Commit Graph
100 Commits
Author SHA1 Message Date
Cameron Gutman 6cae32bf53 Remove checked-in jom.exe binary 2026-08-14 23:16:00 -05:00
Cameron Gutman 2e13ed9977 Update FFmpeg to fix 8-bit D3D11VA full range decoding 2026-08-06 22:23:30 -05:00
Cameron Gutman 7cf8b46c79 Pass the correct renderer to EGLImageFactory
We should be using the EGL renderer's colorspace and color range
rather than the backend renderer's for fallbacks. The former is
what actually gets passed to the host PC during stream init.
2026-08-06 00:29:53 -05:00
Cameron Gutman c1623ff44e Switch the default renderer color range to full 2026-08-05 23:56:18 -05:00
Cameron Gutman b2f0828df8 Use requested color range as a fallback in isFrameFullRange() 2026-08-05 23:54:19 -05:00
Cameron Gutman 3f26217df7 Select color range based on plane COLOR_RANGE property values 2026-08-05 23:49:09 -05:00
Cameron Gutman 4570fba87d Add full range handling to SdlRenderer 2026-08-05 23:44:11 -05:00
Cameron Gutman a903c5cef2 Explicitly request limited range for renderers that require it 2026-08-05 23:25:30 -05:00
Cameron Gutman 2bea406f67 Guess frame color metadata if left unspecified
Some decoders don't populate metadata, but the renderer may need it
to determine which shader or EGL import parameters to use.
2026-08-05 22:56:34 -05:00
Cameron Gutman fcba7df82c Update Windows and macOS build requirements 2026-08-05 00:56:04 -05:00
Cameron Gutman 5ac254216c Update LSMinimumSystemVersion to match Qt 6.10+ and our prebuilts 2026-08-05 00:54:52 -05:00
Cameron Gutman 131cb27095 Add NSBonjourServices entry to Info.plist 2026-08-05 00:24:45 -05:00
Cameron Gutman b5d7f3b9f8 Update Windows, macOS, and AppImage dependencies
- SDL -> 3.4.14
- FFmpeg -> 9.0
- libplacebo -> 4d82c689
2026-08-04 23:12:04 -05:00
Cameron Gutman 546cb72e32 Update Windows, macOS, and AppImage dependencies
- SDL -> c9ad2963
- dav1d -> 1.5.4
- Detours rebuilt with EHCont
2026-07-27 00:48:37 -05:00
Cameron Gutman 7f7f2c26d0 Fix capturing mouse motion outside the window on sdl2-compat 2026-07-27 00:10:06 -05:00
Cameron Gutman 7794a42843 Fix C4146 warning on MSVC 2026-07-26 20:12:58 -05:00
Cameron Gutman 3aa111e825 Fix unused parameter warning on non-macOS platforms 2026-07-26 20:03:04 -05:00
Cameron Gutman f8158e02fb Update MSVC redistributable in the installer 2026-07-26 19:46:27 -05:00
Cameron Gutman fba7c4119a Validate that the SPS didn't change in debug builds 2026-07-26 19:39:34 -05:00
Cameron Gutman 3e24a7a1a5 Fix several bugs in h264bitstream 2026-07-26 19:23:34 -05:00
Cameron Gutman acea86de24 Revert "Make h264bitstream dependency optional"
This reverts commit 2328713f4e.
2026-07-26 19:23:34 -05:00
Cameron Gutman b7adc70ea4 Import minimal set of code from h264bitstream needed for SPS fixups 2026-07-26 19:23:34 -05:00
Cameron Gutman 2fc0d84aa0 Write the original H.264 SPS if it required no fixups 2026-07-26 18:33:28 -05:00
Cameron Gutman 490229be3f Fix GEM handle leak in DRM renderer
Huge thanks to @oliverlj for identifying this longstanding bug.

