mirror of
https://github.com/BeamMP/BeamMP-Server.git
synced 2026-07-13 02:03:44 +00:00
Compare commits
127 Commits
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+14
-13
@@ -3,11 +3,11 @@ name: Linux
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- 'develop'
|
||||
- 'minor'
|
||||
- "develop"
|
||||
- "minor"
|
||||
pull_request:
|
||||
|
||||
env:
|
||||
env:
|
||||
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
|
||||
VCPKG_FORCE_SYSTEM_BINARIES: 1
|
||||
CMAKE_BUILD_TYPE: "Release"
|
||||
@@ -19,10 +19,10 @@ jobs:
|
||||
strategy:
|
||||
matrix:
|
||||
include:
|
||||
- distro: debian
|
||||
version: 11
|
||||
- distro: debian
|
||||
version: 12
|
||||
- distro: debian
|
||||
version: 13
|
||||
- distro: ubuntu
|
||||
version: 22.04
|
||||
- distro: ubuntu
|
||||
@@ -32,7 +32,7 @@ jobs:
|
||||
steps:
|
||||
- name: get-cmake
|
||||
uses: lukka/get-cmake@v3.28.1
|
||||
|
||||
|
||||
- name: Export GitHub Actions cache environment variables
|
||||
uses: actions/github-script@v6
|
||||
with:
|
||||
@@ -47,7 +47,8 @@ jobs:
|
||||
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
submodules: "recursive"
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Git config safe directory
|
||||
shell: bash
|
||||
@@ -84,16 +85,16 @@ jobs:
|
||||
run: ./bin/BeamMP-Server-tests
|
||||
|
||||
arm64-matrix:
|
||||
runs-on: [Linux, ARM64]
|
||||
runs-on: ubuntu-22.04-arm
|
||||
env:
|
||||
VCPKG_DEFAULT_TRIPLET: "arm64-linux"
|
||||
strategy:
|
||||
matrix:
|
||||
include:
|
||||
- distro: debian
|
||||
version: 11
|
||||
- distro: debian
|
||||
version: 12
|
||||
- distro: debian
|
||||
version: 13
|
||||
- distro: ubuntu
|
||||
version: 22.04
|
||||
- distro: ubuntu
|
||||
@@ -103,7 +104,7 @@ jobs:
|
||||
steps:
|
||||
- name: get-cmake
|
||||
uses: lukka/get-cmake@v3.28.1
|
||||
|
||||
|
||||
- name: Export GitHub Actions cache environment variables
|
||||
uses: actions/github-script@v6
|
||||
with:
|
||||
@@ -118,7 +119,8 @@ jobs:
|
||||
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
submodules: "recursive"
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Git config safe directory
|
||||
shell: bash
|
||||
@@ -153,4 +155,3 @@ jobs:
|
||||
|
||||
- name: Test
|
||||
run: ./bin/BeamMP-Server-tests
|
||||
|
||||
|
||||
@@ -3,7 +3,7 @@ on:
|
||||
push:
|
||||
# Sequence of patterns matched against refs/tags
|
||||
tags:
|
||||
- 'v*' # Push events to matching v*, i.e. v1.0, v20.15.10
|
||||
- "v*" # Push events to matching v*, i.e. v1.0, v20.15.10
|
||||
|
||||
env:
|
||||
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
|
||||
@@ -14,8 +14,8 @@ jobs:
|
||||
create-release:
|
||||
runs-on: ubuntu-latest
|
||||
name: Create Release
|
||||
outputs:
|
||||
upload_url: ${{ steps.create_release.outputs.upload_url }}
|
||||
outputs:
|
||||
upload_url: ${{ steps.create_release.outputs.upload_url }}
|
||||
steps:
|
||||
- name: Create Release
|
||||
id: create_release
|
||||
@@ -38,10 +38,10 @@ jobs:
|
||||
strategy:
|
||||
matrix:
|
||||
include:
|
||||
- distro: debian
|
||||
version: 11
|
||||
- distro: debian
|
||||
version: 12
|
||||
- distro: debian
|
||||
version: 13
|
||||
- distro: ubuntu
|
||||
version: 22.04
|
||||
- distro: ubuntu
|
||||
@@ -51,7 +51,7 @@ jobs:
|
||||
steps:
|
||||
- name: get-cmake
|
||||
uses: lukka/get-cmake@v3.28.1
|
||||
|
||||
|
||||
- name: Export GitHub Actions cache environment variables
|
||||
uses: actions/github-script@v6
|
||||
with:
|
||||
@@ -66,7 +66,8 @@ jobs:
|
||||
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
submodules: "recursive"
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Git config safe directory
|
||||
shell: bash
|
||||
@@ -82,7 +83,7 @@ jobs:
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/3-build.sh
|
||||
|
||||
- name: Upload Release Asset
|
||||
id: upload-release-asset
|
||||
id: upload-release-asset
|
||||
uses: actions/upload-release-asset@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
@@ -104,15 +105,15 @@ jobs:
|
||||
asset_content_type: application/x-elf
|
||||
|
||||
arm64-matrix:
|
||||
runs-on: [Linux, ARM64]
|
||||
runs-on: ubuntu-22.04-arm
|
||||
needs: create-release
|
||||
strategy:
|
||||
matrix:
|
||||
include:
|
||||
- distro: debian
|
||||
version: 11
|
||||
- distro: debian
|
||||
version: 12
|
||||
- distro: debian
|
||||
version: 13
|
||||
- distro: ubuntu
|
||||
version: 22.04
|
||||
- distro: ubuntu
|
||||
@@ -125,7 +126,7 @@ jobs:
|
||||
steps:
|
||||
- name: get-cmake
|
||||
uses: lukka/get-cmake@v3.28.1
|
||||
|
||||
|
||||
- name: Export GitHub Actions cache environment variables
|
||||
uses: actions/github-script@v6
|
||||
with:
|
||||
@@ -140,7 +141,8 @@ jobs:
|
||||
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
submodules: "recursive"
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Git config safe directory
|
||||
shell: bash
|
||||
@@ -156,7 +158,7 @@ jobs:
|
||||
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/3-build.sh
|
||||
|
||||
- name: Upload Release Asset
|
||||
id: upload-release-asset
|
||||
id: upload-release-asset
|
||||
uses: actions/upload-release-asset@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
@@ -193,7 +195,8 @@ jobs:
|
||||
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
submodules: "recursive"
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Create Build Environment
|
||||
shell: bash
|
||||
@@ -204,7 +207,7 @@ jobs:
|
||||
run: bash ./scripts/windows/2-build.sh
|
||||
|
||||
- name: Upload Release Asset
|
||||
id: upload-release-asset
|
||||
id: upload-release-asset
|
||||
uses: actions/upload-release-asset@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
@@ -26,6 +26,7 @@ jobs:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Setup vcpkg
|
||||
uses: lukka/run-vcpkg@v11
|
||||
|
||||
+11
-2
@@ -8,7 +8,7 @@ include(cmake/Vcpkg.cmake) # needs to happen before project()
|
||||
|
||||
project(
|
||||
"BeamMP-Server" # replace this
|
||||
VERSION 3.3.0
|
||||
VERSION 3.9.3
|
||||
)
|
||||
|
||||
include(cmake/StandardSettings.cmake)
|
||||
@@ -39,6 +39,7 @@ set(PRJ_HEADERS
|
||||
include/TConfig.h
|
||||
include/TConsole.h
|
||||
include/THeartbeatThread.h
|
||||
include/TIoPollThread.h
|
||||
include/TLuaEngine.h
|
||||
include/TLuaPlugin.h
|
||||
include/TNetwork.h
|
||||
@@ -52,6 +53,9 @@ set(PRJ_HEADERS
|
||||
include/Settings.h
|
||||
include/Profiling.h
|
||||
include/ChronoWrapper.h
|
||||
include/TConnectionLimiter.h
|
||||
include/TLuaResult.h
|
||||
include/RegionHandler.h
|
||||
)
|
||||
# add all source files (.cpp) to this, except the one with main()
|
||||
set(PRJ_SOURCES
|
||||
@@ -65,6 +69,7 @@ set(PRJ_SOURCES
|
||||
src/TConfig.cpp
|
||||
src/TConsole.cpp
|
||||
src/THeartbeatThread.cpp
|
||||
src/TIoPollThread.cpp
|
||||
src/TLuaEngine.cpp
|
||||
src/TLuaPlugin.cpp
|
||||
src/TNetwork.cpp
|
||||
@@ -78,6 +83,9 @@ set(PRJ_SOURCES
|
||||
src/Settings.cpp
|
||||
src/Profiling.cpp
|
||||
src/ChronoWrapper.cpp
|
||||
src/TConnectionLimiter.cpp
|
||||
src/TLuaResult.cpp
|
||||
src/RegionHandler.cpp
|
||||
)
|
||||
|
||||
find_package(Lua REQUIRED)
|
||||
@@ -148,7 +156,8 @@ if(UNIX)
|
||||
endif(UNIX)
|
||||
|
||||
if (WIN32)
|
||||
add_compile_options("-D_WIN32_WINNT=0x0601")
|
||||
add_compile_definitions(_WIN32_WINNT=0x0A00)
|
||||
|
||||
add_compile_options("/bigobj")
|
||||
endif(WIN32)
|
||||
|
||||
|
||||
@@ -15,3 +15,5 @@ if(NOT DEFINED CMAKE_TOOLCHAIN_FILE)
|
||||
set(CMAKE_TOOLCHAIN_FILE ${CMAKE_SOURCE_DIR}/vcpkg/scripts/buildsystems/vcpkg.cmake)
|
||||
endif()
|
||||
|
||||
# ensure SOL2 safeties are all ON
|
||||
add_compile_definitions(SOL_ALL_SAFETIES_ON=1)
|
||||
|
||||
+21
-5
@@ -18,12 +18,14 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <queue>
|
||||
#include <string>
|
||||
#include <unordered_set>
|
||||
#include <utility>
|
||||
|
||||
#include "BoostAliases.h"
|
||||
#include "Common.h"
|
||||
@@ -56,19 +58,22 @@ public:
|
||||
~TClient();
|
||||
TClient& operator=(const TClient&) = delete;
|
||||
|
||||
void AddNewCar(int Ident, const std::string& Data);
|
||||
void SetCarData(int Ident, const std::string& Data);
|
||||
void AddNewCar(int Ident, const nlohmann::json& Data);
|
||||
void SetCarData(int Ident, const nlohmann::json& Data);
|
||||
void SetCarPosition(int Ident, const std::string& Data);
|
||||
TVehicleDataLockPair GetAllCars();
|
||||
void SetName(const std::string& Name) { mName = Name; }
|
||||
void SetRoles(const std::string& Role) { mRole = Role; }
|
||||
void SetIdentifier(const std::string& key, const std::string& value) { mIdentifiers[key] = value; }
|
||||
std::string GetCarData(int Ident);
|
||||
nlohmann::json GetCarData(int Ident);
|
||||
std::string GetCarPositionRaw(int Ident);
|
||||
void SetUDPAddr(const ip::udp::endpoint& Addr) { mUDPAddress = Addr; }
|
||||
void SetTCPSock(ip::tcp::socket&& CSock) { mSocket = std::move(CSock); }
|
||||
void Disconnect(std::string_view Reason);
|
||||
bool IsDisconnected() const { return !mSocket.is_open(); }
|
||||
// Returns true only for the thread that actually performs socket shutdown/close.
|
||||
[[nodiscard]] bool Disconnect(std::string_view Reason);
|
||||
bool IsDisconnected() const {
|
||||
return mDisconnectState.load(std::memory_order_acquire) != EDisconnectState::Connected;
|
||||
}
|
||||
// locks
|
||||
void DeleteCar(int Ident);
|
||||
[[nodiscard]] const std::unordered_map<std::string, std::string>& GetIdentifiers() const { return mIdentifiers; }
|
||||
@@ -101,8 +106,16 @@ public:
|
||||
[[nodiscard]] TServer& Server() const;
|
||||
void UpdatePingTime();
|
||||
int SecondsSinceLastPing();
|
||||
void SetMagic(std::vector<uint8_t> magic) { mMagic = std::move(magic); }
|
||||
[[nodiscard]] const std::vector<uint8_t>& GetMagic() const { return mMagic; }
|
||||
|
||||
private:
|
||||
enum class EDisconnectState {
|
||||
Connected,
|
||||
Disconnecting,
|
||||
Disconnected
|
||||
};
|
||||
|
||||
void InsertVehicle(int ID, const std::string& Data);
|
||||
|
||||
TServer& mServer;
|
||||
@@ -118,6 +131,8 @@ private:
|
||||
TSetOfVehicleData mVehicleData;
|
||||
SparseArray<std::string> mVehiclePosition;
|
||||
std::string mName = "Unknown Client";
|
||||
// Once disconnect starts, this client is terminal and its socket must be treated as dead.
|
||||
std::atomic<EDisconnectState> mDisconnectState { EDisconnectState::Connected };
|
||||
ip::tcp::socket mSocket;
|
||||
ip::udp::endpoint mUDPAddress {};
|
||||
int mUnicycleID = -1;
|
||||
@@ -125,6 +140,7 @@ private:
|
||||
std::string mDID;
|
||||
int mID = -1;
|
||||
std::chrono::time_point<std::chrono::high_resolution_clock> mLastPingTime = std::chrono::high_resolution_clock::now();
|
||||
std::vector<uint8_t> mMagic;
|
||||
};
|
||||
|
||||
std::optional<std::weak_ptr<TClient>> GetClient(class TServer& Server, int ID);
|
||||
|
||||
+14
-9
@@ -74,20 +74,18 @@ public:
|
||||
static TConsole& Console() { return mConsole; }
|
||||
static std::string ServerVersionString();
|
||||
static const Version& ServerVersion() { return mVersion; }
|
||||
static Version ClientMinimumVersion() { return Version { 2, 2, 0 }; }
|
||||
static Version ClientMinimumVersion() { return Version { 2, 7, 0 }; }
|
||||
static std::string PPS() { return mPPS; }
|
||||
static void SetPPS(const std::string& NewPPS) { mPPS = NewPPS; }
|
||||
|
||||
static inline struct Settings Settings { };
|
||||
|
||||
static std::vector<std::string> GetBackendUrlsInOrder() {
|
||||
return {
|
||||
"https://backend.beammp.com",
|
||||
};
|
||||
}
|
||||
static std::vector<std::string> GetBackendUrlsInOrder();
|
||||
|
||||
static std::string GetBackendUrlForAuth() { return "https://auth.beammp.com"; }
|
||||
static std::string GetBackendUrlForSocketIO() { return "https://backend.beammp.com"; }
|
||||
static std::string GetServerCheckUrl();
|
||||
|
||||
static std::string GetBackendUrlForAuth();
|
||||
static std::string GetBackendUrlForSocketIO();
|
||||
static void CheckForUpdates();
|
||||
static std::array<uint8_t, 3> VersionStrToInts(const std::string& str);
|
||||
static bool IsOutdated(const Version& Current, const Version& Newest);
|
||||
@@ -126,11 +124,18 @@ private:
|
||||
static inline bool mShutdown { false };
|
||||
static inline std::mutex mShutdownHandlersMutex {};
|
||||
static inline std::deque<TShutdownHandler> mShutdownHandlers {};
|
||||
static inline int mTLDIndex { 0 };
|
||||
static inline std::vector<std::string> mValidTLDs {"beammp.com", "beammp.ru"};
|
||||
|
||||
static inline Version mVersion { 3, 8, 1 };
|
||||
static inline Version mVersion { 3, 9, 3 };
|
||||
};
|
||||
|
||||
/// Used to static_assert in std::visit
|
||||
template<class>
|
||||
inline constexpr bool AlwaysFalseV = false;
|
||||
|
||||
void SplitString(std::string const& str, const char delim, std::vector<std::string>& out);
|
||||
std::string LowerString(std::string str);
|
||||
|
||||
std::string ThreadName(bool DebugModeOverride = false);
|
||||
void RegisterThread(const std::string& str);
|
||||
|
||||
@@ -26,7 +26,9 @@ enum class Key {
|
||||
// provider settings
|
||||
PROVIDER_UPDATE_MESSAGE,
|
||||
PROVIDER_DISABLE_CONFIG,
|
||||
PROVIDER_DISABLE_MP_SET,
|
||||
PROVIDER_PORT_ENV,
|
||||
PROVIDER_IP_ENV
|
||||
};
|
||||
|
||||
std::optional<std::string> Get(Key key);
|
||||
|
||||
+2
-1
@@ -34,8 +34,9 @@ namespace MP {
|
||||
std::pair<bool, std::string> TriggerClientEventJson(int PlayerID, const std::string& EventName, const sol::table& Data);
|
||||
inline size_t GetPlayerCount() { return Engine->Server().ClientCount(); }
|
||||
std::pair<bool, std::string> DropPlayer(int ID, std::optional<std::string> MaybeReason);
|
||||
std::pair<bool, std::string> SendChatMessage(int ID, const std::string& Message);
|
||||
std::pair<bool, std::string> SendChatMessage(int ID, const std::string& Message, const bool& LogChat = true);
|
||||
std::pair<bool, std::string> SendNotification(int ID, const std::string& Message, const std::string& Icon, const std::string& Category);
|
||||
std::pair<bool, std::string> ConfirmationDialog(int ID, const std::string& Title, const std::string& Body, const sol::table& buttons, const std::string& InteractionID, const bool& warning = false, const bool& reportToServer = true, const bool& reportToExtensions = true);
|
||||
std::pair<bool, std::string> RemoveVehicle(int PlayerID, int VehicleID);
|
||||
void Set(int ConfigID, sol::object NewValue);
|
||||
TLuaValue Get(int ConfigID);
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include <array>
|
||||
|
||||
class RegionHandler final {
|
||||
public:
|
||||
RegionHandler() = delete;
|
||||
static void TopLevelDomainFailed();
|
||||
static std::string RegionToTopLevelDomain();
|
||||
private:
|
||||
static inline unsigned int mRegionIndex { 0 };
|
||||
const static inline std::array<std::string, 2> mValidTLDs {"beammp.com", "beammp.ru"};
|
||||
};
|
||||
@@ -79,6 +79,7 @@ struct Settings {
|
||||
General_Map,
|
||||
General_AuthKey,
|
||||
General_Private,
|
||||
General_IP,
|
||||
General_Port,
|
||||
General_MaxCars,
|
||||
General_LogChat,
|
||||
@@ -86,6 +87,7 @@ struct Settings {
|
||||
General_Debug,
|
||||
General_AllowGuests,
|
||||
General_InformationPacket,
|
||||
General_Region,
|
||||
};
|
||||
|
||||
Sync<std::unordered_map<Key, SettingsTypeVariant>> SettingsMap;
|
||||
|
||||
@@ -0,0 +1,90 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2026 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
|
||||
class TConnectionLimiter {
|
||||
public:
|
||||
struct TStats {
|
||||
size_t CurrentGlobal = 0;
|
||||
size_t MaxGlobal = 0;
|
||||
size_t ActiveIpBuckets = 0;
|
||||
size_t CurrentMaxPerIp = 0;
|
||||
size_t MaxPerIp = 0;
|
||||
size_t SaturatedIpBuckets = 0;
|
||||
};
|
||||
|
||||
class TGuard {
|
||||
public:
|
||||
TGuard() = default;
|
||||
TGuard(TConnectionLimiter* owner, std::string ip);
|
||||
|
||||
TGuard(const TGuard&) = delete;
|
||||
TGuard& operator=(const TGuard&) = delete;
|
||||
|
||||
~TGuard() { Release(); }
|
||||
|
||||
// not threadsafe
|
||||
TGuard(TGuard&& other) noexcept { *this = std::move(other); }
|
||||
// not threadsafe
|
||||
TGuard& operator=(TGuard&& other) noexcept;
|
||||
|
||||
private:
|
||||
friend class TConnectionLimiter;
|
||||
|
||||
// not threadsafe
|
||||
void Release();
|
||||
|
||||
TConnectionLimiter* mOwner { nullptr };
|
||||
std::string mIp;
|
||||
};
|
||||
|
||||
TConnectionLimiter(size_t maxPerIp, size_t maxGlobal);
|
||||
|
||||
[[nodiscard]] std::optional<TGuard> TryAcquire(const std::string& ip);
|
||||
[[nodiscard]] TStats GetStats();
|
||||
|
||||
private:
|
||||
void Release(const std::string& ip) {
|
||||
std::unique_lock Lock { mMutex };
|
||||
auto It = mPerIp.find(ip);
|
||||
if (It != mPerIp.end()) {
|
||||
// this guard exists to avoid underflow in case something goes wrong and this gets called too many times
|
||||
if (It->second > 0)
|
||||
--It->second;
|
||||
if (It->second == 0)
|
||||
mPerIp.erase(It);
|
||||
}
|
||||
// this guard exists to avoid underflow in case something goes wrong and this gets called too many times
|
||||
if (mGlobal > 0)
|
||||
--mGlobal;
|
||||
}
|
||||
|
||||
const size_t mMaxPerIp;
|
||||
const size_t mMaxGlobal;
|
||||
|
||||
std::mutex mMutex { };
|
||||
std::unordered_map<std::string, size_t> mPerIp { };
|
||||
size_t mGlobal = 0;
|
||||
};
|
||||
@@ -59,6 +59,9 @@ private:
|
||||
void Command_Settings(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Clear(const std::string&, const std::vector<std::string>& args);
|
||||
void Command_Version(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_ProtectMod(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_ReloadMods(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_NetTest(const std::string& cmd, const std::vector<std::string>& args);
|
||||
|
||||
void Command_Say(const std::string& FullCommand);
|
||||
bool EnsureArgsCount(const std::vector<std::string>& args, size_t n);
|
||||
@@ -77,6 +80,9 @@ private:
|
||||
{ "clear", [this](const auto& a, const auto& b) { Command_Clear(a, b); } },
|
||||
{ "say", [this](const auto&, const auto&) { Command_Say(""); } }, // shouldn't actually be called
|
||||
{ "version", [this](const auto& a, const auto& b) { Command_Version(a, b); } },
|
||||
{ "protectmod", [this](const auto& a, const auto& b) { Command_ProtectMod(a, b); } },
|
||||
{ "reloadmods", [this](const auto& a, const auto& b) { Command_ReloadMods(a, b); } },
|
||||
{ "nettest", [this](const auto& a, const auto& b) { Command_NetTest(a, b); } },
|
||||
};
|
||||
|
||||
std::unique_ptr<Commandline> mCommandline { nullptr };
|
||||
|
||||
@@ -0,0 +1,36 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <boost/asio/io_context.hpp>
|
||||
#include <boost/asio/executor_work_guard.hpp>
|
||||
#include <thread>
|
||||
|
||||
class TIoPollThread {
|
||||
public:
|
||||
TIoPollThread();
|
||||
~TIoPollThread();
|
||||
|
||||
boost::asio::io_context& IoCtx() noexcept { return mIoCtx; }
|
||||
|
||||
private:
|
||||
boost::asio::io_context mIoCtx;
|
||||
boost::asio::executor_work_guard<boost::asio::io_context::executor_type> mWorkGuard;
|
||||
std::jthread mThread;
|
||||
};
|
||||
+11
-38
@@ -19,13 +19,12 @@
|
||||
#pragma once
|
||||
|
||||
#include "Profiling.h"
|
||||
#include "TLuaResult.h"
|
||||
#include "TNetwork.h"
|
||||
#include "TServer.h"
|
||||
#include <any>
|
||||
#include <chrono>
|
||||
#include <condition_variable>
|
||||
#include <filesystem>
|
||||
#include <initializer_list>
|
||||
#include <list>
|
||||
#include <lua.hpp>
|
||||
#include <memory>
|
||||
@@ -34,6 +33,8 @@
|
||||
#include <queue>
|
||||
#include <random>
|
||||
#include <set>
|
||||
#include <sol/forward.hpp>
|
||||
#include <sol/protected_function_result.hpp>
|
||||
#include <toml.hpp>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
@@ -58,36 +59,10 @@ namespace fs = std::filesystem;
|
||||
/**
|
||||
* std::variant means, that TLuaArgTypes may be one of the Types listed as template args
|
||||
*/
|
||||
using TLuaValue = std::variant<std::string, int, JsonString, bool, std::unordered_map<std::string, std::string>, float>;
|
||||
enum TLuaType {
|
||||
String = 0,
|
||||
Int = 1,
|
||||
Json = 2,
|
||||
Bool = 3,
|
||||
StringStringMap = 4,
|
||||
Float = 5,
|
||||
};
|
||||
using TLuaValue = std::variant<std::monostate, std::string, int, JsonString, bool, std::unordered_map<std::string, std::string>, float>;
|
||||
|
||||
class TLuaPlugin;
|
||||
|
||||
struct TLuaResult {
|
||||
bool Ready;
|
||||
bool Error;
|
||||
std::string ErrorMessage;
|
||||
sol::object Result { sol::lua_nil };
|
||||
TLuaStateId StateId;
|
||||
std::string Function;
|
||||
std::shared_ptr<std::mutex> ReadyMutex {
|
||||
std::make_shared<std::mutex>()
|
||||
};
|
||||
std::shared_ptr<std::condition_variable> ReadyCondition {
|
||||
std::make_shared<std::condition_variable>()
|
||||
};
|
||||
|
||||
void MarkAsReady();
|
||||
void WaitUntilReady();
|
||||
};
|
||||
|
||||
struct TLuaPluginConfig {
|
||||
static inline const std::string FileName = "PluginConfig.toml";
|
||||
TLuaStateId StateId;
|
||||
@@ -166,7 +141,7 @@ public:
|
||||
const std::optional<std::chrono::high_resolution_clock::duration>& Max = std::nullopt);
|
||||
void ReportErrors(const std::vector<std::shared_ptr<TLuaResult>>& Results);
|
||||
bool HasState(TLuaStateId StateId);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(TLuaStateId StateID, const TLuaChunk& Script);
|
||||
[[nodiscard]] std::shared_ptr<TLuaVoidResult> EnqueueScript(TLuaStateId StateID, const TLuaChunk& Script);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(TLuaStateId StateID, const std::string& FunctionName, const std::vector<TLuaValue>& Args, const std::string& EventName);
|
||||
void EnsureStateExists(TLuaStateId StateId, const std::string& Name, bool DontCallOnInit = false);
|
||||
void RegisterEvent(const std::string& EventName, TLuaStateId StateId, const std::string& FunctionName);
|
||||
@@ -192,9 +167,7 @@ public:
|
||||
for (const auto& Event : mLuaEvents.at(EventName)) {
|
||||
for (const auto& Function : Event.second) {
|
||||
if (Event.first != IgnoreId) {
|
||||
auto Result = EnqueueFunctionCall(Event.first, Function, Arguments, EventName);
|
||||
Results.push_back(Result);
|
||||
AddResultToCheck(Result);
|
||||
Results.push_back(EnqueueFunctionCall(Event.first, Function, Arguments, EventName));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -229,9 +202,9 @@ public:
|
||||
|
||||
// Debugging functions (slow)
|
||||
std::unordered_map<std::string /*event name */, std::vector<std::string> /* handlers */> Debug_GetEventsForState(TLuaStateId StateId);
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> Debug_GetStateExecuteQueueForState(TLuaStateId StateId);
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaVoidResult>>> Debug_GetStateExecuteQueueForState(TLuaStateId StateId);
|
||||
std::vector<QueuedFunction> Debug_GetStateFunctionQueueForState(TLuaStateId StateId);
|
||||
std::vector<TLuaResult> Debug_GetResultsToCheckForState(TLuaStateId StateId);
|
||||
std::vector<TLuaResult::DetachedSnapshot> Debug_GetResultsToCheckForState(TLuaStateId StateId);
|
||||
|
||||
private:
|
||||
void CollectAndInitPlugins();
|
||||
@@ -244,7 +217,7 @@ private:
|
||||
StateThreadData(const std::string& Name, TLuaStateId StateId, TLuaEngine& Engine);
|
||||
StateThreadData(const StateThreadData&) = delete;
|
||||
virtual ~StateThreadData() noexcept { beammp_debug("\"" + mStateId + "\" destroyed"); }
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(const TLuaChunk& Script);
|
||||
[[nodiscard]] std::shared_ptr<TLuaVoidResult> EnqueueScript(const TLuaChunk& Script);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaValue>& Args, const std::string& EventName);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCallFromCustomEvent(const std::string& FunctionName, const std::vector<TLuaValue>& Args, const std::string& EventName, CallStrategy Strategy);
|
||||
void RegisterEvent(const std::string& EventName, const std::string& FunctionName);
|
||||
@@ -256,7 +229,7 @@ private:
|
||||
std::vector<std::string> GetStateTableKeys(const std::vector<std::string>& keys);
|
||||
|
||||
// Debug functions, slow
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> Debug_GetStateExecuteQueue();
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaVoidResult>>> Debug_GetStateExecuteQueue();
|
||||
std::vector<TLuaEngine::QueuedFunction> Debug_GetStateFunctionQueue();
|
||||
|
||||
private:
|
||||
@@ -281,7 +254,7 @@ private:
|
||||
TLuaStateId mStateId;
|
||||
lua_State* mState;
|
||||
std::thread mThread;
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> mStateExecuteQueue;
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaVoidResult>>> mStateExecuteQueue;
|
||||
std::recursive_mutex mStateExecuteQueueMutex;
|
||||
std::vector<QueuedFunction> mStateFunctionQueue;
|
||||
std::mutex mStateFunctionQueueMutex;
|
||||
|
||||
@@ -0,0 +1,146 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2026 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "Common.h"
|
||||
#include <condition_variable>
|
||||
#include <string>
|
||||
#include <memory>
|
||||
#include <sol/sol.hpp>
|
||||
|
||||
using TLuaStateId = std::string;
|
||||
|
||||
struct TDetachedLuaValue {
|
||||
using Ptr = std::shared_ptr<TDetachedLuaValue>;
|
||||
using Array = std::vector<TDetachedLuaValue>;
|
||||
// This weird Ptr indirection is needed because some implementations of libstc++,
|
||||
// like the GCC 11 one shipped with ubuntu 22.04, need to know the size of the second
|
||||
// member of the pairs that make up the elements of such a map. It's fine in vector.
