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https://github.com/BeamMP/BeamMP-Server.git
synced 2025-07-01 07:15:49 +00:00
Add protectmod and reloadmods console commands
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parent
7db40e068e
commit
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@ -59,6 +59,8 @@ private:
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void Command_Settings(const std::string& cmd, const std::vector<std::string>& args);
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void Command_Clear(const std::string&, const std::vector<std::string>& args);
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void Command_Version(const std::string& cmd, const std::vector<std::string>& args);
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void Command_ProtectMod(const std::string& cmd, const std::vector<std::string>& args);
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void Command_ReloadMods(const std::string& cmd, const std::vector<std::string>& args);
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void Command_Say(const std::string& FullCommand);
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bool EnsureArgsCount(const std::vector<std::string>& args, size_t n);
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@ -77,6 +79,8 @@ private:
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{ "clear", [this](const auto& a, const auto& b) { Command_Clear(a, b); } },
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{ "say", [this](const auto&, const auto&) { Command_Say(""); } }, // shouldn't actually be called
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{ "version", [this](const auto& a, const auto& b) { Command_Version(a, b); } },
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{ "protectmod", [this](const auto& a, const auto& b) { Command_ProtectMod(a, b); } },
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{ "reloadmods", [this](const auto& a, const auto& b) { Command_ReloadMods(a, b); } },
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};
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std::unique_ptr<Commandline> mCommandline { nullptr };
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@ -45,6 +45,8 @@ public:
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void SendToAll(TClient* c, const std::vector<uint8_t>& Data, bool Self, bool Rel);
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void UpdatePlayer(TClient& Client);
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TResourceManager& ResourceManager() const { return mResourceManager; }
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private:
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void UDPServerMain();
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void TCPServerMain();
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@ -208,16 +208,18 @@ void TConsole::Command_Help(const std::string&, const std::vector<std::string>&
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}
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static constexpr const char* sHelpString = R"(
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Commands:
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help displays this help
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exit shuts down the server
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kick <name> [reason] kicks specified player with an optional reason
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list lists all players and info about them
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say <message> sends the message to all players in chat
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lua [state id] switches to lua, optionally into a specific state id's lua
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settings [command] sets or gets settings for the server, run `settings help` for more info
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status how the server is doing and what it's up to
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clear clears the console window
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version displays the server version)";
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help displays this help
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exit shuts down the server
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kick <name> [reason] kicks specified player with an optional reason
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list lists all players and info about them
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say <message> sends the message to all players in chat
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lua [state id] switches to lua, optionally into a specific state id's lua
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settings [command] sets or gets settings for the server, run `settings help` for more info
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status how the server is doing and what it's up to
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clear clears the console window
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version displays the server version
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protectmod <name> <value> sets whether a mod is protected
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reloadmods reloads all mods from the Resources Client folder)";
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Application::Console().WriteRaw("BeamMP-Server Console: " + std::string(sHelpString));
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}
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@ -262,6 +264,32 @@ void TConsole::Command_Version(const std::string& cmd, const std::vector<std::st
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std::string openssl_version = fmt::format("OpenSSL: v{}.{}.{}", OPENSSL_VERSION_MAJOR, OPENSSL_VERSION_MINOR, OPENSSL_VERSION_PATCH);
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Application::Console().WriteRaw(openssl_version);
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}
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void TConsole::Command_ProtectMod(const std::string& cmd, const std::vector<std::string>& args) {
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if (!EnsureArgsCount(args, 2)) {
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return;
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}
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const auto& ModName = args.at(0);
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const auto& Protect = args.at(1);
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for (auto mod : mLuaEngine->Network().ResourceManager().GetMods()) {
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if (mod["file_name"].get<std::string>() == ModName) {
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mLuaEngine->Network().ResourceManager().SetProtected(ModName, Protect == "true");
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Application::Console().WriteRaw("Mod " + ModName + " is now " + (Protect == "true" ? "protected" : "unprotected"));
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return;
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}
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}
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Application::Console().WriteRaw("Mod " + ModName + " not found.");
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}
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void TConsole::Command_ReloadMods(const std::string& cmd, const std::vector<std::string>& args) {
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if (!EnsureArgsCount(args, 0)) {
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return;
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}
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mLuaEngine->Network().ResourceManager().RefreshFiles();
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Application::Console().WriteRaw("Mods reloaded.");
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}
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void TConsole::Command_Kick(const std::string&, const std::vector<std::string>& args) {
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if (!EnsureArgsCount(args, 1, size_t(-1))) {
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@ -98,12 +98,11 @@ void TResourceManager::RefreshFiles() {
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dbEntry["exists"] = true;
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mMods.push_back(nlohmann::json {
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{ "file_name", std::filesystem::path(File).filename() },
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{ "file_size", std::filesystem::file_size(File) },
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{ "hash_algorithm", "sha256" },
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{ "hash", dbEntry["hash"] },
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{ "protected", dbEntry["protected"] }
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});
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{ "file_name", std::filesystem::path(File).filename() },
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{ "file_size", std::filesystem::file_size(File) },
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{ "hash_algorithm", "sha256" },
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{ "hash", dbEntry["hash"] },
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{ "protected", dbEntry["protected"] } });
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beammp_debugf("Mod '{}' loaded from cache", File);
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@ -170,8 +169,7 @@ void TResourceManager::RefreshFiles() {
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{ "file_size", std::filesystem::file_size(File) },
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{ "hash_algorithm", "sha256" },
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{ "hash", result },
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{ "protected", false }
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});
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{ "protected", false } });
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modsDB[std::filesystem::path(File).filename().string()] = {
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{ "lastwrite", entry.last_write_time().time_since_epoch().count() },
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@ -186,7 +184,7 @@ void TResourceManager::RefreshFiles() {
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}
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}
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for (auto it = modsDB.begin(); it != modsDB.end(); ) {
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for (auto it = modsDB.begin(); it != modsDB.end();) {
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if (!it.value().contains("exists")) {
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it = modsDB.erase(it);
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} else {
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@ -205,3 +203,39 @@ void TResourceManager::RefreshFiles() {
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beammp_error("Failed to update mod DB: " + std::string(e.what()));
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}
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}
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void TResourceManager::SetProtected(const std::string& ModName, bool Protected) {
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std::unique_lock Lock(mModsMutex);
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for (auto& mod : mMods) {
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if (mod["file_name"].get<std::string>() == ModName) {
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mod["protected"] = Protected;
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break;
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}
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}
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auto modsDBPath = Application::Settings.getAsString(Settings::Key::General_ResourceFolder) + "/Client/mods.json";
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if (std::filesystem::exists(modsDBPath)) {
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try {
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nlohmann::json modsDB;
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std::fstream stream(modsDBPath);
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stream >> modsDB;
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if (modsDB.contains(ModName)) {
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modsDB[ModName]["protected"] = Protected;
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}
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stream.clear();
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stream.seekp(0, std::ios::beg);
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stream << modsDB.dump(4);
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stream.close();
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} catch (const std::exception& e) {
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beammp_errorf("Failed to update mods.json: {}", e.what());
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}
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}
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}
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