mirror of
https://github.com/moonlight-stream/moonlight-qt.git
synced 2026-10-14 12:34:06 +00:00
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@@ -1,10 +1,10 @@
|
||||
---
|
||||
name: Bug report
|
||||
about: Create a report to help us address issues in Moonlight
|
||||
about: Ask for help on Discord before reporting a bug
|
||||
|
||||
---
|
||||
**READ ME FIRST!**
|
||||
This issue tracker is not the right place to ask for troubleshooting help if you're not able to connect or stream at all. For those requests, please use the #pc-help channel on our Discord server where there are many more people who can help (or direct you back here if it looks like a Moonlight bug after all). https://discord.gg/MySTSdq
|
||||
This issue tracker is not the right place to ask for troubleshooting help if you're not able to connect or stream at all. For those requests, please use the #pc-help channel on our Discord server where there are many more people who can help (or direct you back here if it looks like a Moonlight bug after all). https://moonlight-stream.org/discord
|
||||
|
||||
**Describe the bug**
|
||||
A clear and concise description of what the bug is.
|
||||
|
||||
@@ -0,0 +1 @@
|
||||
blank_issues_enabled: false
|
||||
@@ -0,0 +1,4 @@
|
||||
issuesOpened: >
|
||||
If this is a question about Moonlight or you need help troubleshooting a streaming problem, please use the help channels on our [Discord server](https://moonlight-stream.org/discord) instead of GitHub issues. There are many more people available on Discord to help you and answer your questions.<br /><br />
|
||||
This issue tracker should only be used for specific bugs or feature requests.<br /><br />
|
||||
Thank you, and happy streaming!
|
||||
-71
@@ -1,71 +0,0 @@
|
||||
language: cpp
|
||||
|
||||
git:
|
||||
depth: 1
|
||||
|
||||
matrix:
|
||||
include:
|
||||
- os: osx
|
||||
osx_image: xcode10.2
|
||||
compiler: clang
|
||||
env: TRAVIS_TARGET=osx
|
||||
addons:
|
||||
homebrew:
|
||||
packages:
|
||||
- qt
|
||||
- os: linux
|
||||
sudo: required
|
||||
dist: xenial
|
||||
compiler: gcc
|
||||
env: TRAVIS_TARGET=steamlink
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libc6:i386
|
||||
- libstdc++6:i386
|
||||
- os: linux
|
||||
sudo: required
|
||||
dist: xenial
|
||||
compiler: gcc
|
||||
env: TRAVIS_TARGET=linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- sourceline: 'ppa:beineri/opt-qt597-xenial'
|
||||
- sourceline: 'ppa:jonathonf/ffmpeg-4'
|
||||
packages:
|
||||
- qt59base
|
||||
- qt59quickcontrols2
|
||||
- qt59svg
|
||||
- libesd0-dev
|
||||
- libgl-dev
|
||||
- libegl1-mesa-dev
|
||||
- libxkbcommon-dev
|
||||
- wayland-protocols
|
||||
- libopus-dev
|
||||
- libavcodec-dev
|
||||
- libavutil-dev
|
||||
- libva-dev
|
||||
- libvdpau-dev
|
||||
|
||||
install:
|
||||
- '[ "$TRAVIS_TARGET" != osx ] || brew link --force qt'
|
||||
- if [[ "$TRAVIS_TARGET" = "osx" ]]; then nvm use node && npm install --global create-dmg; fi
|
||||
- if [[ "$TRAVIS_TARGET" = "linux" ]]; then export SDL2_VER=2.0.9 && wget https://www.libsdl.org/release/SDL2-$SDL2_VER.tar.gz && tar -xvf SDL2-$SDL2_VER.tar.gz && cd SDL2-$SDL2_VER && ./configure && make -j$(nproc) && sudo make install && cd ..; fi
|
||||
- if [[ "$TRAVIS_TARGET" = "linux" ]]; then export SDL2_TTF_VER=2.0.15 && wget https://www.libsdl.org/projects/SDL_ttf/release/SDL2_ttf-$SDL2_TTF_VER.tar.gz && tar -xvf SDL2_ttf-$SDL2_TTF_VER.tar.gz && cd SDL2_ttf-$SDL2_TTF_VER && ./configure && make -j$(nproc) && sudo make install && cd ..; fi
|
||||
- if [[ "$TRAVIS_TARGET" = "steamlink" ]]; then git clone --depth=1 https://github.com/ValveSoftware/steamlink-sdk.git $HOME/steamlink-sdk; fi
|
||||
|
||||
before_script:
|
||||
- '[ "$TRAVIS_TARGET" != "linux" ] || source /opt/qt59/bin/qt59-env.sh'
|
||||
- '[ "$TRAVIS_TARGET" = "steamlink" ] || qmake -v'
|
||||
- '[[ "$TRAVIS_TARGET" != linux || "$CXX" != clang++ ]] || export QMAKESPEC=linux-clang'
|
||||
- '[[ "$TRAVIS_TARGET" != linux || "$CXX" != g++ ]] || export QMAKESPEC=linux-g++'
|
||||
- '[ "$TRAVIS_TARGET" != osx ] || export QMAKESPEC=macx-clang'
|
||||
- '[ "$TRAVIS_TARGET" != "steamlink" ] || export STEAMLINK_SDK_PATH=$HOME/steamlink-sdk'
|
||||
|
||||
script:
|
||||
- '[ "$TRAVIS_TARGET" != "linux" ] || qmake moonlight-qt.pro -spec $QMAKESPEC'
|
||||
- '[ "$TRAVIS_TARGET" != "linux" ] || make -j$(nproc) debug'
|
||||
- '[ "$TRAVIS_TARGET" != "linux" ] || make -j$(nproc) release'
|
||||
- '[ "$TRAVIS_TARGET" != "osx" ] || scripts/generate-dmg.sh Release'
|
||||
- '[ "$TRAVIS_TARGET" != "steamlink" ] || scripts/build-steamlink-app.sh'
|
||||
@@ -131,10 +131,15 @@ private:
|
||||
static LoadLibraryExWFunc s_RealLoadLibraryExW;
|
||||
|
||||
static constexpr LPCWSTR k_BlacklistedDlls[] = {
|
||||
// This DLL shipped with ASUS Sonic Radar 3 improperly handles
|
||||
// D3D9 exclusive fullscreen in a way that causes CreateDeviceEx()
|
||||
// to deadlock. https://github.com/moonlight-stream/moonlight-qt/issues/102
|
||||
L"NahimicOSD.dll",
|
||||
// These A-Volute DLLs shipped with various audio driver packages improperly handle
|
||||
// D3D9 exclusive fullscreen in a way that causes CreateDeviceEx() to deadlock.
|
||||
// https://github.com/moonlight-stream/moonlight-qt/issues/102
|
||||
L"NahimicOSD.dll", // ASUS Sonic Radar 3
|
||||
L"SSAudioOSD.dll", // SteelSeries headsets
|
||||
L"SS2OSD.dll", // ASUS Sonic Studio 2
|
||||
L"Nahimic2OSD.dll",
|
||||
L"NahimicMSIOSD.dll",
|
||||
L"nhAsusPhoebusOSD.dll" // ASUS Phoebus
|
||||
|
||||
// This DLL has been seen in several crash reports. Some Googling
|
||||
// suggests it's highly unstable and causes issues in many games.
|
||||
@@ -151,6 +156,29 @@ private:
|
||||
// https://github.com/moonlight-stream/moonlight-qt/issues/235
|
||||
L"nvdlist.dll",
|
||||
L"nvdlistx.dll",
|
||||
|
||||
// In some unknown circumstances, RTSS tries to hook in the middle of an instruction, leaving garbage
|
||||
// code inside d3d9.dll that causes a crash when executed:
|
||||
//
|
||||
// 0:000> u
|
||||
// d3d9!D3D9GetCurrentOwnershipMode+0x5d:
|
||||
// 00007ff8`95b95861 9b wait
|
||||
// 00007ff8`95b95862 a7 cmps dword ptr [rsi],dword ptr [rdi] <--- crash happens here
|
||||
// 00007ff8`95b95863 ff ???
|
||||
// 00007ff8`95b95864 bfe8ca8a00 mov edi,8ACAE8h
|
||||
// 00007ff8`95b95869 00eb add bl,ch
|
||||
// 00007ff8`95b9586b f1 ???
|
||||
// 00007ff8`95b9586c b808000000 mov eax,8
|
||||
// 00007ff8`95b95871 ebe6 jmp d3d9!D3D9GetCurrentOwnershipMode+0x55 (00007ff8`95b95859)
|
||||
//
|
||||
// Disassembling starting at the exact address of the attempted hook yields the intended jmp instruction
|
||||
//
|
||||
// 0:000> u d3d9!D3D9GetCurrentOwnershipMode+0x5c:
|
||||
// 00007ff8`95b95860 e99ba7ffbf jmp 00007ff8`55b90000
|
||||
//
|
||||
// Since the RTSS OSD doesn't even work with DXVA2, we'll just block the hooks entirely.
|
||||
L"RTSSHooks.dll",
|
||||
L"RTSSHooks64.dll",
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
@@ -4,30 +4,33 @@
|
||||
|
||||
Moonlight also has mobile versions for [Android](https://github.com/moonlight-stream/moonlight-android) and [iOS](https://github.com/moonlight-stream/moonlight-ios).
|
||||
|
||||
You can follow development on our [Discord server](https://discord.gg/6ERtzFY).
|
||||
You can follow development on our [Discord server](https://moonlight-stream.org/discord).
|
||||
|
||||
[](https://ci.appveyor.com/project/cgutman/moonlight-qt/branch/master)
|
||||
[](https://travis-ci.org/moonlight-stream/moonlight-qt)
|
||||
[](https://ci.appveyor.com/project/cgutman/moonlight-qt/branch/master)
|
||||
[](https://github.com/moonlight-stream/moonlight-qt/releases)
|
||||
|
||||
## Features
|
||||
- Hardware accelerated video decoding on Windows, Mac, and Linux
|
||||
- Supports streaming at up to 120 FPS (high refresh rate monitor recommended)
|
||||
- Supports streaming at 720p, 1080p, 1440p, 4K, and the client PC's native screen resolution
|
||||
- 5.1 surround sound audio
|
||||
- 7.1 surround sound audio support
|
||||
- Support for both pointer capture (for games) and direct mouse control (for remote desktop)
|
||||
- Direct touchscreen mouse control
|
||||
- HEVC support for better image quality at reduced bandwidth
|
||||
- Keyboard and mouse support
|
||||
- Gamepad support with force feedback for up to 4 players
|
||||
|
||||
## Downloads
|
||||
- [Windows, macOS, and Steam Link](https://github.com/moonlight-stream/moonlight-qt/releases)
|
||||
- [Snap (for Ubuntu-based Linux distros)](https://snapcraft.io/moonlight)
|
||||
- [Flatpak (for other Linux distros)](https://flathub.org/apps/details/com.moonlight_stream.Moonlight)
|
||||
- [AppImage](https://github.com/moonlight-stream/moonlight-qt/releases)
|
||||
- [Raspberry Pi 4](https://github.com/moonlight-stream/moonlight-docs/wiki/Installing-Moonlight-Qt-on-Raspberry-Pi-4)
|
||||
- [NVIDIA Jetson and Nintendo Switch (Ubuntu L4T)](https://github.com/moonlight-stream/moonlight-docs/wiki/Installing-Moonlight-Qt-on-Linux4Tegra-(L4T)-Ubuntu)
|
||||
|
||||
## Building
|
||||
### General Build Requirements
|
||||
* Qt 5.9 SDK or later
|
||||
|
||||
### Windows-specific Build Requirements
|
||||
### Windows Build Requirements
|
||||
* Qt 5.12.4 SDK or later
|
||||
* Windows 7 or later
|
||||
* [Visual Studio](https://visualstudio.microsoft.com/downloads/) 2017 (Community edition is fine)
|
||||
* Select MSVC Desktop toolchain during Qt installation
|
||||
@@ -35,17 +38,19 @@ You can follow development on our [Discord server](https://discord.gg/6ERtzFY).
|
||||
* [7-Zip](https://www.7-zip.org/) (only if building installers for non-development PCs)
|
||||
* [WiX Toolset](http://wixtoolset.org/releases/) v3.11 or later (only if building installers for non-development PCs)
|
||||
|
||||
### Mac-specific Build Requirements
|
||||
* macOS Sierra (10.12) or later
|
||||
* Xcode 10
|
||||
### macOS Build Requirements
|
||||
* Qt 5.14 SDK or later
|
||||
* macOS High Sierra (10.13) or later
|
||||
* Xcode 11
|
||||
* [create-dmg](https://github.com/sindresorhus/create-dmg) (only if building DMGs for use on non-development Macs)
|
||||
|
||||
### Linux-specific Build Requirements
|
||||
### Linux/Unix Build Requirements
|
||||
* Qt 5.9 SDK or later
|
||||
* GCC or Clang
|
||||
* Install your distro equivalents of: `openssl-devel qt5-devel SDL2-devel ffmpeg-devel qt5-qtquickcontrols2-devel libva-devel libvdpau-devel opus-devel pulseaudio-libs-devel alsa-lib-devel SDL2_ttf-devel`
|
||||
* FFmpeg 4.0 is required to build. If your distro doesn't package FFmpeg 4.0, you can build and install it from source on http://ffmpeg.org/
|
||||
|
||||
### Steam Link-specific Build Requirements
|
||||
### Steam Link Build Requirements
|
||||
* [Steam Link SDK](https://github.com/ValveSoftware/steamlink-sdk) cloned on your build system
|
||||
* STEAMLINK_SDK_PATH environment variable set to the Steam Link SDK path
|
||||
|
||||
|
||||
+1
-1
Submodule app/SDL_GameControllerDB updated: dca1a629d9...b0486daf50
+14
-3
@@ -46,7 +46,7 @@ win32 {
|
||||
LIBS += -L$$(DXSDK_DIR)/Lib/x64
|
||||
}
|
||||
|
||||
LIBS += ws2_32.lib winmm.lib dxva2.lib ole32.lib gdi32.lib user32.lib d3d9.lib dwmapi.lib dbghelp.lib
|
||||
LIBS += ws2_32.lib winmm.lib dxva2.lib ole32.lib gdi32.lib user32.lib d3d9.lib dwmapi.lib dbghelp.lib qwave.lib
|
||||
}
|
||||
macx {
|
||||
INCLUDEPATH += $$PWD/../libs/mac/include
|
||||
@@ -104,6 +104,16 @@ unix:!macx {
|
||||
CONFIG += libdrm
|
||||
}
|
||||
}
|
||||
|
||||
packagesExist(wayland-client) {
|
||||
DEFINES += HAS_WAYLAND
|
||||
PKGCONFIG += wayland-client
|
||||
}
|
||||
|
||||
packagesExist(x11) {
|
||||
DEFINES += HAS_X11
|
||||
PKGCONFIG += x11
|
||||
}
|
||||
}
|
||||
win32 {
|
||||
LIBS += -llibssl -llibcrypto -lSDL2 -lSDL2_ttf -lavcodec -lavutil -lopus -ld3dx9
|
||||
@@ -114,7 +124,7 @@ win32:!winrt {
|
||||
}
|
||||
macx {
|
||||
LIBS += -lssl -lcrypto -lavcodec.58 -lavutil.56 -lopus -framework SDL2 -framework SDL2_ttf
|
||||
LIBS += -lobjc -framework VideoToolbox -framework AVFoundation -framework CoreVideo -framework CoreGraphics -framework CoreMedia -framework AppKit
|
||||
LIBS += -lobjc -framework VideoToolbox -framework AVFoundation -framework CoreVideo -framework CoreGraphics -framework CoreMedia -framework AppKit -framework Metal
|
||||
|
||||
# For libsoundio
|
||||
LIBS += -framework CoreAudio -framework AudioUnit
|
||||
@@ -148,7 +158,8 @@ SOURCES += \
|
||||
settings/mappingmanager.cpp \
|
||||
gui/sdlgamepadkeynavigation.cpp \
|
||||
streaming/video/overlaymanager.cpp \
|
||||
backend/systemproperties.cpp
|
||||
backend/systemproperties.cpp \
|
||||
wm.cpp
|
||||
|
||||
HEADERS += \
|
||||
utils.h \
|
||||
|
||||
@@ -28,7 +28,12 @@ AutoUpdateChecker::AutoUpdateChecker(QObject *parent) :
|
||||
|
||||
void AutoUpdateChecker::start()
|
||||
{
|
||||
#if defined(Q_OS_WIN32) || defined(Q_OS_DARWIN) // Only run update checker on platforms without auto-update
|
||||
#if defined(Q_OS_WIN32) || defined(Q_OS_DARWIN) || defined(STEAM_LINK) || defined(APP_IMAGE) // Only run update checker on platforms without auto-update
|
||||
#if QT_VERSION >= QT_VERSION_CHECK(5, 14, 0) && QT_VERSION < QT_VERSION_CHECK(5, 14, 2) && !defined(QT_NO_BEARERMANAGEMENT)
|
||||
// HACK: Set network accessibility to work around QTBUG-80947
|
||||
m_Nam.setNetworkAccessible(QNetworkAccessManager::Accessible);
|
||||
#endif
|
||||
|
||||
// We'll get a callback when this is finished
|
||||
QUrl url("https://moonlight-stream.org/updates/qt.json");
|
||||
m_Nam.get(QNetworkRequest(url));
|
||||
@@ -43,6 +48,17 @@ void AutoUpdateChecker::parseStringToVersionQuad(QString& string, QVector<int>&
|
||||
}
|
||||
}
|
||||
|
||||
QString AutoUpdateChecker::getPlatform()
|
||||
{
|
||||
#if defined(STEAM_LINK)
|
||||
return QStringLiteral("steamlink");
|
||||
#elif defined(APP_IMAGE)
|
||||
return QStringLiteral("appimage");
|
||||
#else
|
||||
return QSysInfo::productType();
|
||||
#endif
|
||||
}
|
||||
|
||||
void AutoUpdateChecker::handleUpdateCheckRequestFinished(QNetworkReply* reply)
|
||||
{
|
||||
Q_ASSERT(reply->isFinished());
|
||||
@@ -88,7 +104,7 @@ void AutoUpdateChecker::handleUpdateCheckRequestFinished(QNetworkReply* reply)
|
||||
}
|
||||
|
||||
if (updateObj["arch"] == QSysInfo::buildCpuArchitecture() &&
|
||||
updateObj["platform"] == QSysInfo::productType()) {
|
||||
updateObj["platform"] == getPlatform()) {
|
||||
qDebug() << "Found update manifest match for current platform";
|
||||
|
||||
QString latestVersion = updateObj["version"].toString();
|
||||
@@ -137,7 +153,7 @@ void AutoUpdateChecker::handleUpdateCheckRequestFinished(QNetworkReply* reply)
|
||||
}
|
||||
|
||||
qWarning() << "No entry in update manifest found for current platform: "
|
||||
<< QSysInfo::buildCpuArchitecture() << QSysInfo::productType();
|
||||
<< QSysInfo::buildCpuArchitecture() << getPlatform();
|
||||
}
|
||||
else {
|
||||
qWarning() << "Update checking failed with error: " << reply->error();
|
||||
|
||||
@@ -20,6 +20,8 @@ private slots:
|
||||
private:
|
||||
void parseStringToVersionQuad(QString& string, QVector<int>& version);
|
||||
|
||||
QString getPlatform();
|
||||
|
||||
QVector<int> m_CurrentVersionQuad;
|
||||
QNetworkAccessManager m_Nam;
|
||||
};
|
||||
|
||||
@@ -71,10 +71,10 @@ private:
|
||||
|
||||
QUrl BoxArtManager::loadBoxArt(NvComputer* computer, NvApp& app)
|
||||
{
|
||||
// Try to open the cached file
|
||||
QString cacheFilePath = getFilePathForBoxArt(computer, app.id);
|
||||
if (QFile::exists(cacheFilePath)) {
|
||||
return QUrl::fromLocalFile(cacheFilePath);
|
||||
// Try to open the cached file if it exists and contains data
|
||||
QFile cacheFile(getFilePathForBoxArt(computer, app.id));
|
||||
if (cacheFile.exists() && cacheFile.size() > 0) {
|
||||
return QUrl::fromLocalFile(cacheFile.fileName());
|
||||
}
|
||||
|
||||
// If we get here, we need to fetch asynchronously.
|
||||
@@ -109,6 +109,10 @@ QUrl BoxArtManager::loadBoxArtFromNetwork(NvComputer* computer, int appId)
|
||||
if (image.save(cachePath)) {
|
||||
return QUrl::fromLocalFile(cachePath);
|
||||
}
|
||||
else {
|
||||
// A failed save() may leave a zero byte file. Make sure that's removed.
|
||||
QFile(cachePath).remove();
|
||||
}
|
||||
}
|
||||
|
||||
return QUrl();
|
||||
|
||||
@@ -32,7 +32,7 @@ private:
|
||||
|
||||
QString serverInfo;
|
||||
try {
|
||||
serverInfo = http.getServerInfo(NvHTTP::NvLogLevel::NVLL_NONE);
|
||||
serverInfo = http.getServerInfo(NvHTTP::NvLogLevel::NVLL_NONE, true);
|
||||
} catch (...) {
|
||||
return false;
|
||||
}
|
||||
@@ -84,7 +84,7 @@ private:
|
||||
bool stateChanged = false;
|
||||
bool online = false;
|
||||
bool wasOnline = m_Computer->state == NvComputer::CS_ONLINE;
|
||||
for (int i = 0; i < TRIES_BEFORE_OFFLINING && !online; i++) {
|
||||
for (int i = 0; i < (wasOnline ? TRIES_BEFORE_OFFLINING : 1) && !online; i++) {
|
||||
for (auto& address : m_Computer->uniqueAddresses()) {
|
||||
if (isInterruptionRequested()) {
|
||||
return;
|
||||
@@ -209,9 +209,10 @@ void ComputerManager::saveHosts()
|
||||
|
||||
settings.remove(SER_HOSTS);
|
||||
settings.beginWriteArray(SER_HOSTS);
|
||||
for (int i = 0; i < m_KnownHosts.count(); i++) {
|
||||
settings.setArrayIndex(i);
|
||||
m_KnownHosts.value(m_KnownHosts.keys()[i])->serialize(settings);
|
||||
int i = 0;
|
||||
for (const NvComputer* computer : m_KnownHosts) {
|
||||
settings.setArrayIndex(i++);
|
||||
computer->serialize(settings);
|
||||
}
|
||||
settings.endArray();
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
#include <QUdpSocket>
|
||||
#include <QHostInfo>
|
||||
#include <QNetworkInterface>
|
||||
#include <QNetworkProxy>
|
||||
|
||||
#define SER_NAME "hostname"
|
||||
#define SER_UUID "uuid"
|
||||
@@ -56,7 +57,7 @@ NvComputer::NvComputer(QSettings& settings)
|
||||
this->gpuModel = nullptr;
|
||||
}
|
||||
|
||||
void NvComputer::serialize(QSettings& settings)
|
||||
void NvComputer::serialize(QSettings& settings) const
|
||||
{
|
||||
QReadLocker lock(&this->lock);
|
||||
|
||||
@@ -237,7 +238,82 @@ bool NvComputer::wake()
|
||||
return success;
|
||||
}
|
||||
|
||||
QVector<QString> NvComputer::uniqueAddresses()
|
||||
bool NvComputer::isReachableOverVpn()
|
||||
{
|
||||
if (activeAddress.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
QTcpSocket s;
|
||||
|
||||
s.setProxy(QNetworkProxy::NoProxy);
|
||||
s.connectToHost(activeAddress, 47984);
|
||||
if (s.waitForConnected(3000)) {
|
||||
Q_ASSERT(!s.localAddress().isNull());
|
||||
|
||||
for (const QNetworkInterface& nic : QNetworkInterface::allInterfaces()) {
|
||||
// Ensure the interface is up
|
||||
if ((nic.flags() & QNetworkInterface::IsUp) == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
for (const QNetworkAddressEntry& addr : nic.addressEntries()) {
|
||||
if (addr.ip() == s.localAddress()) {
|
||||
qInfo() << "Found matching interface:" << nic.humanReadableName() << nic.hardwareAddress() << nic.flags();
|
||||
|
||||
#if QT_VERSION >= QT_VERSION_CHECK(5, 11, 0)
|
||||
qInfo() << "Interface Type:" << nic.type();
|
||||
qInfo() << "Interface MTU:" << nic.maximumTransmissionUnit();
|
||||
|
||||
if (nic.type() == QNetworkInterface::Virtual ||
|
||||
nic.type() == QNetworkInterface::Ppp) {
|
||||
// Treat PPP and virtual interfaces as likely VPNs
|
||||
return true;
|
||||
}
|
||||
|
||||
if (nic.maximumTransmissionUnit() != 0 && nic.maximumTransmissionUnit() < 1500) {
|
||||
// Treat MTUs under 1500 as likely VPNs
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (nic.flags() & QNetworkInterface::IsPointToPoint) {
|
||||
// Treat point-to-point links as likely VPNs.
|
||||
// This check detects OpenVPN on Unix-like OSes.
|
||||
return true;
|
||||
}
|
||||
|
||||
if (nic.hardwareAddress().startsWith("00:FF", Qt::CaseInsensitive)) {
|
||||
// OpenVPN TAP interfaces have a MAC address starting with 00:FF on Windows
|
||||
return true;
|
||||
}
|
||||
|
||||
if (nic.humanReadableName().startsWith("ZeroTier")) {
|
||||
// ZeroTier interfaces always start with "ZeroTier"
|
||||
return true;
|
||||
}
|
||||
|
||||
if (nic.humanReadableName().contains("VPN")) {
|
||||
// This one is just a final heuristic if all else fails
|
||||
return true;
|
||||
}
|
||||
|
||||
// Didn't meet any of our VPN heuristics
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
qWarning() << "No match found for address:" << s.localAddress();
|
||||
return false;
|
||||
}
|
||||
else {
|
||||
// If we fail to connect, just pretend that it's not a VPN
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
QVector<QString> NvComputer::uniqueAddresses() const
|
||||
{
|
||||
QVector<QString> uniqueAddressList;
|
||||
|
||||
|
||||
@@ -29,11 +29,14 @@ public:
|
||||
bool
|
||||
wake();
|
||||
|
||||
bool
|
||||
isReachableOverVpn();
|
||||
|
||||
QVector<QString>
|
||||
uniqueAddresses();
|
||||
uniqueAddresses() const;
|
||||
|
||||
void
|
||||
serialize(QSettings& settings);
|
||||
serialize(QSettings& settings) const;
|
||||
|
||||
enum PairState
|
||||
{
|
||||
@@ -73,5 +76,5 @@ public:
|
||||
QVector<NvApp> appList;
|
||||
|
||||
// Synchronization
|
||||
QReadWriteLock lock;
|
||||
mutable QReadWriteLock lock;
|
||||
};
|
||||
|
||||
+34
-43
@@ -12,6 +12,7 @@
|
||||
#include <QtEndian>
|
||||
#include <QNetworkProxy>
|
||||
|
||||
#define FAST_FAIL_TIMEOUT_MS 2000
|
||||
#define REQUEST_TIMEOUT_MS 5000
|
||||
#define LAUNCH_TIMEOUT_MS 120000
|
||||
#define RESUME_TIMEOUT_MS 30000
|
||||
@@ -92,7 +93,7 @@ NvHTTP::getCurrentGame(QString serverInfo)
|
||||
}
|
||||
|
||||
QString
|
||||
NvHTTP::getServerInfo(NvLogLevel logLevel)
|
||||
NvHTTP::getServerInfo(NvLogLevel logLevel, bool fastFail)
|
||||
{
|
||||
QString serverInfo;
|
||||
|
||||
@@ -106,7 +107,7 @@ NvHTTP::getServerInfo(NvLogLevel logLevel)
|
||||
serverInfo = openConnectionToString(m_BaseUrlHttps,
|
||||
"serverinfo",
|
||||
nullptr,
|
||||
REQUEST_TIMEOUT_MS,
|
||||
fastFail ? FAST_FAIL_TIMEOUT_MS : REQUEST_TIMEOUT_MS,
|
||||
logLevel);
|
||||
// Throws if the request failed
|
||||
verifyResponseStatus(serverInfo);
|
||||
@@ -119,7 +120,7 @@ NvHTTP::getServerInfo(NvLogLevel logLevel)
|
||||
serverInfo = openConnectionToString(m_BaseUrlHttp,
|
||||
"serverinfo",
|
||||
nullptr,
|
||||
REQUEST_TIMEOUT_MS,
|
||||
fastFail ? FAST_FAIL_TIMEOUT_MS : REQUEST_TIMEOUT_MS,
|
||||
logLevel);
|
||||
verifyResponseStatus(serverInfo);
|
||||
}
|
||||
@@ -136,7 +137,7 @@ NvHTTP::getServerInfo(NvLogLevel logLevel)
|
||||
serverInfo = openConnectionToString(m_BaseUrlHttp,
|
||||
"serverinfo",
|
||||
nullptr,
|
||||
REQUEST_TIMEOUT_MS,
|
||||
fastFail ? FAST_FAIL_TIMEOUT_MS : REQUEST_TIMEOUT_MS,
|
||||
logLevel);
|
||||
verifyResponseStatus(serverInfo);
|
||||
}
|
||||
@@ -144,30 +145,6 @@ NvHTTP::getServerInfo(NvLogLevel logLevel)
|
||||
return serverInfo;
|
||||
}
|
||||
|
||||
static QString
|
||||
getSurroundAudioInfoString(int audioConfig)
|
||||
{
|
||||
int channelMask;
|
||||
int channelCount;
|
||||
|
||||
switch (audioConfig)
|
||||
{
|
||||
case AUDIO_CONFIGURATION_STEREO:
|
||||
channelCount = 2;
|
||||
channelMask = 0x3;
|
||||
break;
|
||||
case AUDIO_CONFIGURATION_51_SURROUND:
|
||||
channelCount = 6;
|
||||
channelMask = 0xFC;
|
||||
break;
|
||||
default:
|
||||
Q_ASSERT(false);
|
||||
return 0;
|
||||
}
|
||||
|
||||
return QString::number(channelMask << 16 | channelCount);
|
||||
}
|
||||
|
||||
void
|
||||
NvHTTP::launchApp(int appId,
|
||||
PSTREAM_CONFIGURATION streamConfig,
|
||||
@@ -186,10 +163,7 @@ NvHTTP::launchApp(int appId,
|
||||
"appid="+QString::number(appId)+
|
||||
"&mode="+QString::number(streamConfig->width)+"x"+
|
||||
QString::number(streamConfig->height)+"x"+
|
||||
// Using an FPS value over 60 causes SOPS to default to 720p60,
|
||||
// so force it to 60 when starting. This won't impact our ability
|
||||
// to get > 60 FPS while actually streaming though.
|
||||
QString::number(streamConfig->fps > 60 ? 60 : streamConfig->fps)+
|
||||
QString::number(streamConfig->fps)+
|
||||
"&additionalStates=1&sops="+QString::number(sops ? 1 : 0)+
|
||||
"&rikey="+QByteArray(streamConfig->remoteInputAesKey, sizeof(streamConfig->remoteInputAesKey)).toHex()+
|
||||
"&rikeyid="+QString::number(riKeyId)+
|
||||
@@ -197,7 +171,7 @@ NvHTTP::launchApp(int appId,
|
||||
"&hdrMode=1&clientHdrCapVersion=0&clientHdrCapSupportedFlagsInUint32=0&clientHdrCapMetaDataId=NV_STATIC_METADATA_TYPE_1&clientHdrCapDisplayData=0x0x0x0x0x0x0x0x0x0x0" :
|
||||
"")+
|
||||
"&localAudioPlayMode="+QString::number(localAudio ? 1 : 0)+
|
||||
"&surroundAudioInfo="+getSurroundAudioInfoString(streamConfig->audioConfiguration)+
|
||||
"&surroundAudioInfo="+QString::number(SURROUNDAUDIOINFO_FROM_AUDIO_CONFIGURATION(streamConfig->audioConfiguration))+
|
||||
"&remoteControllersBitmap="+QString::number(gamepadMask)+
|
||||
"&gcmap="+QString::number(gamepadMask),
|
||||
LAUNCH_TIMEOUT_MS);
|
||||
@@ -219,7 +193,7 @@ NvHTTP::resumeApp(PSTREAM_CONFIGURATION streamConfig)
|
||||
"resume",
|
||||
"rikey="+QString(QByteArray(streamConfig->remoteInputAesKey, sizeof(streamConfig->remoteInputAesKey)).toHex())+
|
||||
"&rikeyid="+QString::number(riKeyId)+
|
||||
"&surroundAudioInfo="+getSurroundAudioInfoString(streamConfig->audioConfiguration),
|
||||
"&surroundAudioInfo="+QString::number(SURROUNDAUDIOINFO_FROM_AUDIO_CONFIGURATION(streamConfig->audioConfiguration)),
|
||||
RESUME_TIMEOUT_MS);
|
||||
|
||||
// Throws if the request failed
|
||||
@@ -256,16 +230,16 @@ NvHTTP::getDisplayModeList(QString serverInfo)
|
||||
while (!xmlReader.atEnd()) {
|
||||
while (xmlReader.readNextStartElement()) {
|
||||
QStringRef name = xmlReader.name();
|
||||
if (xmlReader.name() == "DisplayMode") {
|
||||
if (name == "DisplayMode") {
|
||||
modes.append(NvDisplayMode());
|
||||
}
|
||||
else if (xmlReader.name() == "Width") {
|
||||
else if (name == "Width") {
|
||||
modes.last().width = xmlReader.readElementText().toInt();
|
||||
}
|
||||
else if (xmlReader.name() == "Height") {
|
||||
else if (name == "Height") {
|
||||
modes.last().height = xmlReader.readElementText().toInt();
|
||||
}
|
||||
else if (xmlReader.name() == "RefreshRate") {
|
||||
else if (name == "RefreshRate") {
|
||||
modes.last().refreshRate = xmlReader.readElementText().toInt();
|
||||
}
|
||||
}
|
||||
@@ -289,7 +263,7 @@ NvHTTP::getAppList()
|
||||
while (!xmlReader.atEnd()) {
|
||||
while (xmlReader.readNextStartElement()) {
|
||||
QStringRef name = xmlReader.name();
|
||||
if (xmlReader.name() == "App") {
|
||||
if (name == "App") {
|
||||
// We must have a valid app before advancing to the next one
|
||||
if (!apps.isEmpty() && !apps.last().isInitialized()) {
|
||||
qWarning() << "Invalid applist XML";
|
||||
@@ -298,15 +272,18 @@ NvHTTP::getAppList()
|
||||
}
|
||||
apps.append(NvApp());
|
||||
}
|
||||
else if (xmlReader.name() == "AppTitle") {
|
||||
else if (name == "AppTitle") {
|
||||
apps.last().name = xmlReader.readElementText();
|
||||
}
|
||||
else if (xmlReader.name() == "ID") {
|
||||
else if (name == "ID") {
|
||||
apps.last().id = xmlReader.readElementText().toInt();
|
||||
}
|
||||
else if (xmlReader.name() == "IsHdrSupported") {
|
||||
else if (name == "IsHdrSupported") {
|
||||
apps.last().hdrSupported = xmlReader.readElementText() == "1";
|
||||
}
|
||||
else if (name == "IsAppCollectorGame") {
|
||||
apps.last().isAppCollectorGame = xmlReader.readElementText() == "1";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -322,7 +299,10 @@ NvHTTP::verifyResponseStatus(QString xml)
|
||||
{
|
||||
if (xmlReader.name() == "root")
|
||||
{
|
||||
int statusCode = xmlReader.attributes().value("status_code").toInt();
|
||||
// Status code can be 0xFFFFFFFF in some rare cases on GFE 3.20.3, and
|
||||
// QString::toInt() will fail in that case, so use QString::toUInt()
|
||||
// and cast the result to an int instead.
|
||||
int statusCode = (int)xmlReader.attributes().value("status_code").toUInt();
|
||||
if (statusCode == 200)
|
||||
{
|
||||
// Successful
|
||||
@@ -335,6 +315,12 @@ NvHTTP::verifyResponseStatus(QString xml)
|
||||
// 401 is expected for unpaired PCs when we fetch serverinfo over HTTPS
|
||||
qWarning() << "Request failed:" << statusCode << statusMessage;
|
||||
}
|
||||
if (statusCode == -1 && statusMessage == "Invalid") {
|
||||
// Special case handling an audio capture error which GFE doesn't
|
||||
// provide any useful status message for.