|
||||
using Object = std::unordered_map<std::string, TDetachedLuaValue::Ptr>;
|
||||
std::variant<std::monostate, bool, double, int, std::string, Array, Object> V;
|
||||
};
|
||||
std::ostream& operator<<(std::ostream& os, const TDetachedLuaValue& value);
|
||||
|
||||
/// Result for operations that stay within one Lua state (e.g. script loads).
|
||||
/// This type intentionally does not store any Lua references or serialized Lua values.
|
||||
struct TLuaVoidResult {
|
||||
struct Snapshot {
|
||||
bool Error;
|
||||
bool Ready;
|
||||
std::string ErrorMessage;
|
||||
TLuaStateId StateId;
|
||||
};
|
||||
|
||||
explicit TLuaVoidResult(TLuaStateId StateId)
|
||||
: mStateId(std::move(StateId)) {}
|
||||
|
||||
/// Marks this result as success & sets it as ready, waking all waiting threads.
|
||||
void MarkReadySuccess();
|
||||
/// Marks this result as erroneous & sets it as ready, waking all waiting threads.
|
||||
void MarkReadyError(sol::protected_function_result Res);
|
||||
/// Marks this result as erroneous & sets it as ready, waking all waiting threads.
|
||||
void MarkReadyError(std::string Res);
|
||||
/// Wait (suspend) until this result is ready.
|
||||
void WaitUntilReady();
|
||||
bool IsReady() const;
|
||||
bool IsError() const;
|
||||
Snapshot GetSnapshot() const;
|
||||
|
||||
private:
|
||||
mutable std::mutex mMutex {};
|
||||
bool mReady { false };
|
||||
bool mError { false };
|
||||
std::string mErrorMessage;
|
||||
TLuaStateId mStateId;
|
||||
std::condition_variable mReadyCondition {};
|
||||
|
||||
void SetErrorMessageFromResult(sol::protected_function_result& Res) {
|
||||
if (Res.valid()) {
|
||||
beammp_lua_errorf("Error was not an error");
|
||||
}
|
||||
if (Res.get_type() == sol::type::string) {
|
||||
mErrorMessage = Res.get<sol::error>().what();
|
||||
} else {
|
||||
mErrorMessage = "(unknown error; error object is not inspectable)";
|
||||
}
|
||||
}
|
||||
|
||||
void MarkAsReady();
|
||||
};
|
||||
|
||||
struct TLuaResult {
|
||||
struct DetachedSnapshot {
|
||||
bool Error;
|
||||
bool Ready;
|
||||
std::string ErrorMessage;
|
||||
/// Serialized Lua result. Has no reference to the Lua state, and is safe to use
|
||||
/// from any thread that acquires it.
|
||||
TDetachedLuaValue Result;
|
||||
TLuaStateId StateId;
|
||||
std::string Function;
|
||||
};
|
||||
|
||||
|
||||
TLuaResult(TLuaStateId StateId, std::string FunctionName) : mStateId(StateId), mFunction(std::move(FunctionName)) {}
|
||||
|
||||
/// Marks this result as success & sets it as ready, waking all threads waiting on it.
|
||||
void MarkReadySuccess(sol::object Res);
|
||||
/// Marks this result as successful and ready without serializing a Lua value.
|
||||
void MarkReadySuccessNoResult();
|
||||
/// Marks this result as erroneous & sets it as ready, waking all threads waiting on it.
|
||||
void MarkReadyError(sol::protected_function_result Res);
|
||||
/// Marks this result as erroneous & sets it as ready, waking all threads waiting on it.
|
||||
void MarkReadyError(std::string Res);
|
||||
/// Wait (suspend) until this result is ready. Use `GetDetachedSnapshot` to get the result.
|
||||
void WaitUntilReady();
|
||||
bool IsReady() const;
|
||||
bool IsError() const;
|
||||
TLuaStateId OwnerState() const;
|
||||
void SetOwnerState(TLuaStateId StateId);
|
||||
|
||||
/// Returns a snapshot with, if not an error, a serialized version of the result
|
||||
/// object. This never stores or returns raw Lua references and is safe to use
|
||||
/// across threads.
|
||||
DetachedSnapshot GetDetachedSnapshot() const;
|
||||
|
||||
private:
|
||||
mutable std::mutex mMutex {};
|
||||
bool mReady { false };
|
||||
bool mError { false };
|
||||
std::string mErrorMessage;
|
||||
TDetachedLuaValue mDetachedResult;
|
||||
TLuaStateId mStateId;
|
||||
std::string mFunction;
|
||||
std::condition_variable mReadyCondition {};
|
||||
|
||||
TDetachedLuaValue Freeze(const sol::object& o, int depth = 0);
|
||||
|
||||
void SetErrorMessageFromResult(sol::protected_function_result& Res) {
|
||||
if (Res.valid()) {
|
||||
beammp_lua_errorf("Error was not an error");
|
||||
}
|
||||
if (Res.get_type() == sol::type::string) {
|
||||
mErrorMessage = Res.get<sol::error>().what();
|
||||
} else {
|
||||
mErrorMessage = "(unknown error; error object is not inspectable)";
|
||||
}
|
||||
}
|
||||
|
||||
void MarkAsReady();
|
||||
};
|
||||
+17
-9
@@ -20,9 +20,9 @@
|
||||
|
||||
#include "BoostAliases.h"
|
||||
#include "Compat.h"
|
||||
#include "TConnectionLimiter.h"
|
||||
#include "TResourceManager.h"
|
||||
#include "TServer.h"
|
||||
#include <boost/asio/io_context.hpp>
|
||||
#include <boost/asio/ip/udp.hpp>
|
||||
|
||||
struct TConnection;
|
||||
@@ -34,16 +34,23 @@ public:
|
||||
[[nodiscard]] bool TCPSend(TClient& c, const std::vector<uint8_t>& Data, bool IsSync = false);
|
||||
[[nodiscard]] bool SendLarge(TClient& c, std::vector<uint8_t> Data, bool isSync = false);
|
||||
[[nodiscard]] bool Respond(TClient& c, const std::vector<uint8_t>& MSG, bool Rel, bool isSync = false);
|
||||
std::shared_ptr<TClient> CreateClient(ip::tcp::socket&& TCPSock);
|
||||
std::vector<uint8_t> TCPRcv(TClient& c);
|
||||
std::shared_ptr<TClient> CreateClient(boost::asio::ip::tcp::socket&& TCPSock);
|
||||
std::vector<uint8_t> TCPRcv(TClient& c, bool WithTimeout = false);
|
||||
void ClientKick(TClient& c, const std::string& R);
|
||||
void DisconnectClient(const std::weak_ptr<TClient>& c, const std::string& R);
|
||||
void DisconnectClient(TClient& c, const std::string& R);
|
||||
[[nodiscard]] bool SyncClient(const std::weak_ptr<TClient>& c);
|
||||
void Identify(TConnection&& client);
|
||||
void Identify(TConnection&& client, TConnectionLimiter::TGuard&&);
|
||||
std::shared_ptr<TClient> Authentication(TConnection&& ClientConnection);
|
||||
void SyncResources(TClient& c);
|
||||
[[nodiscard]] bool UDPSend(TClient& Client, std::vector<uint8_t> Data);
|
||||
void SendToAll(TClient* c, const std::vector<uint8_t>& Data, bool Self, bool Rel);
|
||||
void UpdatePlayer(TClient& Client);
|
||||
boost::system::error_code ReadWithTimeout(boost::asio::ip::tcp::socket& Socket, void* Buf, size_t Len, std::chrono::steady_clock::duration Timeout);
|
||||
boost::system::error_code ReadWithTimeout(TConnection& Connection, void* Buf, size_t Len, std::chrono::steady_clock::duration Timeout);
|
||||
[[nodiscard]] TConnectionLimiter::TStats GetConnectionLimiterStats() { return mConnectionLimiter.GetStats(); }
|
||||
|
||||
TResourceManager& ResourceManager() const { return mResourceManager; }
|
||||
|
||||
private:
|
||||
void UDPServerMain();
|
||||
@@ -51,13 +58,14 @@ private:
|
||||
|
||||
TServer& mServer;
|
||||
TPPSMonitor& mPPSMonitor;
|
||||
ip::udp::socket mUDPSock;
|
||||
boost::asio::ip::udp::socket mUDPSock;
|
||||
TResourceManager& mResourceManager;
|
||||
std::thread mUDPThread;
|
||||
std::thread mTCPThread;
|
||||
std::mutex mOpenIDMutex;
|
||||
TConnectionLimiter mConnectionLimiter;
|
||||
|
||||
std::vector<uint8_t> UDPRcvFromClient(ip::udp::endpoint& ClientEndpoint);
|
||||
std::vector<uint8_t> UDPRcvFromClient(boost::asio::ip::udp::endpoint& ClientEndpoint);
|
||||
void OnConnect(const std::weak_ptr<TClient>& c);
|
||||
void TCPClient(const std::weak_ptr<TClient>& c);
|
||||
void Looper(const std::weak_ptr<TClient>& c);
|
||||
@@ -65,9 +73,9 @@ private:
|
||||
void OnDisconnect(const std::weak_ptr<TClient>& ClientPtr);
|
||||
void Parse(TClient& c, const std::vector<uint8_t>& Packet);
|
||||
void SendFile(TClient& c, const std::string& Name);
|
||||
static bool TCPSendRaw(TClient& C, ip::tcp::socket& socket, const uint8_t* Data, size_t Size);
|
||||
static void SendFileToClient(TClient& c, size_t Size, const std::string& Name);
|
||||
static const uint8_t* SendSplit(TClient& c, ip::tcp::socket& Socket, const uint8_t* DataPtr, size_t Size);
|
||||
static bool TCPSendRaw(TClient& C, boost::asio::ip::tcp::socket& socket, const uint8_t* Data, size_t Size);
|
||||
void SendFileToClient(TClient& c, size_t Size, const std::string& Name);
|
||||
static const uint8_t* SendSplit(TClient& c, boost::asio::ip::tcp::socket& Socket, const uint8_t* DataPtr, size_t Size);
|
||||
};
|
||||
|
||||
std::string HashPassword(const std::string& str);
|
||||
|
||||
@@ -30,10 +30,10 @@ public:
|
||||
[[nodiscard]] std::string TrimmedList() const { return mTrimmedList; }
|
||||
[[nodiscard]] std::string FileSizes() const { return mFileSizes; }
|
||||
[[nodiscard]] int ModsLoaded() const { return mModsLoaded; }
|
||||
|
||||
[[nodiscard]] std::string NewFileList() const;
|
||||
[[nodiscard]] nlohmann::json GetMods() const { return mMods; }
|
||||
|
||||
void RefreshFiles();
|
||||
void SetProtected(const std::string& ModName, bool Protected);
|
||||
|
||||
private:
|
||||
size_t mMaxModSize = 0;
|
||||
|
||||
+4
-4
@@ -20,6 +20,7 @@
|
||||
|
||||
#include "IThreaded.h"
|
||||
#include "RWMutex.h"
|
||||
#include "TIoPollThread.h"
|
||||
#include "TScopedTimer.h"
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
@@ -44,17 +45,16 @@ public:
|
||||
void ForEachClient(const std::function<bool(std::weak_ptr<TClient>)>& Fn);
|
||||
size_t ClientCount() const;
|
||||
|
||||
void GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TPPSMonitor& PPSMonitor, TNetwork& Network);
|
||||
void GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TPPSMonitor& PPSMonitor, TNetwork& Network, bool udp);
|
||||
static void HandleEvent(TClient& c, const std::string& Data);
|
||||
RWMutex& GetClientMutex() const { return mClientsMutex; }
|
||||
|
||||
const TScopedTimer UptimeTimer;
|
||||
|
||||
// asio io context
|
||||
io_context& IoCtx() { return mIoCtx; }
|
||||
io_context& IoCtx() { return mIoCtxPoller.IoCtx(); }
|
||||
|
||||
private:
|
||||
io_context mIoCtx {};
|
||||
TIoPollThread mIoCtxPoller;
|
||||
TClientSet mClients;
|
||||
mutable RWMutex mClientsMutex;
|
||||
static void ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Network);
|
||||
|
||||
@@ -18,11 +18,12 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <string>
|
||||
|
||||
class TVehicleData final {
|
||||
public:
|
||||
TVehicleData(int ID, std::string Data);
|
||||
TVehicleData(int ID, nlohmann::json Data);
|
||||
~TVehicleData();
|
||||
// We cannot delete this, since vector needs to be able to copy when it resizes.
|
||||
// Deleting this causes some wacky template errors which are hard to decipher,
|
||||
@@ -32,14 +33,16 @@ public:
|
||||
[[nodiscard]] bool IsInvalid() const { return mID == -1; }
|
||||
[[nodiscard]] int ID() const { return mID; }
|
||||
|
||||
[[nodiscard]] std::string Data() const { return mData; }
|
||||
void SetData(const std::string& Data) { mData = Data; }
|
||||
[[nodiscard]] nlohmann::json Data() const { return mData; }
|
||||
[[nodiscard]] std::string DataAsPacket(const std::string& Role, const std::string& Name, int ID) const;
|
||||
|
||||
void SetData(const nlohmann::json& Data) { mData = Data; }
|
||||
|
||||
bool operator==(const TVehicleData& v) const { return mID == v.mID; }
|
||||
|
||||
private:
|
||||
int mID { -1 };
|
||||
std::string mData;
|
||||
nlohmann::json mData;
|
||||
};
|
||||
|
||||
// TODO: unused now, remove?
|
||||
|
||||
@@ -4,4 +4,4 @@ set -ex
|
||||
|
||||
./vcpkg/bootstrap-vcpkg.sh
|
||||
|
||||
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections" -DBeamMP-Server_ENABLE_LTO=ON
|
||||
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections -Wl,--export-dynamic" -DBeamMP-Server_ENABLE_LTO=ON
|
||||
|
||||
@@ -4,4 +4,4 @@ set -ex
|
||||
|
||||
./vcpkg/bootstrap-vcpkg.sh
|
||||
|
||||
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections" -DBeamMP-Server_ENABLE_LTO=ON
|
||||
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections -Wl,--export-dynamic" -DBeamMP-Server_ENABLE_LTO=ON
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
apt-get update -y
|
||||
|
||||
apt-get install -y liblua5.3-0 liblua5.3-dev curl zip unzip tar cmake make git g++ ninja-build
|
||||
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
git config --global --add safe.directory $(pwd)
|
||||
git config --global --add safe.directory $(pwd)/vcpkg
|
||||
git config --global --add safe.directory $(pwd)/deps/commandline
|
||||
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
./vcpkg/bootstrap-vcpkg.sh
|
||||
|
||||
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections -Wl,--export-dynamic" -DBeamMP-Server_ENABLE_LTO=ON
|
||||
@@ -0,0 +1,5 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake --build bin --parallel -t BeamMP-Server-tests
|
||||
@@ -0,0 +1,10 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake --build bin --parallel -t BeamMP-Server
|
||||
|
||||
objcopy --only-keep-debug bin/BeamMP-Server bin/BeamMP-Server.debug
|
||||
objcopy --add-gnu-debuglink bin/BeamMP-Server bin/BeamMP-Server.debug
|
||||
|
||||
strip -s bin/BeamMP-Server
|
||||
@@ -0,0 +1,8 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
apt-get update -y
|
||||
|
||||
apt-get install -y liblua5.3-0 curl
|
||||
|
||||
@@ -4,4 +4,4 @@ set -ex
|
||||
|
||||
./vcpkg/bootstrap-vcpkg.sh
|
||||
|
||||
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections" -DBeamMP-Server_ENABLE_LTO=ON
|
||||
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections -Wl,--export-dynamic" -DBeamMP-Server_ENABLE_LTO=ON
|
||||
|
||||
@@ -4,4 +4,4 @@ set -ex
|
||||
|
||||
./vcpkg/bootstrap-vcpkg.sh
|
||||
|
||||
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections" -DBeamMP-Server_ENABLE_LTO=ON
|
||||
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections -Wl,--export-dynamic" -DBeamMP-Server_ENABLE_LTO=ON
|
||||
|
||||
+15
-7
@@ -57,7 +57,7 @@ int TClient::GetOpenCarID() const {
|
||||
return OpenID;
|
||||
}
|
||||
|
||||
void TClient::AddNewCar(int Ident, const std::string& Data) {
|
||||
void TClient::AddNewCar(int Ident, const nlohmann::json& Data) {
|
||||
std::unique_lock lock(mVehicleDataMutex);
|
||||
mVehicleData.emplace_back(Ident, Data);
|
||||
}
|
||||
@@ -76,7 +76,13 @@ std::string TClient::GetCarPositionRaw(int Ident) {
|
||||
}
|
||||
}
|
||||
|
||||
void TClient::Disconnect(std::string_view Reason) {
|
||||
bool TClient::Disconnect(std::string_view Reason) {
|
||||
// Do not remove this guard: concurrent close() on the same socket can crash in Asio internals.
|
||||
EDisconnectState Expected = EDisconnectState::Connected;
|
||||
if (!mDisconnectState.compare_exchange_strong(Expected, EDisconnectState::Disconnecting, std::memory_order_acq_rel, std::memory_order_acquire)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
beammp_debugf("Disconnecting client {} for reason: {}", GetID(), Reason);
|
||||
boost::system::error_code ec;
|
||||
if (mSocket.is_open()) {
|
||||
@@ -91,6 +97,9 @@ void TClient::Disconnect(std::string_view Reason) {
|
||||
} else {
|
||||
beammp_debug("Socket is already closed.");
|
||||
}
|
||||
// Terminal state: this client must not perform TCP IO after this point.
|
||||
mDisconnectState.store(EDisconnectState::Disconnected, std::memory_order_release);
|
||||
return true;
|
||||
}
|
||||
|
||||
void TClient::SetCarPosition(int Ident, const std::string& Data) {
|
||||
@@ -98,7 +107,7 @@ void TClient::SetCarPosition(int Ident, const std::string& Data) {
|
||||
mVehiclePosition[size_t(Ident)] = Data;
|
||||
}
|
||||
|
||||
std::string TClient::GetCarData(int Ident) {
|
||||
nlohmann::json TClient::GetCarData(int Ident) {
|
||||
{ // lock
|
||||
std::unique_lock lock(mVehicleDataMutex);
|
||||
for (auto& v : mVehicleData) {
|
||||
@@ -108,10 +117,10 @@ std::string TClient::GetCarData(int Ident) {
|
||||
}
|
||||
} // unlock
|
||||
DeleteCar(Ident);
|
||||
return "";
|
||||
return nlohmann::detail::value_t::null;
|
||||
}
|
||||
|
||||
void TClient::SetCarData(int Ident, const std::string& Data) {
|
||||
void TClient::SetCarData(int Ident, const nlohmann::json& Data) {
|
||||
{ // lock
|
||||
std::unique_lock lock(mVehicleDataMutex);
|
||||
for (auto& v : mVehicleData) {
|
||||
@@ -169,8 +178,7 @@ std::optional<std::weak_ptr<TClient>> GetClient(TServer& Server, int ID) {
|
||||
std::optional<std::weak_ptr<TClient>> MaybeClient { std::nullopt };
|
||||
Server.ForEachClient([&](std::weak_ptr<TClient> CPtr) -> bool {
|
||||
ReadLock Lock(Server.GetClientMutex());
|
||||
if (!CPtr.expired()) {
|
||||
auto C = CPtr.lock();
|
||||
if (auto C = CPtr.lock()) {
|
||||
if (C->GetID() == ID) {
|
||||
MaybeClient = CPtr;
|
||||
return false;
|
||||
|
||||
@@ -31,9 +31,11 @@
|
||||
#include <sstream>
|
||||
#include <thread>
|
||||
|
||||
#include "TLuaResult.h"
|
||||
#include "Compat.h"
|
||||
#include "CustomAssert.h"
|
||||
#include "Http.h"
|
||||
#include "RegionHandler.h"
|
||||
|
||||
void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) {
|
||||
std::unique_lock Lock(mShutdownHandlersMutex);
|
||||
@@ -72,6 +74,27 @@ std::string Application::ServerVersionString() {
|
||||
return mVersion.AsString();
|
||||
}
|
||||
|
||||
std::vector<std::string> Application::GetBackendUrlsInOrder() {
|
||||
return {
|
||||
"https://backend." + RegionHandler::RegionToTopLevelDomain(),
|
||||
};
|
||||
}
|
||||
|
||||
std::string Application::GetServerCheckUrl()
|
||||
{
|
||||
return "https://check." + RegionHandler::RegionToTopLevelDomain();
|
||||
}
|
||||
|
||||
std::string Application::GetBackendUrlForAuth()
|
||||
{
|
||||
return "https://auth." + RegionHandler::RegionToTopLevelDomain();
|
||||
}
|
||||
|
||||
std::string Application::GetBackendUrlForSocketIO()
|
||||
{
|
||||
return "https://backend." + RegionHandler::RegionToTopLevelDomain();
|
||||
}
|
||||
|
||||
std::array<uint8_t, 3> Application::VersionStrToInts(const std::string& str) {
|
||||
std::array<uint8_t, 3> Version;
|
||||
std::stringstream ss(str);
|
||||
@@ -384,6 +407,13 @@ void SplitString(const std::string& str, const char delim, std::vector<std::stri
|
||||
out.push_back(str.substr(start, end - start));
|
||||
}
|
||||
}
|
||||
|
||||
std::string LowerString(std::string str) {
|
||||
std::ranges::transform(str, str.begin(), ::tolower);
|
||||
return str;
|
||||
}
|
||||
|
||||
|
||||
static constexpr size_t STARTING_MAX_DECOMPRESSION_BUFFER_SIZE = 15 * 1024 * 1024;
|
||||
static constexpr size_t MAX_DECOMPRESSION_BUFFER_SIZE = 30 * 1024 * 1024;
|
||||
|
||||
|
||||
@@ -36,9 +36,15 @@ std::string_view Env::ToString(Env::Key key) {
|
||||
case Key::PROVIDER_DISABLE_CONFIG:
|
||||
return "BEAMMP_PROVIDER_DISABLE_CONFIG";
|
||||
break;
|
||||
case Key::PROVIDER_DISABLE_MP_SET:
|
||||
return "BEAMMP_PROVIDER_DISABLE_MP_SET";
|
||||
break;
|
||||
case Key::PROVIDER_PORT_ENV:
|
||||
return "BEAMMP_PROVIDER_PORT_ENV";
|
||||
break;
|
||||
case Key::PROVIDER_IP_ENV:
|
||||
return "BEAMMP_PROVIDER_IP_ENV";
|
||||
break;
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
+107
-11
@@ -18,15 +18,12 @@
|
||||
|
||||
#include "Http.h"
|
||||
|
||||
#include "Client.h"
|
||||
#include "Common.h"
|
||||
#include "CustomAssert.h"
|
||||
#include "LuaAPI.h"
|
||||
|
||||
#include <curl/easy.h>
|
||||
#include <map>
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <random>
|
||||
#include <stdexcept>
|
||||
|
||||
using json = nlohmann::json;
|
||||
|
||||
@@ -37,17 +34,107 @@ static size_t CurlWriteCallback(void* contents, size_t size, size_t nmemb, void*
|
||||
return size * nmemb;
|
||||
}
|
||||
|
||||
struct CurlDeleter {
|
||||
void operator()(CURL* c) const noexcept {
|
||||
if (c)
|
||||
curl_easy_cleanup(c);
|
||||
}
|
||||
};
|
||||
|
||||
static std::mutex gCurlPoolMutex;
|
||||
static std::map<CURL*, bool> gCurlPool; // false = free, true = in use
|
||||
constexpr size_t MAX_CURL_POOL_SIZE = 128;
|
||||
|
||||
static CURL* AcquireCurl() {
|
||||
std::unique_lock Lock(gCurlPoolMutex);
|
||||
for (auto& [Curl, InUse] : gCurlPool) {
|
||||
if (!InUse) {
|
||||
InUse = true;
|
||||
curl_easy_reset(Curl);
|
||||
return Curl;
|
||||
}
|
||||
}
|
||||
|
||||
// none found, if we're under the limit add one!
