Cameron Gutman
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d83ac48a73
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Merge branch 'master' of github.com:limelight-stream/limelight-ios
Conflicts:
Limelight.xcodeproj/project.pbxproj
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2014-10-21 03:20:25 -04:00 |
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Cameron Gutman
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bf6a2e571f
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Remove extra files from the Xcode project
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2014-10-21 03:16:07 -04:00 |
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Cameron Gutman
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f4f3d7df50
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Update common
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2014-10-21 03:06:13 -04:00 |
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Cameron Gutman
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a3f7aa41a1
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Free the decode unit list when terminating the connection. Remove some debug prints.
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2014-10-21 02:00:58 -04:00 |
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Cameron Gutman
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101096ad80
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Merge branch 'master' of github.com:limelight-stream/limelight-ios
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2014-10-21 01:54:37 -04:00 |
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Cameron Gutman
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34d871403c
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Properly stop the stream when exiting or switching apps
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2014-10-21 01:54:31 -04:00 |
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Cameron Gutman
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c36fb14b15
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Select 720p60 by default
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2014-10-21 01:51:15 -04:00 |
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Cameron Gutman
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185a4334ca
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Fix a compilation warning
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2014-10-21 00:40:33 -04:00 |
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Cameron Gutman
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6b10497e3e
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Fix a nasty bug that LLVM static analysis caught
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2014-10-21 00:37:09 -04:00 |
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Cameron Gutman
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97f968fb0d
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Fix some mostly harmless warnings from LLVM static analysis
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2014-10-21 00:36:30 -04:00 |
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Cameron Gutman
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127c53e341
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Update common-c
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2014-10-20 23:29:23 -04:00 |
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Cameron Gutman
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3178f87707
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Add support for the pause button
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2014-10-20 22:08:40 -04:00 |
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Cameron Gutman
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613f82b0ac
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Merge branch 'master' of github.com:limelight-stream/limelight-ios
Conflicts:
Limelight/StreamFrameViewController.m
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2014-10-20 21:15:07 -04:00 |
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Cameron Gutman
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f2ae32c45c
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Add support for game controllers
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2014-10-20 21:13:13 -04:00 |
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Cameron Gutman
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5ffdc1d2bd
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Change video background to black
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2014-10-20 13:18:53 -04:00 |
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Cameron Gutman
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35e2ca1e00
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Don't try to be clever and stall the audio thread while we await samples. Start audio output earlier to allow it some extra warmup time.
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2014-10-20 13:18:23 -04:00 |
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Cameron Gutman
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b1938610dd
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Revert "Use a semaphore to prevent us from having to busy wait on the audio buffer queue"
This reverts commit f3b3d2bd08.
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2014-10-20 12:56:37 -04:00 |
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Cameron Gutman
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f14a2a66dd
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Fix the memory leak in the video decoder
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2014-10-20 12:55:23 -04:00 |
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Cameron Gutman
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f909371a90
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Append the NAL data by reference instead of copying into a new buffer
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2014-10-20 04:48:48 -04:00 |
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Cameron Gutman
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f3b3d2bd08
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Use a semaphore to prevent us from having to busy wait on the audio buffer queue
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2014-10-20 04:38:36 -04:00 |
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Cameron Gutman
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e56923a71d
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Fix audio lag if the audio player takes a while to start
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2014-10-20 03:34:15 -04:00 |
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Cameron Gutman
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f133f293b8
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Fix inverted mouse movement
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2014-10-20 03:29:00 -04:00 |
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Cameron Gutman
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0cb4c31d1e
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Improve touch input support
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2014-10-20 02:49:38 -04:00 |
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Cameron Gutman
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02fbd5f1d2
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Add some WIP touch input support
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2014-10-20 02:38:01 -04:00 |
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Cameron Gutman
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70f3a91dfb
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Implement working audio support
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2014-10-19 19:33:48 -04:00 |
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Cameron Gutman
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93063f5606
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Video fully works now
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2014-10-19 05:27:21 -04:00 |
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Cameron Gutman
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3a6472eb0b
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Video is mostly working now. It's just chopped off in the view now.
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2014-10-19 02:07:13 -04:00 |
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Cameron Gutman
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037df87585
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Add connection listener callbacks to fix crash on starting streaming
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2014-10-19 00:24:47 -04:00 |
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Cameron Gutman
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9b6865a53b
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Implement code for new video decoder (untested) based on http://stackoverflow.com/questions/25980070/how-to-use-avsamplebufferdisplaylayer-in-ios-8-for-rtp-h264-streams-with-gstream
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2014-10-19 00:09:47 -04:00 |
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Cameron Gutman
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4c3bc16593
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Target 8.0 so we can use Metal for decoding
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2014-10-18 22:45:54 -04:00 |
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Cameron Gutman
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440631fe2f
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Merge branch 'master' of github.com:limelight-stream/limelight-ios
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2014-10-18 22:44:02 -04:00 |
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Cameron Gutman
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374caee973
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Rip out the old video renderer and decoder
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2014-10-18 22:43:52 -04:00 |
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Cameron Gutman
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2062c4c3e9
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Update common rev
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2014-10-18 22:04:34 -04:00 |
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Cameron Gutman
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fbc3d1aa73
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Build Limelight-common-c as part of Limelight-iOS build instead of a standalone lib
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2014-10-18 22:04:02 -04:00 |
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Cameron Gutman
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ec6166c232
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Add limelight-common-c as a submodule of limelight-ios
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2014-10-18 21:53:51 -04:00 |
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Cameron Gutman
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31d57de339
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Look for libxml2 includes in a tree from the SDK root instead of the drive root
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2014-10-18 05:04:37 -04:00 |
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Cameron Gutman
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01f11fc095
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Delay frame drawing for a 30 FPS target. Change rendering configuration for faster drawing. Perform the segue after the URL request returns.
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2014-01-20 23:48:06 -05:00 |
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