This is likely responsible for many different issues with the DRM renderer randomly failing.
2026-07-26 15:22:15 -05:00
Cameron Gutman b9650b6a72 Switch to our fork of h264bitstream 2026-07-26 13:33:04 -05:00
Cameron Gutman 2328713f4e Make h264bitstream dependency optional 2026-07-19 14:11:27 -05:00
Cameron Gutman 2a1749e231 Add workaround for gamescope#2261
Fixes #1925
2026-07-18 18:19:35 -05:00
Cameron Gutman 4453e4aef1 Add a renderer selection option for macOS
There are numerous conflicting reports about which Mac renderer works best (even on the same systems!). I give up, just let the users figure it out.
2026-07-18 16:38:40 -05:00
Cameron Gutman c0c4d60565 Update AppImage libva to 2.24.1 2026-07-08 23:58:15 -05:00
Cameron Gutman 8b18d58aa0 Add workaround for interoperability issue with out-of-tree FFmpeg zero-copy v4l2m2m patches and libplacebo
Fixes #1786
2026-07-08 23:40:08 -05:00
Cameron Gutman 0c8970364c Switch to upstream nanors with native SIMD and GFNI runtime dispatching 2026-07-05 00:14:34 -04:00
Cameron Gutman 1516464f82 Modernize ASAN flags for MSVC 2026-07-04 15:37:21 -04:00
Cameron Gutman fd34a1fd28 Disable the text outline when line wrapping is required 2026-07-01 23:43:40 -05:00
Cameron Gutman 9067db8915 Switch to UTF-8 for overlay text rendering 2026-07-01 23:24:31 -05:00
Cameron Gutman c9b03f80f8 Partially revert "Use GL_NEAREST when possible without degrading quality"
The changes to GL_NEAREST for overlay textures and disabling alpha blending in SDL renderer are left intact.

This reverts commit 0f49dca4c0.
2026-07-01 21:56:54 -05:00
Cameron Gutman a27589fe35 Update SDL to 3.4.12 2026-07-01 21:47:49 -05:00
Cameron Gutman 561d824814 Move HDR toggle into the Basic Settings panel 2026-07-01 21:41:05 -05:00
Cameron Gutman b2d77f48f8 Rerun lrelease 2026-06-28 17:00:34 -05:00
Cameron Gutman 872731ceeb Fix a few more incorrect translation strings 2026-06-28 16:59:41 -05:00
Cameron Gutman 6cad296138 Remove all vanished translations 2026-06-28 16:52:52 -05:00
Cameron Gutman 444c6ccf06 Remove the experimental tag from HDR, AV1, and YUV 4:4:4 2026-06-28 16:51:58 -05:00
Cameron Gutman d35532b03e Rerun lupdate 2026-06-28 16:51:34 -05:00
Cameron Gutman 1e0110b0f4 Fix broken translation format strings 2026-06-28 16:41:05 -05:00
Cameron Gutman e5353d9758 Remove some translations that contained typos or incorrect grammar 2026-06-28 16:37:32 -05:00
Cameron Gutman f7c660129b Merge remote-tracking branch 'origin/weblate' 2026-06-28 16:26:37 -05:00
Cameron Gutman cdacb3d28d Loosen applist XML validation to accept empty app names
This matches the behavior of the Android and iOS clients.

Fixes #1921
2026-06-28 12:18:42 -05:00
Cameron Gutman 5034a324b4 Fix manual address being clobbered when using the CLI
Fixes #1920
2026-06-28 11:48:09 -05:00
Cameron Gutman e223bf9a1b Use libplacebo renderer on macOS 2026-06-25 22:30:03 -05:00
Cameron Gutman 6e231778a2 Fix blocking during rendering rather than in waitToRender() on MoltenVK
MoltenVK does a lazy fetch of the drawable only when it's being modified, so waitToRender() is completely ineffective as is. Rendering a small empty overlay in waitToRender() forces the next drawable wait to happen in waitToRender(), before we pick the current frame to render. This removes one display refresh period of latency when using V-sync.
2026-06-25 20:01:29 -05:00
Cameron Gutman d997a0d0c8 Dynamically adjust libplacebo swapchain depth on macOS
Direct-to-display mode on some Macs (M4 Mac Mini) can retain our drawables, which cuts the frame rate in half if we're in double-buffered mode.

