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https://github.com/BeamMP/BeamMP-Server.git
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Information packet (#382)
This PR adds an "I" packet which returns the server information. This can be used by external programs and the launcher to get information about a server without having to connect it to. It can be toggled in the config and in lua.
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commit
9ad4f61209
@ -86,7 +86,8 @@ struct Settings {
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General_LogChat,
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General_ResourceFolder,
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General_Debug,
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General_AllowGuests
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General_AllowGuests,
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General_InformationPacket,
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};
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Sync<std::unordered_map<Key, SettingsTypeVariant>> SettingsMap;
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@ -29,6 +29,7 @@ public:
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//~THeartbeatThread();
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void operator()() override;
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static inline std::string lastCall = "";
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private:
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std::string GenerateCall();
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std::string GetPlayers();
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@ -317,6 +317,14 @@ void LuaAPI::MP::Set(int ConfigID, sol::object NewValue) {
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beammp_lua_error("set invalid argument [2] expected string");
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}
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break;
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case 7: // Information packet
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if (NewValue.is<bool>()) {
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Application::Settings.set(Settings::Key::General_InformationPacket, NewValue.as<bool>());
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beammp_info(std::string("Set `InformationPacket` to ") + (Application::Settings.getAsBool(Settings::Key::General_InformationPacket) ? "true" : "false"));
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} else {
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beammp_lua_error("set invalid argument [2] expected boolean");
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}
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break;
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default:
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beammp_warn("Invalid config ID \"" + std::to_string(ConfigID) + "\". Use `MP.Settings.*` enum for this.");
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break;
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@ -339,6 +347,8 @@ TLuaValue LuaAPI::MP::Get(int ConfigID) {
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return Application::Settings.getAsString(Settings::Key::General_Name);
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case 6: // Desc
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return Application::Settings.getAsString(Settings::Key::General_Description);
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case 7: // Information packet
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return Application::Settings.getAsBool(Settings::Key::General_InformationPacket);
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default:
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beammp_warn("Invalid config ID \"" + std::to_string(ConfigID) + "\". Use `MP.Settings.*` enum for this.");
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return 0;
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@ -34,6 +34,7 @@ Settings::Settings() {
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{ General_ResourceFolder, std::string("Resources") },
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{ General_Debug, false },
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{ General_AllowGuests, true },
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{ General_InformationPacket, true },
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{ Misc_SendErrorsShowMessage, true },
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{ Misc_SendErrors, true },
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{ Misc_ImScaredOfUpdates, true },
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@ -54,6 +55,7 @@ Settings::Settings() {
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{ { "General", "ResourceFolder" }, { General_ResourceFolder, READ_ONLY } },
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{ { "General", "Debug" }, { General_Debug, READ_WRITE } },
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{ { "General", "AllowGuests" }, { General_AllowGuests, READ_WRITE } },
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{ { "General", "InformationPacket" }, { General_InformationPacket, READ_WRITE } },
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{ { "Misc", "SendErrorsShowMessage" }, { Misc_SendErrorsShowMessage, READ_WRITE } },
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{ { "Misc", "SendErrors" }, { Misc_SendErrors, READ_WRITE } },
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{ { "Misc", "ImScaredOfUpdates" }, { Misc_ImScaredOfUpdates, READ_WRITE } },
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@ -56,6 +56,8 @@ static constexpr std::string_view StrLogChat = "LogChat";
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static constexpr std::string_view EnvStrLogChat = "BEAMMP_LOG_CHAT";
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static constexpr std::string_view StrAllowGuests = "AllowGuests";
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static constexpr std::string_view EnvStrAllowGuests = "BEAMMP_ALLOW_GUESTS";
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static constexpr std::string_view StrInformationPacket = "InformationPacket";
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static constexpr std::string_view EnvStrInformationPacket = "BEAMMP_INFORMATION_PACKET";
