Cameron Gutman
5b5fdff6d8
Add support for Citrix X1 mice using X1Kit (untested)
2020-01-16 19:52:49 -08:00
Cameron Gutman
12a64f8626
Don't emulate buttons when the controller already has them
2019-11-09 17:47:47 -08:00
Cameron Gutman
5a0e4bcc05
Fix UBSan undefined behavior warning
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moonlight-ios/Limelight/Input/ControllerSupport.m:294:32: runtime error: 255 is outside the range of representable values of type 'char'
SUMMARY: UndefinedBehaviorSanitizer: undefined-behavior moonlight-ios/Limelight/Input/ControllerSupport.m:294:32 in
2019-11-06 20:57:53 -08:00
Cameron Gutman
18e2d67f6b
Suppress home bar hiding when user is interacting
2019-11-02 15:17:52 -07:00
Cameron Gutman
5faa8a0b85
Hide the home bar when a gamepad is connected and no on-screen controls are visible
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Fixes #386
2019-10-22 00:32:56 -04:00
Cameron Gutman
967ddd7d68
Refactor OSC handling
2019-10-22 00:16:20 -04:00
Cameron Gutman
653a72eaf8
Remove macOS port
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We now have a proper native PC port (Moonlight Qt) and if we
wanted to bring the full iOS app over we can now use Catalyst.
2019-10-21 17:39:48 -07:00
Cameron Gutman
a9e01fc9a9
Fix pointer speed on tvOS
2019-10-12 18:23:28 -07:00
Cameron Gutman
8ccbdc7923
Fix Start button not working on some MFi controllers on iOS 13
2019-09-24 18:13:56 -07:00
Cameron Gutman
9a9b9651a1
Address several iOS and tvOS compilation warnings
2019-09-15 15:46:23 -07:00
Cameron Gutman
f51dbe4295
Fix some Xcode 11 warnings
2019-09-11 19:12:11 -07:00
Cameron Gutman
597aaa1bab
Cleanup controller support code using the iOS 13 SDK directly
2019-09-11 18:44:37 -07:00
Cameron Gutman
3dcca3a922
Allow click and drag via tvOS remote trackpad
2019-08-29 18:55:33 -07:00
Cameron Gutman
9b8f230c46
Prevent gesture recognizers from eating our touch events. Fixes #375
2019-08-28 21:51:52 -07:00
Cameron Gutman
dd5ecb37c4
Add support for Start and Select on iOS 13. Fixes #367
2019-06-05 19:54:56 -07:00
Cameron Gutman
8bb49ada11
Disable vibration for expedited review
2019-05-27 10:12:02 -07:00
Cameron Gutman
335b5aef1f
Add rumble support
2019-02-11 19:22:18 -08:00
Cameron Gutman
918e1248f2
Store GCController in Controller object to allow us to fetch controller attributes later
2019-02-11 18:21:04 -08:00
Cameron Gutman
410d0d367b
Fix handling of missing L3 and R3 buttons and adjust on-screen controls based on L3/R3 presence
2018-11-03 14:01:32 -07:00
Cameron Gutman
39b04d46a4
Add support for L3 and R3 on iOS 12.1
2018-10-31 18:08:34 -07:00
Cameron Gutman
bf71ae003f
Add all modifier flag combinations
2018-10-08 20:25:43 -07:00
Sergio Alvarez-Napagao
c2012fa195
Improve keyboard support
2018-08-30 21:06:36 +02:00
Cameron Gutman
003fc8c1f8
Improve keyboard handling for unexpected inputs and multi-character input (such as dictation)
2018-08-29 10:02:58 -07:00
Diego Waxemberg
76ab786e94
Adding keyboard support
2018-08-25 15:22:32 -07:00
Cameron Gutman
80254513c4
Avoid blocking the main thread when delaying for button presses
2018-06-02 19:19:24 -07:00
Cameron Gutman
d17f2f9dee
Plumb multi-controller toggle
2018-06-02 13:52:58 -07:00
Cameron Gutman
2cec53ab6b
Fix typo in analog stick deadzone area
2018-06-02 01:38:52 -07:00
Cameron Gutman
b918005555
Improve OSC usability for iPad. Fixes #317
2018-06-01 22:09:24 -07:00
Cameron Gutman
c74fa4d5b0
Change manual simple OSC mode to have useful buttons. Fixes #218
2018-06-01 21:18:41 -07:00
Cameron Gutman
1a71e040c0
Fix deadzones to dynamically detect controls on screen and add a deadzone for the analog sticks
2018-06-01 21:17:47 -07:00
Cameron Gutman
391872ddb8
Ignore unsupported gamepads
2018-05-28 15:11:23 -07:00
Felix Kratz
f759f719e6
