Cameron Gutman
7d544c1ce4
Move audio capabilities out of the renderer classes
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Since the removal of libsoundio, all renderers support arbitrary audio duration, so we can avoid having to start an audio session just to query capabilities.
2025-10-25 19:17:38 -05:00
Cameron Gutman
c7bc76325f
Revert macOS audio buffer size workaround
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This causes excessive glitching and needs to be fixed by Apple (if it hasn't already in the 2 years since the report).
2025-10-23 21:42:44 -05:00
Cameron Gutman
dd2a99a96b
Prepare for SDL3 support
2025-01-25 16:20:20 -06:00
Cameron Gutman
7f009a4b8e
Switch to 32-bit floating point audio
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Excluding Steam Link due to CPU and API limitations
2024-07-17 20:37:50 -05:00
Cameron Gutman
364093aef8
Prevent a deadlock if the audio device stops consuming data
2024-05-04 21:22:38 -05:00
Cameron Gutman
0ac765bc32
Revert SDL audio buffer size on macOS to v4.3.1 value
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Fixes #1071
2023-10-15 13:17:00 -05:00
Cameron Gutman
da1fcd49fc
Increase audio buffer size to reduce the chance of underruns
2023-09-09 12:56:05 -05:00
Cameron Gutman
1d0b65f798
Log the active SDL audio driver
2023-09-09 11:46:06 -05:00
Cameron Gutman
aca82f400a
Never use fewer than 480 samples to avoid causing issues on PulseAudio systems
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Fixes #830
Fixes #858
2022-08-25 21:27:05 -05:00
Cameron Gutman
6c0983d77c
Reset the audio device if it enters a failed state
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Fixes #734
2022-03-05 16:50:06 -06:00
Cameron Gutman
a6551c320d
Finish Windows ARM64 bringup
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SDL2 for ARM64 is not yet checked-in, but I will do that when SDL 2.0.14 is released.
2020-12-12 16:44:41 -06:00
Cameron Gutman
8381039f97
Remove extra includes
2020-12-06 17:15:30 -06:00
Cameron Gutman
a91c61e5e2
Remove Raspberry Pi PulseAudio avoidance hack
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Not only is it no longer required (PA works great now), it actually breaks audio with Pi OS's new PA config
2020-12-06 16:58:41 -06:00
Cameron Gutman
15342190fa
Make audio debug logs more readable
2020-04-04 12:53:03 -07:00
Cameron Gutman
fe6a1244ed
Fix a couple compiler warnings
2020-03-18 22:46:32 -07:00
Cameron Gutman
fced653c1c
Add a hack to avoid PulseAudio on RPi
2020-02-08 23:35:42 -08:00
Cameron Gutman
5700272dc4
Improve low bandwidth audio performance for SDL and SLAudio and fix RTSP issues with broken PMTUD
2019-11-30 22:24:28 -06:00
Cameron Gutman
c88651939a
Re-add latency bounding on the SDL audio renderer
2019-06-23 13:14:55 -07:00
Cameron Gutman
01254f67f0
Allow audio renderers to specify capabilities
2019-06-23 12:49:37 -07:00
Cameron Gutman
b3ee7a635f
Cap queued audio at 40 ms on Steam Link
2019-05-11 19:09:59 -07:00
Cameron Gutman
bdbb03e16f
Request 20 ms audio frames on Steam Link to reduce CPU overhead
2019-05-04 15:46:11 -07:00
Cameron Gutman
21f2b1224a
Decode directly into the audio renderer's buffer to avoid a copy
2019-05-01 21:27:41 -07:00
Cameron Gutman
52ef84873e
Remove excess latency control logic from SDL renderer, since it doesn't appear to work very well anyway
2019-01-06 13:28:43 -08:00
Cameron Gutman
3dc049ee5f
Remove automatic audio configuration permanently due to brokenness and allow renderers to request reinitialization on demand
2018-10-02 01:21:42 -07:00
Cameron Gutman
a614a693e5
Revert "Fix surround sound channel mapping on ALSA" since it can be handled inside PortAudio
2018-10-02 01:09:13 -07:00
Cameron Gutman
8dddcd04d5
Remove IAudioRenderer::testAudio() and just use IAudioRenderer::prepareForPlayback() instead
2018-10-01 19:49:08 -07:00
Cameron Gutman
209b4a1b02
Fix surround sound channel mapping on ALSA
2018-10-01 18:46:16 -07:00
Cameron Gutman
fa52e7c1b7
Fix audio device error with PA renderer (and constify some methods)
2018-09-29 22:19:41 -07:00
Cameron Gutman
14ec0259df
Switch back from Qt Multimedia to SDL for audio configuration detection. Qt is also broken, but just broken in a way that always reports stereo
2018-09-22 16:20:00 -07:00
Cameron Gutman
04376ca047
Fix Clang format string signness mismatch warnings
2018-09-15 16:00:36 -07:00
Cameron Gutman
a2eece0f5c
Log audio buffer size
2018-09-15 13:27:57 -07:00
Cameron Gutman
bef6c2b665
Fix the underflow caused by the underflow fix :(
2018-09-14 21:03:06 -07:00
Cameron Gutman
7bc43c226d
Fix underflow in audio drop code
2018-09-13 14:09:03 -07:00
Cameron Gutman
64bc189010
Fixes to SDL audio renderer and autodetection support
2018-09-13 07:46:01 -07:00
Cameron Gutman
12496e4432
Refactor audio rendering into a separate class
2018-09-13 06:23:06 -07:00