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Use a better workaround for the GFE 3.20.3 high FPS bug
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@@ -204,9 +204,10 @@ static const NSString* HTTPS_PORT = @"47984";
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- (NSURLRequest*) newLaunchRequest:(StreamConfiguration*)config {
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// Using an FPS value over 60 causes SOPS to default to 720p60,
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// so force it to 60 when starting. This won't impact our ability
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// to get > 60 FPS while actually streaming though.
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int fps = config.frameRate > 60 ? 60 : config.frameRate;
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// so force it to 0 to ensure the correct resolution is set. We
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// used to use 60 here but that locked the frame rate to 60 FPS
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// on GFE 3.20.3.
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int fps = config.frameRate > 60 ? 0 : config.frameRate;
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NSString* urlString = [NSString stringWithFormat:@"%@/launch?uniqueid=%@&appid=%@&mode=%dx%dx%d&additionalStates=1&sops=%d&rikey=%@&rikeyid=%d%@&localAudioPlayMode=%d&surroundAudioInfo=%d&remoteControllersBitmap=%d&gcmap=%d",
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_baseHTTPSURL, _uniqueId,
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