|
||||
if (gCurlPool.size() >= MAX_CURL_POOL_SIZE) {
|
||||
beammp_debugf("Ran out of curl handles for network requests, skipping this request");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
CURL* Curl = curl_easy_init();
|
||||
if (!Curl) {
|
||||
// failed, ignore
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
gCurlPool[Curl] = true;
|
||||
return Curl;
|
||||
}
|
||||
|
||||
static void ReleaseCurl(CURL* curl) {
|
||||
if (!curl) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::unique_lock Lock(gCurlPoolMutex);
|
||||
auto It = gCurlPool.find(curl);
|
||||
if (It != gCurlPool.end()) {
|
||||
It->second = false;
|
||||
}
|
||||
}
|
||||
|
||||
/// RAII container for curl handles to ensure correct release
|
||||
class CurlLease {
|
||||
private:
|
||||
CURL* mHandle = nullptr;
|
||||
public:
|
||||
|
||||
CurlLease() : mHandle(AcquireCurl()) {}
|
||||
~CurlLease() {
|
||||
ReleaseCurl(mHandle);
|
||||
}
|
||||
CurlLease(const CurlLease&) = delete;
|
||||
CurlLease& operator=(const CurlLease&) = delete;
|
||||
|
||||
CurlLease(CurlLease&& other) noexcept
|
||||
: mHandle(other.mHandle) {
|
||||
other.mHandle = nullptr;
|
||||
}
|
||||
|
||||
CurlLease& operator=(CurlLease&& other) noexcept {
|
||||
if (this != &other) {
|
||||
ReleaseCurl(mHandle);
|
||||
mHandle = other.mHandle;
|
||||
other.mHandle = nullptr;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
CURL* GetHandle() const noexcept {
|
||||
return mHandle;
|
||||
}
|
||||
};
|
||||
|
||||
std::string Http::GET(const std::string& url, unsigned int* status) {
|
||||
std::string Ret;
|
||||
static thread_local CURL* curl = curl_easy_init();
|
||||
CurlLease Lease{};
|
||||
CURL* curl = Lease.GetHandle();
|
||||
if (curl) {
|
||||
CURLcode res;
|
||||
char errbuf[CURL_ERROR_SIZE];
|
||||
curl_easy_setopt(curl, CURLOPT_URL, url.c_str());
|
||||
curl_easy_setopt(curl, CURLOPT_IPRESOLVE, CURL_IPRESOLVE_V4);
|
||||
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteCallback);
|
||||
curl_easy_setopt(curl, CURLOPT_WRITEDATA, (void*)&Ret);
|
||||
curl_easy_setopt(curl, CURLOPT_CONNECTTIMEOUT, 10); // seconds
|
||||
curl_easy_setopt(curl, CURLOPT_WRITEDATA, reinterpret_cast<void*>(&Ret));
|
||||
|
||||
// ensure we dont keep connections open for long
|
||||
curl_easy_setopt(curl, CURLOPT_MAXCONNECTS, 8L);
|
||||
curl_easy_setopt(curl, CURLOPT_CONNECTTIMEOUT, 10L);
|
||||
curl_easy_setopt(curl, CURLOPT_TIMEOUT, 30L);
|
||||
curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1L);
|
||||
curl_easy_setopt(curl, CURLOPT_MAXAGE_CONN, 60L);
|
||||
curl_easy_setopt(curl, CURLOPT_MAXLIFETIME_CONN, 300L);
|
||||
|
||||
curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, 1L);
|
||||
curl_easy_setopt(curl, CURLOPT_ERRORBUFFER, errbuf);
|
||||
errbuf[0] = 0;
|
||||
@@ -71,15 +158,16 @@ std::string Http::GET(const std::string& url, unsigned int* status) {
|
||||
|
||||
std::string Http::POST(const std::string& url, const std::string& body, const std::string& ContentType, unsigned int* status, const std::map<std::string, std::string>& headers) {
|
||||
std::string Ret;
|
||||
static thread_local CURL* curl = curl_easy_init();
|
||||
CurlLease Lease{};
|
||||
CURL* curl = Lease.GetHandle();
|
||||
if (curl) {
|
||||
CURLcode res;
|
||||
char errbuf[CURL_ERROR_SIZE];
|
||||
curl_easy_setopt(curl, CURLOPT_URL, url.c_str());
|
||||
curl_easy_setopt(curl, CURLOPT_IPRESOLVE, CURL_IPRESOLVE_V4);
|
||||
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteCallback);
|
||||
curl_easy_setopt(curl, CURLOPT_WRITEDATA, (void*)&Ret);
|
||||
curl_easy_setopt(curl, CURLOPT_POST, 1);
|
||||
curl_easy_setopt(curl, CURLOPT_WRITEDATA, reinterpret_cast<void*>(&Ret));
|
||||
curl_easy_setopt(curl, CURLOPT_POST, 1L);
|
||||
curl_easy_setopt(curl, CURLOPT_POSTFIELDS, body.c_str());
|
||||
curl_easy_setopt(curl, CURLOPT_POSTFIELDSIZE, body.size());
|
||||
struct curl_slist* list = nullptr;
|
||||
@@ -90,7 +178,15 @@ std::string Http::POST(const std::string& url, const std::string& body, const st
|
||||
}
|
||||
|
||||
curl_easy_setopt(curl, CURLOPT_HTTPHEADER, list);
|
||||
curl_easy_setopt(curl, CURLOPT_CONNECTTIMEOUT, 10); // seconds
|
||||
|
||||
// ensure we dont keep connections open for long
|
||||
curl_easy_setopt(curl, CURLOPT_MAXCONNECTS, 8L);
|
||||
curl_easy_setopt(curl, CURLOPT_CONNECTTIMEOUT, 10L);
|
||||
curl_easy_setopt(curl, CURLOPT_TIMEOUT, 30L);
|
||||
curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1L);
|
||||
curl_easy_setopt(curl, CURLOPT_MAXAGE_CONN, 60L);
|
||||
curl_easy_setopt(curl, CURLOPT_MAXLIFETIME_CONN, 300L);
|
||||
|
||||
curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, 1L);
|
||||
curl_easy_setopt(curl, CURLOPT_ERRORBUFFER, errbuf);
|
||||
errbuf[0] = 0;
|
||||
|
||||
+146
-61
@@ -143,17 +143,23 @@ static inline std::pair<bool, std::string> InternalTriggerClientEvent(int Player
|
||||
return { true, "" };
|
||||
} else {
|
||||
auto MaybeClient = GetClient(LuaAPI::MP::Engine->Server(), PlayerID);
|
||||
if (!MaybeClient || MaybeClient.value().expired()) {
|
||||
beammp_lua_errorf("TriggerClientEvent invalid Player ID '{}'", PlayerID);
|
||||
return { false, "Invalid Player ID" };
|
||||
if (MaybeClient) {
|
||||
if (auto c = MaybeClient.value().lock()) {
|
||||
if (!c->IsSyncing() && !c->IsSynced()) {
|
||||
return { false, "Player hasn't joined yet" };
|
||||
}
|
||||
|
||||
if (!LuaAPI::MP::Engine->Network().Respond(*c, StringToVector(Packet), true)) {
|
||||
beammp_lua_errorf("Respond failed, dropping client {}", PlayerID);
|
||||
LuaAPI::MP::Engine->Network().ClientKick(*c, "Disconnected after failing to receive packets");
|
||||
return { false, "Respond failed, dropping client" };
|
||||
}
|
||||
return { true, "" };
|
||||
}
|
||||
}
|
||||
auto c = MaybeClient.value().lock();
|
||||
if (!LuaAPI::MP::Engine->Network().Respond(*c, StringToVector(Packet), true)) {
|
||||
beammp_lua_errorf("Respond failed, dropping client {}", PlayerID);
|
||||
LuaAPI::MP::Engine->Network().ClientKick(*c, "Disconnected after failing to receive packets");
|
||||
return { false, "Respond failed, dropping client" };
|
||||
}
|
||||
return { true, "" };
|
||||
|
||||
beammp_lua_errorf("TriggerClientEvent invalid Player ID '{}'", PlayerID);
|
||||
return { false, "Invalid Player ID" };
|
||||
}
|
||||
}
|
||||
|
||||
@@ -164,37 +170,48 @@ std::pair<bool, std::string> LuaAPI::MP::TriggerClientEvent(int PlayerID, const
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::MP::DropPlayer(int ID, std::optional<std::string> MaybeReason) {
|
||||
auto MaybeClient = GetClient(Engine->Server(), ID);
|
||||
if (!MaybeClient || MaybeClient.value().expired()) {
|
||||
beammp_lua_errorf("Tried to drop client with id {}, who doesn't exist", ID);
|
||||
return { false, "Player does not exist" };
|
||||
if (MaybeClient) {
|
||||
if (auto c = MaybeClient.value().lock()) {
|
||||
LuaAPI::MP::Engine->Network().ClientKick(*c, MaybeReason.value_or("No reason"));
|
||||
return { true, "" };
|
||||
}
|
||||
}
|
||||
auto c = MaybeClient.value().lock();
|
||||
LuaAPI::MP::Engine->Network().ClientKick(*c, MaybeReason.value_or("No reason"));
|
||||
return { true, "" };
|
||||
|
||||
beammp_lua_errorf("Tried to drop client with id {}, who doesn't exist", ID);
|
||||
return { false, "Player does not exist" };
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::MP::SendChatMessage(int ID, const std::string& Message) {
|
||||
std::pair<bool, std::string> LuaAPI::MP::SendChatMessage(int ID, const std::string& Message, const bool& LogChat) {
|
||||
std::pair<bool, std::string> Result;
|
||||
std::string Packet = "C:Server: " + Message;
|
||||
if (ID == -1) {
|
||||
LogChatMessage("<Server> (to everyone) ", -1, Message);
|
||||
if (LogChat) {
|
||||
LogChatMessage("<Server> (to everyone) ", -1, Message);
|
||||
}
|
||||
Engine->Network().SendToAll(nullptr, StringToVector(Packet), true, true);
|
||||
Result.first = true;
|
||||
} else {
|
||||
auto MaybeClient = GetClient(Engine->Server(), ID);
|
||||
if (MaybeClient && !MaybeClient.value().expired()) {
|
||||
auto c = MaybeClient.value().lock();
|
||||
if (!c->IsSynced()) {
|
||||
if (MaybeClient) {
|
||||
if (auto c = MaybeClient.value().lock()) {
|
||||
if (!c->IsSynced()) {
|
||||
Result.first = false;
|
||||
Result.second = "Player still syncing data";
|
||||
return Result;
|
||||
}
|
||||
if (LogChat) {
|
||||
LogChatMessage("<Server> (to \"" + c->GetName() + "\")", -1, Message);
|
||||
}
|
||||
if (!Engine->Network().Respond(*c, StringToVector(Packet), true)) {
|
||||
beammp_errorf("Failed to send chat message back to sender (id {}) - did the sender disconnect?", ID);
|
||||
// TODO: should we return an error here?
|
||||
}
|
||||
Result.first = true;
|
||||
} else {
|
||||
beammp_lua_error("SendChatMessage invalid argument [1] invalid ID");
|
||||
Result.first = false;
|
||||
Result.second = "Player still syncing data";
|
||||
return Result;
|
||||
Result.second = "Invalid Player ID";
|
||||
}
|
||||
LogChatMessage("<Server> (to \"" + c->GetName() + "\")", -1, Message);
|
||||
if (!Engine->Network().Respond(*c, StringToVector(Packet), true)) {
|
||||
beammp_errorf("Failed to send chat message back to sender (id {}) - did the sender disconnect?", ID);
|
||||
// TODO: should we return an error here?
|
||||
}
|
||||
Result.first = true;
|
||||
} else {
|
||||
beammp_lua_error("SendChatMessage invalid argument [1] invalid ID");
|
||||
Result.first = false;
|
||||
@@ -214,18 +231,23 @@ std::pair<bool, std::string> LuaAPI::MP::SendNotification(int ID, const std::str
|
||||
} else {
|
||||
auto MaybeClient = GetClient(Engine->Server(), ID);
|
||||
if (MaybeClient) {
|
||||
auto c = MaybeClient.value().lock();
|
||||
if (!c->IsSynced()) {
|
||||
if (auto c = MaybeClient.value().lock()) {
|
||||
if (!c->IsSynced()) {
|
||||
Result.first = false;
|
||||
Result.second = "Player is not synced yet";
|
||||
return Result;
|
||||
}
|
||||
if (!Engine->Network().Respond(*c, StringToVector(Packet), true)) {
|
||||
beammp_errorf("Failed to send notification to player (id {}) - did the player disconnect?", ID);
|
||||
Result.first = false;
|
||||
Result.second = "Failed to send packet";
|
||||
}
|
||||
Result.first = true;
|
||||
} else {
|
||||
beammp_lua_error("SendNotification invalid argument [1] invalid ID");
|
||||
Result.first = false;
|
||||
Result.second = "Player is not synced yet";
|
||||
return Result;
|
||||
Result.second = "Invalid Player ID";
|
||||
}
|
||||
if (!Engine->Network().Respond(*c, StringToVector(Packet), true)) {
|
||||
beammp_errorf("Failed to send notification to player (id {}) - did the player disconnect?", ID);
|
||||
Result.first = false;
|
||||
Result.second = "Failed to send packet";
|
||||
}
|
||||
Result.first = true;
|
||||
} else {
|
||||
beammp_lua_error("SendNotification invalid argument [1] invalid ID");
|
||||
Result.first = false;
|
||||
@@ -236,25 +258,77 @@ std::pair<bool, std::string> LuaAPI::MP::SendNotification(int ID, const std::str
|
||||
return Result;
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::MP::ConfirmationDialog(int ID, const std::string& Title, const std::string& Body, const sol::table& buttons, const std::string& InteractionID, const bool& warning, const bool& reportToServer, const bool& reportToExtensions) {
|
||||
std::pair<bool, std::string> Result;
|
||||
|
||||
const nlohmann::json PacketBody = {
|
||||
{ "title", Title },
|
||||
{ "body", Body },
|
||||
{ "buttons", nlohmann::json::parse(JsonEncode(buttons), nullptr, false) },
|
||||
{ "interactionID", InteractionID },
|
||||
{ "class", warning ? "experimental" : "" },
|
||||
{ "reportToServer", reportToServer },
|
||||
{ "reportToExtensions", reportToExtensions }
|
||||
};
|
||||
|
||||
std::string Packet = "D" + PacketBody.dump();
|
||||
if (ID == -1) {
|
||||
Engine->Network().SendToAll(nullptr, StringToVector(Packet), true, true);
|
||||
Result.first = true;
|
||||
} else {
|
||||
auto MaybeClient = GetClient(Engine->Server(), ID);
|
||||
if (MaybeClient) {
|
||||
if (auto c = MaybeClient.value().lock()) {
|
||||
if (!c->IsSynced()) {
|
||||
Result.first = false;
|
||||
Result.second = "Player is not synced yet";
|
||||
return Result;
|
||||
}
|
||||
if (!Engine->Network().Respond(*c, StringToVector(Packet), true)) {
|
||||
beammp_errorf("Failed to send confirmation dialog to player (id {}) - did the player disconnect?", ID);
|
||||
Result.first = false;
|
||||
Result.second = "Failed to send packet";
|
||||
}
|
||||
Result.first = true;
|
||||
} else {
|
||||
beammp_lua_error("ConfirmationDialog invalid argument [1] invalid ID");
|
||||
Result.first = false;
|
||||
Result.second = "Invalid Player ID";
|
||||
}
|
||||
} else {
|
||||
beammp_lua_error("ConfirmationDialog invalid argument [1] invalid ID");
|
||||
Result.first = false;
|
||||
Result.second = "Invalid Player ID";
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::MP::RemoveVehicle(int PID, int VID) {
|
||||
std::pair<bool, std::string> Result;
|
||||
auto MaybeClient = GetClient(Engine->Server(), PID);
|
||||
if (!MaybeClient || MaybeClient.value().expired()) {
|
||||
if (MaybeClient) {
|
||||
if (auto c = MaybeClient.value().lock()) {
|
||||
if (c->GetCarData(VID) != nlohmann::detail::value_t::null) {
|
||||
std::string Destroy = "Od:" + std::to_string(PID) + "-" + std::to_string(VID);
|
||||
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleDeleted", "", PID, VID));
|
||||
Engine->Network().SendToAll(nullptr, StringToVector(Destroy), true, true);
|
||||
c->DeleteCar(VID);
|
||||
Result.first = true;
|
||||
} else {
|
||||
Result.first = false;
|
||||
Result.second = "Vehicle does not exist";
|
||||
}
|
||||
} else {
|
||||
beammp_lua_error("RemoveVehicle invalid Player ID");
|
||||
Result.first = false;
|
||||
Result.second = "Invalid Player ID";
|
||||
}
|
||||
} else {
|
||||
beammp_lua_error("RemoveVehicle invalid Player ID");
|
||||
Result.first = false;
|
||||
Result.second = "Invalid Player ID";
|
||||
return Result;
|
||||
}
|
||||
auto c = MaybeClient.value().lock();
|
||||
if (!c->GetCarData(VID).empty()) {
|
||||
std::string Destroy = "Od:" + std::to_string(PID) + "-" + std::to_string(VID);
|
||||
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleDeleted", "", PID, VID));
|
||||
Engine->Network().SendToAll(nullptr, StringToVector(Destroy), true, true);
|
||||
c->DeleteCar(VID);
|
||||
Result.first = true;
|
||||
} else {
|
||||
Result.first = false;
|
||||
Result.second = "Vehicle does not exist";
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
@@ -361,20 +435,22 @@ void LuaAPI::MP::Sleep(size_t Ms) {
|
||||
|
||||
bool LuaAPI::MP::IsPlayerConnected(int ID) {
|
||||
auto MaybeClient = GetClient(Engine->Server(), ID);
|
||||
if (MaybeClient && !MaybeClient.value().expired()) {
|
||||
return MaybeClient.value().lock()->IsUDPConnected();
|
||||
} else {
|
||||
return false;
|
||||
if (MaybeClient) {
|
||||
if (auto c = MaybeClient.value().lock()) {
|
||||
return c->IsUDPConnected();
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool LuaAPI::MP::IsPlayerGuest(int ID) {
|
||||
auto MaybeClient = GetClient(Engine->Server(), ID);
|
||||
if (MaybeClient && !MaybeClient.value().expired()) {
|
||||
return MaybeClient.value().lock()->IsGuest();
|
||||
} else {
|
||||
return false;
|
||||
if (MaybeClient) {
|
||||
if (auto c = MaybeClient.value().lock()) {
|
||||
return c->IsGuest();
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void LuaAPI::MP::PrintRaw(sol::variadic_args Args) {
|
||||
@@ -389,7 +465,16 @@ void LuaAPI::MP::PrintRaw(sol::variadic_args Args) {
|
||||
}
|
||||
|
||||
int LuaAPI::PanicHandler(lua_State* State) {
|
||||
beammp_lua_error("PANIC: " + sol::stack::get<std::string>(State, 1));
|
||||
// panic path: use raw lua c api only; sol2 conversions can raise lua_error
|
||||
// and re-enter panic recursively.
