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158 Commits
Author SHA1 Message Date
Diego Waxemberg 20561ae64f created 0.2.2 build 2 2014-12-25 23:37:35 -05:00
Diego Waxemberg 600e71223c created build 0.2.2 2014-12-25 11:44:24 -05:00
Diego Waxemberg c05949c43b ensured spinner does not appear on top of label 2014-11-27 16:23:06 -05:00
Diego Waxemberg e913d26ca6 no longer allow duplicate hosts 2014-11-27 13:56:39 -05:00
Diego Waxemberg 427e8f67fc Now close the settings pane when starting a stream 2014-11-27 11:36:28 -05:00
Diego Waxemberg 79e51defe1 fixed spinner alignment issue 2014-11-27 00:02:18 -05:00
Diego Waxemberg 5f800b7901 Added scrolling and right click 2014-11-26 23:51:43 -05:00
Diego Waxemberg c3b44a32d5 Created new build 2014-11-26 22:44:10 -05:00
Diego Waxemberg 539e120167 Fixed issue with parsing XML 2014-11-26 22:35:34 -05:00
Diego Waxemberg a924d63750 updated icons 2014-11-26 18:07:05 -05:00
Diego Waxemberg 1affb03b89 Merge branch 'new-ui'
* new-ui:
  finished new ui
  Update common submodule
  Cherry Pick "Update to the new common library"
  Cherry Pick "Fix iOS build with new common"
  added settings menu and persistent storage for settings
  new ui is almost fully functional - add hosts - pair to host - get app list - launch app - resume app
  new ui un-stashed
2014-11-26 18:02:11 -05:00
Diego Waxemberg dae484445b finished new ui 2014-11-26 17:57:16 -05:00
Diego Waxemberg 99d3ac45c3 Merge branch 'new-ui' of github.com:limelight-stream/limelight-ios into new-ui
# By Cameron Gutman
# Via Cameron Gutman
* 'new-ui' of github.com:limelight-stream/limelight-ios:
  Update common submodule
  Cherry Pick "Update to the new common library"
  Cherry Pick "Fix iOS build with new common"
2014-11-26 13:15:00 -05:00
Diego Waxemberg 33d6306359 Created beta 9 2014-11-25 18:35:12 -05:00
Diego Waxemberg 5ee9e285e7 created beta 8 2014-11-18 10:28:12 -05:00
Cameron Gutman 1be97e1c8a Update common submodule 2014-11-11 19:07:02 -08:00
Cameron Gutman 8d360d2266 Cherry Pick "Update to the new common library" 2014-11-11 19:06:01 -08:00
Cameron Gutman 2a49f8901f Cherry Pick "Fix iOS build with new common" 2014-11-11 19:05:13 -08:00
Cameron Gutman d8020a367f Update to the new common library 2014-11-11 19:03:46 -08:00
Cameron Gutman 88c917c103 Fix iOS build with new common 2014-10-31 21:43:13 -07:00
Diego Waxemberg 77b6d304f7 added settings menu and persistent storage for settings 2014-10-29 00:47:51 -04:00
Diego Waxemberg 6273f2bb29 Pulled common and created new build 2014-10-27 19:53:50 -04:00
Diego Waxemberg 412c5c2516 new ui is almost fully functional
- add hosts
- pair to host
- get app list
- launch app
- resume app
2014-10-26 02:15:53 -04:00
Diego Waxemberg 6fbc55f193 new ui un-stashed 2014-10-24 16:02:10 -04:00
Diego Waxemberg fac48ecf42 Created new build and removed beta builds 2014-10-24 15:56:04 -04:00
Cameron Gutman b5bf26bb2d Add busy warning to pairing 2014-10-23 23:46:41 -04:00
Cameron Gutman 00fab87b4c Merge branch 'master' of github.com:limelight-stream/limelight-ios 2014-10-23 23:41:25 -04:00
Cameron Gutman 3554b40962 Display status messages for failed app launch 2014-10-23 23:41:07 -04:00
Diego Waxemberg aa3752a905 Merge branch 'master' of github.com:limelight-stream/limelight-ios
# By Cameron Gutman
# Via Cameron Gutman
* 'master' of github.com:limelight-stream/limelight-ios:
  Add better messages to pairing
  Fix missing video issue
2014-10-23 23:17:18 -04:00
Diego Waxemberg c0a3ae9371 updated build and fixed an issue with the analyzer 2014-10-23 23:16:24 -04:00
Cameron Gutman 47850cd658 Add better messages to pairing 2014-10-23 23:11:24 -04:00
Cameron Gutman 1b98870b41 Fix missing video issue 2014-10-23 22:35:59 -04:00
Cameron Gutman ef98976ebf Update common rev 2014-10-23 14:59:24 -04:00
Cameron Gutman ba022da665 Don't attempt to start or resume a game if the device isn't paired 2014-10-23 14:53:31 -04:00
Cameron Gutman ae9abf2911 Add shared workspace data to version control 2014-10-23 13:28:52 -04:00
Cameron Gutman 99e7f59df4 Ignore all xcuserdata directories 2014-10-23 13:27:49 -04:00
Michelle Bergeron 8273173080 Update README.md 2014-10-23 01:29:33 -04:00
Cameron Gutman 3357b3882b Use different bitrates for each stream configuration 2014-10-22 00:04:58 -04:00
Cameron Gutman b7510717c8 Merge branch 'master' of github.com:limelight-stream/limelight-ios 2014-10-21 17:27:08 -04:00
Cameron Gutman 5434542877 Retry service resolution 2014-10-21 17:26:50 -04:00
Diego Waxemberg 4c2f6b269a added spinner and message during stream init 2014-10-21 17:18:30 -04:00
Cameron Gutman 0ccf046c69 Fix inverted if 2014-10-21 16:23:03 -04:00
Diego Waxemberg f0b6602b99 Merge branch 'master' of github.com:limelight-stream/limelight-ios
# By Cameron Gutman
# Via Cameron Gutman
* 'master' of github.com:limelight-stream/limelight-ios:
  Add timeouts to HTTP requests
  Change StreamView's background to black
  Display a failure dialog when we fail to launch an app
2014-10-21 16:18:00 -04:00
Diego Waxemberg 72e0da4319 removed my code signing ids 2014-10-21 16:17:36 -04:00
Cameron Gutman d2ad8b12ce Add timeouts to HTTP requests 2014-10-21 16:16:24 -04:00
Cameron Gutman 6ef492662b Change StreamView's background to black 2014-10-21 16:15:59 -04:00
Cameron Gutman 3c7f33a80c Merge branch 'master' of github.com:limelight-stream/limelight-ios 2014-10-21 16:05:59 -04:00
Diego Waxemberg eeec1f1cf5 prepped common for deployment 2014-10-21 16:03:11 -04:00
Cameron Gutman 45545e8f9b Merge branch 'master' of github.com:limelight-stream/limelight-ios 2014-10-21 15:54:47 -04:00
Cameron Gutman 85b65d7112 Display a failure dialog when we fail to launch an app 2014-10-21 15:54:19 -04:00
Diego Waxemberg 26f7a27117 Merge branch 'master' of github.com:limelight-stream/limelight-ios
# By Cameron Gutman
# Via Cameron Gutman
* 'master' of github.com:limelight-stream/limelight-ios:
  Enhance the connection callback protocol to include other connection listener callbacks exposed by common. Start handling some HTTP request errors.
  Display a dialog if DNS resolution fails
  Update common
  Fix crash on app termination
  Don't crash if no PC is selected when a button is pressed
  Add a placeholder in the computer list if none are found. Retry service discovery if it fails.

Conflicts:
	limelight-common-c
2014-10-21 15:13:07 -04:00
Diego Waxemberg ea78cbc47e Prepped project for deployment and created a test build 2014-10-21 15:11:18 -04:00
Cameron Gutman ea24b39fbe Enhance the connection callback protocol to include other connection listener callbacks exposed by common. Start handling some HTTP request errors. 2014-10-21 14:54:10 -04:00
Cameron Gutman 01a2853032 Display a dialog if DNS resolution fails 2014-10-21 14:31:03 -04:00
Cameron Gutman bfca061694 Update common 2014-10-21 14:18:41 -04:00
Cameron Gutman 4a9bb00e0d Fix crash on app termination 2014-10-21 14:04:01 -04:00
Cameron Gutman 72271a0c74 Don't crash if no PC is selected when a button is pressed 2014-10-21 13:46:05 -04:00
Cameron Gutman 1ca787822b Add a placeholder in the computer list if none are found. Retry service discovery if it fails. 2014-10-21 13:39:14 -04:00
Cameron Gutman 39186a4edf Properly start and stop mDNS manager 2014-10-21 05:11:51 -04:00
Cameron Gutman 528b44f2f2 Stop using NSLog in internal functions because it seems to acquire a mutex that violates our locking order and causes deadlocks 2014-10-21 05:11:12 -04:00
Cameron Gutman dfe2addca2 Fix copy-pasta in 1080p30 setting 2014-10-21 04:35:06 -04:00
Cameron Gutman 44bbba805f Merge branch 'master' of github.com:limelight-stream/limelight-ios 2014-10-21 04:19:13 -04:00
Cameron Gutman f756451001 Add stop function to MDNSManager 2014-10-21 04:18:50 -04:00
Cameron Gutman b2236b5dad Fix audio corruption after 2nd run by properly cleaning up audio state 2014-10-21 04:18:20 -04:00
Diego Waxemberg 8dd62a8645 Fixed launch screen text color and image location, changed version to 0.1 2014-10-21 04:13:47 -04:00
Diego Waxemberg 29f676a6d1 refactored project directories 2014-10-21 03:50:18 -04:00
Cameron Gutman d83ac48a73 Merge branch 'master' of github.com:limelight-stream/limelight-ios
Conflicts:
	Limelight.xcodeproj/project.pbxproj
2014-10-21 03:20:25 -04:00
Cameron Gutman bf6a2e571f Remove extra files from the Xcode project 2014-10-21 03:16:07 -04:00
Diego Waxemberg 1f19d4de9d recompiled opus for 64bit and added build scripts 2014-10-21 03:15:29 -04:00
Cameron Gutman f4f3d7df50 Update common 2014-10-21 03:06:13 -04:00
Cameron Gutman a3f7aa41a1 Free the decode unit list when terminating the connection. Remove some debug prints. 2014-10-21 02:00:58 -04:00
Cameron Gutman 101096ad80 Merge branch 'master' of github.com:limelight-stream/limelight-ios 2014-10-21 01:54:37 -04:00
Cameron Gutman 34d871403c Properly stop the stream when exiting or switching apps 2014-10-21 01:54:31 -04:00
Diego Waxemberg 05e969221a Added app icon and launch screen 2014-10-21 01:53:59 -04:00
Cameron Gutman c36fb14b15 Select 720p60 by default 2014-10-21 01:51:15 -04:00
Diego Waxemberg c5dc7001f8 fixed size of text box 2014-10-21 01:09:04 -04:00
Diego Waxemberg cd709000d7 Merge branch 'master' of github.com:limelight-stream/limelight-ios
# By Cameron Gutman
# Via Cameron Gutman
* 'master' of github.com:limelight-stream/limelight-ios:
  Fix a compilation warning
  Fix a nasty bug that LLVM static analysis caught
  Fix some mostly harmless warnings from LLVM static analysis
2014-10-21 01:02:08 -04:00
Diego Waxemberg a359aee36c now goes back to main frame when connection is terminated 2014-10-21 01:02:04 -04:00
Cameron Gutman 185a4334ca Fix a compilation warning 2014-10-21 00:40:33 -04:00
Cameron Gutman 6b10497e3e Fix a nasty bug that LLVM static analysis caught 2014-10-21 00:37:09 -04:00
Cameron Gutman 97f968fb0d Fix some mostly harmless warnings from LLVM static analysis 2014-10-21 00:36:30 -04:00
Cameron Gutman 127c53e341 Update common-c 2014-10-20 23:29:23 -04:00
Cameron Gutman 3178f87707 Add support for the pause button 2014-10-20 22:08:40 -04:00
Diego Waxemberg 9e8903402b now hide keyboard when enter is pressed 2014-10-20 21:45:37 -04:00
Diego Waxemberg af43539015 fix orientation issues 2014-10-20 21:39:40 -04:00
Diego Waxemberg ca2fe9b0a3 Merge branch 'master' of github.com:limelight-stream/limelight-ios
# By Cameron Gutman
# Via Cameron Gutman
* 'master' of github.com:limelight-stream/limelight-ios:
  Add support for game controllers
2014-10-20 21:26:24 -04:00
Diego Waxemberg 84316166eb implemented resuming session 2014-10-20 21:26:08 -04:00
Cameron Gutman 613f82b0ac Merge branch 'master' of github.com:limelight-stream/limelight-ios
Conflicts:
	Limelight/StreamFrameViewController.m
2014-10-20 21:15:07 -04:00
Cameron Gutman f2ae32c45c Add support for game controllers 2014-10-20 21:13:13 -04:00
Diego Waxemberg 4c646e36c7 added support for different resolutions and frame rates 2014-10-20 20:54:03 -04:00
Diego Waxemberg 85ee4f6518 added support for custom host 2014-10-20 20:08:12 -04:00
Diego Waxemberg 37428c8c77 fixed a lot of jank. created a utils file and removed unused files 2014-10-20 19:20:50 -04:00
Diego Waxemberg 283a386b9c Merge branch 'master' of github.com:limelight-stream/limelight-ios
# By Cameron Gutman
# Via Cameron Gutman
* 'master' of github.com:limelight-stream/limelight-ios:
  Change video background to black
  Don't try to be clever and stall the audio thread while we await samples. Start audio output earlier to allow it some extra warmup time.
  Revert "Use a semaphore to prevent us from having to busy wait on the audio buffer queue"
  Fix the memory leak in the video decoder
2014-10-20 13:35:46 -04:00
Diego Waxemberg 4d7715565a starting steam and paring work 2014-10-20 13:35:42 -04:00
Cameron Gutman 5ffdc1d2bd Change video background to black 2014-10-20 13:18:53 -04:00
Cameron Gutman 35e2ca1e00 Don't try to be clever and stall the audio thread while we await samples. Start audio output earlier to allow it some extra warmup time. 2014-10-20 13:18:23 -04:00
Cameron Gutman b1938610dd Revert "Use a semaphore to prevent us from having to busy wait on the audio buffer queue"
This reverts commit f3b3d2bd08.
2014-10-20 12:56:37 -04:00
Cameron Gutman f14a2a66dd Fix the memory leak in the video decoder 2014-10-20 12:55:23 -04:00
Diego Waxemberg 44a7494823 joining stream works 2014-10-20 11:31:40 -04:00
Cameron Gutman f909371a90 Append the NAL data by reference instead of copying into a new buffer 2014-10-20 04:48:48 -04:00
Cameron Gutman f3b3d2bd08 Use a semaphore to prevent us from having to busy wait on the audio buffer queue 2014-10-20 04:38:36 -04:00
Cameron Gutman e56923a71d Fix audio lag if the audio player takes a while to start 2014-10-20 03:34:15 -04:00
Cameron Gutman f133f293b8 Fix inverted mouse movement 2014-10-20 03:29:00 -04:00
Diego Waxemberg 42773241c1 Merge branch 'master' of github.com:limelight-stream/limelight-ios
# By Cameron Gutman
# Via Cameron Gutman
* 'master' of github.com:limelight-stream/limelight-ios:
  Improve touch input support
  Add some WIP touch input support
  Implement working audio support
  Video fully works now
2014-10-20 02:59:50 -04:00
Diego Waxemberg b8d256b73d pairing works! 2014-10-20 02:59:16 -04:00
Cameron Gutman 0cb4c31d1e Improve touch input support 2014-10-20 02:49:38 -04:00
Cameron Gutman 02fbd5f1d2 Add some WIP touch input support 2014-10-20 02:38:01 -04:00
Cameron Gutman 70f3a91dfb Implement working audio support 2014-10-19 19:33:48 -04:00
Cameron Gutman 93063f5606 Video fully works now 2014-10-19 05:27:21 -04:00
Diego Waxemberg 13f39e30f6 Merge branch 'master' of github.com:limelight-stream/limelight-ios
# By Cameron Gutman
# Via Cameron Gutman
* 'master' of github.com:limelight-stream/limelight-ios:
  Video is mostly working now. It's just chopped off in the view now.
  Add connection listener callbacks to fix crash on starting streaming
  Implement code for new video decoder (untested) based on http://stackoverflow.com/questions/25980070/how-to-use-avsamplebufferdisplaylayer-in-ios-8-for-rtp-h264-streams-with-gstream
  Target 8.0 so we can use Metal for decoding
  Rip out the old video renderer and decoder
2014-10-19 04:20:21 -04:00
Diego Waxemberg 8ae0e4a547 initial pairing works 2014-10-19 04:19:54 -04:00
Cameron Gutman 3a6472eb0b Video is mostly working now. It's just chopped off in the view now. 2014-10-19 02:07:13 -04:00
Cameron Gutman 037df87585 Add connection listener callbacks to fix crash on starting streaming 2014-10-19 00:24:47 -04:00
Cameron Gutman 9b6865a53b Implement code for new video decoder (untested) based on http://stackoverflow.com/questions/25980070/how-to-use-avsamplebufferdisplaylayer-in-ios-8-for-rtp-h264-streams-with-gstream 2014-10-19 00:09:47 -04:00
Cameron Gutman 4c3bc16593 Target 8.0 so we can use Metal for decoding 2014-10-18 22:45:54 -04:00
Cameron Gutman 440631fe2f Merge branch 'master' of github.com:limelight-stream/limelight-ios 2014-10-18 22:44:02 -04:00
Cameron Gutman 374caee973 Rip out the old video renderer and decoder 2014-10-18 22:43:52 -04:00
Diego Waxemberg 6225af1e76 more pairing code 2014-10-18 22:26:25 -04:00
Cameron Gutman 2062c4c3e9 Update common rev 2014-10-18 22:04:34 -04:00
Cameron Gutman fbc3d1aa73 Build Limelight-common-c as part of Limelight-iOS build instead of a standalone lib 2014-10-18 22:04:02 -04:00
Cameron Gutman ec6166c232 Add limelight-common-c as a submodule of limelight-ios 2014-10-18 21:53:51 -04:00
Diego Waxemberg ee21c612d5 Merge branch 'master' of github.com:limelight-stream/limelight-ios
* 'master' of github.com:limelight-stream/limelight-ios:
  Look for libxml2 includes in a tree from the SDK root instead of the drive root
2014-10-18 21:14:54 -04:00
Diego Waxemberg 9226a05ad8 implemented crypto and started pairing 2014-10-18 21:13:48 -04:00
Cameron Gutman 31d57de339 Look for libxml2 includes in a tree from the SDK root instead of the drive root 2014-10-18 05:04:37 -04:00
Diego Waxemberg bd91d74de8 implemented cert and keypair gen 2014-10-16 21:20:27 -04:00
Diego Waxemberg fba676c405 added openss 2014-10-16 21:19:36 -04:00
Diego Waxemberg 1b6a558a7c readded ffmpeg 2014-10-14 21:33:01 -04:00
Diego Waxemberg 92d32922ef updated script for xcode 6 2014-10-14 21:30:07 -04:00
Diego Waxemberg 00072a55f9 i have no idea what is going on 2014-10-14 19:28:02 -04:00
Diego Waxemberg fec330b76e Merge branch 'mdns'
* mdns:
  implemented mdns host discovery

Conflicts:
	MainFrame-iPad.storyboard
	MainFrame-iPhone.storyboard
2014-10-14 19:26:37 -04:00
Diego Waxemberg 8b0514d73d ..not sure 2014-10-14 19:24:32 -04:00
Diego Waxemberg f578ee4963 implemented mdns host discovery 2014-10-14 19:21:48 -04:00
Diego Waxemberg b828d5426b fixed some compiler warnings and updated common 2014-10-14 14:19:18 -04:00
Diego Waxemberg 80a4b493ab removed old stuff 2014-09-17 19:39:24 -04:00
Diego Waxemberg 6eed8cb962 Merge branch 'master' of github.com:limelight-stream/limelight-ios
* 'master' of github.com:limelight-stream/limelight-ios:
  Insist that Limelight iOS is still in development
  now send the device name when pairing. also fixed null-terminating buffers that caused all kinds of problems
  fixed a bunch of stuff: - pairing now exists - hostnames are resolved - video rendering is better - some other stuff I’m forgetting
  Update README.md
  Move nv_avc_init into setup
  Delay frame drawing for a 30 FPS target. Change rendering configuration for faster drawing. Perform the segue after the URL request returns.
  added code to launch a stream and decode and render the stream
  Create README.md
  added opus library
  view is now centered and rendering is flipped correctly
  fixed rendering
  added video rendering libraries and renderer code. still not functioning
  added icons
  added simple depacketizer and test h264 file
  added basic UI components and outlets/actions
  Initial Commit

Conflicts:
	README.md
2014-09-17 19:36:17 -04:00
Diego Waxemberg 8722d14048 added build script for ffmpeg 2014-09-17 19:31:13 -04:00
Diego Waxemberg 0987ef0fa8 fixed the ffmpeg build size 2014-09-17 19:30:52 -04:00
Diego Waxemberg 592e5dbe44 forgot the readme 2014-08-31 13:20:11 -04:00
Diego Waxemberg 764f051318 Complete refactor of project.