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static constexpr std::string_view StrPassword = "Password";
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// Misc
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@ -132,6 +134,8 @@ void TConfig::FlushToFile() {
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SetComment(data["General"][StrLogChat.data()].comments(), " Whether to log chat messages in the console / log");
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data["General"][StrDebug.data()] = Application::Settings.getAsBool(Settings::Key::General_Debug);
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data["General"][StrPrivate.data()] = Application::Settings.getAsBool(Settings::Key::General_Private);
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SetComment(data["General"][StrInformationPacket.data()].comments(), " Whether to allow unconnected clients to get the public server information without joining");
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data["General"][StrInformationPacket.data()] = Application::Settings.getAsBool(Settings::Key::General_InformationPacket);
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data["General"][StrAllowGuests.data()] = Application::Settings.getAsBool(Settings::Key::General_AllowGuests);
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SetComment(data["General"][StrAllowGuests.data()].comments(), " Whether to allow guests");
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data["General"][StrPort.data()] = Application::Settings.getAsInt(Settings::Key::General_Port);
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@ -248,6 +252,7 @@ void TConfig::ParseFromFile(std::string_view name) {
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// Read into new Settings Singleton
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TryReadValue(data, "General", StrDebug, EnvStrDebug, Settings::Key::General_Debug);
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TryReadValue(data, "General", StrPrivate, EnvStrPrivate, Settings::Key::General_Private);
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TryReadValue(data, "General", StrInformationPacket, EnvStrInformationPacket, Settings::Key::General_InformationPacket);
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TryReadValue(data, "General", StrPort, EnvStrPort, Settings::Key::General_Port);
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TryReadValue(data, "General", StrMaxCars, EnvStrMaxCars, Settings::Key::General_MaxCars);
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TryReadValue(data, "General", StrMaxPlayers, EnvStrMaxPlayers, Settings::Key::General_MaxPlayers);
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@ -299,6 +304,7 @@ void TConfig::PrintDebug() {
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}
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beammp_debug(std::string(StrDebug) + ": " + std::string(Application::Settings.getAsBool(Settings::Key::General_Debug) ? "true" : "false"));
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beammp_debug(std::string(StrPrivate) + ": " + std::string(Application::Settings.getAsBool(Settings::Key::General_Private) ? "true" : "false"));
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beammp_debug(std::string(StrInformationPacket) + ": " + std::string(Application::Settings.getAsBool(Settings::Key::General_InformationPacket) ? "true" : "false"));
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beammp_debug(std::string(StrPort) + ": " + std::to_string(Application::Settings.getAsInt(Settings::Key::General_Port)));
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beammp_debug(std::string(StrMaxCars) + ": " + std::to_string(Application::Settings.getAsInt(Settings::Key::General_MaxCars)));
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beammp_debug(std::string(StrMaxPlayers) + ": " + std::to_string(Application::Settings.getAsInt(Settings::Key::General_MaxPlayers)));
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@ -23,6 +23,7 @@
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#include "Common.h"
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#include "Http.h"
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// #include "SocketIO.h"
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#include <nlohmann/json.hpp>
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#include <rapidjson/document.h>
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#include <rapidjson/rapidjson.h>
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#include <sstream>
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@ -65,7 +66,7 @@ void THeartbeatThread::operator()() {
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json::Document Doc;
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bool Ok = false;
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for (const auto& Url : Application::GetBackendUrlsInOrder()) {
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T = Http::POST(Url, 443, Target, Body, "application/x-www-form-urlencoded", &ResponseCode, { { "api-v", "2" } });
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T = Http::POST(Url, 443, Target, Body, "application/json", &ResponseCode, { { "api-v", "2" } });
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Doc.Parse(T.data(), T.size());
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if (Doc.HasParseError() || !Doc.IsObject()) {
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if (!Application::Settings.getAsBool(Settings::Key::General_Private)) {
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@ -138,25 +139,30 @@ void THeartbeatThread::operator()() {
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}
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std::string THeartbeatThread::GenerateCall() {
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std::stringstream Ret;
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nlohmann::json Ret = {
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{ "players", mServer.ClientCount() },
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{ "maxplayers", Application::Settings.getAsInt(Settings::Key::General_MaxPlayers) },
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{ "port", Application::Settings.getAsInt(Settings::Key::General_Port) },
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{ "map", Application::Settings.getAsString(Settings::Key::General_Map) },
