Cameron Gutman
bba2faa602
Fix broken horizontal scroll inversion
2026-05-16 15:45:13 -05:00
Cameron Gutman
87c3179f77
Fix incorrect failure check
2026-05-15 23:23:36 -05:00
Cameron Gutman
073f892bb1
Update Windows and macOS prebuilt dependencies
...
- Reverted to SDL 3.4.x to fix GCMouse issues
Fixes #1882
2026-05-15 19:16:33 -05:00
Cameron Gutman
815db2b0d7
Enable Segment Heap for improved performance and memory usage
2026-05-15 18:37:52 -05:00
Cameron Gutman
a8a66bfc3d
Enable Per Monitor v2 DPI awareness
...
Qt 6 has supported this forever, but our manifest forced PMv1.
2026-05-15 18:13:46 -05:00
Cameron Gutman
8fe279c91b
Add support for controllers with dual touchpads
2026-05-14 22:14:50 -05:00
Cameron Gutman
dedb0c0327
Disable text input before creating windows
2026-05-14 21:45:22 -05:00
Cameron Gutman
9cbba106ad
Use the Metal renderer by default on all Macs
...
Whatever dGPU/eGPU rendering issues existed at the time I wrote that check seem to no longer happen on my RX 480 eGPU test setup running Ventura (our oldest supported OS).
It seems safe enough to enable now, especially since 7d6ce0b4c should catch broken systems and transparently fall back to AVSampleBufferDisplayLayer.
Fixes #1885
2026-05-14 00:45:57 -05:00
Cameron Gutman
7d6ce0b4cc
Implement testRenderFrame() for the VTMetal renderer
...
This can be used to (hopefully) detect cases where importing the decoded frames onto the target GPU fails.
See #1885
2026-05-14 00:34:32 -05:00
Cameron Gutman
92fb7f3b71
Use the (hopefully faster) ARM64 Tahoe runner
2026-05-13 23:49:32 -05:00
Cameron Gutman
b0ac3713f2
Update macOS CI runner to Tahoe
2026-05-13 23:33:30 -05:00
Cameron Gutman
96a211be11
Update Windows and macOS CI builds to Qt 6.11.1
2026-05-13 23:31:14 -05:00
Cameron Gutman
4cf498b09d
Use queued audio duration instead of queued frame count to constrain latency
...
This avoids latency explosion when we negotiate 10 ms instead of 5 ms audio packets.
2026-05-10 21:53:09 -05:00
Cameron Gutman
c21affd15a
Switch to linuxdeploy for AppImages
2026-05-10 16:56:34 -05:00
dependabot[bot]
7de4e74829
Bump app/SDL_GameControllerDB from 16ac3e5 to 1fc89ca
...
Bumps [app/SDL_GameControllerDB](https://github.com/gabomdq/SDL_GameControllerDB ) from `16ac3e5` to `1fc89ca`.
- [Commits](https://github.com/gabomdq/SDL_GameControllerDB/compare/16ac3e553e23068e26819971f2cc6cd088a7f2f6...1fc89ca5787f4b8279e6c793cf3007657d9bb35c )
---
updated-dependencies:
- dependency-name: app/SDL_GameControllerDB
dependency-version: 1fc89ca5787f4b8279e6c793cf3007657d9bb35c
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com >
2026-05-09 13:21:38 -05:00
Cameron Gutman
9d6218d1ff
Don't capture the cursor by default in windowed mode
...
Closes #1872
2026-05-09 13:11:45 -05:00
Cameron Gutman
8cc3b30642
Update Windows, macOS, and AppImage dependencies
2026-05-03 22:36:08 -05:00
Cameron Gutman
d77e2cc913
Update upload-artifact for Node.js 24
2026-05-03 21:06:42 -05:00
Cameron Gutman
453435f916
Switch to downloading prebuilt release artifacts instead of a submodule
2026-05-03 21:04:06 -05:00
Cameron Gutman
f222aa7985
Use aspect ratio preserving scaling for slow GPUs on non-KDE desktops
2026-04-26 23:15:02 -05:00
Cameron Gutman
5faa5fece8
Don't manually override v4l2m2m buffer counts
...
This causes POLLERR when decoding from meson-vdec on the Libre
Computer Alta (and likely other Amlogic boards). Our requried buffer
counts were already lower than the default 16/20 configuration that
FFmpeg uses, so overriding them was just a memory usage optimization.
2026-04-20 00:25:21 -05:00
Cameron Gutman
51f86caac3
Fix assert on exit using KMSDRM on AMDGPU
...
AMDGPU disallows commits that would leave a CRTC active without
the primary plane enabled. Instead of disabling the primary plane,
simply restore the original state of the plane to avoid this.
2026-04-19 23:17:28 -05:00
Cameron Gutman
5d813ed3df
Fix clamping of signed range properties
2026-04-19 22:17:37 -05:00
Cameron Gutman
d17575d47c
Fix deadlock in Vulkan renderer using KMSDRM on AMDGPU
2026-04-19 21:16:45 -05:00
Cameron Gutman
0e50a9d457
Only enable D3D11/DXGI debug layer if Graphics Tools are installed
...
