Default Branch

a57e947d71 · Re-add the h264bitstream file headers mistakenly removed during vendoring · Updated 2026-10-08 01:19:06 +00:00

Branches

c5d8c3b7b5 · Bump app/SDL_GameControllerDB from 8d9fefd to c1d5289 · Updated 2026-10-06 05:42:55 +00:00

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9d2078adca · Added translation using Weblate (Croatian) · Updated 2026-10-01 15:20:59 +00:00

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b100e674dd · HACK: Wait longer before rendering a frame · Updated 2026-07-13 03:45:07 +00:00

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6fa83ea330 · Add Wayland and EGLFS support to AppImage · Updated 2026-05-10 23:46:48 +00:00

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231a67946d · WIP SDL3 compatibility · Updated 2025-01-31 07:13:17 +00:00

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60fadcbf36 · Add Qt EGLFS plugin to AppImage · Updated 2023-11-07 06:55:21 +00:00

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b23a36908c · Add EGLFS GBM and Wayland support to AppImage · Updated 2022-04-09 23:23:09 +00:00

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07277c3d78 · Remove unneccessary EVP_get_digestbyname() invocation · Updated 2021-07-18 01:36:31 +00:00

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c1bf756edc · Temporarily switch to gamecontrollerdb to fix build after DMCA takedown of SDL_GameControllerDB · Updated 2020-03-11 02:14:14 +00:00

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12b7f6b7a3 · Fix appstream metadata release date for v0.8.1 · Updated 2019-01-30 02:52:01 +00:00

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57137412b5 · Experimental AVFoundation renderer · Updated 2018-07-18 05:57:15 +00:00

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