Commit Graph
1479 Commits
Author SHA1 Message Date
piexel 806a33976a Stop palette switches flashing a magnified texture
Switching palettes dropped the last frame's timing, so the first frame
fell back to one sample per ~29 pixels and drew a texture pixel in each
square. The first frame is now sized from the previous source's speed,
and coarse frames use block colours instead of texture pixels.

Model used: Claude Opus 5.5
2026-10-25 19:58:08 +01:00
piexel 065c6fed1d Draw small decoration tops in palette previews
Icons now show each box's top above its front, half as deep and lit as
Minecraft lights each side, so sea pickles, candles and eggs show caps.

Model used: Claude Opus 5.5
2026-10-25 19:39:01 +01:00
piexel 360f38a819 Show a newly picked object without moving the cursor
A frame asked for while the last one was being taken, like the one that
ends a load, was drawn and swapped before the earlier frame's swap, so
the window kept the old object until something else redrew it.

Model used: Claude Opus 5.5
2026-10-25 19:39:01 +01:00
piexel 5204d94ebe Draw small decorations from the front in palette previews
- Sea pickles, candles, lanterns, turtle eggs and potted plants show their shape instead of their whole unfolded texture
- Flat decorations like pressure plates, rails and lily pads keep their top view

Model used: Claude Opus 5.5
2026-10-25 19:22:02 +01:00
piexel 48bfa7d15b Call the cave biome view Cave land again
- The map's cave view shows the 2D cave biome stream, not the biomes caves get per block, so it goes back to v4's name

Model used: Claude Opus 5.5
2026-10-25 19:22:02 +01:00
piexel 2acfac36fc Show 3D frames only once panels over them are painted
- A frame drawn into a 3D view's window waits until Swing has painted what lies behind the floating panels, so the ground behind the height slider no longer trails the view while it moves

Model used: Claude Opus 5.5
2026-10-25 18:56:25 +01:00
piexel 54213d4b62 Keep coarser ground in 3D views until new backdrop arrives
- Backdrop not sampled yet borrows the nearest sampled tile up to four levels coarser, so zooming in leaves no gap
2026-10-25 16:43:27 +01:00
piexel ff6668a48b Fix decorator palettes and stale theme on swapped panels
- Decorator palettes no longer look up a layer they don't have
- Sidebar and inspector panels pick up a theme switch made while they were off screen
2026-10-25 16:00:17 +01:00
piexel 29cca99947 Port the v3 map as iris std map
- iris std map opens the v3 map window; noise, palettes, objects, procedural and image maps are views in it
- Rivers view draws v4 hydrology, with an empty state when the pack has rivers off
- 3D views fall back to software when LWJGL isn't on the classpath; modded jars use the game's LWJGL
- FlatLaf and LWJGL join core; v4's separate studio windows are removed
2026-10-25 16:00:17 +01:00
Brian Neumann-Fopiano 4703d473cc Idle-aware fallback trial batches
- Fallback trials budget a measured 128 MB each instead of 1 GB

- Trial batches grow with idle hydrology workers up to the trial limit
2026-10-22 17:26:18 -04:00
Brian Neumann-Fopiano c3b3f1d8aa Waited for occupied dispatcher in test
- Concurrency test starts generation only after every burst worker is blocked
2026-10-22 12:11:48 -04:00
Brian Neumann-Fopiano c6d7a814e0 Merged hydrology cold start
- Shared bounds-biome memo and erosion raster without per-visit lookups
2026-10-22 11:47:20 -04:00
Brian Neumann-Fopiano 45e00f4794 Merged small stages
- Single-pass deposit footprints with balanced preparation, cached perfection and placement state checks, run-scanned history receipts
2026-10-22 11:36:07 -04:00
Brian Neumann-Fopiano 9d4c55d11a Merged carve field reads
- Batched baked carve field reads, per-thread bake chunk memory, terminal carving roots return early
2026-10-22 11:29:26 -04:00
Brian Neumann-Fopiano c62a31e16b Merged platform diet
- Per-chunk biome stage resolver, subterrain candidate gate, section-walk heightmaps, reused history compressors

# Conflicts:
#	core/src/main/java/art/arcane/iris/generation/runtime/Engine.java
2026-10-22 11:29:26 -04:00
Brian Neumann-Fopiano f7f9f5f651 History capture fast paths
- Natural terrain capture scans columns as block state runs
- Biome samples reuse the palette index of an identical key
- Cave biome capture samples the subterrain planner directly when live
- Repeated object markers skip decoding
- Saved biome encoding hashes each distinct column once
2026-10-22 11:05:58 -04:00
Brian Neumann-Fopiano d9c5d00be3 Perfection and ore lookups
- Perfection memoizes solid and spike flags per block state identity
- Terrain painting resolves the ore chance engine once per chunk
2026-10-22 11:05:58 -04:00
Brian Neumann-Fopiano 97c67b794b Subterrain lookup check order
- Subterrain cell lookup resolves the dimension only after the complex is present
2026-10-22 10:55:21 -04:00
Brian Neumann-Fopiano c6e9f5a1ee Merged cave apply
- Per-chunk subterrain sampler, memoized dimension feature gate, bitmask walls, cached floor and ceiling layers
2026-10-22 10:11:34 -04:00
Brian Neumann-Fopiano 1fe26e6288 Shared bounds biomes and paged erosion raster
- Bounds starcasts share whole-column base biome samples across threads through a heap-sized lock-free memo
- Erosion raster geometry tracks station owners in paged local arrays and builds its index map in first-visit order
2026-10-22 10:02:53 -04:00
Brian Neumann-Fopiano 0b4d860ff4 Native noise packaging
- Default artifacts carry the CPU native noise libraries inside the packed payload