|
||||
const int ErrorType = lua_type(State, -1);
|
||||
if (ErrorType == LUA_TSTRING) {
|
||||
const char* Message = lua_tostring(State, -1);
|
||||
beammp_lua_error(std::string("PANIC: ") + (Message ? Message : "(null)"));
|
||||
} else {
|
||||
const char* ErrorTypeName = lua_typename(State, ErrorType);
|
||||
beammp_lua_error(std::string("PANIC: non-string error object (") + (ErrorTypeName ? ErrorTypeName : "unknown") + ")");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,35 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#include "RegionHandler.h"
|
||||
#include "Common.h"
|
||||
|
||||
void RegionHandler::TopLevelDomainFailed()
|
||||
{
|
||||
beammp_info("Top level domain of " + mValidTLDs[mRegionIndex % mValidTLDs.size()] + " didn't respond correctly , changing domain to " + mValidTLDs[(mRegionIndex + 1) % mValidTLDs.size()]);
|
||||
mRegionIndex++;
|
||||
}
|
||||
|
||||
std::string RegionHandler::RegionToTopLevelDomain()
|
||||
{
|
||||
static bool isDeveloperRegion = Application::Settings.getAsString(Settings::Key::General_Region) == "Developer";
|
||||
if (isDeveloperRegion) {
|
||||
return "beammp.dev";
|
||||
}
|
||||
return mValidTLDs[mRegionIndex % mValidTLDs.size()]; // Global
|
||||
}
|
||||
@@ -28,6 +28,7 @@ Settings::Settings() {
|
||||
{ General_Map, std::string("/levels/gridmap_v2/info.json") },
|
||||
{ General_AuthKey, std::string("") },
|
||||
{ General_Private, true },
|
||||
{ General_IP, "::"},
|
||||
{ General_Port, 30814 },
|
||||
{ General_MaxCars, 1 },
|
||||
{ General_LogChat, true },
|
||||
@@ -35,6 +36,7 @@ Settings::Settings() {
|
||||
{ General_Debug, false },
|
||||
{ General_AllowGuests, true },
|
||||
{ General_InformationPacket, true },
|
||||
{ General_Region, std::string("")},
|
||||
{ Misc_ImScaredOfUpdates, true },
|
||||
{ Misc_UpdateReminderTime, "30s" }
|
||||
};
|
||||
@@ -47,6 +49,7 @@ Settings::Settings() {
|
||||
{ { "General", "Map" }, { General_Map, READ_WRITE } },
|
||||
{ { "General", "AuthKey" }, { General_AuthKey, NO_ACCESS } },
|
||||
{ { "General", "Private" }, { General_Private, READ_ONLY } },
|
||||
{ { "General", "IP" }, { General_IP, READ_ONLY } },
|
||||
{ { "General", "Port" }, { General_Port, READ_ONLY } },
|
||||
{ { "General", "MaxCars" }, { General_MaxCars, READ_WRITE } },
|
||||
{ { "General", "LogChat" }, { General_LogChat, READ_ONLY } },
|
||||
@@ -54,6 +57,7 @@ Settings::Settings() {
|
||||
{ { "General", "Debug" }, { General_Debug, READ_WRITE } },
|
||||
{ { "General", "AllowGuests" }, { General_AllowGuests, READ_WRITE } },
|
||||
{ { "General", "InformationPacket" }, { General_InformationPacket, READ_WRITE } },
|
||||
{ { "General", "Region" }, { General_Region, READ_WRITE } },
|
||||
{ { "Misc", "ImScaredOfUpdates" }, { Misc_ImScaredOfUpdates, READ_WRITE } },
|
||||
{ { "Misc", "UpdateReminderTime" }, { Misc_UpdateReminderTime, READ_WRITE } }
|
||||
};
|
||||
|
||||
@@ -34,6 +34,8 @@ static constexpr std::string_view StrDebug = "Debug";
|
||||
static constexpr std::string_view EnvStrDebug = "BEAMMP_DEBUG";
|
||||
static constexpr std::string_view StrPrivate = "Private";
|
||||
static constexpr std::string_view EnvStrPrivate = "BEAMMP_PRIVATE";
|
||||
static constexpr std::string_view StrIP = "IP";
|
||||
static constexpr std::string_view EnvStrIP = "BEAMMP_IP";
|
||||
static constexpr std::string_view StrPort = "Port";
|
||||
static constexpr std::string_view EnvStrPort = "BEAMMP_PORT";
|
||||
static constexpr std::string_view StrMaxCars = "MaxCars";
|
||||
@@ -50,6 +52,8 @@ static constexpr std::string_view StrTags = "Tags";
|
||||
static constexpr std::string_view EnvStrTags = "BEAMMP_TAGS";
|
||||
static constexpr std::string_view StrResourceFolder = "ResourceFolder";
|
||||
static constexpr std::string_view EnvStrResourceFolder = "BEAMMP_RESOURCE_FOLDER";
|
||||
static constexpr std::string_view StrRegion = "BackendRegion";
|
||||
static constexpr std::string_view EnvStrRegion = "BEAMMP_BACKEND_REGION";
|
||||
static constexpr std::string_view StrAuthKey = "AuthKey";
|
||||
static constexpr std::string_view EnvStrAuthKey = "BEAMMP_AUTH_KEY";
|
||||
static constexpr std::string_view StrLogChat = "LogChat";
|
||||
@@ -138,6 +142,8 @@ void TConfig::FlushToFile() {
|
||||
data["General"][StrInformationPacket.data()] = Application::Settings.getAsBool(Settings::Key::General_InformationPacket);
|
||||
data["General"][StrAllowGuests.data()] = Application::Settings.getAsBool(Settings::Key::General_AllowGuests);
|
||||
SetComment(data["General"][StrAllowGuests.data()].comments(), " Whether to allow guests");
|
||||
data["General"][StrIP.data()] = Application::Settings.getAsString(Settings::Key::General_IP);
|
||||
SetComment(data["General"][StrIP.data()].comments(), " The IP address to bind the server to, this is NOT related to your public IP. Can be used if your machine has multiple network interfaces");
|
||||
data["General"][StrPort.data()] = Application::Settings.getAsInt(Settings::Key::General_Port);
|
||||
data["General"][StrName.data()] = Application::Settings.getAsString(Settings::Key::General_Name);
|
||||
SetComment(data["General"][StrTags.data()].comments(), " Add custom identifying tags to your server to make it easier to find. Format should be TagA,TagB,TagC. Note the comma seperation.");
|
||||
@@ -147,6 +153,9 @@ void TConfig::FlushToFile() {
|
||||
data["General"][StrMap.data()] = Application::Settings.getAsString(Settings::Key::General_Map);
|
||||
data["General"][StrDescription.data()] = Application::Settings.getAsString(Settings::Key::General_Description);
|
||||
data["General"][StrResourceFolder.data()] = Application::Settings.getAsString(Settings::Key::General_ResourceFolder);
|
||||
if (Application::Settings.getAsString(Settings::Key::General_Region) != "") {
|
||||
data["General"][StrRegion.data()] = Application::Settings.getAsString(Settings::Key::General_Region);
|
||||
}
|
||||
// data["General"][StrPassword.data()] = Application::Settings.Password;
|
||||
// SetComment(data["General"][StrPassword.data()].comments(), " Sets a password on this server, which restricts people from joining. To join, a player must enter this exact password. Leave empty ("") to disable the password.");
|
||||
// Misc
|
||||
@@ -217,16 +226,22 @@ void TConfig::TryReadValue(toml::value& Table, const std::string& Category, cons
|
||||
if constexpr (std::is_same_v<T, std::string>) {
|
||||
if (Table[Category.c_str()][Key.data()].is_string())
|
||||
Application::Settings.set(key, Table[Category.c_str()][Key.data()].as_string());
|
||||
else if (Table[Category.c_str()][Key.data()].is_empty())
|
||||
beammp_debugf("Value '{}.{}' is empty", Category, Key);
|
||||
else
|
||||
beammp_warnf("Value '{}.{}' has unexpected type, expected type 'string'", Category, Key);
|
||||
} else if constexpr (std::is_same_v<T, int>) {
|
||||
if (Table[Category.c_str()][Key.data()].is_integer())
|
||||
Application::Settings.set(key, int(Table[Category.c_str()][Key.data()].as_integer()));
|
||||
else if (Table[Category.c_str()][Key.data()].is_empty())
|
||||
beammp_debugf("Value '{}.{}' is empty", Category, Key);
|
||||
else
|
||||
beammp_warnf("Value '{}.{}' has unexpected type, expected type 'integer'", Category, Key);
|
||||
} else if constexpr (std::is_same_v<T, bool>) {
|
||||
if (Table[Category.c_str()][Key.data()].is_boolean())
|
||||
Application::Settings.set(key, Table[Category.c_str()][Key.data()].as_boolean());
|
||||
else if (Table[Category.c_str()][Key.data()].is_empty())
|
||||
beammp_debugf("Value '{}.{}' is empty", Category, Key);
|
||||
else
|
||||
beammp_warnf("Value '{}.{}' has unexpected type, expected type 'boolean'", Category, Key);
|
||||
} else {
|
||||
@@ -254,6 +269,11 @@ void TConfig::ParseFromFile(std::string_view name) {
|
||||
} else {
|
||||
TryReadValue(data, "General", StrPort, EnvStrPort, Settings::Key::General_Port);
|
||||
}
|
||||
if (Env::Get(Env::Key::PROVIDER_IP_ENV).has_value()) {
|
||||
TryReadValue(data, "General", StrIP, Env::Get(Env::Key::PROVIDER_IP_ENV).value(), Settings::Key::General_IP);
|
||||
} else {
|
||||
TryReadValue(data, "General", StrIP, EnvStrIP, Settings::Key::General_IP);
|
||||
}
|
||||
TryReadValue(data, "General", StrMaxCars, EnvStrMaxCars, Settings::Key::General_MaxCars);
|
||||
TryReadValue(data, "General", StrMaxPlayers, EnvStrMaxPlayers, Settings::Key::General_MaxPlayers);
|
||||
TryReadValue(data, "General", StrMap, EnvStrMap, Settings::Key::General_Map);
|
||||
@@ -261,6 +281,7 @@ void TConfig::ParseFromFile(std::string_view name) {
|
||||
TryReadValue(data, "General", StrDescription, EnvStrDescription, Settings::Key::General_Description);
|
||||
TryReadValue(data, "General", StrTags, EnvStrTags, Settings::Key::General_Tags);
|
||||
TryReadValue(data, "General", StrResourceFolder, EnvStrResourceFolder, Settings::Key::General_ResourceFolder);
|
||||
TryReadValue(data, "General", StrRegion, EnvStrRegion, Settings::Key::General_Region);
|
||||
TryReadValue(data, "General", StrAuthKey, EnvStrAuthKey, Settings::Key::General_AuthKey);
|
||||
TryReadValue(data, "General", StrLogChat, EnvStrLogChat, Settings::Key::General_LogChat);
|
||||
TryReadValue(data, "General", StrAllowGuests, EnvStrAllowGuests, Settings::Key::General_AllowGuests);
|
||||
@@ -304,6 +325,7 @@ void TConfig::PrintDebug() {
|
||||
beammp_debug(std::string(StrPrivate) + ": " + std::string(Application::Settings.getAsBool(Settings::Key::General_Private) ? "true" : "false"));
|
||||
beammp_debug(std::string(StrInformationPacket) + ": " + std::string(Application::Settings.getAsBool(Settings::Key::General_InformationPacket) ? "true" : "false"));
|
||||
beammp_debug(std::string(StrPort) + ": " + std::to_string(Application::Settings.getAsInt(Settings::Key::General_Port)));
|
||||
beammp_debug(std::string(StrIP) + ": \"" + Application::Settings.getAsString(Settings::Key::General_IP) + "\"");
|
||||
beammp_debug(std::string(StrMaxCars) + ": " + std::to_string(Application::Settings.getAsInt(Settings::Key::General_MaxCars)));
|
||||
beammp_debug(std::string(StrMaxPlayers) + ": " + std::to_string(Application::Settings.getAsInt(Settings::Key::General_MaxPlayers)));
|
||||
beammp_debug(std::string(StrMap) + ": \"" + Application::Settings.getAsString(Settings::Key::General_Map) + "\"");
|
||||
@@ -312,6 +334,7 @@ void TConfig::PrintDebug() {
|
||||
beammp_debug(std::string(StrTags) + ": " + TagsAsPrettyArray());
|
||||
beammp_debug(std::string(StrLogChat) + ": \"" + (Application::Settings.getAsBool(Settings::Key::General_LogChat) ? "true" : "false") + "\"");
|
||||
beammp_debug(std::string(StrResourceFolder) + ": \"" + Application::Settings.getAsString(Settings::Key::General_ResourceFolder) + "\"");
|
||||
beammp_debug(std::string(StrRegion) + ": \"" + Application::Settings.getAsString(Settings::Key::General_Region) + "\"");
|
||||
beammp_debug(std::string(StrAllowGuests) + ": \"" + (Application::Settings.getAsBool(Settings::Key::General_AllowGuests) ? "true" : "false") + "\"");
|
||||
// special!
|
||||
beammp_debug("Key Length: " + std::to_string(Application::Settings.getAsString(Settings::Key::General_AuthKey).length()) + "");
|
||||
|
||||
@@ -0,0 +1,96 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2026 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#include "TConnectionLimiter.h"
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include "Common.h"
|
||||
|
||||
TConnectionLimiter::TConnectionLimiter(size_t maxPerIp, size_t maxGlobal)
|
||||
: mMaxPerIp(maxPerIp)
|
||||
, mMaxGlobal(maxGlobal) {
|
||||
if (maxPerIp == 0) {
|
||||
beammp_errorf("Max connections count per IP is set to zero; the server would reject ALL connections");
|
||||
throw std::runtime_error("Invalid maximum connections per IP setting");
|
||||
}
|
||||
if (maxGlobal == 0) {
|
||||
beammp_errorf("Max connection count is set to zero; the server would reject ALL connections");
|
||||
throw std::runtime_error("Invalid maximum connections setting");
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<TConnectionLimiter::TGuard> TConnectionLimiter::TryAcquire(const std::string& ip) {
|
||||
std::unique_lock Lock { mMutex };
|
||||
if (mGlobal >= mMaxGlobal) return std::nullopt;
|
||||
// `It` is the inserted element (so if insertion worked, its 0), or its the element that
|
||||
// was already there, in which case we must check the ip connection limit
|
||||
auto [It, _] = mPerIp.try_emplace(ip, 0);
|
||||
if (It->second >= mMaxPerIp) {
|
||||
return std::nullopt;
|
||||
}
|
||||
// now increment the counter finally
|
||||
++It->second;
|
||||
++mGlobal;
|
||||
// RAII guard will drop the count once destructed
|
||||
return TGuard(this, ip);
|
||||
}
|
||||
|
||||
TConnectionLimiter::TStats TConnectionLimiter::GetStats() {
|
||||
std::unique_lock Lock { mMutex };
|
||||
TStats Stats;
|
||||
Stats.CurrentGlobal = mGlobal;
|
||||
Stats.MaxGlobal = mMaxGlobal;
|
||||
Stats.ActiveIpBuckets = mPerIp.size();
|
||||
Stats.MaxPerIp = mMaxPerIp;
|
||||
for (const auto& [_, Count] : mPerIp) {
|
||||
if (Count > Stats.CurrentMaxPerIp) {
|
||||
Stats.CurrentMaxPerIp = Count;
|
||||
}
|
||||
if (Count >= mMaxPerIp) {
|
||||
++Stats.SaturatedIpBuckets;
|
||||
}
|
||||
}
|
||||
return Stats;
|
||||
}
|
||||
|
||||
TConnectionLimiter::TGuard::TGuard(TConnectionLimiter* owner, std::string ip)
|
||||
: mOwner(owner)
|
||||
, mIp(std::move(ip)) {
|
||||
beammp_debugf("Acquired connection guard for {}", mIp);
|
||||
}
|
||||
|
||||
TConnectionLimiter::TGuard& TConnectionLimiter::TGuard::operator=(TGuard&& other) noexcept {
|
||||
// identity check
|
||||
if (this != &other) {
|
||||
Release();
|
||||
mOwner = other.mOwner;
|
||||
mIp = std::move(other.mIp);
|
||||
other.mOwner = nullptr;
|
||||
// setting this so its obvious when this happens, instead of being UB or empty string
|
||||
other.mIp = "<moved-from>";
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
void TConnectionLimiter::TGuard::Release() {
|
||||
if (mOwner) {
|
||||
mOwner->Release(mIp);
|
||||
mOwner = nullptr;
|
||||
beammp_debugf("Released connection guard for {}", mIp);
|
||||
}
|
||||
}
|
||||
+108
-41
@@ -22,8 +22,10 @@
|
||||
|
||||
#include "Client.h"
|
||||
#include "CustomAssert.h"
|
||||
#include "Http.h"
|
||||
#include "LuaAPI.h"
|
||||
#include "TLuaEngine.h"
|
||||
#include "RegionHandler.h"
|
||||
|
||||
#include <ctime>
|
||||
#include <lua.hpp>
|
||||
@@ -159,7 +161,7 @@ void TConsole::ChangeToRegularConsole() {
|
||||
}
|
||||
|
||||
bool TConsole::EnsureArgsCount(const std::vector<std::string>& args, size_t n) {
|
||||
if (n == 0 && args.size() != 0) {
|
||||
if (n == 0 && !args.empty()) {
|
||||
Application::Console().WriteRaw("This command expects no arguments.");
|
||||
return false;
|
||||
} else if (args.size() != n) {
|
||||
@@ -197,7 +199,7 @@ void TConsole::Command_Lua(const std::string&, const std::vector<std::string>& a
|
||||
} else {
|
||||
Application::Console().WriteRaw("Lua state '" + NewStateId + "' is not a known state. Didn't switch to Lua.");
|
||||
}
|
||||
} else if (args.size() == 0) {
|
||||
} else if (args.empty()) {
|
||||
ChangeToLuaConsole(mDefaultStateId);
|
||||
}
|
||||
}
|
||||
@@ -208,16 +210,18 @@ void TConsole::Command_Help(const std::string&, const std::vector<std::string>&
|
||||
}
|
||||
static constexpr const char* sHelpString = R"(
|
||||
Commands:
|
||||
help displays this help
|
||||
exit shuts down the server
|
||||
kick <name> [reason] kicks specified player with an optional reason
|
||||
list lists all players and info about them
|
||||
say <message> sends the message to all players in chat
|
||||
lua [state id] switches to lua, optionally into a specific state id's lua
|
||||
settings [command] sets or gets settings for the server, run `settings help` for more info
|
||||
status how the server is doing and what it's up to
|
||||
clear clears the console window
|
||||
version displays the server version)";
|
||||
help displays this help
|
||||
exit shuts down the server
|
||||
kick <name> [reason] kicks specified player with an optional reason
|
||||
list lists all players and info about them
|
||||
say <message> sends the message to all players in chat
|
||||
lua [state id] switches to lua, optionally into a specific state id's lua
|
||||
settings [command] sets or gets settings for the server, run `settings help` for more info
|
||||
status how the server is doing and what it's up to
|
||||
clear clears the console window
|
||||
version displays the server version
|
||||
protectmod <name> <value> sets whether a mod is protected, value can be true or false
|
||||
reloadmods reloads all mods from the Resources Client folder)";
|
||||
Application::Console().WriteRaw("BeamMP-Server Console: " + std::string(sHelpString));
|
||||
}
|
||||
|
||||
@@ -262,6 +266,59 @@ void TConsole::Command_Version(const std::string& cmd, const std::vector<std::st
|
||||
std::string openssl_version = fmt::format("OpenSSL: v{}.{}.{}", OPENSSL_VERSION_MAJOR, OPENSSL_VERSION_MINOR, OPENSSL_VERSION_PATCH);
|
||||
Application::Console().WriteRaw(openssl_version);
|
||||
}
|
||||
void TConsole::Command_ProtectMod(const std::string& cmd, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 2)) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto& ModName = args.at(0);
|
||||
const auto& Protect = args.at(1);
|
||||
|
||||
for (auto mod : mLuaEngine->Network().ResourceManager().GetMods()) {
|
||||
if (mod["file_name"].get<std::string>() == ModName) {
|
||||
mLuaEngine->Network().ResourceManager().SetProtected(ModName, Protect == "true");
|
||||
Application::Console().WriteRaw("Mod " + ModName + " is now " + (Protect == "true" ? "protected" : "unprotected"));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
Application::Console().WriteRaw("Mod " + ModName + " not found.");
|
||||
}
|
||||
void TConsole::Command_ReloadMods(const std::string& cmd, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0)) {
|
||||
return;
|
||||
}
|
||||
|
||||
mLuaEngine->Network().ResourceManager().RefreshFiles();
|
||||
Application::Console().WriteRaw("Mods reloaded.");
|
||||
}
|
||||
|
||||
void TConsole::Command_NetTest(const std::string& cmd, const std::vector<std::string>& args) {
|
||||
unsigned int status = 0;
|
||||
|
||||
std::string T = Http::GET(
|
||||
Application::GetServerCheckUrl() + "/api/v2/beammp/" + std::to_string(Application::Settings.getAsInt(Settings::Key::General_Port)), &status);
|
||||
if (T == Http::ErrorString || status != 200) {
|
||||
RegionHandler::TopLevelDomainFailed();
|
||||
T = Http::GET(Application::GetServerCheckUrl() + "/api/v2/beammp/" + std::to_string(Application::Settings.getAsInt(Settings::Key::General_Port)), &status);
|
||||
}
|
||||
|
||||
beammp_debugf("Status and response from Server Check API: {0}, {1}", status, T);
|
||||
|
||||
auto Doc = nlohmann::json::parse(T, nullptr, false);
|
||||
|
||||
if (Doc.is_discarded() || !Doc.is_object()) {
|
||||
beammp_warn("Failed to parse Server Check API response, however the server will most likely still work correctly.");
|
||||
} else {
|
||||
std::string status = Doc["status"];
|
||||
std::string details = "Response from Server Check API: " + std::string(Doc["details"]);
|
||||
if (status == "ok") {
|
||||
beammp_info(details);
|
||||
} else {
|
||||
beammp_warn(details);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::Command_Kick(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 1, size_t(-1))) {
|
||||
@@ -281,10 +338,9 @@ void TConsole::Command_Kick(const std::string&, const std::vector<std::string>&
|
||||
return StringStartsWith(Name1, Name2) || StringStartsWith(Name2, Name1);
|
||||
};
|
||||
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
|
||||
if (!Client.expired()) {
|
||||
auto locked = Client.lock();
|
||||
if (NameCompare(locked->GetName(), Name)) {
|
||||
mLuaEngine->Network().ClientKick(*locked, Reason);
|
||||
if (auto Locked = Client.lock()) {
|
||||
if (NameCompare(Locked->GetName(), Name)) {
|
||||
mLuaEngine->Network().ClientKick(*Locked, Reason);
|
||||
Kicked = true;
|
||||
return false;
|
||||
}
|
||||
@@ -303,7 +359,7 @@ std::tuple<std::string, std::vector<std::string>> TConsole::ParseCommand(const s
|
||||
// It correctly splits arguments, including respecting single and double quotes, as well as backticks
|
||||
auto End_i = CommandWithArgs.find_first_of(' ');
|
||||
std::string Command = CommandWithArgs.substr(0, End_i);
|
||||
std::string ArgsStr {};
|
||||
std::string ArgsStr { };
|
||||
if (End_i != std::string::npos) {
|
||||
ArgsStr = CommandWithArgs.substr(End_i);
|
||||
}
|
||||
@@ -370,7 +426,7 @@ void TConsole::Command_Settings(const std::string&, const std::vector<std::strin
|
||||
settings set <category> <setting> <value> sets specified setting to value
|
||||
)";
|
||||
|
||||
if (args.size() == 0) {
|
||||
if (args.empty()) {
|
||||
beammp_errorf("No arguments specified for command 'settings'!");
|
||||
Application::Console().WriteRaw("BeamMP-Server Console: " + std::string(sHelpString));
|
||||
return;
|
||||
@@ -513,11 +569,10 @@ void TConsole::Command_List(const std::string&, const std::vector<std::string>&
|
||||
std::stringstream ss;
|
||||
ss << std::left << std::setw(25) << "Name" << std::setw(6) << "ID" << std::setw(6) << "Cars" << std::endl;
|
||||
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
|
||||
if (!Client.expired()) {
|
||||
auto locked = Client.lock();
|
||||
ss << std::left << std::setw(25) << locked->GetName()
|
||||
<< std::setw(6) << locked->GetID()
|
||||
<< std::setw(6) << locked->GetCarCount() << "\n";
|
||||
if (auto Locked = Client.lock()) {
|
||||
ss << std::left << std::setw(25) << Locked->GetName()
|
||||
<< std::setw(6) << Locked->GetID()
|
||||
<< std::setw(6) << Locked->GetCarCount() << "\n";
|
||||
}
|
||||
return true;
|
||||
});
|
||||
@@ -540,8 +595,7 @@ void TConsole::Command_Status(const std::string&, const std::vector<std::string>
|
||||
size_t MissedPacketQueueSum = 0;
|
||||
int LargestSecondsSinceLastPing = 0;
|
||||
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
|
||||
if (!Client.expired()) {
|
||||
auto Locked = Client.lock();
|
||||
if (auto Locked = Client.lock()) {
|
||||
CarCount += Locked->GetCarCount();
|
||||
ConnectedCount += Locked->IsUDPConnected() ? 1 : 0;
|
||||
GuestCount += Locked->IsGuest() ? 1 : 0;
|
||||
@@ -560,11 +614,11 @@ void TConsole::Command_Status(const std::string&, const std::vector<std::string>
|
||||
size_t SystemsBad = 0;
|
||||
size_t SystemsShuttingDown = 0;
|
||||
size_t SystemsShutdown = 0;
|
||||
std::string SystemsBadList {};
|
||||
std::string SystemsGoodList {};
|
||||
std::string SystemsStartingList {};
|
||||
std::string SystemsShuttingDownList {};
|
||||
std::string SystemsShutdownList {};
|
||||
std::string SystemsBadList { };
|
||||
std::string SystemsGoodList { };
|
||||
std::string SystemsStartingList { };
|
||||
std::string SystemsShuttingDownList { };
|
||||
std::string SystemsShutdownList { };
|
||||
auto Statuses = Application::GetSubsystemStatuses();
|
||||
for (const auto& NameStatusPair : Statuses) {
|
||||
switch (NameStatusPair.second) {
|
||||
@@ -600,6 +654,7 @@ void TConsole::Command_Status(const std::string&, const std::vector<std::string>
|
||||
SystemsShutdownList = SystemsShutdownList.substr(0, SystemsShutdownList.size() - 2);
|
||||
|
||||
auto ElapsedTime = mLuaEngine->Server().UptimeTimer.GetElapsedTime();
|
||||
auto ConnectionLimiterStats = mLuaEngine->Network().GetConnectionLimiterStats();
|
||||
|
||||
Status << "BeamMP-Server Status:\n"
|
||||
<< "\tTotal Players: " << mLuaEngine->Server().ClientCount() << "\n"
|
||||
@@ -614,6 +669,11 @@ void TConsole::Command_Status(const std::string&, const std::vector<std::string>
|
||||
<< "\t\tStates: " << mLuaEngine->GetLuaStateCount() << "\n"
|
||||
<< "\t\tEvent timers: " << mLuaEngine->GetTimedEventsCount() << "\n"
|
||||
<< "\t\tEvent handlers: " << mLuaEngine->GetRegisteredEventHandlerCount() << "\n"
|
||||
<< "\tConnection limiter:\n"
|
||||
<< "\t\tActive/Max global: " << ConnectionLimiterStats.CurrentGlobal << "/" << ConnectionLimiterStats.MaxGlobal << "\n"
|
||||
<< "\t\tActive IP buckets: " << ConnectionLimiterStats.ActiveIpBuckets << "\n"
|
||||
<< "\t\tHighest single IP load: " << ConnectionLimiterStats.CurrentMaxPerIp << "/" << ConnectionLimiterStats.MaxPerIp << "\n"