- now runs universally on iPhone, iPad, and simulator
- all paths should now be relative
2014-08-31 13:13:46 -04:00
Diego Waxemberg 457b6b13cc Initial Commit 2014-08-30 22:46:31 -04:00
Michelle Bergeron 55e0c3c7bf Insist that Limelight iOS is still in development 2014-08-02 21:46:05 -07:00
Diego Waxemberg 26492c5783 now send the device name when pairing. also fixed null-terminating buffers that caused all kinds of problems 2014-02-01 13:30:53 -05:00
Diego Waxemberg 4c6a3b2e43 Merge branch 'master' of github.com:limelight-stream/limelight-ios
# By Andrew Hennessy
# Via Andrew Hennessy
* 'master' of github.com:limelight-stream/limelight-ios:
  Update README.md
2014-01-31 15:51:21 -05:00
Diego Waxemberg 45b9f5411e fixed a bunch of stuff:
- pairing now exists
- hostnames are resolved
- video rendering is better
- some other stuff I’m forgetting
2014-01-31 15:50:36 -05:00
Andrew Hennessy 1e76b550e8 Update README.md 2014-01-25 01:39:57 -05:00
Diego Waxemberg ef6909da88 Move nv_avc_init into setup 2014-01-20 23:49:06 -05:00
Cameron Gutman 01f11fc095 Delay frame drawing for a 30 FPS target. Change rendering configuration for faster drawing. Perform the segue after the URL request returns. 2014-01-20 23:48:06 -05:00
Diego Waxemberg 4b9e68950a Merge branch 'master' of github.com:limelight-stream/limelight-ios
# By Michelle
# Via Michelle
* 'master' of github.com:limelight-stream/limelight-ios:
  Create README.md
2014-01-19 20:14:09 -05:00
Diego Waxemberg e0cf044d60 added code to launch a stream and decode and render the stream 2014-01-19 20:13:38 -05:00
Michelle 9387211ce8 Create README.md 2014-01-19 05:35:14 -05:00
Diego Waxemberg 1ef314d3bd added opus library 2014-01-19 01:39:04 -05:00
Diego Waxemberg 72ed023645 view is now centered and rendering is flipped correctly 2014-01-18 21:39:29 -05:00
Diego Waxemberg f97fe7fce2 fixed rendering 2014-01-18 19:14:57 -05:00
Diego Waxemberg 029d3b0a97 added video rendering libraries and renderer code. still not functioning 2014-01-18 14:05:19 -05:00
Diego Waxemberg 87d8d117c1 added icons 2014-01-18 05:01:15 -05:00
Diego Waxemberg d7a703828a added simple depacketizer and test h264 file 2014-01-18 05:00:36 -05:00
Diego Waxemberg 8fdc5ad97b added basic UI components and outlets/actions 2014-01-18 00:56:46 -05:00
Diego Waxemberg 70510f8410 Initial Commit 2014-01-17 22:06:44 -05:00
502 changed files with 47417 additions and 79118 deletions
-55
View File
@@ -1,55 +0,0 @@
---
name: Bug report
about: Follow the troubleshooting guide before reporting a bug
---
**READ ME FIRST!**
If you're here because something basic is not working (like gamepad input, video, or similar), it's probably something specific to your setup, so make sure you've gone through the Troubleshooting Guide first: https://github.com/moonlight-stream/moonlight-docs/wiki/Troubleshooting
If you still have trouble with basic functionality after following the guide, join our Discord server where there are many other volunteers who can help (or direct you back here if it looks like a Moonlight bug after all). https://moonlight-stream.org/discord
**Describe the bug**
A clear and concise description of what the bug is.
**Steps to reproduce**
Any special steps that are required for the bug to appear.
**Screenshots**
If applicable, add screenshots to help explain your problem. If the issue is related to video glitching or poor quality, please include screenshots.
**Affected games**
List the games you've tried that exhibit the issue. To see if the issue is game-specific, try streaming Steam Big Picture with Moonlight and see if the issue persists there.
**Other Moonlight clients**
- Does the issue occur when using Moonlight on iOS or Android?
**Moonlight settings (please complete the following information)**
- Have any settings been adjusted from defaults?
- If so, which settings have been changed?
- Does the problem still occur after reverting settings back to default?
**Gamepad-related issues (please complete if problem is gamepad-related)**
- Do you have any gamepads connected to your host PC directly?
- Does the problem still remain if you stream the desktop and use https://html5gamepad.com to test your gamepad?
- Instructions for streaming the desktop can be found here: https://github.com/moonlight-stream/moonlight-docs/wiki/Setup-Guide
**Client PC details (please complete the following information)**
- OS: [e.g. Windows 10 1809]
- Moonlight Version: [e.g. v0.9.0]
- GPU: [e.g. Intel HD Graphics 520]
- Linux package type (if applicable): [e.g. Flatpak]
**Server PC details (please complete the following information)**
- OS: [e.g. Windows 10 1809]
- Sunshine or GeForce Experience version: [e.g. Sunshine v0.21.0]
- GPU: [e.g. AMD Radeon RX 7900 XT]
- GPU driver: [e.g. 24.1.1]
**Moonlight Logs (please attach)**
- On Windows, `Moonlight-###.log` files can be found in `%TEMP%`. Simply type that into the File Explorer path field to navigate there.
- On macOS, `Moonlight-###.log` files can be found in `/tmp`. In Finder, press Cmd+Shift+G, then type `/tmp` to navigate there.
- On Linux with the Flatpak, logs print to the terminal when running with the command: `flatpak run com.moonlight_stream.Moonlight`
- On Linux with the Snap, logs print to the terminal when running with the command: `moonlight`
**Additional context**
Anything else you think may be relevant to the issue
-1
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@@ -1 +0,0 @@
blank_issues_enabled: false
-17
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@@ -1,17 +0,0 @@
---
name: Feature request
about: Suggest an idea for this project
---
**Is your feature request related to a problem? Please describe.**
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
**Describe the solution you'd like**
A clear and concise description of what you want to happen.
**Describe alternatives you've considered**
A clear and concise description of any alternative solutions or features you've considered.
**Additional context**
Add any other context or screenshots about the feature request here.
-4
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@@ -1,4 +0,0 @@
issuesOpened: >
If this is a question about Moonlight or you need help troubleshooting a streaming problem, please use the help channels on our [Discord server](https://moonlight-stream.org/discord) instead of GitHub issues. There are many more people available on Discord to help you and answer your questions.<br /><br />
This issue tracker should only be used for specific bugs or feature requests.<br /><br />
Thank you, and happy streaming!
-8
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@@ -1,8 +0,0 @@
# ProBot No Response (https://probot.github.io/apps/no-response/)
daysUntilClose: 7
responseRequiredLabel: 'need more info'
closeComment: >
This issue has been automatically closed because there was no response to a
request for more information from the issue opener. Please leave a comment or
open a new issue if you have additional information related to this issue.
-14
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@@ -1,14 +0,0 @@
# ProBot Stale (https://probot.github.io/apps/stale/)
daysUntilStale: 90
daysUntilClose: 7
exemptLabels:
- accepted
- bug
- enhancement
- meta
staleLabel: stale
markComment: >
This issue has been automatically marked as stale because it has not had
recent activity. It will be closed if no further activity occurs.
closeComment: false
+2 -7
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@@ -1,7 +1,2 @@
*pro.user
**/.vs/
build/
config.tests/*/.qmake.stash
config.tests/*/Makefile
**/xcuserdata/
Build
+3 -19
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@@ -1,19 +1,3 @@
[submodule "moonlight-common-c/moonlight-common-c"]
path = moonlight-common-c/moonlight-common-c
url = https://github.com/moonlight-stream/moonlight-common-c.git
[submodule "qmdnsengine/qmdnsengine"]
path = qmdnsengine/qmdnsengine
url = https://github.com/cgutman/qmdnsengine.git
[submodule "app/SDL_GameControllerDB"]
path = app/SDL_GameControllerDB
url = https://github.com/gabomdq/SDL_GameControllerDB.git
[submodule "soundio/libsoundio"]
path = soundio/libsoundio
url = https://github.com/cgutman/libsoundio.git
[submodule "h264bitstream/h264bitstream"]
path = h264bitstream/h264bitstream
url = https://github.com/aizvorski/h264bitstream.git
[submodule "libs"]
path = libs
url = https://github.com/cgutman/moonlight-qt-prebuilts.git
shallow = true
[submodule "limelight-common-c"]
path = limelight-common-c
url = git@github.com:limelight-stream/limelight-common-c.git
-22
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@@ -1,22 +0,0 @@
QT -= core gui
TARGET = AntiHooking
TEMPLATE = lib
include(../globaldefs.pri)
INCLUDEPATH += $$PWD/../libs/windows/include
contains(QT_ARCH, i386) {
LIBS += -L$$PWD/../libs/windows/lib/x86
}
contains(QT_ARCH, x86_64) {
LIBS += -L$$PWD/../libs/windows/lib/x64
}
contains(QT_ARCH, arm64) {
LIBS += -L$$PWD/../libs/windows/lib/arm64
}
LIBS += -ldetours
DEFINES += ANTIHOOKING_LIBRARY
SOURCES += antihookingprotection.cpp
HEADERS += antihookingprotection.h
-244
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@@ -1,244 +0,0 @@
#include "antihookingprotection.h"
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#include <detours.h>
typedef HMODULE (WINAPI *LoadLibraryAFunc)(LPCSTR lpLibFileName);
typedef HMODULE (WINAPI *LoadLibraryWFunc)(LPCWSTR lpLibFileName);
typedef HMODULE (WINAPI *LoadLibraryExAFunc)(LPCSTR lpLibFileName, HANDLE hFile, DWORD dwFlags);
typedef HMODULE (WINAPI *LoadLibraryExWFunc)(LPCWSTR lpLibFileName, HANDLE hFile, DWORD dwFlags);
class AntiHookingProtection
{
public:
static void enable()
{
DetourTransactionBegin();
DetourUpdateThread(GetCurrentThread());
s_RealLoadLibraryA = LoadLibraryA;
DetourAttach(&(PVOID&)s_RealLoadLibraryA, LoadLibraryAHook);
s_RealLoadLibraryW = LoadLibraryW;
DetourAttach(&(PVOID&)s_RealLoadLibraryW, LoadLibraryWHook);
s_RealLoadLibraryExA = LoadLibraryExA;
DetourAttach(&(PVOID&)s_RealLoadLibraryExA, LoadLibraryExAHook);
s_RealLoadLibraryExW = LoadLibraryExW;
DetourAttach(&(PVOID&)s_RealLoadLibraryExW, LoadLibraryExWHook);
DetourTransactionCommit();
}
static void disable()
{
DetourTransactionBegin();
DetourUpdateThread(GetCurrentThread());
DetourDetach(&(PVOID&)s_RealLoadLibraryA, LoadLibraryAHook);
DetourDetach(&(PVOID&)s_RealLoadLibraryW, LoadLibraryWHook);
DetourDetach(&(PVOID&)s_RealLoadLibraryExA, LoadLibraryExAHook);
DetourDetach(&(PVOID&)s_RealLoadLibraryExW, LoadLibraryExWHook);
DetourTransactionCommit();
}
private:
static bool isImageBlacklistedW(LPCWSTR lpLibFileName)
{
LPCWSTR dllName;
// If the library has a path prefixed, remove it
dllName = wcsrchr(lpLibFileName, '\\');
if (!dllName) {
// No prefix, so use the full name
dllName = lpLibFileName;
}
else {
// Advance past the backslash
dllName++;
}
// FIXME: We don't currently handle LoadLibrary calls where the
// library name does not include a file extension and the loader
// automatically assumes .dll.
for (int i = 0; i < ARRAYSIZE(k_BlacklistedDlls); i++) {
if (_wcsicmp(dllName, k_BlacklistedDlls[i]) == 0) {
return true;
}
}
return false;
}
static bool isImageBlacklistedA(LPCSTR lpLibFileName)
{
int uniChars = MultiByteToWideChar(CP_THREAD_ACP, 0, lpLibFileName, -1, nullptr, 0);
if (uniChars > 0) {
PWCHAR wideBuffer = new WCHAR[uniChars];
uniChars = MultiByteToWideChar(CP_THREAD_ACP, 0,
lpLibFileName, -1,
wideBuffer, uniChars * sizeof(WCHAR));
if (uniChars > 0) {
bool ret = isImageBlacklistedW(wideBuffer);
delete[] wideBuffer;
return ret;
}
else {
delete[] wideBuffer;
}
}
// Error path
return false;
}
static HMODULE WINAPI LoadLibraryAHook(LPCSTR lpLibFileName)
{
if (lpLibFileName && isImageBlacklistedA(lpLibFileName)) {
SetLastError(ERROR_ACCESS_DISABLED_BY_POLICY);
return nullptr;
}
return s_RealLoadLibraryA(lpLibFileName);
}
static HMODULE WINAPI LoadLibraryWHook(LPCWSTR lpLibFileName)
{
if (lpLibFileName && isImageBlacklistedW(lpLibFileName)) {
SetLastError(ERROR_ACCESS_DISABLED_BY_POLICY);
return nullptr;
}
return s_RealLoadLibraryW(lpLibFileName);
}
static HMODULE WINAPI LoadLibraryExAHook(LPCSTR lpLibFileName, HANDLE hFile, DWORD dwFlags)
{
if (lpLibFileName && isImageBlacklistedA(lpLibFileName)) {
SetLastError(ERROR_ACCESS_DISABLED_BY_POLICY);
return nullptr;
}
return s_RealLoadLibraryExA(lpLibFileName, hFile, dwFlags);
}
static HMODULE WINAPI LoadLibraryExWHook(LPCWSTR lpLibFileName, HANDLE hFile, DWORD dwFlags)
{
if (lpLibFileName && isImageBlacklistedW(lpLibFileName)) {
SetLastError(ERROR_ACCESS_DISABLED_BY_POLICY);
return nullptr;
}
return s_RealLoadLibraryExW(lpLibFileName, hFile, dwFlags);
}
static LoadLibraryAFunc s_RealLoadLibraryA;
static LoadLibraryWFunc s_RealLoadLibraryW;
static LoadLibraryExAFunc s_RealLoadLibraryExA;
static LoadLibraryExWFunc s_RealLoadLibraryExW;
static constexpr LPCWSTR k_BlacklistedDlls[] = {
// These A-Volute DLLs shipped with various audio driver packages improperly handle
// D3D9 exclusive fullscreen in a way that causes CreateDeviceEx() to deadlock.
// https://github.com/moonlight-stream/moonlight-qt/issues/102
L"NahimicOSD.dll", // ASUS Sonic Radar 3
L"SSAudioOSD.dll", // SteelSeries headsets
L"SS2OSD.dll", // ASUS Sonic Studio 2
L"Nahimic2OSD.dll",
L"NahimicMSIOSD.dll",
L"nhAsusPhoebusOSD.dll", // ASUS Phoebus
// This DLL has been seen in several crash reports. Some Googling
// suggests it's highly unstable and causes issues in many games.
L"EZFRD32.dll",
L"EZFRD64.dll",
// These are the older dList/AppInit DLLs for Optimus hybrid graphics DDI.
// https://docs.microsoft.com/en-us/windows-hardware/drivers/display/hybrid-system-ddi
//
// These seem to cause a crash in PresentEx() in full-screen exclusive mode.
// This block will prevent Optimus from ever using the dGPU even if the user has requested it.
// https://github.com/moonlight-stream/moonlight-qt/issues/386
//
// d3d9!CSwapChain::BltToHybridPrimary+0x200:
// 00007ffa`23f37e58 488b01 mov rax,qword ptr [rcx] ds:00000000`00000038=????????????????
// 00 0000004e`496ff4e0 00007ffa`23f39e2c d3d9!CSwapChain::BltToHybridPrimary+0x200
// 01 0000004e`496ff880 00007ffa`23ee39ce d3d9!CSwapChain::FlipToSurface+0x15c
// 02 0000004e`496ff900 00007ffa`23f4dd75 d3d9!CSwapChain::PresentMain+0x3e13e
// 03 0000004e`496ffab0 00007ffa`23f4dccd d3d9!CBaseDevice::PresentMain+0x9d
// 04 0000004e`496ffb00 00007ff7`8e31016f d3d9!CBaseDevice::PresentEx+0xbd
// 05 0000004e`496ffb50 00007ff7`8e30df1e Moonlight!DXVA2Renderer::renderFrame+0x61f [C:\moonlight-qt\app\streaming\video\ffmpeg-renderers\dxva2.cpp @ 1035]
// 06 0000004e`496ffd50 00007ff7`8e30e46a Moonlight!Pacer::renderFrame+0x3e [C:\moonlight-qt\app\streaming\video\ffmpeg-renderers\pacer\pacer.cpp @ 265]
// 07 (Inline Function) --------`-------- Moonlight!Pacer::renderLastFrameAndUnlock+0x197 [C:\moonlight-qt\app\streaming\video\ffmpeg-renderers\pacer\pacer.cpp @ 156]
// 08 0000004e`496ffda0 00007ffa`14476978 Moonlight!Pacer::renderThread+0x1ca [C:\moonlight-qt\app\streaming\video\ffmpeg-renderers\pacer\pacer.cpp @ 88]
// 09 0000004e`496ffde0 00007ffa`14476ee2 SDL2!SDL_RunThread+0x38 [C:\Users\camer\SDL\src\thread\SDL_thread.c @ 276]
// 0a 0000004e`496ffe10 00007ffa`2aae0e82 SDL2!RunThread+0x12 [C:\Users\camer\SDL\src\thread\windows\SDL_systhread.c @ 83]
// 0b 0000004e`496ffe40 00007ffa`2d627bd4 ucrtbase!thread_start<unsigned int (__cdecl*)(void *),1>+0x42
// 0c 0000004e`496ffe70 00007ffa`2da4ce51 kernel32!BaseThreadInitThunk+0x14
// 0d 0000004e`496ffea0 00000000`00000000 ntdll!RtlUserThreadStart+0x21
//
L"nvinit.dll",
L"nvinitx.dll",
// In some unknown circumstances, RTSS tries to hook in the middle of an instruction, leaving garbage
// code inside d3d9.dll that causes a crash when executed:
//
// 0:000> u
// d3d9!D3D9GetCurrentOwnershipMode+0x5d:
// 00007ff8`95b95861 9b wait
// 00007ff8`95b95862 a7 cmps dword ptr [rsi],dword ptr [rdi] <--- crash happens here
// 00007ff8`95b95863 ff ???
// 00007ff8`95b95864 bfe8ca8a00 mov edi,8ACAE8h
// 00007ff8`95b95869 00eb add bl,ch
// 00007ff8`95b9586b f1 ???
// 00007ff8`95b9586c b808000000 mov eax,8
// 00007ff8`95b95871 ebe6 jmp d3d9!D3D9GetCurrentOwnershipMode+0x55 (00007ff8`95b95859)
//
// Disassembling starting at the exact address of the attempted hook yields the intended jmp instruction
//
// 0:000> u d3d9!D3D9GetCurrentOwnershipMode+0x5c:
// 00007ff8`95b95860 e99ba7ffbf jmp 00007ff8`55b90000
//
// Since the RTSS OSD doesn't even work with DXVA2, we'll just block the hooks entirely.