- Java 21 modded jars exclude Java 25 native classes
2026-10-22 08:58:32 -04:00
Brian Neumann-Fopiano 9d9acc7a3a Restore semantic cave sampling
- Semantic capture samples subterrain cave biomes per voxel as before
2026-10-22 07:32:35 -04:00
Brian Neumann-Fopiano 04f2798c06 Lock-free volume reads
- Structure volume caches read through concurrent maps and publish only current builds
- Natural terrain receipts reuse a per-thread deflater with the platform gzip framing
- Tests pin receipt and saved biome bytes across reused compressors
2026-10-22 07:29:53 -04:00
Brian Neumann-Fopiano 9cd470c7c8 Deposit clump fast paths
- Clump randoms use a plain-field LCG with the RNG sequence and a step jump
- Single-block palettes build footprints from row masks and jump the pick draws
- Ellipsoid nodes, row offsets and node sines reuse thread scratch and size tables
- Terrain-scoped footprint plans that cannot reach the chunk surface are skipped
- Above-terrain plans are skipped when no solid host sits above the surface
- Preparation runs as at most four balanced slices with one join per chunk
- Placement caches target, bedrock and replaceable checks per block state
2026-10-22 07:28:34 -04:00
Brian Neumann-Fopiano 8fbc006781 Hide subterrain gate accessors
- The memoized subterrain dimension gate no longer gets generated getter and setter methods
2026-10-22 07:22:46 -04:00
Brian Neumann-Fopiano e38f956d66 Terminal carving roots
- Roots without selectable children resolve to themselves before the per-column child cache
- Selection plans build through one shared helper for root checks and child selection
2026-10-22 07:19:57 -04:00
Brian Neumann-Fopiano 67fd9046ba Baked carve field reads
- ChunkBakeCache.fillColumns batches the missing requested columns of one chunk plane and publishes them
- BakedDoubleStream and BakedStream expose fillColumns with the per-column fallback when memoization is not allowed
- Carve profile field reads heights, regions, surface and cave biomes from the nine overlapped chunk planes
- Fluid presence samples the fluid plane only for columns below the fluid height
- Carving reuses one dimension carving resolver state per thread scratch
- Bake recent-entry memo holds a 16-slot per-thread chunk table instead of one entry
2026-10-22 07:14:09 -04:00
Brian Neumann-Fopiano 0bdb022f56 Chunk-scoped cave lookups
- Subterrain cells for carve and decoration resolve through a per-chunk sampler with a column height hull instead of per-block engine dispatch
- IrisEngine subterrain lookups read the thread frame and runtime once and memoize the dimension gate, removing the per-call disabled-component list scan
- Unrouted workers resolve cave biomes through the captured carving snapshot and column cache with subterrain biomes checked first
- Captured cave biome lookups bypass the per-voxel hash cache
- Internal carve walls come from word-level column masks instead of hashed neighbor puts, painted after cheap solidity and surface checks
- Floor and ceiling layers are memoized per column when the biome layers do not depend on the zone height
- Zone scanning walks carved runs, the decoration scan memoizes block solidity and reuses the previous block, and waterlogging normalization skips snapshots without hydrology
- Boundary walls read own cells straight from the snapshot; the unused snapshot face builder and face accessors are removed
2026-10-22 06:42:35 -04:00
Brian Neumann-Fopiano 0fe2363feb Platform glue diet
- Chunk-scoped visible biome resolver without global cache, per-quart RNG or repeated runtime lookups
- Subterrain probe skips per-sample subterrain lookups in chunks without candidates
- Striped structure volume caches
- Saved biome store reuses deflaters and remembers ready region files
- Semantic journal skips repeated storage and journal stat checks
2026-10-22 06:40:12 -04:00
Brian Neumann-Fopiano af90765a92 Restored burst parallelism in test
- Burst parallelism test restores the shared pool so later concurrency tests see the default size
2026-10-22 04:49:45 -04:00
Brian Neumann-Fopiano fea9aa4f19 Narrowed bake sizing constants
- Bake sizing constants other than the floor are package-private
2026-10-22 04:29:08 -04:00
Brian Neumann-Fopiano 5c4bce0c1a Merged wave1 into FIX1 2026-10-22 04:28:00 -04:00
Brian Neumann-Fopiano 23637beb0c Merged parallel waits
- Caller-run mantle components when the window is full, barrier help, generation scope propagated to component tasks
2026-10-22 04:18:16 -04:00
Brian Neumann-Fopiano b712cbf93d Hydrology pool host cap
- Hydrology planner pool minimum never exceeds the host core count (floor 2)
2026-10-22 04:08:14 -04:00
Brian Neumann-Fopiano ae1a84702c Scratch resets and gated counters
- Terrain batch scratch marks reset in finally blocks so a failing kernel cannot grow the scratch