We don't want to use triple-buffered mode all the time because it increases latency when used if not required, so detect delayed presentation and enable it on the fly if needed.
2026-06-23 21:09:20 -05:00
Cameron Gutman 06bd8a730b Force sRGB Vulkan swapchain on macOS to fix washed out colors 2026-06-23 19:19:56 -05:00
Cameron Gutman faa39875b6 Remove outdated comment 2026-06-21 15:19:44 -05:00
Cameron Gutman 170801ba9f Send the real client UID for non-GFE hosts
This allows non-GFE hosts to perform their own custom session
management while allowing all clients to share the same session
with GFE.
2026-06-21 15:18:12 -05:00
Cameron Gutman 1be234e96a Load the UID during initialization to avoid races loading it later 2026-06-21 15:14:58 -05:00
Cameron Gutman 50364fd522 Don't set VK lock/unlock queue functions past libavutil 62
They are scheduled for removal at that ABI bump.
2026-06-21 14:01:47 -05:00
Cameron Gutman bea5355c66 Fix unused parameter warning on Windows and Linux 2026-06-21 14:01:47 -05:00
Cameron Gutman ca7d61f528 Prefer libplacebo on macOS when available 2026-06-14 19:27:01 -05:00
Cameron Gutman 2b5388e941 Fix non-EGL frontend renderers when compiled without EGL support 2026-06-14 19:16:16 -05:00
Cameron Gutman a9ad048252 Fix HDR rendering in libplacebo on macOS 2026-06-14 18:58:22 -05:00
Cameron Gutman 51cc5a8537 Remove libplacebo workaround for FFmpeg compiled without Vulkan support 2026-06-14 18:57:46 -05:00
Cameron Gutman 8c6b422040 Implement libplacebo on MoltenVK 2026-06-14 15:45:38 -05:00
Cameron Gutman ec75f0d8de Refactor libplacebo renderer to handle non-Vulkan hwcontexts 2026-06-14 12:20:54 -05:00
Cameron Gutman f2a512d3aa Update libplacebo, sdl2-compat, OpenSSL, and SDL3 2026-06-12 00:13:18 -05:00
Cameron Gutman 02004bac3f Allow toggling through combo box options using left/right on gamepads/keyboards 2026-06-07 15:14:29 -05:00
Cameron Gutman 534ce02756 Track keyboard grab state internally rather than using SDL
Versions of sdl2-compat prior to 2.32.64 (and native SDL3) won't
set the grab flag if grabbing the keyboard fails, even though the
compositor still may be exclusively passing system keys to us via
some external configuration by the user. This causes the super key
to not be sent to the host, because we think the client OS will
consume it and don't want to duplicate the input.

