPair.first) > 0) {
continue; // ignore
}
@@ -227,6 +231,8 @@ int BeamMPServerMain(MainArguments Arguments) {
// remove ", "
SystemsBadList = SystemsBadList.substr(0, SystemsBadList.size() - 2);
if (FullyStarted) {
Application::SetSubsystemStatus("Main", Application::Status::Good);
if (!WithErrors) {
beammp_info("ALL SYSTEMS STARTED SUCCESSFULLY, EVERYTHING IS OKAY");
} else {

View File

@@ -0,0 +1,66 @@
local function assert_eq(x, y, explain)
if x ~= y then
print("assertion '"..explain.."' failed:\n\tgot:\t", x, "\n\texpected:", y)
end
end
---@param o1 any|table First object to compare
---@param o2 any|table Second object to compare
---@param ignore_mt boolean True to ignore metatables (a recursive function to tests tables inside tables)
function equals(o1, o2, ignore_mt)
if o1 == o2 then return true end
local o1Type = type(o1)
local o2Type = type(o2)
if o1Type ~= o2Type then return false end
if o1Type ~= 'table' then return false end
if not ignore_mt then
local mt1 = getmetatable(o1)
if mt1 and mt1.__eq then
--compare using built in method
return o1 == o2
end
end
local keySet = {}
for key1, value1 in pairs(o1) do
local value2 = o2[key1]
if value2 == nil or equals(value1, value2, ignore_mt) == false then
return false
end
keySet[key1] = true
end
for key2, _ in pairs(o2) do
if not keySet[key2] then return false end
end
return true
end
local function assert_table_eq(x, y, explain)
if not equals(x, y, true) then
print("assertion '"..explain.."' failed:\n\tgot:\t", x, "\n\texpected:", y)
end
end
assert_eq(Util.JsonEncode({1, 2, 3, 4, 5}), "[1,2,3,4,5]", "table to array")
assert_eq(Util.JsonEncode({"a", 1, 2, 3, 4, 5}), '["a",1,2,3,4,5]', "table to array")
assert_eq(Util.JsonEncode({"a", 1, 2.0, 3, 4, 5}), '["a",1,2.0,3,4,5]', "table to array")
assert_eq(Util.JsonEncode({hello="world", john={doe = 1, jane = 2.5, mike = {2, 3, 4}}, dave={}}), '{"dave":{},"hello":"world","john":{"doe":1,"jane":2.5,"mike":[2,3,4]}}', "table to obj")
assert_eq(Util.JsonEncode({a = nil}), "{}", "null obj member")
assert_eq(Util.JsonEncode({1, nil, 3}), "[1,3]", "null array member")
assert_eq(Util.JsonEncode({}), "{}", "empty array/table")
assert_eq(Util.JsonEncode({1234}), "[1234]", "int")
assert_eq(Util.JsonEncode({1234.0}), "[1234.0]", "double")
assert_table_eq(Util.JsonDecode("[1,2,3,4,5]"), {1, 2, 3, 4, 5}, "decode table to array")
assert_table_eq(Util.JsonDecode('["a",1,2,3,4,5]'), {"a", 1, 2, 3, 4, 5}, "decode table to array")
assert_table_eq(Util.JsonDecode('["a",1,2.0,3,4,5]'), {"a", 1, 2.0, 3, 4, 5}, "decode table to array")
assert_table_eq(Util.JsonDecode('{"dave":{},"hello":"world","john":{"doe":1,"jane":2.5,"mike":[2,3,4]}}'), {hello="world", john={doe = 1, jane = 2.5, mike = {2, 3, 4}}, dave={}}, "decode table to obj")
assert_table_eq(Util.JsonDecode("{}"), {a = nil}, "decode null obj member")
assert_table_eq(Util.JsonDecode("[1,3]"), {1, 3}, "decode null array member")
assert_table_eq(Util.JsonDecode("{}"), {}, "decode empty array/table")
assert_table_eq(Util.JsonDecode("[1234]"), {1234}, "decode int")
assert_table_eq(Util.JsonDecode("[1234.0]"), {1234.0}, "decode double")

2
vcpkg

Submodule vcpkg updated: 326d8b43e3...6978381401

View File

@@ -14,6 +14,6 @@
"openssl",
"rapidjson",
"sol2",
"toml11"
"curl"
]
}