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@@ -12,8 +12,11 @@ contains(QT_ARCH, i386) {
|
||||
contains(QT_ARCH, x86_64) {
|
||||
LIBS += -L$$PWD/../libs/windows/lib/x64
|
||||
}
|
||||
contains(QT_ARCH, arm64) {
|
||||
LIBS += -L$$PWD/../libs/windows/lib/arm64
|
||||
}
|
||||
|
||||
LIBS += -lNktHookLib
|
||||
LIBS += -ldetours
|
||||
DEFINES += ANTIHOOKING_LIBRARY
|
||||
SOURCES += antihookingprotection.cpp
|
||||
HEADERS += antihookingprotection.h
|
||||
|
||||
@@ -1,6 +1,9 @@
|
||||
#include "antihookingprotection.h"
|
||||
|
||||
#include <NktHookLib.h>
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <Windows.h>
|
||||
|
||||
#include <detours.h>
|
||||
|
||||
typedef HMODULE (WINAPI *LoadLibraryAFunc)(LPCSTR lpLibFileName);
|
||||
typedef HMODULE (WINAPI *LoadLibraryWFunc)(LPCWSTR lpLibFileName);
|
||||
@@ -12,25 +15,35 @@ class AntiHookingProtection
|
||||
public:
|
||||
static void enable()
|
||||
{
|
||||
#ifdef QT_DEBUG
|
||||
s_HookManager.SetEnableDebugOutput(true);
|
||||
#endif
|
||||
DetourTransactionBegin();
|
||||
DetourUpdateThread(GetCurrentThread());
|
||||
|
||||
HINSTANCE kernel32Handle = NktHookLibHelpers::GetModuleBaseAddress(L"kernel32.dll");
|
||||
SIZE_T hookId;
|
||||
s_RealLoadLibraryA = LoadLibraryA;
|
||||
DetourAttach(&(PVOID&)s_RealLoadLibraryA, LoadLibraryAHook);
|
||||
|
||||
s_HookManager.Hook(&hookId, (LPVOID*)&s_RealLoadLibraryA,
|
||||
NktHookLibHelpers::GetProcedureAddress(kernel32Handle, "LoadLibraryA"),
|
||||
(LPVOID)AntiHookingProtection::LoadLibraryAHook);
|
||||
s_HookManager.Hook(&hookId, (LPVOID*)&s_RealLoadLibraryW,
|
||||
NktHookLibHelpers::GetProcedureAddress(kernel32Handle, "LoadLibraryW"),
|
||||
(LPVOID)AntiHookingProtection::LoadLibraryWHook);
|
||||
s_HookManager.Hook(&hookId, (LPVOID*)&s_RealLoadLibraryExA,
|
||||
NktHookLibHelpers::GetProcedureAddress(kernel32Handle, "LoadLibraryExA"),
|
||||
(LPVOID)AntiHookingProtection::LoadLibraryExAHook);
|
||||
s_HookManager.Hook(&hookId, (LPVOID*)&s_RealLoadLibraryExW,
|
||||
NktHookLibHelpers::GetProcedureAddress(kernel32Handle, "LoadLibraryExW"),
|
||||
(LPVOID)AntiHookingProtection::LoadLibraryExWHook);
|
||||
s_RealLoadLibraryW = LoadLibraryW;
|
||||
DetourAttach(&(PVOID&)s_RealLoadLibraryW, LoadLibraryWHook);
|
||||
|
||||
s_RealLoadLibraryExA = LoadLibraryExA;
|
||||
DetourAttach(&(PVOID&)s_RealLoadLibraryExA, LoadLibraryExAHook);
|
||||
|
||||
s_RealLoadLibraryExW = LoadLibraryExW;
|
||||
DetourAttach(&(PVOID&)s_RealLoadLibraryExW, LoadLibraryExWHook);
|
||||
|
||||
DetourTransactionCommit();
|
||||
}
|
||||
|
||||
static void disable()
|
||||
{
|
||||
DetourTransactionBegin();
|
||||
DetourUpdateThread(GetCurrentThread());
|
||||
|
||||
DetourDetach(&(PVOID&)s_RealLoadLibraryA, LoadLibraryAHook);
|
||||
DetourDetach(&(PVOID&)s_RealLoadLibraryW, LoadLibraryWHook);
|
||||
DetourDetach(&(PVOID&)s_RealLoadLibraryExA, LoadLibraryExAHook);
|
||||
DetourDetach(&(PVOID&)s_RealLoadLibraryExW, LoadLibraryExWHook);
|
||||
|
||||
DetourTransactionCommit();
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -124,7 +137,6 @@ private:
|
||||
return s_RealLoadLibraryExW(lpLibFileName, hFile, dwFlags);
|
||||
}
|
||||
|
||||
static CNktHookLib s_HookManager;
|
||||
static LoadLibraryAFunc s_RealLoadLibraryA;
|
||||
static LoadLibraryWFunc s_RealLoadLibraryW;
|
||||
static LoadLibraryExAFunc s_RealLoadLibraryExA;
|
||||
@@ -139,7 +151,7 @@ private:
|
||||
L"SS2OSD.dll", // ASUS Sonic Studio 2
|
||||
L"Nahimic2OSD.dll",
|
||||
L"NahimicMSIOSD.dll",
|
||||
L"nhAsusPhoebusOSD.dll" // ASUS Phoebus
|
||||
L"nhAsusPhoebusOSD.dll", // ASUS Phoebus
|
||||
|
||||
// This DLL has been seen in several crash reports. Some Googling
|
||||
// suggests it's highly unstable and causes issues in many games.
|
||||
@@ -209,7 +221,6 @@ private:
|
||||
};
|
||||
};
|
||||
|
||||
CNktHookLib AntiHookingProtection::s_HookManager;
|
||||
LoadLibraryAFunc AntiHookingProtection::s_RealLoadLibraryA;
|
||||
LoadLibraryWFunc AntiHookingProtection::s_RealLoadLibraryW;
|
||||
LoadLibraryExAFunc AntiHookingProtection::s_RealLoadLibraryExA;
|
||||
@@ -218,14 +229,26 @@ LoadLibraryExWFunc AntiHookingProtection::s_RealLoadLibraryExW;
|
||||
AH_EXPORT void AntiHookingDummyImport() {}
|
||||
|
||||
extern "C"
|
||||
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID)
|
||||
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
|
||||
{
|
||||
if (DetourIsHelperProcess()) {
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
switch (fdwReason)
|
||||
{
|
||||
case DLL_PROCESS_ATTACH:
|
||||
DetourRestoreAfterWith();
|
||||
AntiHookingProtection::enable();
|
||||
DisableThreadLibraryCalls(hinstDLL);
|
||||
break;
|
||||
case DLL_PROCESS_DETACH:
|
||||
// Ignore DLL_PROCESS_DETACH on process exit. No need to waste time
|
||||
// unhooking everything if the whole process is being destroyed.
|
||||
if (lpvReserved == NULL) {
|
||||
AntiHookingProtection::disable();
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
# Moonlight PC
|
||||
|
||||
[Moonlight PC](https://moonlight-stream.org) is an open source implementation of NVIDIA's GameStream, as used by the NVIDIA Shield, but built to run on Windows, Mac, and Linux. This client is the successor to [Moonlight Chrome](https://github.com/moonlight-stream/moonlight-chrome) for streaming on PC.
|
||||
[Moonlight PC](https://moonlight-stream.org) is an open source PC client for NVIDIA GameStream, as used by the NVIDIA Shield.
|
||||
|
||||
Moonlight also has mobile versions for [Android](https://github.com/moonlight-stream/moonlight-android) and [iOS](https://github.com/moonlight-stream/moonlight-ios).
|
||||
|
||||
@@ -14,6 +14,7 @@ You can follow development on our [Discord server](https://moonlight-stream.org/
|
||||
- Hardware accelerated video decoding on Windows, Mac, and Linux
|
||||
- Supports streaming at up to 120 FPS (high refresh rate monitor recommended)
|
||||
- Supports streaming at 720p, 1080p, 1440p, 4K, and the client PC's native screen resolution
|
||||
- HDR streaming support
|
||||
- 7.1 surround sound audio support
|
||||
- Support for both pointer capture (for games) and direct mouse control (for remote desktop)
|
||||
- Support for passing system-wide keyboard shortcuts like Alt+Tab to the host
|
||||
@@ -43,12 +44,12 @@ Hosting for Moonlight's Raspberry Pi and L4T package repositories is graciously
|
||||
* [Visual Studio 2019](https://visualstudio.microsoft.com/downloads/) (Community edition is fine)
|
||||
* Select **MSVC 2019** option during Qt installation. MinGW is not supported.
|
||||
* [7-Zip](https://www.7-zip.org/) (only if building installers for non-development PCs)
|
||||
* [WiX Toolset](https://wixtoolset.org/releases/) v3.11 or later (only if building installers for non-development PCs)
|
||||
* [WiX Toolset](https://wixtoolset.org/releases/v3-14-0-5722/) v3.14.0.5722 or later (only if building installers for non-development PCs)
|
||||
|
||||
### macOS Build Requirements
|
||||
* Qt 5.15 SDK or later
|
||||
* macOS High Sierra (10.13) or later
|
||||
* Xcode 11
|
||||
* Qt 6.2 SDK or later
|
||||
* macOS Mojave (10.14) or later
|
||||
* Xcode 13
|
||||
* [create-dmg](https://github.com/sindresorhus/create-dmg) (only if building DMGs for use on non-development Macs)
|
||||
|
||||
### Linux/Unix Build Requirements
|
||||
@@ -56,7 +57,7 @@ Hosting for Moonlight's Raspberry Pi and L4T package repositories is graciously
|
||||
* GCC or Clang
|
||||
* Install the required packages:
|
||||
* Debian/Ubuntu: `libegl1-mesa-dev libgl1-mesa-dev libopus-dev libqt5svg5-dev libsdl2-dev libsdl2-ttf-dev libssl-dev libavcodec-dev libva-dev libvdpau-dev libxkbcommon-dev qt5-default qt5-qmake qtbase5-dev qtdeclarative5-dev qtquickcontrols2-5-dev wayland-protocols qml-module-qtquick-controls2 qml-module-qtquick-layouts qml-module-qtquick-window2 qml-module-qtquick2`
|
||||
* RedHat/Fedora: `openssl-devel qt5-devel SDL2-devel ffmpeg-devel qt5-qtquickcontrols2-devel libva-devel libvdpau-devel opus-devel pulseaudio-libs-devel alsa-lib-devel SDL2_ttf-devel`
|
||||
* RedHat/Fedora: `openssl-devel SDL2-devel SDL2_ttf-devel ffmpeg-devel qt5-qtsvg-devel qt5-qtquickcontrols2-devel libva-devel libvdpau-devel opus-devel pulseaudio-libs-devel alsa-lib-devel`
|
||||
* FFmpeg 4.0+ is required to build. If your distro doesn't package FFmpeg 4.0 or later, you can build and install it from source on https://ffmpeg.org/
|
||||
|
||||
### Steam Link Build Requirements
|
||||
|
||||
+1
-1
@@ -17,7 +17,7 @@
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>LSMinimumSystemVersion</key>
|
||||
<string>10.13</string>
|
||||
<string>10.14</string>
|
||||
<key>NSPrincipalClass</key>
|
||||
<string>NSApplication</string>
|
||||
<key>NSSupportsAutomaticGraphicsSwitching</key>
|
||||
|
||||
+1
-1
Submodule app/SDL_GameControllerDB updated: 8ce603d733...ac1c987a22
+56
-16
@@ -33,25 +33,32 @@ DEFINES += QT_DEPRECATED_WARNINGS
|
||||
DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
|
||||
|
||||
win32 {
|
||||
INCLUDEPATH += $$PWD/../libs/windows/include
|
||||
|
||||
contains(QT_ARCH, i386) {
|
||||
LIBS += -L$$PWD/../libs/windows/lib/x86
|
||||
INCLUDEPATH += $$PWD/../libs/windows/include/x86
|
||||
}
|
||||
contains(QT_ARCH, x86_64) {
|
||||
LIBS += -L$$PWD/../libs/windows/lib/x64
|
||||
INCLUDEPATH += $$PWD/../libs/windows/include/x64
|
||||
}
|
||||
contains(QT_ARCH, arm64) {
|
||||
LIBS += -L$$PWD/../libs/windows/lib/arm64
|
||||
INCLUDEPATH += $$PWD/../libs/windows/include/arm64
|
||||
}
|
||||
|
||||
LIBS += ws2_32.lib winmm.lib dxva2.lib ole32.lib gdi32.lib user32.lib d3d9.lib dwmapi.lib dbghelp.lib qwave.lib
|
||||
INCLUDEPATH += $$PWD/../libs/windows/include
|
||||
LIBS += ws2_32.lib winmm.lib dxva2.lib ole32.lib gdi32.lib user32.lib d3d9.lib dwmapi.lib dbghelp.lib
|
||||
}
|
||||
macx {
|
||||
INCLUDEPATH += $$PWD/../libs/mac/include
|
||||
INCLUDEPATH += $$PWD/../libs/mac/Frameworks/SDL2.framework/Versions/A/Headers
|
||||
INCLUDEPATH += $$PWD/../libs/mac/Frameworks/SDL2_ttf.framework/Versions/A/Headers
|
||||
LIBS += -L$$PWD/../libs/mac/lib -F$$PWD/../libs/mac/Frameworks
|
||||
|
||||
# QMake doesn't handle framework-style includes correctly on its own
|
||||
QMAKE_CFLAGS += -F$$PWD/../libs/mac/Frameworks
|
||||
QMAKE_CXXFLAGS += -F$$PWD/../libs/mac/Frameworks
|
||||
QMAKE_OBJECTIVE_CFLAGS += -F$$PWD/../libs/mac/Frameworks
|
||||
}
|
||||
|
||||
unix:!macx {
|
||||
@@ -88,6 +95,11 @@ unix:!macx {
|
||||
PKGCONFIG += libdrm
|
||||
CONFIG += libdrm
|
||||
}
|
||||
|
||||
packagesExist(ffnvcodec) {
|
||||
PKGCONFIG += ffnvcodec
|
||||
CONFIG += cuda
|
||||
}
|
||||
}
|
||||
|
||||
packagesExist(wayland-client) {
|
||||
@@ -101,14 +113,14 @@ unix:!macx {
|
||||
}
|
||||
}
|
||||
win32 {
|
||||
LIBS += -llibssl -llibcrypto -lSDL2 -lSDL2_ttf -lavcodec -lavutil -lopus
|
||||
LIBS += -llibssl -llibcrypto -lSDL2 -lSDL2_ttf -lavcodec -lavutil -lopus -ldxgi -ld3d11
|
||||
CONFIG += ffmpeg
|
||||
}
|
||||
win32:!winrt {
|
||||
CONFIG += soundio discord-rpc
|
||||
}
|
||||
macx {
|
||||
LIBS += -lssl -lcrypto -lavcodec.58 -lavutil.56 -lopus -framework SDL2 -framework SDL2_ttf
|
||||
LIBS += -lssl -lcrypto -lavcodec.59 -lavutil.57 -lopus -framework SDL2 -framework SDL2_ttf
|
||||
LIBS += -lobjc -framework VideoToolbox -framework AVFoundation -framework CoreVideo -framework CoreGraphics -framework CoreMedia -framework AppKit -framework Metal
|
||||
|
||||
# For libsoundio
|
||||
@@ -118,6 +130,7 @@ macx {
|
||||
}
|
||||
|
||||
SOURCES += \
|
||||
backend/nvaddress.cpp \
|
||||
backend/nvapp.cpp \
|
||||
main.cpp \
|
||||
backend/computerseeker.cpp \
|
||||
@@ -131,10 +144,10 @@ SOURCES += \
|
||||
cli/commandlineparser.cpp \
|
||||
cli/quitstream.cpp \
|
||||
cli/startstream.cpp \
|
||||
settings/compatfetcher.cpp \
|
||||
settings/mappingfetcher.cpp \
|
||||
settings/streamingpreferences.cpp \
|
||||
streaming/input/abstouch.cpp \
|
||||
streaming/input/clipboard.cpp \
|
||||
streaming/input/gamepad.cpp \
|
||||
streaming/input/input.cpp \
|
||||
streaming/input/keyboard.cpp \
|
||||
@@ -155,7 +168,9 @@ SOURCES += \
|
||||
wm.cpp
|
||||
|
||||
HEADERS += \
|
||||
backend/nvaddress.h \
|
||||
backend/nvapp.h \
|
||||
settings/compatfetcher.h \
|
||||
settings/mappingfetcher.h \
|
||||
utils.h \
|
||||
backend/computerseeker.h \
|
||||
@@ -193,7 +208,6 @@ ffmpeg {
|
||||
SOURCES += \
|
||||
streaming/video/ffmpeg.cpp \
|
||||
streaming/video/ffmpeg-renderers/sdlvid.cpp \
|
||||