L"RTSSHooks.dll",
L"RTSSHooks64.dll",
};
};
LoadLibraryAFunc AntiHookingProtection::s_RealLoadLibraryA;
LoadLibraryWFunc AntiHookingProtection::s_RealLoadLibraryW;
LoadLibraryExAFunc AntiHookingProtection::s_RealLoadLibraryExA;
LoadLibraryExWFunc AntiHookingProtection::s_RealLoadLibraryExW;
AH_EXPORT void AntiHookingDummyImport() {}
extern "C"
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
if (DetourIsHelperProcess()) {
return TRUE;
}
switch (fdwReason)
{
case DLL_PROCESS_ATTACH:
DetourRestoreAfterWith();
AntiHookingProtection::enable();
DisableThreadLibraryCalls(hinstDLL);
break;
case DLL_PROCESS_DETACH:
// Ignore DLL_PROCESS_DETACH on process exit. No need to waste time
// unhooking everything if the whole process is being destroyed.
if (lpvReserved == NULL) {
AntiHookingProtection::disable();
}
break;
}
return TRUE;
};
-10
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@@ -1,10 +0,0 @@
#pragma once
#ifdef ANTIHOOKING_LIBRARY
#define AH_EXPORT extern "C" __declspec(dllexport)
#else
#define AH_EXPORT extern "C" __declspec(dllimport)
#endif
AH_EXPORT void AntiHookingDummyImport();
+128
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@@ -0,0 +1,128 @@
#!/bin/bash
set -e
source config.sh
# Number of CPUs (for make -j)
NCPU=`sysctl -n hw.ncpu`
if test x$NJOB = x; then
NJOB=$NCPU
fi
PLATFORMBASE=$(xcode-select -print-path)"/Platforms"
SCRIPT_DIR=$( (cd -P $(dirname $0) && pwd) )
DIST_DIR_BASE=${DIST_DIR_BASE:="$SCRIPT_DIR/dist"}
if [ ! -d opus ]
then
echo "opus source directory does not exist, run sync.sh"
fi
# PATH=${SCRIPT_DIR}/gas-preprocessor/:$PATH
for ARCH in $ARCHS
do
OPUS_DIR=opus-$ARCH
if [ ! -d $OPUS_DIR ]
then
echo "Directory $OPUS_DIR does not exist, run sync.sh"
exit 1
fi
echo "Compiling source for $ARCH in directory $OPUS_DIR"
cd $OPUS_DIR
DIST_DIR=$DIST_DIR_BASE-$ARCH
mkdir -p $DIST_DIR
CFLAGS_ARCH=$ARCH
case $ARCH in
armv7)
EXTRA_FLAGS="--with-pic --enable-fixed-point"
EXTRA_CFLAGS="-mcpu=cortex-a8 -mfpu=neon"
PLATFORM="${PLATFORMBASE}/iPhoneOS.platform"
IOSSDK=iPhoneOS${IOSSDK_VER}
;;
armv7s)
EXTRA_FLAGS="--with-pic --enable-fixed-point"
EXTRA_CFLAGS="-mcpu=cortex-a9 -mfpu=neon -miphoneos-version-min=6.0"
PLATFORM="${PLATFORMBASE}/iPhoneOS.platform"
IOSSDK=iPhoneOS${IOSSDK_VER}
;;
aarch64)
CFLAGS_ARCH="arm64"
EXTRA_FLAGS="--with-pic --enable-fixed-point"
EXTRA_CFLAGS="-miphoneos-version-min=7.1"
PLATFORM="${PLATFORMBASE}/iPhoneOS.platform"
IOSSDK=iPhoneOS${IOSSDK_VER}
;;
x86_64)
EXTRA_FLAGS="--with-pic"
EXTRA_CFLAGS="-miphoneos-version-min=7.1"
PLATFORM="${PLATFORMBASE}/iPhoneSimulator.platform"
IOSSDK=iPhoneSimulator${IOSSDK_VER}
;;
i386)
EXTRA_FLAGS="--with-pic"
EXTRA_CFLAGS="-miphoneos-version-min=7.1"
PLATFORM="${PLATFORMBASE}/iPhoneSimulator.platform"
IOSSDK=iPhoneSimulator${IOSSDK_VER}
;;
*)
echo "Unsupported architecture ${ARCH}"
exit 1
;;
esac
echo "Configuring opus for $ARCH..."
./autogen.sh
CFLAGS="-g -O2 -pipe -arch ${CFLAGS_ARCH} \
-isysroot ${PLATFORM}/Developer/SDKs/${IOSSDK}.sdk \
-I${PLATFORM}/Developer/SDKs/${IOSSDK}.sdk/usr/include \
${EXTRA_CFLAGS}"
LDFLAGS="-arch ${CFLAGS_ARCH} \
-isysroot ${PLATFORM}/Developer/SDKs/${IOSSDK}.sdk \
-L${PLATFORM}/Developer/SDKs/${IOSSDK}.sdk/usr/lib"
export CFLAGS
export LDFLAGS
export CXXCPP="/usr/bin/cpp"
export CPP="$CXXCPP"
export CXX="/usr/bin/gcc"
export CC="/usr/bin/gcc"
export LD="/usr/bin/ld"
export AR="/usr/bin/ar"
export AS="/usr/bin/ls"
export NM="/usr/bin/nm"
export RANLIB="/usr/bin/ranlib"
export STRIP="/usr/bin/strip"
./configure \
--prefix=$DIST_DIR \
--host=${ARCH}-apple-darwin \
--with-sysroot=${PLATFORM}/Developer/SDKs/${IOSSDK}.sdk \
--enable-static=yes \
--enable-shared=no \
--disable-doc \
${EXTRA_FLAGS}
echo "Installing opus for $ARCH..."
make clean
make -j$NJOB V=1
make install
cd $SCRIPT_DIR
if [ -d $DIST_DIR/bin ]
then
rm -rf $DIST_DIR/bin
fi
if [ -d $DIST_DIR/share ]
then
rm -rf $DIST_DIR/share
fi
done
+51
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@@ -0,0 +1,51 @@
#!/bin/bash
set -e
source config.sh
for ARCH in $ARCHS
do
if [ -d dist-$ARCH ]
then
MAIN_ARCH=$ARCH
fi
done
if [ -z "$MAIN_ARCH" ]
then
echo "Please compile an architecture"
exit 1
fi
OUTPUT_DIR="dist-uarch"
rm -rf $OUTPUT_DIR
mkdir -p $OUTPUT_DIR/lib $OUTPUT_DIR/include
for LIB in dist-$MAIN_ARCH/lib/*.a
do
LIB=`basename $LIB`
LIPO_CREATE=""
for ARCH in $ARCHS
do
LIPO_ARCH=$ARCH
if [ "$ARCH" = "aarch64" ];
then
LIPO_ARCH="arm64"
fi
if [ -d dist-$ARCH ]
then
LIPO_CREATE="$LIPO_CREATE-arch $LIPO_ARCH dist-$ARCH/lib/$LIB "
fi
done
OUTPUT="$OUTPUT_DIR/lib/$LIB"
echo "Creating: $OUTPUT"
xcrun -sdk iphoneos lipo -create $LIPO_CREATE -output $OUTPUT
xcrun -sdk iphoneos lipo -info $OUTPUT
done
echo "Copying headers from dist-$MAIN_ARCH..."
cp -R dist-$MAIN_ARCH/include/* $OUTPUT_DIR/include
+36
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@@ -0,0 +1,36 @@
#!/bin/bash
OPUS_DIR="opus"
IOSSDK_VER=8.1
ARCHS="armv7 armv7s aarch64 i386 x86_64"
remove_arch() {
OLD_ARCHS="$ARCHS"
NEW_ARCHS=""
REMOVAL="$1"
for ARCH in $OLD_ARCHS; do
if [ "$ARCH" != "$REMOVAL" ] ; then
NEW_ARCHS="$NEW_ARCHS $ARCH"
fi
done
ARCHS=$NEW_ARCHS
}
# armv7s is only supported in iOS 6.0+
CHECK=`echo $IOSSDK_VER '>= 6.0' | bc -l`
if [ "$CHECK" = "0" ] ; then
remove_arch "armv7s"
fi
# armv6 is not supported any more since iOS 6.0
CHECK=`echo $IOSSDK_VER '< 6.0' | bc -l`
if [ "$CHECK" = "0" ] ; then
remove_arch "armv6"
fi
echo 'Architectures to build:' $ARCHS
+21
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@@ -0,0 +1,21 @@
#!/bin/sh
set -e
source config.sh
SCRIPT_DIR=$( (cd -P $(dirname $0) && pwd) )
DIST_DIR_BASE=${DIST_DIR_BASE:="$SCRIPT_DIR/dist"}
git submodule update --init opus
cd opus
git checkout master
git pull origin master
cd ..
for ARCH in $ARCHS
do
OPUS_DIR=opus-$ARCH
echo "Syncing source for $ARCH to directory $OPUS_DIR"
rsync opus/ $OPUS_DIR/ --exclude '.*' -a --delete
done
+104
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#!/bin/bash
SYSROOT_iPHONE="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk"
SYSROOT_SIMULATOR="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk"
CC_IPHONE="xcrun -sdk iphoneos clang"
CC_SIMULATOR="xcrun -sdk iphonesimulator clang"
function build_one {
./configure \
--prefix=$PREFIX \
--disable-ffmpeg \
--disable-ffplay \
--disable-ffprobe \
--disable-ffserver \
--disable-armv5te \
--disable-armv6 \
--disable-doc \
--disable-everything \
--disable-debug \
--enable-decoder=h264 \
--enable-avresample \
--enable-cross-compile \
--sysroot=$SYSROOT \
--target-os=darwin \
--cc="$CC" \
--extra-cflags="$CFLAGS" \
--extra-ldflags="$LDFLAGS" \
--enable-pic \
$ADDI_FLAGS
make clean && make -j4 && make install
}
# armv7
function build_armv7 {
PREFIX="armv7"
SYSROOT=$SYSROOT_iPHONE
CC=$CC_IPHONE
CFLAGS="-arch armv7 -mfpu=neon -miphoneos-version-min=7.1 -fpic"
LDFLAGS="-arch armv7 -isysroot $SYSROOT_iPHONE -miphoneos-version-min=7.1"
ADDI_FLAGS="--arch=arm --cpu=cortex-a9"
build_one
}
# armv7s
function build_armv7s {
PREFIX="armv7s"
SYSROOT=$SYSROOT_iPHONE
CC=$CC_IPHONE
CFLAGS="-arch armv7s -mfpu=neon -miphoneos-version-min=7.1"
LDFLAGS="-arch armv7s -isysroot $SYSROOT_iPHONE -miphoneos-version-min=7.1"
ADDI_FLAGS="--arch=arm --cpu=cortex-a9"
build_one
}
# i386
function build_i386 {
PREFIX="i386"
SYSROOT=$SYSROOT_SIMULATOR
CC=$CC_SIMULATOR
CFLAGS="-arch i386"
LDFLAGS="-arch i386 -isysroot $SYSROOT_SIMULATOR -mios-simulator-version-min=7.1"
ADDI_FLAGS="--arch=i386 --cpu=i386 --disable-asm"
build_one
}
# create fat library
function build_universal {
cd armv7/lib
for file in *.a
do
cd ../..
xcrun -sdk iphoneos lipo -output universal/lib/$file -create \
-arch armv7 armv7/lib/$file \
-arch armv7s armv7s/lib/$file \
-arch i386 i386/lib/$file
echo "Universal $file created."
cd -
done
cd ../..
}
echo "FFmpeg directory?"
read SOURCE
cd $SOURCE
if [ "$1" = "clean" ]
then
rm -r armv7 armv7s i386 universal
make clean
exit 0
fi
mkdir armv7
mkdir armv7s
mkdir i386
mkdir -p universal/lib
build_armv7
build_armv7s
build_i386
build_universal
echo "Ouput files in $SOURCE/armv7 $SOURCE/armv7s $SOURCE/i386 $SOURCE/universal"
+124
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#!/bin/bash
# Yay shell scripting! This script builds a static version of
# OpenSSL ${OPENSSL_VERSION} for iOS 7.0 that contains code for
# armv6, armv7, arm7s and i386.
#set -x
# Setup paths to stuff we need
OPENSSL_VERSION="1.0.1h"
DEVELOPER="/Applications/Xcode.app/Contents/Developer"
SDK_VERSION="7.1"
MIN_VERSION="7.1"
IPHONEOS_PLATFORM="${DEVELOPER}/Platforms/iPhoneOS.platform"
IPHONEOS_SDK="${IPHONEOS_PLATFORM}/Developer/SDKs/iPhoneOS.sdk"
IPHONEOS_GCC="/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang"
IPHONESIMULATOR_PLATFORM="${DEVELOPER}/Platforms/iPhoneSimulator.platform"
IPHONESIMULATOR_SDK="${IPHONESIMULATOR_PLATFORM}/Developer/SDKs/iPhoneSimulator.sdk"
IPHONESIMULATOR_GCC="/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang"
# Make sure things actually exist
if [ ! -d "$IPHONEOS_PLATFORM" ]; then
echo "Cannot find $IPHONEOS_PLATFORM"
exit 1
fi
if [ ! -d "$IPHONEOS_SDK" ]; then
echo "Cannot find $IPHONEOS_SDK"
exit 1
fi
if [ ! -x "$IPHONEOS_GCC" ]; then
echo "Cannot find $IPHONEOS_GCC"
exit 1
fi
if [ ! -d "$IPHONESIMULATOR_PLATFORM" ]; then
echo "Cannot find $IPHONESIMULATOR_PLATFORM"
exit 1
fi
if [ ! -d "$IPHONESIMULATOR_SDK" ]; then
echo "Cannot find $IPHONESIMULATOR_SDK"
exit 1
fi
if [ ! -x "$IPHONESIMULATOR_GCC" ]; then
echo "Cannot find $IPHONESIMULATOR_GCC"
exit 1
fi
# Clean up whatever was left from our previous build
rm -rf include lib
rm -rf /tmp/openssl-${OPENSSL_VERSION}-*
rm -rf /tmp/openssl-${OPENSSL_VERSION}-*.*-log
build()
{
TARGET=$1
ARCH=$2
GCC=$3
SDK=$4
EXTRA=$5
rm -rf "openssl-${OPENSSL_VERSION}"
tar xfz "openssl-${OPENSSL_VERSION}.tar.gz"
pushd .
cd "openssl-${OPENSSL_VERSION}"
./Configure ${TARGET} --openssldir="/tmp/openssl-${OPENSSL_VERSION}-${ARCH}" ${EXTRA} &> "/tmp/openssl-${OPENSSL_VERSION}-${ARCH}.log"
perl -i -pe 's|static volatile sig_atomic_t intr_signal|static volatile int intr_signal|' crypto/ui/ui_openssl.c
perl -i -pe "s|^CC= gcc|CC= ${GCC} -arch ${ARCH} -miphoneos-version-min=${MIN_VERSION}|g" Makefile
perl -i -pe "s|^CFLAG= (.*)|CFLAG= -isysroot ${SDK} \$1|g" Makefile
make &> "/tmp/openssl-${OPENSSL_VERSION}-${ARCH}.build-log"
make install &> "/tmp/openssl-${OPENSSL_VERSION}-${ARCH}.install-log"
popd
rm -rf "openssl-${OPENSSL_VERSION}"
}
mkdir openssl
cd openssl
if [ ! -e ${OPENSSL_VERSION}.tar.gz ]; then
echo "Downloading ${OPENSSL_VERSION}.tar.gz"
curl -O http://www.openssl.org/source/openssl-${OPENSSL_VERSION}.tar.gz
else
echo "Using ${OPENSSL_VERSION}.tar.gz"
fi
build "BSD-generic32" "armv7" "${IPHONEOS_GCC}" "${IPHONEOS_SDK}" ""
build "BSD-generic32" "armv7s" "${IPHONEOS_GCC}" "${IPHONEOS_SDK}" ""
build "BSD-generic64" "arm64" "${IPHONEOS_GCC}" "${IPHONEOS_SDK}" ""
build "BSD-generic32" "i386" "${IPHONESIMULATOR_GCC}" "${IPHONESIMULATOR_SDK}" ""
build "BSD-generic64" "x86_64" "${IPHONESIMULATOR_GCC}" "${IPHONESIMULATOR_SDK}" "-DOPENSSL_NO_ASM"
#
mkdir include
cp -r /tmp/openssl-${OPENSSL_VERSION}-i386/include/openssl include/
mkdir lib
lipo \
"/tmp/openssl-${OPENSSL_VERSION}-armv7/lib/libcrypto.a" \
"/tmp/openssl-${OPENSSL_VERSION}-armv7s/lib/libcrypto.a" \
"/tmp/openssl-${OPENSSL_VERSION}-arm64/lib/libcrypto.a" \
"/tmp/openssl-${OPENSSL_VERSION}-i386/lib/libcrypto.a" \
"/tmp/openssl-${OPENSSL_VERSION}-x86_64/lib/libcrypto.a" \
-create -output lib/libcrypto.a
lipo \
"/tmp/openssl-${OPENSSL_VERSION}-armv7/lib/libssl.a" \
"/tmp/openssl-${OPENSSL_VERSION}-armv7s/lib/libssl.a" \
"/tmp/openssl-${OPENSSL_VERSION}-arm64/lib/libssl.a" \
"/tmp/openssl-${OPENSSL_VERSION}-i386/lib/libssl.a" \
"/tmp/openssl-${OPENSSL_VERSION}-x86_64/lib/libssl.a" \
-create -output lib/libssl.a
rm -rf "/tmp/openssl-${OPENSSL_VERSION}-*"
rm -rf "/tmp/openssl-${OPENSSL_VERSION}-*.*-log"
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-674
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@@ -1,674 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
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GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
{one line to give the program's name and a brief idea of what it does.}
Copyright (C) {year} {name of author}
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
{project} Copyright (C) {year} {fullname}
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
+45
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.XIB" version="3.0" toolsVersion="6250" systemVersion="14A388a" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="6244"/>
</dependencies>
<objects>
<placeholder placeholderIdentifier="IBFilesOwner" id="-1" userLabel="File's Owner"/>
<placeholder placeholderIdentifier="IBFirstResponder" id="-2" customClass="UIResponder"/>
<view contentMode="scaleToFill" id="iN0-l3-epB">
<rect key="frame" x="0.0" y="0.0" width="480" height="480"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text=" Copyright (c) 2014 Limelight Stream. All rights reserved." textAlignment="center" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" minimumFontSize="9" translatesAutoresizingMaskIntoConstraints="NO" id="8ie-xW-0ye">
<rect key="frame" x="22" y="439" width="437" height="21"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<color key="textColor" red="0.6705882352941176" green="0.83137254901960789" blue="0.086274509803921567" alpha="1" colorSpace="calibratedRGB"/>
<nil key="highlightedColor"/>
<variation key="widthClass=compact">
<fontDescription key="fontDescription" type="system" pointSize="11"/>
</variation>
</label>
<imageView userInteractionEnabled="NO" contentMode="scaleAspectFit" horizontalHuggingPriority="251" verticalHuggingPriority="251" image="store_icon_1024x1024" translatesAutoresizingMaskIntoConstraints="NO" id="tIx-KE-YER">
<rect key="frame" x="127" y="126" width="227" height="227"/>
<constraints>
<constraint firstAttribute="width" constant="227" id="EI7-Sf-3cH"/>
<constraint firstAttribute="height" constant="227" id="b0G-y9-aP0"/>
</constraints>
</imageView>
</subviews>
<color key="backgroundColor" red="0.0" green="0.0" blue="0.0" alpha="1" colorSpace="calibratedRGB"/>
<constraints>
<constraint firstItem="tIx-KE-YER" firstAttribute="centerX" secondItem="8ie-xW-0ye" secondAttribute="centerX" id="GN9-Xb-RLD"/>
<constraint firstAttribute="bottom" secondItem="8ie-xW-0ye" secondAttribute="bottom" constant="20" id="Gnz-uJ-CDw"/>
<constraint firstAttribute="centerX" secondItem="8ie-xW-0ye" secondAttribute="centerX" id="ZEH-qu-HZ9"/>
<constraint firstAttribute="centerY" secondItem="tIx-KE-YER" secondAttribute="centerY" constant="0.5" id="trN-ZP-0Hg"/>
</constraints>
<nil key="simulatedStatusBarMetrics"/>
<freeformSimulatedSizeMetrics key="simulatedDestinationMetrics"/>
<point key="canvasLocation" x="404" y="445"/>
</view>
</objects>
<resources>
<image name="store_icon_1024x1024" width="1024" height="1024"/>
</resources>
</document>
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "self:Limelight.xcodeproj">
</FileRef>
</Workspace>
@@ -0,0 +1,53 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDESourceControlProjectFavoriteDictionaryKey</key>
<false/>
<key>IDESourceControlProjectIdentifier</key>
<string>054A62F3-1197-45FB-A607-EA7922396E24</string>
<key>IDESourceControlProjectName</key>
<string>Limelight</string>
<key>IDESourceControlProjectOriginsDictionary</key>
<dict>
<key>A4B0849259F9566B0CBA84A6D3D4A0F895C03123</key>
<string>github.com:limelight-stream/limelight-ios.git</string>
<key>EB99D631D5149240E91F8D168F0F298D7A5BAA89</key>
<string>github.com:limelight-stream/limelight-common-c.git</string>
</dict>
<key>IDESourceControlProjectPath</key>
<string>Limelight.xcodeproj</string>
<key>IDESourceControlProjectRelativeInstallPathDictionary</key>
<dict>
<key>A4B0849259F9566B0CBA84A6D3D4A0F895C03123</key>
<string>../..</string>
<key>EB99D631D5149240E91F8D168F0F298D7A5BAA89</key>
<string>../../limelight-common-c</string>
</dict>
<key>IDESourceControlProjectURL</key>
<string>github.com:limelight-stream/limelight-ios.git</string>
<key>IDESourceControlProjectVersion</key>
<integer>111</integer>
<key>IDESourceControlProjectWCCIdentifier</key>
<string>A4B0849259F9566B0CBA84A6D3D4A0F895C03123</string>
<key>IDESourceControlProjectWCConfigurations</key>
<array>
<dict>
<key>IDESourceControlRepositoryExtensionIdentifierKey</key>
<string>public.vcs.git</string>
<key>IDESourceControlWCCIdentifierKey</key>
<string>EB99D631D5149240E91F8D168F0F298D7A5BAA89</string>
<key>IDESourceControlWCCName</key>
<string>limelight-common-c</string>
</dict>
<dict>
<key>IDESourceControlRepositoryExtensionIdentifierKey</key>
<string>public.vcs.git</string>
<key>IDESourceControlWCCIdentifierKey</key>
<string>A4B0849259F9566B0CBA84A6D3D4A0F895C03123</string>
<key>IDESourceControlWCCName</key>
<string>limelight-ios</string>
</dict>
</array>
</dict>
</plist>
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//
// App.h
// Limelight
//
// Created by Diego Waxemberg on 10/22/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import <Foundation/Foundation.h>
@interface App : NSObject
@property NSString* appId;
@property NSString* appName;
@property UIImage* appImage;
@end
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//
// App.m
// Limelight
//
// Created by Diego Waxemberg on 10/22/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import "App.h"
#import "HttpManager.h"
@implementation App
@synthesize appId, appName, appImage;
@end
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//
// AppDelegate.h
// Limelight-iOS
//
// Created by Diego Waxemberg on 1/17/14.
