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Update to new common-c to show the correct number of controllers on the host PC
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@@ -146,7 +146,7 @@
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{
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[_controllerStreamLock lock];
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@synchronized(controller) {
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LiSendMultiControllerEvent(controller.playerIndex, controller.lastButtonFlags, controller.lastLeftTrigger, controller.lastRightTrigger, controller.lastLeftStickX, controller.lastLeftStickY, controller.lastRightStickX, controller.lastRightStickY);
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LiSendMultiControllerEvent(controller.playerIndex, _controllerNumbers, controller.lastButtonFlags, controller.lastLeftTrigger, controller.lastRightTrigger, controller.lastLeftStickX, controller.lastLeftStickY, controller.lastRightStickX, controller.lastRightStickY);
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}
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[_controllerStreamLock unlock];
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}
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