streaming/video/ffmpeg-renderers/cuda.cpp \
|
||||
streaming/video/ffmpeg-renderers/pacer/pacer.cpp \
|
||||
streaming/video/ffmpeg-renderers/pacer/nullthreadedvsyncsource.cpp
|
||||
|
||||
@@ -201,7 +215,6 @@ ffmpeg {
|
||||
streaming/video/ffmpeg.h \
|
||||
streaming/video/ffmpeg-renderers/renderer.h \
|
||||
streaming/video/ffmpeg-renderers/sdlvid.h \
|
||||
streaming/video/ffmpeg-renderers/cuda.h \
|
||||
streaming/video/ffmpeg-renderers/pacer/pacer.h \
|
||||
streaming/video/ffmpeg-renderers/pacer/nullthreadedvsyncsource.h
|
||||
}
|
||||
@@ -258,6 +271,13 @@ libdrm {
|
||||
LIBS += -ldl
|
||||
}
|
||||
}
|
||||
cuda {
|
||||
message(CUDA support enabled)
|
||||
|
||||
DEFINES += HAVE_CUDA
|
||||
SOURCES += streaming/video/ffmpeg-renderers/cuda.cpp
|
||||
HEADERS += streaming/video/ffmpeg-renderers/cuda.h
|
||||
}
|
||||
config_EGL {
|
||||
message(EGL renderer selected)
|
||||
|
||||
@@ -281,15 +301,20 @@ config_SL {
|
||||
streaming/video/slvid.h \
|
||||
streaming/audio/renderers/slaud.h
|
||||
}
|
||||
win32 {
|
||||
HEADERS += streaming/video/ffmpeg-renderers/dxutil.h
|
||||
}
|
||||
win32:!winrt {
|
||||
message(DXVA2 renderer selected)
|
||||
message(DXVA2 and D3D11VA renderers selected)
|
||||
|
||||
SOURCES += \
|
||||
streaming/video/ffmpeg-renderers/dxva2.cpp \
|
||||
streaming/video/ffmpeg-renderers/d3d11va.cpp \
|
||||
streaming/video/ffmpeg-renderers/pacer/dxvsyncsource.cpp
|
||||
|
||||
HEADERS += \
|
||||
streaming/video/ffmpeg-renderers/dxva2.h \
|
||||
streaming/video/ffmpeg-renderers/d3d11va.h \
|
||||
streaming/video/ffmpeg-renderers/pacer/dxvsyncsource.h
|
||||
}
|
||||
macx {
|
||||
@@ -330,7 +355,24 @@ TRANSLATIONS += \
|
||||
languages/qml_fr.ts \
|
||||
languages/qml_nb_NO.ts \
|
||||
languages/qml_ru.ts \
|
||||
languages/qml_es.ts
|
||||
languages/qml_es.ts \
|
||||
languages/qml_ja.ts \
|
||||
languages/qml_vi.ts \
|
||||
languages/qml_th.ts \
|
||||
languages/qml_ko.ts \
|
||||
languages/qml_hu.ts \
|
||||
languages/qml_nl.ts \
|
||||
languages/qml_sv.ts \
|
||||
languages/qml_tr.ts \
|
||||
languages/qml_uk.ts \
|
||||
languages/qml_zh_Hant.ts \
|
||||
languages/qml_el.ts \
|
||||
languages/qml_hi.ts \
|
||||
languages/qml_it.ts \
|
||||
languages/qml_pt.ts \
|
||||
languages/qml_pt_BR.ts \
|
||||
languages/qml_pl.ts \
|
||||
languages/qml_cs.ts
|
||||
|
||||
# Additional import path used to resolve QML modules in Qt Creator's code model
|
||||
QML_IMPORT_PATH =
|
||||
@@ -369,13 +411,11 @@ INCLUDEPATH += $$PWD/../h264bitstream/h264bitstream
|
||||
DEPENDPATH += $$PWD/../h264bitstream/h264bitstream
|
||||
|
||||
!winrt {
|
||||
contains(QT_ARCH, i386)|contains(QT_ARCH, x86_64) {
|
||||
win32:CONFIG(release, debug|release): LIBS += -L$$OUT_PWD/../AntiHooking/release/ -lAntiHooking
|
||||
else:win32:CONFIG(debug, debug|release): LIBS += -L$$OUT_PWD/../AntiHooking/debug/ -lAntiHooking
|
||||
win32:CONFIG(release, debug|release): LIBS += -L$$OUT_PWD/../AntiHooking/release/ -lAntiHooking
|
||||
else:win32:CONFIG(debug, debug|release): LIBS += -L$$OUT_PWD/../AntiHooking/debug/ -lAntiHooking
|
||||
|
||||
INCLUDEPATH += $$PWD/../AntiHooking
|
||||
DEPENDPATH += $$PWD/../AntiHooking
|
||||
}
|
||||
INCLUDEPATH += $$PWD/../AntiHooking
|
||||
DEPENDPATH += $$PWD/../AntiHooking
|
||||
}
|
||||
|
||||
unix:!macx: {
|
||||
|
||||
@@ -106,7 +106,7 @@ void BoxArtManager::handleBoxArtLoadComplete(NvComputer* computer, NvApp app, QU
|
||||
|
||||
QUrl BoxArtManager::loadBoxArtFromNetwork(NvComputer* computer, int appId)
|
||||
{
|
||||
NvHTTP http(computer->activeAddress, computer->serverCert);
|
||||
NvHTTP http(computer);
|
||||
|
||||
QString cachePath = getFilePathForBoxArt(computer, appId);
|
||||
QImage image;
|
||||
|
||||
@@ -27,9 +27,9 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
bool tryPollComputer(QString address, bool& changed)
|
||||
bool tryPollComputer(NvAddress address, bool& changed)
|
||||
{
|
||||
NvHTTP http(address, m_Computer->serverCert);
|
||||
NvHTTP http(address, 0, m_Computer->serverCert);
|
||||
|
||||
QString serverInfo;
|
||||
try {
|
||||
@@ -38,7 +38,7 @@ private:
|
||||
return false;
|
||||
}
|
||||
|
||||
NvComputer newState(address, serverInfo, QSslCertificate());
|
||||
NvComputer newState(http, serverInfo);
|
||||
|
||||
// Ensure the machine that responded is the one we intended to contact
|
||||
if (m_Computer->uuid != newState.uuid) {
|
||||
@@ -52,9 +52,7 @@ private:
|
||||
|
||||
bool updateAppList(bool& changed)
|
||||
{
|
||||
Q_ASSERT(m_Computer->activeAddress != nullptr);
|
||||
|
||||
NvHTTP http(m_Computer->activeAddress, m_Computer->serverCert);
|
||||
NvHTTP http(m_Computer);
|
||||
|
||||
QVector<NvApp> appList;
|
||||
|
||||
@@ -88,7 +86,7 @@ private:
|
||||
|
||||
if (tryPollComputer(address, stateChanged)) {
|
||||
if (!wasOnline) {
|
||||
qInfo() << m_Computer->name << "is now online at" << m_Computer->activeAddress;
|
||||
qInfo() << m_Computer->name << "is now online at" << m_Computer->activeAddress.toString();
|
||||
}
|
||||
online = true;
|
||||
break;
|
||||
@@ -146,7 +144,8 @@ private:
|
||||
ComputerManager::ComputerManager(QObject *parent)
|
||||
: QObject(parent),
|
||||
m_PollingRef(0),
|
||||
m_MdnsBrowser(nullptr)
|
||||
m_MdnsBrowser(nullptr),
|
||||
m_CompatFetcher(nullptr)
|
||||
{
|
||||
QSettings settings;
|
||||
|
||||
@@ -159,6 +158,9 @@ ComputerManager::ComputerManager(QObject *parent)
|
||||
}
|
||||
settings.endArray();
|
||||
|
||||
// Fetch latest compatibility data asynchronously
|
||||
m_CompatFetcher.start();
|
||||
|
||||
// To quit in a timely manner, we must block additional requests
|
||||
// after we receive the aboutToQuit() signal. This is neccessary
|
||||
// because NvHTTP uses aboutToQuit() to abort requests in progres
|
||||
@@ -322,7 +324,7 @@ void ComputerManager::handleMdnsServiceResolved(MdnsPendingComputer* computer,
|
||||
// address may not be reachable (if the user hasn't installed the IPv6 helper yet
|
||||
// or if this host lacks outbound IPv6 capability). We want to add IPv6 even if
|
||||
// it's not currently reachable.
|
||||
addNewHost(address.toString(), true, v6Global);
|
||||
addNewHost(NvAddress(address, computer->port()), true, NvAddress(v6Global, computer->port()));
|
||||
added = true;
|
||||
break;
|
||||
}
|
||||
@@ -336,7 +338,7 @@ void ComputerManager::handleMdnsServiceResolved(MdnsPendingComputer* computer,
|
||||
if (address.isInSubnet(QHostAddress("fe80::"), 10) ||
|
||||
address.isInSubnet(QHostAddress("fec0::"), 10) ||
|
||||
address.isInSubnet(QHostAddress("fc00::"), 7)) {
|
||||
addNewHost(address.toString(), true, v6Global);
|
||||
addNewHost(NvAddress(address, computer->port()), true, NvAddress(v6Global, computer->port()));
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -466,7 +468,7 @@ signals:
|
||||
private:
|
||||
void run()
|
||||
{
|
||||
NvPairingManager pairingManager(m_Computer->activeAddress);
|
||||
NvPairingManager pairingManager(m_Computer);
|
||||
|
||||
try {
|
||||
NvPairingManager::PairState result = pairingManager.pair(m_Computer->appVersion, m_Pin, m_Computer->serverCert);
|
||||
@@ -522,7 +524,7 @@ signals:
|
||||
private:
|
||||
void run()
|
||||
{
|
||||
NvHTTP http(m_Computer->activeAddress, m_Computer->serverCert);
|
||||
NvHTTP http(m_Computer);
|
||||
|
||||
try {
|
||||
if (m_Computer->currentGameId != 0) {
|
||||
@@ -588,12 +590,24 @@ void ComputerManager::stopPollingAsync()
|
||||
}
|
||||
}
|
||||
|
||||
void ComputerManager::addNewHostManually(QString address)
|
||||
{
|
||||
QUrl url = QUrl::fromUserInput(address);
|
||||
if (url.isValid() && !url.host().isEmpty()) {
|
||||
// If there wasn't a port specified, use the default
|
||||
addNewHost(NvAddress(url.host(), url.port(DEFAULT_HTTP_PORT)), false);
|
||||
}
|
||||
else {
|
||||
emit computerAddCompleted(false, false);
|
||||
}
|
||||
}
|
||||
|
||||
class PendingAddTask : public QObject, public QRunnable
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
PendingAddTask(ComputerManager* computerManager, QString address, QHostAddress mdnsIpv6Address, bool mdns)
|
||||
PendingAddTask(ComputerManager* computerManager, NvAddress address, NvAddress mdnsIpv6Address, bool mdns)
|
||||
: m_ComputerManager(computerManager),
|
||||
m_Address(address),
|
||||
m_MdnsIpv6Address(mdnsIpv6Address),
|
||||
@@ -657,15 +671,15 @@ private:
|
||||
|
||||
void run()
|
||||
{
|
||||
NvHTTP http(m_Address, QSslCertificate());
|
||||
NvHTTP http(m_Address, 0, QSslCertificate());
|
||||
|
||||
qInfo() << "Processing new PC at" << m_Address << "from" << (m_Mdns ? "mDNS" : "user") << m_MdnsIpv6Address;
|
||||
qInfo() << "Processing new PC at" << m_Address.toString() << "from" << (m_Mdns ? "mDNS" : "user") << "with IPv6 address" << m_MdnsIpv6Address.toString();
|
||||
|
||||
// Perform initial serverinfo fetch over HTTP since we don't know which cert to use
|
||||
QString serverInfo = fetchServerInfo(http);
|
||||
if (serverInfo.isEmpty() && !m_MdnsIpv6Address.isNull()) {
|
||||
// Retry using the global IPv6 address if the IPv4 or link-local IPv6 address fails
|
||||
http.setAddress(m_MdnsIpv6Address.toString());
|
||||
http.setAddress(m_MdnsIpv6Address);
|
||||
serverInfo = fetchServerInfo(http);
|
||||
}
|
||||
if (serverInfo.isEmpty()) {
|
||||
@@ -673,7 +687,7 @@ private:
|
||||
}
|
||||
|
||||
// Create initial newComputer using HTTP serverinfo with no pinned cert
|
||||
NvComputer* newComputer = new NvComputer(http.address(), serverInfo, QSslCertificate());
|
||||
NvComputer* newComputer = new NvComputer(http, serverInfo);
|
||||
|
||||
// Check if we have a record of this host UUID to pull the pinned cert
|
||||
NvComputer* existingComputer;
|
||||
@@ -687,13 +701,14 @@ private:
|
||||
|
||||
// Fetch serverinfo again over HTTPS with the pinned cert
|
||||
if (existingComputer != nullptr) {
|
||||
Q_ASSERT(http.httpsPort() != 0);
|
||||
serverInfo = fetchServerInfo(http);
|
||||
if (serverInfo.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Update the polled computer with the HTTPS information
|
||||
NvComputer httpsComputer(http.address(), serverInfo, QSslCertificate());
|
||||
NvComputer httpsComputer(http, serverInfo);
|
||||
newComputer->update(httpsComputer);
|
||||
}
|
||||
|
||||
@@ -707,11 +722,11 @@ private:
|
||||
}
|
||||
|
||||
// Get the WAN IP address using STUN if we're on mDNS over IPv4
|
||||
if (QHostAddress(newComputer->localAddress).protocol() == QAbstractSocket::IPv4Protocol) {
|
||||
if (QHostAddress(newComputer->localAddress.address()).protocol() == QAbstractSocket::IPv4Protocol) {
|
||||
quint32 addr;
|
||||
int err = LiFindExternalAddressIP4("stun.moonlight-stream.org", 3478, &addr);
|
||||
if (err == 0) {
|
||||
newComputer->remoteAddress = QHostAddress(qFromBigEndian(addr)).toString();
|
||||
newComputer->setRemoteAddress(QHostAddress(qFromBigEndian(addr)));
|
||||
}
|
||||
else {
|
||||
qWarning() << "STUN failed to get WAN address:" << err;
|
||||
@@ -719,15 +734,15 @@ private:
|
||||
}
|
||||
|
||||
if (!m_MdnsIpv6Address.isNull()) {
|
||||
Q_ASSERT(m_MdnsIpv6Address.protocol() == QAbstractSocket::IPv6Protocol);
|
||||
newComputer->ipv6Address = m_MdnsIpv6Address.toString();
|
||||
Q_ASSERT(QHostAddress(m_MdnsIpv6Address.address()).protocol() == QAbstractSocket::IPv6Protocol);
|
||||
newComputer->ipv6Address = m_MdnsIpv6Address;
|
||||
}
|
||||
}
|
||||
else {
|
||||
newComputer->manualAddress = m_Address;
|
||||
}
|
||||
|
||||
QHostAddress hostAddress(m_Address);
|
||||
QHostAddress hostAddress(m_Address.address());
|
||||
bool addressIsSiteLocalV4 =
|
||||
hostAddress.isInSubnet(QHostAddress("10.0.0.0"), 8) ||
|
||||
hostAddress.isInSubnet(QHostAddress("172.16.0.0"), 12) ||
|
||||
@@ -752,7 +767,7 @@ private:
|
||||
|
||||
// Tell our client if something changed
|
||||
if (changed) {
|
||||
qInfo() << existingComputer->name << "is now at" << existingComputer->activeAddress;
|
||||
qInfo() << existingComputer->name << "is now at" << existingComputer->activeAddress.toString();
|
||||
emit computerStateChanged(existingComputer);
|
||||
}
|
||||
}
|
||||
@@ -773,7 +788,7 @@ private:
|
||||
int err = LiFindExternalAddressIP4("stun.moonlight-stream.org", 3478, &addr);
|
||||
if (err == 0) {
|
||||
lock.relock();
|
||||
newComputer->remoteAddress = QHostAddress(qFromBigEndian(addr)).toString();
|
||||
newComputer->setRemoteAddress(QHostAddress(qFromBigEndian(addr)));
|
||||
lock.unlock();
|
||||
}
|
||||
else {
|
||||
@@ -793,12 +808,12 @@ private:
|
||||
}
|
||||
|
||||
ComputerManager* m_ComputerManager;
|
||||
QString m_Address;
|
||||
QHostAddress m_MdnsIpv6Address;
|
||||
NvAddress m_Address;
|
||||
NvAddress m_MdnsIpv6Address;
|
||||
bool m_Mdns;
|
||||
};
|
||||
|
||||
void ComputerManager::addNewHost(QString address, bool mdns, QHostAddress mdnsIpv6Address)
|
||||
void ComputerManager::addNewHost(NvAddress address, bool mdns, NvAddress mdnsIpv6Address)
|
||||
{
|
||||
// Punt to a worker thread to avoid stalling the
|
||||
// UI while waiting for serverinfo query to complete
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
|
||||
#include "nvcomputer.h"
|
||||
#include "nvpairingmanager.h"
|
||||
#include "settings/compatfetcher.h"
|
||||
|
||||
#include <qmdnsengine/server.h>
|
||||
#include <qmdnsengine/cache.h>
|
||||
@@ -23,6 +24,7 @@ public:
|
||||
explicit MdnsPendingComputer(QMdnsEngine::Server* server,
|
||||
const QMdnsEngine::Service& service)
|
||||
: m_Hostname(service.hostname()),
|
||||
m_Port(service.port()),
|
||||
m_Server(server),
|
||||
m_Resolver(nullptr)
|
||||
{
|
||||
@@ -40,6 +42,11 @@ public:
|
||||
return m_Hostname;
|
||||
}
|
||||
|
||||
uint16_t port()
|
||||
{
|
||||
return m_Port;
|
||||
}
|
||||
|
||||
private slots:
|
||||
void handleResolvedTimeout()
|
||||
{
|
||||
@@ -74,6 +81,7 @@ private:
|
||||
}
|
||||
|
||||
QByteArray m_Hostname;
|
||||
uint16_t m_Port;
|
||||
QMdnsEngine::Server* m_Server;
|
||||
QMdnsEngine::Resolver* m_Resolver;
|
||||
QVector<QHostAddress> m_Addresses;
|
||||
@@ -168,7 +176,9 @@ public:
|
||||
|
||||
Q_INVOKABLE void stopPollingAsync();
|
||||
|
||||
Q_INVOKABLE void addNewHost(QString address, bool mdns, QHostAddress mdnsIpv6Address = QHostAddress());
|
||||
Q_INVOKABLE void addNewHostManually(QString address);
|
||||
|
||||
void addNewHost(NvAddress address, bool mdns, NvAddress mdnsIpv6Address = NvAddress());
|
||||
|
||||
void pairHost(NvComputer* computer, QString pin);
|
||||
|
||||
@@ -214,4 +224,5 @@ private:
|
||||
QMdnsEngine::Browser* m_MdnsBrowser;
|
||||
QMdnsEngine::Cache m_MdnsCache;
|
||||
QVector<MdnsPendingComputer*> m_PendingResolution;
|
||||
CompatFetcher m_CompatFetcher;
|
||||
};
|
||||
|
||||
@@ -20,7 +20,7 @@ void ComputerSeeker::start(int timeout)
|
||||
// if m_ComputerName is UUID, or the name that doesn't resolve to an IP
|
||||
// address) and by polling it using mDNS, hopefully one of these methods
|
||||
// would find the host
|
||||
m_ComputerManager->addNewHost(m_ComputerName, false);
|
||||
m_ComputerManager->addNewHostManually(m_ComputerName);
|
||||
m_ComputerManager->startPolling();
|
||||
}
|
||||
|
||||
@@ -44,8 +44,8 @@ bool ComputerSeeker::matchComputer(NvComputer *computer) const
|
||||
return true;
|
||||
}
|
||||
|
||||
for (const QString& addr : computer->uniqueAddresses()) {
|
||||
if (addr.toLower() == value) {
|
||||
for (const NvAddress& addr : computer->uniqueAddresses()) {
|
||||
if (addr.address().toLower() == value || addr.toString().toLower() == value) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,65 @@
|
||||
#include "nvaddress.h"
|
||||
|
||||
#include <QHostAddress>
|
||||
|
||||
NvAddress::NvAddress()
|
||||
{
|
||||
setAddress(nullptr);
|
||||
setPort(0);
|
||||
}
|
||||
|
||||
NvAddress::NvAddress(QString addr, uint16_t port)
|
||||
{
|
||||
setAddress(addr);
|
||||
setPort(port);
|
||||
}
|
||||
|
||||
NvAddress::NvAddress(QHostAddress addr, uint16_t port)
|
||||
{
|
||||
setAddress(addr);
|
||||
setPort(port);
|
||||
}
|
||||
|
||||
uint16_t NvAddress::port() const
|
||||
{
|
||||
return m_Port;
|
||||
}
|
||||
|
||||
QString NvAddress::address() const
|
||||
{
|
||||
return m_Address;
|
||||
}
|
||||
|
||||
void NvAddress::setPort(uint16_t port)
|
||||
{
|
||||
m_Port = port;
|
||||
}
|
||||
|
||||
void NvAddress::setAddress(QString addr)
|
||||
{
|
||||
m_Address = addr;
|
||||
}
|
||||
|
||||
void NvAddress::setAddress(QHostAddress addr)
|
||||
{
|
||||
m_Address = addr.toString();
|
||||
}
|
||||
|
||||
bool NvAddress::isNull() const
|
||||
{
|
||||
return m_Address.isEmpty();
|
||||
}
|
||||
|
||||
QString NvAddress::toString() const
|
||||
{
|
||||
if (m_Address.isEmpty()) {
|
||||
return "<NULL>";
|
||||
}
|
||||
|
||||
if (QHostAddress(m_Address).protocol() == QAbstractSocket::IPv6Protocol) {
|
||||
return QString("[%1]:%2").arg(m_Address).arg(m_Port);
|
||||
}
|
||||
else {
|
||||
return QString("%1:%2").arg(m_Address).arg(m_Port);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,39 @@
|
||||
#pragma once
|
||||
|
||||
#include <QHostAddress>
|
||||
|
||||
#define DEFAULT_HTTP_PORT 47989
|
||||
#define DEFAULT_HTTPS_PORT 47984
|
||||
|
||||
class NvAddress
|
||||
{
|
||||
public:
|
||||
NvAddress();
|
||||
explicit NvAddress(QString addr, uint16_t port);
|
||||
explicit NvAddress(QHostAddress addr, uint16_t port);
|
||||
|
||||
uint16_t port() const;
|
||||
void setPort(uint16_t port);
|
||||
|
||||
QString address() const;
|
||||
void setAddress(QString addr);
|
||||
void setAddress(QHostAddress addr);
|
||||
|
||||
bool isNull() const;
|
||||
QString toString() const;
|
||||
|
||||
bool operator==(const NvAddress& other) const
|
||||
{
|
||||
return m_Address == other.m_Address &&
|
||||
m_Port == other.m_Port;
|
||||
}
|
||||
|
||||
bool operator!=(const NvAddress& other) const
|
||||
{
|
||||
return !operator==(other);
|
||||
}
|
||||
|
||||
private:
|
||||
QString m_Address;
|
||||
uint16_t m_Port;
|
||||
};
|
||||
+74
-26
@@ -1,5 +1,6 @@
|
||||
#include "nvcomputer.h"
|
||||
#include "nvapp.h"
|
||||
#include "settings/compatfetcher.h"
|
||||
|
||||
#include <QUdpSocket>
|
||||
#include <QHostInfo>
|
||||
@@ -10,9 +11,13 @@
|
||||
#define SER_UUID "uuid"
|
||||
#define SER_MAC "mac"
|
||||
#define SER_LOCALADDR "localaddress"
|
||||
#define SER_LOCALPORT "localport"
|
||||
#define SER_REMOTEADDR "remoteaddress"
|
||||
#define SER_REMOTEPORT "remoteport"
|
||||
#define SER_MANUALADDR "manualaddress"
|
||||
#define SER_MANUALPORT "manualport"
|
||||
#define SER_IPV6ADDR "ipv6address"
|
||||
#define SER_IPV6PORT "ipv6port"
|
||||
#define SER_APPLIST "apps"
|
||||
#define SER_SRVCERT "srvcert"
|
||||
#define SER_CUSTOMNAME "customname"
|
||||
@@ -23,10 +28,14 @@ NvComputer::NvComputer(QSettings& settings)
|
||||
this->uuid = settings.value(SER_UUID).toString();
|
||||
this->hasCustomName = settings.value(SER_CUSTOMNAME).toBool();
|
||||
this->macAddress = settings.value(SER_MAC).toByteArray();
|
||||
this->localAddress = settings.value(SER_LOCALADDR).toString();
|
||||
this->remoteAddress = settings.value(SER_REMOTEADDR).toString();
|
||||
this->ipv6Address = settings.value(SER_IPV6ADDR).toString();
|
||||
this->manualAddress = settings.value(SER_MANUALADDR).toString();
|
||||
this->localAddress = NvAddress(settings.value(SER_LOCALADDR).toString(),
|
||||
settings.value(SER_LOCALPORT, QVariant(DEFAULT_HTTP_PORT)).toUInt());
|
||||
this->remoteAddress = NvAddress(settings.value(SER_REMOTEADDR).toString(),
|
||||
settings.value(SER_REMOTEPORT, QVariant(DEFAULT_HTTP_PORT)).toUInt());
|
||||
this->ipv6Address = NvAddress(settings.value(SER_IPV6ADDR).toString(),
|
||||
settings.value(SER_IPV6PORT, QVariant(DEFAULT_HTTP_PORT)).toUInt());
|
||||
this->manualAddress = NvAddress(settings.value(SER_MANUALADDR).toString(),
|
||||
settings.value(SER_MANUALPORT, QVariant(DEFAULT_HTTP_PORT)).toUInt());
|
||||
this->serverCert = QSslCertificate(settings.value(SER_SRVCERT).toByteArray());
|
||||
|
||||
int appCount = settings.beginReadArray(SER_APPLIST);
|
||||
@@ -40,7 +49,6 @@ NvComputer::NvComputer(QSettings& settings)
|
||||
settings.endArray();
|
||||
sortAppList();
|
||||
|
||||
this->activeAddress = nullptr;
|
||||
this->currentGameId = 0;
|
||||
this->pairState = PS_UNKNOWN;
|
||||
this->state = CS_UNKNOWN;
|
||||
@@ -50,6 +58,16 @@ NvComputer::NvComputer(QSettings& settings)
|
||||
this->serverCodecModeSupport = 0;
|
||||
this->pendingQuit = false;
|
||||
this->gpuModel = nullptr;
|
||||
this->isSupportedServerVersion = true;
|
||||
this->externalPort = this->remoteAddress.port();
|
||||
this->activeHttpsPort = 0;
|
||||
}
|
||||
|
||||
void NvComputer::setRemoteAddress(QHostAddress address)
|
||||
{
|
||||
Q_ASSERT(this->externalPort != 0);
|
||||
|
||||
this->remoteAddress = NvAddress(address, this->externalPort);
|
||||
}
|
||||
|
||||
void NvComputer::serialize(QSettings& settings) const
|
||||
@@ -60,10 +78,14 @@ void NvComputer::serialize(QSettings& settings) const
|
||||
settings.setValue(SER_CUSTOMNAME, hasCustomName);
|
||||
settings.setValue(SER_UUID, uuid);
|
||||
settings.setValue(SER_MAC, macAddress);
|
||||
settings.setValue(SER_LOCALADDR, localAddress);
|
||||
settings.setValue(SER_REMOTEADDR, remoteAddress);
|
||||
settings.setValue(SER_IPV6ADDR, ipv6Address);
|
||||
settings.setValue(SER_MANUALADDR, manualAddress);
|
||||
settings.setValue(SER_LOCALADDR, localAddress.address());
|
||||
settings.setValue(SER_LOCALPORT, localAddress.port());
|
||||
settings.setValue(SER_REMOTEADDR, remoteAddress.address());
|
||||
settings.setValue(SER_REMOTEPORT, remoteAddress.port());
|
||||
settings.setValue(SER_IPV6ADDR, ipv6Address.address());
|
||||
settings.setValue(SER_IPV6PORT, ipv6Address.port());
|
||||
settings.setValue(SER_MANUALADDR, manualAddress.address());
|
||||
settings.setValue(SER_MANUALPORT, manualAddress.port());
|
||||
settings.setValue(SER_SRVCERT, serverCert.toPem());
|
||||
|
||||
// Avoid deleting an existing applist if we couldn't get one
|
||||
@@ -85,9 +107,9 @@ void NvComputer::sortAppList()
|
||||
});
|
||||
}
|
||||
|
||||
NvComputer::NvComputer(QString address, QString serverInfo, QSslCertificate serverCert)
|
||||
NvComputer::NvComputer(NvHTTP& http, QString serverInfo)
|
||||
{
|
||||
this->serverCert = serverCert;
|
||||
this->serverCert = http.serverCert();
|
||||
|
||||
this->hasCustomName = false;
|
||||
this->name = NvHTTP::getXmlString(serverInfo, "hostname");
|
||||
@@ -128,21 +150,41 @@ NvComputer::NvComputer(QString address, QString serverInfo, QSslCertificate serv
|
||||
});
|
||||
|
||||
// We can get an IPv4 loopback address if we're using the GS IPv6 Forwarder
|
||||
this->localAddress = NvHTTP::getXmlString(serverInfo, "LocalIP");
|
||||
if (this->localAddress.startsWith("127.")) {
|
||||
this->localAddress = QString();
|
||||
this->localAddress = NvAddress(NvHTTP::getXmlString(serverInfo, "LocalIP"), http.httpPort());
|
||||
if (this->localAddress.address().startsWith("127.")) {
|
||||
this->localAddress = NvAddress();
|
||||
}
|
||||
|
||||
QString httpsPort = NvHTTP::getXmlString(serverInfo, "HttpsPort");
|
||||
if (httpsPort.isEmpty() || (this->activeHttpsPort = httpsPort.toUShort()) == 0) {
|
||||
this->activeHttpsPort = DEFAULT_HTTPS_PORT;
|
||||
}
|
||||
|
||||
// This is an extension which is not present in GFE. It is present for Sunshine to be able
|
||||
// to support dynamic HTTP WAN ports without requiring the user to manually enter the port.
|
||||
QString remotePortStr = NvHTTP::getXmlString(serverInfo, "ExternalPort");
|
||||
if (remotePortStr.isEmpty() || (this->externalPort = remotePortStr.toUShort()) == 0) {
|
||||
this->externalPort = DEFAULT_HTTP_PORT;
|
||||
}
|
||||
|
||||
QString remoteAddress = NvHTTP::getXmlString(serverInfo, "ExternalIP");
|
||||
if (!remoteAddress.isEmpty()) {
|
||||
this->remoteAddress = NvAddress(remoteAddress, this->externalPort);
|
||||
}
|
||||
else {
|
||||
this->remoteAddress = NvAddress();
|
||||
}
|
||||
|
||||
this->remoteAddress = NvHTTP::getXmlString(serverInfo, "ExternalIP");
|
||||
this->pairState = NvHTTP::getXmlString(serverInfo, "PairStatus") == "1" ?
|
||||
PS_PAIRED : PS_NOT_PAIRED;
|
||||
this->currentGameId = NvHTTP::getCurrentGame(serverInfo);
|
||||
this->appVersion = NvHTTP::getXmlString(serverInfo, "appversion");
|
||||
this->gfeVersion = NvHTTP::getXmlString(serverInfo, "GfeVersion");
|
||||
this->gpuModel = NvHTTP::getXmlString(serverInfo, "gputype");
|
||||
this->activeAddress = address;
|
||||
this->activeAddress = http.address();
|
||||
this->state = NvComputer::CS_ONLINE;
|
||||
this->pendingQuit = false;
|
||||
this->isSupportedServerVersion = CompatFetcher::isGfeVersionSupported(this->gfeVersion);
|
||||
}
|
||||
|
||||
bool NvComputer::wake()
|
||||
@@ -174,7 +216,10 @@ bool NvComputer::wake()
|
||||
// Add the addresses that we know this host to be
|
||||
// and broadcast addresses for this link just in
|
||||
// case the host has timed out in ARP entries.