// Copyright (c) 2014 Diego Waxemberg. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface AppDelegate : UIResponder <UIApplicationDelegate>
@property (strong, nonatomic) UIWindow *window;
@property (readonly, strong, nonatomic) NSManagedObjectContext *managedObjectContext;
@property (readonly, strong, nonatomic) NSManagedObjectModel *managedObjectModel;
@property (readonly, strong, nonatomic) NSPersistentStoreCoordinator *persistentStoreCoordinator;
- (void)saveContext;
- (NSURL *)applicationDocumentsDirectory;
- (NSURL*) getStoreURL;
@end
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//
// AppDelegate.m
// Limelight-iOS
//
// Created by Diego Waxemberg on 1/17/14.
// Copyright (c) 2014 Diego Waxemberg. All rights reserved.
//
#import "AppDelegate.h"
@implementation AppDelegate
@synthesize managedObjectContext = _managedObjectContext;
@synthesize managedObjectModel = _managedObjectModel;
@synthesize persistentStoreCoordinator = _persistentStoreCoordinator;
static NSOperationQueue* mainQueue;
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
return YES;
}
- (void)applicationWillResignActive:(UIApplication *)application
{
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
- (void)applicationDidEnterBackground:(UIApplication *)application
{
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
- (void)applicationWillEnterForeground:(UIApplication *)application
{
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
- (void)applicationDidBecomeActive:(UIApplication *)application
{
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
- (void)applicationWillTerminate:(UIApplication *)application
{
// Saves changes in the application's managed object context before the application terminates.
[self saveContext];
}
- (void)saveContext
{
NSError *error = nil;
NSManagedObjectContext *managedObjectContext = self.managedObjectContext;
if (managedObjectContext != nil) {
if ([managedObjectContext hasChanges] && ![managedObjectContext save:&error]) {
// Replace this implementation with code to handle the error appropriately.
// abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
NSLog(@"Unresolved error %@, %@", error, [error userInfo]);
abort();
}
}
}
#pragma mark - Core Data stack
// Returns the managed object context for the application.
// If the context doesn't already exist, it is created and bound to the persistent store coordinator for the application.
- (NSManagedObjectContext *)managedObjectContext
{
if (_managedObjectContext != nil) {
return _managedObjectContext;
}
NSPersistentStoreCoordinator *coordinator = [self persistentStoreCoordinator];
if (coordinator != nil) {
_managedObjectContext = [[NSManagedObjectContext alloc] init];
[_managedObjectContext setPersistentStoreCoordinator:coordinator];
}
return _managedObjectContext;
}
// Returns the managed object model for the application.
// If the model doesn't already exist, it is created from the application's model.
- (NSManagedObjectModel *)managedObjectModel
{
if (_managedObjectModel != nil) {
return _managedObjectModel;
}
_managedObjectModel = [NSManagedObjectModel mergedModelFromBundles:nil];
return _managedObjectModel;
}
// Returns the persistent store coordinator for the application.
// If the coordinator doesn't already exist, it is created and the application's store added to it.
- (NSPersistentStoreCoordinator *)persistentStoreCoordinator
{
if (_persistentStoreCoordinator != nil) {
return _persistentStoreCoordinator;
}
NSURL *storeURL = [self getStoreURL];
NSError *error = nil;
_persistentStoreCoordinator = [[NSPersistentStoreCoordinator alloc] initWithManagedObjectModel:[self managedObjectModel]];
if (![_persistentStoreCoordinator addPersistentStoreWithType:NSSQLiteStoreType configuration:nil URL:storeURL options:nil error:&error]) {
/*
Replace this implementation with code to handle the error appropriately.
abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
Typical reasons for an error here include:
* The persistent store is not accessible;
* The schema for the persistent store is incompatible with current managed object model.
Check the error message to determine what the actual problem was.
If the persistent store is not accessible, there is typically something wrong with the file path. Often, a file URL is pointing into the application's resources directory instead of a writeable directory.
If you encounter schema incompatibility errors during development, you can reduce their frequency by:
* Simply deleting the existing store:
[[NSFileManager defaultManager] removeItemAtURL:storeURL error:nil]
* Performing automatic lightweight migration by passing the following dictionary as the options parameter:
@{NSMigratePersistentStoresAutomaticallyOption:@YES, NSInferMappingModelAutomaticallyOption:@YES}
Lightweight migration will only work for a limited set of schema changes; consult "Core Data Model Versioning and Data Migration Programming Guide" for details.
*/
NSLog(@"Unresolved error %@, %@", error, [error userInfo]);
abort();
}
return _persistentStoreCoordinator;
}
#pragma mark - Application's Documents directory
// Returns the URL to the application's Documents directory.
- (NSURL *)applicationDocumentsDirectory
{
return [[[NSFileManager defaultManager] URLsForDirectory:NSDocumentDirectory inDomains:NSUserDomainMask] lastObject];
}
- (NSURL*) getStoreURL {
return [[self applicationDocumentsDirectory] URLByAppendingPathComponent:@"Limelight_iOS.sqlite"];
}
@end
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//
// CryptoManager.h
// Limelight
//
// Created by Diego Waxemberg on 10/14/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import <Foundation/Foundation.h>
@interface CryptoManager : NSObject
+ (void) generateKeyPairUsingSSl;
+ (NSString*) getUniqueID;
+ (NSData*) readCertFromFile;
+ (NSData*) readKeyFromFile;
+ (NSData*) readP12FromFile;
+ (NSData*) getSignatureFromCert:(NSData*)cert;
- (NSData*) createAESKeyFromSalt:(NSData*)saltedPIN;
- (NSData*) SHA1HashData:(NSData*)data;
- (NSData*) aesEncrypt:(NSData*)data withKey:(NSData*)key;
- (NSData*) aesDecrypt:(NSData*)data withKey:(NSData*)key;
- (bool) verifySignature:(NSData *)data withSignature:(NSData*)signature andCert:(NSData*)cert;
- (NSData*) signData:(NSData*)data withKey:(NSData*)key;
@end
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//
// CryptoManager.m
// Limelight
//
// Created by Diego Waxemberg on 10/14/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import "CryptoManager.h"
#import "mkcert.h"
#import <AdSupport/ASIdentifierManager.h>
#include <openssl/aes.h>
#include <openssl/sha.h>
#include <openssl/x509.h>
#include <openssl/pem.h>
#include <openssl/evp.h>
@implementation CryptoManager
static const int SHA1_DIGEST_LENGTH = 20;
static NSData* key = nil;
static NSData* cert = nil;
static NSData* p12 = nil;
- (NSData*) createAESKeyFromSalt:(NSData*)saltedPIN {
return [[self SHA1HashData:saltedPIN] subdataWithRange:NSMakeRange(0, 16)];
}
- (NSData*) SHA1HashData:(NSData*)data {
unsigned char sha1[SHA1_DIGEST_LENGTH];
SHA1([data bytes], [data length], sha1);
NSData* bytes = [NSData dataWithBytes:sha1 length:20];
return bytes;
}
- (NSData*) aesEncrypt:(NSData*)data withKey:(NSData*)key {
AES_KEY aesKey;
AES_set_encrypt_key([key bytes], 128, &aesKey);
int size = [self getEncryptSize:data];
unsigned char* buffer = malloc(size);
unsigned char* blockRoundedBuffer = calloc(1, size);
memcpy(blockRoundedBuffer, [data bytes], [data length]);
// AES_encrypt only encrypts the first 16 bytes so iterate the entire buffer
int blockOffset = 0;
while (blockOffset < size) {
AES_encrypt(blockRoundedBuffer + blockOffset, buffer + blockOffset, &aesKey);
blockOffset += 16;
}
NSData* encryptedData = [NSData dataWithBytes:buffer length:size];
free(buffer);
free(blockRoundedBuffer);
return encryptedData;
}
- (NSData*) aesDecrypt:(NSData*)data withKey:(NSData*)key {
AES_KEY aesKey;
AES_set_decrypt_key([key bytes], 128, &aesKey);
unsigned char* buffer = malloc([data length]);
// AES_decrypt only decrypts the first 16 bytes so iterate the entire buffer
int blockOffset = 0;
while (blockOffset < [data length]) {
AES_decrypt([data bytes] + blockOffset, buffer + blockOffset, &aesKey);
blockOffset += 16;
}
NSData* decryptedData = [NSData dataWithBytes:buffer length:[data length]];
free(buffer);
return decryptedData;
}
- (int) getEncryptSize:(NSData*)data {
// the size is the length of the data ceiling to the nearest 16 bytes
return (((int)[data length] + 15) / 16) * 16;
}
- (bool) verifySignature:(NSData *)data withSignature:(NSData*)signature andCert:(NSData*)cert {
const char* buffer = [cert bytes];
X509* x509;
BIO* bio = BIO_new(BIO_s_mem());
BIO_puts(bio, buffer);
x509 = PEM_read_bio_X509(bio, NULL, NULL, NULL);
BIO_free(bio);
if (!x509) {
fprintf(stderr, "unable to parse certificate in memory\n");
return NULL;
}
EVP_PKEY* pubKey = X509_get_pubkey(x509);
EVP_MD_CTX *mdctx = NULL;
mdctx = EVP_MD_CTX_create();
EVP_DigestVerifyInit(mdctx, NULL, EVP_sha256(), NULL, pubKey);
EVP_DigestVerifyUpdate(mdctx, [data bytes], [data length]);
int result = EVP_DigestVerifyFinal(mdctx, (unsigned char*)[signature bytes], [signature length]);
X509_free(x509);
EVP_PKEY_free(pubKey);
EVP_MD_CTX_destroy(mdctx);
return result > 0;
}
- (NSData *)signData:(NSData *)data withKey:(NSData *)key {
const char* buffer = [key bytes];
BIO* bio = BIO_new(BIO_s_mem());
BIO_puts(bio, buffer);
EVP_PKEY* pkey;
pkey = PEM_read_bio_PrivateKey(bio, NULL, NULL, NULL);
BIO_free(bio);
if (!pkey) {
fprintf(stderr, "unable to parse private key in memory\n");
return NULL;
}
EVP_MD_CTX *mdctx = NULL;
mdctx = EVP_MD_CTX_create();
EVP_DigestSignInit(mdctx, NULL, EVP_sha256(), NULL, pkey);
EVP_DigestSignUpdate(mdctx, [data bytes], [data length]);
size_t slen;
EVP_DigestSignFinal(mdctx, NULL, &slen);
unsigned char* signature = malloc(slen);
int result = EVP_DigestSignFinal(mdctx, signature, &slen);
EVP_PKEY_free(pkey);
EVP_MD_CTX_destroy(mdctx);
if (result <= 0) {
free(signature);
return NULL;
}
NSData* signedData = [NSData dataWithBytes:signature length:slen];
free(signature);
return signedData;
}
// TODO: these three methods are almost identical, fix the copy-pasta
+ (NSData*) readCertFromFile {
if (cert == nil) {
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *certFile = [documentsDirectory stringByAppendingPathComponent:@"client.crt"];
cert = [NSData dataWithContentsOfFile:certFile];
}
return cert;
}
+ (NSData*) readP12FromFile {
if (p12 == nil) {
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *p12File = [documentsDirectory stringByAppendingPathComponent:@"client.p12"];
p12 = [NSData dataWithContentsOfFile:p12File];
}
return p12;
}
+ (NSData*) readKeyFromFile {
if (key == nil) {
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *keyFile = [documentsDirectory stringByAppendingPathComponent:@"client.key"];
key = [NSData dataWithContentsOfFile:keyFile];
}
return key;
}
+ (bool) keyPairExists {
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *keyFile = [documentsDirectory stringByAppendingPathComponent:@"client.key"];
NSString *p12File = [documentsDirectory stringByAppendingPathComponent:@"client.p12"];
NSString *certFile = [documentsDirectory stringByAppendingPathComponent:@"client.crt"];
bool keyFileExists = [[NSFileManager defaultManager] fileExistsAtPath:keyFile];
bool p12FileExists = [[NSFileManager defaultManager] fileExistsAtPath:p12File];
bool certFileExists = [[NSFileManager defaultManager] fileExistsAtPath:certFile];
return keyFileExists && p12FileExists && certFileExists;
}
+ (NSData *)getSignatureFromCert:(NSData *)cert {
const char* buffer = [cert bytes];
X509* x509;
BIO* bio = BIO_new(BIO_s_mem());
BIO_puts(bio, buffer);
x509 = PEM_read_bio_X509(bio, NULL, NULL, NULL);
if (!x509) {
fprintf(stderr, "unable to parse certificate in memory\n");
return NULL;
}
return [NSData dataWithBytes:x509->signature->data length:x509->signature->length];
}
+ (void) generateKeyPairUsingSSl {
if (![CryptoManager keyPairExists]) {
NSLog(@"Generating Certificate... ");
CertKeyPair certKeyPair = generateCertKeyPair();
NSArray* paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString* documentsDirectory = [paths objectAtIndex:0];
NSString* certFile = [documentsDirectory stringByAppendingPathComponent:@"client.crt"];
NSString* keyPairFile = [documentsDirectory stringByAppendingPathComponent:@"client.key"];
NSString* p12File = [documentsDirectory stringByAppendingPathComponent:@"client.p12"];
//NSLog(@"Writing cert and key to: \n%@\n%@", certFile, keyPairFile);
saveCertKeyPair([certFile UTF8String], [p12File UTF8String], [keyPairFile UTF8String], certKeyPair);
freeCertKeyPair(certKeyPair);
}
}
+ (NSString*) getUniqueID {
// generate a UUID
NSUUID* uuid = [ASIdentifierManager sharedManager].advertisingIdentifier;
NSString* idString = [NSString stringWithString:[uuid UUIDString]];
// we need a 16byte hex-string so we take the last 17 characters
// and remove the '-' to get a 16 character string
NSMutableString* uniqueId = [NSMutableString stringWithString:[idString substringFromIndex:19]];
[uniqueId deleteCharactersInRange:NSMakeRange(4, 1)];
//NSLog(@"Unique ID: %@", uniqueId);
return [NSString stringWithString:uniqueId];
}
@end
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#include "mkcert.h"
#include <stdio.h>
#include <stdlib.h>
#include <openssl/pem.h>
#include <openssl/conf.h>
#include <openssl/pkcs12.h>
#ifndef OPENSSL_NO_ENGINE
#include <openssl/engine.h>
#endif
static const int NUM_BITS = 2048;
static const int SERIAL = 0;
static const int NUM_YEARS = 10;
int mkcert(X509 **x509p, EVP_PKEY **pkeyp, int bits, int serial, int years);
int add_ext(X509 *cert, int nid, char *value);
struct CertKeyPair generateCertKeyPair() {
BIO *bio_err;
X509 *x509 = NULL;
EVP_PKEY *pkey = NULL;
PKCS12 *p12 = NULL;
CRYPTO_mem_ctrl(CRYPTO_MEM_CHECK_ON);
bio_err = BIO_new_fp(stderr, BIO_NOCLOSE);
SSLeay_add_all_algorithms();
ERR_load_crypto_strings();
mkcert(&x509, &pkey, NUM_BITS, SERIAL, NUM_YEARS);
p12 = PKCS12_create("limelight", "GameStream", pkey, x509, NULL, 0, 0, 0, 0, 0);
if (p12 == NULL) {
printf("Error generating a valid PKCS12 certificate.\n");
}
// Debug Print statements
//RSA_print_fp(stdout, pkey->pkey.rsa, 0);
//X509_print_fp(stdout, x509);
//PEM_write_PUBKEY(stdout, pkey);
//PEM_write_PrivateKey(stdout, pkey, NULL, NULL, 0, NULL, NULL);
//PEM_write_X509(stdout, x509);
#ifndef OPENSSL_NO_ENGINE
ENGINE_cleanup();
#endif
CRYPTO_cleanup_all_ex_data();
CRYPTO_mem_leaks(bio_err);
BIO_free(bio_err);
return (CertKeyPair){x509, pkey, p12};
}
void freeCertKeyPair(struct CertKeyPair certKeyPair) {
X509_free(certKeyPair.x509);
EVP_PKEY_free(certKeyPair.pkey);
PKCS12_free(certKeyPair.p12);
}
void saveCertKeyPair(const char* certFile, const char* p12File, const char* keyPairFile, CertKeyPair certKeyPair) {
FILE* certFilePtr = fopen(certFile, "w");
FILE* keyPairFilePtr = fopen(keyPairFile, "w");
FILE* p12FilePtr = fopen(p12File, "wb");
//TODO: error check
PEM_write_PrivateKey(keyPairFilePtr, certKeyPair.pkey, NULL, NULL, 0, NULL, NULL);
PEM_write_X509(certFilePtr, certKeyPair.x509);
i2d_PKCS12_fp(p12FilePtr, certKeyPair.p12);
fclose(p12FilePtr);
fclose(certFilePtr);
fclose(keyPairFilePtr);
}
int mkcert(X509 **x509p, EVP_PKEY **pkeyp, int bits, int serial, int years) {
X509 *x;
EVP_PKEY *pk;
RSA *rsa;
X509_NAME *name = NULL;
if (*pkeyp == NULL) {
if ((pk=EVP_PKEY_new()) == NULL) {
abort();
return(0);
}
} else {
pk = *pkeyp;
}
if (*x509p == NULL) {
if ((x = X509_new()) == NULL) {
goto err;
}
} else {
x = *x509p;
}
rsa = RSA_generate_key(bits, RSA_F4, NULL, NULL);
if (!EVP_PKEY_assign_RSA(pk, rsa)) {
abort();
goto err;
}
X509_set_version(x, 2);
ASN1_INTEGER_set(X509_get_serialNumber(x), serial);
X509_gmtime_adj(X509_get_notBefore(x), 0);
X509_gmtime_adj(X509_get_notAfter(x), (long)60*60*24*365*years);
X509_set_pubkey(x, pk);
name = X509_get_subject_name(x);
/* This function creates and adds the entry, working out the
* correct string type and performing checks on its length.
*/
X509_NAME_add_entry_by_txt(name,"CN", MBSTRING_ASC, (unsigned char*)"NVIDIA GameStream Client", -1, -1, 0);
/* Its self signed so set the issuer name to be the same as the
* subject.
*/
X509_set_issuer_name(x, name);
/* Add various extensions: standard extensions */
add_ext(x, NID_basic_constraints, "critical,CA:TRUE");
add_ext(x, NID_key_usage, "critical,keyCertSign,cRLSign");
add_ext(x, NID_subject_key_identifier, "hash");
if (!X509_sign(x, pk, EVP_sha1())) {
goto err;
}
*x509p = x;
*pkeyp = pk;
return(1);
err:
return(0);
}
/* Add extension using V3 code: we can set the config file as NULL
* because we wont reference any other sections.