|
||||
statusCode = 418;
|
||||
statusMessage = "Missing audio capture device. Reinstalling GeForce Experience should resolve this error.";
|
||||
}
|
||||
throw GfeHttpResponseException(statusCode, statusMessage);
|
||||
}
|
||||
}
|
||||
@@ -454,6 +440,11 @@ NvHTTP::openConnection(QUrl baseUrl,
|
||||
// Add our client certificate
|
||||
request.setSslConfiguration(IdentityManager::get()->getSslConfig());
|
||||
|
||||
#if QT_VERSION >= QT_VERSION_CHECK(5, 14, 0) && QT_VERSION < QT_VERSION_CHECK(5, 14, 2) && !defined(QT_NO_BEARERMANAGEMENT)
|
||||
// HACK: Set network accessibility to work around QTBUG-80947
|
||||
m_Nam.setNetworkAccessible(QNetworkAccessManager::Accessible);
|
||||
#endif
|
||||
|
||||
QNetworkReply* reply = m_Nam.get(request);
|
||||
|
||||
// Run the request with a timeout if requested
|
||||
|
||||
@@ -24,6 +24,7 @@ public:
|
||||
int id;
|
||||
QString name;
|
||||
bool hdrSupported;
|
||||
bool isAppCollectorGame;
|
||||
};
|
||||
|
||||
Q_DECLARE_METATYPE(NvApp)
|
||||
@@ -131,7 +132,7 @@ public:
|
||||
getCurrentGame(QString serverInfo);
|
||||
|
||||
QString
|
||||
getServerInfo(NvLogLevel logLevel);
|
||||
getServerInfo(NvLogLevel logLevel, bool fastFail = false);
|
||||
|
||||
static
|
||||
void
|
||||
|
||||
@@ -21,8 +21,12 @@ RichPresenceManager::RichPresenceManager(StreamingPreferences& prefs, QString ga
|
||||
DiscordRichPresence discordPresence = {};
|
||||
discordPresence.state = stateStr.data();
|
||||
discordPresence.startTimestamp = time(nullptr);
|
||||
discordPresence.largeImageKey = "icon";
|
||||
Discord_UpdatePresence(&discordPresence);
|
||||
}
|
||||
#else
|
||||
Q_UNUSED(prefs)
|
||||
Q_UNUSED(gameName)
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
#include "systemproperties.h"
|
||||
#include "utils.h"
|
||||
|
||||
#include <QGuiApplication>
|
||||
|
||||
@@ -7,8 +8,9 @@
|
||||
|
||||
SystemProperties::SystemProperties()
|
||||
{
|
||||
isRunningWayland = qgetenv("XDG_SESSION_TYPE") == "wayland";
|
||||
isRunningXWayland = qgetenv("XDG_SESSION_TYPE") == "wayland" && QGuiApplication::platformName() == "xcb";
|
||||
hasWindowManager = WMUtils::isRunningWindowManager();
|
||||
isRunningWayland = WMUtils::isRunningWayland();
|
||||
isRunningXWayland = isRunningWayland && QGuiApplication::platformName() == "xcb";
|
||||
|
||||
#ifdef Q_OS_WIN32
|
||||
isWow64 = QSysInfo::currentCpuArchitecture() != QSysInfo::buildCpuArchitecture();
|
||||
@@ -17,7 +19,8 @@ SystemProperties::SystemProperties()
|
||||
#endif
|
||||
|
||||
#ifndef STEAM_LINK
|
||||
hasBrowser = true;
|
||||
// Assume we can probably launch a browser if we're in a GUI environment
|
||||
hasBrowser = hasWindowManager;
|
||||
#else
|
||||
hasBrowser = false;
|
||||
#endif
|
||||
@@ -74,7 +77,14 @@ void SystemProperties::querySdlVideoInfo()
|
||||
|
||||
err = SDL_GetDesktopDisplayMode(displayIndex, &desktopMode);
|
||||
if (err == 0) {
|
||||
monitorDesktopResolutions.insert(displayIndex, QRect(0, 0, desktopMode.w, desktopMode.h));
|
||||
if (desktopMode.w <= 8192 && desktopMode.h <= 8192) {
|
||||
monitorDesktopResolutions.insert(displayIndex, QRect(0, 0, desktopMode.w, desktopMode.h));
|
||||
}
|
||||
else {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Skipping resolution over 8K: %dx%d",
|
||||
desktopMode.w, desktopMode.h);
|
||||
}
|
||||
}
|
||||
else {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
@@ -83,7 +93,14 @@ void SystemProperties::querySdlVideoInfo()
|
||||
}
|
||||
|
||||
if (StreamUtils::getRealDesktopMode(displayIndex, &desktopMode)) {
|
||||
monitorNativeResolutions.insert(displayIndex, QRect(0, 0, desktopMode.w, desktopMode.h));
|
||||
if (desktopMode.w <= 8192 && desktopMode.h <= 8192) {
|
||||
monitorNativeResolutions.insert(displayIndex, QRect(0, 0, desktopMode.w, desktopMode.h));
|
||||
}
|
||||
else {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Skipping resolution over 8K: %dx%d",
|
||||
desktopMode.w, desktopMode.h);
|
||||
}
|
||||
|
||||
// Start at desktop mode and work our way up
|
||||
bestMode = desktopMode;
|
||||
@@ -111,11 +128,7 @@ void SystemProperties::querySdlVideoInfo()
|
||||
return;
|
||||
}
|
||||
|
||||
hasHardwareAcceleration =
|
||||
Session::isHardwareDecodeAvailable(testWindow,
|
||||
StreamingPreferences::VDS_AUTO,
|
||||
VIDEO_FORMAT_H264,
|
||||
1920, 1080, 60);
|
||||
Session::getDecoderInfo(testWindow, hasHardwareAcceleration, rendererAlwaysFullScreen, maximumResolution);
|
||||
|
||||
SDL_DestroyWindow(testWindow);
|
||||
|
||||
|
||||
@@ -11,13 +11,16 @@ public:
|
||||
SystemProperties();
|
||||
|
||||
Q_PROPERTY(bool hasHardwareAcceleration MEMBER hasHardwareAcceleration CONSTANT)
|
||||
Q_PROPERTY(bool rendererAlwaysFullScreen MEMBER rendererAlwaysFullScreen CONSTANT)
|
||||
Q_PROPERTY(bool isRunningWayland MEMBER isRunningWayland CONSTANT)
|
||||
Q_PROPERTY(bool isRunningXWayland MEMBER isRunningXWayland CONSTANT)
|
||||
Q_PROPERTY(bool isWow64 MEMBER isWow64 CONSTANT)
|
||||
Q_PROPERTY(bool hasWindowManager MEMBER hasWindowManager CONSTANT)
|
||||
Q_PROPERTY(bool hasBrowser MEMBER hasBrowser CONSTANT)
|
||||
Q_PROPERTY(bool hasDiscordIntegration MEMBER hasDiscordIntegration CONSTANT)
|
||||
Q_PROPERTY(QString unmappedGamepads MEMBER unmappedGamepads NOTIFY unmappedGamepadsChanged)
|
||||
Q_PROPERTY(int maximumStreamingFrameRate MEMBER maximumStreamingFrameRate CONSTANT)
|
||||
Q_PROPERTY(QSize maximumResolution MEMBER maximumResolution CONSTANT)
|
||||
|
||||
Q_INVOKABLE QRect getDesktopResolution(int displayIndex);
|
||||
Q_INVOKABLE QRect getNativeResolution(int displayIndex);
|
||||
@@ -29,13 +32,16 @@ private:
|
||||
void querySdlVideoInfo();
|
||||
|
||||
bool hasHardwareAcceleration;
|
||||
bool rendererAlwaysFullScreen;
|
||||
bool isRunningWayland;
|
||||
bool isRunningXWayland;
|
||||
bool isWow64;
|
||||
bool hasWindowManager;
|
||||
bool hasBrowser;
|
||||
bool hasDiscordIntegration;
|
||||
QString unmappedGamepads;
|
||||
int maximumStreamingFrameRate;
|
||||
QSize maximumResolution;
|
||||
QList<QRect> monitorDesktopResolutions;
|
||||
QList<QRect> monitorNativeResolutions;
|
||||
};
|
||||
|
||||
@@ -172,20 +172,31 @@ GlobalCommandLineParser::ParseResult GlobalCommandLineParser::parse(const QStrin
|
||||
parser.addPositionalArgument("action", "Action to execute", "<action>");
|
||||
parser.parse(args);
|
||||
auto posArgs = parser.positionalArguments();
|
||||
QString action = posArgs.isEmpty() ? QString() : posArgs.first().toLower();
|
||||
|
||||
if (action == "") {
|
||||
if (posArgs.isEmpty()) {
|
||||
// This method will not return and terminates the process if --version
|
||||
// or --help is specified
|
||||
parser.handleHelpAndVersionOptions();
|
||||
parser.handleUnknownOptions();
|
||||
return NormalStartRequested;
|
||||
} else if (action == "quit") {
|
||||
return QuitRequested;
|
||||
} else if (action == "stream") {
|
||||
return StreamRequested;
|
||||
} else {
|
||||
parser.showError(QString("Invalid action: %1").arg(action));
|
||||
}
|
||||
else {
|
||||
// If users supply arguments that accept values prior to the "quit"
|
||||
// or "stream" positional arguments, we will not be able to correctly
|
||||
// parse the value out of the input because this QCommandLineParser
|
||||
// doesn't know about all of the options that "quit" and "stream"
|
||||
// commands can accept. To work around this issue, we just look
|
||||
// for "quit" or "stream" positional arguments anywhere.
|
||||
for (int i = 0; i < posArgs.size(); i++) {
|
||||
QString action = posArgs.at(i).toLower();
|
||||
if (action == "quit") {
|
||||
return QuitRequested;
|
||||
} else if (action == "stream") {
|
||||
return StreamRequested;
|
||||
}
|
||||
}
|
||||
|
||||
parser.showError(QString("Invalid action"));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -241,6 +252,7 @@ StreamCommandLineParser::StreamCommandLineParser()
|
||||
m_AudioConfigMap = {
|
||||
{"stereo", StreamingPreferences::AC_STEREO},
|
||||
{"5.1-surround", StreamingPreferences::AC_51_SURROUND},
|
||||
{"7.1-surround", StreamingPreferences::AC_71_SURROUND},
|
||||
};
|
||||
m_VideoCodecMap = {
|
||||
{"auto", StreamingPreferences::VCC_AUTO},
|
||||
@@ -280,11 +292,12 @@ void StreamCommandLineParser::parse(const QStringList &args, StreamingPreference
|
||||
parser.addToggleOption("vsync", "V-Sync");
|
||||
parser.addValueOption("fps", "FPS");
|
||||
parser.addValueOption("bitrate", "bitrate in Kbps");
|
||||
parser.addValueOption("packet-size", "video packet size");
|
||||
parser.addChoiceOption("display-mode", "display mode", m_WindowModeMap.keys());
|
||||
parser.addChoiceOption("audio-config", "audio config", m_AudioConfigMap.keys());
|
||||
parser.addToggleOption("multi-controller", "multiple controller support");
|
||||
parser.addToggleOption("quit-after", "quit app after session");
|
||||
parser.addToggleOption("mouse-acceleration", "mouse acceleration");
|
||||
parser.addToggleOption("absolute-mouse", "enable direct mouse control (best for remote desktop rather than games)");
|
||||
parser.addToggleOption("game-optimization", "game optimizations");
|
||||
parser.addToggleOption("audio-on-host", "audio on host PC");
|
||||
parser.addToggleOption("frame-pacing", "frame pacing");
|
||||
@@ -345,6 +358,14 @@ void StreamCommandLineParser::parse(const QStringList &args, StreamingPreference
|
||||
preferences->width, preferences->height, preferences->fps);
|
||||
}
|
||||
|
||||
// Resolve --packet-size option
|
||||
if (parser.isSet("packet-size")) {
|
||||
preferences->packetSize = parser.getIntOption("packet-size");
|
||||
if (preferences->packetSize < 1024) {
|
||||
parser.showError("Packet size must be greater than 1024 bytes");
|
||||
}
|
||||
}
|
||||
|
||||
// Resolve --display option
|
||||
if (parser.isSet("display-mode")) {
|
||||
preferences->windowMode = mapValue(m_WindowModeMap, parser.getChoiceOptionValue("display-mode"));
|
||||
@@ -364,8 +385,8 @@ void StreamCommandLineParser::parse(const QStringList &args, StreamingPreference
|
||||
// Resolve --quit-after and --no-quit-after options
|
||||
preferences->quitAppAfter = parser.getToggleOptionValue("quit-after", preferences->quitAppAfter);
|
||||
|
||||
// Resolve --mouse-acceleration and --no-mouse-acceleration options
|
||||
preferences->mouseAcceleration = parser.getToggleOptionValue("mouse-acceleration", preferences->mouseAcceleration);
|
||||
// Resolve --absolute-mouse and --no-absolute-mouse options
|
||||
preferences->absoluteMouseMode = parser.getToggleOptionValue("absolute-mouse", preferences->absoluteMouseMode);
|
||||
|
||||
// Resolve --game-optimization and --no-game-optimization options
|
||||
preferences->gameOptimizations = parser.getToggleOptionValue("game-optimization", preferences->gameOptimizations);
|
||||
|
||||
@@ -13,7 +13,9 @@
|
||||
<li>Streaming at up to 4K resolution</li>
|
||||
<li>Support for up to 120 FPS streaming (high refresh rate monitor recommended)</li>
|
||||
<li>Hardware accelerated video decoding with VAAPI, VDPAU, and NVDEC support</li>
|
||||
<li>5.1 surround sound audio support</li>
|
||||
<li>7.1 surround sound audio support</li>
|
||||
<li>Support for both pointer capture (for games) and direct mouse control (for remote desktop)</li>
|
||||
<li>Direct touchscreen mouse control</li>
|
||||
<li>HEVC support for better video compression efficiency</li>
|
||||
<li>Gamepad support with force feedback for up to 4 players</li>
|
||||
</ul>
|
||||
@@ -33,6 +35,56 @@
|
||||
</screenshots>
|
||||
|
||||
<releases>
|
||||
<release version="2.0.0" date="2020-04-28">
|
||||
<description>
|
||||
<p>New features:</p>
|
||||
<ul>
|
||||
<li>Remote desktop-optimized mouse mode which doesn't require capturing the mouse cursor</li>
|
||||
<li>Touchscreen input now directly controls the mouse cursor</li>
|
||||
<li>7.1 surround sound support</li>
|
||||
</ul>
|
||||
<p>Bugfixes:</p>
|
||||
<ul>
|
||||
<li>Improved performance on some lossy networks</li>
|
||||
<li>Fixed disconnect delay when streaming from GeForce Experience 3.20.3.63</li>
|
||||
<li>Fixed frame rate not exceeding 60 when streaming from GeForce Experience 3.20.3.63</li>
|
||||
<li>Fixed parsing of command-line options when passing flags prior to the action</li>
|
||||
<li>Fixed an issue that may cause excessive mDNS network traffic while Moonlight is running</li>
|
||||
<li>Fixed hardware decoding on Intel GPUs running Mesa 20.0 and/or the Iris driver</li>
|
||||
<li>Fixed hardware decoding on Comet Lake and later Intel GPUs using the iHD VA-API driver</li>
|
||||
<li>Fixed hardware decoding on AMD Radeon GPUs with XWayland</li>
|
||||
<li>Fixed a crash when using the iHD VA-API driver on Wayland</li>
|
||||
<li>Fixed delay after exiting the stream on Wayland</li>
|
||||
<li>Updated included gamepad mappings</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="1.2.0" date="2019-12-17">
|
||||
<description>
|
||||
<p>Bugfixes:</p>
|
||||
<ul>
|
||||
<li>Improved video encoding efficiency</li>
|
||||
<li>Improved performance when streaming over a VPN</li>
|
||||
<li>Fixed RTSP handshake error on certain networks</li>
|
||||
<li>Fixed rumble not working on certain gamepads</li>
|
||||
<li>Fixed pairing error when double-clicking on an unpaired PC</li>
|
||||
<li>Updated included SDL gamepad mappings</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="1.1.1" date="2019-09-29">
|
||||
<description>
|
||||
<p>Bugfixes:</p>
|
||||
<ul>
|
||||
<li>Improved reliability of public IP address detection</li>
|
||||
<li>Fixed connecting to a host PC with multiple network connections</li>
|
||||
<li>Fixed a hang after exiting a full-screen stream with GNOME on Wayland</li>
|
||||
<li>Fixed gamepad hotplugging</li>
|
||||
<li>Updated to SDL 2.0.10</li>
|
||||
<li>Updated to Qt 5.13.1</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="1.1.0" date="2019-08-05">
|
||||
<description>
|
||||
<p>New features:</p>
|
||||
|
||||
@@ -5,9 +5,19 @@
|
||||
# pairing data will be lost each reboot.
|
||||
HOME=/usr/local/moonlight
|
||||
|
||||
# For a seamless transition across the Qt 5.9 -> Qt 5.14 boundary,
|
||||
# we bundle binaries built with both Qt 5.9 and Qt 5.14 and pick
|
||||
# the correct one at runtime.
|
||||
if [ -d "/usr/local/Qt-5.14.1" ]; then
|
||||
BIN="moonlight"
|
||||
else
|
||||
BIN="moonlight59"
|
||||
fi
|
||||
|
||||
# Renice PE_Single_CPU which seems to host A/V stuff
|
||||
renice -10 -p $(pidof PE_Single_CPU)
|
||||
|
||||
# Renice Moonlight itself to avoid preemption by background tasks
|
||||
# Write output to a logfile in /tmp
|
||||
exec nice -n -10 ./bin/moonlight > /tmp/moonlight.log
|
||||
echo Launching $BIN
|
||||
exec nice -n -10 ./bin/$BIN > /tmp/moonlight.log
|
||||
|
||||
@@ -151,6 +151,8 @@ CenteredGridView {
|
||||
text: model.name
|
||||
width: appIcon.width
|
||||
height: model.running ? 175 : appIcon.height
|
||||
leftPadding: 20
|
||||
rightPadding: 20
|
||||
anchors.left: appIcon.left
|
||||
anchors.right: appIcon.right
|
||||
anchors.bottom: appIcon.bottom
|
||||
|
||||
@@ -38,4 +38,6 @@ GridView {
|
||||
|
||||
updateMargins()
|
||||
}
|
||||
|
||||
boundsBehavior: Flickable.OvershootBounds
|
||||
}
|
||||
|
||||
+9
-3
@@ -104,7 +104,7 @@ CenteredGridView {
|
||||
Image {
|
||||
id: pcIcon
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
source: "qrc:/res/ic_tv_white_48px.svg"
|
||||
source: "qrc:/res/desktop_windows-48px.svg"
|
||||
sourceSize {
|
||||
width: 200
|
||||
height: 200
|
||||
@@ -116,7 +116,7 @@ CenteredGridView {
|
||||
id: stateIcon
|
||||
anchors.horizontalCenter: pcIcon.horizontalCenter
|
||||
anchors.verticalCenter: pcIcon.verticalCenter
|
||||
anchors.verticalCenterOffset: -10
|
||||
anchors.verticalCenterOffset: -15
|
||||
visible: !model.statusUnknown && (!model.online || !model.paired)
|
||||
source: !model.online ? "qrc:/res/baseline-warning-24px.svg" : "qrc:/res/baseline-lock-24px.svg"
|
||||
sourceSize {
|
||||
@@ -129,7 +129,7 @@ CenteredGridView {
|
||||
id: statusUnknownSpinner
|
||||
anchors.horizontalCenter: pcIcon.horizontalCenter
|
||||
anchors.verticalCenter: pcIcon.verticalCenter
|
||||
anchors.verticalCenterOffset: -10
|
||||
anchors.verticalCenterOffset: -15
|
||||
width: 75
|
||||
height: 75
|
||||
visible: model.statusUnknown
|
||||
@@ -235,6 +235,12 @@ CenteredGridView {
|
||||
|
||||
NavigableMessageDialog {
|
||||
id: pairDialog
|
||||
|
||||
// Pairing dialog must be modal to prevent double-clicks from triggering
|
||||
// pairing twice
|
||||
modal: true
|
||||
closePolicy: Popup.CloseOnEscape
|
||||
|
||||
// don't allow edits to the rest of the window while open
|
||||
property string pin : "0000"
|
||||
text:"Please enter " + pin + " on your GameStream PC. This dialog will close when pairing is completed."
|
||||
|
||||
+48
-23
@@ -10,6 +10,8 @@ Flickable {
|
||||
id: settingsPage
|
||||
objectName: "Settings"
|
||||
|
||||
boundsBehavior: Flickable.OvershootBounds
|
||||
|
||||
contentWidth: settingsColumn1.width > settingsColumn2.width ? settingsColumn1.width : settingsColumn2.width
|
||||
contentHeight: settingsColumn1.height > settingsColumn2.height ? settingsColumn1.height : settingsColumn2.height
|
||||
|
||||
@@ -88,7 +90,7 @@ Flickable {
|
||||
|
||||
// Some platforms have different desktop resolutions
|
||||
// and native resolutions (like macOS with Retina displays)
|
||||
if (displayResIndex == 0) {
|
||||
if (displayResIndex === 0) {
|
||||
screenRect = SystemProperties.getDesktopResolution(displayIndex)
|
||||
}
|
||||
else {
|
||||
@@ -129,6 +131,20 @@ Flickable {
|
||||
}
|
||||
}
|
||||
|
||||
// Prune resolutions that are over the decoder's maximum
|
||||
var max_pixels = SystemProperties.maximumResolution.width * SystemProperties.maximumResolution.height;
|
||||
if (max_pixels > 0) {
|
||||
for (var j = 0; j < resolutionComboBox.count; j++) {
|
||||
var existing_width = parseInt(resolutionListModel.get(j).video_width);
|
||||
var existing_height = parseInt(resolutionListModel.get(j).video_height);
|
||||
|
||||
if (existing_width * existing_height > max_pixels) {
|
||||
resolutionListModel.remove(j)
|
||||
j--
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// load the saved width/height, and iterate through the ComboBox until a match is found
|
||||
// and set it to that index.
|
||||
var saved_width = StreamingPreferences.width
|
||||
@@ -338,19 +354,24 @@ Flickable {
|
||||
}
|
||||
}
|
||||
|
||||
var savedWm = StreamingPreferences.windowMode
|
||||
currentIndex = 0
|
||||
for (var i = 0; i < windowModeListModel.count; i++) {
|
||||
var thisWm = windowModeListModel.get(i).val;
|
||||
if (savedWm === thisWm) {
|
||||
currentIndex = i
|
||||
break
|
||||
}
|
||||
|
||||
if (SystemProperties.hasWindowManager && !SystemProperties.rendererAlwaysFullScreen) {
|
||||
var savedWm = StreamingPreferences.windowMode
|
||||
for (var i = 0; i < windowModeListModel.count; i++) {
|
||||
var thisWm = windowModeListModel.get(i).val;
|
||||
if (savedWm === thisWm) {
|
||||
currentIndex = i
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
activated(currentIndex)
|
||||
}
|
||||
|
||||
id: windowModeComboBox
|
||||
enabled: SystemProperties.hasWindowManager && !SystemProperties.rendererAlwaysFullScreen
|
||||
hoverEnabled: true
|
||||
textRole: "text"
|
||||
model: ListModel {
|
||||
@@ -459,6 +480,10 @@ Flickable {
|
||||
text: "5.1 surround sound"
|
||||
val: StreamingPreferences.AC_51_SURROUND
|
||||
}
|
||||
ListElement {
|
||||
text: "7.1 surround sound"
|
||||
val: StreamingPreferences.AC_71_SURROUND
|
||||
}
|
||||
}
|
||||
// ::onActivated must be used, as it only listens for when the index is changed by a human
|
||||
onActivated : {
|
||||
@@ -484,7 +509,8 @@ Flickable {
|
||||
id: startMaximizedCheck
|
||||
text: "Maximize Moonlight window on startup"
|
||||
font.pointSize: 12
|
||||
checked: !StreamingPreferences.startWindowed
|
||||
enabled: SystemProperties.hasWindowManager
|
||||
checked: !StreamingPreferences.startWindowed || !SystemProperties.hasWindowManager
|
||||
onCheckedChanged: {
|
||||
StreamingPreferences.startWindowed = !checked
|
||||
}
|
||||
@@ -553,19 +579,21 @@ Flickable {
|
||||
}
|
||||
|
||||
CheckBox {
|
||||
id: rawInputCheck
|
||||
id: absoluteMouseCheck
|
||||
hoverEnabled: true
|
||||
text: "Raw mouse input"
|
||||
text: "Optimize mouse for remote desktop instead of games"
|
||||
font.pointSize: 12
|
||||
checked: !StreamingPreferences.mouseAcceleration
|
||||
enabled: SystemProperties.hasWindowManager
|
||||
checked: StreamingPreferences.absoluteMouseMode && SystemProperties.hasWindowManager
|
||||
onCheckedChanged: {
|
||||
StreamingPreferences.mouseAcceleration = !checked
|
||||
StreamingPreferences.absoluteMouseMode = checked
|
||||
}
|
||||
|
||||
ToolTip.delay: 1000
|
||||
ToolTip.timeout: 3000
|
||||
ToolTip.timeout: 5000
|
||||
ToolTip.visible: hovered
|
||||
ToolTip.text: "When checked, mouse input is not accelerated or scaled by the OS before passing to Moonlight"
|
||||
ToolTip.text: "This enables mouse control without capturing the client's mouse cursor. It will not work in most games.\n
|
||||
You can toggle this while streaming using Ctrl+Alt+Shift+M."
|
||||
}
|
||||
|
||||
CheckBox {
|
||||
@@ -708,20 +736,17 @@ Flickable {
|
||||
val: StreamingPreferences.VCC_AUTO
|
||||
}
|
||||
ListElement {
|
||||
text: "Force H.264"
|
||||
text: "H.264"
|
||||
val: StreamingPreferences.VCC_FORCE_H264
|
||||
}
|
||||
ListElement {
|
||||
text: "Force HEVC"
|
||||
text: "HEVC (H.265)"
|
||||
val: StreamingPreferences.VCC_FORCE_HEVC
|
||||
}
|
||||
// HDR seems to be broken in GFE 3.14.1, and even when that's fixed
|
||||
// we'll probably need to gate this feature on OS support in our
|
||||
// renderers.
|
||||
/* ListElement {
|
||||
text: "Force HEVC HDR"
|
||||
ListElement {
|
||||
text: "HEVC HDR (Experimental)"
|
||||
val: StreamingPreferences.VCC_FORCE_HEVC_HDR
|
||||
} */
|
||||
}
|
||||
}
|
||||
// ::onActivated must be used, as it only listens for when the index is changed by a human
|
||||
onActivated : {
|
||||
|
||||
@@ -117,9 +117,22 @@ Item {
|
||||
session.sessionFinished.connect(sessionFinished)
|
||||
|
||||
// Kick off the stream
|
||||
spinnerTimer.start()
|
||||
streamLoader.active = true
|
||||
}
|
||||
|
||||
Timer {
|
||||
id: spinnerTimer
|
||||
|
||||
// Display the spinner appearance a bit to allow us to reach
|
||||
// the code in Session.exec() that pumps the event loop.
|
||||
// If we display it immediately, it will briefly hang in the
|
||||
// middle of the animation on Windows, which looks very
|
||||
// obviously broken.
|
||||
interval: 100
|
||||
onTriggered: stageSpinner.running = true
|
||||
}
|
||||
|
||||
Loader {
|
||||
id: streamLoader
|
||||
active: false
|
||||
@@ -150,6 +163,7 @@ Item {
|
||||
|
||||
BusyIndicator {
|
||||
id: stageSpinner
|
||||
running: false
|
||||
}
|
||||
|
||||
Label {
|
||||
|
||||
+11
-3
@@ -17,7 +17,7 @@ ApplicationWindow {
|
||||
width: 1280
|
||||
height: 600
|
||||
|
||||
visibility: StreamingPreferences.startWindowed ? "Windowed" : "Maximized"
|
||||
visibility: (SystemProperties.hasWindowManager && StreamingPreferences.startWindowed) ? "Windowed" : "Maximized"
|
||||
|
||||
StackView {
|
||||
id: stackView
|
||||
@@ -239,13 +239,17 @@ ApplicationWindow {
|
||||
|
||||
ToolTip.delay: 1000
|
||||
ToolTip.timeout: 3000
|
||||
ToolTip.visible: hovered
|
||||
ToolTip.visible: hovered || visible
|
||||
|
||||
// Invisible until we get a callback notifying us that
|
||||
// an update is available
|
||||
visible: false
|
||||
|
||||
onClicked: Qt.openUrlExternally(browserUrl);
|
||||
onClicked: {
|
||||
if (SystemProperties.hasBrowser) {
|
||||
Qt.openUrlExternally(browserUrl);
|
||||
}
|
||||
}
|
||||
|
||||
function updateAvailable(version, url)
|
||||
{
|
||||
@@ -409,6 +413,10 @@ ApplicationWindow {
|
||||
editText.forceActiveFocus()
|
||||
}
|
||||
|
||||
onClosed: {
|
||||
editText.clear()
|
||||
}
|
||||
|
||||
onAccepted: {
|
||||
if (editText.text) {
|
||||
ComputerManager.addNewHost(editText.text, false)
|
||||
|
||||
+72
-6
@@ -9,6 +9,8 @@
|
||||
#include <QPalette>
|
||||
#include <QFont>
|
||||
#include <QCursor>
|
||||
#include <QElapsedTimer>
|
||||
#include <QFile>
|
||||
|
||||
// Don't let SDL hook our main function, since Qt is already
|
||||
// doing the same thing. This needs to be before any headers
|
||||
@@ -20,14 +22,17 @@
|
||||
#include "streaming/video/ffmpeg.h"
|
||||
#endif
|
||||
|
||||
#ifdef Q_OS_WIN32
|
||||
#if defined(Q_OS_WIN32)
|
||||
#include "antihookingprotection.h"
|
||||
#elif defined(Q_OS_LINUX)
|
||||
#include <openssl/ssl.h>
|
||||
#endif
|
||||
|
||||
#include "cli/quitstream.h"
|
||||
#include "cli/startstream.h"
|
||||
#include "cli/commandlineparser.h"
|
||||
#include "path.h"
|
||||
#include "utils.h"
|
||||
#include "gui/computermodel.h"
|
||||
#include "gui/appmodel.h"
|
||||
#include "backend/autoupdatechecker.h"
|
||||
@@ -52,7 +57,7 @@
|
||||
#endif
|
||||
|
||||
#ifdef USE_CUSTOM_LOGGER
|
||||
static QTime s_LoggerTime;
|
||||
static QElapsedTimer s_LoggerTime;
|
||||
static QTextStream s_LoggerStream(stdout);
|
||||
static QMutex s_LoggerLock;
|
||||
#ifdef LOG_TO_FILE
|
||||
@@ -71,7 +76,12 @@ void logToLoggerStream(QString& message)
|
||||
return;
|
||||
}
|
||||
else if (s_LogLinesWritten == MAX_LOG_LINES) {
|
||||
s_LoggerStream << "Log size limit reached!" << endl;
|
||||
s_LoggerStream << "Log size limit reached!";
|
||||
#if QT_VERSION >= QT_VERSION_CHECK(5, 14, 0)
|
||||
s_LoggerStream << Qt::endl;
|
||||
#else
|
||||
s_LoggerStream << endl;
|
||||
#endif
|
||||
s_LogLimitReached = true;
|
||||
return;
|
||||
}
|
||||
@@ -278,13 +288,44 @@ int main(int argc, char *argv[])
|
||||
SetUnhandledExceptionFilter(UnhandledExceptionHandler);
|
||||
#endif
|
||||
|
||||
#ifdef Q_OS_WIN32
|
||||
#if defined(Q_OS_WIN32)
|
||||
// Force AntiHooking.dll to be statically imported and loaded
|
||||
// by ntdll by calling a dummy function.
|
||||
AntiHookingDummyImport();
|
||||
#elif defined(Q_OS_LINUX)
|
||||
// Force libssl.so to be directly linked to our binary, so
|
||||
// linuxdeployqt can find it and include it in our AppImage.
|
||||
// QtNetwork will pull it in via dlopen().
|
||||
SSL_free(nullptr);
|
||||
#endif
|
||||
|
||||
QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
|
||||
// Avoid using High DPI on EGLFS. It breaks font rendering.
|
||||
// https://bugreports.qt.io/browse/QTBUG-64377
|
||||
//
|
||||
// NB: We can't use QGuiApplication::platformName() here because it is only
|
||||
// set once the QGuiApplication is created, which is too late to enable High DPI :(
|
||||
if (WMUtils::isRunningWindowManager()) {
|
||||
// Enable High DPI support
|
||||
QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
|
||||
|
||||
#if QT_VERSION >= QT_VERSION_CHECK(5, 14, 0)
|
||||
// Enable fractional High DPI scaling on Qt 5.14 and later
|
||||
QGuiApplication::setHighDpiScaleFactorRoundingPolicy(Qt::HighDpiScaleFactorRoundingPolicy::PassThrough);
|
||||
#endif
|
||||
}
|
||||
else {
|
||||
#ifndef STEAM_LINK
|
||||
if (!qEnvironmentVariableIsSet("QT_QPA_PLATFORM")) {
|
||||
qInfo() << "Unable to detect Wayland or X11, so EGLFS will be used by default. Set QT_QPA_PLATFORM to override this.";
|
||||
qputenv("QT_QPA_PLATFORM", "eglfs");
|
||||
|
||||
if (!QFile("/dev/dri").exists()) {
|
||||
qWarning() << "Unable to find a KMSDRM display device!";
|
||||
qWarning() << "On the Raspberry Pi, you must enable the 'fake KMS' driver in raspi-config to use Moonlight outside of the GUI environment.";
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
// This avoids using the default keychain for SSL, which may cause
|
||||
// password prompts on macOS.
|
||||
@@ -326,6 +367,12 @@ int main(int argc, char *argv[])
|
||||
// initializing the SDL video subsystem to have any effect.
|
||||
SDL_SetHint(SDL_HINT_VIDEO_ALLOW_SCREENSAVER, "1");
|
||||
|
||||
// For SDL backends that support it, use double buffering instead of triple buffering
|
||||
// to save a frame of latency. This doesn't matter for MMAL or DRM renderers since they
|
||||
// are drawing directly to the screen without involving SDL, but it may matter for other
|
||||
// future KMSDRM platforms that use SDL for rendering.
|
||||
SDL_SetHint(SDL_HINT_VIDEO_DOUBLE_BUFFER, "1");
|
||||
|
||||
if (SDL_InitSubSystem(SDL_INIT_TIMER) != 0) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"SDL_InitSubSystem(SDL_INIT_TIMER) failed: %s",
|
||||
@@ -356,6 +403,11 @@ int main(int argc, char *argv[])
|
||||
// Disable minimize on focus loss by default. Users seem to want this off by default.
|
||||
SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "0");
|
||||
|
||||
// SDL 2.0.12 changes the default behavior to use the button label rather than the button
|
||||
// position as most other software does. Set this back to 0 to stay consistent with prior
|
||||
// releases of Moonlight.
|
||||
SDL_SetHint("SDL_GAMECONTROLLER_USE_BUTTON_LABELS", "0");
|
||||
|
||||
#ifdef QT_DEBUG
|
||||
// Allow thread naming using exceptions on debug builds. SDL doesn't use SEH
|
||||
// when throwing the exceptions, so we don't enable it for release builds out
|
||||
@@ -367,7 +419,7 @@ int main(int argc, char *argv[])
|
||||
|
||||
// After the QGuiApplication is created, the platform stuff will be initialized
|
||||
// and we can set the SDL video driver to match Qt.
|
||||
if (qgetenv("XDG_SESSION_TYPE") == "wayland" && QGuiApplication::platformName() == "xcb") {
|
||||
if (WMUtils::isRunningWayland() && QGuiApplication::platformName() == "xcb") {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Detected XWayland. This will probably break hardware decoding! Try running with QT_QPA_PLATFORM=wayland or switch to X11.");
|
||||
}
|
||||
@@ -390,6 +442,17 @@ int main(int argc, char *argv[])
|
||||
// Move the mouse to the bottom right so it's invisible when using
|
||||
// gamepad-only navigation.
|
||||
QCursor().setPos(0xFFFF, 0xFFFF);
|
||||
#elif !SDL_VERSION_ATLEAST(2, 0, 11) && defined(Q_OS_LINUX) && (defined(__arm__) || defined(__aarch64__))
|
||||
if (qgetenv("SDL_VIDEO_GL_DRIVER").isEmpty() && QGuiApplication::platformName() == "eglfs") {
|
||||
// Look for Raspberry Pi GLES libraries. SDL 2.0.10 and earlier needs some help finding
|
||||
// the correct libraries for the KMSDRM backend if not compiled with the RPI backend enabled.