|
||||
QVector<QString> addressList = uniqueAddresses();
|
||||
QVector<QString> addressList;
|
||||
for (const NvAddress& addr : uniqueAddresses()) {
|
||||
addressList.append(addr.address());
|
||||
}
|
||||
addressList.append("255.255.255.255");
|
||||
|
||||
// Try to broadcast on all available NICs
|
||||
@@ -235,14 +280,14 @@ bool NvComputer::wake()
|
||||
|
||||
bool NvComputer::isReachableOverVpn()
|
||||
{
|
||||
if (activeAddress.isEmpty()) {
|
||||
if (activeAddress.isNull()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
QTcpSocket s;
|
||||
|
||||
s.setProxy(QNetworkProxy::NoProxy);
|
||||
s.connectToHost(activeAddress, 47984);
|
||||
s.connectToHost(activeAddress.address(), activeAddress.port());
|
||||
if (s.waitForConnected(3000)) {
|
||||
Q_ASSERT(!s.localAddress().isNull());
|
||||
|
||||
@@ -328,9 +373,9 @@ bool NvComputer::updateAppList(QVector<NvApp> newAppList) {
|
||||
return true;
|
||||
}
|
||||
|
||||
QVector<QString> NvComputer::uniqueAddresses() const
|
||||
QVector<NvAddress> NvComputer::uniqueAddresses() const
|
||||
{
|
||||
QVector<QString> uniqueAddressList;
|
||||
QVector<NvAddress> uniqueAddressList;
|
||||
|
||||
// Start with addresses correctly ordered
|
||||
uniqueAddressList.append(activeAddress);
|
||||
@@ -341,7 +386,7 @@ QVector<QString> NvComputer::uniqueAddresses() const
|
||||
|
||||
// Prune duplicates (always giving precedence to the first)
|
||||
for (int i = 0; i < uniqueAddressList.count(); i++) {
|
||||
if (uniqueAddressList[i].isEmpty()) {
|
||||
if (uniqueAddressList[i].isNull()) {
|
||||
uniqueAddressList.remove(i);
|
||||
i--;
|
||||
continue;
|
||||
@@ -397,10 +442,12 @@ bool NvComputer::update(NvComputer& that)
|
||||
ASSIGN_IF_CHANGED(name);
|
||||
}
|
||||
ASSIGN_IF_CHANGED_AND_NONEMPTY(macAddress);
|
||||
ASSIGN_IF_CHANGED_AND_NONEMPTY(localAddress);
|
||||
ASSIGN_IF_CHANGED_AND_NONEMPTY(remoteAddress);
|
||||
ASSIGN_IF_CHANGED_AND_NONEMPTY(ipv6Address);
|
||||
ASSIGN_IF_CHANGED_AND_NONEMPTY(manualAddress);
|
||||
ASSIGN_IF_CHANGED_AND_NONNULL(localAddress);
|
||||
ASSIGN_IF_CHANGED_AND_NONNULL(remoteAddress);
|
||||
ASSIGN_IF_CHANGED_AND_NONNULL(ipv6Address);
|
||||
ASSIGN_IF_CHANGED_AND_NONNULL(manualAddress);
|
||||
ASSIGN_IF_CHANGED(activeHttpsPort);
|
||||
ASSIGN_IF_CHANGED(externalPort);
|
||||
ASSIGN_IF_CHANGED(pairState);
|
||||
ASSIGN_IF_CHANGED(serverCodecModeSupport);
|
||||
ASSIGN_IF_CHANGED(currentGameId);
|
||||
@@ -408,6 +455,7 @@ bool NvComputer::update(NvComputer& that)
|
||||
ASSIGN_IF_CHANGED(state);
|
||||
ASSIGN_IF_CHANGED(gfeVersion);
|
||||
ASSIGN_IF_CHANGED(appVersion);
|
||||
ASSIGN_IF_CHANGED(isSupportedServerVersion);
|
||||
ASSIGN_IF_CHANGED(maxLumaPixelsHEVC);
|
||||
ASSIGN_IF_CHANGED(gpuModel);
|
||||
ASSIGN_IF_CHANGED_AND_NONNULL(serverCert);
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "nvhttp.h"
|
||||
#include "nvaddress.h"
|
||||
|
||||
#include <QThread>
|
||||
#include <QReadWriteLock>
|
||||
@@ -21,10 +22,13 @@ private:
|
||||
bool pendingQuit;
|
||||
|
||||
public:
|
||||
explicit NvComputer(QString address, QString serverInfo, QSslCertificate serverCert);
|
||||
explicit NvComputer(NvHTTP& http, QString serverInfo);
|
||||
|
||||
explicit NvComputer(QSettings& settings);
|
||||
|
||||
void
|
||||
setRemoteAddress(QHostAddress);
|
||||
|
||||
bool
|
||||
update(NvComputer& that);
|
||||
|
||||
@@ -34,7 +38,7 @@ public:
|
||||
bool
|
||||
isReachableOverVpn();
|
||||
|
||||
QVector<QString>
|
||||
QVector<NvAddress>
|
||||
uniqueAddresses() const;
|
||||
|
||||
void
|
||||
@@ -57,7 +61,8 @@ public:
|
||||
// Ephemeral traits
|
||||
ComputerState state;
|
||||
PairState pairState;
|
||||
QString activeAddress;
|
||||
NvAddress activeAddress;
|
||||
uint16_t activeHttpsPort;
|
||||
int currentGameId;
|
||||
QString gfeVersion;
|
||||
QString appVersion;
|
||||
@@ -65,12 +70,13 @@ public:
|
||||
int maxLumaPixelsHEVC;
|
||||
int serverCodecModeSupport;
|
||||
QString gpuModel;
|
||||
bool isSupportedServerVersion;
|
||||
|
||||
// Persisted traits
|
||||
QString localAddress;
|
||||
QString remoteAddress;
|
||||
QString ipv6Address;
|
||||
QString manualAddress;
|
||||
NvAddress localAddress;
|
||||
NvAddress remoteAddress;
|
||||
NvAddress ipv6Address;
|
||||
NvAddress manualAddress;
|
||||
QByteArray macAddress;
|
||||
QString name;
|
||||
bool hasCustomName;
|
||||
@@ -80,4 +86,7 @@ public:
|
||||
|
||||
// Synchronization
|
||||
mutable QReadWriteLock lock;
|
||||
|
||||
private:
|
||||
uint16_t externalPort;
|
||||
};
|
||||
|
||||
+75
-14
@@ -1,4 +1,4 @@
|
||||
#include "nvhttp.h"
|
||||
#include "nvcomputer.h"
|
||||
#include <Limelight.h>
|
||||
|
||||
#include <QDebug>
|
||||
@@ -18,15 +18,14 @@
|
||||
#define RESUME_TIMEOUT_MS 30000
|
||||
#define QUIT_TIMEOUT_MS 30000
|
||||
|
||||
NvHTTP::NvHTTP(QString address, QSslCertificate serverCert) :
|
||||
NvHTTP::NvHTTP(NvAddress address, uint16_t httpsPort, QSslCertificate serverCert) :
|
||||
m_ServerCert(serverCert)
|
||||
{
|
||||
m_BaseUrlHttp.setScheme("http");
|
||||
m_BaseUrlHttps.setScheme("https");
|
||||
m_BaseUrlHttp.setPort(47989);
|
||||
m_BaseUrlHttps.setPort(47984);
|
||||
|
||||
setAddress(address);
|
||||
setHttpsPort(httpsPort);
|
||||
|
||||
// Never use a proxy server
|
||||
QNetworkProxy noProxy(QNetworkProxy::NoProxy);
|
||||
@@ -35,26 +34,54 @@ NvHTTP::NvHTTP(QString address, QSslCertificate serverCert) :
|
||||
connect(&m_Nam, &QNetworkAccessManager::sslErrors, this, &NvHTTP::handleSslErrors);
|
||||
}
|
||||
|
||||
NvHTTP::NvHTTP(NvComputer* computer) :
|
||||
NvHTTP(computer->activeAddress, computer->activeHttpsPort, computer->serverCert)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void NvHTTP::setServerCert(QSslCertificate serverCert)
|
||||
{
|
||||
m_ServerCert = serverCert;
|
||||
}
|
||||
|
||||
void NvHTTP::setAddress(QString address)
|
||||
void NvHTTP::setAddress(NvAddress address)
|
||||
{
|
||||
Q_ASSERT(!address.isEmpty());
|
||||
Q_ASSERT(!address.isNull());
|
||||
|
||||
m_Address = address;
|
||||
|
||||
m_BaseUrlHttp.setHost(address);
|
||||
m_BaseUrlHttps.setHost(address);
|
||||
m_BaseUrlHttp.setHost(address.address());
|
||||
m_BaseUrlHttps.setHost(address.address());
|
||||
|
||||
m_BaseUrlHttp.setPort(address.port());
|
||||
}
|
||||
|
||||
QString NvHTTP::address()
|
||||
void NvHTTP::setHttpsPort(uint16_t port)
|
||||
{
|
||||
m_BaseUrlHttps.setPort(port);
|
||||
}
|
||||
|
||||
NvAddress NvHTTP::address()
|
||||
{
|
||||
return m_Address;
|
||||
}
|
||||
|
||||
QSslCertificate NvHTTP::serverCert()
|
||||
{
|
||||
return m_ServerCert;
|
||||
}
|
||||
|
||||
uint16_t NvHTTP::httpPort()
|
||||
{
|
||||
return m_BaseUrlHttp.port();
|
||||
}
|
||||
|
||||
uint16_t NvHTTP::httpsPort()
|
||||
{
|
||||
return m_BaseUrlHttps.port();
|
||||
}
|
||||
|
||||
QVector<int>
|
||||
NvHTTP::parseQuad(QString quad)
|
||||
{
|
||||
@@ -98,8 +125,8 @@ NvHTTP::getServerInfo(NvLogLevel logLevel, bool fastFail)
|
||||
{
|
||||
QString serverInfo;
|
||||
|
||||
// Check if we have a pinned cert for this host yet
|
||||
if (!m_ServerCert.isNull())
|
||||
// Check if we have a pinned cert and HTTPS port for this host yet
|
||||
if (!m_ServerCert.isNull() && httpsPort() != 0)
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -134,13 +161,26 @@ NvHTTP::getServerInfo(NvLogLevel logLevel, bool fastFail)
|
||||
}
|
||||
else
|
||||
{
|
||||
// Only use HTTP prior to pairing
|
||||
// Only use HTTP prior to pairing or fetching HTTPS port
|
||||
serverInfo = openConnectionToString(m_BaseUrlHttp,
|
||||
"serverinfo",
|
||||
nullptr,
|
||||
fastFail ? FAST_FAIL_TIMEOUT_MS : REQUEST_TIMEOUT_MS,
|
||||
logLevel);
|
||||
verifyResponseStatus(serverInfo);
|
||||
|
||||
// Populate the HTTPS port
|
||||
uint16_t httpsPort = getXmlString(serverInfo, "HttpsPort").toUShort();
|
||||
if (httpsPort == 0) {
|
||||
httpsPort = DEFAULT_HTTPS_PORT;
|
||||
}
|
||||
setHttpsPort(httpsPort);
|
||||
|
||||
// If we just needed to determine the HTTPS port, we'll try again over
|
||||
// HTTPS now that we have the port number
|
||||
if (!m_ServerCert.isNull()) {
|
||||
return getServerInfo(logLevel, fastFail);
|
||||
}
|
||||
}
|
||||
|
||||
return serverInfo;
|
||||
@@ -151,7 +191,8 @@ NvHTTP::launchApp(int appId,
|
||||
PSTREAM_CONFIGURATION streamConfig,
|
||||
bool sops,
|
||||
bool localAudio,
|
||||
int gamepadMask)
|
||||
int gamepadMask,
|
||||
QString& rtspSessionUrl)
|
||||
{
|
||||
int riKeyId;
|
||||
|
||||
@@ -181,12 +222,16 @@ NvHTTP::launchApp(int appId,
|
||||
"&gcmap="+QString::number(gamepadMask),
|
||||
LAUNCH_TIMEOUT_MS);
|
||||
|
||||
qInfo() << "Launch response:" << response;
|
||||
|
||||
// Throws if the request failed
|
||||
verifyResponseStatus(response);
|
||||
|
||||
rtspSessionUrl = getXmlString(response, "sessionUrl0");
|
||||
}
|
||||
|
||||
void
|
||||
NvHTTP::resumeApp(PSTREAM_CONFIGURATION streamConfig)
|
||||
NvHTTP::resumeApp(PSTREAM_CONFIGURATION streamConfig, QString& rtspSessionUrl)
|
||||
{
|
||||
int riKeyId;
|
||||
|
||||
@@ -201,8 +246,12 @@ NvHTTP::resumeApp(PSTREAM_CONFIGURATION streamConfig)
|
||||
"&surroundAudioInfo="+QString::number(SURROUNDAUDIOINFO_FROM_AUDIO_CONFIGURATION(streamConfig->audioConfiguration)),
|
||||
RESUME_TIMEOUT_MS);
|
||||
|
||||
qInfo() << "Resume response:" << response;
|
||||
|
||||
// Throws if the request failed
|
||||
verifyResponseStatus(response);
|
||||
|
||||
rtspSessionUrl = getXmlString(response, "sessionUrl0");
|
||||
}
|
||||
|
||||
void
|
||||
@@ -214,6 +263,8 @@ NvHTTP::quitApp()
|
||||
nullptr,
|
||||
QUIT_TIMEOUT_MS);
|
||||
|
||||
qInfo() << "Quit response:" << response;
|
||||
|
||||
// Throws if the request failed
|
||||
verifyResponseStatus(response);
|
||||
|
||||
@@ -330,6 +381,8 @@ NvHTTP::verifyResponseStatus(QString xml)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
throw GfeHttpResponseException(-1, "Malformed GFE XML (missing root element)");
|
||||
}
|
||||
|
||||
QImage
|
||||
@@ -435,6 +488,9 @@ NvHTTP::openConnection(QUrl baseUrl,
|
||||
int timeoutMs,
|
||||
NvLogLevel logLevel)
|
||||
{
|
||||
// Port must be set
|
||||
Q_ASSERT(baseUrl.port(0) != 0);
|
||||
|
||||
// Build a URL for the request
|
||||
QUrl url(baseUrl);
|
||||
url.setPath("/" + command);
|
||||
@@ -451,6 +507,11 @@ NvHTTP::openConnection(QUrl baseUrl,
|
||||
// Add our client certificate
|
||||
request.setSslConfiguration(IdentityManager::get()->getSslConfig());
|
||||
|
||||
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
|
||||
// Disable HTTP/2 (GFE 3.22 doesn't like it) and Qt 6 enables it by default
|
||||
request.setAttribute(QNetworkRequest::Http2AllowedAttribute, false);
|
||||
#endif
|
||||
|
||||
#if QT_VERSION >= QT_VERSION_CHECK(5, 14, 0) && QT_VERSION < QT_VERSION_CHECK(5, 15, 1) && !defined(QT_NO_BEARERMANAGEMENT)
|
||||
// HACK: Set network accessibility to work around QTBUG-80947 (introduced in Qt 5.14.0 and fixed in Qt 5.15.1)
|
||||
QT_WARNING_PUSH
|
||||
|
||||
+20
-6
@@ -2,6 +2,7 @@
|
||||
|
||||
#include "identitymanager.h"
|
||||
#include "nvapp.h"
|
||||
#include "nvaddress.h"
|
||||
|
||||
#include <Limelight.h>
|
||||
|
||||
@@ -9,6 +10,8 @@
|
||||
#include <QNetworkAccessManager>
|
||||
#include <QNetworkReply>
|
||||
|
||||
class NvComputer;
|
||||
|
||||
class NvDisplayMode
|
||||
{
|
||||
public:
|
||||
@@ -106,7 +109,9 @@ public:
|
||||
NVLL_VERBOSE
|
||||
};
|
||||
|
||||
explicit NvHTTP(QString address, QSslCertificate serverCert);
|
||||
explicit NvHTTP(NvAddress address, uint16_t httpsPort, QSslCertificate serverCert);
|
||||
|
||||
explicit NvHTTP(NvComputer* computer);
|
||||
|
||||
static
|
||||
int
|
||||
@@ -138,9 +143,16 @@ public:
|
||||
|
||||
void setServerCert(QSslCertificate serverCert);
|
||||
|
||||
void setAddress(QString address);
|
||||
void setAddress(NvAddress address);
|
||||
void setHttpsPort(uint16_t port);
|
||||
|
||||
QString address();