*/
int add_ext(X509 *cert, int nid, char *value)
{
X509_EXTENSION *ex;
X509V3_CTX ctx;
/* This sets the 'context' of the extensions. */
/* No configuration database */
X509V3_set_ctx_nodb(&ctx);
/* Issuer and subject certs: both the target since it is self signed,
* no request and no CRL
*/
X509V3_set_ctx(&ctx, cert, cert, NULL, NULL, 0);
ex = X509V3_EXT_conf_nid(NULL, &ctx, nid, value);
if (!ex) {
return 0;
}
X509_add_ext(cert, ex, -1);
X509_EXTENSION_free(ex);
return 1;
}
+25
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//
// mkcert.h
// Limelight
//
// Created by Diego Waxemberg on 10/16/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#ifndef Limelight_mkcert_h
#define Limelight_mkcert_h
#include <openssl/x509v3.h>
#include <openssl/pkcs12.h>
typedef struct CertKeyPair {
X509 *x509;
EVP_PKEY *pkey;
PKCS12 *p12;
} CertKeyPair;
struct CertKeyPair generateCertKeyPair();
void freeCertKeyPair(CertKeyPair);
void saveCertKeyPair(const char* certFile, const char* p12File, const char* keyPairFile, CertKeyPair certKeyPair);
#endif
+24
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@@ -0,0 +1,24 @@
//
// DataManager.h
// Limelight
//
// Created by Diego Waxemberg on 10/28/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "Settings.h"
#import "AppDelegate.h"
#import "Host.h"
@interface DataManager : NSObject
@property (strong, nonatomic) AppDelegate* appDelegate;
- (void) saveSettingsWithBitrate:(NSInteger)bitrate framerate:(NSInteger)framerate height:(NSInteger)height width:(NSInteger)width;
- (Settings*) retrieveSettings;
- (NSArray*) retrieveHosts;
- (void) saveHosts;
- (Host*) createHost:(NSString*)name hostname:(NSString*)address;
@end
+90
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//
// DataManager.m
// Limelight
//
// Created by Diego Waxemberg on 10/28/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import "DataManager.h"
@implementation DataManager
static NSInteger DEFAULT_BITRATE = 10000;
static NSInteger DEFAULT_FRAMERATE = 60;
static NSInteger DEFAULT_HEIGHT = 720;
static NSInteger DEFAULT_WIDTH = 1280;
- (id) init {
self = [super init];
self.appDelegate = [[UIApplication sharedApplication] delegate];
return self;
}
- (void) saveSettingsWithBitrate:(NSInteger)bitrate framerate:(NSInteger)framerate height:(NSInteger)height width:(NSInteger)width {
Settings* settingsToSave = [self retrieveSettings];
settingsToSave.framerate = [NSNumber numberWithInteger:framerate];
settingsToSave.bitrate = [NSNumber numberWithInteger:bitrate];
settingsToSave.height = [NSNumber numberWithInteger:height];
settingsToSave.width = [NSNumber numberWithInteger:width];
NSError* error;
if (![[self.appDelegate managedObjectContext] save:&error]) {
NSLog(@"ERROR: Unable to save settings to database");
}
[self.appDelegate saveContext];
}
- (Settings*) retrieveSettings {
NSArray* fetchedRecords = [self fetchRecords:@"Settings"];
if (fetchedRecords.count == 0) {
// create a new settings object with the default values
NSEntityDescription* entity = [NSEntityDescription entityForName:@"Settings" inManagedObjectContext:[self.appDelegate managedObjectContext]];
Settings* settings = [[Settings alloc] initWithEntity:entity insertIntoManagedObjectContext:[self.appDelegate managedObjectContext]];
settings.framerate = [NSNumber numberWithInteger:DEFAULT_FRAMERATE];
settings.bitrate = [NSNumber numberWithInteger:DEFAULT_BITRATE];
settings.height = [NSNumber numberWithInteger:DEFAULT_HEIGHT];
settings.width = [NSNumber numberWithInteger:DEFAULT_WIDTH];
return settings;
} else {
// we should only ever have 1 settings object stored
return [fetchedRecords objectAtIndex:0];
}
}
- (Host*) createHost:(NSString*)name hostname:(NSString*)address {
NSEntityDescription* entity = [NSEntityDescription entityForName:@"Host" inManagedObjectContext:[self.appDelegate managedObjectContext]];
Host* host = [[Host alloc] initWithEntity:entity insertIntoManagedObjectContext:[self.appDelegate managedObjectContext]];
host.name = name;
host.address = address;
return host;
}
- (void) saveHosts {
NSError* error;
if (![[self.appDelegate managedObjectContext] save:&error]) {
NSLog(@"ERROR: Unable to save hosts to database");
}
[self.appDelegate saveContext];
}
- (NSArray*) retrieveHosts {
return [self fetchRecords:@"Host"];
}
- (NSArray*) fetchRecords:(NSString*)entityName {
NSFetchRequest* fetchRequest = [[NSFetchRequest alloc] init];
NSEntityDescription* entity = [NSEntityDescription entityForName:entityName inManagedObjectContext:[self.appDelegate managedObjectContext]];
[fetchRequest setEntity:entity];
[fetchRequest setAffectedStores:[NSArray arrayWithObjects:[[self.appDelegate persistentStoreCoordinator] persistentStoreForURL:[self.appDelegate getStoreURL]], nil]];
NSError* error;
NSArray* fetchedRecords = [[self.appDelegate managedObjectContext] executeFetchRequest:fetchRequest error:&error];
//TODO: handle errors
return fetchedRecords;
}
@end
+18
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//
// Host.h
// Limelight
//
// Created by Diego Waxemberg on 10/28/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import <Foundation/Foundation.h>
#import <CoreData/CoreData.h>
@interface Host : NSManagedObject
@property (nonatomic, retain) NSString * address;
@property (nonatomic, retain) NSString * name;
@end
+17
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//
// Host.m
// Limelight
//
// Created by Diego Waxemberg on 10/28/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import "Host.h"
@implementation Host
@dynamic address;
@dynamic name;
@end
+20
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//
// Settings.h
// Limelight
//
// Created by Diego Waxemberg on 10/28/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import <Foundation/Foundation.h>
#import <CoreData/CoreData.h>
@interface Settings : NSManagedObject
@property (nonatomic, retain) NSNumber * bitrate;
@property (nonatomic, retain) NSNumber * framerate;
@property (nonatomic, retain) NSNumber * height;
@property (nonatomic, retain) NSNumber * width;
@end
+19
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//
// Settings.m
// Limelight
//
// Created by Diego Waxemberg on 10/28/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import "Settings.h"
@implementation Settings
@dynamic bitrate;
@dynamic framerate;
@dynamic height;
@dynamic width;
@end
@@ -0,0 +1,23 @@
{
"images" : [
{
"idiom" : "universal",
"scale" : "1x",
"filename" : "limelight_computer_add_icon_1x.png"
},
{
"idiom" : "universal",
"scale" : "2x",
"filename" : "limelight_computer_add_icon_2x.png"
},
{
"idiom" : "universal",
"scale" : "3x",
"filename" : "limelight_computer_add_icon_3x.png"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
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{
"images" : [
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "app_icon_58x58_2x-1.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "iphone",
"filename" : "app_icon_80x80_2x.png",
"scale" : "2x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "app_icon_120x120_2x.png",
"scale" : "2x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "app_icon_180x180_3x.png",
"scale" : "3x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "app_icon_29x29_1x.png",
"scale" : "1x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "app_icon_58x58_2x.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "app_icon_40x40_1x.png",
"scale" : "1x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "app_icon_80x80_2x-1.png",
"scale" : "2x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "app_icon_76x76_1x.png",
"scale" : "1x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "app_icon_152x152_2x.png",
"scale" : "2x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
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@@ -0,0 +1,23 @@
{
"images" : [
{
"idiom" : "universal",
"scale" : "1x",
"filename" : "limelight_computer_1x.png"
},
{
"idiom" : "universal",
"scale" : "2x",
"filename" : "limelight_computer_2x.png"
},
{
"idiom" : "universal",
"scale" : "3x",
"filename" : "limelight_computer_3x.png"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
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@@ -0,0 +1,51 @@
{
"images" : [
{
"orientation" : "portrait",
"idiom" : "iphone",
"extent" : "full-screen",
"minimum-system-version" : "7.0",
"scale" : "2x"
},
{
"orientation" : "portrait",
"idiom" : "iphone",
"extent" : "full-screen",
"minimum-system-version" : "7.0",
"subtype" : "retina4",
"scale" : "2x"
},
{
"orientation" : "portrait",
"idiom" : "ipad",
"extent" : "full-screen",
"minimum-system-version" : "7.0",
"scale" : "1x"
},
{
"orientation" : "landscape",
"idiom" : "ipad",
"extent" : "full-screen",
"minimum-system-version" : "7.0",
"scale" : "1x"
},
{
"orientation" : "portrait",
"idiom" : "ipad",
"extent" : "full-screen",
"minimum-system-version" : "7.0",
"scale" : "2x"
},
{
"orientation" : "landscape",
"idiom" : "ipad",
"extent" : "full-screen",
"minimum-system-version" : "7.0",
"scale" : "2x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
@@ -0,0 +1,23 @@
{
"images" : [
{
"idiom" : "universal",
"scale" : "1x",
"filename" : "limelight_no_app_image_1x.png"
},
{
"idiom" : "universal",
"scale" : "2x",
"filename" : "limelight_no_app_image_2x.png"
},
{
"idiom" : "universal",
"scale" : "3x",
"filename" : "limelight_no_app_image_3x.png"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
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@@ -0,0 +1,23 @@
{
"images" : [
{
"idiom" : "universal",
"scale" : "1x",
"filename" : "settings_1x.png"
},
{
"idiom" : "universal",
"scale" : "2x",
"filename" : "settings_2x.png"
},
{
"idiom" : "universal",
"scale" : "3x",
"filename" : "settings_3x.png"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
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@@ -0,0 +1,21 @@
{
"images" : [
{
"idiom" : "universal",
"scale" : "1x",
"filename" : "store_icon_1024x1024.png"
},
{
"idiom" : "universal",
"scale" : "2x"
},
{
"idiom" : "universal",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
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+20
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//
// ControllerSupport.h
// Limelight
//
// Created by Cameron Gutman on 10/20/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import <Foundation/Foundation.h>
@interface ControllerSupport : NSObject
-(id) init;
-(void) cleanup;
@property (nonatomic, strong) id connectObserver;
@property (nonatomic, strong) id disconnectObserver;
@end
+134
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//
// ControllerSupport.m
// Limelight
//
// Created by Cameron Gutman on 10/20/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import "ControllerSupport.h"
#include "Limelight.h"
@import GameController;
@implementation ControllerSupport
// UPDATE_BUTTON(flag, pressed)
#define UPDATE_BUTTON(x, y) (buttonFlags = \
(y) ? (buttonFlags | (x)) : (buttonFlags & ~(x)))
static NSLock *controllerStreamLock;
+(void) registerControllerCallbacks
{
for (int i = 0; i < [[GCController controllers] count]; i++) {
GCController *controller = [GCController controllers][i];
if (controller != NULL) {
printf("Controller connected!\n");
controller.controllerPausedHandler = ^(GCController *controller) {
// We call LiSendControllerEvent while holding a lock to prevent
// multiple simultaneous calls since this function isn't thread safe.
[controllerStreamLock lock];
LiSendControllerEvent(PLAY_FLAG, 0, 0, 0, 0, 0, 0);
// Pause for 100 ms
usleep(100 * 1000);
LiSendControllerEvent(0, 0, 0, 0, 0, 0, 0);
[controllerStreamLock unlock];
};
if (controller.extendedGamepad != NULL) {
controller.extendedGamepad.valueChangedHandler = ^(GCExtendedGamepad *gamepad, GCControllerElement *element) {
short buttonFlags = 0;
short leftStickX, leftStickY;
short rightStickX, rightStickY;
char leftTrigger, rightTrigger;
UPDATE_BUTTON(A_FLAG, gamepad.buttonA.pressed);
UPDATE_BUTTON(B_FLAG, gamepad.buttonB.pressed);
UPDATE_BUTTON(X_FLAG, gamepad.buttonX.pressed);
UPDATE_BUTTON(Y_FLAG, gamepad.buttonY.pressed);
UPDATE_BUTTON(UP_FLAG, gamepad.dpad.up.pressed);
UPDATE_BUTTON(DOWN_FLAG, gamepad.dpad.down.pressed);
UPDATE_BUTTON(LEFT_FLAG, gamepad.dpad.left.pressed);
UPDATE_BUTTON(RIGHT_FLAG, gamepad.dpad.right.pressed);
UPDATE_BUTTON(LB_FLAG, gamepad.leftShoulder.pressed);
UPDATE_BUTTON(RB_FLAG, gamepad.rightShoulder.pressed);
leftStickX = gamepad.leftThumbstick.xAxis.value * 0x7FFE;
leftStickY = gamepad.leftThumbstick.yAxis.value * 0x7FFE;
rightStickX = gamepad.rightThumbstick.xAxis.value * 0x7FFE;
rightStickY = gamepad.rightThumbstick.yAxis.value * 0x7FFE;
leftTrigger = gamepad.leftTrigger.value * 0xFF;
rightTrigger = gamepad.rightTrigger.value * 0xFF;
// We call LiSendControllerEvent while holding a lock to prevent
// multiple simultaneous calls since this function isn't thread safe.
[controllerStreamLock lock];
LiSendControllerEvent(buttonFlags, leftTrigger, rightTrigger,
leftStickX, leftStickY, rightStickX, rightStickY);
[controllerStreamLock unlock];
};
}
else if (controller.gamepad != NULL) {
controller.gamepad.valueChangedHandler = ^(GCGamepad *gamepad, GCControllerElement *element) {
short buttonFlags = 0;
UPDATE_BUTTON(A_FLAG, gamepad.buttonA.pressed);
UPDATE_BUTTON(B_FLAG, gamepad.buttonB.pressed);
UPDATE_BUTTON(X_FLAG, gamepad.buttonX.pressed);
UPDATE_BUTTON(Y_FLAG, gamepad.buttonY.pressed);
UPDATE_BUTTON(UP_FLAG, gamepad.dpad.up.pressed);
UPDATE_BUTTON(DOWN_FLAG, gamepad.dpad.down.pressed);
UPDATE_BUTTON(LEFT_FLAG, gamepad.dpad.left.pressed);
UPDATE_BUTTON(RIGHT_FLAG, gamepad.dpad.right.pressed);
UPDATE_BUTTON(LB_FLAG, gamepad.leftShoulder.pressed);
UPDATE_BUTTON(RB_FLAG, gamepad.rightShoulder.pressed);
// We call LiSendControllerEvent while holding a lock to prevent
// multiple simultaneous calls since this function isn't thread safe.
[controllerStreamLock lock];
LiSendControllerEvent(buttonFlags, 0, 0, 0, 0, 0, 0);
[controllerStreamLock unlock];
};
}
}
}
}
-(id) init
{
self = [super init];
if (controllerStreamLock == NULL) {
controllerStreamLock = [[NSLock alloc] init];
}
self.connectObserver = [[NSNotificationCenter defaultCenter] addObserverForName:GCControllerDidConnectNotification object:nil queue:[NSOperationQueue mainQueue] usingBlock:^(NSNotification *note) {
[ControllerSupport registerControllerCallbacks];
}];
self.disconnectObserver = [[NSNotificationCenter defaultCenter] addObserverForName:GCControllerDidDisconnectNotification object:nil queue:[NSOperationQueue mainQueue] usingBlock:^(NSNotification *note) {
printf("Controller disconnected!\n");
}];
[ControllerSupport registerControllerCallbacks];
return self;
}
-(void) cleanup
{
[[NSNotificationCenter defaultCenter] removeObserver:self.connectObserver];
[[NSNotificationCenter defaultCenter] removeObserver:self.disconnectObserver];
}
@end
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//
// StreamView.h
// Limelight
//
// Created by Cameron Gutman on 10/19/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface StreamView : UIView
@end
+87
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@@ -0,0 +1,87 @@
//
// StreamView.m
// Limelight
//
// Created by Cameron Gutman on 10/19/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import "StreamView.h"
#include <Limelight.h>
@implementation StreamView {
CGPoint touchLocation;
BOOL touchMoved;
}
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
UITouch *touch = [[event allTouches] anyObject];
touchLocation = [touch locationInView:self];
touchMoved = false;
NSLog(@"Touch down");
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
if ([[event allTouches] count] == 1) {
UITouch *touch = [[event allTouches] anyObject];
CGPoint currentLocation = [touch locationInView:self];
if (touchLocation.x != currentLocation.x ||
touchLocation.y != currentLocation.y)
{
LiSendMouseMoveEvent(currentLocation.x - touchLocation.x,
currentLocation.y - touchLocation.y );
touchMoved = true;
touchLocation = currentLocation;
}
} else if ([[event allTouches] count] == 2) {
CGPoint firstLocation = [[[[event allTouches] allObjects] objectAtIndex:0] locationInView:self];
CGPoint secondLocation = [[[[event allTouches] allObjects] objectAtIndex:1] locationInView:self];
CGPoint avgLocation = CGPointMake((firstLocation.x + secondLocation.x) / 2, (firstLocation.y + secondLocation.y) / 2);
if (touchLocation.y != avgLocation.y) {
LiSendScrollEvent(avgLocation.y - touchLocation.y);
}
touchMoved = true;
touchLocation = avgLocation;
}
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
NSLog(@"Touch up");
if (!touchMoved) {
if ([[event allTouches] count] == 2) {
NSLog(@"Sending right mouse button press");
LiSendMouseButtonEvent(BUTTON_ACTION_PRESS, BUTTON_RIGHT);
// Wait 100 ms to simulate a real button press
usleep(100 * 1000);
LiSendMouseButtonEvent(BUTTON_ACTION_RELEASE, BUTTON_RIGHT);
} else {
NSLog(@"Sending left mouse button press");
LiSendMouseButtonEvent(BUTTON_ACTION_PRESS, BUTTON_LEFT);
// Wait 100 ms to simulate a real button press
usleep(100 * 1000);
LiSendMouseButtonEvent(BUTTON_ACTION_RELEASE, BUTTON_LEFT);
}
}
}
- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {
}
@end
+54
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleDisplayName</key>
<string>${PRODUCT_NAME}</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIdentifier</key>
<string>com.limelight-stream.${PRODUCT_NAME:rfc1034identifier}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>${PRODUCT_NAME}</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>0.2.2</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>2</string>
<key>LSApplicationCategoryType</key>
<string>public.app-category.games</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>Launch Screen</string>
<key>UIMainStoryboardFile</key>
<string>iPhone</string>
<key>UIMainStoryboardFile~ipad</key>
<string>iPad</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
</array>
<key>UIStatusBarHidden</key>
<true/>
<key>UIStatusBarHidden~ipad</key>
<true/>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict>
</plist>
+17
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//
// Prefix header
//
// The contents of this file are implicitly included at the beginning of every source file.
//
#import <Availability.h>
#ifndef __IPHONE_3_0
#warning "This project uses features only available in iOS SDK 3.0 and later."