Dark Mode & Stream Overlay [macOS] ( #315 )
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* dark mode & stream overlay
* removed all redundant imports
* update for the new xcode version with fixes for the new 'implicitly retains self warning'
* reworked the overlay view
* cleaning up unused variables
* small corrections
2018-04-22 00:44:22 -04:00
Cameron Gutman
e8832ed746
Refactor new macOS code to reduce #ifs, increase shared code, and fix warnings
2018-03-27 00:34:38 -07:00
Felix Kratz
6cc165b589
Port for macOS ( #311 )
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* merged moonlight-mac with moonlight-ios
* reverted to the original project.pbxproj
* cleaned up the code, fixed lots of unnecessary code duplications
* multicontroller support (not tested)
* new class that can be used for further modularization of the MainFrameViewController
2018-03-26 23:50:40 -07:00
Cameron Gutman
127e5ed54a
Migrate to Swift 4.0 with @objc inferencing fixes for Moonlight build target
2018-02-19 14:43:50 -08:00
Cameron Gutman
6bb6c40bec
Report attached gamepads during launch to fix L4D2
2018-01-20 14:37:33 -08:00
Cameron Gutman
af3bc82d0f
Fix drag cancellation triggering on any movement and other drag bugs. Fixes #288
2018-01-20 01:51:50 -08:00
Cameron Gutman
7d7500b187
Suppress accidental movements during drags and clicks
2017-09-10 23:14:13 -07:00
Cameron Gutman
45dbd46da1
Fix mouse cursor jumping on right click gesture where only the 2nd finger is lifted to complete the gesture
2017-09-10 22:58:43 -07:00
Cameron Gutman
4ac3f11ff8
Ensure that OSC always has Player 1 reserved
2017-02-06 19:17:27 -08:00
Cameron Gutman
62aaf27293
Update to new common-c to show the correct number of controllers on the host PC
2017-02-04 20:16:18 -08:00
Cameron Gutman
7b3d099449
Use the same Controller object for player 0 and the on-screen controls so tapping on-screen buttons doesn't reset all physical controller input to 0. Fixes pressing L3 to run in some games.
2016-05-22 17:11:30 -05:00
Cameron Gutman
4c7a2cecdd
Allow the user to slide between directions on the d-pad. This closes #222
2016-05-08 15:42:08 -04:00
Cameron Gutman
175074ece8
Tweaks to dragging behavior to match Moonlight Android
2016-05-08 15:09:43 -04:00
Mimiste
256e40acdc
1 Second touch for the drag and drop
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Changed the timer duration to 1 second to initiate the drag and drop
2016-04-18 19:44:00 +02:00
Mimiste
39b1b65e16
Merge remote-tracking branch 'moonlight-stream/master'
2016-04-16 18:56:02 +02:00
David
983c65d399
Rewrote the Controller class in Swift ( #216 )
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* Enabled Defines Modules for swift code
* Created bridge header, created swift Controller
- Created Controller.swift
- Created bridge header for use of objc in swift
* Finished porting Controller files to swift
* Added comments, created MoonlightUnitTest
- Added comments for Controller.swift
- Created MoonlightUnitTest for testing new class
* Started writing tests for ControllerUnitTests
- General formatting
- Wrote helper functions
- Wrote tests for first four properties
* Finished writing Controller tests
* Removed commented out lines
2016-04-11 20:44:02 -07:00
Mimiste
4caa9672c9
Drag and drop
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The drag and drop is now enabled only if touching with one finger.
The tap to drop does not fire another timer
2016-04-10 13:02:00 +02:00
Mimiste
e8ea942ad2
Drag and drop
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Possibility to initiate a drag and drop
- Touch for 2 second to initiate a drag
- Move the cursor as usual
- Tap top drop
2016-04-08 00:12:59 +02:00
Cameron Gutman
3076e29335
Basic database access is working
2015-12-02 00:25:38 -08:00