|
||||
if (SDL_LoadObject("libbrcmGLESv2.so") != nullptr) {
|
||||
qputenv("SDL_VIDEO_GL_DRIVER", "libbrcmGLESv2.so");
|
||||
}
|
||||
else if (SDL_LoadObject("/opt/vc/lib/libbrcmGLESv2.so") != nullptr) {
|
||||
qputenv("SDL_VIDEO_GL_DRIVER", "/opt/vc/lib/libbrcmGLESv2.so");
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
app.setWindowIcon(QIcon(":/res/moonlight.svg"));
|
||||
@@ -424,6 +487,9 @@ int main(int argc, char *argv[])
|
||||
return new StreamingPreferences();
|
||||
});
|
||||
|
||||
// Create the identity manager on the main thread
|
||||
IdentityManager::get();
|
||||
|
||||
#ifndef Q_OS_WINRT
|
||||
// Use the dense material dark theme by default
|
||||
if (!qEnvironmentVariableIsSet("QT_QUICK_CONTROLS_STYLE")) {
|
||||
|
||||
@@ -0,0 +1,4 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" fill="#FFFFFF" width="48" height="48" viewBox="0 0 24 24">
|
||||
<path fill="none" d="M0 0h24v24H0V0z"/>
|
||||
<path d="M21 2H3c-1.1 0-2 .9-2 2v12c0 1.1.9 2 2 2h7v2H8v2h8v-2h-2v-2h7c1.1 0 2-.9 2-2V4c0-1.1-.9-2-2-2zm0 14H3V4h18v12z"/>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 276 B |
@@ -1,4 +0,0 @@
|
||||
<svg fill="#FFFFFF" height="48" viewBox="0 0 24 24" width="48" xmlns="http://www.w3.org/2000/svg">
|
||||
<path d="M0 0h24v24H0z" fill="none"/>
|
||||
<path d="M7 11v2h10v-2H7zm5-9C6.48 2 2 6.48 2 12s4.48 10 10 10 10-4.48 10-10S17.52 2 12 2zm0 18c-4.41 0-8-3.59-8-8s3.59-8 8-8 8 3.59 8 8-3.59 8-8 8z"/>
|
||||
</svg>
|
||||
|
Before Width: | Height: | Size: 303 B |
@@ -1,9 +0,0 @@
|
||||
<svg fill="#FFFFFF" height="48" viewBox="0 0 24 24" width="48" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
|
||||
<defs>
|
||||
<path d="M0 0h24v24H0V0z" id="a"/>
|
||||
</defs>
|
||||
<clipPath id="b">
|
||||
<use overflow="visible" xlink:href="#a"/>
|
||||
</clipPath>
|
||||
<path clip-path="url(#b)" d="M21 3H3c-1.11 0-2 .89-2 2v12c0 1.1.89 2 2 2h5v2h8v-2h5c1.1 0 1.99-.9 1.99-2L23 5c0-1.11-.9-2-2-2zm0 14H3V5h18v12zm-5-7v2H8v-2h8z"/>
|
||||
</svg>
|
||||
|
Before Width: | Height: | Size: 467 B |
@@ -1,4 +0,0 @@
|
||||
<svg fill="#FFFFFF" height="48" viewBox="0 0 24 24" width="48" xmlns="http://www.w3.org/2000/svg">
|
||||
<path d="M0 0h24v24H0z" fill="none"/>
|
||||
<path d="M21 3H3c-1.1 0-2 .9-2 2v12c0 1.1.9 2 2 2h5v2h8v-2h5c1.1 0 1.99-.9 1.99-2L23 5c0-1.1-.9-2-2-2zm0 14H3V5h18v12z"/>
|
||||
</svg>
|
||||
|
Before Width: | Height: | Size: 273 B |
+1
-3
@@ -1,9 +1,7 @@
|
||||
<RCC>
|
||||
<qresource prefix="/">
|
||||
<file>res/ic_remove_circle_outline_white_48px.svg</file>
|
||||
<file>res/ic_remove_from_queue_white_48px.svg</file>
|
||||
<file>res/ic_videogame_asset_white_48px.svg</file>
|
||||
<file>res/ic_tv_white_48px.svg</file>
|
||||
<file>res/desktop_windows-48px.svg</file>
|
||||
<file>res/ic_add_to_queue_white_48px.svg</file>
|
||||
<file>res/baseline-lock-24px.svg</file>
|
||||
<file>res/baseline-play_circle_filled_white-48px.svg</file>
|
||||
|
||||
@@ -26,7 +26,13 @@ MappingManager::MappingManager()
|
||||
settings.endArray();
|
||||
|
||||
// Finally load mappings from SDL_HINT_GAMECONTROLLERCONFIG
|
||||
QStringList sdlMappings = QString::fromLocal8Bit(SDL_GetHint(SDL_HINT_GAMECONTROLLERCONFIG)).split('\n', QString::SkipEmptyParts);
|
||||
QStringList sdlMappings =
|
||||
QString::fromLocal8Bit(SDL_GetHint(SDL_HINT_GAMECONTROLLERCONFIG))
|
||||
#if QT_VERSION >= QT_VERSION_CHECK(5, 14, 0)
|
||||
.split('\n', Qt::SkipEmptyParts);
|
||||
#else
|
||||
.split('\n', QString::SkipEmptyParts);
|
||||
#endif
|
||||
for (QString sdlMapping : sdlMappings) {
|
||||
SdlGamepadMapping mapping(sdlMapping);
|
||||
addMapping(mapping);
|
||||
|
||||
@@ -19,12 +19,16 @@
|
||||
#define SER_UNSUPPORTEDFPS "unsupportedfps"
|
||||
#define SER_MDNS "mdns"
|
||||
#define SER_QUITAPPAFTER "quitAppAfter"
|
||||
#define SER_MOUSEACCELERATION "mouseacceleration"
|
||||
#define SER_ABSMOUSEMODE "mouseacceleration"
|
||||
#define SER_STARTWINDOWED "startwindowed"
|
||||
#define SER_FRAMEPACING "framepacing"
|
||||
#define SER_CONNWARNINGS "connwarnings"
|
||||
#define SER_RICHPRESENCE "richpresence"
|
||||
#define SER_GAMEPADMOUSE "gamepadmouse"
|
||||
#define SER_DEFAULTVER "defaultver"
|
||||
#define SER_PACKETSIZE "packetsize"
|
||||
|
||||
#define CURRENT_DEFAULT_VER 1
|
||||
|
||||
StreamingPreferences::StreamingPreferences(QObject *parent)
|
||||
: QObject(parent)
|
||||
@@ -36,6 +40,8 @@ void StreamingPreferences::reload()
|
||||
{
|
||||
QSettings settings;
|
||||
|
||||
int defaultVer = settings.value(SER_DEFAULTVER, 0).toInt();
|
||||
|
||||
#ifdef Q_OS_DARWIN
|
||||
recommendedFullScreenMode = WindowMode::WM_FULLSCREEN_DESKTOP;
|
||||
#else
|
||||
@@ -53,12 +59,13 @@ void StreamingPreferences::reload()
|
||||
unsupportedFps = settings.value(SER_UNSUPPORTEDFPS, false).toBool();
|
||||
enableMdns = settings.value(SER_MDNS, true).toBool();
|
||||
quitAppAfter = settings.value(SER_QUITAPPAFTER, false).toBool();
|
||||
mouseAcceleration = settings.value(SER_MOUSEACCELERATION, false).toBool();
|
||||
startWindowed = settings.value(SER_STARTWINDOWED, false).toBool();
|
||||
absoluteMouseMode = settings.value(SER_ABSMOUSEMODE, false).toBool();
|
||||
startWindowed = settings.value(SER_STARTWINDOWED, true).toBool();
|
||||
framePacing = settings.value(SER_FRAMEPACING, false).toBool();
|
||||
connectionWarnings = settings.value(SER_CONNWARNINGS, true).toBool();
|
||||
richPresence = settings.value(SER_RICHPRESENCE, true).toBool();
|
||||
gamepadMouse = settings.value(SER_GAMEPADMOUSE, true).toBool();
|
||||
packetSize = settings.value(SER_PACKETSIZE, 0).toInt();
|
||||
audioConfig = static_cast<AudioConfig>(settings.value(SER_AUDIOCFG,
|
||||
static_cast<int>(AudioConfig::AC_STEREO)).toInt());
|
||||
videoCodecConfig = static_cast<VideoCodecConfig>(settings.value(SER_VIDEOCFG,
|
||||
@@ -69,6 +76,16 @@ void StreamingPreferences::reload()
|
||||
// Try to load from the old preference value too
|
||||
static_cast<int>(settings.value(SER_FULLSCREEN, true).toBool() ?
|
||||
recommendedFullScreenMode : WindowMode::WM_WINDOWED)).toInt());
|
||||
|
||||
// Perform default settings updates as required based on last default version
|
||||
if (defaultVer == 0) {
|
||||
#ifdef Q_OS_DARWIN
|
||||
// Update window mode setting on macOS from full-screen (old default) to borderless windowed (new default)
|
||||
if (windowMode == WindowMode::WM_FULLSCREEN) {
|
||||
windowMode = WindowMode::WM_FULLSCREEN_DESKTOP;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
void StreamingPreferences::save()
|
||||
@@ -86,16 +103,18 @@ void StreamingPreferences::save()
|
||||
settings.setValue(SER_UNSUPPORTEDFPS, unsupportedFps);
|
||||
settings.setValue(SER_MDNS, enableMdns);
|
||||
settings.setValue(SER_QUITAPPAFTER, quitAppAfter);
|
||||
settings.setValue(SER_MOUSEACCELERATION, mouseAcceleration);
|
||||
settings.setValue(SER_ABSMOUSEMODE, absoluteMouseMode);
|
||||
settings.setValue(SER_STARTWINDOWED, startWindowed);
|
||||
settings.setValue(SER_FRAMEPACING, framePacing);
|
||||
settings.setValue(SER_CONNWARNINGS, connectionWarnings);
|
||||
settings.setValue(SER_RICHPRESENCE, richPresence);
|
||||
settings.setValue(SER_GAMEPADMOUSE, gamepadMouse);
|
||||
settings.setValue(SER_PACKETSIZE, packetSize);
|
||||
settings.setValue(SER_AUDIOCFG, static_cast<int>(audioConfig));
|
||||
settings.setValue(SER_VIDEOCFG, static_cast<int>(videoCodecConfig));
|
||||
settings.setValue(SER_VIDEODEC, static_cast<int>(videoDecoderSelection));
|
||||
settings.setValue(SER_WINDOWMODE, static_cast<int>(windowMode));
|
||||
settings.setValue(SER_DEFAULTVER, CURRENT_DEFAULT_VER);
|
||||
}
|
||||
|
||||
int StreamingPreferences::getDefaultBitrate(int width, int height, int fps)
|
||||
|
||||
@@ -20,7 +20,8 @@ public:
|
||||
enum AudioConfig
|
||||
{
|
||||
AC_STEREO,
|
||||
AC_51_SURROUND
|
||||
AC_51_SURROUND,
|
||||
AC_71_SURROUND
|
||||
};
|
||||
Q_ENUM(AudioConfig)
|
||||
|
||||
@@ -60,7 +61,7 @@ public:
|
||||
Q_PROPERTY(bool unsupportedFps MEMBER unsupportedFps NOTIFY unsupportedFpsChanged)
|
||||
Q_PROPERTY(bool enableMdns MEMBER enableMdns NOTIFY enableMdnsChanged)
|
||||
Q_PROPERTY(bool quitAppAfter MEMBER quitAppAfter NOTIFY quitAppAfterChanged)
|
||||
Q_PROPERTY(bool mouseAcceleration MEMBER mouseAcceleration NOTIFY mouseAccelerationChanged)
|
||||
Q_PROPERTY(bool absoluteMouseMode MEMBER absoluteMouseMode NOTIFY absoluteMouseModeChanged)
|
||||
Q_PROPERTY(bool startWindowed MEMBER startWindowed NOTIFY startWindowedChanged)
|
||||
Q_PROPERTY(bool framePacing MEMBER framePacing NOTIFY framePacingChanged)
|
||||
Q_PROPERTY(bool connectionWarnings MEMBER connectionWarnings NOTIFY connectionWarningsChanged)
|
||||
@@ -84,12 +85,13 @@ public:
|
||||
bool unsupportedFps;
|
||||
bool enableMdns;
|
||||
bool quitAppAfter;
|
||||
bool mouseAcceleration;
|
||||
bool absoluteMouseMode;
|
||||
bool startWindowed;
|
||||
bool framePacing;
|
||||
bool connectionWarnings;
|
||||
bool richPresence;
|
||||
bool gamepadMouse;
|
||||
int packetSize;
|
||||
AudioConfig audioConfig;
|
||||
VideoCodecConfig videoCodecConfig;
|
||||
VideoDecoderSelection videoDecoderSelection;
|
||||
@@ -106,7 +108,7 @@ signals:
|
||||
void unsupportedFpsChanged();
|
||||
void enableMdnsChanged();
|
||||
void quitAppAfterChanged();
|
||||
void mouseAccelerationChanged();
|
||||
void absoluteMouseModeChanged();
|
||||
void audioConfigChanged();
|
||||
void videoCodecConfigChanged();
|
||||
void videoDecoderSelectionChanged();
|
||||
|
||||
@@ -55,8 +55,9 @@ IAudioRenderer* Session::createAudioRenderer(const POPUS_MULTISTREAM_CONFIGURATI
|
||||
TRY_INIT_RENDERER(SLAudioRenderer, opusConfig)
|
||||
#endif
|
||||
|
||||
#ifdef Q_OS_LINUX
|
||||
// Linux defaults to SDL and fall backs to libsoundio
|
||||
#if !defined(Q_OS_WIN32) && !defined(Q_OS_DARWIN)
|
||||
// Linux defaults to SDL due to persistent glitching issues under libsoundio.
|
||||
// Platforms that libsoundio doesn't support also default to SDL.
|
||||
TRY_INIT_RENDERER(SdlAudioRenderer, opusConfig)
|
||||
#ifdef HAVE_SOUNDIO
|
||||
TRY_INIT_RENDERER(SoundIoAudioRenderer, opusConfig)
|
||||
@@ -79,19 +80,7 @@ int Session::getAudioRendererCapabilities(int audioConfiguration)
|
||||
OPUS_MULTISTREAM_CONFIGURATION opusConfig = {};
|
||||
opusConfig.sampleRate = 48000;
|
||||
opusConfig.samplesPerFrame = 240;
|
||||
|
||||
switch (audioConfiguration)
|
||||
{
|
||||
case AUDIO_CONFIGURATION_STEREO:
|
||||
opusConfig.channelCount = 2;
|
||||
break;
|
||||
case AUDIO_CONFIGURATION_51_SURROUND:
|
||||
opusConfig.channelCount = 6;
|
||||
break;
|
||||
default:
|
||||
SDL_assert(false);
|
||||
return 0;
|
||||
}
|
||||
opusConfig.channelCount = CHANNEL_COUNT_FROM_AUDIO_CONFIGURATION(audioConfiguration);
|
||||
|
||||
IAudioRenderer* audioRenderer = createAudioRenderer(&opusConfig);
|
||||
if (audioRenderer == nullptr) {
|
||||
@@ -112,19 +101,7 @@ bool Session::testAudio(int audioConfiguration)
|
||||
OPUS_MULTISTREAM_CONFIGURATION opusConfig = {};
|
||||
opusConfig.sampleRate = 48000;
|
||||
opusConfig.samplesPerFrame = 240;
|
||||
|
||||
switch (audioConfiguration)
|
||||
{
|
||||
case AUDIO_CONFIGURATION_STEREO:
|
||||
opusConfig.channelCount = 2;
|
||||
break;
|
||||
case AUDIO_CONFIGURATION_51_SURROUND:
|
||||
opusConfig.channelCount = 6;
|
||||
break;
|
||||
default:
|
||||
SDL_assert(false);
|
||||
return false;
|
||||
}
|
||||
opusConfig.channelCount = CHANNEL_COUNT_FROM_AUDIO_CONFIGURATION(audioConfiguration);
|
||||
|
||||
IAudioRenderer* audioRenderer = createAudioRenderer(&opusConfig);
|
||||
if (audioRenderer == nullptr) {
|
||||
@@ -144,29 +121,34 @@ int Session::arInit(int /* audioConfiguration */,
|
||||
|
||||
SDL_memcpy(&s_ActiveSession->m_AudioConfig, opusConfig, sizeof(*opusConfig));
|
||||
|
||||
s_ActiveSession->m_AudioRenderer = s_ActiveSession->createAudioRenderer(&s_ActiveSession->m_AudioConfig);
|
||||
if (s_ActiveSession->m_AudioRenderer == nullptr) {
|
||||
return -2;
|
||||
}
|
||||
|
||||
// Allow the chosen renderer to remap Opus channels as needed to ensure proper output
|
||||
s_ActiveSession->m_AudioRenderer->remapChannels(&s_ActiveSession->m_AudioConfig);
|
||||
|
||||
// Create the Opus decoder with the renderer's preferred channel mapping
|
||||
s_ActiveSession->m_OpusDecoder =
|
||||
opus_multistream_decoder_create(opusConfig->sampleRate,
|
||||
opusConfig->channelCount,
|
||||
opusConfig->streams,
|
||||
opusConfig->coupledStreams,
|
||||
opusConfig->mapping,
|
||||
opus_multistream_decoder_create(s_ActiveSession->m_AudioConfig.sampleRate,
|
||||
s_ActiveSession->m_AudioConfig.channelCount,
|
||||
s_ActiveSession->m_AudioConfig.streams,
|
||||
s_ActiveSession->m_AudioConfig.coupledStreams,
|
||||
s_ActiveSession->m_AudioConfig.mapping,
|
||||
&error);
|
||||
if (s_ActiveSession->m_OpusDecoder == NULL) {
|
||||
delete s_ActiveSession->m_AudioRenderer;
|
||||
s_ActiveSession->m_AudioRenderer = nullptr;
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Failed to create decoder: %d",
|
||||
error);
|
||||
return -1;
|
||||
}
|
||||
|
||||
s_ActiveSession->m_AudioRenderer = s_ActiveSession->createAudioRenderer(opusConfig);
|
||||
if (s_ActiveSession->m_AudioRenderer == nullptr) {
|
||||
opus_multistream_decoder_destroy(s_ActiveSession->m_OpusDecoder);
|
||||
return -2;
|
||||
}
|
||||
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Audio stream has %d channels",
|
||||
opusConfig->channelCount);
|
||||
s_ActiveSession->m_AudioConfig.channelCount);
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -231,7 +213,7 @@ void Session::arDecodeAndPlaySample(char* sampleData, int sampleLength)
|
||||
|
||||
// Update desiredSize with the number of bytes actually populated by the decoding operation
|
||||
if (samplesDecoded > 0) {
|
||||
SDL_assert(desiredSize >= sizeof(short) * samplesDecoded * s_ActiveSession->m_AudioConfig.channelCount);
|
||||
SDL_assert(desiredSize >= (int)(sizeof(short) * samplesDecoded * s_ActiveSession->m_AudioConfig.channelCount));
|
||||
desiredSize = sizeof(short) * samplesDecoded * s_ActiveSession->m_AudioConfig.channelCount;
|
||||
}
|
||||
else {
|
||||
|
||||
@@ -15,4 +15,14 @@ public:
|
||||
virtual bool submitAudio(int bytesWritten) = 0;
|
||||
|
||||
virtual int getCapabilities() = 0;
|
||||
|
||||
virtual void remapChannels(POPUS_MULTISTREAM_CONFIGURATION) {
|
||||
// Use default channel mapping:
|
||||
// 0 - Front Left
|
||||
// 1 - Front Right
|
||||
// 2 - Center
|
||||
// 3 - LFE
|
||||
// 4 - Surround Left
|
||||
// 5 - Surround Right
|
||||
}
|
||||
};
|
||||
|
||||
@@ -21,6 +21,5 @@ public:
|
||||
private:
|
||||
SDL_AudioDeviceID m_AudioDevice;
|
||||
void* m_AudioBuffer;
|
||||
int m_FrameDurationMs;
|
||||
int m_FrameSize;
|
||||
};
|
||||
|
||||
@@ -4,12 +4,42 @@
|
||||
#include <SDL.h>
|
||||
|
||||
#include <QtGlobal>
|
||||
#include <QFile>
|
||||
#include <QTextStream>
|
||||
|
||||
SdlAudioRenderer::SdlAudioRenderer()
|
||||
: m_AudioDevice(0),
|
||||
m_AudioBuffer(nullptr)
|
||||
{
|
||||
SDL_assert(!SDL_WasInit(SDL_INIT_AUDIO));
|
||||
|
||||
#ifdef HAVE_MMAL
|
||||
// HACK: PulseAudio on Raspberry Pi suffers from horrible underruns,
|
||||
// so switch to ALSA if we detect that we're on a Pi. We need to
|
||||
// actually set a bogus PULSE_SERVER so it doesn't try to get smart on us
|
||||
// and find PA anyway. SDL_AUDIODRIVER=pulseaudio can override this logic.
|
||||
if (qgetenv("SDL_AUDIODRIVER").toLower() != "pulseaudio") {
|
||||
QFile file("/proc/cpuinfo");
|
||||
if (file.open(QIODevice::ReadOnly | QFile::Text)) {
|
||||
QTextStream textStream(&file);
|
||||
if (textStream.readAll().contains("Raspberry Pi")) {
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Avoiding PulseAudio on Raspberry Pi");
|
||||
|
||||
qputenv("PULSE_SERVER", "");
|
||||
if (SDL_InitSubSystem(SDL_INIT_AUDIO) != 0) {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"ALSA failed; falling back to default");
|
||||
qunsetenv("PULSE_SERVER");
|
||||
}
|
||||
else {
|
||||
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
if (SDL_InitSubSystem(SDL_INIT_AUDIO) != 0) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"SDL_InitSubSystem(SDL_INIT_AUDIO) failed: %s",
|
||||
@@ -34,7 +64,6 @@ bool SdlAudioRenderer::prepareForPlayback(const OPUS_MULTISTREAM_CONFIGURATION*
|
||||
want.samples = opusConfig->samplesPerFrame;
|
||||
|
||||
m_FrameSize = opusConfig->samplesPerFrame * sizeof(short) * opusConfig->channelCount;
|
||||
m_FrameDurationMs = opusConfig->samplesPerFrame / 48;
|
||||
|
||||
m_AudioDevice = SDL_OpenAudioDevice(NULL, 0, &want, &have, 0);
|
||||
if (m_AudioDevice == 0) {
|
||||
@@ -52,9 +81,9 @@ bool SdlAudioRenderer::prepareForPlayback(const OPUS_MULTISTREAM_CONFIGURATION*
|
||||
}
|
||||
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Desired audio buffer: %u samples (%lu bytes)",
|
||||
"Desired audio buffer: %u samples (%u bytes)",
|
||||
want.samples,
|
||||
want.samples * sizeof(short) * want.channels);
|
||||
want.samples * (Uint32)sizeof(short) * want.channels);
|
||||
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Obtained audio buffer: %u samples (%u bytes)",
|
||||
@@ -97,7 +126,7 @@ bool SdlAudioRenderer::submitAudio(int bytesWritten)
|
||||
|
||||
// Don't queue if there's already more than 30 ms of audio data waiting
|
||||
// in Moonlight's audio queue.
|
||||
if (LiGetPendingAudioFrames() * m_FrameDurationMs > 30) {
|
||||
if (LiGetPendingAudioDuration() > 30) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -118,6 +147,6 @@ bool SdlAudioRenderer::submitAudio(int bytesWritten)
|
||||
|
||||
int SdlAudioRenderer::getCapabilities()
|
||||
{
|
||||
// Direct submit can't be used because we use LiGetPendingAudioFrames()
|
||||
return 0;
|
||||
// Direct submit can't be used because we use LiGetPendingAudioDuration()
|
||||
return CAPABILITY_SUPPORTS_ARBITRARY_AUDIO_DURATION;
|
||||
}
|
||||
|
||||
@@ -23,7 +23,6 @@ bool SLAudioRenderer::prepareForPlayback(const OPUS_MULTISTREAM_CONFIGURATION* o
|
||||
// it's hard to avoid since we get crushed by CPU limitations.
|
||||
m_MaxQueuedAudioMs = 40 * opusConfig->channelCount / 2;
|
||||
|
||||
m_FrameDuration = opusConfig->samplesPerFrame / 48;
|
||||
m_AudioBufferSize = opusConfig->samplesPerFrame * sizeof(short) * opusConfig->channelCount;
|
||||
m_AudioStream = SLAudio_CreateStream(m_AudioContext,
|
||||
opusConfig->sampleRate,
|
||||
@@ -37,12 +36,35 @@ bool SLAudioRenderer::prepareForPlayback(const OPUS_MULTISTREAM_CONFIGURATION* o
|
||||
}
|
||||
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Using SLAudio renderer with %d ms frames",
|
||||
m_FrameDuration);
|
||||
"Using SLAudio renderer with %d samples per frame",
|
||||
opusConfig->samplesPerFrame);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void SLAudioRenderer::remapChannels(POPUS_MULTISTREAM_CONFIGURATION opusConfig) {
|
||||
OPUS_MULTISTREAM_CONFIGURATION originalConfig = *opusConfig;
|
||||
|
||||
// The Moonlight's default channel order is FL,FR,C,LFE,RL,RR,SL,SR
|
||||
// SLAudio expects FL,C,FR,RL,RR,(SL,SR),LFE for 5.1/7.1 so we swap the channels around to match
|
||||
|
||||
if (opusConfig->channelCount == 3 || opusConfig->channelCount >= 6) {
|
||||
// Swap FR and C
|
||||
opusConfig->mapping[1] = originalConfig.mapping[2];
|
||||
opusConfig->mapping[2] = originalConfig.mapping[1];
|
||||
}
|
||||
|
||||
if (opusConfig->channelCount >= 6) {
|
||||
// SLAudio expects the LFE channel at the end
|
||||
opusConfig->mapping[opusConfig->channelCount - 1] = originalConfig.mapping[3];
|
||||
|
||||
// Slide the other channels down
|
||||
memcpy(&opusConfig->mapping[3],
|
||||
&originalConfig.mapping[4],
|
||||
opusConfig->channelCount - 4);
|
||||
}
|
||||
}
|
||||
|
||||
void* SLAudioRenderer::getAudioBuffer(int* size)
|
||||
{
|
||||
SDL_assert(*size == m_AudioBufferSize);
|
||||
@@ -77,7 +99,7 @@ bool SLAudioRenderer::submitAudio(int bytesWritten)
|
||||
return true;
|
||||
}
|
||||
|
||||
if (LiGetPendingAudioFrames() * m_FrameDuration < m_MaxQueuedAudioMs) {
|
||||
if (LiGetPendingAudioDuration() < m_MaxQueuedAudioMs) {
|
||||
SLAudio_SubmitFrame(m_AudioStream);
|
||||
m_AudioBuffer = nullptr;
|
||||
}
|
||||
@@ -92,7 +114,7 @@ bool SLAudioRenderer::submitAudio(int bytesWritten)
|
||||
|
||||
int SLAudioRenderer::getCapabilities()
|
||||
{
|
||||
return CAPABILITY_SLOW_OPUS_DECODER;
|
||||
return CAPABILITY_SLOW_OPUS_DECODER | CAPABILITY_SUPPORTS_ARBITRARY_AUDIO_DURATION;
|
||||
}
|
||||
|
||||
void SLAudioRenderer::slLogCallback(void*, ESLAudioLog logLevel, const char *message)
|
||||
|
||||
@@ -18,6 +18,8 @@ public:
|
||||
|
||||
virtual int getCapabilities();
|
||||
|
||||
virtual void remapChannels(POPUS_MULTISTREAM_CONFIGURATION opusConfig);
|
||||
|
||||
private:
|
||||
static void slLogCallback(void* context, ESLAudioLog logLevel, const char* message);
|
||||
|
||||
@@ -26,6 +28,5 @@ private:
|
||||
|
||||
void* m_AudioBuffer;
|
||||
int m_AudioBufferSize;
|
||||
int m_FrameDuration;
|
||||
int m_MaxQueuedAudioMs;
|
||||
};
|
||||
|
||||
@@ -4,29 +4,13 @@
|
||||
|
||||
#include <QtGlobal>
|
||||
|
||||
// GFE sends us packets in 5 ms chunks
|
||||
const double SoundIoAudioRenderer::k_RawSampleLengthSec = 0.005;
|
||||
|
||||
#ifdef Q_OS_LINUX
|
||||
// PulseAudio and ALSA require more than just 5 ms samples
|
||||
// for some reason, so write a minimum of 25 ms each time to
|
||||
// prevent underruns on Bluetooth.
|
||||
// https://github.com/moonlight-stream/moonlight-qt/issues/147
|
||||
// https://github.com/moonlight-stream/moonlight-qt/issues/157
|
||||
const double SoundIoAudioRenderer::k_MinSampleLengthSec = 0.025;
|
||||
#else
|
||||
// This determines the size of the buffers we'll
|
||||
// get from CoreAudio. It is also the minimum
|
||||
// size that we will write when called to fill a buffer.
|
||||
const double SoundIoAudioRenderer::k_MinSampleLengthSec = k_RawSampleLengthSec;
|
||||
#endif
|
||||
|
||||
SoundIoAudioRenderer::SoundIoAudioRenderer()
|
||||
: m_OpusChannelCount(0),
|
||||
m_SoundIo(nullptr),
|
||||
m_Device(nullptr),
|
||||
m_OutputStream(nullptr),
|
||||
m_RingBuffer(nullptr),
|
||||
m_AudioPacketDuration(0),
|
||||
m_Latency(0),
|
||||
m_Errored(false)
|
||||
{
|
||||
@@ -88,11 +72,17 @@ int SoundIoAudioRenderer::scoreChannelLayout(const struct SoundIoChannelLayout*
|
||||
score++;
|
||||
break;
|
||||
|
||||
// Score layouts using the back L/R as higher
|
||||
// value than those using side L/R.
|
||||
case SoundIoChannelIdBackLeft:
|
||||
case SoundIoChannelIdBackRight:
|
||||
score += 2;
|
||||
if (opusConfig->channelCount == 6) {
|
||||
// Score back channels higher in 5.1 mode to
|
||||
// discourage selection of side channel layouts.
|
||||
score += 2;
|
||||
}
|
||||
else {
|
||||
// Score back channels normally for 7.1 mode
|
||||
score++;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
@@ -172,9 +162,11 @@ bool SoundIoAudioRenderer::prepareForPlayback(const OPUS_MULTISTREAM_CONFIGURATI
|
||||
return false;
|
||||
}
|
||||
|
||||
m_AudioPacketDuration = (opusConfig->samplesPerFrame / (opusConfig->sampleRate / 1000)) / 1000.0;
|
||||
|
||||
m_OutputStream->format = SoundIoFormatS16NE;
|
||||
m_OutputStream->sample_rate = opusConfig->sampleRate;
|
||||
m_OutputStream->software_latency = k_MinSampleLengthSec;
|
||||
m_OutputStream->software_latency = m_AudioPacketDuration;
|
||||
m_OutputStream->name = "Moonlight";
|
||||
m_OutputStream->userdata = this;
|
||||
m_OutputStream->error_callback = sioErrorCallback;
|
||||
@@ -225,37 +217,45 @@ bool SoundIoAudioRenderer::prepareForPlayback(const OPUS_MULTISTREAM_CONFIGURATI
|
||||
|
||||
m_EffectiveLayout = m_OutputStream->layout;
|
||||
for (int i = 0; i < m_EffectiveLayout.channel_count; i++) {
|
||||
// Fixup the layout to use back L/R so our channel position
|
||||
// logic in sioWriteCallback() works.
|
||||
if (m_EffectiveLayout.channels[i] == SoundIoChannelIdSideLeft) {
|
||||
m_EffectiveLayout.channels[i] = SoundIoChannelIdBackLeft;
|
||||
if (opusConfig->channelCount == 6) {
|
||||
// For 5.1, replace side L/R with back L/R so our channel position
|
||||
// logic in sioWriteCallback() works.
|
||||
if (m_EffectiveLayout.channels[i] == SoundIoChannelIdSideLeft) {
|
||||
m_EffectiveLayout.channels[i] = SoundIoChannelIdBackLeft;
|
||||
}
|
||||
if (m_EffectiveLayout.channels[i] == SoundIoChannelIdSideRight) {
|
||||
m_EffectiveLayout.channels[i] = SoundIoChannelIdBackRight;
|
||||
}
|
||||
}
|
||||
if (m_EffectiveLayout.channels[i] == SoundIoChannelIdSideRight) {
|
||||
m_EffectiveLayout.channels[i] = SoundIoChannelIdBackRight;
|
||||
else if (opusConfig->channelCount == 8) {
|
||||
// For 5.1, replace side L/R with LOC/ROC so our channel position
|
||||
// logic in sioWriteCallback() works.
|
||||
if (m_EffectiveLayout.channels[i] == SoundIoChannelIdSideLeft) {
|
||||
m_EffectiveLayout.channels[i] = SoundIoChannelIdFrontLeftCenter;
|
||||
}
|
||||
if (m_EffectiveLayout.channels[i] == SoundIoChannelIdSideRight) {
|
||||
m_EffectiveLayout.channels[i] = SoundIoChannelIdFrontRightCenter;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int packetsToBuffer;
|
||||
|
||||
#ifdef Q_OS_LINUX
|
||||
// PulseAudio and ALSA need the large buffer (see comment on k_MinSampleLengthSec),
|
||||
// so we need a buffer at least double that size to allow packets to arrive
|
||||
// while we're writing to the sink.
|
||||
packetsToBuffer = (int)(k_MinSampleLengthSec / k_RawSampleLengthSec) * 2;
|
||||
#else
|
||||
if (m_SoundIo->current_backend == SoundIoBackendWasapi) {
|
||||
// 15 ms buffer seems to be fine for WASAPI
|
||||
packetsToBuffer = 3;
|
||||
packetsToBuffer = (int)ceil(0.015 / m_AudioPacketDuration);
|
||||
}
|
||||
else {
|
||||
// 30 ms buffer on CoreAudio to avoid glitching on macOS
|
||||
packetsToBuffer = 6;
|
||||
packetsToBuffer = (int)ceil(0.030 / m_AudioPacketDuration);
|
||||
}
|
||||
#endif
|
||||
|
||||
// Always buffer at least 2 packets
|
||||
packetsToBuffer = qMax(2, packetsToBuffer);
|
||||
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Audio buffer size: %d packets",
|
||||
packetsToBuffer);
|
||||
"Audio buffer size: %f seconds",
|
||||
packetsToBuffer * m_AudioPacketDuration);
|
||||
|
||||
m_RingBuffer = soundio_ring_buffer_create(m_SoundIo,
|
||||
m_OutputStream->bytes_per_sample *
|
||||
@@ -319,7 +319,8 @@ bool SoundIoAudioRenderer::submitAudio(int bytesWritten)
|
||||
|
||||
int SoundIoAudioRenderer::getCapabilities()
|
||||
{
|
||||
return CAPABILITY_DIRECT_SUBMIT;
|
||||
// TODO: Tweak buffer sizes then re-enable arbitrary audio duration
|
||||
return CAPABILITY_DIRECT_SUBMIT /* | CAPABILITY_SUPPORTS_ARBITRARY_AUDIO_DURATION */;
|
||||
}
|
||||
|
||||
void SoundIoAudioRenderer::sioErrorCallback(SoundIoOutStream* stream, int err)
|
||||
@@ -389,11 +390,11 @@ void SoundIoAudioRenderer::sioWriteCallback(SoundIoOutStream* stream, int frameC
|
||||
// Ensure we always write at least a buffer, even if it's silence, to avoid
|
||||
// busy looping when no audio data is available while libsoundio tries to keep
|
||||
// us from starving the output device.
|
||||
frameCountMin = qMax(frameCountMin, (int)(stream->sample_rate * k_MinSampleLengthSec));
|
||||
frameCountMin = qMax(frameCountMin, (int)(stream->sample_rate * me->m_AudioPacketDuration));
|
||||
|
||||
// Clamp frameCountMax to minSampleLen * 4 to stop our latency from growing if audio packets lag.
|
||||
// Clamp frameCountMax to at least 2 packets or 20 ms to stop our latency from growing if audio packets lag.
|
||||
// This makes sure that we never increase our latency far beyond what the sink is consuming.
|
||||
frameCountMax = qMin(frameCountMax, (int)(stream->sample_rate * k_MinSampleLengthSec) * 4);
|
||||
frameCountMax = qMin(frameCountMax, (int)(stream->sample_rate * qMax(me->m_AudioPacketDuration * 2, 0.020)));
|
||||
frameCountMin = qMin(frameCountMin, frameCountMax);
|
||||
|
||||
// Clamp framesLeft to frameCountMax
|
||||
@@ -428,9 +429,8 @@ void SoundIoAudioRenderer::sioWriteCallback(SoundIoOutStream* stream, int frameC
|
||||
|
||||
for (int frame = 0; frame < frameCount; frame++) {
|
||||
for (int ch = 0; ch < me->m_EffectiveLayout.channel_count; ch++) {
|
||||
// SoundIoChannelId - 1 happens to match Moonlight's channel layout.
|
||||
// For side L/R, this logic depends on us fixing those up
|
||||
// in m_EffectiveLayout to back L/R.
|
||||
// SoundIoChannelId - 1 happens to match Moonlight's channel layout
|
||||
// after we've applied our fixups to m_EffectiveLayout for 5.1 and 7.1.
|
||||
int readPtrChannel = me->m_EffectiveLayout.channels[ch] - 1;
|
||||
|
||||
if (frame >= framesLeft || readPtrChannel >= me->m_OpusChannelCount) {
|
||||
|
||||
@@ -36,9 +36,7 @@ private:
|
||||
struct SoundIoOutStream* m_OutputStream;
|
||||
struct SoundIoRingBuffer* m_RingBuffer;
|
||||
struct SoundIoChannelLayout m_EffectiveLayout;
|
||||
double m_AudioPacketDuration;
|
||||
double m_Latency;
|
||||
bool m_Errored;
|
||||
|
||||
static const double k_RawSampleLengthSec;
|
||||
static const double k_MinSampleLengthSec;
|
||||
};
|
||||
|
||||
+280
-185
@@ -3,10 +3,12 @@
|
||||
#include "streaming/session.h"
|
||||
#include "settings/mappingmanager.h"
|
||||
#include "path.h"
|
||||
#include "streamutils.h"
|
||||
|
||||
#include <QtGlobal>
|
||||
#include <QtMath>
|
||||
#include <QDir>
|
||||
#include <QGuiApplication>
|
||||
|
||||
#define VK_0 0x30
|
||||
#define VK_A 0x41
|
||||
@@ -20,14 +22,17 @@
|
||||
|
||||
#define MOUSE_POLLING_INTERVAL 5
|
||||
|
||||
// How long the mouse button will be pressed for a tap to click gesture
|
||||
#define TAP_BUTTON_RELEASE_DELAY 100
|
||||
// How long the fingers must be stationary to start a right click
|
||||
#define LONG_PRESS_ACTIVATION_DELAY 650
|
||||
|
||||
// How long the fingers must be stationary to start a drag
|
||||
#define DRAG_ACTIVATION_DELAY 650
|
||||
// How far the finger can move before it cancels a right click
|
||||
#define LONG_PRESS_ACTIVATION_DELTA 0.01f
|
||||
|
||||
// How far the finger can move before it cancels a drag or tap
|
||||
#define DEAD_ZONE_DELTA 0.1f
|
||||
// How long the double tap deadzone stays in effect between touch up and touch down
|
||||
#define DOUBLE_TAP_DEAD_ZONE_DELAY 250
|
||||
|
||||
// How far the finger can move before it can override the double tap deadzone
|
||||
#define DOUBLE_TAP_DEAD_ZONE_DELTA 0.025f
|
||||
|
||||
// How long the Start button must be pressed to toggle mouse emulation
|
||||
#define MOUSE_EMULATION_LONG_PRESS_TIME 750
|
||||
@@ -41,6 +46,10 @@
|
||||
// Determines the maximum motion amount before allowing movement
|
||||
#define MOUSE_EMULATION_DEADZONE 2
|
||||
|
||||
// Haptic capabilities (in addition to those from SDL_HapticQuery())
|
||||
#define ML_HAPTIC_GC_RUMBLE (1U << 16)
|
||||
#define ML_HAPTIC_SIMPLE_RUMBLE (1U << 17)
|
||||
|
||||
const int SdlInputHandler::k_ButtonMap[] = {
|
||||
A_FLAG, B_FLAG, X_FLAG, Y_FLAG,
|
||||
BACK_FLAG, SPECIAL_FLAG, PLAY_FLAG,
|
||||
@@ -54,23 +63,20 @@ SdlInputHandler::SdlInputHandler(StreamingPreferences& prefs, NvComputer*, int s
|
||||
m_GamepadMouse(prefs.gamepadMouse),
|
||||
m_MouseMoveTimer(0),
|
||||
m_FakeCaptureActive(false),
|
||||
m_LeftButtonReleaseTimer(0),
|
||||
m_RightButtonReleaseTimer(0),
|
||||
m_DragTimer(0),
|
||||
m_DragButton(0),
|
||||
m_NumFingersDown(0),
|
||||
m_LongPressTimer(0),
|
||||
m_StreamWidth(streamWidth),
|
||||
m_StreamHeight(streamHeight)
|
||||
m_StreamHeight(streamHeight),
|
||||
m_AbsoluteMouseMode(prefs.absoluteMouseMode)
|
||||
{
|
||||
// Allow gamepad input when the app doesn't have focus
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1");
|
||||
|
||||
// If mouse acceleration is enabled, use relative mode warp (which
|
||||
// If absolute mouse mode is enabled, use relative mode warp (which
|
||||
// is via normal motion events that are influenced by mouse acceleration).
|
||||
// Otherwise, we'll use raw input capture which is straight from the device
|
||||
// without modification by the OS.
|
||||
SDL_SetHintWithPriority(SDL_HINT_MOUSE_RELATIVE_MODE_WARP,
|
||||
prefs.mouseAcceleration ? "1" : "0",
|
||||
prefs.absoluteMouseMode ? "1" : "0",
|
||||
SDL_HINT_OVERRIDE);
|
||||
|
||||
#if defined(Q_OS_DARWIN) && !SDL_VERSION_ATLEAST(2, 0, 10)
|
||||
@@ -82,6 +88,14 @@ SdlInputHandler::SdlInputHandler(StreamingPreferences& prefs, NvComputer*, int s
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_XBOX, "0");
|
||||
#endif
|
||||
|
||||
#if SDL_VERSION_ATLEAST(2, 0, 9)
|
||||
// Enabling extended input reports allows rumble to function on Bluetooth PS4
|
||||
// controllers, but breaks DirectInput applications. We will enable it because
|
||||
// it's likely that working rumble is what the user is expecting. If they don't
|
||||
// want this behavior, they can override it with the environment variable.