#endif
#ifdef __OBJC__
#import <UIKit/UIKit.h>
#import <Foundation/Foundation.h>
#import <CoreData/CoreData.h>
#endif
@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>_XCCurrentVersionName</key>
<string>Limelight.xcdatamodel</string>
</dict>
</plist>
@@ -0,0 +1,17 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<model userDefinedModelVersionIdentifier="" type="com.apple.IDECoreDataModeler.DataModel" documentVersion="1.0" lastSavedToolsVersion="6252" systemVersion="14C68k" minimumToolsVersion="Automatic" macOSVersion="Automatic" iOSVersion="Automatic">
<entity name="Host" representedClassName="Host" syncable="YES">
<attribute name="address" optional="YES" attributeType="String" syncable="YES"/>
<attribute name="name" optional="YES" attributeType="String" syncable="YES"/>
</entity>
<entity name="Settings" representedClassName="Settings" syncable="YES">
<attribute name="bitrate" optional="YES" attributeType="Integer 32" defaultValueString="0" syncable="YES"/>
<attribute name="framerate" optional="YES" attributeType="Integer 32" defaultValueString="0" syncable="YES"/>
<attribute name="height" optional="YES" attributeType="Integer 32" defaultValueString="0" syncable="YES"/>
<attribute name="width" optional="YES" attributeType="Integer 32" defaultValueString="0" syncable="YES"/>
</entity>
<elements>
<element name="Host" positionX="0" positionY="0" width="0" height="0"/>
<element name="Settings" positionX="0" positionY="0" width="0" height="0"/>
</elements>
</model>
+23
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//
// AppManager.h
// Limelight
//
// Created by Diego Waxemberg on 10/25/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "App.h"
#import "HttpManager.h"
@protocol AppAssetCallback <NSObject>
- (void) receivedAssetForApp:(App*)app;
@end
@interface AppManager : NSObject
+ (void) retrieveAppAssets:(NSArray*)apps withManager:(HttpManager*)hMan andCallback:(id<AppAssetCallback>)callback;
@end
+45
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@@ -0,0 +1,45 @@
//
// AppManager.m
// Limelight
//
// Created by Diego Waxemberg on 10/25/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import "AppManager.h"
@implementation AppManager {
App* _app;
HttpManager* _hMan;
id<AppAssetCallback> _callback;
}
+ (void) retrieveAppAssets:(NSArray*)apps withManager:(HttpManager*)hMan andCallback:(id<AppAssetCallback>)callback {
for (App* app in apps) {
AppManager* manager = [[AppManager alloc] initWithApp:app httpManager:hMan andCallback:callback];
[manager retrieveAsset];
}
}
- (id) initWithApp:(App*)app httpManager:(HttpManager*)hMan andCallback:(id<AppAssetCallback>)callback {
self = [super init];
_app = app;
_hMan = hMan;
_callback = callback;
return self;
}
- (void) retrieveAsset {
NSData* appAsset = [_hMan executeRequestSynchronously:[_hMan newAppAssetRequestWithAppId:_app.appId]];
UIImage* appImage = [UIImage imageWithData:appAsset];
_app.appImage = appImage;
NSLog(@"App Name: %@ id:%@ image: %@", _app.appName, _app.appId, _app.appImage);
[self performSelectorOnMainThread:@selector(sendCallBack) withObject:self waitUntilDone:NO];
}
- (void) sendCallBack {
[_callback receivedAssetForApp:_app];
}
@end
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//
// HttpManager.h
// Limelight
//
// Created by Diego Waxemberg on 10/16/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import <Foundation/Foundation.h>
@interface HttpManager : NSObject <NSURLConnectionDelegate, NSURLConnectionDataDelegate>
+ (NSArray*) getAppListFromXML:(NSData*)xml;
+ (NSString*) getStringFromXML:(NSData*)xml tag:(NSString*)tag;
+ (NSString*) getStatusStringFromXML:(NSData*)xml;
- (id) initWithHost:(NSString*) host uniqueId:(NSString*) uniqueId deviceName:(NSString*) deviceName cert:(NSData*) cert;
- (NSURLRequest*) newPairRequest:(NSData*)salt;
- (NSURLRequest*) newUnpairRequest;
- (NSURLRequest*) newChallengeRequest:(NSData*)challenge;
- (NSURLRequest*) newChallengeRespRequest:(NSData*)challengeResp;
- (NSURLRequest*) newClientSecretRespRequest:(NSString*)clientPairSecret;
- (NSURLRequest*) newPairChallenge;
- (NSURLRequest*) newAppListRequest;
- (NSURLRequest*) newServerInfoRequest;
- (NSURLRequest*) newLaunchRequest:(NSString*)appId width:(int)width height:(int)height refreshRate:(int)refreshRate rikey:(NSString*)rikey rikeyid:(int)rikeyid;
- (NSURLRequest*) newResumeRequestWithRiKey:(NSString*)riKey riKeyId:(int)riKeyId;
- (NSURLRequest*) newAppAssetRequestWithAppId:(NSString*)appId;
- (NSData*) executeRequestSynchronously:(NSURLRequest*)request;
@end
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//
// HttpManager.m
// Limelight
//
// Created by Diego Waxemberg on 10/16/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import "HttpManager.h"
#import "CryptoManager.h"
#import "App.h"
#include <libxml2/libxml/xmlreader.h>
#include <string.h>
@implementation HttpManager {
NSString* _baseURL;
NSString* _host;
NSString* _uniqueId;
NSString* _deviceName;
NSData* _cert;
NSMutableData* _respData;
NSData* _requestResp;
dispatch_semaphore_t _requestLock;
}
static const NSString* PORT = @"47984";
+ (NSArray*) getAppListFromXML:(NSData*)xml {
xmlDocPtr docPtr = xmlParseMemory([xml bytes], (int)[xml length]);
if (docPtr == NULL) {
NSLog(@"ERROR: An error occured trying to parse xml.");
return NULL;
}
xmlNodePtr node;
xmlNodePtr rootNode = node = xmlDocGetRootElement(docPtr);
// Check root status_code
if (![HttpManager verifyStatus: rootNode]) {
NSLog(@"ERROR: Request returned with failure status");
return NULL;
}
// Skip the root node
node = node->children;
NSMutableArray* appList = [[NSMutableArray alloc] init];
while (node != NULL) {
NSLog(@"node: %s", node->name);
if (!xmlStrcmp(node->name, (const xmlChar*)"App")) {
xmlNodePtr appInfoNode = node->xmlChildrenNode;
NSString* appName;
NSString* appId;
while (appInfoNode != NULL) {
NSLog(@"appInfoNode: %s", appInfoNode->name);
if (!xmlStrcmp(appInfoNode->name, (const xmlChar*)"AppTitle")) {
xmlChar* nodeVal = xmlNodeListGetString(docPtr, appInfoNode->xmlChildrenNode, 1);
appName = [[NSString alloc] initWithCString:(const char*)nodeVal encoding:NSUTF8StringEncoding];
xmlFree(nodeVal);
} else if (!xmlStrcmp(appInfoNode->name, (const xmlChar*)"ID")) {
xmlChar* nodeVal = xmlNodeListGetString(docPtr, appInfoNode->xmlChildrenNode, 1);
appId = [[NSString alloc] initWithCString:(const char*)nodeVal encoding:NSUTF8StringEncoding];
xmlFree(nodeVal);
}
appInfoNode = appInfoNode->next;
}
App* app = [[App alloc] init];
app.appName = appName;
app.appId = appId;
[appList addObject:app];
}
node = node->next;
}
xmlFree(rootNode);
xmlFree(docPtr);
return appList;
}
+ (NSString*) getStatusStringFromXML:(NSData*)xml {
xmlDocPtr docPtr = xmlParseMemory([xml bytes], (int)[xml length]);
if (docPtr == NULL) {
NSLog(@"ERROR: An error occured trying to parse xml.");
return NULL;
}
NSString* string;
xmlNodePtr rootNode = xmlDocGetRootElement(docPtr);
string = [HttpManager getStatusMessage: rootNode];
xmlFree(rootNode);
xmlFree(docPtr);
return string;
}
+ (NSString*) getStringFromXML:(NSData*)xml tag:(NSString*)tag {
xmlDocPtr docPtr = xmlParseMemory([xml bytes], (int)[xml length]);
if (docPtr == NULL) {
NSLog(@"ERROR: An error occured trying to parse xml.");
return NULL;
}
NSString* value;
xmlNodePtr node;
xmlNodePtr rootNode = node = xmlDocGetRootElement(docPtr);
// Check root status_code
if (![HttpManager verifyStatus: rootNode]) {
NSLog(@"ERROR: Request returned with failure status");
return NULL;
}
// Skip the root node
node = node->children;
while (node != NULL) {
//NSLog(@"node: %s", node->name);
if (!xmlStrcmp(node->name, (const xmlChar*)[tag UTF8String])) {
xmlChar* nodeVal = xmlNodeListGetString(docPtr, node->xmlChildrenNode, 1);
value = [[NSString alloc] initWithCString:(const char*)nodeVal encoding:NSUTF8StringEncoding];
xmlFree(nodeVal);
}
node = node->next;
}
//NSLog(@"xmlValue: %@", value);
xmlFree(rootNode);
xmlFree(docPtr);
return value;
}
+ (NSString*) getStatusMessage:(xmlNodePtr)docRoot {
xmlChar* statusMsgXml = xmlGetProp(docRoot, (const xmlChar*)"status_message");
NSString* statusMsg = [NSString stringWithUTF8String:(const char*)statusMsgXml];
xmlFree(statusMsgXml);
return statusMsg;
}
+ (bool) verifyStatus:(xmlNodePtr)docRoot {
xmlChar* statusStr = xmlGetProp(docRoot, (const xmlChar*)"status_code");
NSLog(@"status: %s", statusStr);
int status = [[NSString stringWithUTF8String:(const char*)statusStr] intValue];
xmlFree(statusStr);
return status == 200;
}
+ (NSData*) fixXmlVersion:(NSData*) xmlData {
NSString* dataString = [[NSString alloc] initWithData:xmlData encoding:NSUTF8StringEncoding];
NSString* xmlString = [dataString stringByReplacingOccurrencesOfString:@"UTF-16" withString:@"UTF-8" options:NSCaseInsensitiveSearch range:NSMakeRange(0, [dataString length])];
return [xmlString dataUsingEncoding:NSUTF8StringEncoding];
}
- (id) initWithHost:(NSString*) host uniqueId:(NSString*) uniqueId deviceName:(NSString*) deviceName cert:(NSData*) cert {
self = [super init];
_host = host;
_uniqueId = uniqueId;
_deviceName = deviceName;
_cert = cert;
_baseURL = [[NSString stringWithFormat:@"https://%@:%@", host, PORT]
stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding];
_requestLock = dispatch_semaphore_create(0);
_respData = [[NSMutableData alloc] init];
return self;
}
- (NSData*) executeRequestSynchronously:(NSURLRequest*)request {
NSLog(@"Making Request: %@", request);
[_respData setLength:0];
dispatch_sync(dispatch_get_main_queue(), ^{
[NSURLConnection connectionWithRequest:request delegate:self];
});
dispatch_semaphore_wait(_requestLock, DISPATCH_TIME_FOREVER);
return _requestResp;
}
- (void) executeRequest:(NSURLRequest*)request {
[NSURLConnection connectionWithRequest:request delegate:self];
}
- (NSURLRequest*) createRequestFromString:(NSString*) urlString enableTimeout:(BOOL)normalTimeout {
NSString* escapedUrl = [urlString stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding];
NSURL* url = [[NSURL alloc] initWithString:escapedUrl];
NSMutableURLRequest* request = [NSMutableURLRequest requestWithURL:url];
if (normalTimeout) {
// Timeout the request after 5 seconds
[request setTimeoutInterval:5];
}
else {
// Timeout the request after 60 seconds
[request setTimeoutInterval:60];
}
return request;
}
- (NSURLRequest*) newPairRequest:(NSData*)salt {
NSString* urlString = [NSString stringWithFormat:@"%@/pair?uniqueid=%@&devicename=%@&updateState=1&phrase=getservercert&salt=%@&clientcert=%@",
_baseURL, _uniqueId, _deviceName, [self bytesToHex:salt], [self bytesToHex:_cert]];
// This call blocks while waiting for the user to input the PIN on the PC
return [self createRequestFromString:urlString enableTimeout:FALSE];
}
- (NSURLRequest*) newUnpairRequest {
NSString* urlString = [NSString stringWithFormat:@"%@/unpair?uniqueid=%@", _baseURL, _uniqueId];
return [self createRequestFromString:urlString enableTimeout:TRUE];
}
- (NSURLRequest*) newChallengeRequest:(NSData*)challenge {
NSString* urlString = [NSString stringWithFormat:@"%@/pair?uniqueid=%@&devicename=%@&updateState=1&clientchallenge=%@",
_baseURL, _uniqueId, _deviceName, [self bytesToHex:challenge]];
return [self createRequestFromString:urlString enableTimeout:TRUE];
}
- (NSURLRequest*) newChallengeRespRequest:(NSData*)challengeResp {
NSString* urlString = [NSString stringWithFormat:@"%@/pair?uniqueid=%@&devicename=%@&updateState=1&serverchallengeresp=%@",
_baseURL, _uniqueId, _deviceName, [self bytesToHex:challengeResp]];
return [self createRequestFromString:urlString enableTimeout:TRUE];
}
- (NSURLRequest*) newClientSecretRespRequest:(NSString*)clientPairSecret {
NSString* urlString = [NSString stringWithFormat:@"%@/pair?uniqueid=%@&devicename=%@&updateState=1&clientpairingsecret=%@", _baseURL, _uniqueId, _deviceName, clientPairSecret];
return [self createRequestFromString:urlString enableTimeout:TRUE];
}
- (NSURLRequest*) newPairChallenge {
NSString* urlString = [NSString stringWithFormat:@"%@/pair?uniqueid=%@&devicename=%@&updateState=1&phrase=pairchallenge", _baseURL, _uniqueId, _deviceName];
return [self createRequestFromString:urlString enableTimeout:TRUE];
}
- (NSURLRequest *)newAppListRequest {
NSString* urlString = [NSString stringWithFormat:@"%@/applist?uniqueid=%@", _baseURL, _uniqueId];
return [self createRequestFromString:urlString enableTimeout:TRUE];
}
- (NSURLRequest *)newServerInfoRequest {
NSString* urlString = [NSString stringWithFormat:@"%@/serverinfo?uniqueid=%@", _baseURL, _uniqueId];
return [self createRequestFromString:urlString enableTimeout:TRUE];
}
- (NSURLRequest*) newLaunchRequest:(NSString*)appId width:(int)width height:(int)height refreshRate:(int)refreshRate rikey:(NSString*)rikey rikeyid:(int)rikeyid {
NSString* urlString = [NSString stringWithFormat:@"%@/launch?uniqueid=%@&appid=%@&mode=%dx%dx%d&additionalStates=1&sops=1&rikey=%@&rikeyid=%d", _baseURL, _uniqueId, appId, width, height, refreshRate, rikey, rikeyid];
// This blocks while the app is launching
return [self createRequestFromString:urlString enableTimeout:FALSE];
}
- (NSURLRequest*) newResumeRequestWithRiKey:(NSString*)riKey riKeyId:(int)riKeyId {
NSString* urlString = [NSString stringWithFormat:@"%@/resume?uniqueid=%@&rikey=%@&rikeyid=%d", _baseURL, _uniqueId, riKey, riKeyId];
// This blocks while the app is resuming
return [self createRequestFromString:urlString enableTimeout:FALSE];
}
- (NSURLRequest*) newAppAssetRequestWithAppId:(NSString *)appId {
NSString* urlString = [NSString stringWithFormat:@"%@/appasset?uniqueid=%@&appid=%@&AssetType=2&AssetIdx=0", _baseURL, _uniqueId, appId];
return [self createRequestFromString:urlString enableTimeout:FALSE];
}
- (NSString*) bytesToHex:(NSData*)data {
const unsigned char* bytes = [data bytes];
NSMutableString *hex = [[NSMutableString alloc] init];
for (int i = 0; i < [data length]; i++) {
[hex appendFormat:@"%02X" , bytes[i]];
}
return hex;
}
- (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response {
NSLog(@"Received response: %@", response);
}
- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data {
NSLog(@"\n\nReceived data: %@\n\n", [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding]);
[_respData appendData:data];
}
- (void)connectionDidFinishLoading:(NSURLConnection *)connection {
if ([[NSString alloc] initWithData:_respData encoding:NSUTF8StringEncoding] != nil) {
_requestResp = [HttpManager fixXmlVersion:_respData];
} else {
_requestResp = _respData;
}
dispatch_semaphore_signal(_requestLock);
}
- (void)connection:(NSURLConnection *)connection willSendRequestForAuthenticationChallenge:(NSURLAuthenticationChallenge *)challenge {
SecIdentityRef identity = [self getClientCertificate];
NSArray *certArray = [self getCertificate:identity];
NSURLCredential *newCredential = [NSURLCredential credentialWithIdentity:identity certificates:certArray persistence:NSURLCredentialPersistencePermanent];
[challenge.sender useCredential:newCredential forAuthenticationChallenge:challenge];
}
// Returns an array containing the certificate
- (NSArray*)getCertificate:(SecIdentityRef) identity {
SecCertificateRef certificate = nil;
SecIdentityCopyCertificate(identity, &certificate);
return [[NSArray alloc] initWithObjects:(__bridge id)certificate, nil];
}
// Returns the identity
- (SecIdentityRef)getClientCertificate {
SecIdentityRef identityApp = nil;
CFDataRef p12Data = (__bridge CFDataRef)[CryptoManager readP12FromFile];
CFStringRef password = CFSTR("limelight");
const void *keys[] = { kSecImportExportPassphrase };
const void *values[] = { password };
CFDictionaryRef options = CFDictionaryCreate(NULL, keys, values, 1, NULL, NULL);
CFArrayRef items = CFArrayCreate(NULL, 0, 0, NULL);
OSStatus securityError = SecPKCS12Import(p12Data, options, &items);
if (securityError == errSecSuccess) {
//NSLog(@"Success opening p12 certificate. Items: %ld", CFArrayGetCount(items));
CFDictionaryRef identityDict = CFArrayGetValueAtIndex(items, 0);
identityApp = (SecIdentityRef)CFDictionaryGetValue(identityDict, kSecImportItemIdentity);
} else {
NSLog(@"Error opening Certificate.");
}
CFRelease(options);
CFRelease(password);
return identityApp;
}
- (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error {
NSLog(@"connection error: %@", error);
dispatch_semaphore_signal(_requestLock);
}
@end
+28
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//
// MDNSManager.h
// Limelight
//
// Created by Diego Waxemberg on 10/14/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import <Foundation/Foundation.h>
@protocol MDNSCallback <NSObject>
- (void) updateHosts:(NSArray*)hosts;
@end
@interface MDNSManager : NSObject <NSNetServiceBrowserDelegate, NSNetServiceDelegate>
@property id<MDNSCallback> callback;
- (id) initWithCallback:(id<MDNSCallback>) callback;
- (void) searchForHosts;
- (void) stopSearching;
@end
+125
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//
// MDNSManager.m
// Limelight
//
// Created by Diego Waxemberg on 10/14/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import "MDNSManager.h"
#import "Computer.h"
@implementation MDNSManager {
NSNetServiceBrowser* mDNSBrowser;
NSMutableArray* domains;
NSMutableArray* services;
BOOL scanActive;
}
static NSString* NV_SERVICE_TYPE = @"_nvstream._tcp";
- (id) initWithCallback:(id<MDNSCallback>)callback {
self = [super init];
self.callback = callback;
mDNSBrowser = [[NSNetServiceBrowser alloc] init];
[mDNSBrowser setDelegate:self];
domains = [[NSMutableArray alloc] init];
services = [[NSMutableArray alloc] init];
return self;
}
- (void) searchForHosts {
NSLog(@"Starting mDNS discovery");
scanActive = TRUE;
[mDNSBrowser searchForServicesOfType:NV_SERVICE_TYPE inDomain:@""];
}
- (void) stopSearching {
NSLog(@"Stopping mDNS discovery");
scanActive = FALSE;
[mDNSBrowser stop];
}
- (NSArray*) getFoundHosts {
NSMutableArray* hosts = [[NSMutableArray alloc] init];
for (NSNetService* service in services) {
if (service.hostName != nil) {
[hosts addObject:[[Computer alloc] initWithHost:service]];
}
}
return hosts;
}
- (void)netServiceDidResolveAddress:(NSNetService *)service {
NSLog(@"Resolved address: %@ -> %@", service, service.hostName);
[self.callback updateHosts:[self getFoundHosts]];
}
- (void)netService:(NSNetService *)sender didNotResolve:(NSDictionary *)errorDict {
NSLog(@"Did not resolve address for: %@\n%@", sender, [errorDict description]);
// Schedule a retry in 2 seconds
[NSTimer scheduledTimerWithTimeInterval:2.0
target:self
selector:@selector(retryResolveTimerCallback:)
userInfo:nil
repeats:NO];
}
- (void)netServiceBrowser:(NSNetServiceBrowser *)aNetServiceBrowser didFindService:(NSNetService *)aNetService moreComing:(BOOL)moreComing {
NSLog(@"Found service: %@", aNetService);
[aNetService setDelegate:self];
[aNetService resolveWithTimeout:5];
[services removeObject:aNetService];
[services addObject:aNetService];
}
- (void)netServiceBrowser:(NSNetServiceBrowser *)aNetServiceBrowser didRemoveService:(NSNetService *)aNetService moreComing:(BOOL)moreComing {
NSLog(@"Removing service: %@", aNetService);
[services removeObject:aNetService];
}
- (void)netServiceBrowser:(NSNetServiceBrowser *)aNetServiceBrowser didNotSearch:(NSDictionary *)errorDict {
NSLog(@"Did not perform search");
NSLog(@"%@", [errorDict description]);
// Schedule a retry in 2 seconds
[NSTimer scheduledTimerWithTimeInterval:2.0
target:self
selector:@selector(retrySearchTimerCallback:)
userInfo:nil
repeats:NO];
}
- (void)retrySearchTimerCallback:(NSTimer *)timer {
// Check if we've been stopped since this was queued
if (!scanActive) {
return;
}
NSLog(@"Retrying mDNS search");
[mDNSBrowser stop];
[mDNSBrowser searchForServicesOfType:NV_SERVICE_TYPE inDomain:@""];
}
- (void)retryResolveTimerCallback:(NSTimer *)timer {
// Check if we've been stopped since this was queued
if (!scanActive) {
return;
}
NSLog(@"Retrying mDNS resolution");
for (NSNetService* service in services) {
if (service.hostName == nil) {
[service setDelegate:self];
[service resolveWithTimeout:5];
}
}
}
@end
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//
// PairManager.h
// Limelight
//
// Created by Diego Waxemberg on 10/19/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "HttpManager.h"
@protocol PairCallback <NSObject>
- (void) showPIN:(NSString*)PIN;
- (void) pairSuccessful;
- (void) pairFailed:(NSString*)message;
- (void) alreadyPaired;
@end
@interface PairManager : NSOperation
- (id) initWithManager:(HttpManager*)httpManager andCert:(NSData*)cert callback:(id<PairCallback>)callback;
- (NSString*) generatePIN;
- (NSData*) saltPIN:(NSString*)PIN;
- (void) initiatePair;
@end
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//
// PairManager.m
// Limelight
//
// Created by Diego Waxemberg on 10/19/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import "PairManager.h"
#import "CryptoManager.h"
#import "Utils.h"
#include <dispatch/dispatch.h>
@implementation PairManager {
HttpManager* _httpManager;
NSData* _cert;
id<PairCallback> _callback;
}
- (id) initWithManager:(HttpManager*)httpManager andCert:(NSData*)cert callback:(id<PairCallback>)callback {
self = [super init];
_httpManager = httpManager;
_cert = cert;
_callback = callback;
return self;
}
- (void) main {
NSData* serverInfo = [_httpManager executeRequestSynchronously:[_httpManager newServerInfoRequest]];
if (serverInfo == NULL) {
[_callback pairFailed:@"Unable to connect to PC"];
return;
}
if (![[HttpManager getStringFromXML:serverInfo tag:@"currentgame"] isEqual:@"0"]) {
[_callback pairFailed:@"You must stop streaming before attempting to pair."];
}
else if (![[HttpManager getStringFromXML:serverInfo tag:@"PairStatus"] isEqual:@"1"]) {
[self initiatePair];
} else {
[_callback alreadyPaired];
}
}
- (void) initiatePair {
NSString* PIN = [self generatePIN];
NSData* salt = [self saltPIN:PIN];
NSLog(@"PIN: %@, saltedPIN: %@", PIN, salt);
[_callback showPIN:PIN];
NSData* pairResp = [_httpManager executeRequestSynchronously:[_httpManager newPairRequest:salt]];
NSString* pairedString;
pairedString = [HttpManager getStringFromXML:pairResp tag:@"paired"];
if (pairedString == NULL || ![pairedString isEqualToString:@"1"]) {
[_httpManager executeRequestSynchronously:[_httpManager newUnpairRequest]];
[_callback pairFailed:@"Pairing was declined by the target."];
return;
}
NSString* plainCert = [HttpManager getStringFromXML:pairResp tag:@"plaincert"];
CryptoManager* cryptoMan = [[CryptoManager alloc] init];
NSData* aesKey = [cryptoMan createAESKeyFromSalt:salt];
NSData* randomChallenge = [Utils randomBytes:16];
NSData* encryptedChallenge = [cryptoMan aesEncrypt:randomChallenge withKey:aesKey];
NSData* challengeResp = [_httpManager executeRequestSynchronously:[_httpManager newChallengeRequest:encryptedChallenge]];
pairedString = [HttpManager getStringFromXML:challengeResp tag:@"paired"];
if (pairedString == NULL || ![pairedString isEqualToString:@"1"]) {
[_httpManager executeRequestSynchronously:[_httpManager newUnpairRequest]];
[_callback pairFailed:@"Pairing stage #2 failed"];
return;
}
NSData* encServerChallengeResp = [Utils hexToBytes:[HttpManager getStringFromXML:challengeResp tag:@"challengeresponse"]];
NSData* decServerChallengeResp = [cryptoMan aesDecrypt:encServerChallengeResp withKey:aesKey];
NSData* serverResponse = [decServerChallengeResp subdataWithRange:NSMakeRange(0, 20)];
NSData* serverChallenge = [decServerChallengeResp subdataWithRange:NSMakeRange(20, 16)];
NSData* clientSecret = [Utils randomBytes:16];
NSData* challengeRespHash = [cryptoMan SHA1HashData:[self concatData:[self concatData:serverChallenge with:[CryptoManager getSignatureFromCert:_cert]] with:clientSecret]];
NSData* challengeRespEncrypted = [cryptoMan aesEncrypt:challengeRespHash withKey:aesKey];
NSData* secretResp = [_httpManager executeRequestSynchronously:[_httpManager newChallengeRespRequest:challengeRespEncrypted]];
pairedString = [HttpManager getStringFromXML:secretResp tag:@"paired"];
if (pairedString == NULL || ![pairedString isEqualToString:@"1"]) {
[_httpManager executeRequestSynchronously:[_httpManager newUnpairRequest]];
[_callback pairFailed:@"Pairing stage #3 failed"];
return;
}
NSData* serverSecretResp = [Utils hexToBytes:[HttpManager getStringFromXML:secretResp tag:@"pairingsecret"]];
NSData* serverSecret = [serverSecretResp subdataWithRange:NSMakeRange(0, 16)];
NSData* serverSignature = [serverSecretResp subdataWithRange:NSMakeRange(16, 256)];
if (![cryptoMan verifySignature:serverSecret withSignature:serverSignature andCert:[Utils hexToBytes:plainCert]]) {
[_httpManager executeRequestSynchronously:[_httpManager newUnpairRequest]];
[_callback pairFailed:@"Server certificate invalid"];
return;
}
NSData* serverChallengeRespHash = [cryptoMan SHA1HashData:[self concatData:[self concatData:randomChallenge with:[CryptoManager getSignatureFromCert:[Utils hexToBytes:plainCert]]] with:serverSecret]];
if (![serverChallengeRespHash isEqual:serverResponse]) {
[_httpManager executeRequestSynchronously:[_httpManager newUnpairRequest]];
[_callback pairFailed:@"Incorrect PIN"];
return;
}
NSData* clientPairingSecret = [self concatData:clientSecret with:[cryptoMan signData:clientSecret withKey:[CryptoManager readKeyFromFile]]];
NSData* clientSecretResp = [_httpManager executeRequestSynchronously:[_httpManager newClientSecretRespRequest:[Utils bytesToHex:clientPairingSecret]]];
pairedString = [HttpManager getStringFromXML:clientSecretResp tag:@"paired"];
if (pairedString == NULL || ![pairedString isEqualToString:@"1"]) {
[_httpManager executeRequestSynchronously:[_httpManager newUnpairRequest]];
[_callback pairFailed:@"Pairing stage #4 failed"];
return;
}
NSData* clientPairChallenge = [_httpManager executeRequestSynchronously:[_httpManager newPairChallenge]];
pairedString = [HttpManager getStringFromXML:clientPairChallenge tag:@"paired"];
if (pairedString == NULL || ![pairedString isEqualToString:@"1"]) {
[_httpManager executeRequestSynchronously:[_httpManager newUnpairRequest]];
[_callback pairFailed:@"Pairing stage #5 failed"];
return;
}
[_callback pairSuccessful];
}
- (NSData*) concatData:(NSData*)data with:(NSData*)moreData {
NSMutableData* concatData = [[NSMutableData alloc] initWithData:data];
[concatData appendData:moreData];
return concatData;
}
- (NSString*) generatePIN {
NSString* PIN = [NSString stringWithFormat:@"%d%d%d%d",
arc4random() % 10, arc4random() % 10,
arc4random() % 10, arc4random() % 10];
return PIN;
}
- (NSData*) saltPIN:(NSString*)PIN {
NSMutableData* saltedPIN = [[NSMutableData alloc] initWithCapacity:20];
[saltedPIN appendData:[Utils randomBytes:16]];
[saltedPIN appendBytes:[PIN UTF8String] length:4];
return saltedPIN;
}
@end
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//
// Connection.h
// Limelight-iOS
//
// Created by Diego Waxemberg on 1/19/14.