|
||||
NvAddress address();
|
||||
|
||||
QSslCertificate serverCert();
|
||||
|
||||
uint16_t httpPort();
|
||||
|
||||
uint16_t httpsPort();
|
||||
|
||||
static
|
||||
QVector<int>
|
||||
@@ -150,14 +162,16 @@ public:
|
||||
quitApp();
|
||||
|
||||
void
|
||||
resumeApp(PSTREAM_CONFIGURATION streamConfig);
|
||||
resumeApp(PSTREAM_CONFIGURATION streamConfig,
|
||||
QString& rtspSessionUrl);
|
||||
|
||||
void
|
||||
launchApp(int appId,
|
||||
PSTREAM_CONFIGURATION streamConfig,
|
||||
bool sops,
|
||||
bool localAudio,
|
||||
int gamepadMask);
|
||||
int gamepadMask,
|
||||
QString& rtspSessionUrl);
|
||||
|
||||
QVector<NvApp>
|
||||
getAppList();
|
||||
@@ -182,7 +196,7 @@ private:
|
||||
int timeoutMs,
|
||||
NvLogLevel logLevel);
|
||||
|
||||
QString m_Address;
|
||||
NvAddress m_Address;
|
||||
QNetworkAccessManager m_Nam;
|
||||
QSslCertificate m_ServerCert;
|
||||
};
|
||||
|
||||
@@ -11,8 +11,8 @@
|
||||
|
||||
#define REQUEST_TIMEOUT_MS 5000
|
||||
|
||||
NvPairingManager::NvPairingManager(QString address) :
|
||||
m_Http(address, QSslCertificate())
|
||||
NvPairingManager::NvPairingManager(NvComputer* computer) :
|
||||
m_Http(computer)
|
||||
{
|
||||
QByteArray cert = IdentityManager::get()->getCertificate();
|
||||
BIO *bio = BIO_new_mem_buf(cert.data(), -1);
|
||||
@@ -167,11 +167,7 @@ NvPairingManager::signMessage(const QByteArray& message)
|
||||
EVP_MD_CTX *ctx = EVP_MD_CTX_create();
|
||||
THROW_BAD_ALLOC_IF_NULL(ctx);
|
||||
|
||||
const EVP_MD *md = EVP_get_digestbyname("SHA256");
|
||||
THROW_BAD_ALLOC_IF_NULL(md);
|
||||
|
||||
EVP_DigestInit_ex(ctx, md, NULL);
|
||||
EVP_DigestSignInit(ctx, NULL, md, NULL, m_PrivateKey);
|
||||
EVP_DigestSignInit(ctx, NULL, EVP_sha256(), NULL, m_PrivateKey);
|
||||
EVP_DigestSignUpdate(ctx, reinterpret_cast<unsigned char*>(const_cast<char*>(message.data())), message.length());
|
||||
|
||||
size_t signatureLength = 0;
|
||||
|
||||
@@ -17,7 +17,7 @@ public:
|
||||
ALREADY_IN_PROGRESS
|
||||
};
|
||||
|
||||
explicit NvPairingManager(QString address);
|
||||
explicit NvPairingManager(NvComputer* computer);
|
||||
|
||||
~NvPairingManager();
|
||||
|
||||
|
||||
@@ -148,7 +148,7 @@ void SystemProperties::querySdlVideoInfoInternal()
|
||||
}
|
||||
}
|
||||
|
||||
Session::getDecoderInfo(testWindow, hasHardwareAcceleration, rendererAlwaysFullScreen, maximumResolution);
|
||||
Session::getDecoderInfo(testWindow, hasHardwareAcceleration, rendererAlwaysFullScreen, supportsHdr, maximumResolution);
|
||||
|
||||
SDL_DestroyWindow(testWindow);
|
||||
|
||||
|
||||
@@ -26,6 +26,7 @@ public:
|
||||
Q_PROPERTY(int maximumStreamingFrameRate MEMBER maximumStreamingFrameRate CONSTANT)
|
||||
Q_PROPERTY(QSize maximumResolution MEMBER maximumResolution CONSTANT)
|
||||
Q_PROPERTY(QString versionString MEMBER versionString CONSTANT)
|
||||
Q_PROPERTY(bool supportsHdr MEMBER supportsHdr CONSTANT)
|
||||
|
||||
Q_INVOKABLE void refreshDisplays();
|
||||
Q_INVOKABLE QRect getDesktopResolution(int displayIndex);
|
||||
@@ -54,5 +55,6 @@ private:
|
||||
QList<QRect> monitorDesktopResolutions;
|
||||
QList<QRect> monitorNativeResolutions;
|
||||
QString versionString;
|
||||
bool supportsHdr;
|
||||
};
|
||||
|
||||
|
||||
@@ -312,6 +312,7 @@ void StreamCommandLineParser::parse(const QStringList &args, StreamingPreference
|
||||
parser.addToggleOption("background-gamepad", "background gamepad input");
|
||||
parser.addToggleOption("reverse-scroll-direction", "inverted scroll direction");
|
||||
parser.addToggleOption("swap-gamepad-buttons", "swap A/B and X/Y gamepad buttons (Nintendo-style)");
|
||||
parser.addToggleOption("keep-awake", "prevent display sleep while streaming");
|
||||
parser.addChoiceOption("capture-system-keys", "capture system key combos", m_CaptureSysKeysModeMap.keys());
|
||||
parser.addChoiceOption("video-codec", "video codec", m_VideoCodecMap.keys());
|
||||
parser.addChoiceOption("video-decoder", "video decoder", m_VideoDecoderMap.keys());
|
||||
@@ -350,8 +351,8 @@ void StreamCommandLineParser::parse(const QStringList &args, StreamingPreference
|
||||
// Resolve --fps option
|
||||
if (parser.isSet("fps")) {
|
||||
preferences->fps = parser.getIntOption("fps");
|
||||
if (!inRange(preferences->fps, 30, 120)) {
|
||||
parser.showError("FPS must be in range: 30 - 120");
|
||||
if (!inRange(preferences->fps, 30, 240)) {
|
||||
parser.showError("FPS must be in range: 30 - 240");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -423,6 +424,9 @@ void StreamCommandLineParser::parse(const QStringList &args, StreamingPreference
|
||||
// Resolve --swap-gamepad-buttons and --no-swap-gamepad-buttons options
|
||||
preferences->swapFaceButtons = parser.getToggleOptionValue("swap-gamepad-buttons", preferences->swapFaceButtons);
|
||||
|
||||
// Resolve --keep-awake and --no-keep-awake options
|
||||
preferences->keepAwake = parser.getToggleOptionValue("keep-awake", preferences->keepAwake);
|
||||
|
||||
// Resolve --capture-system-keys option
|
||||
if (parser.isSet("capture-system-keys")) {
|
||||
preferences->captureSysKeysMode = mapValue(m_CaptureSysKeysModeMap, parser.getChoiceOptionValue("capture-system-keys"));
|
||||
|
||||
@@ -36,6 +36,106 @@
|
||||
</screenshots>
|
||||
|
||||
<releases>
|
||||
<release version="4.1.0" date="2022-05-23">
|
||||
<description>
|
||||
<p>New features:</p>
|
||||
<ul>
|
||||
<li>Overlays are now supported on the non-EGL X11 VAAPI renderer (requires RGBA subpicture support in the VAAPI driver)</li>
|
||||
<li>Cursor lock can now be disabled when in full-screen mode</li>
|
||||
</ul>
|
||||
<p>Behavior Changes:</p>
|
||||
<ul>
|
||||
<li>Moonlight can now reduce the client display resolution in full-screen mode if the current display mode doesn't have a high enough refresh rate for the selected stream frame rate</li>
|
||||
<li>When choosing a new client display resolution in full-screen mode, Moonlight will pick a display mode with the closest aspect ratio to the selected stream resolution</li>
|
||||
<li>Moonlight now defaults to borderless windowed mode on Wayland systems</li>
|
||||
|
||||
</ul>
|
||||
<p>Bugfixes:</p>
|
||||
<ul>
|
||||
<li>Fixed missing toolbar buttons in certain languages</li>
|
||||
<li>Fixed some text on the settings page not updating when the language is changed</li>
|
||||
<li>Fixed a frame pacing bug that could cause excessive frame drops</li>
|
||||
<li>Fixed the "keep display awake" setting not being saved when Moonlight restarts</li>
|
||||
<li>Fixed black screen after unmaximizing the Moonlight window on some Linux systems</li>
|
||||
<li>Updated included gamepad mappings</li>
|
||||
<li>Updated community-contributed translations from Weblate</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="4.0.0" date="2022-04-02">
|
||||
<description>
|
||||
<p>New features:</p>
|
||||
<ul>
|
||||
<li>Added a new key combo for locking the mouse cursor to the window (Ctrl+Alt+Shift+L)</li>
|
||||
<li>Added an option to avoid keeping the client display awake while streaming</li>
|
||||
</ul>
|
||||
<p>Behavior Changes:</p>
|
||||
<ul>
|
||||
<li>HDR streaming is now a separate option rather than being part of the Video Codec override dropdown</li>
|
||||
<li>HDR streaming is no longer restricted to apps that are certified by NVIDIA as compatible with GameStream HDR. Some newer games may require an HDR display or EDID emulator dongle connected to your host PC for HDR options to be available.</li>
|
||||
</ul>
|
||||
<p>Bugfixes:</p>
|
||||
<ul>
|
||||
<li>Fixed loss of all audio if the active audio device is unplugged while streaming</li>
|
||||
<li>Fixed the GUI being unresponsive after manually quitting when connection to the host is lost</li>
|
||||
<li>Fixed a rare crash if a controller disconnects right as rumble is starting</li>
|
||||
<li>Fixed text rendering on the overlay UI when using SDL_ttf 2.0.18 on Linux</li>
|
||||
<li>Updated included gamepad mappings</li>
|
||||
<li>Updated community-contributed translations from Weblate</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="3.2.0" date="2022-01-18">
|
||||
<description>
|
||||
<p>New features:</p>
|
||||
<ul>
|
||||
<li>Reduced CPU usage while streaming</li>
|
||||
<li>Non-ASCII characters are now supported when pasting clipboard data to the host</li>
|
||||
<li>Added support for zero-copy NVDEC rendering for Nvidia Wayland systems</li>
|
||||
<li>Significantly improved performance with asynchronous decoders like V4L2M2M on Linux</li>
|
||||
<li>Added support for color compression planes on newer Intel systems when using VAAPI decoding</li>
|
||||
<li>Added support for copy-back rendering in non-default pixel formats (like the Raspberry Pi SAND format)</li>
|
||||
</ul>
|
||||
<p>Bugfixes:</p>
|
||||
<ul>
|
||||
<li>Fixed unexpected GUI input after using the gamepad quit combo</li>
|
||||
<li>Updated included gamepad mappings</li>
|
||||
<li>Updated community-contributed translations from Weblate</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="3.1.4" date="2021-06-25">
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>Added network latency statistics to the performance overlay</li>
|
||||
<li>Improved audio quality on unreliable connections (requires GeForce Experience 3.19 or later)</li>
|
||||
<li>Reduced video frame drops on unreliable connections (requires GeForce Experience 3.22 or later)</li>
|
||||
<li>Updated community-contributed translations from Weblate</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="3.1.3" date="2021-05-07">
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>Fixed an issue that could cause excessive audio latency on some connections</li>
|
||||
<li>Updated community-contributed translations from Weblate</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="3.1.2" date="2021-05-03">
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>Improved connection reliability and performance with GeForce Experience 3.22</li>
|
||||
<li>Added support for audio encryption with GeForce Experience 3.22</li>
|
||||
<li>Added compatibility update checks for future versions of GeForce Experience</li>
|
||||
<li>Fixed keyboard capture on X11</li>
|
||||
<li>Updated community-contributed translations from Weblate</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="3.1.1" date="2021-04-09">
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 13 KiB |
+8
-3
@@ -88,9 +88,14 @@ CenteredGridView {
|
||||
source: model.boxart
|
||||
|
||||
onSourceSizeChanged: {
|
||||
if ((sourceSize.width == 130 && sourceSize.height == 180) || // GFE 2.0 placeholder image
|
||||
(sourceSize.width == 628 && sourceSize.height == 888) || // GFE 3.0 placeholder image
|
||||
(sourceSize.width == 200 && sourceSize.height == 266)) // Our no_app_image.png
|
||||
// Nearly all of Nvidia's official box art does not match the dimensions of placeholder
|
||||
// images, however the one known exeception is Overcooked. Therefore, we only execute
|
||||
// the image size checks if this is not an app collector game. We know the officially
|
||||
// supported games all have box art, so this check is not required.
|
||||
if (!model.isAppCollectorGame &&
|
||||
((sourceSize.width == 130 && sourceSize.height == 180) || // GFE 2.0 placeholder image
|
||||
(sourceSize.width == 628 && sourceSize.height == 888) || // GFE 3.0 placeholder image
|
||||
(sourceSize.width == 200 && sourceSize.height == 266))) // Our no_app_image.png
|
||||
{
|
||||
isPlaceholder = true
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import QtQuick 2.0
|
||||
import QtQuick.Controls 2.2
|
||||
import QtQuick.Layouts 1.3
|
||||
|
||||
ToolButton {
|
||||
property string iconSource
|
||||
@@ -20,8 +21,7 @@ ToolButton {
|
||||
|
||||
// This determines the size of the Material highlight. We increase it
|
||||
// from the default because we use larger than normal icons for TV readability.