|
||||
<< "\t\tSaturated IP buckets: " << ConnectionLimiterStats.SaturatedIpBuckets << "\n"
|
||||
<< "\tSubsystems:\n"
|
||||
<< "\t\tGood/Starting/Bad: " << SystemsGood << "/" << SystemsStarting << "/" << SystemsBad << "\n"
|
||||
<< "\t\tShutting down/Shut down: " << SystemsShuttingDown << "/" << SystemsShutdown << "\n"
|
||||
@@ -630,9 +690,13 @@ void TConsole::Command_Status(const std::string&, const std::vector<std::string>
|
||||
void TConsole::RunAsCommand(const std::string& cmd, bool IgnoreNotACommand) {
|
||||
auto FutureIsNonNil =
|
||||
[](const std::shared_ptr<TLuaResult>& Future) {
|
||||
if (!Future->Error && Future->Result.valid()) {
|
||||
auto Type = Future->Result.get_type();
|
||||
return Type != sol::type::lua_nil && Type != sol::type::none;
|
||||
if (!Future->IsError()) {
|
||||
auto Snapshot = Future->GetDetachedSnapshot();
|
||||
if (Snapshot.Result.V.valueless_by_exception() || std::get_if<std::monostate>(&Snapshot.Result.V) != nullptr) {
|
||||
// no value contained
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
};
|
||||
@@ -642,7 +706,7 @@ void TConsole::RunAsCommand(const std::string& cmd, bool IgnoreNotACommand) {
|
||||
TLuaEngine::WaitForAll(Futures, std::chrono::seconds(5));
|
||||
size_t Count = 0;
|
||||
for (auto& Future : Futures) {
|
||||
if (!Future->Error) {
|
||||
if (!Future->IsError()) {
|
||||
++Count;
|
||||
}
|
||||
}
|
||||
@@ -652,7 +716,7 @@ void TConsole::RunAsCommand(const std::string& cmd, bool IgnoreNotACommand) {
|
||||
}
|
||||
}
|
||||
}
|
||||
if (NonNilFutures.size() == 0) {
|
||||
if (NonNilFutures.empty()) {
|
||||
if (!IgnoreNotACommand) {
|
||||
Application::Console().WriteRaw("Error: Unknown command: '" + cmd + "'. Type 'help' to see a list of valid commands.");
|
||||
}
|
||||
@@ -660,14 +724,16 @@ void TConsole::RunAsCommand(const std::string& cmd, bool IgnoreNotACommand) {
|
||||
std::stringstream Reply;
|
||||
if (NonNilFutures.size() > 1) {
|
||||
for (size_t i = 0; i < NonNilFutures.size(); ++i) {
|
||||
Reply << NonNilFutures[i]->StateId << ": \n"
|
||||
<< LuaAPI::LuaToString(NonNilFutures[i]->Result);
|
||||
auto Snapshot = NonNilFutures[i]->GetDetachedSnapshot();
|
||||
Reply << Snapshot.StateId << ": \n"
|
||||
<< Snapshot.Result;
|
||||
if (i < NonNilFutures.size() - 1) {
|
||||
Reply << "\n";
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Reply << LuaAPI::LuaToString(NonNilFutures[0]->Result);
|
||||
auto Snapshot = NonNilFutures[0]->GetDetachedSnapshot();
|
||||
Reply << Snapshot.Result;
|
||||
}
|
||||
Application::Console().WriteRaw(Reply.str());
|
||||
}
|
||||
@@ -748,8 +814,9 @@ void TConsole::InitializeCommandline() {
|
||||
} else {
|
||||
auto Future = mLuaEngine->EnqueueScript(mStateId, { std::make_shared<std::string>(TrimmedCmd), "", "" });
|
||||
Future->WaitUntilReady();
|
||||
if (Future->Error) {
|
||||
beammp_lua_error("error in " + mStateId + ": " + Future->ErrorMessage);
|
||||
if (Future->IsError()) {
|
||||
auto Snapshot = Future->GetSnapshot();
|
||||
beammp_lua_error("error in " + mStateId + ": " + Snapshot.ErrorMessage);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
@@ -781,7 +848,7 @@ void TConsole::InitializeCommandline() {
|
||||
if (!mLuaEngine) {
|
||||
beammp_info("Lua not started yet, please try again in a second");
|
||||
} else {
|
||||
std::string prefix {}; // stores non-table part of input
|
||||
std::string prefix { }; // stores non-table part of input
|
||||
for (size_t i = stub.length(); i > 0; i--) { // separate table from input
|
||||
if (!std::isalnum(stub[i - 1]) && stub[i - 1] != '_' && stub[i - 1] != '.') {
|
||||
prefix = stub.substr(0, i);
|
||||
|
||||
@@ -22,9 +22,9 @@
|
||||
#include "Client.h"
|
||||
#include "Common.h"
|
||||
#include "Http.h"
|
||||
#include "RegionHandler.h"
|
||||
// #include "SocketIO.h"
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <sstream>
|
||||
|
||||
void THeartbeatThread::operator()() {
|
||||
RegisterThread("Heartbeat");
|
||||
@@ -63,6 +63,10 @@ void THeartbeatThread::operator()() {
|
||||
bool Ok = false;
|
||||
for (const auto& Url : Application::GetBackendUrlsInOrder()) {
|
||||
T = Http::POST(Url + Target, Body, "application/json", &ResponseCode, { { "api-v", "2" } });
|
||||
if (T == Http::ErrorString || ResponseCode != 200) {
|
||||
RegionHandler::TopLevelDomainFailed();
|
||||
T = Http::POST(Url + Target, Body, "application/json", &ResponseCode, { { "api-v", "2" } });
|
||||
}
|
||||
|
||||
if (!Application::Settings.getAsBool(Settings::Key::General_Private)) {
|
||||
beammp_debug("Backend response was: `" + T + "`");
|
||||
@@ -181,8 +185,8 @@ std::string THeartbeatThread::GetPlayers() {
|
||||
std::string Return;
|
||||
mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
|
||||
ReadLock Lock(mServer.GetClientMutex());
|
||||
if (!ClientPtr.expired()) {
|
||||
Return += ClientPtr.lock()->GetName() + ";";
|
||||
if (auto Client = ClientPtr.lock()) {
|
||||
Return += Client->GetName() + ";";
|
||||
}
|
||||
return true;
|
||||
});
|
||||
|
||||
@@ -0,0 +1,37 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#include "TIoPollThread.h"
|
||||
|
||||
TIoPollThread::TIoPollThread()
|
||||
: mWorkGuard(boost::asio::make_work_guard(mIoCtx))
|
||||
, mThread([this](std::stop_token StopToken) {
|
||||
while (!StopToken.stop_requested()) {
|
||||
try {
|
||||
mIoCtx.run();
|
||||
break;
|
||||
} catch (...) {
|
||||
mIoCtx.restart();
|
||||
}
|
||||
}
|
||||
}) { }
|
||||
|
||||
TIoPollThread::~TIoPollThread() {
|
||||
mWorkGuard.reset();
|
||||
mIoCtx.stop();
|
||||
}
|
||||
+369
-227
@@ -20,38 +20,29 @@
|
||||
#include "Client.h"
|
||||
#include "Common.h"
|
||||
#include "CustomAssert.h"
|
||||
#include "Env.h"
|
||||
#include "Http.h"
|
||||
#include "LuaAPI.h"
|
||||
#include "Profiling.h"
|
||||
#include "TLuaPlugin.h"
|
||||
#include "TLuaResult.h"
|
||||
#include "sol/object.hpp"
|
||||
|
||||
#include <chrono>
|
||||
#include <condition_variable>
|
||||
#include <fmt/core.h>
|
||||
#include <mutex>
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <optional>
|
||||
#include <random>
|
||||
#include <sol/stack_core.hpp>
|
||||
#include <sol/types.hpp>
|
||||
#include <thread>
|
||||
#include <tuple>
|
||||
#include <type_traits>
|
||||
#include <unordered_map>
|
||||
#include <variant>
|
||||
|
||||
TLuaEngine* LuaAPI::MP::Engine;
|
||||
|
||||
static sol::protected_function AddTraceback(sol::state_view StateView, sol::protected_function RawFn);
|
||||
|
||||
static std::optional<sol::function> GetLuaHandler(sol::state_view StateView, const std::string Handler, const std::string EventName);
|
||||
|
||||
static std::optional<sol::function> GetLuaHandler(sol::state_view StateView, const std::string Handler, const std::string EventName) {
|
||||
auto Res = StateView.safe_script("return " + Handler, sol::script_pass_on_error);
|
||||
if (!Res.valid()) {
|
||||
beammp_errorf("invalid handler for event \"{}\". handler: \"{}\"", EventName, Handler);
|
||||
} else if (Res.get_type() == sol::type::function) {
|
||||
return Res.get<sol::function>();
|
||||
}
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
TLuaEngine::TLuaEngine()
|
||||
: mResourceServerPath(fs::path(Application::Settings.getAsString(Settings::Key::General_ResourceFolder)) / "Server") {
|
||||
Application::SetSubsystemStatus("LuaEngine", Application::Status::Starting);
|
||||
@@ -72,24 +63,20 @@ TLuaEngine::TLuaEngine()
|
||||
IThreaded::Start();
|
||||
}
|
||||
|
||||
TEST_CASE("TLuaEngine ctor & dtor") {
|
||||
Application::Settings.set(Settings::Key::General_ResourceFolder, "beammp_server_test_resources");
|
||||
TLuaEngine engine;
|
||||
Application::GracefullyShutdown();
|
||||
}
|
||||
|
||||
void TLuaEngine::operator()() {
|
||||
RegisterThread("LuaEngine");
|
||||
Application::SetSubsystemStatus("LuaEngine", Application::Status::Good);
|
||||
// lua engine main thread
|
||||
beammp_infof("Lua v{}.{}.{}", LUA_VERSION_MAJOR, LUA_VERSION_MINOR, LUA_VERSION_RELEASE);
|
||||
CollectAndInitPlugins();
|
||||
|
||||
Application::SetSubsystemStatus("LuaEngine", Application::Status::Good);
|
||||
// now call all onInit's
|
||||
auto Futures = TriggerEvent("onInit", "");
|
||||
WaitForAll(Futures, std::chrono::seconds(5));
|
||||
for (const auto& Future : Futures) {
|
||||
if (Future->Error && Future->ErrorMessage != BeamMPFnNotFoundError) {
|
||||
beammp_lua_error("Calling \"onInit\" on \"" + Future->StateId + "\" failed: " + Future->ErrorMessage);
|
||||
auto Snapshot = Future->GetDetachedSnapshot();
|
||||
if (Snapshot.Error && Snapshot.ErrorMessage != BeamMPFnNotFoundError) {
|
||||
beammp_lua_error("Calling \"onInit\" on \"" + Snapshot.StateId + "\" failed: " + Snapshot.ErrorMessage);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -99,10 +86,11 @@ void TLuaEngine::operator()() {
|
||||
std::unique_lock Lock(mResultsToCheckMutex);
|
||||
if (!mResultsToCheck.empty()) {
|
||||
mResultsToCheck.remove_if([](const std::shared_ptr<TLuaResult>& Ptr) -> bool {
|
||||
if (Ptr->Ready) {
|
||||
if (Ptr->Error) {
|
||||
if (Ptr->ErrorMessage != BeamMPFnNotFoundError) {
|
||||
beammp_lua_error(Ptr->Function + ": " + Ptr->ErrorMessage);
|
||||
if (Ptr->IsReady()) {
|
||||
auto Snapshot = Ptr->GetDetachedSnapshot();
|
||||
if (Snapshot.Error) {
|
||||
if (Snapshot.ErrorMessage != BeamMPFnNotFoundError) {
|
||||
beammp_lua_error(Snapshot.Function + ": " + Snapshot.ErrorMessage);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
@@ -127,7 +115,7 @@ void TLuaEngine::operator()() {
|
||||
std::unique_lock StateLock(mLuaStatesMutex);
|
||||
std::unique_lock Lock2(mResultsToCheckMutex);
|
||||
for (auto& Handler : Handlers) {
|
||||
auto Res = mLuaStates[Timer.StateId]->EnqueueFunctionCallFromCustomEvent(Handler, {}, Timer.EventName, Timer.Strategy);
|
||||
auto Res = mLuaStates[Timer.StateId]->EnqueueFunctionCallFromCustomEvent(Handler, { }, Timer.EventName, Timer.Strategy);
|
||||
if (Res) {
|
||||
mResultsToCheck.push_back(Res);
|
||||
mResultsToCheckCond.notify_one();
|
||||
@@ -142,7 +130,13 @@ void TLuaEngine::operator()() {
|
||||
}
|
||||
}
|
||||
}
|
||||
if (mLuaStates.size() == 0) {
|
||||
bool StatesEmpty = false;
|
||||
{
|
||||
std::unique_lock Lock(mLuaStatesMutex);
|
||||
StatesEmpty = mLuaStates.empty();
|
||||
}
|
||||
|
||||
if (StatesEmpty) {
|
||||
beammp_trace("No Lua states, event loop running extremely sparsely");
|
||||
Application::SleepSafeSeconds(10);
|
||||
} else {
|
||||
@@ -215,8 +209,8 @@ std::unordered_map<std::string /* event name */, std::vector<std::string> /* han
|
||||
return Result;
|
||||
}
|
||||
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> TLuaEngine::Debug_GetStateExecuteQueueForState(TLuaStateId StateId) {
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> Result;
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaVoidResult>>> TLuaEngine::Debug_GetStateExecuteQueueForState(TLuaStateId StateId) {
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaVoidResult>>> Result;
|
||||
std::unique_lock Lock(mLuaStatesMutex);
|
||||
Result = mLuaStates.at(StateId)->Debug_GetStateExecuteQueue();
|
||||
return Result;
|
||||
@@ -229,16 +223,16 @@ std::vector<TLuaEngine::QueuedFunction> TLuaEngine::Debug_GetStateFunctionQueueF
|
||||
return Result;
|
||||
}
|
||||
|
||||
std::vector<TLuaResult> TLuaEngine::Debug_GetResultsToCheckForState(TLuaStateId StateId) {
|
||||
std::vector<TLuaResult::DetachedSnapshot> TLuaEngine::Debug_GetResultsToCheckForState(TLuaStateId StateId) {
|
||||
std::unique_lock Lock(mResultsToCheckMutex);
|
||||
auto ResultsToCheckCopy = mResultsToCheck;
|
||||
Lock.unlock();
|
||||
std::vector<TLuaResult> Result;
|
||||
std::vector<TLuaResult::DetachedSnapshot> Result;
|
||||
while (!ResultsToCheckCopy.empty()) {
|
||||
auto ResultToCheck = std::move(ResultsToCheckCopy.front());
|
||||
ResultsToCheckCopy.pop_front();
|
||||
if (ResultToCheck->StateId == StateId) {
|
||||
Result.push_back(*ResultToCheck);
|
||||
if (ResultToCheck->OwnerState() == StateId) {
|
||||
Result.push_back(ResultToCheck->GetDetachedSnapshot());
|
||||
}
|
||||
}
|
||||
return Result;
|
||||
@@ -269,7 +263,7 @@ std::vector<std::string> TLuaEngine::StateThreadData::GetStateTableKeys(const st
|
||||
auto globals = mStateView.globals();
|
||||
|
||||
sol::table current = globals;
|
||||
std::vector<std::string> Result {};
|
||||
std::vector<std::string> Result { };
|
||||
|
||||
for (const auto& [key, value] : current) {
|
||||
std::string s = key.as<std::string>();
|
||||
@@ -325,27 +319,30 @@ void TLuaEngine::WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results, c
|
||||
size_t ms = 0;
|
||||
std::set<std::string> WarnedResults;
|
||||
|
||||
while (!Result->Ready && !Cancelled) {
|
||||
while (!Result->IsReady() && !Cancelled) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(10));
|
||||
ms += 10;
|
||||
if (Max.has_value() && std::chrono::milliseconds(ms) > Max.value()) {
|
||||
beammp_trace("'" + Result->Function + "' in '" + Result->StateId + "' did not finish executing in time (took: " + std::to_string(ms) + "ms).");
|
||||
auto Snapshot = Result->GetDetachedSnapshot();
|
||||
beammp_trace("'" + Snapshot.Function + "' in '" + Snapshot.StateId + "' did not finish executing in time (took: " + std::to_string(ms) + "ms).");
|
||||
Cancelled = true;
|
||||
} else if (ms > 1000 * 60) {
|
||||
auto ResultId = Result->StateId + "_" + Result->Function;
|
||||
auto Snapshot = Result->GetDetachedSnapshot();
|
||||
auto ResultId = Snapshot.StateId + "_" + Snapshot.Function;
|
||||
if (WarnedResults.count(ResultId) == 0) {
|
||||
WarnedResults.insert(ResultId);
|
||||
beammp_lua_warn("'" + Result->Function + "' in '" + Result->StateId + "' is taking very long. The event it's handling is too important to discard the result of this handler, but may block this event and possibly the whole lua state.");
|
||||
beammp_lua_warn("'" + Snapshot.Function + "' in '" + Snapshot.StateId + "' is taking very long. The event it's handling is too important to discard the result of this handler, but may block this event and possibly the whole lua state.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
auto Snapshot = Result->GetDetachedSnapshot();
|
||||
if (Cancelled) {
|
||||
beammp_lua_warn("'" + Result->Function + "' in '" + Result->StateId + "' failed to execute in time and was not waited for. It may still finish executing at a later time.");
|
||||
beammp_lua_warn("'" + Snapshot.Function + "' in '" + Snapshot.StateId + "' failed to execute in time and was not waited for. It may still finish executing at a later time.");
|
||||
LuaAPI::MP::Engine->ReportErrors({ Result });
|
||||
} else if (Result->Error) {
|
||||
if (Result->ErrorMessage != BeamMPFnNotFoundError) {
|
||||
beammp_lua_error(Result->Function + ": " + Result->ErrorMessage);
|
||||
} else if (Snapshot.Error) {
|
||||
if (Snapshot.ErrorMessage != BeamMPFnNotFoundError) {
|
||||
beammp_lua_error(Snapshot.Function + ": " + Snapshot.ErrorMessage);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -365,7 +362,7 @@ bool TLuaEngine::HasState(TLuaStateId StateId) {
|
||||
return mLuaStates.find(StateId) != mLuaStates.end();
|
||||
}
|
||||
|
||||
std::shared_ptr<TLuaResult> TLuaEngine::EnqueueScript(TLuaStateId StateID, const TLuaChunk& Script) {
|
||||
std::shared_ptr<TLuaVoidResult> TLuaEngine::EnqueueScript(TLuaStateId StateID, const TLuaChunk& Script) {
|
||||
std::unique_lock Lock(mLuaStatesMutex);
|
||||
return mLuaStates.at(StateID)->EnqueueScript(Script);
|
||||
}
|
||||
@@ -445,10 +442,11 @@ void TLuaEngine::EnsureStateExists(TLuaStateId StateId, const std::string& Name,
|
||||
mLuaStates[StateId] = std::move(DataPtr);
|
||||
RegisterEvent("onInit", StateId, "onInit");
|
||||
if (!DontCallOnInit) {
|
||||
auto Res = EnqueueFunctionCall(StateId, "onInit", {}, "onInit");
|
||||
auto Res = EnqueueFunctionCall(StateId, "onInit", { }, "onInit");
|
||||
Res->WaitUntilReady();
|
||||
if (Res->Error && Res->ErrorMessage != TLuaEngine::BeamMPFnNotFoundError) {
|
||||
beammp_lua_error("Calling \"onInit\" on \"" + StateId + "\" failed: " + Res->ErrorMessage);
|
||||
auto Snapshot = Res->GetDetachedSnapshot();
|
||||
if (Snapshot.Error && Snapshot.ErrorMessage != TLuaEngine::BeamMPFnNotFoundError) {
|
||||
beammp_lua_error("Calling \"onInit\" on \"" + StateId + "\" failed: " + Snapshot.ErrorMessage);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -460,6 +458,7 @@ void TLuaEngine::RegisterEvent(const std::string& EventName, TLuaStateId StateId
|
||||
}
|
||||
|
||||
std::set<std::string> TLuaEngine::GetEventHandlersForState(const std::string& EventName, TLuaStateId StateId) {
|
||||
std::unique_lock Lock(mLuaEventsMutex);
|
||||
return mLuaEvents[EventName][StateId];
|
||||
}
|
||||
|
||||
@@ -467,7 +466,7 @@ std::vector<sol::object> TLuaEngine::StateThreadData::JsonStringToArray(JsonStri
|
||||
auto LocalTable = Lua_JsonDecode(Str.value).as<std::vector<sol::object>>();
|
||||
for (auto& value : LocalTable) {
|
||||
if (value.is<std::string>() && value.as<std::string>() == BEAMMP_INTERNAL_NIL) {
|
||||
value = sol::object {};
|
||||
value = sol::object { };
|
||||
}
|
||||
}
|
||||
return LocalTable;
|
||||
@@ -506,23 +505,19 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string
|
||||
|
||||
sol::variadic_results LocalArgs = JsonStringToArray(Str);
|
||||
for (const auto& Handler : MyHandlers) {
|
||||
auto Res = GetLuaHandler(mStateView, Handler, EventName);
|
||||
if (Res.has_value()) {
|
||||
sol::function Fn = Res.value();
|
||||
Fn = AddTraceback(mStateView, Fn);
|
||||
|
||||
auto Fn = mStateView[Handler];
|
||||
if (Fn.valid()) {
|
||||
auto LuaResult = Fn(LocalArgs);
|
||||
auto Result = std::make_shared<TLuaResult>();
|
||||
auto Result = std::make_shared<TLuaResult>(mStateId, Handler);
|
||||
if (LuaResult.valid()) {
|
||||
Result->Error = false;
|
||||
Result->Result = LuaResult;
|
||||
try {
|
||||
Result->MarkReadySuccess(LuaResult);
|
||||
} catch (const std::exception& e) {
|
||||
Result->MarkReadyError(fmt::format("Call was successful, but result could not be serialized"));
|
||||
}
|
||||
} else {
|
||||
Result->Error = true;
|
||||
sol::error Err = LuaResult;
|
||||
Result->ErrorMessage = Err.what();
|
||||
beammp_errorf("An error occured while executing local event handler \"{}\" for event \"{}\": {}", Handler, EventName, Result->ErrorMessage);
|
||||
Result->MarkReadyError("Function result in TriggerGlobalEvent was invalid");
|
||||
}
|
||||
Result->MarkAsReady();
|
||||
Return.push_back(Result);
|
||||
}
|
||||
}
|
||||
@@ -530,26 +525,60 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string
|
||||
sol::table AsyncEventReturn = StateView.create_table();
|
||||
AsyncEventReturn["ReturnValueImpl"] = Return;
|
||||
AsyncEventReturn.set_function("IsDone",
|
||||
[&](const sol::table& Self) -> bool {
|
||||
[](const sol::table& Self) -> bool {
|
||||
auto Vector = Self.get<std::vector<std::shared_ptr<TLuaResult>>>("ReturnValueImpl");
|
||||
for (const auto& Value : Vector) {
|
||||
if (!Value->Ready) {
|
||||
if (!Value->IsReady()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
AsyncEventReturn.set_function("GetResults",
|
||||
[&](const sol::table& Self) -> sol::table {
|
||||
sol::state_view StateView(mState);
|
||||
[](const sol::table& Self, sol::this_state State) -> sol::table {
|
||||
sol::state_view StateView(State);
|
||||
sol::table Result = StateView.create_table();
|
||||
auto Vector = Self.get<std::vector<std::shared_ptr<TLuaResult>>>("ReturnValueImpl");
|
||||
auto DetachedToLuaObject = [&StateView](const auto& SelfConvert, const TDetachedLuaValue& value) -> sol::object {
|
||||
return std::visit([&StateView, &SelfConvert](auto&& arg) -> sol::object {
|
||||
using T = std::decay_t<decltype(arg)>;
|
||||
if constexpr (std::is_same_v<T, TDetachedLuaValue::Array>) {
|
||||
sol::table Table = StateView.create_table(static_cast<int>(arg.size()), 0);
|
||||
size_t i = 1;
|
||||
for (const auto& Elem : arg) {
|
||||
Table.set(i, SelfConvert(SelfConvert, Elem));
|
||||
++i;
|
||||
}
|
||||
return sol::make_object(StateView, Table);
|
||||
} else if constexpr (std::is_same_v<T, TDetachedLuaValue::Object>) {
|
||||
sol::table Table = StateView.create_table();
|
||||
for (const auto& [Key, Elem] : arg) {
|
||||
Table.set(Key, SelfConvert(SelfConvert, *Elem));
|
||||
}
|
||||
return sol::make_object(StateView, Table);
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, bool>)
|
||||
return sol::make_object(StateView, arg);
|
||||
else if constexpr (std::is_same_v<T, double>)
|
||||
return sol::make_object(StateView, arg);
|
||||
else if constexpr (std::is_same_v<T, int>)
|
||||
return sol::make_object(StateView, arg);
|
||||
else if constexpr (std::is_same_v<T, std::string>)
|
||||
return sol::make_object(StateView, arg);
|
||||
else if constexpr (std::is_same_v<T, std::monostate>)
|
||||
return sol::make_object(StateView, sol::lua_nil_t());
|
||||
else
|
||||
static_assert(AlwaysFalseV<T>, "non-exhaustive visitor!");
|
||||
}, value.V);
|
||||
};
|
||||
int i = 1;
|
||||
for (const auto& Value : Vector) {
|
||||
if (!Value->Ready) {
|
||||
if (!Value->IsReady()) {
|
||||
return sol::lua_nil;
|
||||
}
|
||||
Result.set(i, Value->Result);
|
||||
auto Snapshot = Value->GetDetachedSnapshot();
|
||||
Result.set(i, DetachedToLuaObject(DetachedToLuaObject, Snapshot.Result));
|
||||
|
||||
++i;
|
||||
}
|
||||
return Result;
|
||||
@@ -562,16 +591,20 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerLocalEvent(const std::string&
|
||||
sol::table Result = mStateView.create_table();
|
||||
int i = 1;
|
||||
for (const auto& Handler : mEngine->GetEventHandlersForState(EventName, mStateId)) {
|
||||
auto Res = GetLuaHandler(mStateView, Handler, EventName);
|
||||
if (Res.has_value()) {
|
||||
sol::function Fn = Res.value();
|
||||
auto Fn = mStateView[Handler];
|
||||
if (Fn.valid() && Fn.get_type() == sol::type::function) {
|
||||
auto FnRet = Fn(EventArgs);
|
||||
if (FnRet.valid()) {
|
||||
Result.set(i, FnRet);
|
||||
++i;
|
||||
} else {
|
||||
sol::error Err = FnRet;
|
||||
beammp_lua_error(std::string("TriggerLocalEvent: ") + Err.what());
|
||||
std::string ErrStr;
|
||||
if (FnRet.get_type() == sol::type::string) {
|
||||
ErrStr = FnRet.get<sol::error>().what();
|
||||
} else {
|
||||
ErrStr = "(unknown error; error object is not inspectable)";
|
||||
}
|
||||
beammp_lua_errorf("TriggerLocalEvent: {}", ErrStr);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -580,37 +613,37 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerLocalEvent(const std::string&
|
||||
|
||||
sol::table TLuaEngine::StateThreadData::Lua_GetPlayerIdentifiers(int ID) {
|
||||
auto MaybeClient = GetClient(mEngine->Server(), ID);
|
||||
if (MaybeClient && !MaybeClient.value().expired()) {
|
||||
auto IDs = MaybeClient.value().lock()->GetIdentifiers();
|
||||
if (IDs.empty()) {
|
||||
return sol::lua_nil;
|
||||
if (MaybeClient) {
|
||||
if (std::shared_ptr<TClient> Locked = MaybeClient.value().lock()) {
|
||||
auto IDs = Locked->GetIdentifiers();
|
||||
if (IDs.empty()) {
|
||||
return sol::lua_nil;
|
||||
}
|
||||
sol::table Result = mStateView.create_table();
|
||||
for (const auto& Pair : IDs) {
|
||||
Result.set(Pair.first, Pair.second);
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
sol::table Result = mStateView.create_table();
|
||||
for (const auto& Pair : IDs) {
|
||||
Result[Pair.first] = Pair.second;
|
||||
}
|
||||
return Result;
|
||||
} else {
|
||||
return sol::lua_nil;
|
||||
}
|
||||
return sol::lua_nil;
|
||||
}
|
||||
|
||||
std::variant<std::string, sol::nil_t> TLuaEngine::StateThreadData::Lua_GetPlayerRole(int ID) {
|
||||
auto MaybeClient = GetClient(mEngine->Server(), ID);
|
||||
if (MaybeClient) {
|
||||
return MaybeClient.value().lock()->GetRoles();
|
||||
} else {
|
||||
return sol::nil;
|
||||
if (auto Locked = MaybeClient.value().lock()) {
|
||||
return Locked->GetRoles();
|
||||
}
|
||||
}
|
||||
return sol::nil;
|
||||
}
|
||||
|
||||
|
||||
sol::table TLuaEngine::StateThreadData::Lua_GetPlayers() {
|
||||
sol::table Result = mStateView.create_table();
|
||||
mEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
|
||||
if (!Client.expired()) {
|
||||
auto locked = Client.lock();
|
||||