// Copyright (c) 2014 Diego Waxemberg. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "VideoDecoderRenderer.h"
#import "StreamConfiguration.h"
@protocol ConnectionCallbacks <NSObject>
- (void) connectionStarted;
- (void) connectionTerminated:(long)errorCode;
- (void) stageStarting:(char*)stageName;
- (void) stageComplete:(char*)stageName;
- (void) stageFailed:(char*)stageName withError:(long)errorCode;
- (void) launchFailed:(NSString*)message;
- (void) displayMessage:(char*)message;
- (void) displayTransientMessage:(char*)message;
@end
@interface Connection : NSOperation <NSStreamDelegate>
-(id) initWithConfig:(StreamConfiguration*)config renderer:(VideoDecoderRenderer*)myRenderer connectionCallbacks:(id<ConnectionCallbacks>)callbacks;
-(void) terminate;
-(void) main;
@end
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//
// Connection.m
// Limelight-iOS
//
// Created by Diego Waxemberg on 1/19/14.
// Copyright (c) 2014 Diego Waxemberg. All rights reserved.
//
#import "Connection.h"
#import <AudioUnit/AudioUnit.h>
#import <AVFoundation/AVFoundation.h>
#include "Limelight.h"
#include "opus.h"
@implementation Connection {
IP_ADDRESS _host;
STREAM_CONFIGURATION _streamConfig;
CONNECTION_LISTENER_CALLBACKS _clCallbacks;
DECODER_RENDERER_CALLBACKS _drCallbacks;
AUDIO_RENDERER_CALLBACKS _arCallbacks;
}
static OpusDecoder *opusDecoder;
static id<ConnectionCallbacks> _callbacks;
#define PCM_BUFFER_SIZE 1024
#define OUTPUT_BUS 0
struct AUDIO_BUFFER_QUEUE_ENTRY {
struct AUDIO_BUFFER_QUEUE_ENTRY *next;
int length;
int offset;
char data[0];
};
#define MAX_QUEUE_ENTRIES 10
static short decodedPcmBuffer[512];
static NSLock *audioLock;
static struct AUDIO_BUFFER_QUEUE_ENTRY *audioBufferQueue;
static int audioBufferQueueLength;
static AudioComponentInstance audioUnit;
static VideoDecoderRenderer* renderer;
void DrSetup(int width, int height, int fps, void* context, int drFlags)
{
}
void DrSubmitDecodeUnit(PDECODE_UNIT decodeUnit)
{
unsigned char* data = (unsigned char*) malloc(decodeUnit->fullLength);
if (data != NULL) {
int offset = 0;
PLENTRY entry = decodeUnit->bufferList;
while (entry != NULL) {
memcpy(&data[offset], entry->data, entry->length);
offset += entry->length;
entry = entry->next;
}
// This function will take our buffer
[renderer submitDecodeBuffer:data length:decodeUnit->fullLength];
}
}
void DrStart(void)
{
}
void DrStop(void)
{
}
void DrRelease(void)
{
}
void ArInit(void)
{
int err;
opusDecoder = opus_decoder_create(48000, 2, &err);
audioLock = [[NSLock alloc] init];
// Configure the audio session for our app
NSError *audioSessionError = nil;
AVAudioSession* audioSession = [AVAudioSession sharedInstance];
[audioSession setPreferredSampleRate:48000.0 error:&audioSessionError];
[audioSession setCategory: AVAudioSessionCategoryPlayback error: &audioSessionError];
[audioSession setPreferredOutputNumberOfChannels:2 error:&audioSessionError];
[audioSession setPreferredIOBufferDuration:0.005 error:&audioSessionError];
[audioSession setActive: YES error: &audioSessionError];
OSStatus status;
AudioComponentDescription audioDesc;
audioDesc.componentType = kAudioUnitType_Output;
audioDesc.componentSubType = kAudioUnitSubType_RemoteIO;
audioDesc.componentFlags = 0;
audioDesc.componentFlagsMask = 0;
audioDesc.componentManufacturer = kAudioUnitManufacturer_Apple;
status = AudioComponentInstanceNew(AudioComponentFindNext(NULL, &audioDesc), &audioUnit);
if (status) {
printf("Unable to instantiate new AudioComponent: %d\n", (int32_t)status);
}
AudioStreamBasicDescription audioFormat = {0};
audioFormat.mSampleRate = 48000;
audioFormat.mBitsPerChannel = 16;
audioFormat.mFormatID = kAudioFormatLinearPCM;
audioFormat.mFormatFlags = kAudioFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked;
audioFormat.mChannelsPerFrame = 2;
audioFormat.mBytesPerFrame = audioFormat.mChannelsPerFrame * (audioFormat.mBitsPerChannel / 8);
audioFormat.mBytesPerPacket = audioFormat.mBytesPerFrame;
audioFormat.mFramesPerPacket = audioFormat.mBytesPerPacket / audioFormat.mBytesPerFrame;
audioFormat.mReserved = 0;
status = AudioUnitSetProperty(audioUnit,
kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Input,
OUTPUT_BUS,
&audioFormat,
sizeof(audioFormat));
if (status) {
printf("Unable to set audio unit to input: %d\n", (int32_t)status);
}
AURenderCallbackStruct callbackStruct = {0};
callbackStruct.inputProc = playbackCallback;
callbackStruct.inputProcRefCon = NULL;
status = AudioUnitSetProperty(audioUnit,
kAudioUnitProperty_SetRenderCallback,
kAudioUnitScope_Input,
OUTPUT_BUS,
&callbackStruct,
sizeof(callbackStruct));
if (status) {
printf("Unable to set audio unit callback: %d\n", (int32_t)status);
}
status = AudioUnitInitialize(audioUnit);
if (status) {
printf("Unable to initialize audioUnit: %d\n", (int32_t)status);
}
}
void ArRelease(void)
{
if (opusDecoder != NULL) {
opus_decoder_destroy(opusDecoder);
opusDecoder = NULL;
}
OSStatus status = AudioUnitUninitialize(audioUnit);
if (status) {
printf("Unable to uninitialize audioUnit: %d\n", (int32_t)status);
}
// Audio session is now inactive
AVAudioSession* audioSession = [AVAudioSession sharedInstance];
[audioSession setActive: YES error: nil];
// This is safe because we're guaranteed that nobody
// is touching this list now
struct AUDIO_BUFFER_QUEUE_ENTRY *entry;
while (audioBufferQueue != NULL) {
entry = audioBufferQueue;
audioBufferQueue = entry->next;
audioBufferQueueLength--;
free(entry);
}
}
void ArStart(void)
{
OSStatus status = AudioOutputUnitStart(audioUnit);
if (status) {
printf("Unable to start audioUnit: %d\n", (int32_t)status);
}
}
void ArStop(void)
{
OSStatus status = AudioOutputUnitStop(audioUnit);
if (status) {
printf("Unable to stop audioUnit: %d\n", (int32_t)status);
}
}
void ArDecodeAndPlaySample(char* sampleData, int sampleLength)
{
int decodedLength = opus_decode(opusDecoder, (unsigned char*)sampleData, sampleLength, decodedPcmBuffer, PCM_BUFFER_SIZE / 2, 0);
if (decodedLength > 0) {
// Return of opus_decode is samples per channel
decodedLength *= 4;
struct AUDIO_BUFFER_QUEUE_ENTRY *newEntry = malloc(sizeof(*newEntry) + decodedLength);
if (newEntry != NULL) {
newEntry->next = NULL;
newEntry->length = decodedLength;
newEntry->offset = 0;
memcpy(newEntry->data, decodedPcmBuffer, decodedLength);
[audioLock lock];
if (audioBufferQueueLength > MAX_QUEUE_ENTRIES) {
printf("Audio player too slow. Dropping all decoded samples!\n");
// Clear all values from the buffer queue
struct AUDIO_BUFFER_QUEUE_ENTRY *entry;
while (audioBufferQueue != NULL) {
entry = audioBufferQueue;
audioBufferQueue = entry->next;
audioBufferQueueLength--;
free(entry);
}
}
if (audioBufferQueue == NULL) {
audioBufferQueue = newEntry;
}
else {
struct AUDIO_BUFFER_QUEUE_ENTRY *lastEntry = audioBufferQueue;
while (lastEntry->next != NULL) {
lastEntry = lastEntry->next;
}
lastEntry->next = newEntry;
}
audioBufferQueueLength++;
[audioLock unlock];
}
}
}
void ClStageStarting(int stage)
{
[_callbacks stageStarting:(char*)LiGetStageName(stage)];
}
void ClStageComplete(int stage)
{
[_callbacks stageComplete:(char*)LiGetStageName(stage)];
}
void ClStageFailed(int stage, long errorCode)
{
[_callbacks stageFailed:(char*)LiGetStageName(stage) withError:errorCode];
}
void ClConnectionStarted(void)
{
[_callbacks connectionStarted];
}
void ClConnectionTerminated(long errorCode)
{
[_callbacks connectionTerminated: errorCode];
}
void ClDisplayMessage(char* message)
{
[_callbacks displayMessage: message];
}
void ClDisplayTransientMessage(char* message)
{
[_callbacks displayTransientMessage: message];
}
-(void) terminate
{
// We dispatch this async to get out because this can be invoked
// on a thread inside common and we don't want to deadlock
dispatch_async(dispatch_get_main_queue(), ^{
// This is safe to call even before LiStartConnection
LiStopConnection();
});
}
-(id) initWithConfig:(StreamConfiguration*)config renderer:(VideoDecoderRenderer*)myRenderer connectionCallbacks:(id<ConnectionCallbacks>)callbacks
{
self = [super init];
_host = config.hostAddr;
renderer = myRenderer;
_callbacks = callbacks;
_streamConfig.width = config.width;
_streamConfig.height = config.height;
_streamConfig.fps = config.frameRate;
_streamConfig.bitrate = config.bitRate;
_streamConfig.packetSize = 1024;
memcpy(_streamConfig.remoteInputAesKey, [config.riKey bytes], [config.riKey length]);
memset(_streamConfig.remoteInputAesIv, 0, 16);
int riKeyId = htonl(config.riKeyId);
memcpy(_streamConfig.remoteInputAesIv, &riKeyId, sizeof(riKeyId));
_drCallbacks.setup = DrSetup;
_drCallbacks.start = DrStart;
_drCallbacks.stop = DrStop;
_drCallbacks.release = DrRelease;
_drCallbacks.submitDecodeUnit = DrSubmitDecodeUnit;
_arCallbacks.init = ArInit;
_arCallbacks.start = ArStart;
_arCallbacks.stop = ArStop;
_arCallbacks.release = ArRelease;
_arCallbacks.decodeAndPlaySample = ArDecodeAndPlaySample;
_clCallbacks.stageStarting = ClStageStarting;
_clCallbacks.stageComplete = ClStageComplete;
_clCallbacks.stageFailed = ClStageFailed;
_clCallbacks.connectionStarted = ClConnectionStarted;
_clCallbacks.connectionTerminated = ClConnectionTerminated;
_clCallbacks.displayMessage = ClDisplayMessage;
_clCallbacks.displayTransientMessage = ClDisplayTransientMessage;
return self;
}
static OSStatus playbackCallback(void *inRefCon,
AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *inTimeStamp,
UInt32 inBusNumber,
UInt32 inNumberFrames,
AudioBufferList *ioData) {
// Notes: ioData contains buffers (may be more than one!)
// Fill them up as much as you can. Remember to set the size value in each buffer to match how
// much data is in the buffer.