- Generator evaluation counters only count when generation counters are enabled
- Core tests run with generation counters enabled
2026-10-22 04:08:14 -04:00
Brian Neumann-Fopiano 6582d9d14d Heap-sized terrain bake
- Bake capacity derived from the heap (13 KB per entry against 1/32 of maxMemory, 2048 to 32768 entries); detached runtimes use the floor
- Pregeneration profile no longer raises the global noise cache size or the bake; it only raises burst parallelism
- Removed the hydrology bake reservation, noise cache budget, expansion machinery and the tile cache terrain preparation hook
- Bake thread recents compare a generation counter; clear empties retired entries
- Removed unused column bake, bake registry and bake accessors
2026-10-22 04:08:07 -04:00
Brian Neumann-Fopiano bf9e65252c Shared object placement layout
- Object placement bakes split into one per-object layout (palette, tiles, canopy) and per-variant offsets
- Variants beyond the per-object limit are built transiently instead of clearing the variant map
- High-variant golden and no-rebuild tests
2026-10-22 04:00:16 -04:00
Brian Neumann-Fopiano d7cad729e4 Merged warped lattice batching
- Cave lattice corners evaluated through batched point noise per pass
2026-10-22 03:08:40 -04:00
Brian Neumann-Fopiano cb008b6428 Merged wave1 into parallel waits
- Terrain bake and object bake from turbo/wave1
2026-10-22 02:56:35 -04:00
Brian Neumann-Fopiano e91eb258aa Mantle window helping
- A caller whose submission window is full runs the next component itself instead of parking
- Pass barriers run still-queued component tasks in reverse order before waiting
- Queued component tasks reopen the submitting generation's runtime scope on whichever thread runs them
- Helpers only run queued tasks bound to their own runtime or when they hold none
- A finished submission no longer reports a task as dropped once a helper started it
- Burst worker scope test keeps one stage on a worker while the caller helps
2026-10-22 02:56:23 -04:00
Brian Neumann-Fopiano 544707f5d6 Merged object bake
- Baked rotated object variants, packed transactions, non-blocking source plan builds
2026-10-22 02:49:58 -04:00
Brian Neumann-Fopiano a2e4ec7070 Batched warped lattice noise
- Cell lattice passes gather every missing corner sample of the pass and evaluate base, detail and modules through NoiseProgram.fillPoints3D
- Warp B samples and single-row warp A samples are evaluated as one point batch per pass; longer warp A runs keep fillColumn3D
- Module bands compact their points before the batch call and scatter back in the original accumulation order
- Lattice batch buffers and their NoiseScratch live in a per-thread CaveLatticeBatch chain that nested carves acquire separately
- Lattice test compares pass-wide point batches against scalar plane density bit for bit
2026-10-22 02:20:35 -04:00
Brian Neumann-Fopiano d2106806a5 Merged wave1 into terrain bake
# Conflicts:
#	core/src/main/java/art/arcane/iris/generation/runtime/IrisComplex.java
#	probe/src/main/java/art/arcane/iris/probe/GenerationProbe.java
2026-10-22 02:16:40 -04:00
Brian Neumann-Fopiano ab51822fd4 Single subterrain check per write
- Drop the repeated subterrain protection lookup inside MantleWriter.setData; the same position was already rejected before the chunk lock
2026-10-22 01:32:15 -04:00
Brian Neumann-Fopiano d7a2a52c72 Planner bake reservation
- Hydrology planner height reads reserve bake capacity up to the hydrology cache target from the shared budget
- Planner reservation is released when the complex closes
2026-10-22 01:21:41 -04:00
Brian Neumann-Fopiano 024214d7f0 Merged carve noise batching
- Compiled cave density fields with batched per-pass lattices and shared warp fields
2026-10-22 01:18:30 -04:00
Brian Neumann-Fopiano ad73c33480 Columnar object mutation log
- Log transaction writes in parallel arrays instead of mutation records
- Replay source plans straight from their packed cells without decoding records
- Build source plans from a log slice
- Journal commit originals in a packed-key set instead of a linked map
- Buffer cave object writes in parallel arrays
- Drop the now-unused import in the runner
2026-10-22 01:04:22 -04:00
Brian Neumann-Fopiano e8f8546b8a Merged section output
- Palette-indexed section buffer, run-length terrain painting, padded column tops
2026-10-22 00:49:32 -04:00
Brian Neumann-Fopiano fd47240db9 Marker placement golden
- Record 480 marked placements (exact and loose markers, 4 rotations) recorded on the pre-bake runner
2026-10-22 00:37:37 -04:00
Brian Neumann-Fopiano be2fe12524 Hold object lock per placement
- Keep the object read lock across the bake lookup, block pass, grounding and stilt pass so a placement reads one consistent snapshot
2026-10-22 00:29:39 -04:00