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Disable SOPS for streams over 60 FPS for GFE 3.20.3
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@ -203,16 +203,20 @@ static const NSString* HTTPS_PORT = @"47984";
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}
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- (NSURLRequest*) newLaunchRequest:(StreamConfiguration*)config {
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// Using an FPS value over 60 causes SOPS to default to 720p60,
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// so force it to 60 when starting. This won't impact our ability
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// to get > 60 FPS while actually streaming though.
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int fps = config.frameRate > 60 ? 60 : config.frameRate;
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BOOL sops = config.optimizeGameSettings;
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// Using an FPS value over 60 causes SOPS to default to 720p60.
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// We used to set it to 60, but that stopped working in GFE 3.20.3.
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// Disabling SOPS allows the actual game frame rate to exceed 60.
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if (config.frameRate > 60) {
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sops = NO;
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}
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NSString* urlString = [NSString stringWithFormat:@"%@/launch?uniqueid=%@&appid=%@&mode=%dx%dx%d&additionalStates=1&sops=%d&rikey=%@&rikeyid=%d%@&localAudioPlayMode=%d&surroundAudioInfo=%d&remoteControllersBitmap=%d&gcmap=%d",
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_baseHTTPSURL, _uniqueId,
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config.appID,
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config.width, config.height, fps,
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config.optimizeGameSettings ? 1 : 0,
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config.width, config.height, config.frameRate,
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sops ? 1 : 0,
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[Utils bytesToHex:config.riKey], config.riKeyId,
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config.enableHdr ? @"&hdrMode=1&clientHdrCapVersion=0&clientHdrCapSupportedFlagsInUint32=0&clientHdrCapMetaDataId=NV_STATIC_METADATA_TYPE_1&clientHdrCapDisplayData=0x0x0x0x0x0x0x0x0x0x0": @"",
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config.playAudioOnPC ? 1 : 0,
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