45 Commits

Author SHA1 Message Date
Cameron Gutman
a04e1ebb3b Consolidate launch and resume handling for Sunshine 2023-02-02 23:13:59 -06:00
Cameron Gutman
dbb3087078 Don't suppress high refresh rates with Sunshine 2023-02-02 23:13:09 -06:00
Cameron Gutman
4f03dd8c08 Implement support for alternate ports with Sunshine
Fixes #529
2023-02-02 21:54:52 -06:00
Cameron Gutman
c43ed56751 Use a better workaround for the GFE 3.20.3 high FPS bug 2020-05-25 19:24:03 -07:00
Cameron Gutman
a3b01b3cd4 Revert "Disable SOPS for streams over 60 FPS for GFE 3.20.3"
This reverts commit fdaf7f92a13dafcb747cf83cd45e85322b7dda7e.
2020-05-25 18:58:15 -07:00
Cameron Gutman
fdaf7f92a1 Disable SOPS for streams over 60 FPS for GFE 3.20.3 2020-04-12 11:25:53 -07:00
Cameron Gutman
c7a7fc3fbc Add 7.1 surround sound support 2020-04-03 17:46:04 -07:00
Cameron Gutman
565a8e56e6 Add NSError information to the HttpResponse on failure 2019-10-12 16:13:59 -07:00
Cameron Gutman
442a791e0c Fix SOPS issues when streaming at 120 FPS 2019-02-09 21:03:48 -08:00
Cameron Gutman
90e582a263 Assert only in the cert untrusted error path 2018-12-28 00:45:32 -08:00
Cameron Gutman
d722c9e18d Use default auth handling if the pinning fails 2018-12-27 21:07:17 -08:00
Cameron Gutman
bd8b9f8bfb Use a shared UID for all Moonlight clients 2018-12-22 21:02:24 -08:00
Cameron Gutman
72dcd76e37 Require cert pinning for HTTPS 2018-12-22 20:39:13 -08:00
Cameron Gutman
fbae7f88b5 Add server cert pinning after pairing 2018-12-22 00:05:48 -08:00
Cameron Gutman
2c0624f1e7 Improve handling of non-local addresses and remote streaming 2018-11-16 19:02:31 -08:00
Cameron Gutman
b5ea4c3e50 Change URL timeout to 4 seconds to improve offline behavior 2018-08-27 01:55:34 -07:00
Cameron Gutman
fb238e0d1d Log launch and resume requests 2018-06-02 17:50:48 -07:00
Cameron Gutman
a28049a58c Plumb several new options into stream config and launch requests: optimizeGameSettings, playAudioOnPC, surround sound, and HDR 2018-06-02 13:25:53 -07:00
Felix Kratz
f759f719e6 Dark Mode & Stream Overlay [macOS] (#315)
* dark mode & stream overlay

* removed all redundant imports

* update for the new xcode version with fixes for the new 'implicitly retains self warning'

* reworked the overlay view

* cleaning up unused variables

* small corrections
2018-04-22 00:44:22 -04:00
Cameron Gutman
6bb6c40bec Report attached gamepads during launch to fix L4D2 2018-01-20 14:37:33 -08:00
Cameron Gutman
b9d5d94d70 Fix support for IPv6 literals 2018-01-20 01:30:29 -08:00
Cameron Gutman
5ea92a7b48 Stop using CoreData-backed objects in any non-DataManager code 2015-12-01 20:31:24 -08:00
Cameron Gutman
82293a08b6 Increase the request timeout to 7 seconds to give a bit more time for slow app lists to come in 2015-11-11 17:53:13 -08:00
Cameron Gutman
73364127d2 Fix pairing with GFE 2.4.5.57+ 2015-07-08 23:03:23 -07:00
Cameron Gutman
84a986bc88 Switch from deprecated NSURLConnection to NSURLSession 2015-07-08 22:35:25 -07:00
Cameron Gutman
f13051aa31 Prepare for HTTP requests 2015-07-08 21:31:47 -07:00
Cameron Gutman
6bb559303b Remove executeRequest from HttpManager. It has some show-stopping bugs, like leaking semaphore counts (since it never waited) and being generally thread-unsafe. Implementing it in a way that would be asynchronous and thread-safe is a non-trivial task, so I've opted to remove it and change callers to use executeRequestSynchronously. 2015-07-08 21:26:01 -07:00
Cameron Gutman
f57fa678f6 Escaping the URL strings is not required because no reserved characters are ever sent. Plus it's deprecated in iOS 9. 2015-06-23 21:58:32 -07:00
Diego Waxemberg
f90becb2f6 no longer try to parse responses when a network error occurs 2015-05-29 00:15:48 -07:00
Diego Waxemberg
8d3401f962 Changed name from Limelight to Moonlight due to C&D from Limelight
Networks, Inc.
2015-05-12 21:48:30 -04:00
Diego Waxemberg
ea231e16b6 changed log level for connection errors 2015-02-24 00:03:02 -05:00
Diego Waxemberg
e3dd4e7238 Created logger with log levels 2015-02-10 21:26:55 -05:00
Diego Waxemberg
879f304a79 Refactored http communications to be more abstract and OOP 2015-02-01 04:26:47 -05:00
Diego Waxemberg
e3e95c29f6 Created http response class and added error checking 2015-01-31 01:57:23 -05:00
Cameron Gutman
3e85f13e08 Fix crash on bad server response 2015-01-09 23:21:42 -05:00
Diego Waxemberg
60cba0399d now parse server info into host object all at once 2015-01-08 23:58:04 -05:00
Diego Waxemberg
b7fcce08d6 potentially fixed an intermittent heap corruption 2015-01-08 23:44:31 -05:00
Diego Waxemberg
55e9d2daeb removed some unnecessary logging 2015-01-08 18:04:02 -05:00
Diego Waxemberg
0e2765ad86 added quitting an app 2015-01-01 16:50:10 -05:00
Diego Waxemberg
539e120167 Fixed issue with parsing XML 2014-11-26 22:35:34 -05:00
Diego Waxemberg
412c5c2516 new ui is almost fully functional
- add hosts
- pair to host
- get app list
- launch app
- resume app
2014-10-26 02:15:53 -04:00
Cameron Gutman
3554b40962 Display status messages for failed app launch 2014-10-23 23:41:07 -04:00
Cameron Gutman
d2ad8b12ce Add timeouts to HTTP requests 2014-10-21 16:16:24 -04:00
Cameron Gutman
ea24b39fbe Enhance the connection callback protocol to include other connection listener callbacks exposed by common. Start handling some HTTP request errors. 2014-10-21 14:54:10 -04:00
Diego Waxemberg
29f676a6d1 refactored project directories 2014-10-21 03:50:18 -04:00