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, "1");
|
||||
#endif
|
||||
|
||||
// We must initialize joystick explicitly before gamecontroller in order
|
||||
// to ensure we receive gamecontroller attach events for gamepads where
|
||||
// SDL doesn't have a built-in mapping. By starting joystick first, we
|
||||
@@ -112,12 +126,14 @@ SdlInputHandler::SdlInputHandler(StreamingPreferences& prefs, NvComputer*, int s
|
||||
SDL_GetError());
|
||||
}
|
||||
|
||||
#if !SDL_VERSION_ATLEAST(2, 0, 9)
|
||||
SDL_assert(!SDL_WasInit(SDL_INIT_HAPTIC));
|
||||
if (SDL_InitSubSystem(SDL_INIT_HAPTIC) != 0) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"SDL_InitSubSystem(SDL_INIT_HAPTIC) failed: %s",
|
||||
SDL_GetError());
|
||||
}
|
||||
#endif
|
||||
|
||||
// Initialize the gamepad mask with currently attached gamepads to avoid
|
||||
// causing gamepads to unexpectedly disappear and reappear on the host
|
||||
@@ -125,13 +141,23 @@ SdlInputHandler::SdlInputHandler(StreamingPreferences& prefs, NvComputer*, int s
|
||||
m_GamepadMask = getAttachedGamepadMask();
|
||||
|
||||
SDL_zero(m_GamepadState);
|
||||
SDL_zero(m_TouchDownEvent);
|
||||
SDL_zero(m_CumulativeDelta);
|
||||
SDL_zero(m_LastTouchDownEvent);
|
||||
SDL_zero(m_LastTouchUpEvent);
|
||||
|
||||
SDL_AtomicSet(&m_MouseDeltaX, 0);
|
||||
SDL_AtomicSet(&m_MouseDeltaY, 0);
|
||||
|
||||
m_MouseMoveTimer = SDL_AddTimer(MOUSE_POLLING_INTERVAL, SdlInputHandler::mouseMoveTimerCallback, this);
|
||||
Uint32 pollingInterval = QString(qgetenv("MOUSE_POLLING_INTERVAL")).toUInt();
|
||||
if (pollingInterval == 0) {
|
||||
pollingInterval = MOUSE_POLLING_INTERVAL;
|
||||
}
|
||||
else {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Using custom mouse polling interval: %u ms",
|
||||
pollingInterval);
|
||||
}
|
||||
|
||||
m_MouseMoveTimer = SDL_AddTimer(pollingInterval, SdlInputHandler::mouseMoveTimerCallback, this);
|
||||
}
|
||||
|
||||
SdlInputHandler::~SdlInputHandler()
|
||||
@@ -141,21 +167,23 @@ SdlInputHandler::~SdlInputHandler()
|
||||
Session::get()->notifyMouseEmulationMode(false);
|
||||
SDL_RemoveTimer(m_GamepadState[i].mouseEmulationTimer);
|
||||
}
|
||||
#if !SDL_VERSION_ATLEAST(2, 0, 9)
|
||||
if (m_GamepadState[i].haptic != nullptr) {
|
||||
SDL_HapticClose(m_GamepadState[i].haptic);
|
||||
}
|
||||
#endif
|
||||
if (m_GamepadState[i].controller != nullptr) {
|
||||
SDL_GameControllerClose(m_GamepadState[i].controller);
|
||||
}
|
||||
}
|
||||
|
||||
SDL_RemoveTimer(m_MouseMoveTimer);
|
||||
SDL_RemoveTimer(m_LeftButtonReleaseTimer);
|
||||
SDL_RemoveTimer(m_RightButtonReleaseTimer);
|
||||
SDL_RemoveTimer(m_DragTimer);
|
||||
SDL_RemoveTimer(m_LongPressTimer);
|
||||
|
||||
#if !SDL_VERSION_ATLEAST(2, 0, 9)
|
||||
SDL_QuitSubSystem(SDL_INIT_HAPTIC);
|
||||
SDL_assert(!SDL_WasInit(SDL_INIT_HAPTIC));
|
||||
#endif
|
||||
|
||||
SDL_QuitSubSystem(SDL_INIT_GAMECONTROLLER);
|
||||
SDL_assert(!SDL_WasInit(SDL_INIT_GAMECONTROLLER));
|
||||
@@ -208,8 +236,8 @@ void SdlInputHandler::handleKeyEvent(SDL_KeyboardEvent* event)
|
||||
SDL_PushEvent(&event);
|
||||
return;
|
||||
}
|
||||
// Check for the unbind combo (Ctrl+Alt+Shift+Z)
|
||||
else if (event->keysym.sym == SDLK_z) {
|
||||
// Check for the unbind combo (Ctrl+Alt+Shift+Z) unless on EGLFS which has no window manager
|
||||
else if (event->keysym.sym == SDLK_z && QGuiApplication::platformName() != "eglfs") {
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Detected mouse capture toggle combo (SDLK)");
|
||||
|
||||
@@ -221,7 +249,22 @@ void SdlInputHandler::handleKeyEvent(SDL_KeyboardEvent* event)
|
||||
raiseAllKeys();
|
||||
return;
|
||||
}
|
||||
else if (event->keysym.sym == SDLK_x) {
|
||||
// Check for the mouse mode combo (Ctrl+Alt+Shift+M) unless on EGLFS which has no window manager
|
||||
else if (event->keysym.sym == SDLK_m && QGuiApplication::platformName() != "eglfs") {
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Detected mouse mode toggle combo (SDLK)");
|
||||
|
||||
// Uncapture input
|
||||
setCaptureActive(false);
|
||||
|
||||
// Toggle mouse mode
|
||||
m_AbsoluteMouseMode = !m_AbsoluteMouseMode;
|
||||
|
||||
// Recapture input
|
||||
setCaptureActive(true);
|
||||
return;
|
||||
}
|
||||
else if (event->keysym.sym == SDLK_x && QGuiApplication::platformName() != "eglfs") {
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Detected full-screen toggle combo (SDLK)");
|
||||
Session::s_ActiveSession->toggleFullscreen();
|
||||
@@ -231,6 +274,7 @@ void SdlInputHandler::handleKeyEvent(SDL_KeyboardEvent* event)
|
||||
raiseAllKeys();
|
||||
return;
|
||||
}
|
||||
// Check for overlay combo (Ctrl+Alt+Shift+S)
|
||||
else if (event->keysym.sym == SDLK_s) {
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Detected stats toggle combo (SDLK)");
|
||||
@@ -257,7 +301,7 @@ void SdlInputHandler::handleKeyEvent(SDL_KeyboardEvent* event)
|
||||
return;
|
||||
}
|
||||
// Check for the unbind combo (Ctrl+Alt+Shift+Z)
|
||||
else if (event->keysym.scancode == SDL_SCANCODE_Z) {
|
||||
else if (event->keysym.scancode == SDL_SCANCODE_Z && QGuiApplication::platformName() != "eglfs") {
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Detected mouse capture toggle combo (scancode)");
|
||||
|
||||
@@ -269,8 +313,8 @@ void SdlInputHandler::handleKeyEvent(SDL_KeyboardEvent* event)
|
||||
raiseAllKeys();
|
||||
return;
|
||||
}
|
||||
// Check for the full-screen combo (Ctrl+Alt+Shift+X)
|
||||
else if (event->keysym.scancode == SDL_SCANCODE_X) {
|
||||
// Check for the full-screen combo (Ctrl+Alt+Shift+X) unless on EGLFS which has no window manager
|
||||
else if (event->keysym.scancode == SDL_SCANCODE_X && QGuiApplication::platformName() != "eglfs") {
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Detected full-screen toggle combo (scancode)");
|
||||
Session::s_ActiveSession->toggleFullscreen();
|
||||
@@ -280,6 +324,21 @@ void SdlInputHandler::handleKeyEvent(SDL_KeyboardEvent* event)
|
||||
raiseAllKeys();
|
||||
return;
|
||||
}
|
||||
// Check for the mouse mode toggle combo (Ctrl+Alt+Shift+M) unless on EGLFS which has no window manager
|
||||
else if (event->keysym.scancode == SDL_SCANCODE_M && QGuiApplication::platformName() != "eglfs") {
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Detected mouse mode toggle combo (scancode)");
|
||||
|
||||
// Uncapture input
|
||||
setCaptureActive(false);
|
||||
|
||||
// Toggle mouse mode
|
||||
m_AbsoluteMouseMode = !m_AbsoluteMouseMode;
|
||||
|
||||
// Recapture input
|
||||
setCaptureActive(true);
|
||||
return;
|
||||
}
|
||||
else if (event->keysym.scancode == SDL_SCANCODE_S) {
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Detected stats toggle combo (scancode)");
|
||||
@@ -295,8 +354,9 @@ void SdlInputHandler::handleKeyEvent(SDL_KeyboardEvent* event)
|
||||
}
|
||||
}
|
||||
|
||||
if (!isCaptureActive()) {
|
||||
// Not capturing
|
||||
if (event->repeat) {
|
||||
// Ignore repeat key down events
|
||||
SDL_assert(event->state == SDL_PRESSED);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -311,6 +371,9 @@ void SdlInputHandler::handleKeyEvent(SDL_KeyboardEvent* event)
|
||||
if (event->keysym.mod & KMOD_SHIFT) {
|
||||
modifiers |= MODIFIER_SHIFT;
|
||||
}
|
||||
if (event->keysym.mod & KMOD_GUI) {
|
||||
modifiers |= MODIFIER_META;
|
||||
}
|
||||
|
||||
// Set keycode. We explicitly use scancode here because GFE will try to correct
|
||||
// for AZERTY layouts on the host but it depends on receiving VK_ values matching
|
||||
@@ -451,6 +514,16 @@ void SdlInputHandler::handleKeyEvent(SDL_KeyboardEvent* event)
|
||||
case SDL_SCANCODE_RALT:
|
||||
keyCode = 0xA5;
|
||||
break;
|
||||
// Until we can fully capture these on all platforms (without conflicting with
|
||||
// OS-provided shortcuts), we should avoid passing them through to the host.
|
||||
#if 0
|
||||
case SDL_SCANCODE_LGUI:
|
||||
keyCode = 0x5B;
|
||||
break;
|
||||
case SDL_SCANCODE_RGUI:
|
||||
keyCode = 0x5C;
|
||||
break;
|
||||
#endif
|
||||
case SDL_SCANCODE_AC_BACK:
|
||||
keyCode = 0xA6;
|
||||
break;
|
||||
@@ -534,25 +607,23 @@ void SdlInputHandler::handleMouseButtonEvent(SDL_MouseButtonEvent* event)
|
||||
{
|
||||
int button;
|
||||
|
||||
// Capture the mouse again if clicked when unbound.
|
||||
// We start capture on left button released instead of
|
||||
// pressed to avoid sending an errant mouse button released
|
||||
// event to the host when clicking into our window (since
|
||||
// the pressed event was consumed by this code).
|
||||
if (event->button == SDL_BUTTON_LEFT &&
|
||||
event->state == SDL_RELEASED &&
|
||||
!isCaptureActive()) {
|
||||
setCaptureActive(true);
|
||||
if (event->which == SDL_TOUCH_MOUSEID) {
|
||||
// Ignore synthetic mouse events
|
||||
return;
|
||||
}
|
||||
else if (!isCaptureActive()) {
|
||||
if (event->button == SDL_BUTTON_LEFT && event->state == SDL_RELEASED) {
|
||||
// Capture the mouse again if clicked when unbound.
|
||||
// We start capture on left button released instead of
|
||||
// pressed to avoid sending an errant mouse button released
|
||||
// event to the host when clicking into our window (since
|
||||
// the pressed event was consumed by this code).
|
||||
setCaptureActive(true);
|
||||
}
|
||||
|
||||
// Not capturing
|
||||
return;
|
||||
}
|
||||
else if (event->which == SDL_TOUCH_MOUSEID) {
|
||||
// Ignore synthetic mouse events
|
||||
return;
|
||||
}
|
||||
|
||||
switch (event->button)
|
||||
{
|
||||
@@ -584,7 +655,7 @@ void SdlInputHandler::handleMouseButtonEvent(SDL_MouseButtonEvent* event)
|
||||
button);
|
||||
}
|
||||
|
||||
void SdlInputHandler::handleMouseMotionEvent(SDL_MouseMotionEvent* event)
|
||||
void SdlInputHandler::handleMouseMotionEvent(SDL_Window* window, SDL_MouseMotionEvent* event)
|
||||
{
|
||||
if (!isCaptureActive()) {
|
||||
// Not capturing
|
||||
@@ -595,10 +666,32 @@ void SdlInputHandler::handleMouseMotionEvent(SDL_MouseMotionEvent* event)
|
||||
return;
|
||||
}
|
||||
|
||||
// Batch until the next mouse polling window or we'll get awful
|
||||
// input lag everything except GFE 3.14 and 3.15.
|
||||
SDL_AtomicAdd(&m_MouseDeltaX, event->xrel);
|
||||
SDL_AtomicAdd(&m_MouseDeltaY, event->yrel);
|
||||
if (m_AbsoluteMouseMode) {
|
||||
SDL_Rect src, dst;
|
||||
|
||||
src.x = src.y = 0;
|
||||
src.w = m_StreamWidth;
|
||||
src.h = m_StreamHeight;
|
||||
|
||||
dst.x = dst.y = 0;
|
||||
SDL_GetWindowSize(window, &dst.w, &dst.h);
|
||||
|
||||
// Use the stream and window sizes to determine the video region
|
||||
StreamUtils::scaleSourceToDestinationSurface(&src, &dst);
|
||||
|
||||
// Clamp motion to the video region
|
||||
short x = qMin(qMax(event->x - dst.x, 0), dst.w);
|
||||
short y = qMin(qMax(event->y - dst.y, 0), dst.h);
|
||||
|
||||
// Send the mouse position update
|
||||
LiSendMousePositionEvent(x, y, dst.w, dst.h);
|
||||
}
|
||||
else {
|
||||
// Batch until the next mouse polling window or we'll get awful
|
||||
// input lag everything except GFE 3.14 and 3.15.
|
||||
SDL_AtomicAdd(&m_MouseDeltaX, event->xrel);
|
||||
SDL_AtomicAdd(&m_MouseDeltaY, event->yrel);
|
||||
}
|
||||
}
|
||||
|
||||
void SdlInputHandler::handleMouseWheelEvent(SDL_MouseWheelEvent* event)
|
||||
@@ -648,32 +741,11 @@ void SdlInputHandler::sendGamepadState(GamepadState* state)
|
||||
state->rsY);
|
||||
}
|
||||
|
||||
Uint32 SdlInputHandler::releaseLeftButtonTimerCallback(Uint32, void*)
|
||||
Uint32 SdlInputHandler::longPressTimerCallback(Uint32, void*)
|
||||
{
|
||||
// Raise the left click and start a right click
|
||||
LiSendMouseButtonEvent(BUTTON_ACTION_RELEASE, BUTTON_LEFT);
|
||||
return 0;
|
||||
}
|
||||
|
||||
Uint32 SdlInputHandler::releaseRightButtonTimerCallback(Uint32, void*)
|
||||
{
|
||||
LiSendMouseButtonEvent(BUTTON_ACTION_RELEASE, BUTTON_RIGHT);
|
||||
return 0;
|
||||
}
|
||||
|
||||
Uint32 SdlInputHandler::dragTimerCallback(Uint32, void *param)
|
||||
{
|
||||
auto me = reinterpret_cast<SdlInputHandler*>(param);
|
||||
|
||||
// Check how many fingers are down now to decide
|
||||
// which button to hold down
|
||||
if (me->m_NumFingersDown == 2) {
|
||||
me->m_DragButton = BUTTON_RIGHT;
|
||||
}
|
||||
else if (me->m_NumFingersDown == 1) {
|
||||
me->m_DragButton = BUTTON_LEFT;
|
||||
}
|
||||
|
||||
LiSendMouseButtonEvent(BUTTON_ACTION_PRESS, me->m_DragButton);
|
||||
LiSendMouseButtonEvent(BUTTON_ACTION_PRESS, BUTTON_RIGHT);
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -905,6 +977,7 @@ void SdlInputHandler::handleControllerDeviceEvent(SDL_ControllerDeviceEvent* eve
|
||||
SDL_GameController* controller;
|
||||
const char* mapping;
|
||||
char guidStr[33];
|
||||
uint32_t hapticCaps;
|
||||
|
||||
controller = SDL_GameControllerOpen(event->which);
|
||||
if (controller == NULL) {
|
||||
@@ -939,6 +1012,13 @@ void SdlInputHandler::handleControllerDeviceEvent(SDL_ControllerDeviceEvent* eve
|
||||
state = &m_GamepadState[i];
|
||||
if (m_MultiController) {
|
||||
state->index = i;
|
||||
|
||||
#if SDL_VERSION_ATLEAST(2, 0, 12)
|
||||
// This will change indicators on the controller to show the assigned
|
||||
// player index. For Xbox 360 controllers, that means updating the LED
|
||||
// ring to light up the corresponding quadrant for this player.
|
||||
SDL_GameControllerSetPlayerIndex(controller, state->index);
|
||||
#endif
|
||||
}
|
||||
else {
|
||||
// Always player 1 in single controller mode
|
||||
@@ -947,10 +1027,23 @@ void SdlInputHandler::handleControllerDeviceEvent(SDL_ControllerDeviceEvent* eve
|
||||
|
||||
state->controller = controller;
|
||||
state->jsId = SDL_JoystickInstanceID(SDL_GameControllerGetJoystick(state->controller));
|
||||
|
||||
#if SDL_VERSION_ATLEAST(2, 0, 9)
|
||||
// Perform a tiny rumble to see if haptics are supported.
|
||||
// NB: We cannot use zeros for rumble intensity or SDL will not actually call the JS driver
|
||||
// and we'll get a (potentially false) success value returned.
|
||||
hapticCaps = SDL_GameControllerRumble(controller, 1, 1, 1) == 0 ?
|
||||
ML_HAPTIC_GC_RUMBLE : 0;
|
||||
#else
|
||||
state->haptic = SDL_HapticOpenFromJoystick(SDL_GameControllerGetJoystick(state->controller));
|
||||
state->hapticEffectId = -1;
|
||||
state->hapticMethod = GAMEPAD_HAPTIC_METHOD_NONE;
|
||||
if (state->haptic != nullptr) {
|
||||
// Query for supported haptic effects
|
||||
hapticCaps = SDL_HapticQuery(state->haptic);
|
||||
hapticCaps |= SDL_HapticRumbleSupported(state->haptic) ?
|
||||
ML_HAPTIC_SIMPLE_RUMBLE : 0;
|
||||
|
||||
if ((SDL_HapticQuery(state->haptic) & SDL_HAPTIC_LEFTRIGHT) == 0) {
|
||||
if (SDL_HapticRumbleSupported(state->haptic)) {
|
||||
if (SDL_HapticRumbleInit(state->haptic) == 0) {
|
||||
@@ -965,16 +1058,21 @@ void SdlInputHandler::handleControllerDeviceEvent(SDL_ControllerDeviceEvent* eve
|
||||
state->hapticMethod = GAMEPAD_HAPTIC_METHOD_LEFTRIGHT;
|
||||
}
|
||||
}
|
||||
else {
|
||||
hapticCaps = 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(SDL_GameControllerGetJoystick(state->controller)),
|
||||
guidStr, sizeof(guidStr));
|
||||
mapping = SDL_GameControllerMapping(state->controller);
|
||||
name = SDL_GameControllerName(state->controller);
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Gamepad %d (player %d) is: %s (%s -> %s)",
|
||||
"Gamepad %d (player %d) is: %s (haptic capabilities: 0x%x) (mapping: %s -> %s)",
|
||||
i,
|
||||
state->index,
|
||||
name != nullptr ? name : "<null>",
|
||||
hapticCaps,
|
||||
guidStr,
|
||||
mapping != nullptr ? mapping : "<null>");
|
||||
if (mapping != nullptr) {
|
||||
@@ -1004,9 +1102,12 @@ void SdlInputHandler::handleControllerDeviceEvent(SDL_ControllerDeviceEvent* eve
|
||||
}
|
||||
|
||||
SDL_GameControllerClose(state->controller);
|
||||
|
||||
#if !SDL_VERSION_ATLEAST(2, 0, 9)
|
||||
if (state->haptic != nullptr) {
|
||||
SDL_HapticClose(state->haptic);
|
||||
}
|
||||
#endif
|
||||
|
||||
// Remove this from the gamepad mask in MC-mode
|
||||
if (m_MultiController) {
|
||||
@@ -1067,6 +1168,11 @@ void SdlInputHandler::rumble(unsigned short controllerNumber, unsigned short low
|
||||
return;
|
||||
}
|
||||
|
||||
#if SDL_VERSION_ATLEAST(2, 0, 9)
|
||||
if (m_GamepadState[controllerNumber].controller != nullptr) {
|
||||
SDL_GameControllerRumble(m_GamepadState[controllerNumber].controller, lowFreqMotor, highFreqMotor, 30000);
|
||||
}
|
||||
#else
|
||||
// Check if the controller supports haptics (and if the controller exists at all)
|
||||
SDL_Haptic* haptic = m_GamepadState[controllerNumber].haptic;
|
||||
if (haptic == nullptr) {
|
||||
@@ -1110,13 +1216,11 @@ void SdlInputHandler::rumble(unsigned short controllerNumber, unsigned short low
|
||||
GAMEPAD_HAPTIC_SIMPLE_LOWFREQ_MOTOR_WEIGHT*lowFreqMotor) / 65535.0),
|
||||
SDL_HAPTIC_INFINITY);
|
||||
}
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
void SdlInputHandler::handleTouchFingerEvent(SDL_TouchFingerEvent* event)
|
||||
void SdlInputHandler::handleTouchFingerEvent(SDL_Window* window, SDL_TouchFingerEvent* event)
|
||||
{
|
||||
int fingerIndex = -1;
|
||||
|
||||
#if SDL_VERSION_ATLEAST(2, 0, 10)
|
||||
if (SDL_GetTouchDeviceType(event->touchId) != SDL_TOUCH_DEVICE_DIRECT) {
|
||||
// Ignore anything that isn't a touchscreen. We may get callbacks
|
||||
@@ -1138,128 +1242,74 @@ void SdlInputHandler::handleTouchFingerEvent(SDL_TouchFingerEvent* event)
|
||||
// leave the client area during a drag motion.
|
||||
// dx and dy are deltas from the last touch event, not the first touch down.
|
||||
|
||||
// Determine the index of this finger using our list
|
||||
// of fingers that are currently active on screen.
|
||||
// This is also required to handle finger up which
|
||||
// where the finger will not be in SDL_GetTouchFinger()
|
||||
// anymore.
|
||||
if (event->type != SDL_FINGERDOWN) {
|
||||
for (int i = 0; i < MAX_FINGERS; i++) {
|
||||
if (event->fingerId == m_TouchDownEvent[i].fingerId) {
|
||||
fingerIndex = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
// Resolve the new finger by determining the ID of each
|
||||
// finger on the display.
|
||||
int numTouchFingers = SDL_GetNumTouchFingers(event->touchId);
|
||||
for (int i = 0; i < numTouchFingers; i++) {
|
||||
SDL_Finger* finger = SDL_GetTouchFinger(event->touchId, i);
|
||||
SDL_assert(finger != nullptr);
|
||||
if (finger != nullptr) {
|
||||
if (finger->id == event->fingerId) {
|
||||
fingerIndex = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (fingerIndex < 0 || fingerIndex >= MAX_FINGERS) {
|
||||
// Too many fingers
|
||||
// Ignore touch down events with more than one finger
|
||||
if (event->type == SDL_FINGERDOWN && SDL_GetNumTouchFingers(event->touchId) > 1) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Handle cursor motion based on the position of the
|
||||
// primary finger on screen
|
||||
if (fingerIndex == 0) {
|
||||
// The event x and y values are relative to our window width
|
||||
// and height. However, we want to scale them to be relative
|
||||
// to the host resolution. Fortunately this is easy since we
|
||||
// already have normalized values. We'll just multiply them
|
||||
// by the stream dimensions to get real X and Y values rather
|
||||
// than the client window dimensions.
|
||||
short deltaX = static_cast<short>(event->dx * m_StreamWidth);
|
||||
short deltaY = static_cast<short>(event->dy * m_StreamHeight);
|
||||
if (deltaX != 0 || deltaY != 0) {
|
||||
LiSendMouseMoveEvent(deltaX, deltaY);
|
||||
}
|
||||
// Ignore touch move and touch up events from the non-primary finger
|
||||
if (event->type != SDL_FINGERDOWN && event->fingerId != m_LastTouchDownEvent.fingerId) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Start a drag timer when primary or secondary
|
||||
// fingers go down
|
||||
if (event->type == SDL_FINGERDOWN &&
|
||||
(fingerIndex == 0 || fingerIndex == 1)) {
|
||||
SDL_RemoveTimer(m_DragTimer);
|
||||
m_DragTimer = SDL_AddTimer(DRAG_ACTIVATION_DELAY,
|
||||
dragTimerCallback,
|
||||
this);
|
||||
SDL_Rect src, dst;
|
||||
int windowWidth, windowHeight;
|
||||
|
||||
SDL_GetWindowSize(window, &windowWidth, &windowHeight);
|
||||
|
||||
src.x = src.y = 0;
|
||||
src.w = m_StreamWidth;
|
||||
src.h = m_StreamHeight;
|
||||
|
||||
dst.x = dst.y = 0;
|
||||
dst.w = windowWidth;
|
||||
dst.h = windowHeight;
|
||||
|
||||
// Use the stream and window sizes to determine the video region
|
||||
StreamUtils::scaleSourceToDestinationSurface(&src, &dst);
|
||||
|
||||
if (qSqrt(qPow(event->x - m_LastTouchDownEvent.x, 2) + qPow(event->y - m_LastTouchDownEvent.y, 2)) > LONG_PRESS_ACTIVATION_DELTA) {
|
||||
// Moved too far since touch down. Cancel the long press timer.
|
||||
SDL_RemoveTimer(m_LongPressTimer);
|
||||
m_LongPressTimer = 0;
|
||||
}
|
||||
|
||||
if (event->type == SDL_FINGERMOTION) {
|
||||
// Count the total cumulative dx/dy that the finger
|
||||
// has moved.
|
||||
m_CumulativeDelta[fingerIndex] += qAbs(event->x);
|
||||
m_CumulativeDelta[fingerIndex] += qAbs(event->y);
|
||||
// Don't reposition for finger down events within the deadzone. This makes double-clicking easier.
|
||||
if (event->type != SDL_FINGERDOWN ||
|
||||
event->timestamp - m_LastTouchUpEvent.timestamp > DOUBLE_TAP_DEAD_ZONE_DELAY ||
|
||||
qSqrt(qPow(event->x - m_LastTouchUpEvent.x, 2) + qPow(event->y - m_LastTouchUpEvent.y, 2)) > DOUBLE_TAP_DEAD_ZONE_DELTA) {
|
||||
// Scale window-relative events to be video-relative and clamp to video region
|
||||
short x = qMin(qMax((int)(event->x * windowWidth), dst.x), dst.x + dst.w);
|
||||
short y = qMin(qMax((int)(event->y * windowHeight), dst.y), dst.y + dst.h);
|
||||
|
||||
// If it's outside the deadzone delta, cancel drags and taps
|
||||
if (m_CumulativeDelta[fingerIndex] > DEAD_ZONE_DELTA) {
|
||||
SDL_RemoveTimer(m_DragTimer);
|
||||
m_DragTimer = 0;
|
||||
|
||||
// This effectively cancels the tap logic below
|
||||
m_TouchDownEvent[fingerIndex].timestamp = 0;
|
||||
}
|
||||
// Update the cursor position relative to the video region
|
||||
LiSendMousePositionEvent(x - dst.x, y - dst.y, dst.w, dst.h);
|
||||
}
|
||||
|
||||
if (event->type == SDL_FINGERUP) {
|
||||
// Cancel the drag timer on finger up
|
||||
SDL_RemoveTimer(m_DragTimer);
|
||||
m_DragTimer = 0;
|
||||
if (event->type == SDL_FINGERDOWN) {
|
||||
m_LastTouchDownEvent = *event;
|
||||
|
||||
// Release any drag
|
||||
if (m_DragButton != 0) {
|
||||
LiSendMouseButtonEvent(BUTTON_ACTION_RELEASE, m_DragButton);
|
||||
m_DragButton = 0;
|
||||
}
|
||||
// 2 finger tap
|
||||
else if (event->timestamp - m_TouchDownEvent[1].timestamp < 250) {
|
||||
// Zero timestamp of the primary finger to ensure we won't
|
||||
// generate a left click if the primary finger comes up soon.
|
||||
m_TouchDownEvent[0].timestamp = 0;
|
||||
// Start/restart the long press timer
|
||||
SDL_RemoveTimer(m_LongPressTimer);
|
||||
m_LongPressTimer = SDL_AddTimer(LONG_PRESS_ACTIVATION_DELAY,
|
||||
longPressTimerCallback,
|
||||
nullptr);
|
||||
|
||||
// Press down the right mouse button
|
||||
LiSendMouseButtonEvent(BUTTON_ACTION_PRESS, BUTTON_RIGHT);
|
||||
|
||||
// Queue a timer to release it in 100 ms
|
||||
SDL_RemoveTimer(m_RightButtonReleaseTimer);
|
||||
m_RightButtonReleaseTimer = SDL_AddTimer(TAP_BUTTON_RELEASE_DELAY,
|
||||
releaseRightButtonTimerCallback,
|
||||
nullptr);
|
||||
}
|
||||
// 1 finger tap
|
||||
else if (event->timestamp - m_TouchDownEvent[0].timestamp < 250) {
|
||||
// Press down the left mouse button
|
||||
LiSendMouseButtonEvent(BUTTON_ACTION_PRESS, BUTTON_LEFT);
|
||||
|
||||
// Queue a timer to release it in 100 ms
|
||||
SDL_RemoveTimer(m_LeftButtonReleaseTimer);
|
||||
m_LeftButtonReleaseTimer = SDL_AddTimer(TAP_BUTTON_RELEASE_DELAY,
|
||||
releaseLeftButtonTimerCallback,
|
||||
nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
m_NumFingersDown = SDL_GetNumTouchFingers(event->touchId);
|
||||
|
||||
if (event->type == SDL_FINGERDOWN) {
|
||||
m_TouchDownEvent[fingerIndex] = *event;
|
||||
m_CumulativeDelta[fingerIndex] = 0;
|
||||
// Left button down on finger down
|
||||
LiSendMouseButtonEvent(BUTTON_ACTION_PRESS, BUTTON_LEFT);
|
||||
}
|
||||
else if (event->type == SDL_FINGERUP) {
|
||||
m_TouchDownEvent[fingerIndex] = {};
|
||||
m_LastTouchUpEvent = *event;
|
||||
|
||||
// Cancel the long press timer
|
||||
SDL_RemoveTimer(m_LongPressTimer);
|
||||
m_LongPressTimer = 0;
|
||||
|
||||
// Left button up on finger up
|
||||
LiSendMouseButtonEvent(BUTTON_ACTION_RELEASE, BUTTON_LEFT);
|
||||
|
||||
// Raise right button too in case we triggered a long press gesture
|
||||
LiSendMouseButtonEvent(BUTTON_ACTION_RELEASE, BUTTON_RIGHT);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1300,6 +1350,51 @@ void SdlInputHandler::raiseAllKeys()
|
||||
m_KeysDown.clear();
|
||||
}
|
||||
|
||||
void SdlInputHandler::notifyFocusGained(SDL_Window* window)
|
||||
{
|
||||
// Capture mouse cursor when user actives the window by clicking on
|
||||
// window's client area (borders and title bar excluded).
|
||||
// Without this you would have to click the window twice (once to
|
||||
// activate it, second time to enable capture). With this you need to
|
||||
// click it only once.
|
||||
//
|
||||
// On Linux, the button press event is delivered after the focus gain
|
||||
// so this is not neccessary (and leads to a click sent to the host
|
||||
// when focusing the window by clicking).
|
||||
//
|
||||
// By excluding window's borders and title bar out, lets user still
|
||||
// interact with them without mouse capture kicking in.