Result[locked->GetID()] = locked->GetName();
|
||||
if (auto Locked = Client.lock()) {
|
||||
Result[Locked->GetID()] = Locked->GetName();
|
||||
}
|
||||
return true;
|
||||
});
|
||||
@@ -620,10 +653,9 @@ sol::table TLuaEngine::StateThreadData::Lua_GetPlayers() {
|
||||
int TLuaEngine::StateThreadData::Lua_GetPlayerIDByName(const std::string& Name) {
|
||||
int Id = -1;
|
||||
mEngine->mServer->ForEachClient([&Id, &Name](std::weak_ptr<TClient> Client) -> bool {
|
||||
if (!Client.expired()) {
|
||||
auto locked = Client.lock();
|
||||
if (locked->GetName() == Name) {
|
||||
Id = locked->GetID();
|
||||
if (auto Locked = Client.lock()) {
|
||||
if (Locked->GetName() == Name) {
|
||||
Id = Locked->GetID();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -660,60 +692,59 @@ sol::table TLuaEngine::StateThreadData::Lua_FS_ListDirectories(const std::string
|
||||
|
||||
std::string TLuaEngine::StateThreadData::Lua_GetPlayerName(int ID) {
|
||||
auto MaybeClient = GetClient(mEngine->Server(), ID);
|
||||
if (MaybeClient && !MaybeClient.value().expired()) {
|
||||
return MaybeClient.value().lock()->GetName();
|
||||
} else {
|
||||
return "";
|
||||
if (MaybeClient) {
|
||||
if (auto Locked = MaybeClient.value().lock()) {
|
||||
return Locked->GetName();
|
||||
}
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
sol::table TLuaEngine::StateThreadData::Lua_GetPlayerVehicles(int ID) {
|
||||
auto MaybeClient = GetClient(mEngine->Server(), ID);
|
||||
if (MaybeClient && !MaybeClient.value().expired()) {
|
||||
auto Client = MaybeClient.value().lock();
|
||||
TClient::TSetOfVehicleData VehicleData;
|
||||
{ // Vehicle Data Lock Scope
|
||||
auto LockedData = Client->GetAllCars();
|
||||
VehicleData = *LockedData.VehicleData;
|
||||
} // End Vehicle Data Lock Scope
|
||||
if (VehicleData.empty()) {
|
||||
return sol::lua_nil;
|
||||
if (MaybeClient) {
|
||||
if (auto Client = MaybeClient.value().lock()) {
|
||||
TClient::TSetOfVehicleData VehicleData;
|
||||
{ // Vehicle Data Lock Scope
|
||||
auto LockedData = Client->GetAllCars();
|
||||
VehicleData = *LockedData.VehicleData;
|
||||
} // End Vehicle Data Lock Scope
|
||||
if (VehicleData.empty()) {
|
||||
return sol::lua_nil;
|
||||
}
|
||||
sol::state_view StateView(mState);
|
||||
sol::table Result = StateView.create_table();
|
||||
for (const auto& v : VehicleData) {
|
||||
Result[v.ID()] = v.DataAsPacket(Client->GetRoles(), Client->GetName(), Client->GetID()).substr(3);
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
sol::state_view StateView(mState);
|
||||
sol::table Result = StateView.create_table();
|
||||
for (const auto& v : VehicleData) {
|
||||
Result[v.ID()] = v.Data().substr(3);
|
||||
}
|
||||
return Result;
|
||||
} else
|
||||
return sol::lua_nil;
|
||||
}
|
||||
return sol::lua_nil;
|
||||
}
|
||||
|
||||
std::pair<sol::table, std::string> TLuaEngine::StateThreadData::Lua_GetPositionRaw(int PID, int VID) {
|
||||
std::pair<sol::table, std::string> Result;
|
||||
auto MaybeClient = GetClient(mEngine->Server(), PID);
|
||||
if (MaybeClient && !MaybeClient.value().expired()) {
|
||||
auto Client = MaybeClient.value().lock();
|
||||
std::string VehiclePos = Client->GetCarPositionRaw(VID);
|
||||
if (MaybeClient) {
|
||||
if (auto Client = MaybeClient.value().lock()) {
|
||||
std::string VehiclePos = Client->GetCarPositionRaw(VID);
|
||||
|
||||
if (VehiclePos.empty()) {
|
||||
// return std::make_tuple(sol::lua_nil, sol::make_object(StateView, "Vehicle not found"));
|
||||
Result.second = "Vehicle not found";
|
||||
if (VehiclePos.empty()) {
|
||||
Result.second = "Vehicle not found";
|
||||
return Result;
|
||||
}
|
||||
|
||||
sol::table t = Lua_JsonDecode(VehiclePos);
|
||||
if (t == sol::lua_nil) {
|
||||
Result.second = "Packet decode failed";
|
||||
}
|
||||
Result.first = t;
|
||||
return Result;
|
||||
}
|
||||
|
||||
sol::table t = Lua_JsonDecode(VehiclePos);
|
||||
if (t == sol::lua_nil) {
|
||||
Result.second = "Packet decode failed";
|
||||
}
|
||||
// return std::make_tuple(Result, sol::make_object(StateView, sol::lua_nil));
|
||||
Result.first = t;
|
||||
return Result;
|
||||
} else {
|
||||
// return std::make_tuple(sol::lua_nil, sol::make_object(StateView, "Client expired"));
|
||||
Result.second = "No such player";
|
||||
return Result;
|
||||
}
|
||||
Result.second = "No such player";
|
||||
return Result;
|
||||
}
|
||||
|
||||
sol::table TLuaEngine::StateThreadData::Lua_HttpCreateConnection(const std::string& host, uint16_t port) {
|
||||
@@ -747,10 +778,38 @@ static void AddToTable(sol::table& table, const std::string& left, const T& valu
|
||||
}
|
||||
}
|
||||
|
||||
static bool mDisableMPSet = [] {
|
||||
auto DisableMPSet = Env::Get(Env::Key::PROVIDER_DISABLE_MP_SET).value_or("false");
|
||||
return DisableMPSet == "true" || DisableMPSet == "1";
|
||||
}();
|
||||
|
||||
static auto GetSettingName = [](int id) -> const char* {
|
||||
switch (id) {
|
||||
case 0:
|
||||
return "Debug";
|
||||
case 1:
|
||||
return "Private";
|
||||
case 2:
|
||||
return "MaxCars";
|
||||
case 3:
|
||||
return "MaxPlayers";
|
||||
case 4:
|
||||
return "Map";
|
||||
case 5:
|
||||
return "Name";
|
||||
case 6:
|
||||
return "Description";
|
||||
case 7:
|
||||
return "InformationPacket";
|
||||
default:
|
||||
return "Unknown";
|
||||
}
|
||||
};
|
||||
|
||||
static void JsonDecodeRecursive(sol::state_view& StateView, sol::table& table, const std::string& left, const nlohmann::json& right) {
|
||||
switch (right.type()) {
|
||||
case nlohmann::detail::value_t::null:
|
||||
AddToTable(table, left, sol::lua_nil_t {});
|
||||
AddToTable(table, left, sol::lua_nil_t { });
|
||||
return;
|
||||
case nlohmann::detail::value_t::object: {
|
||||
auto value = table.create();
|
||||
@@ -878,7 +937,15 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, TLuaStateI
|
||||
MPTable.set_function("GetPositionRaw", [&](int PID, int VID) -> std::pair<sol::table, std::string> {
|
||||
return Lua_GetPositionRaw(PID, VID);
|
||||
});
|
||||
MPTable.set_function("SendChatMessage", &LuaAPI::MP::SendChatMessage);
|
||||
MPTable.set_function("SendChatMessage", [&](sol::variadic_args Args) {
|
||||
if (Args.size() == 2) {
|
||||
LuaAPI::MP::SendChatMessage(Args.get<int>(0), Args.get<std::string>(1));
|
||||
} else if (Args.size() == 3) {
|
||||
LuaAPI::MP::SendChatMessage(Args.get<int>(0), Args.get<std::string>(1), Args.get<bool>(2));
|
||||
} else {
|
||||
beammp_lua_error("SendChatMessage expects 2 or 3 arguments.");
|
||||
}
|
||||
});
|
||||
MPTable.set_function("SendNotification", [&](sol::variadic_args Args) {
|
||||
if (Args.size() == 2) {
|
||||
LuaAPI::MP::SendNotification(Args.get<int>(0), Args.get<std::string>(1), "", Args.get<std::string>(1));
|
||||
@@ -890,6 +957,9 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, TLuaStateI
|
||||
beammp_lua_error("SendNotification expects 2, 3 or 4 arguments.");
|
||||
}
|
||||
});
|
||||
MPTable.set_function("ConfirmationDialog", sol::overload(&LuaAPI::MP::ConfirmationDialog, [&](const int& ID, const std::string& Title, const std::string& Body, const sol::table& Buttons, const std::string& InteractionID) {
|
||||
LuaAPI::MP::ConfirmationDialog(ID, Title, Body, Buttons, InteractionID);
|
||||
}));
|
||||
MPTable.set_function("GetPlayers", [&]() -> sol::table {
|
||||
return Lua_GetPlayers();
|
||||
});
|
||||
@@ -933,7 +1003,13 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, TLuaStateI
|
||||
MPTable.set_function("CancelEventTimer", [&](const std::string& EventName) {
|
||||
mEngine->CancelEventTimers(EventName, mStateId);
|
||||
});
|
||||
MPTable.set_function("Set", &LuaAPI::MP::Set);
|
||||
if (mDisableMPSet) {
|
||||
MPTable.set_function("Set", [this](int ConfigID, sol::object NewValue) {
|
||||
beammp_lua_errorf("A script ({}) tried to call MP.Set to change setting '{}' but this was blocked by your server provider.", mStateId, GetSettingName(ConfigID));
|
||||
});
|
||||
} else {
|
||||
MPTable.set_function("Set", &LuaAPI::MP::Set);
|
||||
}
|
||||
MPTable.set_function("Get", &LuaAPI::MP::Get);
|
||||
|
||||
auto UtilTable = StateView.create_named_table("Util");
|
||||
@@ -1054,15 +1130,16 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, TLuaStateI
|
||||
Start();
|
||||
}
|
||||
|
||||
std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueScript(const TLuaChunk& Script) {
|
||||
std::shared_ptr<TLuaVoidResult> TLuaEngine::StateThreadData::EnqueueScript(const TLuaChunk& Script) {
|
||||
std::unique_lock Lock(mStateExecuteQueueMutex);
|
||||
auto Result = std::make_shared<TLuaResult>();
|
||||
auto Result = std::make_shared<TLuaVoidResult>(mStateId);
|
||||
mStateExecuteQueue.push({ Script, Result });
|
||||
return Result;
|
||||
}
|
||||
|
||||
std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueFunctionCallFromCustomEvent(const std::string& FunctionName, const std::vector<TLuaValue>& Args, const std::string& EventName, CallStrategy Strategy) {
|
||||
// TODO: Document all this
|
||||
std::unique_lock Lock(mStateFunctionQueueMutex);
|
||||
decltype(mStateFunctionQueue)::iterator Iter = mStateFunctionQueue.end();
|
||||
if (Strategy == CallStrategy::BestEffort) {
|
||||
Iter = std::find_if(mStateFunctionQueue.begin(), mStateFunctionQueue.end(),
|
||||
@@ -1071,10 +1148,7 @@ std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueFunctionCallFrom
|
||||
});
|
||||
}
|
||||
if (Iter == mStateFunctionQueue.end()) {
|
||||
auto Result = std::make_shared<TLuaResult>();
|
||||
Result->StateId = mStateId;
|
||||
Result->Function = FunctionName;
|
||||
std::unique_lock Lock(mStateFunctionQueueMutex);
|
||||
auto Result = std::make_shared<TLuaResult>(mStateId, FunctionName);
|
||||
mStateFunctionQueue.push_back({ FunctionName, Result, Args, EventName });
|
||||
mStateFunctionQueueCond.notify_all();
|
||||
return Result;
|
||||
@@ -1084,9 +1158,7 @@ std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueFunctionCallFrom
|
||||
}
|
||||
|
||||
std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaValue>& Args, const std::string& EventName) {
|
||||
auto Result = std::make_shared<TLuaResult>();
|
||||
Result->StateId = mStateId;
|
||||
Result->Function = FunctionName;
|
||||
auto Result = std::make_shared<TLuaResult>(mStateId, FunctionName);
|
||||
std::unique_lock Lock(mStateFunctionQueueMutex);
|
||||
mStateFunctionQueue.push_back({ FunctionName, Result, Args, EventName });
|
||||
mStateFunctionQueueCond.notify_all();
|
||||
@@ -1097,21 +1169,6 @@ void TLuaEngine::StateThreadData::RegisterEvent(const std::string& EventName, co
|
||||
mEngine->RegisterEvent(EventName, mStateId, FunctionName);
|
||||
}
|
||||
|
||||
static sol::protected_function AddTraceback(sol::state_view StateView, sol::protected_function RawFn) {
|
||||
StateView["INTERNAL_ERROR_HANDLER"] = [](lua_State *L) {
|
||||
auto Error = sol::stack::get<std::optional<std::string>>(L);
|
||||
std::string ErrorString = "<Unknown error>";
|
||||
if (Error.has_value()) {
|
||||
ErrorString = Error.value();
|
||||
}
|
||||
auto DebugTracebackFn = sol::state_view(L).globals().get<sol::table>("debug").get<sol::protected_function>("traceback");
|
||||
// 2 = start collecting the trace one above the current function (1=current function)
|
||||
std::string Traceback = DebugTracebackFn(ErrorString, 2);
|
||||
return sol::stack::push(L, Traceback);
|
||||
};
|
||||
return sol::protected_function(RawFn, StateView["INTERNAL_ERROR_HANDLER"]);
|
||||
}
|
||||
|
||||
void TLuaEngine::StateThreadData::operator()() {
|
||||
RegisterThread("Lua:" + mStateId);
|
||||
while (!Application::IsShuttingDown()) {
|
||||
@@ -1150,14 +1207,14 @@ void TLuaEngine::StateThreadData::operator()() {
|
||||
sol::state_view StateView(mState);
|
||||
auto Res = StateView.safe_script(*S.first.Content, sol::script_pass_on_error, S.first.FileName);
|
||||
if (Res.valid()) {
|
||||
S.second->Error = false;
|
||||
S.second->Result = std::move(Res);
|
||||
// Script-load completion should not serialize the script's return value.
|
||||
// A loaded chunk may legally return non-serializable Lua values such as
|
||||
// functions or function tables. For this reason, we don't pass anything
|
||||
// to the result here.
|
||||
S.second->MarkReadySuccess();
|
||||
} else {
|
||||
S.second->Error = true;
|
||||
sol::error Err = Res;
|
||||
S.second->ErrorMessage = Err.what();
|
||||
S.second->MarkReadyError(std::move(Res));
|
||||
}
|
||||
S.second->MarkAsReady();
|
||||
}
|
||||
}
|
||||
{ // StateFunctionQueue Scope
|
||||
@@ -1174,61 +1231,54 @@ void TLuaEngine::StateThreadData::operator()() {
|
||||
auto& Result = TheQueuedFunction.Result;
|
||||
auto Args = TheQueuedFunction.Args;
|
||||
// TODO: Use TheQueuedFunction.EventName for errors, warnings, etc
|
||||
Result->StateId = mStateId;
|
||||
Result->SetOwnerState(mStateId);
|
||||
sol::state_view StateView(mState);
|
||||
|
||||
auto Res = GetLuaHandler(StateView, FnName, TheQueuedFunction.EventName);
|
||||
if (Res.has_value()) {
|
||||
sol::function Fn = Res.value();
|
||||
auto Fn = StateView[FnName];
|
||||
if (Fn.valid() && Fn.get_type() == sol::type::function) {
|
||||
std::vector<sol::object> LuaArgs;
|
||||
for (const auto& Arg : Args) {
|
||||
if (Arg.valueless_by_exception()) {
|
||||
continue;
|
||||
}
|
||||
switch (Arg.index()) {
|
||||
case TLuaType::String:
|
||||
LuaArgs.push_back(sol::make_object(StateView, std::get<std::string>(Arg)));
|
||||
break;
|
||||
case TLuaType::Int:
|
||||
LuaArgs.push_back(sol::make_object(StateView, std::get<int>(Arg)));
|
||||
break;
|
||||
case TLuaType::Json: {
|
||||
auto LocalArgs = JsonStringToArray(std::get<JsonString>(Arg));
|
||||
LuaArgs.insert(LuaArgs.end(), LocalArgs.begin(), LocalArgs.end());
|
||||
break;
|
||||
}
|
||||
case TLuaType::Bool:
|
||||
LuaArgs.push_back(sol::make_object(StateView, std::get<bool>(Arg)));
|
||||
break;
|
||||
case TLuaType::StringStringMap: {
|
||||
auto Map = std::get<std::unordered_map<std::string, std::string>>(Arg);
|
||||
auto Table = StateView.create_table();
|
||||
for (const auto& [k, v] : Map) {
|
||||
Table[k] = v;
|
||||
std::visit([&LuaArgs, &StateView, this](const auto& arg) {
|
||||
using T = std::decay_t<decltype(arg)>;
|
||||
if constexpr (std::is_same_v<T, std::string>) {
|
||||
LuaArgs.push_back(sol::make_object(StateView, arg));
|
||||
} else if constexpr (std::is_same_v<T, int>) {
|
||||
LuaArgs.push_back(sol::make_object(StateView, arg));
|
||||
} else if constexpr (std::is_same_v<T, bool>) {
|
||||
LuaArgs.push_back(sol::make_object(StateView, arg));
|
||||
} else if constexpr (std::is_same_v<T, JsonString>) {
|
||||
auto LocalArgs = JsonStringToArray(arg);
|
||||
LuaArgs.insert(LuaArgs.end(), LocalArgs.begin(), LocalArgs.end());
|
||||
} else if constexpr (std::is_same_v<T, std::monostate>) {
|
||||
beammp_lua_error("Unknown argument type, passed as nil");
|
||||
LuaArgs.push_back(sol::lua_nil_t());
|
||||
} else if constexpr (std::is_same_v<T, std::unordered_map<std::string, std::string>>) {
|
||||
auto Table = StateView.create_table();
|
||||
for (const auto& [k, v] : arg) {
|
||||
Table[k] = v;
|
||||
}
|
||||
LuaArgs.push_back(Table);
|
||||
} else if constexpr (std::is_same_v<T, float>) {
|
||||
LuaArgs.push_back(sol::make_object(StateView, arg));
|
||||
} else {
|
||||
static_assert(AlwaysFalseV<T>, "unhandled variant");
|
||||
}
|
||||
LuaArgs.push_back(sol::make_object(StateView, Table));
|
||||
break;
|
||||
}
|
||||
default:
|
||||
beammp_error("Unknown argument type, passed as nil");
|
||||
break;
|
||||
}
|
||||
}, Arg);
|
||||
}
|
||||
Fn = AddTraceback(StateView, Fn);
|
||||
auto Res = Fn(sol::as_args(LuaArgs));
|
||||
if (Res.valid()) {
|
||||
Result->Error = false;
|
||||
Result->Result = std::move(Res);
|
||||
try {
|
||||
Result->MarkReadySuccess(std::move(Res));
|
||||
} catch (const std::exception& e) {
|
||||
Result->MarkReadyError(fmt::format("Call was successful, but result could not be serialized"));
|
||||
}
|
||||
} else {
|
||||
Result->Error = true;
|
||||
sol::error Err = Res;
|
||||
Result->ErrorMessage = Err.what();
|
||||
Result->MarkReadyError(std::move(Res));
|
||||
}
|
||||
Result->MarkAsReady();
|
||||
} else {
|
||||
Result->Error = true;
|
||||
Result->ErrorMessage = BeamMPFnNotFoundError; // special error kind that we can ignore later
|
||||
Result->MarkAsReady();
|
||||
Result->MarkReadyError(BeamMPFnNotFoundError);
|
||||
}
|
||||
auto ProfEnd = prof::now();
|
||||
auto ProfDuration = prof::duration(ProfStart, ProfEnd);
|
||||
@@ -1238,7 +1288,7 @@ void TLuaEngine::StateThreadData::operator()() {
|
||||
}
|
||||
}
|
||||
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> TLuaEngine::StateThreadData::Debug_GetStateExecuteQueue() {
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaVoidResult>>> TLuaEngine::StateThreadData::Debug_GetStateExecuteQueue() {
|
||||
std::unique_lock Lock(mStateExecuteQueueMutex);
|
||||
return mStateExecuteQueue;
|
||||
}
|
||||
@@ -1281,21 +1331,6 @@ void TLuaEngine::StateThreadData::AddPath(const fs::path& Path) {
|
||||
mPaths.push(Path);
|
||||
}
|
||||
|
||||
void TLuaResult::MarkAsReady() {
|
||||
{
|
||||
std::lock_guard<std::mutex> readyLock(*this->ReadyMutex);
|
||||
this->Ready = true;
|
||||
}
|
||||
this->ReadyCondition->notify_all();
|
||||
}
|
||||
|
||||
void TLuaResult::WaitUntilReady() {
|
||||
std::unique_lock readyLock(*this->ReadyMutex);
|
||||
// wait if not ready yet
|
||||
if (!this->Ready)
|
||||
this->ReadyCondition->wait(readyLock);
|
||||
}
|
||||
|
||||
TLuaChunk::TLuaChunk(std::shared_ptr<std::string> Content, std::string FileName, std::string PluginPath)
|
||||
: Content(Content)
|
||||
, FileName(FileName)
|
||||
@@ -1310,3 +1345,110 @@ bool TLuaEngine::TimedEvent::Expired() {
|
||||
void TLuaEngine::TimedEvent::Reset() {
|
||||
LastCompletion = std::chrono::high_resolution_clock::now();
|
||||
}
|
||||
|
||||
TEST_CASE("TLuaEngine ctor & dtor") {
|
||||
Application::Settings.set(Settings::Key::General_ResourceFolder, "beammp_server_test_resources");
|
||||
TLuaEngine engine;
|
||||
|
||||
const TLuaStateId StateId = "lua_event_contract_test";
|
||||
engine.EnsureStateExists(StateId, "LuaEventContractTest", true);
|
||||
|
||||
// LLM generated test code
|
||||
auto Script = std::make_shared<std::string>(R"(
|
||||
function onPlayerAuth(playerName, playerRole, isGuest, identifiers)
|
||||
if type(playerName) ~= "string" then return "on:bad-playerName-type:" .. type(playerName) end
|
||||
if type(playerRole) ~= "string" then return "on:bad-playerRole-type:" .. type(playerRole) end
|
||||
if type(isGuest) ~= "boolean" then return "on:bad-isGuest-type:" .. type(isGuest) end
|
||||
if type(identifiers) ~= "table" then return "on:bad-identifiers-type:" .. type(identifiers) end
|
||||
return "on:" .. playerName .. ":" .. playerRole .. ":" .. tostring(isGuest) .. ":" .. tostring(identifiers.ip) .. ":" .. tostring(identifiers.beammp)
|
||||
end
|
||||
|
||||
function postPlayerAuth(isDenied, reason, playerName, playerRole, isGuest, identifiers)
|
||||
if type(isDenied) ~= "boolean" then return "post:bad-isDenied-type:" .. type(isDenied) end
|
||||
if type(reason) ~= "string" then return "post:bad-reason-type:" .. type(reason) end
|
||||
if type(playerName) ~= "string" then return "post:bad-playerName-type:" .. type(playerName) end
|
||||
if type(playerRole) ~= "string" then return "post:bad-playerRole-type:" .. type(playerRole) end
|
||||
if type(isGuest) ~= "boolean" then return "post:bad-isGuest-type:" .. type(isGuest) end
|
||||
if type(identifiers) ~= "table" then return "post:bad-identifiers-type:" .. type(identifiers) end
|
||||
return "post:" .. tostring(isDenied) .. ":" .. reason .. ":" .. playerName .. ":" .. playerRole .. ":" .. tostring(isGuest) .. ":" .. tostring(identifiers.ip) .. ":" .. tostring(identifiers.beammp)
|
||||
end
|
||||
|
||||
function arrayBoundaryHandler()
|
||||
return { "first", "second", [4] = true }
|
||||
end
|
||||
|
||||
function verifyArrayBoundaryRoundtrip()
|
||||
local pending = MP.TriggerGlobalEvent("arrayBoundaryEvent")
|
||||
if not pending:IsDone() then
|
||||
return "not_done"
|
||||
end
|
||||
|
||||
local results = pending:GetResults()
|
||||
if type(results) ~= "table" then
|
||||
return "bad_results_type:" .. type(results)
|
||||
end
|
||||
if type(results[1]) ~= "table" then
|
||||
return "bad_item_type:" .. type(results[1])
|
||||
end
|
||||
|
||||
local arr = results[1]
|
||||
return tostring(arr[1]) .. "|" .. tostring(arr[2]) .. "|" .. tostring(arr[4]) .. "|" .. tostring(arr[3] == nil)
|
||||
end
|
||||
|
||||
MP.RegisterEvent("onPlayerAuth", "onPlayerAuth")
|
||||
MP.RegisterEvent("postPlayerAuth", "postPlayerAuth")
|
||||
MP.RegisterEvent("arrayBoundaryEvent", "arrayBoundaryHandler")
|
||||
)");
|
||||
|
||||
auto LoadResult = engine.EnqueueScript(StateId, TLuaChunk(Script, "event_contract.lua", "beammp_server_test_resources/Server/LuaEventContractTest"));
|
||||
LoadResult->WaitUntilReady();
|
||||
auto LoadSnapshot = LoadResult->GetSnapshot();
|
||||
CHECK(!LoadSnapshot.Error);
|
||||
|
||||
const std::unordered_map<std::string, std::string> Identifiers {
|
||||
{"ip", "410.0.24.1"},
|
||||
{"beammp", "123456"},
|
||||
};
|
||||
|
||||
auto OnPlayerAuthResults = engine.TriggerEvent(
|
||||
"onPlayerAuth", "",
|
||||
std::string("guest8133569"),
|
||||
std::string("USER"),
|
||||
true,
|
||||
Identifiers);
|
||||
REQUIRE(OnPlayerAuthResults.size() == 1);
|
||||
TLuaEngine::WaitForAll(OnPlayerAuthResults);
|
||||
|
||||
auto OnPlayerAuthSnapshot = OnPlayerAuthResults.front()->GetDetachedSnapshot();
|
||||
CHECK(!OnPlayerAuthSnapshot.Error);
|
||||
const auto* OnPlayerAuthValue = std::get_if<std::string>(&OnPlayerAuthSnapshot.Result.V);
|
||||
REQUIRE(OnPlayerAuthValue != nullptr);
|
||||
CHECK(*OnPlayerAuthValue == "on:guest8133569:USER:true:410.0.24.1:123456");
|
||||
|
||||
auto PostPlayerAuthResults = engine.TriggerEvent(
|
||||
"postPlayerAuth", "",
|
||||
false,
|
||||
std::string(""),
|
||||
std::string("guest8133569"),
|
||||
std::string("USER"),
|
||||
true,
|
||||
Identifiers);
|
||||
REQUIRE(PostPlayerAuthResults.size() == 1);
|
||||
TLuaEngine::WaitForAll(PostPlayerAuthResults);
|
||||
|
||||
auto PostPlayerAuthSnapshot = PostPlayerAuthResults.front()->GetDetachedSnapshot();
|
||||
CHECK(!PostPlayerAuthSnapshot.Error);
|
||||
const auto* PostPlayerAuthValue = std::get_if<std::string>(&PostPlayerAuthSnapshot.Result.V);
|
||||
REQUIRE(PostPlayerAuthValue != nullptr);
|
||||
CHECK(*PostPlayerAuthValue == "post:false::guest8133569:USER:true:410.0.24.1:123456");
|
||||
|
||||
auto ArrayRoundtrip = engine.EnqueueFunctionCall(StateId, "verifyArrayBoundaryRoundtrip", {}, "verifyArrayBoundaryRoundtrip");
|
||||
ArrayRoundtrip->WaitUntilReady();
|
||||
auto ArrayRoundtripSnapshot = ArrayRoundtrip->GetDetachedSnapshot();
|
||||
CHECK(!ArrayRoundtripSnapshot.Error);
|
||||
const auto* ArrayRoundtripValue = std::get_if<std::string>(&ArrayRoundtripSnapshot.Result.V);
|
||||
REQUIRE(ArrayRoundtripValue != nullptr);
|
||||
CHECK(*ArrayRoundtripValue == "first|second|true|true");
|
||||
|
||||
Application::GracefullyShutdown();
|
||||
}
|
||||
|
||||
+4
-3
@@ -44,7 +44,7 @@ TLuaPlugin::TLuaPlugin(TLuaEngine& Engine, const TLuaPluginConfig& Config, const
|
||||
std::transform(secondStr.begin(), secondStr.end(), secondStr.begin(), ::tolower);
|
||||
return firstStr < secondStr;
|
||||
});
|
||||
std::vector<std::pair<fs::path, std::shared_ptr<TLuaResult>>> ResultsToCheck;
|
||||
std::vector<std::pair<fs::path, std::shared_ptr<TLuaVoidResult>>> ResultsToCheck;
|
||||
for (const auto& Entry : Entries) {
|
||||
// read in entire file
|
||||
try {
|
||||
@@ -63,8 +63,9 @@ TLuaPlugin::TLuaPlugin(TLuaEngine& Engine, const TLuaPluginConfig& Config, const
|
||||
}
|
||||
for (auto& Result : ResultsToCheck) {
|
||||
Result.second->WaitUntilReady();
|
||||
if (Result.second->Error) {
|
||||
beammp_lua_error("Failed: \"" + Result.first.string() + "\": " + Result.second->ErrorMessage);
|
||||
auto Snapshot = Result.second->GetSnapshot();
|
||||
if (Snapshot.Error) {
|
||||
beammp_lua_error("Failed: \"" + Result.first.string() + "\": " + Snapshot.ErrorMessage);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,425 @@
|
||||
// BeamMP, the BeamNG.drive multiplayer mod.