|
||||
background.width: (parent.height - parent.anchors.bottomMargin - parent.anchors.topMargin) * 0.60
|
||||
background.height: (parent.height - parent.anchors.bottomMargin - parent.anchors.topMargin) * 0.60
|
||||
Layout.preferredHeight: parent.height
|
||||
|
||||
Keys.onReturnPressed: {
|
||||
clicked()
|
||||
|
||||
+6
-1
@@ -220,7 +220,12 @@ CenteredGridView {
|
||||
|
||||
onClicked: {
|
||||
if (model.online) {
|
||||
if (model.paired) {
|
||||
if (!model.serverSupported) {
|
||||
errorDialog.text = qsTr("The version of GeForce Experience on %1 is not supported by this build of Moonlight. You must update Moonlight to stream from %1.").arg(model.name)
|
||||
errorDialog.helpText = ""
|
||||
errorDialog.open()
|
||||
}
|
||||
else if (model.paired) {
|
||||
// go to game view
|
||||
var component = Qt.createComponent("AppView.qml")
|
||||
var appView = component.createObject(stackView, {"computerIndex": index, "objectName": model.name})
|
||||
|
||||
+205
-45
@@ -11,6 +11,8 @@ Flickable {
|
||||
id: settingsPage
|
||||
objectName: qsTr("Settings")
|
||||
|
||||
signal languageChanged()
|
||||
|
||||
boundsBehavior: Flickable.OvershootBounds
|
||||
|
||||
contentWidth: settingsColumn1.width > settingsColumn2.width ? settingsColumn1.width : settingsColumn2.width
|
||||
@@ -345,7 +347,7 @@ Flickable {
|
||||
maximumLength: 5
|
||||
inputMethodHints: Qt.ImhDigitsOnly
|
||||
placeholderText: resolutionListModel.get(resolutionComboBox.currentIndex).video_width
|
||||
validator: IntValidator{bottom:128; top:8192}
|
||||
validator: IntValidator{bottom:256; top:8192}
|
||||
focus: true
|
||||
|
||||
onTextChanged: {
|
||||
@@ -374,7 +376,7 @@ Flickable {
|
||||
maximumLength: 5
|
||||
inputMethodHints: Qt.ImhDigitsOnly
|
||||
placeholderText: resolutionListModel.get(resolutionComboBox.currentIndex).video_height
|
||||
validator: IntValidator{bottom:128; top:8192}
|
||||
validator: IntValidator{bottom:256; top:8192}
|
||||
|
||||
onTextChanged: {
|
||||
// standardButton() was added in Qt 5.10, so we must check for it first
|
||||
@@ -465,6 +467,7 @@ Flickable {
|
||||
// ignore setting the index at first, and actually set it when the component is loaded
|
||||
Component.onCompleted: {
|
||||
reinitialize()
|
||||
languageChanged.connect(reinitialize)
|
||||
}
|
||||
|
||||
id: fpsComboBox
|
||||
@@ -531,28 +534,53 @@ Flickable {
|
||||
}
|
||||
|
||||
AutoResizingComboBox {
|
||||
// ignore setting the index at first, and actually set it when the component is loaded
|
||||
Component.onCompleted: {
|
||||
function createModel() {
|
||||
var model = Qt.createQmlObject('import QtQuick 2.0; ListModel {}', parent, '')
|
||||
|
||||
model.append({
|
||||
text: qsTr("Fullscreen"),
|
||||
val: StreamingPreferences.WM_FULLSCREEN
|
||||
})
|
||||
|
||||
model.append({
|
||||
text: qsTr("Borderless windowed"),
|
||||
val: StreamingPreferences.WM_FULLSCREEN_DESKTOP
|
||||
})
|
||||
|
||||
model.append({
|
||||
text: qsTr("Windowed"),
|
||||
val: StreamingPreferences.WM_WINDOWED
|
||||
})
|
||||
|
||||
|
||||
// Set the recommended option based on the OS
|
||||
for (var i = 0; i < model.count; i++) {
|
||||
var thisWm = model.get(i).val;
|
||||
if (thisWm === StreamingPreferences.recommendedFullScreenMode) {
|
||||
model.get(i).text += qsTr(" (Recommended)")
|
||||
model.move(i, 0, 1)
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
return model
|
||||
}
|
||||
|
||||
|
||||
// This is used on initialization and upon retranslation
|
||||
function reinitialize() {
|
||||
if (!visible) {
|
||||
// Do nothing if the control won't even be visible
|
||||
return
|
||||
}
|
||||
|
||||
// Set the recommended option based on the OS
|
||||
for (var i = 0; i < windowModeListModel.count; i++) {
|
||||
var thisWm = windowModeListModel.get(i).val;
|
||||
if (thisWm === StreamingPreferences.recommendedFullScreenMode) {
|
||||
windowModeListModel.get(i).text += qsTr(" (Recommended)")
|
||||
windowModeListModel.move(i, 0, 1);
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
model = createModel()
|
||||
currentIndex = 0
|
||||
|
||||
// Set the current value based on the saved preferences
|
||||
var savedWm = StreamingPreferences.windowMode
|
||||
for (var i = 0; i < windowModeListModel.count; i++) {
|
||||
var thisWm = windowModeListModel.get(i).val;
|
||||
for (var i = 0; i < model.count; i++) {
|
||||
var thisWm = model.get(i).val;
|
||||
if (savedWm === thisWm) {
|
||||
currentIndex = i
|
||||
break
|
||||
@@ -562,28 +590,18 @@ Flickable {
|
||||
activated(currentIndex)
|
||||
}
|
||||
|
||||
Component.onCompleted: {
|
||||
reinitialize()
|
||||
languageChanged.connect(reinitialize)
|
||||
}
|
||||
|
||||
id: windowModeComboBox
|
||||
visible: SystemProperties.hasDesktopEnvironment
|
||||
enabled: !SystemProperties.rendererAlwaysFullScreen
|
||||
hoverEnabled: true
|
||||
textRole: "text"
|
||||
model: ListModel {
|
||||
id: windowModeListModel
|
||||
ListElement {
|
||||
text: qsTr("Fullscreen")
|
||||
val: StreamingPreferences.WM_FULLSCREEN
|
||||
}
|
||||
ListElement {
|
||||
text: qsTr("Borderless windowed")
|
||||
val: StreamingPreferences.WM_FULLSCREEN_DESKTOP
|
||||
}
|
||||
ListElement {
|
||||
text: qsTr("Windowed")
|
||||
val: StreamingPreferences.WM_WINDOWED
|
||||
}
|
||||
}
|
||||
onActivated: {
|
||||
StreamingPreferences.windowMode = windowModeListModel.get(currentIndex).val
|
||||
StreamingPreferences.windowMode = model.get(currentIndex).val
|
||||
}
|
||||
|
||||
ToolTip.delay: 1000
|
||||
@@ -766,7 +784,7 @@ Flickable {
|
||||
val: StreamingPreferences.LANG_AUTO
|
||||
}
|
||||
ListElement {
|
||||
text: "Deutsch" //German
|
||||
text: "Deutsch" // German
|
||||
val: StreamingPreferences.LANG_DE
|
||||
}
|
||||
ListElement {
|
||||
@@ -774,11 +792,11 @@ Flickable {
|
||||
val: StreamingPreferences.LANG_EN
|
||||
}
|
||||
ListElement {
|
||||
text: "Français" //French
|
||||
text: "Français" // French
|
||||
val: StreamingPreferences.LANG_FR
|
||||
}
|
||||
ListElement {
|
||||
text: "简体中文" //Simplified Chinese
|
||||
text: "简体中文" // Simplified Chinese
|
||||
val: StreamingPreferences.LANG_ZH_CN
|
||||
}
|
||||
ListElement {
|
||||
@@ -789,11 +807,78 @@ Flickable {
|
||||
text: "русский" // Russian
|
||||
val: StreamingPreferences.LANG_RU
|
||||
}
|
||||
// Don't list Spanish until it is more complete
|
||||
/*ListElement {
|
||||
ListElement {
|
||||
text: "Español" // Spanish
|
||||
val: StreamingPreferences.LANG_ES
|
||||
}*/
|
||||
}
|
||||
ListElement {
|
||||
text: "日本語" // Japanese
|
||||
val: StreamingPreferences.LANG_JA
|
||||
}
|
||||
ListElement {
|
||||
text: "Tiếng Việt" // Vietnamese
|
||||
val: StreamingPreferences.LANG_VI
|
||||
}
|
||||
ListElement {
|
||||
text: "ภาษาไทย" // Thai
|
||||
val: StreamingPreferences.LANG_TH
|
||||
}
|
||||
ListElement {
|
||||
text: "한국어" // Korean
|
||||
val: StreamingPreferences.LANG_KO
|
||||
}
|
||||
/* ListElement {
|
||||
text: "Magyar" // Hungarian
|
||||
val: StreamingPreferences.LANG_HU
|
||||
} */
|
||||
ListElement {
|
||||
text: "Nederlands" // Dutch
|
||||
val: StreamingPreferences.LANG_NL
|
||||
}
|
||||
ListElement {
|
||||
text: "Svenska" // Swedish
|
||||
val: StreamingPreferences.LANG_SV
|
||||
}
|
||||
/* ListElement {
|
||||
text: "Türkçe" // Turkish
|
||||
val: StreamingPreferences.LANG_TR
|
||||
} */
|
||||
/* ListElement {
|
||||
text: "Українська" // Ukrainian
|
||||
val: StreamingPreferences.LANG_UK
|
||||
} */
|
||||
ListElement {
|
||||
text: "繁体字" // Traditional Chinese
|
||||
val: StreamingPreferences.LANG_ZH_HANT
|
||||
}
|
||||
ListElement {
|
||||
text: "Português" // Portuguese
|
||||
val: StreamingPreferences.LANG_PT
|
||||
}
|
||||
/* ListElement {
|
||||
text: "Português do Brasil" // Brazilian Portuguese
|
||||
val: StreamingPreferences.LANG_PT_BR
|
||||
} */
|
||||
ListElement {
|
||||
text: "Ελληνικά" // Greek
|
||||
val: StreamingPreferences.LANG_EL
|
||||
}
|
||||
ListElement {
|
||||
text: "Italiano" // Italian
|
||||
val: StreamingPreferences.LANG_IT
|
||||
}
|
||||
/* ListElement {
|
||||
text: "हिन्दी, हिंदी" // Hindi
|
||||
val: StreamingPreferences.LANG_HI
|
||||
} */
|
||||
ListElement {
|
||||
text: "Język polski" // Polish
|
||||
val: StreamingPreferences.LANG_PL
|
||||
}
|
||||
ListElement {
|
||||
text: "Čeština" // Czech
|
||||
val: StreamingPreferences.LANG_CS
|
||||
}
|
||||
}
|
||||
// ::onActivated must be used, as it only listens for when the index is changed by a human
|
||||
onActivated : {
|
||||
@@ -808,6 +893,9 @@ Flickable {
|
||||
// Force the back operation to pop any AppView pages that exist.
|
||||
// The AppView stops working after retranslate() for some reason.
|
||||
window.clearOnBack = true
|
||||
|
||||
// Signal other controls to adjust their text
|
||||
languageChanged()
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -894,6 +982,22 @@ Flickable {
|
||||
ToolTip.visible: hovered
|
||||
ToolTip.text: qsTr("Updates your Discord status to display the name of the game you're streaming.")
|
||||
}
|
||||
|
||||
CheckBox {
|
||||
id: keepAwakeCheck
|
||||
width: parent.width
|
||||
text: qsTr("Keep the display awake while streaming")
|
||||
font.pointSize: 12
|
||||
checked: StreamingPreferences.keepAwake
|
||||
onCheckedChanged: {
|
||||
StreamingPreferences.keepAwake = checked
|
||||
}
|
||||
|
||||
ToolTip.delay: 1000
|
||||
ToolTip.timeout: 5000
|
||||
ToolTip.visible: hovered
|
||||
ToolTip.text: qsTr("Prevents the screensaver from starting or the display from going to sleep while streaming.")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1213,6 +1317,7 @@ Flickable {
|
||||
|
||||
id: decoderComboBox
|
||||
textRole: "text"
|
||||
enabled: !enableHdr.checked
|
||||
model: ListModel {
|
||||
id: decoderListModel
|
||||
ListElement {
|
||||
@@ -1229,9 +1334,26 @@ Flickable {
|
||||
}
|
||||
}
|
||||
// ::onActivated must be used, as it only listens for when the index is changed by a human
|
||||
onActivated : {
|
||||
StreamingPreferences.videoDecoderSelection = decoderListModel.get(currentIndex).val
|
||||
onActivated: {
|
||||
if (enabled) {
|
||||
StreamingPreferences.videoDecoderSelection = decoderListModel.get(currentIndex).val
|
||||
}
|
||||
}
|
||||
|
||||
// This handles the state of the enableHdr checkbox changing
|
||||
onEnabledChanged: {
|
||||
if (enabled) {
|
||||
StreamingPreferences.videoDecoderSelection = decoderListModel.get(currentIndex).val
|
||||
}
|
||||
else {
|
||||
StreamingPreferences.videoDecoderSelection = StreamingPreferences.VDS_AUTO
|
||||
}
|
||||
}
|
||||
|
||||
ToolTip.delay: 1000
|
||||
ToolTip.timeout: 5000
|
||||
ToolTip.visible: hovered && !enabled
|
||||
ToolTip.text: qsTr("Enabling HDR overrides manual decoder selections.")
|
||||
}
|
||||
|
||||
Label {
|
||||
@@ -1246,7 +1368,11 @@ Flickable {
|
||||
// ignore setting the index at first, and actually set it when the component is loaded
|
||||
Component.onCompleted: {
|
||||
var saved_vcc = StreamingPreferences.videoCodecConfig
|
||||
|
||||
// Default to Automatic (relevant if HDR is enabled,
|
||||
// where we will match none of the codecs in the list)
|
||||
currentIndex = 0
|
||||
|
||||
for(var i = 0; i < codecListModel.count; i++) {
|
||||
var el_vcc = codecListModel.get(i).val;
|
||||
if (saved_vcc === el_vcc) {
|
||||
@@ -1254,11 +1380,13 @@ Flickable {
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
activated(currentIndex)
|
||||
}
|
||||
|
||||
id: codecComboBox
|
||||
textRole: "text"
|
||||
enabled: !enableHdr.checked
|
||||
model: ListModel {
|
||||
id: codecListModel
|
||||
ListElement {
|
||||
@@ -1273,15 +1401,47 @@ Flickable {
|
||||
text: qsTr("HEVC (H.265)")
|
||||
val: StreamingPreferences.VCC_FORCE_HEVC
|
||||
}
|
||||
/*ListElement {
|
||||
text: qsTr("HEVC HDR (Experimental)")
|
||||
val: StreamingPreferences.VCC_FORCE_HEVC_HDR
|
||||
}*/
|
||||
}
|
||||
// ::onActivated must be used, as it only listens for when the index is changed by a human
|
||||
onActivated : {
|
||||
StreamingPreferences.videoCodecConfig = codecListModel.get(currentIndex).val
|
||||
if (enabled) {
|
||||
StreamingPreferences.videoCodecConfig = codecListModel.get(currentIndex).val
|
||||
}
|
||||
}
|
||||
|
||||
// This handles the state of the enableHdr checkbox changing
|
||||
onEnabledChanged: {
|
||||
if (enabled) {
|
||||
StreamingPreferences.videoCodecConfig = codecListModel.get(currentIndex).val
|
||||
}
|
||||
else {
|
||||
StreamingPreferences.videoCodecConfig = StreamingPreferences.VCC_FORCE_HEVC_HDR
|
||||
}
|
||||
}
|
||||
|
||||
ToolTip.delay: 1000
|
||||
ToolTip.timeout: 5000
|
||||
ToolTip.visible: hovered && !enabled
|
||||
ToolTip.text: qsTr("Enabling HDR overrides manual codec selections.")
|
||||
}
|
||||
|
||||
CheckBox {
|
||||
id: enableHdr
|
||||
width: parent.width
|
||||
text: qsTr("Enable HDR (Experimental)")
|
||||
font.pointSize: 12
|
||||
enabled: SystemProperties.supportsHdr
|
||||
checked: enabled && StreamingPreferences.videoCodecConfig == StreamingPreferences.VCC_FORCE_HEVC_HDR
|
||||
|
||||
// Updating StreamingPreferences.videoCodecConfig is handled above
|
||||
|
||||
ToolTip.delay: 1000
|
||||
ToolTip.timeout: 5000
|
||||
ToolTip.visible: hovered
|
||||
ToolTip.text: enabled ?
|
||||
qsTr("The stream will be HDR-capable, but some games may require an HDR monitor on your host PC to enable HDR mode.")
|
||||
:
|
||||
qsTr("HDR streaming is not supported on this PC.")
|
||||
}
|
||||
|
||||
CheckBox {
|
||||
|
||||
@@ -103,7 +103,10 @@ Item {
|
||||
streamSegueErrorDialog.open()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function sessionReadyForDeletion()
|
||||
{
|
||||
// Garbage collect the Session object since it's pretty heavyweight
|
||||
// and keeps other libraries (like SDL_TTF) around until it is deleted.
|
||||
session = null
|
||||
@@ -130,6 +133,7 @@ Item {
|
||||
session.displayLaunchWarning.connect(displayLaunchWarning)
|
||||
session.quitStarting.connect(quitStarting)
|
||||
session.sessionFinished.connect(sessionFinished)
|
||||
session.readyForDeletion.connect(sessionReadyForDeletion)
|
||||
|
||||
// Kick off the stream
|
||||
spinnerTimer.start()
|
||||
|
||||
@@ -91,6 +91,8 @@ QVariant AppModel::data(const QModelIndex &index, int role) const
|
||||
return app.id;
|
||||
case DirectLaunchRole:
|
||||
return app.directLaunch;
|
||||
case AppCollectorGameRole:
|
||||
return app.isAppCollectorGame;
|
||||
default:
|
||||
return QVariant();
|
||||
}
|
||||
@@ -106,6 +108,7 @@ QHash<int, QByteArray> AppModel::roleNames() const
|
||||
names[HiddenRole] = "hidden";
|
||||
names[AppIdRole] = "appid";
|
||||
names[DirectLaunchRole] = "directLaunch";
|
||||
names[AppCollectorGameRole] = "appCollectorGame";
|
||||
|
||||
return names;
|
||||
}
|
||||
|
||||
+2
-1
@@ -17,7 +17,8 @@ class AppModel : public QAbstractListModel
|
||||
BoxArtRole,
|
||||
HiddenRole,
|
||||
AppIdRole,
|
||||
DirectLaunchRole
|
||||
DirectLaunchRole,
|
||||
AppCollectorGameRole,
|
||||
};
|
||||
|
||||
public:
|
||||
|
||||
@@ -42,6 +42,8 @@ QVariant ComputerModel::data(const QModelIndex& index, int role) const
|
||||
return !computer->macAddress.isEmpty();
|
||||
case StatusUnknownRole:
|
||||
return computer->state == NvComputer::CS_UNKNOWN;
|
||||
case ServerSupportedRole:
|
||||
return computer->isSupportedServerVersion;
|
||||
default:
|
||||
return QVariant();
|
||||
}
|
||||
@@ -68,6 +70,7 @@ QHash<int, QByteArray> ComputerModel::roleNames() const
|
||||
names[BusyRole] = "busy";
|
||||
names[WakeableRole] = "wakeable";
|
||||
names[StatusUnknownRole] = "statusUnknown";
|
||||
names[ServerSupportedRole] = "serverSupported";
|
||||
|
||||
return names;
|
||||
}
|
||||
|
||||
@@ -14,7 +14,8 @@ class ComputerModel : public QAbstractListModel
|
||||
PairedRole,
|
||||
BusyRole,
|
||||
WakeableRole,
|
||||
StatusUnknownRole
|
||||
StatusUnknownRole,
|
||||
ServerSupportedRole
|
||||
};
|
||||
|
||||
public:
|
||||
|
||||
+20
-10
@@ -181,10 +181,20 @@ ApplicationWindow {
|
||||
}
|
||||
}
|
||||
|
||||
function navigateTo(url, objectName)
|
||||
// Workaround for lack of instanceof in Qt 5.9.