|
||||
#if defined(Q_OS_WIN32) || defined(Q_OS_DARWIN)
|
||||
int mouseX, mouseY;
|
||||
Uint32 mouseState = SDL_GetGlobalMouseState(&mouseX, &mouseY);
|
||||
if (mouseState & SDL_BUTTON(SDL_BUTTON_LEFT)) {
|
||||
int x, y, width, height;
|
||||
SDL_GetWindowPosition(window, &x, &y);
|
||||
SDL_GetWindowSize(window, &width, &height);
|
||||
if (mouseX > x && mouseX < x+width && mouseY > y && mouseY < y+height) {
|
||||
setCaptureActive(true);
|
||||
}
|
||||
}
|
||||
#else
|
||||
Q_UNUSED(window);
|
||||
#endif
|
||||
}
|
||||
|
||||
void SdlInputHandler::notifyFocusLost(SDL_Window* window)
|
||||
{
|
||||
// Release mouse cursor when another window is activated (e.g. by using ALT+TAB).
|
||||
// This lets user to interact with our window's title bar and with the buttons in it.
|
||||
// Doing this while the window is full-screen breaks the transition out of FS
|
||||
// (desktop and exclusive), so we must check for that before releasing mouse capture.
|
||||
if (!(SDL_GetWindowFlags(window) & SDL_WINDOW_FULLSCREEN) && !m_AbsoluteMouseMode) {
|
||||
setCaptureActive(false);
|
||||
}
|
||||
|
||||
// Raise all keys that are currently pressed. If we don't do this, certain keys
|
||||
// used in shortcuts that cause focus loss (such as Alt+Tab) may get stuck down.
|
||||
raiseAllKeys();
|
||||
}
|
||||
|
||||
bool SdlInputHandler::isCaptureActive()
|
||||
{
|
||||
if (SDL_GetRelativeMouseMode()) {
|
||||
@@ -1313,8 +1408,8 @@ bool SdlInputHandler::isCaptureActive()
|
||||
void SdlInputHandler::setCaptureActive(bool active)
|
||||
{
|
||||
if (active) {
|
||||
// Try to activate SDL's relative mouse mode
|
||||
if (SDL_SetRelativeMouseMode(SDL_TRUE) < 0) {
|
||||
// If we're in relative mode, try to activate SDL's relative mouse mode
|
||||
if (m_AbsoluteMouseMode || SDL_SetRelativeMouseMode(SDL_TRUE) < 0) {
|
||||
// Relative mouse mode didn't work, so we'll use fake capture
|
||||
SDL_ShowCursor(SDL_DISABLE);
|
||||
m_FakeCaptureActive = true;
|
||||
|
||||
+15
-17
@@ -8,10 +8,13 @@
|
||||
struct GamepadState {
|
||||
SDL_GameController* controller;
|
||||
SDL_JoystickID jsId;
|
||||
short index;
|
||||
|
||||
#if !SDL_VERSION_ATLEAST(2, 0, 9)
|
||||
SDL_Haptic* haptic;
|
||||
int hapticMethod;
|
||||
int hapticEffectId;
|
||||
short index;
|
||||
#endif
|
||||
|
||||
SDL_TimerID mouseEmulationTimer;
|
||||
uint32_t lastStartDownTime;
|
||||
@@ -44,7 +47,7 @@ public:
|
||||
|
||||
void handleMouseButtonEvent(SDL_MouseButtonEvent* event);
|
||||
|
||||
void handleMouseMotionEvent(SDL_MouseMotionEvent* event);
|
||||
void handleMouseMotionEvent(SDL_Window* window, SDL_MouseMotionEvent* event);
|
||||
|
||||
void handleMouseWheelEvent(SDL_MouseWheelEvent* event);
|
||||
|
||||
@@ -58,12 +61,16 @@ public:
|
||||
|
||||
void rumble(unsigned short controllerNumber, unsigned short lowFreqMotor, unsigned short highFreqMotor);
|
||||
|
||||
void handleTouchFingerEvent(SDL_TouchFingerEvent* event);
|
||||
void handleTouchFingerEvent(SDL_Window* window, SDL_TouchFingerEvent* event);
|
||||
|
||||
int getAttachedGamepadMask();
|
||||
|
||||
void raiseAllKeys();
|
||||
|
||||
void notifyFocusGained(SDL_Window* window);
|
||||
|
||||
void notifyFocusLost(SDL_Window* window);
|
||||
|
||||
bool isCaptureActive();
|
||||
|
||||
void setCaptureActive(bool active);
|
||||
@@ -78,13 +85,7 @@ private:
|
||||
void sendGamepadState(GamepadState* state);
|
||||
|
||||
static
|
||||
Uint32 releaseLeftButtonTimerCallback(Uint32 interval, void* param);
|
||||
|
||||
static
|
||||
Uint32 releaseRightButtonTimerCallback(Uint32 interval, void* param);
|
||||
|
||||
static
|
||||
Uint32 dragTimerCallback(Uint32 interval, void* param);
|
||||
Uint32 longPressTimerCallback(Uint32 interval, void* param);
|
||||
|
||||
static
|
||||
Uint32 mouseMoveTimerCallback(Uint32 interval, void* param);
|
||||
@@ -102,15 +103,12 @@ private:
|
||||
QSet<short> m_KeysDown;
|
||||
bool m_FakeCaptureActive;
|
||||
|
||||
SDL_TouchFingerEvent m_TouchDownEvent[MAX_FINGERS];
|
||||
float m_CumulativeDelta[MAX_FINGERS];
|
||||
SDL_TimerID m_LeftButtonReleaseTimer;
|
||||
SDL_TimerID m_RightButtonReleaseTimer;
|
||||
SDL_TimerID m_DragTimer;
|
||||
char m_DragButton;
|
||||
int m_NumFingersDown;
|
||||
SDL_TouchFingerEvent m_LastTouchDownEvent;
|
||||
SDL_TouchFingerEvent m_LastTouchUpEvent;
|
||||
SDL_TimerID m_LongPressTimer;
|
||||
int m_StreamWidth;
|
||||
int m_StreamHeight;
|
||||
bool m_AbsoluteMouseMode;
|
||||
|
||||
static const int k_ButtonMap[];
|
||||
};
|
||||
|
||||
+200
-85
@@ -30,6 +30,8 @@
|
||||
#include <QSvgRenderer>
|
||||
#include <QPainter>
|
||||
#include <QImage>
|
||||
#include <QGuiApplication>
|
||||
#include <QCursor>
|
||||
|
||||
CONNECTION_LISTENER_CALLBACKS Session::k_ConnCallbacks = {
|
||||
Session::clStageStarting,
|
||||
@@ -37,8 +39,6 @@ CONNECTION_LISTENER_CALLBACKS Session::k_ConnCallbacks = {
|
||||
Session::clStageFailed,
|
||||
nullptr,
|
||||
Session::clConnectionTerminated,
|
||||
nullptr,
|
||||
nullptr,
|
||||
Session::clLogMessage,
|
||||
Session::clRumble,
|
||||
Session::clConnectionStatusUpdate
|
||||
@@ -56,7 +56,7 @@ void Session::clStageStarting(int stage)
|
||||
QCoreApplication::processEvents(QEventLoop::ExcludeUserInputEvents);
|
||||
}
|
||||
|
||||
void Session::clStageFailed(int stage, long errorCode)
|
||||
void Session::clStageFailed(int stage, int errorCode)
|
||||
{
|
||||
// We know this is called on the same thread as LiStartConnection()
|
||||
// which happens to be the main thread, so it's cool to interact
|
||||
@@ -65,7 +65,7 @@ void Session::clStageFailed(int stage, long errorCode)
|
||||
QCoreApplication::processEvents(QEventLoop::ExcludeUserInputEvents);
|
||||
}
|
||||
|
||||
void Session::clConnectionTerminated(long errorCode)
|
||||
void Session::clConnectionTerminated(int errorCode)
|
||||
{
|
||||
// Display the termination dialog if this was not intended
|
||||
if (errorCode != 0) {
|
||||
@@ -74,7 +74,7 @@ void Session::clConnectionTerminated(long errorCode)
|
||||
}
|
||||
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Connection terminated: %ld",
|
||||
"Connection terminated: %d",
|
||||
errorCode);
|
||||
|
||||
// Push a quit event to the main loop
|
||||
@@ -250,6 +250,25 @@ int Session::drSubmitDecodeUnit(PDECODE_UNIT du)
|
||||
}
|
||||
}
|
||||
|
||||
void Session::getDecoderInfo(SDL_Window* window,
|
||||
bool& isHardwareAccelerated, bool& isFullScreenOnly, QSize& maxResolution)
|
||||
{
|
||||
IVideoDecoder* decoder;
|
||||
|
||||
if (!chooseDecoder(StreamingPreferences::VDS_AUTO,
|
||||
window, VIDEO_FORMAT_H264, 1920, 1080, 60,
|
||||
true, false, true, decoder)) {
|
||||
isHardwareAccelerated = isFullScreenOnly = false;
|
||||
return;
|
||||
}
|
||||
|
||||
isHardwareAccelerated = decoder->isHardwareAccelerated();
|
||||
isFullScreenOnly = decoder->isAlwaysFullScreen();
|
||||
maxResolution = decoder->getDecoderMaxResolution();
|
||||
|
||||
delete decoder;
|
||||
}
|
||||
|
||||
bool Session::isHardwareDecodeAvailable(SDL_Window* window,
|
||||
StreamingPreferences::VideoDecoderSelection vds,
|
||||
int videoFormat, int width, int height, int frameRate)
|
||||
@@ -267,21 +286,28 @@ bool Session::isHardwareDecodeAvailable(SDL_Window* window,
|
||||
return ret;
|
||||
}
|
||||
|
||||
int Session::getDecoderCapabilities(SDL_Window* window,
|
||||
StreamingPreferences::VideoDecoderSelection vds,
|
||||
int videoFormat, int width, int height, int frameRate)
|
||||
bool Session::populateDecoderProperties(SDL_Window* window)
|
||||
{
|
||||
IVideoDecoder* decoder;
|
||||
|
||||
if (!chooseDecoder(vds, window, videoFormat, width, height, frameRate, true, false, true, decoder)) {
|
||||
if (!chooseDecoder(m_Preferences->videoDecoderSelection,
|
||||
window,
|
||||
m_StreamConfig.enableHdr ? VIDEO_FORMAT_H265_MAIN10 :
|
||||
(m_StreamConfig.supportsHevc ? VIDEO_FORMAT_H265 : VIDEO_FORMAT_H264),
|
||||
m_StreamConfig.width,
|
||||
m_StreamConfig.height,
|
||||
m_StreamConfig.fps,
|
||||
true, false, true, decoder)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int caps = decoder->getDecoderCapabilities();
|
||||
m_VideoCallbacks.capabilities = decoder->getDecoderCapabilities();
|
||||
|
||||
m_StreamConfig.colorSpace = decoder->getDecoderColorspace();
|
||||
|
||||
delete decoder;
|
||||
|
||||
return caps;
|
||||
return true;
|
||||
}
|
||||
|
||||
Session::Session(NvComputer* computer, NvApp& app, StreamingPreferences *preferences)
|
||||
@@ -343,21 +369,12 @@ bool Session::initialize()
|
||||
m_VideoCallbacks.setup = drSetup;
|
||||
m_VideoCallbacks.submitDecodeUnit = drSubmitDecodeUnit;
|
||||
|
||||
// Slice up to 4 times for parallel decode, once slice per core
|
||||
int slices = qMin(MAX_SLICES, SDL_GetCPUCount());
|
||||
m_VideoCallbacks.capabilities |= CAPABILITY_SLICES_PER_FRAME(slices);
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Encoder configured for %d slices per frame",
|
||||
slices);
|
||||
|
||||
LiInitializeStreamConfiguration(&m_StreamConfig);
|
||||
m_StreamConfig.width = m_Preferences->width;
|
||||
m_StreamConfig.height = m_Preferences->height;
|
||||
m_StreamConfig.fps = m_Preferences->fps;
|
||||
m_StreamConfig.bitrate = m_Preferences->bitrateKbps;
|
||||
m_StreamConfig.hevcBitratePercentageMultiplier = 75;
|
||||
m_StreamConfig.streamingRemotely = STREAM_CFG_AUTO;
|
||||
m_StreamConfig.packetSize = 1392;
|
||||
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Video bitrate: %d kbps",
|
||||
@@ -377,6 +394,9 @@ bool Session::initialize()
|
||||
case StreamingPreferences::AC_51_SURROUND:
|
||||
m_StreamConfig.audioConfiguration = AUDIO_CONFIGURATION_51_SURROUND;
|
||||
break;
|
||||
case StreamingPreferences::AC_71_SURROUND:
|
||||
m_StreamConfig.audioConfiguration = AUDIO_CONFIGURATION_71_SURROUND;
|
||||
break;
|
||||
}
|
||||
|
||||
LiInitializeAudioCallbacks(&m_AudioCallbacks);
|
||||
@@ -386,8 +406,11 @@ bool Session::initialize()
|
||||
m_AudioCallbacks.capabilities = getAudioRendererCapabilities(m_StreamConfig.audioConfiguration);
|
||||
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Audio configuration: %d",
|
||||
m_StreamConfig.audioConfiguration);
|
||||
"Audio channel count: %d",
|
||||
CHANNEL_COUNT_FROM_AUDIO_CONFIGURATION(m_StreamConfig.audioConfiguration));
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Audio channel mask: %X",
|
||||
CHANNEL_MASK_FROM_AUDIO_CONFIGURATION(m_StreamConfig.audioConfiguration));
|
||||
|
||||
switch (m_Preferences->videoCodecConfig)
|
||||
{
|
||||
@@ -432,15 +455,6 @@ bool Session::initialize()
|
||||
break;
|
||||
}
|
||||
|
||||
// Add the capability flags from the chosen decoder/renderer
|
||||
// Requires m_StreamConfig.supportsHevc to be initialized
|
||||
m_VideoCallbacks.capabilities |= getDecoderCapabilities(testWindow,
|
||||
m_Preferences->videoDecoderSelection,
|
||||
m_StreamConfig.supportsHevc ? VIDEO_FORMAT_H265 : VIDEO_FORMAT_H264,
|
||||
m_StreamConfig.width,
|
||||
m_StreamConfig.height,
|
||||
m_StreamConfig.fps);
|
||||
|
||||
switch (m_Preferences->windowMode)
|
||||
{
|
||||
default:
|
||||
@@ -452,10 +466,27 @@ bool Session::initialize()
|
||||
break;
|
||||
}
|
||||
|
||||
#if !SDL_VERSION_ATLEAST(2, 0, 11)
|
||||
// HACK: Using a full-screen window breaks mouse capture on the Pi's LXDE
|
||||
// GUI environment. Force the session to use windowed mode (which won't
|
||||
// really matter anyway because the MMAL renderer always draws full-screen).
|
||||
if (qgetenv("DESKTOP_SESSION") == "LXDE-pi") {
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Forcing windowed mode on LXDE-Pi");
|
||||
m_FullScreenFlag = 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
// Check for validation errors/warnings and emit
|
||||
// signals for them, if appropriate
|
||||
bool ret = validateLaunch(testWindow);
|
||||
|
||||
if (ret) {
|
||||
// Populate decoder-dependent properties.
|
||||
// Must be done after validateLaunch() since m_StreamConfig is finalized.
|
||||
ret = populateDecoderProperties(testWindow);
|
||||
}
|
||||
|
||||
SDL_DestroyWindow(testWindow);
|
||||
|
||||
if (!ret) {
|
||||
@@ -486,8 +517,18 @@ bool Session::validateLaunch(SDL_Window* testWindow)
|
||||
{
|
||||
QStringList warningList;
|
||||
|
||||
if (m_Preferences->absoluteMouseMode && !m_App.isAppCollectorGame) {
|
||||
emitLaunchWarning("Your selection to enable remote desktop mouse mode may cause problems in games.");
|
||||
}
|
||||
|
||||
if (m_Preferences->videoDecoderSelection == StreamingPreferences::VDS_FORCE_SOFTWARE) {
|
||||
emitLaunchWarning("Your settings selection to force software decoding may cause poor streaming performance.");
|
||||
if (m_Preferences->videoCodecConfig == StreamingPreferences::VCC_FORCE_HEVC_HDR) {
|
||||
emitLaunchWarning("HDR is not supported with software decoding.");
|
||||
m_StreamConfig.enableHdr = false;
|
||||
}
|
||||
else {
|
||||
emitLaunchWarning("Your settings selection to force software decoding may cause poor streaming performance.");
|
||||
}
|
||||
}
|
||||
|
||||
if (m_Preferences->unsupportedFps && m_StreamConfig.fps > 60) {
|
||||
@@ -502,13 +543,14 @@ bool Session::validateLaunch(SDL_Window* testWindow)
|
||||
bool hevcForced = m_Preferences->videoCodecConfig == StreamingPreferences::VCC_FORCE_HEVC ||
|
||||
m_Preferences->videoCodecConfig == StreamingPreferences::VCC_FORCE_HEVC_HDR;
|
||||
|
||||
if (!isHardwareDecodeAvailable(testWindow,
|
||||
m_Preferences->videoDecoderSelection,
|
||||
VIDEO_FORMAT_H265,
|
||||
m_StreamConfig.width,
|
||||
m_StreamConfig.height,
|
||||
m_StreamConfig.fps) &&
|
||||
m_Preferences->videoDecoderSelection == StreamingPreferences::VDS_AUTO) {
|
||||
if (m_Preferences->videoDecoderSelection == StreamingPreferences::VDS_AUTO && // Force hardware decoding checked below
|
||||
m_Preferences->videoCodecConfig != StreamingPreferences::VCC_AUTO && // Already checked in initialize()
|
||||
!isHardwareDecodeAvailable(testWindow,
|
||||
m_Preferences->videoDecoderSelection,
|
||||
VIDEO_FORMAT_H265,
|
||||
m_StreamConfig.width,
|
||||
m_StreamConfig.height,
|
||||
m_StreamConfig.fps)) {
|
||||
if (hevcForced) {
|
||||
emitLaunchWarning("Using software decoding due to your selection to force HEVC without GPU support. This may cause poor streaming performance.");
|
||||
}
|
||||
@@ -573,12 +615,12 @@ bool Session::validateLaunch(SDL_Window* testWindow)
|
||||
// Test if audio works at the specified audio configuration
|
||||
bool audioTestPassed = testAudio(m_StreamConfig.audioConfiguration);
|
||||
|
||||
// Gracefully degrade to stereo if 5.1 doesn't work
|
||||
if (!audioTestPassed && m_StreamConfig.audioConfiguration == AUDIO_CONFIGURATION_51_SURROUND) {
|
||||
// Gracefully degrade to stereo if surround sound doesn't work
|
||||
if (!audioTestPassed && CHANNEL_COUNT_FROM_AUDIO_CONFIGURATION(m_StreamConfig.audioConfiguration) > 2) {
|
||||
audioTestPassed = testAudio(AUDIO_CONFIGURATION_STEREO);
|
||||
if (audioTestPassed) {
|
||||
m_StreamConfig.audioConfiguration = AUDIO_CONFIGURATION_STEREO;
|
||||
emitLaunchWarning("5.1 surround sound is not supported by the current audio device.");
|
||||
emitLaunchWarning("Your selected surround sound setting is not supported by the current audio device.");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -593,7 +635,20 @@ bool Session::validateLaunch(SDL_Window* testWindow)
|
||||
emitLaunchWarning("An attached gamepad has no mapping and won't be usable. Visit the Moonlight help to resolve this.");
|
||||
}
|
||||
|
||||
// NVENC will fail to initialize when using dimensions over 4096 and H.264.
|
||||
if (m_StreamConfig.width > 4096 || m_StreamConfig.height > 4096) {
|
||||
if (m_Computer->maxLumaPixelsHEVC == 0) {
|
||||
emit displayLaunchError("Your host PC's GPU doesn't support streaming video resolutions over 4K.");
|
||||
return false;
|
||||
}
|
||||
else if (!m_StreamConfig.supportsHevc) {
|
||||
emit displayLaunchError("Video resolutions over 4K are only supported by the HEVC codec.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (m_Preferences->videoDecoderSelection == StreamingPreferences::VDS_FORCE_HARDWARE &&
|
||||
!m_StreamConfig.enableHdr && // HEVC Main10 was already checked for hardware decode support above
|
||||
!isHardwareDecodeAvailable(testWindow,
|
||||
m_Preferences->videoDecoderSelection,
|
||||
m_StreamConfig.supportsHevc ? VIDEO_FORMAT_H265 : VIDEO_FORMAT_H264,
|
||||
@@ -812,10 +867,18 @@ void Session::toggleFullscreen()
|
||||
bool fullScreen = !(SDL_GetWindowFlags(m_Window) & m_FullScreenFlag);
|
||||
|
||||
if (fullScreen) {
|
||||
if (m_FullScreenFlag == SDL_WINDOW_FULLSCREEN) {
|
||||
// Confine the cursor to the window
|
||||
SDL_SetWindowGrab(m_Window, SDL_TRUE);
|
||||
}
|
||||
|
||||
SDL_SetWindowResizable(m_Window, SDL_FALSE);
|
||||
SDL_SetWindowFullscreen(m_Window, m_FullScreenFlag);
|
||||
}
|
||||
else {
|
||||
// Unconfine the cursor
|
||||
SDL_SetWindowGrab(m_Window, SDL_FALSE);
|
||||
|
||||
SDL_SetWindowFullscreen(m_Window, 0);
|
||||
SDL_SetWindowResizable(m_Window, SDL_TRUE);
|
||||
|
||||
@@ -894,6 +957,18 @@ void Session::exec(int displayOriginX, int displayOriginY)
|
||||
}
|
||||
}
|
||||
|
||||
if (prefs.fps > 60) {
|
||||
// Using SOPS with FPS values over 60 causes GFE to fall back
|
||||
// to 720p60. On previous GFE versions, we could avoid this by
|
||||
// forcing the FPS value to 60 when launching the stream, but
|
||||
// now on GFE 3.20.3 that seems to trigger some sort of
|
||||
// frame rate limiter that locks the game to 60 FPS.
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Disabling SOPS for %d FPS stream",
|
||||
prefs.fps);
|
||||
enableGameOptimizations = false;
|
||||
}
|
||||
|
||||
try {
|
||||
NvHTTP http(m_Computer->activeAddress, m_Computer->serverCert);
|
||||
if (m_Computer->currentGameId != 0) {
|
||||
@@ -937,6 +1012,30 @@ void Session::exec(int displayOriginX, int displayOriginY)
|
||||
hostInfo.serverInfoGfeVersion = siGfeVersion.data();
|
||||
}
|
||||
|
||||
if (m_Preferences->packetSize != 0) {
|
||||
// Override default packet size and remote streaming detection
|
||||
// NB: Using STREAM_CFG_AUTO will cap our packet size at 1024 for remote hosts.
|
||||
m_StreamConfig.streamingRemotely = STREAM_CFG_LOCAL;
|
||||
m_StreamConfig.packetSize = m_Preferences->packetSize;
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Using custom packet size: %d bytes",
|
||||
m_Preferences->packetSize);
|
||||
}
|
||||
else {
|
||||
// isReachableOverVpn() does network I/O, so we only attempt to check
|
||||
// VPN reachability if we've already contacted the PC successfully
|
||||
if (m_Computer->isReachableOverVpn()) {
|
||||
// It looks like our route to this PC is over a VPN.
|
||||
// Treat it as remote even if the target address is in RFC 1918 address space.
|
||||
m_StreamConfig.streamingRemotely = STREAM_CFG_REMOTE;
|
||||
m_StreamConfig.packetSize = 1024;
|
||||
}
|
||||
else {
|
||||
m_StreamConfig.streamingRemotely = STREAM_CFG_AUTO;
|
||||
m_StreamConfig.packetSize = 1392;
|
||||
}
|
||||
}
|
||||
|
||||
int err = LiStartConnection(&hostInfo, &m_StreamConfig, &k_ConnCallbacks,
|
||||
&m_VideoCallbacks,
|
||||
m_AudioDisabled ? nullptr : &m_AudioCallbacks,
|
||||
@@ -958,6 +1057,13 @@ void Session::exec(int displayOriginX, int displayOriginY)
|
||||
int x, y, width, height;
|
||||
getWindowDimensions(x, y, width, height);
|
||||
|
||||
#ifdef STEAM_LINK
|
||||
// We need a little delay before creating the window or we will trigger some kind
|
||||
// of graphics driver bug on Steam Link that causes a jagged overlay to appear in
|
||||
// the top right corner randomly.
|
||||
SDL_Delay(500);
|
||||
#endif
|
||||
|
||||
m_Window = SDL_CreateWindow("Moonlight",
|
||||
x,
|
||||
y,
|
||||
@@ -1012,6 +1118,11 @@ void Session::exec(int displayOriginX, int displayOriginY)
|
||||
SDL_SetWindowResizable(m_Window, SDL_TRUE);
|
||||
}
|
||||
else {
|
||||
if (m_FullScreenFlag == SDL_WINDOW_FULLSCREEN) {
|
||||
// Confine the cursor to the window
|
||||
SDL_SetWindowGrab(m_Window, SDL_TRUE);
|
||||
}
|
||||
|
||||
// Update the window display mode based on our current monitor
|
||||
updateOptimalWindowDisplayMode();
|
||||
|
||||
@@ -1019,14 +1130,35 @@ void Session::exec(int displayOriginX, int displayOriginY)
|
||||
SDL_SetWindowFullscreen(m_Window, m_FullScreenFlag);
|
||||
}
|
||||
|
||||
#ifndef QT_DEBUG
|
||||
// Capture the mouse by default on release builds only.
|
||||
// This prevents the mouse from becoming trapped inside
|
||||
// Moonlight when it's halted at a debug break.
|
||||
if (m_Preferences->windowMode != StreamingPreferences::WM_WINDOWED) {
|
||||
m_InputHandler->setCaptureActive(true);
|
||||
}
|
||||
bool needsFirstEnterCapture = false;
|
||||
|
||||
// Capture the mouse in relative mode by default on release builds only.
|
||||
// This prevents the mouse from becoming trapped inside Moonlight when
|
||||
// it's halted at a debug break.
|
||||
#ifdef QT_DEBUG
|
||||
if (prefs.absoluteMouseMode)
|
||||
#endif
|
||||
{
|
||||
// HACK: For Wayland, we wait until we get the first SDL_WINDOWEVENT_ENTER
|
||||
// event where it seems to work consistently on GNOME. This doesn't work for
|
||||
// XWayland though.
|
||||
if (strcmp(SDL_GetCurrentVideoDriver(), "wayland") != 0) {
|
||||
// We know we aren't running on native Wayland now, but
|
||||
// we still may be running on XWayland.
|
||||
if (!WMUtils::isRunningWayland()) {
|
||||
// Neither Wayland or XWayland: capture now
|
||||
m_InputHandler->setCaptureActive(true);
|
||||
}
|
||||
else {
|
||||
// XWayland: mouse capture doesn't work reliably, so let the user
|
||||
// engage the mouse capture via clicking or using the hotkey.
|
||||
}
|
||||
}
|
||||
else {
|
||||
// Native Wayland: Capture on SDL_WINDOWEVENT_ENTER
|
||||
needsFirstEnterCapture = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Stop text input. SDL enables it by default
|
||||
// when we initialize the video subsystem, but this
|
||||
@@ -1037,6 +1169,11 @@ void Session::exec(int displayOriginX, int displayOriginY)
|
||||
// Disable the screen saver
|
||||
SDL_DisableScreenSaver();
|
||||
|
||||
// Hide Qt's fake mouse cursor on EGLFS systems
|
||||
if (QGuiApplication::platformName() == "eglfs") {
|
||||
QGuiApplication::setOverrideCursor(QCursor(Qt::BlankCursor));
|
||||
}
|
||||
|
||||
// Set timer resolution to 1 ms on Windows for greater
|
||||
// sleep precision and more accurate callback timing.
|
||||
SDL_SetHint(SDL_HINT_TIMER_RESOLUTION, "1");
|
||||
@@ -1082,43 +1219,17 @@ void Session::exec(int displayOriginX, int displayOriginY)
|
||||
break;
|
||||
|
||||
case SDL_WINDOWEVENT:
|
||||
// Capture mouse cursor when user actives the window by clicking on
|
||||
// window's client area (borders and title bar excluded).
|
||||
// Without this you would have to click the window twice (once to
|
||||
// activate it, second time to enable capture). With this you need to
|
||||
// click it only once.
|
||||
// On Linux, the button press event is delivered after the focus gain
|
||||
// so this is not neccessary (and leads to a click sent to the host
|
||||
// when focusing the window by clicking).
|
||||
// By excluding window's borders and title bar out, lets user still
|
||||
// interact with them without mouse capture kicking in.
|
||||
#if defined(Q_OS_WIN32) || defined(Q_OS_DARWIN)
|
||||
if (event.window.event == SDL_WINDOWEVENT_FOCUS_GAINED) {
|
||||
int mouseX, mouseY;
|
||||
Uint32 mouseState = SDL_GetGlobalMouseState(&mouseX, &mouseY);
|
||||
if (mouseState & SDL_BUTTON(SDL_BUTTON_LEFT)) {
|
||||
int x, y, width, height;
|
||||
SDL_GetWindowPosition(m_Window, &x, &y);
|
||||
SDL_GetWindowSize(m_Window, &width, &height);
|
||||
if (mouseX > x && mouseX < x+width && mouseY > y && mouseY < y+height) {
|
||||
m_InputHandler->setCaptureActive(true);
|
||||
}
|
||||
}
|
||||
m_InputHandler->notifyFocusGained(m_Window);
|
||||
}
|
||||
else if (event.window.event == SDL_WINDOWEVENT_FOCUS_LOST) {
|
||||
m_InputHandler->notifyFocusLost(m_Window);
|
||||
}
|
||||
#endif
|
||||
|
||||
if (event.window.event == SDL_WINDOWEVENT_FOCUS_LOST) {
|
||||
// Release mouse cursor when another window is activated (e.g. by using ALT+TAB).
|
||||
// This lets user to interact with our window's title bar and with the buttons in it.
|
||||
// Doing this while the window is full-screen breaks the transition out of FS
|
||||
// (desktop and exclusive), so we must check for that before releasing mouse capture.
|
||||
if (!(SDL_GetWindowFlags(m_Window) & SDL_WINDOW_FULLSCREEN)) {
|
||||
m_InputHandler->setCaptureActive(false);
|
||||
}
|
||||
|
||||
// Raise all keys that are currently pressed. If we don't do this, certain keys
|
||||
// used in shortcuts that cause focus loss (such as Alt+Tab) may get stuck down.
|
||||
m_InputHandler->raiseAllKeys();
|
||||
// Capture the mouse on SDL_WINDOWEVENT_ENTER if needed
|
||||
if (needsFirstEnterCapture && event.window.event == SDL_WINDOWEVENT_ENTER) {
|
||||
m_InputHandler->setCaptureActive(true);
|
||||
needsFirstEnterCapture = false;
|
||||
}
|
||||
|
||||
// We want to recreate the decoder for resizes (full-screen toggles) and the initial shown event.
|
||||
@@ -1216,7 +1327,7 @@ void Session::exec(int displayOriginX, int displayOriginY)
|
||||
m_InputHandler->handleMouseButtonEvent(&event.button);
|
||||
break;
|
||||
case SDL_MOUSEMOTION:
|
||||
m_InputHandler->handleMouseMotionEvent(&event.motion);
|
||||
m_InputHandler->handleMouseMotionEvent(m_Window, &event.motion);
|
||||
break;
|
||||
case SDL_MOUSEWHEEL:
|
||||
m_InputHandler->handleMouseWheelEvent(&event.wheel);
|
||||
@@ -1238,7 +1349,7 @@ void Session::exec(int displayOriginX, int displayOriginY)
|
||||
case SDL_FINGERDOWN:
|
||||
case SDL_FINGERMOTION:
|
||||
case SDL_FINGERUP:
|
||||
m_InputHandler->handleTouchFingerEvent(&event.tfinger);
|
||||
m_InputHandler->handleTouchFingerEvent(m_Window, &event.tfinger);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -1247,8 +1358,12 @@ DispatchDeferredCleanup:
|
||||
// Uncapture the mouse and hide the window immediately,
|
||||
// so we can return to the Qt GUI ASAP.
|
||||
m_InputHandler->setCaptureActive(false);
|
||||
SDL_SetWindowGrab(m_Window, SDL_FALSE);
|
||||
SDL_EnableScreenSaver();
|
||||
SDL_SetHint(SDL_HINT_TIMER_RESOLUTION, "0");
|
||||
if (QGuiApplication::platformName() == "eglfs") {
|
||||
QGuiApplication::restoreOverrideCursor();
|
||||
}
|
||||
|
||||
// Raise any keys that are still down
|
||||
m_InputHandler->raiseAllKeys();
|
||||
|
||||
+11
-10
@@ -25,9 +25,8 @@ public:
|
||||
Q_INVOKABLE void exec(int displayOriginX, int displayOriginY);
|
||||
|
||||
static
|
||||
bool isHardwareDecodeAvailable(SDL_Window* window,
|
||||
StreamingPreferences::VideoDecoderSelection vds,
|
||||
int videoFormat, int width, int height, int frameRate);
|
||||
void getDecoderInfo(SDL_Window* window,
|
||||
bool& isHardwareAccelerated, bool& isFullScreenOnly, QSize& maxResolution);
|
||||
|
||||
static Session* get()
|
||||
{
|
||||
@@ -42,7 +41,7 @@ public:
|
||||
signals:
|
||||
void stageStarting(QString stage);
|
||||
|
||||
void stageFailed(QString stage, long errorCode);
|
||||
void stageFailed(QString stage, int errorCode);
|
||||
|
||||
void connectionStarted();
|
||||
|
||||
@@ -61,10 +60,7 @@ private:
|
||||
|
||||
void emitLaunchWarning(QString text);
|
||||
|
||||
static
|
||||
int getDecoderCapabilities(SDL_Window* window,
|
||||
StreamingPreferences::VideoDecoderSelection vds,
|
||||
int videoFormat, int width, int height, int frameRate);
|
||||
bool populateDecoderProperties(SDL_Window* window);
|
||||
|
||||
IAudioRenderer* createAudioRenderer(const POPUS_MULTISTREAM_CONFIGURATION opusConfig);
|
||||
|
||||
@@ -81,6 +77,11 @@ private:
|
||||
|
||||
void updateOptimalWindowDisplayMode();
|
||||
|
||||
static
|
||||
bool isHardwareDecodeAvailable(SDL_Window* window,
|
||||
StreamingPreferences::VideoDecoderSelection vds,
|
||||
int videoFormat, int width, int height, int frameRate);
|
||||
|
||||
static
|
||||
bool chooseDecoder(StreamingPreferences::VideoDecoderSelection vds,
|
||||
SDL_Window* window, int videoFormat, int width, int height,
|
||||
@@ -92,10 +93,10 @@ private:
|
||||
void clStageStarting(int stage);
|
||||
|
||||
static
|
||||
void clStageFailed(int stage, long errorCode);
|
||||
void clStageFailed(int stage, int errorCode);
|
||||
|
||||
static
|
||||
void clConnectionTerminated(long errorCode);
|
||||
void clConnectionTerminated(int errorCode);
|
||||
|
||||
static
|
||||
void clLogMessage(const char* format, ...);
|
||||
|
||||
@@ -12,14 +12,12 @@ void StreamUtils::scaleSourceToDestinationSurface(SDL_Rect* src, SDL_Rect* dst)
|
||||
int dstW = dst->h * src->w / src->h;
|
||||
|
||||
if (dstH > dst->h) {
|
||||
dst->y = 0;
|
||||
dst->x = (dst->w - dstW) / 2;
|
||||
dst->x += (dst->w - dstW) / 2;
|
||||
dst->w = dstW;
|
||||
SDL_assert(dst->w * src->h / src->w <= dst->h);
|
||||
}
|
||||
else {
|
||||
dst->x = 0;
|
||||
dst->y = (dst->h - dstH) / 2;
|
||||
dst->y += (dst->h - dstH) / 2;
|
||||
dst->h = dstH;
|
||||
SDL_assert(dst->h * src->w / src->h <= dst->w);
|
||||
}
|
||||
|
||||
@@ -43,7 +43,10 @@ public:
|
||||
virtual ~IVideoDecoder() {}
|
||||
virtual bool initialize(PDECODER_PARAMETERS params) = 0;
|
||||
virtual bool isHardwareAccelerated() = 0;
|
||||
virtual bool isAlwaysFullScreen() = 0;
|
||||
virtual int getDecoderCapabilities() = 0;
|
||||
virtual int getDecoderColorspace() = 0;
|
||||
virtual QSize getDecoderMaxResolution() = 0;
|
||||
virtual int submitDecodeUnit(PDECODE_UNIT du) = 0;
|
||||
virtual void renderFrameOnMainThread() = 0;
|
||||
};
|
||||
|
||||
@@ -28,7 +28,7 @@ bool CUDARenderer::initialize(PDECODER_PARAMETERS)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CUDARenderer::prepareDecoderContext(AVCodecContext* context)
|
||||
bool CUDARenderer::prepareDecoderContext(AVCodecContext* context, AVDictionary**)
|
||||
{
|
||||
context->hw_device_ctx = av_buffer_ref(m_HwContext);
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@ public:
|
||||
CUDARenderer();
|
||||
virtual ~CUDARenderer() override;
|
||||
virtual bool initialize(PDECODER_PARAMETERS) override;
|
||||
virtual bool prepareDecoderContext(AVCodecContext* context) override;
|
||||
virtual bool prepareDecoderContext(AVCodecContext* context, AVDictionary** options) override;
|
||||
virtual void renderFrame(AVFrame* frame) override;
|
||||
virtual bool needsTestFrame() override;
|
||||
virtual bool isDirectRenderingSupported() override;
|
||||
|
||||
@@ -33,7 +33,7 @@ DrmRenderer::~DrmRenderer()
|
||||
}
|
||||
}
|
||||
|
||||
bool DrmRenderer::prepareDecoderContext(AVCodecContext*)
|
||||
bool DrmRenderer::prepareDecoderContext(AVCodecContext*, AVDictionary**)
|
||||
{
|
||||
/* Nothing to do */
|
||||
|
||||
@@ -194,6 +194,12 @@ enum AVPixelFormat DrmRenderer::getPreferredPixelFormat(int)
|
||||
return AV_PIX_FMT_DRM_PRIME;
|
||||
}
|
||||
|
||||
int DrmRenderer::getRendererAttributes()
|
||||
{
|
||||
// This renderer can only draw in full-screen
|
||||
return RENDERER_ATTRIBUTE_FULLSCREEN_ONLY;
|
||||
}
|
||||
|
||||
void DrmRenderer::renderFrame(AVFrame* frame)
|
||||
{
|
||||
AVDRMFrameDescriptor* drmFrame = (AVDRMFrameDescriptor*)frame->data[0];
|
||||
|
||||
@@ -10,9 +10,10 @@ public:
|
||||
DrmRenderer();
|
||||
virtual ~DrmRenderer() override;
|
||||
virtual bool initialize(PDECODER_PARAMETERS params) override;
|
||||
virtual bool prepareDecoderContext(AVCodecContext* context) override;
|
||||
virtual bool prepareDecoderContext(AVCodecContext* context, AVDictionary** options) override;
|
||||
virtual void renderFrame(AVFrame* frame) override;
|
||||
virtual enum AVPixelFormat getPreferredPixelFormat(int videoFormat) override;
|
||||
virtual int getRendererAttributes() override;
|
||||
|
||||
private:
|
||||
int m_DrmFd;
|
||||
|
||||
@@ -80,7 +80,7 @@ AVBufferRef* DXVA2Renderer::ffPoolAlloc(void* opaque, int)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
bool DXVA2Renderer::prepareDecoderContext(AVCodecContext* context)
|
||||
bool DXVA2Renderer::prepareDecoderContext(AVCodecContext* context, AVDictionary**)
|
||||
{
|
||||
// m_DXVAContext.workaround and report_id already initialized elsewhere
|
||||
m_DXVAContext.decoder = m_Decoder;
|
||||
@@ -382,9 +382,6 @@ bool DXVA2Renderer::isDecoderBlacklisted()
|
||||
HRESULT hr;
|
||||
bool result = false;
|
||||
|
||||
// TODO: Update for HEVC Main10
|
||||
SDL_assert(m_VideoFormat != VIDEO_FORMAT_H265_MAIN10);
|
||||
|
||||
if (qgetenv("DXVA2_DISABLE_DECODER_BLACKLIST") == "1") {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"DXVA2 decoder blacklist is disabled");
|
||||
@@ -432,6 +429,15 @@ bool DXVA2Renderer::isDecoderBlacklisted()
|
||||
"GPU blacklisted for HEVC due to hybrid decode");
|
||||
result = (m_VideoFormat & VIDEO_FORMAT_MASK_H265) != 0;
|
||||
break;
|
||||
case 0x1900: // Skylake
|
||||
// Blacklist these for HEVC Main10 to avoid hybrid decode.