|
||||
// Copyright (C) 2026 BeamMP Ltd., BeamMP team and contributors.
|
||||
//
|
||||
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published
|
||||
// by the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#include "TLuaResult.h"
|
||||
#include <algorithm>
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <cmath>
|
||||
#include <limits>
|
||||
#include <sol/unsafe_function_result.hpp>
|
||||
#include <stdexcept>
|
||||
#include <thread>
|
||||
|
||||
|
||||
std::ostream& operator<<(std::ostream& os, const TDetachedLuaValue& value) {
|
||||
std::visit([&os](auto&& arg) {
|
||||
using T = std::decay_t<decltype(arg)>;
|
||||
if constexpr (std::is_same_v<T, TDetachedLuaValue::Array>) {
|
||||
size_t i = 0;
|
||||
for (const auto& val : arg) {
|
||||
if (i > 0) {
|
||||
os << ", ";
|
||||
}
|
||||
os << val;
|
||||
++i;
|
||||
}
|
||||
} else if constexpr (std::is_same_v<T, TDetachedLuaValue::Object>) {
|
||||
size_t i = 0;
|
||||
for (const auto& [key, val] : arg) {
|
||||
if (i > 0) {
|
||||
os << ", ";
|
||||
}
|
||||
os << key << "=" << val;
|
||||
++i;
|
||||
}
|
||||
} else if constexpr (std::is_same_v<T, bool>)
|
||||
os << (arg ? "true" : "false");
|
||||
else if constexpr (std::is_same_v<T, double>)
|
||||
os << arg;
|
||||
else if constexpr (std::is_same_v<T, int>)
|
||||
os << arg;
|
||||
else if constexpr (std::is_same_v<T, std::string>)
|
||||
os << arg;
|
||||
else if constexpr (std::is_same_v<T, std::monostate>)
|
||||
// monostate means no result value
|
||||
os << "";
|
||||
else
|
||||
static_assert(AlwaysFalseV<T>, "non-exhaustive visitor!");
|
||||
},
|
||||
value.V);
|
||||
|
||||
return os;
|
||||
}
|
||||
|
||||
void TLuaVoidResult::MarkReadySuccess() {
|
||||
std::unique_lock Lock(mMutex);
|
||||
mError = false;
|
||||
mErrorMessage.clear();
|
||||
MarkAsReady();
|
||||
}
|
||||
|
||||
void TLuaVoidResult::MarkReadyError(sol::protected_function_result Res) {
|
||||
std::unique_lock Lock(mMutex);
|
||||
mError = true;
|
||||
SetErrorMessageFromResult(Res);
|
||||
MarkAsReady();
|
||||
}
|
||||
|
||||
void TLuaVoidResult::MarkReadyError(std::string Res) {
|
||||
std::unique_lock Lock(mMutex);
|
||||
mError = true;
|
||||
mErrorMessage = std::move(Res);
|
||||
MarkAsReady();
|
||||
}
|
||||
|
||||
bool TLuaVoidResult::IsReady() const {
|
||||
std::unique_lock Lock(mMutex);
|
||||
return mReady;
|
||||
}
|
||||
|
||||
bool TLuaVoidResult::IsError() const {
|
||||
std::unique_lock Lock(mMutex);
|
||||
return mError;
|
||||
}
|
||||
|
||||
TLuaVoidResult::Snapshot TLuaVoidResult::GetSnapshot() const {
|
||||
std::unique_lock Lock(mMutex);
|
||||
Snapshot snapshot {
|
||||
.Error = mError,
|
||||
.Ready = mReady,
|
||||
.ErrorMessage = mErrorMessage,
|
||||
.StateId = mStateId,
|
||||
};
|
||||
return snapshot;
|
||||
}
|
||||
|
||||
void TLuaVoidResult::MarkAsReady() {
|
||||
mReady = true;
|
||||
mReadyCondition.notify_all();
|
||||
}
|
||||
|
||||
void TLuaVoidResult::WaitUntilReady() {
|
||||
std::unique_lock Lock(mMutex);
|
||||
while (!mReady)
|
||||
mReadyCondition.wait_for(Lock, std::chrono::milliseconds(50),
|
||||
[this] {
|
||||
return mReady;
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
void TLuaResult::MarkReadySuccess(sol::object Res) {
|
||||
std::unique_lock Lock(mMutex);
|
||||
mError = false;
|
||||
mDetachedResult = Freeze(Res);
|
||||
|
||||
MarkAsReady();
|
||||
}
|
||||
|
||||
void TLuaResult::MarkReadySuccessNoResult() {
|
||||
std::unique_lock Lock(mMutex);
|
||||
mError = false;
|
||||
mDetachedResult = { { std::monostate { } } };
|
||||
|
||||
MarkAsReady();
|
||||
}
|
||||
|
||||
void TLuaResult::MarkReadyError(sol::protected_function_result Res) {
|
||||
std::unique_lock Lock(mMutex);
|
||||
mError = true;
|
||||
SetErrorMessageFromResult(Res);
|
||||
|
||||
MarkAsReady();
|
||||
}
|
||||
|
||||
void TLuaResult::MarkReadyError(std::string Res) {
|
||||
std::unique_lock Lock(mMutex);
|
||||
mError = true;
|
||||
mErrorMessage = std::move(Res);
|
||||
|
||||
MarkAsReady();
|
||||
}
|
||||
|
||||
bool TLuaResult::IsReady() const {
|
||||
std::unique_lock Lock(mMutex);
|
||||
return mReady;
|
||||
}
|
||||
bool TLuaResult::IsError() const {
|
||||
std::unique_lock Lock(mMutex);
|
||||
return mError;
|
||||
}
|
||||
|
||||
TLuaStateId TLuaResult::OwnerState() const {
|
||||
std::unique_lock Lock(mMutex);
|
||||
// copy
|
||||
return mStateId;
|
||||
}
|
||||
void TLuaResult::SetOwnerState(TLuaStateId StateId) {
|
||||
std::unique_lock Lock(mMutex);
|
||||
mStateId = std::move(StateId);
|
||||
}
|
||||
|
||||
TLuaResult::DetachedSnapshot TLuaResult::GetDetachedSnapshot() const {
|
||||
std::unique_lock Lock(mMutex);
|
||||
DetachedSnapshot snapshot {
|
||||
.Error = mError,
|
||||
.Ready = mReady,
|
||||
.ErrorMessage = mErrorMessage,
|
||||
.Result = mDetachedResult,
|
||||
.StateId = mStateId,
|
||||
.Function = mFunction,
|
||||
};
|
||||
return snapshot;
|
||||
}
|
||||
|
||||
TDetachedLuaValue TLuaResult::Freeze(const sol::object& o, int depth) {
|
||||
if (depth > 64)
|
||||
throw std::runtime_error("max depth (64) reached");
|
||||
switch (o.get_type()) {
|
||||
case sol::type::lua_nil:
|
||||
return { { std::monostate { } } };
|
||||
case sol::type::boolean:
|
||||
return { { o.as<bool>() } };
|
||||
case sol::type::number: {
|
||||
if (o.is<int>()) {
|
||||
return { { o.as<int>() } };
|
||||
} else {
|
||||
return { { o.as<double>() } };
|
||||
}
|
||||
}
|
||||
case sol::type::string:
|
||||
return { { o.as<std::string>() } };
|
||||
case sol::type::table: {
|
||||
TDetachedLuaValue::Object ObjectOut;
|
||||
// numeric stuff is for arrays
|
||||
std::vector<std::pair<size_t, TDetachedLuaValue>> NumericEntries;
|
||||
bool HasNonStringOrNumericKey = false;
|
||||
size_t MaxNumericIndex = 0;
|
||||
for (auto&& [k, v] : o.as<sol::table>()) {
|
||||
if (k.is<std::string>()) {
|
||||
ObjectOut.emplace(k.as<std::string>(), std::make_shared<TDetachedLuaValue>(std::move(Freeze(v, depth + 1))));
|
||||
continue;
|
||||
}
|
||||
// Thanks to lua handling arrays in a weird way, and because they can also be sparse, this weird code is needed.
|
||||
if (k.get_type() == sol::type::number) {
|
||||
const double NumericKey = k.as<double>();
|
||||
const size_t CandidateIndex = static_cast<size_t>(NumericKey);
|
||||
// unsure if we need to do this, or if we can do the same int check we do in other places, but this works well
|
||||
const bool IsPositiveInteger = std::isfinite(NumericKey)
|
||||
&& NumericKey >= 1.0
|
||||
&& std::fabs(NumericKey - static_cast<double>(CandidateIndex)) <= std::numeric_limits<double>::epsilon();
|
||||
if (IsPositiveInteger) {
|
||||
const auto Index = CandidateIndex;
|
||||
MaxNumericIndex = std::max(MaxNumericIndex, Index);
|
||||
NumericEntries.emplace_back(Index, Freeze(v, depth + 1));
|
||||
continue;
|
||||
}
|
||||
}
|
||||
HasNonStringOrNumericKey = true;
|
||||
}
|
||||
// Pure numeric-keyed tables are reconstructed as Lua arrays (1-based indexes).
|
||||
// This preserves array semantics across this serialization boundary :^)
|
||||
if (!NumericEntries.empty() && ObjectOut.empty() && !HasNonStringOrNumericKey) {
|
||||
TDetachedLuaValue::Array ArrayOut(MaxNumericIndex);
|
||||
for (const auto& [Index, Value] : NumericEntries) {
|
||||
if (Index > 0 && Index <= ArrayOut.size()) {
|
||||
ArrayOut[Index - 1] = Value;
|
||||
}
|
||||
}
|
||||
return { { std::move(ArrayOut) } };
|
||||
}
|
||||
return { { std::move(ObjectOut) } };
|
||||
}
|
||||
default:
|
||||
throw std::runtime_error("unsupported Lua type for cross-thread snapshot");
|
||||
}
|
||||
}
|
||||
void TLuaResult::MarkAsReady() {
|
||||
mReady = true;
|
||||
mReadyCondition.notify_all();
|
||||
}
|
||||
|
||||
void TLuaResult::WaitUntilReady() {
|
||||
std::unique_lock Lock(mMutex);
|
||||
while (!mReady)
|
||||
mReadyCondition.wait_for(Lock, std::chrono::milliseconds(50),
|
||||
[this] {
|
||||
return mReady;
|
||||
});
|
||||
}
|
||||
|
||||
TEST_CASE("TLuaInStateResult MarkReadyError(string) marks ready and wakes waiters") {
|
||||
TLuaVoidResult result("state_local");
|
||||
std::atomic<bool> waiterDone { false };
|
||||
|
||||
auto waiter = std::thread([&] {
|
||||
result.WaitUntilReady();
|
||||
waiterDone.store(true, std::memory_order_release);
|
||||
});
|
||||
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(20));
|
||||
CHECK_FALSE(waiterDone.load(std::memory_order_acquire));
|
||||
|
||||
result.MarkReadyError(std::string("boom"));
|
||||
waiter.join();
|
||||
|
||||
CHECK(result.IsReady());
|
||||
const auto snapshot = result.GetSnapshot();
|
||||
CHECK(snapshot.Ready);
|
||||
CHECK(snapshot.Error);
|
||||
CHECK(snapshot.ErrorMessage == "boom");
|
||||
CHECK(snapshot.StateId == "state_local");
|
||||
}
|
||||
|
||||
TEST_CASE("TLuaInStateResult MarkReadySuccess clears error state") {
|
||||
TLuaVoidResult result("state_local_success");
|
||||
result.MarkReadySuccess();
|
||||
|
||||
CHECK(result.IsReady());
|
||||
CHECK_FALSE(result.IsError());
|
||||
const auto snapshot = result.GetSnapshot();
|
||||
CHECK(snapshot.Ready);
|
||||
CHECK_FALSE(snapshot.Error);
|
||||
CHECK(snapshot.ErrorMessage.empty());
|
||||
}
|
||||
|
||||
TEST_CASE("TLuaResult MarkReadyError(string) marks ready and wakes waiters") {
|
||||
TLuaResult result("state_a", "fn_a");
|
||||
std::atomic<bool> waiterDone { false };
|
||||
|
||||
auto waiter = std::thread([&] {
|
||||
result.WaitUntilReady();
|
||||
waiterDone.store(true, std::memory_order_release);
|
||||
});
|
||||
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(20));
|
||||
CHECK_FALSE(waiterDone.load(std::memory_order_acquire));
|
||||
|
||||
result.MarkReadyError(std::string("boom"));
|
||||
waiter.join();
|
||||
|
||||
CHECK(result.IsReady());
|
||||
const auto snapshot = result.GetDetachedSnapshot();
|
||||
CHECK(snapshot.Ready);
|
||||
CHECK(snapshot.Error);
|
||||
CHECK(snapshot.ErrorMessage == "boom");
|
||||
CHECK(snapshot.StateId == "state_a");
|
||||
CHECK(snapshot.Function == "fn_a");
|
||||
}
|
||||
|
||||
TEST_CASE("TLuaResult detached snapshot freezes nested string-keyed tables") {
|
||||
sol::state lua;
|
||||
TLuaResult result("state_table", "fn_table");
|
||||
lua.open_libraries(sol::lib::base);
|
||||
|
||||
auto outer = lua.create_table();
|
||||
auto inner = lua.create_table();
|
||||
inner["k"] = std::string("v");
|
||||
|
||||
outer["flag"] = true;
|
||||
outer["msg"] = std::string("hello");
|
||||
outer["inner"] = inner;
|
||||
outer[1] = std::string("ignored_numeric_key");
|
||||
|
||||
result.MarkReadySuccess(sol::make_object(lua.lua_state(), outer));
|
||||
const auto detached = result.GetDetachedSnapshot();
|
||||
|
||||
CHECK(detached.Ready);
|
||||
CHECK_FALSE(detached.Error);
|
||||
const auto* object = std::get_if<TDetachedLuaValue::Object>(&detached.Result.V);
|
||||
REQUIRE(object != nullptr);
|
||||
|
||||
CHECK(object->contains("flag"));
|
||||
CHECK(object->contains("msg"));
|
||||
CHECK(object->contains("inner"));
|
||||
CHECK_FALSE(object->contains("1"));
|
||||
|
||||
const auto* flag = std::get_if<bool>(&object->at("flag")->V);
|
||||
REQUIRE(flag != nullptr);
|
||||
CHECK(*flag);
|
||||
|
||||
const auto* msg = std::get_if<std::string>(&object->at("msg")->V);
|
||||
REQUIRE(msg != nullptr);
|
||||
CHECK(*msg == "hello");
|
||||
|
||||
const auto* innerObj = std::get_if<TDetachedLuaValue::Object>(&object->at("inner")->V);
|
||||
REQUIRE(innerObj != nullptr);
|
||||
REQUIRE(innerObj->contains("k"));
|
||||
const auto* innerValue = std::get_if<std::string>(&innerObj->at("k")->V);
|
||||
REQUIRE(innerValue != nullptr);
|
||||
CHECK(*innerValue == "v");
|
||||
}
|
||||
|
||||
TEST_CASE("TLuaResult detached snapshot preserves numeric array tables") {
|
||||
sol::state lua;
|
||||
TLuaResult result("state_array", "fn_array");
|
||||
lua.open_libraries(sol::lib::base);
|
||||
|
||||
auto arr = lua.create_table();
|
||||
arr[1] = std::string("a");
|
||||
arr[2] = 42;
|
||||
arr[4] = true; // keep sparse indexes
|
||||
|
||||
result.MarkReadySuccess(sol::make_object(lua.lua_state(), arr));
|
||||
const auto detached = result.GetDetachedSnapshot();
|
||||
|
||||
CHECK(detached.Ready);
|
||||
CHECK_FALSE(detached.Error);
|
||||
|
||||
const auto* array = std::get_if<TDetachedLuaValue::Array>(&detached.Result.V);
|
||||
REQUIRE(array != nullptr);
|
||||
REQUIRE(array->size() == 4);
|
||||
|
||||
const auto* v1 = std::get_if<std::string>(&(*array)[0].V);
|
||||
REQUIRE(v1 != nullptr);
|
||||
CHECK(*v1 == "a");
|
||||
|
||||
const auto* v2 = std::get_if<int>(&(*array)[1].V);
|
||||
REQUIRE(v2 != nullptr);
|
||||
CHECK(*v2 == 42);
|
||||
|
||||
CHECK(std::holds_alternative<std::monostate>((*array)[2].V));
|
||||
|
||||
const auto* v4 = std::get_if<bool>(&(*array)[3].V);
|
||||
REQUIRE(v4 != nullptr);
|
||||
CHECK(*v4);
|
||||
}
|
||||
|
||||
TEST_CASE("TLuaResult MarkReadySuccess throws on unsupported Lua function value") {
|
||||
sol::state lua;
|
||||
TLuaResult result("state_fn", "fn_fn");
|
||||
lua.open_libraries(sol::lib::base);
|
||||
lua["f"] = [] { return 1; };
|
||||
const sol::table globals = lua.globals();
|
||||
const sol::protected_function fn = globals.get<sol::protected_function>("f");
|
||||
const sol::object fnObj = sol::make_object(lua.lua_state(), fn);
|
||||
|
||||
CHECK_THROWS_AS(result.MarkReadySuccess(fnObj), std::runtime_error);
|
||||
CHECK_FALSE(result.IsReady());
|
||||
}
|
||||
|
||||
TEST_CASE("TLuaResult MarkReadySuccessNoResult stores monostate") {
|
||||
TLuaResult result("state_empty", "fn_empty");
|
||||
result.MarkReadySuccessNoResult();
|
||||
|
||||
CHECK(result.IsReady());
|
||||
const auto snapshot = result.GetDetachedSnapshot();
|
||||
CHECK_FALSE(snapshot.Error);
|
||||
CHECK(std::holds_alternative<std::monostate>(snapshot.Result.V));
|
||||
}
|
||||
+459
-144
File diff suppressed because it is too large
Load Diff
+3
-3
@@ -55,8 +55,8 @@ void TPPSMonitor::operator()() {
|
||||
std::shared_ptr<TClient> c;
|
||||
{
|
||||
ReadLock Lock(mServer.GetClientMutex());
|
||||
if (!ClientPtr.expired()) {
|
||||
c = ClientPtr.lock();
|
||||
if (auto Locked = ClientPtr.lock()) {
|
||||
c = std::move(Locked);
|
||||
} else
|
||||
return true;
|
||||
}
|
||||
@@ -76,7 +76,7 @@ void TPPSMonitor::operator()() {
|
||||
return true;
|
||||
});
|
||||
for (auto& ClientToKick : TimedOutClients) {
|
||||
ClientToKick->Disconnect("Timeout");
|
||||
Network().DisconnectClient(*ClientToKick, "Timeout");
|
||||
}
|
||||
TimedOutClients.clear();
|
||||
if (C == 0 || mInternalPPS == 0) {
|
||||
|
||||
+20
-14
@@ -57,21 +57,27 @@ void TPluginMonitor::operator()() {
|
||||
mFileTimes[Pair.first] = CurrentTime;
|
||||
// grandparent of the path should be Resources/Server
|
||||
if (fs::equivalent(fs::path(Pair.first).parent_path().parent_path(), mPath)) {
|
||||
beammp_infof("File \"{}\" changed, reloading", Pair.first);
|
||||
// is in root folder, so reload
|
||||
std::ifstream FileStream(Pair.first, std::ios::in | std::ios::binary);
|
||||
auto Size = std::filesystem::file_size(Pair.first);
|
||||
auto Contents = std::make_shared<std::string>();
|
||||
Contents->resize(Size);
|
||||
FileStream.read(Contents->data(), Contents->size());
|
||||
TLuaChunk Chunk(Contents, Pair.first, fs::path(Pair.first).parent_path().string());
|
||||
auto StateID = mEngine->GetStateIDForPlugin(fs::path(Pair.first).parent_path());
|
||||
auto Res = mEngine->EnqueueScript(StateID, Chunk);
|
||||
Res->WaitUntilReady();
|
||||
if (Res->Error) {
|
||||
beammp_lua_errorf("Error while hot-reloading \"{}\": {}", Pair.first, Res->ErrorMessage);
|
||||
if (LowerString(fs::path(Pair.first).extension().string()) == ".lua") {
|
||||
beammp_infof("File \"{}\" changed, reloading", Pair.first);
|
||||
// is in root folder, so reload
|
||||
std::ifstream FileStream(Pair.first, std::ios::in | std::ios::binary);
|
||||
auto Size = std::filesystem::file_size(Pair.first);
|
||||
auto Contents = std::make_shared<std::string>();
|
||||
Contents->resize(Size);
|
||||
FileStream.read(Contents->data(), Contents->size());
|
||||
TLuaChunk Chunk(Contents, Pair.first, fs::path(Pair.first).parent_path().string());
|
||||
auto StateID = mEngine->GetStateIDForPlugin(fs::path(Pair.first).parent_path());
|
||||
auto Res = mEngine->EnqueueScript(StateID, Chunk);
|
||||
Res->WaitUntilReady();
|
||||
if (Res->IsError()) {
|
||||
auto Snapshot = Res->GetSnapshot();
|
||||
beammp_lua_errorf("Error while hot-reloading \"{}\": {}", Pair.first, Snapshot.ErrorMessage);
|
||||
} else {
|
||||
mEngine->ReportErrors(mEngine->TriggerLocalEvent(StateID, "onInit"));
|
||||
mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
|
||||
}
|
||||
} else {
|
||||
mEngine->ReportErrors(mEngine->TriggerLocalEvent(StateID, "onInit"));
|
||||
beammp_debugf("File \"{}\" changed, not reloading because it's not a lua file. Triggering 'onFileChanged' event instead", Pair.first);
|
||||
mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
|
||||
}
|
||||
} else {
|
||||
|
||||
+104
-4
@@ -58,22 +58,58 @@ TResourceManager::TResourceManager() {
|
||||
Application::SetSubsystemStatus("ResourceManager", Application::Status::Good);
|
||||
}
|
||||
|
||||
std::string TResourceManager::NewFileList() const {
|
||||
return mMods.dump();
|
||||
}
|
||||
void TResourceManager::RefreshFiles() {
|
||||
mMods.clear();
|
||||
std::unique_lock Lock(mModsMutex);
|
||||
|
||||
std::string Path = Application::Settings.getAsString(Settings::Key::General_ResourceFolder) + "/Client";
|
||||
|
||||
nlohmann::json modsDB;
|
||||
|
||||
if (std::filesystem::exists(Path + "/mods.json")) {
|
||||
try {
|
||||
std::ifstream stream(Path + "/mods.json");
|
||||
|
||||
stream >> modsDB;
|
||||
|
||||
stream.close();
|
||||
} catch (const std::exception& e) {
|
||||
beammp_errorf("Failed to load mods.json: {}", e.what());
|
||||
}
|
||||
}
|
||||
|
||||
for (const auto& entry : fs::directory_iterator(Path)) {
|
||||
std::string File(entry.path().string());
|
||||
|
||||
if (entry.path().filename().string() == "mods.json") {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (entry.path().extension() != ".zip" || std::filesystem::is_directory(entry.path())) {
|
||||
beammp_warnf("'{}' is not a ZIP file and will be ignored", File);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (modsDB.contains(entry.path().filename().string())) {
|
||||
auto& dbEntry = modsDB[entry.path().filename().string()];
|
||||
if (entry.last_write_time().time_since_epoch().count() > dbEntry["lastwrite"] || std::filesystem::file_size(File) != dbEntry["filesize"].get<size_t>()) {
|
||||
beammp_infof("File '{}' has been modified, rehashing", File);
|
||||
} else {
|
||||
dbEntry["exists"] = true;
|
||||
|
||||
mMods.push_back(nlohmann::json {
|
||||
{ "file_name", std::filesystem::path(File).filename() },
|
||||
{ "file_size", std::filesystem::file_size(File) },
|
||||
{ "hash_algorithm", "sha256" },
|
||||
{ "hash", dbEntry["hash"] },
|
||||
{ "protected", dbEntry["protected"] } });
|
||||
|
||||
beammp_debugf("Mod '{}' loaded from cache", File);
|
||||
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
try {
|
||||
EVP_MD_CTX* mdctx;
|
||||
const EVP_MD* md;
|
||||
@@ -133,9 +169,73 @@ void TResourceManager::RefreshFiles() {
|
||||
{ "file_size", std::filesystem::file_size(File) },
|
||||
{ "hash_algorithm", "sha256" },
|
||||
{ "hash", result },
|
||||
});
|
||||
{ "protected", false } });
|
||||
|
||||
modsDB[std::filesystem::path(File).filename().string()] = {
|
||||
{ "lastwrite", entry.last_write_time().time_since_epoch().count() },
|
||||
{ "hash", result },
|
||||
{ "filesize", std::filesystem::file_size(File) },
|
||||
{ "protected", false },
|
||||
{ "exists", true }
|
||||
};
|
||||
|
||||
} catch (const std::exception& e) {
|
||||
beammp_errorf("Sha256 hashing of '{}' failed: {}", File, e.what());
|
||||
}
|
||||
}
|
||||
|
||||
for (auto it = modsDB.begin(); it != modsDB.end();) {
|
||||
if (!it.value().contains("exists")) {
|
||||
it = modsDB.erase(it);
|
||||
} else {
|
||||
it.value().erase("exists");
|
||||
++it;
|
||||
}
|
||||
}
|
||||
|
||||
try {
|
||||
std::ofstream stream(Path + "/mods.json");
|
||||
|
||||
stream << modsDB.dump(4);
|
||||
|
||||
stream.close();
|
||||
} catch (std::exception& e) {
|
||||
beammp_error("Failed to update mod DB: " + std::string(e.what()));
|
||||
}
|
||||
}
|
||||
|
||||
