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Improve touch input support
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@ -26,9 +26,7 @@
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UITouch *touch = [[event allTouches] anyObject];
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CGPoint currentLocation = [touch locationInView:self];
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NSLog(@"Touch move");
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if (touchLocation.x != currentLocation.x &&
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if (touchLocation.x != currentLocation.x ||
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touchLocation.y != currentLocation.y)
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{
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LiSendMouseMoveEvent(touchLocation.x - currentLocation.x,
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@ -43,9 +41,12 @@
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NSLog(@"Touch up");
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if (!touchMoved) {
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NSLog(@"Sending left mouse button press");
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LiSendMouseButtonEvent(BUTTON_ACTION_PRESS, BUTTON_LEFT);
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usleep(50 * 1000);
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// Wait 100 ms to simulate a real button press
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usleep(100 * 1000);
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LiSendMouseButtonEvent(BUTTON_ACTION_RELEASE, BUTTON_LEFT);
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}
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