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{ "private", Application::Settings.getAsBool(Settings::Key::General_Private) },
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{ "version", Application::ServerVersionString() },
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{ "clientversion", Application::ClientMinimumVersion().AsString() },
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{ "name", Application::Settings.getAsString(Settings::Key::General_Name) },
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{ "tags", Application::Settings.getAsString(Settings::Key::General_Tags) },
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{ "guests", Application::Settings.getAsBool(Settings::Key::General_AllowGuests) },
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{ "modlist", mResourceManager.TrimmedList() },
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{ "modstotalsize", mResourceManager.MaxModSize() },
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{ "modstotal", mResourceManager.ModsLoaded() },
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{ "playerslist", GetPlayers() },
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{ "desc", Application::Settings.getAsString(Settings::Key::General_Description) }
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};
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Ret << "uuid=" << Application::Settings.getAsString(Settings::Key::General_AuthKey)
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<< "&players=" << mServer.ClientCount()
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<< "&maxplayers=" << Application::Settings.getAsInt(Settings::Key::General_MaxPlayers)
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<< "&port=" << Application::Settings.getAsInt(Settings::Key::General_Port)
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<< "&map=" << Application::Settings.getAsString(Settings::Key::General_Map)
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<< "&private=" << (Application::Settings.getAsBool(Settings::Key::General_Private) ? "true" : "false")
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<< "&version=" << Application::ServerVersionString()
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<< "&clientversion=" << Application::ClientMinimumVersion().AsString()
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<< "&name=" << Application::Settings.getAsString(Settings::Key::General_Name)
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<< "&tags=" << Application::Settings.getAsString(Settings::Key::General_Tags)
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<< "&guests=" << (Application::Settings.getAsBool(Settings::Key::General_AllowGuests) ? "true" : "false")
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<< "&modlist=" << mResourceManager.TrimmedList()
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<< "&modstotalsize=" << mResourceManager.MaxModSize()
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<< "&modstotal=" << mResourceManager.ModsLoaded()
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<< "&playerslist=" << GetPlayers()
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<< "&desc=" << Application::Settings.getAsString(Settings::Key::General_Description);
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return Ret.str();
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lastCall = Ret.dump();
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// Add sensitive information here because value of lastCall is used for the information packet.
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Ret["uuid"] = Application::Settings.getAsString(Settings::Key::General_AuthKey);
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return Ret.dump();
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}
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THeartbeatThread::THeartbeatThread(TResourceManager& ResourceManager, TServer& Server)
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: mResourceManager(ResourceManager)
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@ -1024,7 +1024,8 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, TLuaStateI
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"MaxPlayers", 3,
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"Map", 4,
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"Name", 5,
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"Description", 6);
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"Description", 6,
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"InformationPacket", 7);
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MPTable.create_named("CallStrategy",
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"BestEffort", CallStrategy::BestEffort,
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@ -20,6 +20,7 @@
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#include "Client.h"
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#include "Common.h"
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#include "LuaAPI.h"
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#include "THeartbeatThread.h"
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#include "TLuaEngine.h"
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#include "TScopedTimer.h"
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#include "nlohmann/json.hpp"
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@ -256,6 +257,9 @@ void TNetwork::Identify(TConnection&& RawConnection) {
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boost::system::error_code ec;
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write(RawConnection.Socket, buffer("P"), ec);
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return;
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} else if (Code == 'I') {
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boost::system::error_code ec;
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write(RawConnection.Socket, buffer(Application::Settings.getAsBool(Settings::Key::General_InformationPacket) ? THeartbeatThread::lastCall : ""), ec);
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} else {
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beammp_errorf("Invalid code got in Identify: '{}'", Code);
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}
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