bool ranOutOfData = false;
for (int i = 0; i < ioData->mNumberBuffers; i++) {
ioData->mBuffers[i].mNumberChannels = 2;
if (ranOutOfData) {
ioData->mBuffers[i].mDataByteSize = 0;
continue;
}
if (ioData->mBuffers[i].mDataByteSize != 0) {
int thisBufferOffset = 0;
FillBufferAgain:
// Make sure there's data to write
if (ioData->mBuffers[i].mDataByteSize - thisBufferOffset == 0) {
continue;
}
struct AUDIO_BUFFER_QUEUE_ENTRY *audioEntry = NULL;
[audioLock lock];
if (audioBufferQueue != NULL) {
// Dequeue this entry temporarily
audioEntry = audioBufferQueue;
audioBufferQueue = audioBufferQueue->next;
audioBufferQueueLength--;
}
[audioLock unlock];
if (audioEntry == NULL) {
// No data left
ranOutOfData = true;
ioData->mBuffers[i].mDataByteSize = thisBufferOffset;
continue;
}
// Figure out how much data we can write
int min = MIN(ioData->mBuffers[i].mDataByteSize - thisBufferOffset, audioEntry->length);
// Copy data to the audio buffer
memcpy(&ioData->mBuffers[i].mData[thisBufferOffset], &audioEntry->data[audioEntry->offset], min);
thisBufferOffset += min;
if (min < audioEntry->length) {
// This entry still has unused data
audioEntry->length -= min;
audioEntry->offset += min;
// Requeue the entry
[audioLock lock];
audioEntry->next = audioBufferQueue;
audioBufferQueue = audioEntry;
audioBufferQueueLength++;
[audioLock unlock];
}
else {
// This entry is fully depleted so free it
free(audioEntry);
// Try to grab another sample to fill this buffer with
goto FillBufferAgain;
}
ioData->mBuffers[i].mDataByteSize = thisBufferOffset;
}
}
return noErr;
}
-(void) main
{
PLATFORM_CALLBACKS dummyPlCallbacks;
// Only used on Windows
dummyPlCallbacks.threadStart = NULL;
dummyPlCallbacks.debugPrint = NULL;
LiStartConnection(_host,
&_streamConfig,
&_clCallbacks,
&_drCallbacks,
&_arCallbacks,
&dummyPlCallbacks,
NULL, 0);
}
@end
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//
// StreamConfiguration.h
// Limelight
//
// Created by Diego Waxemberg on 10/20/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import <Foundation/Foundation.h>
@interface StreamConfiguration : NSObject
@property NSString* host;
@property NSString* appID;
@property int hostAddr;
@property int width;
@property int height;
@property int frameRate;
@property int bitRate;
@property int riKeyId;
@property NSData* riKey;
@end
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//
// StreamConfiguration.m
// Limelight
//
// Created by Diego Waxemberg on 10/20/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import "StreamConfiguration.h"
@implementation StreamConfiguration
@synthesize host, appID, hostAddr, width, height, frameRate, bitRate, riKeyId, riKey;
@end
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//
// StreamManager.h
// Limelight
//
// Created by Diego Waxemberg on 10/20/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "StreamConfiguration.h"
#import "Connection.h"
@interface StreamManager : NSOperation
- (id) initWithConfig:(StreamConfiguration*)config renderView:(UIView*)view connectionCallbacks:(id<ConnectionCallbacks>)callback;
- (void) stopStream;
@end
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//
// StreamManager.m
// Limelight
//
// Created by Diego Waxemberg on 10/20/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import "StreamManager.h"
#import "CryptoManager.h"
#import "HttpManager.h"
#import "Utils.h"
@implementation StreamManager {
StreamConfiguration* _config;
UIView* _renderView;
id<ConnectionCallbacks> _callbacks;
Connection* _connection;
}
- (id) initWithConfig:(StreamConfiguration*)config renderView:(UIView*)view connectionCallbacks:(id<ConnectionCallbacks>)callbacks {
self = [super init];
_config = config;
_renderView = view;
_callbacks = callbacks;
_config.riKey = [Utils randomBytes:16];
_config.riKeyId = arc4random();
return self;
}
- (void)main {
[CryptoManager generateKeyPairUsingSSl];
NSString* uniqueId = [CryptoManager getUniqueID];
NSData* cert = [CryptoManager readCertFromFile];
HttpManager* hMan = [[HttpManager alloc] initWithHost:_config.host
uniqueId:uniqueId
deviceName:@"roth"
cert:cert];
NSData* serverInfoResp = [hMan executeRequestSynchronously:[hMan newServerInfoRequest]];
NSString* currentGame = [HttpManager getStringFromXML:serverInfoResp tag:@"currentgame"];
NSString* pairStatus = [HttpManager getStringFromXML:serverInfoResp tag:@"PairStatus"];
NSString* currentClient = [HttpManager getStringFromXML:serverInfoResp tag:@"CurrentClient"];
if (currentGame == NULL || pairStatus == NULL) {
[_callbacks launchFailed:@"Failed to connect to PC"];
return;
}
if (![pairStatus isEqualToString:@"1"]) {
// Not paired
[_callbacks launchFailed:@"Device not paired to PC"];
return;
}
// resumeApp and launchApp handle calling launchFailed
if (![currentGame isEqualToString:@"0"]) {
if (![currentClient isEqualToString:@"1"]) {
// The server is streaming to someone else
[_callbacks launchFailed:@"There is another stream in progress"];
return;
}
// App already running, resume it
if (![self resumeApp:hMan]) {
return;
}
} else {
// Start app
if (![self launchApp:hMan]) {
return;
}
}
VideoDecoderRenderer* renderer = [[VideoDecoderRenderer alloc]initWithView:_renderView];
_connection = [[Connection alloc] initWithConfig:_config renderer:renderer connectionCallbacks:_callbacks];
NSOperationQueue* opQueue = [[NSOperationQueue alloc] init];
[opQueue addOperation:_connection];
}
- (void) stopStream
{
[_connection terminate];
}
- (BOOL) launchApp:(HttpManager*)hMan {
NSData* launchResp = [hMan executeRequestSynchronously:
[hMan newLaunchRequest:_config.appID
width:_config.width
height:_config.height
refreshRate:_config.frameRate
rikey:[Utils bytesToHex:_config.riKey]
rikeyid:_config.riKeyId]];
NSString *gameSession = [HttpManager getStringFromXML:launchResp tag:@"gamesession"];
if (launchResp == NULL) {
[_callbacks launchFailed:@"Failed to launch app"];
return FALSE;
} else if (gameSession == NULL || [gameSession isEqualToString:@"0"]) {
[_callbacks launchFailed:[HttpManager getStatusStringFromXML:launchResp]];
return FALSE;
}
return TRUE;
}
- (BOOL) resumeApp:(HttpManager*)hMan {
NSData* resumeResp = [hMan executeRequestSynchronously:
[hMan newResumeRequestWithRiKey:[Utils bytesToHex:_config.riKey]
riKeyId:_config.riKeyId]];
NSString *resume = [HttpManager getStringFromXML:resumeResp tag:@"resume"];
if (resumeResp == NULL) {
[_callbacks launchFailed:@"Failed to resume app"];
return FALSE;
} else if (resume == NULL || [resume isEqualToString:@"0"]) {
[_callbacks launchFailed:[HttpManager getStatusStringFromXML:resumeResp]];
return FALSE;
}
return TRUE;
}
@end
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//
// VideoDecoderRenderer.h
// Limelight
//
// Created by Cameron Gutman on 10/18/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import <Foundation/Foundation.h>
@import AVFoundation;
@interface VideoDecoderRenderer : NSObject
- (id)initWithView:(UIView*)view;
- (void)updateBufferForRange:(CMBlockBufferRef)existingBuffer data:(unsigned char *)data offset:(int)offset length:(int)nalLength;
- (void)submitDecodeBuffer:(unsigned char *)data length:(int)length;
@end
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//
// VideoDecoderRenderer.m
// Limelight
//
// Created by Cameron Gutman on 10/18/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import "VideoDecoderRenderer.h"
@implementation VideoDecoderRenderer {
AVSampleBufferDisplayLayer* displayLayer;
Boolean waitingForSps, waitingForPps;
NSData *spsData, *ppsData;
CMVideoFormatDescriptionRef formatDesc;
}
- (id)initWithView:(UIView*)view
{
self = [super init];
displayLayer = [[AVSampleBufferDisplayLayer alloc] init];
displayLayer.bounds = view.bounds;
displayLayer.backgroundColor = [UIColor blackColor].CGColor;
displayLayer.position = CGPointMake(CGRectGetMidX(view.bounds), CGRectGetMidY(view.bounds));
displayLayer.videoGravity = AVLayerVideoGravityResizeAspect;
[view.layer addSublayer:displayLayer];
// We need some parameter sets before we can properly start decoding frames
waitingForSps = true;
waitingForPps = true;
return self;
}
#define FRAME_START_PREFIX_SIZE 4
#define NALU_START_PREFIX_SIZE 3
#define NAL_LENGTH_PREFIX_SIZE 4
- (void)updateBufferForRange:(CMBlockBufferRef)existingBuffer data:(unsigned char *)data offset:(int)offset length:(int)nalLength
{
OSStatus status;
size_t oldOffset = CMBlockBufferGetDataLength(existingBuffer);
// If we're at index 1 (first NALU in frame), enqueue this buffer to the memory block
// so it can handle freeing it when the block buffer is destroyed
if (offset == 1) {
int dataLength = nalLength - NALU_START_PREFIX_SIZE;
// Pass the real buffer pointer directly (no offset)
// This will give it to the block buffer to free when it's released.
// All further calls to CMBlockBufferAppendMemoryBlock will do so
// at an offset and will not be asking the buffer to be freed.
status = CMBlockBufferAppendMemoryBlock(existingBuffer, data,
nalLength + 1, // Add 1 for the offset we decremented
kCFAllocatorDefault,
NULL, 0, nalLength + 1, 0);
if (status != noErr) {
printf("CMBlockBufferReplaceDataBytes failed: %d\n", (int)status);
return;
}
// Write the length prefix to existing buffer
const uint8_t lengthBytes[] = {(uint8_t)(dataLength >> 24), (uint8_t)(dataLength >> 16),
(uint8_t)(dataLength >> 8), (uint8_t)dataLength};
status = CMBlockBufferReplaceDataBytes(lengthBytes, existingBuffer,
oldOffset, NAL_LENGTH_PREFIX_SIZE);
if (status != noErr) {
printf("CMBlockBufferReplaceDataBytes failed: %d\n", (int)status);
return;
}
}
else {
// Append a 4 byte buffer to this block for the length prefix
status = CMBlockBufferAppendMemoryBlock(existingBuffer, NULL,
NAL_LENGTH_PREFIX_SIZE,
kCFAllocatorDefault, NULL, 0,
NAL_LENGTH_PREFIX_SIZE, 0);
if (status != noErr) {
printf("CMBlockBufferAppendMemoryBlock failed: %d\n", (int)status);
return;
}
// Write the length prefix to the new buffer
int dataLength = nalLength - NALU_START_PREFIX_SIZE;
const uint8_t lengthBytes[] = {(uint8_t)(dataLength >> 24), (uint8_t)(dataLength >> 16),
(uint8_t)(dataLength >> 8), (uint8_t)dataLength};
status = CMBlockBufferReplaceDataBytes(lengthBytes, existingBuffer,
oldOffset, NAL_LENGTH_PREFIX_SIZE);
if (status != noErr) {
printf("CMBlockBufferReplaceDataBytes failed: %d\n", (int)status);
return;
}
// Attach the buffer by reference to the block buffer
status = CMBlockBufferAppendMemoryBlock(existingBuffer, &data[offset+NALU_START_PREFIX_SIZE],
dataLength,
kCFAllocatorNull, // Don't deallocate data on free
NULL, 0, dataLength, 0);
if (status != noErr) {
printf("CMBlockBufferReplaceDataBytes failed: %d\n", (int)status);
return;
}
}
}
// This function must free data
- (void)submitDecodeBuffer:(unsigned char *)data length:(int)length
{
unsigned char nalType = data[FRAME_START_PREFIX_SIZE] & 0x1F;
OSStatus status;
if (nalType == 0x7 || nalType == 0x8) {
if (nalType == 0x7) {
printf("Got SPS\n");
spsData = [NSData dataWithBytes:&data[FRAME_START_PREFIX_SIZE] length:length - FRAME_START_PREFIX_SIZE];
waitingForSps = false;
// We got a new SPS so wait for a new PPS to match it
waitingForPps = true;
}
else if (nalType == 0x8) {
printf("Got PPS\n");
ppsData = [NSData dataWithBytes:&data[FRAME_START_PREFIX_SIZE] length:length - FRAME_START_PREFIX_SIZE];
waitingForPps = false;
}
// See if we've got all the parameter sets we need
if (!waitingForSps && !waitingForPps) {
const uint8_t* const parameterSetPointers[] = { [spsData bytes], [ppsData bytes] };
const size_t parameterSetSizes[] = { [spsData length], [ppsData length] };
printf("Constructing new format description\n");
status = CMVideoFormatDescriptionCreateFromH264ParameterSets(kCFAllocatorDefault,
2, /* count of parameter sets */
parameterSetPointers,
parameterSetSizes,
NAL_LENGTH_PREFIX_SIZE,
&formatDesc);
if (status != noErr) {
printf("Failed to create format description: %d\n", (int)status);
formatDesc = NULL;
}
}
// Free the data buffer
free(data);
// No frame data to submit for these NALUs
return;
}
if (formatDesc == NULL) {
// Can't decode if we haven't gotten our parameter sets yet
free(data);
return;
}
if (nalType != 0x1 && nalType != 0x5) {
// Don't submit parameter set data
free(data);
return;
}
// Now we're decoding actual frame data here
CMBlockBufferRef blockBuffer;
status = CMBlockBufferCreateEmpty(NULL, 0, 0, &blockBuffer);
if (status != noErr) {
printf("CMBlockBufferCreateEmpty failed: %d\n", (int)status);
free(data);
return;
}
int lastOffset = -1;
for (int i = 0; i < length - FRAME_START_PREFIX_SIZE; i++) {
// Search for a NALU
if (data[i] == 0 && data[i+1] == 0 && data[i+2] == 1) {
// It's the start of a new NALU
if (lastOffset != -1) {
// We've seen a start before this so enqueue that NALU
[self updateBufferForRange:blockBuffer data:data offset:lastOffset length:i - lastOffset];
}
lastOffset = i;
}
}
if (lastOffset != -1) {
// Enqueue the remaining data
[self updateBufferForRange:blockBuffer data:data offset:lastOffset length:length - lastOffset];
}
// From now on, CMBlockBuffer owns the data pointer and will free it when it's dereferenced
CMSampleBufferRef sampleBuffer;
status = CMSampleBufferCreate(kCFAllocatorDefault,
blockBuffer,
true, NULL,
NULL, formatDesc, 1, 0,
NULL, 0, NULL,
&sampleBuffer);
if (status != noErr) {
printf("CMSampleBufferCreate failed: %d\n", (int)status);
CFRelease(blockBuffer);
return;
}
CFArrayRef attachments = CMSampleBufferGetSampleAttachmentsArray(sampleBuffer, YES);
CFMutableDictionaryRef dict = (CFMutableDictionaryRef)CFArrayGetValueAtIndex(attachments, 0);
CFDictionarySetValue(dict, kCMSampleAttachmentKey_DisplayImmediately, kCFBooleanTrue);
CFDictionarySetValue(dict, kCMSampleAttachmentKey_IsDependedOnByOthers, kCFBooleanTrue);
if (nalType == 1) {
// P-frame
CFDictionarySetValue(dict, kCMSampleAttachmentKey_NotSync, kCFBooleanTrue);
CFDictionarySetValue(dict, kCMSampleAttachmentKey_DependsOnOthers, kCFBooleanTrue);
}
else {
// I-frame
CFDictionarySetValue(dict, kCMSampleAttachmentKey_NotSync, kCFBooleanFalse);
CFDictionarySetValue(dict, kCMSampleAttachmentKey_DependsOnOthers, kCFBooleanFalse);
}
[displayLayer enqueueSampleBuffer:sampleBuffer];
// Dereference the buffers
CFRelease(blockBuffer);
CFRelease(sampleBuffer);
}
@end
+23
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//
// UIAppView.h
// Limelight
//
// Created by Diego Waxemberg on 10/22/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import <UIKit/UIKit.h>
#import "App.h"
@protocol AppCallback <NSObject>
- (void) appClicked:(App*) app;
@end
@interface UIAppView : UIView
- (id) initWithApp:(App*)app andCallback:(id<AppCallback>)callback;
- (void) updateAppImage;
@end
+72
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//
// UIAppView.m
// Limelight
//
// Created by Diego Waxemberg on 10/22/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import "UIAppView.h"
@implementation UIAppView {
App* _app;
UIButton* _appButton;
UILabel* _appLabel;
id<AppCallback> _callback;
}
static int LABEL_DY = 20;
- (id) initWithApp:(App*)app andCallback:(id<AppCallback>)callback {
self = [super init];
_app = app;
_callback = callback;
_appButton = [UIButton buttonWithType:UIButtonTypeCustom];
[_appButton setContentEdgeInsets:UIEdgeInsetsMake(0, 4, 0, 4)];
[_appButton setBackgroundImage:[UIImage imageNamed:@"NoAppImage"] forState:UIControlStateNormal];
[_appButton sizeToFit];
[_appButton addTarget:self action:@selector(appClicked) forControlEvents:UIControlEventTouchUpInside];
_appButton.layer.shadowColor = [[UIColor blackColor] CGColor];
_appButton.layer.shadowOffset = CGSizeMake(5,8);
_appButton.layer.shadowOpacity = 0.7;
_appLabel = [[UILabel alloc] init];
[_appLabel setText:_app.appName];
[_appLabel sizeToFit];
_appLabel.center = CGPointMake(_appButton.bounds.origin.x + (_appButton.bounds.size.width / 2), _appButton.bounds.origin.y + _appButton.bounds.size.height + LABEL_DY);
[self updateBounds];
[self addSubview:_appButton];
[self addSubview:_appLabel];
return self;
}
- (void) updateBounds {
float x = _appButton.frame.origin.x < _appLabel.frame.origin.x ? _appButton.frame.origin.x : _appLabel.frame.origin.x;
float y = _appButton.frame.origin.y < _appLabel.frame.origin.y ? _appButton.frame.origin.y : _appLabel.frame.origin.y;
self.bounds = CGRectMake(x , y, _appButton.frame.size.width > _appLabel.frame.size.width ? _appButton.frame.size.width : _appLabel.frame.size.width, _appButton.frame.size.height + _appLabel.frame.size.height + LABEL_DY / 2);
self.frame = CGRectMake(x , y, _appButton.frame.size.width > _appLabel.frame.size.width ? _appButton.frame.size.width : _appLabel.frame.size.width, _appButton.frame.size.height + _appLabel.frame.size.height + LABEL_DY / 2);
}
- (void) appClicked {
[_callback appClicked:_app];
}
- (void) updateAppImage {
if (_app.appImage != nil) {
[_appButton setBackgroundImage:_app.appImage forState:UIControlStateNormal];
[self setNeedsDisplay];
}
}
/*
// Only override drawRect: if you perform custom drawing.
// An empty implementation adversely affects performance during animation.
- (void)drawRect:(CGRect)rect {
// Drawing code
}
*/
@end
+24
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@@ -0,0 +1,24 @@
//
// UIComputerView.h
// Limelight
//
// Created by Diego Waxemberg on 10/22/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import <UIKit/UIKit.h>
#import "Computer.h"
@protocol HostCallback <NSObject>
- (void) hostClicked:(Computer*)computer;
- (void) addHostClicked;
@end
@interface UIComputerView : UIView
- (id) initWithComputer:(Computer*)computer andCallback:(id<HostCallback>)callback;
- (id) initForAddWithCallback:(id<HostCallback>)callback;
@end
+99
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//
// UIComputerView.m
// Limelight
//
// Created by Diego Waxemberg on 10/22/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import "UIComputerView.h"
@implementation UIComputerView {
Computer* _computer;
UIButton* _hostButton;
UILabel* _hostLabel;
id<HostCallback> _callback;
CGSize _labelSize;
}
static int LABEL_DY = 20;
- (id) init {
self = [super init];
_hostButton = [UIButton buttonWithType:UIButtonTypeCustom];
[_hostButton setContentEdgeInsets:UIEdgeInsetsMake(0, 4, 0, 4)];
[_hostButton setBackgroundImage:[UIImage imageNamed:@"Computer"] forState:UIControlStateNormal];
[_hostButton sizeToFit];
_hostButton.layer.shadowColor = [[UIColor blackColor] CGColor];
_hostButton.layer.shadowOffset = CGSizeMake(5,8);
_hostButton.layer.shadowOpacity = 0.7;
_hostLabel = [[UILabel alloc] init];
return self;
}
- (id) initWithComputer:(Computer*)computer andCallback:(id<HostCallback>)callback {
self = [self init];
_computer = computer;
_callback = callback;
[_hostLabel setText:[_computer displayName]];
[_hostLabel sizeToFit];
[_hostButton addTarget:self action:@selector(hostClicked) forControlEvents:UIControlEventTouchUpInside];
_hostLabel.center = CGPointMake(_hostButton.frame.origin.x + (_hostButton.frame.size.width / 2), _hostButton.frame.origin.y + _hostButton.frame.size.height + LABEL_DY);
[self updateBounds];
[self addSubview:_hostButton];
[self addSubview:_hostLabel];
return self;
}
- (void) updateBounds {
float x = _hostButton.frame.origin.x < _hostLabel.frame.origin.x ? _hostButton.frame.origin.x : _hostLabel.frame.origin.x;
float y = _hostButton.frame.origin.y < _hostLabel.frame.origin.y ? _hostButton.frame.origin.y : _hostLabel.frame.origin.y;
self.bounds = CGRectMake(x , y, _hostButton.frame.size.width > _hostLabel.frame.size.width ? _hostButton.frame.size.width : _hostLabel.frame.size.width, _hostButton.frame.size.height + _hostLabel.frame.size.height + LABEL_DY / 2);
self.frame = CGRectMake(x , y, _hostButton.frame.size.width > _hostLabel.frame.size.width ? _hostButton.frame.size.width : _hostLabel.frame.size.width, _hostButton.frame.size.height + _hostLabel.frame.size.height + LABEL_DY / 2);
}
- (id) initForAddWithCallback:(id<HostCallback>)callback {
self = [self init];
_callback = callback;
[_hostButton setBackgroundImage:[UIImage imageNamed:@"Computer"] forState:UIControlStateNormal];
[_hostButton sizeToFit];
[_hostButton addTarget:self action:@selector(addClicked) forControlEvents:UIControlEventTouchUpInside];
[_hostLabel setText:@"Add Host"];
[_hostLabel sizeToFit];
_hostLabel.center = CGPointMake(_hostButton.frame.origin.x + (_hostButton.frame.size.width / 2), _hostButton.frame.origin.y + _hostButton.frame.size.height + LABEL_DY);
UIImageView* addIcon = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"AddComputerIcon"]];
[addIcon sizeToFit];
addIcon.center = CGPointMake(_hostButton.frame.origin.x + _hostButton.frame.size.width, _hostButton.frame.origin.y);
[self updateBounds];
[self addSubview:_hostButton];
[self addSubview:_hostLabel];
[self addSubview:addIcon];
return self;
}
- (void) hostClicked {
[_callback hostClicked:_computer];
}
- (void) addClicked {
[_callback addHostClicked];
}
/*
// Only override drawRect: if you perform custom drawing.
// An empty implementation adversely affects performance during animation.
- (void)drawRect:(CGRect)rect {
// Drawing code
}
*/
@end
+19
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@@ -0,0 +1,19 @@
//
// Computer.h
// Limelight
//
// Created by Diego Waxemberg on 10/14/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import <Foundation/Foundation.h>
@interface Computer : NSObject
@property NSString* displayName;
@property NSString* hostName;
@property BOOL paired;
- (id) initWithHost:(NSNetService*)host;
- (id) initWithIp:(NSString*)host;
@end
+47
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//
// Computer.m
// Limelight
//
// Created by Diego Waxemberg on 10/14/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import "Computer.h"
@implementation Computer
- (id) initWithHost:(NSNetService *)host {
self = [super init];
self.hostName = [host hostName];
self.displayName = [host name];
return self;
}
- (id) initWithIp:(NSString*)host {
self = [super init];
self.hostName = host;
self.displayName = host;
return self;
}
- (BOOL)isEqual:(id)object {
if ([object isKindOfClass:[Computer class]]) {
return [self.hostName isEqual:[object valueForKey:@"hostName"]];
} else {
return NO;
}
}
- (NSUInteger)hash {
NSUInteger prime = 31;
NSUInteger result = 1;
result = prime * result + (self.hostName == nil ? 0 : [self.hostName hash]);
return result;
}
@end

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