Commit Graph

83 Commits

Author SHA1 Message Date
Cameron Gutman
fd4ede58ca Reduce the size of the audio circular buffer to reduce peak latency 2019-08-29 22:00:27 -07:00
Cameron Gutman
42b7fd35ce Fix surround sound audio playing back silence 2019-08-29 21:07:10 -07:00
Cameron Gutman
7699d9e574 Implement 5.1 surround sound support. Fixes #371 2019-08-26 22:46:35 -07:00
Cameron Gutman
ba4e55aac4 Add on-screen connection status warning 2019-07-23 18:43:41 -04:00
Cameron Gutman
28ff29bb96 Disable the HEVC toggle for devices that don't support HEVC 2019-06-05 18:41:30 -07:00
Cameron Gutman
63b09c5b27 Remove the old message callbacks 2019-04-27 14:00:58 -07:00
Cameron Gutman
335b5aef1f Add rumble support 2019-02-11 19:22:18 -08:00
Cameron Gutman
5d4d10ac8a Fix displaying GFE error messages for launch and resume 2018-12-28 01:16:56 -08:00
Cameron Gutman
fbae7f88b5 Add server cert pinning after pairing 2018-12-22 00:05:48 -08:00
Cameron Gutman
a5961dd9b5 Use lower MTU for remote streaming and higher MTU for local networks 2018-11-21 21:03:08 -08:00
Cameron Gutman
2c0624f1e7 Improve handling of non-local addresses and remote streaming 2018-11-16 19:02:31 -08:00
Cameron Gutman
450960eaaf Fix credential storage on tvOS 2018-08-27 00:34:34 -07:00
Cameron Gutman
2e479837ed Fix spinners on tvOS and mouse support using the remote 2018-08-26 15:55:39 -07:00
Diego Waxemberg
f5b99b6b9c Can now stream to tvOS 2018-08-26 11:31:20 -07:00
Cameron Gutman
98d01f7775 Ensure the C strings stay valid until connection-time. Fixes #228 2018-06-09 20:04:40 -07:00
Cameron Gutman
bfc0b89926 Add many new preferences to settings DB. Default HEVC to off due to reference frame invalidation not working 2018-06-02 17:10:52 -07:00
Cameron Gutman
d17f2f9dee Plumb multi-controller toggle 2018-06-02 13:52:58 -07:00
Cameron Gutman
a28049a58c Plumb several new options into stream config and launch requests: optimizeGameSettings, playAudioOnPC, surround sound, and HDR 2018-06-02 13:25:53 -07:00
Cameron Gutman
30ec68cd4e Ensure the progress messages aren't obscured by the video layer 2018-06-02 01:01:45 -07:00
Cameron Gutman
314f32388a Use the app name in the "Starting App" text 2018-06-01 19:11:10 -07:00
Cameron Gutman
23a12ed101 Actually set CAPABILITY_DIRECT_SUBMIT and fix the bug it hides 2018-06-01 17:00:02 -07:00
Cameron Gutman
04b2fccaef Only interact with the AVSampleBufferDisplayLayer on the main thread 2018-06-01 00:31:41 -07:00
Cameron Gutman
67b08cd8b9 Use LiInterruptConnection() to terminate connection attempts more quickly 2018-05-30 22:06:20 -07:00
Cameron Gutman
aea2067e1c Silence the firehose of debug logging statements 2018-05-29 20:17:48 -07:00
Cameron Gutman
0293df7748 Rewrite audio playback to simplify code, reduce allocations, and eliminate priority inversion on the queue lock. This completely eliminates clicks and pops in audio for me on my iPhone SE and the emulator. 2018-05-28 17:38:09 -07:00
Felix Kratz
f759f719e6 Dark Mode & Stream Overlay [macOS] (#315)
* dark mode & stream overlay

* removed all redundant imports

* update for the new xcode version with fixes for the new 'implicitly retains self warning'

* reworked the overlay view

* cleaning up unused variables

* small corrections
2018-04-22 00:44:22 -04:00
Cameron Gutman
74283a6763 Use HEVC on iOS 11.3 and later. Fixes #296 2018-04-10 18:57:02 -07:00
Cameron Gutman
e8832ed746 Refactor new macOS code to reduce #ifs, increase shared code, and fix warnings 2018-03-27 00:34:38 -07:00
Felix Kratz
6cc165b589 Port for macOS (#311)
* merged moonlight-mac with moonlight-ios

* reverted to the original project.pbxproj

* cleaned up the code, fixed lots of unnecessary code duplications

* multicontroller support (not tested)

* new class that can be used for further modularization of the MainFrameViewController
2018-03-26 23:50:40 -07:00
Cameron Gutman
1c86c4485d Disable HEVC until iPhone X and other issues can be sorted out. See #296 2018-02-24 21:16:02 -08:00
Cameron Gutman
6bb6c40bec Report attached gamepads during launch to fix L4D2 2018-01-20 14:37:33 -08:00
Cameron Gutman
3bc9e050f1 Update common-c and use codec masks rather than exact formats 2017-12-03 11:33:11 -08:00
Cameron Gutman
4b9bd8398b Update for video decoder API changes 2017-11-18 18:17:22 -08:00
Cameron Gutman
5434b653c7 Reduce bitrate when streaming HEVC to reduce bandwidth at better IQ than H.264 2017-10-17 01:07:41 -07:00
Cameron Gutman
da1115e529 Disable reference frame invalidation for HEVC 2017-09-14 22:03:20 -07:00
Cameron Gutman
de5377a95d Only use HEVC if the client has hardware-accelerated decoding 2017-09-14 19:50:53 -07:00
Cameron Gutman
b99988836a Implement HEVC decoding for iOS 11 devices 2017-09-10 00:00:40 -07:00
Cameron Gutman
b51341ef54 Update to latest moonlight-common-c 2017-06-11 13:36:23 -07:00
Cameron Gutman
9716867ade Update moonlight-common-c 2017-06-05 22:27:15 -07:00
Cameron Gutman
42c4e7ca58 Enable reference frame invalidation 2017-05-11 20:46:09 -07:00
Cameron Gutman
23564a3028 Add support for GFE 3.0.7 2016-10-05 17:32:30 -07:00
Cameron Gutman
b0c2978405 Update common-c submodule with const char * change 2016-07-31 17:10:32 -07:00
Cameron Gutman
1783abec13 Lock around LiStartConnection() and LiStopConnection() to fix thread-safety issues. This will hopefully address the crashes seen in 1.0.3 and 1.0.4. 2016-04-12 00:50:59 -04:00
Cameron Gutman
d7adf96f3a Newer GFE versions don't mind resuming another device's stream 2016-02-06 23:10:36 -05:00
Cameron Gutman
2f31f93bf8 Add support for GFE 2.8 2015-11-11 18:24:36 -08:00
Diego Waxemberg
06289ac4d2 No longer use IDFA, now generate UUID and persist in Core Data. Bumped version to 1.0.0 2015-10-31 23:04:32 -07:00
Cameron Gutman
3773e841d1 Update common to support GFE 2.7 2015-10-25 13:28:24 -07:00
Cameron Gutman
23e9d48b0d Update common-c and use the new LiInitializeXXX() functions 2015-08-16 12:27:21 -07:00
Cameron Gutman
9ec650a84f Zero audio renderer callbacks before populating 2015-08-12 01:18:22 -07:00
Cameron Gutman
73364127d2 Fix pairing with GFE 2.4.5.57+ 2015-07-08 23:03:23 -07:00