|
||||
// Regular HEVC Main is fine though.
|
||||
if (m_VideoFormat == VIDEO_FORMAT_H265_MAIN10) {
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"GPU blacklisted for HEVC Main10 due to hybrid decode");
|
||||
result = false;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
// Intel drivers from before late-2017 had a bug that caused some strange artifacts
|
||||
// when decoding HEVC. Avoid HEVC on drivers prior to build 4836 which I confirmed
|
||||
@@ -540,12 +546,34 @@ bool DXVA2Renderer::initializeDevice(SDL_Window* window, bool enableVsync)
|
||||
d3dpp.hDeviceWindow = info.info.win.window;
|
||||
d3dpp.Flags = D3DPRESENTFLAG_VIDEO;
|
||||
|
||||
if (m_VideoFormat == VIDEO_FORMAT_H265_MAIN10) {
|
||||
// Verify 10-bit A2R10G10B10 color support. This is only available
|
||||
// as a display format in full-screen exclusive mode on DX9.
|
||||
hr = d3d9ex->CheckDeviceType(adapterIndex,
|
||||
D3DDEVTYPE_HAL,
|
||||
D3DFMT_A2R10G10B10,
|
||||
D3DFMT_A2R10G10B10,
|
||||
FALSE);
|
||||
if (FAILED(hr)) {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"GPU/driver doesn't support A2R10G10B10");
|
||||
d3d9ex->Release();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if ((windowFlags & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN) {
|
||||
d3dpp.Windowed = false;
|
||||
d3dpp.BackBufferWidth = currentMode.Width;
|
||||
d3dpp.BackBufferHeight = currentMode.Height;
|
||||
d3dpp.FullScreen_RefreshRateInHz = currentMode.RefreshRate;
|
||||
d3dpp.BackBufferFormat = currentMode.Format;
|
||||
|
||||
if (m_VideoFormat == VIDEO_FORMAT_H265_MAIN10) {
|
||||
d3dpp.BackBufferFormat = currentMode.Format = D3DFMT_A2R10G10B10;
|
||||
}
|
||||
else {
|
||||
d3dpp.BackBufferFormat = currentMode.Format;
|
||||
}
|
||||
}
|
||||
else {
|
||||
d3dpp.Windowed = true;
|
||||
@@ -680,7 +708,13 @@ bool DXVA2Renderer::initialize(PDECODER_PARAMETERS params)
|
||||
m_Desc.SampleFormat.VideoPrimaries = DXVA2_VideoPrimaries_Unknown;
|
||||
m_Desc.SampleFormat.VideoTransferFunction = DXVA2_VideoTransFunc_Unknown;
|
||||
m_Desc.SampleFormat.SampleFormat = DXVA2_SampleProgressiveFrame;
|
||||
m_Desc.Format = (D3DFORMAT)MAKEFOURCC('N','V','1','2');
|
||||
|
||||
if (m_VideoFormat == VIDEO_FORMAT_H265_MAIN10) {
|
||||
m_Desc.Format = (D3DFORMAT)MAKEFOURCC('P','0','1','0');
|
||||
}
|
||||
else {
|
||||
m_Desc.Format = (D3DFORMAT)MAKEFOURCC('N','V','1','2');
|
||||
}
|
||||
|
||||
if (!initializeDevice(params->window, params->enableVsync)) {
|
||||
return false;
|
||||
@@ -762,6 +796,20 @@ void DXVA2Renderer::notifyOverlayUpdated(Overlay::OverlayType type)
|
||||
}
|
||||
}
|
||||
|
||||
int DXVA2Renderer::getDecoderColorspace()
|
||||
{
|
||||
if (isDXVideoProcessorAPIBlacklisted()) {
|
||||
// StretchRect() assumes Rec 601 on Intel GPUs
|
||||
return COLORSPACE_REC_601;
|
||||
}
|
||||
else {
|
||||
// VideoProcessBlt() *should* properly handle whatever, since
|
||||
// we provide colorspace information. However, AMD GPUs seem to
|
||||
// always assume Rec 709, so we'll use that as our default.
|
||||
return COLORSPACE_REC_709;
|
||||
}
|
||||
}
|
||||
|
||||
void DXVA2Renderer::renderFrame(AVFrame *frame)
|
||||
{
|
||||
IDirect3DSurface9* surface = reinterpret_cast<IDirect3DSurface9*>(frame->data[3]);
|
||||
|
||||
@@ -17,9 +17,10 @@ public:
|
||||
DXVA2Renderer();
|
||||
virtual ~DXVA2Renderer() override;
|
||||
virtual bool initialize(PDECODER_PARAMETERS params) override;
|
||||
virtual bool prepareDecoderContext(AVCodecContext* context) override;
|
||||
virtual bool prepareDecoderContext(AVCodecContext* context, AVDictionary** options) override;
|
||||
virtual void renderFrame(AVFrame* frame) override;
|
||||
virtual void notifyOverlayUpdated(Overlay::OverlayType) override;
|
||||
virtual int getDecoderColorspace() override;
|
||||
|
||||
private:
|
||||
bool initializeDecoder();
|
||||
|
||||
@@ -22,9 +22,16 @@ MmalRenderer::~MmalRenderer()
|
||||
}
|
||||
}
|
||||
|
||||
bool MmalRenderer::prepareDecoderContext(AVCodecContext*)
|
||||
bool MmalRenderer::prepareDecoderContext(AVCodecContext* context, AVDictionary** options)
|
||||
{
|
||||
/* Nothing to do */
|
||||
// FFmpeg defaults this to 10 which is too large to fit in the default 64 MB VRAM split.
|
||||
// Reducing to 2 seems to work fine for our bitstreams (max of 1 buffered frame needed).
|
||||
av_dict_set_int(options, "extra_buffers", 2, 0);
|
||||
|
||||
// MMAL seems to dislike certain initial width and height values, but it seems okay
|
||||
// with getting zero for the width and height. We'll zero them all the time to be safe.
|
||||
context->width = 0;
|
||||
context->height = 0;
|
||||
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Using MMAL renderer");
|
||||
@@ -82,7 +89,7 @@ bool MmalRenderer::initialize(PDECODER_PARAMETERS params)
|
||||
dr.alpha = 255;
|
||||
|
||||
dr.set |= MMAL_DISPLAY_SET_FULLSCREEN;
|
||||
dr.fullscreen = (SDL_GetWindowFlags(params->window) & SDL_WINDOW_FULLSCREEN) != 0;
|
||||
dr.fullscreen = true;
|
||||
|
||||
{
|
||||
SDL_Rect src, dst;
|
||||
@@ -125,6 +132,12 @@ enum AVPixelFormat MmalRenderer::getPreferredPixelFormat(int videoFormat)
|
||||
return AV_PIX_FMT_MMAL;
|
||||
}
|
||||
|
||||
int MmalRenderer::getRendererAttributes()
|
||||
{
|
||||
// This renderer can only draw in full-screen and maxes out at 1080p
|
||||
return RENDERER_ATTRIBUTE_FULLSCREEN_ONLY | RENDERER_ATTRIBUTE_1080P_MAX;
|
||||
}
|
||||
|
||||
bool MmalRenderer::needsTestFrame()
|
||||
{
|
||||
// We won't be able to decode if the GPU memory is 64 MB or lower,
|
||||
|
||||
@@ -12,10 +12,11 @@ public:
|
||||
MmalRenderer();
|
||||
virtual ~MmalRenderer() override;
|
||||
virtual bool initialize(PDECODER_PARAMETERS params) override;
|
||||
virtual bool prepareDecoderContext(AVCodecContext* context) override;
|
||||
virtual bool prepareDecoderContext(AVCodecContext* context, AVDictionary** options) override;
|
||||
virtual void renderFrame(AVFrame* frame) override;
|
||||
virtual enum AVPixelFormat getPreferredPixelFormat(int videoFormat) override;
|
||||
virtual bool needsTestFrame() override;
|
||||
virtual int getRendererAttributes() override;
|
||||
|
||||
private:
|
||||
static void InputPortCallback(MMAL_PORT_T* port, MMAL_BUFFER_HEADER_T* buffer);
|
||||
|
||||
@@ -258,7 +258,7 @@ void Pacer::renderFrame(AVFrame* frame)
|
||||
{
|
||||
// Count time spent in Pacer's queues
|
||||
Uint32 beforeRender = SDL_GetTicks();
|
||||
m_VideoStats->totalPacerTime += beforeRender - frame->pts;
|
||||
m_VideoStats->totalPacerTime += beforeRender - frame->pkt_dts;
|
||||
|
||||
// Render it
|
||||
m_VsyncRenderer->renderFrame(frame);
|
||||
|
||||
@@ -9,16 +9,13 @@ extern "C" {
|
||||
#include <libavcodec/avcodec.h>
|
||||
}
|
||||
|
||||
#define RENDERER_ATTRIBUTE_FULLSCREEN_ONLY 0x01
|
||||
#define RENDERER_ATTRIBUTE_1080P_MAX 0x02
|
||||
|
||||
class IFFmpegRenderer : public Overlay::IOverlayRenderer {
|
||||
public:
|
||||
enum FramePacingConstraint {
|
||||
PACING_FORCE_OFF,
|
||||
PACING_FORCE_ON,
|
||||
PACING_ANY
|
||||
};
|
||||
|
||||
virtual bool initialize(PDECODER_PARAMETERS params) = 0;
|
||||
virtual bool prepareDecoderContext(AVCodecContext* context) = 0;
|
||||
virtual bool prepareDecoderContext(AVCodecContext* context, AVDictionary** options) = 0;
|
||||
virtual void renderFrame(AVFrame* frame) = 0;
|
||||
|
||||
virtual bool needsTestFrame() {
|
||||
@@ -31,9 +28,14 @@ public:
|
||||
return 0;
|
||||
}
|
||||
|
||||
virtual FramePacingConstraint getFramePacingConstraint() {
|
||||
// No pacing preference
|
||||
return PACING_ANY;
|
||||
virtual int getRendererAttributes() {
|
||||
// No special attributes by default
|
||||
return 0;
|
||||
}
|
||||
|
||||
virtual int getDecoderColorspace() {
|
||||
// Rec 601 is default
|
||||
return COLORSPACE_REC_601;
|
||||
}
|
||||
|
||||
virtual bool isRenderThreadSupported() {
|
||||
@@ -47,9 +49,19 @@ public:
|
||||
}
|
||||
|
||||
virtual enum AVPixelFormat getPreferredPixelFormat(int videoFormat) {
|
||||
// Planar YUV 4:2:0
|
||||
SDL_assert(videoFormat != VIDEO_FORMAT_H265_MAIN10);
|
||||
return AV_PIX_FMT_YUV420P;
|
||||
if (videoFormat == VIDEO_FORMAT_H265_MAIN10) {
|
||||
// 10-bit YUV 4:2:0
|
||||
return AV_PIX_FMT_P010;
|
||||
}
|
||||
else {
|
||||
// Planar YUV 4:2:0
|
||||
return AV_PIX_FMT_YUV420P;
|
||||
}
|
||||
}
|
||||
|
||||
virtual bool isPixelFormatSupported(int videoFormat, enum AVPixelFormat pixelFormat) {
|
||||
// By default, we only support the preferred pixel format
|
||||
return getPreferredPixelFormat(videoFormat) == pixelFormat;
|
||||
}
|
||||
|
||||
// IOverlayRenderer
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#include "sdlvid.h"
|
||||
|
||||
#include "streaming/session.h"
|
||||
#include "streaming/streamutils.h"
|
||||
#include "path.h"
|
||||
|
||||
#include <QDir>
|
||||
@@ -58,7 +59,7 @@ SdlRenderer::~SdlRenderer()
|
||||
}
|
||||
}
|
||||
|
||||
bool SdlRenderer::prepareDecoderContext(AVCodecContext*)
|
||||
bool SdlRenderer::prepareDecoderContext(AVCodecContext*, AVDictionary**)
|
||||
{
|
||||
/* Nothing to do */
|
||||
|
||||
@@ -68,13 +69,6 @@ bool SdlRenderer::prepareDecoderContext(AVCodecContext*)
|
||||
return true;
|
||||
}
|
||||
|
||||
int SdlRenderer::getDecoderCapabilities()
|
||||
{
|
||||
// The FFmpeg CPU decoder can handle reference frame invalidation,
|
||||
// but only for H.264.
|
||||
return CAPABILITY_REFERENCE_FRAME_INVALIDATION_AVC;
|
||||
}
|
||||
|
||||
void SdlRenderer::notifyOverlayUpdated(Overlay::OverlayType type)
|
||||
{
|
||||
// Construct the required font to render the overlay
|
||||
@@ -134,10 +128,30 @@ bool SdlRenderer::isRenderThreadSupported()
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SdlRenderer::isPixelFormatSupported(int, AVPixelFormat pixelFormat)
|
||||
{
|
||||
// Remember to keep this in sync with SdlRenderer::renderFrame()!
|
||||
switch (pixelFormat)
|
||||
{
|
||||
case AV_PIX_FMT_YUV420P:
|
||||
case AV_PIX_FMT_NV12:
|
||||
case AV_PIX_FMT_NV21:
|
||||
return true;
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool SdlRenderer::initialize(PDECODER_PARAMETERS params)
|
||||
{
|
||||
Uint32 rendererFlags = SDL_RENDERER_ACCELERATED;
|
||||
|
||||
if (params->videoFormat == VIDEO_FORMAT_H265_MAIN10) {
|
||||
// SDL doesn't support rendering YUV 10-bit textures yet
|
||||
return false;
|
||||
}
|
||||
|
||||
if ((SDL_GetWindowFlags(params->window) & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN) {
|
||||
// In full-screen exclusive mode, we enable V-sync if requested. For other modes, Windows and Mac
|
||||
// have compositors that make rendering tear-free. Linux compositor varies by distro and user
|
||||
@@ -163,9 +177,18 @@ bool SdlRenderer::initialize(PDECODER_PARAMETERS params)
|
||||
return false;
|
||||
}
|
||||
|
||||
// The window may be smaller than the stream size, so ensure our
|
||||
// logical rendering surface size is equal to the stream size
|
||||
SDL_RenderSetLogicalSize(m_Renderer, params->width, params->height);
|
||||
// Calculate the video region size, scaling to fill the window while
|
||||
// preserving the aspect ratio of the video stream.
|
||||
SDL_Rect src, dst;
|
||||
src.x = src.y = 0;
|
||||
src.w = params->width;
|
||||
src.h = params->height;
|
||||
dst.x = dst.y = 0;
|
||||
SDL_GetWindowSize(params->window, &dst.w, &dst.h);
|
||||
StreamUtils::scaleSourceToDestinationSurface(&src, &dst);
|
||||
|
||||
// Ensure the viewport is set to the desired video region
|
||||
SDL_RenderSetViewport(m_Renderer, &dst);
|
||||
|
||||
// Draw a black frame until the video stream starts rendering
|
||||
SDL_SetRenderDrawColor(m_Renderer, 0, 0, 0, SDL_ALPHA_OPAQUE);
|
||||
@@ -262,12 +285,18 @@ void SdlRenderer::renderFrame(AVFrame* frame)
|
||||
goto Exit;
|
||||
}
|
||||
|
||||
// av_hwframe_transfer_data() can nuke frame metadata,
|
||||
// so anything other than width, height, and format must
|
||||
// be set *after* calling av_hwframe_transfer_data().
|
||||
swFrame->colorspace = frame->colorspace;
|
||||
|
||||
frame = swFrame;
|
||||
}
|
||||
|
||||
if (m_Texture == nullptr) {
|
||||
Uint32 sdlFormat;
|
||||
|
||||
// Remember to keep this in sync with SdlRenderer::isPixelFormatSupported()!
|
||||
switch (frame->format)
|
||||
{
|
||||
case AV_PIX_FMT_YUV420P:
|
||||
@@ -284,6 +313,18 @@ void SdlRenderer::renderFrame(AVFrame* frame)
|
||||
goto Exit;
|
||||
}
|
||||
|
||||
switch (frame->colorspace)
|
||||
{
|
||||
case AVCOL_SPC_BT709:
|
||||
SDL_SetYUVConversionMode(SDL_YUV_CONVERSION_BT709);
|
||||
break;
|
||||
case AVCOL_SPC_BT470BG:
|
||||
case AVCOL_SPC_SMPTE170M:
|
||||
default:
|
||||
SDL_SetYUVConversionMode(SDL_YUV_CONVERSION_BT601);
|
||||
break;
|
||||
}
|
||||
|
||||
m_Texture = SDL_CreateTexture(m_Renderer,
|
||||
sdlFormat,
|
||||
SDL_TEXTUREACCESS_STREAMING,
|
||||
|
||||
@@ -9,11 +9,11 @@ public:
|
||||
SdlRenderer();
|
||||
virtual ~SdlRenderer() override;
|
||||
virtual bool initialize(PDECODER_PARAMETERS params) override;
|
||||
virtual bool prepareDecoderContext(AVCodecContext* context) override;
|
||||
virtual bool prepareDecoderContext(AVCodecContext* context, AVDictionary** options) override;
|
||||
virtual void renderFrame(AVFrame* frame) override;
|
||||
virtual int getDecoderCapabilities() override;
|
||||
virtual void notifyOverlayUpdated(Overlay::OverlayType) override;
|
||||
virtual bool isRenderThreadSupported() override;
|
||||
virtual bool isPixelFormatSupported(int videoFormat, enum AVPixelFormat pixelFormat) override;
|
||||
|
||||
private:
|
||||
void renderOverlay(Overlay::OverlayType type);
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#include <QString>
|
||||
|
||||
#include "vaapi.h"
|
||||
#include "utils.h"
|
||||
#include <streaming/streamutils.h>
|
||||
|
||||
#include <SDL_syswm.h>
|
||||
@@ -10,7 +11,8 @@
|
||||
|
||||
VAAPIRenderer::VAAPIRenderer()
|
||||
: m_HwContext(nullptr),
|
||||
m_DrmFd(-1)
|
||||
m_DrmFd(-1),
|
||||
m_BlacklistedForDirectRendering(false)
|
||||
{
|
||||
|
||||
}
|
||||
@@ -36,26 +38,139 @@ VAAPIRenderer::~VAAPIRenderer()
|
||||
}
|
||||
}
|
||||
|
||||
bool
|
||||
VAAPIRenderer::validateDriver(VADisplay display)
|
||||
{
|
||||
const char* vendorString = vaQueryVendorString(display);
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Validating VAAPI driver: %s",
|
||||
vendorString ? vendorString : "<unknown>");
|
||||
|
||||
if (isDirectRenderingSupported()) {
|
||||
int entrypointCount;
|
||||
VAEntrypoint entrypoints[vaMaxNumEntrypoints(display)];
|
||||
VAStatus status = vaQueryConfigEntrypoints(display, VAProfileNone, entrypoints, &entrypointCount);
|
||||
if (status == VA_STATUS_SUCCESS) {
|
||||
for (int i = 0; i < entrypointCount; i++) {
|
||||
// Without VAEntrypointVideoProc support, the driver will crash inside vaPutSurface()
|
||||
if (entrypoints[i] == VAEntrypointVideoProc) {
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"VAEntrypointVideoProc is supported");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"VAAPI driver doesn't support VAEntrypointVideoProc!");
|
||||
return false;
|
||||
}
|
||||
else {
|
||||
// Indirect rendering can use any driver
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
VADisplay
|
||||
VAAPIRenderer::openDisplay(SDL_Window* window)
|
||||
{
|
||||
SDL_SysWMinfo info;
|
||||
VADisplay display;
|
||||
|
||||
SDL_VERSION(&info.version);
|
||||
|
||||
if (!SDL_GetWindowWMInfo(window, &info)) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"SDL_GetWindowWMInfo() failed: %s",
|
||||
SDL_GetError());
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
m_WindowSystem = info.subsystem;
|
||||
if (info.subsystem == SDL_SYSWM_X11) {
|
||||
m_XWindow = info.info.x11.window;
|
||||
#ifdef HAVE_LIBVA_X11
|
||||
display = vaGetDisplay(info.info.x11.display);
|
||||
if (display == nullptr) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Unable to open X11 display for VAAPI");
|
||||
return nullptr;
|
||||
}
|
||||
#else
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Moonlight not compiled with VAAPI X11 support!");
|
||||
return nullptr;
|
||||
#endif
|
||||
}
|
||||
else if (info.subsystem == SDL_SYSWM_WAYLAND) {
|
||||
#ifdef HAVE_LIBVA_WAYLAND
|
||||
display = vaGetDisplayWl(info.info.wl.display);
|
||||
if (display == nullptr) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Unable to open Wayland display for VAAPI");
|
||||
return nullptr;
|
||||
}
|
||||
#else
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Moonlight not compiled with VAAPI Wayland support!");
|
||||
return nullptr;
|
||||
#endif
|
||||
}
|
||||
// TODO: Upstream a better solution for SDL_GetWindowWMInfo on KMSDRM
|
||||
else if (strcmp(SDL_GetCurrentVideoDriver(), "KMSDRM") == 0) {
|
||||
#ifdef HAVE_LIBVA_DRM
|
||||
if (m_DrmFd < 0) {
|
||||
const char* device = SDL_getenv("DRM_DEV");
|
||||
|
||||
if (device == nullptr) {
|
||||
device = "/dev/dri/card0";
|
||||
}
|
||||
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Opening DRM device: %s",
|
||||
device);
|
||||
|
||||
m_DrmFd = open(device, O_RDWR | O_CLOEXEC);
|
||||
if (m_DrmFd < 0) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Failed to open DRM device: %d",
|
||||
errno);
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
display = vaGetDisplayDRM(m_DrmFd);
|
||||
if (display == nullptr) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Unable to open DRM display for VAAPI");
|
||||
return nullptr;
|
||||
}
|
||||
#else
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Moonlight not compiled with VAAPI DRM support!");
|
||||
return nullptr;
|
||||
#endif
|
||||
}
|
||||
else {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Unsupported VAAPI rendering subsystem: %d",
|
||||
info.subsystem);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return display;
|
||||
}
|
||||
|
||||
bool
|
||||
VAAPIRenderer::initialize(PDECODER_PARAMETERS params)
|
||||
{
|
||||
int err;
|
||||
SDL_SysWMinfo info;
|
||||
|
||||
m_VideoWidth = params->width;
|
||||
m_VideoHeight = params->height;
|
||||
|
||||
SDL_GetWindowSize(params->window, &m_DisplayWidth, &m_DisplayHeight);
|
||||
|
||||
SDL_VERSION(&info.version);
|
||||
|
||||
if (!SDL_GetWindowWMInfo(params->window, &info)) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"SDL_GetWindowWMInfo() failed: %s",
|
||||
SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
m_HwContext = av_hwdevice_ctx_alloc(AV_HWDEVICE_TYPE_VAAPI);
|
||||
if (!m_HwContext) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
@@ -66,79 +181,113 @@ VAAPIRenderer::initialize(PDECODER_PARAMETERS params)
|
||||
AVHWDeviceContext* deviceContext = (AVHWDeviceContext*)m_HwContext->data;
|
||||
AVVAAPIDeviceContext* vaDeviceContext = (AVVAAPIDeviceContext*)deviceContext->hwctx;
|
||||
|
||||
m_WindowSystem = info.subsystem;
|
||||
if (info.subsystem == SDL_SYSWM_X11) {
|
||||
#ifdef HAVE_LIBVA_X11
|
||||
m_XWindow = info.info.x11.window;
|
||||
vaDeviceContext->display = vaGetDisplay(info.info.x11.display);
|
||||
if (!vaDeviceContext->display) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Unable to open X11 display for VAAPI");
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Moonlight not compiled with VAAPI X11 support!");
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
else if (info.subsystem == SDL_SYSWM_WAYLAND) {
|
||||
#ifdef HAVE_LIBVA_WAYLAND
|
||||
vaDeviceContext->display = vaGetDisplayWl(info.info.wl.display);
|
||||
if (!vaDeviceContext->display) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Unable to open Wayland display for VAAPI");
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Moonlight not compiled with VAAPI Wayland support!");
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
// TODO: Upstream a better solution for SDL_GetWindowWMInfo on KMSDRM
|
||||
else if (strcmp(SDL_GetCurrentVideoDriver(), "KMSDRM") == 0) {
|
||||
#ifdef HAVE_LIBVA_DRM
|
||||
const char* device = SDL_getenv("DRM_DEV");
|
||||
|
||||
if (device == nullptr) {
|
||||
device = "/dev/dri/card0";
|
||||
}
|
||||
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Opening DRM device: %s",
|
||||
device);
|
||||
|
||||
m_DrmFd = open(device, O_RDWR | O_CLOEXEC);
|
||||
if (m_DrmFd < 0) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Failed to open DRM device: %d",
|
||||
errno);
|
||||
return false;
|
||||
}
|
||||
|
||||
vaDeviceContext->display = vaGetDisplayDRM(m_DrmFd);
|
||||
if (!vaDeviceContext->display) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Unable to open DRM display for VAAPI");
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Moonlight not compiled with VAAPI DRM support!");
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
else {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Unsupported VAAPI rendering subsystem: %d",
|
||||
info.subsystem);
|
||||
vaDeviceContext->display = openDisplay(params->window);
|
||||
if (vaDeviceContext->display == nullptr) {
|
||||
// openDisplay() logs the error
|
||||
return false;
|
||||
}
|
||||
|
||||
int major, minor;
|
||||
VAStatus status;
|
||||
status = vaInitialize(vaDeviceContext->display, &major, &minor);
|
||||
bool setPathVar = false;
|
||||
|
||||
for (;;) {
|
||||
status = vaInitialize(vaDeviceContext->display, &major, &minor);
|
||||
if (status == VA_STATUS_SUCCESS && !validateDriver(vaDeviceContext->display)) {
|
||||
vaTerminate(vaDeviceContext->display);
|
||||
vaDeviceContext->display = openDisplay(params->window);
|
||||
status = VA_STATUS_ERROR_UNSUPPORTED_PROFILE;
|
||||
}
|
||||
if (status != VA_STATUS_SUCCESS && qEnvironmentVariableIsEmpty("LIBVA_DRIVER_NAME")) {
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Trying fallback VAAPI driver names");
|
||||
|
||||
// It would be nice to use vaSetDriverName() here, but there's no way to unset
|
||||
// it and get back to the default driver selection logic once we've overridden
|
||||
// the driver name using that API. As a result, we must use LIBVA_DRIVER_NAME.
|
||||
|
||||
if (status != VA_STATUS_SUCCESS) {
|
||||
// The iHD driver supports newer hardware like Ice Lake and Comet Lake.
|
||||
// It should be picked by default on those platforms, but that doesn't
|
||||
// always seem to be the case for some reason.
|
||||
qputenv("LIBVA_DRIVER_NAME", "iHD");
|
||||
status = vaInitialize(vaDeviceContext->display, &major, &minor);
|
||||
if (status == VA_STATUS_SUCCESS && !validateDriver(vaDeviceContext->display)) {
|
||||
vaTerminate(vaDeviceContext->display);
|
||||
vaDeviceContext->display = openDisplay(params->window);
|
||||
status = VA_STATUS_ERROR_UNSUPPORTED_PROFILE;
|
||||
}
|
||||
}
|
||||
|
||||
if (status != VA_STATUS_SUCCESS) {
|
||||
// The Iris driver in Mesa 20.0 returns a bogus VA driver (iris_drv_video.so)
|
||||
// even though the correct driver is still i965. If we hit this path, we'll
|
||||
// explicitly try i965 to handle this case.
|
||||
qputenv("LIBVA_DRIVER_NAME", "i965");
|
||||
status = vaInitialize(vaDeviceContext->display, &major, &minor);
|
||||
if (status == VA_STATUS_SUCCESS && !validateDriver(vaDeviceContext->display)) {
|
||||
vaTerminate(vaDeviceContext->display);
|
||||
vaDeviceContext->display = openDisplay(params->window);
|
||||
status = VA_STATUS_ERROR_UNSUPPORTED_PROFILE;
|
||||
}
|
||||
}
|
||||
|
||||
if (status != VA_STATUS_SUCCESS) {
|
||||
// The RadeonSI driver is compatible with XWayland but can't be detected by libva
|
||||
// so try it too if all else fails.
|
||||
qputenv("LIBVA_DRIVER_NAME", "radeonsi");
|
||||
status = vaInitialize(vaDeviceContext->display, &major, &minor);
|
||||
if (status == VA_STATUS_SUCCESS && !validateDriver(vaDeviceContext->display)) {
|
||||
vaTerminate(vaDeviceContext->display);
|
||||
vaDeviceContext->display = openDisplay(params->window);
|
||||
status = VA_STATUS_ERROR_UNSUPPORTED_PROFILE;
|
||||
}
|
||||
}
|
||||
|
||||
if (status != VA_STATUS_SUCCESS) {
|
||||
// Unset LIBVA_DRIVER_NAME if none of the drivers we tried worked. This ensures
|
||||
// we will get a fresh start using the default driver selection behavior after
|
||||
// setting LIBVA_DRIVERS_PATH in the code below.
|
||||
qunsetenv("LIBVA_DRIVER_NAME");
|
||||
}
|
||||
}
|
||||
|
||||
if (status == VA_STATUS_SUCCESS) {
|
||||
// Success!
|
||||
break;
|
||||
}
|
||||
|
||||
if (qEnvironmentVariableIsEmpty("LIBVA_DRIVERS_PATH")) {
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Trying fallback VAAPI driver paths");
|
||||
|
||||
qputenv("LIBVA_DRIVERS_PATH",
|
||||
#if Q_PROCESSOR_WORDSIZE == 8
|
||||
"/usr/lib64/dri:" // Fedora x86_64
|
||||
"/usr/lib64/va/drivers:" // Gentoo x86_64
|
||||
#endif
|
||||
"/usr/lib/dri:" // Arch i386 & x86_64, Fedora i386
|
||||
"/usr/lib/va/drivers:" // Gentoo i386
|
||||
#if defined(Q_PROCESSOR_X86_64)
|
||||
"/usr/lib/x86_64-linux-gnu/dri:" // Ubuntu/Debian x86_64
|
||||
#elif defined(Q_PROCESSOR_X86_32)
|
||||
"/usr/lib/i386-linux-gnu/dri:" // Ubuntu/Debian i386
|
||||
#endif
|
||||
);
|
||||
setPathVar = true;
|
||||
}
|
||||
else {
|
||||
if (setPathVar) {
|
||||
// Unset LIBVA_DRIVERS_PATH if we set it ourselves
|
||||
// and we didn't find any working VAAPI drivers.
|
||||
qunsetenv("LIBVA_DRIVERS_PATH");
|
||||
}
|
||||
|
||||
// Give up
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (status != VA_STATUS_SUCCESS) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Failed to initialize VAAPI: %d",
|
||||
@@ -151,6 +300,7 @@ VAAPIRenderer::initialize(PDECODER_PARAMETERS params)
|
||||
major, minor);
|
||||
|
||||
const char* vendorString = vaQueryVendorString(vaDeviceContext->display);
|
||||
QString vendorStr(vendorString);
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Driver: %s",
|
||||
vendorString ? vendorString : "<unknown>");
|
||||
@@ -159,9 +309,8 @@ VAAPIRenderer::initialize(PDECODER_PARAMETERS params)
|
||||
// to be leaked for each submitted frame. The Flatpak runtime has a VDPAU
|
||||
// driver in place that works well, so use that instead on AMD systems. If
|
||||
// we're using Wayland, we have no choice but to use VAAPI because VDPAU
|
||||
// is only supported under X11.
|
||||
if (vendorString && qgetenv("FORCE_VAAPI") != "1" && m_WindowSystem == SDL_SYSWM_X11) {
|
||||
QString vendorStr(vendorString);
|
||||
// is only supported under X11 or XWayland.
|
||||
if (qgetenv("FORCE_VAAPI") != "1" && !WMUtils::isRunningWayland()) {
|
||||
if (vendorStr.contains("AMD", Qt::CaseInsensitive) ||
|
||||
vendorStr.contains("Radeon", Qt::CaseInsensitive)) {
|
||||
// Fail and let VDPAU pick this up
|
||||
@@ -171,6 +320,12 @@ VAAPIRenderer::initialize(PDECODER_PARAMETERS params)
|
||||
}
|
||||
}
|
||||
|
||||
if (WMUtils::isRunningWayland()) {
|
||||
// The iHD VAAPI driver can initialize on XWayland but it crashes in
|
||||
// vaPutSurface() so we must also not directly render on XWayland.
|
||||
m_BlacklistedForDirectRendering = vendorStr.contains("iHD");
|
||||
}
|
||||
|
||||
// This will populate the driver_quirks
|
||||
err = av_hwdevice_ctx_init(m_HwContext);
|
||||
if (err < 0) {
|
||||
@@ -192,7 +347,7 @@ VAAPIRenderer::initialize(PDECODER_PARAMETERS params)
|
||||
}
|
||||
|
||||
bool
|
||||
VAAPIRenderer::prepareDecoderContext(AVCodecContext* context)
|
||||
VAAPIRenderer::prepareDecoderContext(AVCodecContext* context, AVDictionary**)
|
||||
{
|
||||
context->hw_device_ctx = av_buffer_ref(m_HwContext);
|
||||
|
||||
@@ -216,7 +371,14 @@ VAAPIRenderer::isDirectRenderingSupported()
|
||||
{
|
||||
// Many Wayland renderers don't support YUV surfaces, so use
|
||||
// another frontend renderer to draw our frames.