|
||||
//
|
||||
// Based on https://stackoverflow.com/questions/13923794/how-to-do-a-is-a-typeof-or-instanceof-in-qml
|
||||
function qmltypeof(obj, className) { // QtObject, string -> bool
|
||||
// className plus "(" is the class instance without modification
|
||||
// className plus "_QML" is the class instance with user-defined properties
|
||||
var str = obj.toString();
|
||||
return str.startsWith(className + "(") || str.startsWith(className + "_QML");
|
||||
}
|
||||
|
||||
function navigateTo(url, objectType)
|
||||
{
|
||||
var existingItem = stackView.find(function(item, index) {
|
||||
return item.objectName === objectName
|
||||
return qmltypeof(item, objectType)
|
||||
})
|
||||
|
||||
if (existingItem !== null) {
|
||||
@@ -215,7 +225,7 @@ ApplicationWindow {
|
||||
}
|
||||
|
||||
RowLayout {
|
||||
spacing: 20
|
||||
spacing: 10
|
||||
anchors.leftMargin: 10
|
||||
anchors.rightMargin: 10
|
||||
anchors.fill: parent
|
||||
@@ -251,7 +261,7 @@ ApplicationWindow {
|
||||
|
||||
Label {
|
||||
id: versionLabel
|
||||
visible: stackView.currentItem.objectName === qsTr("Settings")
|
||||
visible: qmltypeof(stackView.currentItem, "SettingsView")
|
||||
text: qsTr("Version %1").arg(SystemProperties.versionString)
|
||||
font.pointSize: 12
|
||||
horizontalAlignment: Qt.AlignRight
|
||||
@@ -261,7 +271,7 @@ ApplicationWindow {
|
||||
NavigableToolButton {
|
||||
id: discordButton
|
||||
visible: SystemProperties.hasBrowser &&
|
||||
stackView.currentItem.objectName === qsTr("Settings")
|
||||
qmltypeof(stackView.currentItem, "SettingsView")
|
||||
|
||||
iconSource: "qrc:/res/Discord-Logo-White.svg"
|
||||
|
||||
@@ -280,7 +290,7 @@ ApplicationWindow {
|
||||
|
||||
NavigableToolButton {
|
||||
id: addPcButton
|
||||
visible: stackView.currentItem.objectName === qsTr("Computers")
|
||||
visible: qmltypeof(stackView.currentItem, "PcView")
|
||||
|
||||
iconSource: "qrc:/res/ic_add_to_queue_white_48px.svg"
|
||||
|
||||
@@ -378,7 +388,7 @@ ApplicationWindow {
|
||||
|
||||
iconSource: "qrc:/res/ic_videogame_asset_white_48px.svg"
|
||||
|
||||
onClicked: navigateTo("qrc:/gui/GamepadMapper.qml", qsTr("Gamepad Mapping"))
|
||||
onClicked: navigateTo("qrc:/gui/GamepadMapper.qml", "GamepadMapper")
|
||||
|
||||
Keys.onDownPressed: {
|
||||
stackView.currentItem.forceActiveFocus(Qt.TabFocus)
|
||||
@@ -390,7 +400,7 @@ ApplicationWindow {
|
||||
|
||||
iconSource: "qrc:/res/settings.svg"
|
||||
|
||||
onClicked: navigateTo("qrc:/gui/SettingsView.qml", qsTr("Settings"))
|
||||
onClicked: navigateTo("qrc:/gui/SettingsView.qml", "SettingsView")
|
||||
|
||||
Keys.onDownPressed: {
|
||||
stackView.currentItem.forceActiveFocus(Qt.TabFocus)
|
||||
@@ -412,7 +422,7 @@ ApplicationWindow {
|
||||
|
||||
ErrorMessageDialog {
|
||||
id: noHwDecoderDialog
|
||||
text: qsTr("No functioning hardware accelerated H.264 video decoder was detected by Moonlight. " +
|
||||
text: qsTr("No functioning hardware accelerated video decoder was detected by Moonlight. " +
|
||||
"Your streaming performance may be severely degraded in this configuration.")
|
||||
helpText: qsTr("Click the Help button for more information on solving this problem.")
|
||||
helpUrl: "https://github.com/moonlight-stream/moonlight-docs/wiki/Fixing-Hardware-Decoding-Problems"
|
||||
@@ -493,7 +503,7 @@ ApplicationWindow {
|
||||
|
||||
onAccepted: {
|
||||
if (editText.text) {
|
||||
ComputerManager.addNewHost(editText.text.trim(), false)
|
||||
ComputerManager.addNewHostManually(editText.text.trim())
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
SdlGamepadKeyNavigation::SdlGamepadKeyNavigation()
|
||||
: m_Enabled(false),
|
||||
m_UiNavMode(false),
|
||||
m_FirstPoll(false),
|
||||
m_LastAxisNavigationEventTime(0)
|
||||
{
|
||||
m_PollingTimer = new QTimer(this);
|
||||
@@ -62,6 +63,9 @@ void SdlGamepadKeyNavigation::enable()
|
||||
}
|
||||
}
|
||||
|
||||
// Flush events on the first poll
|
||||
m_FirstPoll = true;
|
||||
|
||||
// Poll every 50 ms for a new joystick event
|
||||
m_PollingTimer->start(50);
|
||||
|
||||
@@ -91,6 +95,16 @@ void SdlGamepadKeyNavigation::onPollingTimerFired()
|
||||
SDL_Event event;
|
||||
StreamingPreferences prefs;
|
||||
|
||||
// Discard any pending button events on the first poll to avoid picking up
|
||||
// stale input data from the stream session (like the quit combo).
|
||||
if (m_FirstPoll) {
|
||||
SDL_PumpEvents();
|
||||
SDL_FlushEvent(SDL_CONTROLLERBUTTONDOWN);
|
||||
SDL_FlushEvent(SDL_CONTROLLERBUTTONUP);
|
||||
|
||||
m_FirstPoll = false;
|
||||
}
|
||||
|
||||
while (SDL_PollEvent(&event)) {
|
||||
switch (event.type) {
|
||||
case SDL_QUIT:
|
||||
|
||||
@@ -34,5 +34,6 @@ private:
|
||||
QList<SDL_GameController*> m_Gamepads;
|
||||
bool m_Enabled;
|
||||
bool m_UiNavMode;
|
||||
bool m_FirstPoll;
|
||||
Uint32 m_LastAxisNavigationEventTime;
|
||||
};
|
||||
|
||||
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-174
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-457
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-200
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-174
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+244
-183
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Load Diff
+26
-10
@@ -22,7 +22,7 @@
|
||||
#include "streaming/video/ffmpeg.h"
|
||||
#endif
|
||||
|
||||
#if defined(Q_OS_WIN32) && defined(Q_PROCESSOR_X86)
|
||||
#if defined(Q_OS_WIN32)
|
||||
#include "antihookingprotection.h"
|
||||
#elif defined(Q_OS_LINUX)
|
||||
#include <openssl/ssl.h>
|
||||
@@ -167,12 +167,22 @@ void ffmpegLogToDiskHandler(void* ptr, int level, const char* fmt, va_list vl)
|
||||
return;
|
||||
}
|
||||
|
||||
// We need to use the *previous* printPrefix value to determine whether to
|
||||
// print the prefix this time. av_log_format_line() will set the printPrefix
|
||||
// value to indicate whether the prefix should be printed *next time*.
|
||||
bool shouldPrefixThisMessage = printPrefix != 0;
|
||||
|
||||
av_log_format_line(ptr, level, fmt, vl, lineBuffer, sizeof(lineBuffer), &printPrefix);
|
||||
|
||||
QTime logTime = QTime::fromMSecsSinceStartOfDay(s_LoggerTime.elapsed());
|
||||
QString txt = QString("%1 - FFmpeg: %2").arg(logTime.toString()).arg(lineBuffer);
|
||||
|
||||
logToLoggerStream(txt);
|
||||
if (shouldPrefixThisMessage) {
|
||||
QTime logTime = QTime::fromMSecsSinceStartOfDay(s_LoggerTime.elapsed());
|
||||
QString txt = QString("%1 - FFmpeg: %2").arg(logTime.toString()).arg(lineBuffer);
|
||||
logToLoggerStream(txt);
|
||||
}
|
||||
else {
|
||||
QString txt = QString(lineBuffer);
|
||||
logToLoggerStream(txt);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -288,10 +298,9 @@ int main(int argc, char *argv[])
|
||||
SetUnhandledExceptionFilter(UnhandledExceptionHandler);
|
||||
#endif
|
||||
|
||||
#if defined(Q_OS_WIN32) && defined(Q_PROCESSOR_X86)
|
||||
#if defined(Q_OS_WIN32)
|
||||
// Force AntiHooking.dll to be statically imported and loaded
|
||||
// by ntdll on x86/x64 platforms by calling a dummy function.
|
||||
// AntiHooking.dll is not currently built for ARM64.
|
||||
// by ntdll on Win32 platforms by calling a dummy function.
|
||||
AntiHookingDummyImport();
|
||||
#elif defined(Q_OS_LINUX)
|
||||
// Force libssl.so to be directly linked to our binary, so
|
||||
@@ -442,9 +451,15 @@ int main(int argc, char *argv[])
|
||||
// the mouse motion exactly how it was given to us.
|
||||
SDL_SetHint("SDL_MOUSE_RELATIVE_SCALING", "0");
|
||||
|
||||
// Set our app name for SDL to use with PulseAudio. This matches what we provide
|
||||
// as our app name to libsoundio too.
|
||||
// Set our app name for SDL to use with PulseAudio and PipeWire. This matches what we
|
||||
// provide as our app name to libsoundio too. On SDL 2.0.18+, SDL_APP_NAME is also used
|
||||
// for screensaver inhibitor reporting.
|
||||
SDL_SetHint("SDL_AUDIO_DEVICE_APP_NAME", "Moonlight");
|
||||
SDL_SetHint("SDL_APP_NAME", "Moonlight");
|
||||
|
||||
// We handle capturing the mouse ourselves when it leaves the window, so we don't need
|
||||
// SDL doing it for us behind our backs.
|
||||
SDL_SetHint("SDL_MOUSE_AUTO_CAPTURE", "0");
|
||||
|
||||
#ifdef QT_DEBUG
|
||||
// Allow thread naming using exceptions on debug builds. SDL doesn't use SEH
|
||||
@@ -464,6 +479,7 @@ int main(int argc, char *argv[])
|
||||
if (WMUtils::isRunningWayland() && QGuiApplication::platformName() == "xcb") {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Detected XWayland. This will probably break hardware decoding! Try running with QT_QPA_PLATFORM=wayland or switch to X11.");
|
||||
qputenv("SDL_VIDEODRIVER", "x11");
|
||||
}
|
||||
else if (QGuiApplication::platformName().startsWith("wayland")) {
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "Detected Wayland");
|
||||
|
||||
@@ -29,6 +29,41 @@
|
||||
<file>languages/qml_ru.qm</file>
|
||||
<file>languages/qml_es.ts</file>
|
||||
<file>languages/qml_es.qm</file>
|
||||
<file>languages/qml_ja.ts</file>
|
||||
<file>languages/qml_ja.qm</file>
|
||||
<file>languages/qml_vi.ts</file>
|
||||
<file>languages/qml_vi.qm</file>
|
||||
<file>languages/qml_th.ts</file>
|
||||
<file>languages/qml_th.qm</file>
|
||||
<file>languages/qml_ko.ts</file>
|
||||
<file>languages/qml_ko.qm</file>
|
||||
<file>languages/qml_hu.ts</file>
|
||||
<file>languages/qml_hu.qm</file>
|
||||
<file>languages/qml_nl.ts</file>
|
||||
<file>languages/qml_nl.qm</file>
|
||||
<file>languages/qml_sv.ts</file>
|
||||
<file>languages/qml_sv.qm</file>
|
||||
<file>languages/qml_tr.ts</file>
|
||||
<file>languages/qml_tr.qm</file>
|
||||
<file>languages/qml_uk.ts</file>
|
||||
<file>languages/qml_uk.qm</file>
|
||||
<file>languages/qml_zh_Hant.ts</file>
|
||||
<file>languages/qml_zh_Hant.qm</file>
|
||||
<file>languages/qml_el.ts</file>
|
||||
<file>languages/qml_el.qm</file>
|
||||
<file>languages/qml_hi.ts</file>
|
||||
<file>languages/qml_hi.qm</file>
|
||||
<file>languages/qml_it.ts</file>
|
||||
<file>languages/qml_it.qm</file>
|
||||
<file>languages/qml_pt.ts</file>
|
||||
<file>languages/qml_pt.qm</file>
|
||||
<file>languages/qml_pl.ts</file>
|
||||
<file>languages/qml_pl.qm</file>
|
||||
<file>languages/qml_cs.ts</file>
|
||||
<file>languages/qml_cs.qm</file>
|
||||
<!-- Don't include pt_BR until it is more complete -->
|
||||
<!--file>languages/qml_pt_BR.qm</file-->
|
||||
<!--file>languages/qml_pt_BR.ts</file-->
|
||||
</qresource>
|
||||
<qresource prefix="/data">
|
||||
<file alias="gamecontrollerdb.txt">SDL_GameControllerDB/gamecontrollerdb.txt</file>
|
||||
@@ -39,5 +74,10 @@
|
||||
<file alias="egl_opaque.vert">shaders/egl_opaque.vert</file>
|
||||
<file alias="egl_overlay.frag">shaders/egl_overlay.frag</file>
|
||||
<file alias="egl_overlay.vert">shaders/egl_overlay.vert</file>
|
||||
<file alias="d3d11_vertex.fxc">shaders/d3d11_vertex.fxc</file>
|
||||
<file alias="d3d11_overlay_pixel.fxc">shaders/d3d11_overlay_pixel.fxc</file>
|
||||
<file alias="d3d11_genyuv_pixel.fxc">shaders/d3d11_genyuv_pixel.fxc</file>
|
||||
<file alias="d3d11_bt601lim_pixel.fxc">shaders/d3d11_bt601lim_pixel.fxc</file>
|
||||
<file alias="d3d11_bt2020lim_pixel.fxc">shaders/d3d11_bt2020lim_pixel.fxc</file>
|
||||
</qresource>
|
||||
</RCC>
|
||||
|
||||
@@ -0,0 +1,137 @@
|
||||
#include "compatfetcher.h"
|
||||
#include "path.h"
|
||||
|
||||
#include <QNetworkReply>
|
||||
#include <QSettings>
|
||||
|
||||
#define COMPAT_VERSION "v1"
|
||||
#define COMPAT_KEY "latestsupportedversion-"
|
||||
|
||||
CompatFetcher::CompatFetcher(QObject *parent) :
|
||||
QObject(parent),
|
||||
m_Nam(this)
|
||||
{
|
||||
// Never communicate over HTTP
|
||||
m_Nam.setStrictTransportSecurityEnabled(true);
|
||||
|
||||
// Allow HTTP redirects
|
||||
m_Nam.setRedirectPolicy(QNetworkRequest::NoLessSafeRedirectPolicy);
|
||||
|
||||
connect(&m_Nam, &QNetworkAccessManager::finished,
|
||||
this, &CompatFetcher::handleCompatInfoFetched);
|
||||
}
|
||||
|
||||
void CompatFetcher::start()
|
||||
{
|
||||
#if QT_VERSION >= QT_VERSION_CHECK(5, 14, 0) && QT_VERSION < QT_VERSION_CHECK(5, 15, 1) && !defined(QT_NO_BEARERMANAGEMENT)
|
||||
// HACK: Set network accessibility to work around QTBUG-80947 (introduced in Qt 5.14.0 and fixed in Qt 5.15.1)
|
||||
QT_WARNING_PUSH
|
||||
QT_WARNING_DISABLE_DEPRECATED
|
||||
m_Nam.setNetworkAccessible(QNetworkAccessManager::Accessible);
|
||||
QT_WARNING_POP
|
||||
#endif
|
||||
|
||||
QUrl url("https://moonlight-stream.org/compatibility/" COMPAT_VERSION);
|
||||
QNetworkRequest request(url);
|
||||
|
||||
#if QT_VERSION >= QT_VERSION_CHECK(5, 15, 0)
|
||||
request.setAttribute(QNetworkRequest::Http2AllowedAttribute, true);
|
||||
