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Update protectmod help message
Co-authored-by: SaltySnail <51403141+SaltySnail@users.noreply.github.com>
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@ -218,7 +218,7 @@ void TConsole::Command_Help(const std::string&, const std::vector<std::string>&
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status how the server is doing and what it's up to
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clear clears the console window
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version displays the server version
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protectmod <name> <value> sets whether a mod is protected
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protectmod <name> <value> sets whether a mod is protected, value can be true or false
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reloadmods reloads all mods from the Resources Client folder)";
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Application::Console().WriteRaw("BeamMP-Server Console: " + std::string(sHelpString));
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}
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