Closes #1857
2026-04-13 20:06:24 -05:00
Cameron Gutman
ed029f194f
Propagate CFLAGS/CXXFLAGS/LDFLAGS environment variables to QMake
...
Closes #1602
2026-04-12 15:51:42 -05:00
Cameron Gutman
569153220a
Enable Brazilian Portuguese now that it is fully translated
2026-04-12 15:27:38 -05:00
Cameron Gutman
e0367d05ae
Rerun lupdate and lrelease
2026-04-12 15:21:18 -05:00
Cameron Gutman
53e0c2534d
Merge remote-tracking branch 'origin/weblate'
2026-04-12 15:19:45 -05:00
Cameron Gutman
a766c9cafc
Disable texture sharing on Qualcomm GPUs
...
See #1857
2026-04-11 20:14:14 -05:00
Cameron Gutman
c685021f21
Update SDL3, dav1d, FFmpeg, and OpenSSL
...
SDL3 -> 3.4.4 (Windows only)
dav1d -> 1.5.3
FFmpeg -> 8.1
OpenSSL -> 3.6.2
Fixes #1394
2026-04-10 20:58:23 -05:00
Cameron Gutman
af03f57e08
Fix Vulkan decoder probing on Nvidia using KMSDRM
2026-04-09 22:11:08 -05:00
Cameron Gutman
1fc1122c65
Consolidate test window creation code
2026-04-09 21:43:35 -05:00
Cameron Gutman
94d47e95fe
Fix non-determinism during Vulkan decoder probing on KMSDRM
2026-04-09 21:37:25 -05:00
Tak-attack
1cffa7b350
Translated using Weblate (Japanese)
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ja/
2026-04-09 13:09:49 +02:00
dependabot[bot]
fae1cd3dee
Bump moonlight-common-c/moonlight-common-c from b187204 to 6268780
...
Bumps [moonlight-common-c/moonlight-common-c](https://github.com/moonlight-stream/moonlight-common-c ) from `b187204` to `6268780`.
- [Commits](https://github.com/moonlight-stream/moonlight-common-c/compare/b187204769974b9af9d2a3c3bca83ad40e4f1ac9...62687809b1f7410c3db4be2527503a54ae408d70 )
---
updated-dependencies:
- dependency-name: moonlight-common-c/moonlight-common-c
dependency-version: 62687809b1f7410c3db4be2527503a54ae408d70
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com >
2026-04-08 21:51:17 -05:00
Cameron Gutman
2160f029d2
Bump aqtinstall to a later commit to pick up Qt 6.11 deployment fix
2026-04-08 21:39:37 -05:00
Cameron Gutman
1ec1a3d7ad
Move ifdef guards to fix unused variable warning
2026-04-08 21:26:33 -05:00
Cameron Gutman
eb3d8ad92c
Update Windows and macOS to Qt 6.11.0
2026-04-08 20:54:36 -05:00
Cameron Gutman
07b00a6987
Update to WiX v7
2026-04-08 20:49:46 -05:00
Cameron Gutman
4ec682dc72
Remove errant assert to fix software decoding on Xe
2026-04-06 21:12:00 -05:00
Cameron Gutman
a9a1ea0a0b
Update AppImage dependencies
2026-04-06 20:04:05 -05:00
Cameron Gutman
c8d18f8a8e
Bring back DRM atomic test commit using new DRM master lock
...
The DRM master lock avoids race conditions between Qt taking master
to draw the GUI and the DRM renderer performing a test commit.
2026-04-06 19:25:03 -05:00
Cameron Gutman
9c11dca454
Move DRM master state cleanup into cleanupRenderContext()
2026-04-06 19:24:04 -05:00
Cameron Gutman
9496c25271
Add a lock to synchronize DRM master ownership between Qt and SDL
2026-04-04 14:47:57 -05:00
Cameron Gutman
6ff3309677
Don't warn about KMSDRM atomic on unsupported platforms
2026-04-04 14:24:35 -05:00
Cameron Gutman
e4c211b987
Automatically set SDL_KMSDRM_ATOMIC=0 on older SDL3 versions
...
Fixes #1824
2026-04-04 14:13:21 -05:00
Luís Otávio
cac3bb28d7
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 100.0% (251 of 251 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt_BR/
2026-04-03 13:09:51 +00:00
Cameron Gutman
78bc2141f6
Fix getSdlFdEntryIndex() for FD 0
2026-04-02 21:20:33 -05:00
Cameron Gutman
effac744c7
Fix handling close(0) in our DRM master hooks
...
Prior to this fix, we would become out of sync and fail to promote
Qt and SDL FDs to master when required, causing Qt's mouse to
disappear and the SDL video subsystem to fail initialization when
trying to stream.
2026-04-02 21:01:46 -05:00