|
||||
return m_WindowSystem == SDL_SYSWM_X11;
|
||||
return m_WindowSystem == SDL_SYSWM_X11 && !m_BlacklistedForDirectRendering;
|
||||
}
|
||||
|
||||
int VAAPIRenderer::getDecoderColorspace()
|
||||
{
|
||||
// Gallium drivers don't support Rec 709 yet - https://gitlab.freedesktop.org/mesa/mesa/issues/1915
|
||||
// Intel-vaapi-driver defaults to Rec 601 - https://github.com/intel/intel-vaapi-driver/blob/021bcb79d1bd873bbd9fbca55f40320344bab866/src/i965_output_dri.c#L186
|
||||
return COLORSPACE_REC_601;
|
||||
}
|
||||
|
||||
void
|
||||
@@ -238,6 +400,27 @@ VAAPIRenderer::renderFrame(AVFrame* frame)
|
||||
|
||||
if (m_WindowSystem == SDL_SYSWM_X11) {
|
||||
#ifdef HAVE_LIBVA_X11
|
||||
unsigned int flags = 0;
|
||||
|
||||
// NB: Not all VAAPI drivers respect these flags. Many drivers
|
||||
// just ignore them and do the color conversion as Rec 601.
|
||||
switch (frame->colorspace) {
|
||||
case AVCOL_SPC_BT709:
|
||||
flags |= VA_SRC_BT709;
|
||||
break;
|
||||
case AVCOL_SPC_BT470BG:
|
||||
case AVCOL_SPC_SMPTE170M:
|
||||
flags |= VA_SRC_BT601;
|
||||
break;
|
||||
case AVCOL_SPC_SMPTE240M:
|
||||
flags |= VA_SRC_SMPTE_240;
|
||||
break;
|
||||
default:
|
||||
// Unknown colorspace
|
||||
SDL_assert(false);
|
||||
break;
|
||||
}
|
||||
|
||||
vaPutSurface(vaDeviceContext->display,
|
||||
surface,
|
||||
m_XWindow,
|
||||
@@ -245,7 +428,7 @@ VAAPIRenderer::renderFrame(AVFrame* frame)
|
||||
m_VideoWidth, m_VideoHeight,
|
||||
dst.x, dst.y,
|
||||
dst.w, dst.h,
|
||||
NULL, 0, 0);
|
||||
NULL, 0, flags);
|
||||
#endif
|
||||
}
|
||||
else if (m_WindowSystem == SDL_SYSWM_WAYLAND) {
|
||||
|
||||
@@ -34,15 +34,20 @@ public:
|
||||
VAAPIRenderer();
|
||||
virtual ~VAAPIRenderer() override;
|
||||
virtual bool initialize(PDECODER_PARAMETERS params) override;
|
||||
virtual bool prepareDecoderContext(AVCodecContext* context) override;
|
||||
virtual bool prepareDecoderContext(AVCodecContext* context, AVDictionary** options) override;
|
||||
virtual void renderFrame(AVFrame* frame) override;
|
||||
virtual bool needsTestFrame() override;
|
||||
virtual bool isDirectRenderingSupported() override;
|
||||
virtual int getDecoderColorspace() override;
|
||||
|
||||
private:
|
||||
bool validateDriver(VADisplay display);
|
||||
VADisplay openDisplay(SDL_Window* window);
|
||||
|
||||
int m_WindowSystem;
|
||||
AVBufferRef* m_HwContext;
|
||||
int m_DrmFd;
|
||||
bool m_BlacklistedForDirectRendering;
|
||||
|
||||
#ifdef HAVE_LIBVA_X11
|
||||
Window m_XWindow;
|
||||
|
||||
@@ -12,11 +12,16 @@
|
||||
#define GET_PROC_ADDRESS(id, func) status = vdpauCtx->get_proc_address(m_Device, id, (void**)func); \
|
||||
BAIL_ON_FAIL(status, id)
|
||||
|
||||
const VdpRGBAFormat VDPAURenderer::k_OutputFormats[] = {
|
||||
const VdpRGBAFormat VDPAURenderer::k_OutputFormats8Bit[] = {
|
||||
VDP_RGBA_FORMAT_B8G8R8A8,
|
||||
VDP_RGBA_FORMAT_R8G8B8A8
|
||||
};
|
||||
|
||||
const VdpRGBAFormat VDPAURenderer::k_OutputFormats10Bit[] = {
|
||||
VDP_RGBA_FORMAT_B10G10R10A2,
|
||||
VDP_RGBA_FORMAT_R10G10B10A2
|
||||
};
|
||||
|
||||
VDPAURenderer::VDPAURenderer()
|
||||
: m_HwContext(nullptr),
|
||||
m_PresentationQueueTarget(0),
|
||||
@@ -59,6 +64,21 @@ bool VDPAURenderer::initialize(PDECODER_PARAMETERS params)
|
||||
int err;
|
||||
VdpStatus status;
|
||||
SDL_SysWMinfo info;
|
||||
static const char* driverPathsToTry[] = {
|
||||
#if Q_PROCESSOR_WORDSIZE == 8
|
||||
"/usr/lib64",
|
||||
"/usr/lib64/vdpau", // Fedora x86_64
|
||||
#endif
|
||||
"/usr/lib",
|
||||
"/usr/lib/vdpau", // Fedora i386
|
||||
#if defined(Q_PROCESSOR_X86_64)
|
||||
"/usr/lib/x86_64-linux-gnu",
|
||||
"/usr/lib/x86_64-linux-gnu/vdpau", // Ubuntu/Debian x86_64
|
||||
#elif defined(Q_PROCESSOR_X86_32)
|
||||
"/usr/lib/i386-linux-gnu",
|
||||
"/usr/lib/i386-linux-gnu/vdpau", // Ubuntu/Debian i386
|
||||
#endif
|
||||
};
|
||||
|
||||
m_VideoWidth = params->width;
|
||||
m_VideoHeight = params->height;
|
||||
@@ -66,6 +86,32 @@ bool VDPAURenderer::initialize(PDECODER_PARAMETERS params)
|
||||
err = av_hwdevice_ctx_create(&m_HwContext,
|
||||
AV_HWDEVICE_TYPE_VDPAU,
|
||||
nullptr, nullptr, 0);
|
||||
|
||||
if (err < 0 && qEnvironmentVariableIsEmpty("VDPAU_DRIVER_PATH")) {
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Trying fallback VDPAU driver paths");
|
||||
|
||||
// Unlike libva, libvdpau doesn't support multiple paths in
|
||||
// their VDPAU_DRIVER_PATH variable, so we must try them all
|
||||
// one at a time.
|
||||
for (auto& driverPath : driverPathsToTry) {
|
||||
qputenv("VDPAU_DRIVER_PATH", driverPath);
|
||||
err = av_hwdevice_ctx_create(&m_HwContext,
|
||||
AV_HWDEVICE_TYPE_VDPAU,
|
||||
nullptr, nullptr, 0);
|
||||
if (err == 0) {
|
||||
// Success!
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (err < 0) {
|
||||
// Unset VDPAU_DRIVER_PATH if we set it ourselves
|
||||
// and we didn't find any working VDPAU drivers.
|
||||
qunsetenv("VDPAU_DRIVER_PATH");
|
||||
}
|
||||
}
|
||||
|
||||
if (err < 0) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Failed to create VDPAU context: %d",
|
||||
@@ -143,7 +189,11 @@ bool VDPAURenderer::initialize(PDECODER_PARAMETERS params)
|
||||
for (int i = 0; i < OUTPUT_SURFACE_FORMAT_COUNT; i++) {
|
||||
VdpBool supported;
|
||||
uint32_t maxWidth, maxHeight;
|
||||
status = m_VdpOutputSurfaceQueryCapabilities(m_Device, k_OutputFormats[i],
|
||||
VdpRGBAFormat candidateFormat =
|
||||
params->videoFormat == VIDEO_FORMAT_H265_MAIN10 ?
|
||||
k_OutputFormats10Bit[i] : k_OutputFormats8Bit[i];
|
||||
|
||||
status = m_VdpOutputSurfaceQueryCapabilities(m_Device, candidateFormat,
|
||||
&supported, &maxWidth, &maxHeight);
|
||||
if (status != VDP_STATUS_OK) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
@@ -154,7 +204,7 @@ bool VDPAURenderer::initialize(PDECODER_PARAMETERS params)
|
||||
|
||||
if (supported) {
|
||||
if (m_DisplayWidth <= maxWidth && m_DisplayHeight <= maxHeight) {
|
||||
m_OutputSurfaceFormat = k_OutputFormats[i];
|
||||
m_OutputSurfaceFormat = candidateFormat;
|
||||
foundFormat = true;
|
||||
break;
|
||||
}
|
||||
@@ -216,7 +266,7 @@ bool VDPAURenderer::initialize(PDECODER_PARAMETERS params)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool VDPAURenderer::prepareDecoderContext(AVCodecContext* context)
|
||||
bool VDPAURenderer::prepareDecoderContext(AVCodecContext* context, AVDictionary**)
|
||||
{
|
||||
context->hw_device_ctx = av_buffer_ref(m_HwContext);
|
||||
|
||||
@@ -241,6 +291,15 @@ bool VDPAURenderer::needsTestFrame()
|
||||
return true;
|
||||
}
|
||||
|
||||
int VDPAURenderer::getDecoderColorspace()
|
||||
{
|
||||
// VDPAU defaults to Rec 601.
|
||||
// https://http.download.nvidia.com/XFree86/vdpau/doxygen/html/group___vdp_video_mixer.html#ga65580813e9045d94b739ed2bb8b62b46
|
||||
//
|
||||
// AMD and Nvidia GPUs both correctly process Rec 601, so let's not try our luck using a non-default colorspace.
|
||||
return COLORSPACE_REC_601;
|
||||
}
|
||||
|
||||
void VDPAURenderer::renderFrame(AVFrame* frame)
|
||||
{
|
||||
VdpStatus status;
|
||||
|
||||
@@ -14,9 +14,10 @@ public:
|
||||
VDPAURenderer();
|
||||
virtual ~VDPAURenderer() override;
|
||||
virtual bool initialize(PDECODER_PARAMETERS params) override;
|
||||
virtual bool prepareDecoderContext(AVCodecContext* context) override;
|
||||
virtual bool prepareDecoderContext(AVCodecContext* context, AVDictionary** options) override;
|
||||
virtual void renderFrame(AVFrame* frame) override;
|
||||
virtual bool needsTestFrame() override;
|
||||
virtual int getDecoderColorspace() override;
|
||||
|
||||
private:
|
||||
uint32_t m_VideoWidth, m_VideoHeight;
|
||||
@@ -33,7 +34,8 @@ private:
|
||||
int m_NextSurfaceIndex;
|
||||
|
||||
#define OUTPUT_SURFACE_FORMAT_COUNT 2
|
||||
static const VdpRGBAFormat k_OutputFormats[OUTPUT_SURFACE_FORMAT_COUNT];
|
||||
static const VdpRGBAFormat k_OutputFormats8Bit[OUTPUT_SURFACE_FORMAT_COUNT];
|
||||
static const VdpRGBAFormat k_OutputFormats10Bit[OUTPUT_SURFACE_FORMAT_COUNT];
|
||||
|
||||
VdpGetErrorString* m_VdpGetErrorString;
|
||||
VdpPresentationQueueTargetDestroy* m_VdpPresentationQueueTargetDestroy;
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
#import <VideoToolbox/VideoToolbox.h>
|
||||
#import <AVFoundation/AVFoundation.h>
|
||||
#import <dispatch/dispatch.h>
|
||||
#import <Metal/Metal.h>
|
||||
|
||||
class VTRenderer : public IFFmpegRenderer
|
||||
{
|
||||
@@ -24,6 +25,7 @@ public:
|
||||
m_FormatDesc(nullptr),
|
||||
m_StreamView(nullptr),
|
||||
m_DisplayLink(nullptr),
|
||||
m_ColorSpace(nullptr),
|
||||
m_VsyncMutex(nullptr),
|
||||
m_VsyncPassed(nullptr)
|
||||
{
|
||||
@@ -53,6 +55,10 @@ public:
|
||||
CFRelease(m_FormatDesc);
|
||||
}
|
||||
|
||||
if (m_ColorSpace != nullptr) {
|
||||
CGColorSpaceRelease(m_ColorSpace);
|
||||
}
|
||||
|
||||
for (int i = 0; i < Overlay::OverlayMax; i++) {
|
||||
if (m_OverlayTextFields[i] != nullptr) {
|
||||
[m_OverlayTextFields[i] removeFromSuperview];
|
||||
@@ -153,6 +159,91 @@ public:
|
||||
return;
|
||||
}
|
||||
|
||||
// Strip the attachments added by VT. They are likely wrong.
|
||||
CVBufferRemoveAllAttachments(pixBuf);
|
||||
|
||||
CVBufferSetAttachment(pixBuf,
|
||||
kCVImageBufferChromaSubsamplingKey,
|
||||
kCVImageBufferChromaSubsampling_420,
|
||||
kCVAttachmentMode_ShouldPropagate);
|
||||
|
||||
switch (frame->color_primaries) {
|
||||
case AVCOL_PRI_BT709:
|
||||
CVBufferSetAttachment(pixBuf,
|
||||
kCVImageBufferColorPrimariesKey,
|
||||
kCVImageBufferColorPrimaries_ITU_R_709_2,
|
||||
kCVAttachmentMode_ShouldPropagate);
|
||||
break;
|
||||
case AVCOL_PRI_SMPTE170M:
|
||||
CVBufferSetAttachment(pixBuf,
|
||||
kCVImageBufferColorPrimariesKey,
|
||||
kCVImageBufferColorPrimaries_SMPTE_C,
|
||||
kCVAttachmentMode_ShouldPropagate);
|
||||
break;
|
||||
case AVCOL_PRI_BT2020:
|
||||
CVBufferSetAttachment(pixBuf,
|
||||
kCVImageBufferColorPrimariesKey,
|
||||
kCVImageBufferColorPrimaries_ITU_R_2020,
|
||||
kCVAttachmentMode_ShouldPropagate);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
switch (frame->color_trc) {
|
||||
case AVCOL_TRC_BT709:
|
||||
case AVCOL_TRC_SMPTE170M:
|
||||
CVBufferSetAttachment(pixBuf,
|
||||
kCVImageBufferTransferFunctionKey,
|
||||
kCVImageBufferTransferFunction_ITU_R_709_2,
|
||||
kCVAttachmentMode_ShouldPropagate);
|
||||
break;
|
||||
case AVCOL_TRC_BT2020_10:
|
||||
CVBufferSetAttachment(pixBuf,
|
||||
kCVImageBufferTransferFunctionKey,
|
||||
kCVImageBufferTransferFunction_ITU_R_2020,
|
||||
kCVAttachmentMode_ShouldPropagate);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
switch (frame->colorspace) {
|
||||
case AVCOL_SPC_BT709:
|
||||
if (m_ColorSpace == nullptr) {
|
||||
m_ColorSpace = CGColorSpaceCreateWithName(kCGColorSpaceITUR_709);
|
||||
}
|
||||
CVBufferSetAttachment(pixBuf,
|
||||
kCVImageBufferYCbCrMatrixKey,
|
||||
kCVImageBufferYCbCrMatrix_ITU_R_709_2,
|
||||
kCVAttachmentMode_ShouldPropagate);
|
||||
break;
|
||||
case AVCOL_SPC_BT2020_NCL:
|
||||
if (m_ColorSpace == nullptr) {
|
||||
m_ColorSpace = CGColorSpaceCreateWithName(kCGColorSpaceITUR_2020);
|
||||
}
|
||||
CVBufferSetAttachment(pixBuf,
|
||||
kCVImageBufferYCbCrMatrixKey,
|
||||
kCVImageBufferYCbCrMatrix_ITU_R_2020,
|
||||
kCVAttachmentMode_ShouldPropagate);
|
||||
break;
|
||||
case AVCOL_SPC_SMPTE170M:
|
||||
if (m_ColorSpace == nullptr) {
|
||||
m_ColorSpace = CGColorSpaceCreateWithName(kCGColorSpaceSRGB);
|
||||
}
|
||||
CVBufferSetAttachment(pixBuf,
|
||||
kCVImageBufferYCbCrMatrixKey,
|
||||
kCVImageBufferYCbCrMatrix_ITU_R_601_4,
|
||||
kCVAttachmentMode_ShouldPropagate);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (m_ColorSpace != nullptr) {
|
||||
CVBufferSetAttachment(pixBuf, kCVImageBufferCGColorSpaceKey, m_ColorSpace, kCVAttachmentMode_ShouldPropagate);
|
||||
}
|
||||
|
||||
// If the format has changed or doesn't exist yet, construct it with the
|
||||
// pixel buffer data
|
||||
if (!m_FormatDesc || !CMVideoFormatDescriptionMatchesImageBuffer(m_FormatDesc, pixBuf)) {
|
||||
@@ -234,6 +325,52 @@ public:
|
||||
"No HW accelerated HEVC decode via VT");
|
||||
return false;
|
||||
}
|
||||
|
||||
// HEVC Main10 requires more extensive checks because there's no
|
||||
// simple API to check for Main10 hardware decoding, and if we don't
|
||||
// have it, we'll silently get software decoding with horrible performance.
|
||||
if (params->videoFormat == VIDEO_FORMAT_H265_MAIN10) {
|
||||
#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101400
|
||||
if (__builtin_available(macOS 10.14, *)) {
|
||||
id<MTLDevice> device = MTLCreateSystemDefaultDevice();
|
||||
if (device == nullptr) {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Unable to get default Metal device");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Exclude all GPUs earlier than macOSGPUFamily2
|
||||
// https://developer.apple.com/documentation/metal/mtlfeatureset/mtlfeatureset_macos_gpufamily2_v1
|
||||
if ([device supportsFeatureSet:MTLFeatureSet_macOS_GPUFamily2_v1]) {
|
||||
if ([device.name containsString:@"Intel"]) {
|
||||
// 500-series Intel GPUs are Skylake and don't support Main10 hardware decoding
|
||||
if ([device.name containsString:@" 5"]) {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"No HEVC Main10 support on Skylake iGPU");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else if ([device.name containsString:@"AMD"]) {
|
||||
// FirePro D, M200, and M300 series GPUs don't support Main10 hardware decoding
|
||||
if ([device.name containsString:@"FirePro D"] ||
|
||||
[device.name containsString:@" M2"] ||
|
||||
[device.name containsString:@" M3"]) {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"No HEVC Main10 support on AMD GPUs until Polaris");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
// Fail closed for HEVC Main10 if we're not on 10.14+
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"No HEVC Main10 support on < macOS 10.14");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
#endif
|
||||
@@ -310,10 +447,10 @@ public:
|
||||
|
||||
switch (type) {
|
||||
case Overlay::OverlayDebug:
|
||||
[m_OverlayTextFields[type] setAlignment:NSLeftTextAlignment];
|
||||
[m_OverlayTextFields[type] setAlignment:NSTextAlignmentLeft];
|
||||
break;
|
||||
case Overlay::OverlayStatusUpdate:
|
||||
[m_OverlayTextFields[type] setAlignment:NSRightTextAlignment];
|
||||
[m_OverlayTextFields[type] setAlignment:NSTextAlignmentRight];
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
@@ -363,7 +500,7 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
virtual bool prepareDecoderContext(AVCodecContext* context) override
|
||||
virtual bool prepareDecoderContext(AVCodecContext* context, AVDictionary**) override
|
||||
{
|
||||
context->hw_device_ctx = av_buffer_ref(m_HwContext);
|
||||
|
||||
@@ -382,6 +519,12 @@ public:
|
||||
return true;
|
||||
}
|
||||
|
||||
int getDecoderColorspace() override
|
||||
{
|
||||
// macOS seems to handle Rec 601 best
|
||||
return COLORSPACE_REC_601;
|
||||
}
|
||||
|
||||
private:
|
||||
AVBufferRef* m_HwContext;
|
||||
AVSampleBufferDisplayLayer* m_DisplayLayer;
|
||||
@@ -389,6 +532,7 @@ private:
|
||||
NSView* m_StreamView;
|
||||
NSTextField* m_OverlayTextFields[Overlay::OverlayMax];
|
||||
CVDisplayLinkRef m_DisplayLink;
|
||||
CGColorSpaceRef m_ColorSpace;
|
||||
SDL_mutex* m_VsyncMutex;
|
||||
SDL_cond* m_VsyncPassed;
|
||||
};
|
||||
|
||||
+217
-40
@@ -45,9 +45,41 @@ bool FFmpegVideoDecoder::isHardwareAccelerated()
|
||||
(m_VideoDecoderCtx->codec->capabilities & AV_CODEC_CAP_HARDWARE) != 0;
|
||||
}
|
||||
|
||||
bool FFmpegVideoDecoder::isAlwaysFullScreen()
|
||||
{
|
||||
return m_BackendRenderer->getRendererAttributes() & RENDERER_ATTRIBUTE_FULLSCREEN_ONLY;
|
||||
}
|
||||
|
||||
int FFmpegVideoDecoder::getDecoderCapabilities()
|
||||
{
|
||||
return m_BackendRenderer->getDecoderCapabilities();
|
||||
int capabilities = m_BackendRenderer->getDecoderCapabilities();
|
||||
|
||||
if (!isHardwareAccelerated()) {
|
||||
// Slice up to 4 times for parallel CPU decoding, once slice per core
|
||||
int slices = qMin(MAX_SLICES, SDL_GetCPUCount());
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Encoder configured for %d slices per frame",
|
||||
slices);
|
||||
capabilities |= CAPABILITY_SLICES_PER_FRAME(slices);
|
||||
}
|
||||
|
||||
return capabilities;
|
||||
}
|
||||
|
||||
int FFmpegVideoDecoder::getDecoderColorspace()
|
||||
{
|
||||
return m_FrontendRenderer->getDecoderColorspace();
|
||||
}
|
||||
|
||||
QSize FFmpegVideoDecoder::getDecoderMaxResolution()
|
||||
{
|
||||
if (m_BackendRenderer->getRendererAttributes() & RENDERER_ATTRIBUTE_1080P_MAX) {
|
||||
return QSize(1920, 1080);
|
||||
}
|
||||
else {
|
||||
// No known maximum
|
||||
return QSize(0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
enum AVPixelFormat FFmpegVideoDecoder::ffGetFormat(AVCodecContext* context,
|
||||
@@ -57,7 +89,7 @@ enum AVPixelFormat FFmpegVideoDecoder::ffGetFormat(AVCodecContext* context,
|
||||
const enum AVPixelFormat *p;
|
||||
|
||||
for (p = pixFmts; *p != -1; p++) {
|
||||
// Only match our hardware decoding codec or SW pixel
|
||||
// Only match our hardware decoding codec or preferred SW pixel
|
||||
// format (if not using hardware decoding). It's crucial
|
||||
// to override the default get_format() which will try
|
||||
// to gracefully fall back to software decode and break us.
|
||||
@@ -68,6 +100,15 @@ enum AVPixelFormat FFmpegVideoDecoder::ffGetFormat(AVCodecContext* context,
|
||||
}
|
||||
}
|
||||
|
||||
// Failed to match the preferred pixel formats. Try non-preferred options for non-hwaccel decoders.
|
||||
if (decoder->m_HwDecodeCfg == nullptr) {
|
||||
for (p = pixFmts; *p != -1; p++) {
|
||||
if (decoder->m_FrontendRenderer->isPixelFormatSupported(decoder->m_VideoFormat, *p)) {
|
||||
return *p;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return AV_PIX_FMT_NONE;
|
||||
}
|
||||
|
||||
@@ -79,8 +120,11 @@ FFmpegVideoDecoder::FFmpegVideoDecoder(bool testOnly)
|
||||
m_FrontendRenderer(nullptr),
|
||||
m_ConsecutiveFailedDecodes(0),
|
||||
m_Pacer(nullptr),
|
||||
m_FramesIn(0),
|
||||
m_FramesOut(0),
|
||||
m_LastFrameNumber(0),
|
||||
m_StreamFps(0),
|
||||
m_VideoFormat(0),
|
||||
m_NeedsSpsFixup(false),
|
||||
m_TestOnly(testOnly)
|
||||
{
|
||||
@@ -159,23 +203,6 @@ bool FFmpegVideoDecoder::createFrontendRenderer(PDECODER_PARAMETERS params)
|
||||
}
|
||||
}
|
||||
|
||||
// Determine whether the frontend renderer prefers frame pacing
|
||||
auto vsyncConstraint = m_FrontendRenderer->getFramePacingConstraint();
|
||||
if (vsyncConstraint == IFFmpegRenderer::PACING_FORCE_OFF && params->enableFramePacing) {
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Frame pacing is forcefully disabled by the frontend renderer");
|
||||
params->enableFramePacing = false;
|
||||
}
|
||||
else if (vsyncConstraint == IFFmpegRenderer::PACING_FORCE_ON && !params->enableFramePacing) {
|
||||
// FIXME: This duplicates logic in Session.cpp
|
||||
int displayHz = StreamUtils::getDisplayRefreshRate(params->window);
|
||||
if (displayHz + 5 >= params->frameRate) {
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Frame pacing is forcefully enabled by the frontend renderer");
|
||||
params->enableFramePacing = true;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -190,6 +217,7 @@ bool FFmpegVideoDecoder::completeInitialization(AVCodec* decoder, PDECODER_PARAM
|
||||
}
|
||||
|
||||
m_StreamFps = params->frameRate;
|
||||
m_VideoFormat = params->videoFormat;
|
||||
|
||||
// Don't bother initializing Pacer if we're not actually going to render
|
||||
if (!testFrame) {
|
||||
@@ -238,8 +266,10 @@ bool FFmpegVideoDecoder::completeInitialization(AVCodec* decoder, PDECODER_PARAM
|
||||
m_VideoDecoderCtx->pix_fmt = m_FrontendRenderer->getPreferredPixelFormat(params->videoFormat);
|
||||
m_VideoDecoderCtx->get_format = ffGetFormat;
|
||||
|
||||
AVDictionary* options = nullptr;
|
||||
|
||||
// Allow the backend renderer to attach data to this decoder
|
||||
if (!m_BackendRenderer->prepareDecoderContext(m_VideoDecoderCtx)) {
|
||||
if (!m_BackendRenderer->prepareDecoderContext(m_VideoDecoderCtx, &options)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -250,7 +280,8 @@ bool FFmpegVideoDecoder::completeInitialization(AVCodec* decoder, PDECODER_PARAM
|
||||
SDL_assert(m_VideoDecoderCtx->opaque == nullptr);
|
||||
m_VideoDecoderCtx->opaque = this;
|
||||
|
||||
int err = avcodec_open2(m_VideoDecoderCtx, decoder, nullptr);
|
||||
int err = avcodec_open2(m_VideoDecoderCtx, decoder, &options);
|
||||
av_dict_free(&options);
|
||||
if (err < 0) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Unable to open decoder for format: %x",
|
||||
@@ -264,16 +295,62 @@ bool FFmpegVideoDecoder::completeInitialization(AVCodec* decoder, PDECODER_PARAM
|
||||
// now to see if things will actually work when the video stream
|
||||
// comes in.
|
||||
if (testFrame) {
|
||||
if (params->videoFormat & VIDEO_FORMAT_MASK_H264) {
|
||||
switch (params->videoFormat) {
|
||||
case VIDEO_FORMAT_H264:
|
||||
m_Pkt.data = (uint8_t*)k_H264TestFrame;
|
||||
m_Pkt.size = sizeof(k_H264TestFrame);
|
||||
}
|
||||
else {
|
||||
m_Pkt.data = (uint8_t*)k_HEVCTestFrame;
|
||||
m_Pkt.size = sizeof(k_HEVCTestFrame);
|
||||
break;
|
||||
case VIDEO_FORMAT_H265:
|
||||
m_Pkt.data = (uint8_t*)k_HEVCMainTestFrame;
|
||||
m_Pkt.size = sizeof(k_HEVCMainTestFrame);
|
||||
break;
|
||||
case VIDEO_FORMAT_H265_MAIN10:
|
||||
m_Pkt.data = (uint8_t*)k_HEVCMain10TestFrame;
|
||||
m_Pkt.size = sizeof(k_HEVCMain10TestFrame);
|
||||
break;
|
||||
default:
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"No test frame for format: %x",
|
||||
params->videoFormat);
|
||||
return false;
|
||||
}
|
||||
|
||||
err = avcodec_send_packet(m_VideoDecoderCtx, &m_Pkt);
|
||||
AVFrame* frame = av_frame_alloc();
|
||||
if (!frame) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Failed to allocate frame");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Some decoders won't output on the first frame, so we'll submit
|
||||
// a few test frames if we get an EAGAIN error.
|
||||
for (int retries = 0; retries < 5; retries++) {
|
||||
// Most FFmpeg decoders process input using a "push" model.
|
||||
// We'll see those fail here if the format is not supported.
|
||||
err = avcodec_send_packet(m_VideoDecoderCtx, &m_Pkt);
|
||||
if (err < 0) {
|
||||
av_frame_free(&frame);
|
||||
char errorstring[512];
|
||||
av_strerror(err, errorstring, sizeof(errorstring));
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Test decode failed: %s", errorstring);
|
||||
return false;
|
||||
}
|
||||
|
||||
// A few FFmpeg decoders (h264_mmal) process here using a "pull" model.
|
||||
// Those decoders will fail here if the format is not supported.
|
||||
err = avcodec_receive_frame(m_VideoDecoderCtx, frame);
|
||||
if (err == AVERROR(EAGAIN)) {
|
||||
// Wait a little while to let the hardware work
|
||||
SDL_Delay(100);
|
||||
}
|
||||
else {
|
||||
// Done!
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
av_frame_free(&frame);
|
||||
if (err < 0) {
|
||||
char errorstring[512];
|
||||
av_strerror(err, errorstring, sizeof(errorstring));
|
||||
@@ -472,11 +549,61 @@ bool FFmpegVideoDecoder::tryInitializeRenderer(AVCodec* decoder,
|
||||
|
||||
bool FFmpegVideoDecoder::initialize(PDECODER_PARAMETERS params)
|
||||
{
|
||||
AVCodec* decoder;
|
||||
|
||||
// Increase log level until the first frame is decoded
|
||||
av_log_set_level(AV_LOG_DEBUG);
|
||||
|
||||
// First try decoders that the user has manually specified via environment variables.
|
||||
// These must output surfaces in one of the formats that the SDL renderer supports,
|
||||
// which is currently:
|
||||
// - AV_PIX_FMT_YUV420P (preferred)
|
||||
// - AV_PIX_FMT_NV12
|
||||
// - AV_PIX_FMT_NV21
|
||||
// These formats should cover most/all decoders that output in a standard YUV format.
|
||||
{
|
||||
QString h264DecoderHint = qgetenv("H264_DECODER_HINT");
|
||||
if (!h264DecoderHint.isEmpty() && (params->videoFormat & VIDEO_FORMAT_MASK_H264)) {
|
||||
QByteArray decoderString = h264DecoderHint.toLocal8Bit();
|
||||
AVCodec* customAvcDecoder = avcodec_find_decoder_by_name(decoderString.constData());
|
||||
|
||||
if (customAvcDecoder != nullptr &&
|
||||
tryInitializeRenderer(customAvcDecoder, params, nullptr,
|
||||
[]() -> IFFmpegRenderer* { return new SdlRenderer(); })) {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Using custom H.264 decoder (H264_DECODER_HINT): %s",
|
||||
decoderString.constData());
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Custom H.264 decoder (H264_DECODER_HINT) failed to load: %s",
|
||||
decoderString.constData());
|
||||
}
|
||||
}
|
||||
}
|
||||
{
|
||||
QString hevcDecoderHint = qgetenv("HEVC_DECODER_HINT");
|
||||
if (!hevcDecoderHint.isEmpty() && (params->videoFormat & VIDEO_FORMAT_MASK_H265)) {
|
||||
QByteArray decoderString = hevcDecoderHint.toLocal8Bit();
|
||||
AVCodec* customHevcDecoder = avcodec_find_decoder_by_name(decoderString.constData());
|
||||
|
||||
if (customHevcDecoder != nullptr &&
|
||||
tryInitializeRenderer(customHevcDecoder, params, nullptr,
|
||||
[]() -> IFFmpegRenderer* { return new SdlRenderer(); })) {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Using custom HEVC decoder (HEVC_DECODER_HINT): %s",
|
||||
decoderString.constData());
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Custom HEVC decoder (HEVC_DECODER_HINT) failed to load: %s",
|
||||
decoderString.constData());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
AVCodec* decoder;
|
||||
|
||||
if (params->videoFormat & VIDEO_FORMAT_MASK_H264) {
|
||||
decoder = avcodec_find_decoder(AV_CODEC_ID_H264);
|
||||
}
|
||||
@@ -527,20 +654,58 @@ bool FFmpegVideoDecoder::initialize(PDECODER_PARAMETERS params)
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_DRM
|
||||
// RKMPP is a hardware accelerated decoder that outputs DRI PRIME buffers
|
||||
AVCodec* rkmppDecoder;
|
||||
{
|
||||
// RKMPP is a hardware accelerated decoder that outputs DRI PRIME buffers
|
||||
AVCodec* rkmppDecoder;
|
||||
|
||||
if (params->videoFormat & VIDEO_FORMAT_MASK_H264) {
|
||||
rkmppDecoder = avcodec_find_decoder_by_name("h264_rkmpp");
|
||||
if (params->videoFormat & VIDEO_FORMAT_MASK_H264) {
|
||||
rkmppDecoder = avcodec_find_decoder_by_name("h264_rkmpp");
|
||||
}
|
||||
else {
|
||||
rkmppDecoder = avcodec_find_decoder_by_name("hevc_rkmpp");
|
||||
}
|
||||
|
||||
if (rkmppDecoder != nullptr &&
|
||||
tryInitializeRenderer(rkmppDecoder, params, nullptr,
|
||||
[]() -> IFFmpegRenderer* { return new DrmRenderer(); })) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else {
|
||||
rkmppDecoder = avcodec_find_decoder_by_name("hevc_rkmpp");
|
||||
#endif
|
||||
|
||||
#ifdef Q_OS_LINUX
|
||||
{
|
||||
AVCodec* nvmpiDecoder;
|
||||
|
||||
if (params->videoFormat & VIDEO_FORMAT_MASK_H264) {
|
||||
nvmpiDecoder = avcodec_find_decoder_by_name("h264_nvmpi");
|
||||
}
|
||||
else {
|
||||
nvmpiDecoder = avcodec_find_decoder_by_name("hevc_nvmpi");
|
||||
}
|
||||
|
||||
if (nvmpiDecoder != nullptr &&
|
||||
tryInitializeRenderer(nvmpiDecoder, params, nullptr,
|
||||
[]() -> IFFmpegRenderer* { return new SdlRenderer(); })) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (rkmppDecoder != nullptr &&
|
||||
tryInitializeRenderer(rkmppDecoder, params, nullptr,
|
||||
[]() -> IFFmpegRenderer* { return new DrmRenderer(); })) {
|
||||
return true;
|
||||
{
|
||||
AVCodec* v4l2Decoder;
|
||||
|
||||
if (params->videoFormat & VIDEO_FORMAT_MASK_H264) {
|
||||
v4l2Decoder = avcodec_find_decoder_by_name("h264_v4l2m2m");
|
||||
}
|
||||
else {
|
||||
v4l2Decoder = avcodec_find_decoder_by_name("hevc_v4l2m2m");
|
||||
}
|
||||
|
||||
if (v4l2Decoder != nullptr &&
|
||||
tryInitializeRenderer(v4l2Decoder, params, nullptr,
|
||||
[]() -> IFFmpegRenderer* { return new SdlRenderer(); })) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -703,6 +868,8 @@ int FFmpegVideoDecoder::submitDecodeUnit(PDECODE_UNIT du)
|
||||
return DR_NEED_IDR;
|
||||
}
|
||||
|
||||
m_FramesIn++;
|
||||
|
||||
AVFrame* frame = av_frame_alloc();
|
||||
if (!frame) {
|
||||
// Failed to allocate a frame but we did submit,
|
||||
@@ -714,18 +881,28 @@ int FFmpegVideoDecoder::submitDecodeUnit(PDECODE_UNIT du)
|
||||
|
||||
err = avcodec_receive_frame(m_VideoDecoderCtx, frame);
|
||||
if (err == 0) {
|
||||
m_FramesOut++;
|
||||
|
||||
// Reset failed decodes count if we reached this far
|
||||
m_ConsecutiveFailedDecodes = 0;
|
||||
|
||||
// Restore default log level after a successful decode
|
||||
av_log_set_level(AV_LOG_INFO);
|
||||
|
||||
// Store the presentation time
|
||||
frame->pts = du->presentationTimeMs;
|
||||
|
||||
// Capture a frame timestamp to measuring pacing delay
|
||||
frame->pts = SDL_GetTicks();
|
||||
frame->pkt_dts = SDL_GetTicks();
|
||||
|
||||
// Count time in avcodec_send_packet() and avcodec_receive_frame()
|
||||
// as time spent decoding
|
||||
m_ActiveWndVideoStats.totalDecodeTime += SDL_GetTicks() - beforeDecode;
|
||||
|
||||
// Also count the frame-to-frame delay if the decoder is delaying frames
|
||||
// until a subsequent frame is submitted.
