Commit Graph

965 Commits

Author SHA1 Message Date
0R3Z
99136f133a remove sentry leftovers 2024-11-16 19:02:50 +01:00
Tixx
fb2e26bd28 Allow for empty icon param in MP.SendNotification 2024-11-12 12:35:12 +01:00
Tixx
b2e953b92a Fix JSON heartbeat request 2024-11-01 17:30:17 +01:00
Lion
9ad4f61209 Information packet (#382)
This PR adds an "I" packet which returns the server information. This
can be used by external programs and the launcher to get information
about a server without having to connect it to. It can be toggled in the
config and in lua.
2024-11-01 12:27:31 +01:00
Tixx
aed6311146 Run clang-format on THeartbeatThread.cpp 2024-11-01 12:22:56 +01:00
Lion
5e41cefa87 Paint packet (#381)
Adds a packet for live color updating `vid:[{}]`
2024-11-01 12:18:06 +01:00
Tixx
b1710ee826 Add explanation for why uuid is added later 2024-10-20 18:33:49 +02:00
Tixx
5179ac1fdc Paint packet 2024-10-20 15:38:07 +02:00
Tixx
54e31ce2ec Move backend heartbeat to json 2024-10-14 00:42:14 +02:00
Tixx
4abe9b8636 Add informationpacket setting to the config 2024-10-14 00:39:12 +02:00
Tixx
956d6f50e1 Add setting for the information packet 2024-10-14 00:39:12 +02:00
Tixx
6aeb2eb736 Add server identification packet 2024-10-14 00:39:12 +02:00
Lion Kortlepel
f40d4c1ddd add 'P' packet on UDP
this can be used to check if UDP works :)
2024-10-13 22:13:05 +02:00
Lion
c39beb5b72 reuse minclientversion where possible
Co-authored-by: Tixx <83774803+WiserTixx@users.noreply.github.com>
2024-10-09 18:03:01 +02:00
Lion Kortlepel
7dd2d89ad9 clarify auth version reject message 2024-10-09 16:48:40 +02:00
Lion Kortlepel
3403c8acba fix version check on auth 2024-10-09 16:44:38 +02:00
Lion Kortlepel
0a6eecee69 report correct client minimum version to the backend 2024-10-09 16:37:16 +02:00
Lion
cf3985ce00 Add Lua function to get a player's role (#366)
Adds `MP.GetPlayerRole(player_id)` to the Lua API to get a player's role
("USER", "EA", "MDEV", "STAFF", "ET") by their player id.
Currently you can only get someone's role in onPlayerAuth from the
parameters and in onVehicleSpawned and onVehicleEdited from the packet
data, but not in onPlayerJoin for example without storing it.
2024-10-05 16:09:37 +02:00
Lion
077bb6b1cd Add player limit bypass to onPlayerAuth (#372)
With this PR, returning 2 in onPlayerAuth will allow the player to join
without checking if the server is full. This makes it easier for plugin
developers to allow for example their staff to join without having to
change the max player count.
2024-10-05 16:07:53 +02:00
Lion
0850cde1fb Add MP.SendNotification (#373)
Adds MP.SendNotification(message, icon, category (optional) ) to the Lua
api. Uses the newly added "N" packet in the mod.
2024-10-05 16:07:27 +02:00
Lion
611e53b484 Mod hashing + better download (#374) 2024-10-04 23:29:11 +02:00
Tixx
f039f57f11 Fix error messages on sendnotification 2024-10-04 20:24:30 +02:00
Lion Kortlepel
5d34090952 fix stupid read size error leading to corrupt zip 2024-09-29 01:34:38 +02:00
Lion Kortlepel
88ca17236a remove two-socket download 2024-09-29 01:15:48 +02:00
Lion Kortlepel
a4b62d013c implement mod hashing + new download 2024-09-29 00:32:52 +02:00
Tixx
9a0270cb09 Return nil instead of "" when there's no client 2024-09-28 21:05:04 +02:00
Tixx
bb3c762d68 Add player limit bypass to onPlayerAuth 2024-09-28 14:52:04 +02:00
Tixx
3ade7f5743 Add MP.SendNotification 2024-09-28 13:35:25 +02:00
Tixx
9d44c2063c Remove break after return 2024-09-22 15:34:13 +02:00
Tixx
17185da53b Add MP.Get 2024-09-21 23:17:08 +02:00
Tixx
623dfa17d5 Remove expiry check and add braces 2024-09-20 14:45:41 +02:00
Lion
7f69e336a9 Fix exception propagation on packet decompression (#365) 2024-09-20 11:39:36 +02:00
Deer McDurr
a9dee2bec5 fix MaxPlayers using value of MaxCars 2024-09-19 22:15:12 +02:00
Lion Kortlepel
73f494041a fix exception propagation on packet decompression 2024-09-19 16:59:17 +02:00
Tixx
caafb216c9 Add MP.GetPlayerRole(player_id) 2024-09-19 07:51:07 +02:00
Lion
63b2a8e4a3 Add post event(s) (#364)
Adds `post*` events which are triggered after the respective `on*` event
has completed and the results have been sent.

They have the same arguments as the `on*` function, with the exception
that another argument is added in the beginning which contains whether
the `on*` variant was cancelled.
2024-09-19 01:37:17 +02:00
Lion
a7a19d9a30 Fix disconnect not calling onVehicleDeleted (#336)
OnDisconnect sent a packet to the client, which was already
disconnected.
2024-09-18 18:08:46 +02:00
Lion Kortlepel
3068a0e5c4 add back car deletion 2024-09-18 16:46:11 +02:00
Lion Kortlepel
f70514a021 add postVehicleEdited
why the fuck is it in past tense
2024-09-18 16:34:56 +02:00
Lion Kortlepel
94768c916d add postChatMessage 2024-09-18 16:30:49 +02:00
Lion Kortlepel
86b37e8ae1 move postPlayerAuth later again, after client insert 2024-09-18 16:26:26 +02:00
Lion Kortlepel
8f9db10474 move postPlayerAuth to after kick 2024-09-18 16:26:20 +02:00
Lion Kortlepel
afa5a04043 add postPlayerAuth 2024-09-18 16:26:16 +02:00
Lion Kortlepel
4444be0af9 add postVehicleSpawn event 2024-09-18 16:26:11 +02:00
Lion
5f7207bc52 Move toml11 out of vcpkg since the toml11 authors broke it (#352) 2024-09-18 16:18:38 +02:00
SaltySnail
0cc73e70c9 fix onVehicleDeleted not being triggered when onVehicleSpawn is triggered 2024-09-15 20:26:20 +02:00
SaltySnail
bfb2086e05 fix all other places where onVehicleDeleted isn't triggered after a delete packet is sent 2024-09-15 20:26:20 +02:00
SaltySnail
9d67838f8f fix #225 2024-09-15 20:26:20 +02:00
Lion
ce5f2e666d Download Refactoring (#356)
Limits download RAM usage (to zero) on Linux by use of `sendfile(2)`
2024-08-31 20:32:23 +02:00
20dka
ee03afb9a1 fix gh linux build 2024-08-29 20:17:01 +02:00