#else
|
||||
request.setAttribute(QNetworkRequest::HTTP2AllowedAttribute, true);
|
||||
#endif
|
||||
|
||||
// We'll get a callback when this is finished
|
||||
m_Nam.get(request);
|
||||
}
|
||||
|
||||
bool CompatFetcher::isGfeVersionSupported(QString gfeVersion)
|
||||
{
|
||||
QSettings settings;
|
||||
|
||||
if (gfeVersion.trimmed().isEmpty()) {
|
||||
// If we don't have a GFE version, just allow it
|
||||
return true;
|
||||
}
|
||||
|
||||
QString latestSupportedVersion = settings.value(COMPAT_KEY COMPAT_VERSION).toString();
|
||||
if (latestSupportedVersion.isEmpty()) {
|
||||
// We don't have compat data yet, so just assume it's supported
|
||||
return true;
|
||||
}
|
||||
|
||||
QStringList latestSupportedVersionQuad = latestSupportedVersion.split('.');
|
||||
QStringList gfeVersionQuad = gfeVersion.split('.');
|
||||
|
||||
if (gfeVersionQuad.count() <= 1) {
|
||||
qWarning() << "Failed to parse GFE version:" << gfeVersion;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (latestSupportedVersionQuad.count() <= 1) {
|
||||
qWarning() << "Failed to parse latest supported version:" << latestSupportedVersion;
|
||||
return true;
|
||||
}
|
||||
|
||||
for (int i = 0;; i++) {
|
||||
int actualVerVal = 0;
|
||||
int latestSupportedVal = 0;
|
||||
|
||||
// Treat missing decimal places as 0
|
||||
if (i < gfeVersionQuad.count()) {
|
||||
bool ok;
|
||||
|
||||
actualVerVal = gfeVersionQuad[i].toInt(&ok);
|
||||
if (!ok || actualVerVal < 0) {
|
||||
// Return true to be safe
|
||||
qWarning() << "Failed to parse GFE version:" << gfeVersion;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
if (i < latestSupportedVersionQuad.count()) {
|
||||
bool ok;
|
||||
|
||||
latestSupportedVal = latestSupportedVersionQuad[i].toInt(&ok);
|
||||
if (!ok || latestSupportedVal < 0) {
|
||||
// Return true to be safe
|
||||
qWarning() << "Failed to parse latest supported version:" << latestSupportedVersion;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (i >= gfeVersionQuad.count() && i >= latestSupportedVersionQuad.count()) {
|
||||
// Equal versions - this is fine
|
||||
return true;
|
||||
}
|
||||
|
||||
if (actualVerVal < latestSupportedVal) {
|
||||
// Actual version is lower than latest supported - this is fine
|
||||
return true;
|
||||
}
|
||||
else if (actualVerVal > latestSupportedVal) {
|
||||
// Actual version is greater than latest supported - this is bad
|
||||
qWarning() << "GFE version" << gfeVersion << "is not supported by this version of Moonlight";
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CompatFetcher::handleCompatInfoFetched(QNetworkReply* reply)
|
||||
{
|
||||
Q_ASSERT(reply->isFinished());
|
||||
|
||||
if (reply->error() == QNetworkReply::NoError) {
|
||||
// Queue the reply for deletion
|
||||
reply->deleteLater();
|
||||
|
||||
QString version = QString(reply->readAll()).trimmed();
|
||||
|
||||
QSettings settings;
|
||||
settings.setValue(COMPAT_KEY COMPAT_VERSION, version);
|
||||
|
||||
qInfo() << "Latest supported GFE server:" << version;
|
||||
}
|
||||
else {
|
||||
qWarning() << "Failed to download latest compatibility data:" << reply->error();
|
||||
reply->deleteLater();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
#pragma once
|
||||
|
||||
#include <QObject>
|
||||
#include <QNetworkAccessManager>
|
||||
|
||||
class CompatFetcher : public QObject
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit CompatFetcher(QObject *parent = nullptr);
|
||||
|
||||
void start();
|
||||
|
||||
static bool isGfeVersionSupported(QString gfeVersion);
|
||||
|
||||
private slots:
|
||||
void handleCompatInfoFetched(QNetworkReply* reply);
|
||||
|
||||
private:
|
||||
QNetworkAccessManager m_Nam;
|
||||
};
|
||||
@@ -1,4 +1,5 @@
|
||||
#include "streamingpreferences.h"
|
||||
#include "utils.h"
|
||||
|
||||
#include <QSettings>
|
||||
#include <QTranslator>
|
||||
@@ -41,9 +42,10 @@
|
||||
#define SER_REVERSESCROLL "reversescroll"
|
||||
#define SER_SWAPFACEBUTTONS "swapfacebuttons"
|
||||
#define SER_CAPTURESYSKEYS "capturesyskeys"
|
||||
#define SER_KEEPAWAKE "keepawake"
|
||||
#define SER_LANGUAGE "language"
|
||||
|
||||
#define CURRENT_DEFAULT_VER 1
|
||||
#define CURRENT_DEFAULT_VER 2
|
||||
|
||||
StreamingPreferences::StreamingPreferences(QObject *parent)
|
||||
: QObject(parent),
|
||||
@@ -68,7 +70,13 @@ void StreamingPreferences::reload()
|
||||
#ifdef Q_OS_DARWIN
|
||||
recommendedFullScreenMode = WindowMode::WM_FULLSCREEN_DESKTOP;
|
||||
#else
|
||||
recommendedFullScreenMode = WindowMode::WM_FULLSCREEN;
|
||||
// Wayland doesn't support modesetting, so use fullscreen desktop mode.
|
||||
if (WMUtils::isRunningWayland()) {
|
||||
recommendedFullScreenMode = WindowMode::WM_FULLSCREEN_DESKTOP;
|
||||
}
|
||||
else {
|
||||
recommendedFullScreenMode = WindowMode::WM_FULLSCREEN;
|
||||
}
|
||||
#endif
|
||||
|
||||
width = settings.value(SER_WIDTH, 1280).toInt();
|
||||
@@ -95,6 +103,7 @@ void StreamingPreferences::reload()
|
||||
backgroundGamepad = settings.value(SER_BACKGROUNDGAMEPAD, false).toBool();
|
||||
reverseScrollDirection = settings.value(SER_REVERSESCROLL, false).toBool();
|
||||
swapFaceButtons = settings.value(SER_SWAPFACEBUTTONS, false).toBool();
|
||||
keepAwake = settings.value(SER_KEEPAWAKE, true).toBool();
|
||||
captureSysKeysMode = static_cast<CaptureSysKeysMode>(settings.value(SER_CAPTURESYSKEYS,
|
||||
static_cast<int>(CaptureSysKeysMode::CSK_OFF)).toInt());
|
||||
audioConfig = static_cast<AudioConfig>(settings.value(SER_AUDIOCFG,
|
||||
@@ -115,7 +124,7 @@ void StreamingPreferences::reload()
|
||||
|
||||
|
||||
// Perform default settings updates as required based on last default version
|
||||
if (defaultVer == 0) {
|
||||
if (defaultVer < 1) {
|
||||
#ifdef Q_OS_DARWIN
|
||||
// Update window mode setting on macOS from full-screen (old default) to borderless windowed (new default)
|
||||
if (windowMode == WindowMode::WM_FULLSCREEN) {
|
||||
@@ -123,6 +132,11 @@ void StreamingPreferences::reload()
|
||||
}
|
||||
#endif
|
||||
}
|
||||
if (defaultVer < 2) {
|
||||
if (windowMode == WindowMode::WM_FULLSCREEN && WMUtils::isRunningWayland()) {
|
||||
windowMode = WindowMode::WM_FULLSCREEN_DESKTOP;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool StreamingPreferences::retranslate()
|
||||
@@ -195,6 +209,40 @@ QString StreamingPreferences::getSuffixFromLanguage(StreamingPreferences::Langua
|
||||
return "ru";
|
||||
case LANG_ES:
|
||||
return "es";
|
||||
case LANG_JA:
|
||||
return "ja";
|
||||
case LANG_VI:
|
||||
return "vi";
|
||||
case LANG_TH:
|
||||
return "th";
|
||||
case LANG_KO:
|
||||
return "ko";
|
||||
case LANG_HU:
|
||||
return "hu";
|
||||
case LANG_NL:
|
||||
return "nl";
|
||||
case LANG_SV:
|
||||
return "sv";
|
||||
case LANG_TR:
|
||||
return "tr";
|
||||
case LANG_UK:
|
||||
return "uk";
|
||||
case LANG_ZH_HANT:
|
||||
return "zh_Hant";
|
||||
case LANG_PT:
|
||||
return "pt";
|
||||
case LANG_PT_BR:
|
||||
return "pt_BR";
|
||||
case LANG_EL:
|
||||
return "el";
|
||||
case LANG_IT:
|
||||
return "it";
|
||||
case LANG_HI:
|
||||
return "hi";
|
||||
case LANG_PL:
|
||||
return "pl";
|
||||
case LANG_CS:
|
||||
return "cs";
|
||||
case LANG_AUTO:
|
||||
default:
|
||||
return QLocale::system().name();
|
||||
@@ -237,6 +285,7 @@ void StreamingPreferences::save()
|
||||
settings.setValue(SER_REVERSESCROLL, reverseScrollDirection);
|
||||
settings.setValue(SER_SWAPFACEBUTTONS, swapFaceButtons);
|
||||
settings.setValue(SER_CAPTURESYSKEYS, captureSysKeysMode);
|
||||
settings.setValue(SER_KEEPAWAKE, keepAwake);
|
||||
}
|
||||
|
||||
int StreamingPreferences::getDefaultBitrate(int width, int height, int fps)
|
||||
|
||||
@@ -72,7 +72,24 @@ public:
|
||||
LANG_DE,
|
||||
LANG_NB_NO,
|
||||
LANG_RU,
|
||||
LANG_ES
|
||||
LANG_ES,
|
||||
LANG_JA,
|
||||
LANG_VI,
|
||||
LANG_TH,
|
||||
LANG_KO,
|
||||
LANG_HU,
|
||||
LANG_NL,
|
||||
LANG_SV,
|
||||
LANG_TR,
|
||||
LANG_UK,
|
||||
LANG_ZH_HANT,
|
||||
LANG_PT,
|
||||
LANG_PT_BR,
|
||||
LANG_EL,
|
||||
LANG_IT,
|
||||
LANG_HI,
|
||||
LANG_PL,
|
||||
LANG_CS,
|
||||
};
|
||||
Q_ENUM(Language);
|
||||
|
||||
@@ -113,6 +130,7 @@ public:
|
||||
Q_PROPERTY(bool backgroundGamepad MEMBER backgroundGamepad NOTIFY backgroundGamepadChanged)
|
||||
Q_PROPERTY(bool reverseScrollDirection MEMBER reverseScrollDirection NOTIFY reverseScrollDirectionChanged)
|
||||
Q_PROPERTY(bool swapFaceButtons MEMBER swapFaceButtons NOTIFY swapFaceButtonsChanged)
|
||||
Q_PROPERTY(bool keepAwake MEMBER keepAwake NOTIFY keepAwakeChanged)
|
||||
Q_PROPERTY(CaptureSysKeysMode captureSysKeysMode MEMBER captureSysKeysMode NOTIFY captureSysKeysModeChanged)
|
||||
Q_PROPERTY(Language language MEMBER language NOTIFY languageChanged);
|
||||
|
||||
@@ -142,6 +160,7 @@ public:
|
||||
bool backgroundGamepad;
|
||||
bool reverseScrollDirection;
|
||||
bool swapFaceButtons;
|
||||
bool keepAwake;
|
||||
int packetSize;
|
||||
AudioConfig audioConfig;
|
||||
VideoCodecConfig videoCodecConfig;
|
||||
@@ -180,6 +199,7 @@ signals:
|
||||
void reverseScrollDirectionChanged();
|
||||
void swapFaceButtonsChanged();
|
||||
void captureSysKeysModeChanged();
|
||||
void keepAwakeChanged();
|
||||
void languageChanged();
|
||||
|
||||
private:
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
fxc /T vs_4_0_level_9_3 /Fo d3d11_vertex.fxc d3d11_vertex.hlsl
|
||||
|
||||
fxc /T ps_4_0_level_9_3 /Fo d3d11_overlay_pixel.fxc d3d11_overlay_pixel.hlsl
|
||||
fxc /T ps_4_0_level_9_3 /Fo d3d11_genyuv_pixel.fxc d3d11_genyuv_pixel.hlsl
|
||||
fxc /T ps_4_0_level_9_3 /Fo d3d11_bt601lim_pixel.fxc d3d11_bt601lim_pixel.hlsl
|
||||
fxc /T ps_4_0_level_9_3 /Fo d3d11_bt2020lim_pixel.fxc d3d11_bt2020lim_pixel.hlsl
|
||||
Binary file not shown.
@@ -0,0 +1,15 @@
|
||||
#include "d3d11_video_pixel_start.hlsli"
|
||||
|
||||
static const min16float3x3 cscMatrix =
|
||||
{
|
||||
1.1644, 1.1644, 1.1644,
|
||||
0.0, -0.1874, 2.1418,
|
||||
1.6781, -0.6505, 0.0,
|
||||
};
|
||||
|
||||
static const min16float3 offsets =
|
||||
{
|
||||
16.0 / 255.0, 128.0 / 255.0, 128.0 / 255.0
|
||||
};
|
||||
|
||||
#include "d3d11_video_pixel_end.hlsli"
|
||||
Binary file not shown.
@@ -0,0 +1,15 @@
|
||||
#include "d3d11_video_pixel_start.hlsli"
|
||||
|
||||
static const min16float3x3 cscMatrix =
|
||||
{
|
||||
1.1644, 1.1644, 1.1644,
|
||||
0.0, -0.3917, 2.0172,
|
||||
1.5960, -0.8129, 0.0,
|
||||
};
|
||||
|
||||
static const min16float3 offsets =
|
||||
{
|
||||
16.0 / 255.0, 128.0 / 255.0, 128.0 / 255.0
|
||||
};
|
||||
|
||||
#include "d3d11_video_pixel_end.hlsli"
|
||||
Binary file not shown.
@@ -0,0 +1,9 @@
|
||||
#include "d3d11_video_pixel_start.hlsli"
|
||||
|
||||
cbuffer CSC_CONST_BUF : register(b0)
|
||||
{
|
||||
min16float3x3 cscMatrix;
|
||||
min16float3 offsets;
|
||||
};
|
||||
|
||||
#include "d3d11_video_pixel_end.hlsli"
|
||||
Binary file not shown.
@@ -0,0 +1,13 @@
|
||||
Texture2D<min16float4> theTexture : register(t0);
|
||||
SamplerState theSampler : register(s0);
|
||||
|
||||
struct ShaderInput
|
||||
{
|
||||
float4 pos : SV_POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
};
|
||||
|
||||
min16float4 main(ShaderInput input) : SV_TARGET
|
||||
{
|
||||
return theTexture.Sample(theSampler, input.tex);
|
||||
}
|
||||
Binary file not shown.
@@ -0,0 +1,19 @@
|
||||
struct ShaderInput
|
||||
{
|
||||
float2 pos : POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
};
|
||||
|
||||
struct ShaderOutput
|
||||
{
|
||||
float4 pos : SV_POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
};
|
||||
|
||||
ShaderOutput main(ShaderInput input)
|
||||
{
|
||||
ShaderOutput output;
|
||||
output.pos = float4(input.pos, 0.0, 1.0);
|
||||
output.tex = input.tex;
|
||||
return output;
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
min16float4 main(ShaderInput input) : SV_TARGET
|
||||
{
|
||||
min16float3 yuv = min16float3(luminancePlane.Sample(theSampler, input.tex),
|
||||
chrominancePlane.Sample(theSampler, input.tex));
|
||||
|
||||
// Subtract the YUV offset for limited vs full range
|
||||
yuv -= offsets;
|
||||
|
||||
// Multiply by the conversion matrix for this colorspace
|
||||
yuv = mul(yuv, cscMatrix);
|
||||
|
||||
return min16float4(yuv, 1.0);
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
Texture2D<min16float> luminancePlane : register(t0);
|
||||
Texture2D<min16float2> chrominancePlane : register(t1);
|
||||
SamplerState theSampler : register(s0);
|
||||
|
||||
struct ShaderInput
|
||||
{
|
||||
float4 pos : SV_POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
};
|
||||
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Reference in New Issue
Block a user