|
||||
m_ActiveWndVideoStats.totalDecodeTime += (m_FramesIn - m_FramesOut) * (1000 / m_StreamFps);
|
||||
|
||||
m_ActiveWndVideoStats.decodedFrames++;
|
||||
|
||||
// Queue the frame for rendering (or render now if pacer is disabled)
|
||||
|
||||
@@ -16,7 +16,10 @@ public:
|
||||
virtual ~FFmpegVideoDecoder() override;
|
||||
virtual bool initialize(PDECODER_PARAMETERS params) override;
|
||||
virtual bool isHardwareAccelerated() override;
|
||||
virtual bool isAlwaysFullScreen() override;
|
||||
virtual int getDecoderCapabilities() override;
|
||||
virtual int getDecoderColorspace() override;
|
||||
virtual QSize getDecoderMaxResolution() override;
|
||||
virtual int submitDecodeUnit(PDECODE_UNIT du) override;
|
||||
virtual void renderFrameOnMainThread() override;
|
||||
|
||||
@@ -60,11 +63,16 @@ private:
|
||||
VIDEO_STATS m_LastWndVideoStats;
|
||||
VIDEO_STATS m_GlobalVideoStats;
|
||||
|
||||
int m_FramesIn;
|
||||
int m_FramesOut;
|
||||
|
||||
int m_LastFrameNumber;
|
||||
int m_StreamFps;
|
||||
int m_VideoFormat;
|
||||
bool m_NeedsSpsFixup;
|
||||
bool m_TestOnly;
|
||||
|
||||
static const uint8_t k_H264TestFrame[];
|
||||
static const uint8_t k_HEVCTestFrame[];
|
||||
static const uint8_t k_HEVCMainTestFrame[];
|
||||
static const uint8_t k_HEVCMain10TestFrame[];
|
||||
};
|
||||
|
||||
@@ -10,10 +10,21 @@ const uint8_t FFmpegVideoDecoder::k_H264TestFrame[] = {
|
||||
0x00, 0x00, 0x01, 0x65, 0x00, 0x14, 0xa2, 0xe0, 0x08, 0x5f, 0xe3, 0x85, 0x1c, 0xd9, 0xff, 0xe1, 0x1b, 0x01, 0xfa, 0xc0, 0x3e, 0x11, 0x7e, 0xfe, 0x45, 0x5c, 0x43, 0x69, 0x31, 0x4b, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x02, 0x24, 0xb9, 0x7d, 0xb4, 0x70, 0x4d, 0x15, 0xc5, 0x0a, 0x4e, 0x60, 0x00, 0x00, 0x03, 0x00, 0x00, 0x26, 0xa8, 0xb0, 0x00, 0x13, 0xcd, 0xcc, 0x00, 0x07, 0x48, 0x88, 0x00, 0x06, 0x29, 0x69, 0x00, 0x01, 0x16, 0xac, 0x80, 0x00, 0x9e, 0x4e, 0x80, 0x00, 0x3f, 0x84, 0x20, 0x00, 0x6f, 0x41, 0xa0, 0x00, 0x20, 0x00, 0x02, 0x16, 0xb8, 0x00, 0x08, 0x08
|
||||
};
|
||||
|
||||
// 720p 60 FPS HEVC with 1 reference frame
|
||||
const uint8_t FFmpegVideoDecoder::k_HEVCTestFrame[] = {
|
||||
// 720p 60 FPS HEVC Main with 1 reference frame
|
||||
const uint8_t FFmpegVideoDecoder::k_HEVCMainTestFrame[] = {
|
||||
0x00, 0x00, 0x00, 0x01, 0x40, 0x01, 0x0c, 0x01, 0xff, 0xff, 0x01, 0x40, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x78, 0xac, 0x09,
|
||||
0x00, 0x00, 0x00, 0x01, 0x42, 0x01, 0x01, 0x01, 0x40, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x78, 0xa0, 0x02, 0x80, 0x80, 0x2e, 0x1f, 0x13, 0x96, 0xb4, 0xa4, 0x25, 0x92, 0xe3, 0x01, 0x6a, 0x0c, 0x0c, 0x0d, 0x48, 0x20, 0x00, 0x00, 0x03, 0x00, 0x20, 0x00, 0x00, 0x07, 0x85, 0xf1, 0xa2, 0xd0,
|
||||
0x00, 0x00, 0x00, 0x01, 0x44, 0x01, 0xc0, 0xf7, 0xc0, 0xcc, 0x90,
|
||||
0x00, 0x00, 0x00, 0x01, 0x2a, 0x01, 0xac, 0x0c, 0xf0, 0xe6, 0xf6, 0x5e, 0xff, 0xd9, 0x97, 0xeb, 0x44, 0x7d, 0x1f, 0xa4, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x03, 0x52, 0x7c, 0x4e, 0x5b, 0xfe, 0xbe, 0xc2, 0x87, 0x20, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x2b, 0x60,
|
||||
};
|
||||
|
||||
// 720p 60 FPS HEVC Main10 with 1 reference frame
|
||||
const uint8_t FFmpegVideoDecoder::k_HEVCMain10TestFrame[] = {
|
||||
0x00, 0x00, 0x00, 0x01, 0x40, 0x01, 0x0c, 0x01, 0xff, 0xff, 0x02, 0x20, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x78, 0xac, 0x09,
|
||||
0x00, 0x00, 0x00, 0x01, 0x42, 0x01, 0x01, 0x02, 0x20, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x78, 0xa0, 0x02, 0x80, 0x80, 0x2e, 0x1f, 0x12, 0xd9, 0x6b, 0x4a, 0x42, 0x59, 0x2e, 0x30, 0x16, 0xa0, 0xc0, 0xc0, 0xd4, 0x82, 0x00, 0x00, 0x03, 0x00, 0x02, 0x00, 0x00, 0x03, 0x00, 0x78, 0x5f, 0x1a, 0x2d,
|
||||
0x00, 0x00, 0x00, 0x01, 0x44, 0x01, 0xc0, 0xf3, 0xc0, 0x4c, 0x90,
|
||||
0x00, 0x00, 0x00, 0x01, 0x2a, 0x01, 0xac, 0x0c, 0xf0, 0xbc, 0x48, 0x02, 0x6f, 0xff, 0xd3, 0xee, 0x76, 0xf2, 0x4e, 0x53, 0x5f, 0x1e, 0xbb, 0x79, 0x03, 0x0e, 0xd5, 0x68, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x07, 0xb4,
|
||||
0x00, 0x00, 0x00, 0x01, 0x2a, 0x01, 0x26, 0x43, 0x03, 0x3c, 0x2f, 0x48, 0x02, 0x6f, 0xff, 0xd3, 0xee, 0x76, 0xf2, 0x4e, 0x53, 0x5f, 0x1e, 0xbb, 0x79, 0x03, 0x0e, 0xd5, 0x68, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x05, 0xb4,
|
||||
0x00, 0x00, 0x00, 0x01, 0x2a, 0x01, 0x2d, 0xc3, 0x03, 0x3c, 0x2f, 0x48, 0x02, 0x6f, 0xff, 0xd3, 0xee, 0x76, 0xf2, 0x4e, 0x53, 0x5f, 0x1e, 0xbb, 0x79, 0x03, 0x0e, 0xd5, 0x68, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x04, 0x24,
|
||||
0x00, 0x00, 0x00, 0x01, 0x2a, 0x01, 0x36, 0x83, 0x03, 0x3c, 0x2f, 0x48, 0x02, 0x6f, 0xff, 0xd3, 0xee, 0x76, 0xf2, 0x4e, 0x53, 0x5f, 0x1e, 0xbb, 0x79, 0x03, 0x0e, 0xd5, 0x68, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x07, 0xb4
|
||||
};
|
||||
|
||||
@@ -25,12 +25,28 @@ SLVideoDecoder::isHardwareAccelerated()
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SLVideoDecoder::isAlwaysFullScreen()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
int
|
||||
SLVideoDecoder::getDecoderCapabilities()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
int
|
||||
SLVideoDecoder::getDecoderColorspace()
|
||||
{
|
||||
return COLORSPACE_REC_709;
|
||||
}
|
||||
|
||||
QSize SLVideoDecoder::getDecoderMaxResolution()
|
||||
{
|
||||
return QSize(1920, 1080);
|
||||
}
|
||||
|
||||
bool
|
||||
SLVideoDecoder::initialize(PDECODER_PARAMETERS params)
|
||||
{
|
||||
@@ -59,6 +75,7 @@ SLVideoDecoder::initialize(PDECODER_PARAMETERS params)
|
||||
return false;
|
||||
}
|
||||
|
||||
SLVideo_SetStreamVideoTransferMatrix(m_VideoStream, k_ESLVideoTransferMatrix_BT709);
|
||||
SLVideo_SetStreamTargetFramerate(m_VideoStream, params->frameRate, 1);
|
||||
|
||||
return true;
|
||||
|
||||
@@ -11,7 +11,10 @@ public:
|
||||
virtual ~SLVideoDecoder();
|
||||
virtual bool initialize(PDECODER_PARAMETERS params);
|
||||
virtual bool isHardwareAccelerated();
|
||||
virtual bool isAlwaysFullScreen();
|
||||
virtual int getDecoderCapabilities();
|
||||
virtual int getDecoderColorspace();
|
||||
virtual QSize getDecoderMaxResolution();
|
||||
virtual int submitDecodeUnit(PDECODE_UNIT du);
|
||||
|
||||
// Unused since rendering is done directly from the decode thread
|
||||
|
||||
@@ -3,3 +3,8 @@
|
||||
#define THROW_BAD_ALLOC_IF_NULL(x) \
|
||||
if ((x) == nullptr) throw std::bad_alloc()
|
||||
|
||||
namespace WMUtils {
|
||||
bool isRunningX11();
|
||||
bool isRunningWayland();
|
||||
bool isRunningWindowManager();
|
||||
}
|
||||
|
||||
+1
-1
@@ -1 +1 @@
|
||||
1.1.0
|
||||
2.0.0
|
||||
+48
@@ -0,0 +1,48 @@
|
||||
#include <QtGlobal>
|
||||
|
||||
#include "utils.h"
|
||||
|
||||
#ifdef HAS_X11
|
||||
#include <X11/Xlib.h>
|
||||
#endif
|
||||
|
||||
#ifdef HAS_WAYLAND
|
||||
#include <wayland-client.h>
|
||||
#endif
|
||||
|
||||
bool WMUtils::isRunningX11()
|
||||
{
|
||||
#ifdef HAS_X11
|
||||
Display* display = XOpenDisplay(nullptr);
|
||||
if (display != nullptr) {
|
||||
XCloseDisplay(display);
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool WMUtils::isRunningWayland()
|
||||
{
|
||||
#ifdef HAS_WAYLAND
|
||||
struct wl_display* display = wl_display_connect(nullptr);
|
||||
if (display != nullptr) {
|
||||
wl_display_disconnect(display);
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool WMUtils::isRunningWindowManager()
|
||||
{
|
||||
#if defined(Q_OS_WIN) || defined(Q_OS_DARWIN)
|
||||
// Windows and macOS are always running a window manager
|
||||
return true;
|
||||
#else
|
||||
// On Unix OSes, look for Wayland or X
|
||||
return WMUtils::isRunningWayland() || WMUtils::isRunningX11();
|
||||
#endif
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
version: 0.0.0.{build}
|
||||
|
||||
clone_depth: 1
|
||||
|
||||
environment:
|
||||
matrix:
|
||||
- APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2019
|
||||
QTDIR: C:\Qt\5.14\msvc2017_64
|
||||
ARCH: x64
|
||||
- APPVEYOR_BUILD_WORKER_IMAGE: macOS
|
||||
BUILD_TARGET: macos
|
||||
- APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2019
|
||||
QTDIR: C:\Qt\5.14\msvc2017
|
||||
ARCH: x86
|
||||
- APPVEYOR_BUILD_WORKER_IMAGE: Ubuntu1604
|
||||
BUILD_TARGET: steamlink
|
||||
- APPVEYOR_BUILD_WORKER_IMAGE: Ubuntu1604
|
||||
BUILD_TARGET: linux
|
||||
FFMPEG_CONFIGURE_ARGS: --enable-pic --disable-static --enable-shared --disable-all --enable-avcodec --enable-decoder=h264 --enable-decoder=hevc --enable-nvdec --enable-hwaccel=h264_nvdec --enable-hwaccel=hevc_nvdec --enable-hwaccel=h264_vaapi --enable-hwaccel=hevc_vaapi --enable-hwaccel=h264_vdpau --enable-hwaccel=hevc_vdpau
|
||||
|
||||
install:
|
||||
- sh: '[ "$BUILD_TARGET" != macos ] || nvm use node'
|
||||
- sh: '[ "$BUILD_TARGET" != macos ] || npm install --global create-dmg'
|
||||
- sh: '[ "$BUILD_TARGET" != steamlink ] || sudo apt install -y libc6:i386 libstdc++6:i386'
|
||||
- sh: '[ "$BUILD_TARGET" != steamlink ] || git clone --depth=1 https://github.com/ValveSoftware/steamlink-sdk.git $HOME/steamlink-sdk'
|
||||
- sh: '[ "$BUILD_TARGET" != linux ] || sudo add-apt-repository ppa:beineri/opt-qt-5.14.2-xenial'
|
||||
- sh: '[ "$BUILD_TARGET" != linux ] || sudo apt update'
|
||||
- sh: '[ "$BUILD_TARGET" != linux ] || sudo apt install -y qt514base qt514quickcontrols2 qt514svg qt514wayland nasm libgbm-dev libdrm-dev libfreetype6-dev libasound2-dev libdbus-1-dev libegl1-mesa-dev libgl1-mesa-dev libgles2-mesa-dev libglu1-mesa-dev libibus-1.0-dev libpulse-dev libudev-dev libx11-dev libxcursor-dev libxext-dev libxi-dev libxinerama-dev libxkbcommon-dev libxrandr-dev libxss-dev libxt-dev libxv-dev libxxf86vm-dev wayland-protocols libopus-dev libvdpau-dev'
|
||||
- sh: 'if [[ "$BUILD_TARGET" = linux ]]; then export SDL2_VER=2.0.12 && wget https://www.libsdl.org/release/SDL2-$SDL2_VER.tar.gz && tar -xvf SDL2-$SDL2_VER.tar.gz && cd SDL2-$SDL2_VER && ./configure && make -j$(nproc) && sudo make install && cd ..; fi'
|
||||
- sh: 'if [[ "$BUILD_TARGET" = linux ]]; then export SDL2_TTF_VER=2.0.15 && wget https://www.libsdl.org/projects/SDL_ttf/release/SDL2_ttf-$SDL2_TTF_VER.tar.gz && tar -xvf SDL2_ttf-$SDL2_TTF_VER.tar.gz && cd SDL2_ttf-$SDL2_TTF_VER && ./configure && make -j$(nproc) && sudo make install && cd ..; fi'
|
||||
- sh: 'if [[ "$BUILD_TARGET" = linux ]]; then export LIBVA_VER=2.7.1 && wget https://github.com/intel/libva/releases/download/$LIBVA_VER/libva-$LIBVA_VER.tar.bz2 && tar -xvf libva-$LIBVA_VER.tar.bz2 && cd libva-$LIBVA_VER && ./configure && make -j$(nproc) && sudo make install && cd ..; fi'
|
||||
- sh: 'if [[ "$BUILD_TARGET" = linux ]]; then export NVHDR_VER=8.1.24.11 && wget https://github.com/FFmpeg/nv-codec-headers/releases/download/n$NVHDR_VER/nv-codec-headers-$NVHDR_VER.tar.gz && tar -xvf nv-codec-headers-$NVHDR_VER.tar.gz && cd nv-codec-headers-$NVHDR_VER && sudo make install && cd ..; fi'
|
||||
- sh: 'if [[ "$BUILD_TARGET" = linux ]]; then export FFMPEG_VER=4.2.2 && wget https://ffmpeg.org/releases/ffmpeg-$FFMPEG_VER.tar.bz2 && tar -xvf ffmpeg-$FFMPEG_VER.tar.bz2 && cd ffmpeg-$FFMPEG_VER && ./configure $FFMPEG_CONFIGURE_ARGS && make -j$(nproc) && sudo make install && sudo ldconfig && cd ..; fi'
|
||||
- sh: 'if [[ "$BUILD_TARGET" = linux ]]; then mkdir $HOME/bin && wget -O $HOME/bin/linuxdeployqt https://github.com/probonopd/linuxdeployqt/releases/download/continuous/linuxdeployqt-continuous-x86_64.AppImage && chmod a+x $HOME/bin/linuxdeployqt; fi'
|
||||
|
||||
before_build:
|
||||
- 'git submodule update --init --recursive'
|
||||
- cmd: 'set PATH=%PATH%;%QTDIR%\bin;%ProgramFiles(x86)%\WiX Toolset v3.11\bin'
|
||||
- cmd: 'set /p VERSION=<app\version.txt'
|
||||
- sh: 'export VERSION=`cat app/version.txt`'
|
||||
|
||||
build_script:
|
||||
- cmd: 'scripts\generate-installers.bat Debug %ARCH%'
|
||||
- cmd: 'scripts\generate-installers.bat Release %ARCH%'
|
||||
- sh: '[ "$BUILD_TARGET" != linux ] || source /opt/qt514/bin/qt514-env.sh'
|
||||
- sh: '[ "$BUILD_TARGET" != linux ] || PATH=$PATH:$HOME/bin scripts/build-appimage.sh'
|
||||
- sh: '[ "$BUILD_TARGET" != macos ] || scripts/generate-dmg.sh Release'
|
||||
- sh: '[ "$BUILD_TARGET" != steamlink ] || STEAMLINK_SDK_PATH=$HOME/steamlink-sdk scripts/build-steamlink-app.sh'
|
||||
|
||||
after_build:
|
||||
- cmd: 'appveyor PushArtifact build\installer-%ARCH%-Release\MoonlightSetup-%ARCH%-%VERSION%.exe -FileName MoonlightSetup-%ARCH%-r%APPVEYOR_BUILD_NUMBER%.exe'
|
||||
- cmd: 'appveyor PushArtifact build\installer-%ARCH%-Release\MoonlightPortable-%ARCH%-%VERSION%.zip -FileName MoonlightPortable-%ARCH%-r%APPVEYOR_BUILD_NUMBER%.zip'
|
||||
- cmd: 'appveyor PushArtifact build\symbols-%ARCH%-Release\MoonlightDebuggingSymbols-%ARCH%-%VERSION%.zip -FileName MoonlightDebuggingSymbols-%ARCH%-r%APPVEYOR_BUILD_NUMBER%.zip'
|
||||
- sh: '[ "$BUILD_TARGET" != steamlink ] || appveyor PushArtifact build/installer-release/Moonlight-SteamLink-$VERSION.zip -FileName Moonlight-SteamLink-r$APPVEYOR_BUILD_NUMBER.zip'
|
||||
- sh: '[ "$BUILD_TARGET" != macos ] || appveyor PushArtifact build/installer-Release/Moonlight-$VERSION.dmg -FileName Moonlight-r$APPVEYOR_BUILD_NUMBER.dmg'
|
||||
- sh: '[ "$BUILD_TARGET" != linux ] || appveyor PushArtifact build/installer-release/Moonlight-$VERSION-x86_64.AppImage -FileName Moonlight-r$APPVEYOR_BUILD_NUMBER-x86_64.AppImage'
|
||||
|
||||
deploy: off
|
||||
+6
-2
@@ -9,5 +9,9 @@ CONFIG(release, debug|release) {
|
||||
DEFINES += NDEBUG
|
||||
}
|
||||
|
||||
# Enable ASan if desired
|
||||
#CONFIG += sanitizer sanitize_address
|
||||
# Enable ASan for Linux or macOS
|
||||
#CONFIG += sanitizer sanitize_address
|
||||
|
||||
# Enable ASan for Windows
|
||||
#QMAKE_CFLAGS += /fsanitize=address /MD
|
||||
#LIBS += clang_rt.asan_dynamic-i386.lib clang_rt.asan_dynamic_runtime_thunk-i386.lib
|
||||
|
||||
+1
@@ -0,0 +1 @@
|
||||
Versions/Current/Resources
|
||||
+16
@@ -0,0 +1,16 @@
|
||||
|
||||
HIDAPI Authors:
|
||||
|
||||
Alan Ott <alan@signal11.us>:
|
||||
Original Author and Maintainer
|
||||
Linux, Windows, and Mac implementations
|
||||
|
||||
Ludovic Rousseau <rousseau@debian.org>:
|
||||
Formatting for Doxygen documentation
|
||||
Bug fixes
|
||||
Correctness fixes
|
||||
|
||||
|
||||
For a comprehensive list of contributions, see the commit list at github:
|
||||
https://github.com/libusb/hidapi/commits/master
|
||||
|
||||
+44
@@ -0,0 +1,44 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>BuildMachineOSBuild</key>
|
||||
<string>19E287</string>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>English</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>hidapi</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>org.libsdl.hidapi</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>hidapi</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>FMWK</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleSupportedPlatforms</key>
|
||||
<array>
|
||||
<string>MacOSX</string>
|
||||
</array>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.0</string>
|
||||
<key>DTCompiler</key>
|
||||
<string>com.apple.compilers.llvm.clang.1_0</string>
|
||||
<key>DTPlatformBuild</key>
|
||||
<string>11C505</string>
|
||||
<key>DTPlatformVersion</key>
|
||||
<string>GM</string>
|
||||
<key>DTSDKBuild</key>
|
||||
<string>19B90</string>
|
||||
<key>DTSDKName</key>
|
||||
<string>macosx10.15</string>
|
||||
<key>DTXcode</key>
|
||||
<string>1130</string>
|
||||
<key>DTXcodeBuild</key>
|
||||
<string>11C505</string>
|
||||
<key>LSMinimumSystemVersion</key>
|
||||
<string>10.6</string>
|
||||
</dict>
|
||||
</plist>
|
||||
+26
@@ -0,0 +1,26 @@
|
||||
Copyright (c) 2010, Alan Ott, Signal 11 Software
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright notice,
|
||||
this list of conditions and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
* Neither the name of Signal 11 Software nor the names of its
|
||||
contributors may be used to endorse or promote products derived from
|
||||
this software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
|
||||
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||||
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGE.
|
||||
+674
@@ -0,0 +1,674 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
||||
+9
@@ -0,0 +1,9 @@
|
||||
HIDAPI - Multi-Platform library for
|
||||
communication with HID devices.
|
||||
|
||||
Copyright 2009, Alan Ott, Signal 11 Software.
|
||||
All Rights Reserved.
|
||||
|
||||
This software may be used by anyone for any reason so
|
||||
long as the copyright notice in the source files
|
||||
remains intact.
|
||||
+13
@@ -0,0 +1,13 @@
|
||||
HIDAPI can be used under one of three licenses.
|
||||
|
||||
1. The GNU General Public License, version 3.0, in LICENSE-gpl3.txt
|
||||
2. A BSD-Style License, in LICENSE-bsd.txt.
|
||||
3. The more liberal original HIDAPI license. LICENSE-orig.txt
|
||||
|
||||
The license chosen is at the discretion of the user of HIDAPI. For example:
|
||||
1. An author of GPL software would likely use HIDAPI under the terms of the
|
||||
GPL.
|
||||
|
||||
2. An author of commercial closed-source software would likely use HIDAPI
|
||||
under the terms of the BSD-style license or the original HIDAPI license.
|
||||
|
||||
+218
@@ -0,0 +1,218 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>files</key>
|
||||
<dict>
|
||||
<key>Resources/AUTHORS.txt</key>
|
||||
<data>
|
||||
MKG+c/Ng8ZXbj7p1G5WReTJm06Y=
|
||||
</data>
|
||||
<key>Resources/Info.plist</key>
|
||||
<data>
|
||||
xIjchI5RXIIqR9iBwzwdhWVeJmQ=
|
||||
</data>
|
||||
<key>Resources/LICENSE-bsd.txt</key>
|
||||
<data>
|
||||
fd5CtMb9r65yLY0HVWttnbpNKWM=
|
||||
</data>
|
||||
<key>Resources/LICENSE-gpl3.txt</key>
|
||||
<data>
|
||||
hiS82uVbru8AzRHV38+mD2hxCgI=
|
||||
</data>
|
||||
<key>Resources/LICENSE-orig.txt</key>
|
||||
<data>
|
||||
ZgR9vPP9aJyZRyJm9a0UHFPW8sY=
|
||||
</data>
|
||||
<key>Resources/LICENSE.txt</key>
|
||||
<data>
|
||||
9VS7iq5RUyXd9/XSbbwcYpQMum4=
|
||||
</data>
|
||||
</dict>
|
||||
<key>files2</key>
|
||||
<dict>
|
||||
<key>Headers/hidapi.h</key>
|
||||
<dict>
|
||||
<key>hash</key>
|
||||
<data>
|
||||
k64XAQ+3r97nmyIHwE8OT8womds=
|
||||
</data>
|
||||
<key>hash2</key>
|
||||
<data>
|
||||
lVEZqQL+xakdQRDnxHo2VwkisMieptRP2Im3DPsMMAs=
|
||||
</data>
|
||||
</dict>
|
||||
<key>Resources/AUTHORS.txt</key>
|
||||
<dict>
|
||||
<key>hash</key>
|
||||
<data>
|
||||
MKG+c/Ng8ZXbj7p1G5WReTJm06Y=
|
||||
</data>
|
||||
<key>hash2</key>
|
||||
<data>
|
||||
syens6RZflkCVW7D6EB8vdHiiKvUYjt7S1bRTUnoTss=
|
||||
</data>
|
||||
</dict>
|
||||
<key>Resources/Info.plist</key>
|
||||
<dict>
|
||||
<key>hash</key>
|
||||
<data>
|
||||
xIjchI5RXIIqR9iBwzwdhWVeJmQ=
|
||||
</data>
|
||||
<key>hash2</key>
|
||||
<data>
|
||||
8Rqw3j5YT+AoPOKV4JE3RuVPPDb4jHtT4tpmG0phLYc=
|
||||
</data>
|
||||
</dict>
|
||||
<key>Resources/LICENSE-bsd.txt</key>
|
||||
<dict>
|
||||
<key>hash</key>
|
||||
<data>
|
||||
fd5CtMb9r65yLY0HVWttnbpNKWM=
|
||||
</data>
|
||||
<key>hash2</key>
|
||||
<data>
|
||||
MOsb7ym0b4unq4tBYDXb2TywNKRUgd2XgVuUQoRYLNI=
|
||||
</data>
|
||||
</dict>
|
||||
<key>Resources/LICENSE-gpl3.txt</key>
|
||||
<dict>
|
||||
<key>hash</key>
|
||||
<data>
|
||||
hiS82uVbru8AzRHV38+mD2hxCgI=
|
||||
</data>
|
||||
<key>hash2</key>
|
||||
<data>
|
||||
jOtLnuWt7d5Hsx6XXB2QxzrSe2sWWh3NgMfFRetluQM=
|
||||
</data>
|
||||
</dict>
|
||||
<key>Resources/LICENSE-orig.txt</key>
|
||||
<dict>
|
||||
<key>hash</key>
|
||||
<data>
|
||||
ZgR9vPP9aJyZRyJm9a0UHFPW8sY=
|
||||
</data>
|
||||
<key>hash2</key>
|
||||
<data>
|
||||
+1Q2qmPRtxqN+/dOyvGltOHsTff4AHTRH+yZKE9pyl8=
|
||||
</data>
|
||||
</dict>
|
||||
<key>Resources/LICENSE.txt</key>
|
||||
<dict>
|
||||
<key>hash</key>
|
||||
<data>
|
||||
9VS7iq5RUyXd9/XSbbwcYpQMum4=
|
||||
</data>
|
||||
<key>hash2</key>
|
||||
<data>
|
||||
fTsIfDTzXU1TjjvN3R/49m6S+e8zaIGZlIKADd+ECRM=
|
||||
</data>
|
||||
</dict>
|
||||
</dict>
|
||||
<key>rules</key>
|
||||
<dict>
|
||||
<key>^Resources/</key>
|
||||
<true/>
|
||||
<key>^Resources/.*\.lproj/</key>
|
||||
<dict>
|
||||
<key>optional</key>
|
||||
<true/>
|
||||
<key>weight</key>
|
||||
<real>1000</real>
|
||||
</dict>
|
||||
<key>^Resources/.*\.lproj/locversion.plist$</key>
|
||||
<dict>
|
||||
<key>omit</key>
|
||||
<true/>
|
||||
<key>weight</key>
|
||||
<real>1100</real>
|
||||
</dict>
|
||||
<key>^Resources/Base\.lproj/</key>
|
||||
<dict>
|
||||
<key>weight</key>
|
||||
<real>1010</real>
|
||||
</dict>
|
||||
<key>^version.plist$</key>
|
||||
<true/>
|
||||
</dict>
|
||||
<key>rules2</key>
|
||||
<dict>
|
||||
<key>.*\.dSYM($|/)</key>
|
||||
<dict>
|
||||
<key>weight</key>
|
||||
<real>11</real>
|
||||
</dict>
|
||||
<key>^(.*/)?\.DS_Store$</key>
|
||||
<dict>
|
||||
<key>omit</key>
|
||||
<true/>
|
||||
<key>weight</key>
|
||||
<real>2000</real>
|
||||
</dict>
|
||||
<key>^(Frameworks|SharedFrameworks|PlugIns|Plug-ins|XPCServices|Helpers|MacOS|Library/(Automator|Spotlight|LoginItems))/</key>
|
||||
<dict>
|
||||
<key>nested</key>
|
||||
<true/>
|
||||
<key>weight</key>
|
||||
<real>10</real>
|
||||
</dict>
|
||||
<key>^.*</key>
|
||||
<true/>
|
||||
<key>^Info\.plist$</key>
|
||||
<dict>
|
||||
<key>omit</key>
|
||||
<true/>
|
||||
<key>weight</key>
|
||||
<real>20</real>
|
||||
</dict>
|
||||
<key>^PkgInfo$</key>
|
||||
<dict>
|
||||
<key>omit</key>
|
||||
<true/>
|
||||
<key>weight</key>
|
||||
<real>20</real>
|
||||
</dict>
|
||||
<key>^Resources/</key>
|
||||
<dict>
|
||||
<key>weight</key>
|
||||
<real>20</real>
|
||||
</dict>
|
||||
<key>^Resources/.*\.lproj/</key>
|
||||
<dict>
|
||||
<key>optional</key>
|
||||
<true/>
|
||||
<key>weight</key>
|
||||
<real>1000</real>
|
||||
</dict>
|
||||
<key>^Resources/.*\.lproj/locversion.plist$</key>
|
||||
<dict>
|
||||
<key>omit</key>
|
||||
<true/>
|
||||
<key>weight</key>
|
||||
<real>1100</real>
|
||||
</dict>
|
||||
<key>^Resources/Base\.lproj/</key>
|
||||
<dict>
|
||||
<key>weight</key>
|
||||
<real>1010</real>
|
||||
</dict>
|
||||
<key>^[^/]+$</key>
|
||||
<dict>
|
||||
<key>nested</key>
|
||||
<true/>
|
||||
<key>weight</key>
|
||||
<real>10</real>
|
||||
</dict>
|
||||
<key>^embedded\.provisionprofile$</key>
|
||||
<dict>
|
||||
<key>weight</key>
|
||||
<real>20</real>
|
||||
</dict>
|
||||
<key>^version\.plist$</key>
|
||||
<dict>
|
||||
<key>weight</key>
|
||||
<real>20</real>
|
||||
</dict>
|
||||
</dict>
|
||||
</dict>
|
||||
</plist>
|
||||
Executable
BIN
Binary file not shown.
+1
@@ -0,0 +1 @@
|
||||
A
|
||||
+1
@@ -0,0 +1 @@
|
||||
Versions/Current/hidapi
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -47,6 +47,7 @@
|
||||
#include "SDL_loadso.h"
|
||||
#include "SDL_log.h"
|
||||
#include "SDL_messagebox.h"
|
||||
#include "SDL_metal.h"
|
||||
#include "SDL_mutex.h"
|
||||
#include "SDL_power.h"
|
||||
#include "SDL_render.h"
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -50,6 +50,9 @@ typedef enum
|
||||
SDL_BLENDMODE_MOD = 0x00000004, /**< color modulate
|
||||
dstRGB = srcRGB * dstRGB
|
||||
dstA = dstA */
|
||||
SDL_BLENDMODE_MUL = 0x00000008, /**< color multiply
|
||||
dstRGB = (srcRGB * dstRGB) + (dstRGB * (1-srcA))
|
||||
dstA = (srcA * dstA) + (dstA * (1-srcA)) */
|
||||
SDL_BLENDMODE_INVALID = 0x7FFFFFFF
|
||||
|
||||
/* Additional custom blend modes can be returned by SDL_ComposeCustomBlendMode() */
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -74,6 +74,7 @@
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_STRTOK_R 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
#define HAVE_STRTOLL 1
|
||||
@@ -130,14 +131,17 @@
|
||||
#define HAVE_SYSCONF 1
|
||||
#define HAVE_SYSCTLBYNAME 1
|
||||
|
||||
#define HAVE_GCC_ATOMICS 1
|
||||
|
||||
/* Enable various audio drivers */
|
||||
#define SDL_AUDIO_DRIVER_COREAUDIO 1
|
||||
#define SDL_AUDIO_DRIVER_DISK 1
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
|
||||
/* Enable various input drivers */
|
||||
#define SDL_JOYSTICK_HIDAPI 1
|
||||
#define SDL_JOYSTICK_IOKIT 1
|
||||
#define SDL_JOYSTICK_HIDAPI 1
|
||||
#define SDL_JOYSTICK_VIRTUAL 1
|
||||
#define SDL_HAPTIC_IOKIT 1
|
||||
|
||||
/* Enable the dummy sensor driver */
|
||||
@@ -157,13 +161,13 @@
|
||||
#define SDL_VIDEO_DRIVER_COCOA 1
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
#undef SDL_VIDEO_DRIVER_X11
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC "/usr/X11R6/lib/libX11.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/usr/X11R6/lib/libXext.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "/usr/X11R6/lib/libXinerama.1.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "/usr/X11R6/lib/libXi.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/usr/X11R6/lib/libXrandr.2.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/usr/X11R6/lib/libXss.1.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "/usr/X11R6/lib/libXxf86vm.1.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC "/opt/X11/lib/libX11.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/opt/X11/lib/libXext.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "/opt/X11/lib/libXinerama.1.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "/opt/X11/lib/libXi.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/opt/X11/lib/libXrandr.2.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/opt/X11/lib/libXss.1.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "/opt/X11/lib/libXxf86vm.1.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_XDBE 1
|
||||
#define SDL_VIDEO_DRIVER_X11_XINERAMA 1
|
||||
#define SDL_VIDEO_DRIVER_X11_XRANDR 1
|
||||
@@ -191,9 +195,15 @@
|
||||
#define SDL_VIDEO_RENDER_OGL_ES2 1
|
||||
#endif
|
||||
|
||||
#ifndef SDL_VIDEO_RENDER_METAL
|
||||
/* Metal only supported on 64-bit architectures with 10.11+ */
|
||||
#if TARGET_CPU_X86_64 && (MAC_OS_X_VERSION_MAX_ALLOWED >= 101100)
|
||||
#define SDL_PLATFORM_SUPPORTS_METAL 1
|
||||
#else
|
||||
#define SDL_PLATFORM_SUPPORTS_METAL 0
|
||||
#endif
|
||||
|
||||
#ifndef SDL_VIDEO_RENDER_METAL
|
||||
#if SDL_PLATFORM_SUPPORTS_METAL
|
||||
#define SDL_VIDEO_RENDER_METAL 1
|
||||
#else
|
||||
#define SDL_VIDEO_RENDER_METAL 0
|
||||
@@ -217,13 +227,22 @@
|
||||
#define SDL_VIDEO_OPENGL_GLX 1
|
||||
#endif
|
||||
|
||||
/* Enable Vulkan support */
|
||||
/* Metal/Vulkan Portability only supported on 64-bit architectures with 10.11+ */
|
||||
#if TARGET_CPU_X86_64 && (MAC_OS_X_VERSION_MAX_ALLOWED >= 101100)
|
||||
/* Enable Vulkan and Metal support */
|
||||
#ifndef SDL_VIDEO_VULKAN
|
||||
#if SDL_PLATFORM_SUPPORTS_METAL
|
||||
#define SDL_VIDEO_VULKAN 1
|
||||
#else
|
||||
#define SDL_VIDEO_VULKAN 0
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef SDL_VIDEO_METAL
|
||||
#if SDL_PLATFORM_SUPPORTS_METAL
|
||||
#define SDL_VIDEO_METAL 1
|
||||
#else
|
||||
#define SDL_VIDEO_METAL 0
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* Enable system power support */
|
||||
#define SDL_POWER_MACOSX 1
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -73,8 +73,8 @@
|
||||
# define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */
|
||||
# endif
|
||||
# if defined (_M_ARM64)
|
||||
# include <armintr.h>
|
||||
# include <arm_neon.h>
|
||||
# include <arm64intr.h>
|
||||
# include <arm64_neon.h>
|
||||
# define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */
|
||||
# endif
|
||||
# endif
|
||||
@@ -186,6 +186,11 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX2(void);
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX512F(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has ARM SIMD (ARMv6) features.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasARMSIMD(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has NEON (ARM SIMD) features.
|
||||
*/
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user