void TResourceManager::SetProtected(const std::string& ModName, bool Protected) {
|
||||
std::unique_lock Lock(mModsMutex);
|
||||
|
||||
for (auto& mod : mMods) {
|
||||
if (mod["file_name"].get<std::string>() == ModName) {
|
||||
mod["protected"] = Protected;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
auto modsDBPath = Application::Settings.getAsString(Settings::Key::General_ResourceFolder) + "/Client/mods.json";
|
||||
|
||||
if (std::filesystem::exists(modsDBPath)) {
|
||||
try {
|
||||
nlohmann::json modsDB;
|
||||
|
||||
std::fstream stream(modsDBPath);
|
||||
|
||||
stream >> modsDB;
|
||||
|
||||
if (modsDB.contains(ModName)) {
|
||||
modsDB[ModName]["protected"] = Protected;
|
||||
}
|
||||
|
||||
stream.clear();
|
||||
stream.seekp(0, std::ios::beg);
|
||||
|
||||
stream << modsDB.dump(4);
|
||||
|
||||
stream.close();
|
||||
} catch (const std::exception& e) {
|
||||
beammp_errorf("Failed to update mods.json: {}", e.what());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+137
-56
@@ -28,6 +28,7 @@
|
||||
#include <any>
|
||||
#include <optional>
|
||||
#include <sstream>
|
||||
#include <utility>
|
||||
|
||||
#include <nlohmann/json.hpp>
|
||||
|
||||
@@ -53,7 +54,6 @@ static std::optional<std::pair<int, int>> GetPidVid(const std::string& str) {
|
||||
}
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
TEST_CASE("GetPidVid") {
|
||||
SUBCASE("Valid singledigit") {
|
||||
const auto MaybePidVid = GetPidVid("0-1");
|
||||
@@ -120,7 +120,6 @@ TEST_CASE("GetPidVid") {
|
||||
CHECK(!MaybePidVid);
|
||||
}
|
||||
}
|
||||
|
||||
TServer::TServer(const std::vector<std::string_view>& Arguments) {
|
||||
beammp_info("BeamMP Server v" + Application::ServerVersionString());
|
||||
Application::SetSubsystemStatus("Server", Application::Status::Starting);
|
||||
@@ -128,19 +127,15 @@ TServer::TServer(const std::vector<std::string_view>& Arguments) {
|
||||
}
|
||||
|
||||
void TServer::RemoveClient(const std::weak_ptr<TClient>& WeakClientPtr) {
|
||||
std::shared_ptr<TClient> LockedClientPtr { nullptr };
|
||||
try {
|
||||
LockedClientPtr = WeakClientPtr.lock();
|
||||
} catch (const std::exception&) {
|
||||
// silently fail, as there's nothing to do
|
||||
auto LockedClientPtr = WeakClientPtr.lock();
|
||||
if (!LockedClientPtr) {
|
||||
return;
|
||||
}
|
||||
beammp_assert(LockedClientPtr != nullptr);
|
||||
TClient& Client = *LockedClientPtr;
|
||||
beammp_debug("removing client " + Client.GetName() + " (" + std::to_string(ClientCount()) + ")");
|
||||
Client.ClearCars();
|
||||
WriteLock Lock(mClientsMutex);
|
||||
mClients.erase(WeakClientPtr.lock());
|
||||
mClients.erase(LockedClientPtr);
|
||||
}
|
||||
|
||||
void TServer::ForEachClient(const std::function<bool(std::weak_ptr<TClient>)>& Fn) {
|
||||
@@ -161,21 +156,23 @@ size_t TServer::ClientCount() const {
|
||||
return mClients.size();
|
||||
}
|
||||
|
||||
void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TPPSMonitor& PPSMonitor, TNetwork& Network) {
|
||||
void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TPPSMonitor& PPSMonitor, TNetwork& Network, bool udp) {
|
||||
constexpr std::string_view ABG = "ABG:";
|
||||
if (Packet.size() >= ABG.size() && std::equal(Packet.begin(), Packet.begin() + ABG.size(), ABG.begin(), ABG.end())) {
|
||||
Packet.erase(Packet.begin(), Packet.begin() + ABG.size());
|
||||
try {
|
||||
Packet = DeComp(Packet);
|
||||
} catch (const InvalidDataError& ) {
|
||||
auto LockedClient = Client.lock();
|
||||
beammp_errorf("Failed to decompress packet from client {}. The client sent invalid data and will now be disconnected.", LockedClient->GetID());
|
||||
Network.ClientKick(*LockedClient, "Sent invalid compressed packet (this is likely a bug on your end)");
|
||||
if (auto LockedClient = Client.lock()) {
|
||||
beammp_errorf("Failed to decompress packet from client {}. The client sent invalid data and will now be disconnected.", LockedClient->GetID());
|
||||
Network.ClientKick(*LockedClient, "Sent invalid compressed packet (this is likely a bug on your end)");
|
||||
}
|
||||
return;
|
||||
} catch (const std::runtime_error& e) {
|
||||
auto LockedClient = Client.lock();
|
||||
beammp_errorf("Failed to decompress packet from client {}: {}. The server might be out of RAM! The client will now be disconnected.", LockedClient->GetID(), e.what());
|
||||
Network.ClientKick(*LockedClient, "Decompression failed (likely a server-side problem)");
|
||||
if (auto LockedClient = Client.lock()) {
|
||||
beammp_errorf("Failed to decompress packet from client {}: {}. The server might be out of RAM! The client will now be disconnected.", LockedClient->GetID(), e.what());
|
||||
Network.ClientKick(*LockedClient, "Decompression failed (likely a server-side problem)");
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -183,10 +180,10 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uin
|
||||
return;
|
||||
}
|
||||
|
||||
if (Client.expired()) {
|
||||
auto LockedClient = Client.lock();
|
||||
if (!LockedClient) {
|
||||
return;
|
||||
}
|
||||
auto LockedClient = Client.lock();
|
||||
|
||||
std::any Res;
|
||||
char Code = Packet.at(0);
|
||||
@@ -195,12 +192,29 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uin
|
||||
|
||||
// V to Y
|
||||
if (Code <= 89 && Code >= 86) {
|
||||
int PID = -1;
|
||||
int VID = -1;
|
||||
|
||||
auto pidVidPart = StringPacket.substr(3);
|
||||
auto MaybePidVid = GetPidVid(pidVidPart.substr(0, pidVidPart.find(':')));
|
||||
if (MaybePidVid) {
|
||||
std::tie(PID, VID) = MaybePidVid.value();
|
||||
}
|
||||
|
||||
if (PID == -1 || VID == -1 || PID != LockedClient->GetID()) {
|
||||
return;
|
||||
}
|
||||
|
||||
PPSMonitor.IncrementInternalPPS();
|
||||
Network.SendToAll(LockedClient.get(), Packet, false, false);
|
||||
return;
|
||||
}
|
||||
switch (Code) {
|
||||
case 'H': // initial connection
|
||||
if (udp) {
|
||||
beammp_debugf("Received 'H' packet over UDP from client '{}' ({}), ignoring it", LockedClient->GetName(), LockedClient->GetID());
|
||||
return;
|
||||
}
|
||||
if (!Network.SyncClient(Client)) {
|
||||
// TODO handle
|
||||
}
|
||||
@@ -208,18 +222,26 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uin
|
||||
case 'p':
|
||||
if (!Network.Respond(*LockedClient, StringToVector("p"), false)) {
|
||||
// failed to send
|
||||
LockedClient->Disconnect("Failed to send ping");
|
||||
Network.DisconnectClient(*LockedClient, "Failed to send ping");
|
||||
} else {
|
||||
Network.UpdatePlayer(*LockedClient);
|
||||
}
|
||||
return;
|
||||
case 'O':
|
||||
if (udp) {
|
||||
beammp_debugf("Received 'O' packet over UDP from client '{}' ({}), ignoring it", LockedClient->GetName(), LockedClient->GetID());
|
||||
return;
|
||||
}
|
||||
if (Packet.size() > 1000) {
|
||||
beammp_debug(("Received data from: ") + LockedClient->GetName() + (" Size: ") + std::to_string(Packet.size()));
|
||||
}
|
||||
ParseVehicle(*LockedClient, StringPacket, Network);
|
||||
return;
|
||||
case 'C': {
|
||||
if (udp) {
|
||||
beammp_debugf("Received 'C' packet over UDP from client '{}' ({}), ignoring it", LockedClient->GetName(), LockedClient->GetID());
|
||||
return;
|
||||
}
|
||||
if (Packet.size() < 4 || std::find(Packet.begin() + 3, Packet.end(), ':') == Packet.end())
|
||||
break;
|
||||
const auto PacketAsString = std::string(reinterpret_cast<const char*>(Packet.data()), Packet.size());
|
||||
@@ -232,14 +254,24 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uin
|
||||
beammp_debugf("Empty chat message received from '{}' ({}), ignoring it", LockedClient->GetName(), LockedClient->GetID());
|
||||
return;
|
||||
}
|
||||
if (Message.size() > 500) {
|
||||
beammp_debugf("Chat message too long from '{}' ({}), ignoring it", LockedClient->GetName(), LockedClient->GetID());
|
||||
return;
|
||||
}
|
||||
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onChatMessage", "", LockedClient->GetID(), LockedClient->GetName(), Message);
|
||||
TLuaEngine::WaitForAll(Futures);
|
||||
LogChatMessage(LockedClient->GetName(), LockedClient->GetID(), PacketAsString.substr(PacketAsString.find(':', 3) + 1));
|
||||
bool Rejected = std::any_of(Futures.begin(), Futures.end(),
|
||||
[](const std::shared_ptr<TLuaResult>& Elem) {
|
||||
return !Elem->Error
|
||||
&& Elem->Result.is<int>()
|
||||
&& bool(Elem->Result.as<int>());
|
||||
auto Snapshot = Elem->GetDetachedSnapshot();
|
||||
if (Snapshot.Error) {
|
||||
return false;
|
||||
}
|
||||
const int* MaybeInt = std::get_if<int>(&Snapshot.Result.V);
|
||||
if (MaybeInt == nullptr) {
|
||||
return false;
|
||||
}
|
||||
return bool(*MaybeInt);
|
||||
});
|
||||
if (!Rejected) {
|
||||
std::string SanitizedPacket = fmt::format("C:{}: {}", LockedClient->GetName(), Message);
|
||||
@@ -250,16 +282,35 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uin
|
||||
return;
|
||||
}
|
||||
case 'E':
|
||||
if (udp) {
|
||||
beammp_debugf("Received 'E' packet over UDP from client '{}' ({}), ignoring it", LockedClient->GetName(), LockedClient->GetID());
|
||||
return;
|
||||
}
|
||||
HandleEvent(*LockedClient, StringPacket);
|
||||
return;
|
||||
case 'N':
|
||||
Network.SendToAll(LockedClient.get(), Packet, false, true);
|
||||
return;
|
||||
case 'Z': // position packet
|
||||
case 'Z': { // position packet
|
||||
PPSMonitor.IncrementInternalPPS();
|
||||
|
||||
int PID = -1;
|
||||
int VID = -1;
|
||||
|
||||
auto pidVidPart = StringPacket.substr(3);
|
||||
auto MaybePidVid = GetPidVid(pidVidPart.substr(0, pidVidPart.find(':')));
|
||||
if (MaybePidVid) {
|
||||
std::tie(PID, VID) = MaybePidVid.value();
|
||||
}
|
||||
|
||||
if (PID == -1 || VID == -1 || PID != LockedClient->GetID()) {
|
||||
return;
|
||||
}
|
||||
|
||||
Network.SendToAll(LockedClient.get(), Packet, false, false);
|
||||
HandlePosition(*LockedClient, StringPacket);
|
||||
return;
|
||||
}
|
||||
default:
|
||||
return;
|
||||
}
|
||||
@@ -278,6 +329,15 @@ void TServer::HandleEvent(TClient& c, const std::string& RawData) {
|
||||
}
|
||||
std::string Name = RawData.substr(2, NameDataSep - 2);
|
||||
std::string Data = RawData.substr(NameDataSep + 1);
|
||||
|
||||
std::vector<std::string> exclude = {"onInit", "onFileChanged","onVehicleDeleted","onConsoleInput","onPlayerAuth","postPlayerAuth", "onPlayerDisconnect",
|
||||
"onPlayerConnecting","onPlayerJoining","onPlayerJoin","onChatMessage","postChatMessage","onVehicleSpawn","postVehicleSpawn","onVehicleEdited", "postVehicleEdited",
|
||||
"onVehicleReset","onVehiclePaintChanged","onShutdown"};
|
||||
|
||||
if (std::ranges::find(exclude, Name) != exclude.end()) {
|
||||
beammp_debugf("Excluded event triggered by client '{}' ({}): '{}', ignoring.", c.GetName(), c.GetID(), Name);
|
||||
return;
|
||||
}
|
||||
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent(Name, "", c.GetID(), Data));
|
||||
}
|
||||
|
||||
@@ -324,12 +384,21 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
TLuaEngine::WaitForAll(Futures);
|
||||
bool ShouldntSpawn = std::any_of(Futures.begin(), Futures.end(),
|
||||
[](const std::shared_ptr<TLuaResult>& Result) {
|
||||
return !Result->Error && Result->Result.is<int>() && Result->Result.as<int>() != 0;
|
||||
auto Snapshot = Result->GetDetachedSnapshot();
|
||||
if (Snapshot.Error) {
|
||||
return false;
|
||||
}
|
||||
const int* MaybeInt = std::get_if<int>(&Snapshot.Result.V);
|
||||
if (MaybeInt == nullptr) {
|
||||
return false;
|
||||
}
|
||||
return *MaybeInt != 0;
|
||||
});
|
||||
|
||||
bool SpawnConfirmed = false;
|
||||
if (ShouldSpawn(c, CarJson, CarID) && !ShouldntSpawn) {
|
||||
c.AddNewCar(CarID, Packet);
|
||||
auto CarJsonDoc = nlohmann::json::parse(CarJson, nullptr, false);
|
||||
if (ShouldSpawn(c, CarJson, CarID) && !ShouldntSpawn && !CarJsonDoc.is_discarded()) {
|
||||
c.AddNewCar(CarID, CarJsonDoc);
|
||||
Network.SendToAll(nullptr, StringToVector(Packet), true, true);
|
||||
SpawnConfirmed = true;
|
||||
} else {
|
||||
@@ -360,7 +429,15 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
TLuaEngine::WaitForAll(Futures);
|
||||
bool ShouldntAllow = std::any_of(Futures.begin(), Futures.end(),
|
||||
[](const std::shared_ptr<TLuaResult>& Result) {
|
||||
return !Result->Error && Result->Result.is<int>() && Result->Result.as<int>() != 0;
|
||||
auto Snapshot = Result->GetDetachedSnapshot();
|
||||
if (Snapshot.Error) {
|
||||
return false;
|
||||
}
|
||||
const int* MaybeInt = std::get_if<int>(&Snapshot.Result.V);
|
||||
if (MaybeInt == nullptr) {
|
||||
return false;
|
||||
}
|
||||
return *MaybeInt != 0;
|
||||
});
|
||||
|
||||
auto FoundPos = Packet.find('{');
|
||||
@@ -414,7 +491,13 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
}
|
||||
|
||||
if (PID != -1 && VID != -1 && PID == c.GetID()) {
|
||||
Data = Data.substr(Data.find('{'));
|
||||
auto BracketPos = Data.find('{');
|
||||
if (BracketPos == std::string::npos) {
|
||||
beammp_debugf("Invalid 'Or' packet body from client {}", c.GetID());
|
||||
return;
|
||||
}
|
||||
|
||||
Data = Data.substr(BracketPos);
|
||||
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleReset", "", c.GetID(), VID, Data));
|
||||
Network.SendToAll(&c, StringToVector(Packet), false, true);
|
||||
}
|
||||
@@ -443,9 +526,27 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
|
||||
}
|
||||
|
||||
if (PID != -1 && VID != -1 && PID == c.GetID()) {
|
||||
Data = Data.substr(Data.find('['));
|
||||
auto BracketPos = Data.find('[');
|
||||
if (BracketPos == std::string::npos) {
|
||||
beammp_debugf("Invalid 'Op' packet body from client {}", c.GetID());
|
||||
return;
|
||||
}
|
||||
|
||||
Data = Data.substr(BracketPos);
|
||||
|
||||
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehiclePaintChanged", "", c.GetID(), VID, Data));
|
||||
Network.SendToAll(&c, StringToVector(Packet), false, true);
|
||||
|
||||
auto CarData = c.GetCarData(VID);
|
||||
if (CarData == nlohmann::detail::value_t::null)
|
||||
return;
|
||||
|
||||
if (CarData.contains("vcf") && CarData.at("vcf").is_object())
|
||||
if (CarData.at("vcf").contains("paints") && CarData.at("vcf").at("paints").is_array()) {
|
||||
CarData.at("vcf")["paints"] = nlohmann::json::parse(Data);
|
||||
c.SetCarData(VID, CarData);
|
||||
}
|
||||
|
||||
}
|
||||
return;
|
||||
}
|
||||
@@ -461,42 +562,22 @@ void TServer::Apply(TClient& c, int VID, const std::string& pckt) {
|
||||
beammp_error("Malformed packet received, no '{' found");
|
||||
return;
|
||||
}
|
||||
|
||||
std::string Packet = pckt.substr(FoundPos);
|
||||
std::string VD = c.GetCarData(VID);
|
||||
if (VD.empty()) {
|
||||
nlohmann::json VD = c.GetCarData(VID);
|
||||
if (VD == nlohmann::detail::value_t::null) {
|
||||
beammp_error("Tried to apply change to vehicle that does not exist");
|
||||
return;
|
||||
}
|
||||
std::string Header = VD.substr(0, VD.find('{'));
|
||||
|
||||
FoundPos = VD.find('{');
|
||||
if (FoundPos == std::string::npos) {
|
||||
return;
|
||||
}
|
||||
VD = VD.substr(FoundPos);
|
||||
rapidjson::Document Veh, Pack;
|
||||
Veh.Parse(VD.c_str());
|
||||
if (Veh.HasParseError()) {
|
||||
beammp_error("Could not get vehicle config!");
|
||||
return;
|
||||
}
|
||||
Pack.Parse(Packet.c_str());
|
||||
if (Pack.HasParseError() || Pack.IsNull()) {
|
||||
nlohmann::json Pack = nlohmann::json::parse(Packet, nullptr, false);
|
||||
|
||||
if (Pack.is_discarded()) {
|
||||
beammp_error("Could not get active vehicle config!");
|
||||
return;
|
||||
}
|
||||
|
||||
for (auto& M : Pack.GetObject()) {
|
||||
if (Veh[M.name].IsNull()) {
|
||||
Veh.AddMember(M.name, M.value, Veh.GetAllocator());
|
||||
} else {
|
||||
Veh[M.name] = Pack[M.name];
|
||||
}
|
||||
}
|
||||
rapidjson::StringBuffer Buffer;
|
||||
rapidjson::Writer<rapidjson::StringBuffer> writer(Buffer);
|
||||
Veh.Accept(writer);
|
||||
c.SetCarData(VID, Header + Buffer.GetString());
|
||||
c.SetCarData(VID, Pack);
|
||||
}
|
||||
|
||||
void TServer::InsertClient(const std::shared_ptr<TClient>& NewClient) {
|
||||
|
||||
+5
-1
@@ -21,7 +21,7 @@
|
||||
#include "Common.h"
|
||||
#include <utility>
|
||||
|
||||
TVehicleData::TVehicleData(int ID, std::string Data)
|
||||
TVehicleData::TVehicleData(int ID, nlohmann::json Data)
|
||||
: mID(ID)
|
||||
, mData(std::move(Data)) {
|
||||
beammp_trace("vehicle " + std::to_string(mID) + " constructed");
|
||||
@@ -30,3 +30,7 @@ TVehicleData::TVehicleData(int ID, std::string Data)
|
||||
TVehicleData::~TVehicleData() {
|
||||
beammp_trace("vehicle " + std::to_string(mID) + " destroyed");
|
||||
}
|
||||
|
||||
std::string TVehicleData::DataAsPacket(const std::string& Role, const std::string& Name, const int ID) const {
|
||||
return "Os:" + Role + ":" + Name + ":" + std::to_string(ID) + "-" + std::to_string(this->mID) + ":" + this->mData.dump();
|
||||
}
|
||||
+25
-9
@@ -17,6 +17,7 @@
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#include "ArgsParser.h"
|
||||
#include "Client.h"
|
||||
#include "Common.h"
|
||||
#include "Http.h"
|
||||
#include "LuaAPI.h"
|
||||
@@ -175,17 +176,9 @@ int BeamMPServerMain(MainArguments Arguments) {
|
||||
Application::SetSubsystemStatus("Main", Application::Status::ShuttingDown);
|
||||
Shutdown = true;
|
||||
});
|
||||
Application::RegisterShutdownHandler([] {
|
||||
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onShutdown", "");
|
||||
TLuaEngine::WaitForAll(Futures, std::chrono::seconds(5));
|
||||
});
|
||||
|
||||
TServer Server(Arguments.List);
|
||||
|
||||
auto LuaEngine = std::make_shared<TLuaEngine>();
|
||||
LuaEngine->SetServer(&Server);
|
||||
Application::Console().InitializeLuaConsole(*LuaEngine);
|
||||
|
||||
RegisterThread("Main");
|
||||
|
||||
beammp_trace("Running in debug mode on a debug build");
|
||||
@@ -194,13 +187,30 @@ int BeamMPServerMain(MainArguments Arguments) {
|
||||
TPPSMonitor PPSMonitor(Server);
|
||||
THeartbeatThread Heartbeat(ResourceManager, Server);
|
||||
TNetwork Network(Server, PPSMonitor, ResourceManager);
|
||||
|
||||
auto LuaEngine = std::make_shared<TLuaEngine>();
|
||||
LuaEngine->SetServer(&Server);
|
||||
Application::Console().InitializeLuaConsole(*LuaEngine);
|
||||
LuaEngine->SetNetwork(&Network);
|
||||
PPSMonitor.SetNetwork(Network);
|
||||
Application::CheckForUpdates();
|
||||
|
||||
TPluginMonitor PluginMonitor(fs::path(Application::Settings.getAsString(Settings::Key::General_ResourceFolder)) / "Server", LuaEngine);
|
||||
|
||||
Application::SetSubsystemStatus("Main", Application::Status::Good);
|
||||
Application::RegisterShutdownHandler([] {
|
||||
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onShutdown", "");
|
||||
TLuaEngine::WaitForAll(Futures, std::chrono::seconds(5));
|
||||
});
|
||||
Application::RegisterShutdownHandler([&Server, &Network] {
|
||||
beammp_debug("Kicking all players due to shutdown");
|
||||
Server.ForEachClient([&Network](std::weak_ptr<TClient> client) -> bool {
|
||||
if (!client.expired()) {
|
||||
Network.ClientKick(*client.lock(), "Server shutdown");
|
||||
}
|
||||
return true;
|
||||
});
|
||||
});
|
||||
|
||||
RegisterThread("Main(Waiting)");
|
||||
|
||||
std::set<std::string> IgnoreSubsystems {
|
||||
@@ -215,6 +225,10 @@ int BeamMPServerMain(MainArguments Arguments) {
|
||||
std::string SystemsBadList {};
|
||||
auto Statuses = Application::GetSubsystemStatuses();
|
||||
for (const auto& NameStatusPair : Statuses) {
|
||||
if (NameStatusPair.first == "Main") {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (IgnoreSubsystems.count(NameStatusPair.first) > 0) {
|
||||
continue; // ignore
|
||||
}
|
||||
@@ -228,6 +242,8 @@ int BeamMPServerMain(MainArguments Arguments) {
|
||||
// remove ", "
|
||||
SystemsBadList = SystemsBadList.substr(0, SystemsBadList.size() - 2);
|
||||
if (FullyStarted) {
|
||||
Application::SetSubsystemStatus("Main", Application::Status::Good);
|
||||
|
||||
if (!WithErrors) {
|
||||
beammp_info("ALL SYSTEMS STARTED SUCCESSFULLY, EVERYTHING IS OKAY");
|
||||
} else {
|
||||
|
||||
+1
-1
Submodule vcpkg updated: 6978381401...5bf0c55239
+14
-2
@@ -14,6 +14,18 @@
|
||||
"openssl",
|
||||
"rapidjson",
|
||||
"sol2",
|
||||
"curl"
|
||||
]
|
||||
"curl",
|
||||
"lua"
|
||||
],
|
||||
"overrides": [
|
||||
{
|
||||
"name": "sol2",
|
||||
"version": "3.3.1"
|
||||
},
|
||||
{
|
||||
"name": "lua",
|
||||
"version": "5.3.5#6"
|
||||
}
|
||||
],
|
||||
"builtin-baseline": "5bf0c55239da398b8c6f450818c9e28d36bf9966"
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user