Fixes #1900
2026-06-06 16:11:37 -05:00
Cameron Gutman 19d77704ba Update SDL and libplacebo 2026-06-02 02:03:10 -05:00
Cameron Gutman a2ef7a4a0c Enable LTO for FFmpeg 2026-05-27 23:21:56 -05:00
Cameron Gutman dc6c0d3315 Update prebuilts 2026-05-27 02:24:43 -05:00
Cameron Gutman cd5853c6ca Update Windows and macOS prebuilt dependencies
- Enable LTO/LTCG
- Update SDL3
2026-05-26 22:55:32 -05:00
Cameron Gutman e6da6fa11f Enable LTO for AppImage builds 2026-05-26 21:55:58 -05:00
Cameron Gutman 81f20cdb66 Move LTCG/LTO enablement into the build scripts 2026-05-26 21:46:58 -05:00
Cameron Gutman adfc972371 Enable LTCG/LTO for release builds 2026-05-26 01:23:09 -05:00
Cameron Gutman 53a14eda1c Update MSVC redistributable in installer bundle 2026-05-26 00:49:48 -05:00
Cameron Gutman 2eb6715be5 Disable WM-dependent hotkeys on LinuxFB too 2026-05-24 15:23:19 -05:00
Cameron Gutman 29294553bb Add Ctrl+Alt+Shift+K combo to toggle system key grab
Fixes #1637
2026-05-24 15:13:23 -05:00
Cameron Gutman 97240cd5f2 Add workaround for libplacebo crash with Raspbian FFmpeg
Fixes #1409
2026-05-24 14:43:02 -05:00
Cameron Gutman 8cc001768c Use UTF-16 literals for XML processing on Qt 6 2026-05-23 21:56:40 -05:00
Cameron Gutman d94b92e247 Use SDL_utf8strlcpy() to avoid MSVC secure CRT warnings 2026-05-23 19:50:32 -05:00
Cameron Gutman d9eca42311 Remove redundant QString construction 2026-05-23 19:28:28 -05:00
Cameron Gutman 63c48be6d4 Improve handling of malformed XML responses 2026-05-23 19:16:14 -05:00
Cameron Gutman 459dcd7b2c Fix incorrect error print 2026-05-16 16:10:47 -05:00
Cameron Gutman b33a252739 Fix incorrect apply() return value for legacy DRM clients 2026-05-16 16:09:57 -05:00
Cameron Gutman 1eb76bbdb0 Deep copy the BIO's backing memory for the QSslKey
This doesn't appear to be a problem in practice, but the docs don't say
that Qt couldn't retain this QByteArray for later, which would result in
a UAF with the current code.
2026-05-16 16:08:02 -05:00
Cameron Gutman bba2faa602 Fix broken horizontal scroll inversion 2026-05-16 15:45:13 -05:00
Cameron Gutman 87c3179f77 Fix incorrect failure check 2026-05-15 23:23:36 -05:00
Cameron Gutman 073f892bb1 Update Windows and macOS prebuilt dependencies
- Reverted to SDL 3.4.x to fix GCMouse issues

Fixes #1882
2026-05-15 19:16:33 -05:00
Cameron Gutman 815db2b0d7 Enable Segment Heap for improved performance and memory usage 2026-05-15 18:37:52 -05:00
Cameron Gutman a8a66bfc3d Enable Per Monitor v2 DPI awareness
Qt 6 has supported this forever, but our manifest forced PMv1.
2026-05-15 18:13:46 -05:00
Cameron Gutman 8fe279c91b Add support for controllers with dual touchpads 2026-05-14 22:14:50 -05:00
Cameron Gutman dedb0c0327 Disable text input before creating windows 2026-05-14 21:45:22 -05:00
Cameron Gutman 9cbba106ad Use the Metal renderer by default on all Macs
Whatever dGPU/eGPU rendering issues existed at the time I wrote that check seem to no longer happen on my RX 480 eGPU test setup running Ventura (our oldest supported OS).

It seems safe enough to enable now, especially since 7d6ce0b4c should catch broken systems and transparently fall back to AVSampleBufferDisplayLayer.

Fixes #1885
2026-05-14 00:45:57 -05:00
Cameron Gutman 7d6ce0b4cc Implement testRenderFrame() for the VTMetal renderer
This can be used to (hopefully) detect cases where importing the decoded frames onto the target GPU fails.

See #1885
2026-05-14 00:34:32 -05:00
Cameron Gutman 92fb7f3b71 Use the (hopefully faster) ARM64 Tahoe runner 2026-05-13 23:49:32 -05:00
Cameron Gutman b0ac3713f2 Update macOS CI runner to Tahoe 2026-05-13 23:33:30 -05:00
Cameron Gutman 96a211be11 Update Windows and macOS CI builds to Qt 6.11.1 2026-05-13 23:31:14 -05:00
Cameron Gutman 4cf498b09d Use queued audio duration instead of queued frame count to constrain latency
This avoids latency explosion when we negotiate 10 ms instead of 5 ms audio packets.
2026-05-10 21:53:09 -05:00
Cameron Gutman c21affd15a Switch to linuxdeploy for AppImages 2026-05-10 16:56:34 -05:00
Cameron Gutman 9d6218d1ff Don't capture the cursor by default in windowed mode
Closes #1872
2026-05-09 13:11:45 -05:00
Cameron Gutman 8cc3b30642 Update Windows, macOS, and AppImage dependencies 2026-05-03 22:36:08 -05:00
Cameron Gutman d77e2cc913 Update upload-artifact for Node.js 24 2026-05-03 21:06:42 -05:00